User Tools

Site Tools


crossfire_traffic

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision Both sides next revision
crossfire_traffic [2020/12/13 02:56]
leaf [November 2020]
crossfire_traffic [2021/01/03 04:18]
leaf Traffic update for December 2020
Line 7: Line 7:
 ===== 2020 ===== ===== 2020 =====
  
 +==== December 2020 ====
 +
 +=== Archetypes ===
 +  * Add faces for animations to various horns (r21577)
 +  * New firebolt graphics for diagonals (r21581)
 +  * Update big tomato image (food/​produce/​tomato_big.base.111.png)so that it no longer has the light-colored outline (r21582)
 +  * Add horn of Mysteries as a new horn type, casts wonder (r21583)
 +  * Add new animation for counterwall (r21584)
 +  * Remove damage_physical from flame_touch (r21590)
 +  * Reduce image size for tinted ores (r21593)
 +  * Add spell casting arrows as artifacts (r21601)
 +  * Add animation to lamppost (r21616)
 +  * Update the graphic for whirlwind exit's face (r21619)
 +  * Fix violin'​s face (r21620)
 +  * New item, unlit (or burnt out) brazier (r21690)
 +
 +=== GTKv2 Client ===
 +  * Adjust Pixmap fog-of-war opacity ​ (r21610)
 +
 +=== JX Client ===
 +  * Add "​selectable_button"​ skin GUI element (r21641)
 +  * Add "​INVENTORY_OPTION"​ skin command ​ (r21642)
 +  * Add filter buttons to inventory dialog ​ (r21643)
 +  * Display quest status when clicking on a quest icon (r21657)
 +  * Implement animations for items in the inventory and on the floor (r21699)
 +  * Also show width and height of the active GUI element in --debug-gui ​ (r21679)
 +  * Properly display background in large GUIText elements (r21680)
 +  * Use modifier names like "​shift"​ or "​ctrl"​ in keybindings file (r21686)
 +  * Make inventory, knowledge, minimap, messages, quests, and spells dialogs user-resizable ​ (r21689)
 +
 +=== Maps ===
 +  * Add chest style maps (r21586)
 +  * [[https://​sourceforge.net/​p/​crossfire/​patches/​364/​|Patch 364: Spell Emitter Arrows]] - Add spell casting script for arrows (r21599)
 +  * Update stair coordinate to Church of Valkyrie in Scorn (r21621)
 +  * Replace Temple of Valkyrie by Church of Valkyrie, adjust walls around (r21622)
 +  * Use Valkyrie'​s temple instead of a generic church in Navar (r21646)
 +  * Update structure name to match the internal map name (Church of Valkyrie) in Navar world map (world/​world_122_117) (r21672)
 +  * New map, Devourers Inner Sanctrum (navar_city/​temples/​devourers_lvl2) to add some lore outside of Navar (world/​world_121_116),​ updates to Devourers Sanctum (navar_city/​temples/​devourers) to link to the Inner Sanctum ​ (r21674)
 +
 +=== Server ===
 +  * Use a style map for chests in random maps instead of hardcoding the list (r21587)
 +  * Add speech bubble to NPCs (r21597)
 +  * [[https://​sourceforge.net/​p/​crossfire/​patches/​349/​|Patch 349: Stacked transmutation bugfix]]
 +  * [[https://​sourceforge.net/​p/​crossfire/​bugs/​883/​|Patch 883: Monsters will not apply weapons in their inventory]] -  Monsters will now apply weapons in their inventory
 +  * [[https://​sourceforge.net/​p/​crossfire/​patches/​384/​|Use Patch: 384 Use tilde (~) for player-unique map paths]]
 +  * Fix reset of pickup mode at player death (r21614)
 +  * Switch server build to use Python 3 (r21625)
 +  * Add cfdb_convert,​ This Python 3 utility converts Python 2 bsddb '​shelve'​ databases to the default Python 3 '​shelve'​ format (r21626)
 +  * Fix monster knowledge not correctly saved (r21629, r21630)
 +  * Simplify party linked list removal code (r21644)
 +  * Fix resetting unique maps (r21651, r21652)
 +  * Add a client specific command to display quest information (r21656)
 ==== November 2020 ==== ==== November 2020 ====
  
crossfire_traffic.txt ยท Last modified: 2024/04/01 17:43 by leaf