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arch:arch_attributes:c

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Arch Object attributes C

Object attributes beginning with the letter c .

Taken from the (unsorted) wholepage Object Fields .

List

carrying

Type: sint32

Meaning:

casting_time

Type: sint16

Meaning:

See also spell

Cha

Type: sint8

Meaning:

chosen_skill

Type: obj *

Meaning:

client_type

Type: uint16

Meaning:

See also type

Con

Type: sint8

Meaning:

container

Type: obj *

Meaning: Current container being used. I think this is only used by the player right now.

contr

Type: pl *

Meaning:

  • pointer to the player which control this object. Will only be set for the player's object itself, and not items in inventory.

count

Type: tag_t

Meaning: Unique object number for this object

current_weapon

Type: obj *

Meaning:

See also weapontype

current_weapon_script

Type: const char * (shared string)

Meaning:

custom_name

Type: const char * (shared string)

Meaning: The player command rename sets it.

Syntax: rename <name> to <new name> - the carets are mandatory in this case, spaces allowed

Example: rename <hide> to <polar bear's hide> would then print for the DM command dump for the several *name* attributes

  • arch hide_white
  • name hide
  • name_pl hide
  • custom_name polar bear's hide
arch/arch_attributes/c.1523486347.txt.gz · Last modified: 2018/04/11 17:39 by karl