====== Health (Hp) ====== //Hit Points// measures of how much [[dam|damage]] the player can take before dying. Hit points are determined from the player [[level]] and are influenced by the value of the character's [[con|CON]] according to the [[#CON Bonus to HP Table]] below. //Damage// taken directly removes current hp. //Hp// slowly regenerates according to [[characters:hp_regen|hp regen]] or the use of [[:items:potion:potionhea|Health Potions]] or similar [[:spells]]. //Max Hp// is the total number of //hp// a player can have for a given //CON// and //Level// . ===== Max Hp ===== The following formula describes what the maximum hp a player can have is for characters at or below level 10 Character's Level + (the Constitution Bonus (see CON bonus table below) x Character's Level) for characters greater than level 10 ((the Constitution Bonus (see CON bonus table below) x 10)) + ((Character's Level - 10) x 2) + 10 //note a players max hp can never be less than 1.// For example, using the below table, a character with 20 CON at level 29 would have: max hp = (5 x 10) + (19 x 2) + 10 max hp = 50 + 38 + 10 max hp = 98 hp Accordingly players will typically experience a rapid increase in max hp until level 11. ==== CON Bonus to HP Table ==== ^ CON stat points ^ CON Bonus to Max hp^ | 1 | -2.5 | | 2 | -2 | | 3 | -1.5 | | 4 | -1 | | 5 | -0.5 | | 6 | -0.5 | | 7 | 0 | | 8 | 0 | | 9 | 0 | | 10 | 0 | | 11 | 0.5 | | 12 | 1 | | 13 | 1.5 | | 14 | 2 | | 15 | 2.5 | | 16 | 3 | | 17 | 3.5 | | 18 | 4 | | 19 | 4.5 | | 20 | 5 | | 21 | 6 | | 22 | 7 | | 23 | 8 | | 24 | 9 | | 25 | 10 | | 26 | 11 | | 27 | 12.5 | | 28 | 15 | | 29 | 20 | | 30 | 25 | ===From old handbook=== Hit points (Hp) A character will gain the following number of Hp for each new overall level gained between levels 1-10: (HpB)/2 + D4 + D4 + 1 + 1/every even level if HpB is even. Where D4 is a random number between 1 and 4 and you always get 1 hit point gained per level, regardless of HpBM. For levels after 10th, Hp grow 2 per level. The overall level provides the correct value for level in the calculation.