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crossfire_traffic [2020/03/03 02:15] leaf Traffic update for February 2020 |
crossfire_traffic [2020/04/05 01:22] leaf [March 2020] |
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===== 2020 ===== | ===== 2020 ===== | ||
+ | |||
+ | ==== March 2020 ==== | ||
+ | |||
+ | === Archetypes === | ||
+ | * [[https://sourceforge.net/p/crossfire/patches/363|patch # 363]] Apply modified patch for rock mining (r21125) | ||
+ | * Move non-generated files from server/lib/ to arch/ (r21127) | ||
+ | * Logically, these files belong with the archs, since if the archs change, these files may need to change, too | ||
+ | * Moving them to arch should also remove the need for those running with custom maps/archs from needing to change the server tree | ||
+ | |||
+ | === GTKv2 Client === | ||
+ | * Update version number (r21139) | ||
+ | * Improve latency profiler output (r21193) | ||
+ | |||
+ | === Maps === | ||
+ | * Mike Miller's house now uses the archetype cure_poison object instead of a custom item (r21176) | ||
+ | * New map, Bank of Marksel (marksel/shops/bank_marksel) in the Hamlet of Lord Marksel. World map (world/world_120_109) update for the bank map (r21177) | ||
+ | * Add 'dip' command (r21185) | ||
+ | * Dipping allows players to fill empty bottles from fountains | ||
+ | * Shops in Brest now have a fixed reset time | ||
+ | * Cosmetic changes to Bobo's Shop (pup_land/rainbow/red_town/shop) to add more visual space on the map perimeter. Update Red Town (pup_land/rainbow/red_town/town) for entrance coordinate changes. (r21200) | ||
+ | |||
+ | === Server === | ||
+ | * Allow multiple skills to share the same subtype (r21124) | ||
+ | * This is useful for skills like harvesting (fishing, mining, and such) which work similarly and only differ in the skill | ||
+ | * Numerous code optimization and improvements | ||
+ | * Remove PlM column from 'maps' command (r21141) | ||
+ | * Report skipped time in milliseconds (r21142) | ||
+ | * Improve 'malloc' command output (r21143) | ||
+ | * Retire MAX_OBJECTS (r21144) | ||
+ | * Fix some crashes caused by accesses to missing archetypes (r21159) | ||
+ | * Play sound for all kills (r21181) | ||
+ | * Add more sound events for button, food and gate (r21183) | ||
+ | * Improve 'maps' command output (r21184) | ||
+ | * Party code imporvements (r21187 - r21189) | ||
+ | * Add book about using the dipping with fountains (r21190) | ||
==== February 2020 ==== | ==== February 2020 ==== |