======Overview====== From SVN [[http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/trunk/README?view=log|arch/trunk/README]]: ^ Some coloring/perspective hints/clarifications from David Sundqvist: ^ | Perspective in Crossfire is based on the XY coordinate system of possible player movements, with a slight tilting of the graphics to allow for greater detail and more interesting graphics, since walls have to be in that perspective to allow joining. X and Y in graphics should correspond to X and Y in the object. Z in the object is represented with 2 Y/X. \\ \\ Keeping perspective consistency is mainly important in fixed objects like buildings, walls and other background. | | Light should generally come from the right side, so the left side of buildings should be darker or shaded, as needed. | | Wind is generally coming from the left side, so smoke or other things affected by wind should be traveling towards the right side. | ======Reference====== =====Technical===== The viewpoint used to draw Crossfire perspective is an [[http://en.wikipedia.org/wiki/Oblique_projection|oblique projection]], or, more specifically, a [[http://en.wikipedia.org/wiki/Cavalier_perspective|cavalier perspective]]. =====To Do===== * [[dev_todo:gfx_needing_fixing|Graphics that need to be fixed]]. =====Mailing List===== ^Archive Link / Date ^ Thread ^ | [[http://mailman.metalforge.org/pipermail/crossfire/2007-December/thread.html|2007-December]] | Arch repository: layered art files? | | [[http://mailman.metalforge.org/pipermail/crossfire/2007-April/thread.html|2007-April]] | Getting more artists | | [[http://mailman.metalforge.org/pipermail/crossfire/2007-February/thread.html|2007-February]] | House sizes | | [[http://mailman.metalforge.org/pipermail/crossfire/2006-October/thread.html|2006-October]] | Graphics, was Re: IRC traffic for Sunday Oct 22 | | [[http://mailman.metalforge.org/pipermail/crossfire/2006-May/thread.html|2006-May]] | Modelling monsters, longer animations? \\ On item perspective and monster size \\ Partial transparency | | [[http://mailman.metalforge.org/pipermail/crossfire/2006-March/thread.html|2006-March]] | Indexed PNGS, was Re: Protocol & compression. | | [[http://mailman.metalforge.org/pipermail/crossfire/2006-January/thread.html|2006-January]] | Does crossfire now support partial tranparancy of PNG? | | [[http://mailman.metalforge.org/pipermail/crossfire/2005-December/thread.html|2005-December]] | burned or charred objects (was: More server speed reducing the objects number) |