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crossfire_traffic [2021/02/14 01:47]
leaf Traffic update for 2021-January
crossfire_traffic [2021/03/05 16:53]
leaf Traffic update for 2021-February
Line 7: Line 7:
 ===== 2021 ===== ===== 2021 =====
  
 +==== February 2021 ====
 +
 +=== Archetypes ===
 +  * Add a jeweler guide book for making rings and amulets from nuggets, and vice-versa (r21880)
 +  * Generators for dragons, giants, ghosts, and skulls now leave behind a '​broken'​ generator graphic when destroyed (r21882)
 +  * Generators for birds, scorpions, beholders, devils, gnolls, bees, and pixies now leave behind a '​broken'​ generator graphic when destroyed (r21884)
 +  * Add zinc filings and some recipes to make poisoned food from them (r21900)
 +  * Add a name to stonefloor2,​ this makes it show up as something more immersive than stonefloor2 in-game (r21907)
 +  * New art for firebullet (r21908)
 +  * Restyle black fire bullet to be like new firebullet face (r21910)
 +  * Slicing knife can now show up as random treasure (r21924)
 +  * Change recipes for potion of fire and cold resistance, based on the contents of the Fire Temple quest (r21926)
 +  * Add animation for Valkyrie'​s altar (r21929)
 +  * [[https://​sourceforge.net/​p/​crossfire/​patches/​387/​|patch #387 Fix guard dialog so he responds to the player]] (r21957)
 +  * Add recipes to craft minor, medium, and major potions of life (r21961)
 +  * Increase chances for random_ore to appear in maps (r21974)
 +  * Expand options for basic smithery crafting (r21975)
 +  * Add blacksmithing recipe for a regular sword (r21977)
 +  * The horn of Mysteries can now appear as random treasure (r21979)
 +  * Reduce goblin generator XP from 100 to 50 (r21986)
 +  * Rename kobold_gen '​generator'​ to '​kobold hole' (r21987)
 +  * New graphic for kobold monster generator (r21987)
 +  * Make light angels and messengers less similar in stats (r21989)
 +  * Dice can now be sold in shops you will be paid for them (r21990)
 +  * Give greater dwarven guards the accuracy to actually hit enemies when attacked (improved their weapon class) (r21993)
 +  * New graphics for arrows and bolts of Assassinating Dragons (r22001)
 +  * Lower default prices for spell rings that are found in shops (r22004)
 +  * Make use magic item scrolls actually spawn so barbarians can actually learn the skill (r22005)
 +
 +=== JXClient ===
 +  * Version 1.75.0 released (r21904)
 +  * Properly update selected item text in inventory view (r21938)
 +  * Improve inventory animation processing: now the client remains responsive even if a huge number of animated items is visible (r21969)
 +  * Version 1.75.1 released (r21972)
 +
 +=== Maps ===
 +  * Jeweler guide now available in the Scorn and Navar jeweler shops (r21881)
 +  * Made changes to avoid trapping a player in Raffle 1, Level 2 by a map reset (r21893)
 +  * New alchemy shop in Navar, Armino fine alchemy supplies (r21897)
 +  * Knowledge for the fire resistance potion now shows up and is tracked correctly (r21925)
 +  * When using the dip command to dip a scroll in to a fountain to erase it, the scroll now fully resets to blank paper and removes other in-game properties (r21932)
 +  * NPCs in Navar High Court now display the NPC tooltip (r21943)
 +    * Add some dialogs so the NPC tooltip appears even if dialog is Python-based
 +  * Dragons in NetHack maps now have treasure in their inventory (r21947)
 +  * Improve Darcap'​s Manor, add more rewards, tune monsters down (r21950)
 +  * Correct an issue with a reward item in the Wizard'​s Western Hideout in Scorn (r21955)
 +  * [[https://​sourceforge.net/​p/​crossfire/​patches/​387/​|patch #387 Fix guard dialog so he responds to the player]] (r21958)
 +  * Apply damage rebalance buff to large club of Troll Canyon (r21960)
 +  * New map in Wolfsburg, Preno'​s house, with a quest to get the recipe of missiles of Assassinating Dragons (r21994)
 +  * Rewards from Scorn Nobility quest are now identified before given to the player (r21996)
 +  * Remove stacked floor tiles inside Lone Town Magic Shop (r22011)
 +
 +=== Server ===
 +  * Fix crash issue when releasing uncontrolled mana from a scroll failure (r21892)
 +  * Fixed an issue with alechmy not working with items such as icecubes (r21899)
 +  * [[https://​sourceforge.net/​p/​crossfire/​patches/​386/​|Patch #386 Update Docs for new file path ]] (r21901)
 +  * When identifying items, the skill that is used is now displayed (r21923)
 +  * Add new test to ensure applying race and class to a player doesn'​t make duplicate skills (r21930)
 +  * Changes to remove Python2 and properly detect and use Python3 (r21940 - r21942)
 +  * Fix crash issue with empty treasure lists (r21946)
 +  * Fix crash when a player using '​search-items'​ is killed (r21999)
 +  * Darcap now has an hourly church chime (flavor text for now) from the Church of Valkyrie (r22000)
 +  * [[https://​sourceforge.net/​p/​crossfire/​feature-requests/​258/​|Feature Request #258 Bargaining experience for selling items awarded too stringently]] (r22008)
 +  * [[https://​sourceforge.net/​p/​crossfire/​feature-requests/​244/​|Feature Request #244 Alchemy identification range increases with level]] - Attempt skill-based identification as many times as there are items in a pile (r22010)
 +  * [[https://​sourceforge.net/​p/​crossfire/​patches/​385/​|Patch #385 "​take"​ and "​drop"​ reworking]] Commands can now accept "#​1"​ for index-based operation, or "​*melee"​ for multiple items, updated related Help files (r22010)
 ==== January 2021 ==== ==== January 2021 ====
  
 === Archetypes === === Archetypes ===
   * Reduce file size of base rainfall images (r21711)   * Reduce file size of base rainfall images (r21711)
-  * [https://​sourceforge.net/​p/​crossfire/​patches/​366/​| Patch 366: New buildable materials] - benches, burning fountain, lava well, forge, jeweler bench, stove bench, tanning bench, thaumaturgy bench, work bench (r21743)+  * [[https://​sourceforge.net/​p/​crossfire/​patches/​366/​| Patch 366: New buildable materials]] - benches, burning fountain, lava well, forge, jeweler bench, stove bench, tanning bench, thaumaturgy bench, work bench (r21743)
   * New Food Shop graphic (r21747)   * New Food Shop graphic (r21747)
   * Enable crafting leather with sheepskin rugs and sheep'​s sheepskin (r21752)   * Enable crafting leather with sheepskin rugs and sheep'​s sheepskin (r21752)
Line 42: Line 107:
   * Remove unused SDL_image dependency from SDL rendering (r21737)   * Remove unused SDL_image dependency from SDL rendering (r21737)
   * Implement preliminary support for map scaling using the SDL renderer (r21744)   * Implement preliminary support for map scaling using the SDL renderer (r21744)
-  * Fix undefined variable in Big-Endian SDL code. Resolves bug #885+  * [[https://​sourceforge.net/​p/​crossfire/​bugs/​885/​|Bug:​ #885 Client compilation failure on big-endian architectures ]]Fix undefined variable in Big-Endian SDL code (r21770)
  
 === JXClient === === JXClient ===
crossfire_traffic.txt ยท Last modified: 2024/04/01 17:43 by leaf