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Object attributes beginning with the letter s .
Taken from the (unsorted) wholepage Object Fields .
Type: const char * (shared string)
Meaning: Name of the skill this object uses / grants.
Type: const char * (shared string)
Meaning:
many more uses
Type: uint8
Meaning:
Type: sint16
Meaning:
See also maxsp .
Type: float
Meaning:
Type: float
Meaning:
Type: obj *
Meaning:
Type: char *
Meaning:
Those are used by spell effects, to store when player should be warned of effect expiration. Player will get a message when spell's duration reaches the first value, then the second. Will be set by the code automatically, should be a number parsable via atoi().
Type: obj *
Meaning:
Type: uint16
Meaning:
Type: uint8
Meaning:
Type: living
Meaning:
Type: sint8
Meaning:
Type: uint8
Meaning: