NOTE: When adding a link to a item, please make sure that it is on the general todo also
This is a list for tracking features that may be added for the 2.0 release of crossfire. Feel free to revise it if your a developer.
Item: the name of the feature (link to an other page here if needed)
Description: a basic description of the feature
Areas: (in general section) parts of crossfire that are affected by the item
Developer: A list of developers currently working on this feature
Priority: (not necessary the order everything is worked on )
Required - Needed for the 2.0 release High - Highly desired by several developers for the 2.0 release Medium - Should probably have, but may be scrapped Low - Would be nice to have in the 2.0 release, but not necessarily needed.
Status:
Completed - Feature has been committed to SVN, and has been tested Committed - Feature has been committed to SVN, but could use more testing Patch Available - A patch is available on the sf.net tracker (please link to the patch) Active - Feature is currently being worked on Inactive - No work or discussion is taking place for this feature Planning - The feature, and its details are being actively planed/debated Deferred - The feature will not be completed for the 2.0 release MIA - Lots of talk, possibly some code, but no clue where it is.
Feel free to add more states to the priority and status lists.
Changes that effect several parts of Crossfire
Item | Description | Affected | Developer | Priority | Status |
---|---|---|---|---|---|
Revamp Lighting | Colored lighting, etc | Client, Server, Maps, Arches | None | Low | Inactive |
Fix Sound | Fix/redo sound | Client, Server, Maps, Arches | None | Low | In progress |
Ambient Music | Looping background music | Client, Server, Maps | None | Low | In progress |
| New, more flexible method of sending map information to client | Client, Server | Mwedel | High | Commited |
Character Creation | New Character creation mechanisms | Client, Server, Maps, Arches | None? | High | Planning |
Game Balance | Take care of known game balance issues. | Client, Server, Maps, Arches | Mwedel | High | Partly done |
Changes to be made to the client.
Item | Description | Developer | Priority | Status |
---|---|---|---|---|
Improve Client UI | Enhancements to the UI, to make it more user friendly | None | High | Planning |
Stabilize gtk2 client | Set up proper configure.ac for the client compilation and detection of correct gtk version. Test the client and make it stable | None | Medium | Planning |
Improve gtk client | Add custom images and decoration, improve command binding menu to make it user friendly and reduce keyboard use to the minimum. | None | Medium | Planning |
Changes to be made to the server.
Item | Description | Developer | Priority | Status |
---|---|---|---|---|
Land Plots | Allow Players to purchase and build on plots of land | Rednaxela | Low | Semi-Active |
Cleanup | Find/Remove unused code, and possibly restructure parts of the codebase | None | High | MIA |
| Fix the weather system | None | Low | Active (completed by removal) |
Better NPCs | Smarter NPCs | None | Low | Inactive |
| Allow players to change their password (easy but not implimented) | Ryo | High | Committed |
Changes to be made to maps
Item | Description | Developer | Priority | Status |
---|---|---|---|---|
Kandora | Fix and take maps out of /unlinked/kandora | SilverNexus | Low | Active |
Map Cleanup | Clean up the maps | None | Medium | MIA? |
Bigworldify Pupland | Move pupland on to the world maps | lalo | Low | Active |
Auction House/command? | A place to auction items | None | Low | Planning/MIA |
Time of day based events | Mapmakers can restrict action based on time | tchize | Low | Active |
Forgotten Town | Finish building a complete set of quests for Forgotten Town, then relink | SilverNexus | Low | Active |
Item | Description | Developer | Priority | Status |
---|---|---|---|---|
Archetype Cleanup | Remove obsolete params, etc | Techolous/Others | Low | MIA/Active |