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join [2018/03/24 07:45] karl Reorder the call for help list, highlight documentation, link to :arch: namespace |
join [2018/04/03 12:34] (current) karl [Maps] Point internal links to new locations |
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Map and Graphic contributions are much more "free form" then client or server development. | Map and Graphic contributions are much more "free form" then client or server development. | ||
- | As long as the maps follow the [[map_making|Map Guidelines]] and there are no obvious exploits, errors or problems -- many maps (nearly all..) are added to the official distribution. For more information, see the expanded section on [[map_making#map_contributions|Map Contributions]] | + | As long as the maps follow the [[:maps:map_making_guide|Map Guidelines]] and there are no obvious exploits, errors or problems -- many maps (nearly all..) are added to the official distribution. For more information, see the expanded section on [[:maps:map_making_guide#Map Contributions]] |
Graphics have a pretty good track record of being added as well - just make sure the" style" and "look" of the graphics blend nicely with the existing graphic set. It's best to test new graphics (preview them) in a sample in-game screen shot. See the [[:arch:Graphics Guide]] for more information Note: There is more to graphics then a .png file - there's also Archetypes. | Graphics have a pretty good track record of being added as well - just make sure the" style" and "look" of the graphics blend nicely with the existing graphic set. It's best to test new graphics (preview them) in a sample in-game screen shot. See the [[:arch:Graphics Guide]] for more information Note: There is more to graphics then a .png file - there's also Archetypes. |