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crossfire_traffic [2022/04/07 00:14]
leaf Monthly headers for 2022
crossfire_traffic [2022/04/07 17:49]
leaf April headline is not needed right now, removed it
Line 7: Line 7:
 ===== 2022 ===== ===== 2022 =====
  
-==== April 2022 ====+
  
 ==== March 2022 ==== ==== March 2022 ====
  
 ==== February 2022 ==== ==== February 2022 ====
 +
 +=== Archetypes ===
 +  * Add marble coffin as a container
 +  * Add 3x3 animation for sanctuary, as 9 animations with 3 states
 +  * [[https://​sourceforge.net/​p/​crossfire/​patches/​450/​|Patch #450 Fix max_sp to maxsp for spell_aggravation]] - fix issue with the Aggravation spell
 +
 +=== GTKv2 Client ===
 +  * Automatically set '​away'​ (afk) if idle for some time
 +  * Fix memory leak
 +
 +=== JX Client ===
 +  * Ignore case when matching server command names (i.e., Search and search both work now)
 +  * Typo corrections
 +  * Display knowledge index on the item's tooltip
 +  * Don't automatically reset running state if the player explicitly used '​run'​
 +  * Do not anymore stall the user interface when loading sound clips
 +  * Add setup option to show or hide pending movement commands
 +  * Print correct version number in the compiled client
 +
 +=== Maps ===
 +  * Improve Nethack in Crossfire
 +    * Create world map entrance
 +    * Generate 79x21 size map to match Nethack
 +    * Allow players to leave without obtaining Amulet of Yendor
 +    * Adjust random items
 +    * Add Mazes of Menace region
 +  * Unset kobold generator limit in Greyshield Factory map
 +    * This map uses kobold generators to randomly trigger the gates going up and down
 +    * Unfortunately,​ generator limits that were added after the map was designed make the gates stop moving after the generators run out
 +    * Fix this by removing the generator limit for kobold generators on this map
 +  * Make grey galleon sailable
 +    * Because there is a save bed in the Grey quest, there must be a way for players to leave the island
 +  * Adjust shop greed in Lone Town Thief Market
 +    * Reduce shop greed so that prices are reasonable
 +    * With shopgreed 50, all items would cost an unimaginable sum of money
 +  * Remove scorpion'​s stinger reference in the Dragon Guilds as a food source since it is poisonous
 +  * Fix Pup Land Terminal exit coordinates
 +  * Use new marble coffin container instead of customized bookshelf in Undead Catacombs
 +
 +=== Server ===
 +  * No longer possible to use the Word of Recall spell inside of shops
 +  * Improve rogue-like layout generator
 +    * Make room size generation more consistent with NetHack style
 +    * Consider rooms too close if they not separated by more than xlim and ylim apart
 +    * Prevent generating circular rooms
 +  * Tweak Rogue-like map generation
 +    * Do not rotate
 +    * Do not add special rooms
 +  * Nerf death attacks to be less ridiculously overpowered
 +    * Previous behavior had 10% + 5%/level over target
 +    * Reduced to 4% + 2%/level over target
 +  * When attacking by running into NPCs, have them call for help like with other attacks
 +  * NPC help: Allow map creators to specify '​help_radius'​ to override the default value of 3
 +    * For example, use '​help_radius 0' to turn off calling for help
 +  * Improve partial command handling, showing possible matches in case of ambiguity
  
 ==== January 2022 ==== ==== January 2022 ====
 +
 +=== Archetypes ===
 +  * Give Royal Guards arrest power
 +  * Add book to start Azumauindo quest
 +  * Make lanterns run out more quickly
 +    * Start lanterns off with a lot less fuel, so that they run out in about 33 in-game hours
 +    * Bright lanterns last half as long, because they burn fuel at twice the rate of regular lantern
 +    * Add a '​maxsp'​ field to indicate fuel capacity
 +  * Increase fire spell glow radius
 +  * New base faces for '​veiled woman'
 +  * New base faces for '​veiled woman 2'
 +  * New base faces for '​veiled woman 3'
 +  * New base faces for '​child',​ move old face to clsc
 +  * New base faces for '​crone'​
 +  * Add classic faces to new demon directions so that classic faceset does not get a smattering of both
 +  * Make lava glow
 +  * Give a level of 120 to magic mouth and ear so they are never show with 'show invisible'​
 +  * Move base dragoncave_blue to clsc, add new faces for base faceset
 +  * Move base dragoncave_green to clsc, add new faces for base faceset
 +  * Add smoothing faces to fog
 +
 +=== GTKv2 Client ===
 +  * [[https://​sourceforge.net/​projects/​crossfire/​files/​crossfire-client/​1.75.2/​|Version 1.75.2 Release]]
 +  * Add '​mapedit'​ command
 +    * The '​mapedit'​ client command obtains the map the player is currently on using '​mapinfo'​ and launches the map editor given by the environment variable CF_MAP_EDITOR on the path
 +    * This is intended to make launching the map editor easier
 +  * Implement smooth lighting for Pixmap
 +  * Update lighting configuration dialog
 +  * Change default lighting to per-pixel
 +
 +=== JX Client ===
 +  * Fix typos
 +
 +=== Maps ===
 +  * Change some reply type to '​ask'​ so the player '​asks'​
 +  * Add darkness to Old Scorn
 +    * Old Scorn is underground,​ and so it should be dark
 +    * Add lighting to some points of interest
 +  * Adjust lighting
 +    * Make outdoor maps outdoor, add darkness where appropriate
 +    * Add lighting to shops or other points of interest
 +  * Fix Akihikio'​s message after completing quest
 +  * Convert Jade Chest quest to new quest system
 +  * Give faces to Azumauindo and jade chest quests
 +  * Adjust lighting in Navar
 +    * Make outdoor maps outdoor, add darkness where appropriate
 +    * Add lighting to shops or other points of interest
 +  * Move shops closer to city center in Navar
 +  * Prevent reaching the Tower of Sorcery by levitation in Lake Country
 +  * Add tower defense game in the Darcap Fun Zone
 +
 +=== Server ===
 +  * Make breaking objects in shops a crime
 +  * Add an '​is_guard'​ property to monsters
 +    * Monsters with '​is_guard'​ set only attack criminals and arrest their enemy if they can successfully deal physical damage
 +  * Handle destruction of unpaid goods by flint & steel
 +  * Show fuel left in lanterns
 +  * Stop guards from arresting non-criminals
 +  * Refactor shop pricing
 +    * Modify shop pricing to be in terms of an "​efficiency"​ between 0-1
 +    * The efficiency modifies the base price on both buy and sell
 +    * It is influenced by shop greed, approval rating, and charisma
 +    * Change specialization to only apply to items sold to shops
 +    * Remove a few manual hacks
 +    * Add CF_DEBUG_SHOP environment variable
 +    * Due to changes in charisma and greed handling, shopkeepers are now slightly less greedy (items sell for more, and it costs less to buy items back)
 +  * New command, '​report'​
 +    * If enabled, this command sends a bug report or request for help to the dungeon masters. The report contains your character name, current map location, and issue description
 +  * Added partial command name support (optional)
 +    * Control whether commands can match partially or not
 +    * When disabled, a command must match exactly to be executed
 +    * When enabled, the first letters of a command are enough if there is no ambiguity with other commands
  
 ===== 2021 ===== ===== 2021 =====
crossfire_traffic.txt ยท Last modified: 2024/05/04 18:47 by leaf