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crossfire_traffic [2020/12/13 02:55] leaf Traffic update for Nov-2020 |
crossfire_traffic [2021/01/03 04:18] leaf Traffic update for December 2020 |
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===== 2020 ===== | ===== 2020 ===== | ||
+ | ==== December 2020 ==== | ||
+ | |||
+ | === Archetypes === | ||
+ | * Add faces for animations to various horns (r21577) | ||
+ | * New firebolt graphics for diagonals (r21581) | ||
+ | * Update big tomato image (food/produce/tomato_big.base.111.png)so that it no longer has the light-colored outline (r21582) | ||
+ | * Add horn of Mysteries as a new horn type, casts wonder (r21583) | ||
+ | * Add new animation for counterwall (r21584) | ||
+ | * Remove damage_physical from flame_touch (r21590) | ||
+ | * Reduce image size for tinted ores (r21593) | ||
+ | * Add spell casting arrows as artifacts (r21601) | ||
+ | * Add animation to lamppost (r21616) | ||
+ | * Update the graphic for whirlwind exit's face (r21619) | ||
+ | * Fix violin's face (r21620) | ||
+ | * New item, unlit (or burnt out) brazier (r21690) | ||
+ | |||
+ | === GTKv2 Client === | ||
+ | * Adjust Pixmap fog-of-war opacity (r21610) | ||
+ | |||
+ | === JX Client === | ||
+ | * Add "selectable_button" skin GUI element (r21641) | ||
+ | * Add "INVENTORY_OPTION" skin command (r21642) | ||
+ | * Add filter buttons to inventory dialog (r21643) | ||
+ | * Display quest status when clicking on a quest icon (r21657) | ||
+ | * Implement animations for items in the inventory and on the floor (r21699) | ||
+ | * Also show width and height of the active GUI element in --debug-gui (r21679) | ||
+ | * Properly display background in large GUIText elements (r21680) | ||
+ | * Use modifier names like "shift" or "ctrl" in keybindings file (r21686) | ||
+ | * Make inventory, knowledge, minimap, messages, quests, and spells dialogs user-resizable (r21689) | ||
+ | |||
+ | === Maps === | ||
+ | * Add chest style maps (r21586) | ||
+ | * [[https://sourceforge.net/p/crossfire/patches/364/|Patch 364: Spell Emitter Arrows]] - Add spell casting script for arrows (r21599) | ||
+ | * Update stair coordinate to Church of Valkyrie in Scorn (r21621) | ||
+ | * Replace Temple of Valkyrie by Church of Valkyrie, adjust walls around (r21622) | ||
+ | * Use Valkyrie's temple instead of a generic church in Navar (r21646) | ||
+ | * Update structure name to match the internal map name (Church of Valkyrie) in Navar world map (world/world_122_117) (r21672) | ||
+ | * New map, Devourers Inner Sanctrum (navar_city/temples/devourers_lvl2) to add some lore outside of Navar (world/world_121_116), updates to Devourers Sanctum (navar_city/temples/devourers) to link to the Inner Sanctum (r21674) | ||
+ | |||
+ | === Server === | ||
+ | * Use a style map for chests in random maps instead of hardcoding the list (r21587) | ||
+ | * Add speech bubble to NPCs (r21597) | ||
+ | * [[https://sourceforge.net/p/crossfire/patches/349/|Patch 349: Stacked transmutation bugfix]] | ||
+ | * [[https://sourceforge.net/p/crossfire/bugs/883/|Patch 883: Monsters will not apply weapons in their inventory]] - Monsters will now apply weapons in their inventory | ||
+ | * [[https://sourceforge.net/p/crossfire/patches/384/|Use Patch: 384 Use tilde (~) for player-unique map paths]] | ||
+ | * Fix reset of pickup mode at player death (r21614) | ||
+ | * Switch server build to use Python 3 (r21625) | ||
+ | * Add cfdb_convert, This Python 3 utility converts Python 2 bsddb 'shelve' databases to the default Python 3 'shelve' format (r21626) | ||
+ | * Fix monster knowledge not correctly saved (r21629, r21630) | ||
+ | * Simplify party linked list removal code (r21644) | ||
+ | * Fix resetting unique maps (r21651, r21652) | ||
+ | * Add a client specific command to display quest information (r21656) | ||
==== November 2020 ==== | ==== November 2020 ==== | ||
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* Increase inventory size to 20x6 items (r21574) | * Increase inventory size to 20x6 items (r21574) | ||
- | Maps | + | === Maps === |
* Update Rainbow Islands (pup_land/rainbow/islands) map to have the same width and height as Pup Land world map for proper alignment and tiling in Mapper, no functional changes (r21570) | * Update Rainbow Islands (pup_land/rainbow/islands) map to have the same width and height as Pup Land world map for proper alignment and tiling in Mapper, no functional changes (r21570) | ||
* Layout changes to A Small Shop (brest/shops/a_small_shop) to add more cosmetic changes to the map exterior, teleporter adjustments and world map entrance (world/world_107_123) update (r21571) | * Layout changes to A Small Shop (brest/shops/a_small_shop) to add more cosmetic changes to the map exterior, teleporter adjustments and world map entrance (world/world_107_123) update (r21571) |