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crossfire_traffic [2022/04/07 00:40] leaf Traffic update for 2022-January |
crossfire_traffic [2022/04/07 17:49] leaf April headline is not needed right now, removed it |
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===== 2022 ===== | ===== 2022 ===== | ||
- | ==== April 2022 ==== | + | |
==== March 2022 ==== | ==== March 2022 ==== | ||
==== February 2022 ==== | ==== February 2022 ==== | ||
+ | |||
+ | === Archetypes === | ||
+ | * Add marble coffin as a container | ||
+ | * Add 3x3 animation for sanctuary, as 9 animations with 3 states | ||
+ | * [[https://sourceforge.net/p/crossfire/patches/450/|Patch #450 Fix max_sp to maxsp for spell_aggravation]] - fix issue with the Aggravation spell | ||
+ | |||
+ | === GTKv2 Client === | ||
+ | * Automatically set 'away' (afk) if idle for some time | ||
+ | * Fix memory leak | ||
+ | |||
+ | === JX Client === | ||
+ | * Ignore case when matching server command names (i.e., Search and search both work now) | ||
+ | * Typo corrections | ||
+ | * Display knowledge index on the item's tooltip | ||
+ | * Don't automatically reset running state if the player explicitly used 'run' | ||
+ | * Do not anymore stall the user interface when loading sound clips | ||
+ | * Add setup option to show or hide pending movement commands | ||
+ | * Print correct version number in the compiled client | ||
+ | |||
+ | === Maps === | ||
+ | * Improve Nethack in Crossfire | ||
+ | * Create world map entrance | ||
+ | * Generate 79x21 size map to match Nethack | ||
+ | * Allow players to leave without obtaining Amulet of Yendor | ||
+ | * Adjust random items | ||
+ | * Add Mazes of Menace region | ||
+ | * Unset kobold generator limit in Greyshield Factory map | ||
+ | * This map uses kobold generators to randomly trigger the gates going up and down | ||
+ | * Unfortunately, generator limits that were added after the map was designed make the gates stop moving after the generators run out | ||
+ | * Fix this by removing the generator limit for kobold generators on this map | ||
+ | * Make grey galleon sailable | ||
+ | * Because there is a save bed in the Grey quest, there must be a way for players to leave the island | ||
+ | * Adjust shop greed in Lone Town Thief Market | ||
+ | * Reduce shop greed so that prices are reasonable | ||
+ | * With shopgreed 50, all items would cost an unimaginable sum of money | ||
+ | * Remove scorpion's stinger reference in the Dragon Guilds as a food source since it is poisonous | ||
+ | * Fix Pup Land Terminal exit coordinates | ||
+ | * Use new marble coffin container instead of customized bookshelf in Undead Catacombs | ||
+ | |||
+ | === Server === | ||
+ | * No longer possible to use the Word of Recall spell inside of shops | ||
+ | * Improve rogue-like layout generator | ||
+ | * Make room size generation more consistent with NetHack style | ||
+ | * Consider rooms too close if they not separated by more than xlim and ylim apart | ||
+ | * Prevent generating circular rooms | ||
+ | * Tweak Rogue-like map generation | ||
+ | * Do not rotate | ||
+ | * Do not add special rooms | ||
+ | * Nerf death attacks to be less ridiculously overpowered | ||
+ | * Previous behavior had 10% + 5%/level over target | ||
+ | * Reduced to 4% + 2%/level over target | ||
+ | * When attacking by running into NPCs, have them call for help like with other attacks | ||
+ | * NPC help: Allow map creators to specify 'help_radius' to override the default value of 3 | ||
+ | * For example, use 'help_radius 0' to turn off calling for help | ||
+ | * Improve partial command handling, showing possible matches in case of ambiguity | ||
==== January 2022 ==== | ==== January 2022 ==== |