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crossfire_traffic [2020/10/04 02:22]
leaf [September 2020]
crossfire_traffic [2020/12/13 02:55]
leaf Traffic update for Nov-2020
Line 7: Line 7:
 ===== 2020 ===== ===== 2020 =====
  
 +==== November 2020 ====
 +
 +=== Archetypes ===
 +  * Added Ranger class option, this allows greater emphasis on missile weapons in early game (r21536)
 +  * Adjust starting equipment for the Ranger class - they now have leather armor (r21537)
 +  * Image update for the lamp post in the classic image set (r21538)
 +  * New image for the composite bow (r21541)
 +  * Add guide to Ranged Combat so that the Ranger class starts out with a guide like other classes do (r21543)
 +  * Make the lamia'​s hair color match in both facings, before it was green when facing to the right and yellow when facing to the left (r21572)
 +
 +=== GTKv2 Client ===
 +  * Fix issue with clicking on the map displaying summary information being listed multiple times, now it only displays the object information once (r21534)
 +  * Fix line wrapping issue in the client message window (r21555)
 +  * [[https://​sourceforge.net/​p/​crossfire/​bugs/​877/​| Bug #877 Trunk GTK client does not handle faceset selection from Configuration menu]] - client configuration option for selecting a face set works again (21556)
 +  * [[https://​sourceforge.net/​p/​crossfire/​patches/​372/​| Patch #372 Adjust colors in default client theme to improve contrast]] - Adjust standard theme background colors, the colors are more muted, somewhat lighter, to give better contrast on the default light colored background (r21564)
 +  * Fix Pixmap renderer smoothing (r21566)
 +    * Yes, the smoothing option for world map tiles works again in the client
 +
 +=== JX Client === 
 +  * Report correct command names in error messages for "issue take" or "issue drop" script commands (r21559)
 +  * Increase inventory size to 20x6 items (r21574)
 +
 +Maps
 +  * Update Rainbow Islands (pup_land/​rainbow/​islands) map to have the same width and height as Pup Land world map for proper alignment and tiling in Mapper, no functional changes (r21570)
 +  * Layout changes to A Small Shop (brest/​shops/​a_small_shop) to add more cosmetic changes to the map exterior, teleporter adjustments and world map entrance (world/​world_107_123) update (r21571)
 +
 +=== Server ===
 +  * Fix issue spawn issues with citylife plugin (r21529)
 +  * NPCs created from citylife plugin no longer drop inventory items when killed (r21530)
 +  * Starting equipment is correctly identified automatically now (r21532)
 +  * Fix segfault in Yarid'​s house from finding an unanimated trap (r21533)
 +  * Fix segfault crash issue during the player creation process and switching between player characters (r21539)
 +  * Fix issue that was preventing boats from traveling on the world map (r21553)
 +  * Make invisible lighting not be pushed around by spells. (r21554)
 +  * Make doors denotate traps and runes when successfully lockpicked on the first attempt (r21568)
 +  * Make spell flavor text not appear on unidentified items, also fix lack of book name when examining an unidentified spellbook (r21569)
 +
 +==== October 2020 ====
 +
 +=== Archetypes ===
 +  * Add artifact entry for silvered weapons, intent is for these to be primarily crafted, but the can show up in random loot occasionally (r21484)
 +  * Added silver filings as an arch and the formula to make them using the new file arch (r21485)
 +  * Add recipes to craft weapons of silvered edge, and allow scythe as a silverable weapon (r21486)
 +  * Allow metal file to randomly appear in loot (r21487)
 +  * Make aggravation a castable spell with level-scaling (r21489)
 +  * Make the horns that cast aggravation have a level above 1 so that they can actually affect things (r21490)
 +  * Add aggravation to the list of spells in sorcery books (r21491)
 +  * Prevent race lists for dwarves showing up with "​dwarf,​gnome,​dwarf,​dwarf..."​ and such (r21495)
 +
 +=== GTKv2 Client ===
 +  * Prevent multiple inclusions of main.h. Should fix [[https://​sourceforge.net/​p/​crossfire/​bugs/​871/​|Bug #871]] (r21478)
 +  * Prevent a segfault when the server forcibly terminates a connection (r21500)
 +  * Remove vestigal hp, sp, grace, food, and xp info labels outside the progress bars from chthonic ui (r21510)
 +
 +=== Maps ===
 +  * Use map tiling between pup_land/​world and pup_land/​rainbow/​islands,​ update exit references to reflect subsequent repositioning of map data (r21468)
 +  * Remove incorrect reference to '​artifact Port Joseph Bank' in world/​world_101_114 map (r21470)
 +  * Partially revert r21333 to prevent a segfault on the greenway plane (r21471)
 +  * Add missing map corrections for pupland tiling (r21479)
 +  * Fix museum of arms to correctly show white and balck leather cloaks, while here, fix a mispalced magic_mouth message on a shield (r21480)
 +  * Add additional floorstyles (indoor, lightwood, outdoor, outdoor_lush,​ stones2, wood floor, woodfloor1) to random maps (r21481)
 +  * Fix House of Treasure (pup_land/​begin/​adv) only producing the "You are lucky" note and not the accompanying ring/amulet (r21494)
 +  * Improve utilization of creator arch in House of Treasure (pup_land/​begin/​adv) for the hint from the semi-gods creation (r21499)
 +  * Fix flagstone tile in entrance area of Scorn Tannery that allowed spells to be cast (r21517)
 +  * Fix handling in autojail when a player is killed by starvation (r21519)
 +
 +=== Server ===
 +  * Use the Animations directly instead of using a number, hide a non significant variable (r21469)
 +  * Fix wrong container name with using 'apply -u' (r21472)
 +  * Fix buffer overflow in bowmode command when exceedingly long bowmode is supplied (r21476)
 +  * Prevent buffer overflow in command `plugin (r21477)
 +  * Prepare aggravation for use as a legitimate spell, patch some exploits and ensure it functions (r21488)
 +  * Fix recipe book name generation for products without titles (r21492)
 +  * Add some additional book names (omnibus, research notes, crafting manual, essay, opuscule, dissertation) (r21493)
 +  * Add an event hook for when an item is bought (r21501)
 +  * Add archetype for BOUGHT event (r21507)
 +  * Add a log message to indicate when initialization completes (i.e, server log now displays message after launching: Waiting for Connection) (r21511)
 +  * Refactor town portal spell effects (r21512)
 +  * [[https://​sourceforge.net/​p/​crossfire/​patches/​377|Patch #377: Display information about spellbooks in the object title]] (r21514)
 +  * [[https://​sourceforge.net/​p/​crossfire/​patches/​378|Patch #378: Display spell and skill descriptions when examining objects that contain them]] (r21515)
 +  * [[https://​sourceforge.net/​p/​crossfire/​patches/​379|Patch #379: Add descriptions to all skill objects]] (r21516)
 +  * Prevent a segfault when a skill tool's skill lacks a message (r21521)
 +  * No longer possible to attempt to cast a spell in a no_magic area and lose spell points; the spell is blocked before the spell points are '​spent'​ (r21524)
 ==== September 2020 ==== ==== September 2020 ====
  
crossfire_traffic.txt ยท Last modified: 2024/05/04 18:47 by leaf