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attack_types [2017/06/04 00:53] saru |
attack_types [2024/12/22 21:01] (current) saru [Attack.h] |
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The following attack types have direct damage properties which removes a targets hp to the value of the damage dealt from a successful attack (after resistances are factored in): | The following attack types have direct damage properties which removes a targets hp to the value of the damage dealt from a successful attack (after resistances are factored in): | ||
- | * [[attack_types:Physical]] | + | * [[attack_types:Physical]] |
- | * [[attack_types:Magical]] | + | * [[attack_types:Magic]] |
- | * [[attack_types:Fire]] | + | * [[attack_types:Fire]] |
- | * [[attack_types:Electricity]] | + | * [[attack_types:Electricity]] |
- | * [[attack_types:Cold]] | + | * [[attack_types:Cold]] |
- | * [[attack_types:Acid]] | + | * [[attack_types:Acid]] |
- | * [[attack_types:Weapon magic]] | + | * [[attack_types:weaponmagic|Weapon Magic]] |
- | * [[attack_types:Ghost hit]] | + | * [[attack_types:ghosthit|Ghost Hit]] |
- | * [[attack_types:Chaos]] | + | * [[attack_types:Chaos]] |
- | * [[attack_types:God power]] | + | * [[attack_types:godpower|God Power]] |
- | * [[attack_types:Holy power]] | + | * [[attack_types:holyword|Holy Word]] |
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* [[attack_types:Confusion]]: Scrambles movement and spells | * [[attack_types:Confusion]]: Scrambles movement and spells | ||
* [[attack_types:Drain]]: experience is directly siphoned and given to source | * [[attack_types:Drain]]: experience is directly siphoned and given to source | ||
+ | * [[attack_types:Life Stealing]]: Like [[attack_types:Drain]], a portion of health from damage dealt is given back to the source | ||
* [[attack_types:Poison]]: Creates a damage over time (DoT) effect that causes poison type direct damage | * [[attack_types:Poison]]: Creates a damage over time (DoT) effect that causes poison type direct damage | ||
* [[attack_types:Slow]]: Slows movement speed and attack speed | * [[attack_types:Slow]]: Slows movement speed and attack speed | ||
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* [[attack_types:Fear]]: Forces flight response in a direction away from source | * [[attack_types:Fear]]: Forces flight response in a direction away from source | ||
* [[attack_types:Cancellation]]: Cancels magic | * [[attack_types:Cancellation]]: Cancels magic | ||
- | * [[attack_types:Depletion]]: Stat points are temporarily reduced | + | * [[attack_types:deplete|Depletion]]: Stat points are temporarily reduced |
* [[attack_types:Death]]: causes death | * [[attack_types:Death]]: causes death | ||
* [[attack_types:Counterspell]]: Counters spells | * [[attack_types:Counterspell]]: Counters spells | ||
* [[attack_types:Blind]]: Field of vision removed | * [[attack_types:Blind]]: Field of vision removed | ||
- | * [[attack_types:Life Stealing]]: a portion (0.3%) of damage dealt is given back to the source | ||
* [[attack_types:Disease]]: Damage from diseases | * [[attack_types:Disease]]: Damage from diseases | ||
+ | |||
+ | ==== Attack.h ==== | ||
+ | Information on attack types is available in Attack.h or [[attack_types:defines]] | ||