The wiki **:content:** namespace is set up as an experimental location for managing **small-scale game content improvements**. \\ This does not imply that large-scale content changes have been forfeited; \\ they are simply expected to be documented in other venues like: [[:dev:ideas]] , [[:dev]] , and [[:dev_todo]] . The premise for supporting small scale improvements arises **due to declining development activity** \\ and a desire to capture improvement ideas that are small in scope to encourage incremental contribution \\ on the part of **currently active people with demanding real life responsibilities**, \\ and to make it less intimidating to take a small idea and run with it. Though new code and features seem more important or fun, \\ at some point **they may be so daunting in scope** that implementation never starts, stalls, etc. \\ Crossfire is rich with content! \\ The server supports many coded features that have **not been effectively implemented** in many maps. \\ The map set contains over 2700 individual maps not counting random maps, \\ so **new maps are really not necessary**. At a minimum, Crossfire can be improved by making it easier for a player to discover the richness \\ of this game and discover the breadth and depth and potential longevity of this game. \\ To facilitate constant improvement or growth of the contributor pool, \\ **organization and documentation of small-scale improvements need to be better tracked**. The **content namespace is not intended for use discussing grandiose and impractically large modifications** to game resources. \\ At the present time, and in the author's own opinion, it seems prudent to concentrate \\ on improving and enhancing existing resources more than creating new ones or starting projects \\ that will be difficult to finish in short order. Forward motion in the project seems to have been historically **hampered by unnecessarily long \\ and drawn out discussions** with a great deal of attention to detail \\ - to the point where people with ideas that may (or may not) have had merit felt unwilling \\ to or deterred from contributing! Please keep content positive and focused on making small improvements \\ so that it is easier to keep the project maturing in its richness and depth \\ during a time when development activity and momentum is low. This is a simple idea and an experiment. \\ It may not change the state of Crossfire development, \\ and it may not achieve the purposes that drove its creation. \\ Nevertheless, the attempt is hereby begun.