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crossfire_traffic [2019/09/05 17:53] leaf Traffic updates for Aug-2019 |
crossfire_traffic [2019/12/05 23:14] leaf Traffice update for November-2019 |
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===== 2019 ===== | ===== 2019 ===== | ||
+ | |||
+ | ==== November 2019 ==== | ||
+ | |||
+ | === Archetypes === | ||
+ | * Add missing newline to end of spell_sparkshower (r21030) | ||
+ | * Add kite shield as a shield archetype (r21039) | ||
+ | * Add kite shield to random treasure (r21040) | ||
+ | |||
+ | === Server === | ||
+ | * Refactor save_object() (r21031) | ||
+ | * Split save_object() into a version that only stores the object string in a StringBuffer. This allows future code that stores objects in places other than map files. | ||
+ | * Use pkg-config to find Python (r21033) | ||
+ | * This sets the stage to switch to Python 3, retiring our CF_CHECK_PYTHON | ||
+ | * Fix build with Python 3.6 (r21034) | ||
+ | * Add warning about failing to initialize curl (r21035) | ||
+ | * [[https://sourceforge.net/p/crossfire/bugs/861/|Bug 861: External Horn of Sirens appearing as random loot ]]Fix horn of Sirens as a random loot (r21038) | ||
+ | * Add an artifact specific to new kite shield archetype -- kite shield of Flight (r21041) | ||
+ | |||
+ | ==== October 2019 ==== | ||
+ | |||
+ | === Archetypes === | ||
+ | * Merge spell lore or summary text with some modifications from Spell_shuffle branch (r21028) | ||
+ | * No spell schools, level, or other modifiers imported with this update | ||
+ | |||
+ | === JX Client === | ||
+ | * Make scripted commands work again (r21027) | ||
+ | |||
+ | === Server === | ||
+ | * CRE now uses C++11 for compilation (r21019) | ||
+ | * CRE now correctly display report footer (r21022) | ||
+ | * Tooltips and help updates in CRE (r21024) | ||
+ | |||
+ | ==== September 2019 ==== | ||
+ | |||
+ | === Maps === | ||
+ | * Cosmetic changes to Tower of the Necromancer, Level 4 (pup_land/ancient/mountain/tower.4) for nicer merging between spiked walls and castle walls. No functional changes. (r21006) | ||
+ | * Cosmetic changes to Tower of the Necromancer, Level 3 (pup_land/ancient/mountain/tower.3) for nicer merging between spiked walls and castle walls. No functional changes. (r21007) | ||
+ | * Cosmetic changes to Tower of the Necromancer, Entrance (pup_land/ancient/mountain/tower.1) for nicer merging between spiked walls and castle walls. No functional changes. (r21008) | ||
+ | * Cosmetic changes to Tower of the Necromancer, Dungeon (pup_land/ancient/mountain/tower.b1) for nicer merging between spiked walls and rough walls. No functional changes. (r21010) | ||
+ | * Fill up the rest of the empty map space with blocked tiles in Cave (pup_land/ancient/mountain/cave.b2), adjust rough walls for nicer merging with nearby walls. No functional changes. (r21012) | ||
+ | * Cosmetic changes to adjust rough walls for nicer merging with each other in Cave (pup_land/ancient/mountain/cave.b1). No functional changes. (r21013) | ||
+ | * Cosmetic changes between spiked walls and normal walls in Kurte's Shop (pup_land/ancient/kurte/shop) for nicer merging. No functional changes. (r21015) | ||
+ | * Cosmetic changes to remove blocked tiles and replace them with solid cave wall segments, other changes for nicer cave wall merging in Path (pup_land/ancient/ruin/path). No functional changes. (r21016) | ||
+ | * New random food shop map, Wolfsburg Provisions (wolfsburg/shops/wolfsburg_provisions) in Wolfsburg (world/world_128_109) (r21018) | ||
+ | |||
+ | === Server === | ||
+ | * Fixed a crash at login issue (r21017) | ||
==== August 2019 ==== | ==== August 2019 ==== |