This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
skills [2018/03/25 09:03] karl [Combat Skills] Fix names Single-Handed to One Handed and others |
skills [2020/09/09 12:15] (current) ryo Add some missing skills |
||
---|---|---|---|
Line 2: | Line 2: | ||
FIXME Are skills actually broken up into mental, etc categories? | FIXME Are skills actually broken up into mental, etc categories? | ||
- | [[Skills]] grant [[characters]] means [[#combat skills]], [[#spell casting skills]] which grant access to [[:spells]]. They also allow a character to become an [[#artisan skills|artisan]] or just [[#general skills|generally become better]]. | + | [[:Skills]] grant [[:characters]] means [[#combat skills]], [[#spell casting skills]] which grant access to [[:spells]]. \\ |
+ | They also allow a character to become an [[#artisan skills|artisan]] or just [[#general skills|generally become better]] . | ||
See Also : [[:guides:skills|Guide Skills]] \\ | See Also : [[:guides:skills|Guide Skills]] \\ | ||
Developers : [[:dev:skills]] | Developers : [[:dev:skills]] | ||
==== Combat Skills ==== | ==== Combat Skills ==== | ||
- | [[:skills:combat|Combat skills]] are those skills that rely on the character's ability to cut, \\ | + | [[:combat|Combat skills]] are those skills that rely on the character's ability to cut, \\ |
slice ,thrust, bludgeon, shoot... you get the idea. \\ | slice ,thrust, bludgeon, shoot... you get the idea. \\ | ||
They can be split into two categories: Melee and Missile. | They can be split into two categories: Melee and Missile. | ||
Line 17: | Line 18: | ||
* [[:skills:Clawing]] | * [[:skills:Clawing]] | ||
* [[:skills:Flame Touch]] | * [[:skills:Flame Touch]] | ||
+ | * [[:skills::Wraith Feed]] | ||
=== Missile Skills === | === Missile Skills === | ||
* [[:skills:Missile Weapon]] | * [[:skills:Missile Weapon]] | ||
Line 22: | Line 24: | ||
==== Spell Casting Skills ==== | ==== Spell Casting Skills ==== | ||
- | * [[skills:spell_casting|Spell Casting skills]] are those skills that rely on the manipulation of magic to both protect allies of, and disable the various enemies of all inhabitants of Crossfire. | + | [[:skills:spell_casting|Spell Casting skills]] are those skills that rely on the manipulation of magic \\ |
- | * [[skills:Wizardry]] are the schools of magic whose [[:spells]] use [[characters:mana]]: | + | to both protect allies of, and disable the various enemies of all inhabitants of Crossfire. |
- | * [[skills:Summoning]] | + | * [[:skills:Wizardry]] are the schools of magic whose [[:spells]] use [[:characters:mana]]: |
- | * [[skills:Sorcery]] | + | * [[:skills:Summoning]] |
- | * [[skills:Pyromancy]] | + | * [[:skills:Sorcery]] |
- | * [[skills:Evocation]] | + | * [[:skills:Pyromancy]] |
- | * [[spells:praying|Praying spells]] that require [[characters:grace]]: | + | * [[:skills:Evocation]] |
- | * [[skills:Praying]] | + | * [[:spells:praying|Praying spells]] that require [[:characters:grace]]: |
- | * Not all are gifted with an innate ability to use magic, some find power through the skill of channeling trinkets and tokens of great power. Even many gifted would rather this path for the most powerful or dangerous of magics. | + | * [[:skills:Praying]] |
- | * [[skills:Use Magic Item]] | + | But not all players are gifted with an innate ability to use magic, \\ |
+ | some find power through the skill of channeling trinkets and tokens of great power. \\ | ||
+ | Even many gifted ones would rather apply this path for the most powerful or dangerous of magics. | ||
+ | * [[:skills:Use Magic Item]] | ||
==== Artisan Skills ==== | ==== Artisan Skills ==== | ||
Line 58: | Line 63: | ||
* [[skills:Lockpicking]] | * [[skills:Lockpicking]] | ||
* [[skills:Meditation]] | * [[skills:Meditation]] | ||
+ | * [[skills:Mining]] | ||
* [[skills:Mountaineer]] | * [[skills:Mountaineer]] | ||
* [[skills:Oratory]] | * [[skills:Oratory]] |