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crossfire_traffic [2020/10/04 02:22] leaf [September 2020] |
crossfire_traffic [2021/01/03 04:18] leaf Traffic update for December 2020 |
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===== 2020 ===== | ===== 2020 ===== | ||
+ | ==== December 2020 ==== | ||
+ | |||
+ | === Archetypes === | ||
+ | * Add faces for animations to various horns (r21577) | ||
+ | * New firebolt graphics for diagonals (r21581) | ||
+ | * Update big tomato image (food/produce/tomato_big.base.111.png)so that it no longer has the light-colored outline (r21582) | ||
+ | * Add horn of Mysteries as a new horn type, casts wonder (r21583) | ||
+ | * Add new animation for counterwall (r21584) | ||
+ | * Remove damage_physical from flame_touch (r21590) | ||
+ | * Reduce image size for tinted ores (r21593) | ||
+ | * Add spell casting arrows as artifacts (r21601) | ||
+ | * Add animation to lamppost (r21616) | ||
+ | * Update the graphic for whirlwind exit's face (r21619) | ||
+ | * Fix violin's face (r21620) | ||
+ | * New item, unlit (or burnt out) brazier (r21690) | ||
+ | |||
+ | === GTKv2 Client === | ||
+ | * Adjust Pixmap fog-of-war opacity (r21610) | ||
+ | |||
+ | === JX Client === | ||
+ | * Add "selectable_button" skin GUI element (r21641) | ||
+ | * Add "INVENTORY_OPTION" skin command (r21642) | ||
+ | * Add filter buttons to inventory dialog (r21643) | ||
+ | * Display quest status when clicking on a quest icon (r21657) | ||
+ | * Implement animations for items in the inventory and on the floor (r21699) | ||
+ | * Also show width and height of the active GUI element in --debug-gui (r21679) | ||
+ | * Properly display background in large GUIText elements (r21680) | ||
+ | * Use modifier names like "shift" or "ctrl" in keybindings file (r21686) | ||
+ | * Make inventory, knowledge, minimap, messages, quests, and spells dialogs user-resizable (r21689) | ||
+ | |||
+ | === Maps === | ||
+ | * Add chest style maps (r21586) | ||
+ | * [[https://sourceforge.net/p/crossfire/patches/364/|Patch 364: Spell Emitter Arrows]] - Add spell casting script for arrows (r21599) | ||
+ | * Update stair coordinate to Church of Valkyrie in Scorn (r21621) | ||
+ | * Replace Temple of Valkyrie by Church of Valkyrie, adjust walls around (r21622) | ||
+ | * Use Valkyrie's temple instead of a generic church in Navar (r21646) | ||
+ | * Update structure name to match the internal map name (Church of Valkyrie) in Navar world map (world/world_122_117) (r21672) | ||
+ | * New map, Devourers Inner Sanctrum (navar_city/temples/devourers_lvl2) to add some lore outside of Navar (world/world_121_116), updates to Devourers Sanctum (navar_city/temples/devourers) to link to the Inner Sanctum (r21674) | ||
+ | |||
+ | === Server === | ||
+ | * Use a style map for chests in random maps instead of hardcoding the list (r21587) | ||
+ | * Add speech bubble to NPCs (r21597) | ||
+ | * [[https://sourceforge.net/p/crossfire/patches/349/|Patch 349: Stacked transmutation bugfix]] | ||
+ | * [[https://sourceforge.net/p/crossfire/bugs/883/|Patch 883: Monsters will not apply weapons in their inventory]] - Monsters will now apply weapons in their inventory | ||
+ | * [[https://sourceforge.net/p/crossfire/patches/384/|Use Patch: 384 Use tilde (~) for player-unique map paths]] | ||
+ | * Fix reset of pickup mode at player death (r21614) | ||
+ | * Switch server build to use Python 3 (r21625) | ||
+ | * Add cfdb_convert, This Python 3 utility converts Python 2 bsddb 'shelve' databases to the default Python 3 'shelve' format (r21626) | ||
+ | * Fix monster knowledge not correctly saved (r21629, r21630) | ||
+ | * Simplify party linked list removal code (r21644) | ||
+ | * Fix resetting unique maps (r21651, r21652) | ||
+ | * Add a client specific command to display quest information (r21656) | ||
+ | ==== November 2020 ==== | ||
+ | |||
+ | === Archetypes === | ||
+ | * Added Ranger class option, this allows greater emphasis on missile weapons in early game (r21536) | ||
+ | * Adjust starting equipment for the Ranger class - they now have leather armor (r21537) | ||
+ | * Image update for the lamp post in the classic image set (r21538) | ||
+ | * New image for the composite bow (r21541) | ||
+ | * Add guide to Ranged Combat so that the Ranger class starts out with a guide like other classes do (r21543) | ||
+ | * Make the lamia's hair color match in both facings, before it was green when facing to the right and yellow when facing to the left (r21572) | ||
+ | |||
+ | === GTKv2 Client === | ||
+ | * Fix issue with clicking on the map displaying summary information being listed multiple times, now it only displays the object information once (r21534) | ||
+ | * Fix line wrapping issue in the client message window (r21555) | ||
+ | * [[https://sourceforge.net/p/crossfire/bugs/877/| Bug #877 Trunk GTK client does not handle faceset selection from Configuration menu]] - client configuration option for selecting a face set works again (21556) | ||
+ | * [[https://sourceforge.net/p/crossfire/patches/372/| Patch #372 Adjust colors in default client theme to improve contrast]] - Adjust standard theme background colors, the colors are more muted, somewhat lighter, to give better contrast on the default light colored background (r21564) | ||
+ | * Fix Pixmap renderer smoothing (r21566) | ||
+ | * Yes, the smoothing option for world map tiles works again in the client | ||
+ | |||
+ | === JX Client === | ||
+ | * Report correct command names in error messages for "issue take" or "issue drop" script commands (r21559) | ||
+ | * Increase inventory size to 20x6 items (r21574) | ||
+ | |||
+ | === Maps === | ||
+ | * Update Rainbow Islands (pup_land/rainbow/islands) map to have the same width and height as Pup Land world map for proper alignment and tiling in Mapper, no functional changes (r21570) | ||
+ | * Layout changes to A Small Shop (brest/shops/a_small_shop) to add more cosmetic changes to the map exterior, teleporter adjustments and world map entrance (world/world_107_123) update (r21571) | ||
+ | |||
+ | === Server === | ||
+ | * Fix issue spawn issues with citylife plugin (r21529) | ||
+ | * NPCs created from citylife plugin no longer drop inventory items when killed (r21530) | ||
+ | * Starting equipment is correctly identified automatically now (r21532) | ||
+ | * Fix segfault in Yarid's house from finding an unanimated trap (r21533) | ||
+ | * Fix segfault crash issue during the player creation process and switching between player characters (r21539) | ||
+ | * Fix issue that was preventing boats from traveling on the world map (r21553) | ||
+ | * Make invisible lighting not be pushed around by spells. (r21554) | ||
+ | * Make doors denotate traps and runes when successfully lockpicked on the first attempt (r21568) | ||
+ | * Make spell flavor text not appear on unidentified items, also fix lack of book name when examining an unidentified spellbook (r21569) | ||
+ | |||
+ | ==== October 2020 ==== | ||
+ | |||
+ | === Archetypes === | ||
+ | * Add artifact entry for silvered weapons, intent is for these to be primarily crafted, but the can show up in random loot occasionally (r21484) | ||
+ | * Added silver filings as an arch and the formula to make them using the new file arch (r21485) | ||
+ | * Add recipes to craft weapons of silvered edge, and allow scythe as a silverable weapon (r21486) | ||
+ | * Allow metal file to randomly appear in loot (r21487) | ||
+ | * Make aggravation a castable spell with level-scaling (r21489) | ||
+ | * Make the horns that cast aggravation have a level above 1 so that they can actually affect things (r21490) | ||
+ | * Add aggravation to the list of spells in sorcery books (r21491) | ||
+ | * Prevent race lists for dwarves showing up with "dwarf,gnome,dwarf,dwarf..." and such (r21495) | ||
+ | |||
+ | === GTKv2 Client === | ||
+ | * Prevent multiple inclusions of main.h. Should fix [[https://sourceforge.net/p/crossfire/bugs/871/|Bug #871]] (r21478) | ||
+ | * Prevent a segfault when the server forcibly terminates a connection (r21500) | ||
+ | * Remove vestigal hp, sp, grace, food, and xp info labels outside the progress bars from chthonic ui (r21510) | ||
+ | |||
+ | === Maps === | ||
+ | * Use map tiling between pup_land/world and pup_land/rainbow/islands, update exit references to reflect subsequent repositioning of map data (r21468) | ||
+ | * Remove incorrect reference to 'artifact Port Joseph Bank' in world/world_101_114 map (r21470) | ||
+ | * Partially revert r21333 to prevent a segfault on the greenway plane (r21471) | ||
+ | * Add missing map corrections for pupland tiling (r21479) | ||
+ | * Fix museum of arms to correctly show white and balck leather cloaks, while here, fix a mispalced magic_mouth message on a shield (r21480) | ||
+ | * Add additional floorstyles (indoor, lightwood, outdoor, outdoor_lush, stones2, wood floor, woodfloor1) to random maps (r21481) | ||
+ | * Fix House of Treasure (pup_land/begin/adv) only producing the "You are lucky" note and not the accompanying ring/amulet (r21494) | ||
+ | * Improve utilization of creator arch in House of Treasure (pup_land/begin/adv) for the hint from the semi-gods creation (r21499) | ||
+ | * Fix flagstone tile in entrance area of Scorn Tannery that allowed spells to be cast (r21517) | ||
+ | * Fix handling in autojail when a player is killed by starvation (r21519) | ||
+ | |||
+ | === Server === | ||
+ | * Use the Animations directly instead of using a number, hide a non significant variable (r21469) | ||
+ | * Fix wrong container name with using 'apply -u' (r21472) | ||
+ | * Fix buffer overflow in bowmode command when exceedingly long bowmode is supplied (r21476) | ||
+ | * Prevent buffer overflow in command `plugin (r21477) | ||
+ | * Prepare aggravation for use as a legitimate spell, patch some exploits and ensure it functions (r21488) | ||
+ | * Fix recipe book name generation for products without titles (r21492) | ||
+ | * Add some additional book names (omnibus, research notes, crafting manual, essay, opuscule, dissertation) (r21493) | ||
+ | * Add an event hook for when an item is bought (r21501) | ||
+ | * Add archetype for BOUGHT event (r21507) | ||
+ | * Add a log message to indicate when initialization completes (i.e, server log now displays message after launching: Waiting for Connection) (r21511) | ||
+ | * Refactor town portal spell effects (r21512) | ||
+ | * [[https://sourceforge.net/p/crossfire/patches/377|Patch #377: Display information about spellbooks in the object title]] (r21514) | ||
+ | * [[https://sourceforge.net/p/crossfire/patches/378|Patch #378: Display spell and skill descriptions when examining objects that contain them]] (r21515) | ||
+ | * [[https://sourceforge.net/p/crossfire/patches/379|Patch #379: Add descriptions to all skill objects]] (r21516) | ||
+ | * Prevent a segfault when a skill tool's skill lacks a message (r21521) | ||
+ | * No longer possible to attempt to cast a spell in a no_magic area and lose spell points; the spell is blocked before the spell points are 'spent' (r21524) | ||
==== September 2020 ==== | ==== September 2020 ==== | ||