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faq [2024/05/20 15:32] leaf Merge in changes from the wiki-data FAQ page |
faq [2024/12/25 01:01] (current) leaf Content update, format clean up, and new info added to section: 3.1.1 Which initial stats are most important? |
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* [[http://sourceforge.net/project/showfiles.php?group_id=13833]] | * [[http://sourceforge.net/project/showfiles.php?group_id=13833]] | ||
- | |||
- | Secondary: | ||
- | * [[ftp://ftp.real-time.com/pub/games/crossfire]] | ||
- | * [[ftp://ftp.sunet.se/pub/debian/pool/main/c/crossfire/]] | ||
- | |||
- | === 2.4.2 Via SVN === | ||
- | Bear in mind that the SVN repository contains new features being added constantly, so it may at times contain additional bugs (or even not compile at all). If you want to use it, and are experiencing any FIXME | ||
- | |||
- | The general commands to check out a module (archtypes, client, maps, server map editor, et al) had been the following: | ||
- | * ''svn co https://crossfire.svn.sourceforge.net/svnroot/crossfire/arch'' | ||
- | * ''svn co https://crossfire.svn.sourceforge.net/svnroot/crossfire/client'' | ||
- | * ''svn co https://crossfire.svn.sourceforge.net/svnroot/crossfire/maps'' | ||
- | * ''svn co https://crossfire.svn.sourceforge.net/svnroot/gridarta'' | ||
- | * ''svn co https://crossfire.svn.sourceforge.net/svnroot/crossfire/server'' | ||
- | Since the [[:sourceforge:SourceForge Migration]] the URLs have changed : | ||
- | * ''svn co https://svn.code.sf.net/p/crossfire/code/arch'' | ||
- | * ''svn co https://svn.code.sf.net/p/crossfire/code/client'' | ||
- | * ''svn co https://svn.code.sf.net/p/crossfire/code/maps'' | ||
- | * ''svn co https://svn.code.sf.net/p/crossfire/code/server'' | ||
- | **Note:** It is also possible to use the native **%%svn://%%** protocol : | ||
- | * ''svn co svn:%%//%%svn.code.sf.net/p/crossfire/code/arch'' | ||
==== 2.3 How can I get help compiling Crossfire on my platform? ==== | ==== 2.3 How can I get help compiling Crossfire on my platform? ==== | ||
- | Server compile instructions can be found at http://wiki.metalforge.net/doku.php/crossfire_compile_guide | + | [[server:server_compiling|Server compile instructions]] |
- | Client compile instructions can be found at http://wiki.metalforge.net/doku.php/crossfire_client_compile_guide | + | [[client:client_compiling|Client compile instructions]] |
If you still have problems, try mailing the [[faq#the_crossfire_mailing_lists|Crossfire mailing list]] with your problem, make sure to include what system you are trying to compile on. | If you still have problems, try mailing the [[faq#the_crossfire_mailing_lists|Crossfire mailing list]] with your problem, make sure to include what system you are trying to compile on. | ||
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=== 3.1.1 Which initial stats are most important? === | === 3.1.1 Which initial stats are most important? === | ||
- | For detailed information about [[:characters]] visit the [[:characters|characters page]] | + | |
+ | For detailed information about playable characters visit the [[:characters|characters page]] | ||
First, a summary of the seven [[:characters#Primary stats|primary stats]] are: | First, a summary of the seven [[:characters#Primary stats|primary stats]] are: | ||
- | * **[[characters:str|Strength]]** ("STR") - a measure of the physical strength. Can affect damage and how much can be carried without losing speed. Also affects how often the character can attack. | + | * **[[characters:str|Strength]]** ("STR") - a measure of the physical strength. Can affect melee damage and how much can be carried without losing speed. Impacts movement speed. Also affects how often the character can attack. |
- | * **[[characters:dex|Dexterity]]** ("DEX") - measures physical agility. Helps the character avoid being hit. Affects the Armour Class and the speed | + | * **[[characters:dex|Dexterity]]** ("DEX") - measures physical agility. Helps the character avoid being hit. Affects range based attack. Affects the Armor Class and the speed |
- | * **[[characters:con|Constitution]]** ("CON") - measures physical health and toughness. Affects the maximum Hit Points. | + | * **[[characters:con|Constitution]]** ("CON") - measures physical health and toughness. Affects the maximum Hit Points. |
- | * **[[characters:int|Intelligence]]** ("INT") - measures ability to learn skills and incantations (both prayers and magic). | + | * **[[characters:int|Intelligence]]** ("INT") - measures ability to learn skills and incantations (both prayers and magic). |
- | * **[[characters:wis|Wisdom]]** ("WIS") - measures the ability to learn/use divine magic. Affects Maximum Grace. | + | * **[[characters:wis|Wisdom]]** ("WIS") - measures the ability to learn/use divine magic. Affects Maximum Grace for prayers. |
- | * **[[characters:pow|Power]]** ("POW") - measures magical potential. Affects the maximum Spell Points. | + | * **[[characters:pow|Power]]** ("POW") - measures magical potential. Affects the maximum Spell Points for casting mage or wizardy spells. |
- | * **[[characters:cha|Charisma]]** ("CHA") - measures social and leadership abilities. Affects the prices when buying and selling items. | + | * **[[characters:cha|Charisma]]** ("CHA") - measures social and leadership abilities. Affects the prices when buying and selling items. |
- | Primary stats have a "natural" range between 0 and ~20. The actual upper limit on each primary stat is set by the chosen character class (see character classes.) You can raise your primary stats by drinking potions up to your class natural limit. | + | Primary stats have a "natural" range between 0 and ~20. The actual upper limit on each primary stat is set by the chosen character race. You can raise your primary stats by drinking potions up to your race natural limit. |
- | As for which stat is the most important - many would say Constitution. One can never have enough Hit Points, and survival is a key aspect of they game. | + | As for which stat is the most important - many would say Constitution. One can never have enough Hit Points, and survival is a key aspect of they game. Because Crossfire is a hack-n-slash style game and movement speed to avoid foes is critical, Strength is the second key stat. |
=== 3.1.2 What do the other stats mean? === | === 3.1.2 What do the other stats mean? === |