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Both sides previous revision Previous revision Next revision | Previous revision Next revision Both sides next revision | ||
player_commands [2020/08/30 23:46] leaf Added summary for the skills command, with some minor formatting changes |
player_commands [2022/04/07 00:44] leaf New player command, mapedit |
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* -a: Always applies the object (disabling toggle feature). | * -a: Always applies the object (disabling toggle feature). | ||
* -u: Always unapplies the object (disabling toggle feature). Containers are opened if they were applied and closed if they were open. | * -u: Always unapplies the object (disabling toggle feature). Containers are opened if they were applied and closed if they were open. | ||
+ | * -o: Always open a container regardless of previous state. | ||
* -b: Only apply an item on the ground or in the open container. Containers on the ground switch between open and closed. | * -b: Only apply an item on the ground or in the open container. Containers on the ground switch between open and closed. | ||
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FIXME - Add documentation here and in the server help. | FIXME - Add documentation here and in the server help. | ||
+ | ==== face ==== | ||
+ | |||
+ | Usage: | ||
+ | face <direction> | ||
+ | |||
+ | face <direction> changes the direction you are facing without taking any other action. | ||
==== fire ==== | ==== fire ==== | ||
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lock rucksack | lock rucksack | ||
Unlocked rucksack | Unlocked rucksack | ||
+ | |||
+ | ==== mapedit ==== | ||
+ | |||
+ | The 'mapedit' client command obtains the map the player is currently on using 'mapinfo' and launches the map editor given by the environment variable CF_MAP_EDITOR on the path. | ||
+ | |||
+ | This is intended to make launching the map editor easier. | ||
==== mark ==== | ==== mark ==== |