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join [2018/03/24 07:45]
karl Reorder the call for help list, highlight documentation, link to :arch: namespace
join [2018/04/03 12:34] (current)
karl [Maps] Point internal links to new locations
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 Map and Graphic contributions are much more "free form" then client or server development.  ​ Map and Graphic contributions are much more "free form" then client or server development.  ​
  
-As long as the maps follow the [[map_making|Map Guidelines]] and there are no obvious exploits, errors or problems -- many maps  (nearly all..) are added to the official distribution. For more information,​ see the expanded section on [[map_making#map_contributions|Map Contributions]]+As long as the maps follow the [[:​maps:​map_making_guide|Map Guidelines]] and there are no obvious exploits, errors or problems -- many maps  (nearly all..) are added to the official distribution. For more information,​ see the expanded section on [[:​maps:​map_making_guide#Map Contributions]]
  
 Graphics have a pretty good track record of being added as well - just make sure the" style" and "​look"​ of the graphics blend nicely with the existing graphic set.  It's best to test new graphics (preview them) in a sample in-game screen shot.  See the [[:​arch:​Graphics Guide]] for more information ​ Note: There is more to graphics then a .png file - there'​s also Archetypes. ​ Graphics have a pretty good track record of being added as well - just make sure the" style" and "​look"​ of the graphics blend nicely with the existing graphic set.  It's best to test new graphics (preview them) in a sample in-game screen shot.  See the [[:​arch:​Graphics Guide]] for more information ​ Note: There is more to graphics then a .png file - there'​s also Archetypes. ​
join.1521895542.txt.gz ยท Last modified: 2018/03/24 07:45 by karl