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characters:resistance [2013/11/30 23:16] 127.0.0.1 external edit |
characters:resistance [2024/06/03 15:21] (current) leaf Merge in changes from the wiki-data dev page |
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====== Character Resistance ====== | ====== Character Resistance ====== | ||
- | Resistance is a measure of a characters total protection minus the vulnerability from an [[:combat|attack]] of a given [[:attack_types|attack type]]. Resistances derived from [[:equipment:potions]] override any existing resistance. | + | Resistance is a measure of a characters protection from an [[:combat|attack]] of a given [[:attack_types|attack type]]. Resistance can be provided by race, equipment, magic or potions. Resistances derived from [[:equipment:potions]] override any existing resistance. |
===== Protection ===== | ===== Protection ===== | ||
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total resistance[fire] = total protection[fire] - total vulnerability[fire] | total resistance[fire] = total protection[fire] - total vulnerability[fire] | ||
- | Combining the above scenario, our player has: | + | Combining the above scenario, the player would jave: |
total resistance[fire] = 72 - 19 | total resistance[fire] = 72 - 19 |