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attack_types:magic [2018/03/29 06:24] karl created |
attack_types:magic [2019/07/02 04:31] saru |
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- | ====== Magic == | + | ====== Magic ====== |
- | FIXME | + | Magical damage is both a direct form of damage and a modifier that adjusts all damage based on the target's magical resistance. |
+ | |||
+ | When attacking solely with magical damage, the total damage is adjusted based on the target's magical resistance. | ||
+ | |||
+ | When attacking with multiple attack types, the damage is first calculated on the type of attack (magical or physical) and then adjusted based the target's magical resistance. | ||
+ | |||
+ | ==Example== | ||
+ | A player hits with a spell that does50 damage with fire, physical and magical attack types. | ||
+ | The monster has 50% fire resistance, 0% physical resistance and 50% magical resistance. | ||
+ | The resulting damage is 12.5 (50% fire resistance = 25 damage and then 50% magical resistance modifies it to 12.5). | ||
+ | If the player instead attacked with a spell that did 50 damage with only magical attack type, they would do 25 damage. | ||
+ | If the player instead attacked with a spell that did 50 damage as physical and magical attack types, they would do 25 damage as well. |