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player_commands [2025/04/07 15:18]
leaf [range] Add see also link to rotateshoottype
player_commands [2025/04/07 15:20] (current)
leaf [rotateshoottype] Remove incorrect help text from rotateshoottype help file
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   * rotateshoottype -   * rotateshoottype -
   * rotateshoottype +   * rotateshoottype +
-  * rotateshoottype [number] 
- 
  
 For instance, if a spell has been prepared (cast), a bow equipped, a rod readied, etc., then rotateshoottype cycles through them to select which one will will be used when the player fires an attack. For instance, if a spell has been prepared (cast), a bow equipped, a rod readied, etc., then rotateshoottype cycles through them to select which one will will be used when the player fires an attack.
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 rotateshoottype with no parameters is similar to rotateshoottype +. rotateshoottype with no parameters is similar to rotateshoottype +.
- 
-Example: 
-  rotateshoottype [number] 
- 
-[number] will rotate through the shoot-types for the designated number of iterations.\\ 
-[number] can be positive or negative to affect the direction of rotation.\\ 
-If [number] is greater than the number of shoot-types available, it will rotate as if [number] was -1.\\ 
-If no [number] is provided, 1 is used as a default. 
- 
 ==== rules ==== ==== rules ====
  
player_commands.txt ยท Last modified: 2025/04/07 15:20 by leaf