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characters:attack_speed [2024/12/22 21:03] saru Deleted as this is already entirely capture in skills:melee |
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- | ====== Character's Weapon Speed ====== | ||
- | A character's weapon speed is used to calculate the rate of attacks a player makes. It is based on the [[characters:dex]] bonus and the total character load based on [[characters:Carrying_load]] and total load being carried. The minimum weapon speed for a character is 0.05. | ||
- | ===== Combat general description ===== | ||
- | |||
- | Characters Attack Speed (attacks per second) = ((1 + Dex Bonus) - (Weapon Speed / 20.0) + (Speed Bonus / 10.0) - ((Player's Current Carried Load/Player's Maximum Carry Capacity) x 0.2)) x 8.5 (server tick rate) | ||
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- | For example a weapon with weapon speed 8 and damage 8, on a character with 20 Dex and carrying %50 of capacity load with no +speed = | ||
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- | Characters Attack Speed (attacks per second) = ((1 + 3) - (8 / 20.0) + (0 / 10.0) - ((0.5 x 0.2)) x 8 (server tick rate) | ||
- | Characters Attack Speed (attacks per second) = (4 - 0.4 + 0 - .1) x 8.5 (server tick rate) | ||
- | Characters Attack Speed (attacks per second) = 29.75 | ||
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- | ==== Dex Bonus ==== | ||
- | The improvement given by a players [[characters:Dex]] to their attack speed (Dex bonus) is: | ||
- | ^ Dex stat points ^ Dex Bonus ^ | ||
- | | 1 | -3 | | ||
- | | 2 | -2 | | ||
- | | 3 | -2 | | ||
- | | 4 | -1 | | ||
- | | 5 | -1 | | ||
- | | 6 | -1 | | ||
- | | 7 | 0 | | ||
- | | 8 | 0 | | ||
- | | 9 | 0 | | ||
- | | 10 | 0 | | ||
- | | 11 | 0 | | ||
- | | 12 | 0 | | ||
- | | 13 | 0 | | ||
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