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arch:arch_attributes:t [2018/04/11 15:07]
karl created
arch:arch_attributes:t [2018/04/12 16:26] (current)
karl Cleanup, split Arch and object.h variables, add temp_* fields
Line 2: Line 2:
 Object attributes beginning with the letter **t** . Object attributes beginning with the letter **t** .
  
-Taken from the (unsorted) wholepage [[:​dev:​Object Fields]] .+Partly taken from the (unsorted) wholepage [[:​dev:​Object Fields]] .
  
 ===== List == ===== List ==
 +
 +==== tear_down ====
  
 ==== title ==== ==== title ====
 Type: const char * (shared string) Type: const char * (shared string)
  
-Meaningof Foo, etc.+CommentOf foo, etc.
  
 +Meaning:
  
 ==== tooltype ==== ==== tooltype ====
 Type: uint32 Type: uint32
  
-Meaning:+Comment:
  
 +Meaning: Not included anymore since when ?
 +
 +==== treasure ====
 +
 +==== treasureone ====
  
 ==== type ==== ==== type ====
 Type: uint8 Type: uint8
 +
 +Comment: PLAYER, BULLET, etc.  See define.h
  
 Meaning: Meaning:
Line 25: Line 35:
 See Also:  wholepage [[:​dev:​Object Types]] ; [[c#​client_type]] See Also:  wholepage [[:​dev:​Object Types]] ; [[c#​client_type]]
  
 +----
 +
 +====== Server struct obj {} object ==
 +These are not archetype attributes, but server internal variables. \\
 +Read more on the [[:​dev:​object_fields]] page.
 + 
 +==== temp_animation_id ====
 +Type: uint16
 +
 +Comment: An index into the temporary animation array
 +
 +Meaning:
 +
 +==== temp_anim_speed ====
 +Type: uint8
 +
 +Comment: Ticks between temporary animation-frames
 +
 +Meaning:
arch/arch_attributes/t.1523477243.txt.gz ยท Last modified: 2018/04/11 15:07 by karl