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items:items [2018/02/18 10:26] karl created |
items:items [2018/02/20 19:25] karl Add internal links to AC and Armour |
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===== Summary ===== | ===== Summary ===== | ||
- | Items in [[:start|crossfire]] are usually things, that a [[:guides|player]] can [[:player_commands#get|pick up]], carry in his inventory, [[:player_commands#examine|examine]], identify, wield, wear, drink, eat, read, [[:player_commands#drop|drop]], throw, [[:player_commands#apply|apply]] and do other actions with and on them. | + | Items in the [[:start|Crossfire]] Multi-User Role-Playing Game are usually things, that a [[:guides|player]] can [[:player_commands#get|pick up]], carry in his inventory, [[:player_commands#examine|examine]], identify, wield, wear, drink, eat, read, [[:player_commands#drop|drop]], throw, [[:player_commands#apply|apply]] and do other actions with and on them. |
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+ | ==== Armour ==== | ||
+ | Armour in Crossfire adds benefits to both //Armour Class// <sup>[[:characters:ac|AC]]</sup> and //Resist Physical// <sup>[[:attack_types:resist:physical|Armour]]</sup> . \\ | ||
+ | A player needs to //apply// a piece of armor, to wield it. \\ | ||
+ | Armor items are //[[:items:armour:0_index#Body Armour]]// such as a //[[:items:armour:chainmail|Chain Mail]]//, [[:items:armour:0_index#Cloaks]], [[:items:armour:0_index#Helmets]], [[:items:armour:0_index#Bracers]], [[:items:armour:0_index#Gloves]], [[:items:armour:0_index#Shoes]] and [[:items:armour:0_index#Shields]] . | ||
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==== Containers ==== | ==== Containers ==== | ||