'''Anti-teleport tile''': ===1. Problem=== On some maps that are around, and some i am making, player can abuse the map rules by using word of recall or making teleport. Dimension doors can be easily blocked, however one might want to have a tile through which he can cast lightning, but not DD. Banning magic in fighting dungeon, however, isn't the best possible solution. ===2. Solution=== Tile property no_tele, which would disable casting any teleportation spell when standing on it, but not affecting any other spell. ===3. Example of problem=== Gates that check if certain number of players wants to start the map: - one can make teleport allowing additional players get inside the map - ...or out of the map Maps that cannot be rushedback because of gates passable only once... - ...,however teleport here is enoguh for abusing the rules Maps on which players cannot getout without complete team - teleporting out of the map blocks other players inside ==== Comments ==== * I've previously thought of the idea of a generic way to allow maps and/or tiles to block any specified spell(s), and I think that would be a better method than something specific to teleportation. --- //[[user:rednaxela|Alex Schultz]] 2006/12/16 18:51//