This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision Next revision Both sides next revision | ||
crossfire_traffic [2021/02/14 01:47] leaf Traffic update for 2021-January |
crossfire_traffic [2021/03/05 16:53] leaf Traffic update for 2021-February |
||
---|---|---|---|
Line 7: | Line 7: | ||
===== 2021 ===== | ===== 2021 ===== | ||
+ | ==== February 2021 ==== | ||
+ | |||
+ | === Archetypes === | ||
+ | * Add a jeweler guide book for making rings and amulets from nuggets, and vice-versa (r21880) | ||
+ | * Generators for dragons, giants, ghosts, and skulls now leave behind a 'broken' generator graphic when destroyed (r21882) | ||
+ | * Generators for birds, scorpions, beholders, devils, gnolls, bees, and pixies now leave behind a 'broken' generator graphic when destroyed (r21884) | ||
+ | * Add zinc filings and some recipes to make poisoned food from them (r21900) | ||
+ | * Add a name to stonefloor2, this makes it show up as something more immersive than stonefloor2 in-game (r21907) | ||
+ | * New art for firebullet (r21908) | ||
+ | * Restyle black fire bullet to be like new firebullet face (r21910) | ||
+ | * Slicing knife can now show up as random treasure (r21924) | ||
+ | * Change recipes for potion of fire and cold resistance, based on the contents of the Fire Temple quest (r21926) | ||
+ | * Add animation for Valkyrie's altar (r21929) | ||
+ | * [[https://sourceforge.net/p/crossfire/patches/387/|patch #387 Fix guard dialog so he responds to the player]] (r21957) | ||
+ | * Add recipes to craft minor, medium, and major potions of life (r21961) | ||
+ | * Increase chances for random_ore to appear in maps (r21974) | ||
+ | * Expand options for basic smithery crafting (r21975) | ||
+ | * Add blacksmithing recipe for a regular sword (r21977) | ||
+ | * The horn of Mysteries can now appear as random treasure (r21979) | ||
+ | * Reduce goblin generator XP from 100 to 50 (r21986) | ||
+ | * Rename kobold_gen 'generator' to 'kobold hole' (r21987) | ||
+ | * New graphic for kobold monster generator (r21987) | ||
+ | * Make light angels and messengers less similar in stats (r21989) | ||
+ | * Dice can now be sold in shops you will be paid for them (r21990) | ||
+ | * Give greater dwarven guards the accuracy to actually hit enemies when attacked (improved their weapon class) (r21993) | ||
+ | * New graphics for arrows and bolts of Assassinating Dragons (r22001) | ||
+ | * Lower default prices for spell rings that are found in shops (r22004) | ||
+ | * Make use magic item scrolls actually spawn so barbarians can actually learn the skill (r22005) | ||
+ | |||
+ | === JXClient === | ||
+ | * Version 1.75.0 released (r21904) | ||
+ | * Properly update selected item text in inventory view (r21938) | ||
+ | * Improve inventory animation processing: now the client remains responsive even if a huge number of animated items is visible (r21969) | ||
+ | * Version 1.75.1 released (r21972) | ||
+ | |||
+ | === Maps === | ||
+ | * Jeweler guide now available in the Scorn and Navar jeweler shops (r21881) | ||
+ | * Made changes to avoid trapping a player in Raffle 1, Level 2 by a map reset (r21893) | ||
+ | * New alchemy shop in Navar, Armino fine alchemy supplies (r21897) | ||
+ | * Knowledge for the fire resistance potion now shows up and is tracked correctly (r21925) | ||
+ | * When using the dip command to dip a scroll in to a fountain to erase it, the scroll now fully resets to blank paper and removes other in-game properties (r21932) | ||
+ | * NPCs in Navar High Court now display the NPC tooltip (r21943) | ||
+ | * Add some dialogs so the NPC tooltip appears even if dialog is Python-based | ||
+ | * Dragons in NetHack maps now have treasure in their inventory (r21947) | ||
+ | * Improve Darcap's Manor, add more rewards, tune monsters down (r21950) | ||
+ | * Correct an issue with a reward item in the Wizard's Western Hideout in Scorn (r21955) | ||
+ | * [[https://sourceforge.net/p/crossfire/patches/387/|patch #387 Fix guard dialog so he responds to the player]] (r21958) | ||
+ | * Apply damage rebalance buff to large club of Troll Canyon (r21960) | ||
+ | * New map in Wolfsburg, Preno's house, with a quest to get the recipe of missiles of Assassinating Dragons (r21994) | ||
+ | * Rewards from Scorn Nobility quest are now identified before given to the player (r21996) | ||
+ | * Remove stacked floor tiles inside Lone Town Magic Shop (r22011) | ||
+ | |||
+ | === Server === | ||
+ | * Fix crash issue when releasing uncontrolled mana from a scroll failure (r21892) | ||
+ | * Fixed an issue with alechmy not working with items such as icecubes (r21899) | ||
+ | * [[https://sourceforge.net/p/crossfire/patches/386/|Patch #386 Update Docs for new file path ]] (r21901) | ||
+ | * When identifying items, the skill that is used is now displayed (r21923) | ||
+ | * Add new test to ensure applying race and class to a player doesn't make duplicate skills (r21930) | ||
+ | * Changes to remove Python2 and properly detect and use Python3 (r21940 - r21942) | ||
+ | * Fix crash issue with empty treasure lists (r21946) | ||
+ | * Fix crash when a player using 'search-items' is killed (r21999) | ||
+ | * Darcap now has an hourly church chime (flavor text for now) from the Church of Valkyrie (r22000) | ||
+ | * [[https://sourceforge.net/p/crossfire/feature-requests/258/|Feature Request #258 Bargaining experience for selling items awarded too stringently]] (r22008) | ||
+ | * [[https://sourceforge.net/p/crossfire/feature-requests/244/|Feature Request #244 Alchemy identification range increases with level]] - Attempt skill-based identification as many times as there are items in a pile (r22010) | ||
+ | * [[https://sourceforge.net/p/crossfire/patches/385/|Patch #385 "take" and "drop" reworking]] Commands can now accept "#1" for index-based operation, or "*melee" for multiple items, updated related Help files (r22010) | ||
==== January 2021 ==== | ==== January 2021 ==== | ||
=== Archetypes === | === Archetypes === | ||
* Reduce file size of base rainfall images (r21711) | * Reduce file size of base rainfall images (r21711) | ||
- | * [https://sourceforge.net/p/crossfire/patches/366/| Patch 366: New buildable materials] - benches, burning fountain, lava well, forge, jeweler bench, stove bench, tanning bench, thaumaturgy bench, work bench (r21743) | + | * [[https://sourceforge.net/p/crossfire/patches/366/| Patch 366: New buildable materials]] - benches, burning fountain, lava well, forge, jeweler bench, stove bench, tanning bench, thaumaturgy bench, work bench (r21743) |
* New Food Shop graphic (r21747) | * New Food Shop graphic (r21747) | ||
* Enable crafting leather with sheepskin rugs and sheep's sheepskin (r21752) | * Enable crafting leather with sheepskin rugs and sheep's sheepskin (r21752) | ||
Line 42: | Line 107: | ||
* Remove unused SDL_image dependency from SDL rendering (r21737) | * Remove unused SDL_image dependency from SDL rendering (r21737) | ||
* Implement preliminary support for map scaling using the SDL renderer (r21744) | * Implement preliminary support for map scaling using the SDL renderer (r21744) | ||
- | * Fix undefined variable in Big-Endian SDL code. Resolves bug #885 | + | * [[https://sourceforge.net/p/crossfire/bugs/885/|Bug: #885 Client compilation failure on big-endian architectures ]]Fix undefined variable in Big-Endian SDL code (r21770) |
=== JXClient === | === JXClient === |