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crossfire_traffic [2022/06/19 01:44]
leaf Traffic update for 2022-May
crossfire_traffic [2022/07/08 02:11]
leaf Traffic update for 2022-June
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 ===== 2022 ===== ===== 2022 =====
 +
 +==== June 2022 ====
 +
 +=== Archetypes ===
 +  * Add classic face image for water of the wise
 +  * Add additional art to the classic face set for water of gemstone cycle
 +  * Add classic face set empty water bottle to match now-complete set of classic face waters
 +  * Adjust smoothing for grass to have less coverage
 +    * This should make 1-block wide horizontal roads nicer, with a wider road and less jagged edges
 +  * Make new large bullet wall art derived from recent bwall art, move old images to classic face set
 +  * New image to the classic face set for Firebrand sword
 +  ​
 +=== GTKv2 Client ===
 +  * Return to character selection if accountplay fails - fixes a problem for characters leaving the game and logging back in without exiting the game client
 +  ​
 +=== Maps ===
 +  * Tweak Treasure Island quest in Wolfsburg
 +    * Remove line breaks from dialog
 +    * Give Black Beard a reasonable reply
 +    * Move quest start trigger to boat to (instead of back from) island
 +  * Add error handling to '​status'​ command
 +  * Fixed a broke exit and entrance issues with the Guild'​s Big Chest maps
 +  * NPC dialogue updates to Goth's Tavern in Scorn
 +  * Quest System correction for Jade Chest quest - it now recognizes when the quest has been completed
 +
 +=== Server ===
 +  * Fixed issue that was causing monsters being totally passive
 +  * Fix crash loading malformed artifact files
 +  * [[https://​sourceforge.net/​p/​crossfire/​bugs/​924/​|Bug #924 Unpaid items inside container are not charged for or are destroyed]] - Players with unpaid items in containers are now correctly charged the price for the item
 +  * Fix for login-related bug preventing players from successfully connecting with another client while still logged in to the game (i.e., dropped network connection and trying to connect again to play)
 +  * Fix possible segfault when monsters attempt to bob and weave across map boundaries
 +  * Add '​@identify'​ dialog keyword
 +    * This dialog keyword goes inside a '​@match'​ block that identifies the speaker, for example, inside a '​@match name' for when a player asks the NPC for their name
 +  * Initialize memory for good measure
 +    * This was proposed on IRC and is reported to fix a crash on startup
 +  * Save all players when the server shutdown command is used
  
 ==== May 2022 ==== ==== May 2022 ====
crossfire_traffic.txt ยท Last modified: 2024/06/07 14:14 by leaf