This is the ChangeLog file contained in the maps package version 1.70.0 .
Formatting done by sed 's/$/ \\\\/' ChangeLog >ChangeLog_maps_wiki
;
needed some manual formatting though, especially double space.
The packages 1.10.0 and 1.9.1 do not contain some kind of ChangeLog file,
except for a file in the /brest/pshops/ directory as pshops_changelog.
2012-03-18 05:35 rjtanner
* navar_city/casino_infernal/casino_infernal1: Spelling update
(JackPots → Jackpots) to message text in Casino Infernal,
Entrance (navar_city/casino_infernal/casino_infernal1) in Navar.
2012-03-18 05:31 rjtanner
* darcap/darcap/circus/fz_lobby_ud: Removed forced line breaks and
puncuation corrections to message text in Fun Zone Lobby
(darcap/darcap/circus/fz_lobby_ud) in Darcap.
2012-03-18 05:28 rjtanner
* darcap/darcap/circus/fz_lobby_ud,
navar_city/casino_infernal/casino_infernal1,
unlinked/casino/casino_infernal: Spelling correction (slotmachine
→ slot machine) to multiple maps.
2012-03-18 05:22 rjtanner
* port_joseph/pirates/mbgrave2: Spelling correction (plantlife →
plant life) to message text in Moogly Bill's Tomb
(port_joseph/pirates/mbgrave2) in Port Joseph.
2012-03-18 05:21 rjtanner
* port_joseph/pirates/mbgrave2: Spelling correction (briney →
briny) to message text in Moogly Bill's Tomb
(port_joseph/pirates/mbgrave2) in Port Joseph.
2012-03-18 05:18 rjtanner
* lake_country/RETower/tower3,
lake_country/small_buildings/hut_Galmorus,
lake_country/snake_pit/Chaos_lair1,
lake_country/snake_pit/snakepit_2: Typo correction (behide →
behind) to multiple Lake Country maps.
2012-03-18 05:09 rjtanner
* lake_country/RETower/tower3: Spelling correction
(Congratualations → Congratulations) in message text to Butakis'
Elite Training Tower, Level 3 (lake_country/RETower/tower3) in
Lake Country.
2012-03-18 05:05 rjtanner
* quests/peterm/Demonology/ApprenticeLevel: Spelling correction
(Practial → Practical) to message text in Tower of Demonology
Apprentice Level (quests/peterm/Demonology/ApprenticeLevel) in
Wilderness.
2012-03-18 05:01 rjtanner
* scorn/oldcity/oldcity6: Spelling correction (Demlich → Demilich)
in message text to Old City (scorn/oldcity/oldcity6) in Scorn.
2012-03-18 04:56 rjtanner
* brest/asyvan/palace2: Typo correction (Congatulations →
Congratulations) in message text to Kingdom Palace, Level 2
(brest/asyvan/palace2) in Brest.
2012-03-18 04:53 rjtanner
* darcap/darcap/shop_a, dragonisland/advguild: Make beholder eyes
two words when referenced in maps.
2012-03-18 04:49 rjtanner
* navar_city/city1prison: Wording update (been losed upon → been
set loose upon) in message text to Navar Prison
(navar_city/city1prison) in Navar.
2012-03-17 14:02 ryo_saeba
* lake_country/Mwizard/MwizardT: Replace illogical reward (Wis for
a wizard?) with the artifact.
2012-03-17 13:37 ryo_saeba
* darcap/darcap.quests, scorn/citygate.quests,
scorn/kar/gork.quests: Give some faces to some quests.
2012-03-17 13:24 ryo_saeba
* navar_city/navar_city.quests, scorn/aristocracy.quests,
scorn/citygate.quests, scorn/misc/rhyz.quests,
scorn/scorn.quests, wolfsburg/wolfsburg.quests: Give some faces
to some quests.
2012-03-17 12:17 ryo_saeba
* darcap/darcap.quests, scorn/citygate.quests: Give some faces to
some quests.
2012-03-17 12:02 ryo_saeba
* darcap/darcap/cameron.quests, darcap/darcap/elemental.quests,
lake_country/lake_country.quests, scorn/aristocracy.quests,
scorn/houses/malone.quests, scorn/scorn.quests: Give some faces
to some quests.
2012-03-17 11:05 ryo_saeba
* santo_dominion/santo_dominion.quests, scorn/aristocracy.quests,
scorn/citygate.quests, scorn/houses/malone.quests,
start/start.quests: Give some faces to various quests.
2012-03-17 04:28 rjtanner
* navar_city/city1prison: Spelling correction (permiate →
permeate) in message text to Navar Prison
(navar_city/city1prison) in Navar.
2012-03-17 04:26 rjtanner
* scorn/misc/HouseofHealing: Spelling correction (diety → deity)
in message text to House of Healing (scorn/misc/HouseofHealing)
in Scorn.
2012-03-17 04:24 rjtanner
* scorn/houses/doors_galore: Capitalization correction (i'm still
→ I'm still) in message text to Doors Galore
(scorn/houses/doors_galore) in Scorn.
2012-03-17 04:22 rjtanner
* scorn/houses/doors_galore: Sentence tweak to Doors Galore
(scorn/houses/doors_galore) in Scorn.
2012-03-17 04:19 rjtanner
* darcap/darcap/library_upper: Translation update (favorised →
favored) to message text to Darcap library, upper floor
(darcap/darcap/library_upper) in Darcap.
2012-03-17 04:17 rjtanner
* darcap/darcap/library_upper: Context correction (servere →
sever) to message text to Darcap library, upper floor
(darcap/darcap/library_upper) in Darcap.
2012-03-17 04:14 rjtanner
* darcap/darcap/library_upper: Spelling correction (negociations →
negotiations) to message text to Darcap library, upper floor
(darcap/darcap/library_upper) in Darcap.
2012-03-17 04:12 rjtanner
* darcap/darcap/library_upper: Context update (teached → taught)
to message text to Darcap library, upper floor
(darcap/darcap/library_upper) in Darcap.
2012-03-17 04:09 rjtanner
* darcap/darcap/library_upper: Translation update (disparition →
disappearance) to message text to Darcap library, upper floor
(darcap/darcap/library_upper) in Darcap.
2012-03-17 04:06 rjtanner
* darcap/darcap/library_upper: Spelling correction (kindgom →
kingdom) to message text to Darcap library, upper floor
(darcap/darcap/library_upper) in Darcap.
2012-03-17 04:04 rjtanner
* lake_country/Butakis/houses/Bobs_house,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Sams_house,
lake_country/Butakis/houses/Seans_house: Spelling corrections
(Thievies → Thievies) to multiple house maps
(lake_country/Butakis/houses/) in Lake Country.
2012-03-17 03:58 rjtanner
* scorn/kar/gorks1: Sign context update to Gorks Grovel, Level 1
(scorn/kar/gorks1) in Scorn.
2012-03-16 06:06 rjtanner
* wolfsburg/dungeons/stronghold: Spelling correction (Adultry →
Adultery) to message text in Captain Connor's Stronghold
(wolfsburg/dungeons/stronghold) in Wolfsburg.
2012-03-16 05:26 rjtanner
* quests/mak/chaos/tritemples, wolfsburg/dungeons/stronghold:
Spelling correction for Harbinger references.
2012-03-16 05:22 rjtanner
* wolfsburg/dungeons/pirateenter, wolfsburg/dungeons/stronghold:
Spelling correction for Buccaneer reference.
2012-03-16 05:01 rjtanner
* scorn/houses/breezy_acres: Spelling correction (wildlands → wild
lands) in message text to Breezy Acres
(scorn/houses/breezy_acres) in Scorn.
2012-03-16 04:59 rjtanner
* brest/pshops/pshop1/floor2, brest/pshops/pshop10/floor2,
brest/pshops/pshop11/floor2, brest/pshops/pshop12/floor2,
brest/pshops/pshop13/floor2, brest/pshops/pshop14/floor2,
brest/pshops/pshop15/floor2, brest/pshops/pshop16/floor2,
brest/pshops/pshop17/floor2, brest/pshops/pshop18/floor2,
brest/pshops/pshop19/floor2, brest/pshops/pshop2/floor2,
brest/pshops/pshop20/floor2, brest/pshops/pshop21/floor2,
brest/pshops/pshop22/floor2, brest/pshops/pshop23/floor2,
brest/pshops/pshop24/floor2, brest/pshops/pshop25/floor2,
brest/pshops/pshop26/floor2, brest/pshops/pshop27/floor2,
brest/pshops/pshop3/floor2, brest/pshops/pshop4/floor2,
brest/pshops/pshop5/floor2, brest/pshops/pshop6/floor2,
brest/pshops/pshop7/floor2, brest/pshops/pshop8/floor2,
brest/pshops/pshop9/floor2: Spelling correction (dont → don't)
and updated instructions for resetting a unique map with DM
powers to all the Private Shop maps, 3rd Floor
(brest/pshops/pshop*/floor2) in Brest.
2012-03-16 04:26 rjtanner
* navar_city/city1houses2: Spelling corrections (intereupted →
interrupted) to Houses (navar_city/city1houses2) in Navar.
2012-03-16 04:24 rjtanner
* scorn/temples/valriel3: Spelling correction (belltower → bell
tower) to Church of Valriel, Bell Tower (scorn/temples/valriel3)
in Scorn.
2012-03-16 04:21 rjtanner
* world/world_115_117: Spelling correction (philospoher →
philosopher) in world map (world/world_115_117).
2012-03-16 04:18 rjtanner
* navar_city/misc/market2, world/world_122_117: Spelling correction
(Condemmed → Condemned) to the Condemned Market
(navar_city/misc/market2) in Navar (and Navar world map,
world/world_122_117).
2012-03-16 04:13 rjtanner
* world/world_128_109: Spelling correction (Enternal → Eternal)
and punctuation updates to message text in Navar City world map
(world/world_122_117).
2012-03-16 04:11 rjtanner
* world/world_122_117: Removed forced line break, spelling
correction (Scurvey → Scurvy) and punctuation updates to message
text in Navar City world map (world/world_122_117).
2012-03-16 04:07 rjtanner
* world/world_121_117: Removed forced line break, spelling
correction (veges → vegies) and punctuation updates to message
text in Navar City world map (world/world_121_117).
2012-03-16 04:03 rjtanner
* world/world_121_116: Removed forced line breaks, spelling
correction (supressed → suppressed) and punctuation update to
message text in Navar City world map (world/world_121_116).
2012-03-16 03:58 rjtanner
* inn_and_outpost/pypers_treehouse, lake_country/shops/Olds_jewel,
pup_land/jk/gs_house, scorn/shops/gemshop, world/world_109_126:
Spelling correction (jewelery → jewelry) to multiple maps.
2012-03-16 03:53 rjtanner
* world/world_109_126: Removed forced line breaks, spelling
corrections (Bestily → Beastly, reverate → reverberate) and
punctuation updates to message text in Lake Country world map
(world/world_109_126).
2012-03-16 03:43 rjtanner
* world/world_107_123: Removed forced line breaks, spelling
correction (artefacts → artifacts) and punctuation updates to
message text in Brest world map (world/world_107_123).
2012-03-16 03:37 rjtanner
* world/world_105_115: Typo correction (rath → wrath) in message
text to world map (world/world_105_115).
2012-03-16 03:34 rjtanner
* world/world_105_115: Removed extra punctuation (secret door,quest
→ secret door quest) in sign text to world map
(world/world_105_115).
2012-03-16 03:33 rjtanner
* world/world_105_115: Typo correction (SOuth → South) in sign
text to world map (world/world_105_115).
2012-03-16 03:31 rjtanner
* navar_city/mlab/tavern7: Grammar correction (delt → dealt) in
message text to Western Navar Tavern, Level 7
(navar_city/mlab/tavern7) in Navar.
2012-03-16 03:22 rjtanner
* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
brest/black_shield/mainfloor,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
euthville/green_goblin/mainfloor,
lake_country/Butakis/mockers/mainfloor,
navar_city/dreaming_sage/mainfloor,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/purple_butterfly/mainfloor,
santo_dominion/guilds/drunken_barbarian/mainfloor,
scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
wolfsburg/guilds/damned_heretics/mainfloor: Spelling corrections
to the mainfloor map to all Guilds. No functional changes.
2012-03-15 05:16 rjtanner
* darcap/darcap/inn: Typo correction (Adventurersi → Adventurers)
in sign text to Waterfront Inn (darcap/darcap/inn) in Darcap.
2012-03-15 05:14 rjtanner
* scorn/misc/cityhall: Word correction (Courthall → Court Hall) in
message text to Scorn City Hall (scorn/misc/cityhall) in Scorn.
2012-03-15 05:12 rjtanner
* scorn/misc/cityhall: Capitalization correction (CrossFire →
Crossfire) in message text to Scorn City Hall
(scorn/misc/cityhall) in Scorn.
2012-03-15 05:10 rjtanner
* pup_land/raffle/raffle3: Typo correction (raffledungeon → raffle
dungeon) in message text to Raffle 3, Entrance
(pup_land/raffle/raffle3) in Pup Land.
2012-03-15 04:48 rjtanner
* pup_land/raffle/raffle2, pup_land/raffle/raffle3: Typo correction
(retreive → retrieve) in message text to Raffle 2
(pup_land/raffle/raffle2) and Raffle 3 (pup_land/raffle/raffle3)
in Pup Land.
2012-03-15 04:44 rjtanner
* brest/pshops/pshopsinc2: Grammar correction (Your beginning →
You're beginning) in message text to Playershops Purchase,
Upstairs (brest/pshops/pshopsinc2) in Brest.
2012-03-15 04:41 rjtanner
* wolfsburg/apartments/pet-apartment/torture-chamber: Typo
correction (responsability → responsibility) in message text to
Personal Pet Apartment, Torture Chamber
(wolfsburg/apartments/pet-apartment/torture-chamber) in
Wolfsburg.
2012-03-15 04:37 rjtanner
* azumauindo/minatomachi/stores/postoffice,
mlab/citydeclouds/IPO_citydeclouds: Typo correction (Recieving →
Receiving) in message text for two of the IPO maps.
2012-03-15 04:29 rjtanner
* pup_land/kurte/jungle: Typo correction (wispering → whispering)
in message text to Jungle (pup_land/kurte/jungle) in Pup Land.
2012-03-15 04:26 rjtanner
* navar_city/city1court: Spelling correction (Hight → High) and
punctuation update to High Court Building (navar_city/city1court)
in Navar.
2012-03-15 04:24 rjtanner
* marksel/mines, mlab/citydeclouds/cdcapart2,
mlab/citydeclouds/citydeclouds2C,
mlab/citydeclouds/citydeclouds2G, navar_city/mlab/tavern,
navar_city/mlab/tavern2, pup_land/cave_weapon/cave5,
quests/saromok/castlesaromok_frontgate,
quests/saromok/castlesaromok_inside,
quests/saromok/castlesaromok_towerf1,
quests/saromok/castlesaromok_towerf11,
quests/saromok/castlesaromok_towerf9,
quests/saromok/castlesaromok_volcano, scorn/oldcity/oldcity7,
start/HallsOfSelection/pl_dragon: Split up laughter words in
message text for various maps.
2012-03-15 04:11 rjtanner
* HallOfSelection, start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon,
start/HallsOfSelection/wraith_player: Remove double word refernce
(other other → other) to the Hall Of Selection maps.
2012-03-14 05:57 rjtanner
* HallOfSelection, start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon,
start/HallsOfSelection/wraith_player: Typo corrections (cityfolk
→ city folk, cookpot → cookpot) to the Hall Of Selection maps.
2012-03-14 05:53 rjtanner
* HallOfSelection, start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon,
start/HallsOfSelection/wraith_player: Typo correction (oarswork
→ oars work) to the Hall Of Selection maps.
2012-03-14 05:48 rjtanner
* HallOfSelection, start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon,
start/HallsOfSelection/wraith_player: Typo correction
(churchmembers → church members) to the Hall Of Selection maps.
2012-03-14 05:39 rjtanner
* darcap/darcap/library_upper, scorn/guilds/guildhousesinc: Typo
correction (northen → northern) to a couple of maps.
2012-03-14 05:37 rjtanner
* darcap/darcap/circus/fz_srlobby,
quests/saromok/castlesaromok_top: Typo correction (eachother →
each other) to a couple of maps.
2012-03-14 05:33 rjtanner
* darcap/darcap/circus/fz_d1: Typo correction (locationwise →
location wise) in message text to Fun Zone Deathmatch 1
(darcap/darcap/circus/fz_d1) in Darcap.
2012-03-14 05:31 rjtanner
* darcap/darcap/circus/fz_d1: Typo correction (layed → laid) in
message text to Fun Zone Deathmatch 1
(darcap/darcap/circus/fz_d1) in Darcap.
2012-03-14 05:28 rjtanner
* lake_country/ebony/masterlev: Typo correction (espect → aspect)
in message text to Ebony Tiger Thief Guild, Master Level
(lake_country/ebony/masterlev) in Lake Country.
2012-03-14 05:25 rjtanner
* darcap/darcap/circus/roller1: Removed forced line break,
punctuation correction and spelling correction (Rollercoaste →
Rollercoaster) Darcap Circus Roller 1
(darcap/darcap/circus/roller1) in Darcap.
2012-03-14 05:22 rjtanner
* marksel/mines, mlab/citydeclouds/cloudworlddecity, regions.reg:
Spelling correction (wonderous → wondrous) to two maps and the
regions.reg file.
2012-03-14 05:18 rjtanner
* mlab/citydeclouds/IPO_citydeclouds: Spelling correction (scoll →
scroll) in message text to City de Clouds IPO
(mlab/citydeclouds/IPO_citydeclouds).
2012-03-14 05:17 rjtanner
* mlab/citydeclouds/IPO_citydeclouds: Spelling correction
(preadressed → preaddressed) in message text to City de Clouds
IPO (mlab/citydeclouds/IPO_citydeclouds).
2012-03-14 05:13 rjtanner
* mlab/citydeclouds/bank/bank1: Spelling correction (safty →
safety) in message text to City de Clouds Bank, Lobby
(mlab/citydeclouds/bank/bank1).
2012-03-14 05:11 rjtanner
* mlab/citydeclouds/citydeclouds2C: Spelling correction (sucessfull
→ successful) in message text to City de Clouds
(mlab/citydeclouds/citydeclouds2C).
2012-03-14 05:08 rjtanner
* azumauindo/ranbounagisatoshi/shops/tradecenter,
brest/brest.trademarket, mlab/citydeclouds/shops/cwdctrademarket,
mlab/mlabscrntrd1: Spelling correction (tradeable → tradable) to
all the Trade Market maps.
2012-03-14 05:05 rjtanner
* brest/shops/buildshop, navar_city/misc/buildshop,
pup_land/lone_town/shops/buildshop, scorn/shops/buildshop,
wolfsburg/shops/buildshop: Instruction clarification for
listening books to all build shop maps.
2012-03-14 04:56 rjtanner
* brest/shops/buildshop, navar_city/misc/buildshop,
pup_land/lone_town/shops/buildshop, scorn/shops/buildshop,
wolfsburg/shops/buildshop: Grammar correction (can be build
underneath → can be built underneath) to all the build shop
maps.
2012-03-13 05:27 rjtanner
* quests/peterm/temple/Temple: Map name update, Dark Temple is now
Dark Forest Temple (quests/peterm/temple/Temple).
2012-03-13 05:26 rjtanner
* quests/peterm/temple/Temple: Word spacing correction to message
text in Dark Temple (quests/peterm/temple/Temple) in Wilderness.
2012-03-13 05:24 rjtanner
* quests/peterm/temple/OuterTemple: Removed forced line break and
punctuation corrections to Dark Forest, Outer Temple
(quests/peterm/temple/OuterTemple) in Wilderness.
2012-03-13 05:20 rjtanner
* quests/peterm/temple/InnerTemple: Word spacing correction to
message text in Dark Forest, Inner Temple
(quests/peterm/temple/InnerTemple) in Wilderness.
2012-03-13 05:17 rjtanner
* quests/peterm/temple/AnteChamber: Punctuation correction to
message text in Dark Temple, AnteChamber
(quests/peterm/temple/AnteChamber) in Wilderness.
2012-03-13 05:15 rjtanner
* quests/peterm/quests/TitanGate: Word spacing corrections to
message text in Titan Gate (quests/peterm/quests/TitanGate) in
Wilderness.
2012-03-13 05:10 rjtanner
* quests/peterm/quests/dragonquest2: Word spacing corrections to
message text in DragonQuest (quests/peterm/quests/dragonquest2)
in Wilderness.
2012-03-13 05:08 rjtanner
* quests/peterm/Nethack_in_crossfire_entrance: Word spacing and
punctuation corrections to message text in Nethack in Crossfire
Entrance (quests/peterm/Nethack_in_crossfire_entrance) in Scorn.
2012-03-13 05:03 rjtanner
* quests/peterm/FireTemple/ThirdFloor: Word spacing corrections to
message text in Fire Temple, Third Floor
(quests/peterm/Demonology/ThirdFloor) in Wilderness.
2012-03-13 04:56 rjtanner
* quests/peterm/FireTemple/Mezannine1: Word spacing corrections and
spelling (i found → I found) fix to message text in Fire Temple,
Mezannine (quests/peterm/Demonology/Mezannine1) in Wilderness.
2012-03-13 04:51 rjtanner
* quests/peterm/FireTemple/LavaChamber: Word spacing corrections to
message text in Fire Temple, Lava Chamber
(quests/peterm/Demonology/LavaChamber) in Wilderness.
2012-03-13 04:45 rjtanner
* quests/peterm/FireTemple/FourthFloor: Word spacing corrections to
message text in Fire Temple, Fourth Floor
(quests/peterm/Demonology/FourthFloor) in Wilderness.
2012-03-13 04:42 rjtanner
* quests/peterm/FireTemple/Fire4: Word spacing correction to
message text in Fire Temple, Level 4
(quests/peterm/Demonology/Fire4) in Wilderness.
2012-03-13 04:41 rjtanner
* quests/peterm/FireTemple/Fire3: Word spacing correction to
message text in Fire Temple, Level 3
(quests/peterm/Demonology/Fire3) in Wilderness.
2012-03-12 05:28 rjtanner
* quests/peterm/FireTemple/Fire2: Word spacing corrections to
message text in Fire Temple, Level 2
(quests/peterm/Demonology/Fire2) in Wilderness.
2012-03-12 05:25 rjtanner
* quests/peterm/FireTemple/Fire1: Word spacing correction to
message text in Fire Temple, Level 1
(quests/peterm/Demonology/Fire1) in Wilderness.
2012-03-12 05:22 rjtanner
* quests/peterm/FireTemple/FifthFloor: Word spacing correction to
message text in Fire Temple, Fifth Floor
(quests/peterm/Demonology/FifthFloor) in Wilderness.
2012-03-12 05:19 rjtanner
* quests/peterm/DragonQuest/FireHatchery: Removed forced line
breaks and punctuation correction to message text in Dragon
Quest, Fire Hatchery (quests/peterm/DragonQuest/FireHatchery) in
Wilderness.
2012-03-12 05:16 rjtanner
* quests/peterm/Demonology/WaterTower2: Word spacing correction to
message text in Tower of Demonology Water Tower, Elementals
(quests/peterm/Demonology/WaterTower2) in Wilderness.
2012-03-12 05:14 rjtanner
* quests/peterm/Demonology/WaterStudy: Word spacing corrections to
message text in Tower of Demonology Water Study
(quests/peterm/Demonology/WaterStudy) in Wilderness.
2012-03-12 05:11 rjtanner
* quests/peterm/Demonology/HighTower1: Word spacing and punctuation
corrections to message text in Tower of Demonology High Tower
(quests/peterm/Demonology/HighTower1) in Wilderness.
2012-03-12 05:05 rjtanner
* quests/peterm/Demonology/GroundLevel: Word spacing and
punctuation corrections to message text in Tower of Demonology
Ground Level (quests/peterm/Demonology/GroundLevel) in
Wilderness.
2012-03-12 05:01 rjtanner
* quests/peterm/Demonology/FireTower2: Word spacing correction to
message text in Tower of Demonology Fire Tower, Elementals
(quests/peterm/Demonology/FireTower2) in Wilderness.
2012-03-12 04:59 rjtanner
* quests/peterm/Demonology/FireStudy: Word spacing corrections to
message text in Tower of Demonology Fire Study
(quests/peterm/Demonology/FireStudy) in Wilderness.
2012-03-12 04:57 rjtanner
* quests/peterm/Demonology/EarthTower2: Word spacing correction to
message text in Tower of Demonology Earth Tower, Elementals
(quests/peterm/Demonology/EarthTower2) in Wilderness.
2012-03-12 04:50 rjtanner
* quests/peterm/Demonology/EarthStudy: Word spacing correction to
message text in Tower of Demonology Earth Study
(quests/peterm/Demonology/EarthStudy) in Wilderness.
2012-03-11 10:39 ryo_saeba
* quests/peterm/temple/GemTunnel, quests/peterm/temple/Temple,
scorn/scorn.quests: Quest: Dark Forest east of Scorn, with the
glowing crystal.
2012-03-11 09:57 ryo_saeba
* start/newbieshouse: Explain with reading is important.
2012-03-11 06:42 rjtanner
* quests/peterm/Demonology/Demon3: Punctuation and word spacing
corrections to message text in Tower of Demonology, Summoning
Chamber (quests/peterm/Demonology/Demon3) in Wilderness.
2012-03-11 06:36 rjtanner
* quests/peterm/Demonology/Demon2: Punctuation correction to
message text in Tower of Demonology, Demons
(quests/peterm/Demonology/Demon2) in Wilderness.
2012-03-11 06:35 rjtanner
* quests/peterm/Demonology/Demon1: Word spacing correction to
message text in Tower of Demonology, Gates
(quests/peterm/Demonology/Demon1) in Wilderness.
2012-03-11 06:32 rjtanner
* quests/peterm/Demonology/ApprenticeLevel: Punctuation correction
to message text in Tower of Demonology Apprentice Level
(quests/peterm/Demonology/ApprenticeLevel) in Wilderness.
2012-03-11 06:29 rjtanner
* quests/peterm/Demonology/AirTower2: Word spacing correction to
message text in Tower of Demonology Air Tower, Elementals
(quests/peterm/Demonology/AirTower2) in Wilderness.
2012-03-11 06:28 rjtanner
* quests/peterm/Demonology/AirStudy: Word spacing corrections to
message text in Tower of Demonology Air Study
(quests/peterm/Demonology/AirStudy) in Wilderness.
2012-03-11 06:24 rjtanner
* quests/peterm/CTower/TowerTop: Word spacing corrections to
message text in Tower of the Stars, Top
(quests/peterm/CTower/TowerTop) in Wilderness.
2012-03-11 06:22 rjtanner
* quests/peterm/CTower/Servants: Punctuation corrections to message
text in Tower of the Stars, Servants
(quests/peterm/CTower/Servants) in Wilderness.
2012-03-11 06:21 rjtanner
* quests/peterm/CTower/Officers: Punctuation corrections to message
text in Tower of the Stars, Officers
(quests/peterm/CTower/Officers) in Wilderness.
2012-03-11 06:19 rjtanner
* quests/peterm/CTower/GroundLevel: Punctuation corrections to
message text in Tower of the Stars, Ground Level
(quests/peterm/CTower/GroundLevel) in Wilderness.
2012-03-11 06:18 rjtanner
* quests/peterm/CTower/Dungeon: Word spacing corrections to message
text in Tower of the Stars, Dungeon
(quests/peterm/CTower/Dungeon) in Wilderness.
2012-03-11 06:16 rjtanner
* quests/peterm/CTower/Barracks: Punctuation corrections to message
text in Tower of the Stars, Barracks
(quests/peterm/CTower/Barracks) in Wilderness.
2012-03-11 06:12 rjtanner
* quests/mcz/castle_low2: Word spacing and punctuation corrections
to sign text in Castle of Ra-Gar, Dungeon Level 2
((quests/mcz/castle_low2) in Wilderness.
2012-03-11 06:10 rjtanner
* quests/mcz/castle_low1: Removed forced line break in message text
to Castle of Ra-Gar, Dungeon (quests/mcz/castle_low1) in
Wilderness.
2012-03-10 07:20 rjtanner
* quests/mcz/castle1: Punctuation corrections to message text in
Castle of Ra-Gar (quests/mcz/castle1) in Wilderness.
2012-03-10 07:17 rjtanner
* quests/mak/troll_cave/cave.1: Spelling correction (blocked of →
blocked off) to message text in Warriors' Tower, Troll Cave
Entrance (quests/mak/troll_cave/cave.1) in Wilderness.
2012-03-10 07:15 rjtanner
* quests/mak/troll_cave/cave.1: Punctuation correction to message
text in Warriors' Tower, Troll Cave Entrance
(quests/mak/troll_cave/cave.1) in Wilderness.
2012-03-10 07:14 rjtanner
* quests/mak/mansion/floor2: Punctuation correction to message text
in Warriors' Tower, Mansion - Second Floor
(quests/mak/mansion/floor2) in Wilderness.
2012-03-10 07:12 rjtanner
* quests/mak/MainFloor: Removed forced line breaks, spelling
corrections (her → here.) and punctuation corrections to message
text in Warriors' Tower, Main Floor
(quests/mak/dragons/MainFloor) in Wilderness.
2012-03-10 07:03 rjtanner
* quests/mak/dragons/elec: Punctuation correction to message text
in Warriors' Tower, Electric Dragons' Lair
(quests/mak/dragons/elec) in Wilderness.
2012-03-10 07:01 rjtanner
* quests/mak/dragons/chaos: Punctuation corrections to message text
in Warriors' Tower, Chaos Dragons' Lair
(quests/mak/dragons/chaos) in Wilderness.
2012-03-10 06:59 rjtanner
* quests/mak/chaos/up5: Punctuation corrections to message text in
Warriors' Tower, Vultoor's Chamber (quests/mak/chaos/up5) in
Wilderness.
2012-03-10 06:57 rjtanner
* quests/mak/chaos/tritemples: Punctuation corrections to message
text in Warriors' Tower, Tri Temples
(quests/mak/chaos/tritemples) in Wilderness.
2012-03-10 06:54 rjtanner
* quests/mak/chaos/fallen: Punctuation corrections to message text
in Warriors' Tower, The Fallen (quests/mak/chaos/fallen) in
Wilderness.
2012-03-10 06:50 rjtanner
* quests/mak/chaos/down1: Punctuation correction to message text in
Warriors' Tower, Dungeon Level 1 (quests/mak/chaos/down1) in
Wilderness.
2012-03-10 05:50 rjtanner
* quests/greyshield/Sphinx: Removed empty lines and spelling
correction (likesi → likes) in Grey Castle Sphinx
(quests/greyshield/Sphinx) in Wilderness.
2012-03-10 05:38 rjtanner
* quests/greyshield/GreyMaster: Word spacing corrections to message
text in Grey Master (quests/greyshield/GreyMaster) in Wilderness.
2012-03-10 05:36 rjtanner
* quests/greyshield/Fortress: Word spacing corrections to message
text in Grey Castle Fortress (quests/greyshield/Fortress) in
Wilderness.
2012-03-09 06:24 rjtanner
* quests/greyshield/Finish: Word spacing corrections to message
text in Grey Castle Finale (quests/greyshield/Finish) in
Wilderness.
2012-03-09 06:21 rjtanner
* quests/greyshield/Factory: Typo correction (Parts and Piece →
Parts and Pieces.) to sign text in Grey Castle Factory
(quests/greyshield/Factory) in Wilderness.
2012-03-09 06:20 rjtanner
* quests/greyshield/Factory: Removed empty line, punctuation
corrections and word spacing corrections to message text in Grey
Castle Factory (quests/greyshield/Factory) in Wilderness.
2012-03-09 06:18 rjtanner
* quests/greyshield/Dungeon: Word spacing corrections to message
text in Grey Cavern, Dungeon (quests/greyshield/Dungeon) in
Wilderness.
2012-03-09 06:16 rjtanner
* quests/greyshield/Cavern: Removed forced line break and word
spacing corrections to message text in Grey Cavern
(quests/greyshield/Cavern) in Wilderness.
2012-03-09 06:14 rjtanner
* quests/greyshield/Castle: Word spacing corrections to message
text in Grey Castle Entrance (quests/greyshield/Castle) in
Wilderness.
2012-03-09 06:09 rjtanner
* pup_land/s_f/to-jyo: Word spacing and punctuation corrections to
message text in To-jyo's Hut (pup_land/s_f/to-jyo) in Pup Land.
2012-03-09 06:05 rjtanner
* pup_land/s_f/st7: Word spacing corrections to message text in
Shining Tower, Floor 7 (pup_land/s_f/st7) in Pup Land.
2012-03-09 06:04 rjtanner
* pup_land/s_f/st6: Word spacing corrections to message text in
Shining Tower, Floor 6 (pup_land/s_f/st6) in Pup Land.
2012-03-09 06:02 rjtanner
* pup_land/s_f/st3: Typo correction in sign text (Floo r3. →
Floor3.) to Shining Tower, Floor 3 (pup_land/s_f/st3) in Pup
Land.
2012-03-09 05:58 rjtanner
* pup_land/s_f/special: Capitalization, punctuation and word
spacing corrections to message text in Shining Tower Special
(pup_land/s_f/special) in Pup Land.
2012-03-09 05:56 rjtanner
* pup_land/s_f/secret: Capitalization, punctuation and Word spacing
corrections to message text in Shining Tower Secret
(pup_land/s_f/secret) in Pup Land.
2012-03-09 05:53 rjtanner
* pup_land/s_f/ruin: Word spacing correction to message text in
Ancient Ruins (pup_land/s_f/ruin) in Pup Land.
2012-03-09 05:52 rjtanner
* pup_land/s_f/Kira: Removed forced line breaks and word spacing
corrections to message text in Kira's Place (pup_land/s_f/Kira)
in Pup Land.
2012-03-08 06:50 rjtanner
* pup_land/s_f/ki2: Word spacing correction and puncutation update
in message text to J.Griffin's Hut, Upstairs (pup_land/s_f/ki2)
in Pup Land.
2012-03-08 06:48 rjtanner
* pup_land/s_f/ki: Word spacing corrections and puncutation update
in message text to J.Griffin's Hut, Mainfloor (pup_land/s_f/ki)
in Pup Land.
2012-03-08 06:45 rjtanner
* pup_land/s_f/floor1: Capitalization and puncutation update in
message text to Ancient Ruins, Main Floor (pup_land/s_f/floor1)
in Pup Land.
2012-03-08 06:42 rjtanner
* pup_land/ruin_barbarian/hole1: Word spacing corrections and
capitalization update in message text to Hole in the Ground
(pup_land/ruin_barbarian/hole1) in Pup Land.
2012-03-08 06:34 rjtanner
* pup_land/rainbow/Lv4/path4: Sentence syntax update in message
text to Path (pup_land/rainbow/Lv4/path4) in Pup Land.
2012-03-08 06:32 rjtanner
* pup_land/rainbow/Lv4/n-gate: Punctuation and capitalization
corrections in message text to North Gate, Level 4
(pup_land/rainbow/Lv4/n-gate) in Pup Land.
2012-03-08 06:30 rjtanner
* pup_land/rainbow/Lv4/key: Word spacing corrections in message
text to Key (pup_land/rainbow/Lv4/key) in Pup Land.
2012-03-08 06:28 rjtanner
* pup_land/rainbow/Lv4/e-hall: Removed empty line in message text
to Entrance Hall, Level 4 (pup_land/rainbow/Lv4/e-hall) in Pup
Land.
2012-03-08 06:26 rjtanner
* pup_land/rainbow/Lv3/Rufto: Spelling correction (rayer → layer)
in message text to Rufto (pup_land/rainbow/Lv3/Rufto) in Pup
Land.
2012-03-08 06:24 rjtanner
* pup_land/rainbow/Lv3/Rufto: Word spacing corrections in message
text to Rufto (pup_land/rainbow/Lv3/Rufto) in Pup Land.
2012-03-08 06:23 rjtanner
* pup_land/rainbow/Lv3/prison: Syntax correction (I captured → I
was captured) in message text to Prison
(pup_land/rainbow/Lv3/prison) in Pup Land.
2012-03-08 06:22 rjtanner
* pup_land/rainbow/Lv3/prison: Word spacing corrections in message
text to Prison (pup_land/rainbow/Lv3/prison) in Pup Land.
2012-03-07 06:27 rjtanner
* pup_land/rainbow/Lv2/maze: Word spacing correction in message
text to BlackMind Maze (pup_land/rainbow/Lv2/maze) in Pup Land.
2012-03-07 06:25 rjtanner
* pup_land/rainbow/Lv2/Kum: Word spacing corrections in message
text to Kum (pup_land/rainbow/Lv2/Kum) in Pup Land.
2012-03-07 06:18 rjtanner
* pup_land/rainbow/Lv2/holes: Capitalization correction in message
text to BlackMind, Holes (pup_land/rainbow/Lv2/holes) in Pup
Land.
2012-03-07 06:09 rjtanner
* pup_land/rainbow/Lv2/b_m2: Capitalization correction in message
text to BlackMind, Grave (pup_land/rainbow/Lv2/b_m2) in Pup Land.
2012-03-07 06:04 rjtanner
* pup_land/rainbow/Lv2/b_m: Word spacing corrections in message
text to BlackMind (pup_land/rainbow/Lv2/b_m) in Pup Land.
2012-03-07 06:03 rjtanner
* pup_land/rainbow/Lv2/b_inner: Word spacing corrections in message
text to BlackMind (pup_land/rainbow/Lv2/b_inner) in Pup Land.
2012-03-07 06:01 rjtanner
* pup_land/rainbow/Lv1/hut4: Word spacing corrections in message
text to Hut (pup_land/rainbow/Lv1/hut4) in Pup Land.
2012-03-07 06:00 rjtanner
* pup_land/rainbow/Lv1/hut3: Word spacing corrections in message
text to Hut (pup_land/rainbow/Lv1/hut3) in Pup Land.
2012-03-07 05:59 rjtanner
* pup_land/rainbow/Lv1/hut2: Word spacing corrections in message
text to Hut (pup_land/rainbow/Lv1/hut2) in Pup Land.
2012-03-07 05:58 rjtanner
* pup_land/rainbow/Lv1/hut1: Word spacing corrections in message
text to Hut (pup_land/rainbow/Lv1/hut) in Pup Land.
2012-03-07 05:57 rjtanner
* pup_land/rainbow/Lv1/g_road: Word spacing corrections in message
text to G Road (pup_land/rainbow/Lv1/g_road) in Pup Land.
2012-03-07 05:54 rjtanner
* pup_land/rainbow/Lv1/Bizuzu: Removed forced line break and word
spacing corrections in message text to Bizuzu
(pup_land/rainbow/Lv1/Bizuzu) in Pup Land.
2012-03-06 07:04 rjtanner
* pup_land/rainbow/w-tower: Syntax update (legends say: → legend
says,) in message text to Watch Tower (pup_land/rainbow/w-tower)
in Pup Land.
2012-03-06 06:59 rjtanner
* pup_land/rainbow/w-tower: Word spacing and punctuation
corrections in message text to Watch Tower
(pup_land/rainbow/w-tower) in Pup Land.
2012-03-06 06:56 rjtanner
* pup_land/rainbow/station: Word spacing and punctuation correction
in message text to Station (pup_land/rainbow/station) in Pup
Land.
2012-03-06 06:52 rjtanner
* pup_land/rainbow/shore: Context update (stream → current) to
message text to Shore (pup_land/rainbow/shore) in Pup Land.
2012-03-06 06:50 rjtanner
* pup_land/rainbow/shore: Word spacing corrections in message text
to Shore (pup_land/rainbow/shore) in Pup Land.
2012-03-06 06:48 rjtanner
* pup_land/rainbow/Keira: Context update (water stream → water
current) to message text to Keira's (pup_land/rainbow/Keira) in
Pup Land.
2012-03-06 06:46 rjtanner
* pup_land/rainbow/Keira: Word spacing corrections in message text
to Keira's (pup_land/rainbow/Keira) in Pup Land.
2012-03-06 06:44 rjtanner
* pup_land/rainbow/bed_room: Word spacing correction in message
text to Bed Room (pup_land/rainbow/bed_room) in Pup Land.
2012-03-06 06:39 rjtanner
* pup_land/raffle/raffle3_u1: Punctuation and capitalization
corrections in message text to Raffle 3, Level 1
(pup_land/raffle/raffle3_u1) in Pup Land.
2012-03-06 06:36 rjtanner
* pup_land/raffle/raffle3: Removed forced line breaks and word
spacing corrections in message text to Raffle 3, Entrance
(pup_land/raffle/raffle3) in Pup Land.
2012-03-06 06:30 rjtanner
* pup_land/raffle/raffle2_u4: Context correction (Congratulation →
Congratulations) in message text to Raffle 2, Level 4
(pup_land/raffle/raffle2_u4) in Pup Land.
2012-03-06 06:25 rjtanner
* pup_land/raffle/raffle2_u3a: Word spacing corrections in message
text to Raffle 2, Level 3a (pup_land/raffle/raffle2_u3a) in Pup
Land.
2012-03-06 06:23 rjtanner
* pup_land/raffle/raffle2_u3: Punctuation and word spacing
corrections in message text to Raffle 2, Level 3
(pup_land/raffle/raffle2_u3) in Pup Land.
2012-03-06 06:16 rjtanner
* pup_land/raffle/raffle2_u2_a: Capitalization, punctuation and
Word spacing corrections in message text to Raffle 2, Level 2a
(pup_land/raffle/raffle2_u2_a) in Pup Land.
2012-03-05 06:10 rjtanner
* pup_land/raffle/raffle2_u1: Word spacing corrections in message
text to Raffle 2, Level 1 (pup_land/raffle/raffle2_u1) in Pup
Land.
2012-03-05 06:08 rjtanner
* pup_land/raffle/raffle2: Word spacing correction in message text
to Raffle 2, Entrance (pup_land/raffle/raffle2) in Pup Land.
2012-03-05 06:03 rjtanner
* pup_land/pplant/pplant_ud3: Word spacing correction in message
text to Power Plant, Dungeon Level 3 (pup_land/pplant/pplant_ud3)
in Pup Land.
2012-03-05 06:01 rjtanner
* pup_land/pplant/pplant2: Word spacing correction in message text
to Power Plant, Level 2 (pup_land/pplant/pplant2) in Pup Land.
2012-03-05 05:58 rjtanner
* pup_land/ordeal/tower_ordealB3: Capitalization correction in
message text to Tower of Ordeal, Basement 3
(pup_land/ordeal/tower_ordealB3) in Pup Land.
2012-03-05 05:55 rjtanner
* pup_land/ordeal/tower_ordeal1: Punctuation and word spacing
correction in message text to Tower of Ordeal, Entrance
(pup_land/ordeal/tower_ordeal1) in Pup Land.
2012-03-05 05:52 rjtanner
* pup_land/nurnberg/wshop: Removed empty line in message text to
Muramasa! (pup_land/nurnberg/wshop) in Pup Land.
2012-03-05 05:51 rjtanner
* pup_land/nurnberg/storehouse: Word spacing corrections in message
text to Nurnberg Storehouse (pup_land/nurnberg/storehouse) in Pup
Land.
2012-03-05 05:49 rjtanner
* pup_land/nurnberg/reception/wind7: Word spacing correction in
message text to Reception, Wind Level 7
(pup_land/nurnberg/reception/wind7) in Pup Land.
2012-03-05 05:47 rjtanner
* pup_land/nurnberg/reception/wind6: Punctuation correction in
message text to Reception, Wind Level 6
(pup_land/nurnberg/reception/wind6) in Pup Land.
2012-03-05 05:46 rjtanner
* pup_land/nurnberg/reception/wind5: Removed blank line in message
text to Reception, Wind Level 5
(pup_land/nurnberg/reception/wind5) in Pup Land.
2012-03-05 05:43 rjtanner
* pup_land/nurnberg/reception/water7: Punctuation corrections in
message text to Reception, Water Level 7
(pup_land/nurnberg/reception/water7) in Pup Land.
2012-03-04 07:04 rjtanner
* pup_land/nurnberg/reception/water5: Word spacing corrections in
message text to Reception, Water Level 5
(pup_land/nurnberg/reception/water5) in Pup Land.
2012-03-04 06:57 rjtanner
* pup_land/nurnberg/reception/water4: Punctuation corrections in
message text to Reception, Water Level 4
(pup_land/nurnberg/reception/water4) in Pup Land.
2012-03-04 06:55 rjtanner
* pup_land/nurnberg/reception/water2: Punctuation correction in
message text to Reception, Water Level 2
(pup_land/nurnberg/reception/water2) in Pup Land.
2012-03-04 06:53 rjtanner
* pup_land/nurnberg/reception/reception: Punctuation and word
spacing corrections in message text to Reception, Office
(pup_land/nurnberg/reception/reception) in Pup Land.
2012-03-04 06:48 rjtanner
* pup_land/nurnberg/reception/fire5: Capitalization corrections in
sign text to Reception, Fire Level 5
(pup_land/nurnberg/reception/fire5) in Pup Land.
2012-03-04 06:46 rjtanner
* pup_land/nurnberg/reception/fire4: Capitalization corrections in
sign text to Reception, Fire Level 4
(pup_land/nurnberg/reception/fire4) in Pup Land.
2012-03-04 06:38 rjtanner
* pup_land/nurnberg/reception/fire2: Capitalization correction in
sign text to Reception, Fire Level 2
(pup_land/nurnberg/reception/fire2) in Pup Land.
2012-03-04 06:25 rjtanner
* pup_land/nurnberg/reception/electricity6: Capitalization
correction in sign text to Reception, Electricity Level 6
(pup_land/nurnberg/reception/electricity6) in Pup Land.
2012-03-04 06:24 rjtanner
* pup_land/nurnberg/reception/electricity5: Punctuation and
capitalization correction in sign text to Reception, Electricity
Level 5 (pup_land/nurnberg/reception/electricity5) in Pup Land.
2012-03-04 06:20 rjtanner
* pup_land/nurnberg/reception/electricity4: Punctuation correction
in sign text to Reception, Electricity Level 4
(pup_land/nurnberg/reception/electricity4) in Pup Land.
2012-03-04 06:14 rjtanner
* pup_land/nurnberg/pshop: Punctuation correction to Invulnerable
(pup_land/nurnberg/pshop) in Pup Land.
2012-03-04 06:12 rjtanner
* pup_land/nurnberg/paslab: Capitalization correction to sign text
in Pupland Alchemy Society Research Lab
(pup_land/nurnberg/paslab) in Pup Land.
2012-03-03 04:12 rjtanner
* pup_land/nurnberg/nf_bar: Removed forced line breaks and word
spacing updates to message text in Nurnberg Night Flower Bar
(pup_land/nurnberg/nf_bar) in Pup Land.
2012-03-03 04:07 rjtanner
* pup_land/nurnberg/jshop: Punctuation correction to message text
in Flawless Beauty ((pup_land/nurnberg/jshop) in Pup Land.
2012-03-03 04:05 rjtanner
* pup_land/nurnberg/IPO_nurnberg: Word spacing update to message
text in Nurnberg Imperial Post Office
(pup_land/nurnberg/IPO_nurnberg) in Pup Land.
2012-03-03 04:01 rjtanner
* pup_land/nurnberg/hq_training: Word spacing updates to message
text in Headquarter of the Regular Army, Elite Training Center
(pup_land/nurnberg/hq_training) in Pup Land.
2012-03-03 03:51 rjtanner
* pup_land/nurnberg/hotel: Word spacing update to message text in
Nurnberg Hotel (pup_land/nurnberg/hotel) in Pup Land.
2012-03-03 03:48 rjtanner
* pup_land/nurnberg/guild_ud: Capitalization correction to message
text in Guild of Law, Pet Room of Guild Master
(pup_land/nurnberg/guild_ud) in Pup Land.
2012-03-03 03:44 rjtanner
* pup_land/nurnberg/guild: Removed forced line break and Word
spacing updates to message text in Guild of Law, Information
Center of Regular Army (pup_land/nurnberg/guild) in Pup Land.
2012-03-03 03:38 rjtanner
* pup_land/nurnberg/dick/showinv: Word spacing update to message
text in ShowInv de Pon (pup_land/nurnberg/dick/showinv) in Pup
Land.
2012-03-03 03:36 rjtanner
* pup_land/nurnberg/dick/house: Removed empty lines, word spacing
and punctuation corrections in Dick's House
(pup_land/nurnberg/dick/house) in Pup Land.
2012-03-03 03:26 rjtanner
* pup_land/nurnberg/dick/hell: Word spacing updates, capitalization
and punctuation corrections to message text in Dungeon of Death
(pup_land/nurnberg/dick/hell) in Pup Land.
2012-03-03 03:01 rjtanner
* pup_land/nurnberg/dick/heaven: Removed empty line, word spacing
updates and punctuation corrections to message text in Dungeon of
Life (pup_land/nurnberg/dick/heaven) in Pup Land.
2012-03-03 02:52 rjtanner
* pup_land/nurnberg/dick/bomb1: Replace reference of invulnerable
potion with current reference of Potion of Shielding in Bomb de
Pon (pup_land/nurnberg/dick/bomb1) in Pup Land.
2012-03-03 02:49 rjtanner
* pup_land/nurnberg/dick/bomb1: Removed forced line break and
punctuation corrections to message text in Bomb de Pon
(pup_land/nurnberg/dick/bomb1) in Pup Land.
2012-03-03 02:45 rjtanner
* pup_land/nurnberg/dick/bomb: Word spacing updates and punctuation
corrections to message text in Bomb de Pon
(pup_land/nurnberg/dick/bomb) in Pup Land.
2012-03-03 02:42 rjtanner
* pup_land/nurnberg/city: Word spacing update to message text in
Nurnberg (pup_land/nurnberg/city) in Pup Land.
2012-03-03 02:39 rjtanner
* pup_land/nurnberg/church: Word spacing updates to message text in
Church (pup_land/nurnberg/church) in Pup Land.
2012-03-03 02:36 rjtanner
* pup_land/nurnberg/castle_ud: Word spacing update to message text
in Castle Bauer Dungeon
(pup_land/nurnberg/castle_bauer/castle_ud) in Pup Land.
2012-03-03 02:34 rjtanner
* pup_land/nurnberg/castle_bauer/castle3: Word spacing update to
message text in Castle Bauer, Third Floor
(pup_land/nurnberg/castle_bauer/castle3) in Pup Land.
2012-03-03 02:31 rjtanner
* pup_land/nurnberg/castle: Removed forced line breaks and word
spacing updates to message text in Castle Bauer Entrance
(pup_land/nurnberg/castle) in Pup Land.
2012-03-03 02:26 rjtanner
* pup_land/nurnberg/ashop: Word spacing update to message text in
White Dragon Scale (pup_land/nurnberg/ashop) in Pup Land.
2012-03-03 02:23 rjtanner
* pup_land/nurnberg/aqueduct: Word spacing update to message text
in Aqueduct (pup_land/nurnberg/aqueduct) in Pup Land.
2012-03-03 02:20 rjtanner
* pup_land/nurnberg/apartment/main: Removed extra spacing from
message text in Nurnberg Apartment, Main
(pup_land/nurnberg/nurnberg/main) in Pup Land.
2012-03-03 02:10 rjtanner
* pup_land/nurnberg/agito: Word spacing updates and punctuation
correction to message text in Agito (pup_land/nurnberg/agito) in
Pup Land.
2012-03-02 05:12 rjtanner
* pup_land/lone_town/training2: Correct typo in map name, now Lone
Town Training Center, Finale (not Lown Town).
2012-03-02 05:11 rjtanner
* pup_land/lone_town/training: Correct typo in map name, now Lone
Town Training Center (not Lown Town).
2012-03-02 05:10 rjtanner
* pup_land/lone_town/training: Removed forced line break and word
spacing corrections to message text in Lown Town Training Center
(pup_land/lone_town/training) in Pup Land.
2012-03-02 05:06 rjtanner
* pup_land/lone_town/town_ud2: Punctuation corrections, removed
forced line break and empty lines to message text in Lone Town
Well, Level 2 (pup_land/lone_town/town_ud2) in Pup Land.
2012-03-02 05:03 rjtanner
* pup_land/lone_town/town: Word spacing updates to message text in
Lone Town (pup_land/lone_town/town) in Pup Land.
2012-03-02 05:00 rjtanner
* pup_land/lone_town/thief_market: Word spacing updates and
capitalization correction to message text in Thief Market
(pup_land/lone_town/thief_market) in Pup Land.
2012-03-02 01:21 rjtanner
* pup_land/lone_town/tavern: Word spacing changes and punctuation
corrections to message text in Lone Town Tavern
(pup_land/lone_town/tavern) in Pup Land.
2012-03-02 01:00 rjtanner
* pup_land/lone_town/shops/transport.shoppe: Word spacing changes
to message text in Lone Town's Ye Olde Shoppe of Transport
(pup_land/lone_town/shops/transport.shoppe) in Pup Land.
2012-03-02 00:54 rjtanner
* pup_land/lone_town/shops/buildshop: Word spacing changes and
punctuation corrections to message text in Lone Town's Acme
Building Supply (pup_land/lone_town/shops/buildshop) in Pup Land.
2012-03-02 00:46 rjtanner
* pup_land/lone_town/pupuly: Word spacing changes and punctuation
corrections to message text in Tower of Pupuly
(pup_land/lone_town/pupuly) in Pup Land.
2012-03-02 00:41 rjtanner
* pup_land/lone_town/mshop: Capitalization and punctuation
correction to message text in Lown Town Magic Shop
(pup_land/lone_town/mshop) in Pup Land.
2012-03-02 00:28 rjtanner
* pup_land/lone_town/magic: Word spacing updates and punctuation
corrections to message text in Magic Show !
(pup_land/lone_town/magic) in Pup Land.
2012-03-01 05:20 rjtanner
* pup_land/lone_town/heinrich: Use in game lore and calendar for
journel entry text in Heinrich (pup_land/lone_town/heinrich) in
Pup Land.
2012-03-01 05:17 rjtanner
* pup_land/lone_town/heinrich: Word spacing corrections to message
text in Heinrich (pup_land/lone_town/heinrich) in Pup Land.
2012-03-01 05:16 rjtanner
* pup_land/lone_town/guild_law_ud: Word spacing corrections to
message text in Guild of Law (pup_land/lone_town/guild_law_ud) in
Pup Land.
2012-03-01 05:14 rjtanner
* pup_land/lone_town/guild_law: Word spacing and capitalization
corrections to message text in Guild of Law
(pup_land/lone_town/guild_law) in Pup Land.
2012-03-01 05:11 rjtanner
* pup_land/lone_town/guild_freedom_ud: Word spacing and
capitalization corrections to message text in Guild of Freedom
(pup_land/lone_town/guild_freedom_ud) in Pup Land.
2012-03-01 05:09 rjtanner
* pup_land/lone_town/guild_freedom: Word spacing and punctuation
corrections to message text in Guild of Freedom
(pup_land/lone_town/guild_freedom) in Pup Land.
2012-03-01 05:04 rjtanner
* pup_land/lone_town/dress2: Capitalization corrections to message
text in Dressing Room, Level 2 (pup_land/lone_town/dress2) in Pup
Land.
2012-03-01 05:01 rjtanner
* pup_land/lone_town/cordish2: Word spacing, capitalization and
punctuation corrections to message text in House of Cordish,
Bedroom (pup_land/lone_town/cordish2) in Pup Land.
2012-03-01 04:59 rjtanner
* pup_land/lone_town/cordish: Word spacing corrections to message
text in House of Cordish (pup_land/lone_town/cordish) in Pup
Land.
2012-03-01 04:58 rjtanner
* pup_land/lone_town/church_ud: Word spacing corrections and
punctuation correction to message text in Lone Town Church,
Cellar (pup_land/lone_town/church_ud) in Pup Land.
2012-03-01 04:55 rjtanner
* pup_land/lone_town/church: Word spacing corrections to message
text in Lone Town Church (pup_land/lone_town/church) in Pup Land.
2012-03-01 01:33 rjtanner
* pup_land/begin/adv: Update in game information to House of
Treasure (pup_land/begin/adv) in Pup Land. Removed reference to
no longer maintained winclient, changed cfclient reference to gtk
client.
2012-02-29 04:46 rjtanner
* pup_land/lone_town/dragonhangar/hangar: Update NPC dialogue in
regards to the ticket payment booths accepting any coin type in
Lone Town Dragon Hangar (pup_land/lone_town/dragonhangar/hangar)
in Pup Land.
2012-02-29 04:43 rjtanner
* pup_land/lone_town/dragonhangar/hangar: Word spacing updates to
message text in Lone Town Dragon Hangar
(pup_land/lone_town/dragonhangar/hangar) in Pup Land.
2012-02-29 04:37 rjtanner
* pup_land/lone_town/cave/b3: Removed forced line breaks in message
text to Cave of Ordeal, Level 3 (pup_land/lone_town/cave/b3) in
Pup Land.
2012-02-29 04:24 rjtanner
* pup_land/lone_town/apartment/sharedcourtyard: Word spacing
updates to message text in Lone Town Apartment, Shared Courtyard
(pup_land/lone_town/apartment/sharedcourtyard) in Pup Land.
2012-02-29 04:19 rjtanner
* pup_land/lone_town/apartment/basement: Typo correction to
Thaumaturgy Desk (was Thaumaturge) in Lone Town Apartment,
Basement (pup_land/lone_town/apartment/basement) in Pup Land.
2012-02-29 04:17 rjtanner
* pup_land/lone_town/apartment/basement: Replace generic cauldron
references with actual craft table names in Lone Town Apartment,
Basement (pup_land/lone_town/apartment/basement) in Pup Land.
2012-02-29 04:11 rjtanner
* pup_land/lone_town/apartment/groundfloor: Word spacing updates to
message text in Lone Town Apartment, Ground Floor
(pup_land/lone_town/apartment/groundfloor) in Pup Land.
2012-02-29 04:03 rjtanner
* pup_land/lone_town/apartment/basement: Word spacing updates to
message text in Lone Town Apartment, Basement
(pup_land/lone_town/apartment/basement) in Pup Land.
2012-02-29 04:00 rjtanner
* pup_land/kurte/kurte: Word spacing updates and punctuation
correction to message text in Kurte (pup_land/kurte/kurte) in Pup
Land.
2012-02-29 03:52 rjtanner
* pup_land/kurte/hut2: Word spacing update and punctuation
correction to message text in Hut (pup_land/kurte/hut2) in Pup
Land.
2012-02-29 03:50 rjtanner
* pup_land/kurte/hut1: Word spacing update to message text in Hut
(pup_land/kurte/hut) in Pup Land.
2012-02-29 03:49 rjtanner
* pup_land/kurte/house: Word spacing update to message text in
House (pup_land/kurte/house) in Pup Land.
2012-02-29 03:47 rjtanner
* pup_land/kurte/eureca_road3: Spelling correction (liberatio →
liberation) in message text in Eureca Road, 3
(pup_land/kurte/eureca_road3) in Pup Land.
2012-02-29 03:47 rjtanner
* pup_land/kurte/eureca_road3: Word spacing updates to message text
in Eureca Road, 3 (pup_land/kurte/eureca_road3) in Pup Land.
2012-02-29 03:42 rjtanner
* pup_land/kurte/eureca_road2: Word spacing updates to message text
in Eureca Road, 2 (pup_land/kurte/eureca_road2) in Pup Land.
2012-02-29 03:41 rjtanner
* pup_land/kurte/eureca_road1: Word spacing updates to message text
in Eureca Road, 1 (pup_land/kurte/eureca_road1) in Pup Land.
2012-02-29 02:27 rjtanner
* pup_land/jk/heads: Word spacing update and punctuation
corrections to message text in Heads (pup_land/jk/heads) in Pup
Land.
2012-02-29 02:21 rjtanner
* pup_land/jk/gs_house: Context update to sign text (stay off →
stay out) in Summoner's House (pup_land/jk/gs_house) in Pup Land.
2012-02-29 02:19 rjtanner
* pup_land/jk/gs_house: Word spacing updates and punctuation
corrections to message text in Summoner's House
(pup_land/jk/gs_house) in Pup Land.
2012-02-29 02:14 rjtanner
* pup_land/cave_weapon/cave5: Word spacing updates and punctuation
corrections to message text in Cave Weapon, Genome-Project
Testing Room (pup_land/cave_weapon/cave5) in Pup Land.
2012-02-29 02:11 rjtanner
* pup_land/cave_weapon/cave4: Word spacing update to message text
in Cave Weapon, Research Group (pup_land/cave_weapon/cave4) in
Pup Land.
2012-02-29 02:03 rjtanner
* pup_land/cave_weapon/cave3: Word spacing updates to message text
in Cave Weapon, Biological Organisms Research Group
(pup_land/cave_weapon/cave3) in Pup Land.
2012-02-29 02:00 rjtanner
* pup_land/castle_eureca/chest: Word spacing updates to message
text in Chest (pup_land/castle_eureca/chest) in Pup Land.
2012-02-29 01:58 rjtanner
* pup_land/castle_eureca/cave_pass4: Word spacing update to message
text in Cave Passageway, Level 4
(pup_land/castle_eureca/cave_pass4) in Pup Land.
2012-02-29 01:55 rjtanner
* pup_land/castle_eureca/cave_pass2: Removed blank line in message
text to Cave Passageway, Level 2
(pup_land/castle_eureca/cave_pass2) in Pup Land.
2012-02-29 01:50 rjtanner
* pup_land/castle_eureca/castle_eurecaB2: Word spacing update to
message text in Castle of Eureca, Dungeon Level 2
(pup_land/castle_eureca/castle_eurecaB2) in Pup Land.
2012-02-29 01:48 rjtanner
* pup_land/castle_eureca/castle_eureca9: Word spacing updates and
punctuation corrections to message text in Castle of Eureca, 9th
Level (pup_land/castle_eureca/castle_eureca9) in Pup Land.
2012-02-29 01:36 rjtanner
* pup_land/castle_eureca/castle_eureca8: Word spacing update and
punctuation correction to message text in Castle of Eureca, 8th
Level (pup_land/castle_eureca/castle_eureca8) in Pup Land.
2012-02-28 05:48 rjtanner
* pup_land/castle_eureca/castle_eureca6: Removed forced line break
and word spacing corrections to message text in Castle of Eureca,
6th Level (pup_land/castle_eureca/castle_eureca6) in Pup Land.
2012-02-28 05:46 rjtanner
* pup_land/castle_eureca/castle_eureca5: Word spacing corrections
and punctuation correction to message text in Castle of Eureca,
5th Level (pup_land/castle_eureca/castle_eureca5) in Pup Land.
2012-02-28 05:43 rjtanner
* pup_land/castle_eureca/castle_eureca2: Word spacing corrections
to message text in Castle of Eureca, 2nd Level
(pup_land/castle_eureca/castle_eureca2) in Pup Land.
2012-02-28 05:39 rjtanner
* pup_land/begin/p1: Removed blank line in message text to
Practice1 (pup_land/begin/p1) in Pup Land.
2012-02-28 05:37 rjtanner
* pup_land/begin/adv: Word spacing and punctuation corrections to
message text in House of Treasure (pup_land/begin/adv) in Pup
Land.
2012-02-28 05:33 rjtanner
* pup_land/ancient/volcano/volcano.3: Word spacing correction to
message text in Volcano, Inner Cavern
(pup_land/ancient/village/volcano/volcano.3) in Pup Land.
2012-02-28 05:30 rjtanner
* pup_land/ancient/volcano/volcano.2: Word spacing and punctuation
correction to message text in Volcano Cavern
(pup_land/ancient/village/volcano/volcano.2) in Pup Land.
2012-02-28 05:29 rjtanner
* pup_land/ancient/volcano/volcano.1: Word spacing corrections to
message text in Volcano, Entrance
(pup_land/ancient/village/volcano/volcano.1) in Pup Land.
2012-02-28 05:24 rjtanner
* pup_land/ancient/volcano/treasure: Word spacing corrections to
message text in Treasure
(pup_land/ancient/village/volcano/treasure) in Pup Land.
2012-02-28 05:22 rjtanner
* pup_land/ancient/volcano/guardians: Word spacing and spelling
(you scent a → you sense a) correction to message text in Warden
(pup_land/ancient/village/volcano/guardians) in Pup Land.
2012-02-28 05:16 rjtanner
* pup_land/ancient/village/siegfried/siegfried.3: Word spacing
corrections to message text in Siegfried's House, Level 3
(pup_land/ancient/village/siegfried/siegfried.3) in Pup Land.
2012-02-28 05:14 rjtanner
* pup_land/ancient/village/siegfried/siegfried.2: Word spacing
corrections to message text in Siegfried's House, Level 2
(pup_land/ancient/village/siegfried/siegfried.2) in Pup Land.
2012-02-27 05:34 rjtanner
* pup_land/ancient/village/siegfried/siegfried.1: Word spacing
corrections to message text in Siegfried's House, Level 1
(pup_land/ancient/village/siegfried/siegfried.1) in Pup Land.
2012-02-27 05:31 rjtanner
* pup_land/ancient/village/village: Word spacing corrections to
message text in Lone Village (pup_land/ancient/village/village)
in Pup Land.
2012-02-27 05:29 rjtanner
* pup_land/ancient/village/tavern1: Remove forced line breaks and
word spacing corrections to message text in Lone Village Tavern
(pup_land/ancient/village/tavern1) in Pup Land.
2012-02-27 05:26 rjtanner
* pup_land/ancient/village/tavern: Word spacing corrections to
message text in Tavern (pup_land/ancient/village/tavern) in Pup
Land.
2012-02-27 05:22 rjtanner
* pup_land/ancient/village/shop: Word spacing corrections to
message text in Lone Village Shop (pup_land/ancient/village/shop)
in Pup Land.
2012-02-27 05:20 rjtanner
* pup_land/ancient/village/library: Word spacing corrections to
message text in Lone Village Library
(pup_land/ancient/village/library) in Pup Land.
2012-02-27 05:12 rjtanner
* pup_land/ancient/village/inn: Capitalization, punctuation and
word spacing corrections to message text in Lone Village Inn
(pup_land/ancient/village/inn) in Pup Land.
2012-02-27 05:08 rjtanner
* pup_land/ancient/village/hut6: Word spacing corrections to
message text in Hut (pup_land/ancient/village/hut6) in Pup Land.
2012-02-27 05:06 rjtanner
* pup_land/ancient/village/hut5: Removed forced line breaks and
word spacing corrections to message text in Hut
(pup_land/ancient/village/hut5) in Pup Land.
2012-02-26 21:40 rjtanner
* pup_land/ancient/village/hut4: Word spacing corrections to
message text in Hut (pup_land/ancient/village/hut4) in Pup Land.
2012-02-26 21:33 rjtanner
* pup_land/ancient/village/hut3: Word spacing corrections to
message text in Hut (pup_land/ancient/village/hut3) in Pup Land.
2012-02-26 21:32 rjtanner
* pup_land/ancient/village/hut2: Word spacing and punctuation
corrections to message text in Hut
(pup_land/ancient/village/hut2) in Pup Land.
2012-02-25 05:54 rjtanner
* pup_land/ancient/village/hut1: Word spacing corrections to
message text in Hut (pup_land/ancient/village/hut1) in Pup Land.
2012-02-25 05:50 rjtanner
* pup_land/ancient/ruin/underground: Word spacing and punctuation
(my follower → my follower?) correction to message text in
Underground (pup_land/ancient/ruin/underground) in Pup Land.
2012-02-25 05:45 rjtanner
* pup_land/ancient/ruin/path: Word spacing correction to message
text in Path (pup_land/ancient/ruin/path) in Pup Land.
2012-02-25 05:42 rjtanner
* pup_land/ancient/ruin/house5: Word spacing correction to message
text in House (pup_land/ancient/ruin/house5) in Pup Land.
2012-02-25 05:37 rjtanner
* pup_land/ancient/ruin/house3: Word spacing correction to message
text in House (pup_land/ancient/ruin/house3) in Pup Land.
2012-02-25 05:35 rjtanner
* pup_land/ancient/ruin/house2: Grammar and wording changes to
message text in house (pup_land/ancient/ruin/house2) in Pup Land.
2012-02-25 05:33 rjtanner
* pup_land/ancient/ruin/house2: Word spacing corrections to message
text in house (pup_land/ancient/ruin/house2) in Pup Land.
2012-02-25 05:27 rjtanner
* pup_land/ancient/mountain/tower.b1: Removed forced line break,
syntax correction (Necromancer say → Necromancer says) and word
spacing corrections to message text in Tower of the Necromancer,
Dungeon (pup_land/ancient/mountain/tower.b1) in Pup Land.
2012-02-25 05:22 rjtanner
* pup_land/ancient/mountain/tower.4: Removed forced line break and
word spacing corrections to message text in Tower of the
Necromancer, Level 4 (pup_land/ancient/mountain/tower.4) in Pup
Land.
2012-02-25 05:20 rjtanner
* pup_land/ancient/mountain/tower.3: Word spacing corrections to
message text in Tower of the Necromancer, Level 3
(pup_land/ancient/mountain/tower.3) in Pup Land.
2012-02-25 05:13 rjtanner
* pup_land/ancient/mountain/tower.2: Word spacing corrections to
message text in Tower of the Necromancer, Level 2
(pup_land/ancient/mountain/tower.2) in Pup Land.
2012-02-25 05:08 rjtanner
* pup_land/ancient/mountain/mountain.b1: Capitalization and
punctuation correction to message text in Mountain
(pup_land/ancient/mountain/mountain.b1) in Pup Land.
2012-02-24 01:36 rjtanner
* pup_land/ancient/mountain/mountain.a3: Capitalization correction
(Dangerous! don't → Dangerous! Don't) to message text in
Mountain (pup_land/ancient/mountain/mountain.a3) in Pup Land.
2012-02-24 01:27 rjtanner
* pup_land/ancient/mountain/cave.b3: Word spacing corrections in
message text to Cave (/pup_land/ancient/mountain/cave.b3) in Pup
Land.
2012-02-24 01:23 rjtanner
* pup_land/ancient/mountain/atelir2: Word spacing corrections in
message text to Atelir of Artifact (Prison), Level 2
(/pup_land/ancient/mountain/atelir2) in Pup Land.
2012-02-24 01:21 rjtanner
* pup_land/ancient/mountain/atelir1: Removed forced line break and
word spacing corrections in message text to Atelir of Artifact
(Prison) (/pup_land/ancient/mountain/atelir1) in Pup Land.
2012-02-24 01:15 rjtanner
* pup_land/ancient/kurte/shop: Word spacing corrections in message
text to Kurte's Shop (/pup_land/ancient/kurte/shop) in Pup Land.
2012-02-24 01:06 rjtanner
* pup_land/ancient/kurte/house: Map name update, House
(/pup_land/ancient/kurte/house) is now Kurte's House.
2012-02-24 01:01 rjtanner
* pup_land/ancient/kurte/house: Word spacing corrections in message
text to House (/pup_land/ancient/kurte/house) in Pup Land.
2012-02-24 00:57 rjtanner
* pup_land/ancient/castle/gothwolte.3: Word spacing corrections in
message text to Gothwolte, Training Arena
(/pup_land/ancient/castle/gothwolte.3) in Pup Land.
2012-02-24 00:55 rjtanner
* pup_land/ancient/castle/gothwolte.2: Word spacing corrections in
message text to Gothwolte, Collection
(/pup_land/ancient/castle/gothwolte.2) in Pup Land.
2012-02-24 00:48 rjtanner
* pup_land/ancient/castle/ghoswolte: Remove empty line in message
text to Ghoswolte (/pup_land/ancient/castle/ghoswolte) in Pup
Land.
2012-02-24 00:46 rjtanner
* pup_land/ancient/castle/castle.ud1: Word spacing corrections in
message text to Gothwolte's Castle, Dungeon
(/pup_land/ancient/castle/castle.ud1) in Pup Land.
2012-02-24 00:42 rjtanner
* pup_land/ancient/castle/castle.6: Word spacing corrections in
message text to Liberation Gothwolte's Castle, Level 6
(/pup_land/ancient/castle/castle.6) in Pup Land.
2012-02-23 06:16 rjtanner
* pup_land/ancient/castle/castle.4: Word spacing correction in
message text to Gothwolte's Castle, Level 4
(pup_land/ancient/castle/castle.4) in Pup Land.
2012-02-23 06:01 rjtanner
* pup_land/ancient/castle/castle.3: Word spacing corrections and
punctuation update in message text to Gothwolte's Castle, Level 3
(pup_land/ancient/castle/castle.3) in Pup Land.
2012-02-23 05:57 rjtanner
* pup_land/ancient/castle/castle.2: Word spacing corrections and
punctuation update in message text to Gothwolte's Castle, Level 2
(pup_land/ancient/castle/castle.2) in Pup Land.
2012-02-23 05:49 rjtanner
* pup_land/ancient/castle/castle.1: Word spacing corrections in
message text to Gothwolte's Castle, Entrance
(pup_land/ancient/castle/castle.1) in Pup Land.
2012-02-23 05:37 rjtanner
* pup_land/ancient/company: Word spacing corrections in message
text to LoveLove Company (pup_land/ancient/company) in Pup Land.
2012-02-23 05:32 rjtanner
* pup_land/world: Word spacing correction in message text to
Pupland (pup_land/world).
2012-02-23 05:30 rjtanner
* pup_land/terminal_u1: Word spacing corrections in message text to
Pupland Dragon Terminal, Raffles (pup_land/terminal_u1) in Pup
Land.
2012-02-23 05:28 rjtanner
* pup_land/terminal: Word spacing corrections in message text to
Pupland Dragon Terminal (pup_land/terminal) in Pup Land.
2012-02-23 05:14 rjtanner
* pup_land/hq_ud: Word spacing corrections in message text to
Liberation Army Headquarters, Prison & War Funds (pup_land/hq_ud)
in Pup Land.
2012-02-23 02:19 rjtanner
* pup_land/hq: Context correction (trained them hardly → trained
them very hard) in message text to Liberation Army Headquarters
(pup_land/hq) in Pup Land.
2012-02-23 02:17 rjtanner
* pup_land/hq: Word spacing corrections in message text to
Liberation Army Headquarters (pup_land/hq) in Pup Land.
2012-02-23 02:10 rjtanner
* pup_land/hall_of_fame: Removed forced line breaks and empty lines
in message text to Hall of Fame (pup_land/hall_of_fame) in Pup
Land.
2012-02-22 05:50 rjtanner
* pup_land/hall2: Word spacing corrections in message text to Hall
of Fame, Level 2 (pup_land/hall2) in Pup Land.
2012-02-22 05:49 rjtanner
* pup_land/barrier: Word spacing corrections in message text to
Barrier Station (pup_land/barrier) in Pup Land.
2012-02-22 05:46 rjtanner
* port_joseph/town/underground_tavern: Remvoed forced line breaks
and word spacing corrections in message text to Underground
Tavern (port_joseph/town/underground_tavern) in Port Joseph.
2012-02-22 05:44 rjtanner
* port_joseph/town/tomassos_house: Word spacing corrections in
message text to Tomasso's house (port_joseph/town/tomassos_house)
in Port Joseph.
2012-02-22 05:42 rjtanner
* port_joseph/town/portia2: Word spacing corrections in message
text to Portia's House, Second Floor (port_joseph/town/portia2)
in Port Joseph.
2012-02-22 05:40 rjtanner
* port_joseph/town/portia: Punctuation corrections in message text
to Portia's House (port_joseph/town/portia) in Port Joseph.
2012-02-22 05:37 rjtanner
* port_joseph/town/dshark: Removed forced line breaks, Word spacing
and punctuation corrections in message text to The Drunken Shark
(port_joseph/town/dshark) in Port Joseph.
2012-02-22 05:33 rjtanner
* port_joseph/town/churchcrypt: Punctuation corrections in message
text to Church of Gabriel, Crypt (port_joseph/town/churchcrypt)
in Port Joseph.
2012-02-22 05:32 rjtanner
* port_joseph/town/church: Punctuation corrections in message text
to Church of Gabriel (port_joseph/town/church) in Port Joseph.
2012-02-22 05:28 rjtanner
* port_joseph/pirates/tortcave: Word spacing corrections in message
text to Treasure Cave (port_joseph/pirates/tortcave) in Port
Joseph.
2012-02-22 05:26 rjtanner
* port_joseph/pirates/mooglypuzzle: Word spacing and punctuation
corrections in message text to Pirate's Puzzle
(port_joseph/pirates/mooglypuzzle) in Port Joseph.
2012-02-22 05:23 rjtanner
* port_joseph/pirates/mooglyprize: Word spacing corrections in
message text to Moogly Bill's Treasure Room!
(port_joseph/pirates/mooglyprize) in Port Joseph.
2012-02-21 05:40 rjtanner
* port_joseph/pirates/mbgrave2: Word spacing and punctuation
corrections in message text to Moogly Bill's Tomb
(port_joseph/pirates/mbgrave2) in Port Joseph.
2012-02-21 05:38 rjtanner
* port_joseph/pirates/madvillage: Word spacing corrections in
message text to Ship Wreck Village
(port_joseph/pirates/madvillage) in Port Joseph.
2012-02-21 05:35 rjtanner
* port_joseph/pirates/fortvsship: Punctuation corrections in
message text to Pirate Beach (port_joseph/pirates/fortvsship) in
Port Joseph.
2012-02-21 05:28 rjtanner
* port_joseph/goblin/setower: Word spacing corrections in message
text to Goblin Fortress, Southeast Tower
(port_joseph/goblin/setower) in Port Joseph.
2012-02-21 05:24 rjtanner
* port_joseph/goblin/nwtower: Word spacing corrections in message
text to Goblin Fortress, Northwest Tower
(port_joseph/goblin/nwtower) in Port Joseph.
2012-02-21 05:22 rjtanner
* port_joseph/goblin/netower: Removed blank lines in message text
to Goblin Fortress, Northeast Tower (port_joseph/goblin/netower)
in Port Joseph.
2012-02-21 05:20 rjtanner
* port_joseph/goblin/hut: Removed forced line breaks, removed blank
lines, punctuation and word spacing corrections in message text
to Orc Hut (port_joseph/goblin/hut) in Port Joseph.
2012-02-21 05:17 rjtanner
* port_joseph/goblin/hole: Punctuation correction in message text
to Hole on Goblin Isle (port_joseph/goblin/hole) in Port Joseph.
2012-02-21 05:15 rjtanner
* port_joseph/goblin/fort2: Punctuation correction in message text
to Goblin Fort (port_joseph/goblin/fort2) in Port Joseph.
2012-02-21 05:13 rjtanner
* port_joseph/goblin/dungeon3: Removed blank line, punctuation and
word spacing correction in message text to Goblin Island
Dungeons, Level 3 (port_joseph/goblin/dungeon3) in Port Joseph.
2012-02-21 05:10 rjtanner
* port_joseph/goblin/dungeon2: Removed forced line breaks, removed
blank line and word spacing corrections in message text to Goblin
Island Dungeons, Level 2 (port_joseph/goblin/dungeon2) in Port
Joseph.
2012-02-21 05:07 rjtanner
* port_joseph/goblin/dungeon1: Removed forced line breaks, removed
blank line and word spacing corrections in message text to Goblin
Island Dungeons, Level 1 (port_joseph/goblin/dungeon1) in Port
Joseph.
2012-02-20 05:51 rjtanner
* planes/bigchest: Technical change, no function changes. Updated
formatting of creation and modified time stamps to Guild Bigchest
(planes/bigchest).
2012-02-20 05:44 rjtanner
* navar_city/troll_canyon/troll_canyon.1: Word spacing correction
in message text to Troll Canyon
(navar_city/troll_canyon/troll_canyon.1) in Navar.
2012-02-20 05:41 rjtanner
* navar_city/tower/magetowfinal: Word spacing and capitalization
correction in message text to Spiral Tower, Finale
(navar_city/tower/magetowfinal) in Navar.
2012-02-20 05:39 rjtanner
* navar_city/tower/magetower4: Word spacing correction in message
text to Spiral Tower, Level 4 (navar_city/tower/magetower4) in
Navar.
2012-02-20 05:36 rjtanner
* navar_city/temples/valriel: Technical change, no functional
changes. Update map header to remove out of date comment to
Temple of Valriel (navar_city/temples/valriel) in Navar.
2012-02-20 05:34 rjtanner
* navar_city/temples/ruggilli2: Removed forced line breaks in
message text to Ruggilli Testing Grounds
(navar_city/temples/ruggilli2) in Navar.
2012-02-20 05:30 rjtanner
* navar_city/temples/ruggilli: Removed forced line breaks and
punctuation corrections in message text to Temple of Ruggilli
(navar_city/temples/ruggilli) in Navar.
2012-02-20 05:27 rjtanner
* navar_city/temples/ixalovh: Removed no longer applicable
'Experimental - worship at your own risk' sign from Church of
Ixalovh (navar_city/temples/ixalovh) in Navar.
2012-02-20 05:25 rjtanner
* navar_city/temples/gaea: Removed forced line breaks in message
text to Gaea's shrine (navar_city/temples/gaea) in Navar.
2012-02-20 05:21 rjtanner
* navar_city/smugglers_cove/sc_warehouse2: Removed forced line
breaks in message text to The Old Warehouse, Cellar
((navar_city/smugglers_cove/sc_warehouse2) in Navar.
2012-02-20 05:19 rjtanner
* navar_city/smugglers_cove/sc_warehouse: Capitalization
corrections in message text to The Old Warehouse, Entrance
(navar_city/smugglers_cove/sc_warehouse) in Navar.
2012-02-20 05:16 rjtanner
* navar_city/slums/rockgardens: Word spacing correction in message
text to Rock Gardens (navar_city/slums/rockgardens) in Navar.
2012-02-17 06:28 rjtanner
* navar_city/slums/Iggys_house: Removed forced line breaks in
message text to Iggy's House (navar_city/slums/Iggys_house) in
Navar.
2012-02-17 06:27 rjtanner
* navar_city/mlab/zealothouseb1: Removed forced line breaks,
spelling correction and word spacing corrections in message text
to Zealot House, Downstairs (navar_city/mlab/zealothouseb1) in
Navar.
2012-02-17 06:25 rjtanner
* navar_city/mlab/ttower9: Removed forced line breaks and word
spacing corrections in message text to Western Navar Tavern,
Level 9 (navar_city/mlab/ttower9) in Navar.
2012-02-17 06:24 rjtanner
* navar_city/mlab/ttower8: Removed forced line breaks and word
spacing corrections in message text to Western Navar Tavern,
Level 8 (navar_city/mlab/ttower8) in Navar.
2012-02-17 06:21 rjtanner
* navar_city/mlab/ttower34: Removed forced line breaks in message
text to Western Navar Tavern, Level 34 (navar_city/mlab/ttower34)
in Navar.
2012-02-17 06:20 rjtanner
* navar_city/mlab/ttower32: Removed forced line breaks and word
spacing corrections in message text to Western Navar Tavern,
Level 32 (navar_city/mlab/ttower32) in Navar.
2012-02-17 06:18 rjtanner
* navar_city/mlab/ttower31: Removed forced line breaks in message
text to Western Navar Tavern, Level 31 (navar_city/mlab/ttower31)
in Navar.
2012-02-17 06:17 rjtanner
* navar_city/mlab/ttower30: Removed forced line breaks and blank
lines in message text to Western Navar Tavern, Level 30
(navar_city/mlab/ttower30) in Navar.
2012-02-17 06:15 rjtanner
* navar_city/mlab/ttower27: Removed forced line breaks in message
text to Western Navar Tavern, Level 27 (navar_city/mlab/ttower27)
in Navar.
2012-02-17 06:14 rjtanner
* navar_city/mlab/ttower26: Removed forced line breaks and blank
lines in message text to Western Navar Tavern, Level 26
(navar_city/mlab/ttower26) in Navar.
2012-02-17 06:13 rjtanner
* navar_city/mlab/ttower24: Removed forced line breaks and blank
lines in message text to Western Navar Tavern, Level 24
(navar_city/mlab/ttower24) in Navar.
2012-02-17 06:10 rjtanner
* navar_city/mlab/ttower23: Removed blank lines in message text to
Western Navar Tavern, Level 23 (navar_city/mlab/ttower23) in
Navar.
2012-02-17 06:09 rjtanner
* navar_city/mlab/ttower22: Removed forced line breaks and blank
lines in message text to Western Navar Tavern, Level 22
(navar_city/mlab/ttower22) in Navar.
2012-02-17 06:07 rjtanner
* navar_city/mlab/ttower21: Removed forced line breaks in message
text to Western Navar Tavern, Level 21 (navar_city/mlab/ttower21)
in Navar.
2012-02-17 06:05 rjtanner
* navar_city/mlab/ttower20: Removed blank lines in message text to
Western Navar Tavern, Level 20 (navar_city/mlab/ttower20) in
Navar.
2012-02-17 06:04 rjtanner
* navar_city/mlab/ttower18: Removed forced line breaks in message
text to Western Navar Tavern, Level 18 (navar_city/mlab/ttower18)
in Navar.
2012-02-17 06:03 rjtanner
* navar_city/mlab/ttower17: Removed forced line breaks in message
text to Western Navar Tavern, Level 17 (navar_city/mlab/ttower17)
in Navar.
2012-02-17 06:03 rjtanner
* navar_city/mlab/ttower16: Removed forced line breaks in message
text to Western Navar Tavern, Level 16 (navar_city/mlab/ttower16)
in Navar.
2012-02-17 06:01 rjtanner
* navar_city/mlab/ttower15: Word spacing changes in message text to
Western Navar Tavern, Level 15 (navar_city/mlab/ttower15) in
Navar.
2012-02-17 06:00 rjtanner
* navar_city/mlab/ttower14: Word spacing changes in message text to
Western Navar Tavern, Level 14 (navar_city/mlab/ttower14) in
Navar.
2012-02-17 05:59 rjtanner
* navar_city/mlab/ttower13: Removed forced line breaks in message
text to Western Navar Tavern, Level 13 (navar_city/mlab/ttower13)
in Navar.
2012-02-17 05:58 rjtanner
* navar_city/mlab/ttower12: Word spacing changes, capitalization
and punctuation update in message text to Western Navar Tavern,
Level 12 (navar_city/mlab/ttower12) in Navar.
2012-02-17 05:56 rjtanner
* navar_city/mlab/ttower11: Word spacing changes in message text to
Western Navar Tavern, Level 11 (navar_city/mlab/ttower11) in
Navar.
2012-02-17 05:55 rjtanner
* navar_city/mlab/ttower10: Word spacing changes in message text to
Western Navar Tavern, Level 10 (navar_city/mlab/ttower10) in
Navar.
2012-02-17 05:52 rjtanner
* navar_city/mlab/tavernb1: Word spacing changes in message text to
Western Navar Tavern, Basement Level 1 (navar_city/mlab/tavernb1)
in Navar.
2012-02-17 05:50 rjtanner
* navar_city/mlab/tavern7: Word spacing changes in message text to
Western Navar Tavern, Level 7 (navar_city/mlab/tavern7) in Navar.
2012-02-17 05:46 rjtanner
* navar_city/mlab/tavern4: Word spacing changes in message text to
Western Navar Tavern, Level 4 (navar_city/mlab/tavern4) in Navar.
2012-02-17 05:44 rjtanner
* navar_city/mlab/tavern2: Word spacing changes, spelling
corrections and punctuation updates in message text to Western
Navar Tavern, Level 2 (navar_city/mlab/tavern2) in Navar.
2012-02-17 05:40 rjtanner
* navar_city/mlab/tavern: Word spacing changes, spelling
corrections and punctuation updates in message text to Western
Navar Tavern, Mainfloor (navar_city/mlab/tavern) in Navar.
2012-02-17 05:24 rjtanner
* navar_city/mlab/tadobebuild3: Word spacing change in message text
to Adobe Building, Level 3 (navar_city/mlab/tadobebuild3) in
Navar.
2012-02-16 06:34 rjtanner
* navar_city/mlab/dream: Punctuation corrections in message text to
Dream (navar_city/mlab/dream) in Navar.
2012-02-16 06:29 rjtanner
* navar_city/misc/market2: Removed forced line break in message
text to Condemmed Market (navar_city/misc/market2) in Navar.
2012-02-16 06:26 rjtanner
* navar_city/misc/library: Removed forced line breaks and word
spacing corrections in message text to Navar Central Library
(navar_city/misc/library) in Navar.
2012-02-16 06:23 rjtanner
* navar_city/misc/IPO_navar: Word spacing corrections in message
text to Navar Imperial Post Office (navar_city/misc/IPO_navar) in
Navar.
2012-02-16 06:21 rjtanner
* navar_city/misc/dragon_guild: Removed forced line breaks in
message text to Navar Dragon Guild (navar_city/misc/dragon_guild)
in Navar.
2012-02-16 06:19 rjtanner
* navar_city/misc/city1weapon: Removed forced line breaks in
message text to Red's Weapons Bazaar
(navar_city/misc/city1weapon) in Navar.
2012-02-16 06:16 rjtanner
* navar_city/misc/city1mermaid: Removed forced line breaks and word
spacing corrections in message text to The Frolicing Mermaid
(navar_city/misc/city1mermaid) in Navar.
2012-02-16 06:12 rjtanner
* navar_city/misc/city1gen: Word spacing corrections in message
text to Eddie's Store by the Wall (navar_city/misc/city1gen) in
Navar.
2012-02-16 06:10 rjtanner
* navar_city/misc/city1bank: Punctuation corrections in message
text to Bank of Skud, Navar Branch (navar_city/misc/city1bank) in
Navar.
2012-02-16 06:07 rjtanner
* navar_city/misc/city1armour: Removed forced line breaks and
punctuation corrections in message text to Olaf's Armor Emporium
(navar_city/misc/city1armour) in Navar.
2012-02-16 06:05 rjtanner
* navar_city/misc/bowyer: Removed forced line breaks in message
text to Tim the Bowyer (navar_city/misc/bowyer) in Navar.
2012-02-16 06:04 rjtanner
* navar_city/misc/aliswell: Removed forced line breaks in message
text to Dried Up Well (navar_city/misc/aliswell) in Navar.
2012-02-16 06:00 rjtanner
* navar_city/magara/houses/museum: Punctuation and word spacing
correction in message text to Museum of Arms
(navar_city/magara/houses/museum) in Navar.
2012-02-16 05:56 rjtanner
* navar_city/light/light4: Punctuation and word spacing corrections
in message text to Navar Lighthouse, Level 4
(navar_city/navar_city/light/light4) in Navar.
2012-02-16 05:52 rjtanner
* navar_city/light/light1: Punctuation correction in message text
to Navar Lighthouse, Entrance
(navar_city/navar_city/light/light1) in Navar.
2012-02-16 05:50 rjtanner
* navar_city/jail/jail: Removed forced line breaks and punctuation
corrections in message text to Navar Jail, Entrance
(navar_city/jail/jail) in Navar.
2012-02-16 05:47 rjtanner
* navar_city/illusion/illtow7: Removed forced line breaks in
message text to Tower of Illusion, 7th Level
(navar_city/dragon_hangar/illtow7) in Navar.
2012-02-16 05:46 rjtanner
* navar_city/illusion/illtow5: Removed forced line breaks and
punctuation corrections in message text to Tower of Illusion, 5th
Level (navar_city/dragon_hangar/illtow5) in Navar.
2012-02-16 05:44 rjtanner
* navar_city/illusion/illtow4: Removed forced line breaks and
punctuation corrections in message text to Tower of Illusion, 4th
Level (navar_city/dragon_hangar/illtow4) in Navar.
2012-02-16 05:39 rjtanner
* navar_city/dragon_hangar/hangar: Removed forced line breaks in
message text to Navar Dragon Hangar
(navar_city/dragon_hangar/hangar) in Navar.
2012-02-16 05:34 rjtanner
* navar_city/casino_infernal/casino_infernal1: Removed forced line
breaks and punctuation corrections in message text to Casino
Infernal, Entrance (navar_city/casino_infernal/casino_infernal1)
in Navar.
2012-02-15 05:55 rjtanner
* navar_city/warehouse6: Punctuation update in message text to
Warehouse #6 (navar_city/warehouse6) in Navar.
2012-02-15 05:54 rjtanner
* navar_city/warehouse4: Punctuation update in message text to
Warehouse #4 (navar_city/warehouse4) in Navar.
2012-02-15 05:53 rjtanner
* navar_city/warehouse3: Punctuation update in message text to
Warehouse #3 (navar_city/warehouse3) in Navar.
2012-02-15 05:51 rjtanner
* navar_city/spyhouse: Word spacing changes in message text to
Small House (navar_city/spyhouse) in Navar.
2012-02-15 05:48 rjtanner
* navar_city/iscar: Removed forced line breaks and empty line in
message text to Iscar's house (navar_city/iscar) in Navar.
2012-02-15 05:46 rjtanner
* navar_city/collosium: Removed forced line breaks and punctuation
updates in message text to Collosium (navar_city/collosium) in
Navar.
2012-02-15 05:42 rjtanner
* navar_city/city1prison: Spelling correction (strenght →
strength) in message text to Navar Prison
(navar_city/city1prison) in Navar.
2012-02-15 05:40 rjtanner
* navar_city/city1prison: Removed forced line breaks, punctuation
updates and word spacing changes in message text to Navar Prison
(navar_city/city1prison) in Navar.
2012-02-15 05:34 rjtanner
* navar_city/city1houses3: Removed forced line breaks and word
spacing changes in message text to Houses
(navar_city/city1houses3) in Navar.
2012-02-15 05:32 rjtanner
* navar_city/city1houses2: Removed forced line breaks, punctuation
updates and word spacing changes in message text to Houses
(navar_city/city1houses2) in Navar.
2012-02-15 05:26 rjtanner
* navar_city/city1houses: Word spacing changes in message text to
Houses (navar_city/city1houses) in Navar.
2012-02-15 05:24 rjtanner
* navar_city/city1enter: Removed forced line breaks and punctuation
updates in message text to Navar Gatehouse
(navar_city/city1enter) in Navar.
2012-02-15 05:22 rjtanner
* navar_city/city1court: Spelling correction (entrepinour →
entrepreneur) in High Court Building (navar_city/city1court) in
Navar.
2012-02-15 05:20 rjtanner
* navar_city/city1church1: Spelling correction (worthyness →
worthiness) in Mostrai Cathedral (navar_city/city1church1) in
Navar.
2012-02-15 05:18 rjtanner
* navar_city/city1court: Removed forced line breaks, punctuation
updates and word spacing changes in message text to High Court
Building (navar_city/city1court) in Navar.
2012-02-15 05:15 rjtanner
* navar_city/city1church1: Removed forced line breaks, punctuation
updates and word spacing changes in message text to Mostrai
Cathedral (navar_city/city1church1) in Navar.
2012-02-14 06:42 rjtanner
* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
brest/black_shield/mainfloor,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
euthville/green_goblin/mainfloor,
lake_country/Butakis/mockers/mainfloor,
navar_city/dreaming_sage/mainfloor,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/purple_butterfly/mainfloor,
santo_dominion/guilds/drunken_barbarian/mainfloor,
scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
wolfsburg/guilds/damned_heretics/mainfloor: Push changes made in
rev #17073. Guild map Main Floor exit is now activated by all
movements types instead of just walk.
2012-02-14 06:38 rjtanner
* mlab/citydeclouds/shops/cwdctrademarket: Word spacing changes in
message text to Trader Joe's Trademarket
(mlab/citydeclouds/shops/cwdctrademarket).
2012-02-14 06:32 rjtanner
* mlab/citydeclouds/cdccastlekeep/cdccastlekeep4: Removed empty
line in message text to City de Clouds Castle Keep, Level 4
(mlab/citydeclouds/cdccastlekeep/cdccastlekeep4).
2012-02-14 06:28 rjtanner
* mlab/citydeclouds/castle/cwdccastleofmarquis4: Removed forced
line breaks and word spacing changes in message text to Castle of
the Marquis, Level 4
(mlab/citydeclouds/castle/cwdccastleofmarquis4).
2012-02-14 06:26 rjtanner
* mlab/citydeclouds/castle/cwdccastleofmarquis3: Removed forced
line break and empty lines in message text to Castle of the
Marquis, Entrance
(mlab/citydeclouds/castle/cwdccastleofmarquis3).
2012-02-14 06:24 rjtanner
* mlab/citydeclouds/castle/cwdccastleofmarquis1: Removed forced
line break and word spacing changes in message text to Castle of
the Marquis, Entrance
(mlab/citydeclouds/castle/cwdccastleofmarquis1).
2012-02-14 06:22 rjtanner
* mlab/citydeclouds/castle/cwdccastlef5: Removed forced line break
and word spacing changes in message text to Cloud World Castle,
Level 5 (mlab/citydeclouds/castle/cwdccastlef5).
2012-02-14 06:21 rjtanner
* mlab/citydeclouds/castle/cwdccastlef4: Removed forced line break
and word spacing changes in message text to Cloud World Castle,
Level 4 (mlab/citydeclouds/castle/cwdccastlef4).
2012-02-14 06:18 rjtanner
* mlab/citydeclouds/castle/cwdccastlef2: Removed empty line space
in message text to Cloud World Castle, Level 2
(mlab/citydeclouds/castle/cwdccastlef2).
2012-02-14 06:17 rjtanner
* mlab/citydeclouds/castle/cwdccastlef1: Removed forced line break
and word spacing changes in message text to Cloud World Castle
(mlab/citydeclouds/castle/cwdccastlef1).
2012-02-14 06:11 rjtanner
* mlab/citydeclouds/castle/cwdccastleb5: Removed forced line break
and word spacing changes in message text to Castle de Clouds,
Dungeon Level 5 (mlab/citydeclouds/castle/cwdccastleb2).
2012-02-14 06:09 rjtanner
* mlab/citydeclouds/castle/cwdccastleb2: Spelling corrections
(halve → half, buchered → butchered) in message text to Castle
de Clouds, Dungeon Level 2
(mlab/citydeclouds/castle/cwdccastleb2).
2012-02-14 06:05 rjtanner
* mlab/citydeclouds/castle/cwdccastleb2: Removed forced line breaks
and word spacing changes in message text to Castle de Clouds,
Dungeon Level 2 (mlab/citydeclouds/castle/cwdccastleb2).
2012-02-14 06:00 rjtanner
* mlab/citydeclouds/castle/cwdccastleb1: Removed forced line breaks
and word spacing changes in message text to Castle de Clouds,
Dungeon (mlab/citydeclouds/castle/cwdccastleb1).
2012-02-14 05:58 rjtanner
* mlab/citydeclouds/bank/vaulte5: Removed forced line breaks and
word spacing changes in message text to City de Clouds Vault E5
(mlab/citydeclouds/bank/vaulte5).
2012-02-14 05:55 rjtanner
* mlab/citydeclouds/bank/vaultd4: Removed forced line breaks and
word spacing changes in message text to City de Clouds Vault D4
(mlab/citydeclouds/bank/vaultd4).
2012-02-14 05:52 rjtanner
* mlab/citydeclouds/bank/vaultc3: Removed forced line breaks and
word spacing changes in message text to City de Clouds Vault C3
(mlab/citydeclouds/bank/vaultc3).
2012-02-14 05:49 rjtanner
* mlab/citydeclouds/bank/vaultb2: Removed forced line breaks and
word spacing changes in message text to City de Clouds Vault B2
(mlab/citydeclouds/bank/vaultb2).
2012-02-14 05:43 rjtanner
* mlab/citydeclouds/bank/vaulta1: Removed forced line breaks and
word spacing changes in message text to City de Clouds Vault A1
(mlab/citydeclouds/bank/vaulta1).
2012-02-14 05:35 rjtanner
* mlab/citydeclouds/bank/bank5: Removed forced line break and
punctuation corrections in message text to City de Clouds Bank,
5th Floor (mlab/citydeclouds/bank/bank5).
2012-02-14 05:33 rjtanner
* mlab/citydeclouds/bank/bank4: Removed forced line break and
punctuation corrections in message text to City de Clouds Bank,
4th Floor (mlab/citydeclouds/bank/bank4).
2012-02-14 05:32 rjtanner
* mlab/citydeclouds/bank/bank3: Removed forced line breaks, word
spacing changes and punctuation corrections in message text to
City de Clouds Bank, 3rd Floor (mlab/citydeclouds/bank/bank3).
2012-02-14 05:29 rjtanner
* mlab/citydeclouds/bank/bank2: Removed forced line breaks and word
spacing changes in message text to City de Clouds Bank, 2nd Floor
(mlab/citydeclouds/bank/bank2).
2012-02-14 05:28 rjtanner
* mlab/citydeclouds/bank/bank1: Removed forced line breaks and word
spacing changes in message text to City de Clouds Bank, Lobby
(mlab/citydeclouds/bank/bank1).
2012-02-14 05:24 rjtanner
* mlab/citydeclouds/IPO_citydeclouds: Word spacing changes and
punctuation correction in message text to City de Clouds IPO
(mlab/citydeclouds/IPO_citydeclouds).
2012-02-14 05:22 rjtanner
* mlab/citydeclouds/cwdcguestofmarquis1: Word spacing changes in
message text to Guest of the Marquis
(mlab/citydeclouds/cwdcguestofmarquis1).
2012-02-13 07:30 alestan
* templates/guild/mainfloor: Exit was only triggering on walk, now
should trigger on all move types
2012-02-13 06:45 rjtanner
* mlab/citydeclouds/cloudworlddecity: Word spacing changes in
message text to Cloud World de City
(mlab/citydeclouds/cloudworlddecity).
2012-02-13 06:39 rjtanner
* mlab/citydeclouds/citydeclouds2I: Removed forced line breaks and
Word spacing changes in message text to City de Clouds
(mlab/citydeclouds/citydeclouds2I).
2012-02-13 06:35 rjtanner
* mlab/citydeclouds/citydeclouds2C: Word spacing changes in message
text to City de Clouds (mlab/citydeclouds/citydeclouds2C).
2012-02-13 06:33 rjtanner
* mlab/citydeclouds/citydeclouds2B: Word spacing changes in message
text to City de Clouds (mlab/citydeclouds/citydeclouds2B).
2012-02-13 06:23 rjtanner
* mlab/citydeclouds/citydeclouds2A: Removed forced line breaks to
message text in City de Clouds
(mlab/citydeclouds/citydeclouds2A).
2012-02-13 06:21 rjtanner
* mlab/citydeclouds/cdcwgrotto1: Removed empty lines and puncuation
correction in message text to Crill's Projectile Store
(mlab/citydeclouds/cdcwgrotto1) in City de Clouds.
2012-02-11 22:23 ryo_saeba
* quests/peterm/quests/ogre_chief: Use artifacts instead of
hardcoding values.
2012-02-11 04:41 rjtanner
* mlab/citydeclouds/cdccloudre1: Removed forced line breaks and
punctuation updates to message text to City de Clouds Real Estate
INC. (mlab/cdccloudre1) in Scorn.
2012-02-11 04:38 rjtanner
* mlab/citydeclouds/cdcapart2: Message context update to City de
Clouds Apartment, 2nd Floor (mlab/citydeclouds/cdcapart2) in City
de Clouds.
2012-02-11 04:14 rjtanner
* mlab/mlabscrntrdb3: Removed forced line breaks to message text to
West Scorn Trade Market, Vault Level 3 (mlab/mlabscrntrdb3) in
Scorn.
2012-02-11 04:01 rjtanner
* mlab/mlabscrntrdb2: Removed forced line breaks to message text to
West Scorn Trade Market, Vault Level 2 (mlab/mlabscrntrdb2) in
Scorn.
2012-02-11 03:47 rjtanner
* mlab/mlabscrntrd2: Removed forced line breaks to message text to
West Scorn Trade Market, Upstairs (mlab/mlabscrntrd1) in Scorn.
2012-02-11 03:38 rjtanner
* mlab/mlabscrntrd1: Removed forced line breaks and empty lines in
West Scorn Trade Market, Entrance (mlab/mlabscrntrd1) in Scorn.
2012-02-11 03:27 rjtanner
* marksel/wizard: Capitalization and punctuation corrections in
message text to Sages Tower (marksel/wizard) in Marksel.
2012-02-11 03:16 rjtanner
* marksel/wizard: Removed forced line breaks and word spacing
changes in message text to Sages Tower (marksel/wizard) in
Marksel.
2012-02-11 03:09 rjtanner
* marksel/shop: Reference correction (remote dun → remote town) to
Marksel Shoppe (marksel/shop) in Marksel.
2012-02-11 03:06 rjtanner
* marksel/shop: Removed forced line breaks and word spacing changes
in message text to Marksel Shoppe (marksel/shop) in Marksel.
2012-02-11 02:57 rjtanner
* marksel/mines: Removed forced line breaks and word spacing
changes in message text to Mines (marksel/mines) in Marksel.
2012-02-11 02:40 rjtanner
* marksel/keep: Removed forced line breaks and word spacing changes
in message text to Marksel Keep (marksel/keep) in Marksel.
2012-02-10 07:09 rjtanner
* marksel/grumms_inn: Corrected in game reference (Orcfingers →
Orc Knuckle) in Grumm's Inn (marksel/grumms_inn) in Marksel.
2012-02-10 07:07 rjtanner
* marksel/grumms_inn: Removed forced line breaks and word spacing
changes in message text to Grumm's Inn (marksel/grumms_inn) in
Marksel.
2012-02-10 07:03 rjtanner
* marksel/church: Word spacing changes in message text to Church to
Valriel (marksel/church) in Marksel.
2012-02-10 06:59 rjtanner
* marksel/cellar: Removed forced line breaks and word spacing
changes in message text to Marksel Keep Cellar (marksel/cellar)
in Marksel.
2012-02-10 06:55 rjtanner
* lake_country/snake_pit/Takuse_lair: Removed forced line breaks,
punctuation updates and word spacing changes in message text to
Takuse Lair (lake_country/snake_pit/Takuse_lair) in Lake Country.
2012-02-10 06:47 rjtanner
* lake_country/snake_pit/snakepit_5: Word spacing change in message
text to Snake Pit, Level 5 (lake_country/snake_pit/snakepit_5) in
Lake Country.
2012-02-10 06:45 rjtanner
* lake_country/snake_pit/snakepit_4: Removed forced line breaks in
message text to Snake Pit, Level 4
(lake_country/snake_pit/snakepit_4) in Lake Country.
2012-02-10 06:43 rjtanner
* lake_country/snake_pit/snakepit_2: Message context update (for
find your way to doom → For finding your way to your doom) in
Snake Pit, Level 2 (lake_country/snake_pit/snakepit_2) in Lake
Country.
2012-02-10 06:41 rjtanner
* lake_country/snake_pit/snakepit_2: Removed forced line breaks,
punctuation updates and word spacing changes in message text to
Snake Pit, Level 2 (lake_country/snake_pit/snakepit_2) in Lake
Country.
2012-02-10 06:38 rjtanner
* lake_country/snake_pit/snakepit_1: Removed forced line breaks,
punctuation updates and word spacing changes in message text to
Snake Pit, Level 1 (lake_country/snake_pit/snakepit_1) in Lake
Country.
2012-02-10 06:33 rjtanner
* lake_country/snake_pit/pit: Word spacing change in message text
to Pit (lake_country/snake_pit/pit) in Lake Country.
2012-02-10 06:32 rjtanner
* lake_country/snake_pit/Chaos_lair4: Removed forced line breaks
and word spacing changes in message text to Chaos Lair, Finale
(lake_country/snake_pit/Chaos_lair4) in Lake Country.
2012-02-10 06:28 rjtanner
* lake_country/snake_pit/Chaos_lair3: Word spacing changes and
punctuation update in message text to Chaos Lair, Antechamber
(lake_country/snake_pit/Chaos_lair3) in Lake Country.
2012-02-10 06:25 rjtanner
* lake_country/snake_pit/Chaos_lair2: Word spacing changes in
message text to Chaos Lair, Passageway
(lake_country/snake_pit/Chaos_lair2) in Lake Country.
2012-02-10 06:19 rjtanner
* lake_country/snake_pit/Chaos_lair1: Removed forced line breaks,
punctuation updates and word spacing changes in message text to
Chaos Lair, Entrance (lake_country/snake_pit/Chaos_lair1) in Lake
Country.
2012-02-10 06:04 rjtanner
* lake_country/small_buildings/sentrio_house: Title update for
Sentrio (scientific → scientist) in maplore section to Sentrio's
house (lake_country/small_buildings/sentrio_house) in Lake
Country.
2012-02-10 06:02 rjtanner
* lake_country/small_buildings/sentrio_house: Removed forced line
breaks in message text to Sentrio's house
(lake_country/small_buildings/sentrio_house) in Lake Country.
2012-02-09 06:07 rjtanner
* lake_country/small_buildings/LC_inn1: Removed forced line breaks,
punctuation updates and word spacing changes in message text to
Small Inn (lake_country/small_buildings/LC_inn1) in Lake Country.
2012-02-09 06:05 rjtanner
* lake_country/small_buildings/hut_Galmorus: Removed forced line
breaks, punctuation updates and word spacing changes in message
text to Galmorus' Hut (lake_country/small_buildings/hut_Galmorus)
in Lake Country.
2012-02-09 05:59 rjtanner
* lake_country/small_buildings/burial_ground: Removed forced line
breaks, punctuation updates and word spacing changes in message
text to Burial Ground (lake_country/shops/burial_ground) in Lake
Country.
2012-02-09 05:39 rjtanner
* lake_country/shops/Olds_jewel: Punctuation updates and word
spacing changes in message text to Oldie Moldie's jewelery
(lake_country/shops/Olds_jewel) in Lake Country.
2012-02-09 05:34 rjtanner
* lake_country/shops/Mopoon_wshop: Typo correction (whenever the
shoot → whenever they shoot) in message text to Mopoon's Weapon
Shop (lake_country/shops/Mopoon_wshop) in Lake Country.
2012-02-09 05:33 rjtanner
* lake_country/shops/Mopoon_wshop: Removed forced line breaks,
punctuation updates and word spacing changes in message text to
Mopoon's Weapon Shop (lake_country/shops/Mopoon_wshop) in Lake
Country.
2012-02-09 05:27 rjtanner
* lake_country/shops/klondors_wands: Removed forced line breaks and
word spacing changes in message text to Klondor's Wand Shop
(lake_country/shops/klondors_wands) in Lake Country.
2012-02-09 05:23 rjtanner
* lake_country/shops/clems_archery: Word spacing changes in message
text to Clem's Fine Archery (lake_country/shops/clems_archery) in
Lake Country.
2012-02-09 05:20 rjtanner
* lake_country/RETower/tower3: Removed forced line breaks and word
spacing changes in message text to Butakis' Elite Training Tower,
Level 3 (lake_country/RETower/tower3) in Lake Country.
2012-02-08 17:40 rjtanner
* lake_country/RETower/tower2: Typo correction (cand be → can be)
in sign text to Butakis' Elite Training Tower, Level 2
(lake_country/RETower/tower2) in Lake Country.
2012-02-08 06:06 rjtanner
* lake_country/RETower/tower2: Grammar clarification in message
text to Butakis' Elite Training Tower, Level
(lake_country/RETower/tower2) in Lake Country.
2012-02-08 06:04 rjtanner
* lake_country/RETower/tower2: Spelling correction (famour →
famous) in message text to Butakis' Elite Training Tower, Level
(lake_country/RETower/tower2) in Lake Country.
2012-02-08 06:03 rjtanner
* lake_country/RETower/tower2: Removed forced line breaks,
punctuation update and word spacing changes in message text to
Butakis' Elite Training Tower, Level
(lake_country/RETower/tower2) in Lake Country.
2012-02-08 05:59 rjtanner
* lake_country/RETower/tower1: Spelling correction (Gabadge →
Garbage) in message text to Butakis' Elite Training Tower, Level
1 (lake_country/RETower/tower1) in Lake Country.
2012-02-08 05:58 rjtanner
* lake_country/RETower/tower1: Word spacing changes in message text
to Butakis' Elite Training Tower, Level 1
(lake_country/RETower/tower1) in Lake Country.
2012-02-08 05:54 rjtanner
* lake_country/RETower/tower0: Removed forced line breaks and word
spacing changes in message text to Butakis' Elite Training Tower,
Entrance (lake_country/RETower/tower0) in Lake Country.
2012-02-08 05:50 rjtanner
* lake_country/Mwizard/MwizardT: Removed forced line breaks,
punctuation correction and word spacing updates in message text
to Tower of Sorcery, Vault (lake_country/Mwizard/MwizardT) in
Lake Country.
2012-02-08 05:48 rjtanner
* lake_country/Mwizard/Mwizard6: Punctuation correction in message
text to Tower of Sorcery, 6th Floor
(lake_country/Mwizard/Mwizard6) in Lake Country.
2012-02-08 05:46 rjtanner
* lake_country/Mwizard/Mwizard1: Spelling correction (Sesam →
Sesame) and punctuation correction in message text to Tower of
Sorcery, 1st Floor (lake_country/Mwizard/Mwizard1) in Lake
Country.
2012-02-08 05:43 rjtanner
* lake_country/marsh/marsh2_2: Removed forced line breaks and word
spacing changes in message text to Marsh Maze
(lake_country/marsh/marsh2_2) in Lake Country.
2012-02-08 05:33 rjtanner
* lake_country/marsh/marsh2_1: Removed forced line breaks and word
spacing changes in message text to Marsh Maze
(lake_country/marsh/marsh2_1) in Lake Country.
2012-02-08 05:31 rjtanner
* lake_country/marsh/marsh1_2: Removed forced line breaks and word
spacing changes in message text to Marsh Maze
(lake_country/marsh/marsh1_2) in Lake Country.
2012-02-08 05:30 rjtanner
* lake_country/marsh/marsh1_1: Removed forced line breaks and word
spacing changes in message text to Marsh Maze
(lake_country/marsh/marsh1_1) in Lake Country.
2012-02-08 05:24 rjtanner
* lake_country/elven_moon/elvenmoon.5: Typo correction (may keys →
many keys) in message text to Elven Moon
(lake_country/elven_moon/elvenmoon.5) in Lake Country.
2012-02-07 06:55 rjtanner
* lake_country/elven_moon/elvenmoon.1: Removed forced line breaks
and word spacing changes in message text to Elven Moon Entrance
(lake_country/elven_moon/elvenmoon.1) in Lake Country.
2012-02-07 06:51 rjtanner
* lake_country/ebony/masterlev: Removed forced line breaks and word
spacing changes in message text to Ebony Tiger Thief Guild,
Master Level (lake_country/ebony/masterlev) in Lake Country.
2012-02-07 06:44 rjtanner
* lake_country/ebony/entrance2: Removed forced line breaks,
punctuation update and sentence structure updates in message text
to Ebony Tiger Thief Guild, Entrance
(lake_country/ebony/entrance2) in Lake Country.
2012-02-07 06:42 rjtanner
* lake_country/ebony/entrance1: Removed forced line breaks,
punctuation update and sentence structure updates in message text
to Ebony Tiger Thief Guild, Entrance
(lake_country/ebony/entrance1) in Lake Country.
2012-02-07 06:38 rjtanner
* lake_country/dragon_hangar/hangar: Removed forced line breaks in
message text to Lake Country Dragon Hangar
(lake_country/dragon_hangar/hangar) in Lake Country.
2012-02-07 06:32 rjtanner
* lake_country/Butakis/houses/Seans_house: Removed forced line
breaks and word spacing change in message text to Sean's House
(lake_country/Butakis/houses/Seans_house) in Lake Country.
2012-02-07 06:31 rjtanner
* lake_country/Butakis/houses/Sams_house: Word spacing change in
message text to Sam's house
(lake_country/Butakis/houses/Sams_house) in Lake Country.
2012-02-07 06:28 rjtanner
* lake_country/Butakis/houses/James_house: Removed forced line
breaks in message text to James' House
(lake_country/Butakis/houses/James_house) in Lake Country.
2012-02-07 06:25 rjtanner
* lake_country/Butakis/houses/Jacobs_house: Grammar correction (You
find → You found) in message text to Jacob's House
(lake_country/Butakis/houses/Jacobs_house) in Lake Country.
2012-02-07 06:24 rjtanner
* lake_country/Butakis/houses/Jacobs_house: Removed forced line
breaks in message text to Jacob's House
(lake_country/Butakis/houses/Jacobs_house) in Lake Country.
2012-02-07 06:20 rjtanner
* lake_country/Butakis/Rlib2: Removed forced line breaks and
sentence structure updates in message text to Royal Library, 2nd
Floor (lake_country/Rlib2) in Lake Country.
2012-02-07 06:15 rjtanner
* lake_country/Butakis/prison_w: Sentence structure update in
message text to Fortress of Lord Butakis Prison, Execution
Chamber (lake_country/prison_w) in Lake Country.
2012-02-06 06:26 rjtanner
* lake_country/Butakis/prison_n: Sentence structure corrections in
message text to Fortress of Lord Butakis Prison, Maximum Security
Cells (lake_country/prison_n) in Lake Country.
2012-02-06 06:25 rjtanner
* lake_country/Butakis/prison-1: Removed forced line breaks,
punctuation updates, capitalization corrections and sentence
structure updates in message text to Fortress of Fortress of Lord
Butakis Prison, Dungeon (lake_country/prison-1) in Lake Country.
2012-02-06 06:19 rjtanner
* lake_country/Butakis/p_ghouse_s: Removed forced line breaks and
sentence structure updates in message text to Fortress of Lord
Butakis Prison, South Gatehouse (lake_country/p_ghouse_s) in Lake
Country.
2012-02-06 06:15 rjtanner
* lake_country/Butakis/luck3: Removed forced line breaks and
sentence structure updates in message text to Towers of Luck, 3rd
Floor (lake_country/luck3) in Lake Country.
2012-02-06 06:12 rjtanner
* lake_country/Butakis/luck1: Removed forced line breaks in message
text to Towers of Luck, 1st Floor (lake_country/luck1) in Lake
Country.
2012-02-06 06:08 rjtanner
* lake_country/Butakis/gate_inner: Punctuation and sentence
structure updates in message text to Fortress of Lord Butakis,
Inner Gate (lake_country/gate_inner) in Lake Country.
2012-02-06 05:59 rjtanner
* lake_country/Butakis/arena: Removed forced line breaks and
sentence structure corrections in message text to Arena of Lake
Country (lake_country/arena) in Lake Country.
2012-02-06 05:57 rjtanner
* lake_country/Butakis/Wist_portal: Punctuation corrections in
message text to Wist Portal (lake_country/Wist_portal) in Lake
Country.
2012-02-06 05:55 rjtanner
* lake_country/Butakis/prison_s: Grammar updates and corrections in
message text to Fortress of Lord Butakis Prison, Heavily Guarded
Chamber (lake_country/prison_s) in Lake Country.
2012-02-06 05:51 rjtanner
* lake_country/Butakis/prison_s: Sentence structure corrections in
message text to Fortress of Fortress of Lord Butakis Prison,
Heavily Guarded Chamber (lake_country/prison_s) in Lake Country.
2012-02-06 05:45 rjtanner
* lake_country/Butakis/prison_e: Grammer correction (if he die →
if he dies) in message text to Fortress of Lord Butakis Prison,
Wizards' Cells (lake_country/prison_e) in Lake Country.
2012-02-06 05:43 rjtanner
* lake_country/Butakis/prison_e: Removed forced line breaks and
sentence structure corrections in message text to Fortress of
Lord Butakis Prison, Wizards' Cells (lake_country/prison_e) in
Lake Country.
2012-02-05 07:58 rjtanner
* lake_country/Butakis/p_ghouse_w: Sentence structure corrections
in message text to Fortress of Lord Butakis Prison, West
Gatehouse (lake_country/p_ghouse_w) in Lake Country.
2012-02-05 07:56 rjtanner
* lake_country/Butakis/luck2: Removed forced line breaks and
sentence structure corrections in message text to Towers of Luck,
2nd Floor (lake_country/luck2) in Lake Country.
2012-02-05 07:52 rjtanner
* lake_country/Butakis/inn: Removed forced line breaks and sentence
structure corrections in message text to White Pigeon Inn
(lake_country/inn) in Lake Country.
2012-02-05 07:51 rjtanner
* lake_country/Butakis/gate_outer: Removed forced line breaks and
punctuation corrections in message text to Fortress of Lord
Butakis, Outer Gate (lake_country/gate_outer) in Lake Country.
2012-02-05 07:47 rjtanner
* lake_country/Butakis/church-1: Capitalization and punctuation
correction in message text to Royal Church, Lower Level
(lake_country/church-1) in Lake Country.
2012-02-05 07:44 rjtanner
* lake_country/Butakis/church-1: Removed forced line breaks in
message text to Royal Church, Lower Level (lake_country/church-1)
in Lake Country.
2012-02-05 07:02 rjtanner
* lake_country/Butakis/Butakis0: Information correction (second and
first → second and third) and grammar correction (Luck are
really → Luck is really) to the Tower of Luck sign in Fortress
of Lord Butakis (lake_country/Butakis0) in Lake Country.
2012-02-05 06:54 rjtanner
* lake_country/Butakis/Butakis0: Removed forced line breaks and
punctuation correction in message text to Fortress of Lord
Butakis (lake_country/Butakis0) in Lake Country.
2012-02-04 05:33 rjtanner
* lake_country/sentrio_farmhouse: Sentence layout tweaks in message
text to Sentrio's farmhouse (lake_country/sentrio_farmhouse) in
Lake Country.
2012-02-04 05:29 rjtanner
* lake_country/DA: Grammar correction (I commands you → I command
you) and punctuation correction in message text to Dark Angel
(lake_country/DA) in Lake Country.
2012-02-04 05:27 rjtanner
* lake_country/DA: Removed forced line breaks in message text to
Dark Angel (lake_country/DA) in Lake Country.
2012-02-04 05:25 rjtanner
* inn_and_outpost/treehouse_df6: Removed forced line breaks and
punctuation correction in message text to DF Outpost 6
(inn_and_outpost/treehouse_df6) in Inn and Outpost.
2012-02-04 05:23 rjtanner
* inn_and_outpost/treehouse_df5: Removed forced line breaks and
punctuation correction in message text to DF Outpost 5
(inn_and_outpost/treehouse_df5) in Inn and Outpost.
2012-02-04 05:22 rjtanner
* inn_and_outpost/treehouse_df4: Removed forced line breaks and
punctuation correction in message text to DF Outpost 4
(inn_and_outpost/treehouse_df4) in Inn and Outpost.
2012-02-04 05:20 rjtanner
* inn_and_outpost/treehouse_df2: Removed forced line breaks and
punctuation correction in message text to DF Outpost 2
(inn_and_outpost/treehouse_df2) in Inn and Outpost.
2012-02-04 05:14 rjtanner
* inn_and_outpost/treehouse_df1: Removed forced line breaks in
message text to DF Outpost 1 (inn_and_outpost/treehouse_df1) in
Inn and Outpost.
2012-02-04 05:13 rjtanner
* inn_and_outpost/sweets_inn: Removed forced line breaks in message
text to Sweets Inn (inn_and_outpost/sweets_inn) in Inn and
Outpost.
2012-02-04 05:10 rjtanner
* inn_and_outpost/pypers_treehouse: Removed forced line breaks in
message text to Pyper's Treehouse
(inn_and_outpost/pypers_treehouse) in Inn and Outpost.
2012-02-04 05:08 rjtanner
* inn_and_outpost/outpost_aranor1: Removed forced line breaks in
message text to Ara Nor (inn_and_outpost/outpost_aranor1) in Inn
and Outpost.
2012-02-04 05:04 rjtanner
* inn_and_outpost/nirlas_house: Removed forced line breaks in
message text to Nirla's house (inn_and_outpost/nirlas_house) in
Inn and Outpost.
2012-02-03 05:44 rjtanner
* inn_and_outpost/hermes_inn: Removed forced line breaks in message
text to Hermes Inn (inn_and_outpost/hermes_inn) in Inn and
Outpost.
2012-02-03 05:41 rjtanner
* euthville/demon_quest: Removed forced line breaks in message text
to Demon Quest (euthville/demon_quest) in Euthville Ruins.
2012-02-03 05:40 rjtanner
* euthville/wiz5: Removed forced line breaks in message text to
Abyss, Level 5 (euthville/wiz5) in Euthville Ruins.
2012-02-03 05:38 rjtanner
* euthville/magic.shop: Removed forced line breaks, captilization
and punctuation corrections in message text to Euthville Magic
Shop (euthville/magic.shop) in Euthville Ruins.
2012-02-03 05:34 rjtanner
* euthville/hallofbones: Removed forced line breaks in message text
to Hall of Bones (euthville/hallofbones) in Euthville Ruins.
2012-02-03 05:32 rjtanner
* dungeons/train/zombie: Removed forced line breaks in message text
to Zombie Training (dungeons/train/zombie) in Wilderness.
2012-02-03 05:29 rjtanner
* dungeons/train/undead_train: Removed forced line breaks in
message text to Undead Training (dungeons/train/undead_train) in
Wilderness.
2012-02-03 05:24 rjtanner
* dungeons/train/skeleton: Removed forced line breaks in message
text to Skeleton Training (dungeons/train/skeleton) in
Wilderness.
2012-02-03 05:22 rjtanner
* dungeons/train/ogre: Removed forced line breaks in message text
to Ogre Training (dungeons/train/ogre) in Wilderness.
2012-02-03 05:21 rjtanner
* dungeons/train/humanoid_train: Removed forced line breaks in
message text to Humanoid Training (dungeons/train/humanoid_train)
in Wilderness.
2012-02-03 05:14 rjtanner
* dungeons/train/goblin: Removed forced line breaks in message text
to Goblin Training (dungeons/train/goblin) in Wilderness.
2012-02-03 05:11 rjtanner
* dungeons/train/dragon_train: Removed forced line breaks in
message text to Dragon Training (dungeons/train/dragon_train) in
Wilderness.
2012-02-02 05:57 rjtanner
* dungeons/train/demon_train: Removed forced line breaks in message
text to Demon Training (dungeons/train/demon_train) in
Wilderness.
2012-02-02 05:45 rjtanner
* dungeons/xyzzy-mines: Technical update to Old Mineshaft
(dungeons/xyzzy-mines) in Wilderness. Added map author's name to
the map header and removed in map sign. No functional changes.
2012-02-02 05:42 rjtanner
* dungeons/xyzzy-mines: Removed forced line breaks and punctuation
updates in message text to Old Mineshaft (dungeons/xyzzy-mines)
in Wilderness.
2012-02-02 05:37 rjtanner
* dragonisland/house7: Removed forced line breaks in message text
to Dreadful house (dragonisland/house7) in Stoneville.
2012-02-02 05:35 rjtanner
* dragonisland/hangar2: Removed forced line breaks in message text
to Stoneville Dragon Hangar, Restricted Area
(dragonisland/hangar2) in Stoneville.
2012-02-02 05:34 rjtanner
* dragonisland/damarishouse1: Typo correction (enjou → enjoy) in
message text to Damaris' House, Entrance
(dragonisland/damarishouse1) in Stoneville.
2012-02-02 05:33 rjtanner
* dragonisland/damarishouse1: Removed forced line breaks in message
text to Damaris' House, Entrance (dragonisland/damarishouse1) in
Stoneville.
2012-02-02 05:32 rjtanner
* dragonisland/apartment3: Removed forced line breaks in message
text to House by the Well (dragonisland/apartment3) in
Stoneville.
2012-02-02 05:30 rjtanner
* dragonisland/advguild3: Removed forced line breaks and
punctuation update in message text to Adventurers Guild, 3rd
Floor (dragonisland/advguild3) in Stoneville.
2012-02-02 05:26 rjtanner
* dragonisland/keysale: Sentence structure updates in message text
to Key Sale House (dragonisland/keysale) in Stoneville.
2012-02-02 05:24 rjtanner
* dragonisland/house9: Removed forced line breaks in message text
to Master's House (dragonisland/house9) in Stoneville.
2012-02-02 00:13 rjtanner
* dragonisland/house4: Capitalization correction (thursday →
Thursday) and punctuation correction to message text in Myrnek's
house (dragonisland/house4) in Stoneville.
2012-02-01 06:10 rjtanner
* dragonisland/hangar: Removed forced line breaks in message text
to Stoneville Dragon Hangar (dragonisland/hangar) in Stoneville.
2012-02-01 06:06 rjtanner
* dragonisland/dragonmountain0: Removed forced line breaks in
message text to Dragon Mountain, Entry
(dragonisland/dragonmountain0) in Stoneville.
2012-02-01 06:04 rjtanner
* dragonisland/damarishouse0: Punctuation correction in message
text to Damaris' House, Basement (dragonisland/damarishouse0) in
Stoneville.
2012-02-01 06:02 rjtanner
* dragonisland/apartment2: Removed forced line breaks and
punctuation corrections in message text to House With Apartment
(dragonisland/apartment2) in Stoneville.
2012-02-01 05:58 rjtanner
* dragonisland/advguild2: Typo correction (Of you are → If you
are) in message text to Adventurers Guild, 2nd Floor
(dragonisland/advguild2) in Stoneville.
2012-02-01 05:57 rjtanner
* dragonisland/advguild2: Removed forced line breaks and
punctuation corrections in message text to Adventurers Guild, 2nd
Floor (dragonisland/advguild2) in Stoneville.
2012-02-01 05:52 rjtanner
* dragonisland/tavern: Removed forced line breaks and punctuation
corrections in message text to The Burning Adventurer
(dragonisland/tavern) in Stoneville.
2012-02-01 05:48 rjtanner
* dragonisland/intwell: Removed forced line breaks and punctuation
corrections in message text to Well of Intelligence
(dragonisland/intwell) in Stoneville.
2012-02-01 05:45 rjtanner
* dragonisland/house8: Typo correction (heading of to → heading
off to) in message text to Timothius' House (dragonisland/house8)
in Stoneville.
2012-02-01 05:44 rjtanner
* dragonisland/house8: Removed forced line breaks and punctuation
corrections in message text to Timothius' House
(dragonisland/house8) in Stoneville.
2012-02-01 05:42 rjtanner
* dragonisland/house5: Typo correction (treaasure → treasure) in
message text to Enter at Own Risk (dragonisland/house5) in
Stoneville.
2012-02-01 05:39 rjtanner
* dragonisland/house5: Removed forced line breaks and punctuation
corrections in message text to Enter at Own Risk
(dragonisland/house5) in Stoneville.
2012-01-31 07:36 rjtanner
* dragonisland/hangar3: Typo correction (teleporte → teleporter)
in Stoneville Dragon Hangar, Rookery (dragonisland/hangar3) in
Stoneville.
2012-01-31 07:36 rjtanner
* dragonisland/hangar3: Removed forced line breaks in message text
to Stoneville Dragon Hangar, Rookery (dragonisland/hangar3) in
Stoneville.
2012-01-31 07:34 rjtanner
* dragonisland/drowmansion: Puncuation update to sign text in Dark
Elf House ((dragonisland/drowmansion) in Stoneville.
2012-01-31 07:32 rjtanner
* dragonisland/damarishouse2: Wording correction (around this hose
→ around this house) to Damaris' House, Upper Level
(dragonisland/damarishouse2) in Stoneville.
2012-01-31 07:31 rjtanner
* dragonisland/damarishouse2: Removed forced line breaks in message
text to Damaris' House, Upper Level (dragonisland/damarishouse2)
in Stoneville.
2012-01-31 07:30 rjtanner
* dragonisland/advshop6: Minor sentence tweak to The Adventurous
Shop, 6th Floor (dragonisland/advshop6) in Stoneville.
2012-01-31 07:29 rjtanner
* dragonisland/advshop0: Removed forced line breaks in message text
to The Adventurous Shop, Entrance (dragonisland/advshop0) in
Stoneville.
2012-01-31 07:25 rjtanner
* dragonisland/advguild: Removed forced line breaks in message text
to Adventurers Guild, Entrance (dragonisland/advguild) in
Stoneville.
2012-01-31 07:22 rjtanner
* darcap/undead/undead.3: Cosmetic changes to Undead Ruins, Level 3
(darcap/undead/undead.3) in Darcap - updated wall sections for
nicer merging with nearby walls. No functional changes.
2012-01-31 07:20 rjtanner
* darcap/undead/undead.2: Cosmetic changes to Undead Ruins, Level 2
(darcap/undead/undead.2) in Darcap - updated wall sections for
nicer merging with nearby walls. No functional changes.
2012-01-31 07:16 rjtanner
* darcap/town2/tower2: Removed forced line break and punctuation
correction in Tower Dungeon (darcap/town2/tower2) in Darcap.
2012-01-31 07:14 rjtanner
* darcap/town2/shop_f: Punctuation corrections and sentence
structure updates to message text in Bob's Bakery
(darcap/town2/shop_f) in Darcap.
2012-01-31 07:11 rjtanner
* darcap/town2/shop_b: Small sentence structure correction in
message text to Guild of Sages (darcap/town2/shop_b) in Darcap.
2012-01-31 07:10 rjtanner
* darcap/town2/swtower: Context update, removed forced line break
and puncuation corrections to Southwest Tower
(darcap/town2/swtower) in Darcap.
2012-01-31 07:08 rjtanner
* darcap/town2/setower: Context update, removed forced line break
and puncuation corrections to Southeast Tower
(darcap/town2/swtower) in Darcap.
2012-01-31 07:06 rjtanner
* darcap/town2/nwtower: Context update, removed forced line break
and puncuation corrections to Northwest Tower
(darcap/town2/nwtower) in Darcap.
2012-01-31 07:02 rjtanner
* darcap/town2/netower: Context update, removed forced line break
and puncuation corrections to Northeast Tower
(darcap/town2/netower) in Darcap.
2012-01-31 06:59 rjtanner
* darcap/temple_justice/temple_justice.5: Punctuation update in
message text to Temple Justice, Level 5
(darcap/temple_justice/temple_justice.5) in Darcap.
2012-01-31 06:57 rjtanner
* darcap/temple_justice/temple_justice.1: Removed forced line
breaks and punctuation correction in message text to Temple
Justice, Entrance (darcap/temple_justice/temple_justice.1) in
Darcap.
2012-01-31 06:53 rjtanner
* darcap/raffle/raffle1_u1: Match the referenced key names
mentioned by the doors to the actual key names in the map (was
Orc & orc, now Ghost and ghost) to Darcap Raffle 1, Level 1
(darcap/raffle/raffle1_u1) in Darcap.
2012-01-31 06:49 rjtanner
* darcap/quest/water: Punctuation corrections in message text to
Water Well (darcap/quest/water) in Darcap.
2012-01-31 06:47 rjtanner
* darcap/quest/fire: Removed forced line breaks and punctuation
correction in message text to High Volcano (darcap/quest/fire) in
Darcap.
2012-01-31 06:44 rjtanner
* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
darcap/pygmy_forest/pygmy_forest_a,
darcap/pygmy_forest/pygmy_forest_b,
darcap/pygmy_forest/pygmy_forest_c,
darcap/pygmy_forest/pygmy_forest_d,
darcap/pygmy_forest/pygmy_garden,
darcap/pygmy_forest/pygmy_holes,
darcap/pygmy_forest/pygmy_treehouse_a,
darcap/pygmy_forest/pygmy_treehouse_b,
darcap/pygmy_forest/pygmy_treehouse_c,
darcap/pygmy_forest/pygmy_treehouse_d: Technical change. Reformat
map headers for Pygmy Forest (darcap/pygmy_forest) maps in
regards to creation date and author credit. No functional
changes.
2012-01-30 07:25 rjtanner
* darcap/darcap/thilgar: Removed forced line breaks in message text
to Thilgar's house (darcap/darcap/thilgar) in Darcap.
2012-01-30 07:24 rjtanner
* darcap/darcap/temple: Removed forced line breaks and punctuation
corrections in message text to Gaea's Garden
(darcap/darcap/temple) in Darcap.
2012-01-30 07:16 rjtanner
* darcap/darcap/tavern: Removed forced line breaks, capitalization
correction, punctuation fix and spacing update in message text to
Cameron's Tavern (darcap/darcap/tavern) in Darcap.
2012-01-29 07:15 rjtanner
* darcap/darcap/shop_m: Removed forced line breaks and punctuation
update in message text to Mirkland's Magic (darcap/darcap/shop_m)
in Darcap.
2012-01-29 07:08 rjtanner
* darcap/darcap/shop_g: Removed forced line breaks, capitalization
correction, punctuation fix and spacing update in message text to
Bob's Fish & Chips (darcap/darcap/shop_g) in Darcap.
2012-01-29 07:06 rjtanner
* darcap/darcap/shop_a: Removed forced line breaks and spacing
update in message text to Smith's Armour (darcap/darcap/shop_a)
in Darcap.
2012-01-29 07:04 rjtanner
* darcap/darcap/random_house: Punctuation and capitalization update
in message text to Random house (darcap/darcap/random_house) in
Darcap.
2012-01-29 07:02 rjtanner
* darcap/darcap/quest: Removed forced line breaks in message text
to Courthouse (darcap/darcap/quest) in Darcap.
2012-01-29 07:00 rjtanner
* darcap/darcap/potionshop: Spelling correction (actuel → actual)
in message text to Molthir's Potionshop
(darcap/darcap/potionshop) in Darcap.
2012-01-29 06:59 rjtanner
* darcap/darcap/potionshop: Removed forced line breaks and
capitalization correction in message text to Molthir's Potionshop
(darcap/darcap/potionshop) in Darcap.
2012-01-29 06:56 rjtanner
* darcap/darcap/petshop: Removed forced line breaks and punctuation
corrections in message text to Fernicious Fenx Family Pet
Emporium (darcap/darcap/petshop) in Darcap.
2012-01-29 06:51 rjtanner
* darcap/darcap/manor.white: Minor sentence tweaks and
capitalization corrections to message text in Darcap's Manor -
white zone (darcap/darcap/manor.white) in Darcap.
2012-01-29 06:48 rjtanner
* darcap/darcap/manor.treasure: Minor sentence tweak in message
text to Darcap's Manor - treasure room
(darcap/darcap/manor.treasure) in Darcap.
2012-01-29 06:47 rjtanner
* darcap/darcap/manor.ground: Minor sentence tweaks and
capitalization correction to message text in Darcap's Manor
(darcap/darcap/manor.ground) in Darcap.
2012-01-29 06:42 rjtanner
* darcap/darcap/manor.brown: Minor sentence tweaks to Darcap's
Manor - brown zone (darcap/darcap/manor.brown) in Darcap.
2012-01-29 06:27 rjtanner
* darcap/darcap/library_ground: Removed forced line breaks and
punctuation corrections in message text to Darcap library, ground
floor (darcap/darcap/library_ground) in Darcap.
2012-01-29 06:09 rjtanner
* darcap/darcap/inn: Removed forced line breaks in message text to
Waterfront Inn (darcap/darcap/inn) in Darcap.
2012-01-29 05:51 rjtanner
* darcap/darcap/apartment: Removed forced line breaks in message
text to Darcap Permanent Apartment (darcap/darcap/apartment) in
Darcap.
2012-01-28 05:24 rjtanner
* darcap/cave/level1: Technical update. Added map author credit to
the map header and removed the in map sign in Hanshaugen Cave,
Level 1 (darcap/cave/level1) in Darcap. No functional changes.
2012-01-28 05:21 rjtanner
* darcap/castle/castle2.1: Spelling correction (invation →
invasion) in message text to Castle Zaah, Floor 1
(darcap/castle/castle2.1) in Darcap.
2012-01-28 05:19 rjtanner
* brest/zorn/castle.upper.floor.one,
brest/zorn/castle.upper.floor.three,
brest/zorn/castle.upper.floor.two: Technical update to map header
for Zorn Castle in Brest. No functional changes.
2012-01-28 05:17 rjtanner
* brest/zorn/castle.upper.floor.two: Spelling correction (yout →
your) in message text to Zorn Castle Upper Floor Two
(brest/zorn/castle.upper.floor.two) in Brest.
2012-01-28 05:16 rjtanner
* brest/zorn/castle.upper.floor.two: Removed forced line breaks and
punctuation corrections in message text to Zorn Castle Upper
Floor Two (brest/zorn/castle.upper.floor.two) in Brest.
2012-01-28 05:03 rjtanner
* brest/zorn/castle.upper.floor.three: Removed forced line breaks
in message text to Zorn Castle Upper Floor Three
(brest/zorn/castle.upper.floor.three) in Brest.
2012-01-28 05:01 rjtanner
* brest/zorn/castle.upper.floor.one: Removed forced line breaks and
punctuation corrections in message text to Zorn Castle Upper
Floor One (brest/zorn/castle.upper.floor.one) in Brest.
2012-01-28 04:54 rjtanner
* brest/zorn/castle.upper.floor.four: Technical update to map
header for Zorn Castle Upper Floor Four
(brest/zorn/castle.upper.floor.four) in Brest. No functional
changes.
2012-01-28 04:52 rjtanner
* brest/zorn/castle.upper.floor.four: Punctuation update to Zorn
Castle Upper Floor Four (brest/zorn/castle.upper.floor.four) in
Brest.
2012-01-28 04:50 rjtanner
* brest/zorn/castle.mainfloor: Removed forced line breaks in
message text to Zorn Castle Mainfloor
(brest/zorn/castle.mainfloor) in Brest.
2012-01-28 04:47 rjtanner
* brest/zorn/castle.basement0: Removed forced line breaks in
message text to Zorn Castle Basement
(brest/zorn/castle.basement0) in Brest.
2012-01-28 04:45 rjtanner
* brest/taverns/brest.seaside.tavern: Grammar correction (obvious
constructed → obviously constructed) in message text to Brest
Seaside Tavern (brest/taverns/brest.seaside.tavern) in Brest.
2012-01-28 04:44 rjtanner
* brest/taverns/brest.seaside.tavern: Removed forced line breaks
and punctuation correction in message text to Brest Seaside
Tavern (brest/taverns/brest.seaside.tavern) in Brest.
2012-01-28 04:38 rjtanner
* brest/sow/sow: Removed forced line breaks in message text to
Strange Old Wizard (brest/sow/sow) in Brest.
2012-01-27 06:24 rjtanner
* brest/pshops/pshop10/basement, brest/pshops/pshop11/basement,
brest/pshops/pshop12/basement, brest/pshops/pshop13/basement,
brest/pshops/pshop14/basement, brest/pshops/pshop15/basement,
brest/pshops/pshop16/basement, brest/pshops/pshop17/basement,
brest/pshops/pshop18/basement, brest/pshops/pshop19/basement,
brest/pshops/pshop2/basement, brest/pshops/pshop20/basement,
brest/pshops/pshop21/basement, brest/pshops/pshop22/basement,
brest/pshops/pshop23/basement, brest/pshops/pshop24/basement,
brest/pshops/pshop25/basement, brest/pshops/pshop26/basement,
brest/pshops/pshop27/basement, brest/pshops/pshop3/basement,
brest/pshops/pshop4/basement, brest/pshops/pshop5/basement,
brest/pshops/pshop6/basement, brest/pshops/pshop7/basement,
brest/pshops/pshop8/basement, brest/pshops/pshop9/basement:
Removed forced line breaks in message text to Private Shop maps
2-27, Basement (brest/pshops/pshop*/basement) in Brest.
2012-01-27 06:06 rjtanner
* brest/pshops/pshop1/basement: Removed forced line breaks in
message text to Private Shop 1, Basement (brest/pshops/pshop1) in
Brest.
2012-01-27 06:03 rjtanner
* brest/pshops/ugriver1: Removed forced line breaks in message text
to Underground River 1 (brest/pshops/ugriver1) in Brest.
2012-01-27 05:59 rjtanner
* brest/pshops/pshopsinc: Removed forced line breaks in message
text to Playershops Purchase, Entrance (brest/pshops/pshopsinc)
in Brest.
2012-01-27 05:56 rjtanner
* brest/Castle/castle: Removed forced line breaks in message text
to Castle of Brittany, Entrance (brest/Castle/castle) in Brest.
2012-01-27 05:55 rjtanner
* brest/brittany/tower_ofzoon: Removed forced line breaks and
punctuation update in message text to Tower of Zoon
(brest/brittany/tower_ofzoon) in Brest.
2012-01-27 05:46 rjtanner
* brest/brittany/khazad.1: Removed forced line breaks in message
text to Khazad, Entrance (brest/brittany/khazad.1) in Brest.
2012-01-26 06:05 rjtanner
* brest/brittany/jessy.2: Removed forced line breaks in message
text to Jessy Castle, Level 2 (brest/brittany/jessy.2) in Brest.
2012-01-26 06:03 rjtanner
* brest/brittany/jessy.1: Removed forced line breaks in message
text to Jessy Castle, Entrance (brest/brittany/jessy.1) in Brest.
2012-01-26 06:02 rjtanner
* brest/brittany/hole: Removed forced line breaks in message text
to Hole Lot of Pain (brest/brittany/hole) in Brest.
2012-01-26 06:01 rjtanner
* brest/brittany/enigme.3: Punctuation corrections in message text
to Enigme, Level 3 (brest/brittany/enigme.3) in Brest.
2012-01-26 05:59 rjtanner
* brest/brittany/enigme.2: Removed forced line breaks in message
text to Enigme, Level 2 (brest/brittany/enigme.2) in Brest.
2012-01-26 05:58 rjtanner
* brest/brittany/enigme.1: Removed forced line breaks in message
text to Enigme, Entrance (brest/brittany/enigme.1) in Brest.
2012-01-26 05:57 rjtanner
* brest/brittany/dol-guldur.6: Removed forced line breaks in
message text to Dol-Guldur, Master's Chamber
(brest/brittany/dol-guldur.6) in Brest.
2012-01-26 05:56 rjtanner
* brest/brittany/dol-guldur.5: Removed forced line breaks in
message text to Dol-Guldur, Armoury (brest/brittany/dol-guldur.5)
in Brest.
2012-01-26 05:54 rjtanner
* brest/brittany/dol-guldur.3: Removed forced line breaks in
message text to Dol-Guldur, Library (brest/brittany/dol-guldur.3)
in Brest.
2012-01-26 05:52 rjtanner
* brest/brittany/dol-guldur.1: Removed forced line breaks in
message text to Dol-Guldur, Entry (brest/brittany/dol-guldur.1)
in Brest.
2012-01-26 05:51 rjtanner
* brest/asyvan/palace3: Removed forced line breaks in message text
to Kingdom Palace, Level 3 (brest/asyvan/palace3) in Brest.
2012-01-26 05:50 rjtanner
* brest/asyvan/palace2: Removed forced line breaks in message text
to Kingdom Palace, Level 2 (brest/asyvan/palace2) in Brest.
2012-01-26 05:49 rjtanner
* brest/asyvan/palace1: Removed forced line breaks in message text
to Kingdom Palace, Entrance (brest/asyvan/palace1) in Brest.
2012-01-26 05:46 rjtanner
* brest/asyvan/gate5: Removed forced line breaks in message text to
Gates of Hell, Gate 5 (brest/asyvan/gate5) in Brest.
2012-01-26 05:44 rjtanner
* brest/apartments/brest_town_house: Removed forced line breaks in
message text to Brest Town House
(brest/apartments/brest_town_house) in Brest.
2012-01-26 05:41 rjtanner
* brest/underground2: Removed forced line breaks in message text to
Underground, Level 2 (brest/underground2) in Brest.
2012-01-26 05:39 rjtanner
* brest/ludo2: Removed forced line breaks in message text to Tower
of Ludo, Level 2 (brest/ludo2) in Brest.
2012-01-26 05:38 rjtanner
* brest/jes.admini.1: Removed forced line breaks in message text to
Administration, Level 2 (brest/jes.admini.1) in Brest.
2012-01-26 05:36 rjtanner
* brest/jes.admini: Removed forced line breaks in message text to
Administration, Level 1 (brest/jes.admini) in Brest.
2012-01-26 05:35 rjtanner
* brest/info_first: Removed forced line breaks in message text to
Tower of Zoon, Level 1 (brest/info_first) in Brest.
2012-01-26 05:33 rjtanner
* brest/brest.scrolls.right: Removed forced line breaks in message
text to Scrolls Galore (brest/brest.scrolls.right) in Brest.
2012-01-26 05:30 rjtanner
* brest/brest.scrolls: Removed forced line breaks in message text
to Scrolls Galore (brest/brest.scrolls) in Brest.
2012-01-26 05:28 rjtanner
* brest/brest.IPO: Removed forced line breaks and punctuation
updates in message text to Brest Imperial Post Office
(brest/brest.IPO) in Brest.
2012-01-26 05:26 rjtanner
* brest/brest.inn: Removed forced line breaks and punctuation
updates in message text to Brest Inn (brest/brest.inn) in Brest.
2012-01-25 05:22 rjtanner
* azumauindo/suno-yamatoshi/shops/weaponshop1: Removed forced line
breaks in message text to Emono Mise
(azumauindo/suno-yamatoshi/shops/weaponshop1) in Azumauindo.
2012-01-25 05:20 rjtanner
* azumauindo/suno-yamatoshi/shops/pawn1: Spelling correction
(amongs → amongst) in message text to Ichi Roku Ginkou
(azumauindo/suno-yamatoshi/shops/pawn1) in Azumauindo.
2012-01-25 05:18 rjtanner
* azumauindo/suno-yamatoshi/shops/pawn1: Removed forced line breaks
in message text to Ichi Roku Ginkou
(azumauindo/suno-yamatoshi/shops/pawn1) in Azumauindo.
2012-01-25 05:17 rjtanner
* azumauindo/suno-yamatoshi/shops/armourshop1: Removed forced line
breaks in message text to Kabuto Mise
(azumauindo/suno-yamatoshi/shops/armourshop1) in Azumauindo.
2012-01-25 05:14 rjtanner
* azumauindo/suno-yamatoshi/buildings/jadechesthouse1: Removed
forced line breaks in message text to Sumai Dzuki Jade
(azumauindo/suno-yamatoshi/buildings/jadechesthouse1) in
Azumauindo.
2012-01-25 05:13 rjtanner
* azumauindo/suno-yamatoshi/buildings/dojoA1: Removed forced line
breaks in message text to Suno-yamatoshi Dojo
(azumauindo/suno-yamatoshi/buildings/dojoA1) in Azumauindo.
2012-01-25 05:11 rjtanner
* azumauindo/suno-yamatoshi/apartments/lapartment1: Small sentence
structure update to message text in Itteifuhen Apa-to
(azumauindo/suno-yamatoshi/apartments/lapartment1) in Azumauindo.
2012-01-25 05:08 rjtanner
* azumauindo/ranbounagisatoshi/shops/tradecenter: Removed forced
line breaks in message text to Shouhou Senta
(azumauindo/ranbounagisatoshi/shops/tradecenter) in Azumauindo.
2012-01-25 05:06 rjtanner
* azumauindo/ranbounagisatoshi/shops/potionshop1: Removed forced
line breaks in message text to Poshon Shijou
(azumauindo/ranbounagisatoshi/shops/potionshop1) in Azumauindo.
2012-01-25 05:04 rjtanner
* azumauindo/misc/shrine1: Removed forced line breaks in message
text to Ichidou, Entrance (azumauindo/misc/shrine1) in
Azumauindo.
2012-01-25 05:02 rjtanner
* azumauindo/misc/entrance1: Removed forced line breaks in message
text to Azumauindo Entrance (azumauindo/misc/entrance1) in
Azumauindo.
2012-01-25 04:58 rjtanner
* azumauindo/minatomachi/temples/templeruggilli1: Removed forced
line breaks in message text in Minatomachi Ichidou Dzuki
Ruggilli, Entrance
(azumauindo/minatomachi/temples/templeruggilli1) in Azumauindo.
2012-01-24 06:46 rjtanner
* azumauindo/minatomachi/stores/postoffice: Removed forced line
breaks in message text in Minatomachi IPO
(azumauindo/minatomachi/store/postoffice) in Azumauindo.
2012-01-24 06:44 rjtanner
* azumauindo/minatomachi/stores/generalstore: Removed forced line
breaks in message text in Shijou Mise
(azumauindo/minatomachi/store/generalstore) in Azumauindo.
2012-01-24 06:39 rjtanner
* azumauindo/minatomachi/stores/diamondex1: Removed forced line
breaks in message and punctuation corrections to text in FWB
Diamond Exchange (azumauindo/minatomachi/store/diamondex1) in
Wolfsburg.
2012-01-24 06:32 rjtanner
* azumauindo/minatomachi/buildings/guildkeybuilding1: Wording
update and sentence structure updates to Shougyoukumiai Mezon
Mise (azumauindo/minatomachi/buildings/guildkeybuilding1) in
Azumauindo.
2012-01-24 06:26 rjtanner
* wolfsburg/volcano/vvmansion: Sentence structure updates in
message text to Mansion (wolfsburg/volcano/mansion) in Wolfsburg.
2012-01-24 06:14 rjtanner
* wolfsburg/volcano/heimser_hut_2: Sentence structure updates in
message text to Heimser's Lab (wolfsburg/volcano/heimser_hut_2)
in Wolfsburg.
2012-01-24 06:11 rjtanner
* wolfsburg/volcano/heimser_hut_1: Minor punctuation correction in
message text to Heimser's Cellar
(wolfsburg/volcano/heimser_hut_1) in Wolfsburg.
2012-01-24 06:07 rjtanner
* wolfsburg/volcano/heimser_hut_0: Removed forced line breaks in
message and punctuation corrections to text in Heimser's Hut
(wolfsburg/volcano/heimser_hut_0) in Wolfsburg.
2012-01-24 06:03 rjtanner
* wolfsburg/tt/tta1: Spelling correction (acctually → actually) in
Twin Towers, West Tower Level 1 (wolfsburg/tt/tta1) in Wolfsburg.
2012-01-24 05:53 rjtanner
* wolfsburg/tt/tta1: Removed forced line breaks in message and
punctuation corrections to text in Twin Towers, West Tower Level
1 (wolfsburg/tt/tta1) in Wolfsburg.
2012-01-24 05:49 rjtanner
* wolfsburg/temple/temp_dung1: Removed forced line breaks in
message and punctuation corrections to text in Reticent Temple,
Dungeon (wolfsburg/temple/temp_dung1) in Wolfsburg.
2012-01-24 04:49 rjtanner
* wolfsburg/shops/transport.shoppe: Removed forced line breaks in
message text to Wolfsburg's Ye Olde Shoppe of Transport
(wolfsburg/shops/transport.shoppe) in Wolfsburg.
2012-01-22 18:47 ryo_saeba
* whalingoutpost/misc/frostcavern1: Fix exit destination.
2012-01-22 11:43 ryo_saeba
* scorn/temples/gorokh, scorn/temples/gorokh_final: Record players
who reach the top of Gorokh's church.
2012-01-22 11:35 ryo_saeba
* scorn/temples/valriel_final: Fix map's name.
2012-01-22 11:34 ryo_saeba
* scorn/temples/valriel3, scorn/temples/valriel_final: Record
players who reach the top of Valriel's church.
2012-01-22 08:46 rjtanner
* wolfsburg/magara/castle/floor_3: Removed forced line breaks in
message text to Castle of Magara, Rooftop
(wolfsburg/magara/castle/floor_3) in Wolfsburg.
2012-01-22 08:45 rjtanner
* wolfsburg/magara/castle/floor_2: Removed forced line breaks in
message text to Castle of Magara, 2nd Floor
(wolfsburg/magara/castle/floor_2) in Wolfsburg.
2012-01-22 08:45 rjtanner
* wolfsburg/magara/castle/floor_1: Removed forced line breaks in
message text to Castle of Magara, Entrance
(wolfsburg/magara/castle/floor_1) in Wolfsburg.
2012-01-22 08:42 rjtanner
* wolfsburg/dungeons/underworld: Removed forced line breaks and
punctuation corrections in message text to Underworld
(wolfsburg/dungeons/underworld) in Wolfsburg.
2012-01-22 08:35 rjtanner
* wolfsburg/dungeons/stronghold: Spelling correction (Adultr →
Adultry) in message text to Captain Connor's Stronghold
(wolfsburg/dungeons/stronghold) in Wolfsburg.
2012-01-22 08:32 rjtanner
* wolfsburg/dungeons/stronghold: Removed forced line breaks and
punctuation corrections in message text to Captain Connor's
Stronghold (wolfsburg/dungeons/stronghold) in Wolfsburg.
2012-01-22 08:29 rjtanner
* wolfsburg/dungeons/piratedung: Cosmetic changes to Seaside Tavern
(wolfsburg/dungeons/piratedung) in Wolfsburg. Updated cave wall
corner sections for nicer merging. No Functional changes.
2012-01-22 08:27 rjtanner
* wolfsburg/dungeons/piratedung: Technical update to Seaside Tavern
(wolfsburg/dungeons/piratedung) in Wolfsburg. Updated map header
with original author's name (Ender) per information pirateenter
file. No functional changes.
2012-01-22 08:25 rjtanner
* wolfsburg/dungeons/pirateenter: Technical update to Seaside
Tavern (wolfsburg/dungeons/pirateenter) in Wolfsburg. Updated map
header with original author's name (Ender), removed in game
message text related to this. No functional changes.
2012-01-22 08:21 rjtanner
* wolfsburg/dungeons/pirateenter: Removed forced line breaks and
punctuation corrections in message text to Seaside Tavern
(wolfsburg/dungeons/pirateenter) in Wolfsburg.
2012-01-22 07:56 rjtanner
* wolfsburg/dungeons/hut: Punctuation corrections in message text
to Undling's Hut (wolfsburg/dungeons/hut) in Wolfsburg.
2012-01-22 07:50 rjtanner
* wolfsburg/dungeons/church.4b: Removed forced line breaks and
punctuation corrections in message text to Well to Catabombs,
Level 4b (wolfsburg/dungeons/church.4b) in Wolfsburg.
2012-01-21 03:58 rjtanner
* wolfsburg/dungeons/church.4a: Removed forced line breaks and
punctuation corrections in message text to Well to Catabombs,
Level 4a (wolfsburg/dungeons/church.4a) in Wolfsburg.
2012-01-21 03:53 rjtanner
* wolfsburg/dungeons/church.2: Removed forced line breaks in
message Well to Catabombs, Level 1 (wolfsburg/dungeons/church.2)
in Wolfsburg.
2012-01-21 03:49 rjtanner
* wolfsburg/apartments/pet-apartment/pet-apartment2: Removed forced
line breaks in message Personal Pet Apartment, Level 2
(wolfsburg/apartments/pet-apartment/pet-apartment2) in Wolfsburg.
2012-01-21 03:41 rjtanner
* wolfsburg/piratechurch: Removed forced line breaks in message
Run-down Church (wolfsburg/piratechurch) in Wolfsburg.
2012-01-21 03:38 rjtanner
* wolfsburg/etern_rew: Removed forced line breaks in message The
Eternal Reward (wolfsburg/etern_rew) in Wolfsburg.
2012-01-21 03:20 rjtanner
* whalingoutpost/taverns/storehouse1: Removed forced line breaks in
message text to Storehouse (whalingoutpost/taverns/storehouse1).
2012-01-21 03:07 rjtanner
* whalingoutpost/misc/castleb1: Removed forced line breaks and
punctuation corrections in message text to Glacier Keep, Dungeon
Level 1 (whalingoutpost/misc/castleb1).
2012-01-21 02:55 rjtanner
* whalingoutpost/houses/fisherhousenorth: Spelling correction
(bought → brought) to message text Fisherhouse North
(whalingoutpost/houses/fisherhousenorth) in Whaling Outpost.
2012-01-21 02:42 rjtanner
* under_world/uworld_120_109: Sentence structure correction in
Navar to Darcap Tunnel (under_world/uworld_120_109).
2012-01-21 02:39 rjtanner
* teamarena/twregister: Spelling correction (Pereodically →
Periodically) in message text to Team War Register
(teamarena/twregister).
2012-01-21 02:27 rjtanner
* teamarena/twregister: Removed forced line break in message text
to Team War Register (teamarena/twregister).
2012-01-21 02:09 rjtanner
* start/Nexus: Removed forced line break and punctuation correction
in message text to Nexus (start/Nexus).
2012-01-20 05:23 rjtanner
* start/newbieshouse: Removed forced line breaks and punctuation
corrections in message text to Starting House
(start/newbieshouse).
2012-01-20 05:19 rjtanner
* sisters/tower3: Removed forced line breaks in item message text
to Three Sisters Tower, Level 3 (sisters/tower3) in Valley of the
Three Sisters.
2012-01-20 05:17 rjtanner
* sisters/tower1: Grammar correction and spelling fix (ban → bane)
to Three Sisters Tower, Entrance (sisters/tower1) in Valley of
the Three Sisters.
2012-01-20 05:16 rjtanner
* sisters/tower1: Removed forced line breaks in message text to
Three Sisters Tower, Entrance (sisters/tower1) in Valley of the
Three Sisters.
2012-01-20 05:14 rjtanner
* sisters/small_manor2: Removed forced line breaks in message text
to Small Manor, Upstairs (sisters/small_manor2) in Valley of the
Three Sisters.
2012-01-20 05:12 rjtanner
* sisters/shrine1: Removed forced line breaks in message text to
Evil Shrine, Central Chambers (sisters/shrine1) in Valley of the
Three Sisters.
2012-01-20 05:07 rjtanner
* sisters/shrine0_east: Removed forced line breaks in message text
to Evil Shrine, East (sisters/shrine0_east) in Valley of the
Three Sisters.
2012-01-20 05:05 rjtanner
* sisters/necro_ruin1: Punctuation correction in message text to
The Necropolis of Gax, Ruins (sisters/necro_ruin1) in Valley of
the Three Sisters.
2012-01-20 04:57 rjtanner
* sisters/entrance: Removed forced line breaks in message text to
Three Sisters Tower (sisters/entrance) in Valley of the Three
Sisters.
2012-01-20 04:54 rjtanner
* sisters/tower0: Removed forced line breaks in message text to
Three Sisters Tower, Dungeon (sisters/tower0) in Valley of the
Three Sisters.
2012-01-20 04:50 rjtanner
* sisters/shrine_entrance: Removed forced line breaks in message
text to Evil Shrine, Entrance (sisters/shrine_entrance) in Valley
of the Three Sisters.
2012-01-20 04:48 rjtanner
* sisters/shrine0_west: Removed forced line breaks in message text
to Evil Shrine, West (sisters/shrine0_west) in Valley of the
Three Sisters.
2012-01-19 06:14 rjtanner
* sisters/shrine0: Removed forced line breaks in message text to
Evil Shrine, Antechamber (sisters/shrine0) in Valley of the Three
Sisters.
2012-01-19 06:12 rjtanner
* sisters/necro_hole1: Removed forced line breaks in message text
to The Necropolis of Gax, Hole (sisters/necro_hole1) in Valley of
the Three Sisters.
2012-01-19 06:10 rjtanner
* sisters/compound1: Removed forced line breaks in message text to
Large Compound, Entrance (sisters/compound1) in Valley of the
Three Sisters.
2012-01-19 06:05 rjtanner
* scorn/towers/tower.mad3: Removed forced line breaks in message
text to Mad Mage's Tower, Level 3 (scorn/towers/tower.mad3) in
Scorn.
2012-01-19 06:03 rjtanner
* scorn/towers/lighthouse.3: Removed forced line breaks in message
text to Lighthouse, Top (scorn/towers/lighthouse.3) in Scorn.
2012-01-19 06:01 rjtanner
* scorn/towers/brewery.4: Small sentence spacing tweak in message
text to Scorn's Brewery Machinery (scorn/towers/brewery.4) in
Scorn.
2012-01-19 05:46 rjtanner
* scorn/towers/brewery.3: Removed forced line breaks in message
text to Scorn's Brewery Cellar (scorn/towers/brewery.3) in Scorn.
2012-01-19 05:45 rjtanner
* scorn/towers/brewery.2: Removed forced line breaks and
punctuation changes in message text to Scorn's Brewery Entrance
(scorn/towers/brewery.2) in Scorn.
2012-01-19 05:43 rjtanner
* scorn/towers/brewery.2: Technical change to Scorn's Brewery
Entrance (scorn/towers/brewery.2) in Scorn. Reformat map header
information. No functional changes.
2012-01-19 05:41 rjtanner
* scorn/towers/brewery.1: Technical change to Scorn's Brewery
Cantina (scorn/towers/brewery.1) in Scorn. Reformat map header
information. No functional changes.
2012-01-19 05:38 rjtanner
* scorn/temples/valriel_final: Punctuation updates in item message
text to Variel Final (scorn/temples/valriel_final) in Scorn.
2012-01-19 05:21 rjtanner
* scorn/temples/valriel2: Removed forced line breaks in message
text to Church of Valriel, Balcony (scorn/temples/valriel2) in
Scorn.
2012-01-18 06:06 rjtanner
* scorn/temples/valkyrie2: Removed forced line breaks and
punctuation correction in message text to Ordeals of Valkyrie
(scorn/temples/valkyrie2) in Scorn.
2012-01-18 06:04 rjtanner
* scorn/temples/valkyrie2: Technical change to Ordeals of Valkyrie
(scorn/temples/valkyrie2) in Scorn. Reformat map header
information. No functional changes.
2012-01-18 06:01 rjtanner
* scorn/shops/armourshop: Cosmetic change to Armour Shop
(scorn/shops/armourshop) in Scorn. Rearranged stacking order for
fence (swall) section for nicer merging with nearby walls. No
functional changes.
2012-01-18 06:00 rjtanner
* scorn/temples/sorig2: Removed forced line breaks in message text
to Temple to Sorig, Level 2 (scorn/temples/sorig2) in Scorn.
2012-01-18 05:58 rjtanner
* scorn/temples/ruggilli1: Spell correction (rath → Wrath) in
message text to Temple to Ruggilli (scorn/temples/ruggilli1) in
Scorn.
2012-01-18 05:57 rjtanner
* scorn/temples/ruggilli1: Removed forced line breaks and
punctuation corrections in message text to Temple to Ruggilli
(scorn/temples/ruggilli1) in Scorn.
2012-01-18 05:53 rjtanner
* scorn/temples/mostrai: Removed forced line breaks and
capitalization correction in message text to Temple of Mostrai
(scorn/temples/mostrai) in Scorn.
2012-01-18 05:50 rjtanner
* scorn/temples/gorokh_final: Removed forced line breaks, sentence
structure and punctuation updates in message text to Gorokh Final
(scorn/temples/gorokh_final) in Scorn.
2012-01-18 05:40 rjtanner
* scorn/temples/valriel_treasure: Punctuation updates in message
text to Valriel's Treasure (scorn/temples/valriel_treasure) in
Scorn.
2012-01-18 05:37 rjtanner
* scorn/temples/valriel3: Removed forced line breaks in message
text to Church of Valriel, Belltower (scorn/temples/valriel3) in
Scorn.
2012-01-18 05:36 rjtanner
* scorn/temples/valkyrie: Removed forced line breaks in message
text to Chapel of Valkyrie (scorn/temples/valkyrie) in Scorn.
2012-01-18 05:31 rjtanner
* scorn/temples/ruggilli2: Removed forced line breaks and
punctuation corrections in message text to Test of Ruggilli
(scorn/temples/ruggilli2) in Scorn.
2012-01-17 06:35 rjtanner
* scorn/temples/mostrai2: Grammar and punctuation correction in
message text to Temple to Temple of Mostrai, Underground
(scorn/temples/mostrai2) in Scorn.
2012-01-17 06:34 rjtanner
* scorn/temples/lythander: Removed forced line break and
punctuation correction in message text to Temple to Lythander
(scorn/temples/lythander) in Scorn.
2012-01-17 06:32 rjtanner
* scorn/temples/gorokh: Removed forced line breaks in message text
to Church of Gorokh (scorn/temples/gorokh) in Scorn.
2012-01-17 06:30 rjtanner
* scorn/taverns/inn2: Removed forced line breaks in message text to
Port Inn (scorn/taverns/inn2) in Scorn.
2012-01-17 06:28 rjtanner
* scorn/taverns/inn: Update instructional text to the sign located
in Wanderer Inn (scorn/taverns/inn) in Scorn.
2012-01-17 06:25 rjtanner
* scorn/taverns/inn: Removed forced line breaks in message text to
Wanderer Inn (scorn/taverns/inn) in Scorn.
2012-01-17 06:24 rjtanner
* scorn/taverns/goths2: Removed forced line breaks in message text
to Goth's Tavern, Guest Rooms (scorn/taverns/goths2) in Scorn.
2012-01-17 06:22 rjtanner
* scorn/taverns/goths: Removed forced line breaks in message text
to Goth's Tavern (scorn/taverns/goths) in Scorn.
2012-01-17 06:10 rjtanner
* scorn/taverns/barking_mule: Spelling correction (ale → sale) in
message text to The Barking Mule (scorn/taverns/barking_mule) in
Scorn.
2012-01-17 06:09 rjtanner
* scorn/taverns/barking_mule: Removed forced line breaks in message
text to The Barking Mule (scorn/taverns/barking_mule) in Scorn.
2012-01-17 06:06 rjtanner
* scorn/shops/buildshop, world/world_105_115: Cosmetic overhaul to
Scorn's Acme Inc. Building Shop (scorn/shops/buildshop) in Scorn.
Expanded the map to include ground outside the shop walls. Floor
plan matches the physical building shape. Door or entrance now
opens when a player approaches. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.
2012-01-17 06:02 rjtanner
* scorn/taverns/apartments: Removed forced line breaks in message
text to Apartment Building (scorn/taverns/apartments) in Scorn.
2012-01-16 06:33 rjtanner
* scorn/shops/scorn.sale2: Removed forced line breaks in message
text to Scorn Pawn Shop (scorn/shops/scorn.sale2) in Scorn.
2012-01-16 06:30 rjtanner
* scorn/shops/magicshop: Removed forced line breaks in message text
to Scorn Magic Shop (scorn/shops/magicshop) in Scorn.
2012-01-16 06:27 rjtanner
* scorn/shops/IPO_scorn: Correct broken formatting for Colette's
dialogue in Scorn Imperial Post Office (scorn/shops/IPO_scorn) in
Scorn.
2012-01-16 06:26 rjtanner
* scorn/shops/IPO_scorn: Removed forced line breaks and punctuation
corrections in message text to Scorn Imperial Post Office
(scorn/shops/IPO_scorn) in Scorn.
2012-01-16 06:24 rjtanner
* scorn/shops/gemshop: Removed forced line breaks in message text
to Scorn Gem Shop (scorn/shops/gemshop) in Scorn.
2012-01-16 06:22 rjtanner
* scorn/shops/buildshop: Removed some of the forced line breaks in
message text to Scorn's Acme Inc. Building Shop
(scorn/shops/buildshop) in Scorn.
2012-01-16 06:20 rjtanner
* scorn/shops/scorn.sale1: Removed forced line breaks in message
text to Scorn Sale Shop (scorn/shops/scorn.sale1) in Scorn.
2012-01-16 06:16 rjtanner
* scorn/shops/potionshop: Removed forced line breaks in message
text to Alchemy Shop of Scorn (scorn/shops/potionshop) in Scorn.
2012-01-16 06:15 rjtanner
* scorn/shops/light_shop: Removed forced line breaks in message
text to Jacob's Lighting Emporium (scorn/shops/light_shop) in
Scorn.
2012-01-16 06:13 rjtanner
* scorn/shops/coffeeshop: Removed forced line breaks in message
text to Eswald's Coffee Shop (scorn/shops/coffeeshop) in Scorn.
2012-01-16 06:10 rjtanner
* scorn/shops/bowshop: Context updates to message (you try rob me
→ you're trying to rob me, text in it → text on it) text to
Scorn's Best Bows (scorn/shops/bowshop) in Scorn.
2012-01-16 06:08 rjtanner
* scorn/shops/bowshop: Removed forced line breaks in message text
to Scorn's Best Bows (scorn/shops/bowshop) in Scorn.
2012-01-15 17:11 ryo_saeba
* world/world_127_108: Don't auto-apply the exit, else the quest
isn't updated.
2012-01-15 13:41 ryo_saeba
* world/world_111_117: Merge messages.
2012-01-15 12:53 ryo_saeba
* quests/peterm/quests/titanguard.msg: Remove redundant rule.
Reformat using CRE.
2012-01-15 06:38 rjtanner
* scorn/shops/bank: Removed forced line breaks in message text to
Bank of Skud (scorn/shops/bank) in Scorn.
2012-01-15 06:34 rjtanner
* scorn/oldcity/end: Cosmetic changes to Old City, End
(scorn/oldcity/end) in Scorn. Updated cave wall sections for
nicer visual layout. No functional changes.
2012-01-15 06:31 rjtanner
* scorn/oldcity/oldcity1: Cosmetic changes to Old City
(scorn/oldcity/oldcity1) in Scorn. Updated awall sections for
nicer visual layout. No functional changes.
2012-01-15 06:30 rjtanner
* scorn/oldcity/oldcity10: Cosmetic changes to Old City
(scorn/oldcity/oldcity10) in Scorn. Updated awall, swall (fence)
and wwall sections for nicer merging with nearby objects. No
functional changes.
2012-01-15 06:27 rjtanner
* scorn/oldcity/oldcity11: Cosmetic changes to Old City
(scorn/oldcity/oldcity11) in Scorn. Updated wwall sections for
nicer visual layout. No functional changes.
2012-01-15 06:22 rjtanner
* scorn/oldcity/oldcity12: Cosmetic changes to Old City
(scorn/oldcity/oldcity12) in Scorn. Updated awall sections for
nicer visual layout. No functional changes.
2012-01-15 06:15 rjtanner
* scorn/oldcity/oldcity13: Cosmetic changes to Old City
(scorn/oldcity/oldcity13) in Scorn. Updated swall (fence)
sections for nicer merging with nearby objects. No functional
changes.
2012-01-15 06:12 rjtanner
* scorn/oldcity/oldcity14: Cosmetic changes to Old City
(scorn/oldcity/oldcity14) in Scorn. Updated wwall sections for
nicer visual layout. No functional changes.
2012-01-15 06:08 rjtanner
* scorn/oldcity/oldcity15: Cosmetic changes to Old City
(scorn/oldcity/oldcity15) in Scorn. Updated awall and wwall
sections for nicer merging with nearby objects. No functional
changes.
2012-01-15 06:05 rjtanner
* scorn/oldcity/oldcity15e: Cosmetic changes to Old City
(scorn/oldcity/oldcity15e) in Scorn. Updated awall, swall (fence)
and wwall sections for nicer merging with nearby objects. No
functional changes.
2012-01-15 06:01 rjtanner
* scorn/oldcity/oldcity2: Cosmetic changes to Old City
(scorn/oldcity/oldcity2) in Scorn. Updated awall sections for
nicer merging with nearby objects. No functional changes.
2012-01-15 05:58 rjtanner
* scorn/oldcity/oldcity3: Cosmetic changes to Old City
(scorn/oldcity/oldcity3) in Scorn. Updated and added more fence
(swall) and awall sections for nicer merging with nearby objects.
No functional changes.
2012-01-15 05:53 rjtanner
* scorn/oldcity/oldcity6: Cosmetic change to Old City
(scorn/oldcity/oldcity7) in Scorn. Added more fence (swall)
sections for nicer merging with nearby objects. No functional
changes.
2012-01-15 05:38 rjtanner
* scorn/oldcity/oldcity7: Removed forced line breaks and
punctuation corrections in message text to Old City
(scorn/oldcity/oldcity7) in Scorn.
2012-01-15 05:33 rjtanner
* scorn/oldcity/oldcity6: Context updates (Nod → Yes, foolish
human → foolish vermin) to message text in Old City
(scorn/oldcity/oldcity6) in Scorn.
2012-01-15 05:31 rjtanner
* scorn/oldcity/oldcity6: Spelling (Demlick → Demlich) and
capitalization (Find IT → find IT) corrections to message text
to Old City (scorn/oldcity/oldcity6) in Scorn.
2012-01-15 05:26 rjtanner
* scorn/oldcity/oldcity6: Removed forced line breaks and
punctuation corrections in message text to Old City
(scorn/oldcity/oldcity6) in Scorn.
2012-01-15 05:22 rjtanner
* scorn/oldcity/oldcity54: Removed forced line breaks and
punctuation corrections in message text to Old City
(scorn/oldcity/oldcity54) in Scorn.
2012-01-15 05:15 rjtanner
* scorn/oldcity/oldcity3: Typo correction (explosives in us. →
explosives in use.) in message text to Old City
(scorn/oldcity/oldcity3) in Scorn.
2012-01-15 05:14 rjtanner
* scorn/oldcity/oldcity3: Removed forced line breaks and
punctuation corrections in message text to Old City
(scorn/oldcity/oldcity3) in Scorn.
2012-01-14 03:11 rjtanner
* scorn/oldcity/oldcity2: Removed forced line breaks and
punctuation corrections in message text to Old City
(scorn/oldcity/oldcity2) in Scorn.
2012-01-14 03:08 rjtanner
* scorn/oldcity/oldcity15e: Removed forced line breaks and
punctuation corrections in message text to Old City
(scorn/oldcity/oldcity15e) in Scorn.
2012-01-14 03:03 rjtanner
* scorn/oldcity/oldcity12: Removed forced line breaks and
punctuation corrections in message text to Old City
(scorn/oldcity/oldcity12) in Scorn.
2012-01-14 02:59 rjtanner
* scorn/oldcity/oldcity11: Removed forced line breaks and
punctuation corrections in message text to Old City
(scorn/oldcity/oldcity11) in Scorn.
2012-01-14 02:51 rjtanner
* scorn/oldcity/oldcity1: Removed forced line breaks and
punctuation corrections in message text to Old City
(scorn/oldcity/oldcity1) in Scorn.
2012-01-14 02:49 rjtanner
* scorn/oldcity/end: Removed forced line breaks and punctuation
correction in message text to Old City, End (scorn/oldcity/end)
in Scorn.
2012-01-14 02:42 rjtanner
* scorn/misc/battle_arena/entrance: Cosmetic change to Arena
Entrance (scorn/misc/battle_arena/entrance) in Scorn. Added more
fence (swall) sections for nicer merging with nearby walls. No
Functional changes.
2012-01-14 02:34 rjtanner
* scorn/misc/port_arena: Cosmetic change to Pirates' Arena
(scorn/misc/port_arena) in Scorn. Added more fence (swall)
sections for nicer merging with nearby walls. No Functional
changes.
2012-01-14 02:25 rjtanner
* scorn/misc/battle_arena/snack: Removed forced line breaks in
message text to Arena Snack Area (scorn/misc/battle_arena/snack)
in Scorn.
2012-01-14 02:23 rjtanner
* scorn/misc/battle_arena/first-aide: Removed forced line breaks,
capitalization and punctuation correction in message text to
Arena First-Aide (scorn/misc/battle_arena/first-aide) in Scorn.
2012-01-14 02:17 rjtanner
* scorn/misc/battle_arena/entrance: Removed forced line breaks,
capitalization and punctuation corrections in message text to
Arena Entrance (scorn/misc/battle_arena/entrance) in Scorn.
2012-01-14 02:09 rjtanner
* scorn/misc/battle_arena/arena: Removed forced line breaks in
message text to Arena Battleground
(scorn/misc/battle_arena/arena) in Scorn.
2012-01-13 04:54 rjtanner
* scorn/misc/zoo: Removed forced line breaks in message text to Zoo
(scorn/misc/zoo) in Scorn.
2012-01-13 04:52 rjtanner
* scorn/misc/wizhide: Removed forced line breaks and spacing
corrections in message text to Wizard's Western Hideout
(scorn/misc/wizhide) in Scorn.
2012-01-13 04:49 rjtanner
* scorn/misc/training_center: Removed forced line breaks in message
text to Training Center (scorn/misc/training_center) in Scorn.
2012-01-13 04:45 rjtanner
* scorn/misc/puddings.place: Removed forced line breaks in message
text to Puddings Place (scorn/misc/puddings.place) in Scorn.
2012-01-13 04:42 rjtanner
* scorn/misc/prison.1: Removed forced line breaks and punctuation
corrections in message text to Scorn Prison (scorn/misc/prison.1)
in Scorn.
2012-01-13 04:12 rjtanner
* scorn/misc/prison: Removed forced line breaks and punctuation
corrections in message text to Scorn Prison, Holding Cells
(scorn/misc/prison) in Scorn.
2012-01-13 03:55 rjtanner
* scorn/misc/PowerHouse: Removed forced line breaks, capitalization
updates and punctuation corrections in message text to House of
Power (scorn/misc/PowerHouse) in Scorn.
2012-01-13 03:51 rjtanner
* scorn/misc/port_arena: Punctuation corrections in message text to
Pirates' Arena (scorn/misc/port_arena) in Scorn.
2012-01-13 03:48 rjtanner
* scorn/misc/mercenaries: Removed forced line breaks and
punctuation corrections in message text to Mercenaries Agency
(scorn/misc/mercenaries) in Scorn.
2012-01-13 03:45 rjtanner
* scorn/misc/library: Removed forced line breaks and punctuation
corrections in message text to Scorn Central Library
(scorn/misc/library) in Scorn.
2012-01-13 03:36 rjtanner
* scorn/misc/jail_upper: Removed forced line breaks and punctuation
corrections in message text to Scorn Jail, Upperlevel
(scorn/misc/jail_upper) in Scorn.
2012-01-13 03:34 rjtanner
* scorn/misc/jail: Removed forced line breaks and punctuation
corrections in message text to Scorn Jail (scorn/misc/jail) in
Scorn.
2012-01-12 06:33 rjtanner
* scorn/misc/HouseofHealing: Removed forced line breaks and
punctuation corrections in message text to House of Healing
(scorn/misc/HouseofHealing) in Scorn.
2012-01-12 06:18 rjtanner
* scorn/misc/HospitalityRoom: Removed forced line breaks in message
text to Hospitality Room (scorn/misc/HospitalityRoom) in Scorn.
2012-01-12 06:15 rjtanner
* scorn/misc/gatehouse: Removed forced line breaks and punctuation
correction in message text to Eastern Gate of Scorn
(scorn/misc/gatehouse) in Scorn.
2012-01-12 06:13 rjtanner
* scorn/misc/drywell: Punctuation correction in message text to Dry
Well (scorn/misc/drywell) in Scorn.
2012-01-12 06:11 rjtanner
* scorn/misc/dragon_guild: Removed forced line breaks in message
text to Dragon Guild of Scorn (scorn/misc/dragon_guild) in Scorn.
2012-01-12 06:09 rjtanner
* scorn/misc/cityhall: Removed forced line breaks and punctuation
corrections in message text to Scorn City Hall
(scorn/misc/cityhall) in Scorn.
2012-01-12 06:04 rjtanner
* scorn/misc/cistern: Map title update, cistern is now Cistern
(scorn/misc/cistern) in Scorn.
2012-01-12 06:01 rjtanner
* scorn/misc/church: Removed forced line breaks and punctuation
corrections in message text to Undead Church (scorn/misc/church)
in Scorn.
2012-01-12 05:58 rjtanner
* scorn/misc/castle: Punctuation corrections in message text to
Scorn Castle, Entrance (scorn/misc/castle) in Scorn.
2012-01-12 05:56 rjtanner
* scorn/misc/beginners: Removed forced line breaks in message text
to Beginners (scorn/misc/beginners) in Scorn.
2012-01-12 05:50 rjtanner
* scorn/misc/animal_quarantine: Removed forced line breaks and
punctuation corrections in message text to Animal Quarantine
(scorn/misc/animal_quarantine) in Scorn.
2012-01-12 05:46 rjtanner
* scorn/mansion/str-tunnel: Removed forced line breaks in message
text to Scorn Mansion - Strange Tunnel (scorn/mansion/str-tunnel)
in Scorn.
2012-01-11 09:40 akirschbaum
* scorn/kar/creepy.house2: Fix typo.
2012-01-11 06:05 rjtanner
* scorn/mansion/stronghold: Removed forced line breaks and
punctuation correction in message text to Stronghold
(scorn/mansion/stronghold) in Scorn.
2012-01-11 06:03 rjtanner
* scorn/mansion/muriskunes: Technical change to Scorn Mansion -
Muriskunes (scorn/mansion/muriskunes) in Scorn. Added map
author's name to the map header and removed in map sign with out
dated information. No functional changes.
2012-01-11 06:01 rjtanner
* scorn/mansion/garden: Punctuation correction in message text to
Scorn Mansion - Garden (scorn/mansion/garden) in Scorn.
2012-01-11 05:58 rjtanner
* scorn/mansion/garden: Technical change to Scorn Mansion - Garden
(scorn/mansion/garden) in Scorn. Added map author's name to the
map header and removed in map sign with out dated information. No
functional changes.
2012-01-11 05:56 rjtanner
* scorn/mansion/entrance: Technical change to Scorn Mansion -
Entrance (scorn/mansion/entrance) in Scorn. Added map author's
name to the map header and removed in map sign with out dated
information. No functional changes.
2012-01-11 05:53 rjtanner
* scorn/mansion/entrance: Removed forced line breaks in message
text to Scorn Mansion - Entrance (scorn/mansion/entrance) in
Scorn.
2012-01-11 05:51 rjtanner
* scorn/kar/somehouse3: Punctuation correction in Friendly Giant's
Tower, Level 3 (scorn/kar/somehouse3) in Scorn.
2012-01-11 05:48 rjtanner
* scorn/kar/gorks1: Removed forced line breaks in message text to
Gork's Grovel, Level 1 (scorn/kar/gorks1) in Scorn.
2012-01-11 05:45 rjtanner
* scorn/kar/drink: Removed forced line breaks in message text to
Drinking Fountain (scorn/kar/drink) in Scorn.
2012-01-11 05:42 rjtanner
* scorn/kar/creepy.house2: Map name update - Haunted House, Dungeon
Level 2 (scorn/kar/creepy.house2) in Scorn is now Creepy House,
Dungeon Level 2.
2012-01-11 05:38 rjtanner
* scorn/kar/creepy.house: Removed forced line breaks in message
text to Harry's Place, Basement (scorn/kar/creepy.house) in
Scorn.
2012-01-11 05:27 rjtanner
* scorn/houses/wizz.lev1: Spelling correction (Clic → Click.) to
Yarid's House, Downstairs (scorn/houses/wizz.lev1) in Scorn.
2012-01-10 06:03 rjtanner
* scorn/houses/wizz.lev1.pass1: Removed forced line breaks in
message text to Yarid's House, Dark Tunnel
(scorn/houses/wizz.lev1.pass1) in Scorn.
2012-01-10 05:59 rjtanner
* scorn/houses/wizz.lev1: Removed forced line breaks and
punctuation corrections in message text to Yarid's House,
Downstairs (scorn/houses/wizz.lev1) in Scorn.
2012-01-10 05:56 rjtanner
* scorn/houses/wizz.entry: Removed forced line breaks and
punctuation corrections in message text to Yarid's House,
Entrance (scorn/houses/wizz.entry) in Scorn.
2012-01-10 05:50 rjtanner
* scorn/houses/tyl: Removed forced line breaks in message text to
Tyl's house (scorn/houses/tyl) in Scorn.
2012-01-10 05:48 rjtanner
* scorn/houses/kitchen: Removed forced line breaks in message text
to Medieval Kitchen (scorn/houses/kitchen) in Scorn.
2012-01-10 05:46 rjtanner
* scorn/houses/smithery: Removed forced line breaks in message text
to Metal Smith's Workshop (scorn/houses/smithery) in Scorn.
2012-01-10 05:44 rjtanner
* scorn/houses/scorn_trappers: Cosmetic change to Scorn's Trappers
(scorn/houses/scorn_trappers) in Scorn. Added more fence (swall)
sections for nicer merging with nearby walls. No functional
changes.
2012-01-10 05:38 rjtanner
* scorn/houses/scorn_trappers: Removed forced line breaks in
message text to Scorn's Trappers (scorn/houses/scorn_trappers) in
Scorn.
2012-01-10 05:36 rjtanner
* scorn/houses/riverside_under: Removed forced line breaks in
message text to Under Riverside (scorn/houses/riverside_under) in
Scorn.
2012-01-10 05:33 rjtanner
* scorn/houses/riverside_manor: Removed forced line breaks in
message text to Riverside Manor (scorn/houses/riverside_manor) in
Scorn.
2012-01-10 05:27 rjtanner
* scorn/houses/resir: Removed forced line breaks in message text to
Resir's House (scorn/houses/resir) in Scorn.
2012-01-10 05:22 rjtanner
* scorn/houses/resir: Punctuation update to message text in Resir's
House (scorn/houses/resir) in Scorn. No functional changes.
2012-01-09 06:30 rjtanner
* scorn/houses/newhouse1, world/world_105_116: Rename Eric's House
to Eric's Place (scorn/houses/newhouse1) in Scorn based on
information found in the map.
2012-01-09 06:29 rjtanner
* scorn/kar/creepy.house: Map name update to match it's upper level
name change - Harry's Place, Basement
2012-01-09 06:25 rjtanner
* scorn/houses/messhall: Cosetmic change to Mess Hall
(scorn/houses/messhall) in Scorn. Replaced wall sections
surrounding the doors for nicer merging. No functional changes.
2012-01-09 06:21 rjtanner
* scorn/houses/house.haunted: Grammar correction (I and leaving →
I am leaving) to message text in Harry's Place
(scorn/houses/house.haunted) in Scorn.
2012-01-09 06:19 rjtanner
* scorn/houses/house.haunted: Rename Haunted House maps in Scorn to
Harry's Place and Harry's Place, Basement (respectively) based on
information found in the map and world map.
2012-01-09 06:16 rjtanner
* scorn/houses/house.haunted: Removed forced line breaks in message
text to Haunted House (scorn/houses/house.haunted) in Scorn.
2012-01-09 06:14 rjtanner
* scorn/houses/house3.bas2: Removed forced line breaks in message
text to Mike Miller's cellar 2 (scorn/houses/house3.bas2) in
Scorn.
2012-01-09 06:12 rjtanner
* scorn/houses/house3.bas1: Spacing correction in message text to
Mike Miler's cellar 1 (scorn/houses/house3.bas1) in Scorn.
2012-01-09 06:10 rjtanner
* scorn/houses/house3.1st: Removed forced line breaks in message
text to Mike Miller's house (scorn/houses/house3.1st) in Scorn.
2012-01-09 06:08 rjtanner
* scorn/houses/house2: Removed forced line breaks and spacing
correction in message text to Patch's House (scorn/houses/house2)
in Scorn.
2012-01-09 06:05 rjtanner
* scorn/houses/farmhouse: Removed forced line breaks and
punctuation correction in message text to Terry's Farm
(scorn/houses/farmhouse) in Scorn.
2012-01-09 06:03 rjtanner
* scorn/houses/farmhouse: Cosmetic changes to Terry's Farm
(scorn/houses/farmhouse) in Scorn. Added more fence (swall)
sections for nicer merging with nearby walls. No functional
changes.
2012-01-08 19:35 akirschbaum
* editor/scripts/LegacySpellConverter,
editor/scripts/MapNormalizer, editor/scripts/MapValidator: Enable
file chooser dialog for selecting maps to run editor plugin
scripts on. Requires Gridarta r9170 or later.
2012-01-08 07:01 rjtanner
* scorn/houses/easy_house.1.c: Removed forced line breaks in
message text to Easy House Basement
(scorn/anthony/houses/easy_house.1.c) in Scorn.
2012-01-08 06:59 rjtanner
* scorn/houses/easy_house.1.a: Removed forced line breaks in
message text to Easy House (scorn/anthony/houses/easy_house.1.a)
in Scorn.
2012-01-08 06:56 rjtanner
* scorn/houses/doors_galore: Map name update, doors_galore → Doors
Galore.
2012-01-08 06:55 rjtanner
* scorn/houses/doors_galore: Removed forced line breaks and
punctuation corrections in message text to doors_galore
(scorn/anthony/houses/doors_galore) in Scorn.
2012-01-08 06:49 rjtanner
* scorn/houses/cornerbrook: Removed forced line breaks in message
text to Cornerbrook (scorn/anthony/houses/cornerbrook) in Scorn.
2012-01-08 06:46 rjtanner
* scorn/houses/chess_club: Removed forced line breaks in message
text to Chess Club (scorn/anthony/houses/chess_club) in Scorn.
2012-01-08 06:43 rjtanner
* scorn/houses/breezy_under: Removed forced line breaks in message
text to Under Breezy Acres (scorn/anthony/houses/breezy_under) in
Scorn.
2012-01-08 06:41 rjtanner
* scorn/houses/breezy_acres: Removed forced line breaks in message
text to Breezy Acres (scorn/anthony/houses/breezy_acres) in
Scorn.
2012-01-08 06:37 rjtanner
* scorn/houses/angrygiant: Removed forced line breaks in message
text to Angry Giant's Bungalow (scorn/anthony/houses/angrygiant)
in Scorn.
2012-01-08 06:35 rjtanner
* scorn/houses/alfalfa_basement: Removed forced line breaks in
message text to Alfalfa's House Basement
(scorn/anthony/houses/alfalfa_basement) in Scorn.
2012-01-08 06:31 rjtanner
* scorn/dtabb/cave2: Technical change to Ogre Cave
(scorn/dtabb/cave2) in Scorn. Updated map header with missing
Created: reference.
2012-01-08 06:25 rjtanner
* scorn/apartment/apartments: Add punctuation to the end of
instructional message text to Apartments
(scorn/apartment/apartments) in Scorn.
2012-01-07 19:37 meflin2
* quests/saromok/castlesaromok_barracks1,
quests/saromok/castlesaromok_barracks2,
quests/saromok/castlesaromok_barracks3,
quests/saromok/castlesaromok_barracks4,
quests/saromok/castlesaromok_inside,
quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr,
quests/saromok/castlesaromok_top,
quests/saromok/castlesaromok_towerb1,
quests/saromok/castlesaromok_towerf1,
quests/saromok/castlesaromok_towerf10,
quests/saromok/castlesaromok_towerf2,
quests/saromok/castlesaromok_towerf3,
quests/saromok/castlesaromok_towerf4,
quests/saromok/castlesaromok_towerf5,
quests/saromok/castlesaromok_towerf6,
quests/saromok/castlesaromok_towerf7,
quests/saromok/castlesaromok_towerf8,
quests/saromok/castlesaromok_towerf9,
quests/saromok/castlesaromok_volcano: meele balance ac changes
2012-01-07 19:27 meflin2
* quests/mak/chaos/down1, quests/mak/chaos/down2,
quests/mak/chaos/down3, quests/mak/chaos/down4,
quests/mak/chaos/down5, quests/mak/chaos/fallen,
quests/mak/chaos/monsters.pick, quests/mak/chaos/tritemples,
quests/mak/chaos/up1, quests/mak/chaos/up2, quests/mak/chaos/up3,
quests/mak/chaos/up4, quests/mak/chaos/up5: meele balance ac
changes
2012-01-07 18:53 meflin2
* quests/mak/giant/thirdfloor: meele balance ac changes
2012-01-07 18:48 meflin2
* sisters/tower3: meele balance ac changes
2012-01-07 18:47 meflin2
* scorn/temples/gorokh_final: meele balance ac changes
2012-01-07 18:43 meflin2
* scorn/temples/valriel_final: meele balance ac changes
2012-01-07 18:39 meflin2
* lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4: meele balance ac changes
2012-01-07 18:35 meflin2
* lake_country/small_buildings/burial_ground: meele balance ac
changes
2012-01-07 18:34 meflin2
* dungeons/train/humanoid_train: meele balance ac changes
2012-01-07 18:33 meflin2
* dragonisland/advguild2, dragonisland/advguild3: meele balance ac
changes
2012-01-07 18:32 meflin2
* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
darcap/pygmy_forest/pygmy_forest_a,
darcap/pygmy_forest/pygmy_forest_b,
darcap/pygmy_forest/pygmy_forest_c,
darcap/pygmy_forest/pygmy_forest_d,
darcap/pygmy_forest/pygmy_holes,
darcap/pygmy_forest/pygmy_treehouse_a,
darcap/pygmy_forest/pygmy_treehouse_b,
darcap/pygmy_forest/pygmy_treehouse_c,
darcap/pygmy_forest/pygmy_treehouse_d: meele balance ac changes
2012-01-07 18:18 meflin2
* brest/zorn/castle.upper.floor.four,
brest/zorn/castle.upper.floor.one,
brest/zorn/castle.upper.floor.three,
brest/zorn/castle.upper.floor.two: meele balance ac changes
2012-01-07 18:08 meflin2
* brest/sow/sow.1: meele balance ac changes
2012-01-07 18:08 meflin2
* brest/taverns/brest.seaside.tavern: meele balance ac changes
2012-01-07 18:06 meflin2
* brest/brest.scrolls.upper.1: meele balance ac changes
2012-01-07 18:05 meflin2
* brest/brest.scrolls.right: meele balance ac changes
2012-01-07 18:03 meflin2
* brest/brest.scrolls: meele balance ac changes
2012-01-07 06:42 rjtanner
* scorn/anthony/portgate: Removed forced line breaks in message
text to Port Gate of Scorn (scorn/anthony/portgate) in Scorn.
2012-01-07 06:40 rjtanner
* scorn/anthony/passoffice: Removed forced line breaks in message
text to Port Gate of Scorn, Office of Passes
(scorn/anthony/passoffice) in Scorn.
2012-01-07 06:37 rjtanner
* santo_dominion/temple_naive/templenaive.2: Wording clarification
(You sence Immense magic is senced behind → Immense magic is
senced from behind) to Temple Naive, Level 2
(santo_dominion/temple_naive/templenaive.2) in Santo Dominion.
2012-01-07 06:33 rjtanner
* santo_dominion/temple_naive/templenaive.1: Removed forced line
breaks in message text to Temple Naive, Level 1
(santo_dominion/temple_naive/templenaive.1) in Santo Dominion.
2012-01-07 06:30 rjtanner
* santo_dominion/shops/eliks: Removed forced line breaks in message
text to Eliks General Store (santo_dominion/shops/eliks) in Santo
Dominion.
2012-01-07 06:26 rjtanner
* santo_dominion/shaft/undeadshaft.4: Removed forced line breaks in
message text to UndeadShaft, 4th Level
(santo_dominion/shaft/undeadshaft.4) in Santo Dominion.
2012-01-07 06:25 rjtanner
* santo_dominion/shaft/undeadshaft.1: Removed forced line breaks in
message text to UndeadShaft, 1st Level
(santo_dominion/shaft/undeadshaft.1) in Santo Dominion.
2012-01-07 06:22 rjtanner
* santo_dominion/shaft/undeadshaft.4: Cosmetic change to
UndeadShaft, 4th Level (santo_dominion/shaft/undeadshaft.4) -
changes to cave wall corner for nicer merging. No functional
changes.
2012-01-07 06:13 rjtanner
* santo_dominion/shaft/undeadshaft.2: Cosmetic change to
UndeadShaft, 2nd Level (santo_dominion/shaft/undeadshaft.2) -
changes to cave wall corner for nicer merging. No functional
changes.
2012-01-07 05:48 rjtanner
* santo_dominion/mudman/mudman.3: Removed forced line breaks in
message text to Mudman's Place, Eastern Swamp
(santo_dominion/mudman/mudman.3) in Santo Dominion.
2012-01-07 05:23 rjtanner
* santo_dominion/magara/well/top: Technical change to Santo
Dominion Well (santo_dominion/magara/well/top) in Santo Dominion.
Removed duplicate ground tiles. No functional changes.
2012-01-07 05:21 rjtanner
* santo_dominion/magara/well/top: Removed forced line breaks in
message text to Santo Dominion Well
(santo_dominion/magara/well/top) in Santo Dominion.
2012-01-06 07:02 rjtanner
* santo_dominion/magara/well/cave: Technical change to Santo
Dominion Well, Cavern (santo_dominion/magara/well/cave) in Santo
Dominion. Removed duplicate floor tiles. No functional changes.
2012-01-06 07:01 rjtanner
* santo_dominion/magara/well/cave: Removed forced line breaks in
message text to Santo Dominion Well, Cavern
(santo_dominion/magara/well/cave) in Santo Dominion.
2012-01-06 06:55 rjtanner
* santo_dominion/magara/south_lighthouse/floor_2: Punctuation
correction in message text to South Lighthouse, Level 2
(santo_dominion/magara/south_lighthouse/floor_2) in Santo
Dominion.
2012-01-06 06:49 rjtanner
* santo_dominion/magara/hut/floor_1,
santo_dominion/magara/hut/floor_2,
santo_dominion/magara/hut/floor_3: Layout and cosmetic changes to
A Nice Little Hut, Level 2 (santo_dominion/magara/hut/floor_2) in
Santo Dominion. Expanded the map to add a wall around certain
areas of the perimeter - no walls was there before. Update
stairways from Level 1 and Level 3 to this map due to layout
changes.
2012-01-06 06:29 rjtanner
* santo_dominion/espen/espen1: Cosmetic change with how fence
(swall) section merges with nearby wall, changed fence section in
the fireball area to match other corners in Lord Ramsdre Mansion,
Dungeon Level 1 (santo_dominion/espen/espen1) in Santo Dominion.
No functional changes.
2012-01-06 06:26 rjtanner
* santo_dominion/espen/palace: Spelling correction (beond →
beyond) in message text to Lord Ramsdre Mansion, Entrance
(santo_dominion/espen/palace) in Santo Dominion.
2012-01-06 06:25 rjtanner
* santo_dominion/espen/palace: Punctuation corrections in message
text to Lord Ramsdre Mansion, Entrance
(santo_dominion/espen/palace) in Santo Dominion.
2012-01-06 06:23 rjtanner
* santo_dominion/espen/espen1: Removed forced line breaks in
message text to Lord Ramsdre Mansion, Dungeon Level 1
(santo_dominion/espen/espen1) in Santo Dominion.
2012-01-06 06:20 rjtanner
* santo_dominion/tobias: Update message text (potions → potion)
since the reward is one potion in Tobias Tower
(santo_dominion/tobias) in Santo Dominion.
2012-01-06 06:17 rjtanner
* santo_dominion/tobias: Removed empty msg tags to Tobias Tower
(santo_dominion/tobias) in Santo Dominion.
2012-01-06 06:15 rjtanner
* santo_dominion/tavern.2ndfloor: Removed empty msg tags to The
Golden Lion, 2nd Floor (santo_dominion/tavern.2ndfloor) in Santo
Dominion.
2012-01-06 06:08 rjtanner
* santo_dominion/noble_rest: Removed empty msg tags to The Noble
Resting (santo_dominion/noble_rest) in Santo Dominion.
2012-01-05 05:29 rjtanner
* santo_dominion/city_hall: Removed forced line breaks in message
text to Santo Dominion City Hall (santo_dominion/city_hall) in
Santo Dominion.
2012-01-05 05:27 rjtanner
* santo_dominion/tavern: Removed forced line breaks in message text
to The Golden Lion (santo_dominion/tavern) in Santo Dominion.
2012-01-05 05:25 rjtanner
* santo_dominion/north_barn: Removed forced line breaks in message
text to North Barn (santo_dominion/north_barn) in Santo Dominion.
2012-01-05 05:19 rjtanner
* santo_dominion/map.and.sale: Removed forced line breaks in
message text to St. Dominion Sale (santo_dominion/map.and.sale)
in Santo Dominion.
2012-01-05 05:16 rjtanner
* santo_dominion/peacock: Removed forced line breaks in message
text to The Little Peacock (santo_dominion/peacock) in Santo
Dominion.
2012-01-05 05:14 rjtanner
* santo_dominion/map.stigkr.2: Removed forced line breaks in
message text to Stig's Hut, Level 2 (santo_dominion/map.stigkr.2)
in Santo Dominion.
2012-01-05 05:10 rjtanner
* quests/todd/aljwaf/hall2: Cosmetic change to Aljwaf Crypt, Inner
Sanctum (quests/todd/aljwaf/hall2). Added more fence (swall)
sections for nicer merging with nearby walls. No functional
changes.
2012-01-05 05:07 rjtanner
* quests/todd/aljwaf/crypt: Cosmetic change to Aljwaf Crypt,
Entrance (quests/todd/aljwaf/crypt). Added more fence (swall)
sections for nicer merging with nearby walls. No functional
changes.
2012-01-05 05:04 rjtanner
* quests/todd/aljwaf/tower4: Removed forced line breaks in message
text to Spider Tower (quests/todd/aljwaf/tower4).
2012-01-05 05:02 rjtanner
* quests/todd/aljwaf/tower1: Removed forced line breaks in message
text to Narcopin Academy (quests/todd/aljwaf/tower1).
2012-01-05 04:45 rjtanner
* quests/todd/aljwaf/tomb: Removed forced line breaks in message
text to Aljwaf Tomb (quests/todd/aljwaf/tomb).
2012-01-05 04:41 rjtanner
* quests/todd/aljwaf/hall2: Removed forced line breaks in message
text to Aljwaf Hall, Inner Sanctum (quests/todd/aljwaf/hall2).
2012-01-04 05:43 rjtanner
* quests/todd/aljwaf/crypt5: Removed forced line breaks in message
text to Haunted Crypt (quests/todd/aljwaf/crypt5).
2012-01-04 05:40 rjtanner
* quests/todd/aljwaf/crypt: Content update (find them beloved →
find them my beloved) to message text to Aljwaf Crypt, Entrance
(quests/todd/aljwaf/crypt).
2012-01-04 05:39 rjtanner
* quests/todd/aljwaf/crypt: Removed forced line breaks in message
text to Aljwaf Crypt, Entrance (quests/todd/aljwaf/crypt).
2012-01-04 05:35 rjtanner
* quests/skud/west_1: Removed forced line breaks and punctuation
corrections in message text to Skud Tower, West
(quests/skud/west_1).
2012-01-04 05:34 rjtanner
* quests/skud/north_1: Content corrections (six plane → sixth
plane, would me access → would give me access) in message text
to Skud Tower, North (quests/skud/north_1).
2012-01-04 05:31 rjtanner
* quests/skud/north_1: Context correction (forbidding feeling →
foreboding feeling) in message text to Skud Tower, North
(quests/skud/north_1).
2012-01-04 05:28 rjtanner
* quests/skud/north_1: Removed forced line breaks and punctuation
corrections in message text to Skud Tower, North
(quests/skud/north_1).
2012-01-04 05:23 rjtanner
* quests/skud/entrance: Removed forced line breaks and punctuation
correction in message text to Skud Tower, Entrance
(quests/skud/entrance).
2012-01-04 05:21 rjtanner
* quests/skud/east_1: Grammar corrections (Your → You're) in
message text to Skud Tower, East (quests/skud/east_1).
2012-01-04 05:14 rjtanner
* quests/skud/east_1: Removed forced line breaks and punctuation
corrections in message text to Skud Tower, East
(quests/skud/east_1).
2012-01-04 05:12 rjtanner
* quests/skud/court: Grammar corrections (Your → You're) in
message text to Skud Tower, Court (quests/skud/court).
2012-01-04 05:09 rjtanner
* quests/skud/court: Removed forced line breaks and punctuation
corrections in message text to Skud Tower, Court
(quests/skud/court).
2012-01-03 05:53 rjtanner
* quests/skud/north_1: Cosmetic changes to Skud Tower, North
(/quests/skud/east_1). Change how wall sections merge with fence
(swall) sections. Replaced partional castle wall sections with
dwall sections. No functional changes.
2012-01-03 05:48 rjtanner
* quests/skud/east_1: Cosmetic changes to Skud Tower, East
(/quests/skud/east_1). Change how wall sections merge with fence
(swall) sections. No functional changes.
2012-01-03 05:39 rjtanner
* quests/peterm/Nethack_in_crossfire_entrance: Update Nethack in
Crossfire Entrance to include anvils to convert all dragon scales
to dragon mail and shields.
2012-01-03 05:33 rjtanner
* quests/peterm/temple/OuterTemple: Cosmetic changes to Dark
Forest, Outer Temple (quests/peterm/temple/OuterTemple) - changes
to cave area entry next to the altars. No functional changes.
2012-01-03 05:26 rjtanner
* quests/peterm/quests/dragonquest2: Cosmetic changes to
DragonQuest (quests/peterm/dragonquest2) - changes to cave wall
corners for nicer merging, removed duplicate wall sections and
floor tiles. No functional changes.
2012-01-03 05:19 rjtanner
* quests/peterm/FireTemple/ThirdFloor: Cosmetic changes to Fire
Temple, Third Floor (quests/peterm/FireTemple/ThirdFloor) - added
more fence (swall) sections for nicer merging with nearby walls.
No functional changes.
2012-01-03 05:17 rjtanner
* quests/peterm/FireTemple/Passageway: Cosmetic changes to Fire
Temple, Passageway (quests/peterm/FireTemple/Passageway) - added
more fence (swall) sections for nicer merging with nearby walls.
No functional changes.
2012-01-03 05:15 rjtanner
* quests/peterm/FireTemple/LavaChamber: Cosmetic changes to Fire
Temple, Lava Chamber (quests/peterm/FireTemple/LavaChamber) -
added more fence (swall) sections for nicer merging with nearby
walls. No functional changes.
2012-01-03 05:10 rjtanner
* quests/peterm/FireTemple/FourthFloor: Cosmetic changes to Fire
Temple, Fourth Floor (quests/peterm/FireTemple/FourthFloor) -
added more fence (swall) sections for nicer merging with nearby
walls. No functional changes.
2012-01-03 05:07 rjtanner
* quests/peterm/FireTemple/FifthFloor: Cosmetic changes to Fire
Temple, Fifth Floor (quests/peterm/FireTemple/FifthFloor) - added
more fence (swall) sections for nicer merging with nearby walls.
No functional changes.
2012-01-03 05:04 rjtanner
* quests/peterm/FireTemple/Entrance: Cosmetic changes to Fire
Temple, Entrance (quests/peterm/FireTemple/Entrance) - changes to
cave wall corners for nicer merging. No functional changes.
2012-01-03 04:59 rjtanner
* quests/peterm/DragonQuest/WyvernNest: Cosmetic changes to Dragon
Quest, Wyvern Nest (quests/peterm/DragonQuest/WyvernNest) -
changes to cave wall corners for nicer merging. No functional
changes.
2012-01-02 05:59 rjtanner
* quests/peterm/DragonQuest/IceLord: Cosmetic changes to Dragon
Quest, Dragon Ice Lord (quests/peterm/DragonQuest/IceLord) -
changes to cave wall corners for nicer merging. No functional
changes.
2012-01-02 05:57 rjtanner
* quests/peterm/DragonQuest/IceHatchery: Cosmetic changes to Dragon
Quest, Ice Hatchery (quests/peterm/DragonQuest/IceHatchery) -
changes to cave wall corners for nicer merging. No functional
changes.
2012-01-02 05:54 rjtanner
* quests/peterm/DragonQuest/IceAnte: Cosmetic changes to Dragon
Quest, Ice Anteroom (quests/peterm/DragonQuest/IceAnte) - changes
to cave wall corners for nicer merging. No functional changes.
2012-01-02 05:52 rjtanner
* quests/peterm/DragonQuest/FireLord: Cosmetic changes to Dragon
Quest, Dragon Fire Lord (quests/peterm/DragonQuest/FireLord) -
changes to cave wall corners for nicer merging. No functional
changes.
2012-01-02 05:51 rjtanner
* quests/peterm/DragonQuest/FireHatchery: Cosmetic changes to
Dragon Quest, Fire Hatchery
(quests/peterm/DragonQuest/FireHatchery) - changes to cave wall
corners for nicer merging. No functional changes.
2012-01-02 05:48 rjtanner
* quests/peterm/DragonQuest/FireAnte: Cosmetic changes to Dragon
Quest, Fire Anteroom (quests/peterm/DragonQuest/FireAnte) -
changes to cave wall corners for nicer merging. No functional
changes.
2012-01-02 05:46 rjtanner
* quests/peterm/DragonQuest/Entrance: Cosmetic changes to Dragon
Quest, Entrance (quests/peterm/DragonQuest/Entrance) - changes to
cave wall corners for nicer merging. No functional changes.
2012-01-02 05:43 rjtanner
* quests/peterm/DragonQuest/ElectricLord: Cosmetic changes to
Dragon Quest, Electric Dragon Lord
(quests/peterm/DragonQuest/ElectricLord) - changes to cave wall
corners for nicer merging. No functional changes.
2012-01-02 05:38 rjtanner
* quests/peterm/DragonQuest/ElectricHatchery: Cosmetic changes to
Dragon Quest, Electric Hatchery
(quests/peterm/DragonQuest/ElectricHatchery) - changes to cave
wall corners for nicer merging. No functional changes.
2012-01-02 05:36 rjtanner
* quests/peterm/DragonQuest/ElectricAnte: Cosmetic changes to
Dragon Quest, Electric Anteroom
(quests/peterm/DragonQuest/ElectricAnte) - changes to cave wall
corners for nicer merging. No functional changes.
2012-01-02 05:27 rjtanner
* quests/saromok/castlesaromok_towerf10: Spelling correction
(unstopable → unstoppable) to Castle Saromok, Floor 10
(quests/saromok/castlesaromok_towerf10).
2012-01-02 05:24 rjtanner
* quests/saromok/castlesaromok_top: Removed forced line breaks in
message text to Castle Saromok, Top
(quests/saromok/castlesaromok_top).
2012-01-02 05:17 rjtanner
* quests/saromok/castlesaromok_ltr: Removed forced line breaks in
message text to Castle Saromok, Ice
(quests/saromok/castlesaromok_ltr).
2012-01-02 05:15 rjtanner
* quests/saromok/castlesaromok_frontgate: Capitalization changes
(saromok's → Saromok's) in message text to Castle Saromok, Front
Gate (quests/saromok/castlesaromok_frontgate).
2012-01-02 05:09 rjtanner
* quests/saromok/castlesaromok_towerf9: Removed forced line breaks
in message text to Castle Saromok, Floor 9
(quests/saromok/castlesaromok_towerf9).
2012-01-02 05:01 rjtanner
* quests/saromok/castlesaromok_towerf11: Removed forced line breaks
in message text to Castle Saromok, Floor 11
(quests/saromok/castlesaromok_towerf11).
2012-01-01 15:35 ryo_saeba
* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
brest/black_shield/mainfloor,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
euthville/green_goblin/mainfloor,
lake_country/Butakis/mockers/mainfloor,
navar_city/dreaming_sage/mainfloor,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/purple_butterfly/mainfloor,
santo_dominion/guilds/drunken_barbarian/mainfloor,
scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
wolfsburg/guilds/damned_heretics/mainfloor: Fix guilds portals to
Brest.
2012-01-01 15:03 ryo_saeba
* dungeons/grukks/grukks.4, navar_city/navar_city.quests,
world.quests, world/world_123_120: New small quest, to inform of
Grukk's tower.
2012-01-01 13:19 ryo_saeba
* darcap/darcap.quests, darcap/temple_justice/temple_justice.13,
world/world_114_102: Small quest: Temple of Justice, in Darcap.
2012-01-01 07:22 rjtanner
* quests/saromok/castlesaromok_ltl: Removed forced line breaks in
message text to Castle Saromok, Fire
(quests/saromok/castlesaromok_ltl).
2012-01-01 07:19 rjtanner
* quests/peterm/temple/Temple: Removed forced line breaks in
message text to Dark Temple (quests/peterm/temple/Temple).
2012-01-01 07:16 rjtanner
* quests/peterm/temple/InnerTemple: Give a dwarf priest with empty
dialog something to say in Dark Forest, Inner Temple
(quests/peterm/temple/InnerTemple).
2012-01-01 07:13 rjtanner
* quests/peterm/temple/InnerTemple: Removed forced line breaks and
punctuation corrections in message text to Dark Forest, Inner
Temple (quests/peterm/temple/InnerTemple).
2012-01-01 07:09 rjtanner
* quests/peterm/quests/TitanGate: Removed forced line breaks in
message text to Titan Gate (quests/peterm/quests/TitanGate).
2012-01-01 07:03 rjtanner
* quests/peterm/quests/ogre_chief: Removed forced line breaks in
message text to Ogre Chief (quests/peterm/quests/ogre_chief).
2012-01-01 07:02 rjtanner
* quests/peterm/quests/dragonquest2: Removed forced line breaks in
message text to DragonQuest (quests/peterm/quests/dragonquest2).
2012-01-01 06:57 rjtanner
* quests/peterm/Nethack_in_crossfire_Yendor: Removed forced line
breaks in message text to Nethack in Crossfire – Yendor
(quests/peterm/Nethack_in_crossfire_Yendor).
2011-12-31 06:09 rjtanner
* quests/peterm/Nethack_in_crossfire_entrance: Removed forced line
breaks in message text to Nethack in Crossfire Entrance
(quests/peterm/Nethack_in_crossfire_entrance).
2011-12-31 06:05 rjtanner
* quests/peterm/FireTemple/ThirdFloor: Removed forced line breaks
in message text to Fire Temple, Third Floor
(quests/peterm/FireTemple/ThirdFloor).
2011-12-31 06:02 rjtanner
* quests/peterm/FireTemple/Mezannine1: Removed forced line breaks
and punctuation corrections in message text to Fire Temple,
Mezannine (quests/peterm/FireTemple/Mezannine1).
2011-12-31 05:58 rjtanner
* quests/peterm/FireTemple/LavaChamber: Removed forced line breaks
and punctuation correction in message text to Fire Temple, Lava
Chamber (quests/peterm/FireTemple/LavaChamber).
2011-12-31 05:55 rjtanner
* quests/peterm/FireTemple/FourthFloor: Removed forced line breaks
in message text to Fire Temple, Fourth Floor
(quests/peterm/FireTemple/FourthFloor).
2011-12-31 05:53 rjtanner
* quests/peterm/FireTemple/FirstFloor: Removed forced line breaks
and spelling correction in message text to Fire Temple, First
Floor (quests/peterm/FireTemple/FirstFloor).
2011-12-31 05:49 rjtanner
* quests/peterm/FireTemple/Fire4: Removed forced line breaks in
message text to Fire Temple, Level 4
(quests/peterm/FireTemple/Fire4).
2011-12-31 05:46 rjtanner
* quests/peterm/FireTemple/Fire3: Removed forced line breaks in
message text to Fire Temple, Level 3
(quests/peterm/FireTemple/Fire3).
2011-12-31 05:38 rjtanner
* quests/peterm/FireTemple/Fire2: Removed forced line breaks in
message text to Fire Temple, Level 2
(quests/peterm/FireTemple/Fire2).
2011-12-31 05:32 rjtanner
* quests/peterm/FireTemple/Fire1: Removed forced line breaks in
message text to Fire Temple, Level 1
(quests/peterm/FireTemple/Fire1).
2011-12-31 05:26 rjtanner
* quests/peterm/FireTemple/FifthFloor: Removed forced line breaks
in message text to Fire Temple, Fifth Floor
(quests/peterm/FireTemple/FifthFloor).
2011-12-31 05:24 rjtanner
* quests/peterm/DragonQuest/WyvernNest: Punctuation update to
Dragon Quest, Wyvern Nest (quests/peterm/DragonQuest/WyvernNest).
2011-12-30 21:48 ryo_saeba
* pup_land/hall_of_fame: Update text.
2011-12-30 21:40 ryo_saeba
* pup_land/ancient/volcano/treasure, pup_land/hall_of_fame: Write
down the name of heroes of Pupland, instead of hardcoding them.
2011-12-30 21:39 ryo_saeba
* python/misc/hall_of_fame.py: Script to record a list of players
having done something great.
2011-12-30 05:52 rjtanner
* quests/peterm/DragonQuest/ElectricLord: Removed forced line
breaks and punctuation corrections in message text to Dragon
Quest, Electric Dragon Lord
(quests/peterm/DragonQuest/ElectricLord).
2011-12-30 05:49 rjtanner
* quests/peterm/Demonology/WaterTower2: Removed forced line break
in message text to Tower of Demonology Water Tower, Elementals
(quests/peterm/Demonology/WaterTower2).
2011-12-30 05:48 rjtanner
* quests/peterm/Demonology/WaterStudy: Removed forced line breaks
and punctuation corrections in message text to Tower of
Demonology Water Study (quests/peterm/Demonology/WaterStudy).
2011-12-30 05:46 rjtanner
* quests/peterm/Demonology/MasterLevel: Removed forced line breaks
and punctuation corrections in message text to Tower of
Demonology Master Level (quests/peterm/Demonology/MasterLevel).
2011-12-30 05:43 rjtanner
* quests/peterm/Demonology/HighTower1: Removed forced line breaks
and punctuation corrections in message text to Tower of
Demonology High Tower (quests/peterm/Demonology/HighTower1).
2011-12-30 05:40 rjtanner
* quests/peterm/Demonology/FireTower2: Removed forced line break
and punctuation correction in message text to Tower of Demonology
Fire Tower, Elementals (quests/peterm/Demonology/FireTower2).
2011-12-30 05:38 rjtanner
* quests/peterm/Demonology/FireStudy: Removed forced line breaks,
grammar and punctuation corrections in message text to Tower of
Demonology Fire Study (quests/peterm/Demonology/FireStudy).
2011-12-30 05:36 rjtanner
* quests/peterm/Demonology/EarthTower2: Removed forced line breaks,
grammar and punctuation corrections in message text to Tower of
Demonology Earth Tower, Elementals
(quests/peterm/Demonology/EarthTower2).
2011-12-30 05:35 rjtanner
* quests/peterm/Demonology/EarthStudy: Removed forced line breaks,
grammar and punctuation corrections in message text to Tower of
Demonology Earth Study (quests/peterm/Demonology/EarthStudy).
2011-12-30 05:32 rjtanner
* quests/peterm/Demonology/Demon3: Removed forced line breaks,
grammar and punctuation corrections in message text to Tower of
Demonology, Summoning Chamber (quests/peterm/Demonology/demon3).
2011-12-30 05:23 rjtanner
* quests/peterm/Demonology/Demon1: Removed forced line breaks and
punctuation corrections in message text to Tower of Demonology,
Gates (quests/peterm/Demonology/Demon1).
2011-12-30 05:18 rjtanner
* quests/peterm/Demonology/AirTower2: Removed forced line breaks in
some of the message text to Tower of Demonology Air Tower,
Elementals (quests/peterm/Demonology/AirTower2).
2011-12-29 05:33 rjtanner
* quests/peterm/Demonology/AirStudy: Removed forced line breaks,
grammar and punctuation corrections in message text to Tower of
Demonology Air Study (quests/peterm/Demonology/AirStudy).
2011-12-29 05:29 rjtanner
* quests/peterm/Demonology/GroundLevel: Removed forced line breaks
in some of the message text to Tower of Demonology Ground Level
(quests/peterm/Demonology/GroundLevel).
2011-12-29 05:25 rjtanner
* quests/peterm/Demonology/Demon2: Removed forced line breaks in
some of the message text to Tower of Demonology, Demons
(quests/peterm/Demonology/Demon2).
2011-12-29 05:23 rjtanner
* quests/peterm/Demonology/ApprenticeLevel: Removed forced line
breaks in some of the message text to Tower of Demonology
Apprentice Level (quests/peterm/Demonology/ApprenticeLevel).
2011-12-29 05:19 rjtanner
* quests/peterm/CTower/TowerTop: Grammar correction (your resolve
→ you resolve) to Tower of the Stars, Top
(quests/peterm/CTower/TowerTop).
2011-12-29 05:18 rjtanner
* quests/peterm/CTower/TowerTop: Removed line breaks in message
text to Tower of the Stars, Top (quests/peterm/CTower/TowerTop).
2011-12-29 05:15 rjtanner
* quests/peterm/CTower/Officers: Removed line breaks in message
text to Tower of the Stars, Officers
(quests/peterm/CTower/Officers).
2011-12-29 05:13 rjtanner
* quests/peterm/CTower/Library: Removed line breaks in message text
to Tower of the Stars, Library (quests/peterm/CTower/Library).
2011-12-29 05:11 rjtanner
* quests/peterm/CTower/Dungeon: Removed line breaks in message text
to Tower of the Stars, Dungeon (quests/peterm/CTower/Dungeon).
2011-12-29 05:05 rjtanner
* quests/mcz/castle_low2: Removed line breaks in message text to
Castle of Ra-Gar, Dungeon Level 2 (quests/mcz/castle_low2).
2011-12-29 05:00 rjtanner
* quests/mcz/castle_low1: Removed line breaks in message text to
Castle of Ra-Gar, Dungeon (quests/mcz/castle_low1).
2011-12-29 04:57 rjtanner
* quests/mcz/castle1: Removed line breaks and a couple spelling
corrections (doo → door) in message text to Castle of Ra-Gar
(quests/mcz/castle1).
2011-12-28 05:36 rjtanner
* quests/mak/undead/catacombs: Removed line breaks in message text
to Warriors' Tower, Catacombs in Tower of Warrior Proving.
2011-12-28 05:34 rjtanner
* quests/mak/troll_cave/cave.1: Removed line breaks in message text
to Warriors' Tower, Troll Cave Entrance in Tower of Warrior
Proving.
2011-12-28 05:32 rjtanner
* quests/mak/mansion/floor2: Removed line breaks in message text to
Warriors' Tower, Mansion - Second Floor in Tower of Warrior
Proving.
2011-12-28 05:29 rjtanner
* quests/mak/giant/thirdfloor: Removed line breaks in message text
to Warriors' Tower, Giants Third Floor in Tower of Warrior
Proving.
2011-12-28 05:27 rjtanner
* quests/mak/giant/mainfloor: Removed line breaks in message text
to Warriors' Tower, Giants Main Floor in Tower of Warrior
Proving.
2011-12-28 05:26 rjtanner
* quests/mak/dragons/elec: Removed line breaks in message text to
Warriors' Tower, Electric Dragons' Lair in Tower of Warrior
Proving.
2011-12-28 05:23 rjtanner
* quests/mak/dragons/chaos: Removed line breaks in message text to
Warriors' Tower, Chaos Dragons' Lair in Tower of Warrior Proving.
2011-12-28 05:21 rjtanner
* quests/mak/chaos/up5: Removed line breaks in message text to
Warriors' Tower, Vultoor's Chamber in Tower of Warrior Proving.
2011-12-28 05:11 rjtanner
* quests/mak/chaos/tritemples: Spelling correction (blasfem →
blasphemy) in Warriors' Tower, Tri Temples in Tower of Warrior
Proving.
2011-12-28 05:09 rjtanner
* quests/mak/chaos/tritemples: Removed line breaks in message text
to Warriors' Tower, Tri Temples in Tower of Warrior Proving.
2011-12-28 05:06 rjtanner
* quests/mak/chaos/fallen: Removed line breaks in message text to
Warriors' Tower, The Fallen in Tower of Warrior Proving.
2011-12-28 05:04 rjtanner
* quests/mak/chaos/down5: Removed line breaks in message text to
Warriors' Tower, Rancid's Chamber in Tower of Warrior Proving.
2011-12-27 05:28 rjtanner
* quests/mak/chaos/down4: Removed line breaks in message text to
Warriors' Tower, Cave in Tower of Warrior Proving.
2011-12-27 05:27 rjtanner
* quests/mak/chaos/down3: Removed line breaks in message text to
Warriors' Tower, Chamber in Tower of Warrior Proving.
2011-12-27 05:22 rjtanner
* quests/mak/chaos/down1: Removed line breaks in message text to
Warriors' Tower, Dungeon Level 1 in Warrior Prooving Tower.
2011-12-27 05:15 rjtanner
* quests/greyshield/GreyMaster: Cosmetic changes to Grey Master in
Greyshield. Added fence (swall) sections for nicing merging with
nearby walls. No functional changes.
2011-12-27 05:13 rjtanner
* quests/greyshield/Fortress: Map name update, Fortress → Grey
Castle Fortress in Greyshield.
2011-12-27 05:11 rjtanner
* quests/greyshield/Sphinx: Removed line breaks in message text to
Grey Castle Sphinx in Greyshield.
2011-12-27 05:08 rjtanner
* quests/greyshield/GreyMaster: Removed line breaks in message text
to Grey Master in Greyshield.
2011-12-27 05:06 rjtanner
* quests/greyshield/Fortress: Removed line breaks in message text
to Fortress (quests/greyshield/Fortress) in Greyshield.
2011-12-27 05:01 rjtanner
* quests/greyshield/Finish: Removed line breaks in message text to
Grey Castle Finale in Greyshield.
2011-12-27 04:56 rjtanner
* quests/greyshield/Cavern2: Cosmetic changes to Grey Cavern, Level
2. Changes with corner sections of the cave walls for nicer
merging. No functional changes.
2011-12-27 04:40 rjtanner
* quests/greyshield/Cavern: Cosmetic changes to Grey Cavern.
Changes with corner sections of the cave walls for nicer merging.
No functional changes.
2011-12-27 04:34 rjtanner
* quests/greyshield/Cave: Cosmetic changes to Grey Cavern Entrance.
Changes with corner sections of the cave walls for nicer merging.
No functional changes.
2011-12-26 05:44 rjtanner
* quests/greyshield/Factory: Removed line breaks in message text to
Grey Castle Factory in Greyshield.
2011-12-26 05:43 rjtanner
* quests/greyshield/Dungeon: Removed line breaks in message text to
Grey Cavern, Dungeon in Greyshield.
2011-12-26 05:41 rjtanner
* quests/greyshield/Cavern2: Removed line breaks in message text to
Grey Cavern, Level 2 in Greyshield.
2011-12-26 05:40 rjtanner
* quests/greyshield/Cavern: Removed line breaks in message text to
Grey Cavern in Greyshield.
2011-12-26 05:39 rjtanner
* quests/greyshield/Castle: Removed line breaks in message text to
Grey Castle Entrance in Greyshield.
2011-12-26 05:37 rjtanner
* quests/greyshield/Archery: Removed line breaks in message text to
Grey Castle Archery in Greyshield.
2011-12-26 05:25 rjtanner
* pup_land/s_f/st1, pup_land/s_f/st2, pup_land/s_f/st3,
pup_land/s_f/st5, pup_land/s_f/st6, pup_land/s_f/st7: Update map
names in Shining Tower so they match their reference (Level 3 →
Floor 3) in the signs. Update signs so they reference floor
(space) number (ie, Floor 2.)
2011-12-26 05:13 rjtanner
* pup_land/s_f/to-jyo: Cosmetic change to To-jyo's Hut
(pup_land/s_f/to-jyo) in Pup Land. Added fence (swall) sections
for nicing merging with nearby walls. No functional changes.
2011-12-26 05:11 rjtanner
* pup_land/s_f/st7: Grammar update (You done → You're done) to
Shining Tower, Level 7 (pup_land/s_f/st7) in Pup Land.
2011-12-26 05:10 rjtanner
* pup_land/s_f/st7: Cosmetic change to Shining Tower, Level 7
(pup_land/s_f/st7) in Pup Land. Added fence (swall) section for
nicing merging with nearby wall. No functional changes.
2011-12-26 05:08 rjtanner
* pup_land/s_f/st6: Instructional text clarification to Shining
Tower, Level 6 in Pup Land.
2011-12-26 04:50 rjtanner
* pup_land/s_f/st5: Cosmetic change to Shining Tower, Level 5
(pup_land/s_f/st5) in Pup Land. Added fence (swall) sections for
nicing merging with nearby walls. No functional changes.
2011-12-25 05:04 rjtanner
* pup_land/s_f/st3: Cosmetic change to Shining Tower, Level 3
(pup_land/s_f/st3) in Pup Land. Added fence (swall) section for
nicing merging with nearby wall. No functional changes.
2011-12-25 05:01 rjtanner
* pup_land/s_f/to-jyo: Removed line breaks in message text to
To-jyo's Hut (maps.svn/pup_land/s_f/to-jyo) in Pup Land.
2011-12-25 04:59 rjtanner
* pup_land/s_f/st7: Removed line breaks in message text to Shining
Tower, Level 7 (maps.svn/pup_land/s_f/st7) in Pup Land.
2011-12-25 04:58 rjtanner
* pup_land/s_f/st6: Removed line breaks in message text to Shining
Tower, Level 6 (maps.svn/pup_land/s_f/st6) in Pup Land.
2011-12-25 04:56 rjtanner
* pup_land/s_f/st1: Removed line breaks in message text to Shining
Tower, Level 1 (maps.svn/pup_land/s_f/st1) in Pup Land.
2011-12-25 04:54 rjtanner
* pup_land/s_f/special: Cosmetic change to Shining Tower Special
(pup_land/s_f/special) in Pup Land. Added fence (swall) sections
and changed awall sections for nicing merging. No functional
changes.
2011-12-25 04:50 rjtanner
* pup_land/s_f/special: Removed line breaks in message text to
Shining Tower Special (maps.svn/pup_land/s_f/special) in Pup
Land.
2011-12-25 04:48 rjtanner
* pup_land/s_f/secret: Removed line breaks in message text to
Shining Tower Secret (maps.svn/pup_land/s_f/secret) in Pup Land.
2011-12-25 04:44 rjtanner
* pup_land/s_f/ki: Archetype correction to J.Griffin's Hut,
Mainfloor (pup_land/s_f/ki) in Pup Land. Revert arch back to
charwoman (which is correct, broke in r16289) but updated the
name to chairwoman instead.
2011-12-25 04:38 rjtanner
* pup_land/s_f/floor1: Cosmetic change to Ancient Ruins, Main Floor
(pup_land/s_f/floor1) in Pup Land. Added another fence (swall)
sections for nicing merging with nearby wall. No functional
changes.
2011-12-25 04:36 rjtanner
* pup_land/s_f/cave2: Cosmetic change to Shining Tower
(pup_land/s_f/cave2) in Pup Land. Replaced blocked sections with
solid cave wall sections. No functional changes.
2011-12-25 04:33 rjtanner
* pup_land/s_f/cave1: Cosmetic change to Ancient Ruins, Cave
(pup_land/s_f/cave1) in Pup Land. Added more fence (swall)
sections for nicing merging with nearby walls. No functional
changes.
2011-12-24 05:05 rjtanner
* pup_land/s_f/ruin: Removed line breaks in message text to Ancient
Ruins (maps.svn/pup_land/s_f/ruin) in Pup Land.
2011-12-24 05:04 rjtanner
* pup_land/s_f/Kira: Removed line breaks in message text to Kira's
Place (maps.svn/pup_land/s_f/Kira) in Pup Land.
2011-12-24 05:02 rjtanner
* pup_land/s_f/ki2: Removed line breaks in message text to
J.Griffin's Hut, Upstairs (maps.svn/pup_land/s_f/ki2) in Pup
Land.
2011-12-24 05:01 rjtanner
* pup_land/s_f/ki: Typo correction (charwoman → chairwoman) to
J.Griffin's Hut, Mainfloor (maps.svn/pup_land/s_f/ki) in Pup
Land.
2011-12-24 05:01 rjtanner
* pup_land/s_f/ki: Removed line breaks in message text to
J.Griffin's Hut, Mainfloor (maps.svn/pup_land/s_f/ki) in Pup
Land.
2011-12-24 04:59 rjtanner
* pup_land/s_f/floor2: Removed line breaks in message text to
Ancient Ruins, Upper Level (maps.svn/pup_land/s_f/floor2) in Pup
Land.
2011-12-24 04:58 rjtanner
* pup_land/s_f/floor1: Removed line breaks in message text to
Ancient Ruins, Main Floor (maps.svn/pup_land/s_f/floor1) in Pup
Land.
2011-12-24 04:56 rjtanner
* pup_land/s_f/cave1: Removed line breaks in message text to
Ancient Ruins, Cave (maps.svn/pup_land/s_f/cave1) in Pup Land.
2011-12-24 04:54 rjtanner
* pup_land/ruin_barbarian/hole2: Removed line breaks in message
text to Hole in the Ground
(maps.svn/pup_land/ruin_barbarian/hole2) in Pup Land.
2011-12-24 04:52 rjtanner
* pup_land/ruin_barbarian/hole1: Removed line breaks in message
text to Hole in the Ground
(maps.svn/pup_land/ruin_barbarian/hole1) in Pup Land.
2011-12-24 04:42 rjtanner
* pup_land/ruin_barbarian/hole2: Cosmetic change to Hold in the
Ground (maps.svn/pup_land/ruin_barbarian/hole2) in Pup Land.
Added more fence (swall) sections for nicing merging with nearby
walls. No functional changes.
2011-12-24 04:41 rjtanner
* pup_land/ruin_barbarian/hole2: Cosmetic change to Hold in the
Ground (maps.svn/pup_land/ruin_barbarian/hole2) in Pup Land.
Replaced gray rounded wall sections with black rounded wall
sections to match existing walls. No functional changes.
2011-12-23 05:29 rjtanner
* pup_land/ruin_barbarian/hole1: Cosmetic changes to Hole in the
Ground (pup_land/ruin_barbarian/hole1) in Pup Land. Removed
blocked tiles and replaced them with solid cave wall archetypes,
changes with corner sections of the cave walls for nicer merging.
No functional changes.
2011-12-23 05:25 rjtanner
* pup_land/rainbow/station: Cosmetic changes to Station
(pup_land/rainbow/station) in Pup Land. Added swall (fence)
sections for nicer merging with nearby walls. No functional
changes.
2011-12-23 05:23 rjtanner
* pup_land/rainbow/roof: Map Rename in Pup Land, Roof
(pup_land/rainbow/roof) is now Watch Tower Roof.
2011-12-23 05:22 rjtanner
* pup_land/rainbow/roof: Cosmetic changes to Roof
(pup_land/rainbow/roof) in Pup Land. Added swall (fence) sections
for nicer merging with nearby walls. No functional changes.
2011-12-23 05:20 rjtanner
* pup_land/rainbow/l_h2: Cosmetic changes to Rainbow Islands
Lighthouse, Upstairs (pup_land/rainbow/l_h2) in Pup Land. Added
swall (fence) sections for nicer merging with nearby walls. No
functional changes.
2011-12-23 05:17 rjtanner
* pup_land/rainbow/w-tower: Removed line breaks in message text to
Watch Tower (pup_land/rainbow/w-tower) in Pup Land.
2011-12-23 05:16 rjtanner
* pup_land/rainbow/well: Actually remove the sign from the map,
missed in r16273.
2011-12-23 05:13 rjtanner
* pup_land/rainbow/well: Map header change, list K Yosida as the
map creator per a sign found inside the map. Removed the in game
sign.
2011-12-23 05:08 rjtanner
* pup_land/rainbow/shore: Removed line breaks in message text to
Shore (pup_land/rainbow/shore) in Pup Land.
2011-12-23 05:05 rjtanner
* pup_land/rainbow/Keira: Removed line breaks in message text to
Keira's (pup_land/rainbow/Keira) in Pup Land.
2011-12-23 05:04 rjtanner
* pup_land/rainbow/bed_room: Removed line breaks in message text to
Bed Room (pup_land/rainbow/bed_room) in Pup Land.
2011-12-23 05:02 rjtanner
* pup_land/rainbow/red_town/town: Cosmetic changes to Red Town
(pup_land/rainbow/red_town/town) in Pup Land. Change and modify
dwall and swall (fence) sections for nicer merging. No functional
changes.
2011-12-23 04:54 rjtanner
* pup_land/rainbow/Lv5/e-hall: Wording clarification to
instructional sign in Entrance Hall, Level 5
(pup_land/rainbow/Lv5/e-hall) in Pup Land.
2011-12-23 04:50 rjtanner
* azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
azumauindo/zaseki_dzuki_ryoku/guild_hq,
brest/black_shield/guild_hq,
darcap/darcap/guilds/poisoned_dagger/guild_hq,
darcap/darcap/guilds/smoking_cauldron/guild_hq,
euthville/green_goblin/guild_hq,
lake_country/Butakis/mockers/guild_hq,
navar_city/dreaming_sage/guild_hq,
pup_land/guilds/laughing_skull/guild_hq,
pup_land/guilds/purple_butterfly/guild_hq,
pup_land/rainbow/Lv5/n-gate,
santo_dominion/guilds/drunken_barbarian/guild_hq,
scorn/guilds/mailed_fist/guild_hq, templates/guild/guild_hq,
wolfsburg/guilds/damned_heretics/guild_hq: Removed unused name_pl
Guild Oracle reference to all Guild Headquaters (guild_hq) maps.
2011-12-22 06:00 rjtanner
* pup_land/rainbow/Lv5/e-hall: Cosmetic changes to Entrance Hall,
Level 5 (pup_land/rainbow/Lv5/e-hall) in Pup Land. Change and
modify dwall and swall (fence) sections for nicer mergin. No
functional changes.
2011-12-22 05:53 rjtanner
* pup_land/rainbow/Lv5/cross: Cosmetic changes to Cross
(pup_land/rainbow/Lv5/cross) in Pup Land. Change and modify dwall
and swall (fence) sections for nicer mergin. No functional
changes.
2011-12-22 05:50 rjtanner
* pup_land/rainbow/Lv4/statue: Cosmetic changes to Statue
(pup_land/rainbow/Lv4/statue) in Pup Land. Placed blocked tile on
a empty section. No functional changes.
2011-12-22 05:49 rjtanner
* pup_land/rainbow/Lv4/path7: Cosmetic changes to Path
(pup_land/rainbow/Lv4/path7) in Pup Land. Placed blocked tiles on
empty sections. No functional changes.
2011-12-22 05:47 rjtanner
* pup_land/rainbow/Lv4/n-gate: Cosmetic changes to North Gate,
Level 4 (pup_land/rainbow/Lv4/n-gate) in Pup Land. Added and
update fence (swall) sections for nicer mergin with nearby walls.
No functional changes.
2011-12-22 05:45 rjtanner
* pup_land/rainbow/Lv4/alter2: Cosmetic changes to Alter
(pup_land/rainbow/Lv4/alter2) in Pup Land. Changed roughwall
section near the stairs heading down to merge nicer with nearby
walls. Added and update fence (swall) sections for nicer mergin
with nearby walls. No functional changes.
2011-12-22 05:43 rjtanner
* pup_land/rainbow/Lv4/alter: Cosmetic changes to Alter
(pup_land/rainbow/Lv4/alter) in Pup Land. Placed a blocked tile
on an empty section. Added and update fence (swall) sections for
nicer mergin with nearby walls. No functional changes.
2011-12-22 05:40 rjtanner
* pup_land/rainbow/Lv3/Wips: Cosmetic changes to Wips
(pup_land/rainbow/Lv3/wips) in Pup Land. Removed blocked tiles
and replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. No
functional changes.
2011-12-22 05:38 rjtanner
* pup_land/rainbow/Lv3/w-path: Cosmetic changes to West Path
(pup_land/rainbow/Lv3/w-path) in Pup Land. Removed blocked tiles
and replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. No
functional changes.
2011-12-22 05:37 rjtanner
* pup_land/rainbow/Lv3/sec-p: Cosmetic changes to Section P
(pup_land/rainbow/Lv3/sec-p) in Pup Land. Removed blocked tiles
and replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. No
functional changes.
2011-12-22 05:36 rjtanner
* pup_land/rainbow/Lv3/Rufto: Cosmetic changes to Rufto
(pup_land/rainbow/Lv3/rufto) in Pup Land. Removed blocked tiles
and replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. No
functional changes.
2011-12-22 05:35 rjtanner
* pup_land/rainbow/Lv3/Ring: Cosmetic changes to Ring
(pup_land/rainbow/Lv3/ring) in Pup Land. Removed blocked tiles
and replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. No
functional changes.
2011-12-22 05:33 rjtanner
* pup_land/rainbow/Lv3/prison: Cosmetic changes to Prison
(pup_land/rainbow/Lv3/prison) in Pup Land. Removed blocked tiles
and replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. Added and
update fence (swall) sections for nicer mergin with nearby walls.
No functional changes.
2011-12-22 05:29 rjtanner
* pup_land/rainbow/Lv3/name: Cosmetic changes to Name
(pup_land/rainbow/Lv3/name) in Pup Land. Changes with corner
sections of the cave walls for nicer merging. No functional
changes.
2011-12-21 05:23 rjtanner
* pup_land/rainbow/Lv3/n-gate: Cosmetic changes to North Gate,
Level 3 (pup_land/rainbow/Lv3/n-gate) in Pup Land. Changes with
corner sections of the cave walls for nicer merging. Extend fence
(swall) sections to merge nicer with nearby walls. No functional
changes.
2011-12-21 05:20 rjtanner
* pup_land/rainbow/Lv3/maze: Cosmetic changes to Maze
(pup_land/rainbow/Lv3/maze) in Pup Land. Replace black Dungeon
walls with gray cave walls. No functional changes.
2011-12-21 05:16 rjtanner
* pup_land/rainbow/Lv3/maze: Cosmetic changes to Maze
(pup_land/rainbow/Lv3/maze) in Pup Land. Changes with corner
sections of the cave walls for nicer merging. No functional
changes.
2011-12-21 05:15 rjtanner
* pup_land/rainbow/Lv3/hidden: Cosmetic changes to Hidden
(pup_land/rainbow/Lv3/hidden) in Pup Land. Changes with corner
sections of the cave walls for nicer merging. No functional
changes.
2011-12-21 05:14 rjtanner
* pup_land/rainbow/Lv3/Goraon: Cosmetic changes to Goraon
(pup_land/rainbow/Lv3/goraon) in Pup Land. Removed blocked tiles
and replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. No
functional changes.
2011-12-21 05:13 rjtanner
* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
brest/black_shield/mainfloor,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
euthville/green_goblin/mainfloor,
lake_country/Butakis/mockers/mainfloor,
navar_city/dreaming_sage/mainfloor,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/purple_butterfly/mainfloor,
santo_dominion/guilds/drunken_barbarian/mainfloor,
scorn/guilds/mailed_fist/mainfloor,
wolfsburg/guilds/damned_heretics/mainfloor: Deploy object name
change from r16241 to all mainfloor guild maps. Missed in earlier
commit, r16242.
2011-12-21 05:11 rjtanner
* pup_land/rainbow/Lv3/Garan: Cosmetic changes to Garan
(pup_land/rainbow/Lv3/garan) in Pup Land. Removed blocked tiles
and replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. No
functional changes.
2011-12-21 05:09 rjtanner
* pup_land/rainbow/Lv3/e_hall: Cosmetic changes to Entrance Hall,
Level 3 (pup_land/rainbow/Lv3/e_hall) in Pup Land. Removed
blocked tiles and replaced them with solid cave wall archetypes,
changes with corner sections of the cave walls for nicer merging.
No functional changes.
2011-12-21 05:08 rjtanner
* pup_land/rainbow/Lv3/e-path: Cosmetic changes to East Path
(pup_land/rainbow/Lv3/e-path) in Pup Land. Removed blocked tiles
and replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. No
functional changes.
2011-12-21 05:05 rjtanner
* pup_land/rainbow/Lv3/c-road: Cosmetic changes to C Road
(pup_land/rainbow/Lv3) in Pup Land. Removed blocked tiles and
replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. No
functional changes.
2011-12-21 05:02 rjtanner
* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_bbq,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining,
azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
azumauindo/suno-yamatoshi/nenshou_youso/basement,
azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy,
azumauindo/suno-yamatoshi/nenshou_youso/guild_bbq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler,
azumauindo/suno-yamatoshi/nenshou_youso/guild_tan,
azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining,
azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
azumauindo/zaseki_dzuki_ryoku/basement,
azumauindo/zaseki_dzuki_ryoku/guild_alchemy,
azumauindo/zaseki_dzuki_ryoku/guild_bbq,
azumauindo/zaseki_dzuki_ryoku/guild_hq,
azumauindo/zaseki_dzuki_ryoku/guild_jeweler,
azumauindo/zaseki_dzuki_ryoku/guild_tan,
azumauindo/zaseki_dzuki_ryoku/guild_thaum,
azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
azumauindo/zaseki_dzuki_ryoku/hallofjoining,
azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
azumauindo/zaseki_dzuki_ryoku/master_lounge,
azumauindo/zaseki_dzuki_ryoku/novice_lounge,
azumauindo/zaseki_dzuki_ryoku/storage_room,
brest/black_shield/basement, brest/black_shield/guild_alchemy,
brest/black_shield/guild_bbq, brest/black_shield/guild_hq,
brest/black_shield/guild_jeweler, brest/black_shield/guild_tan,
brest/black_shield/guild_thaum,
brest/black_shield/guildman_lounge,
brest/black_shield/guildmaster_lounge,
brest/black_shield/hallofjoining,
brest/black_shield/journeyman_lounge,
brest/black_shield/mainfloor, brest/black_shield/master_lounge,
brest/black_shield/novice_lounge,
brest/black_shield/storage_room,
darcap/darcap/guilds/poisoned_dagger/basement,
darcap/darcap/guilds/poisoned_dagger/guild_alchemy,
darcap/darcap/guilds/poisoned_dagger/guild_bbq,
darcap/darcap/guilds/poisoned_dagger/guild_jeweler,
darcap/darcap/guilds/poisoned_dagger/guild_tan,
darcap/darcap/guilds/poisoned_dagger/guild_thaum,
darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
darcap/darcap/guilds/poisoned_dagger/hallofjoining,
darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/poisoned_dagger/master_lounge,
darcap/darcap/guilds/poisoned_dagger/novice_lounge,
darcap/darcap/guilds/poisoned_dagger/storage_room,
darcap/darcap/guilds/smoking_cauldron/basement,
darcap/darcap/guilds/smoking_cauldron/guild_alchemy,
darcap/darcap/guilds/smoking_cauldron/guild_bbq,
darcap/darcap/guilds/smoking_cauldron/guild_jeweler,
darcap/darcap/guilds/smoking_cauldron/guild_tan,
darcap/darcap/guilds/smoking_cauldron/guild_thaum,
darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
darcap/darcap/guilds/smoking_cauldron/hallofjoining,
darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
darcap/darcap/guilds/smoking_cauldron/master_lounge,
darcap/darcap/guilds/smoking_cauldron/novice_lounge,
darcap/darcap/guilds/smoking_cauldron/storage_room,
euthville/green_goblin/basement,
euthville/green_goblin/guild_alchemy,
euthville/green_goblin/guild_bbq,
euthville/green_goblin/guild_jeweler,
euthville/green_goblin/guild_tan,
euthville/green_goblin/guild_thaum,
euthville/green_goblin/guildman_lounge,
euthville/green_goblin/guildmaster_lounge,
euthville/green_goblin/hallofjoining,
euthville/green_goblin/journeyman_lounge,
euthville/green_goblin/mainfloor,
euthville/green_goblin/master_lounge,
euthville/green_goblin/novice_lounge,
euthville/green_goblin/secondfloor,
euthville/green_goblin/storage_room,
lake_country/Butakis/mockers/guild_alchemy,
lake_country/Butakis/mockers/mainfloor,
navar_city/dreaming_sage/basement,
navar_city/dreaming_sage/guild_alchemy,
navar_city/dreaming_sage/guild_bbq,
navar_city/dreaming_sage/guild_jeweler,
navar_city/dreaming_sage/guild_tan,
navar_city/dreaming_sage/guild_thaum,
navar_city/dreaming_sage/guildman_lounge,
navar_city/dreaming_sage/guildmaster_lounge,
navar_city/dreaming_sage/hallofjoining,
navar_city/dreaming_sage/journeyman_lounge,
navar_city/dreaming_sage/mainfloor,
navar_city/dreaming_sage/master_lounge,
navar_city/dreaming_sage/novice_lounge,
navar_city/dreaming_sage/storage_room,
pup_land/guilds/laughing_skull/basement,
pup_land/guilds/laughing_skull/guild_alchemy,
pup_land/guilds/laughing_skull/guild_bbq,
pup_land/guilds/laughing_skull/guild_jeweler,
pup_land/guilds/laughing_skull/guild_tan,
pup_land/guilds/laughing_skull/guild_thaum,
pup_land/guilds/laughing_skull/guildman_lounge,
pup_land/guilds/laughing_skull/guildmaster_lounge,
pup_land/guilds/laughing_skull/hallofjoining,
pup_land/guilds/laughing_skull/journeyman_lounge,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/laughing_skull/master_lounge,
pup_land/guilds/laughing_skull/novice_lounge,
pup_land/guilds/laughing_skull/storage_room,
pup_land/guilds/purple_butterfly/basement,
pup_land/guilds/purple_butterfly/guild_alchemy,
pup_land/guilds/purple_butterfly/guild_bbq,
pup_land/guilds/purple_butterfly/guild_hq,
pup_land/guilds/purple_butterfly/guild_jeweler,
pup_land/guilds/purple_butterfly/guild_tan,
pup_land/guilds/purple_butterfly/guild_thaum,
pup_land/guilds/purple_butterfly/guildman_lounge,
pup_land/guilds/purple_butterfly/guildmaster_lounge,
pup_land/guilds/purple_butterfly/hallofjoining,
pup_land/guilds/purple_butterfly/journeyman_lounge,
pup_land/guilds/purple_butterfly/mainfloor,
pup_land/guilds/purple_butterfly/master_lounge,
pup_land/guilds/purple_butterfly/novice_lounge,
pup_land/guilds/purple_butterfly/storage_room,
santo_dominion/guilds/drunken_barbarian/basement,
santo_dominion/guilds/drunken_barbarian/guild_alchemy,
santo_dominion/guilds/drunken_barbarian/guild_bbq,
santo_dominion/guilds/drunken_barbarian/guild_hq,
santo_dominion/guilds/drunken_barbarian/guild_jeweler,
santo_dominion/guilds/drunken_barbarian/guild_tan,
santo_dominion/guilds/drunken_barbarian/guild_thaum,
santo_dominion/guilds/drunken_barbarian/guildman_lounge,
santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
santo_dominion/guilds/drunken_barbarian/hallofjoining,
santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
santo_dominion/guilds/drunken_barbarian/mainfloor,
santo_dominion/guilds/drunken_barbarian/master_lounge,
santo_dominion/guilds/drunken_barbarian/novice_lounge,
santo_dominion/guilds/drunken_barbarian/storage_room,
scorn/guilds/mailed_fist/basement,
scorn/guilds/mailed_fist/guild_alchemy,
scorn/guilds/mailed_fist/guild_bbq,
scorn/guilds/mailed_fist/guild_hq,
scorn/guilds/mailed_fist/guild_jeweler,
scorn/guilds/mailed_fist/guild_tan,
scorn/guilds/mailed_fist/guild_thaum,
scorn/guilds/mailed_fist/guild_toolshed,
scorn/guilds/mailed_fist/guildman_lounge,
scorn/guilds/mailed_fist/guildmaster_lounge,
scorn/guilds/mailed_fist/hallofjoining,
scorn/guilds/mailed_fist/journeyman_lounge,
scorn/guilds/mailed_fist/mainfloor,
scorn/guilds/mailed_fist/master_lounge,
scorn/guilds/mailed_fist/novice_lounge,
scorn/guilds/mailed_fist/secondfloor,
scorn/guilds/mailed_fist/storage_room,
wolfsburg/guilds/damned_heretics/basement,
wolfsburg/guilds/damned_heretics/guild_alchemy,
wolfsburg/guilds/damned_heretics/guild_bbq,
wolfsburg/guilds/damned_heretics/guild_hq,
wolfsburg/guilds/damned_heretics/guild_jeweler,
wolfsburg/guilds/damned_heretics/mainfloor: Merge in template
changes to guild maps which include updated last modified date,
object name correction (r16241), new converters archetypes
(r16115), floor tile corrections (r16112) and renamed river
archetypes (r15452).
2011-12-21 04:51 rjtanner
* templates/guild/mainfloor: Remove extra spacing to object name
(ruby converter → ruby converter) in guild template map,
mainfloor.
2011-12-20 06:27 rjtanner
* pup_land/rainbow/Lv4/path7: Removed empty lines in message text
to Path (pup_land/rainbow/Lv4/path7) in Pup Land.
2011-12-20 06:26 rjtanner
* pup_land/rainbow/Lv4/path4: Removed empty lines in message text
to Path (pup_land/rainbow/Lv4/path4) in Pup Land.
2011-12-20 06:23 rjtanner
* pup_land/rainbow/Lv4/key: Removed line breaks in message text to
Key (pup_land/rainbow/Lv4/key) in Pup Land.
2011-12-20 06:20 rjtanner
* pup_land/rainbow/Lv3/Rufto: Removed line breaks in message text
to Rufto (pup_land/rainbow/Lv3/Rufto) in Pup Land.
2011-12-20 06:18 rjtanner
* pup_land/rainbow/Lv3/prison: Removed line breaks in message text
to Prison (pup_land/rainbow/Lv3/prison) in Pup Land.
2011-12-19 05:34 rjtanner
* pup_land/rainbow/Lv2/n_gate: Cosmetic change to North Gate, Level
2 (pup_land/rainbow/Lv2/n_gate) in Pup Land. Added and update
fence (swall) sections for nicer merging with the spikes and
walls.
2011-12-19 05:32 rjtanner
* pup_land/rainbow/Lv2/maze: Removed line breaks in message text to
BlackMind Maze (pup_land/rainbow/Lv2/maze) in Pup Land.
2011-12-19 05:30 rjtanner
* pup_land/rainbow/Lv2/Kum: Removed line breaks in message text to
Kum (pup_land/rainbow/Lv2/kum) in Pup Land.
2011-12-19 05:26 rjtanner
* pup_land/rainbow/Lv2/b_m: Removed line breaks in message text to
BlackMind (pup_land/rainbow/Lv2/b_m) in Pup Land.
2011-12-19 05:25 rjtanner
* pup_land/rainbow/Lv2/b_inner: Removed line breaks in message text
to BlackMind in Pup Land.
2011-12-19 05:23 rjtanner
* pup_land/rainbow/Lv1/t_room: Removed line breaks in message text
to Bizuzu's Treasure Room in Pup Land.
2011-12-19 05:22 rjtanner
* pup_land/rainbow/Lv1/hut4: Removed line breaks in message text to
Hut (pup_land/rainbow/Lv1/hut_4) in Pup Land.
2011-12-19 05:19 rjtanner
* pup_land/rainbow/Lv1/hut3: Removed line breaks in message text to
Hut (pup_land/rainbow/Lv1/hut_3) in Pup Land.
2011-12-18 06:27 rjtanner
* pup_land/rainbow/Lv1/hut2: Removed line breaks in message text to
Hut (pup_land/rainbow/Lv1/hut_2) in Pup Land.
2011-12-18 06:26 rjtanner
* pup_land/rainbow/Lv1/hut1: Removed line breaks in message text to
Hut (pup_land/rainbow/Lv1/hut_1) in Pup Land.
2011-12-18 06:25 rjtanner
* pup_land/rainbow/Lv1/g_road: Removed line breaks in message text
to G Road (pup_land/rainbow/Lv1/g_road) in Pup Land.
2011-12-18 06:24 rjtanner
* pup_land/rainbow/Lv1/g_boss: Removed line breaks in message text
to G Boss (pup_land/rainbow/Lv1/g_boss) in Pup Land.
2011-12-18 06:23 rjtanner
* pup_land/rainbow/Lv1/e_hall: Removed line breaks in message text
to Entrance Hall, Level 1 (pup_land/rainbow/Lv1/e_hall) in Pup
Land.
2011-12-18 06:21 rjtanner
* pup_land/rainbow/Lv1/d_pass: Removed line breaks in message text
to D Pass (pup_land/rainbow/Lv1/d_pass) in Pup Land.
2011-12-18 06:21 rjtanner
* pup_land/rainbow/Lv1/cd_room: Removed line breaks in message text
to CD Room (pup_land/rainbow/Lv1/cd_room) in Pup Land.
2011-12-18 06:19 rjtanner
* pup_land/rainbow/Lv1/cage: Removed line breaks in message text to
Cage (pup_land/rainbow/Lv1/cage) in Pup Land.
2011-12-17 05:54 rjtanner
* pup_land/rainbow/Lv1/Bizuzu: Cosmetic change to Bizuzu in Pup
Land. Added another fence (swall) section for nicer merging with
nearby wall.
2011-12-17 05:03 rjtanner
* pup_land/pplant/pplant2: Cosmetic change to Power Plant, Level 2
in Pup Land. Added more fence (swall) sections for nicer merging
with nearby walls.
2011-12-17 05:01 rjtanner
* pup_land/ordeal/tower_ordealB1: Cosmetic change to Tower of
Ordeal, Basement 1. Replaced a Wall section for nicer merging
with the doorway.
2011-12-17 01:49 rjtanner
* pup_land/raffle/raffle2_u4: Removed line breaks in message text
to Raffle 2, Level 4 in Pup Land.
2011-12-17 01:47 rjtanner
* pup_land/raffle/raffle2_u3a: Removed line breaks in message text
to Raffle 2, Level 3a in Pup Land.
2011-12-17 01:46 rjtanner
* pup_land/raffle/raffle2_u3: Remove duplicate line of instruction
text to Raffle 2, Level 3 in Pup Land.
2011-12-17 01:41 rjtanner
* pup_land/raffle/raffle2_u3: Removed line breaks in message text
to Raffle 2, Level 3 in Pup Land.
2011-12-17 01:38 rjtanner
* pup_land/raffle/raffle2_u2_a: Removed line breaks in message text
to Raffle 2, Level 2a in Pup Land.
2011-12-17 01:36 rjtanner
* pup_land/raffle/raffle2_u1: Removed line breaks in message text
to Raffle 2, Level 1 in Pup Land.
2011-12-17 01:29 rjtanner
* pup_land/raffle/raffle2: Removed line breaks in message text to
Raffle 2, Entrance in Pup Land.
2011-12-17 01:25 rjtanner
* pup_land/pplant/pplant_ud3: Removed line breaks in message text
to Power Plant, Dungeon Level 3 in Pup Land.
2011-12-17 01:23 rjtanner
* pup_land/pplant/pplant2: Removed some of the line breaks in
message text to Power Plant, Level 2 in Pup Land.
2011-12-17 01:22 rjtanner
* pup_land/pplant/pplant1: Removed line breaks in message text to
Power Plant, Level 1 in Pup Land.
2011-12-17 01:19 rjtanner
* pup_land/ordeal/tower_ordeal1: Removed line breaks in message
text to Tower of Ordeal, Entrance in Pup Land.
2011-12-16 05:56 rjtanner
* pup_land/nurnberg/reception/wind7: Cosmetic changes to Reception,
Wind Level 7 in Pup Land. Added more and changed fence (swall)
sections for nicer merging with nearby walls.
2011-12-16 05:55 rjtanner
* pup_land/nurnberg/reception/wind7: Removed line breaks in message
text to Reception, Wind Level 7 in Pup Land.
2011-12-16 05:54 rjtanner
* pup_land/nurnberg/reception/wind6: Cosmetic changes to Reception,
Wind Level 6 in Pup Land. Added more and changed fence (swall)
sections and changed some of the cwall sections for nicer merging
with nearby walls.
2011-12-16 05:51 rjtanner
* pup_land/nurnberg/reception/wind5: Cosmetic changes to Reception,
Wind Level 5 in Pup Land. Added more and changed fence (swall)
sections and changed some of the cwall sections for nicer merging
with nearby walls.
2011-12-16 05:47 rjtanner
* pup_land/nurnberg/reception/wind4: Removed line breaks in message
text to Reception, Wind Level 4 in Pup Land.
2011-12-16 05:45 rjtanner
* pup_land/nurnberg/reception/wind2: Removed line breaks in message
text to Reception, Wind Level 2 in Pup Land.
2011-12-16 05:44 rjtanner
* pup_land/nurnberg/reception/water7: Cosmetic changes to
Reception, Water Level 7 in Pup Land. Added more and changed
fence (swall) sections and changed some of the cwall sections for
nicer merging with nearby walls.
2011-12-16 05:42 rjtanner
* pup_land/nurnberg/reception/water7: Removed line breaks in
message text to Reception, Water Level 7 in Pup Land.
2011-12-16 05:37 rjtanner
* pup_land/nurnberg/reception/water6: Cosmetic changes to
Reception, Water Level 6 in Pup Land. Added more fence (swall)
sections for nicer merging with nearby walls.
2011-12-16 05:36 rjtanner
* pup_land/nurnberg/reception/water5: Cosmetic changes to
Reception, Water Level 5 in Pup Land. Added more fence (swall)
sections for nicer merging with nearby walls.
2011-12-16 05:35 rjtanner
* pup_land/nurnberg/reception/water5: Removed line breaks in
message text to Reception, Water Level 5 in Pup Land.
2011-12-16 05:33 rjtanner
* pup_land/nurnberg/reception/water4: Removed line breaks in
message text to Reception, Water Level 4 in Pup Land.
2011-12-16 05:28 rjtanner
* pup_land/nurnberg/reception/water3: Removed line breaks in
message text to Reception, Water Level 3 in Pup Land.
2011-12-16 05:27 rjtanner
* pup_land/nurnberg/reception/water2: Cosmetic changes to
Reception, Water Level 2 in Pup Land. Added more and changed
fence (swall) sections and changed some of the cwall sections for
nicer merging with nerby walls.
2011-12-15 07:11 rjtanner
* pup_land/nurnberg/reception/reception: Cosmetic changes to
Reception, Office in Pup Land. Added more and changed fence
(swall) sections and changed some of the cwall sections for nicer
merging with nerby walls.
2011-12-15 07:01 rjtanner
* pup_land/nurnberg/reception/reception: Removed line breaks in
message text to Reception, Ofice in Pup Land.
2011-12-15 06:57 rjtanner
* pup_land/nurnberg/reception/fire7: Cosmetic changes to Reception,
Fire Level 7 in Pup Land. Added more fence (swall) sections and
changed some of the cwall sections for nicer merging with nerby
walls.
2011-12-15 06:55 rjtanner
* pup_land/nurnberg/reception/fire7: Removed line breaks in message
text to Reception, Fire Level 7 in Pup Land.
2011-12-15 06:54 rjtanner
* pup_land/nurnberg/reception/fire6: Cosmetic changes to Reception,
Fire Level 6 in Pup Land. Added more fence (swall) sections and
changed some of the cwall sections for nicer merging with nerby
walls.
2011-12-15 06:29 rjtanner
* pup_land/nurnberg/reception/fire5: Removed line breaks in message
text to Reception, Fire Level 5 in Pup Land.
2011-12-15 05:57 rjtanner
* pup_land/nurnberg/reception/fire4: Removed line breaks in message
text to Reception, Fire Level 4 in Pup Land.
2011-12-15 05:51 rjtanner
* pup_land/nurnberg/reception/fire2: Cosmetic changes to Reception,
Fire Level 2 in Pup Land. Added more fence (swall) sections and
changed some of the cwall sections for nicer merging with nerby
walls.
2011-12-15 05:48 rjtanner
* pup_land/nurnberg/reception/electricity7: Cosmetic changes
Reception, Elecriticy Level 7 in Pup Land. Added and updated
fence (swall) sections for nicer merging with nearby walls.
2011-12-15 05:46 rjtanner
* pup_land/nurnberg/reception/electricity7: Removed line breaks in
message text to Reception, Elecriticy Level 7 in Pup Land.
2011-12-15 05:43 rjtanner
* pup_land/nurnberg/reception/electricity6: Cosmetic changes to
Reception, Elecriticy Level 6 in Pup Land. Added more fence
(swall) sections and changed some of the cwall sections for nicer
merging with nerby walls.
2011-12-15 01:10 rjtanner
* pup_land/lone_town/tavern: Typo correction (heared → hear) to
Lone Town Tavern in Pup Land.
2011-12-15 01:08 rjtanner
* pup_land/hq: Typo correction (goverment → government) to
Liberation Army Headquarters in Pup Land.
2011-12-15 00:59 rjtanner
* pup_land/hq: Typo correction (lown town → lone town) to
Liberation Army Headquarters in Pup Land.
2011-12-15 00:55 rjtanner
* azumauindo/misc/shrine1: Spelling correction (knowlege →
knowledge) to Ichidou, Entrance in Azumauindo.
2011-12-15 00:52 rjtanner
* pup_land/ancient/village/hut5: Spelling correction (cann't →
can't) to Hut (pup_land/ancient/village/hut5) in Pup Land.
2011-12-15 00:47 rjtanner
* pup_land/hall_of_fame: Typo correction (Monunent → Monument) to
Hall of Fame in Pup Land.
2011-12-15 00:39 rjtanner
* pup_land/lone_town/guild_law: Spelling correction (barrior →
barrier) to Guild of Law in Pup Land.
2011-12-15 00:38 rjtanner
* pup_land/lone_town/guild_freedom: Spelling correction (barrior →
barrier) to Guild of Freedom in Pup Land.
2011-12-15 00:34 rjtanner
* scorn/taverns/goths: Typo correction to Dilek the Drunk's
dialogue (dont → don't) in Goth's Tavern in Scorn.
2011-12-15 00:32 rjtanner
* scorn/taverns/goths: Grammar correction to Drachnak the Priest
dialogue (Its → It's) to Goth's Tavern in Scorn.
2011-12-15 00:30 rjtanner
* scorn/taverns/goths: Typo correction (locat → locate) and added
more key words to the dialogue for the location of the Valley of
the Three Sisters to Goth's Tavern in Scorn.
2011-12-15 00:24 rjtanner
* darcap/darcap/circus/fz_boulderball: Typo correction (I'ts →
It's) to Fun Zone Boulderball in Darcap Circus.
2011-12-15 00:21 rjtanner
* darcap/darcap/circus/wurfbude: Spelling corrections (platin →
platinum, medicore → mediocre) to Darcap Circus Throwing Gallery
in Darcap.
2011-12-14 23:44 rjtanner
* scorn/taverns/apartments: Typo correction (money an the altar →
money on the altar) to Apartment Building
(scorn/taverns/apartments) in Scorn.
2011-12-14 06:36 rjtanner
* pup_land/nurnberg/reception/electricity6: Removed line breaks in
message text to Reception, Elecriticy Level 6 in Pup Land.
2011-12-14 06:35 rjtanner
* pup_land/nurnberg/reception/electricity5: Cosmetic updates to
Reception, Elecriticy Level 5 in Pup Land. Added more fence
(swall) and changed some of the cwall sections for nicer merging
with nerby walls.
2011-12-14 06:18 rjtanner
* pup_land/nurnberg/reception/electricity4: Removed duplicate floor
tiles, added missing floor tiles to Reception, Elecriticy Level 4
in Pup Land.
2011-12-14 06:16 rjtanner
* pup_land/nurnberg/reception/electricity4: Removed line breaks in
message text to Reception, Elecriticy Level 4 in Pup Land.
2011-12-14 00:12 rjtanner
* mlab/citydeclouds/cloudworlddecity: Spelling corrections
(ofcourse → of course, buisness → business) to Cloud World de
City (mlab/citydeclouds/cloudworlddecity).
2011-12-14 00:10 rjtanner
* mlab/citydeclouds/citydeclouds2A: Spelling correction
(addmittance → admittance) to City de Clouds
(mlab/citydeclouds/citydeclouds2A).
2011-12-14 00:08 rjtanner
* mlab/citydeclouds/citydeclouds2I: Spelling corrections to City de
Clouds (mlab/citydeclouds/citydeclouds2I).
2011-12-13 23:06 rjtanner
* scorn/temples/valkyrie: Spelling corrections (alkyrie →
valkyrie, Belhold → Behold) to Chapel of Valkyrie in Scorn.
2011-12-13 23:03 rjtanner
* darcap/darcap/tavern: Spelling correction (somehing → something)
to Cameron's Tavern in Darcap.
2011-12-13 23:01 rjtanner
* darcap/darcap/tavern: Spelling correction (Ive → I've) to
Cameron's Tavern in Darcap.
2011-12-13 23:00 rjtanner
* darcap/darcap/tavern: Spelling correction (forginer → foreigner)
to Cameron's Tavern in Darcap.
2011-12-13 22:51 rjtanner
* scorn/misc/beginners_entry: Grammar change (a untimely → an
untimely) to Beginners Entry in Scorn.
2011-12-13 05:50 rjtanner
* pup_land/nurnberg/dragonhangar/hangar: Removed line breaks in
message text to Nurnberg Dragon Hangar in Pup Land.
2011-12-13 05:44 rjtanner
* pup_land/nurnberg/dick/showinv: Grammar correction (two spell →
two spells) in ShowInv de Pon in Pup Land.
2011-12-13 05:43 rjtanner
* pup_land/nurnberg/dick/showinv: Removed line breaks in message
text to ShowInv de Pon in Pup Land.
2011-12-13 05:40 rjtanner
* pup_land/nurnberg/dick/house2: Cosmetic change to Dick's House,
Upstairs in Pup Land. Added a fence (swall) section for nicer
merging with nearby walls.
2011-12-13 05:39 rjtanner
* pup_land/nurnberg/dick/house: Cosmetic change to Dick's House in
Pup Land. Added more fence (swall) sections and change out Wall
sections for nicer merging with nearby walls.
2011-12-13 05:38 rjtanner
* pup_land/nurnberg/dick/house: Removed line breaks in message text
to Dick's House in Pup Land.
2011-12-13 05:34 rjtanner
* pup_land/nurnberg/dick/hell: Cosmetic change to Dungeon of Death
in Pup Land. Added a fence (swall) section for nicer merging with
nearby walls.
2011-12-13 05:31 rjtanner
* pup_land/nurnberg/dick/hell: Removed line breaks in message text
to Dungeon of Death in Pup Land.
2011-12-13 05:23 rjtanner
* pup_land/nurnberg/dick/heaven: Removed line breaks in message
text to Dungeon of Life in Pup Land.
2011-12-13 05:17 rjtanner
* pup_land/nurnberg/dick/click: Cosmetic changes to Click de Pon in
Pup Land. Updated wwall sections around some of the doorways,
added more fence (swall) sections for nicer merging with nearby
walls. Added a missing floor tile.
2011-12-13 05:11 rjtanner
* pup_land/nurnberg/dick/click: Removed line breaks in message text
to Click de Pon in Pup Land.
2011-12-13 05:10 rjtanner
* pup_land/nurnberg/dick/bomb1: Cosmetic change to Bomb de Pon
(pup_land/nurnberg/dick/bomb1) in Pup Land. Added more fence
(swall) sections and change out Wall sections for nicer merging
with nearby walls.
2011-12-13 05:04 rjtanner
* pup_land/nurnberg/dick/bomb1: Removed line breaks in some of the
message text to Bomb de Pon (pup_land/nurnberg/dick/bomb1) in Pup
Land.
2011-12-13 05:00 rjtanner
* pup_land/nurnberg/dick/bomb: Cosmetic change to Bomb de Pon in
Pup Land. Added more fence (swall) sections for nicer merging
with nearby walls.
2011-12-12 05:56 rjtanner
* pup_land/nurnberg/dick/bomb: Removed line breaks in message text
to Bomb de Pon in Pup Land.
2011-12-12 05:52 rjtanner
* pup_land/nurnberg/castle_bauer/castle4: Cosmetic change to Castle
Bauer, Fourth Floor in Pup Land. Added more fence (swall)
sections for nicer merging with nearby walls and gate.
2011-12-12 05:48 rjtanner
* pup_land/nurnberg/castle_bauer/castle3: Cosmetic change to Castle
Bauer, Third Floor in Pup Land. Added another fence (swall)
sections for nicer merging with nearby wall.
2011-12-12 05:47 rjtanner
* pup_land/nurnberg/castle_bauer/castle3: Removed line breaks in
message text to Castle Bauer, Third Floor in Pup Land.
2011-12-12 05:41 rjtanner
* pup_land/nurnberg/apartment/upstairs: Removed line breaks in
message text to Nurnberg Aparment, Upstairs in Pup Land.
2011-12-12 05:40 rjtanner
* pup_land/nurnberg/apartment/main: Removed line breaks in message
text to Nurnberg Aparment, Main in Pup Land.
2011-12-12 05:37 rjtanner
* pup_land/nurnberg/wshop: Wording and grammar changes to the
introductory sign in Muramasa! (weapon shop) in Pup Land.
2011-12-12 05:35 rjtanner
* pup_land/nurnberg/wshop: Removed line breaks in message text to
Muramasa! (weapon shop) in Pup Land.
2011-12-12 05:31 rjtanner
* pup_land/nurnberg/washop: Cosmetic change to Wand Shop in Pup
Land. Added more fence (swall) sections for nicer merging with
nearby walls.
2011-12-12 05:29 rjtanner
* pup_land/nurnberg/storehouse2: Cosmetic change to Nurnberg
Storehouse, Level 2 in Pup Land. Added more fence (swall)
sections for nicer merging with nearby walls.
2011-12-12 05:22 rjtanner
* pup_land/nurnberg/storehouse: Typo correction (fait → fate) to
Nurnberg Storehouse in Pup Land.
2011-12-12 05:14 rjtanner
* pup_land/nurnberg/storehouse: Removed line breaks in message text
to Nurnberg Storehouse in Pup Land.
2011-12-11 16:06 ryo_saeba
* templates/guild/mainfloor: Use converter archetypes.
2011-12-11 15:50 ryo_saeba
* templates/guild/mainfloor: Put woodfloor below the rest, so do
double floor in the client's view.
2011-12-11 15:48 ryo_saeba
* templates/guild/mainfloor: Use 'other_arch' instead of item in
inventory.
2011-12-11 06:56 rjtanner
* pup_land/nurnberg/pshop: Cosmetic change to Invulnerable (potion
shop) in Pup Land. Added more fence (swall) sections for nicer
merging with nearby walls.
2011-12-11 06:54 rjtanner
* pup_land/nurnberg/pshop: Typo correction (Dragstore → Drugstore)
to a sign in Invulnerable (potion shop) in Pup Land.
2011-12-11 06:53 rjtanner
* pup_land/nurnberg/pshop: Removed line breaks in message text to
Invulnerable (potion shop) in Pup Land.
2011-12-11 06:50 rjtanner
* pup_land/nurnberg/nf_bar: Cosmetic change in Night Flower Bar in
Pup Land. Replaced the face of the soldier from the old gray xpm
based graphic to the more current warrior graphic.
2011-12-11 06:45 rjtanner
* pup_land/nurnberg/nf_bar: Wording correction (clarification?) to
drunken NPC dialogue text in Night Flower Bar in Pup Land.
2011-12-11 06:42 rjtanner
* pup_land/nurnberg/nf_bar: Removed line breaks in message text to
Night Flower Bar in Pup Land.
2011-12-11 06:37 rjtanner
* pup_land/nurnberg/jshop: Cosmetic change to Flawless Beauty
(jewelry shop) in Pup Land. Added (stones) floor tiles under the
outer walls to prevent grass from appearing inside the shop.
2011-12-11 06:30 rjtanner
* pup_land/nurnberg/jshop: Cosmetic changes with fence (swall)
sections for nicer merging with nearby walls in Flawless Beauty
(jewelry shop) in Pup Land.
2011-12-11 06:29 rjtanner
* pup_land/nurnberg/jshop: Removed line breaks in message text to
Flawless Beauty (jewelry shop) in Pup Land.
2011-12-11 06:26 rjtanner
* pup_land/nurnberg/IPO_nurnberg: Removed line breaks to IPO mail
instructional text to Nurnberg Imperial Post Office in Pup Land.
2011-12-11 06:23 rjtanner
* pup_land/nurnberg/hq_training: Grammar change to a sign (you've
been → you are) in Headquarter of the Regular Army, Elite
Training Center in Pup Land.
2011-12-11 06:21 rjtanner
* pup_land/nurnberg/hq_training: Removed line breaks in message
text to Headquarter of the Regular Army, Elite Training Center in
Pup Land.
2011-12-10 04:03 rjtanner
* pup_land/nurnberg/hq: Removed line breaks in message text to
Headquarter of the Regular Army in Pup Land.
2011-12-10 03:55 rjtanner
* pup_land/nurnberg/hotel: Cosmetic change to Nurnberg Hotel in Pup
Land. Added more fence (swall) sections for nicer merging with
nearby walls.
2011-12-10 03:50 rjtanner
* pup_land/nurnberg/hotel: Removed line breaks in message text to
Nurnberg Hotel in Pup Land.
2011-12-10 03:45 rjtanner
* pup_land/nurnberg/guild_ud: Cosmetic change to Guild of Law, Pet
Room of Guild Master in Pup Land. Added more fence (swall)
sections for nicer merging with nearby walls.
2011-12-10 03:40 rjtanner
* pup_land/nurnberg/guild: Removed line breaks in message text to
Guild of Law, Information Center of Regular Army in Pup Land.
2011-12-10 03:34 rjtanner
* pup_land/nurnberg/fshop: Added more fence (swall) sections
between the entrance and shop area in Orcchop in Pup Land.
2011-12-10 03:27 rjtanner
* pup_land/nurnberg/fshop: Removed line breaks in message text to
Orcchop in Pup Land.
2011-12-10 03:23 rjtanner
* pup_land/nurnberg/city: Spelling correction (Mayer → Mayor) in
Nurnberg (pup_land/nurnberg/city).
2011-12-10 03:21 rjtanner
* pup_land/nurnberg/city: Removed line breaks from the message
board sign in Nurnberg (pup_land/nurnberg/city).
2011-12-10 03:15 rjtanner
* pup_land/nurnberg/church: Removed line breaks in message text to
Church (pup_land/nurnberg/church) in Pup Land.
2011-12-10 03:12 rjtanner
* pup_land/nurnberg/castle_ud: Cosmetic changes with wall sections
in Castle Bauer Dungeon in Pup Land. Fence (swall) changes for
nicer merging with nearby walls and cwall changes around gate in
the water.
2011-12-10 03:06 rjtanner
* pup_land/nurnberg/castle_ud: Removed line breaks in message text
to Castle Bauer Dungeon in Pup Land.
2011-12-09 06:11 rjtanner
* pup_land/nurnberg/castle: Removed line breaks in message text to
Castle Bauer Entrance in Pup Land.
2011-12-09 06:07 rjtanner
* pup_land/nurnberg/bshop: Added a missing ground tile (sand) under
a lake tile towards the bottom middle of the map, Sunspear in Pup
Land.
2011-12-09 06:06 rjtanner
* pup_land/nurnberg/bshop: Cosmetic change to Sunspear in Pup Land.
Changed fence (swall) sections to merge with nearby walls nicer.
2011-12-09 06:05 rjtanner
* pup_land/nurnberg/bshop: Fixed a spacing error (shop,Sunspear →
shop, Sunspear) to a sign in Sunspear in Pup Land.
2011-12-09 06:02 rjtanner
* pup_land/nurnberg/ashop: Cosmetic changes to White Dragon Scale
in Pup Land. Added more fence (swall) sections around the
entrance area and removed one window. Also added another fence
section in the shop area and removed a cross section of fencing
for visual clean up.
2011-12-09 05:58 rjtanner
* pup_land/nurnberg/ashop: Removed line breaks in message text to
White Dragon Scale in Pup Land.
2011-12-09 05:56 rjtanner
* pup_land/nurnberg/aqueduct: Removed line breaks in message text
to Aqueduct in Pup Land.
2011-12-09 05:55 rjtanner
* pup_land/nurnberg/alshop: Cosmetic changes to Nurnberg Alchemy
Shop in Pup Land. Changed out wwall and fence (swall) sections
for nicer merging. Replaced wall sections around doorways.
2011-12-09 05:49 rjtanner
* pup_land/nurnberg/agito: Cosmetic change to Agito in Pup Land.
Replaced blocked tiles with cave wall sections.
2011-12-09 05:45 rjtanner
* pup_land/nurnberg/agito: Cosmetic change to Agito in Pup Land.
Additional fence (swall) sections to merge nicer with nearby
walls.
2011-12-09 05:43 rjtanner
* pup_land/nurnberg/alshop: Removed line breaks in message text to
Nurnberg Alchemy Shop in Pup Land.
2011-12-09 05:41 rjtanner
* pup_land/nurnberg/agito: Removed line breaks in message text to
Agito in Pup Land.
2011-12-08 06:19 rjtanner
* pup_land/lone_town/training2: Context (pluck → luck) and grammar
changes to the warning sign in Lone Town Training Center, Finale
in Pup Land.
2011-12-08 06:16 rjtanner
* pup_land/lone_town/training: Removed line breaks in message text
to Lone Town Training Center in Pup Land.
2011-12-08 06:10 rjtanner
* pup_land/lone_town/thief_market: Cosmetic change with how fence
(swall) sections merged with nearby walls to Thief Market in Pup
Land.
2011-12-08 06:09 rjtanner
* pup_land/lone_town/thief_market: Removed line breaks in message
text to Thief Market in Pup Land.
2011-12-08 06:08 rjtanner
* pup_land/lone_town/tavern_ud: Cosmetic change with how a fence
(swall) section merged with nearby walls to Lone Town Tavern
Cellar in Pup Land.
2011-12-08 06:03 rjtanner
* pup_land/lone_town/tavern: Removed line breaks in message text to
Lone Town Tavern in Pup Land.
2011-12-08 05:57 rjtanner
* pup_land/lone_town/shops/transport.shoppe: Removed line breaks in
sign text to Lone Town's Ye Olde Shoppe of Transport in Pup Land.
2011-12-08 05:55 rjtanner
* pup_land/lone_town/shops/buildshop: Removed some of the line
breaks in the instructional book text to Lone Town's Acme
Building Supply in Pup Land.
2011-12-08 05:51 rjtanner
* pup_land/lone_town/pupuly: Cosmetic change with how a fence
(swall) section merged with nearby walls to Tower of Pupuly in
Pup Land.
2011-12-08 05:50 rjtanner
* pup_land/lone_town/pupuly: Removed line breaks in message text to
Tower of Pupuly in Pupland.
2011-12-08 05:20 rjtanner
* pup_land/lone_town/mshop_ud: Cosmetic change with how a fence
(swall) section merged with nearby walls to Lone Town Magic Shop,
Cellar in Pup Land.
2011-12-08 05:17 rjtanner
* pup_land/lone_town/mshop_ud: Removed line breaks in message text
to Lone Town Magic Shop, Cellar in Pupland.
2011-12-08 05:02 rjtanner
* pup_land/lone_town/magic: Cosmetic change with how a fence
(swall) section merged with nearby wall in Magic Show ! in Pup
Land.
2011-12-08 05:00 rjtanner
* pup_land/lone_town/mshop: Spelling correction (interruped →
interrupted) to Lone Town Magic Shop in Pup Land.
2011-12-07 05:34 rjtanner
* pup_land/lone_town/magic: Removed line breaks in message text to
Magic Show ! in Pupland.
2011-12-07 05:31 rjtanner
* pup_land/lone_town/inn: Cosmetic updates to to Lone Town Inn in
Pupland. Added additional fence (swall) sections for nicer
merging with nearby walls, corrected an issue with wwall having a
misplaced section near the shield display.
2011-12-07 05:29 rjtanner
* pup_land/lone_town/heinrich: Cosmetic changes with how fence
(swall) sections merge with nearby walls to Heinrich in Pupland.
2011-12-07 05:26 rjtanner
* pup_land/lone_town/guild_freedom_ud: Spelling correction
(Conglaturations → Congratulations) to Guild of Freedom
(pup_land/lone_town/guild_freedom_ud) in Pupland.
2011-12-07 05:24 rjtanner
* pup_land/lone_town/guild_law_ud: Another spelling correction
(Conglaturations → Congratulations) to Guild of Law
(pup_land/lone_town/guild_law_ud) in Pupland.
2011-12-07 05:20 rjtanner
* pup_land/lone_town/guild_law: Spelling correction
(Conglaturations → Congratulations) to Guild of Law in Pupland.
2011-12-07 05:18 rjtanner
* pup_land/lone_town/guild_law: Removed line breaks in message text
to Guild of Law in Pupland.
2011-12-07 05:09 rjtanner
* pup_land/lone_town/guild_freedom_ud: Removed line breaks in
message text to Guild of Freedom
(pup_land/lone_town/guild_freedom_ud) in Pupland.
2011-12-07 05:06 rjtanner
* pup_land/lone_town/guild_freedom: Removed line breaks in message
text to Guild of Freedom in Pupland.
2011-12-07 04:54 rjtanner
* pup_land/lone_town/gemshop_ud: Removed line breaks in message
text to Lone Town Gem Shop, Basement in Pupland.
2011-12-06 05:26 rjtanner
* pup_land/lone_town/dress3: Removed line breaks in message text to
Dressing Room, Level 3 in Pupland.
2011-12-06 05:22 rjtanner
* pup_land/lone_town/cordish2: Removed line breaks in message text
to House of Cordish, Bedroom in Pupland.
2011-12-06 05:19 rjtanner
* pup_land/lone_town/cordish: Cosmetic change to House of Cordish
in Pupland. Changed fence (swall) sections for nicer merging with
nearby walls, touched up wwall sections around one of the
doorways.
2011-12-06 05:11 rjtanner
* pup_land/lone_town/bank: Cosmetic change to Bank of Lone in
Pupland. Changed fence (swall) sections for nicer merging with
nearby walls.
2011-12-06 05:10 rjtanner
* pup_land/lone_town/dragonhangar/hangar: Removed line breaks in
message text to Lone Town Dragon Hangar in Pupland.
2011-12-06 05:05 rjtanner
* pup_land/lone_town/cave/b3: Cosmetic change to Cave or Ordeal,
Level 3 in Pupland. Changed fence (swall) sections for nicer
merging with nearby walls.
2011-12-06 04:52 rjtanner
* pup_land/lone_town/cordish: Removed line breaks in message text
to House of Cordish in Pupland.
2011-12-06 04:49 rjtanner
* pup_land/lone_town/church_ud: Removed line breaks in message text
to Lone Town Church, Cellar in Pupland.
2011-12-06 04:48 rjtanner
* pup_land/lone_town/church: Removed line breaks in message text to
Lone Town Church in Pupland.
2011-12-06 04:47 rjtanner
* pup_land/lone_town/cave/b3: Removed line breaks in scroll text
(only) to Cave of Ordeal, Level 3 in Pupland.
2011-12-06 04:37 rjtanner
* pup_land/lone_town/apartment/sharedcourtyard: Removed line breaks
in message text to Lone Town Apartment, Shared Courtyard in
Pupland.
2011-12-06 04:35 rjtanner
* pup_land/lone_town/apartment/groundfloor: Removed line breaks in
message text to Lone Town Apartment, Ground Floor in Pupland.
2011-12-05 05:55 rjtanner
* pup_land/kurte/to_past: Removed line breaks in message text to To
Past in Pupland.
2011-12-05 05:53 rjtanner
* pup_land/kurte/kurte: Removed line breaks in message text to
Kurte (pup_land/kurte/kurte) in Pupland.
2011-12-05 05:45 rjtanner
* pup_land/kurte/hut2: Removed line breaks in message text (except
for the poem) to Hut (pup_land/kurte/hut2) in Pupland.
2011-12-05 05:43 rjtanner
* pup_land/kurte/hut1: Removed line breaks in message text (except
for the poem) to Hut (pup_land/kurte/hut) in Pupland.
2011-12-05 05:41 rjtanner
* pup_land/kurte/house: Removed line breaks in message text to
House (pup_land/kurte/house) in Pupland.
2011-12-05 05:39 rjtanner
* pup_land/kurte/eureca_road3: Grammer update (Don't mistake →
Don't be deceived) to Eureca Road, 3 in Pupland.
2011-12-05 05:32 rjtanner
* pup_land/kurte/eureca_road3: Removed line breaks in message text
to Eureca Road, 3 in Pupland.
2011-12-05 05:19 rjtanner
* pup_land/kurte/eureca_road2: Removed line breaks in message text
to Eureca Road, 2 in Pupland.
2011-12-05 05:15 rjtanner
* pup_land/kurte/eureca_road1: Removed line breaks in message text
to Eureca Road, 1 in Pupland.
2011-12-04 07:33 rjtanner
* pup_land/jk/heads: Cosmetic changes to Heads (pup_land/jk/heads)
in Pupland. Replaced blocked wall sections with cave wall
sections, changed fence secions to merge nicer with cave walls.
2011-12-04 07:03 rjtanner
* pup_land/jk/heads: Removed line breaks in message text to Heads
(pup_land/jk/heads) in Pupland.
2011-12-04 05:48 rjtanner
* pup_land/jk/gs_house: Removed line breaks in message text to
Summoner's House in Pupland.
2011-12-04 05:41 rjtanner
* pup_land/cave_weapon/cave5: Removed line breaks in message text
to Cave Weapon, Genome-Project Testing Room in Pupland.
2011-12-04 05:39 rjtanner
* pup_land/cave_weapon/cave4: Removed line breaks in message text
to Cave Weapon, Research Group in Pupland.
2011-12-04 05:37 rjtanner
* pup_land/cave_weapon/cave3: Removed line breaks in message text
to Cave Weapon, Biological Organisms Research Group in Pupland.
2011-12-04 05:32 rjtanner
* pup_land/castle_eureca/chest: Removed line breaks in message text
to Chest (pup_land/castle_eureca/chest) in Pupland.
2011-12-04 05:30 rjtanner
* pup_land/castle_eureca/cave_pass4: Removed cobblestones floor
tiles from under two sea tiles and wall sections to Cave
Passageway, Level 4 in Pupland. Technical change, no function
changes.
2011-12-04 05:26 rjtanner
* pup_land/castle_eureca/cave_pass4: Removed line breaks in message
text to Cave Passageway, Level 4 in Pupland.
2011-12-04 05:23 rjtanner
* pup_land/castle_eureca/castle_eurecaB2: Removed line breaks in
message text to Castle of Eureca, Dungeon Level 2 in Pupland.
2011-12-03 06:16 rjtanner
* pup_land/castle_eureca/castle_eureca9: Removed line breaks in
message text to Castle of Eureca, 9th Level in Pupland.
2011-12-03 06:06 rjtanner
* pup_land/castle_eureca/castle_eureca8: Removed line breaks in
message text to Castle of Eureca, 8th Level in Pupland.
2011-12-03 04:49 rjtanner
* pup_land/castle_eureca/castle_eureca7: Removed line breaks in
message text to Castle of Eureca, 7th Level in Pupland.
2011-12-03 04:44 rjtanner
* pup_land/castle_eureca/castle_eureca6: Removed line breaks in
message text to Castle of Eureca, 6th Level in Pupland.
2011-12-03 04:40 rjtanner
* pup_land/castle_eureca/castle_eureca5: Removed line breaks in
message text to Castle of Eureca, 5th Level in Pupland.
2011-12-02 05:40 rjtanner
* pup_land/castle_eureca/castle_eureca4: Grammar change (dangerous
→ danger) to Castle of Eureca, 4th Level in Pupland.
2011-12-02 05:39 rjtanner
* pup_land/castle_eureca/castle_eureca4: Removed line breaks in
message text to Castle of Eureca, 4th Level in Pupland.
2011-12-02 05:36 rjtanner
* pup_land/castle_eureca/castle_eureca2: Removed line breaks in
message text to Castle of Eureca, 2nd Level in Pupland.
2011-12-02 05:33 rjtanner
* pup_land/begin/adv: Removed line breaks in message text to House
of Treasure in Pupland.
2011-12-02 05:24 rjtanner
* pup_land/world: Removed line breaks in message text to Pupland
(pup_land/world) in Pupland.
2011-12-02 05:23 rjtanner
* pup_land/world: Reformatted map header information to World
(pup_land/world) - Technical change, no function changes.
2011-12-02 05:22 rjtanner
* pup_land/terminal_u1: Removed line breaks in message text to
Pupland Dragon Terminal, Raffles in Pupland.
2011-12-02 05:20 rjtanner
* pup_land/terminal: Removed line breaks in message text to Pupland
Dragon Terminal in Pupland.
2011-12-02 05:15 rjtanner
* pup_land/hq_ud: Removed line breaks in message text to Liberation
Army Headquarters, Prison & War Funds in Pupland.
2011-12-02 05:08 rjtanner
* pup_land/hq: Removed line breaks in message text to Liberation
Army Headquarters in Pupland.
2011-12-02 04:56 rjtanner
* pup_land/hall_of_fame: Removed line breaks in message text to
Hall of Fame in Pupland.
2011-12-02 04:48 rjtanner
* pup_land/hall2: Removed line breaks in message text to Hall of
Fame, Level 2 in Pupland.
2011-12-02 04:46 rjtanner
* pup_land/barrier: Added more fence (swall) sections to make nicer
merging with nearby walls to Barrior Station in Pup Land.
2011-12-02 04:43 rjtanner
* pup_land/barrier: Removed line breaks in message text to Barrier
Station in Pupland.
2011-12-02 04:35 rjtanner
* pup_land/ancient/world: Removed line breaks in message text to
World in Ancient Pupland.
2011-12-01 22:21 ryo_saeba
* python/guilds/guild_dues.py: Fix probably broken crystal room
price (12 jade instead of 2 platinum).
2011-12-01 22:20 ryo_saeba
* python/guilds/guild_dues.py: Rewrite prices, fix inverted
Thaumaturgy room and desk.
2011-12-01 22:16 ryo_saeba
* python/guilds/guild_dues.py: Reduce the price of cards by a
factor of 10.
2011-12-01 22:12 ryo_saeba
* python/guilds/guild_dues.py: Reformat to put cards at top.
2011-12-01 07:46 rjtanner
* pup_land/ancient/volcano/volcano.3: Replaced blocked tiles with
solid cave wall tiles to Volcano, Inner Cavern in Ancient
Pupland. Cosmetic change only, no functional changes.
2011-12-01 07:29 rjtanner
* pup_land/ancient/volcano/volcano.3: Removed line breaks in
message text to Volcano, Inner Cavern in Ancient Pupland.
2011-12-01 07:27 rjtanner
* pup_land/ancient/volcano/volcano.2: Replaced blocked tiles with
solid cave wall tiles to Volcano Cavern in Ancient Pupland.
Cosmetic change only, no functional changes.
2011-12-01 06:52 rjtanner
* pup_land/ancient/volcano/volcano.2: Removed line breaks in
message text to Volcano Cavern in Ancient Pupland.
2011-12-01 06:50 rjtanner
* pup_land/ancient/volcano/volcano.1: Replaced blocked tiles with
solid cave wall tiles to Volcano, Entrance in Ancient Pupland.
Cosmetic change only, no functional changes.
2011-12-01 06:39 rjtanner
* pup_land/ancient/volcano/volcano.1: Removed line breaks in
message text to Volcano, Entrance in Ancient Pupland.
2011-12-01 06:34 rjtanner
* pup_land/ancient/volcano/treasure: Replaced blocked tiles with
solid cave wall tiles to Treasure
(pup_land/ancient/volcano/treasure) in Ancient Pupland. Cosmetic
change only, no functional changes.
2011-12-01 06:30 rjtanner
* pup_land/ancient/volcano/treasure: Removed line breaks in message
text to Treasure (pup_land/ancient/volcano/treasure) in Ancient
Pupland.
2011-12-01 06:26 rjtanner
* pup_land/ancient/volcano/guardians: Replaced blocked tiles with
solid cave wall tiles to Warden
(pup_land/ancient/volcano/guardians) in Ancient Pupland. Cosmetic
change only, no functional changes.
2011-12-01 06:13 rjtanner
* pup_land/ancient/volcano/guardians: Removed line breaks in
message text to Warden (pup_land/ancient/volcano/guardians) in
Ancient Pupland.
2011-12-01 06:00 rjtanner
* pup_land/ancient/village/siegfried/siegfried.B1: Removed line
breaks in message text to Siegfried's House, Basement Level 1 in
Ancient Pupland.
2011-12-01 05:57 rjtanner
* pup_land/ancient/village/siegfried/siegfried.3: Extend and added
more fence (swall) sections for nicer merging with nearby walls
to Siegfried's House, Level 3 in Ancient Pupland. Cosmetic change
only, no functional changes.
2011-12-01 05:54 rjtanner
* pup_land/ancient/village/siegfried/siegfried.3: Update dialogue
changes to Siegfried's House, Level 3 to match earlier changes
made to Siegfried's House, Level 1 in Ancient Pupland.
2011-12-01 05:38 rjtanner
* pup_land/ancient/village/siegfried/siegfried.3: Removed line
breaks in message text to Siegfried's House, Level 3 in Ancient
Pupland.
2011-12-01 05:28 rjtanner
* pup_land/ancient/village/siegfried/siegfried.2: Removed line
breaks in message text to Siegfried's House, Level 2 in Ancient
Pupland.
2011-11-30 07:20 rjtanner
* pup_land/ancient/village/siegfried/siegfried.1: Extend and added
more fence (swall) sections for nicer merging with nearby walls
to Siegfried's House, Level 1 in Ancient Pupland. Cosmetic change
only, no functional changes.
2011-11-30 07:17 rjtanner
* pup_land/ancient/village/siegfried/siegfried.1: Various grammar
corrections and improvements to message text in Siegfried's
House, Level 1 in Ancient Pupland.
2011-11-30 07:11 rjtanner
* pup_land/ancient/village/siegfried/siegfried.1: Removed line
breaks in message text to Siegfried's House, Level 1 in Ancient
Pupland.
2011-11-30 07:06 rjtanner
* pup_land/ancient/village/hole/hole.B6: Extend and added more
fence (swall) sections for nicer merging with nearby walls to
Monster Pit, Level 6 in Ancient Pupland. Cosmetic change only, no
functional changes.
2011-11-30 07:01 rjtanner
* pup_land/ancient/village/hole/hole.B6: Replaced sand tiles with
blocked tiles around the outer perimeter of Monster Pit, Level 6
in Ancient Pupland. Cosmetic change only, no functional changes.
2011-11-30 07:00 rjtanner
* pup_land/ancient/village/hole/hole.B5: Replaced sand tiles with
blocked tiles around the outer perimeter of Monster Pit, Level 5
in Ancient Pupland. Cosmetic change only, no functional changes.
2011-11-30 06:55 rjtanner
* pup_land/ancient/village/hole/hole.B1: Replaced blocked wall
sections with solid cave wall sections to Monster Pit, Level 1 in
Ancient Pupland. Cosmetic change only, no functional changes.
2011-11-30 06:49 rjtanner
* pup_land/ancient/village/hole/hole.B1: Removed line breaks in
message text to Monsters Pit, Level 1 in Ancient Pupland.
2011-11-30 06:44 rjtanner
* pup_land/ancient/village/village: Grammar change (peace in mind
→ don't worry, prevent → prevents) to the sign text in Lone
Village in Ancient Pupland.
2011-11-30 06:42 rjtanner
* pup_land/ancient/village/village: Removed line breaks in message
text to Lone Village in Ancient Pupland.
2011-11-30 06:36 rjtanner
* port_joseph/town/dshark, world/world_101_114: Update and layout
changes to The Drunken Shark of Port Joseph. Expanded the map to
include ground outside the tavern walls. Door or entrance now
opens when a player approaches. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.
2011-11-30 05:53 rjtanner
* pup_land/ancient/village/tavern1: Removed line breaks in message
text to Lone Village Tavern in Ancient Pupland.
2011-11-30 05:51 rjtanner
* pup_land/ancient/village/tavern: Reference correction (weak →
week) in Tavern in Ancient Pupland.
2011-11-30 05:50 rjtanner
* pup_land/ancient/village/tavern: Removed line breaks in message
text to Tavern in Ancient Pupland.
2011-11-30 05:45 rjtanner
* pup_land/ancient/village/shop: Removed line breaks in message
text to Lone Village Shop in Ancient Pupland.
2011-11-30 05:44 rjtanner
* pup_land/ancient/village/library: Removed line breaks in message
text to Lone Village Library in Ancient Pupland.
2011-11-30 05:40 rjtanner
* pup_land/ancient/village/inn: Removed line breaks in message text
to Lone Village Inn in Ancient Pupland.
2011-11-30 05:37 rjtanner
* pup_land/ancient/village/hut6: Removed line breaks in message
text to Hut (/pup_land/ancient/village/hut6) in Ancient Pupland.
2011-11-30 05:31 rjtanner
* pup_land/ancient/village/hut5: Removed line breaks in message
text to Hut (/pup_land/ancient/village/hut5) in Ancient Pupland.
2011-11-30 05:27 rjtanner
* pup_land/ancient/village/hut4: Removed line breaks in message
text to Hut (/pup_land/ancient/village/hut4) in Ancient Pupland.
2011-11-30 05:26 rjtanner
* pup_land/ancient/village/hut3: Grammar correction (revenge →
avenge, got → was) to NPC dialog in Hut
(/pup_land/ancient/village/hut3) in Ancient Pupland.
2011-11-30 05:23 rjtanner
* pup_land/ancient/village/hut3: Removed line breaks in message
text to Hut (/pup_land/ancient/village/hut3) in Ancient Pupland.
2011-11-29 06:48 rjtanner
* pup_land/ancient/village/hut2: Removed line breaks in message
text to Hut (/pup_land/ancient/village/hut2) in Ancient Pupland.
2011-11-29 06:45 rjtanner
* pup_land/ancient/village/hut1: Removed line breaks in message
text to Hut (/pup_land/ancient/village/hut1) in Ancient Pupland.
2011-11-29 06:38 rjtanner
* pup_land/ancient/village/graveyard: Removed line breaks in
message text to Graveyard in Ancient Pupland.
2011-11-29 06:36 rjtanner
* pup_land/ancient/ruin/underground: Removed line breaks in message
text to Underground in Ancient Pupland.
2011-11-29 06:33 rjtanner
* pup_land/ancient/ruin/path: Removed line breaks in message text
to Path in Ancient Pupland.
2011-11-29 06:31 rjtanner
* pup_land/ancient/ruin/house5: Removed line breaks in message text
to House (pup_land/ancient/ruin/house5) in Ancient Pupland.
2011-11-29 06:28 rjtanner
* pup_land/ancient/ruin/house2: Spelling correction to House
(pup_land/ancient/ruin/house2) in Ancient Pupland, tabel →
table.
2011-11-29 06:27 rjtanner
* pup_land/ancient/ruin/house2: Removed line breaks in message text
to House (pup_land/ancient/ruin/house2) in Ancient Pupland.
2011-11-29 06:24 rjtanner
* pup_land/ancient/mountain/tower.b1: Removed line breaks in
message text to Tower of the Necromancer, Dungeon in Ancient
Pupland.
2011-11-29 06:23 rjtanner
* pup_land/ancient/mountain/tower.4: Removed line breaks in message
text to Tower of the Necromancer, Level 4 in Ancient Pupland.
2011-11-28 07:18 rjtanner
* pup_land/ancient/mountain/tower.3: Removed line breaks in message
text to Tower of the Necromancer, Level 3 in Ancient Pupland.
2011-11-28 07:15 rjtanner
* pup_land/ancient/mountain/tower.2: Removed line breaks in message
text to Tower of the Necromancer, Level 2 in Ancient Pupland.
2011-11-28 07:13 rjtanner
* pup_land/ancient/mountain/tower.1: Removed line breaks in message
text to Tower of the Necromancer, Entrance in Ancient Pupland.
2011-11-28 07:06 rjtanner
* pup_land/ancient/mountain/cave.b3: Removed line breaks in message
text to Cave (/pup_land/ancient/mountain/cave.b3) in Ancient
Pupland.
2011-11-28 07:02 rjtanner
* pup_land/ancient/mountain/atelir2: Removed line breaks in message
text to Atelir of Artifact (Prison), Level 2 in Ancient Pupland.
2011-11-28 06:58 rjtanner
* pup_land/ancient/mountain/atelir1: Removed line breaks in some of
the message text to Atelir of Artifact (Prison) in Ancient
Pupland.
2011-11-27 03:18 rjtanner
* pup_land/ancient/kurte/shop: Removed line breaks in message text
to Kurte's Shop in Ancient Pupland.
2011-11-27 03:17 rjtanner
* pup_land/ancient/kurte/house: Removed line breaks in message text
to House (pup_land/ancient/kurte/house) in Ancient Pupland.
2011-11-27 03:15 rjtanner
* pup_land/ancient/company: Removed line breaks in message text to
LoveLove Company in Ancient Pupland.
2011-11-27 02:35 rjtanner
* port_joseph/town/portia2: Cosmetic changes to Portia's House,
Second Floor in Port Joseph. Changed the walls to woodwalls.
Expanded the map by one column so the size matches the lower
level. Also moved around the decor accordingly due to the size
expansion.
2011-11-27 02:12 rjtanner
* port_joseph/town/portia2: Map rename to make indexing with Mapper
group them together. Second Floor of Portia's House is now
Portia's House, Second Floor (first level is Portia's House.)
2011-11-27 02:04 rjtanner
* port_joseph/town/portia, port_joseph/town/portia2,
world/world_101_114: Major updates to Portia's House in Port
Joseph. Expanded the map to include ground outside the house
walls. Layout changes to match the world graphic archeytpe. Door
or entrance now opens when a player approaches. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination. Updated stair coordinates for Second Floor of
Portia's House.
2011-11-26 21:19 rjtanner
* pup_land/ancient/castle/gothwolte.3: Grammar correction (added
the word 'to') in Gothwolte, Taining Area in Ancient Pupland.
2011-11-26 21:17 rjtanner
* pup_land/ancient/castle/gothwolte.3: Removed line breaks in
message text to Gothwolte, Taining Area in Ancient Pupland.
2011-11-26 21:13 rjtanner
* pup_land/ancient/castle/gothwolte.2: Grammar corrections (found
→ find, extincted → made extinct) to Gothwolte, Collection in
Ancient Pupland.
2011-11-26 21:04 rjtanner
* pup_land/ancient/castle/gothwolte.2: Removed line breaks in
message text to Gothwolte, Collection in Ancient Pupland.
2011-11-26 20:53 rjtanner
* pup_land/ancient/castle/castle.ud1: Removed line breaks in
message text to Gothwolte's Castle, Dungeon in Ancient Pupland.
2011-11-26 20:50 rjtanner
* pup_land/ancient/castle/castle.6: Removed line breaks in message
text to Gothwolte's Castle, Level 6 in Ancient Pupland.
2011-11-26 20:40 rjtanner
* pup_land/ancient/castle/castle.4: Removed line breaks and typo
correction (strengh → strength) in message text to Gothwolte's
Castle, Level 4 in Ancient Pupland.
2011-11-26 20:37 rjtanner
* pup_land/ancient/castle/castle.3: Removed line breaks in message
text to Gothwolte's Castle, Level 3 in Ancient Pupland.
2011-11-26 20:32 rjtanner
* pup_land/ancient/castle/castle.2: Removed line breaks in message
text to Gothwolte's Castle, Level 2 in Ancient Pupland.
2011-11-26 20:28 rjtanner
* pup_land/ancient/castle/castle.1: Removed line breaks in message
text to Gothwolte's Castle, Entrance in Ancient Pupland.
2011-11-25 04:42 rjtanner
* port_joseph/town/tomassos_house, world/world_101_114: Layout
changes to Tomasso's house in Port Joseph. Expanded the map to
include ground outside the house walls. Door or entrance now
opens when a player approaches. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.
2011-11-25 04:00 rjtanner
* world/world_101_114: World map updates for layout changes to
Gren's House in Port Joseph.
2011-11-25 03:59 rjtanner
* port_joseph/town/ruined_home: Update and layout changes to
Farnass in Port Joseph. Exapnded the map to include ground
outside the house walls. Map considered an outdoor map so
darkness or time of day is visible when inside. Updated world map
for new map entrance destination.
2011-11-25 03:43 rjtanner
* port_joseph/town/tomassos_house: Removed line breaks in message
text to Tomassos House in Port Joseph.
2011-11-25 03:37 rjtanner
* port_joseph/town/house, port_joseph/town/underground_tavern:
Update and layout changes to Gren's House in Port Joseph.
Exapnded the map to include ground outside the shop walls. Door
or entrance now opens when a player approaches. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination. Updated stairs coordinates for Underground Tavern.
2011-11-25 03:09 rjtanner
* port_joseph/town/dshark: Removed line breaks and other changes in
message text to Drunken Shark in Port Joseph.
2011-11-24 05:49 rjtanner
* port_joseph/pirates/torttemple: Removed line break in message
text to Temple in Port Joseph.
2011-11-24 05:46 rjtanner
* port_joseph/pirates/tortship2: Added another fence (swall)
section for nicer merging with nearby walls to Shipwrack, Main
Deck in Port Joseph.
2011-11-24 05:44 rjtanner
* port_joseph/pirates/torthole: Added a different fence (swall)
section for nicer merging with nearby wall to Hole in the Sand in
Port Joseph.
2011-11-24 05:43 rjtanner
* port_joseph/pirates/tortship2: Removed line breaks in message
text to Shipwreck, Main Deck in Port Joseph.
2011-11-24 05:41 rjtanner
* port_joseph/pirates/tortcave: Removed line breaks in message text
to Treasure Cave in Port Joseph.
2011-11-24 05:39 rjtanner
* port_joseph/pirates/mooglyprize: Removed line breaks in message
text to Moogly Bill's Treasure Room! in Port Joseph.
2011-11-24 05:37 rjtanner
* port_joseph/pirates/mbgrave2: Cosmetic change for nicer cave wall
merging to Moogly Bill's Tomb in Port Joseph.
2011-11-24 05:34 rjtanner
* port_joseph/pirates/mbgrave2: Removed line breaks and corrected a
spelling error (caver → cavern) in message text to Moogly Bill's
Tomb in Port Joseph.
2011-11-24 05:32 rjtanner
* port_joseph/pirates/mbgrave: Cosmetic change, added a blocked
archetype to an empty area in Moogly Bill's Grave in Port Joseph.
2011-11-24 05:30 rjtanner
* port_joseph/pirates/madvillage, port_joseph/pirates/mbgrave:
Removed line breaks and structure changes in message text to
Moogly Bill's Grave in Port Joseph.
2011-11-24 05:23 rjtanner
* port_joseph/pirates/madvillage: Removed line breaks in NPC
dialogue text to Ship Wreck Village in Port Joseph.
2011-11-23 05:55 rjtanner
* ChangeLog: Updated ChangeLog generated using svn2cl
2011-11-23 05:35 rjtanner
* port_joseph/pirates/fortvsship: Removed line breaks in NPC
dialogue text to Pirate Beach in Port Joseph.
2011-11-23 05:32 rjtanner
* port_joseph/goblin/setower: Removed line breaks in NPC dialogue
text to Goblin Fortress, Southeast Tower in Port Joseph.
2011-11-23 05:30 rjtanner
* port_joseph/goblin/nwtower: Removed line breaks in scroll message
text to Goblin Fortress, Northwest Tower in Port Joseph.
2011-11-23 05:26 rjtanner
* port_joseph/goblin/hut: Removed line breaks in scroll message
text to Orc Hut in Port Joseph.
2011-11-23 05:24 rjtanner
* port_joseph/goblin/hole: Removed line breaks in scroll message
text to Hole on Goblin Isle in Port Joseph.
2011-11-23 05:20 rjtanner
* port_joseph/goblin/fortress: Removed line breaks in NPC dialogue
text to Goblin Fortress, Entrance.
2011-11-23 05:17 rjtanner
* port_joseph/goblin/dungeon2: Name capilization update, buggle →
Buggle in Goblin Fortress Dungeon, Level 2 in Port Joseph.
2011-11-23 05:15 rjtanner
* port_joseph/goblin/dungeon3: Removed line breaks in message text
to Goblin Fortress Dungeon, Level 3 in Port Joseph.
2011-11-23 05:13 rjtanner
* port_joseph/goblin/dungeon2: Cosmetic change to add a small
section of fence (swall) for nicer merging in Goblin Fortress
Dungeon, Level 2 in Port Joseph.
2011-11-23 05:10 rjtanner
* port_joseph/goblin/dungeon2: Removed line breaks in NPC dialogue
text to Goblin Fortress Dungeon, Level 2 in Port Joseph.
2011-11-23 05:08 rjtanner
* port_joseph/goblin/dungeon1: Removed line breaks, spelling and
puncuation corrections in NPC dialogue text to Goblin Island
Dungeons, Level 1 in Port Joseph.
2011-11-23 05:03 rjtanner
* port_joseph/goblin/caves: Cosmetic change for nicer cave wall
merging to Caves on Goblin Island in Port Joseph.
2011-11-23 04:59 rjtanner
* port_joseph/goblin/caves: Removed line breaks in NPC dialogue
text to Caves on Goblin Island in Port Joseph.
2011-11-22 06:07 rjtanner
* navar_city/warehouse7: Correct map title to Warehouse 7 in Navar,
warehouse7 map is now Warehouse 7 (not 8).
2011-11-22 06:04 rjtanner
* navar_city/warehouse5: Remove misplaced character (iend → end)
of text which broke an archetype in Warehouse #5 in Navar.
2011-11-22 06:01 rjtanner
* navar_city/warehouse5: Typo correction to Warehouse #5 in Navar,
transpor → transport.
2011-11-22 05:57 rjtanner
* navar_city/warehouse4: Lore reference change and punctuation
correction to NPC dialogue in Warehouse #4 in Navar.
2011-11-22 05:55 rjtanner
* navar_city/warehouse4: Move dialogue text from a magic_ear (under
the floor) to the actual NPC in Warehouse #4 in Navar.
2011-11-22 05:52 rjtanner
* navar_city/warehouse4: Removed line breaks in NPC dialogue text
to Warehouse #4 in Navar.
2011-11-22 05:50 rjtanner
* navar_city/warehouse3: Removed line breaks in NPC dialogue text
to Warehouse #3 in Navar.
2011-11-22 04:42 rjtanner
* pup_land/guilds/purple_butterfly/guild_thaum: Map title
correction to the Guild of Purple Butterfly, Guild Thaumaturgy
Lab in Pup Land.
2011-11-22 04:28 rjtanner
* pup_land/nurnberg/city: Correct and reformat map header content
to pup_land/nurnberg/city. Technical change, no functional
changes.
2011-11-22 04:26 rjtanner
* pup_land/nurnberg/city: Correct the map path to the Laughing
Skull guild in Nurnberg - link to the python based guild map
instead of the old guild content.
2011-11-21 06:48 rjtanner
* navar_city/troll_canyon/troll_canyon.12: Cosmetic change for
nicer cave wall merging to Troll Canyon Cavern (troll_canyon.12)
in Navar.
2011-11-21 06:48 rjtanner
* navar_city/troll_canyon/troll_canyon.11: Cosmetic change for
nicer cave wall merging to Troll Canyon Cavern (troll_canyon.11)
in Navar.
2011-11-21 06:47 rjtanner
* navar_city/troll_canyon/troll_canyon.10: Cosmetic change for
nicer cave wall merging to Troll Canyon Cavern (troll_canyon.10)
in Navar.
2011-11-21 06:45 rjtanner
* navar_city/troll_canyon/troll_canyon.9: Cosmetic change for nicer
cave wall merging to Troll Canyon Cavern (troll_canyon.9) in
Navar.
2011-11-21 06:44 rjtanner
* navar_city/troll_canyon/troll_canyon.8: Cosmetic change for nicer
cave wall merging to Troll Canyon Cavern (troll_canyon.8) in
Navar.
2011-11-21 06:43 rjtanner
* navar_city/troll_canyon/troll_canyon.7: Cosmetic change for nicer
cave wall merging to Troll Canyon Cavern (troll_canyon.7) in
Navar.
2011-11-21 06:41 rjtanner
* navar_city/troll_canyon/troll_canyon.6: Cosmetic change for nicer
cave wall merging to Troll Canyon Cavern (troll_canyon.6) in
Navar.
2011-11-21 06:38 rjtanner
* navar_city/troll_canyon/troll_canyon.5: Cosmetic change for nicer
cave wall merging to Troll Canyon Cavern (troll_canyon.5) in
Navar.
2011-11-21 06:37 rjtanner
* navar_city/troll_canyon/troll_canyon.4: Cosmetic change for nicer
cave wall merging to Troll Canyon Cavern (troll_canyon.4) in
Navar.
2011-11-21 06:35 rjtanner
* navar_city/troll_canyon/troll_canyon.3: Cosmetic change for nicer
cave wall merging to Troll Canyon Cavern (troll_canyon.3) in
Navar.
2011-11-21 06:33 rjtanner
* navar_city/troll_canyon/troll_canyon.2: Cosmetic change for nicer
cave wall merging to Troll Canyon Cavern in Navar.
2011-11-21 06:31 rjtanner
* navar_city/troll_canyon/troll_canyon.1: Removed line breaks in
magic_mouth dialogue text to Troll Canyon (troll_canyon.1) in
Navar.
2011-11-21 06:27 rjtanner
* navar_city/tower/magetowfinal: Removed line breaks in magic_mouth
dialogue text to Spiral Tower, Finale in Navar.
2011-11-21 06:23 rjtanner
* navar_city/tower/magetower4: Removed line breaks in magic_mouth
dialogue text to Spiral Tower, Level 4 in Navar.
2011-11-21 06:20 rjtanner
* navar_city/tower/magetower1: Removed line breaks in magic_mouth
dialogue text to Spiral Tower, Level 1 in Navar.
2011-11-20 07:29 rjtanner
* navar_city/temples/gorokh: Removed line breaks in NPC dialogue
text to Temple of Gorokh in Navar.
2011-11-20 07:12 rjtanner
* navar_city/smugglers_cove/sc_warehouse3: Cosmetic change for
nicer cave wall merging to The Old Warehouse, Cavern in Navar.
2011-11-20 07:10 rjtanner
* navar_city/smugglers_cove/sc_warehouse2: Added more fence
sections to complete the cage or prison in The Old Warehouse,
Cellar in Navar. Cosmetic change, no functional changes.
2011-11-20 06:21 rjtanner
* navar_city/smugglers_cove/sc_warehouse2: Removed line breaks in
NPC dialogue text to The Old Warehouse, Cellar in Navar.
2011-11-20 06:15 rjtanner
* navar_city/slums/rockgardens: Removed line breaks in sign text to
Rock Gardens in Navar.
2011-11-20 06:08 rjtanner
* navar_city/magara/houses/museum: Removed line breaks in sign text
to Museum of Arms in Navar.
2011-11-19 17:05 ryo_saeba
* scorn/taverns/dragon_emissary.msg: Fix plural form. Bug #3438520:
dragon lord quest.
2011-11-19 04:40 rjtanner
* navar_city/light/light4: Remove line breaks in magic_mouth text
to Navar Lighthouse, Level 4.
2011-11-19 04:35 rjtanner
* navar_city/light/light1: Remove line break in door text to Navar
Lighthouse, Entrance.
2011-11-19 04:31 rjtanner
* navar_city/jail/jail2: Cosmetic changes with fence sections for
nicer merging to Navar Jail, Level 2 in Navar.
2011-11-19 04:14 rjtanner
* navar_city/jail/jail: Remove unnecessary name_pl reference to the
instructional sign found in Navar Jail, Entrance.
2011-11-19 04:13 rjtanner
* navar_city/jail/jail: Cosmetic changes with cave wall sections
for nicer merging to Navar Jail, Entrance in Navar.
2011-11-18 05:24 rjtanner
* navar_city/illusion/illtow6: Replace the stairway to Tower of
Illusion, 6th level in Navar. The next level is up, the original
stairway went down.
2011-11-18 05:18 rjtanner
* navar_city/illusion/illtow5: Remove line break in sign text to
Tower of Illusion, 5th Level in Navar.
2011-11-18 05:01 rjtanner
* navar_city/misc/theaterb3: Cosmetic changes with cave wall
sections for nicer merging to Civic Theater, Lower Level 3 in
Navar.
2011-11-18 04:56 rjtanner
* navar_city/misc/theaterb2: Cosmetic changes with cave wall
sections for nicer merging to Civic Theater, Lower Level 2 in
Navar.
2011-11-18 04:54 rjtanner
* navar_city/misc/theaterb1: Cosmetic changes with cave wall
sections for nicer merging to Civic Theater, Lower Level 1 in
Navar.
2011-11-18 04:49 rjtanner
* navar_city/misc/theater: Cosmetic change with how fence (swall)
sections merge with nearby walls to Civic Theater, Ground Floor
in Navar.
2011-11-18 04:45 rjtanner
* navar_city/misc/theater: Cosmetic change with wall sections
surrounding doorways to Civic Theater, Ground Floor in Navar.
2011-11-18 04:43 rjtanner
* navar_city/misc/theater2: Cosmetic change with wall sections
surrounding doorways to Civic Theater, 2nd Floor in Navar.
2011-11-18 04:42 rjtanner
* navar_city/misc/theater2: Cosmetic change with how fence (swall)
sections merge with nearby walls to Civic Theater, 2nd Floor in
Navar.
2011-11-17 06:33 rjtanner
* navar_city/misc/thamshop, world/world_121_117: Update and layout
changes to Strange Little Store (/thamshop) of Navar. Exapnded
the map to include ground outside the shop walls. Door or
entrance now opens when a player approaches. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.
2011-11-17 06:20 rjtanner
* world/world_121_117: Cosmetic change with how fence (swall)
sections merge with nearby walls in SW corner of Navar.
2011-11-17 06:17 rjtanner
* navar_city/misc/tannery, world/world_122_116: Update and layout
changes to Tannery of Navar. Exapnded the map to include ground
outside the shop walls. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Updated world
map for new map entrance destination.
2011-11-17 05:57 rjtanner
* navar_city/misc/IPO_navar, world/world_122_117: Update and layout
changes to Navar Imperial Post Office. Exapnded the map to
include ground outside the shop walls. Door or entrance now opens
when a player approaches. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.
2011-11-17 05:40 rjtanner
* navar_city/misc/jeweler: Added more light sources to Jeweler's
Workshop of Navar. More light fills the map now.
2011-11-16 06:43 rjtanner
* navar_city/misc/kitchen, world/world_122_117: Layout changes to
Rosco's Kitchen in Navar. Exapnded the map to include ground
outside the shop walls. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Updated world
map for new map entrance destination.
2011-11-16 06:24 rjtanner
* navar_city/misc/jeweler, world/world_122_117: Update and layout
changes to the Jeweler's Workshop of Navar. Exapnded the map to
include ground outside the shop walls. Door or entrance now opens
when a player approaches. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.
2011-11-16 06:06 rjtanner
* navar_city/misc/city1mermaid, navar_city/misc/navarwiz,
world/world_122_117: Layout changes to The Frolicing Mermaid in
Navar. Added surrounding terrain to the outside of the map so it
matches placement in the world map. Updated world map destination
coordinates due to internal map changes. Map is now considered an
outdoor map so darkness at night is visible, added light sources.
Updated Wizard's Eastern Hideout stairway up.
2011-11-16 04:59 rjtanner
* wolfsburg/shops/transport.shoppe: Remove unnecessary name_pl
references to Wolfsburg's Ye Olde Shoppe of Transport.
2011-11-16 04:56 rjtanner
* whalingoutpost/underwaterdungeon/level1: Remove unnecessary
name_pl references to Underwater Dungeon Level 1 in Whaling
Outpost.
2011-11-15 07:03 rjtanner
* whalingoutpost/taverns/storehouse1: Cosmetic changes for nicer
merging with cave wall sections to Storehouse in Whaling Outpost.
2011-11-15 07:02 rjtanner
* whalingoutpost/taverns/storehouse1: Remove unnecessary name_pl
references to Storehouse in Whaling Outpost.
2011-11-15 07:00 rjtanner
* whalingoutpost/taverns/fishershallb1: Remove unnecessary name_pl
references to Fisher's Hall, Cellar in Whaling Outpost.
2011-11-15 06:41 rjtanner
* whalingoutpost/taverns/fishershall1: Remove unnecessary name_pl
references to Fisher's Hall in Whaling Outpost.
2011-11-15 06:39 rjtanner
* whalingoutpost/misc/trollcave1: Cosmetic changes for nicer
merging with cave wall sections to Wretched Cave in Whaling
Outpost.
2011-11-15 06:34 rjtanner
* whalingoutpost/misc/polarbearcave3: Cosmetic changes for nicer
merging with cave wall sections to Polar Bear Cavern in Whaling
Outpost.
2011-11-15 06:33 rjtanner
* whalingoutpost/misc/polarbearcave3: Removed extra snow tiles from
under wall sections to Polar Bear Cavern in Whaling Outpost.
2011-11-15 06:30 rjtanner
* whalingoutpost/misc/polarbearcave2: Cosmetic changes for nicer
merging with cave wall sections to Polar Bear Lair in Whaling
Outpost.
2011-11-15 06:24 rjtanner
* whalingoutpost/misc/polarbearcave1: Cosmetic changes for nicer
merging with cave wall sections to Polar Bear Cave in Whaling
Outpost.
2011-11-15 06:23 rjtanner
* whalingoutpost/misc/polarbearcave1: Removed extra snow tiles from
under wall sections to Polar Bear Cave.
2011-11-15 06:20 rjtanner
* whalingoutpost/misc/icehole1: More cosmetic changes for nicer
merging with cave wall sections to Ice Cave in Whaling Outpost.
2011-11-15 06:10 rjtanner
* whalingoutpost/misc/icecavern2: More cosmetic changes for nicer
merging with cave wall sections to Ice Cavern, Dragon Chmaber in
Whaling Outpost.
2011-11-15 06:01 rjtanner
* whalingoutpost/misc/icecavern1: Cosmetic changes for nicer
merging with cave wall sections to Ice Cavern, Level 1 in Whaling
Outpost.
2011-11-15 05:45 rjtanner
* whalingoutpost/misc/holeinice1: Cosmetic changes for nicer
merging with cave wall sections to Snow Cavern in Whaling
Outpost.
2011-11-15 05:43 rjtanner
* whalingoutpost/misc/frostcavern1: Cosmetic changes for nicer
merging with cave wall sections to Frost Cavern in Whaling
Outpost.
2011-11-15 05:30 rjtanner
* whalingoutpost/misc/fisherswell1: Cosmetic changes for nicer
merging with cave wall sections to Fisher's Well in Whaling
Outpost.
2011-11-15 05:28 rjtanner
* whalingoutpost/misc/castleb3: Cosmetic changes for nicer merging
with cave wall sections in Glacier Keep, Frost Lair in Whaling
Outpost.
2011-11-15 05:23 rjtanner
* whalingoutpost/misc/castleb2: Cosmetic changes for nicer merging
with cave wall sections in Glacier Keep, Crawlway in Whaling
Outpost.
2011-11-15 05:17 rjtanner
* whalingoutpost/misc/castleb1keep: Cosmetic changes to replace
nothing tiles with solid cave wall sections in Glacier Keep,
Foundation in Whaling Outpost.
2011-11-15 05:12 rjtanner
* whalingoutpost/misc/castle3: Cosmetic change with how fence
(swall) sections merge with nearby castle walls to Glacier Keep,
Level 3 in Whaling Outpost.
2011-11-14 07:16 rjtanner
* whalingoutpost/misc/castle2: Map title correction to Glacier Keep
maps in Whaling Outpost. Level 1 is castle1, Level 2 is castle2.
2011-11-14 07:14 rjtanner
* whalingoutpost/misc/castle2: Cosmetic change with how fence
(swall) sections merge with nearby castle walls to Glacier Keep,
Level 2 in Whaling Outpost.
2011-11-14 06:48 rjtanner
* whalingoutpost/misc/castle1: Cosmetic change with how fence
(swall) sections merge with nearby castle walls to Glacier Keep,
Level 1 in Whaling Outpost.
2011-11-14 06:46 rjtanner
* whalingoutpost/misc/polarbearcave3: Remove unnecessary name_pl
reference to Polar Bear Cavern in Whaling Outpost.
2011-11-14 06:45 rjtanner
* whalingoutpost/misc/polarbearcave2: Remove unnecessary name_pl
references to Polar Bear Lair in Whaling Outpost.
2011-11-14 06:43 rjtanner
* whalingoutpost/misc/icehole1: Remove unnecessary name_pl
references to Ice Cave in Whaling Outpost.
2011-11-14 06:41 rjtanner
* whalingoutpost/misc/icecavern1: Remove unnecessary name_pl
references to Ice Cavern, Level 1 in Whaling Outpost.
2011-11-14 06:39 rjtanner
* whalingoutpost/misc/holeinice1: Remove unnecessary name_pl
references to Snow Cave in Whaling Outpost.
2011-11-14 06:38 rjtanner
* whalingoutpost/misc/frostcavern1: Remove unnecessary name_pl
references to Frost Cavern in Whaling Outpost.
2011-11-14 06:36 rjtanner
* whalingoutpost/misc/castleb3: Remove unnecessary name_pl
references to Glacier Keep, Frost Lair in Whaling Outpost.
2011-11-14 06:32 rjtanner
* whalingoutpost/misc/castleb1keep: Remove unnecessary name_pl
references to Glacier Keep, Foundation in Whaling Outpost.
2011-11-14 06:31 rjtanner
* whalingoutpost/misc/castleb1: Remove unnecessary name_pl
reference and updated another reference (key → keys) to Glacier
Keep, Dungeon Level 1 in Whaling Outpost.
2011-11-14 06:28 rjtanner
* whalingoutpost/misc/castle4: Remove unnecessary name_pl
references to Glacier Keep, Level 4 in Whaling Outpost.
2011-11-14 06:27 rjtanner
* whalingoutpost/misc/castle3: Remove unnecessary name_pl
references to Glacier Keep, Level 3 in Whaling Outpost.
2011-11-14 06:26 rjtanner
* whalingoutpost/misc/castle2: Remove unnecessary name_pl
references to Glacier Keep, Level 2 in Whaling Outpost.
2011-11-14 06:24 rjtanner
* whalingoutpost/misc/castle1: Remove unnecessary name_pl
references to Glacier Keep, Level 1 in Whaling Outpost.
2011-11-14 06:22 rjtanner
* whalingoutpost/lightkeepershouseb1: Remove unnecessary name_pl
references to Lightkeeper's Cavern in Whaling Outpost.
2011-11-14 06:20 rjtanner
* whalingoutpost/lightkeepershouse1: Remove unnecessary name_pl
references to Lightkeeper's House in Whaling Outpost.
2011-11-14 06:19 rjtanner
* whalingoutpost/lighthouse6attic: Remove unnecessary name_pl
references to Frozen Lighthouse, Level 6 - Attic in Whaling
Outpost.
2011-11-14 06:17 rjtanner
* whalingoutpost/lighthouse6: Remove unnecessary name_pl references
to Frozen Lighthouse, Level 6 in Whaling Outpost.
2011-11-14 06:15 rjtanner
* whalingoutpost/lighthouse5: Remove unnecessary name_pl references
to Frozen Lighthouse, Level 5 in Whaling Outpost.
2011-11-14 06:15 rjtanner
* whalingoutpost/lighthouse4: Remove unnecessary name_pl references
to Frozen Lighthouse, Level 4 in Whaling Outpost.
2011-11-14 06:14 rjtanner
* whalingoutpost/lighthouse3: Remove unnecessary name_pl references
to Frozen Lighthouse, Level 3 in Whaling Outpost.
2011-11-14 06:13 rjtanner
* whalingoutpost/lighthouse2: Remove unnecessary name_pl references
to Frozen Lighthouse, Level 2 in Whaling Outpost.
2011-11-14 06:10 rjtanner
* whalingoutpost/houses/infestedhouse1: Remove unnecessary name_pl
references to Fisherman's Cabin in Whaling Outpost.
2011-11-14 06:09 rjtanner
* whalingoutpost/houses/fisherhouseswest: Map header correction to
Fisherhouse West in Whaling Outpost - wrong credit listed to the
map's creation.
2011-11-14 06:07 rjtanner
* whalingoutpost/houses/fisherhousesouthwest: Remove unnecessary
name_pl references to Fisherhouse Southwest in Whaling Outpost.
2011-11-14 06:05 rjtanner
* whalingoutpost/houses/fisherhousesouth: Removed line breaks in
message text to Fisherhouse South in Whaling Outpost.
2011-11-14 06:05 rjtanner
* whalingoutpost/houses/fisherhousesouth: Remove unnecessary
name_pl references to Fisherhouse South in Whaling Outpost.
2011-11-14 06:03 rjtanner
* whalingoutpost/houses/fisherhousenorth: Removed line breaks in
message text to Fisherhouse North in Whaling Outpost.
2011-11-14 06:03 rjtanner
* whalingoutpost/houses/fisherhousenorth: Remove unnecessary
name_pl references to Fisherhouse North in Whaling Outpost.
2011-11-14 06:02 rjtanner
* whalingoutpost/houses/fisherhouseeast: Remove unnecessary name_pl
references to Fisherhouse East in Whaling Outpost.
2011-11-13 05:16 rjtanner
* start/HallsOfSelection/wraith_player: Remove unnecessary name_pl
reference to Hall Of Selection, Wraith.
2011-11-13 05:06 rjtanner
* scorn/houses/tannery: Remove unnecessary name_pl reference to
Scorn Tannery.
2011-11-13 05:05 rjtanner
* scorn/houses/smithery: Remove unnecessary name_pl reference to
Metal Smith's Workshop in Scorn.
2011-11-13 05:00 rjtanner
* scorn/houses/resir: Removed line breaks in message text to
Resier's House in Scorn.
2011-11-13 04:59 rjtanner
* scorn/houses/riverside_manor: Remove unnecessary name_pl
reference to Riverside Manor in Scorn.
2011-11-13 04:56 rjtanner
* scorn/houses/resir: Remove unnecessary name_pl references to
Resier's House in Scorn.
2011-11-13 04:53 rjtanner
* scorn/houses/jeweler: Remove unnecessary name_pl references to
Jeweler's Workshop in Scorn.
2011-11-13 04:52 rjtanner
* scorn/houses/bowyer: Remove unnecessary name_pl references to
Bowyer's Workshop in Scorn.
2011-11-13 04:50 rjtanner
* scorn/shops/foodshop: Remove unnecessary name_pl references to
Food Shop Warehouse in Scorn.
2011-11-13 04:42 rjtanner
* scorn/temples/valkyrie: Correct pluralization to various monster
parts in the Chapel of Valkyrie in Scorn.
2011-11-13 04:40 rjtanner
* scorn/temples/valkyrie: Updated the map header formating to the
Chapel of Valkyrie in Scorn.
2011-11-13 04:35 rjtanner
* planes/purpleworm: Remove unnecessary name_pl references in
Purple Worm's Stomach (planes/purpleworm).
2011-11-13 04:34 rjtanner
* planes/purpleworm: Correct map header formatting in regards to
creation date and author information to Purple Worm's Stomach
(planes/purpleworm).
2011-11-13 04:27 rjtanner
* navar_city/spyhouse: Removed line breaks in message text to Small
House (navar/spyhouse).
2011-11-13 04:24 rjtanner
* navar_city/mlab/zealothouseb1, navar_city/spyhouse: Removed
unnecessary references to name_pl and corrected one reference
(keys) in Small House (navar/spyhouse). Technical change, no
functional changes.
2011-11-13 04:16 rjtanner
* navar_city/mlab/zealothouse2: Remove unnecessary name_pl
references to Zealot House (zealothouse2). Technical change, no
functional changes.
2011-11-13 04:07 rjtanner
* navar_city/mlab/ttower40, navar_city/mlab/ttower45: Remove
unnecessary name_pl references to Western Navar Tavern, Level 40
and 45. Technical change, no functional changes.
2011-11-13 03:58 rjtanner
* navar_city/mlab/ttower32: Correct pluralization on the shining
amulets of repulsion in Western Navar Tavern, Level 32.
2011-11-13 03:54 rjtanner
* navar_city/mlab/ttower32: Remove unnecessary name_pl references
to Western Navar Tavern, Level 32. Technical change, no
functional changes.
2011-11-13 03:53 rjtanner
* navar_city/mlab/ttower17, navar_city/mlab/ttower26,
navar_city/mlab/ttower28, navar_city/mlab/ttower33,
navar_city/mlab/ttower34: Correct pluralization on various
objects on multiple maps in Western Navar Tavern tower.
2011-11-12 04:34 rjtanner
* navar_city/mlab/ttower16, navar_city/mlab/ttower17,
navar_city/mlab/ttower18, navar_city/mlab/ttower19,
navar_city/mlab/ttower20, navar_city/mlab/ttower21,
navar_city/mlab/ttower22, navar_city/mlab/ttower23,
navar_city/mlab/ttower24, navar_city/mlab/ttower25,
navar_city/mlab/ttower26, navar_city/mlab/ttower27,
navar_city/mlab/ttower28, navar_city/mlab/ttower29,
navar_city/mlab/ttower30, navar_city/mlab/ttower31,
navar_city/mlab/ttower32, navar_city/mlab/ttower33,
navar_city/mlab/ttower34, navar_city/mlab/ttower35,
navar_city/mlab/ttower36, navar_city/mlab/ttower37,
navar_city/mlab/ttower38, navar_city/mlab/ttower39,
navar_city/mlab/ttower40, navar_city/mlab/ttower41,
navar_city/mlab/ttower42, navar_city/mlab/ttower43,
navar_city/mlab/ttower44, navar_city/mlab/ttower45,
navar_city/mlab/ttower8, navar_city/mlab/ttower9,
navar_city/mlab/ttowerchoswld1, navar_city/mlab/zealothouse2:
Remove unnecessary name_pl references to Western Navar Tavern,
multiple levels. Technical change, no functional changes.
2011-11-12 03:41 rjtanner
* navar_city/mlab/ttower15: Cosmetic change with how the fence
sections merge with nearby walls in Western Navar Tavern, Level
15.
2011-11-12 03:34 rjtanner
* navar_city/mlab/ttower15: Change stacking order to move no
spells, no magic and unholy ground tiles beneath the floor tiles
in Western Navar Tavern, Level 15.
2011-11-12 03:25 rjtanner
* navar_city/mlab/ttower15: Removed line breaks in message text to
Western Navar Tavern, Level 15.
2011-11-12 03:24 rjtanner
* navar_city/mlab/ttower15: Remove unnecessary name_pl references
to Western Navar Tavern, Level 15. Technical change, no
functional changes.
2011-11-12 03:15 rjtanner
* navar_city/mlab/ttower14: Removed line breaks in message text to
Western Navar Tavern, Level 14.
2011-11-12 03:13 rjtanner
* navar_city/mlab/ttower14: Remove unnecessary name_pl references
to Western Navar Tavern, Level 14. Technical change, no
functional changes.
2011-11-12 03:01 rjtanner
* navar_city/mlab/ttower13: Removed line breaks in message text to
Western Navar Tavern, Level 13.
2011-11-12 02:58 rjtanner
* navar_city/mlab/ttower13: Remove unnecessary name_pl references
to Western Navar Tavern, Level 13. Technical change, no
functional changes.
2011-11-12 02:34 rjtanner
* navar_city/mlab/ttower12: Removed line breaks in message text and
spelling mistake (enter, was entr) to Western Navar Tavern, Level
12.
2011-11-12 02:31 rjtanner
* navar_city/mlab/ttower11: Add short wall section between wood
wall and castle wall for cosmetic purposes in Western Navar
Tavern, Level 11.
2011-11-12 02:29 rjtanner
* navar_city/mlab/ttower11: Removed line breaks in message text to
Western Navar Tavern, Level 11.
2011-11-12 02:27 rjtanner
* navar_city/mlab/ttower11: Remove unnecessary name_pl references
to Western Navar Tavern, Level 11. Technical change, no
functional changes.
2011-11-12 02:26 rjtanner
* navar_city/mlab/ttower12: Remove unnecessary name_pl references
to Western Navar Tavern, Level 12. Technical change, no
functional changes.
2011-11-11 23:48 rjtanner
* santo_dominion/sdgatehouse: Region correction for Santo Dominion
Gatehouse (was santo dominion, now santodominion)
2011-11-11 20:32 akirschbaum
* lake_country/Butakis/Rlib2, lake_country/Butakis/church-1,
lake_country/Butakis/luck1, lake_country/Butakis/luck2,
lake_country/Butakis/luck3, lake_country/Butakis/p_ghouse_w,
lake_country/DA, lake_country/RETower/tower2,
lake_country/RETower/tower3, lake_country/RETower/tower4,
lake_country/ebony/entrance1, lake_country/ebony/entrance2,
lake_country/ebony/masterlev,
lake_country/small_buildings/portal,
lake_country/small_buildings/sentrio_house,
lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Takuse_lair: Remove explicit linebreaks;
fix typos.
2011-11-11 10:05 ryo_saeba
* scorn/anthony/milton.msg: Format using CRE.
2011-11-11 10:04 ryo_saeba
* scorn/shops/eswald.msg: Fix dialog.
2011-11-11 09:52 ryo_saeba
* scorn/shops/oled.msg: Reformat with CRE.
2011-11-11 09:52 ryo_saeba
* scorn/shops/eswald.msg: Take Esmeralda when completing the quest.
2011-11-11 05:20 rjtanner
* navar_city/mlab/ttower10: Removed line breaks in message text to
Western Navar Tavern, Level 10.
2011-11-11 05:19 rjtanner
* navar_city/mlab/ttower10: Remove unnecessary name_pl references
to Western Navar Tavern, Level 10. Technical change, no
functional changes.
2011-11-11 05:16 rjtanner
* navar_city/mlab/thehole: Cosmetic change to The Hole (navar.)
Replaced some corner sections for nicer merging with nearby
walls.
2011-11-11 05:13 rjtanner
* navar_city/mlab/thehole: Change the stacking order of floor tiles
in The Hole (navar) - no spells, no magic and unholy ground tiles
are now under the ground and wall tiles.
2011-11-11 04:57 rjtanner
* navar_city/mlab/tavernb4: Removed connection settings to prison
gates that have no connected source in Wester Navar Tavern,
Basement Level 4. Technical correction.
2011-11-11 04:54 rjtanner
* navar_city/mlab/tavernb4: Cosmetic change to Western Navar
Tavern, Basement Level 4. Replaced some corner sections for nicer
merging with nearby walls.
2011-11-11 04:47 rjtanner
* navar_city/mlab/tavernb4: Spelling correction on a sign in
Western Navar Tavern, Basement Level 4 - was hol, is now hole.
2011-11-11 04:46 rjtanner
* navar_city/mlab/tavernb4: Remove unnecessary name_pl references
to Western Navar Tavern, Basement Level 4. Technical change, no
functional changes.
2011-11-11 04:44 rjtanner
* navar_city/mlab/tavernb3: Cosmetic change to Western Navar
Tavern, Basement Level 3. Filled in empty areas with cave wall
sections.
2011-11-11 04:43 rjtanner
* navar_city/mlab/tavernb3: Cosmetic change to Western Navar
Tavern, Basement Level 3. Replaced some corner sections for nicer
merging with nearby walls.
2011-11-11 04:42 rjtanner
* navar_city/mlab/tavernb3: Remove unnecessary name_pl references
to Western Navar Tavern, Basement Level 3. Technical change, no
functional changes.
2011-11-11 04:36 rjtanner
* navar_city/mlab/tavernb1: Cosmetic change to Western Navar
Tavern, Basement Level 1. Replaced some corner sections for nicer
merging with nearby walls.
2011-11-11 04:25 rjtanner
* navar_city/mlab/tavernb1: Cosmetic change to Western Navar
Tavern, Basement Level 1. Filled in empty areas with cave wall
sections.
2011-11-11 04:24 rjtanner
* navar_city/mlab/tavernb2: Cosmetic change to Western Navar
Tavern, Basement Level 2. Replaced some corner sections for nicer
merging with nearby walls.
2011-11-11 04:21 rjtanner
* navar_city/mlab/tavernb2: Cosmetic change to Western Navar
Tavern, Basement Level 2. Replaced nothing tiles with cave wall
tiles.
2011-11-11 04:17 rjtanner
* navar_city/mlab/tavernb2: Remove unnecessary name_pl references
to Western Navar Tavern, Basement Level 2. Technical change, no
functional changes.
2011-11-10 07:44 rjtanner
* navar_city/mlab/tavernb1: Removed line breaks in message text to
Western Navar Tavern, Basement Level 1.
2011-11-10 07:37 rjtanner
* navar_city/mlab/tavernb1: Correct and remove unnecessary name_pl
references to Western Navar Tavern, Basement Level 1. Technical
change, no functional changes.
2011-11-10 07:31 rjtanner
* navar_city/mlab/tavern7: Removed line breaks in message text to
Western Navar Tavern, Level 7.
2011-11-10 07:29 rjtanner
* navar_city/mlab/tavern7: Remove unnecessary name_pl references to
Western Navar Tavern, Level 7. Technical change, no functional
changes.
2011-11-10 07:26 rjtanner
* navar_city/mlab/tavern6: Remove unnecessary name_pl references to
Western Navar Tavern, Level 6. Technical change, no functional
changes.
2011-11-10 07:23 rjtanner
* navar_city/mlab/tavern5: Remove more unnecessary name_pl
references to Western Navar Tavern, Level 5. Technical change, no
functional changes.
2011-11-10 07:21 rjtanner
* navar_city/mlab/tavern5: Remove unnecessary name_pl references to
Western Navar Tavern, Level 5. Technical change, no functional
changes.
2011-11-10 07:19 rjtanner
* navar_city/mlab/tavern4: Removed line breaks in message text to
Western Navar Tavern, Level 4.
2011-11-10 07:17 rjtanner
* navar_city/mlab/tavern4: Remove unnecessary name_pl references to
Western Navar Tavern, Level 4. Technical change, no functional
changes.
2011-11-10 07:09 rjtanner
* navar_city/mlab/tavern3: Remove unnecessary name_pl references to
Western Navar Tavern, Level 3. Technical change, no functional
changes.
2011-11-10 07:04 rjtanner
* navar_city/mlab/tavern: Remove real world™ reference to NPC in
Western Navar Tavern, Mainfloor. Technical change, no functional
changes.
2011-11-10 07:02 rjtanner
* navar_city/mlab/tavern: Remove more unnecessary name_pl
references to Western Navar Tavern, Mainfloor. Technical change,
no functional changes.
2011-11-10 06:58 rjtanner
* navar_city/mlab/tavern2: Removed line break in message text to
Western Navar Tavern, Level 2.
2011-11-10 06:53 rjtanner
* navar_city/mlab/tavern2: Correct and remove unnecessary name_pl
references to Western Navar Tavern, Level 2. Technical change, no
functional changes.
2011-11-10 06:44 rjtanner
* navar_city/mlab/tavern: Removed line break in message text to
Western Navar Tavern, Mainfloor in Navar.
2011-11-10 06:34 rjtanner
* navar_city/mlab/tavern: Correct and remove unnecessary name_pl
references to Western Navar Tavern, Mainfloor. Technical change,
no functional changes.
2011-11-10 06:23 rjtanner
* navar_city/mlab/tadobebuild3: Removed line break in message text
to Adobe Building, Level 3 in Navar.
2011-11-10 06:21 rjtanner
* navar_city/mlab/tadobebuild3: Remove unnecessary name_pl
references to Adobe Building, Level 3 in Navar. Technical change,
no functional changes.
2011-11-10 06:19 rjtanner
* navar_city/mlab/tadobebuild2: Remove unnecessary name_pl
references to Adobe Building, Level 2 in Navar. Technical change,
no functional changes.
2011-11-10 06:18 rjtanner
* navar_city/mlab/dream: Remove unnecessary name_pl references to
Dream in Navar. Technical change, no functional changes.
2011-11-10 06:13 rjtanner
* navar_city/misc/theaterb3: Remove unnecessary name_pl references
to the Civic Theater, Lower Level 3 in Navar. Technical change,
no functional changes.
2011-11-10 06:11 rjtanner
* navar_city/misc/theater4: Remove unnecessary name_pl references
to the Civic Theater, rooftop in Navar. Technical change, no
functional changes.
2011-11-10 06:09 rjtanner
* navar_city/misc/theater3: Remove unnecessary name_pl references
to the Civic Theater, 3rd Floor in Navar. Technical change, no
functional changes.
2011-11-10 06:06 rjtanner
* navar_city/misc/theater2: Remove unnecessary name_pl references
to the Civic Theater, 2nd Floor in Navar. Technical change, no
functional changes.
2011-11-10 06:03 rjtanner
* navar_city/misc/theater: Remove unnecessary name_pl reference to
the Civic Theater, Ground Floor in Navar. Technical change, no
functional changes.
2011-11-10 05:46 rjtanner
* navar_city/misc/thamshop: Remove unnecessary name_pl references
in Strange Little Store (thamshop) in Navar. Technical change, no
functional changes.
2011-11-10 05:44 rjtanner
* navar_city/misc/tannery: Remove unnecessary name_pl references in
Tannery of Navar. Technical change, no functional changes.
2011-11-10 05:40 rjtanner
* navar_city/misc/jeweler: Remove unnecessary name_pl references in
Jeweler's Workshop of Navar. Technical change, no functional
changes.
2011-11-10 05:38 rjtanner
* navar_city/misc/IPO_navar: Removed line breaks in message text to
Navar Imperial Post Office.
2011-11-10 05:36 rjtanner
* navar_city/misc/IPO_navar: Correct and remove unnecessary name_pl
references to Navar Imperial Post Office.
2011-11-10 05:32 rjtanner
* navar_city/misc/city1smith: Removed line breaks in message text
to Gunther's Smithy in Navar.
2011-11-10 05:31 rjtanner
* navar_city/misc/city1smith: Remove unnecessary name_pl references
in Gunther's Smithy. Technical change, no functional changes.
2011-11-10 05:29 rjtanner
* navar_city/misc/city1bank: Spelling correction for the account
manager NPC (was acount) in Bank of Skud, Navar Branch.
2011-11-10 05:24 rjtanner
* navar_city/misc/city1bank: Remove unnecessary name_pl references
in Bank of Skud, Navar Branch. Technical change, no functional
changes.
2011-11-09 06:32 rjtanner
* navar_city/misc/aliscave: Changes with the cave walls to make
nicer merging in Ali's Cave in Navar. Comsetic change, no
functional changes.
2011-11-09 06:20 rjtanner
* navar_city/misc/aliswell: Corrected name_pl reference (was plug,
now plugs) to Ali's Well in Navar.
2011-11-09 06:16 rjtanner
* navar_city/misc/aliscave: Removed line breaks in message text to
Ali's Cave in Navar.
2011-11-09 06:14 rjtanner
* navar_city/misc/aliscave: Correct name_pl reference (turbans, was
turban) in Ali's Cave in Navar.
2011-11-09 06:12 rjtanner
* navar_city/jail/jail: Correct and remove unnecessary name_pl
references to Navar Jail, Entrance. Technical change, no
functional changes.
2011-11-09 06:08 rjtanner
* navar_city/illusion/illexit: Removed references to name_pl in
Tower of Illusion, Exit in Navar. Technical change, no functional
changes.
2011-11-09 06:05 rjtanner
* navar_city/city1houses: Removed line breaks in message text to
Navar City Houses (city1houses)
2011-11-09 06:04 rjtanner
* navar_city/city1houses: Removed references to name_pl in Navar
City Houses (city1houses.) Technical change, no functional
changes.
2011-11-09 06:02 rjtanner
* navar_city/city1enter: Update name_pl reference to Strange Book
(now Books) in the Navar Gatehouse.
2011-11-09 05:56 rjtanner
* mlab/citydeclouds/villa/citydecloudsvillaC3: Removed references
to name_pl in City de Clouds Villa, 4th Floor
(citydecloudsvillaC3.) Technical change, no functional changes.
2011-11-09 05:44 rjtanner
* mlab/citydeclouds/villa/citydecloudsvillaC2: Removed references
to name_pl in City de Clouds Villa, 3rd Floor
(citydecloudsvillaC2.) Technical change, no functional changes.
2011-11-09 05:38 rjtanner
* mlab/citydeclouds/villa/citydecloudsvillaC1: Removed references
to name_pl in City de Clouds Villa, 2nd Floor
(citydecloudsvillaC1), update plural names where it was needed.
Technical change, no functional changes.
2011-11-09 05:28 rjtanner
* mlab/citydeclouds/villa/citydecloudsvillab3: Remove a small
button that had no connection on the map in City de Clouds Villa,
Basement Level 3 (citydecloudsvillab3.) Technical change, no
functional changes.
2011-11-09 05:27 rjtanner
* mlab/citydeclouds/villa/citydecloudsvillab3: Removed grass tiles
that were under floor tiles in the upper left of the map in City
de Clouds Villa, Basement Level 3 (citydecloudsvillab3.)
Technical change, no functional changes.
2011-11-09 05:26 rjtanner
* mlab/citydeclouds/villa/citydecloudsvillab3: Fix castle wall
(cwall) merging issue in the lower right corner of the map in
City de Clouds Villa, Basement Level 3 (citydecloudsvillab3.)
Technical change, no functional changes.
2011-11-09 05:23 rjtanner
* mlab/citydeclouds/villa/citydecloudsvillab3: Removed references
to name_pl in City de Clouds Villa, Basement Level 3
(citydecloudsvillab3.) Technical change, no functional changes.
2011-11-09 05:14 rjtanner
* mlab/citydeclouds/villa/citydecloudsvillab1: Cosmetic change with
how fence (swall) sections merge with nearby walls in City de
Clouds Villa, Basement Level 1 (citydeclouds)
2011-11-08 05:54 rjtanner
* mlab/citydeclouds/villa/citydecloudsvillab2: Removed references
to name_pl in City de Clouds Villa, Basement Level 2
(citydecloudsvillab2.) Technical change, no functional changes.
2011-11-08 05:51 rjtanner
* mlab/citydeclouds/villa/citydecloudsvillab1: Removed references
to name_pl in City de Clouds Villa, Basement Level 1
(citydecloudsvillab1.) Technical change, no functional changes.
2011-11-08 05:47 rjtanner
* mlab/citydeclouds/temples/valriel: Cosmetic change with how fence
(swall) sections merge with nearby walls in Shrine to Valriel
(citydeclouds)
2011-11-08 05:44 rjtanner
* mlab/citydeclouds/temples/valriel: Removed references to name_pl
to the Shrine of Valriel, update plural names where it was
needed. Technical change, no functional changes.
2011-11-08 05:42 rjtanner
* mlab/citydeclouds/shops/cwdctrademarket: Removed line breaks in
message text to Trader Joe's Trademarket (cwdctrademarket)
2011-11-08 05:39 rjtanner
* mlab/citydeclouds/shops/cwdcgenshop1: Removed fence sections from
under the tables in City de Clouds General Shop, set the tables
to block all movement. Technical change, no functional changes.
2011-11-08 05:32 rjtanner
* mlab/citydeclouds/shops/cwdckitchen: Removed line breaks in
message text to City de Clouds Kitchen (cwdckitchen)
2011-11-08 05:30 rjtanner
* mlab/citydeclouds/shops/cwdckitchen: Removed references to
name_pl in City de Clouds Kitchen (cwdckitchen), update plural
names where it was needed. Technical change, no functional
changes.
2011-11-08 05:28 rjtanner
* mlab/citydeclouds/shops/cwdcgenshop1: Removed references to
name_pl to the City de Clouds General Shop (cwdcgenshop1.)
Technical change, no functional changes.
2011-11-08 05:26 rjtanner
* mlab/citydeclouds/shops/cdcwcafe1: Removed references to name_pl
to the Snow Cloud Cafe (cdcwcafe1.) Technical change, no
functional changes.
2011-11-08 05:23 rjtanner
* mlab/citydeclouds/shops/cwdcpotionshop1: Removed references to
name_pl to the Potion Shop (cwdcpotionshop1.) Technical change,
no functional changes.
2011-11-08 01:40 rjtanner
* wolfsburg/magara/tower1/floor_3: Correct typo in the map title to
Old Tower, Cellar Level 2 (was Level2) in Wolfsburg.
2011-11-07 07:17 rjtanner
* mlab/citydeclouds/misc/cwdcchessarenab2: Removed references to
name_pl in Chess Collesium, Balcony (cwdcchessarenab2.) Technical
change, no functional changes.
2011-11-07 07:14 rjtanner
* mlab/citydeclouds/misc/cwdcchessarenaa2: Removed references to
name_pl in Chess Collesium, Entrance (cwdcchessarenaa2.)
Technical change, no functional changes.
2011-11-07 07:08 rjtanner
* mlab/citydeclouds/misc/cwdcchessarenaa1: Removed references to
name_pl in Chess Collesium (cwdcchessarenaa1.) Technical change,
no functional changes.
2011-11-07 06:59 rjtanner
* mlab/citydeclouds/IPO_citydeclouds: Removed line breaks in
message text to City de Clouds IPO.
2011-11-07 06:51 rjtanner
* mlab/citydeclouds/IPO_citydeclouds: Removed references to name_pl
in City de Clouds IPO, update plural names where it was needed.
Technical change, no functional changes.
2011-11-07 06:30 rjtanner
* mlab/citydeclouds/cwdcguestofmarquis1: Removed line breaks in
message text to Guest of the Marquis.
2011-11-07 06:26 rjtanner
* mlab/citydeclouds/cwdcguestofmarquis1: Removed references to
name_pl in Guest of the Marquis, update plural names where it was
needed. Technical change, no functional changes.
2011-11-07 06:10 rjtanner
* mlab/citydeclouds/cloudworlddecity: Removed line breaks in
message text Cloud World de City.
2011-11-07 06:01 rjtanner
* mlab/citydeclouds/cloudworlddecity: Removed references to name_pl
in Cloud World de City. Technical change, no functional changes.
2011-11-07 05:57 rjtanner
* mlab/citydeclouds/citydecloudsC: Cosmetic change with how fence
(swall) sections merge with nearby walls in City de Clouds
(citydecloudsC).
2011-11-07 05:52 rjtanner
* mlab/citydeclouds/citydecloudsC: Removed references to name_pl in
City de Clouds (citydecloudsC). Technical change, no functional
changes.
2011-11-06 21:28 ryo_saeba
* python/guilds/bigchest.py: Clean script.
2011-11-06 19:57 ryo_saeba
* lake_country/small_buildings/burial_ground: Replace floor
blocking view and making the tile black with a statue.
2011-11-06 18:15 akirschbaum
* world/world_109_126: Fix transition rule for Undead Catacomb
quest.
2011-11-06 18:13 akirschbaum
* lake_country/lake_country.quests,
lake_country/small_buildings/hut_Galmorus, world.quests,
world/world_109_126: Add quest for Undead Catacomb in Lake
Country.
2011-11-06 16:33 ryo_saeba
* pup_land/lone_town/town, pup_land/nurnberg/castle: Fix archetype.
2011-11-06 04:02 rjtanner
* mlab/citydeclouds/citydecloudsB: Removed references to name_pl in
City de Clouds (citydecloudsB). Technical change, no functional
changes.
2011-11-06 03:59 rjtanner
* mlab/citydeclouds/citydecloudsA: Removed references to name_pl in
City de Clouds (citydecloudsA). Technical change, no functional
changes.
2011-11-06 03:54 rjtanner
* mlab/citydeclouds/citydeclouds2I: Removed line breaks in message
text in City de Clouds (citydeclouds2I)
2011-11-06 03:50 rjtanner
* mlab/citydeclouds/citydeclouds2I: Removed references to name_pl
in City de Clouds (citydeclouds2I). Technical change, no
functional changes.
2011-11-06 03:43 rjtanner
* mlab/citydeclouds/citydeclouds2G: Removed references to name_pl
in City de Clouds (citydeclouds2G). Technical change, no
functional changes.
2011-11-06 01:25 rjtanner
* mlab/citydeclouds/citydeclouds2H: Removed line breaks in message
text in City de Clouds (citydeclouds2H)
2011-11-06 01:24 rjtanner
* mlab/citydeclouds/citydeclouds2H: Removed references to name_pl
in City de Clouds (citydeclouds2H). Technical change, no
functional changes.
2011-11-06 01:16 rjtanner
* mlab/citydeclouds/citydeclouds2F: Removed line breaks in message
text in City de Clouds (citydeclouds2F)
2011-11-06 01:15 rjtanner
* mlab/citydeclouds/citydeclouds2F: Removed references to name_pl
in City de Clouds (citydeclouds2F). Technical change, no
functional changes.
2011-11-06 01:12 rjtanner
* mlab/citydeclouds/citydeclouds2E: Removed line breaks in message
text in City de Clouds (citydeclouds2E)
2011-11-06 01:11 rjtanner
* mlab/citydeclouds/citydeclouds2E: Removed references to name_pl
in City de Clouds (citydeclouds2E), update plural names where it
was needed. Technical change, no functional changes.
2011-11-06 01:06 rjtanner
* mlab/citydeclouds/citydeclouds2D: Removed references to name_pl
in City de Clouds (citydeclouds2D). Technical change, no
functional changes.
2011-11-06 01:03 rjtanner
* mlab/citydeclouds/citydeclouds2B: Removed line breaks in message
text in City de Clouds.
2011-11-06 01:01 rjtanner
* mlab/citydeclouds/citydeclouds2C: Removed line breaks in message
text in City de Clouds.
2011-11-06 00:58 rjtanner
* mlab/citydeclouds/citydeclouds2C: Removed references to name_pl
in City de Clouds, update plural names where it was needed.
Technical change, no functional changes.
2011-11-06 00:54 rjtanner
* mlab/citydeclouds/citydeclouds2B: Removed references to name_pl
in City de Clouds, update plural names where it was needed.
Technical change, no functional changes.
2011-11-06 00:49 rjtanner
* mlab/citydeclouds/citydeclouds2A: Removed line breaks in message
text and npc dialogue in City de Clouds.
2011-11-06 00:45 rjtanner
* mlab/citydeclouds/citydeclouds2A: Removed references to name_pl
in City de Clouds, update plural names where it was needed.
Technical change, no functional changes.
2011-11-06 00:36 rjtanner
* azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
brest/black_shield/secondfloor,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
euthville/green_goblin/secondfloor,
lake_country/Butakis/mockers/secondfloor,
navar_city/dreaming_sage/secondfloor,
pup_land/guilds/laughing_skull/secondfloor,
pup_land/guilds/purple_butterfly/secondfloor,
santo_dominion/guilds/drunken_barbarian/secondfloor,
scorn/guilds/mailed_fist/secondfloor,
wolfsburg/guilds/damned_heretics/secondfloor: Merge in changes
from the guild template (r14506) to fix the connection to the
inventory check for the Guild Tannery Token and the gate. Update
applied to all guild maps secondfloor.
2011-11-06 00:05 rjtanner
* azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
brest/black_shield/secondfloor,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
euthville/green_goblin/secondfloor,
lake_country/Butakis/mockers/secondfloor,
navar_city/dreaming_sage/secondfloor,
pup_land/guilds/laughing_skull/secondfloor,
pup_land/guilds/purple_butterfly/secondfloor,
santo_dominion/guilds/drunken_barbarian/secondfloor,
wolfsburg/guilds/damned_heretics/secondfloor: Merge in changes
from the guild template (r15443) to fix infinite pedestal
stacking in all guild maps.
2011-11-05 22:54 rjtanner
* pup_land/guilds/purple_butterfly/secondfloor: Merge in guild
secondfloor changes originally from r15455, but missed on r15449.
Removed redundant floor tiles under some of the gates.
2011-11-05 22:37 akirschbaum
* azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
brest/black_shield/ground, brest/black_shield/guild_toolshed,
brest/black_shield/mainfloor, brest/pshops/ugriver1,
darcap/darcap/circus/illusions,
darcap/darcap/guilds/poisoned_dagger/ground,
darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/smoking_cauldron/ground,
darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
darcap/pygmy_forest/pygmy_forest_a, dragonisland/housebrxzl,
editor/pickmaps/river, euthville/green_goblin/guild_toolshed,
euthville/green_goblin/mainfloor,
lake_country/Butakis/mockers/guild_toolshed,
lake_country/Butakis/mockers/mainfloor,
navar_city/dreaming_sage/ground,
navar_city/dreaming_sage/guild_toolshed,
navar_city/dreaming_sage/mainfloor, navar_city/misc/buildshop,
navar_city/mlab/tavernb4, port_joseph/pirates/fortvsship,
pup_land/ancient/world, pup_land/guilds/laughing_skull/ground,
pup_land/guilds/laughing_skull/guild_toolshed,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/purple_butterfly/ground,
pup_land/guilds/purple_butterfly/guild_toolshed,
pup_land/guilds/purple_butterfly/mainfloor,
pup_land/lone_town/town, pup_land/nurnberg/castle,
pup_land/nurnberg/city,
santo_dominion/guilds/drunken_barbarian/ground,
santo_dominion/guilds/drunken_barbarian/guild_toolshed,
santo_dominion/guilds/drunken_barbarian/mainfloor,
santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
santo_dominion/mudman/mudman.3, scorn/guilds/mailed_fist/ground,
scorn/guilds/mailed_fist/guild_toolshed,
scorn/guilds/mailed_fist/mainfloor,
scorn/guilds/mailed_fist/storage_hall, scorn/houses/house3.bas2,
scorn/temples/gaea, templates/guild/guild_toolshed,
templates/guild/mainfloor, templates/guild/storage_hall,
unlinked/Fogs, unlinked/forgotten_town/city,
unlinked/kandora/cave/m_inn, unlinked/kandora/cave/mithril,
unlinked/kandora/circus/mp_world,
unlinked/kandora/elcyon/old_temple, unlinked/kandora/kandora,
wolfsburg/dungeons/piratedung, wolfsburg/dungeons/underworld,
wolfsburg/guilds/damned_heretics/ground,
wolfsburg/guilds/damned_heretics/guild_toolshed,
wolfsburg/guilds/damned_heretics/mainfloor, world/world_100_114,
world/world_100_116, world/world_103_110, world/world_104_115,
world/world_104_116, world/world_107_123, world/world_109_111,
world/world_109_112, world/world_109_115, world/world_109_126,
world/world_110_113, world/world_110_114, world/world_110_115,
world/world_111_113, world/world_120_109, world/world_121_117,
world/world_122_117: Adapt to renamed archetype names.
2011-11-05 22:34 rjtanner
* azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
brest/black_shield/secondfloor,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
euthville/green_goblin/secondfloor,
lake_country/Butakis/mockers/secondfloor,
navar_city/dreaming_sage/secondfloor,
pup_land/guilds/laughing_skull/secondfloor,
santo_dominion/guilds/drunken_barbarian/secondfloor,
templates/guild/secondfloor,
wolfsburg/guilds/damned_heretics/secondfloor: Removed redundant
floor tiles to all guild maps as found in the template (r15445),
plus removal of newly found redundant floor tiles under some of
the gates to all guild maps and template.
2011-11-05 19:35 ryo_saeba
* templates/guild/secondfloor: Remove redundant tiles.
2011-11-05 19:19 ryo_saeba
* templates/guild/GuildLocations, templates/guild/convert.py: Add
guild names so it can be set.
2011-11-05 19:04 ryo_saeba
* templates/guild/secondfloor: Fix infinite pedestal stacking.
2011-11-05 03:44 rjtanner
* mlab/citydeclouds/cdcwgrotto1: Cosmetic change with how fence
(swall) sections merge with nearby walls in Crill's Projectile
Store.
2011-11-05 03:43 rjtanner
* mlab/citydeclouds/cdcwgrotto1: Removed line breaks in Crill's
message text in Crill's Projectile Store.
2011-11-05 03:38 rjtanner
* mlab/citydeclouds/cdcwgrotto1: Removed references to name_pl in
Crill's Projectile Store. Technical change, no functional
changes.
2011-11-05 03:31 rjtanner
* mlab/citydeclouds/cdcspire/cdcspireexit1: Removed references to
name_pl in City de Clouds Spire, Apex. Technical change, no
functional changes.
2011-11-05 03:12 rjtanner
* mlab/citydeclouds/cdcscasino: Removed references to name_pl in
City de Clouds Casino. Technical change, no functional changes.
2011-11-05 03:08 rjtanner
* mlab/citydeclouds/cdcnwgateuprlv1: Removed references to name_pl
in City de Clouds Northwest Gate. Technical change, no functional
changes.
2011-11-05 02:42 rjtanner
* mlab/citydeclouds/cdcgatea2: Removed references to name_pl in
City de Clouds Gate, Rooftop. Technical change, no functional
changes.
2011-11-05 02:27 rjtanner
* mlab/citydeclouds/cdccourthsuplvl1: Cosmetic change with how
fence (swall) sections merge with nearby walls in City de Clouds
Court House.
2011-11-05 02:10 rjtanner
* mlab/citydeclouds/cdccourthsuplvl1: Removed references to name_pl
in City de Clouds Court House. Technical change, no functional
changes.
2011-11-05 02:06 rjtanner
* mlab/citydeclouds/cdccloudre1: Update key value for the locked
door to something unique (vs the default value - which map editor
warned about) in City de Clouds Real Estate INC. Technical
change, no functional changes.
2011-11-05 01:58 rjtanner
* mlab/citydeclouds/cdccloudre1: Removed line break in the Real
Estake Broker's dialogue text in City de Clouds Real Estate INC.
2011-11-05 01:55 rjtanner
* mlab/citydeclouds/cdccloudre1: Removed references to name_pl in
City de Clouds Real Estate INC. Technical change, no functional
changes.
2011-11-04 05:30 rjtanner
* mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1: Cosmetic change
with how fence (swall) sections merge with nearby walls in City
de Clouds Castle Keep, Prison.
2011-11-04 05:28 rjtanner
* mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1: Removed
references to name_pl in City de Clouds Castle Keep, Prison.
Technical change, no functional changes.
2011-11-04 05:26 rjtanner
* mlab/citydeclouds/cdccastlekeep/cdccastlekeep4: Cosmetic change
with how fence (swall) sections merge with nearby walls in City
de Clouds Castle Keep, Level 4.
2011-11-04 05:25 rjtanner
* mlab/citydeclouds/cdccastlekeep/cdccastlekeep4: Removed line
break in dwarf envoy msg text in City de Clouds Castle Keep,
Level 4.
2011-11-04 05:23 rjtanner
* mlab/citydeclouds/cdccastlekeep/cdccastlekeep4: Removed
references to name_pl in City de Clouds Castle Keep, Level 4.
Technical change, no functional changes.
2011-11-04 05:21 rjtanner
* mlab/citydeclouds/cdccastlekeep/cdccastlekeep2: Removed
unconnected/orphaned pedestal trigeger from under the stairs
going up in City de Clouds Castle Keep, Level 2.
2011-11-04 05:20 rjtanner
* mlab/citydeclouds/cdccastlekeep/cdccastlekeep3: Removed
unconnected/orphaned pedestal trigeger from under the stairs
going up in City de Clouds Castle Keep, Level 3.
2011-11-04 05:19 rjtanner
* mlab/citydeclouds/cdccastlekeep/cdccastlekeep3: Cosmetic change
with how fence (swall) sections merge with nearby walls in City
de Clouds Castle Keep, Level 3.
2011-11-04 05:16 rjtanner
* mlab/citydeclouds/cdccastlekeep/cdccastlekeep3: Removed
references to name_pl in City de Clouds Castle Keep, Level 3.
Technical change, no functional changes.
2011-11-04 05:15 rjtanner
* mlab/citydeclouds/cdccastlekeep/cdccastlekeep2: Removed more
fence (swall) sections from underneath the mine wall sections in
in City de Clouds Castle Keep, Level 2. Technical change, no
functional changes.
2011-11-04 05:13 rjtanner
* mlab/citydeclouds/cdccastlekeep/cdccastlekeep2: Removed fence
(swall) sections from underneath the woodwalls and mine0 sections
in in City de Clouds Castle Keep, Level 2. Technical change, no
functional changes.
2011-11-04 05:11 rjtanner
* mlab/citydeclouds/cdccastlekeep/cdccastlekeep2: Removed
references to name_pl in City de Clouds Castle Keep, Level 2.
Technical change, no functional changes.
2011-11-04 05:08 rjtanner
* mlab/citydeclouds/cdccastlekeep/cdccastlekeep1: Cosmetic change
with how fence (swall) sections merge with nearby walls in City
de Clouds Castle Keep, Level 1.
2011-11-04 05:07 rjtanner
* mlab/citydeclouds/cdccastlekeep/cdccastlekeep1: Removed
references to name_pl in City de Clouds Castle Keep, Level 1.
Technical change, no functional changes.
2011-11-04 05:03 rjtanner
* mlab/citydeclouds/cdcbigstore/cdcbigstore2f: Remove line break in
the Jeweler msg text in the City de Clouds Big Store.
2011-11-04 05:02 rjtanner
* mlab/citydeclouds/cdcbigstore/cdcbigstore2f: Add a missing floor
tile under a shop patron to City de Clouds Big Store.
2011-11-04 05:01 rjtanner
* mlab/citydeclouds/cdcbigstore/cdcbigstore2f: Remove some of the
name_pl (floor, Jeweler) references in the City de Clouds Big
Store.
2011-11-04 04:54 rjtanner
* mlab/citydeclouds/cdcapart2: Removed references to name_pl in
Ctiy de Clouds Apartment, 2nd Floor. Technical change, no
functional changes.
2011-11-04 04:37 rjtanner
* mlab/citydeclouds/cdcapart1: Update with how fence sections merge
with nearby walls in Ctiy de Clouds Apartment, 1st Floor.
2011-11-04 04:36 rjtanner
* mlab/citydeclouds/cdcapart1: Removed references to name_pl in
Ctiy de Clouds Apartment, 1st Floor. Technical change, no
functional changes.
2011-11-04 04:32 rjtanner
* scorn/shops/scorn.sale1: Update Scorn Sale Shop name (was shop) -
world map already matched the name.
2011-11-04 04:26 rjtanner
* mlab/citydeclouds/castle/cwdccastleofmarquisb1: Removed
references to name_pl in Castle of the Marquis, Basement.
Technical change, no functional changes.
2011-11-04 04:25 rjtanner
* mlab/citydeclouds/castle/cwdccastleofmarquis5: Removed references
to name_pl in Castle of the Marquis, Level 5. Technical change,
no functional changes.
2011-11-04 04:24 rjtanner
* mlab/citydeclouds/castle/cwdccastleofmarquis4: Removed references
to name_pl in Castle of the Marquis, Level 4. Technical change,
no functional changes.
2011-11-04 04:22 rjtanner
* mlab/citydeclouds/castle/cwdccastleofmarquis3: Removed references
to name_pl in Castle of the Marquis, Level 3. Technical change,
no functional changes.
2011-11-04 00:36 rjtanner
* world/world_105_116: Update Scorn General Store name (was store,
now Store) in the world map - missed in previous commit.
2011-11-04 00:34 rjtanner
* scorn/shops/generalshop: Name update to the Scorn General Store
(was store, now Store.)
2011-11-03 03:36 rjtanner
* mlab/citydeclouds/castle/cwdccastleofmarquis2: Removed references
to name_pl in Castle of the Marquis, Level 2. Technical change,
no functional changes.
2011-11-03 03:35 rjtanner
* mlab/citydeclouds/castle/cwdccastleofmarquis1: Removed references
to name_pl in Castle of the Marquis, Entrance. Technical change,
no functional changes.
2011-11-03 03:32 rjtanner
* mlab/citydeclouds/castle/cwdccastlef5: Removed line breaks and
irrelevant content in NPC msg txt to Cloud World Castle, Level 5.
2011-11-03 03:27 rjtanner
* mlab/citydeclouds/castle/cwdccastlef5: Removed references to
name_pl in Cloud World Castle, Level 5. Technical change, no
functional changes.
2011-11-03 03:25 rjtanner
* mlab/citydeclouds/castle/cwdccastlef4: Removed references to
name_pl in Cloud World Castle, Level 4. Technical change, no
functional changes.
2011-11-03 03:22 rjtanner
* mlab/citydeclouds/castle/cwdccastlef2: Update with how fence
(swall) sections merge with nearby walls in Cloud World Castle,
Level 2. Cosmetic change, no functional changes.
2011-11-03 03:20 rjtanner
* mlab/citydeclouds/castle/cwdccastlef3: Update with how fence
(swall) sections merge with nearby walls in Cloud World Castle,
Level 3. Cosmetic change, no functional changes.
2011-11-03 03:15 rjtanner
* mlab/citydeclouds/castle/cwdccastlef3: Removed references to
name_pl in Cloud World Castle, Level 3. Technical change, no
functional changes.
2011-11-03 03:13 rjtanner
* mlab/citydeclouds/castle/cwdccastlef2: Fill in portion of an
empty row of nothing (upper right) with more blocked archetypes
in Cloud World Castle, Level 2.
2011-11-03 03:11 rjtanner
* mlab/citydeclouds/castle/cwdccastlef2: Removed references to
name_pl in Cloud World Castle, Level 2. Technical change, no
functional changes.
2011-11-02 05:53 rjtanner
* mlab/citydeclouds/castle/cwdccastlef1: Removed references to
name_pl in Cloud World Castle. Technical change, no functional
changes.
2011-11-02 05:42 rjtanner
* mlab/citydeclouds/castle/cwdccastlechoswld1: Removed references
to name_pl in Cloud World Castle – Chaos World. Technical
change, no functional changes.
2011-11-02 05:40 rjtanner
* mlab/citydeclouds/castle/cwdccastleb8: Replaced some of the
blocked archetypes with solid stone (cave wall) in Cloud World
Castle, Dungeon Level 8. Cosmetic change only, no functional
changes.
2011-11-02 05:14 rjtanner
* mlab/citydeclouds/castle/cwdccastleb8: Removed references to
name_pl in Castle de Clouds, Dungeon Level 8. Technical change,
no functional changes.
2011-11-02 05:13 rjtanner
* mlab/citydeclouds/castle/cwdccastleb7: Replaced some of the
blocked archetypes with solid stone (cave wall) in Cloud World
Castle, Dungeon Level 7. Cosmetic change only, no functional
changes.
2011-11-02 04:16 rjtanner
* mlab/citydeclouds/castle/cwdccastleb7: Removed references to
name_pl in Castle de Clouds, Dungeon Level 7. Technical change,
no functional changes.
2011-11-02 04:14 rjtanner
* mlab/citydeclouds/castle/cwdccastleb6: Replaced some of the
blocked archetypes with solid stone (cave wall) in Cloud World
Castle, Dungeon Level 6. Cosmetic change only, no functional
changes.
2011-11-02 03:58 rjtanner
* scorn/shops/BasicSpells: Added the sorcery grimoire Sparkshower
as one of the books for sale at Mosely's Magic Books in Scorn.
2011-11-01 16:40 ryo_saeba
* test/python.py: Test for the 'NoSave' property.
2011-11-01 06:27 rjtanner
* mlab/citydeclouds/castle/cwdccastleb6: Removed references to
name_pl in Castle de Clouds, Dungeon Level 6. Technical change,
no functional changes.
2011-11-01 06:26 rjtanner
* mlab/citydeclouds/castle/cwdccastleb5: Replaced some of the
blocked archetypes with solid stone (cave wall) in Cloud World
Castle, Dungeon Level 5. Cosmetic change only, no functional
changes.
2011-11-01 06:18 rjtanner
* mlab/citydeclouds/castle/cwdccastleb5: Removed references to
name_pl in Castle de Clouds, Dungeon Level 5. Technical change,
no functional changes.
2011-11-01 06:17 rjtanner
* mlab/citydeclouds/castle/cwdccastleb4: Replaced some of the
blocked archetypes with solid stone (cave wall) in Cloud World
Castle, Dungeon Level 4. Cosmetic change only, no functional
changes.
2011-11-01 05:57 rjtanner
* mlab/citydeclouds/castle/cwdccastleb4: Removed references to
name_pl in Castle de Clouds, Dungeon Level 4. Technical change,
no functional changes.
2011-11-01 05:52 rjtanner
* mlab/citydeclouds/castle/cwdccastleb3: Replaced some of the
blocked archetypes with solid stone (cave wall) in Cloud World
Castle, Dungeon Level 3. Cosmetic change only, no functional
changes.
2011-11-01 05:34 rjtanner
* mlab/citydeclouds/castle/cwdccastleb3: Removed references to
name_pl in Castle de Clouds, Dungeon Level 3. Technical change,
no functional changes.
2011-11-01 05:31 rjtanner
* mlab/citydeclouds/castle/cwdccastleb1: Replaced some of the
blocked archetypes with solid stone (cave wall) in Cloud World
Castle, Dungeon. Cosmetic change only, no functional changes.
2011-11-01 05:24 rjtanner
* mlab/citydeclouds/castle/cwdccastleb2: Replaced some of the
blocked archetypes with solid stone (cave wall) in Cloud World
Castle, Dungeon Level 2. Cosmetic change only, no functional
changes.
2011-11-01 05:03 rjtanner
* pup_land/raffle/raffle2_u3: Replaced some of the blocked
archetypes with solid stone (cave wall) in Pupland Raffle 2,
Level 3. Cosmetic change only, no functional changes.
2011-11-01 04:57 rjtanner
* pup_land/raffle/raffle2_u3a: Replaced some of the blocked
archetypes with solid stone (cave wall) in Pupland Raffle 2,
Level 3a. Cosmetic change only, no functional changes.
2011-11-01 04:53 rjtanner
* pup_land/raffle/raffle2_u4: Use cave wall sections to hide
boulder and button mechanics to Pupland Raffle 2, Level 4.
Cosmetic change only, no functional changes.
2011-11-01 04:49 rjtanner
* pup_land/raffle/raffle2_u4: Replaced some of the blocked
archetypes with solid stone (cave wall) in Pupland Raffle 2,
Level 4. Cosmetic change only, no functional changes.
2011-11-01 04:48 rjtanner
* pup_land/raffle/raffle2_u4: Replace renamed blake floor tiles
with actual sky graphic & archetype in Pupland Raffle 2, Level 4.
2011-11-01 04:39 rjtanner
* pup_land/raffle/raffle3_u2: Replaced some of the blocked
archetypes with solid stone (cave wall) in Pupland Raffle 3,
Level 2. Cosmetic change only, no functional changes.
2011-10-31 06:09 rjtanner
* mlab/citydeclouds/castle/cwdccastleb1: Removed references to
name_pl in Castle de Clouds, Dungeon. Technical change, no
functional changes.
2011-10-31 06:08 rjtanner
* mlab/citydeclouds/bank/vaulte5: Removed references to name_pl in
City de Clouds Vault E5. Technical change, no functional changes.
2011-10-31 06:07 rjtanner
* mlab/citydeclouds/bank/vaultd4: Removed references to name_pl in
City de Clouds Vault D4. Technical change, no functional changes.
2011-10-31 06:06 rjtanner
* mlab/citydeclouds/bank/vaultc3: Removed references to name_pl in
City de Clouds Vault C3. Technical change, no functional changes.
2011-10-31 06:06 rjtanner
* mlab/citydeclouds/bank/vaultb2: Removed references to name_pl in
City de Clouds Vault B2. Technical change, no functional changes.
2011-10-31 06:05 rjtanner
* mlab/citydeclouds/bank/vaulta1: Removed references to name_pl in
City de Clouds Vault A1. Technical change, no functional changes.
2011-10-31 06:04 rjtanner
* mlab/citydeclouds/bank/bank5: Removed references to name_pl in
City de Clouds Bank, 5th Floor. Technical change, no functional
changes.
2011-10-31 06:03 rjtanner
* mlab/citydeclouds/bank/bank4: Removed references to name_pl in
City de Clouds Bank, 4th Floor. Technical change, no functional
changes.
2011-10-31 06:02 rjtanner
* mlab/citydeclouds/bank/bank3: Removed references to name_pl in
City de Clouds Bank, 3rd Floor. Technical change, no functional
changes.
2011-10-31 06:02 rjtanner
* mlab/citydeclouds/bank/bank2: Removed references to name_pl in
City de Clouds Bank, 2nd Floor. Technical change, no functional
changes.
2011-10-31 06:01 rjtanner
* mlab/citydeclouds/bank/bank1: Removed references to name_pl in
City de Clouds Bank, Lobby. Technical change, no functional
changes.
2011-10-31 05:59 rjtanner
* mlab/citydeclouds/apartment/cwdctownhaus4lvl2: Removed references
to name_pl in Cloud World Town Haus Four, Level 2. Technical
change, no functional changes.
2011-10-31 05:58 rjtanner
* mlab/citydeclouds/apartment/cwdctownhaus4lvl1: Removed references
to name_pl in Cloud World Town Haus Four, Level 1. Technical
change, no functional changes.
2011-10-31 05:57 rjtanner
* mlab/citydeclouds/apartment/cwdctownhaus3lvl2: Removed references
to name_pl in Cloud World Town Haus Three, Level 2. Technical
change, no functional changes.
2011-10-31 05:56 rjtanner
* mlab/citydeclouds/apartment/cwdctownhaus3lvl1: Removed references
to name_pl in Cloud World Town Haus Three, Level 1. Technical
change, no functional changes.
2011-10-31 05:55 rjtanner
* mlab/citydeclouds/apartment/cwdctownhaus2lvl2: Removed references
to name_pl in Cloud World Town Haus Two, Level 2. Technical
change, no functional changes.
2011-10-31 05:54 rjtanner
* mlab/citydeclouds/apartment/cwdctownhaus2lvl1: Removed references
to name_pl in Cloud World Town Haus Two, Level 1. Technical
change, no functional changes.
2011-10-31 05:53 rjtanner
* mlab/citydeclouds/apartment/cwdctownhaus1lvl2: Removed references
to name_pl in Cloud World Town Haus One, Level 2. Technical
change, no functional changes.
2011-10-31 05:53 rjtanner
* mlab/citydeclouds/apartment/cwdctownhaus1lvl1: Removed references
to name_pl in Cloud World Town Haus One, Level 1. Technical
change, no functional changes.
2011-10-31 05:51 rjtanner
* mlab/mlabscrntrdb3: Removed references to name_pl in West Scorn
Trade Market, Vault Level 3. Technical change, no functional
changes.
2011-10-31 05:50 rjtanner
* mlab/mlabscrntrdb2: Removed references to name_pl in West Scorn
Trade Market, Vault Level 2. Technical change, no functional
changes.
2011-10-31 05:49 rjtanner
* mlab/mlabscrntrdb1: Removed references to name_pl in West Scorn
Trade Market, Vault Level 1. Technical change, no functional
changes.
2011-10-31 05:43 rjtanner
* mlab/mlabscrntrd2: Removed references to name_pl in West Scorn
Trade Market, Upstairs. Technical change, no functional changes.
2011-10-31 01:26 rjtanner
* mlab/mlabscrntrd1: Changes to the West Scorn Trade Market,
Entrance. Removed the fence from under the long table (and floor
tiles)that surround the trade area. Set move_block all to the
longtables to block player access - just like what the fence was
originally doing. Technical change, not a functional change.
2011-10-30 23:27 rjtanner
* mlab/mlabscrntrd1: Removed line breaks to instructional sign,
corrected sign information in regards to the traders in West
Scorn Trade Market, Entrance. No functional changes.
2011-10-30 23:24 rjtanner
* mlab/mlabscrntrd1: Removed references to name_pl in West Scorn
Trade Market, Entrance. Technical change, no functional changes.
2011-10-30 23:19 rjtanner
* lake_country/sentrio_farmhouse: Update plural form of invoice
(invoices) to Sentrio's farmhouse in Lake Country.
2011-10-30 23:12 rjtanner
* brest/underground: Removed references to name_pl in Underground,
Level 1 in Brest. Technical change, no functional changes.
2011-10-30 23:06 rjtanner
* brest/brest.trademarket: Removed line breaks to sign instructions
in the Brest Trade Market.
2011-10-30 23:01 rjtanner
* brest/brest.trademarket: Cosmetic change with Best Trade Market -
make fence sections merge nicer with nearby walls.
2011-10-30 22:58 rjtanner
* brest/brest.trademarket: Removed references to name_pl in Brest
Trademarket. Technical change, no functional changes.
2011-10-30 22:50 rjtanner
* brest/brest.IPO: Added some decor and furniture behind the desk
area of the Best Imperial Post Office. Cosmetic change only.
2011-10-30 22:44 rjtanner
* brest/brest.IPO, world/world_107_123: Changes to Brest Imperial
Post Office. Door or entrance now opens when a player approaches.
Map considered an outdoor map so darkness or time of day is
visible when inside; added light sources. Updated world map for
new map entrance destination.
2011-10-30 22:06 rjtanner
* brest/brest.IPO: Updates to the Brest Imperial Post Office.
Removed line breaks in NPC dialogue and updated IPO mail
instructions to match what is in place in the Scorn IPO.
2011-10-30 21:59 rjtanner
* brest/brest.IPO: Removed references to name_pl in Brest IPO.
Technical change, no functional changes.
2011-10-30 21:18 rjtanner
* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
brest/black_shield/mainfloor,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
euthville/green_goblin/mainfloor,
lake_country/Butakis/mockers/mainfloor,
navar_city/dreaming_sage/mainfloor,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/purple_butterfly/mainfloor,
santo_dominion/guilds/drunken_barbarian/mainfloor,
templates/guild/mainfloor,
wolfsburg/guilds/damned_heretics/mainfloor: Removed duplicate
ground and no_spell tiles and fence sections outside the entrance
for all Guild Main Floor maps.
2011-10-30 20:56 rjtanner
* azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
brest/black_shield/guild_toolshed,
darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
euthville/green_goblin/guild_toolshed,
lake_country/Butakis/mockers/guild_toolshed,
navar_city/dreaming_sage/guild_toolshed,
pup_land/guilds/laughing_skull/guild_toolshed,
pup_land/guilds/purple_butterfly/guild_toolshed,
santo_dominion/guilds/drunken_barbarian/guild_toolshed,
templates/guild/guild_toolshed,
wolfsburg/guilds/damned_heretics/guild_toolshed: Removed
duplicate floor tiles and wall sections to all Guild Tool Shed
maps.
2011-10-30 20:42 rjtanner
* azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
azumauindo/zaseki_dzuki_ryoku/guild_hq,
brest/black_shield/guild_hq,
darcap/darcap/guilds/poisoned_dagger/guild_hq,
darcap/darcap/guilds/smoking_cauldron/guild_hq,
euthville/green_goblin/guild_hq,
lake_country/Butakis/mockers/guild_hq,
navar_city/dreaming_sage/guild_hq,
pup_land/guilds/laughing_skull/guild_hq,
pup_land/guilds/purple_butterfly/guild_hq,
santo_dominion/guilds/drunken_barbarian/guild_hq,
scorn/guilds/mailed_fist/guild_hq, templates/guild/guild_hq,
wolfsburg/guilds/damned_heretics/guild_hq: Removed duplicate
floor tiles and also corrected wall sections around some of the
gates to all Guild HeadQuarters maps.
2011-10-30 19:40 rjtanner
* templates/guild/basement, templates/guild/guild_alchemy,
templates/guild/guild_bbq, templates/guild/guild_hq,
templates/guild/guild_jeweler, templates/guild/guild_tan,
templates/guild/guild_thaum, templates/guild/guild_toolshed,
templates/guild/guildman_lounge,
templates/guild/guildmaster_lounge,
templates/guild/hallofjoining, templates/guild/journeyman_lounge,
templates/guild/mainfloor, templates/guild/master_lounge,
templates/guild/masters_lounge, templates/guild/novice_lounge,
templates/guild/secondfloor, templates/guild/storage_hall,
templates/guild/storage_hall.0, templates/guild/storage_room:
Setup unique and descriptive names to the Template Guild maps in
template directory.
2011-10-30 19:34 rjtanner
* lake_country/Butakis/mockers/basement,
lake_country/Butakis/mockers/guild_alchemy,
lake_country/Butakis/mockers/guild_bbq,
lake_country/Butakis/mockers/guild_hq,
lake_country/Butakis/mockers/guild_jeweler,
lake_country/Butakis/mockers/guild_tan,
lake_country/Butakis/mockers/guild_thaum,
lake_country/Butakis/mockers/guild_toolshed,
lake_country/Butakis/mockers/guildman_lounge,
lake_country/Butakis/mockers/guildmaster_lounge,
lake_country/Butakis/mockers/hallofjoining,
lake_country/Butakis/mockers/journeyman_lounge,
lake_country/Butakis/mockers/mainfloor,
lake_country/Butakis/mockers/master_lounge,
lake_country/Butakis/mockers/novice_lounge,
lake_country/Butakis/mockers/secondfloor,
lake_country/Butakis/mockers/storage_room: Give unique and
descriptive names to the Mockers Guild maps in fortress of lord
butakis.
2011-10-30 06:33 rjtanner
* wolfsburg/guilds/damned_heretics/basement,
wolfsburg/guilds/damned_heretics/guild_alchemy,
wolfsburg/guilds/damned_heretics/guild_bbq,
wolfsburg/guilds/damned_heretics/guild_hq,
wolfsburg/guilds/damned_heretics/guild_jeweler,
wolfsburg/guilds/damned_heretics/guild_tan,
wolfsburg/guilds/damned_heretics/guild_thaum,
wolfsburg/guilds/damned_heretics/guild_toolshed,
wolfsburg/guilds/damned_heretics/guildman_lounge,
wolfsburg/guilds/damned_heretics/guildmaster_lounge,
wolfsburg/guilds/damned_heretics/hallofjoining,
wolfsburg/guilds/damned_heretics/journeyman_lounge,
wolfsburg/guilds/damned_heretics/mainfloor,
wolfsburg/guilds/damned_heretics/master_lounge,
wolfsburg/guilds/damned_heretics/novice_lounge,
wolfsburg/guilds/damned_heretics/secondfloor,
wolfsburg/guilds/damned_heretics/storage_room: Give unique and
descriptive names to the Damned Heretics Guild maps in wolfsburg.
2011-10-29 11:36 ryo_saeba
* darcap/cave/level4: Replace handler with specific one. Requires
arch revision 15308.
2011-10-29 11:34 ryo_saeba
* scorn/towers/tower.mad0, scorn/towers/tower.mad1,
scorn/towers/tower.mad2: Replace handler with specific one.
Requires arch revision 15306.
2011-10-29 10:56 ryo_saeba
* darcap/cave/level4, darcap/darcap/quest, darcap/quest/fire,
darcap/quest/water, darcap/town2/tower2, darcap/town2/tower4,
euthville/demon_quest, navar_city/misc/city1mermaid,
quests/peterm/quests/dragonquest2,
quests/peterm/quests/goblin_chief,
quests/peterm/quests/mushroom_quest,
quests/peterm/quests/ogre_chief,
quests/peterm/quests/titan_quest,
quests/peterm/quests/wyvern_quest,
santo_dominion/mudman/mudman.3, scorn/anthony/portgate,
scorn/houses/alfalfa_basement, scorn/houses/alfalfa_upstairs,
scorn/houses/cornerbrook, scorn/houses/farmhouse,
scorn/houses/riverside_manor, scorn/houses/wizz.entry,
scorn/kar/gorks1, scorn/kar/gorks3, scorn/misc/church,
scorn/misc/gatehouse, scorn/peterm/undead_quest,
scorn/shops/coffeeshop, scorn/taverns/barking_mule,
scorn/taverns/goths, scorn/taverns/goths2,
scorn/towers/lighthouse.3, start/newbieshouse,
styles/monsterstyles/undead_quest/undead_quest_21,
test/quest_handling/quest_map, world/world_102_108,
world/world_102_115, world/world_105_113, world/world_105_115,
world/world_105_118, world/world_106_115, world/world_111_117,
world/world_125_124, world/world_127_108: Replace handler with
specific one. Requires arch revision 15303.
2011-10-29 10:25 ryo_saeba
* darcap/cave/level4, darcap/darcap/potionshop,
darcap/darcap/shop_g, euthville/demon_quest,
navar_city/misc/navarwiz, quests/peterm/quests/dragonquest2,
quests/peterm/quests/goblin_chief,
quests/peterm/quests/mushroom_quest,
quests/peterm/quests/ogre_chief,
quests/peterm/quests/titan_quest,
quests/peterm/quests/wyvern_quest,
santo_dominion/mudman/mudman.3, scorn/houses/farmhouse,
scorn/houses/riverside_manor, scorn/kar/somehouse3,
scorn/peterm/undead_quest, scorn/taverns/barking_mule,
start/newbieshouse,
styles/monsterstyles/undead_quest/undead_quest_21,
test/quest_handling/quest_map: Replace handler with specific one.
Requires arch revision 15300.
2011-10-29 10:11 ryo_saeba
* navar_city/misc/navarwiz, quests/peterm/quests/TitanGate,
santo_dominion/tavern, scorn/anthony/passoffice,
scorn/anthony/portgate, scorn/houses/cornerbrook,
scorn/houses/farmhouse, scorn/houses/riverside_manor,
scorn/kar/gorks3, scorn/kar/somehouse3, scorn/misc/castle,
scorn/misc/castle2, scorn/misc/gatehouse, scorn/misc/prison.1,
scorn/misc/wizhide, scorn/shops/armourshop,
scorn/shops/coffeeshop, scorn/shops/oleds_cafe,
scorn/taverns/barking_mule, scorn/taverns/goths,
scorn/temples/gaea, scorn/towers/tower.mad0,
scorn/towers/tower.mad1, scorn/towers/tower.mad2: Replace handler
with specific one. Requires arch revision 15294.
2011-10-29 09:55 ryo_saeba
* test/quest_handling/quest_map: Remove redundant lines.
2011-10-29 09:54 ryo_saeba
* start/newbieshouse: Replace handler with specific one. Requires
arch revision 15294.
2011-10-29 09:52 ryo_saeba
* darcap/darcap/grape_farm, darcap/darcap/potionshop,
darcap/darcap/scartis, darcap/darcap/shop_g,
darcap/darcap/shop_w, darcap/darcap/tavern: Replace handler with
specific one. Requires arch revision 15294.
2011-10-29 09:48 ryo_saeba
* test/dialog, test/quest_handling/quest_map: Replace handler with
specific one. Requires arch revision 15294.
2011-10-29 03:46 rjtanner
* brest/brest.inn: Removed line breaks in NPC dialogue in the Brest
Inn.
2011-10-29 03:41 rjtanner
* brest/brest.inn: Removed reference to name_pl in the Best Inn.
Technical change, no functional changes.
2011-10-29 03:39 rjtanner
* brest/sow/sow: Removed reference to name_pl in the Strange Old
Wizard map in Brest. Technical change, no functional changes.
2011-10-29 03:35 rjtanner
* scorn/guilds/mailed_fist/masters_lounge: Add missing region
(scorn) to the Guild of Mailed Fist, Master's Lounge.
2011-10-29 03:34 rjtanner
* scorn/guilds/mailed_fist/basement,
scorn/guilds/mailed_fist/guild_alchemy,
scorn/guilds/mailed_fist/guild_bbq,
scorn/guilds/mailed_fist/guild_hq,
scorn/guilds/mailed_fist/guild_jeweler,
scorn/guilds/mailed_fist/guild_tan,
scorn/guilds/mailed_fist/guild_thaum,
scorn/guilds/mailed_fist/guild_toolshed,
scorn/guilds/mailed_fist/guildman_lounge,
scorn/guilds/mailed_fist/guildmaster_lounge,
scorn/guilds/mailed_fist/hallofjoining,
scorn/guilds/mailed_fist/journeyman_lounge,
scorn/guilds/mailed_fist/mainfloor,
scorn/guilds/mailed_fist/master_lounge,
scorn/guilds/mailed_fist/masters_lounge,
scorn/guilds/mailed_fist/novice_lounge,
scorn/guilds/mailed_fist/secondfloor,
scorn/guilds/mailed_fist/storage_room: Give unique and
descriptive names to the Mailed Fist Guild maps in scorn.
2011-10-29 03:26 rjtanner
* santo_dominion/guilds/drunken_barbarian/basement,
santo_dominion/guilds/drunken_barbarian/guild_alchemy,
santo_dominion/guilds/drunken_barbarian/guild_bbq,
santo_dominion/guilds/drunken_barbarian/guild_hq,
santo_dominion/guilds/drunken_barbarian/guild_jeweler,
santo_dominion/guilds/drunken_barbarian/guild_tan,
santo_dominion/guilds/drunken_barbarian/guild_thaum,
santo_dominion/guilds/drunken_barbarian/guild_toolshed,
santo_dominion/guilds/drunken_barbarian/guildman_lounge,
santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
santo_dominion/guilds/drunken_barbarian/hallofjoining,
santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
santo_dominion/guilds/drunken_barbarian/mainfloor,
santo_dominion/guilds/drunken_barbarian/master_lounge,
santo_dominion/guilds/drunken_barbarian/novice_lounge,
santo_dominion/guilds/drunken_barbarian/secondfloor,
santo_dominion/guilds/drunken_barbarian/storage_room: Give unique
and descriptive names to the Drunken Barbarian Guild maps in
santo dominion.
2011-10-28 04:02 rjtanner
* brest/black_shield/guild_hq: Removed references to name_pl to
guild maps Black Shield Guild, Guild HeadQuarters in Brest. The
entries are no longer used. Technical change, no functional
changes.
2011-10-28 04:00 rjtanner
* brest/apartments/brest_town_house: Removed references to name_pl
to guild maps in Best Town House. The entries are no longer used.
Technical change, no functional changes.
2011-10-28 03:57 rjtanner
* azumauindo/zaseki_dzuki_ryoku/ground,
azumauindo/zaseki_dzuki_ryoku/guild_hq,
azumauindo/zaseki_dzuki_ryoku/upper: Removed references to
name_pl to guild maps in Zaseki Dzuki Ryoku (region Azumauindo.)
The entries are no longer used. Technical change, no functional
changes.
2011-10-28 03:54 rjtanner
* azumauindo/suno-yamatoshi/towers/tou4,
azumauindo/suno-yamatoshi/towers/tou5: Removed references to
name_pl to tower maps in Suno-yamatoshi (region Azumauindo.) The
entries are no longer used. Technical change, no functional
changes.
2011-10-28 03:51 rjtanner
* pup_land/guilds/purple_butterfly/basement,
pup_land/guilds/purple_butterfly/guild_alchemy,
pup_land/guilds/purple_butterfly/guild_bbq,
pup_land/guilds/purple_butterfly/guild_hq,
pup_land/guilds/purple_butterfly/guild_jeweler,
pup_land/guilds/purple_butterfly/guild_tan,
pup_land/guilds/purple_butterfly/guild_toolshed,
pup_land/guilds/purple_butterfly/guildman_lounge,
pup_land/guilds/purple_butterfly/guildmaster_lounge,
pup_land/guilds/purple_butterfly/hallofjoining,
pup_land/guilds/purple_butterfly/journeyman_lounge,
pup_land/guilds/purple_butterfly/mainfloor,
pup_land/guilds/purple_butterfly/master_lounge,
pup_land/guilds/purple_butterfly/novice_lounge,
pup_land/guilds/purple_butterfly/secondfloor,
pup_land/guilds/purple_butterfly/storage_room: Give unique and
descriptive names to the Purple Butterfly Guild maps in (pupland)
lonetown.
2011-10-28 03:45 rjtanner
* pup_land/guilds/laughing_skull/basement,
pup_land/guilds/laughing_skull/guild_alchemy,
pup_land/guilds/laughing_skull/guild_bbq,
pup_land/guilds/laughing_skull/guild_hq,
pup_land/guilds/laughing_skull/guild_jeweler,
pup_land/guilds/laughing_skull/guild_tan,
pup_land/guilds/laughing_skull/guild_thaum,
pup_land/guilds/laughing_skull/guild_toolshed,
pup_land/guilds/laughing_skull/guildman_lounge,
pup_land/guilds/laughing_skull/guildmaster_lounge,
pup_land/guilds/laughing_skull/hallofjoining,
pup_land/guilds/laughing_skull/journeyman_lounge,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/laughing_skull/master_lounge,
pup_land/guilds/laughing_skull/novice_lounge,
pup_land/guilds/laughing_skull/secondfloor,
pup_land/guilds/laughing_skull/storage_room: Give unique and
descriptive names to the Laughing Skull Guild maps in (pupland)
nurnberg.
2011-10-28 03:39 rjtanner
* navar_city/dreaming_sage/basement,
navar_city/dreaming_sage/guild_alchemy,
navar_city/dreaming_sage/guild_bbq,
navar_city/dreaming_sage/guild_hq,
navar_city/dreaming_sage/guild_jeweler,
navar_city/dreaming_sage/guild_tan,
navar_city/dreaming_sage/guild_thaum,
navar_city/dreaming_sage/guild_toolshed,
navar_city/dreaming_sage/guildman_lounge,
navar_city/dreaming_sage/guildmaster_lounge,
navar_city/dreaming_sage/hallofjoining,
navar_city/dreaming_sage/journeyman_lounge,
navar_city/dreaming_sage/mainfloor,
navar_city/dreaming_sage/master_lounge,
navar_city/dreaming_sage/novice_lounge,
navar_city/dreaming_sage/secondfloor,
navar_city/dreaming_sage/storage_room: Give unique and
descriptive names to the Dreaming Sage Guild maps in navar.
2011-10-27 04:38 rjtanner
* azumauindo/suno-yamatoshi/tou/tou4,
azumauindo/suno-yamatoshi/tou/tou5: Removed references to name_pl
to tou maps in Suno-yamatoshi (region Azumauindo.) The entries
are no longer used. Technical change, no functional changes.
2011-10-27 04:34 rjtanner
* azumauindo/suno-yamatoshi/temples/ruggilli2: Removed references
to name_pl to temple maps in Suno-yamatoshi (region Azumauindo.)
The entries are no longer used. Technical change, no functional
changes.
2011-10-27 04:33 rjtanner
* azumauindo/suno-yamatoshi/shops/armourshop1,
azumauindo/suno-yamatoshi/shops/bank1,
azumauindo/suno-yamatoshi/shops/magicshop1,
azumauindo/suno-yamatoshi/shops/magicshop2,
azumauindo/suno-yamatoshi/shops/pawn1,
azumauindo/suno-yamatoshi/shops/weaponshop1: Removed references
to name_pl to shop maps in Suno-yamatoshi (region Azumauindo.)
The entries are no longer used. Technical change, no functional
changes.
2011-10-27 04:28 rjtanner
* azumauindo/suno-yamatoshi/nenshou_youso/ground,
azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
azumauindo/suno-yamatoshi/nenshou_youso/upper: Removed references
to name_pl to Nenshou Youso maps in Suno-yamatoshi (region
Azumauindo.) The entries are no longer used. Technical change, no
functional changes.
2011-10-27 04:24 rjtanner
* azumauindo/suno-yamatoshi/buildings/dojoA1,
azumauindo/suno-yamatoshi/buildings/dojoA2,
azumauindo/suno-yamatoshi/buildings/dojoB1,
azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
azumauindo/suno-yamatoshi/buildings/ninjadojoA1,
azumauindo/suno-yamatoshi/buildings/tatemonoA1,
azumauindo/suno-yamatoshi/buildings/tatemonoA2: Removed
references to name_pl to buildings maps in Suno-yamatoshi (region
Azumauindo.) The entries are no longer used. Technical change, no
functional changes.
2011-10-27 04:18 rjtanner
* azumauindo/suno-yamatoshi/apartments/lapartment1: Removed
references to name_pl to the apartment map in Suno-yamatoshi
(region Azumauindo.) The entries are no longer used. Technical
change, no functional changes.
2011-10-27 04:16 rjtanner
* azumauindo/ranbounagisatoshi/towers/tou4,
azumauindo/ranbounagisatoshi/towers/tou5: Removed references to
name_pl to tower maps in Ranbounagisatoshi (region Azumauindo.)
The entries are no longer used. Technical change, no functional
changes.
2011-10-27 04:13 rjtanner
* euthville/green_goblin/basement,
euthville/green_goblin/guild_alchemy,
euthville/green_goblin/guild_bbq,
euthville/green_goblin/guild_hq,
euthville/green_goblin/guild_jeweler,
euthville/green_goblin/guild_tan,
euthville/green_goblin/guild_thaum,
euthville/green_goblin/guild_toolshed,
euthville/green_goblin/guildman_lounge,
euthville/green_goblin/guildmaster_lounge,
euthville/green_goblin/hallofjoining,
euthville/green_goblin/journeyman_lounge,
euthville/green_goblin/mainfloor,
euthville/green_goblin/master_lounge,
euthville/green_goblin/novice_lounge,
euthville/green_goblin/secondfloor,
euthville/green_goblin/storage_room: Give unique and descriptive
names to the Green Goblin Guild maps in euthville.
2011-10-27 04:06 rjtanner
* darcap/darcap/guilds/smoking_cauldron/basement,
darcap/darcap/guilds/smoking_cauldron/guild_alchemy,
darcap/darcap/guilds/smoking_cauldron/guild_bbq,
darcap/darcap/guilds/smoking_cauldron/guild_hq,
darcap/darcap/guilds/smoking_cauldron/guild_jeweler,
darcap/darcap/guilds/smoking_cauldron/guild_tan,
darcap/darcap/guilds/smoking_cauldron/guild_thaum,
darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
darcap/darcap/guilds/smoking_cauldron/hallofjoining,
darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
darcap/darcap/guilds/smoking_cauldron/master_lounge,
darcap/darcap/guilds/smoking_cauldron/novice_lounge,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
darcap/darcap/guilds/smoking_cauldron/storage_room: Give unique
and descriptive names to the Smoking Cauldron Guild maps in
darcap.
2011-10-26 05:51 rjtanner
* darcap/darcap/guilds/poisoned_dagger/basement,
darcap/darcap/guilds/poisoned_dagger/guild_alchemy,
darcap/darcap/guilds/poisoned_dagger/guild_bbq,
darcap/darcap/guilds/poisoned_dagger/guild_hq,
darcap/darcap/guilds/poisoned_dagger/guild_jeweler,
darcap/darcap/guilds/poisoned_dagger/guild_tan,
darcap/darcap/guilds/poisoned_dagger/guild_thaum,
darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
darcap/darcap/guilds/poisoned_dagger/hallofjoining,
darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/poisoned_dagger/master_lounge,
darcap/darcap/guilds/poisoned_dagger/novice_lounge,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/poisoned_dagger/storage_room: Give unique
and descriptive names to the Poisoned Dagger Guild maps in
darcap.
2011-10-26 05:35 rjtanner
* brest/black_shield/basement, brest/black_shield/guild_alchemy,
brest/black_shield/guild_bbq, brest/black_shield/guild_hq,
brest/black_shield/guild_jeweler, brest/black_shield/guild_tan,
brest/black_shield/guild_thaum,
brest/black_shield/guild_toolshed,
brest/black_shield/guildman_lounge,
brest/black_shield/guildmaster_lounge,
brest/black_shield/hallofjoining,
brest/black_shield/journeyman_lounge,
brest/black_shield/mainfloor, brest/black_shield/master_lounge,
brest/black_shield/novice_lounge, brest/black_shield/secondfloor,
brest/black_shield/storage_room: Give unique and descriptive
names to the Black Shield Guild maps in brest.
2011-10-26 05:21 rjtanner
* azumauindo/ranbounagisatoshi/temples/rruggilli1,
azumauindo/ranbounagisatoshi/temples/rruggilli2: Removed
references to name_pl to temple maps in Ranbounagisatoshi (region
Azumauindo.) The entries are no longer used. Technical change, no
functional changes.
2011-10-26 05:15 rjtanner
* azumauindo/ranbounagisatoshi/shops/groupshop,
azumauindo/ranbounagisatoshi/shops/groupshop2,
azumauindo/ranbounagisatoshi/shops/groupshopb1,
azumauindo/ranbounagisatoshi/shops/groupshopb2,
azumauindo/ranbounagisatoshi/shops/potionshop1,
azumauindo/ranbounagisatoshi/shops/tradecenter: Removed
references to name_pl to shop maps in Ranbounagisatoshi (region
Azumauindo.) The entries are no longer used. Technical change, no
functional changes.
2011-10-26 05:09 rjtanner
* azumauindo/ranbounagisatoshi/apartments/sapartment: Removed
references to name_pl to sapartment map in Ranbounagisatoshi
(region Azumauindo.) The entries are no longer used. Technical
change, no functional changes.
2011-10-26 05:03 rjtanner
* azumauindo/misc/entrance1, azumauindo/misc/shrine1,
azumauindo/misc/shrine3: Removed references to name_pl to misc
maps in Azumauindo. The entries are no longer used. Technical
change, no functional changes.
2011-10-26 04:59 rjtanner
* azumauindo/minatomachi/temples/templeruggilli1,
azumauindo/minatomachi/temples/templeruggilli2: Removed
references to name_pl to the Rugulli temples in Minatomachi
(region Azumauindo.) The entries are no longer used. Technical
change, no functional changes.
2011-10-26 04:55 rjtanner
* azumauindo/zaseki_dzuki_ryoku/basement,
azumauindo/zaseki_dzuki_ryoku/guild_alchemy,
azumauindo/zaseki_dzuki_ryoku/guild_bbq,
azumauindo/zaseki_dzuki_ryoku/guild_hq,
azumauindo/zaseki_dzuki_ryoku/guild_jeweler,
azumauindo/zaseki_dzuki_ryoku/guild_tan,
azumauindo/zaseki_dzuki_ryoku/guild_thaum,
azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
azumauindo/zaseki_dzuki_ryoku/hallofjoining,
azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
azumauindo/zaseki_dzuki_ryoku/master_lounge,
azumauindo/zaseki_dzuki_ryoku/novice_lounge,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
azumauindo/zaseki_dzuki_ryoku/storage_room: Give unique and
descriptive names to the Zaseki Dzuki Ryoku Guild maps in
Azumauindo.
2011-10-25 05:39 rjtanner
* azumauindo/minatomachi/stores/buildshop,
azumauindo/minatomachi/stores/diamondex1,
azumauindo/minatomachi/stores/generalstore,
azumauindo/minatomachi/stores/postoffice: Removed references to
name_pl to the Minatomachi stores in Azumauindo. The entries are
no longer used. Technical change, no functional changes.
2011-10-25 05:28 rjtanner
* azumauindo/minatomachi/ketsueki_itsuryuu/ground,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/minatomachi/ketsueki_itsuryuu/upper: Removed
references to name_pl to the Ketsueki Itsuryuu Guild in
Azumauindo. The entries are no longer used. Technical change, no
functional changes.
2011-10-25 05:22 rjtanner
* azumauindo/minatomachi/buildings/guildkeybuilding1,
azumauindo/minatomachi/buildings/guildkeybuildingB1,
azumauindo/minatomachi/buildings/guildkeybuildingB2a,
azumauindo/minatomachi/buildings/guildkeybuildingB2b,
azumauindo/minatomachi/buildings/guildkeybuildingB2c: Removed
references to name_pl to the Guild buildings in Azumauindo. The
entries are no longer used. Technical change, no functional
changes.
2011-10-25 05:07 rjtanner
* azumauindo/suno-yamatoshi/nenshou_youso/basement,
azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy,
azumauindo/suno-yamatoshi/nenshou_youso/guild_bbq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler,
azumauindo/suno-yamatoshi/nenshou_youso/guild_tan,
azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining,
azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/storage_room: Give unique
and descriptive names to the Nenshou Youso Guild maps in
Azumauindo.
2011-10-25 04:48 rjtanner
* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_bbq,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining,
azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/minatomachi/ketsueki_itsuryuu/storage_room: Give
unique and descriptive names to the Ketsueki Itsuryuu Guild maps
in Azumauindo.
2011-10-24 05:04 rjtanner
* scorn/houses/wizardw: Moved no_spell tiles to the bottom of the
stack order to Wizard's Workshop in Scorn. Technical change, no
functional changes.
2011-10-24 05:01 rjtanner
* scorn/houses/wizardw: Removed references to name_pl Ice Illusion
and name_pl Fractured Obsidian to the Wizard's Workshop in Scorn.
The entries are no longer used. Technical change, no functional
changes.
2011-10-24 04:56 rjtanner
* scorn/houses/wizardw: Changes to Wizard's Workshop in Scorn.
Update map title to match reference in the world map (Wizard's
Workshop instead of Wizards Workshop.) Removed double stacked
wall sections.
2011-10-24 04:54 rjtanner
* scorn/houses/wizardw, world/world_105_115: Cosmetic changes to
Wizard's Workshop in Scorn. Added outer perimeter to the original
map to match the building exterior. Updated entrance/exit
coordinates in world map back to the workshop.
2011-10-23 04:59 rjtanner
* scorn/houses/wizardw: Remove line breaks in book text located in
the Wizads Workshop in Scorn.
2011-10-23 04:40 rjtanner
* pup_land/kurte/eureca_road1: Cosmetic changes with how fence
sections merge with nearby walls for Eureca Road, 1 in Pup Land.
No functional changes.
2011-10-22 18:48 ryo_saeba
* whalingoutpost/misc/frostcavern1, whalingoutpost/misc/icecavern1:
Fix bug #1864412: endless loop of being pushed by directors in
the artic, by adding some spots without any movers.
2011-10-22 04:03 rjtanner
* azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
brest/black_shield/secondfloor,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
euthville/green_goblin/secondfloor,
lake_country/Butakis/mockers/secondfloor,
navar_city/dreaming_sage/secondfloor,
pup_land/guilds/laughing_skull/secondfloor,
pup_land/guilds/purple_butterfly/secondfloor,
santo_dominion/guilds/drunken_barbarian/secondfloor,
scorn/guilds/mailed_fist/secondfloor,
templates/guild/secondfloor,
wolfsburg/guilds/damned_heretics/secondfloor: Update walls
surrounding Tannery entrance gate to Guild Hall and template
second floor maps. Additional stone wall section on nearby fence.
Cosmetic change only.
2011-10-22 03:39 rjtanner
* pup_land/castle_eureca/cave_pass4: Replaced blocked (black)
sections of the cave with grey cave walls to Cave Passageway,
Level 4 in Pup Land. Cosmetic change only, no functional changes.
2011-10-22 03:24 rjtanner
* pup_land/castle_eureca/castle_eureca8: Cosmetic changes with how
fence sections merge with nearby walls for Castle of Eureca, 8th
Level in Pup Land. No functional changes.
2011-10-22 03:20 rjtanner
* pup_land/castle_eureca/castle_eureca6: Cosmetic changes with how
fence sections merge with nearby walls for Castle of Eureca, 6th
Level in Pup Land. No functional changes.
2011-10-22 03:18 rjtanner
* pup_land/castle_eureca/castle_eureca3: Cosmetic changes with how
fence sections merge with nearby walls for Castle of Eureca, 3rd
Level in Pup Land. No functional changes.
2011-10-22 03:17 rjtanner
* pup_land/castle_eureca/castle_eureca2: Cosmetic changes with how
fence sections merge with nearby walls for Castle of Eureca, 2nd
Level in Pup Land. No functional changes.
2011-10-22 03:15 rjtanner
* pup_land/castle_eureca/castle_eureca1: Cosmetic changes with how
fence sections merge with nearby walls for Castle of Eureca,
Entrance in Pup Land. No functional changes.
2011-10-22 03:07 rjtanner
* pup_land/pplant/pplant_ud3: Cosmetic changes with how fence
sections merge with nearby walls for Power Plant, Dungeon Level 3
in Pup Land. No functional changes.
2011-10-22 03:03 rjtanner
* pup_land/pplant/pplant_ud2: Replaced blocked (black) sections of
the cave with grey cave walls to Power Plant, Dungeon Level 2.
Cosmetic change only, no functional changes.
2011-10-22 02:59 rjtanner
* pup_land/pplant/pplant_ud2: Cosmetic changes with how fence
sections merge with nearby walls for Power Plant, Dungeon Level 2
in Ancient Pup Land. No functional changes.
2011-10-22 02:57 rjtanner
* pup_land/pplant/pplant_ud1: Cosmetic changes with how fence
sections merge with nearby walls for Power Plant, Dungeon Level 1
in Ancient Pup Land. No functional changes.
2011-10-22 02:54 rjtanner
* pup_land/pplant/pplant3: Cosmetic changes with how fence sections
merge with nearby walls for Power Plant, Level 3 in Ancient Pup
Land. No functional changes.
2011-10-22 02:44 rjtanner
* azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
azumauindo/zaseki_dzuki_ryoku/storage_room,
brest/black_shield/storage_room,
darcap/darcap/guilds/poisoned_dagger/storage_room,
darcap/darcap/guilds/smoking_cauldron/storage_room,
euthville/green_goblin/storage_room,
lake_country/Butakis/mockers/storage_room,
navar_city/dreaming_sage/storage_room,
pup_land/guilds/laughing_skull/storage_room,
pup_land/guilds/purple_butterfly/storage_room,
santo_dominion/guilds/drunken_barbarian/storage_room,
scorn/guilds/mailed_fist/storage_room,
templates/guild/storage_room,
wolfsburg/guilds/damned_heretics/storage_room: Update walls
surrounding door entrances to Guild Storage Maps. Cosmetic change
only.
2011-10-21 04:32 rjtanner
* pup_land/ancient/castle/gothwolte.2: Cosmetic changes with how
fence sections merge with nearby walls for Gothwalte, Collection
in Ancient Pup Land. No functional changes.
2011-10-21 04:27 rjtanner
* pup_land/ancient/castle/castle.ud1: Cosmetic changes to replaced
blocked wall sections with solid stone wall sections in
Gothwalte's Castle, Dungeon in Ancient Pup Land. Looks nicer in
Mapper. No functional changes.
2011-10-21 04:23 rjtanner
* pup_land/ancient/castle/castle.6: Cosmetic changes with how fence
sections merge with nearby walls for Gothwalte's Castle, Level 6
in Ancient Pup Land. No functional changes.
2011-10-21 04:21 rjtanner
* pup_land/ancient/castle/castle.5: Cosmetic changes with how fence
sections merge with nearby walls for Gothwalte's Castle, Level 5
in Ancient Pup Land. No functional changes.
2011-10-21 04:20 rjtanner
* pup_land/ancient/castle/castle.4: Cosmetic changes with how fence
sections merge with nearby walls for Gothwalte's Castle, Level 4
in Ancient Pup Land. No functional changes.
2011-10-21 04:19 rjtanner
* pup_land/ancient/castle/castle.2: Cosmetic changes with how fence
sections merge with nearby walls for Gothwalte's Castle, Level 2
in Ancient Pup Land. No functional changes.
2011-10-21 04:14 rjtanner
* darcap/darcap/fishing: Upate to Sargas's fine fishing supplies in
Darcap. Replaced two existing fishing poles with recently added
poles. Requires archetype update r15213 or later.
2011-10-20 23:28 rjtanner
* scorn/guilds/guildhousesinc: Map name correction for Guild Houses
Inc in Scorn, should be Inc and not Iinc.
2011-10-20 05:10 rjtanner
* pup_land/ancient/mountain/tower.2: Minor change with wall merges
for the Tower of the Necromancer, Level 2 in Pupland. Cosmetic
change, no functional changes.
2011-10-20 03:24 rjtanner
* pup_land/ancient/mountain/atelir2: Replace cave wall sections
with dungeon wall to Atelir of Artifact (Prison), Level 2 in
Pupland. Cosmetic change only, no functional changes.
2011-10-19 05:16 mwedel
* HallOfSelection, editor/pickmaps/NPC,
start/HallsOfSelection/wraith_player: Change face from priestnew
to priest - the class animation uses
the priest name, and not priestnew, and best I can tell, the
priestnew
images are now the same as the priest images, so may go away.
MSW 2011-10-18
2011-10-19 00:39 rjtanner
* pup_land/s_f/floor2: Map name typo correction for Ancient Ruins,
Upper Level in Pupland (Ancient instead of Anclient.)
2011-10-18 03:20 rjtanner
* pup_land/cave_weapon/cave2, pup_land/cave_weapon/cave3,
pup_land/cave_weapon/cave4: Replace mines wall section with newly
created cave wall sections in the Cave Weapon maps in Pupland.
Cosmetic change, no functional changes. Requires archetypes
update r15201.
2011-10-17 04:50 rjtanner
* pup_land/cave_weapon/cave1: Replace mines wall section with newly
created cave wall sections in the Cave Weapon, Entrance map in
Pupland. Cosmetic change, no functional changes. Requires
archetypes update r15199.
2011-10-16 12:44 ryo_saeba
* scorn/houses/tyl: Make the books harder to get at.
2011-10-15 23:34 rjtanner
* pup_land/cave_weapon/cave5: Changes with how fence (swall)
sections merge with nearby walls to Cave Weapon, Genome-Project
Testing Room map in Ancient Pupland. Cosmetic change only, no
functional changes.
2011-10-15 23:31 rjtanner
* pup_land/cave_weapon/cave4: More changes to Cave Weapon, Research
Group map in Ancient Pupland. Removed line breaks in NPC
dialogue. Quotation change to the hint so it appears as one
statement.
2011-10-15 23:29 rjtanner
* pup_land/cave_weapon/cave4: Place no_spells floor tiles under
actual floor tiles instead of on top in Cave Weapon, Research
Group map in Ancient Pupland.
2011-10-15 23:24 rjtanner
* pup_land/cave_weapon/cave4: Changes with how fence (swall)
sections merge with nearby walls to Cave Weapon, Research Group
map in Ancient Pupland. Cosmetic change only, no functional
changes.
2011-10-15 23:21 rjtanner
* pup_land/cave_weapon/cave3: Place no_spells floor tiles under
actual floor tiles instead of on top in Cave Weapon, Biological
Organisms Research Group map in Ancient Pupland.
2011-10-15 23:20 rjtanner
* pup_land/cave_weapon/cave3: Changes with how fence (swall)
sections merge with nearby walls to Cave Weapon, Biological
Organisms Research Group in Ancient Pupland. Cosmetic change
only, no functional changes.
2011-10-15 23:11 rjtanner
* pup_land/cave_weapon/cave2: Replaced blocked (black) sections of
the cave with grey cave walls to Cave Weapon, Antechamber map in
Ancient Pupland. Cosmetic change only, no functional changes.
2011-10-15 23:04 rjtanner
* pup_land/cave_weapon/cave1: Replaced blocked (black) sections of
the cave with grey cave walls to Cave Weapon, Entrance map in
Ancient Pupland. Cosmetic change only, no functional changes.
2011-10-15 15:26 akirschbaum
* lake_country/ebony/masterlev: Fix typos.
2011-10-15 03:32 rjtanner
* port_joseph/pirates/torttemple: Cosmetic wall changes with
merging sections to the (pirates) Temple map in Port Joseph.
2011-10-15 03:26 rjtanner
* navar_city/misc/dragon_guild, scorn/misc/dragon_guild: Removed
line breaks in the signs for the Dragon Guilds in Scorn and
Navar. Capilization changes on the sign (dragon guild → Dragon
Guild.)
2011-10-14 03:49 rjtanner
* scorn/misc/dragon_guild: Added windows to the Dragon Guild of
Scorn. Also placed radius 2 light sources beneath the windows to
give the windows a glowing effect at night. Cosmetic change only.
2011-10-14 03:46 rjtanner
* navar_city/misc/dragon_guild, world/world_122_117: Cosmetic
change to Navar Dragon Guild. Added outer perimeter to the
original map to match the building exterior. Map considered an
outdoor map so darkness or time of day is visible when inside;
light sources were added. Updated entrance/exit coordinates in
world map back to the guild map.
2011-10-13 05:44 rjtanner
* marksel/church: Made the holy symbol and one of the roses
non-pickable (nearby items - flowers and lockbox already are
non-pickable) in the Church to Valriel in Marksel.
2011-10-13 04:58 rjtanner
* marksel/church: (Forgot to again..) Update entrance x & y
coordinates in map header for Church to Valriel in Marksel.
2011-10-13 04:54 rjtanner
* marksel/church: NPC dial changes in the Church to Valrien in
Marksel. Removed line breaks and small punctuation update.
2011-10-13 04:47 rjtanner
* marksel/church, world/world_120_109: Cosmetic update to Church to
Valriel in Marksel. Added outer perimeter to the original map to
match the building exterior. Rearanged the floor plan to match
building exterior. Map considered an outdoor map so darkness or
time of day is visible when inside; additional light sources were
added. Updated entrance/exit coordinates in world map back to the
church.
2011-10-11 04:29 rjtanner
* wolfsburg/volcano/heimser_hut_2: Update entrance x & y
coordinates in map header to Heimser's Lab.
2011-10-11 04:25 rjtanner
* wolfsburg/volcano/heimser_hut_1, wolfsburg/volcano/heimser_hut_2:
Removed empty and unused row to Heimser's Lab located outside of
Wolfsburg. Adjusted entrance/exit coordinates from Heimser's
Cellar to reflect this change.
2011-10-11 04:20 rjtanner
* wolfsburg/volcano/heimser_hut_0, wolfsburg/volcano/heimser_hut_1,
world/world_129_108: Cosmetic update to Heimser's Hut outside of
Wolfsburg. Added outer perimeter to the original map to match the
building exterior. Rearanged the floor plan to match building
exterior. Map considered an outdoor map so darkness or time of
day is visible when inside; light sources were added. Updated
entrance/exit coordinates in world map and Heimser's Cellar due
to layout changes.
2011-10-10 05:16 rjtanner
* lake_country/Butakis/B_gshop, lake_country/shops/Olds_jewel,
lake_country/shops/clems_archery,
lake_country/shops/klondors_wands, marksel/shop, marksel/wizard,
navar_city/bow_shop, port_joseph/town/generalstore,
port_joseph/town/inn, scorn/misc/PowerHouse,
scorn/shops/BasicSpells, scorn/shops/armourshop,
scorn/shops/bowshop, scorn/shops/foodshop, scorn/shops/gemshop,
scorn/shops/generalshop, scorn/shops/magicshop,
scorn/shops/potionshop, scorn/shops/weaponshop,
scorn/taverns/inn: Update or correct entrance x and y coordinates
in the map headers.
2011-10-10 01:16 rjtanner
* darcap/darcap/gshop, darcap/darcap/potionshop,
darcap/darcap/shop_a, darcap/darcap/shop_g, darcap/darcap/shop_m,
darcap/darcap/shop_w, darcap/town2/shop_b, darcap/town2/shop_f,
navar_city/misc/buildshop, navar_city/misc/city1armour,
navar_city/misc/city1gen, navar_city/misc/city1weapon,
pup_land/lone_town/shops/transport.shoppe,
santo_dominion/shops/armour, santo_dominion/shops/eliks,
santo_dominion/shops/erash, santo_dominion/shops/nosferatu,
santo_dominion/shops/rings, wolfsburg/shops/buildshop: Update or
correct entrance x and y coordinates in the map headers.
2011-10-09 20:07 rjtanner
* navar_city/southgatehouse: Place light sources and exits beneath
floor tiles in the Port of Navar, South Gate House.
2011-10-09 20:04 rjtanner
* navar_city/southgatehouse, navar_city/westgatehouse: Give West
and South Gatehouse maps in Navar a default difficulty level.
2011-10-09 20:02 rjtanner
* brest/brest.inn: Provide additional invis_exits from the Brest
Inn to the world map - allows players to leave the map easier and
quicker. Placed no_spells tiles beneath the exits.
2011-10-09 19:56 rjtanner
* brest/privateshops/privateshop_1,
brest/privateshops/privateshop_10,
brest/privateshops/privateshop_11,
brest/privateshops/privateshop_12,
brest/privateshops/privateshop_13,
brest/privateshops/privateshop_14,
brest/privateshops/privateshop_15,
brest/privateshops/privateshop_16,
brest/privateshops/privateshop_17,
brest/privateshops/privateshop_18,
brest/privateshops/privateshop_19,
brest/privateshops/privateshop_2,
brest/privateshops/privateshop_20,
brest/privateshops/privateshop_21,
brest/privateshops/privateshop_22,
brest/privateshops/privateshop_23,
brest/privateshops/privateshop_24,
brest/privateshops/privateshop_25,
brest/privateshops/privateshop_26,
brest/privateshops/privateshop_27,
brest/privateshops/privateshop_28,
brest/privateshops/privateshop_3,
brest/privateshops/privateshop_4,
brest/privateshops/privateshop_5,
brest/privateshops/privateshop_6,
brest/privateshops/privateshop_7,
brest/privateshops/privateshop_8,
brest/privateshops/privateshop_9, brest/shops/brest.weapon,
darcap/darcap/petshop, lake_country/Butakis/B_gshop,
lake_country/Butakis/B_wshop, navar_city/city1church1,
navar_city/southgatehouse, navar_city/temples/ruggilli,
navar_city/westgatehouse, scorn/houses/bowyer,
scorn/houses/jeweler, scorn/houses/kitchen,
scorn/houses/smithery, scorn/houses/tannery, scorn/kar/somehouse,
scorn/misc/beginners_entry, scorn/misc/dragon_guild,
scorn/misc/kboldtemp1, scorn/misc/training_center,
scorn/misc/zoo2, scorn/shops/IPO_scorn, scorn/shops/bank,
scorn/shops/light_shop, scorn/shops/magicshop,
scorn/shops/privateshop, scorn/shops/privateshop_43_36,
scorn/shops/privateshop_43_37, scorn/shops/privateshop_48_34,
scorn/shops/privateshop_48_35, scorn/taverns/goths: Update or
correct entrance x and y coordinates in the map headers.
2011-10-09 07:44 rjtanner
* darcap/darcap/fishing, santo_dominion/sdgatehouse: Give Sargas's
fine fishing supplies and Santo Dominion Gatehouse maps a default
difficulty level.
2011-10-09 07:36 rjtanner
* darcap/darcap/fishing, euthville/magic.shop,
quests/cd/cd.inn.752, quests/cd/cd.store.753,
santo_dominion/noble_rest, santo_dominion/sdgatehouse,
wolfsburg/piratechurch: Update or correct entrance x and y
coordinates in the map headers.
2011-10-08 01:20 rjtanner
* lake_country/Butakis/luck1: Small changes with Tower of Luck, 1st
Floor in Lake Country. Added no_spells tile beneath a section of
fence, changed how fence sections merge with nearby walls. No
functional changes.
2011-10-07 05:28 rjtanner
* wolfsburg/taverns/dolphinsdelight, world/world_128_109: Major
update to Dolphin's Delight inn located in Wolfsburg. Added outer
perimeter to the original map to match the building exterior.
Rearanged the floor plan to match building exterior. Map
considered an outdoor map so darkness or time of day is visible
when inside; light sources were added. Door opens when a player
approaches it. Updated world map for new map entrance
destination.
2011-10-06 05:39 rjtanner
* world/world_128_109: Update Wolfsburg world map for new entrance
destination of The Bloody Cutlass inn. Missed in earlier commit.
2011-10-06 05:38 rjtanner
* wolfsburg/taverns/thebloodycutlass: Major update to The Bloody
Cutlass inn located in Wolfsburg. Added outer perimeter to the
original map to match the building exterior. Rearanged the floor
plan to match building exterior. Map considered an outdoor map so
darkness or time of day is visible when inside; light sources
were added. Door opens when a player approaches it. Updated world
map for new map entrance destination.
2011-10-05 22:20 rjtanner
* mlab/citydeclouds/apartment/cwdctownhaus3lvl2: Correct typo in
map title, should be Cloud - not Clowd.
2011-10-05 05:38 rjtanner
* wolfsburg/inns: Removed the wolfsburg/inns file. See r15158.
2011-10-05 05:36 rjtanner
* world/world_128_109: Update the world map for Wolfsburg so the
entrance for The Bloody Cutlass and Dolphin's Delight link to the
stand alone map files. Requires r15158.
2011-10-05 05:35 rjtanner
* wolfsburg/taverns, wolfsburg/taverns/dolphinsdelight,
wolfsburg/taverns/thebloodycutlass: New map files - made the
Wolfsburg Inns (The Blood Cutlass and Dolphin's Delight)
individual maps and placed them in the wolfsburg/tavern
directory.
2011-10-04 05:00 rjtanner
* wolfsburg/piratechurch, world/world_128_109: Cosmetic updates to
the Run-down Church in Wolfsburg. Added outer perimeter to the
original map to match the building exterior. Rearanged the floor
plan to match building exterior. Map considered an outdoor map so
darkness or time of day is visible when inside; light sources
were added. Updated world map for new map entrance destination.
2011-10-03 02:25 rjtanner
* quests/cd/cd.inn.752: Relocate light sources under neath floor
tiles for the Inn located in Fortress Ang.
2011-10-02 03:03 rjtanner
* quests/cd/cd.castle.750, quests/cd/cd.inn.752: Redesigned the Inn
to Fortress Ang. Added outer perimeter to the original map to
match the building exterior. Rearanged the floor plan to match
building exterior. Map considered an outdoor map so darkness or
time of day is visible when inside; light sources were added.
Updated Fortress Ang Castle for entrance coordinate changes in
the Inn.
2011-10-01 02:35 rjtanner
* quests/cd/cd.castle.750, quests/cd/cd.store.753: Redesigned the
shop in Fortress Ang. Added outer perimeter to the original map
to match the building exterior. Rearanged the floor plan to match
building exterior. Map considered an outdoor map so darkness or
time of day is visible when inside; light sources were added.
Updated Fortress Ang Castle for entrance coordinate changes in
the shop.
2011-10-01 01:43 rjtanner
* euthville/magic.shop: Remove extra or double stacked floor tile
in the Euthville Magic Shop.
2011-09-30 03:41 rjtanner
* dungeons/liomal_treasure: Cosmetic changes with how swall merges
with westcwall perimeter and around the garden gates.
2011-09-30 03:35 rjtanner
* santo_dominion/noble_rest_2nd: Removed some of the columns around
the stairs, they were causing display and merging issues with the
walls and railing (swall).
2011-09-29 04:54 rjtanner
* darcap/darcap/fishing: Made the Darcap fishing store have the the
same name it is referenced by in the world map, Sargas's fine
fishing supplies.
2011-09-29 04:48 rjtanner
* darcap/darcap/thilgar_top: Minor cosmetic change to Thilgar's
house, top in Navar. Changed how the fence (swall) merges with
nearby walls.
2011-09-29 04:46 rjtanner
* darcap/darcap/thilgar: Small cosmetic change to Thilgar's house
in Navar. Changed a wall section next to the doors.
2011-09-29 04:39 rjtanner
* santo_dominion/noble_rest, santo_dominion/noble_rest_2nd: New
map, second floor to The Noble Resting in Santo Dominion. Stair
updates on the first floor and inkeeper dialog updates in regards
to the second floor.
2011-09-28 04:15 rjtanner
* santo_dominion/noble_rest: Removed line breaks to NPC dialog in
The Noble Resting located in Santo Dominion.
2011-09-28 04:13 rjtanner
* santo_dominion/noble_rest, world/world_102_108: Major cosmetic
updates to The Noble Resting in Santo Dominion. Added outer
perimeter to the original map to match the building exterior.
Rearanged the floor plan to match building exterior. Added an
Innkeeper NPC. Map considered an outdoor map so darkness or time
of day is visible when inside; light sources were added. Updated
world map for new map entrance destination.
2011-09-27 04:53 rjtanner
* santo_dominion/sdgatehouse, world/world_102_108: New map, Santo
Dominion Gatehouse. More of a visual change - but can be modified
for gates with relative ease. World map changes to access the new
map and visual changes to add the Gate House as well.
2011-09-26 06:04 rjtanner
* santo_dominion/guilds/drunken_barbarian/mainfloor,
world/world_102_108: Layout changes to Santo Dominion world map
in order to make room for a Gatehouse entrance. Reduced the
graveyard size around the New Cthulhu Church, moved the Drunken
Barbarian Guild south one tile. Updated Guild exit back to the
world map.
2011-09-26 05:14 rjtanner
* world/world_102_108: Cosmetic changes with wall merges on the
Darcap world map.
2011-09-26 02:44 rjtanner
* scorn/shops/privateshop, scorn/shops/privateshop_43_36,
scorn/shops/privateshop_43_37, scorn/shops/privateshop_48_34,
scorn/shops/privateshop_48_35: Update the Private Shop maps in
Scorn so that each map has a unique name and added region setting
(scorn) for each map.
2011-09-26 02:36 rjtanner
* darcap/darcap/petshop: Made the Darcap petshop map have the same
name it is referenced by in the world map which is, Fernicious
Fenx Family Pet Emporium.
2011-09-26 02:33 rjtanner
* darcap/darcap/manor.brown, darcap/darcap/petshop: Added region
'darcap' to Darcap Petshop and Darcap's Manor - brown zone.
2011-09-25 05:28 rjtanner
* scorn/misc/beginners2: Added 'blessed 1' setting to the random
food items in Beginners2 of Scorn so new players do not encounter
poisonous food.
2011-09-25 01:55 rjtanner
* brest/privateshops/privateshop_1,
brest/privateshops/privateshop_10,
brest/privateshops/privateshop_11,
brest/privateshops/privateshop_12,
brest/privateshops/privateshop_13,
brest/privateshops/privateshop_14,
brest/privateshops/privateshop_15,
brest/privateshops/privateshop_16,
brest/privateshops/privateshop_17,
brest/privateshops/privateshop_18,
brest/privateshops/privateshop_19,
brest/privateshops/privateshop_2,
brest/privateshops/privateshop_20,
brest/privateshops/privateshop_21,
brest/privateshops/privateshop_22,
brest/privateshops/privateshop_23,
brest/privateshops/privateshop_24,
brest/privateshops/privateshop_25,
brest/privateshops/privateshop_26,
brest/privateshops/privateshop_27,
brest/privateshops/privateshop_28,
brest/privateshops/privateshop_3,
brest/privateshops/privateshop_4,
brest/privateshops/privateshop_5,
brest/privateshops/privateshop_6,
brest/privateshops/privateshop_7,
brest/privateshops/privateshop_8,
brest/privateshops/privateshop_9: Update the Private Shop maps in
Brest so that each map has a unique name (i.e., Private Shop #)
and added region setting (brest) for each map.
2011-09-24 04:14 rjtanner
* pup_land/raffle/raffle1: Added 'blessed 1' setting to the
random_talisman treasure in the Pupland Raffle 1 reward area so
that the treasure reward is not cursed.
2011-09-24 04:06 rjtanner
* brest/brest.inn: Removed double stack fence and floor tiles -
probably result of a paste mistake.
2011-09-23 04:43 rjtanner
* navar_city/temples/ruggilli, navar_city/temples/ruggilli2,
world/world_121_117: Significant update to Temple of Ruggilli in
Navar. Added outer perimeter to the original map to match the
column and layout of the building exterior. Map considered an
outdoor map so darkness or time of day is visible when inside;
light sources already in place. Updated world map for new map
entrance destination. Ruggilli Testing Grounds updated because
staircase location changed.
2011-09-22 05:58 rjtanner
* navar_city/city1church1: Changes to the Mostrai Cathedral in
Navar. Placed the invis exits beneath the floor tile and also
added no spells tiles beneath them.
2011-09-22 05:17 rjtanner
* navar_city/city1church1, world/world_121_117: Major cosmetic
update to the Mostrai Cathedral in Navar. Added outer perimeter
to the original map to match the column and archways of the
building exterior. Map considered an outdoor map so darkness or
time of day is visible when inside; light sources already in
place. Updated world map for new map entrance destination.
2011-09-21 04:19 rjtanner
* navar_city/southgatehouse, world/world_122_117: New map - Port of
Navar, South Gate House. More of a visual change - but can be
modified for gates with relative ease. World map changes to
access the new map and visual changes to add the Gate House as
well.
2011-09-20 03:50 rjtanner
* navar_city/city1enter: Cosmetic changes with the Navar Gatehouse.
Make the fence (swall) merge nicer with nearby walls.
2011-09-20 03:38 rjtanner
* navar_city/westgatehouse, world/world_122_116: New map - Port of
Navar, West Gate House. More of a visual change - but can be
modified for gates with relative ease. World map changes to
access the new map and visual changes to add the Gate House as
well.
2011-09-18 07:19 rjtanner
* scorn/houses/kitchen: Place light sources under floor tiles in
Medieval Kitchen in Scorn.
2011-09-18 07:03 rjtanner
* scorn/houses/bowyer, scorn/houses/jeweler, scorn/houses/kitchen,
scorn/houses/smithery, scorn/houses/tannery: Remove line breaks
in npc dialog and instruction books for the crafting shops
(bowyer, smithery, tannery, kitchen, jeweler) in Scorn.
2011-09-18 02:28 rjtanner
* scorn/houses/smithery: Changes to the Metal Smith's Workshop.
Added some windows. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources.
2011-09-18 02:19 rjtanner
* scorn/houses/smithery, world/world_105_115: Changes to the Metal
Smith's Workshop in Scorn. Enlarged the shop so the hallways
allow for multiple players to pass by each other. Expanded
outside the shop to add grass tiles and cobblestone to visually
match the shop's placement in the world map. Updated world map
for new map entrance destination.
2011-09-18 02:01 rjtanner
* scorn/houses/smithery: Another update to Metal Smith's Workshop
in Scorn. Changed the stacking order of the columns so they are
above the fence (swall) corners for cosmetic purposes and to make
it consistent with other maps.
2011-09-18 01:59 rjtanner
* scorn/houses/smithery: Moved no_spell tiles beneath the floor
tiles to the Metal Smith's Workshop in Scorn.
2011-09-18 01:55 rjtanner
* scorn/houses/tannery: Cosmetic changes to Scorn Tannery. Wall
columns no longer block player line of sight. Additional fence
(swall) sections for nicer merging with nearby walls.
2011-09-18 01:49 rjtanner
* scorn/houses/tannery: Changes to the Scorn Tannery. Moved
no_spell tiles under the floor tiles for the fenced area. Placed
no_spell tiles under the invis exits outside the door - forgot to
add them.
2011-09-18 01:47 rjtanner
* scorn/houses/tannery, world/world_105_115: Cosmetic update to the
Scorn Tannery. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Updated world
map for new map entrance destination.
2011-09-18 01:20 rjtanner
* scorn/houses/tannery: Layout changes to the Scorn Tannery house.
Removed the empty (blocked) rows on the right side of the map,
expanded the size of the entrance area by another row of tiles.
2011-09-17 03:06 rjtanner
* scorn/houses/bowyer, world/world_105_115: Cosmetic update to the
Bowyer's Workshop of Scorn. Door or entrance now opens when a
player approaches. Map considered an outdoor map so darkness or
time of day is visible when inside; added light sources. Updated
world map for new map entrance destination.
2011-09-16 04:21 rjtanner
* scorn/houses/jeweler, world/world_105_115: Cosmetic update to the
Jeweler's Workshop of Scorn. Door or entrance now opens when a
player approaches. Map considered an outdoor map so darkness or
time of day is visible when inside; light sources already in
place. Entrance area fence (swall*) re-arranged to make that area
larger. Updated world map for new map entrance destination.
2011-09-16 04:07 rjtanner
* scorn/houses/jeweler: Place no_spells tiles under the floor tiles
in the Jeweler's Workshop of Scorn.
2011-09-15 06:02 rjtanner
* scorn/houses/kitchen: Make the pillars in the kitchen area no
longer block character line of sight. Moved no_spell tiles
beneath the floor tiles.
2011-09-15 06:00 rjtanner
* scorn/houses/kitchen, world/world_105_115: Updates to the
Medieval Kitchen in Scorn. Door or entrance now opens when a
player approaches. Map considered an outdoor map so darkness or
time of day is visible when inside; added light sources. Updated
world map for new map entrance destination.
2011-09-14 20:23 alestan
* python/Moving_Fog.py: Decreased the number of fogs per seed fog
2011-09-14 05:42 rjtanner
* scorn/shops/light_shop, world/world_105_115: Updates to Jacob's
Lighting Emporium in Scorn. Floor plan now similar to building
exterior. Door or entrance now opens when a player approaches.
Map considered an outdoor map so darkness or time of day is
visible when inside; added light sources. Updated world map for
new map entrance destination.
2011-09-13 04:41 rjtanner
* scorn/taverns/goths, scorn/taverns/goths0, scorn/taverns/goths2,
world/world_105_115: Updated Goth's Taven in Scorn so that the
map exterior matches it's placement in the world map. Updated
world map for new entrance destination to the Tavern. Updated
stair coordiantes on the upper and lower level of the Tavern so
that they line up with the other levels.
2011-09-13 04:23 rjtanner
* scorn/taverns/goths, world/world_105_115: Floor layout changes to
Goth's Tavern in Scorn. Door moved to left side of the map and
added windows to match the building exterior. Added a cloak room
near the entrance. Moved the gate password hint so players should
stumble upon it more easily. Updated world map for new entrance
coordinates.
2011-09-13 03:56 rjtanner
* scorn/taverns/goths: Removed NPC from the floor tile inventory
and placed them on top of the tile.
2011-09-10 16:39 alestan
* darcap/darcap/petshop: Changed puddle arch in map to rain1 so
that it isn't a rain cloud.
2011-09-10 16:38 alestan
* scorn/houses/house3.bas2: Changed puddle arch in map to rain1 so
that it isn't a rain cloud.
2011-09-10 10:21 ryo_saeba
* scorn/misc/beginners_entry: Add dialog hints.
2011-09-08 04:46 rjtanner
* scorn/misc/beginners: Added creator information to the map
header, removed the Created by sign from within the map (which
also had out of date contact and bug report information)
2011-09-08 04:43 rjtanner
* scorn/misc/beginners, scorn/misc/beginners_entry,
world/world_105_116: New entrance map for Beginners map in Scorn.
Modifications to Beginners map to tie in to the entrance map such
as exit changes and special quest key. World map changes to use
the Beginners Entrance map.
2011-09-04 09:37 ryo_saeba
* brest/shops/brest.weapon, lake_country/Butakis/B_wshop,
lake_country/shops/Mopoon_wshop: Fix shop item type to use
singular form.
2011-09-04 08:27 ryo_saeba
* scorn/kar/somehouse3: Replace stairs up with stairs down, since
it's a higher level.
2011-08-31 05:23 rjtanner
* scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
world/world_104_115: Updates to the Abandoned Temple, Entrance in
Scorn. Map is now surrounded by grass and cobblestone so it
matches it's placement in Scorn. Added invis exits on the other
side of the weak walls as a result of this. Updated world map
destination coordinates due to layout changes of the temple map.
Updated Dungeon Level 1 stairway due to changes on the first
level.
2011-08-27 19:44 rjtanner
* scorn/shops/bank, world/world_105_115: Cosmetic updates to the
Bank of Skud in Scorn. Walls are now all stone and no longer
using the blocked archetype. Exapnded the footprint to make it
symetrical. Added book shelves in the office area. Surrounded the
map with grass and cobblestone so it matches it's placement in
Scorn. Updated world map for new map entrance coordinates.
2011-08-27 18:39 akirschbaum
* lake_country/snake_pit/Chaos_lair2: Remove redundant pits.
2011-08-27 18:36 akirschbaum
* lake_country/snake_pit/Chaos_lair1: Remove unneeded floor
objects.
2011-08-27 18:32 akirschbaum
* lake_country/snake_pit/Chaos_lair1: Remove redundant pits.
2011-08-27 16:41 akirschbaum
* lake_country/elven_moon/elvenmoon.1: Remove duplicate floors to
fix display issues.
2011-08-27 16:32 akirschbaum
* lake_country/ebony/entrance2: Unify maps.
2011-08-27 16:31 akirschbaum
* lake_country/ebony/entrance2: Fix misspelled attribute names.
2011-08-27 16:28 akirschbaum
* lake_country/ebony/entrance1, lake_country/ebony/entrance2: Unify
maps.
2011-08-27 16:19 akirschbaum
* lake_country/ebony/entrance1, lake_country/ebony/entrance2: Move
boulder logic hidden under fake walls into empty space.
2011-08-27 15:55 akirschbaum
* lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Seans_house: Connect formerly unused
connections to burglar protection.
2011-08-27 14:11 akirschbaum
* lake_country/Butakis/Butakis0, lake_country/Butakis/Rlib2,
lake_country/Butakis/Wist_portal,
lake_country/Butakis/Wist_study, lake_country/Butakis/arena,
lake_country/Butakis/church-1, lake_country/Butakis/gate_inner,
lake_country/Butakis/gate_outer,
lake_country/Butakis/houses/Bobs_house,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Sams_house,
lake_country/Butakis/houses/Seans_house,
lake_country/Butakis/inn, lake_country/Butakis/luck2,
lake_country/Butakis/luck3, lake_country/Butakis/p_ghouse_s,
lake_country/Butakis/prison-1, lake_country/Butakis/prison_s,
lake_country/Butakis/prison_w, lake_country/DA,
lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
lake_country/Mwizard/Mwizard3, lake_country/Mwizard/Mwizard5,
lake_country/Mwizard/MwizardD, lake_country/Mwizard/MwizardT,
lake_country/RETower/tower0, lake_country/RETower/tower1,
lake_country/RETower/tower2, lake_country/RETower/tower3,
lake_country/RETower/tower5, lake_country/dragon_hangar/hangar,
lake_country/ebony/entrance1, lake_country/ebony/entrance2,
lake_country/ebony/masterlev,
lake_country/elven_moon/elvenmoon.1,
lake_country/elven_moon/elvenmoon.5, lake_country/marsh/marsh1_1,
lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_1,
lake_country/marsh/marsh2_2, lake_country/shops/Mopoon_wshop,
lake_country/shops/Olds_jewel, lake_country/shops/clems_archery,
lake_country/shops/klondors_wands,
lake_country/small_buildings/LC_inn1,
lake_country/small_buildings/burial_ground,
lake_country/small_buildings/hut_Galmorus,
lake_country/snake_pit/Chaos_lair1,
lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4,
lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit,
lake_country/snake_pit/snakepit_1,
lake_country/snake_pit/snakepit_2,
lake_country/snake_pit/snakepit_3,
lake_country/snake_pit/snakepit_4: Reformat/fix msg…endmsg
attributes in Lake Country.
2011-08-27 08:02 rjtanner
* scorn/misc/dragon_guild, world/world_105_115: Cosmetic updates to
the Dragon Guild of Scorn. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Door now opens when a player tries to leave the map.
Added ground outside the map so. Updated world map for the new
entrance to the guild map.
2011-08-26 17:58 meflin2
* dungeons/train/goblin, dungeons/train/ogre,
dungeons/train/skeleton, dungeons/train/zombie: Khalehs updates
to the training centers from the tracker for dragonbreath
2011-08-26 04:21 rjtanner
* scorn/misc/zoo2: Additional cages and monsters to the Scorn Zoo,
Lower Level. Monsters include sheep, geese, horses, awful rats,
ice warrior, shadow monsters, bear and polar bears, sorcerer,
wolves and dire wolves, elemental witches, para-elemetnals.
2011-08-25 06:05 rjtanner
* scorn/misc/zoo, scorn/misc/zoo2: Cosmetic update to Scorn Zoo,
Lower Level. Walls and flooring similar to the first level. Added
decor and non working gates to the cages, similar again to the
upper level. Adjust stairs destination of the Scorn Zoo due to
changes made onthe Lower Level.
2011-08-24 14:58 meflin2
* styles/monsterstyles/humanoid/humanoid_19: fix grand titans level
being lower then a base titan
2011-08-24 14:50 meflin2
* dungeons/train/goblin, dungeons/train/ogre,
dungeons/train/skeleton, dungeons/train/zombie: Khalehs updates
to the training centers from the tracker
2011-08-24 04:36 rjtanner
* scorn/kar/somehouse, scorn/kar/somehouse2, world/world_104_115:
Redesigned the entrance level to Friendly Giant's Tower in Scorn.
Map now reflects a tower (aka round.) Map considered an outdoor
map so darkness or time of day is visible when inside; added
light sources. Updated world map for new map entrance
destination. Updated level 2 since the stairs on level 1 have
moved.
2011-08-24 04:03 rjtanner
* scorn/shops/IPO_scorn, world/world_104_115: Cosmetic and some
layout updates to the Scorn Imperial Post Office. Map considered
an outdoor map so darkness or time of day is visible when inside;
added light sources. Removed forced line breaks in the Manual and
Prospectus along with formatting changes to hopefully make
reading easier. Updated world map for new map entrance
destination.
2011-08-23 06:00 rjtanner
* scorn/misc/training_center, world/world_104_115: Cosmetic updates
to the Training Center in Scorn. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.
2011-08-23 05:45 rjtanner
* scorn/misc/training_center: Removed line breaks in NPC dialogue,
sign and crumpled note.
2011-08-23 05:35 rjtanner
* scorn/misc/prison: Removed line breaks in NPC dialogue.
2011-08-22 06:14 rjtanner
* ChangeLog: Updated ChangeLog generated using svn2cl
2011-08-22 05:53 rjtanner
* scorn/misc/prison.1: Cosmetic change with how spiked wall merges
with the nearby prison wall near the Shifty Bandit - no
functional change.
2011-08-22 05:49 rjtanner
* scorn/misc/prison.1: Removed line breaks in the NPC dialogue
2011-08-22 05:46 rjtanner
* scorn/misc/prison.1: Correct more name references in Scorn
Prison, should be Goth's Tavern instead of Gork's Tavern
2011-08-22 05:44 rjtanner
* scorn/misc/prison.1: Removed line breaks in the NPC dialogue
2011-08-22 05:40 rjtanner
* scorn/misc/prison.1: Correct name reference in Scorn Prison,
should be Goth's Tavern instead of Gork's Tavern
2011-08-13 17:11 ryo_saeba
* navar_city/misc/city1mermaid, navar_city/misc/navarwiz,
navar_city/misc/wizard.msg, scorn/misc/rhyz.msg,
scorn/misc/rhyz.quests, scorn/misc/wizhide, scorn/scorn.quests:
Use the quest system for the Rhyzian amulet quest.
2011-08-12 21:08 ryo_saeba
* navar_city/misc/city1mermaid: Merge split lines. Make Pip
correctly reply to 'rhyz'. Add hints to TCI conversation.
2011-08-12 18:54 ryo_saeba
* scorn/shops/magicshop: Don't give free potions. Patch courtesy
Khaleh.
2011-08-12 18:33 ryo_saeba
* world/world_103_127: Use new archetype 'bloodwell' for the
corresponding exit.
2011-08-07 21:47 ryo_saeba
* quests/peterm/CTower/Dungeon, quests/peterm/CTower/TowerTop:
Merge lines.
2011-08-04 17:51 akirschbaum
* brest/brest.inn: Do not provide bad food in Brest Inn.
2011-08-01 05:11 rjtanner
* scorn/temples/devourers: Removed random_movement setting for
priest of Devourers so that it no longer wanders all over the
map.
2011-08-01 05:07 rjtanner
* scorn/temples/devourers: Cosmetic changes in regards to how fence
(swall) graphics merge with nearby hedge and stone wall (stwall)
graphics.
2011-07-24 14:15 ryo_saeba
* python/guilds/guildboard.py: Prevent actual reading of the panel.
2011-07-23 18:37 ryo_saeba
* scorn/misc/drywell: Merge lines.
2011-07-23 14:03 ryo_saeba
* scorn/scorn.quests: Add face to quest.
2011-07-23 10:18 ryo_saeba
* dragonisland/house6: Misc fixes to the house, courtesy Khaleh.
2011-07-23 10:05 ryo_saeba
* darcap/darcap/bob.msg: Fix invalid quest step.
2011-07-22 21:02 ryo_saeba
* dragonisland/house4: Remove obsolete archetypes.
2011-07-22 20:28 ryo_saeba
* python/quests/QuestAdvance.py: Correctly advance quest when
something happened with a spell.
2011-07-22 20:25 ryo_saeba
* world/world_106_115: Change hole so it blends better in the
mountain.
2011-07-22 20:17 ryo_saeba
* scorn/misc/castle: Merge lines.
2011-07-17 13:49 ryo_saeba
* ., santo_dominion/blue_wizard.msg,
santo_dominion/mudman/mudman.3,
santo_dominion/santo_dominion.quests, santo_dominion/tavern,
world.quests, world/world_102_108: Make the Mudman a quest.
2011-07-17 11:33 ryo_saeba
* default.quests: Remove obsolete file.
2011-07-17 10:57 ryo_saeba
* world/world_102_108: Merge lines. Add hint on the evilness of the
church (grim reapers).
2011-07-17 10:54 ryo_saeba
* santo_dominion/tavern: Merge lines. Add dialog hints.
2011-07-17 10:48 ryo_saeba
* santo_dominion/tavern.2ndfloor: Fix broken faces. Merge lines.
Add dialog hints.
2011-07-17 10:21 ryo_saeba
* pup_land/nurnberg/city: Replace general shop with jewels one.
2011-07-10 09:50 ryo_saeba
* python/guilds/guild_dues.py: Fix Jeweler's room coordinates
preventing it from being bought.
2011-07-08 20:24 ryo_saeba
* darcap/darcap/bob.msg, darcap/darcap/cameron.msg: Save with CRE,
no functional change.
2011-07-08 17:27 akirschbaum
* editor/scripts/WorldMaker: Clean up WorldMaker script. Make it
more robust.
2011-07-02 14:26 ryo_saeba
* scorn/temples/valriel_treasure: Merge split lines.
2011-07-02 14:24 ryo_saeba
* scorn/temples/valriel_final: Merge split lines.
2011-06-28 19:32 akirschbaum
* editor/scripts/MapValidator: Ignore more non-map files in
MapValidator script.
2011-06-28 19:32 akirschbaum
* quests/peterm/FireTemple/FifthFloor,
quests/peterm/FireTemple/FourthFloor: Remove traps from floor
inventories. Places them directly on the ground.
2011-06-28 19:30 akirschbaum
* dragonisland/advguild: Remove stray gate from an inventory
checker's inventory.
2011-06-28 19:29 akirschbaum
* inn_and_outpost/nirlas_house: Remove stray exit from a floor's
inventory.
2011-06-28 19:25 akirschbaum
* world/world_122_117: Remove stray building from another
building's inventory.
2011-06-28 19:24 akirschbaum
* python/.cvsignore, scorn/guilds/mailed_fist/bigchest~,
scorn/guilds/mailed_fist/mainfloor~: Remove stray files.
2011-06-26 20:06 akirschbaum
* wolfsburg/magara/cellar_1: Add more earthwalls for easier
navigation on laptop keyboards.
2011-06-26 20:03 akirschbaum
* wolfsburg/magara/cellar_1: Replace doors with gates. Connect
gates to formerly unconnected handle.
2011-06-26 19:49 akirschbaum
* wolfsburg/temple/temple: Remove stray connections from altars.
2011-06-26 19:45 akirschbaum
* world/world_124_119: Fix broken trap.
2011-06-26 19:35 akirschbaum
* azumauindo/minatomachi/buildings/guildkeybuildingB2a,
azumauindo/minatomachi/buildings/guildkeybuildingB2b,
azumauindo/minatomachi/buildings/guildkeybuildingB2c: Remove
unneeded logic from map.
2011-06-26 18:33 akirschbaum
* python/start/dragon_attune.py, scorn/misc/dragon_guild,
start/HallsOfSelection/pl_dragon: Adapt to renamed face names.
2011-06-26 07:14 ryo_saeba
* pup_land/raffle/raffle2_u1: Merge lines.
2011-06-25 18:55 akirschbaum
* editor/scripts/WorldMaker: Whitespace changes.
2011-06-25 13:30 ryo_saeba
* scorn/shops/magicshop: Add shop inventory sign.
2011-06-23 20:19 ryo_saeba
* editor/pickmaps/NPC: Fix face.
2011-06-21 21:11 ryo_saeba
* python/pshop/Ice.py: Remove evil 'print'.
2011-06-19 18:24 ryo_saeba
* styles/misc/obscure_exits: Use hole without grass.
2011-06-19 08:03 akirschbaum
* lake_country/shops/Mopoon_wshop: Cosmetic changes: add floor
tiles.
2011-06-19 07:53 akirschbaum
* lake_country/shops/Mopoon_wshop: Remove stray doors with walls.
2011-06-16 20:39 ryo_saeba
* scorn/houses/terrys_wife.msg: Add some replies.
2011-06-16 18:53 ryo_saeba
* scorn/houses/terrys_wife.msg: Fix quest which can't be finished.
Prevent giving multiple keys.
2011-06-15 18:02 ryo_saeba
* scorn/misc/king_duke.msg: Fix for bug #3316426: Scorn
nobilityArchdukequest (second part). Fix quest step mistake.
2011-06-15 18:01 ryo_saeba
* scorn/misc/king_archduke.msg: CRE reformatting, no change.
2011-06-15 17:59 ryo_saeba
* scorn/misc/magistrate_duke.msg: Fix for bug #3316426: Scorn
nobilityArchdukequest (first part). Fix quest name typo.
2011-06-15 17:54 ryo_saeba
* scorn/houses/terrys_wife.msg: Fix for bug #3316354: Farmhouse,
can't get the key. Fix wrong letter case.
2011-06-15 17:53 ryo_saeba
* scorn/houses/terrys_wife.msg: File reformatted by CRE, no change.
2011-06-13 16:58 ryo_saeba
* scorn/houses/gramps_malone.msg: Fix for bug #3315687: Quest(#1):
Gramp's earhorn , can't get rid of it. Syntax incoherence between
item and message.
2011-06-12 18:22 ryo_saeba
* python/quests/QuestTriggerConnect.py: Don't cause an exception if
it is not a player triggering.
2011-06-09 22:20 ryo_saeba
* python/commands/autojail.py, python/events/death,
python/events/death/autojail.py,
python/events/init/autojail_command.py,
python/events/login/autojail_login.py: Add autojailing scripts
for PK, activated by DMs.
2011-06-09 21:00 ryo_saeba
* test/python.py: Test jail information.
2011-06-09 19:31 ryo_saeba
* test/python.py: Fix script.
2011-06-09 18:57 ryo_saeba
* python/commands/disinfect.py,
python/events/init/disinfect_command.py: Add 'disinfect' command
for DMs, removing diseases on the current map.
2011-06-07 19:06 ryo_saeba
* whalingoutpost/misc/icecavern1: Replace Ancient and Legendary
dragons with extracted archetype.
2011-06-07 19:03 ryo_saeba
* whalingoutpost/misc/icecavern2: Replace Ancient dragon with
extracted archetype.
2011-06-07 19:01 ryo_saeba
* whalingoutpost/misc/icecavern2: Replace Eternal dragon with
extracted archetype.
2011-06-07 18:56 ryo_saeba
* whalingoutpost/misc/icecavern2: Replace Legendary dragon with
extracted archetype.
2011-06-07 18:28 ryo_saeba
* quests/peterm/DragonQuest/IceLord: Replace modified monster with
new extracted archetype.
2011-05-30 17:44 ryo_saeba
* templates/guild/secondfloor: Correct probably invalid connection.
2011-05-29 22:07 ryo_saeba
* scorn/temples/gorokh_final, scorn/temples/gorokh_treasure: Merge
lines.
2011-05-29 21:59 ryo_saeba
* brest/brest.scrolls.upper.2: Use new awful_rat archetype, needs
arch revision 14503 or more.
2011-05-29 18:28 ryo_saeba
* python/dialog/post/takeitem.py: Ensure items were removed.
2011-05-29 18:27 ryo_saeba
* python/CFItemBroker.py: Correctly handle items with nrof 0.
2011-05-29 18:05 ryo_saeba
* test/quest_handling/checkinv.msg, test/quest_handling/quest_map:
Add one more test, related to broken gateway.
2011-05-29 18:04 ryo_saeba
* test/python.py: Fix script broken by NCP-related changes in
server.
2011-05-29 17:50 ryo_saeba
* python/dialog/pre/item.py: Quanties can be 0 for non merging,
take that into account.
2011-05-29 16:45 ryo_saeba
* python/guilds/guild_dues.py: Improve the 'buy' command, don't
show already bought extensions.
2011-05-27 04:27 rjtanner
* pup_land/nurnberg/wshop: Cosmetic wall changes to Muramasa!
(Nurnberg weapon shop) - no function changes.
2011-05-26 04:38 rjtanner
* pup_land/lone_town/shops/buildshop, pup_land/lone_town/town:
Cosmetic update to Lone Town's Acme Building Supply. Floor plan
matches the physical building shape. Updated world map for new
map entrance destination.
2011-05-25 04:25 rjtanner
* pup_land/lone_town/shops/transport.shoppe,
pup_land/lone_town/town: Updates to Lone Town's Ye Olde Shoppe of
Transport. Door or entrance now opens when a player approaches.
Map considered an outdoor map so darkness or time of day is
visible when inside; added light sources. Updated world map for
new map entrance destination.
2011-05-24 05:40 rjtanner
* world/world_128_109: Update (world) map entrance name to match
map name, Acme Homebuilding Inc. is now Acme Building Supply of
Wolfsburg.
2011-05-23 04:25 rjtanner
* pup_land/lone_town/shops/buildshop: Minor changes to Lone Town's
Acme Building Supply. Map considered an outdoor map so darkness
or time of day is visible when inside; added light sources.
2011-05-22 05:46 rjtanner
* wolfsburg/shops/transport.shoppe, world/world_128_109: Updates to
Wolfsburg's Ye Olde Shoppe of Transport. Door or entrance now
opens when a player approaches. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.
2011-05-21 02:12 rjtanner
* wolfsburg/shops/buildshop, world/world_128_109: Cosmetic updates
to Acme Building Supply of Wolfsburg. Expanded the map to include
ground outside the shop walls. Floor plan matches the physical
building shape. Shop item and decor layout changes. Map
considered an outdoor map so darkness or time of day is visible
when inside; added light sources. Updated world map for new map
entrance destination.
2011-05-20 03:59 rjtanner
* navar_city/misc/city1gen: Remove line breaks in NPC dialog to
Eddie's Store by the Wall in Navar.
2011-05-19 05:05 rjtanner
* darcap/town2/shop_b, world/world_116_104: Major cosmetic update
to Guild of Sages in Darcap mountain village. Expanded the map to
include ground outside the shop walls. Floor plan matches the
physical building shape. Door or entrance now opens when a player
approaches. Shop item and decor layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.
2011-05-18 04:54 rjtanner
* darcap/town2/shop_b, darcap/town2/shop_f: Removed line breaks
from NPC dialog.
2011-05-17 05:12 rjtanner
* darcap/town2/shop_f, world/world_116_104: Major cosmetic update
to Bob's Bakery in Darcap mountain village. Expanded the map to
include ground outside the shop walls. Floor plan matches the
physical building shape. Door or entrance now opens when a player
approaches. Shop item and decor layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.
2011-05-16 05:30 rjtanner
* darcap/darcap/shop_a: Removed line breaks in the instructional
sign text to the Darcap Armour Shop (Smith's Armour).
2011-05-15 05:03 rjtanner
* ChangeLog: ChangeLog update
2011-05-14 06:49 rjtanner
* darcap/darcap/shop_a: Removed line break in NPC dialog and
corrected a typo (armour vs. armo) in Smith's Armour in Darcap.
2011-05-13 06:10 rjtanner
* darcap/darcap/gshop, world/world_116_102: Major cosmetic update
to Darcap General Store. Expanded the map to include ground
outside the shop walls. Floor plan matches the physical building
shape. Door or entrance now opens when a player approaches. Shop
item and decor layout changes. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.
2011-05-12 05:14 rjtanner
* darcap/darcap/potionshop, world/world_116_102: Major cosmetic
update to Molthir's Potionshop in Darcap. Expanded the map to
include ground outside the shop walls. Floor plan matches the
physical building shape. Door or entrance now opens when a player
approaches. Made it so accidents with the cauldron are less
dangerous to other players entering the shop. Shop item and decor
layout changes. Map considered an outdoor map so darkness or time
of day is visible when inside; added light sources. Updated world
map for new map entrance destination.
2011-05-11 04:32 rjtanner
* darcap/darcap/shop_m, world/world_116_102: Major cosmetic update
to Mirkland's Magic in Darcap. Expanded the map to include ground
outside the shop walls. Floor plan matches the physical building
shape. Door or entrance now opens when a player approaches. Shop
item and decor layout changes. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.
2011-05-10 04:44 rjtanner
* darcap/darcap/shop_w, world/world_116_102: Cosmetic update to
Spike's Weapons in Darcap. Expanded the map to include ground
outside the shop walls. Floor plan matches the physical building
shape. Door or entrance now opens when a player approaches. Some,
but very little, shop item and decor layout changes. Map
considered an outdoor map so darkness or time of day is visible
when inside; added light sources. Updated world map for new map
entrance destination.
2011-05-09 04:03 rjtanner
* darcap/darcap/shop_a, world/world_116_102: Cosmetic update to
Smith's Armour in Darcap. Expanded the map to include ground
outside the shop walls. Floor plan matches the physical building
shape. Door or entrance now opens when a player approaches. Some,
but very little, shop item and decor layout changes. Map
considered an outdoor map so darkness or time of day is visible
when inside; added light sources. Updated world map for new map
entrance destination.
2011-05-08 03:04 rjtanner
* santo_dominion/shops/rings: Remove line breaks from the
instructional sign in the Lord of the Rings in Santo Dominion.
2011-05-07 14:34 ryo_saeba
* navar_city/misc/library: Fix walls.
2011-05-07 03:13 rjtanner
* euthville/magic.shop: Remove line breaks in NPC dialogue at the
Euthville Magic Shop.
2011-05-06 05:25 rjtanner
* navar_city/misc/city1magic, world/world_122_117: Major cosmetic
update to Wizzo's Magic Shop in Navar. Expanded the map to
include ground outside the shop walls. Floor plan matches the
physical building shape. Door or entrance now opens when a player
approaches. Shop item and decor layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.
2011-05-05 04:27 rjtanner
* darcap/darcap/shop_g, world/world_116_102: Cosmetic overhall to
Bob's Fish & Chips in Darcap. Expa^Ced the map to include ground
outside the shop walls. Floor plan matches the physical building
shape. Door or entrance now opens when a player approaches. Shop
item and decor layout changes. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.
2011-05-04 04:35 rjtanner
* navar_city/misc/buildshop, world/world_122_117: Cosmetic overhall
to Ye Ol' Home Depote in Navar. Exapnded the map to include
ground outside the shop walls. Floor plan matches the physical
building shape. Door or entrance now opens when a player
approaches. Shop item and decor layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.
2011-05-03 05:20 rjtanner
* navar_city/misc/city1armour, world/world_122_117: Major cosmetic
overhall to Olaf's Armour Emporium in Navar. Exapnded the map to
include ground outside the shop walls. Floor plan matches the
physical building shape. Door or entrance now opens when a player
approaches. Shop item and decor layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.
2011-04-29 05:42 rjtanner
* navar_city/misc/city1weapon, world/world_122_117: Spelling
correction, Red's Weapons Bazaar (not Bazzar) in Navar.
2011-04-29 05:40 rjtanner
* navar_city/misc/city1weapon, world/world_122_117: Major cosmetic
overhall to Red's Weapon Bazzar in Navar. Exapnded the map to
include ground outside the shop walls. Floor plan matches the
physical building shape. Door or entrance now opens when a player
approaches. Shop item and decor layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.
2011-04-26 04:50 rjtanner
* navar_city/misc/city1gen, world/world_122_117: Major cosmetic
overhaul to Eddie's Store by the Wall (general store) in Navar.
Exapnded the map to include ground outside the shop walls. Floor
plan matches the physical building shape. Door or entrance now
opens when a player approaches. Shop item and decor layout
changes. Map considered an outdoor map so darkness or time of day
is visible when inside; added light sources. Updated world map
for new map entrance destination.
2011-04-25 00:46 rjtanner
* navar_city/bow_shop, world/world_122_117: Small redesign of
Pimol's Fine Bow Shop in Navar. Added another row of tiles around
the map border outside the shop walls. Minor floor plan changes
to match the building shape. Door or entrance now opens when a
player approaches. Shop item layout changes. Updated world map
for new map entrance destination.
2011-04-24 04:17 rjtanner
* marksel/wizard, world/world_120_109: Major cosmetic overhaul to
Sages Tower in Marksel. Exapnded the map to include ground
outside the shop walls. Floor plan matches the physical building
shape. Door or entrance now opens when a player approaches. Shop
item and decor layout changes. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.
2011-04-24 03:13 rjtanner
* marksel/shop, world/world_120_109: Redesign of the Marksel Shoppe
in Marksel. Exapnded the map to include ground outside the shop
walls. Floor plan matches the physical building shape. Door or
entrance now opens when a player approaches. Shop item and decor
layout changes. Map considered an outdoor map so darkness or time
of day is visible when inside; added light sources. Updated world
map for new map entrance destination.
2011-04-23 23:31 rjtanner
* lake_country/shops/Olds_jewel, world/world_109_126: Major
cosmetic overhaul to Oldie Moldie's Jewelry in Lake Country.
Exapnded the map to include ground outside the shop walls. Floor
plan matches the physical building shape. Door or entrance now
opens when a player approaches. Shop item and decor layout
changes. Map considered an outdoor map so darkness or time of
dayis visible when inside; added light sources. Updated world map
for new map entrance destination.
2011-04-23 20:45 rjtanner
* lake_country/Butakis/B_gshop, lake_country/Butakis/Butakis0:
Numerous changes to Fortress of Lord Butakis General Shop. Floor
plan resembles building layout. Door or entrance now opens when a
player approaches. Shop item layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated Fortress map for new shop entrance
destination.
2011-04-22 04:10 rjtanner
* lake_country/Butakis/B_wshop, lake_country/Butakis/Butakis0:
Numerous changes to Fortress of Lord Butakis Weapon Shop. Floor
plan resembles building layout. Door or entrance now opens when a
player approaches. Shop item layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated Fortress map for new shop entrance
destination.
2011-04-21 04:27 rjtanner
* lake_country/shops/klondors_wands, world/world_109_126: Numerous
changes to Klondor's Wand Shop in Lake Country. Floor plan
resembles building layout. Door or entrance now opens when a
player approaches. Shop item layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.
2011-04-20 19:08 ryo_saeba
* port_joseph/town/underground_tavern: Add conversation tips.
2011-04-20 04:39 rjtanner
* lake_country/shops/clems_archery, world/world_109_126: Numerous
changes to Clem's Fine Archery in Lake Country. Floor plan
resembles building layout. Door or entrance now opens when a
player approaches. Shop item layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.
2011-04-20 04:04 rjtanner
* port_joseph/town/church: Minor cosmetic changes to Church of
Gabriel in Port Joseph. Changed wall sections for nicer merging
or blending.
2011-04-19 04:35 rjtanner
* port_joseph/town/portia: Replaced two wall sections for nicer
merging or blending. Cosmetic change only, no functional changes.
2011-04-19 04:33 rjtanner
* world/world_101_114: Remove extra ground (grass) tile
2011-04-19 04:29 rjtanner
* port_joseph/town/inn, world/world_101_114: Map title change to
Wayfarers' Rest in Port Joseph (rest vs. Rest)
2011-04-19 04:28 rjtanner
* port_joseph/town/inn, world/world_101_114: Changes to Wayfarer's
rest in Port Joseph. Kept the original floor plan. Map considered
an outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.
2011-04-19 04:16 rjtanner
* port_joseph/town/generalstore, world/world_101_114: Multiple
changes to General Store in Port Joseph. Floor plan somewhat
resembles building layout. Door or entrance now opens when a
player approaches. Map considered an outdoor map so darkness or
time of day is visible when inside; added light sources. Shop
item arrangement changes. Updated world map for new map entrance
destination.
2011-04-18 00:16 rjtanner
* santo_dominion/shops/rings, world/world_102_108: Changes to Lord
of Rings store in Santo Dominion. Floor plan somewhat resembles
building layout. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Updated world
map for new map entrance destination.
2011-04-17 21:44 rjtanner
* santo_dominion/shops/nosferatu, world/world_102_108: Major
changes to Nosferatu - Specialist magic store in Santo Dominion.
Floor plan closely resembles building layout. Door or entrance
now opens when a player approaches. Shop item layout changes.
Added more detect magic, detect curse and ID tables to the shop.
Map considered an outdoor map so darkness or time of day is
visible when inside; added light sources. Updated world map for
new map entrance destination.
2011-04-17 20:36 rjtanner
* santo_dominion/shops/erash, world/world_102_108: Major cosmetic
changes to Erash Sharp Blades store in Santo Dominion. Floor plan
closely resembles building layout. Door or entrance now opens
when a player approaches. Shop item layout changes. Map
considered an outdoor map so darkness or time of day is visible
when inside; added light sources. Updated world map for new map
entrance destination.
2011-04-17 01:34 rjtanner
* world/world_102_108: Punctuation change to Elik's General Store
in Santo Dominion (Elik's vs. Eliks)
2011-04-17 01:34 rjtanner
* santo_dominion/shops/eliks: Added one more light to Elik's
General Store
2011-04-17 01:32 rjtanner
* santo_dominion/shops/eliks, world/world_102_108: Somewhat major
cosmetic changes to Eliks General Store in Santo Dominion. Door
or entrance now opens when a player approaches. Shop item layout
changes. Map considered an outdoor map so darkness or time of day
is visible when inside; added light sources. Updated world map
for new map entrance destination.
2011-04-16 23:07 rjtanner
* santo_dominion/shops/armour, world/world_102_108: Somewhat major
cosmetic changes to Hanz und Franz Panzer Armour Shop in Santo
Dominion. Door or entrance now opens when a player approaches.
Shop item layout changes. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.
2011-04-16 21:45 rjtanner
* scorn/shops/BasicSpells, world/world_104_115: Cosmetic changes to
Mosley's Magic Books in Scorn. Door or entrance now opens when a
player approaches. Shop item layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.
2011-04-16 04:20 rjtanner
* euthville/magic.shop, world/world_105_113: Major cosmetic
overhaul to the Magic Shop in Euthville. Expanded the map to
include ground outside the shop walls. Floor plan matches the
physical building shape. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Updated world
map for new map entrance destination.
2011-04-15 04:08 rjtanner
* scorn/taverns/inn2: Redesign and minor cosmetic changes to the
Port Inn in Scorn. Expanded the map to include more ground
outside the inn walls. Many of the room doors now open when a
player approaches. Map is considered an outdoor map so darkness
or time of day is visible when inside; added light sources.
2011-04-14 04:17 rjtanner
* scorn/shops/generalshop, world/world_105_116: Cosmetic overhaul
to the Scorn General Store. Expanded the map to include ground
outside the shop walls. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Updated world
map for new map entrance destination.
2011-04-13 04:13 rjtanner
* scorn/shops/bowshop, world/world_104_115: Major cosmetic overhaul
to the Scorn's Best Bows in Scorn. Exapnded the map to include
ground outside the shop walls. Floor plan matches the physical
building shape. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
dayis visible when inside; added light sources. Updated world map
for new map entrance destination. Shop uses new face and
archetype, requires archetype revision 14401.
2011-04-12 03:43 rjtanner
* scorn/shops/alclass, scorn/shops/potionshop, world/world_104_115:
Major cosmetic overhaul to the Alchemy Shop in Scorn. Exapnded
the map to include ground outside the shop walls. Floor plan
matches the physical building shape. Door or entrance now opens
when a player approaches. Map considered an outdoor map so
darkness or time of dayis visible when inside; added light
sources. Updated world map for new map entrance destination,
added cobblestone tile to give a walkway to the shop entrance.
Modified shop lower level stair coordinates to line up with
changes with the upper/main level.
2011-04-08 04:23 rjtanner
* scorn/shops/magicshop: Remove double stacked ground tiles, remove
magic mouth message that were copied over by mistake (original
tower layout was from Tower of Stars map), remove misplaced
no_magic tile. All technical corrections, no cosmetic or
functional changes.
2011-04-07 04:26 rjtanner
* scorn/misc/PowerHouse, world/world_105_115: Major cosmetic
overhaul to the House of Power in Scorn. Exapnded the map to
include ground outside the shop walls. Floor plan matches the
physical building shape. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
dayis visible when inside; added light sources. Updated world map
for new map entrance destination.
2011-04-07 04:05 rjtanner
* world/world_104_115, world/world_105_115: Based on feedback,
adjust the destination coordinates for recently modified Scorn
shop maps so that the player is one more tile away from the
doorway which works nicer/better for the floor button that causes
the door to open.
2011-04-06 03:41 rjtanner
* scorn/shops/gemshop, world/world_105_115: Major cosmetic overhaul
to the Scorn Gem Shop. Exapnded the map to include ground outside
the shop walls. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Added another
row of gem purchase tables. Updated world map for new map
entrance destination.
2011-04-06 03:30 rjtanner
* world/world_105_115: Correct overwritten elevation values made in
previous commit, #14386.
2011-04-05 04:45 rjtanner
* world/world_105_115: Added coblestone tiles leading up to the
Scorn Gem Shop and House of Power. Cosmetic change only.
2011-04-04 03:31 rjtanner
* world/world_105_115: Update Scorn to use the new Jewel Store
graphic. Requires archtype revision # 14384.
2011-04-03 23:44 rjtanner
* world/world_104_115: Missed this file in previous commit. Updated
world map for new map entrance destination to the Food Shop
Warehouse in Scorn.
2011-04-03 23:43 rjtanner
* scorn/shops/foodshop: Major cosmetic overhaul to the Food Shop
Warehouse in Scorn. Exapnded the map to include ground outside
the shop walls. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Updated world
map for new map entrance destination.
2011-04-03 14:40 ryo_saeba
* scorn/anthony/portgate: Merge lines.
2011-04-03 14:38 ryo_saeba
* scorn/anthony/passoffice, scorn/anthony/portgate,
scorn/houses/wizz.entry: Merge lines for port pass.
2011-04-03 14:34 ryo_saeba
* scorn/houses/wizz.entry: Merge lines.
2011-04-03 14:29 ryo_saeba
* scorn/houses/scorn_trappers: Add chat hints.
2011-04-03 09:35 ryo_saeba
* scorn/houses/jc.msg: Fix quest logic.
2011-04-03 09:35 ryo_saeba
* scorn/houses/riverside_manor: Fix wrong event type.
2011-04-03 09:32 ryo_saeba
* scorn/houses/jc.msg: Reformat using CRE.
2011-04-03 09:18 ryo_saeba
* scorn/magara/porter_house: Merge lines.
2011-04-03 09:15 ryo_saeba
* scorn/towers/brewery.2: Add dialog tips, change a few things.
2011-04-03 05:12 rjtanner
* scorn/shops/armourshop, world/world_104_115: Major cosmetic
overhaul to the Armour Shop in Scorn. Exapnded the map to include
ground outside the shop walls. Floor plan matches the physical
building shape. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Updated sign
information. Updated world map for new map entrance destination.
2011-04-03 00:27 rjtanner
* scorn/shops/weaponshop, world/world_104_115: Major cosmetic
overhaul to the Weapon Shop in Scorn. Exapnded the map to include
ground outside the shop walls. Floor plan matches the physical
building shape. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Updated world
map for new map entrance destination.
2011-04-02 12:37 ryo_saeba
* start/Nexus: Make the exit to newbie house unique.
2011-04-02 04:17 rjtanner
* scorn/shops/magicshop, world/world_104_115: Major cosmetic
overhaul to the Magic Shop in Scorn. Exapnded the map to include
ground outside the shop walls. Floor plan matches the physical
building shape. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
dayis visible when inside; added light sources. Updated world map
for new map entrance destination.
2011-04-01 04:00 rjtanner
* brest/shops/brest.magic: Remove wall sections that were double
stacked. No functional change, no cosmetic change - purely a
technical correction.
2011-03-29 04:34 rjtanner
* world/world_104_115: Minor cosmetic change to add a cobblestone
path leading to the Scorn Magic Shop entrance. No functional
changes. Other two changes are due to map editor reformatting the
placement of the Private Shop 4 & 5 name locations.
2011-03-26 16:35 rjtanner
* scorn/taverns/inn, world/world_105_116: Major cosmetic overhaul
to the Wanderer inn in Scorn. Expanded the map to include ground
outside the walls. Replaced grates with windows. Added more
windows so that interior resembles the outside appearance of the
inn. Doors now open when a player approaches them. Room doors are
open by default. Removed line breaks to the introductory sign.
Map now considered an outdoor map so darkness or time of day is
visible when inside; added light sources to the inn. Updated
world map for new map entrance destination.
2011-03-20 09:28 ryo_saeba
* scorn/kar/creepy.house, scorn/kar/creepy.house2: Remove invalid
attribute.
2011-03-20 09:25 ryo_saeba
* scorn/kar/creepy.house: Merge split lines.
2011-03-17 22:33 ryo_saeba
* scorn/taverns/apartments: Merge lines.
2011-03-17 22:13 ryo_saeba
* scorn/misc/gateguardcommon.msg: Set as a question instead of a
'say'.
2011-03-17 22:12 ryo_saeba
* scorn/misc/gatehouse: Merge lines.
2011-03-17 22:04 ryo_saeba
* scorn/misc/gateguardcommon.msg, scorn/misc/gateguardinside.msg:
Readd missing 'pre' blocks. Fix typos.
2011-03-17 21:55 ryo_saeba
* scorn/misc/gateguardcommon.msg, scorn/misc/gateguardinside.msg:
Reformat using CRE, no change.
2011-03-16 22:10 ryo_saeba
* start/sigmund.msg: Reformat using CRE, no change.
2011-01-28 05:39 mwedel
* ChangeLog: Run svn2cl to update ChangeLog file.
MSW 2011-01-27
2010-12-30 20:12 ryo_saeba
* styles/specialmaps/powerroom: Let's say this capacity should be
enough for now…
2010-11-24 07:17 mwedel
* scorn/houses/house3.bas2: Change accented a from unicode format
to utf8
MSW 2010-11-23
2010-11-22 22:41 ryo_saeba
* azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
brest/black_shield/guild_toolshed,
darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
euthville/green_goblin/guild_toolshed,
lake_country/Butakis/mockers/guild_toolshed,
navar_city/dreaming_sage/guild_toolshed,
pup_land/guilds/laughing_skull/guild_toolshed,
pup_land/guilds/purple_butterfly/guild_toolshed,
santo_dominion/guilds/drunken_barbarian/guild_toolshed,
scorn/guilds/mailed_fist/guild_toolshed,
templates/guild/guild_toolshed,
wolfsburg/guilds/damned_heretics/guild_toolshed: Fix guild
toolshed. Patch courtesy Khaleh.
2010-11-22 22:19 ryo_saeba
* python/guilds/guildoracle.py: Fix accidental french :)
2010-11-22 22:00 ryo_saeba
* python/guilds/guildoracle.py: Format 'info' result in a friendler
way.
2010-11-20 16:04 ryo_saeba
* python/guilds/guildoracle.py: Slightly improve the list command.
Fix misplaced newline.
2010-11-20 15:47 ryo_saeba
* python/guilds/arrest.py: Do not attempt arresting things like
traps, please.
2010-11-20 15:25 ryo_saeba
* python/CFGuildClearance.py: Fix script.
2010-11-20 15:12 ryo_saeba
* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
brest/black_shield/mainfloor,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
euthville/green_goblin/mainfloor,
lake_country/Butakis/mockers/mainfloor,
navar_city/dreaming_sage/mainfloor,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/purple_butterfly/mainfloor,
santo_dominion/guilds/drunken_barbarian/mainfloor,
scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
wolfsburg/guilds/damned_heretics/mainfloor: Fix rune of healing.
Givee traps unlimited uses.
2010-11-20 11:18 ryo_saeba
* azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
brest/black_shield/secondfloor,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
euthville/green_goblin/secondfloor,
lake_country/Butakis/mockers/secondfloor,
navar_city/dreaming_sage/secondfloor,
pup_land/guilds/laughing_skull/secondfloor,
pup_land/guilds/purple_butterfly/secondfloor,
santo_dominion/guilds/drunken_barbarian/secondfloor,
scorn/guilds/mailed_fist/secondfloor,
templates/guild/secondfloor,
wolfsburg/guilds/damned_heretics/secondfloor: Fix invalid food
value for jeweler access (required 200 instead of 100).
2010-11-20 11:17 ryo_saeba
* python/guilds/guild_dues.py: Use actual deposit value instead of
hardcoded value.
2010-11-20 11:16 ryo_saeba
* python/CFGuildClearance.py: Fix issue when message is not
defined.
2010-11-20 09:59 ryo_saeba
* azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy,
azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy,
azumauindo/zaseki_dzuki_ryoku/guild_alchemy,
brest/black_shield/guild_alchemy,
darcap/darcap/guilds/poisoned_dagger/guild_alchemy,
darcap/darcap/guilds/smoking_cauldron/guild_alchemy,
euthville/green_goblin/guild_alchemy,
lake_country/Butakis/mockers/guild_alchemy,
navar_city/dreaming_sage/guild_alchemy,
pup_land/guilds/laughing_skull/guild_alchemy,
pup_land/guilds/purple_butterfly/guild_alchemy,
santo_dominion/guilds/drunken_barbarian/guild_alchemy,
scorn/guilds/mailed_fist/guild_alchemy,
templates/guild/guild_alchemy,
wolfsburg/guilds/damned_heretics/guild_alchemy: Add missing
unique flag in alchemy lab.
2010-11-20 09:08 ryo_saeba
* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
brest/black_shield/mainfloor,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
euthville/green_goblin/mainfloor,
lake_country/Butakis/mockers/mainfloor,
navar_city/dreaming_sage/mainfloor,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/purple_butterfly/mainfloor, python/guilds,
santo_dominion/guilds/drunken_barbarian/mainfloor,
scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
wolfsburg/guilds/damned_heretics/mainfloor: Fix guild BBQ
disappearing because the spot is not unique.
2010-11-19 00:21 Alestan
* darcap/darcap/petshop: Added pet shop
2010-11-19 00:20 Alestan
* world/world_116_102: Added pet shop entrance
2010-11-14 16:32 ryo_saeba
* world/world_105_113: Fix wrong path to storage room.
2010-11-14 14:22 ryo_saeba
* azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler,
azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/zaseki_dzuki_ryoku/guild_jeweler,
azumauindo/zaseki_dzuki_ryoku/guild_thaum,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
brest/black_shield/guild_jeweler, brest/black_shield/guild_thaum,
brest/black_shield/secondfloor,
darcap/darcap/guilds/poisoned_dagger/guild_jeweler,
darcap/darcap/guilds/poisoned_dagger/guild_thaum,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/smoking_cauldron/guild_jeweler,
darcap/darcap/guilds/smoking_cauldron/guild_thaum,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
euthville/green_goblin/guild_jeweler,
euthville/green_goblin/guild_thaum,
euthville/green_goblin/secondfloor,
lake_country/Butakis/mockers/guild_jeweler,
lake_country/Butakis/mockers/guild_thaum,
lake_country/Butakis/mockers/secondfloor,
navar_city/dreaming_sage/guild_jeweler,
navar_city/dreaming_sage/guild_thaum,
navar_city/dreaming_sage/secondfloor,
pup_land/guilds/laughing_skull/guild_jeweler,
pup_land/guilds/laughing_skull/guild_thaum,
pup_land/guilds/laughing_skull/secondfloor,
pup_land/guilds/purple_butterfly/guild_jeweler,
pup_land/guilds/purple_butterfly/guild_thaum,
pup_land/guilds/purple_butterfly/secondfloor,
santo_dominion/guilds/drunken_barbarian/guild_jeweler,
santo_dominion/guilds/drunken_barbarian/guild_thaum,
santo_dominion/guilds/drunken_barbarian/secondfloor,
scorn/guilds/mailed_fist/guild_jeweler,
scorn/guilds/mailed_fist/guild_thaum,
scorn/guilds/mailed_fist/secondfloor,
templates/guild/guild_jeweler, templates/guild/guild_thaum,
templates/guild/secondfloor,
wolfsburg/guilds/damned_heretics/guild_jeweler,
wolfsburg/guilds/damned_heretics/guild_thaum,
wolfsburg/guilds/damned_heretics/secondfloor: Fix card names.
Disable suspicious wall without spell.
2010-11-14 14:21 ryo_saeba
* python/guilds/guild_dues.py: Rewrite.
2010-11-05 21:48 akirschbaum
* pup_land/nurnberg/alshop, scorn/shops/bowshop,
scorn/shops/light_shop, scorn/shops/magicshop,
unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_market,
unlinked/kandora/elcyon/g_store: Mark items on shop tiles as
either unpaid or no_pick.
2010-11-05 21:22 akirschbaum
* azumauindo/suno-yamatoshi/shops/pawn1, brest/shops/brest.armour,
brest/shops/brest.cvt, darcap/darcap/fishing,
editor/scripts/MapValidator, euthville/magic.shop,
mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
mlab/citydeclouds/citydeclouds2E, navar_city/bow_shop,
pup_land/ancient/castle/gothwolte.2,
pup_land/lone_town/shops/transport.shoppe,
quests/peterm/Nethack_in_crossfire_entrance,
santo_dominion/lord_byron/main, santo_dominion/lord_byron/weapon,
santo_dominion/map.and.sale, scorn/misc/testing_area,
scorn/shops/armourshop, scorn/shops/bowshop, scorn/shops/gemshop,
scorn/shops/generalshop, scorn/shops/light_shop,
scorn/shops/magicshop, scorn/shops/weaponshop,
styles/specialmaps/minitrade, styles/specialmaps/tinytrade,
styles/specialmaps/tradingpost, unlinked/tutorial1,
wolfsburg/shops/transport.shoppe: Fix maps that allow stealing
unpaid items from shops.
2010-11-03 07:21 akirschbaum
* editor/scripts/WorldMaker: Whitespace changes.
2010-10-23 09:19 ryo_saeba
* python/maps/darcap/manor.py: Make explicit that the player must
give a number.
2010-10-23 08:58 ryo_saeba
* darcap/darcap/manor.white: Prevent dimension door through
windows, reminder courtesy Khaleh.
2010-10-23 08:45 ryo_saeba
* darcap/darcap/manor.brown: Kaptel can't be charmed. Prevent
dimension door to bypass doors.
2010-10-23 08:44 ryo_saeba
* darcap/darcap/manor.treasure: Prevent dimension door use to
bypass doors.
2010-10-23 08:41 ryo_saeba
* darcap/darcap/manor.white: Prevent dimension door use to bypass
doors.
2010-10-23 08:41 ryo_saeba
* darcap/darcap/manor.blue: Prevent dimension door use to reach the
key.
2010-10-17 16:07 ryo_saeba
* darcap/darcap/manor.ground, darcap/darcap/manor.treasure,
darcap/darcap/manor.white, python/maps/darcap/manor.py: White
zone of Darcap's Manor.
2010-10-17 11:31 ryo_saeba
* darcap/darcap/manor.brown: Add missing tiles.
2010-10-17 11:23 ryo_saeba
* darcap/darcap/manor.brown, darcap/darcap/manor.ground,
darcap/darcap/manor.treasure, python/maps/darcap/manor.py:
Darcap's Manor, brown zone, with hopefully a nice challenge.
2010-10-17 08:28 ryo_saeba
* darcap/raffle/raffle1_u1: Add an emergency exit to the first
Raffle floor, to let people escape after a map reset.
2010-10-17 08:27 ryo_saeba
* pup_land/raffle/raffle1_u1: Add an emergency exit to the first
Raffle floor, to let people escape after a map reset.
2010-10-10 19:06 ryo_saeba
* darcap/darcap/manor.blue, darcap/darcap/manor.ground,
darcap/darcap/manor.treasure, python/maps/darcap,
python/maps/darcap/manor.py, world/world_116_102: Darcap Manor,
bases. More to come later.
2010-10-10 11:25 ryo_saeba
* python/guilds/guild_dues.py: Display balance in a nicer way.
Better 'buy' list.
2010-10-06 18:38 anmaster
* python/guilds/arrest.py: Fix /python/guilds/arrest.py, it just
kept throwing errors into server stderr…
2010-09-25 08:00 ryo_saeba
* test/find_by_arch_name, test/find_by_arch_name.py: Misc tests.
2010-09-25 07:58 ryo_saeba
* santo_dominion/guilds/drunken_barbarian/guildman_lounge,
santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
santo_dominion/guilds/drunken_barbarian/master_lounge,
santo_dominion/guilds/drunken_barbarian/novice_lounge: Fix walls
and floors for correct building. Remove superfluous floors and
walls.
2010-09-25 07:58 ryo_saeba
* brest/black_shield/guildman_lounge,
brest/black_shield/guildmaster_lounge,
brest/black_shield/journeyman_lounge,
brest/black_shield/master_lounge,
brest/black_shield/novice_lounge,
scorn/guilds/mailed_fist/guildman_lounge,
scorn/guilds/mailed_fist/guildmaster_lounge,
scorn/guilds/mailed_fist/journeyman_lounge,
scorn/guilds/mailed_fist/master_lounge,
scorn/guilds/mailed_fist/novice_lounge: Fix walls and floors for
correct building. Remove superfluous floors and walls.
2010-09-25 07:57 ryo_saeba
* darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
darcap/darcap/guilds/poisoned_dagger/master_lounge,
darcap/darcap/guilds/poisoned_dagger/novice_lounge,
darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
darcap/darcap/guilds/smoking_cauldron/master_lounge,
darcap/darcap/guilds/smoking_cauldron/novice_lounge: Fix walls
and floors for correct building. Remove superfluous floors and
walls.
2010-09-25 07:57 ryo_saeba
* euthville/green_goblin/guildman_lounge,
euthville/green_goblin/guildmaster_lounge,
euthville/green_goblin/journeyman_lounge,
euthville/green_goblin/master_lounge,
euthville/green_goblin/novice_lounge,
navar_city/dreaming_sage/guildman_lounge,
navar_city/dreaming_sage/guildmaster_lounge,
navar_city/dreaming_sage/journeyman_lounge,
navar_city/dreaming_sage/master_lounge,
navar_city/dreaming_sage/novice_lounge: Fix walls and floors for
correct building. Remove superfluous floors and walls.
2010-09-25 07:56 ryo_saeba
* pup_land/guilds/laughing_skull/guildman_lounge,
pup_land/guilds/laughing_skull/guildmaster_lounge,
pup_land/guilds/laughing_skull/journeyman_lounge,
pup_land/guilds/laughing_skull/master_lounge,
pup_land/guilds/laughing_skull/novice_lounge,
pup_land/guilds/purple_butterfly/guildman_lounge,
pup_land/guilds/purple_butterfly/guildmaster_lounge,
pup_land/guilds/purple_butterfly/journeyman_lounge,
pup_land/guilds/purple_butterfly/master_lounge,
pup_land/guilds/purple_butterfly/novice_lounge: Fix walls and
floors for correct building. Remove superfluous floors and walls.
2010-09-25 07:56 ryo_saeba
* lake_country/Butakis/mockers/guildman_lounge,
lake_country/Butakis/mockers/guildmaster_lounge,
lake_country/Butakis/mockers/journeyman_lounge,
lake_country/Butakis/mockers/master_lounge,
lake_country/Butakis/mockers/novice_lounge,
wolfsburg/guilds/damned_heretics/guildman_lounge,
wolfsburg/guilds/damned_heretics/guildmaster_lounge,
wolfsburg/guilds/damned_heretics/journeyman_lounge,
wolfsburg/guilds/damned_heretics/master_lounge,
wolfsburg/guilds/damned_heretics/novice_lounge: Fix walls and
floors for correct building. Remove superfluous floors and walls.
2010-09-25 07:55 ryo_saeba
* azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
azumauindo/zaseki_dzuki_ryoku/master_lounge,
azumauindo/zaseki_dzuki_ryoku/novice_lounge: Fix walls and floors
for correct building. Remove superfluous floors and walls.
2010-09-25 07:53 ryo_saeba
* templates/guild/guildman_lounge,
templates/guild/guildmaster_lounge,
templates/guild/journeyman_lounge, templates/guild/master_lounge,
templates/guild/novice_lounge: Fix walls and floors for correct
building. Remove superfluous floors and walls.
2010-09-25 07:53 ryo_saeba
* test/playermover: Test for mover moving doors.
2010-09-11 13:18 ryo_saeba
* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
azumauindo/suno-yamatoshi/nenshou_youso/basement,
azumauindo/zaseki_dzuki_ryoku/basement,
brest/black_shield/basement,
darcap/darcap/guilds/poisoned_dagger/basement,
darcap/darcap/guilds/smoking_cauldron/basement,
euthville/green_goblin/basement,
lake_country/Butakis/mockers/basement,
navar_city/dreaming_sage/basement,
pup_land/guilds/laughing_skull/basement,
pup_land/guilds/purple_butterfly/basement,
santo_dominion/guilds/drunken_barbarian/basement,
scorn/guilds/mailed_fist/basement, templates/guild/basement,
wolfsburg/guilds/damned_heretics/basement: Fix potions names for
guild altar basements.
2010-09-07 18:16 Alestan
* azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
azumauindo/zaseki_dzuki_ryoku/guild_hq,
brest/black_shield/guild_hq,
darcap/darcap/guilds/poisoned_dagger/guild_hq,
darcap/darcap/guilds/smoking_cauldron/guild_hq,
euthville/green_goblin/guild_hq,
lake_country/Butakis/mockers/guild_hq,
navar_city/dreaming_sage/guild_hq,
pup_land/guilds/laughing_skull/guild_hq,
pup_land/guilds/purple_butterfly/guild_hq,
santo_dominion/guilds/drunken_barbarian/guild_hq,
scorn/guilds/mailed_fist/guild_hq, templates/guild/guild_hq,
wolfsburg/guilds/damned_heretics/guild_hq: fixed details in
guild_hq
2010-09-07 16:37 Alestan
* azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
azumauindo/zaseki_dzuki_ryoku/master_lounge,
brest/black_shield/journeyman_lounge,
brest/black_shield/master_lounge,
darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
darcap/darcap/guilds/poisoned_dagger/master_lounge,
darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
darcap/darcap/guilds/smoking_cauldron/master_lounge,
euthville/green_goblin/journeyman_lounge,
euthville/green_goblin/master_lounge,
lake_country/Butakis/mockers/journeyman_lounge,
lake_country/Butakis/mockers/master_lounge,
navar_city/dreaming_sage/journeyman_lounge,
navar_city/dreaming_sage/master_lounge,
pup_land/guilds/laughing_skull/journeyman_lounge,
pup_land/guilds/laughing_skull/master_lounge,
pup_land/guilds/purple_butterfly/journeyman_lounge,
pup_land/guilds/purple_butterfly/master_lounge,
santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
santo_dominion/guilds/drunken_barbarian/master_lounge,
scorn/guilds/mailed_fist/journeyman_lounge,
scorn/guilds/mailed_fist/master_lounge,
templates/guild/journeyman_lounge, templates/guild/master_lounge,
wolfsburg/guilds/damned_heretics/journeyman_lounge,
wolfsburg/guilds/damned_heretics/master_lounge: fixed a bug where
a square was unique that shouldn't have been
2010-09-07 16:28 alestan
* azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
brest/black_shield/guildman_lounge,
darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
euthville/green_goblin/guildman_lounge,
lake_country/Butakis/mockers/guildman_lounge,
navar_city/dreaming_sage/guildman_lounge,
pup_land/guilds/laughing_skull/guildman_lounge,
pup_land/guilds/purple_butterfly/guildman_lounge,
santo_dominion/guilds/drunken_barbarian/guildman_lounge,
scorn/guilds/mailed_fist/guildman_lounge,
templates/guild/convertall.py, templates/guild/guildman_lounge,
templates/guild/hallofjoining,
wolfsburg/guilds/damned_heretics/guildman_lounge: fixed a bug
where a square was unique that shouldn't have been
2010-09-07 02:59 Alestan
* python/guilds/guild_dues.py: fixed problems caused by svn up.
2010-09-07 02:42 Alestan
* python/guilds/guild_dues.py: fixed syntax error.
2010-09-07 01:50 Alestan
* python/CFGuildClearance.py: fixed synatax error
2010-09-07 01:34 Alestan
* python/guilds/guildoracle.py: fixed synatax error
2010-09-07 01:32 Alestan
* python/guilds/guildoracle.py: changed syntax to support python
2.5.x
2010-09-07 01:29 Alestan
* python/guilds/guildoracle.py: changed syntax to support python
2.5.x
2010-09-07 01:10 Alestan
* python/CFGuildClearance.py: Changed syntax to support python
2.5.x
2010-09-07 00:38 Alestan
* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining,
azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
azumauindo/suno-yamatoshi/nenshou_youso/basement,
azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining,
azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
azumauindo/zaseki_dzuki_ryoku/basement,
azumauindo/zaseki_dzuki_ryoku/guild_hq,
azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
azumauindo/zaseki_dzuki_ryoku/hallofjoining,
azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
azumauindo/zaseki_dzuki_ryoku/master_lounge,
azumauindo/zaseki_dzuki_ryoku/novice_lounge,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
azumauindo/zaseki_dzuki_ryoku/storage_room,
brest/black_shield/basement, brest/black_shield/guild_hq,
brest/black_shield/guild_toolshed,
brest/black_shield/guildman_lounge,
brest/black_shield/guildmaster_lounge,
brest/black_shield/hallofjoining,
brest/black_shield/journeyman_lounge,
brest/black_shield/mainfloor, brest/black_shield/master_lounge,
brest/black_shield/novice_lounge, brest/black_shield/secondfloor,
brest/black_shield/storage_room,
darcap/darcap/guilds/poisoned_dagger/basement,
darcap/darcap/guilds/poisoned_dagger/guild_hq,
darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
darcap/darcap/guilds/poisoned_dagger/hallofjoining,
darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/poisoned_dagger/master_lounge,
darcap/darcap/guilds/poisoned_dagger/novice_lounge,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/poisoned_dagger/storage_room,
darcap/darcap/guilds/smoking_cauldron/basement,
darcap/darcap/guilds/smoking_cauldron/guild_hq,
darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
darcap/darcap/guilds/smoking_cauldron/hallofjoining,
darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
darcap/darcap/guilds/smoking_cauldron/master_lounge,
darcap/darcap/guilds/smoking_cauldron/novice_lounge,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
darcap/darcap/guilds/smoking_cauldron/storage_room,
euthville/green_goblin/basement, euthville/green_goblin/guild_hq,
euthville/green_goblin/guild_toolshed,
euthville/green_goblin/guildman_lounge,
euthville/green_goblin/guildmaster_lounge,
euthville/green_goblin/hallofjoining,
euthville/green_goblin/journeyman_lounge,
euthville/green_goblin/mainfloor,
euthville/green_goblin/master_lounge,
euthville/green_goblin/novice_lounge,
euthville/green_goblin/secondfloor,
euthville/green_goblin/storage_room,
lake_country/Butakis/mockers/basement,
lake_country/Butakis/mockers/guild_hq,
lake_country/Butakis/mockers/guild_toolshed,
lake_country/Butakis/mockers/guildman_lounge,
lake_country/Butakis/mockers/guildmaster_lounge,
lake_country/Butakis/mockers/hallofjoining,
lake_country/Butakis/mockers/journeyman_lounge,
lake_country/Butakis/mockers/mainfloor,
lake_country/Butakis/mockers/master_lounge,
lake_country/Butakis/mockers/novice_lounge,
lake_country/Butakis/mockers/secondfloor,
lake_country/Butakis/mockers/storage_room,
navar_city/dreaming_sage/basement,
navar_city/dreaming_sage/guild_hq,
navar_city/dreaming_sage/guild_toolshed,
navar_city/dreaming_sage/guildman_lounge,
navar_city/dreaming_sage/guildmaster_lounge,
navar_city/dreaming_sage/hallofjoining,
navar_city/dreaming_sage/journeyman_lounge,
navar_city/dreaming_sage/mainfloor,
navar_city/dreaming_sage/master_lounge,
navar_city/dreaming_sage/novice_lounge,
navar_city/dreaming_sage/secondfloor,
navar_city/dreaming_sage/storage_room,
pup_land/guilds/laughing_skull/basement,
pup_land/guilds/laughing_skull/guild_hq,
pup_land/guilds/laughing_skull/guild_toolshed,
pup_land/guilds/laughing_skull/guildman_lounge,
pup_land/guilds/laughing_skull/guildmaster_lounge,
pup_land/guilds/laughing_skull/hallofjoining,
pup_land/guilds/laughing_skull/journeyman_lounge,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/laughing_skull/master_lounge,
pup_land/guilds/laughing_skull/novice_lounge,
pup_land/guilds/laughing_skull/secondfloor,
pup_land/guilds/laughing_skull/storage_room,
pup_land/guilds/purple_butterfly/basement,
pup_land/guilds/purple_butterfly/guild_hq,
pup_land/guilds/purple_butterfly/guild_toolshed,
pup_land/guilds/purple_butterfly/guildman_lounge,
pup_land/guilds/purple_butterfly/guildmaster_lounge,
pup_land/guilds/purple_butterfly/hallofjoining,
pup_land/guilds/purple_butterfly/journeyman_lounge,
pup_land/guilds/purple_butterfly/mainfloor,
pup_land/guilds/purple_butterfly/master_lounge,
pup_land/guilds/purple_butterfly/novice_lounge,
pup_land/guilds/purple_butterfly/secondfloor,
pup_land/guilds/purple_butterfly/storage_room,
python/CFGuildClearance.py, python/guilds/README.txt,
python/guilds/arrest.py, python/guilds/clearance.py,
python/guilds/guild_dues.py, python/guilds/guild_entry.py,
python/guilds/guildbuy.py, python/guilds/guildoracle.py,
python/guilds/guildpay.py, python/guilds/guildstorage.py,
python/guilds/storage_entry.py, python/guilds/trigger.py,
santo_dominion/guilds/drunken_barbarian/basement,
santo_dominion/guilds/drunken_barbarian/guild_hq,
santo_dominion/guilds/drunken_barbarian/guild_toolshed,
santo_dominion/guilds/drunken_barbarian/guildman_lounge,
santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
santo_dominion/guilds/drunken_barbarian/hallofjoining,
santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
santo_dominion/guilds/drunken_barbarian/mainfloor,
santo_dominion/guilds/drunken_barbarian/master_lounge,
santo_dominion/guilds/drunken_barbarian/novice_lounge,
santo_dominion/guilds/drunken_barbarian/secondfloor,
santo_dominion/guilds/drunken_barbarian/storage_room,
scorn/guilds/mailed_fist/basement,
scorn/guilds/mailed_fist/guild_hq,
scorn/guilds/mailed_fist/guild_toolshed,
scorn/guilds/mailed_fist/guildman_lounge,
scorn/guilds/mailed_fist/guildmaster_lounge,
scorn/guilds/mailed_fist/hallofjoining,
scorn/guilds/mailed_fist/journeyman_lounge,
scorn/guilds/mailed_fist/mainfloor,
scorn/guilds/mailed_fist/master_lounge,
scorn/guilds/mailed_fist/novice_lounge,
scorn/guilds/mailed_fist/secondfloor,
scorn/guilds/mailed_fist/storage_room,
wolfsburg/guilds/damned_heretics/basement,
wolfsburg/guilds/damned_heretics/guild_hq,
wolfsburg/guilds/damned_heretics/guild_toolshed,
wolfsburg/guilds/damned_heretics/guildman_lounge,
wolfsburg/guilds/damned_heretics/guildmaster_lounge,
wolfsburg/guilds/damned_heretics/hallofjoining,
wolfsburg/guilds/damned_heretics/journeyman_lounge,
wolfsburg/guilds/damned_heretics/mainfloor,
wolfsburg/guilds/damned_heretics/master_lounge,
wolfsburg/guilds/damned_heretics/novice_lounge,
wolfsburg/guilds/damned_heretics/secondfloor,
wolfsburg/guilds/damned_heretics/storage_room: added a common
clearance checker for the guilds and rewrote parts of the guild
scripts. Also updated the guild maps to use the new scripts
2010-09-07 00:07 Alestan
* templates/guild/basement, templates/guild/bigchest,
templates/guild/convert.py, templates/guild/convertall.py,
templates/guild/guild_hq, templates/guild/guild_toolshed,
templates/guild/guildman_lounge,
templates/guild/guildmaster_lounge,
templates/guild/journeyman_lounge, templates/guild/mainfloor,
templates/guild/master_lounge, templates/guild/novice_lounge,
templates/guild/secondfloor, templates/guild/storage_hall.0,
templates/guild/storage_room: fixed several minor bugs (duplicate
floor tiles and the like) and made compatible with the new
pythons cripts
2010-09-04 10:58 ryo_saeba
* lake_country/Butakis/mockers/basement,
lake_country/Butakis/mockers/guild_hq,
lake_country/Butakis/mockers/guild_tan,
lake_country/Butakis/mockers/guildman_lounge,
lake_country/Butakis/mockers/guildmaster_lounge,
lake_country/Butakis/mockers/journeyman_lounge,
lake_country/Butakis/mockers/mainfloor,
lake_country/Butakis/mockers/master_lounge,
lake_country/Butakis/mockers/novice_lounge,
lake_country/Butakis/mockers/secondfloor,
lake_country/Butakis/mockers/storage_room: Fix guild.
2010-09-04 10:57 ryo_saeba
* lake_country/Butakis/Butakis0, lake_country/Butakis/gate_inner:
Fix exits to guild.
2010-09-04 10:56 ryo_saeba
* brest/black_shield/basement, brest/black_shield/guild_hq,
brest/black_shield/guild_tan, brest/black_shield/guildman_lounge,
brest/black_shield/guildmaster_lounge,
brest/black_shield/journeyman_lounge,
brest/black_shield/master_lounge,
brest/black_shield/novice_lounge, brest/black_shield/secondfloor,
brest/black_shield/storage_room,
darcap/darcap/guilds/poisoned_dagger/basement,
darcap/darcap/guilds/poisoned_dagger/guild_hq,
darcap/darcap/guilds/poisoned_dagger/guild_tan,
darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
darcap/darcap/guilds/poisoned_dagger/hallofjoining,
darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
darcap/darcap/guilds/poisoned_dagger/master_lounge,
darcap/darcap/guilds/poisoned_dagger/novice_lounge,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/poisoned_dagger/storage_room,
darcap/darcap/guilds/smoking_cauldron/basement,
darcap/darcap/guilds/smoking_cauldron/guild_hq,
darcap/darcap/guilds/smoking_cauldron/guild_tan,
darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
darcap/darcap/guilds/smoking_cauldron/master_lounge,
darcap/darcap/guilds/smoking_cauldron/novice_lounge,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
darcap/darcap/guilds/smoking_cauldron/storage_room,
euthville/green_goblin/basement, euthville/green_goblin/guild_hq,
euthville/green_goblin/guild_tan,
euthville/green_goblin/guildman_lounge,
euthville/green_goblin/guildmaster_lounge,
euthville/green_goblin/journeyman_lounge,
euthville/green_goblin/master_lounge,
euthville/green_goblin/novice_lounge,
euthville/green_goblin/secondfloor,
euthville/green_goblin/storage_room,
navar_city/dreaming_sage/basement,
navar_city/dreaming_sage/guild_hq,
navar_city/dreaming_sage/guild_tan,
navar_city/dreaming_sage/guildman_lounge,
navar_city/dreaming_sage/guildmaster_lounge,
navar_city/dreaming_sage/journeyman_lounge,
navar_city/dreaming_sage/master_lounge,
navar_city/dreaming_sage/novice_lounge,
navar_city/dreaming_sage/secondfloor,
navar_city/dreaming_sage/storage_room,
scorn/guilds/mailed_fist/basement,
scorn/guilds/mailed_fist/guild_hq,
scorn/guilds/mailed_fist/guild_tan,
scorn/guilds/mailed_fist/guildman_lounge,
scorn/guilds/mailed_fist/guildmaster_lounge,
scorn/guilds/mailed_fist/journeyman_lounge,
scorn/guilds/mailed_fist/master_lounge,
scorn/guilds/mailed_fist/novice_lounge,
scorn/guilds/mailed_fist/secondfloor,
scorn/guilds/mailed_fist/storage_room: Fix guilds.
2010-09-04 10:54 ryo_saeba
* pup_land/guilds/laughing_skull/basement,
pup_land/guilds/laughing_skull/guild_hq,
pup_land/guilds/laughing_skull/guild_tan,
pup_land/guilds/laughing_skull/guildman_lounge,
pup_land/guilds/laughing_skull/guildmaster_lounge,
pup_land/guilds/laughing_skull/journeyman_lounge,
pup_land/guilds/laughing_skull/master_lounge,
pup_land/guilds/laughing_skull/novice_lounge,
pup_land/guilds/laughing_skull/secondfloor,
pup_land/guilds/laughing_skull/storage_room,
pup_land/guilds/purple_butterfly/basement,
pup_land/guilds/purple_butterfly/guild_hq,
pup_land/guilds/purple_butterfly/guild_tan,
pup_land/guilds/purple_butterfly/guildman_lounge,
pup_land/guilds/purple_butterfly/guildmaster_lounge,
pup_land/guilds/purple_butterfly/journeyman_lounge,
pup_land/guilds/purple_butterfly/master_lounge,
pup_land/guilds/purple_butterfly/novice_lounge,
pup_land/guilds/purple_butterfly/secondfloor,
pup_land/guilds/purple_butterfly/storage_room,
santo_dominion/guilds/drunken_barbarian/basement,
santo_dominion/guilds/drunken_barbarian/guild_hq,
santo_dominion/guilds/drunken_barbarian/guild_tan,
santo_dominion/guilds/drunken_barbarian/guildman_lounge,
santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
santo_dominion/guilds/drunken_barbarian/master_lounge,
santo_dominion/guilds/drunken_barbarian/novice_lounge,
santo_dominion/guilds/drunken_barbarian/secondfloor,
santo_dominion/guilds/drunken_barbarian/storage_room,
wolfsburg/guilds/damned_heretics/basement,
wolfsburg/guilds/damned_heretics/guild_hq,
wolfsburg/guilds/damned_heretics/guild_tan,
wolfsburg/guilds/damned_heretics/guildman_lounge,
wolfsburg/guilds/damned_heretics/guildmaster_lounge,
wolfsburg/guilds/damned_heretics/journeyman_lounge,
wolfsburg/guilds/damned_heretics/master_lounge,
wolfsburg/guilds/damned_heretics/novice_lounge,
wolfsburg/guilds/damned_heretics/secondfloor,
wolfsburg/guilds/damned_heretics/storage_room: Fix guilds.
2010-09-04 10:53 ryo_saeba
* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan,
azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
azumauindo/suno-yamatoshi/nenshou_youso/basement,
azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_tan,
azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
azumauindo/zaseki_dzuki_ryoku/basement,
azumauindo/zaseki_dzuki_ryoku/guild_hq,
azumauindo/zaseki_dzuki_ryoku/guild_tan,
azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
azumauindo/zaseki_dzuki_ryoku/master_lounge,
azumauindo/zaseki_dzuki_ryoku/novice_lounge,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
azumauindo/zaseki_dzuki_ryoku/storage_room: Fix guilds.
2010-09-04 10:52 ryo_saeba
* templates/guild/bigchest, templates/guild/guild_tan,
templates/guild/guildman_lounge,
templates/guild/guildmaster_lounge,
templates/guild/journeyman_lounge, templates/guild/master_lounge,
templates/guild/masters_lounge, templates/guild/secondfloor,
templates/guild/storage_room: Fix missing region.
2010-09-04 10:51 ryo_saeba
* templates/guild/novice_lounge: Fix stairs destination to finish
on stairs down, for coherence.
2010-09-04 10:50 ryo_saeba
* templates/guild/basement: Remove invalid destination.
2010-09-04 10:50 ryo_saeba
* templates/guild/guild_hq: Fix Tannery Token having the wrong
message.
2010-09-04 10:31 ryo_saeba
* templates/guild/convert.py: Don't put copy in this directory
unless asked for.
2010-09-04 10:28 ryo_saeba
* templates/guild/convert.py, templates/guild/convertall.py:
Comment scripts.
2010-09-04 09:59 ryo_saeba
* brest/black_shield/guild_thaum,
scorn/guilds/mailed_fist/guild_thaum: Remove invalid attribute.
2010-09-04 09:58 ryo_saeba
* darcap/darcap/guilds/poisoned_dagger/guild_hq,
darcap/darcap/guilds/smoking_cauldron/guild_hq: Fix card message.
2010-09-04 09:58 ryo_saeba
* azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
azumauindo/zaseki_dzuki_ryoku/guild_thaum,
darcap/darcap/guilds/poisoned_dagger/guild_thaum,
darcap/darcap/guilds/smoking_cauldron/guild_thaum,
euthville/green_goblin/guild_thaum,
lake_country/Butakis/mockers/guild_thaum,
navar_city/dreaming_sage/guild_thaum,
pup_land/guilds/laughing_skull/guild_thaum,
pup_land/guilds/purple_butterfly/guild_thaum,
santo_dominion/guilds/drunken_barbarian/guild_thaum,
templates/guild/guild_thaum,
wolfsburg/guilds/damned_heretics/guild_thaum: Remove invalid
attribute.
2010-09-04 09:23 ryo_saeba
* python/maps/scorn/doors_galore.py, scorn/houses/doors_galore,
world/world_105_115: Doors galore, by Khaleh.
2010-09-03 16:05 ryo_saeba
* python/gods/altar_valkyrie.py: Fix bug #2933502: Valkyrie not
working.
2010-09-02 19:36 Alestan
* python/guilds/GUILD_TEMPLATE.txt,
python/guilds/PoisonedDagger.txt,
python/guilds/PurpleButterfly.txt, python/guilds/README.txt,
python/guilds/SmokingCauldron.txt, python/guilds/bigchest.py,
python/guilds/guild_dues.py: removed unused text files and made
Jack say how much money is needed to purchase something for the
guild
2010-09-02 18:19 ryo_saeba
* darcap/darcap/guilds/poisoned_dagger/guild_hq,
darcap/darcap/guilds/poisoned_dagger/hallofjoining: Fix wrong
guild name.
2010-09-02 17:43 ryo_saeba
* darcap/darcap/guilds/poisoned_dagger/guildman_lounge: Fix wrong
guild reference.
2010-09-02 16:47 ryo_saeba
* navar_city/dreaming_sage/mainfloor: Fix Navar destination
coordinates in guilds.
2010-09-02 16:46 ryo_saeba
* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
brest/black_shield/mainfloor,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
euthville/green_goblin/mainfloor,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/purple_butterfly/mainfloor,
santo_dominion/guilds/drunken_barbarian/mainfloor,
scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
wolfsburg/guilds/damned_heretics/mainfloor: Fix Navar destination
coordinates in guilds.
2010-09-02 14:32 meflin2
* python/guilds/bigchest.py: one of the guild scripts got missed
from being added by alestan
2010-08-29 09:18 ryo_saeba
* HallOfSelection: Fix for bug #3054519: 'Wizard' class picker
broken.
2010-08-29 08:28 ryo_saeba
* styles/specialmaps/doorhome, styles/specialmaps/fake_heal_post,
styles/specialmaps/healing_post: Move magic_mouthes under the
floor, so they don't appear with show invisible.
2010-08-24 07:10 Alestan
* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_bbq,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining,
azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
azumauindo/suno-yamatoshi/nenshou_youso/basement,
azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy,
azumauindo/suno-yamatoshi/nenshou_youso/guild_bbq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler,
azumauindo/suno-yamatoshi/nenshou_youso/guild_tan,
azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining,
azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
azumauindo/zaseki_dzuki_ryoku/basement,
azumauindo/zaseki_dzuki_ryoku/guild_alchemy,
azumauindo/zaseki_dzuki_ryoku/guild_bbq,
azumauindo/zaseki_dzuki_ryoku/guild_hq,
azumauindo/zaseki_dzuki_ryoku/guild_jeweler,
azumauindo/zaseki_dzuki_ryoku/guild_tan,
azumauindo/zaseki_dzuki_ryoku/guild_thaum,
azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
azumauindo/zaseki_dzuki_ryoku/hallofjoining,
azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
azumauindo/zaseki_dzuki_ryoku/master_lounge,
azumauindo/zaseki_dzuki_ryoku/novice_lounge,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
azumauindo/zaseki_dzuki_ryoku/storage_room,
brest/black_shield/basement, brest/black_shield/guild_alchemy,
brest/black_shield/guild_bbq, brest/black_shield/guild_hq,
brest/black_shield/guild_jeweler, brest/black_shield/guild_tan,
brest/black_shield/guild_thaum,
brest/black_shield/guild_toolshed,
brest/black_shield/guildman_lounge,
brest/black_shield/guildmaster_lounge,
brest/black_shield/hallofjoining,
brest/black_shield/journeyman_lounge,
brest/black_shield/mainfloor, brest/black_shield/master_lounge,
brest/black_shield/novice_lounge, brest/black_shield/secondfloor,
brest/black_shield/storage_room,
darcap/darcap/guilds/poisoned_dagger/basement,
darcap/darcap/guilds/poisoned_dagger/guild_alchemy,
darcap/darcap/guilds/poisoned_dagger/guild_bbq,
darcap/darcap/guilds/poisoned_dagger/guild_hq,
darcap/darcap/guilds/poisoned_dagger/guild_jeweler,
darcap/darcap/guilds/poisoned_dagger/guild_tan,
darcap/darcap/guilds/poisoned_dagger/guild_thaum,
darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
darcap/darcap/guilds/poisoned_dagger/hallofjoining,
darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/poisoned_dagger/master_lounge,
darcap/darcap/guilds/poisoned_dagger/novice_lounge,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/poisoned_dagger/storage_room,
darcap/darcap/guilds/smoking_cauldron/basement,
darcap/darcap/guilds/smoking_cauldron/guild_alchemy,
darcap/darcap/guilds/smoking_cauldron/guild_bbq,
darcap/darcap/guilds/smoking_cauldron/guild_hq,
darcap/darcap/guilds/smoking_cauldron/guild_jeweler,
darcap/darcap/guilds/smoking_cauldron/guild_tan,
darcap/darcap/guilds/smoking_cauldron/guild_thaum,
darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
darcap/darcap/guilds/smoking_cauldron/hallofjoining,
darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
darcap/darcap/guilds/smoking_cauldron/master_lounge,
darcap/darcap/guilds/smoking_cauldron/novice_lounge,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
darcap/darcap/guilds/smoking_cauldron/storage_room,
euthville/green_goblin, euthville/green_goblin/basement,
euthville/green_goblin/guild_alchemy,
euthville/green_goblin/guild_bbq,
euthville/green_goblin/guild_hq,
euthville/green_goblin/guild_jeweler,
euthville/green_goblin/guild_tan,
euthville/green_goblin/guild_thaum,
euthville/green_goblin/guild_toolshed,
euthville/green_goblin/guildman_lounge,
euthville/green_goblin/guildmaster_lounge,
euthville/green_goblin/hallofjoining,
euthville/green_goblin/journeyman_lounge,
euthville/green_goblin/mainfloor,
euthville/green_goblin/master_lounge,
euthville/green_goblin/novice_lounge,
euthville/green_goblin/secondfloor,
euthville/green_goblin/storage_room,
lake_country/Butakis/Butakis0, lake_country/Butakis/gate_inner,
lake_country/Butakis/mockers,
lake_country/Butakis/mockers/basement,
lake_country/Butakis/mockers/guild_alchemy,
lake_country/Butakis/mockers/guild_bbq,
lake_country/Butakis/mockers/guild_hq,
lake_country/Butakis/mockers/guild_jeweler,
lake_country/Butakis/mockers/guild_tan,
lake_country/Butakis/mockers/guild_thaum,
lake_country/Butakis/mockers/guild_toolshed,
lake_country/Butakis/mockers/guildman_lounge,
lake_country/Butakis/mockers/guildmaster_lounge,
lake_country/Butakis/mockers/hallofjoining,
lake_country/Butakis/mockers/journeyman_lounge,
lake_country/Butakis/mockers/mainfloor,
lake_country/Butakis/mockers/master_lounge,
lake_country/Butakis/mockers/novice_lounge,
lake_country/Butakis/mockers/secondfloor,
lake_country/Butakis/mockers/storage_room,
navar_city/dreaming_sage/basement,
navar_city/dreaming_sage/guild_alchemy,
navar_city/dreaming_sage/guild_bbq,
navar_city/dreaming_sage/guild_hq,
navar_city/dreaming_sage/guild_jeweler,
navar_city/dreaming_sage/guild_tan,
navar_city/dreaming_sage/guild_thaum,
navar_city/dreaming_sage/guild_toolshed,
navar_city/dreaming_sage/guildman_lounge,
navar_city/dreaming_sage/guildmaster_lounge,
navar_city/dreaming_sage/hallofjoining,
navar_city/dreaming_sage/journeyman_lounge,
navar_city/dreaming_sage/mainfloor,
navar_city/dreaming_sage/master_lounge,
navar_city/dreaming_sage/novice_lounge,
navar_city/dreaming_sage/secondfloor,
navar_city/dreaming_sage/storage_room,
pup_land/guilds/laughing_skull/basement,
pup_land/guilds/laughing_skull/guild_alchemy,
pup_land/guilds/laughing_skull/guild_bbq,
pup_land/guilds/laughing_skull/guild_hq,
pup_land/guilds/laughing_skull/guild_jeweler,
pup_land/guilds/laughing_skull/guild_tan,
pup_land/guilds/laughing_skull/guild_thaum,
pup_land/guilds/laughing_skull/guild_toolshed,
pup_land/guilds/laughing_skull/guildman_lounge,
pup_land/guilds/laughing_skull/guildmaster_lounge,
pup_land/guilds/laughing_skull/hallofjoining,
pup_land/guilds/laughing_skull/journeyman_lounge,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/laughing_skull/master_lounge,
pup_land/guilds/laughing_skull/novice_lounge,
pup_land/guilds/laughing_skull/secondfloor,
pup_land/guilds/laughing_skull/storage_room,
pup_land/guilds/purple_butterfly/basement,
pup_land/guilds/purple_butterfly/guild_alchemy,
pup_land/guilds/purple_butterfly/guild_bbq,
pup_land/guilds/purple_butterfly/guild_hq,
pup_land/guilds/purple_butterfly/guild_jeweler,
pup_land/guilds/purple_butterfly/guild_tan,
pup_land/guilds/purple_butterfly/guild_thaum,
pup_land/guilds/purple_butterfly/guild_toolshed,
pup_land/guilds/purple_butterfly/guildman_lounge,
pup_land/guilds/purple_butterfly/guildmaster_lounge,
pup_land/guilds/purple_butterfly/hallofjoining,
pup_land/guilds/purple_butterfly/journeyman_lounge,
pup_land/guilds/purple_butterfly/mainfloor,
pup_land/guilds/purple_butterfly/master_lounge,
pup_land/guilds/purple_butterfly/novice_lounge,
pup_land/guilds/purple_butterfly/secondfloor,
pup_land/guilds/purple_butterfly/storage_room,
pup_land/lone_town/town,
santo_dominion/guilds/drunken_barbarian/basement,
santo_dominion/guilds/drunken_barbarian/guild_alchemy,
santo_dominion/guilds/drunken_barbarian/guild_bbq,
santo_dominion/guilds/drunken_barbarian/guild_hq,
santo_dominion/guilds/drunken_barbarian/guild_jeweler,
santo_dominion/guilds/drunken_barbarian/guild_tan,
santo_dominion/guilds/drunken_barbarian/guild_thaum,
santo_dominion/guilds/drunken_barbarian/guild_toolshed,
santo_dominion/guilds/drunken_barbarian/guildman_lounge,
santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
santo_dominion/guilds/drunken_barbarian/hallofjoining,
santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
santo_dominion/guilds/drunken_barbarian/mainfloor,
santo_dominion/guilds/drunken_barbarian/master_lounge,
santo_dominion/guilds/drunken_barbarian/novice_lounge,
santo_dominion/guilds/drunken_barbarian/secondfloor,
santo_dominion/guilds/drunken_barbarian/storage_room,
scorn/guilds/mailed_fist/GuildList,
scorn/guilds/mailed_fist/README.txt,
scorn/guilds/mailed_fist/basement,
scorn/guilds/mailed_fist/bigchest~,
scorn/guilds/mailed_fist/guild_alchemy,
scorn/guilds/mailed_fist/guild_bbq,
scorn/guilds/mailed_fist/guild_hq,
scorn/guilds/mailed_fist/guild_jeweler,
scorn/guilds/mailed_fist/guild_tan,
scorn/guilds/mailed_fist/guild_thaum,
scorn/guilds/mailed_fist/guild_toolshed,
scorn/guilds/mailed_fist/guildman_lounge,
scorn/guilds/mailed_fist/guildmaster_lounge,
scorn/guilds/mailed_fist/hallofjoining,
scorn/guilds/mailed_fist/journeyman_lounge,
scorn/guilds/mailed_fist/mainfloor,
scorn/guilds/mailed_fist/mainfloor~,
scorn/guilds/mailed_fist/master_lounge,
scorn/guilds/mailed_fist/masters_lounge,
scorn/guilds/mailed_fist/novice_lounge,
scorn/guilds/mailed_fist/secondfloor,
scorn/guilds/mailed_fist/storage_hall,
scorn/guilds/mailed_fist/storage_hall.0,
scorn/guilds/mailed_fist/storage_room, templates/guild/GuildList,
templates/guild/GuildLocations, templates/guild/README.txt,
templates/guild/convert.py, templates/guild/convertall.py,
templates/guild/filelist.py, templates/guild/mainfloor,
templates/guild/storage_room,
wolfsburg/guilds/damned_heretics/basement,
wolfsburg/guilds/damned_heretics/guild_alchemy,
wolfsburg/guilds/damned_heretics/guild_bbq,
wolfsburg/guilds/damned_heretics/guild_hq,
wolfsburg/guilds/damned_heretics/guild_jeweler,
wolfsburg/guilds/damned_heretics/guild_tan,
wolfsburg/guilds/damned_heretics/guild_thaum,
wolfsburg/guilds/damned_heretics/guild_toolshed,
wolfsburg/guilds/damned_heretics/guildman_lounge,
wolfsburg/guilds/damned_heretics/guildmaster_lounge,
wolfsburg/guilds/damned_heretics/hallofjoining,
wolfsburg/guilds/damned_heretics/journeyman_lounge,
wolfsburg/guilds/damned_heretics/mainfloor,
wolfsburg/guilds/damned_heretics/master_lounge,
wolfsburg/guilds/damned_heretics/novice_lounge,
wolfsburg/guilds/damned_heretics/secondfloor,
wolfsburg/guilds/damned_heretics/storage_room,
world/world_102_108, world/world_105_113, world/world_105_115,
world/world_107_123, world/world_116_102, world/world_122_117,
world/world_127_101, world/world_128_101, world/world_128_109,
world/world_129_101: added script to auto configure guild halls
and install them, made python guild halls the default for
existing guilds
2010-08-20 18:45 alestan
* templates/guild/hallofjoining: fixed bug in hallofjoining
2010-08-17 23:37 Alestan
* python/Move_Fog.py, python/Moving_Fog.py: fine tuned fog duration
and speed
2010-08-17 22:01 Alestan
* python/Moving_Fog.py: Adjusted fog lifetime
2010-08-17 21:53 Alestan
* python/Move_Fog.py, python/Moving_Fog.py: Added script specific
to moving fog
2010-08-16 22:55 alestan
* python/guilds/guild_dues.py, python/guilds/guild_entry.py: fixed
bugs with guild scripts
2010-08-16 07:05 alestan
* python/pshop/Floor.py, python/pshop/Ice.py: un-redirecting stdout
and stderr
2010-08-16 01:50 alestan
* python/pshop/Ice.py: fine tuning of fog speed
2010-08-16 01:24 alestan
* python/pshop/Ice.py: added temp_moving_fog and made steam bolt
create it instead of temp_fog, adjusted script that handles
temp_moving_fog
2010-08-15 23:02 alestan
* python/pshop/pshop.py: fixed bug in private shops
2010-08-15 19:21 alestan
* python/pshop/pshop.py: fixed bug in private shops
2010-08-15 19:03 alestan
* python/pshop/pshop.py: fixed bug in private shops
2010-08-15 18:54 alestan
* brest/privateshops/privateshop_1,
brest/privateshops/privateshop_10,
brest/privateshops/privateshop_11,
brest/privateshops/privateshop_12,
brest/privateshops/privateshop_13,
brest/privateshops/privateshop_14,
brest/privateshops/privateshop_15,
brest/privateshops/privateshop_16,
brest/privateshops/privateshop_17,
brest/privateshops/privateshop_18,
brest/privateshops/privateshop_19,
brest/privateshops/privateshop_2,
brest/privateshops/privateshop_20,
brest/privateshops/privateshop_21,
brest/privateshops/privateshop_22,
brest/privateshops/privateshop_23,
brest/privateshops/privateshop_24,
brest/privateshops/privateshop_25,
brest/privateshops/privateshop_26,
brest/privateshops/privateshop_27,
brest/privateshops/privateshop_28,
brest/privateshops/privateshop_3,
brest/privateshops/privateshop_4,
brest/privateshops/privateshop_5,
brest/privateshops/privateshop_6,
brest/privateshops/privateshop_7,
brest/privateshops/privateshop_8,
brest/privateshops/privateshop_9, scorn/shops/privateshop,
scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37,
scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35:
fixed bug in private shops
2010-08-15 11:26 ryo_saeba
* quests/peterm/temple/InnerTemple,
quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple:
Merge lines.
2010-08-15 09:21 alestan
* brest/privateshops/privateshop_1,
brest/privateshops/privateshop_10,
brest/privateshops/privateshop_11,
brest/privateshops/privateshop_12,
brest/privateshops/privateshop_13,
brest/privateshops/privateshop_14,
brest/privateshops/privateshop_15,
brest/privateshops/privateshop_16,
brest/privateshops/privateshop_17,
brest/privateshops/privateshop_18,
brest/privateshops/privateshop_19,
brest/privateshops/privateshop_2,
brest/privateshops/privateshop_20,
brest/privateshops/privateshop_21,
brest/privateshops/privateshop_22,
brest/privateshops/privateshop_23,
brest/privateshops/privateshop_24,
brest/privateshops/privateshop_25,
brest/privateshops/privateshop_26,
brest/privateshops/privateshop_27,
brest/privateshops/privateshop_28,
brest/privateshops/privateshop_3,
brest/privateshops/privateshop_4,
brest/privateshops/privateshop_5,
brest/privateshops/privateshop_6,
brest/privateshops/privateshop_7,
brest/privateshops/privateshop_8,
brest/privateshops/privateshop_9: added 28 private shops to brest
2010-08-15 09:14 alestan
* world/world_107_123: added private shop row to brest and renamed
old private shops to private museums
2010-08-15 09:13 alestan
* brest/privateshops, brest/privateshops/privateshop_1,
brest/privateshops/privateshop_10,
brest/privateshops/privateshop_11,
brest/privateshops/privateshop_12,
brest/privateshops/privateshop_13,
brest/privateshops/privateshop_14,
brest/privateshops/privateshop_15,
brest/privateshops/privateshop_16,
brest/privateshops/privateshop_17,
brest/privateshops/privateshop_18,
brest/privateshops/privateshop_19,
brest/privateshops/privateshop_2,
brest/privateshops/privateshop_20,
brest/privateshops/privateshop_21,
brest/privateshops/privateshop_22,
brest/privateshops/privateshop_23,
brest/privateshops/privateshop_24,
brest/privateshops/privateshop_25,
brest/privateshops/privateshop_26,
brest/privateshops/privateshop_27,
brest/privateshops/privateshop_28,
brest/privateshops/privateshop_3,
brest/privateshops/privateshop_4,
brest/privateshops/privateshop_5,
brest/privateshops/privateshop_6,
brest/privateshops/privateshop_7,
brest/privateshops/privateshop_8,
brest/privateshops/privateshop_9,
brest/privateshops/privateshop_main: added 28 private shops to
brest
2010-08-15 07:50 alestan
* python/pshop/pshop.py: updating how face is haneled.
2010-08-15 07:48 alestan
* python/events/init/NumToNameConvert.py: removing no longer needed
init script
2010-08-15 07:23 alestan
* scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37,
scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35:
added 4 private shops to scorn, replacing the level 0 random map
houses
2010-08-15 07:17 alestan
* scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37,
scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35:
added 4 private shops to scorn, replacing the level 0 random map
houses
2010-08-15 07:10 alestan
* scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37,
scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35:
added 4 private shops to scorn, replacing the level 0 random map
houses
2010-08-15 07:08 alestan
* world/world_104_115: added 4 private shops to scorn, replacing
the level 0 random map houses
2010-08-15 01:02 alestan
* python/IPO/banksay.py, python/IPO/checks.py: improves banking
2010-08-14 20:07 alestan
* scorn/shops/privateshop: added private shop
2010-08-14 20:06 alestan
* world/world_105_115: added shop entrance to scorn city for the
new private shop
2010-08-14 13:14 ryo_saeba
* darcap/darcap/airhouse, darcap/darcap/earthhouse,
darcap/darcap/waterhouse: Fix default coordinates.
2010-08-14 07:52 ryo_saeba
* quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
quests/peterm/temple/InnerTemple: Merge lines.
2010-08-14 07:44 ryo_saeba
* test/python.py: Adjust test script to new types.
2010-08-14 07:44 ryo_saeba
* styles/decorstyles/goblinjunk: Prevent brazier from blocking
movement in random maps.
2010-08-13 19:56 alestan
* pup_land/lone_town/bank: Added bank teller to lone town bank
2010-08-13 04:09 alestan
* python/events/init/NumToNameConvert.py: added script to build
dict of face numbers to names
2010-08-13 03:53 alestan
* scorn/shops/bank: updated bank script to handle checks and added
a startup script to build a list of face number to face name
2010-08-13 03:48 alestan
* python/pshop/pshop.py: finished scripts in maps/python/pshop for
handling the new private shops
2010-08-10 18:24 ryo_saeba
* quests/peterm/DragonQuest/Entrance,
quests/peterm/DragonQuest/WyvernNest: Merge split lines.
2010-08-08 15:43 ryo_saeba
* navar_city/misc/city1bank: Merge lines.
2010-08-07 14:02 ryo_saeba
* styles/decorstyles/creepy, styles/decorstyles/goblinjunk,
styles/decorstyles/monuments,
styles/decorstyles/religious_devourers,
styles/decorstyles/religious_gaea,
styles/decorstyles/religious_generic,
styles/decorstyles/religious_gnarg,
styles/decorstyles/religious_gorokh,
styles/decorstyles/religious_lythander,
styles/decorstyles/religious_mostrai,
styles/decorstyles/religious_ruggilli,
styles/decorstyles/religious_sorig,
styles/decorstyles/religious_valriel: Explicitely fix 'move_block
all' to 'move_block swim'. This is to remove a hack in server
that prevent sitems from merging.
2010-08-04 17:43 ryo_saeba
* navar_city/bow_shop, world/world_122_117: Pimol's Fine Bow Shop,
in Navar.
2010-08-04 17:13 ryo_saeba
* navar_city/magara/houses/large_house, world/world_122_117: Move a
fighting map outside Navar's shop zone.
2010-08-01 09:02 ryo_saeba
* world/world_121_117: Uppercase first letter.
2010-08-01 09:01 ryo_saeba
* python/events/clock/bell.py: Improve temple's bells.
2010-07-25 18:18 ryo_saeba
* python/events/clock, python/events/clock/bell.py: Let's ring some
bells, it'll make it funnier for players to hear those :)
2010-07-24 14:15 ryo_saeba
* wolfsburg/tt/tta2: Replace custom archetypes by their extracted
counterparts.
2010-07-24 13:57 ryo_saeba
* wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
wolfsburg/tt/ttb2: Put exits under the floors. Fix exits to not
see black zones.
2010-07-22 17:10 ryo_saeba
* wolfsburg/tt/tta2: Remove face change, acid spheres ARE acid
spheres.
2010-07-18 07:14 ryo_saeba
* dungeons/liomal_treasure, dungeons/liomal_upper,
world/world_113_122: Fix region.
2010-07-17 20:36 ryo_saeba
* dungeons/liomal_ground, dungeons/liomal_treasure,
dungeons/liomal_upper, world/world_113_122: Liomal's house. Some
nice treasure, hopefully fun monsters.
2010-07-17 17:09 ryo_saeba
* styles/decorstyles/minerals2: Add rare alchemy components, with a
low probability.
2010-07-16 16:49 ryo_saeba
* pup_land/lone_town/training: Add a mover so the NPCs don't
totally block players.
2010-07-13 02:17 kbulgrien
* scorn/citygate.quests: - Grammar police on patrol Capitalize
proper names. Replace use of
passive voice from the Getting out of Scorn description to better
match the
style of other descriptions (but leave other occurances alone).
Replace
contractions (won't). past –> pass. Change use of “you” to “me”
to
improve consistency with the rest of the file.
2010-07-10 10:35 ryo_saeba
* scorn/cannery, scorn/misc/animal_quarantine, world/world_105_115:
Move map to misc folder, remove empty folder.
2010-07-10 10:33 ryo_saeba
* scorn/crow: Remove empty directory.
2010-07-10 10:31 ryo_saeba
* scorn/crow/train/train, scorn/misc/training_center,
world/world_104_115: Move training center to misc folder.
2010-07-10 10:27 ryo_saeba
* scorn/misc/devourlower, scorn/temples/devourers,
scorn/temples/devourers_lower: Fix missing lower Devourers level.
2010-07-10 10:24 ryo_saeba
* dungeons/gorokh, scorn/temples/gorokh,
scorn/temples/gorokh_final, scorn/temples/gorokh_treasure: Move
Gorokh's final maps to Scorn subdirectory and region.
2010-07-10 10:19 ryo_saeba
* scorn/temples/valriel3: Fix accidentally patched depth.
2010-07-10 10:17 ryo_saeba
* dungeons/valriel: Remove empty directory.
2010-07-10 10:16 ryo_saeba
* dungeons/valriel/valriel_final,
dungeons/valriel/valriel_treasure, scorn/temples/valriel3,
scorn/temples/valriel_final, scorn/temples/valriel_treasure: Move
Valriel's final and treasure maps to Scorn subdirectory and
region.
2010-07-10 10:11 ryo_saeba
* world/world_104_115: Fix path.
2010-07-10 10:10 ryo_saeba
* scorn/misc/templelyth, scorn/temples/lythander: Move Lythander's
temple to the correct folder.
2010-07-10 10:08 ryo_saeba
* scorn/misc/templedevour, scorn/temples/devourers,
world/world_105_115: Move Devourers's temple to the correct
folder.
2010-06-26 08:00 ryo_saeba
* darcap/darcap/tavern: Fix Caterham which used to be Darcap.
2010-06-26 07:59 ryo_saeba
* scorn/guilds/guildhousesinc: Fix guild location.
2010-06-26 07:32 ryo_saeba
* under_world/uworld_120_109: Set region as wilderness, considering
the entrance and exit locations.
2010-06-26 07:31 ryo_saeba
* quests/peterm/Nethack_in_crossfire_Yendor,
quests/peterm/Nethack_in_crossfire_entrance: Set map region as
Scorn, since entrance is in that region.
2010-06-20 05:56 rjtanner
* scorn/houses/tyl: Added region scorn to Tyl's house map header
2010-06-19 15:08 ryo_saeba
* darcap/cave/level4, darcap/darcap.quests,
darcap/darcap/cameron.msg, darcap/darcap/cameron.quests,
darcap/darcap/grape_farm, darcap/darcap/scartis,
darcap/darcap/scartis.msg, darcap/darcap/talok.msg,
darcap/darcap/tavern, world/world_116_102: Quest for Cameron, the
tavern owner: search why he doesn't get some special wine.
2010-06-19 15:06 ryo_saeba
* python/quests/QuestConditionalDrop.py: Script to drop items only
if a certain quest step is reached.
2010-06-19 10:04 ryo_saeba
* darcap/darcap/cameron.msg, darcap/darcap/tavern: Remove some NPCs
without dialog from tavern, move some around to not have multiple
conversations. Have the barman give wine when asked.
2010-06-18 06:42 mwedel
* HallOfSelection: Change wizard to be the wizard_class archetype -
this
matches all the other archetypes of the map and makes it
so that the wizard_class is shown as being used someplace in
CRE.
MSW 2010-06-17
2010-06-13 22:27 kbulgrien
* scorn/towers/igor1.msg: - Improve the response when you do not
know the name.
2010-06-13 06:34 akirschbaum
* editor/scripts/WorldMaker: Adapt WorldMaker plugin script to
current Gridarta.
2010-06-13 06:19 akirschbaum
* world/world_102_115: Fix syntax error.
2010-06-13 06:09 akirschbaum
* world/world_100_117: Fix syntax error.
2010-06-12 17:22 ryo_saeba
* scorn/scorn.quests: Add missing quest definition for mad mage
tower.
2010-06-12 17:21 ryo_saeba
* world/world_105_115: Fix mad mage tower entrance path.
2010-06-12 16:56 ryo_saeba
* scorn/towers/igor0.msg, scorn/towers/igor1.msg,
scorn/towers/igor2.msg, scorn/towers/tower.mad0,
scorn/towers/tower.mad1, scorn/towers/tower.mad2,
scorn/towers/tower.mad3: Revamp the Mad Mage tower. Now to gain
access you need to be a knowledgeable character. Remove gate pass
in tower top (moved to lighthouse top).
2010-06-12 16:51 ryo_saeba
* python/quests/QuestApplyIf.py: Utility script to let an item be
applied only for certain quest steps.
2010-06-12 16:50 ryo_saeba
* python/dialog/pre/archininventory.py: Pre-condition script,
checking for some archetype in the inventory.
2010-06-12 15:14 akirschbaum
* editor/scripts/WorldMaker: Remove debugging output from
WorldMaker plugin script.
2010-06-12 15:11 akirschbaum
* editor/scripts/MapValidator: Adapt MapValidator plugin script to
current Gridarta.
2010-06-12 15:11 akirschbaum
* editor/scripts/MapNormalizer: Fix typo.
2010-06-12 15:05 akirschbaum
* editor/scripts/MapNormalizer: Adapt MapNormalizer plugin script
to current Gridarta.
2010-06-12 14:32 ryo_saeba
* scorn/towers/lighthouse.3: Add the port pass that is/was at the
top of Mad Mage's tower.
2010-06-09 05:25 kbulgrien
* santo_dominion/shaft/undeadshaft.1, world/world_102_109,
world/world_103_109, world/world_104_109, world/world_104_111,
world/world_104_112, world/world_105_109, world/world_105_110,
world/world_105_111, world/world_106_109, world/world_106_110: -
This is essentially a revert/replacement of 13380. After checking
the world
map, the route across the mountains looked preposterous. No one
in their
right mind would have built a road across the mountains with such
a clear
and shorter route available from the southwest. The road now
takes this
more logical path, though it joins with the imperial highway more
to the
south and starts near the guard tower on the road between Scorn
and Santo
Dominion.
- Since the route change would leave the undead shaft unfindable
with no other
landmarks nearby, it is moved to a similar niche in the mountains
at about
the same distance from the training center as it used to be, and
visible
from the road as it was before (though not quite as close and
could be
missed at night).
2010-06-09 03:06 kbulgrien
* world/world_102_109, world/world_103_109, world/world_104_109,
world/world_105_109, world/world_106_109: - Reroute the road to
the training center to replace zig zags with diagonals
and to make the road follow a more logical (less mountainous)
route.
2010-06-08 15:01 cavesomething
* python/maps/scorn/castle_read.py, scorn/misc/HallOfQuests,
scorn/misc/castle2: Hall of Heroes in Scorn castle, and script to
support them.
2010-06-08 14:57 cavesomething
* python/maps/scorn/castle_write.py: Improve the check for
recording nobles
2010-06-07 23:47 cavesomething
* python/maps/scorn/castle_write.py, scorn/misc/castle: Add a sage
to scorn castle who will record the rank and title of the players
who pass by.
2010-06-07 20:13 cavesomething
* python/CFDataBase.py: Replace tabs with spaces
2010-06-06 15:14 ryo_saeba
* python/dialog/pre/knowledgeknown.py: Fix comments.
2010-06-06 15:06 ryo_saeba
* python/dialog/pre/knowledgeknown.py: Script to check if a player
knows (through the knowledge system) something or not.
2010-06-06 13:19 ryo_saeba
* scorn/towers/lighthouse.0, scorn/towers/lighthouse.1,
scorn/towers/lighthouse.2, scorn/towers/lighthouse.3,
scorn/towers/tower.mad, scorn/towers/tower.mad1,
scorn/towers/tower.mad2, world/world_105_115: Convert the Mad
Mage's tower to a lighthouse, add a specific top.
2010-06-06 11:02 ryo_saeba
* darcap/darcap/elemental.quests, darcap/darcap/quest,
darcap/quest/fire, darcap/quest/water, darcap/town2/tower2,
darcap/town2/tower4, world.quests: Questify Darcap's elemental
quest (basic for now).
2010-06-06 08:32 ryo_saeba
* python/CFDialog.py: Fix exception syntax for Python 2.5.2.
2010-06-03 20:52 ryo_saeba
* scorn/scorn.quests: Fix typos.
2010-06-03 20:31 ryo_saeba
* scorn/citygate.quests: Fix tag mistake.
2010-06-03 02:16 kbulgrien
* world/world_100_113, world/world_100_116, world/world_100_117,
world/world_101_114, world/world_101_115, world/world_102_114,
world/world_102_115: - More terra-forming around Port Joseph to
smooth out the water depth
contours recently edited to expand the navibable areas accessible
to
Scorn port ships, and cleaned up some of the glitchy depth on the
map edges.
2010-05-30 20:36 cavesomething
* scorn/aristocracy.quests, scorn/misc/king_archduke.msg,
scorn/misc/king_count.msg, scorn/misc/king_duke.msg,
scorn/misc/magistrate_baron.msg,
scorn/misc/magistrate_baronet.msg,
scorn/misc/magistrate_civilian.msg,
scorn/misc/magistrate_earl.msg, scorn/misc/magistrate_knight.msg,
scorn/misc/magistrate_marquis.msg: Use setwhen conditions to
advance the aristocracy quest line rather than setting it
explicitly
2010-05-30 20:35 cavesomething
* scorn/anthony/portgate, scorn/citygate.quests,
scorn/misc/gatehouse: Use setwhen conditions to advance these
quests rather than lots of checkinvs binding to questadvance
scripts
2010-05-30 20:33 cavesomething
* scorn/scorn.quests: Remove full stop that was causing issues for
CRE
2010-05-30 15:03 ryo_saeba
* test/cfanim, test/cfanim.ghosted.animation: Various animation
experiments.
2010-05-30 15:03 ryo_saeba
* test/quest.py: Add missing encoding.
2010-05-30 14:57 ryo_saeba
* python/CFDialog.py: Fix animation query.
2010-05-30 14:29 ryo_saeba
* test/quest_handling/ninja.animation,
test/quest_handling/ninja.msg, test/quest_handling/quest_map:
Animate.py testing ninja.
2010-05-30 14:28 ryo_saeba
* python/CFDialog.py: Disable talking while the NPC is animated.
2010-05-30 14:27 ryo_saeba
* python/dialog/post/animate.py: Hook to animate through cfanim.
2010-05-30 10:43 ryo_saeba
* darcap/darcap/spike.msg: Change text if player already did the
quest. Also don't let do it again and again, force to wait for
map reset.
2010-05-30 10:43 ryo_saeba
* python/dialog/pre/questdone.py: Add a 'questdone' precondition to
vary dialogs.
2010-05-30 10:12 ryo_saeba
* darcap/darcap/molthir.msg: Make player required to talk before
saying she got the roots.
2010-05-30 10:11 ryo_saeba
* python/CFDialog.py, python/dialog/post/setnpctoken.py,
python/dialog/post/settoken.py, python/dialog/pre/npctoken.py,
python/dialog/pre/token.py: Add 'npctoken' and 'setnpctoken' pre
and post conditions, to keep data in NPC instead of player.
2010-05-30 09:47 ryo_saeba
* darcap/darcap/bob.msg, darcap/darcap/molthir.msg,
darcap/darcap/potionshop, darcap/darcap/shop_g,
darcap/darcap/shop_w, darcap/darcap/spike.msg: Use Python-based
scripts instead of specific plugin.
2010-05-30 06:36 kbulgrien
* world/world_100_113, world/world_100_114, world/world_100_115,
world/world_100_116, world/world_101_114, world/world_101_115,
world/world_101_116, world/world_102_114, world/world_103_114: -
Open up a bit more sea to the port of Scorn ships.
- For now, block access to the open ocean in the vicinity of Port
Joseph, both
to prevent bumping up against the edge of the map, but also to
preserve the
designed access to various maps that are on islands in the ocean.
2010-05-29 22:44 kbulgrien
* world/world_104_114, world/world_104_115: - Adjust Scorn harbor
shipping lanes. This is an incremental expansion of
the navigable area.
2010-05-29 21:51 ryo_saeba
* python/CFDialog.py: Force reply type to be an integer.
2010-05-29 21:44 ryo_saeba
* python/dialog/npc_dialog.py: Fix 'WriteKey()' needing a string,
not an integer.
2010-05-29 21:22 ryo_saeba
* python/dialog/npc_dialog.py: Use the 'talked_to' key to make NPCs
stop when talked to.
2010-05-29 19:55 ryo_saeba
* darcap/darcap/church: Replace plugin-based handling with
event-based one (using Python script).
2010-05-29 19:54 ryo_saeba
* python/items/death_punisher.py: Script to punish a player from
killing a NPC.
2010-05-29 19:51 ryo_saeba
* python/items/sell_punisher.py: Fix import before comment.
2010-05-29 18:26 ryo_saeba
* darcap/darcap/church: Replace specific plugin handler with Python
script.
2010-05-29 18:23 ryo_saeba
* python, python/items/sell_punisher.py: Script to punish tring to
sell a protected item.
2010-05-25 19:13 cavesomething
* scorn/aristocracy.quests: Add parent relationships to the scorn
aristocracy quests
2010-05-24 14:43 ryo_saeba
* scorn/aristocracy.quests: Give a hint about the head.
2010-05-23 21:24 kbulgrien
* world/world_100_116, world/world_101_116: - Enclose port joseph
mad village island in shallow sea to prevent ships from
reaching shore if they begin plying the eastern seas, and shape
the shallow
water to connect to nearby land structures.
- Add a few more jagged rocks by the port_joseph mad village
island shipwreck
instead of just having the wreck sit on top of the only jagged
rocks in the
area.
2010-05-23 20:13 kbulgrien
* world/world_100_114: - Surround Goblin Isle with shallow water to
prevent boat access except via
the row boat going between Port Joseph and the island dock. This
helps
preserve map access design in the event that ships begin to
navigate in
the deeper waters.
- Move some of the random item or monster generators away from
Goblin Isle
shore so that smoothing does not put them in the water.
2010-05-22 15:40 ryo_saeba
* scorn/citygate.quests: Fix suspicious tag.
2010-05-17 13:10 cavesomething
* python/CFDialog.py: Handle the Include rule subclass of Dialog
class more sanely, this fixes an issue with include rules and
pre-functions.
2010-05-17 02:48 kbulgrien
* scorn/misc/magistrate_civilian.msg: - Remove spaces from front of
text lines.
2010-05-17 01:12 kbulgrien
* port_joseph/town/church: - Add a vague hint relating to the
puzzle of the altars.
- Fix some spelling.
2010-05-16 19:01 kbulgrien
* scorn/taverns/fran.msg: - Fix syntax error.
2010-05-16 18:58 kbulgrien
* scorn/misc/alfalfa.msg: - Fix syntax error.
2010-05-16 18:55 kbulgrien
* scorn/misc/goggleguard.msg: - Fix syntax issue.
2010-05-16 14:39 ryo_saeba
* wolfsburg/wolfsburg.quests: Add end_quest marker, not required
but nicer.
2010-05-16 09:19 ryo_saeba
* darcap/darcap/church: Typo.
2010-05-16 09:19 ryo_saeba
* darcap/darcap/church: Remove dummy and weird event.
2010-05-16 09:18 ryo_saeba
* darcap/darcap/church: Add missing selling hook to chalice.
2010-05-16 02:54 kbulgrien
* port_joseph/town/portia, port_joseph/town/portia2: - Remove some
line breaks from various msg blocks.
2010-05-16 02:50 kbulgrien
* world/world_101_114, world/world_120_109: - Remove some line
breaks from within msg blocks.
2010-05-16 01:04 cavesomething
* scorn/houses/newhouse1: Clear the treasure list from the extra
spellbook
2010-05-16 00:46 cavesomething
* scorn/citygate.quests, scorn/misc/alfalfa.msg,
scorn/misc/goggleguard.msg, scorn/misc/prison.1: Add Alfalfa
quest
2010-05-16 00:44 cavesomething
* scorn/taverns/barking_mule, scorn/taverns/fran.msg: update fran
to cope with alfalfa quest
2010-05-16 00:44 cavesomething
* scorn/houses/alfalfa_basement, scorn/houses/alfalfa_ground,
scorn/houses/alfalfa_upstairs: Add new Alfalfa's house
2010-05-16 00:43 cavesomething
* scorn/houses/newhouse1, world/world_105_116: Move Alfalfa's house
and turn it into eric's house
2010-05-15 21:42 cavesomething
* python/CFDialog.py: Replace LOG messages with proper exception
handling, ensure that a check which raises an exception causes a
rule to fail, as well as being reported in the server log
2010-05-15 21:40 cavesomething
* python/dialog/pre/quest.py: Remove stub code, this is likely to
be handled in a separate check
2010-05-15 21:39 cavesomething
* python/dialog/pre/quest.py: Make quest pre-conditions work
correctly with ranges of stages
2010-05-15 21:13 ryo_saeba
* scorn/misc/king_archduke.msg, scorn/misc/magistrate_count.msg,
scorn/misc/magistrate_earl.msg: Fix JSON.
2010-05-15 21:11 ryo_saeba
* scorn/shops/smith.msg, scorn/taverns/dragon_emissary.msg: Fix
JSON.
2010-05-15 21:08 ryo_saeba
* scorn/taverns/hintson.msg, scorn/temples/servantofgaea.msg: Fix
JSON.
2010-05-15 19:19 ryo_saeba
* start/sigmund.msg: Fix JSON.
2010-05-15 19:11 akirschbaum
* editor/scripts/WorldMaker: Adapt WorldMaker plugin script to
current Gridarta.
2010-05-15 18:36 ryo_saeba
* test/quest_handling/bothquests.msg,
test/quest_handling/connectiontest.msg,
test/quest_handling/testquest.msg: Fix JSON.
2010-05-15 13:36 ryo_saeba
* scorn/aristocracy.quests: Use blank lines instead of \n.
2010-05-15 11:26 ryo_saeba
* python/monsters/lursendis.py: Fix dialog.
2010-05-15 10:27 ryo_saeba
* python/monsters/farnass.py, python/monsters/lursendis.py,
wolfsburg/lursendis, wolfsburg/wolfsburg.quests, world.quests:
Questify Lursendis's Unforgettable banquet.
2010-05-15 01:32 cavesomething
* python/dialog/dialog_check.py: Add a check for the message length
in dialogs and give a warning if it is exceeded (This should just
result in truncation server-side)
2010-05-14 04:35 kbulgrien
* scorn/anthony/portgate, scorn/misc/cistern: - Add a little
“easter egg” that can be developed into a more significant
map, but that serves to introduce the new “manhole” arch. The
cistern
is boring at present, and could use some interesting content.
Anyone?
2010-05-13 22:31 kbulgrien
* scorn/anthony/passoffice: - Fix up the anchor name per prior
commit that renamed the head object.
2010-05-13 22:17 kbulgrien
* wolfsburg/dungeons/ship: - Move a pirate from the center of the
deck to the side, and put a ships wheel
on the map in his old spot (because one was just added as a new
arch).
2010-05-13 22:15 kbulgrien
* scorn/anthony/passoffice: - Remove unneeded or duplicate no_magic
or floor tiles.
- Add no_magic to the portions of the counter at the top of the
map.
- Add a ships wheel as a decorative item since the room looks so
bare.
2010-05-13 21:52 ryo_saeba
* test/granpa_dialog.msg: Add 'replies' to grandpa's dialog.
2010-05-13 21:52 ryo_saeba
* scorn/houses/tyl, world/world_104_115, world/world_105_115: Make
exits coherent.
2010-05-13 21:46 ryo_saeba
* world/world_105_115: Make exits coherent.
2010-05-13 21:44 ryo_saeba
* world/world_105_115: Make exits coherent.
2010-05-13 21:43 ryo_saeba
* scorn/taverns/barking_mule, world/world_104_116,
world/world_105_116: Make exits coherent.
2010-05-13 21:40 ryo_saeba
* mlab/mlabscrntrd1: Make exits coherent.
2010-05-13 21:39 ryo_saeba
* world/world_104_115, world/world_105_115: Make exits coherent.
2010-05-13 21:39 ryo_saeba
* scorn/misc/dragon_guild, scorn/misc/mercenaries: Make exits
coherent.
2010-05-13 21:29 ryo_saeba
* scorn/misc/library, world/world_105_115: Make exits coherent.
2010-05-13 21:26 ryo_saeba
* world/world_105_115: Make destination coherent.
2010-05-13 21:23 ryo_saeba
* scorn/houses/rolanda: Change doors to need to apply them.
2010-05-13 21:20 ryo_saeba
* world/world_105_116: Fix destination coordinates in shop.
2010-05-13 21:19 ryo_saeba
* scorn/taverns/inn: Change doors.
2010-05-13 20:19 ryo_saeba
* scorn/misc/castle2: Make kind 'no_damage', and remove other
flags.
2010-05-13 19:50 cavesomething
* scorn/anthony/portgate: Detect status of aristocracy quest rather
than hero of scorn marker in order to open the gate
2010-05-13 19:42 cavesomething
* scorn/misc/gatehouse: Trigger the gate on aristocracy quest
status rather than the hero of scorn marker
2010-05-13 19:41 cavesomething
* scorn/misc/HospitalityRoom: Use quest state rather than markers
to handle access to the various suites
2010-05-13 19:34 cavesomething
* scorn/misc/HallOfQuests: Remove quests from the hall of quests,
the magistrate and king are now the starting points for these.
2010-05-13 19:33 cavesomething
* scorn/misc/castle2, scorn/misc/king.msg,
scorn/misc/king_archduke.msg, scorn/misc/king_count.msg,
scorn/misc/king_duke.msg: Add dialog for the king of scorn, make
castle2 use this dialog
2010-05-13 19:27 cavesomething
* styles/monsterstyles/undead_quest/undead_quest_21: Add quest
events to the sword that the lord spectre carries
2010-05-13 19:20 cavesomething
* euthville/demon_quest, scorn/peterm/undead_quest: Add quest
handlers for city-based final maps for royalty quests
2010-05-13 19:17 cavesomething
* quests/peterm/quests/TitanGate,
quests/peterm/quests/dragonquest2,
quests/peterm/quests/goblin_chief,
quests/peterm/quests/mushroom_quest,
quests/peterm/quests/ogre_chief,
quests/peterm/quests/titan_quest,
quests/peterm/quests/titanguard.msg,
quests/peterm/quests/wyvern_quest: Add final map handling for the
non-city based royalty quests
2010-05-13 19:08 cavesomething
* python/quests/QuestAdvance.py: Fix name of script in comments
2010-05-13 18:58 cavesomething
* scorn/misc/castle: Change the lower floor of the castle to use
the new magistrate dialog
2010-05-13 18:55 cavesomething
* scorn/misc/magistrate.msg, scorn/misc/magistrate_baron.msg,
scorn/misc/magistrate_baronet.msg,
scorn/misc/magistrate_civilian.msg,
scorn/misc/magistrate_count.msg, scorn/misc/magistrate_duke.msg,
scorn/misc/magistrate_earl.msg, scorn/misc/magistrate_knight.msg,
scorn/misc/magistrate_marquis.msg: Dialog rules for the scorn
magistrate
2010-05-13 18:44 cavesomething
* scorn/temples/servantofgaea.msg: Fix syntax errors in .msg file
2010-05-13 18:42 cavesomething
* scorn/temples/gaea, scorn/temples/servantofgaea.msg: Add a dialog
file for the servant in the temple of gaea, one of the scorn
royalty quests will involve speaking to her.
2010-05-13 18:26 ryo_saeba
* world/world_104_115: Remove useless detector and marker.
2010-05-13 17:19 cavesomething
* scorn/taverns/dragon_emissary.msg, scorn/taverns/goths: Add a
dialog for the dragon emissary in goth's tavern
2010-05-13 17:04 cavesomething
* scorn/misc/church: Trigger quest update on finding entrance to
Animator's lair
2010-05-13 17:01 cavesomething
* scorn/kar/gork.quests: Improve wording of one of the stage
descriptions
2010-05-13 16:59 cavesomething
* world/world_102_115, world/world_105_113, world/world_105_115,
world/world_105_118, world/world_106_115, world/world_111_117,
world/world_125_124, world/world_127_108: Add Events to trigger
updates to the royalty quests on entering the appropriate caves
2010-05-13 16:58 cavesomething
* world/world_111_116: Rename Hermes' Inn to make it easier to
refer to in directions
2010-05-13 16:50 cavesomething
* scorn/aristocracy.quests: Quest Definitions for Aristocracy
Quests
2010-05-13 16:36 cavesomething
* scorn/misc/gateguardcommon.msg: Add replies to the gate guard
dialog
2010-05-13 16:32 cavesomething
* scorn/anthony/portguard.msg: Add Replies for the portguard
2010-05-11 23:49 cavesomething
* scorn/kar/gork.msg, scorn/kar/mork.msg: Add Replies to the Gork
quest dialogs
2010-05-11 04:39 kbulgrien
* scorn/anthony/passoffice: - Fix movement block for the office
counter so that you cannot get the passes
by just walking over it.
- Add some scenery. Put an old anchor in the corner of the room.
2010-05-10 18:16 cavesomething
* python/dialog/dialog_check.py: Fix the counting of rules, errors
and warnings in included files
2010-05-10 18:15 cavesomething
* python/dialog/dialog_check.py: Change the names of the recognised
fields
2010-05-10 17:51 ryo_saeba
* python/maps/witherspoon_manor/ghost.py: Adjust quest to new
dialog system.
2010-05-10 17:50 ryo_saeba
* python/CFDialog.py: Add a 'prefunction' to rules to have special
processing.
2010-05-10 17:20 ryo_saeba
* python/CFDialog.py: Remove the requirements, assuming player can
always say anything.
2010-05-10 03:25 kbulgrien
* scorn/anthony/portgate: - Make the portgate view of the
portoffice more consistent with the current
inside of the office.
- Turn smoothing off on some floor pieces to make sure grass does
not invade
the interior of the office.
2010-05-08 13:16 ryo_saeba
* python/CFDialog.py, python/dialog/npc_dialog.py: Add 'replies' to
the dialog system, to let the player know what she can say.
2010-05-08 12:28 ryo_saeba
* python/CFDialog.py: Use Crossfire.NPCSay() to have NPCs talk
after the player.
2010-05-08 09:07 cavesomething
* scorn/kar/mork.msg: Add a connected value to the rule that gives
the key, so that another door in the south east of the map opens
at the same time.
2010-05-08 09:07 cavesomething
* scorn/kar/somehouse3: Tidy up wall tiles to look right
2010-05-07 23:55 cavesomething
* scorn/kar/gork.msg, scorn/kar/mork.msg: Fix stage numbers in
these dialogs
2010-05-07 12:19 cavesomething
* python/dialog/pre/token.py: Check multiple token conditions
correctly
2010-05-06 11:18 cavesomething
* world/world_105_115: Change location description on sign to point
to where the building actually is.
2010-05-05 16:10 cavesomething
* python/quests/QuestTriggerConnect.py: New Script to enable map
connections to be triggered depending on the state of a quest.
2010-05-05 15:02 cavesomething
* python/dialog/pre/quest.py: Fix parsing of stage numbers
2010-05-05 11:42 cavesomething
* python/dialog/dialog_check.py: Add useage note in comments
2010-05-05 11:38 cavesomething
* scorn/shops/eswald.msg: Fix syntax errors
2010-05-05 11:36 cavesomething
* scorn/misc/gateguardinside.msg, scorn/misc/gateguardoutside.msg:
Fix include paths
2010-05-05 11:35 cavesomething
* scorn/houses/gramps_malone.msg, scorn/houses/jc.msg,
scorn/houses/terrys_wife.msg: Fix syntax errors in dialog files
2010-05-05 11:33 cavesomething
* scorn/shops/smith.msg, scorn/shops/smith_finished.msg: Break out
the smith .msg file into two separate files
2010-05-05 11:11 cavesomething
* python/dialog/dialog_check.py, python/dialog/post/connection.py,
python/dialog/post/givecontents.py,
python/dialog/post/giveitem.py, python/dialog/post/marktime.py,
python/dialog/post/quest.py, python/dialog/post/settoken.py,
python/dialog/post/takeitem.py, python/dialog/pre/age.py,
python/dialog/pre/item.py, python/dialog/pre/level.py,
python/dialog/pre/quest.py, python/dialog/pre/token.py: Add
dialog_check.py - a script to check dialog files for common
errors.
Add ## DIALOGCHECK blocks to all existing action scripts
Allow the pre 'quest' check to express ranges of stages or an
exact
stage to be at
2010-05-05 11:04 cavesomething
* scorn/shops/oled.msg: Correct some errors in dialog script
2010-05-05 10:48 cavesomething
* test/quest_handling/girl4.msg, test/quest_handling/girl6.msg,
test/quest_handling/girlmain.msg: Change the .msg files for the
test map to use a mixture of absolute and relative paths
2010-05-05 10:46 cavesomething
* python/dialog/npc_dialog.py: Allow include blocks to use either
relative or absolute paths to reference other .msg files.
Maps still need to specify a full path in the slaying field of an
event say.
2010-04-30 17:19 cavesomething
* python/CFDialog.py, python/dialog/npc_dialog.py,
test/quest_handling/girl6.msg, test/quest_handling/girl7.msg,
test/quest_handling/girlmain.msg, test/quest_handling/quest_map:
Allow include rules to contain a “pre” block which will be
evaluated to decide
whether to allow the file(s) to be included. This is treated in
exactly the same
way as the “pre” blocks for all other rules.
A test map demonstrating this in use is included.
2010-04-30 09:55 cavesomething
* scorn/anthony/portgate, scorn/houses/cornerbrook,
scorn/houses/farmhouse, scorn/houses/newhouse1,
scorn/houses/riverside_manor, scorn/houses/wizz.entry,
scorn/kar/gorks1, scorn/kar/gorks3, scorn/kar/somehouse3,
scorn/misc/gatehouse, scorn/shops/coffeeshop,
scorn/taverns/barking_mule, scorn/taverns/goths,
scorn/taverns/goths2, scorn/towers/tower.mad3,
start/newbieshouse: Fix a substantial number of other script
paths that I had missed previously.
2010-04-30 07:58 cavesomething
* scorn/houses/cornerbrook, scorn/shops/armourshop: Fix the paths
to npc_dialog.py so that this script actually gets called.
2010-04-27 23:43 cavesomething
* python/CFDialog.py, python/dialog/commongive.py,
python/dialog/post, python/dialog/post/connection.py,
python/dialog/post/givecontents.py,
python/dialog/post/giveitem.py, python/dialog/post/marktime.py,
python/dialog/post/quest.py, python/dialog/post/settoken.py,
python/dialog/post/takeitem.py, python/dialog/pre,
python/dialog/pre/README, python/dialog/pre/age.py,
python/dialog/pre/item.py, python/dialog/pre/level.py,
python/dialog/pre/quest.py, python/dialog/pre/token.py: Break out
the CFDialog python script into a dispatcher for a number of
smaller, action oriented scripts.
2010-04-27 23:30 cavesomething
* test/quest_handling/timetest.msg: Change the timer condition to
match what the sign says.
2010-04-27 22:02 cavesomething
* scorn/houses/cornerbrook: Add wheelbarrow to cornerbrook
2010-04-27 17:15 cavesomething
* scorn/misc/gateguardcommon.msg, scorn/misc/gateguardinside.msg,
scorn/misc/gateguardoutside.msg: Merge the dialog rules for the
gate guards into a common .msg file that both
can include.
2010-04-27 17:13 cavesomething
* test/quest_handling/girl2.msg, test/quest_handling/girl3.msg,
test/quest_handling/girl4.msg, test/quest_handling/girl5.msg,
test/quest_handling/girlmain.msg, test/quest_handling/quest_map:
Updates to the quest test map and a number of .msg files that
demonstrate
how to use include to source rules from different files.
2010-04-27 17:04 cavesomething
* python/dialog/npc_dialog.py: Change the npc_dialog.py file to
allow message files to include other message
files.
2010-04-27 16:01 cavesomething
* scorn/scorn.quests: Fix Typo in quest include
2010-04-27 14:59 cavesomething
* navar_city/magara/houses/museum: Change the custom name of the
red dragon mail to Red Dragon Mail
2010-04-27 14:43 cavesomething
* scorn/scorn.quests: Add the gorks quests file to the includes for
the scorn file so it is picked up properly.
2010-04-27 14:40 cavesomething
* default.quests, scorn/anthony/milton.msg,
scorn/anthony/passoffice, scorn/anthony/portgate,
scorn/anthony/portguard.msg, scorn/aristocracy.quests,
scorn/citygate.quests, scorn/houses/newhouse1,
scorn/houses/wizz.entry, scorn/kar/gorks1,
scorn/misc/gateguardinside.msg, scorn/misc/gateguardoutside.msg,
scorn/misc/gatehouse, scorn/scorn.quests, scorn/taverns/goths,
scorn/taverns/goths2, scorn/towers/tower.mad3: Support for the
various quests that track passage through the gates of scorn.
2010-04-27 14:28 cavesomething
* scorn/taverns/goths: Amendment to goths tavern needed for the
coffeegoose quest
2010-04-27 14:10 cavesomething
* default.quests, scorn/houses/cornerbrook,
scorn/houses/riverside_manor, scorn/scorn.quests,
scorn/shops/coffeeshop, scorn/shops/eswald.msg,
scorn/shops/oled.msg, scorn/shops/oleds_cafe,
scorn/taverns/barking_mule, scorn/taverns/fran.msg,
scorn/taverns/mark.msg: Questify the 'Esmeralda the goose' quest.
2010-04-27 12:59 cavesomething
* default.quests, scorn/houses/farm.quests, scorn/houses/farmhouse,
scorn/houses/terry.msg, scorn/houses/terrys_wife.msg,
scorn/scorn.quests: Quest handling for Terry's farm. This commit
includes some quest definitions that are not implemented on the
maps yet.
2010-04-27 12:48 cavesomething
* default.quests, start/newbieshouse, start/start.quests,
world.quests: A Simple introductory quest in the newbies house.
2010-04-27 12:40 cavesomething
* default.quests, scorn/houses/cornerbrook,
scorn/houses/gramps_malone.msg, scorn/houses/jc.msg,
scorn/houses/malone.quests, scorn/houses/molly_malone.msg,
scorn/houses/riverside_manor, scorn/scorn.quests,
scorn/taverns/barking_mule: Questify Gramps Malone's two fedex
quests.
2010-04-27 10:58 cavesomething
* default.quests, scorn/kar/gork.msg, scorn/kar/gork.quests,
scorn/kar/gorks3, scorn/kar/mork.msg, scorn/kar/somehouse3:
Questify Gork's treasure hoard.
2010-04-27 10:22 cavesomething
* default.quests, scorn/scorn.quests, scorn/shops/armourshop,
scorn/shops/smith.msg, world.quests: Add a 'quest' to get armour
custom-made by the smith in scorn armour shop.
2010-04-27 09:10 cavesomething
* test/dialog: Update test map to use new dialog syntax
2010-04-27 09:04 cavesomething
* python/maps/witherspoon_manor/ghost.py, scorn/kar/gork.msg,
scorn/kar/gorks3, scorn/kar/mork.msg, scorn/kar/somehouse3,
scorn/taverns/goths, start/newbieshouse, start/sigmund.msg,
test/granpa_dialog.msg: Update existing dialog files to use the
new dialog syntax
2010-04-27 08:43 cavesomething
* python/CFDialog.py, python/dialog/npc_dialog.py: Updates to the
dialog handling files to support more powerful syntax
2010-04-27 08:40 cavesomething
* python/dialog/npc_dialog.py, python/misc/npc_dialog.py: Move
npc_dialog.py to the dialog directory rather than misc/
2010-04-27 08:39 cavesomething
* python/CFNPCDialog.py, python/dialog/npc_dialog.py: Revert the
files added in commit 12790, these will be created from the
original versions instead.
2010-04-26 20:08 cavesomething
* darcap/darcap.quests, test/test.quests, world.quests: Quest
definition files using the new quest definition syntax
2010-04-26 15:54 cavesomething
* default.quests: Add the two quests referenced in the test map
2010-04-26 15:40 cavesomething
* test/quest_handling, test/quest_handling/apples.msg,
test/quest_handling/bothquests.msg,
test/quest_handling/cantkillme.msg,
test/quest_handling/connectiontest.msg,
test/quest_handling/friendly.msg, test/quest_handling/marker.msg,
test/quest_handling/quest_map, test/quest_handling/testquest.msg,
test/quest_handling/timetest.msg: A test map and associated .msg
files that demonstrate the things that can
be done with the test scripts and extended dialog files. The
signs describe
what should happen at each place, this map is intended to also
track buggy
behaviour and regressions.
2010-04-26 15:35 cavesomething
* python/quests, python/quests/QuestAdvance.py,
python/quests/QuestEssentialUntil.py: Two scripts which can be
used to handle quest interaction with maps
2010-04-26 15:34 cavesomething
* python/CFNPCDialog.py, python/dialog,
python/dialog/npc_dialog.py: Add CFNPCDialog.py and the wrapper
script dialog/npc_dialog.py, a wrapper script for advanced dialog
handling.
2010-04-26 04:43 mwedel
* ChangeLog: Add breaks to mark different versions, add 1.50.0
break.
MSW 2010-04-25
2010-04-08 18:04 alestan
* python/CFDataBase.py: Added CFDataBase for handling generic
python objects
2010-04-08 02:18 kbulgrien
* pup_land/begin/adv, pup_land/begin/p1, pup_land/begin/p2,
pup_land/begin/p3: - Give the keys to the House of Treasure
reasonable names other than key1,
key2, and key3. These aren't secret keys anyway and there are far
too
many keys that are generically named anyway. Add descriptions
too.
2010-04-07 22:18 alestan
* python/pshop, python/pshop/Floor.py, python/pshop/Ice.py,
python/pshop/TODO, python/pshop/entry.py, python/pshop/pshop.py,
python/pshop/rent.py: added dir to /python for handling the
private shops
2010-04-07 22:14 alestan
* test/newmaps, test/newmaps/madness_maze,
test/newmaps/madness_maze/madnessmaze-1×6,
test/newmaps/madness_maze/madnessmaze0x6,
test/newmaps/madness_maze/madnessmaze1x10a,
test/newmaps/madness_maze/madnessmaze1x10b,
test/newmaps/madness_maze/madnessmaze1x10c,
test/newmaps/madness_maze/madnessmaze1x11a,
test/newmaps/madness_maze/madnessmaze1x11b,
test/newmaps/madness_maze/madnessmaze1x11c,
test/newmaps/madness_maze/madnessmaze1x1a,
test/newmaps/madness_maze/madnessmaze1x1b,
test/newmaps/madness_maze/madnessmaze1x1c,
test/newmaps/madness_maze/madnessmaze1x2a,
test/newmaps/madness_maze/madnessmaze1x2b,
test/newmaps/madness_maze/madnessmaze1x2c,
test/newmaps/madness_maze/madnessmaze1x3a,
test/newmaps/madness_maze/madnessmaze1x3b,
test/newmaps/madness_maze/madnessmaze1x3c,
test/newmaps/madness_maze/madnessmaze1x4a,
test/newmaps/madness_maze/madnessmaze1x4b,
test/newmaps/madness_maze/madnessmaze1x4c,
test/newmaps/madness_maze/madnessmaze1x5a,
test/newmaps/madness_maze/madnessmaze1x5b,
test/newmaps/madness_maze/madnessmaze1x5c,
test/newmaps/madness_maze/madnessmaze1x6a,
test/newmaps/madness_maze/madnessmaze1x6b,
test/newmaps/madness_maze/madnessmaze1x6c,
test/newmaps/madness_maze/madnessmaze1x7a,
test/newmaps/madness_maze/madnessmaze1x7b,
test/newmaps/madness_maze/madnessmaze1x7c,
test/newmaps/madness_maze/madnessmaze1x8a,
test/newmaps/madness_maze/madnessmaze1x8b,
test/newmaps/madness_maze/madnessmaze1x8c,
test/newmaps/madness_maze/madnessmaze1x9a,
test/newmaps/madness_maze/madnessmaze1x9b,
test/newmaps/madness_maze/madnessmaze1x9c,
test/newmaps/madness_maze/madnessmaze2x1a,
test/newmaps/madness_maze/madnessmaze2x1b,
test/newmaps/madness_maze/madnessmaze2x1c,
test/newmaps/madness_maze/madnessmaze2x2c,
test/newmaps/madness_maze/madnessmaze2x4c,
test/newmaps/madness_maze/madnessmaze2x7c,
test/newmaps/madness_maze/madnessmaze3x3b,
test/newmaps/madness_maze/madnessmaze3x8c,
test/newmaps/madness_maze/scripts,
test/newmaps/madness_maze/scripts/madnessmaze1.py,
test/newmaps/privateshop: added newmaps dir to test, for testing
new maps.
2010-04-07 22:14 ryo_saeba
* darcap/darcap/fishing, scorn/houses/tyl_attic: Add region.
2010-03-29 23:16 cavesomething
* default.quests: Change the quest definition to conform to the new
standard.
2010-03-25 17:33 meflin2
* planes/bigchest, python/guilds/guild_dues.py,
templates/guild/basement, templates/guild/guildman_lounge,
templates/guild/hallofjoining, templates/guild/journeyman_lounge,
templates/guild/master_lounge, templates/guild/novice_lounge:
more python guild updates
2010-03-13 13:10 ryo_saeba
* darcap/darcap/random_house: Entrance to the random map.
2010-03-13 13:09 ryo_saeba
* world/world_116_102: Fix exits to the various elemental houses,
get ready for a new map.
2010-03-13 12:38 ryo_saeba
* darcap/darcap/firehouse: Add lights, tweak initial speed.
2010-03-13 12:37 ryo_saeba
* darcap/darcap/waterhouse: Implement the water house.
2010-03-13 12:32 ryo_saeba
* darcap/darcap/earthhouse: Implement the earth house.
2010-03-13 12:26 ryo_saeba
* darcap/darcap/airhouse: Implement the air house.
2010-03-13 12:09 ryo_saeba
* darcap/darcap/airhouse, darcap/darcap/earthhouse,
darcap/darcap/firehouse, darcap/darcap/house_tunnels,
darcap/darcap/waterhouse: Totally revamp the elemental houses, so
they are now exhibits (work in progress).
2010-03-13 09:46 ryo_saeba
* scorn/houses/rolanda: Rename cauldron as to not confuse players,
per anonymous suggestion on tracker.
2010-03-07 10:36 ryo_saeba
* darcap/darcap/library_ground, darcap/darcap/library_upper,
world/world_116_102: Darcap public library, with some parts of
Darcap's history.
2010-03-01 18:47 ryo_saeba
* pup_land/lone_town/mshop_ud: Remove 'scroll of set traps', skill
not implemented.
2010-02-28 11:53 ryo_saeba
* python/maps/scorn/HouseofHealing.py, scorn/misc/HouseofHealing:
Have the priest give (almost) free restorations, if the player
knows the answers.
2010-02-27 19:14 meflin2
* python/guilds/clearance.py, python/guilds/guild_dues.py,
templates/guild/guild_alchemy, templates/guild/guild_bbq,
templates/guild/guild_jeweler, templates/guild/guild_tan,
templates/guild/guild_thaum, templates/guild/guild_toolshed,
templates/guild/mainfloor, templates/guild/secondfloor: alestan
python guild updates
2010-02-26 23:04 meflin2
* python/guilds/guild_dues.py: alestan python guild updates
2010-02-26 18:14 meflin2
* python/guilds/GUILD_TEMPLATE.txt,
python/guilds/PoisonedDagger.txt,
python/guilds/PurpleButterfly.txt,
python/guilds/SmokingCauldron.txt, python/guilds/arrest.py,
python/guilds/clearance.py, python/guilds/guild_dues.py,
python/guilds/guild_entry.py, python/guilds/guildoracle.py,
python/guilds/guildstorage.py, python/guilds/trigger.py,
templates/guild/GuildList, templates/guild/basement,
templates/guild/bigchest, templates/guild/guild_alchemy,
templates/guild/guild_bbq, templates/guild/guild_hq,
templates/guild/guild_jeweler, templates/guild/guild_tan,
templates/guild/guild_thaum, templates/guild/guild_toolshed,
templates/guild/guildman_lounge,
templates/guild/guildmaster_lounge,
templates/guild/hallofjoining, templates/guild/journeyman_lounge,
templates/guild/mainfloor, templates/guild/master_lounge,
templates/guild/novice_lounge, templates/guild/secondfloor,
templates/guild/storage_room: alestan python guild updates
2010-02-14 11:10 ryo_saeba
* darcap/darcap/thilgar, darcap/darcap/thilgar_top: Give a decent
name, set region.
2010-02-14 10:52 ryo_saeba
* darcap/darcap/thilgar, darcap/darcap/thilgar_top,
world/world_116_102: Small house, not much story yet.
2010-02-11 22:47 ryo_saeba
* quests/peterm/quests/TitanGate, scorn/misc/HallOfQuests,
scorn/taverns/goths: Try to give more information for the quests.
2010-01-24 19:06 ryo_saeba
* test/spell_requirements: Spell requirement test map.
2010-01-24 17:28 ryo_saeba
* test/talked_to: Small map to check NPC stopping when talked to.
2010-01-24 15:37 ryo_saeba
* test/quest, test/quest.py: Quest-related functions test.
2010-01-24 15:11 ryo_saeba
* darcap/darcap/shop_w: Tweak dialogs.
2010-01-24 10:57 ryo_saeba
* default.quests: Initial quest definition file.
2010-01-18 22:54 ryo_saeba
* scorn/misc/devourlower: Apply patch 'Added exit lever to
Devourer's temple lower level' courtesy Otto J. Mäkelä.
2010-01-17 15:26 ryo_saeba
* darcap/darcap/potionshop, darcap/darcap/shop_g,
darcap/darcap/shop_w, world/world_116_102: First really basic
quest, to test the mechanisms.
2010-01-16 12:17 ryo_saeba
* world/world_116_102: Fix move_block.
2010-01-14 17:59 ryo_saeba
* world/world_116_102: Add some fishing spots to Darcap.
2010-01-14 17:56 ryo_saeba
* darcap/darcap/fishing, world/world_116_102: Fishing shop, with
fishing poles.
2010-01-09 22:19 ryo_saeba
* darcap/darcap/church: Trap the relics so player has a bad
surprise when selling it in a Darcap shop.
2010-01-09 22:18 ryo_saeba
* world/world_116_102: Remove invisible exit messing with moving.
2010-01-09 18:09 ryo_saeba
* darcap/darcap/church: Revamp Saint Andreas's church.
2009-12-28 18:50 ryo_saeba
* darcap/darcap/tavern: Give a name to the barman. Autoapply exits.
Prevent barman from getting outside.
2009-12-12 14:02 ryo_saeba
* darcap/darcap/circus/roller2, darcap/darcap/circus/roller3: Fix
rollers, add sky/cloud to map, prevent players moving outside
path.
2009-12-05 21:44 ryo_saeba
* world/world_116_104: Use the correct name from the position.
2009-12-05 16:57 ryo_saeba
* scorn/houses/tyl, scorn/houses/tyl_attic, world/world_105_115:
Small house, with books to read.
2009-11-07 15:07 akirschbaum
* lake_country/Butakis/Wist_study, navar_city/misc/navarwiz,
pup_land/ancient/castle/castle.4, scorn/misc/wizhide,
world/world_122_117: Remove redundant attributes.
2009-11-07 14:39 akirschbaum
* editor/scripts/MapNormalizer: Make editor script work with latest
Gridarta.
2009-10-29 17:31 anmaster
* quests/peterm/FireTemple/Fire2: Remove some double floor in
/quests/peterm/FireTemple/Fire2, move one magic mouth below the
floor.
2009-10-29 16:55 anmaster
* quests/peterm/FireTemple/LavaChamber,
quests/peterm/FireTemple/Passageway: Remove some double floor and
bogus non-reachable exits in
/quests/peterm/FireTemple/LavaChamber and
/quests/peterm/FireTemple/Passageway.
2009-10-22 23:06 akirschbaum
* azumauindo/minatomachi/ketsueki_itsuryuu/ground,
azumauindo/minatomachi/ketsueki_itsuryuu/upper,
azumauindo/suno-yamatoshi/nenshou_youso/ground,
azumauindo/suno-yamatoshi/nenshou_youso/upper,
azumauindo/zaseki_dzuki_ryoku/ground,
azumauindo/zaseki_dzuki_ryoku/upper, brest/black_shield/ground,
brest/black_shield/upper, darcap/castle/castle2.1,
darcap/darcap/guilds/poisoned_dagger/ground,
darcap/darcap/guilds/poisoned_dagger/upper,
darcap/darcap/guilds/smoking_cauldron/ground,
darcap/darcap/guilds/smoking_cauldron/upper,
navar_city/dreaming_sage/ground, navar_city/dreaming_sage/upper,
pup_land/guilds/laughing_skull/ground,
pup_land/guilds/laughing_skull/upper,
pup_land/guilds/purple_butterfly/ground,
pup_land/guilds/purple_butterfly/upper, pup_land/nurnberg/city,
quests/peterm/Nethack_in_crossfire_entrance,
santo_dominion/guilds/drunken_barbarian/ground,
santo_dominion/guilds/drunken_barbarian/upper,
santo_dominion/lord_byron/1st_floor,
santo_dominion/lord_byron/main, scorn/guilds/mailed_fist/ground,
scorn/guilds/mailed_fist/upper, templates/guild/secondfloor,
unlinked/Greyshield/Cavern2, unlinked/Greyshield/Ruins,
unlinked/kandora/cave/cave1, unlinked/kandora/cave/cave2,
unlinked/kandora/circus/mp_s, unlinked/kandora/circus/mp_world,
unlinked/kandora/dd_alchemy, unlinked/kandora/denray,
unlinked/kandora/dm_keep, unlinked/kandora/dun_marksel,
unlinked/kandora/elcyon/old_temple,
unlinked/kandora/elcyon/seacity, unlinked/kandora/kandora,
unlinked/kandora/signal, unlinked/kandora/signal2,
wolfsburg/guilds/damned_heretics/ground,
wolfsburg/guilds/damned_heretics/upper, wolfsburg/slave_pit2,
world/world_105_115, world/world_129_109: Adapt exit coordinates
to server r12199.
2009-10-15 12:29 anmaster
* scorn/houses/wizardw: Fix tables in /scorn/houses/wizardw to
render below books that are supposed to be placed on top of them.
2009-10-14 16:13 anmaster
* python/CFDataFile.py, python/CFMapTransformer.py,
python/CFWorld.py, python/items/roll-o-matic.py: Minor code
cleanup in some python modules (removing unused variables,
cleaning up some if tests, removing import statements for some
modules that were then never used.
2009-08-04 01:14 kbulgrien
* scorn/misc/kboldtemp1b4: - Rework some grammar and remove
linebreaks from a message.
2009-08-03 03:41 kbulgrien
* world/world_103_127: - Remove duplicate grass tiles from trees
and tower.
2009-07-19 22:43 kbulgrien
* darcap/undead/undead.3: - Remove duplicate and triplicate
“stones” floor tiles.
2009-07-19 18:56 kbulgrien
* darcap/undead/undead.2: - Remove duplicate “stones” flooring from
areas players can walk on.
2009-07-19 04:21 kbulgrien
* navar_city/city1enter: - Spelling fixes.
- Remove line breaks from NPC messages.
2009-07-19 04:20 kbulgrien
* darcap/undead/undead.1: - Get rid of duplicate stones tiles over
the whole map.
2009-07-18 17:14 kbulgrien
* marksel/grumms_inn: - Spelling corrections.
- Linebreak adjustments.
2009-07-16 22:34 kbulgrien
* mlab/mlabscrntrd2: - Fix spelling errors in an NPC message and
remove mid-sentence line breaks.
2009-07-16 22:26 kbulgrien
* port_joseph/pirates/fortvsship: - Remove a line break from an NPC
message.
2009-07-14 19:56 akirschbaum
* scorn/misc/library: Fix #2816641 (/scorn/misc/library pay mat
broken).
2009-07-14 19:03 akirschbaum
* brest/Castle/DragonRoom, brest/Castle/Finale: Remove some
monsters overlapping other monsters.
2009-07-13 19:53 akirschbaum
* Info/worldmap.png: Update worldmap image.
2009-07-12 18:17 akirschbaum
* editor/scripts/WorldMaker: Fix WorldMaker editor script. Needs
Gridarta r6758 or later.
2009-07-12 14:47 akirschbaum
* HallOfDMs, azumauindo/minatomachi/stores/postoffice,
brest/brest.IPO, brest/brest.inn, brest/brittany/jessy.2,
brest/sow/sow.1, darcap/darcap/circus/wurfbude,
darcap/darcap/pirates.1, dragonisland/advguild3,
dragonisland/hangar, editor/pickmaps/indoor,
inn_and_outpost/nirlas_house, inn_and_outpost/pypers_treehouse,
inn_and_outpost/sweets_inn, inn_and_outpost/sweets_inn2,
inn_and_outpost/treehouse_df1, inn_and_outpost/treehouse_df2,
inn_and_outpost/treehouse_df3, inn_and_outpost/treehouse_df4,
inn_and_outpost/treehouse_df5, inn_and_outpost/treehouse_df6,
lake_country/dragon_hangar/hangar,
mlab/citydeclouds/IPO_citydeclouds,
mlab/citydeclouds/castle/cwdccastlef1,
mlab/citydeclouds/citydeclouds2G,
navar_city/dragon_hangar/hangar, navar_city/light/smugship,
navar_city/misc/IPO_navar, navar_city/misc/navarwiz,
navar_city/troll_canyon/troll_canyon.7,
port_joseph/goblin/dungeon1, port_joseph/goblin/dungeon2,
port_joseph/pirates/fortvsship, pup_land/ancient/castle/castle.6,
pup_land/ancient/ruin/path, pup_land/ancient/volcano/guardians,
pup_land/castle_eureca/castle_eureca7,
pup_land/lone_town/dragonhangar/hangar,
pup_land/nurnberg/dragonhangar/hangar,
pup_land/nurnberg/reception/electricity5,
pup_land/nurnberg/reception/electricity6,
pup_land/nurnberg/reception/wind6, pup_land/pplant/pplant_ud2,
pup_land/s_f/floor1, pup_land/s_f/floor2,
quests/greyshield/Doors, quests/mak/undead/mausoleum,
quests/peterm/Demonology/EarthMaster,
quests/peterm/Demonology/FireMaster,
quests/peterm/Demonology/WaterMaster,
quests/peterm/DragonQuest/IceHatchery,
quests/peterm/FireTemple/Fire4,
quests/peterm/quests/wyvern_quest,
quests/peterm/temple/GemTunnel, quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr,
quests/saromok/castlesaromok_top,
quests/saromok/castlesaromok_towerf1,
quests/saromok/castlesaromok_towerf10,
quests/saromok/castlesaromok_towerf2,
quests/saromok/castlesaromok_towerf3,
quests/saromok/castlesaromok_towerf4,
quests/saromok/castlesaromok_towerf5,
quests/saromok/castlesaromok_towerf6,
quests/saromok/castlesaromok_towerf7,
quests/saromok/castlesaromok_towerf8,
quests/saromok/castlesaromok_towerf9, quests/todd/aljwaf/crypt6,
quests/todd/aljwaf/hall2, quests/todd/aljwaf/tower1,
santo_dominion/city_hall, santo_dominion/map.and.sale,
santo_dominion/shaft/undeadshaft.4, scorn/houses/bowyer,
scorn/houses/breezy_under2, scorn/houses/easy_house.1.a,
scorn/houses/easy_house.1.b, scorn/houses/easy_house.1.c,
scorn/houses/house3.bas2, scorn/houses/newhouse1,
scorn/misc/wizhide, scorn/oldcity/oldcity13,
scorn/oldcity/oldcity7, scorn/shops/IPO_scorn,
scorn/shops/scorn.sale2, sisters/necro_ruin1,
sisters/shrine0_east, styles/monsterstyles/nethack/nethack_1,
styles/monsterstyles/nethack/nethack_10,
styles/monsterstyles/nethack/nethack_11,
styles/monsterstyles/nethack/nethack_12,
styles/monsterstyles/nethack/nethack_13,
styles/monsterstyles/nethack/nethack_14,
styles/monsterstyles/nethack/nethack_15,
styles/monsterstyles/nethack/nethack_16,
styles/monsterstyles/nethack/nethack_17,
styles/monsterstyles/nethack/nethack_18,
styles/monsterstyles/nethack/nethack_19,
styles/monsterstyles/nethack/nethack_2,
styles/monsterstyles/nethack/nethack_20,
styles/monsterstyles/nethack/nethack_21,
styles/monsterstyles/nethack/nethack_3,
styles/monsterstyles/nethack/nethack_4,
styles/monsterstyles/nethack/nethack_5,
styles/monsterstyles/nethack/nethack_6,
styles/monsterstyles/nethack/nethack_7,
styles/monsterstyles/nethack/nethack_8,
styles/monsterstyles/nethack/nethack_9,
styles/monsterstyles/wyvern/wyvern_1,
styles/monsterstyles/wyvern/wyvern_2,
styles/monsterstyles/wyvern/wyvern_3,
styles/monsterstyles/wyvern/wyvern_4,
styles/monsterstyles/wyvern/wyvern_5,
styles/monsterstyles/wyvern/wyvern_6,
styles/monsterstyles/wyvern/wyvern_7, templates/guild/mainfloor,
templates/keep/grounds.tpl, templates/keep/keep2.tpl,
test/anthony/raffles_cascade, unlinked/Greyshield/Doors,
wolfsburg/eeur/tower1.4, world/world_103_127,
world/world_105_115, world/world_110_117, world/world_122_116:
Run MapNormalizer editor script on all map files.
2009-07-12 14:40 akirschbaum
* editor/scripts/MapNormalizer: Add game object attribute
normalization to MapNormalizer editor script. Now game object
attributes are written in canonical order and attributes
redundant with the archetype are removed.
2009-07-07 11:48 kbulgrien
* santo_dominion/espen/palace: - Retry spelling, ellipsis, and line
ending fixes. Missed a few. Some edits
are best done in a non-graphical editor.
2009-07-07 03:44 kbulgrien
* santo_dominion/espen/palace: - Remove line breaks and fix
spelling. Reduce ellipsis to three dots.
2009-07-07 03:36 kbulgrien
* santo_dominion/espen/espen1: - Correct spelling.
2009-07-07 03:02 kbulgrien
* santo_dominion/espen/espen1: - Name the dungeon in the same form
as level 2 for consistency.
2009-07-07 03:02 kbulgrien
* santo_dominion/espen/palace: - Spelling corrected.
2009-07-06 03:02 kbulgrien
* santo_dominion/magara/opera: - Spelling fix.
2009-07-04 03:05 kbulgrien
* santo_dominion/shops/erash: - Remove a spinner from next to the
shop mat and under the floor tile, but
visible to players.
2009-06-23 03:50 kbulgrien
* scorn/shops/armourshop, world/world_104_115: - Re-orient the
armourshop to have the door inside the building match the
location on the world map by rotating the map 180 degrees and
fixing up
walls and fences. To keep the door style the same, the door was
moved
over by one. To make the player exit on the world tile that has
the
door on it, the target coordinate was also adjusted.
2009-06-18 21:29 akirschbaum
* brest/ludo2: Add wall to protect treasure from getting destroyed;
reduce treasure somewhat.
2009-06-17 19:44 akirschbaum
* brest/zorn/castle.upper.floor.one,
pup_land/ordeal/tower_ordealB3: Fix objects setting 'type 15'
(weapon) but missing skill and body part information.
2009-06-17 09:05 akirschbaum
* azumauindo/suno-yamatoshi/shops/magicshop1,
azumauindo/suno-yamatoshi/shops/magicshop2,
brest/shops/brest.magic, lake_country/shops/klondors_wands,
navar_city/misc/city1magic, navar_city/misc/dragon_guild,
pup_land/lone_town/shops/transport.shoppe,
quests/cd/cd.store.753, scorn/shops/magicshop,
wolfsburg/shops/transport.shoppe: Remove 'rod' shopitems
specifications; these have been merged into 'horn'.
2009-06-10 18:46 akirschbaum
* quests/peterm/FireTemple/Fire4: Replace HORNs (type 35) with RODs
(type 3).
2009-06-10 13:01 akirschbaum
* dragonisland/keysale: Fix typos; remove line-breaks from msg
fields.
2009-06-08 22:26 akirschbaum
* brest/zorn/castle.upper.floor.one, darcap/darcap/circus/wurfbude,
dragonisland/hangar, dungeons/gorokh/gorokh_final,
inn_and_outpost/nirlas_house, inn_and_outpost/pypers_treehouse,
inn_and_outpost/sweets_inn, inn_and_outpost/treehouse_df1,
inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
inn_and_outpost/treehouse_df6, lake_country/Butakis/prison_e,
mlab/citydeclouds/castle/cwdccastlef2,
mlab/citydeclouds/villa/citydecloudsvillab1,
navar_city/casino_infernal/casino_infernal1,
navar_city/smugglers_cove/sc_warehouse2, planes/greenway1,
planes/greenway2, planes/greenway5, planes/greenway6,
planes/greenway8, planes/greenway9,
pup_land/ancient/castle/gothwolte.3,
pup_land/ancient/village/library,
pup_land/castle_eureca/castle_eureca9,
pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
pup_land/cave_weapon/cave4, pup_land/jk/gs_house,
pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
pup_land/lone_town/dress1, pup_land/lone_town/dress2,
pup_land/lone_town/dress3, pup_land/nurnberg/nf_bar,
quests/hendel/acid_room, quests/peterm/FireTemple/Fire4,
quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr,
quests/saromok/castlesaromok_top,
quests/saromok/castlesaromok_towerf1,
quests/saromok/castlesaromok_towerf10,
quests/saromok/castlesaromok_towerf11,
quests/saromok/castlesaromok_towerf2,
quests/saromok/castlesaromok_towerf3,
quests/saromok/castlesaromok_towerf4,
quests/saromok/castlesaromok_towerf5,
quests/saromok/castlesaromok_towerf6,
quests/saromok/castlesaromok_towerf7,
quests/saromok/castlesaromok_towerf8,
quests/saromok/castlesaromok_towerf9,
santo_dominion/temple_naive/templenaive.2,
scorn/houses/house3.1st, scorn/houses/house3.bas2,
scorn/mansion/witherspoon_manor_attic,
styles/monsterstyles/sylvan/sylvan_10,
styles/monsterstyles/sylvan/sylvan_6,
styles/monsterstyles/sylvan/sylvan_7,
styles/monsterstyles/sylvan/sylvan_8,
styles/monsterstyles/sylvan/sylvan_9,
unlinked/forgotten_town/palace,
unlinked/zornstuff/zornstuff.NOT.a.map: Replace obsolete
attributes can_use_rod, can_use_wand, and can_use_horn with
can_use_range.
2009-06-07 21:31 akirschbaum
* pup_land/ancient/mountain/atelir1,
pup_land/ancient/mountain/mountain.b1,
pup_land/ancient/mountain/tower.3,
pup_land/ancient/mountain/tower.4, pup_land/ancient/village/hut1,
pup_land/ancient/village/hut6, pup_land/ancient/village/library,
pup_land/ancient/village/siegfried/siegfried.3,
pup_land/ancient/volcano/guardians, pup_land/begin/p2,
pup_land/castle_eureca/castle_eureca6,
pup_land/castle_eureca/castle_eureca7,
pup_land/castle_eureca/castle_eureca8,
pup_land/castle_eureca/castle_eureca9, pup_land/kurte/hut2,
pup_land/kurte/kurte, pup_land/lone_town/guild_freedom_ud,
pup_land/nurnberg/apartment/main, pup_land/nurnberg/castle,
pup_land/nurnberg/fshop, pup_land/nurnberg/guild,
pup_land/nurnberg/reception/electricity5,
pup_land/nurnberg/reception/electricity6,
pup_land/nurnberg/washop, pup_land/nurnberg/wshop,
pup_land/s_f/cave1, pup_land/s_f/st3: Apply patch #2800956 by
Chris Mann: Pupland spelling improvements.
2009-06-07 21:25 akirschbaum
* lake_country/Butakis/prison_e: Remove explicit line breaks from
messages.
2009-06-07 21:20 akirschbaum
* lake_country/Butakis/prison_e: Make communication with Twis work
again.
2009-05-19 00:59 kbulgrien
* world/world_104_116: - Change some river pieces in a lake near
the southwestern corner of Scorn.
One to biglake to match the body of water, and one river outlet
to try to
make the interface with the lake less ugly. A new river arch is
needed!
2009-05-14 20:29 akirschbaum
* editor/scripts/MapNormalizer: Make MapNormalizer editor plugin
script save only map files that needed normalization.
2009-05-14 20:25 akirschbaum
* editor/scripts/MapNormalizer: Adapt MapNormalizer editor plugin
script to current Gridarta.
2009-05-14 20:21 akirschbaum
* editor/scripts/MapValidator: Suppress some 'cannot load map file'
error messages in MapValidator editor plugin script.
2009-05-03 22:50 kbulgrien
* scorn/kar/mork.msg: - Add a few more legitimate replies to the
key question to avoid reset of the
conversation that would be aggravating.
2009-05-03 20:58 kbulgrien
* scorn/houses/resir: - Remove duplicate floor pieces and duplicate
monsters stacked on top of each
other.
2009-04-30 02:45 kbulgrien
* port_joseph/town/tomassos_house: - Add some invisible exits along
the front of the yard so you can walk off
the map there as well as along the sides.
2009-04-30 00:57 kbulgrien
* port_joseph/town/dshark: - Block movement over the bar so the
barkeep doesn't attack guests unless
they come back behind the bar.
- Take line breaks out of NPC messages, and tweak some of the
content.
The waitress now has a match all.
2009-04-29 04:05 kbulgrien
* darcap/darcap/maze: - Fix spelling on statue; fix wall piece in
entry area.
2009-04-25 23:32 kbulgrien
* world/world_100_114: - Remove extra sand tiles under grass tiles.
2009-04-08 06:45 mwedel
* test/thrown_pickup: Test map to test pickup of thrown objects.
Map contains 2 thrown
objects (that that name), each holding one object like a normal
thrown
object. One of the objects on this map is very heavy so tests
code where
object is too heavy to pick up.
MSW 2009-04-07
2009-04-06 21:01 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2009-04-04 05:18 rjtanner
* darcap/darcap/circus/fz_boulderball: Final checkin of patch 'fun
zone updates - ID: 2650371'; limit the number of players that can
enter to eight (8)
2009-04-04 05:14 rjtanner
* darcap/darcap/circus/fz_d1: Partial checkin of patch 'fun zone
updates - ID: 2650371'; enlarged the 'death area' to prevent
trapping players in the map
2009-04-04 05:10 rjtanner
* darcap/darcap/circus/fz_d1volcano: Partial checkin of patch 'fun
zone updates - ID: 2650371'; enlarged the 'death area' to prevent
trapping players in the map
2009-04-04 05:07 rjtanner
* darcap/darcap/circus/fz_o1: Partial checkin of patch 'fun zone
updates - ID: 2650371'; made it impossible for more than 1 to
enter the obstacle course, enlarged the 'death area' to prevent
trapping players in the map
2009-04-04 05:04 rjtanner
* darcap/darcap/circus/fz_sumowrestling: Partial checkin of patch
'fun zone updates - ID: 2650371'; made it impossible for more
than 2 to enter sumo wrestling, removed the clouds that
conflicted with the teleporters, enlarged the 'death area' to
prevent trapping players in the map
2009-04-03 18:16 akirschbaum
* brest/shops/brest.magic: Remove duplicated floor tiles.
2009-04-02 22:09 akirschbaum
* editor/scripts/LegacySpellConverter,
editor/scripts/MapNormalizer: Fix LegacySpellConverter and
MapNormalizer editor plugin scripts.
2009-03-04 19:50 anmaster
* quests/mcz/castle_water: Fix broken floor in
/quests/mcz/castle_water which was using glue that was supposed
to look like water (and making it a floor). Replace it with a
walkable water floor with same slowdown as glue.
2009-03-04 19:47 anmaster
* quests/mcz/castle_low1: Add missing floor under wall in
/quests/mcz/castle_low1
2009-02-19 23:48 anmaster
* editor/pickmaps/indoor: Add more altars to the indoor pickmap.
2009-02-15 15:44 anmaster
* brest/pshops/pshop1/basement, brest/pshops/pshop10/basement,
brest/pshops/pshop11/basement, brest/pshops/pshop12/basement,
brest/pshops/pshop13/basement, brest/pshops/pshop14/basement,
brest/pshops/pshop15/basement, brest/pshops/pshop16/basement,
brest/pshops/pshop17/basement, brest/pshops/pshop18/basement,
brest/pshops/pshop19/basement, brest/pshops/pshop2/basement,
brest/pshops/pshop20/basement, brest/pshops/pshop21/basement,
brest/pshops/pshop22/basement, brest/pshops/pshop23/basement,
brest/pshops/pshop24/basement, brest/pshops/pshop25/basement,
brest/pshops/pshop26/basement, brest/pshops/pshop27/basement,
brest/pshops/pshop3/basement, brest/pshops/pshop4/basement,
brest/pshops/pshop5/basement, brest/pshops/pshop6/basement,
brest/pshops/pshop7/basement, brest/pshops/pshop8/basement,
brest/pshops/pshop9/basement: Fix broken connections in the
basement maps of all pshops in Brest. This may require updating
unique server maps.
2009-02-15 15:40 anmaster
* brest/pshops/pshop18/floor2, brest/pshops/pshop21/floor1,
brest/pshops/pshop26/floor1, brest/pshops/pshop9/floor2: Sync
pshop maps with script
2009-02-15 15:37 anmaster
* brest/pshops/pshop_copier: Fix some bugs in the pshop_copier
script for the brest pshops.
2009-02-14 18:00 anmaster
* python/casino/diamondslots.py, python/casino/goldslots.py,
python/casino/imperialslots.py, python/casino/platinumslots.py,
python/casino/silverslots.py: The casino code for major wins (in
all the different slot types) was missing a cast to integer, this
resulted in a traceback on Python 3.x.
2009-02-14 17:09 anmaster
* python/IPO/banksay.py: The exchange code in
/python/IPO/banksay.py was missing a cast to integer, this
resulted in a traceback on Python 3.x.
2009-02-12 09:28 anmaster
* python/start/dragon_attune.py: Fix a bug causing tracebacks in
/python/start/dragon_attune.py. If there was no player on the
changer it ended up as None which resulted in a traceback.
2009-02-12 08:11 anmaster
* python/CFDataFile.py: Make /python/CFDataFile.py work on both
Python 2.x and Python 3.x with no need to run 2to3 for the python
3.x users.
2009-02-11 21:52 anmaster
* python/guilds/guild_dues.py, python/guilds/guild_entry.py,
python/guilds/guildoracle.py, python/guilds/guildpay.py,
python/guilds/storage_entry.py, python/tod/filter.py,
python/tod/push.py, python/tod/replace.py,
python/tod/replace_in_map.py, python/tod/sleep.py: Replace
deprecated string.split() amd string.lower() in /python/*/*.py
2009-02-11 21:47 anmaster
* python/CFDialog.py, python/CFWorld.py: Replace deprecated
string.find() amd string.lower() in /python/*.py
2009-02-11 21:39 anmaster
* python/CFDataFile.py: Replace deprecated string.split() and
string.join() in /python/CFDataFile.py. Also open in text mode
instead of binary mode to make the script work under python 3.x
2009-02-11 21:36 anmaster
* python/CFDialog.py: Replace deprecated string.split() calls in
/python/CFDialog.py
2009-02-11 21:20 anmaster
* python/CFGamble.py: Fix tab error in CFGamble.py
2009-02-11 21:08 anmaster
* python/IPO/banksay.py, python/IPO/board.py, python/IPO/say.py,
python/IPO/seen.py, python/IPO/send.py: Replace deprecated
string.split() calls in /python/IPO/*.py.
2009-02-11 21:02 anmaster
* python/items/banquet.py: Fix division error in
/python/items/banquet.py
2009-02-11 20:54 rjtanner
* scorn/temples/ruggilli2: Removed duplicate passes (set the qty to
1) for theservant_ found in /scorn/temples/ruggilli2
2009-02-11 19:36 rjtanner
* brest/shops/brest.cvt: Set floor tiles in the blacksmith area of
Brest CVT (/brest/shops/brest.cvt) to shop tiles (type 68) in
order for the conversion anvils to function properlly, also
removed some unneeded double stacked slate floor tiles
2009-02-11 18:55 anmaster
* python/IPO/receive.py: Fix a case of “TabError: inconsistent use
of tabs and spaces in indentation” in /python/IPO/receive.py
2009-02-11 18:42 anmaster
* python/IPO/say.py: Fix a case of “TabError: inconsistent use of
tabs and spaces in indentation” in /python/IPO/say.py
2009-02-11 12:49 anmaster
* test/python.py: Fix a typo in /test/python.py that broke the exp
test.
2009-02-11 06:02 rjtanner
* scorn/misc/beginners2: Replace the very dangerous for new players
(and multiplying) centipede with a Gnoll Champion in Beginners2
(/scorn/misc/beginners2)
2009-02-11 05:59 rjtanner
* scorn/misc/castle2: Make the King and Queen of Scorn
(/scorn/misc/castle2) level 120 to prevent them from being
charmed by players
2009-02-11 05:56 rjtanner
* navar_city/misc/buildshop: Add a shop inventory sign to Ye ol'
Home Depote (/navar_city/misc/buildshop)
2009-02-11 05:54 rjtanner
* navar_city/magara/houses/museum: Set quest items in Museum of
Arms (/navar_city/magara/houses/museum) to no_pick to prevent pet
theft abuse
2009-02-11 05:48 rjtanner
* brest/shops/brest.cvt, navar_city/magara/houses/museum: Place
no_spells (dungeon magic) tiles at the bottom most level in the
stack
2009-02-11 05:45 rjtanner
* lake_country/shops/clems_archery: Set quest items in Clem's
Archery to no_pick to prevent pet theft abuse, also removed
'no_pretext 1' since this is no longer used or supported
2009-02-09 18:54 anmaster
* pup_land/rainbow/islands: Unbreak exit from river map.
2009-02-09 18:22 anmaster
* pup_land/rainbow/Lv1/hut3: Fix typo in message in
/pup_land/rainbow/Lv1/hut3 (mistery → mystery)
2009-02-09 18:14 anmaster
* pup_land/rainbow/Lv1/cage: Fix broken map in rainbow quest:
Players got stuck in cage map due to arch on target having
move_block all.
2009-02-09 17:44 anmaster
* python/items/ring_occidental_mages.py: Limit allowed range of
stats for rings of Occidental Mages in
/python/items/ring_occidental_mages.py
2009-02-09 10:15 anmaster
* ChangeLog: Updated ChangeLog file using svn2cl.
2009-02-08 15:38 anmaster
* world/world_105_115: Prevent the wagon outside scorn from being
set to point to a broken random map when cfrhg is used. This
happens because the wagon is unique.
2009-02-08 15:36 anmaster
* HallOfDMs: /HallOfDMs: Fix typo (“Wraith Hal of Selection” should
be “Wraith Hall of Selection”).
2009-02-08 15:34 anmaster
* test/python.py: /test/python.py: Avoid deprecated syntax.
2009-02-06 20:04 anmaster
* scorn/shops/scorn.sale1: Add some missing dungeon_magic tiles to
/scorn/shops/scorn.sale1.
2009-02-06 16:34 anmaster
* python/casino/goldslots.py, python/casino/platinumslots.py,
python/casino/silverslots.py: Fix mixed tab/space indention in
some casino python scripts.
2009-02-06 16:32 anmaster
* python/casino/diamondslots.py, python/casino/imperialslots.py:
Fix part of bug 2457751 “Unpaid items work for some things…”:
Make diamondslots.py and imperialslots.py check that the object
is paid for.
2009-02-06 16:01 anmaster
* brest/brest.scrolls.right: Fix part of bug 2457751 “Unpaid items
work for some things…”: Make some floor in
/brest/brest.scrolls.right shop floor. Also add some missing
spell blocking tiles.
2009-02-06 14:05 anmaster
* scorn/shops/light_shop: Fix part of bug 2457751 “Unpaid items
work for some things…”: Make some floor in
/scorn/shops/light_shop shop floor.
2009-02-06 13:53 anmaster
* mlab/citydeclouds/cdcapart1: Fix /mlab/citydeclouds/cdcapart1:
When going from player unique map to a shared map you have to use
absolute paths, not relative ones. This will require updating of
the maps stored for the player (if any).
2009-02-06 13:48 anmaster
* mlab/citydeclouds/villa/citydecloudsvillaC1: Fix exit coordinates
in /mlab/citydeclouds/villa/citydecloudsvillaC1
2009-02-06 13:33 anmaster
* python/gods/altar_valkyrie.py: Fix part of bug 2457751 “Unpaid
items work for some things…”: Valkyrie altars no longer accepts
unpaid items.
2009-02-04 17:08 anmaster
* python/items/weapon_occidental_mages.py: Fix part 1 of bug
2369423 (“occidental mages weapons bugs”). Part 1 is weapon speed
going the wrong way.
2009-02-03 19:25 anmaster
* python/CFGamble.py: Fix indentation in CFGamble.py
2009-02-03 19:24 anmaster
* python/CFDataFile.py, python/CFDialog.py: Try to be a bit more
future compatible with Python 3
2009-02-01 07:39 rjtanner
* wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
wolfsburg/tt/ttb2: Cosmetic changes with Twin Towers maps - nicer
merging with cwall (castle walls) and swall (fence)
2009-01-31 06:32 rjtanner
* navar_city/magara/houses/museum: Typo correction on girdle of
damage (was dammage) in Museum of Arms
(/navar_city/magara/houses/museum)
2009-01-30 05:07 rjtanner
* darcap/darcap/circus/fz_o1: Removed the cloud floor tile in the
Fun Zone Obstacle Course 1 (/darcap/darcap/circus/fz_o1) in
Darcap Circus, it was causing problems with the teleporter back
to the Fun Zone Lobby
2009-01-30 04:38 rjtanner
* wolfsburg/magara/castle/floor_1: Fix entrance from Castle Magara,
floor 1 (/wolfsburg/magara/castle/floor_1) back to the world map
(/world/world_128_109)
2009-01-30 01:51 anmaster
* python/guilds/guild_dues.py: Fix tabs in
python/guilds/guild_dues.py
2009-01-30 01:45 anmaster
* python/CFGamble.py: Correct small syntax error in CFGamble.py
2009-01-30 01:38 anmaster
* python/CFBank.py, python/CFBoard.py, python/CFCampfire.py,
python/CFDataFile.py, python/CFDialog.py, python/CFGamble.py,
python/CFGuilds.py, python/CFItemBroker.py, python/CFLog.py,
python/CFMail.py, python/CFMapTransformer.py, python/CFMove.py,
python/CFTimeOfDay.py, python/CFWorld.py, python/IPO/banksay.py,
python/IPO/board.py, python/IPO/receive.py, python/IPO/say.py,
python/IPO/seen.py, python/IPO/send.py,
python/casino/diamondslots.py, python/casino/goldslots.py,
python/casino/imperialslots.py, python/casino/platinumslots.py,
python/casino/silverslots.py, python/commands/give.py,
python/events/born/log_born.py,
python/events/init/give_command.py,
python/events/init/guild_init.py, python/events/kick/log_kick.py,
python/events/login/log_login.py,
python/events/login/mail_login.py,
python/events/muzzle/log_muzzle.py,
python/events/python_event.py, python/events/python_init.py,
python/events/remove/bank_remove.py,
python/events/remove/guild_remove.py,
python/events/remove/log_remove.py,
python/gods/altar_valkyrie.py, python/guilds/guild_dues.py,
python/guilds/guild_entry.py,
python/guilds/guild_questpoints_apply.py,
python/guilds/guildboard.py, python/guilds/guildbuy.py,
python/guilds/guildjoin.py, python/guilds/guildoracle.py,
python/guilds/guildpay.py, python/guilds/storage_entry.py,
python/items/banquet.py, python/items/campfire_say.py,
python/items/campfire_timer.py,
python/items/experience_rewarder.py,
python/items/positioning_system.py,
python/items/rhyzian_amulet.py,
python/items/ring_occidental_mages.py,
python/items/roll-o-matic.py, python/items/smoking_pipe.py,
python/items/sunnista.py,
python/items/weapon_occidental_mages.py,
python/maps/navar-midane_apply.py,
python/maps/navar-midane_attack.py,
python/maps/navar-midane_pickup.py,
python/maps/navar-midane_time.py,
python/maps/navar_city/university-dorlf.py,
python/maps/witherspoon_manor/devourers.py,
python/maps/witherspoon_manor/ghost.py,
python/maps/witherspoon_manor/rolanda.py,
python/maps/witherspoon_manor/tomb.py,
python/maps/witherspoon_manor/weapon_shop.py,
python/misc/CFInsulter.py, python/misc/CFweardisguise.py,
python/misc/death_message.py, python/misc/doNothing.py,
python/misc/greet_message.py, python/misc/npc_dialog.py,
python/misc/swallow_whole.py, python/monsters/combat_chicken.py,
python/monsters/farnass.py, python/monsters/lursendis.py,
python/tod/filter.py, python/tod/push.py, python/tod/replace.py,
python/tod/replace_in_map.py, python/tod/sleep.py: Set
svn:eol-style on the python scripts in maps.
2009-01-30 01:32 anmaster
* python/CFBank.py, python/CFBoard.py, python/CFDataFile.py,
python/CFGamble.py, python/CFMail.py, python/IPO/say.py,
python/events/python_event.py, python/events/python_init.py,
python/maps/navar-midane_time.py, python/misc/npc_dialog.py,
python/monsters/combat_chicken.py, python/monsters/farnass.py,
python/tod/filter.py, python/tod/push.py, python/tod/replace.py,
python/tod/replace_in_map.py, python/tod/sleep.py: Avoid features
in the python scripts that are removed from python 3.0. This is
confirmed to still work on at least python 2.5 and as far as I
understand the docs also python 2.4
2009-01-30 01:22 anmaster
* python/CFBank.py, python/CFCampfire.py, python/CFDataFile.py,
python/CFDialog.py, python/CFGamble.py,
python/CFMapTransformer.py, python/CFMove.py,
python/CFTimeOfDay.py, python/IPO/say.py,
python/commands/give.py, python/events/init/give_command.py,
python/events/kick/log_kick.py,
python/events/login/mail_login.py, python/guilds/README.txt,
python/guilds/guild_dues.py, python/guilds/guild_entry.py,
python/guilds/guild_questpoints_apply.py,
python/guilds/guildboard.py, python/guilds/guildbuy.py,
python/guilds/guildjoin.py, python/guilds/guildoracle.py,
python/guilds/guildpay.py, python/items/banquet.py,
python/items/experience_rewarder.py,
python/items/roll-o-matic.py, python/items/smoking_pipe.py,
python/items/sunnista.py, python/maps/navar-midane_time.py,
python/maps/witherspoon_manor/devourers.py,
python/maps/witherspoon_manor/ghost.py,
python/maps/witherspoon_manor/rolanda.py,
python/maps/witherspoon_manor/tomb.py,
python/maps/witherspoon_manor/weapon_shop.py,
python/misc/CFweardisguise.py, python/misc/npc_dialog.py,
python/misc/swallow_whole.py, python/monsters/combat_chicken.py,
python/monsters/farnass.py, python/monsters/lursendis.py,
python/tod/filter.py, python/tod/push.py, python/tod/replace.py,
python/tod/sleep.py: Run whitespace cleanup script in
maps/python.
2009-01-25 03:54 anmaster
* darcap/darcap/earthhouse: Fix exit coords in
/darcap/darcap/earthhouse
2009-01-23 19:03 anmaster
* azumauindo/suno-yamatoshi/buildings/tatemonoA2: Fix destination
of down stairs in
/azumauindo/suno-yamatoshi/buildings/tatemonoA2.
2009-01-23 06:23 rjtanner
* santo_dominion/lord_byron/armour,
santo_dominion/lord_byron/general,
santo_dominion/lord_byron/magic, santo_dominion/lord_byron/main,
santo_dominion/lord_byron/weapon: Make shop areas of Lord Byron's
Castle (/santo_dominion/lord_byron/main) stand alone maps in
order to support shop headers and inventory signs
2009-01-22 06:10 rjtanner
* santo_dominion/lord_byron/main: Cosmetic wall changes for nicer
merging
2009-01-22 05:41 rjtanner
* brest/pshops/pshopsinc2: Restore descriptive name to stairway
2009-01-21 21:59 anmaster
* brest/pshops/pshopsinc2: Fix the type of stairs (should be
stair2_down, was stair2_up) in /brest/pshops/pshopsinc2.
2009-01-17 08:58 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2009-01-17 07:54 rjtanner
* quests/mak/dragons/chaos: Synch with Branches/1.x; Insert floor
tiles beneath walls
2009-01-17 07:33 rjtanner
* navar_city/troll_canyon/troll_canyon.9: Synch with Branches/1.x;
Replace blocked (solid black square) arch with cave_15 (solid
grey square) archetype
2009-01-10 08:27 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2009-01-10 08:08 rjtanner
* navar_city/misc/city1magic: Restore shoprace human to map header
2008-12-24 09:16 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-12-23 07:40 rjtanner
* santo_dominion/map.stigkr.2, santo_dominion/tavern.downstairs:
Cosmetic wall changes for nicer merging
2008-12-23 07:33 rjtanner
* santo_dominion/city_hall: Updated doors - removed invis exits
2008-12-23 07:28 rjtanner
* santo_dominion/espen/espen2, santo_dominion/espen/palace:
Cosmetic wall updates with how swall (fence) merges with nearby
walls
2008-12-23 07:11 rjtanner
* marksel/wizard: Fix oakdoor so that it uses the correct archetype
(vs the one that can be destroyed) - missed in previous commit
2008-12-23 07:11 rjtanner
* marksel/keep, marksel/shop, marksel/wizard: Fix oakdoor so that
it uses the correct archetype (vs the one that can be destroyed)
2008-12-23 07:06 rjtanner
* lake_country/Mwizard/Mwizard5, lake_country/RETower/tower4:
Cosmetic wall changes for nicer merging
2008-12-23 06:59 rjtanner
* lake_country/ebony/masterlev: Insert missing floor tiles
2008-12-23 06:54 rjtanner
* lake_country/Butakis/inn: Cosmetic wall changes for nicer merging
2008-12-22 07:02 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-12-22 06:54 rjtanner
* quests/hendel/acid_room, quests/hendel/mountain_pass,
quests/hendel/pre_acid: Apply region wilderness to Strange
Mountain maps (/quests/hendel/*)
2008-12-22 06:52 rjtanner
* quests/skud/court, quests/skud/east_1, quests/skud/entrance,
quests/skud/maze, quests/skud/north_1, quests/skud/west_1: Apply
region wilderness to Skud Tower maps (/quests/skud/*)
2008-12-22 06:52 rjtanner
* quests/peterm/Demonology/AirStudy: Apply region wilderness to
Tower of Demonology Air Study
2008-12-22 06:40 rjtanner
* quests/mak/MainFloor, quests/mak/chaos/down1,
quests/mak/chaos/down2, quests/mak/chaos/down3,
quests/mak/chaos/down4, quests/mak/chaos/down5,
quests/mak/chaos/fallen, quests/mak/chaos/tritemples,
quests/mak/chaos/up1, quests/mak/chaos/up2, quests/mak/chaos/up3,
quests/mak/chaos/up4, quests/mak/chaos/up5,
quests/mak/dragons/chaos, quests/mak/dragons/elec,
quests/mak/dragons/fire, quests/mak/dragons/ice,
quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
quests/mak/giant/thirdfloor, quests/mak/mansion/basement,
quests/mak/mansion/floor1, quests/mak/mansion/floor2,
quests/mak/troll_cave/Guards, quests/mak/troll_cave/cave.1,
quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
quests/mak/undead/catacombs, quests/mak/undead/graveyard,
quests/mak/undead/mausoleum, quests/mak/unnatural/unnat: Apply
region wilderness to Warrior's Tower maps (/quests/mak/*)
2008-12-22 06:25 rjtanner
* quests/peterm/quests/ogre_chief: Cosmetic wall updates with bwall
(yellow block wall) sections
2008-12-22 06:22 rjtanner
* quests/peterm/CTower/Barracks, quests/peterm/CTower/Chamber,
quests/peterm/CTower/Dungeon, quests/peterm/CTower/GroundLevel,
quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop: Apply
region wilderness to Tower of Stars maps
(/quests/peterm/CTower/*)
2008-12-22 06:16 rjtanner
* quests/peterm/Demonology/AirMaster,
quests/peterm/Demonology/AirTower1,
quests/peterm/Demonology/AirTower2,
quests/peterm/Demonology/ApprenticeLevel,
quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
quests/peterm/Demonology/Demon3,
quests/peterm/Demonology/EarthMaster,
quests/peterm/Demonology/EarthStudy,
quests/peterm/Demonology/EarthTower1,
quests/peterm/Demonology/EarthTower2,
quests/peterm/Demonology/FireMaster,
quests/peterm/Demonology/FireStudy,
quests/peterm/Demonology/FireTower1,
quests/peterm/Demonology/FireTower2,
quests/peterm/Demonology/GroundLevel,
quests/peterm/Demonology/HighTower1,
quests/peterm/Demonology/HighTower2,
quests/peterm/Demonology/HighTowerTop,
quests/peterm/Demonology/JourneymanLevel,
quests/peterm/Demonology/MasterLevel,
quests/peterm/Demonology/WaterMaster,
quests/peterm/Demonology/WaterStudy,
quests/peterm/Demonology/WaterTower1,
quests/peterm/Demonology/WaterTower2: Apply region wilderness to
Tower of Demonology maps (/quests/peterm/Demonology/*)
2008-12-22 06:10 rjtanner
* quests/peterm/quests/TitanGate,
quests/peterm/quests/dragonquest2,
quests/peterm/quests/mushroom_quest,
quests/peterm/quests/ogre_chief,
quests/peterm/quests/titan_quest,
quests/peterm/quests/wyvern_quest: Apply region wilderness to
Scorn Royalty Quest maps (/quests/peterm/quests/*)
2008-12-22 06:05 rjtanner
* quests/greyshield/Greysword: Replace grey cave curved wall
sections with black dungeon sections - which match the nearby
walls and map theme
2008-12-22 05:59 rjtanner
* quests/greyshield/Elements, quests/greyshield/Fortress: Cosmetic
wall updates with how swall (fence) merges with nearby walls
2008-12-22 05:51 rjtanner
* quests/greyshield/Archery, quests/greyshield/Arena,
quests/greyshield/Castle, quests/greyshield/Cave,
quests/greyshield/Cavern, quests/greyshield/Cavern2,
quests/greyshield/Chamber, quests/greyshield/Doors,
quests/greyshield/Dungeon, quests/greyshield/Elements,
quests/greyshield/Factory, quests/greyshield/Finish,
quests/greyshield/Fortress, quests/greyshield/GreyMaster,
quests/greyshield/Greysword, quests/greyshield/Sphinx: Apply
region wilderness to Greyshield maps (/quests/greyshield/*)
2008-12-22 05:43 rjtanner
* quests/cd/cd.castle.750, quests/cd/cd.cellar1.757,
quests/cd/cd.inn.752, quests/cd/cd.store.753,
quests/cd/cd.tower1.754, quests/cd/cd.tower2.755,
quests/cd/cd.tunnel.751: Apply region wilderness to Fortress Ang
maps (/quests/cd/*)
2008-12-22 05:40 rjtanner
* quests/peterm/FireTemple/Entrance,
quests/peterm/FireTemple/FifthFloor,
quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
quests/peterm/FireTemple/FirstFloor,
quests/peterm/FireTemple/FourthFloor,
quests/peterm/FireTemple/HotMines,
quests/peterm/FireTemple/LavaChamber,
quests/peterm/FireTemple/Mezannine1,
quests/peterm/FireTemple/Passageway,
quests/peterm/FireTemple/SecondFloor,
quests/peterm/FireTemple/ThirdFloor: Apply region wilderness to
Fire Temple maps (/quests/peterm/FireTemple/*)
2008-12-22 05:33 rjtanner
* quests/peterm/DragonQuest/ElectricAnte,
quests/peterm/DragonQuest/ElectricHatchery,
quests/peterm/DragonQuest/ElectricLord,
quests/peterm/DragonQuest/Entrance,
quests/peterm/DragonQuest/FireAnte,
quests/peterm/DragonQuest/FireHatchery,
quests/peterm/DragonQuest/FireLord,
quests/peterm/DragonQuest/IceAnte,
quests/peterm/DragonQuest/IceHatchery,
quests/peterm/DragonQuest/IceLord,
quests/peterm/DragonQuest/WyvernNest: Apply region wilderness to
Dragon Quest maps (/quests/peterm/DragonQuest/*)
2008-12-22 05:29 rjtanner
* quests/peterm/temple/InnerTemple,
quests/peterm/temple/OuterTemple: Replace grey cave column with
black columns - which match the nearby walls and map theme
2008-12-22 05:27 rjtanner
* quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
quests/peterm/temple/InnerTemple,
quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple:
Apply region wilderness to Dark Temple maps (/peterm/temple/*)
2008-12-22 05:22 rjtanner
* quests/mcz/castle1, quests/mcz/castle_air,
quests/mcz/castle_earth, quests/mcz/castle_fire,
quests/mcz/castle_low1, quests/mcz/castle_low2,
quests/mcz/castle_water: Apply region wilderness to Castle of
Ra-Gar maps (/quests/mcz/*)
2008-12-22 05:18 rjtanner
* quests/mcz/castle1: Insert floor tiles underneath the exits
2008-12-22 05:16 rjtanner
* quests/mcz/castle_air, quests/mcz/castle_earth,
quests/mcz/castle_fire, quests/mcz/castle_low1,
quests/mcz/castle_low2: Update map names for consistency (Castle
Ra-Gar → Castle of Ra-Gar)
2008-12-22 05:08 rjtanner
* quests/todd/aljwaf/hall1: Apply region (narcopin) to map
2008-12-21 08:21 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-12-21 08:12 rjtanner
* lake_country/Butakis/houses/Seans_house: Cosmetic wall changes
for nicer merging
2008-12-21 08:08 rjtanner
* lake_country/Butakis/houses/Bobs_house,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Sams_house,
lake_country/Butakis/houses/Seans_house: Cosmetic wall changes
for nicer merging
2008-12-21 07:52 rjtanner
* euthville/devil.church3, euthville/map.fr.1, euthville/map.fr.2,
euthville/map.fr.3: Cosmetic wall changes for nicer merging
2008-12-21 07:42 rjtanner
* dragonisland/tavern: Replace rocks with a wooden table
(longtable) for the booze to sit on in the bar
2008-12-21 07:40 rjtanner
* dragonisland/advguild, dragonisland/advguild3,
dragonisland/advshop0, dragonisland/advshop1,
dragonisland/advshop2, dragonisland/advshop3,
dragonisland/advshop4, dragonisland/advshop5,
dragonisland/advshop6, dragonisland/bloodwell,
dragonisland/damarishouse1, dragonisland/housebrxzl,
dragonisland/keysale: Cosmetic wall changes for nicer merging
2008-12-21 07:21 rjtanner
* darcap/lynn/castle1.2, darcap/lynn/castle1.3: Cosmetic wall
changes for nicer merging
2008-12-21 07:19 rjtanner
* darcap/castle/castle2.0, darcap/castle/castle2.1,
darcap/castle/castle2.2, darcap/castle/castle2.3,
darcap/village1: Cosmetic wall changes for nicer merging
2008-12-21 06:57 rjtanner
* scorn/cannery/ware1: Insert floor tiles underneath the exits
2008-12-21 06:55 rjtanner
* scorn/taverns/goths: Replace rocks with a wooden table
(longtable) for the booze to sit on in the bar
2008-12-21 06:51 rjtanner
* scorn/houses/angrygiant, scorn/houses/barracks,
scorn/houses/breezy_acres, scorn/houses/house.haunted,
scorn/houses/house.haunted2, scorn/houses/maze1,
scorn/houses/scorn_trappers, scorn/kar/creepy.house,
scorn/kar/drink, scorn/kar/gorks2, scorn/kar/gorks3,
scorn/shops/scorn.sale2: Cosmetic wall changes for nicer merging
2008-12-21 06:15 rjtanner
* pup_land/nurnberg/apartment/cave,
pup_land/nurnberg/apartment/main,
pup_land/nurnberg/apartment/upstairs: Revert back to full map
paths for exits
2008-12-20 10:17 kbulgrien
* scorn/houses/resir: Fix typo and remove mid-sentence line breaks.
2008-12-20 06:55 rjtanner
* lake_country/DA: Make Hanuk uncharmable by setting him to level
120
2008-12-20 06:49 rjtanner
* darcap/town2/netower, darcap/town2/nwtower, darcap/town2/setower,
darcap/town2/shop_f, darcap/town2/swtower: Fix oakdoor so that it
uses the correct archetype (vs the one that can be destroyed)
2008-12-19 08:39 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-12-19 08:13 rjtanner
* pup_land/terminal: Add more no_spells tiles around the dragon
landing pads and under the fence to prevent players from using
dimension door to access areas they shouldn't be able to
2008-12-19 08:06 rjtanner
* pup_land/terminal: Cosmetic change - added more cobblestone tiles
around the dragon transports so it looks like they are standing
on ground and to reduce how the clouds obscure the dragons
2008-12-19 07:24 rjtanner
* world/world_112_100: Remove some stray land tiles from the top
(middle) of the sea
2008-12-18 21:26 rjtanner
* pup_land/terminal, pup_land/terminal_u1: Per player feedback,
covered the entire sky area with clouds (floor vs wall archetype
so it does not block the player's view)
2008-12-18 07:39 rjtanner
* brest/brittany/enigme.6: Add no_spells tile under the spike walls
to block the use of dimension door
2008-12-18 07:11 rjtanner
* world/world_112_100, world/world_113_100, world/world_114_100,
world/world_117_100: Add more shallow_sea around the shoreline
2008-12-18 07:10 rjtanner
* world/world_108_100: Make very small island all sand (beach)
2008-12-18 07:03 rjtanner
* world/world_105_100, world/world_106_100: Add more shallow_sea
around the shoreline
2008-12-18 03:24 rjtanner
* world/world_100_100, world/world_101_100, world/world_102_100,
world/world_103_100, world/world_104_100, world/world_105_100,
world/world_106_100, world/world_107_100, world/world_108_100,
world/world_109_100, world/world_110_100, world/world_111_100,
world/world_112_100, world/world_113_100, world/world_114_100,
world/world_115_100, world/world_116_100, world/world_117_100,
world/world_118_100, world/world_119_100, world/world_120_100,
world/world_121_100, world/world_122_100, world/world_123_100,
world/world_124_100, world/world_125_100, world/world_127_100,
world/world_128_100, world/world_129_100: Modified world_*_100
maps (first row) so they have an actual shoreline agaist the sea
2008-12-17 07:16 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-12-17 06:57 rjtanner
* world/world_102_102, world/world_103_102, world/world_104_102,
world/world_105_102, world/world_106_102, world/world_107_102,
world/world_108_102, world/world_109_102, world/world_110_102,
world/world_111_102, world/world_112_102, world/world_113_102,
world/world_114_102, world/world_115_102, world/world_116_102,
world/world_117_102, world/world_118_102, world/world_119_102,
world/world_120_102, world/world_121_102, world/world_122_102,
world/world_123_102, world/world_124_102, world/world_125_102,
world/world_126_102, world/world_127_102, world/world_128_102:
Touch up world_*_102 maps (third row) to replace desert tiles
with beach tiles; desert tiles in this configuration is very
unnatural
2008-12-17 06:32 rjtanner
* world/world_103_101, world/world_104_101, world/world_105_101,
world/world_106_101, world/world_107_101, world/world_109_101,
world/world_110_101, world/world_111_101, world/world_112_101,
world/world_113_101, world/world_114_101, world/world_115_101,
world/world_116_101, world/world_117_101, world/world_118_101,
world/world_119_101, world/world_120_101, world/world_121_101,
world/world_122_101, world/world_123_101, world/world_124_101,
world/world_125_101, world/world_126_101, world/world_127_101,
world/world_128_101: Touch up world_*_101 maps (second row) to
replace desert tiles with beach tiles; desert tiles in this
configuration is very unnatural
2008-12-17 02:51 rjtanner
* world/world_101_100, world/world_105_100, world/world_106_100,
world/world_108_100, world/world_111_100, world/world_112_100,
world/world_113_100, world/world_114_100, world/world_115_100,
world/world_116_100, world/world_117_100, world/world_119_100,
world/world_120_100, world/world_122_100, world/world_123_100,
world/world_124_100, world/world_125_100, world/world_127_100,
world/world_128_100: Touch up world_*_100 maps (first fow) to
replace desert tiles with beach tiles; desert tiles in this
configuration is very unnatural
2008-12-16 23:54 rjtanner
* world/world_102_108: Map header correction - removed double
'Modified:' time stamp entry
2008-12-16 23:49 rjtanner
* world/world_105_115: Restore elevation setting under the recently
moved Puddings Place map
2008-12-16 23:48 rjtanner
* wolfsburg/shops/transport.shoppe: Restore farewell message on the
exit from Wolfsburge Transport Shoppe to world map
2008-12-16 23:47 rjtanner
* scorn/shops/magicshop: Restore unique name on the exit from Scorn
Magic Shop to world map
2008-12-16 23:45 rjtanner
* scorn/shops/scorn.sale1: Restore farewell message on the exit
from Scorn Sale Shop to world map
2008-12-16 23:42 rjtanner
* scorn/shops/bowshop: Restore unique name on the exit from Scorn
Bowshop to world map
2008-12-16 07:35 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-12-16 07:21 rjtanner
* scorn/anthony/prison.1, scorn/misc/prison, scorn/misc/prison.1,
world/world_105_115: Moved /scorn/anthony/prison.1 to
/scorn/misc/prison.1, updated map paths to use prison.1 where
necessary
2008-12-16 07:14 rjtanner
* scorn/anthony/prison, scorn/anthony/prison.1, scorn/misc/prison,
world/world_105_115: Rename /scorn/anthony/prison to prison.1
before moving it to the same directory (/scorn/misc/prison) as
the other half of the map
2008-12-16 06:59 rjtanner
* brest/temples/valkyrie: Update NPCs with very simple & basic
messages in regards to lore on Valkyrie
2008-12-16 06:54 rjtanner
* brest/temples/valkyrie, scorn/misc/cityhall: Add more no_spell
tiles under the fence around Scorn City Hall to help prevent
players from using dimension door spell to access areas they
shouldn't
2008-12-15 05:47 rjtanner
* pup_land/terminal, pup_land/terminal_u1: Applied new sky
archetype to the area surrounding the Pupland Terminal (both
levels) and also added some clouds, requires archetype r10977 or
newer
2008-12-14 09:45 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-12-14 09:11 rjtanner
* brest/taverns/brest.seaside.tavern: Slightly expanded NPC info in
regards to valkyrie temple, other crossfire cults, and upcoming
expansion to valkyrie temple in brest
2008-12-14 08:58 rjtanner
* brest/taverns/brest.seaside.tavern: Update NPCs with some
storyline information and (somewhat obscure) hints on the local
Valkyrie temple
2008-12-14 08:32 rjtanner
* brest/taverns/brest.seaside.tavern: Give two NPCs some Lore about
the history of Brest and the local temple of Valkyrie, certainly
possible to add and improve the information
2008-12-14 07:45 rjtanner
* brest/sow/sow: Update Strange Old Wizard map with difficulty
level, region and entrance coordinates
2008-12-14 07:30 rjtanner
* pup_land/rainbow/red_town/shop: Cosmetic wall updates with how
swall (fence) merges with nearby walls
2008-12-14 07:22 rjtanner
* brest/shops/brest.magic, dragonisland/advguild,
mlab/citydeclouds/citydeclouds2I, navar_city/misc/city1magic,
pup_land/rainbow/red_town/shop, santo_dominion/shops/nosferatu,
scorn/shops/generalshop, scorn/shops/magicshop,
scorn/shops/scorn.sale1, wolfsburg/dept_store_magic: Per web
forum post and IRC discussion - attempt to make things somewhat
easier for low level players - reduced the detect curse altar
cost from 25gp to 25sp
2008-12-14 07:03 rjtanner
* quests/peterm/Demonology/GroundLevel: Updated the altar with
information on how much the entrance fee is to the next level
2008-12-14 06:47 rjtanner
* scorn/misc/mercenaries: Change altars and gates in Mercenaries
house so that players can't trap themselves inside the rooms -
the gate stay permanently open (or until the next map reset)
after hiring one of the mercenaries
2008-12-14 06:17 rjtanner
* scorn/misc/mercenaries: Cosmetic wall change with how swall
(fence) merges with nearby walls
2008-12-14 03:59 rjtanner
* whalingoutpost/misc/castleb3, whalingoutpost/misc/icehole1:
Filled in surrounding area with solid rock, requires archetype
r10843 or newer
2008-12-13 09:54 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-12-13 09:38 rjtanner
* whalingoutpost/misc/polarbearcave2: Fill in surrounding area with
solid rock, require archetypes r10843 or newer
2008-12-13 09:34 rjtanner
* whalingoutpost/misc/castleb3: Fill in some of the hollow section
with solid rock, require archetypes r10843 or newer
2008-12-13 09:32 rjtanner
* whalingoutpost/misc/castleb3: Cosmetic changes with merging
between mine and cave walls
2008-12-13 09:29 rjtanner
* euthville/hallofbones: Cosmetic change - replace swirling blue
exits with actual doors, matches building exterior
2008-12-13 09:28 rjtanner
* dragonisland/intwell: Cosmetic change - update wall section for
nicer merging with nearby door
2008-12-13 09:27 rjtanner
* wolfsburg/magara/castle/cellar: Add missing floor tiles
2008-12-13 09:24 rjtanner
* dragonisland/thievesden, dungeons/train/dragon_train,
lake_country/Butakis/prison0, navar_city/mlab/tavernb1,
port_joseph/goblin/dungeon1, port_joseph/pirates/mbgrave2,
port_joseph/pirates/tortcave, quests/greyshield/GreyMaster,
quests/mak/chaos/fallen, scorn/temples/gnarg,
wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4c:
Update wall sections to match nearby walls or styles, requires
archetype update r10841 or newer
2008-12-13 09:03 rjtanner
* darcap/undead/undead.2: Cosmetic change with cave wall merging
2008-12-13 09:01 rjtanner
* brest/brittany/jessy.1: Cosmetic change with cave wall merging
2008-12-13 08:57 rjtanner
* azumauindo/misc/shrineb1,
azumauindo/suno-yamatoshi/buildings/dojoB1,
brest/brittany/jessy.1, brest/zorn/castle.basement0,
darcap/undead/undead.1, darcap/undead/undead.2,
darcap/undead/undead.3, dragonisland/housebrxzl,
euthville/hallofbones, lake_country/Mwizard/MwizardD,
lake_country/shops/Mopoon_wshop,
lake_country/snake_pit/Chaos_lair1,
lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4, lake_country/snake_pit/pit,
lake_country/snake_pit/snakepit_1,
lake_country/snake_pit/snakepit_2,
lake_country/snake_pit/snakepit_3,
lake_country/snake_pit/snakepit_5, marksel/mines,
navar_city/misc/aliscave, navar_city/misc/aliswell,
navar_city/misc/theaterb3, navar_city/mlab/tavernb1,
navar_city/mlab/tavernb3, navar_city/mlab/tavernb4,
navar_city/mlab/thehole, navar_city/mlab/zealothouseb1,
navar_city/smugglers_cove/sc_warehouse2,
navar_city/smugglers_cove/sc_warehouse3,
navar_city/troll_canyon/troll_canyon.10,
navar_city/troll_canyon/troll_canyon.11,
navar_city/troll_canyon/troll_canyon.12,
navar_city/troll_canyon/troll_canyon.2,
navar_city/troll_canyon/troll_canyon.3,
navar_city/troll_canyon/troll_canyon.4,
navar_city/troll_canyon/troll_canyon.5,
navar_city/troll_canyon/troll_canyon.6,
navar_city/troll_canyon/troll_canyon.7,
navar_city/troll_canyon/troll_canyon.8, port_joseph/goblin/caves,
port_joseph/goblin/dungeon2, port_joseph/pirates/mbgrave2,
port_joseph/pirates/tortcave, quests/greyshield/Cave,
quests/greyshield/Cavern, quests/greyshield/Cavern2,
quests/mak/dragons/chaos, quests/mak/troll_cave/cave.1,
quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
quests/peterm/DragonQuest/ElectricAnte,
quests/peterm/DragonQuest/ElectricHatchery,
quests/peterm/DragonQuest/ElectricLord,
quests/peterm/DragonQuest/Entrance,
quests/peterm/DragonQuest/FireAnte,
quests/peterm/DragonQuest/FireHatchery,
quests/peterm/DragonQuest/FireLord,
quests/peterm/DragonQuest/IceAnte,
quests/peterm/DragonQuest/IceHatchery,
quests/peterm/DragonQuest/IceLord,
quests/peterm/DragonQuest/WyvernNest,
quests/peterm/FireTemple/Entrance,
quests/peterm/FireTemple/LavaChamber,
quests/peterm/FireTemple/Passageway,
quests/peterm/quests/dragonquest2,
santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
santo_dominion/shaft/undeadshaft.1,
santo_dominion/shaft/undeadshaft.2,
santo_dominion/shaft/undeadshaft.3,
santo_dominion/shaft/undeadshaft.4, scorn/misc/wizhide,
scorn/oldcity/end, scorn/temples/mostrai2,
whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castleb2,
whalingoutpost/misc/castleb3, whalingoutpost/misc/frostcavern1,
whalingoutpost/misc/holeinice1, whalingoutpost/misc/icecavern1,
whalingoutpost/misc/icecavern2,
whalingoutpost/misc/polarbearcave1,
whalingoutpost/misc/polarbearcave2,
whalingoutpost/misc/polarbearcave3,
whalingoutpost/misc/trollcave1,
wolfsburg/apartments/pet-apartment/torture-chamber,
wolfsburg/dungeons/church.4c, wolfsburg/dungeons/piratedung,
wolfsburg/magara/castle/cellar, wolfsburg/magara/cellar_1,
wolfsburg/magara/tower1/floor_3: Replace blocked (solid black
square) arch with cave_15 (solid grey square) archetype, requires
archetype update r10843 or newer
2008-12-12 07:44 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-12-12 02:53 rjtanner
* brest/shops/brest.armour, brest/shops/brest.cvt,
brest/shops/brest.food, brest/shops/brest.magic: Restore shoprace
information to shop headers
2008-12-11 08:38 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-12-11 08:06 rjtanner
* navar_city/magara/houses/kaisas_place, navar_city/warehouse8: Fix
oakdoor so that it uses the correct archetype (vs the one that
can be destroyed)
2008-12-11 06:50 rjtanner
* brest/pshops/pshop1/gfloor, brest/pshops/pshop10/gfloor,
brest/pshops/pshop11/gfloor, brest/pshops/pshop12/gfloor,
brest/pshops/pshop13/gfloor, brest/pshops/pshop14/gfloor,
brest/pshops/pshop15/gfloor, brest/pshops/pshop16/gfloor,
brest/pshops/pshop17/gfloor, brest/pshops/pshop18/gfloor,
brest/pshops/pshop19/gfloor, brest/pshops/pshop2/gfloor,
brest/pshops/pshop20/gfloor, brest/pshops/pshop21/gfloor,
brest/pshops/pshop22/gfloor, brest/pshops/pshop23/gfloor,
brest/pshops/pshop24/gfloor, brest/pshops/pshop25/gfloor,
brest/pshops/pshop26/gfloor, brest/pshops/pshop27/gfloor,
brest/pshops/pshop3/gfloor, brest/pshops/pshop4/gfloor,
brest/pshops/pshop5/gfloor, brest/pshops/pshop6/gfloor,
brest/pshops/pshop7/gfloor, brest/pshops/pshop8/gfloor,
brest/pshops/pshop9/gfloor, brest/pshops/pshopsinc: Updated the
last modified time stamp that was missed in earlier commit,
r10906
2008-12-11 06:35 rjtanner
* lake_country/shops/Mopoon_wshop,
pup_land/lone_town/shops/transport.shoppe,
quests/greyshield/Greysword, quests/peterm/temple/OuterTemple,
santo_dominion/houses/house1: Restore message text to exits
2008-12-11 06:32 rjtanner
* navar_city/misc/buildshop, navar_city/misc/city1armour,
navar_city/misc/city1weapon: Restore shoprace information to shop
headers
2008-12-11 01:57 rjtanner
* brest/pshops/pshop1/gfloor, brest/pshops/pshop10/gfloor,
brest/pshops/pshop11/gfloor, brest/pshops/pshop12/gfloor,
brest/pshops/pshop13/gfloor, brest/pshops/pshop14/gfloor,
brest/pshops/pshop15/gfloor, brest/pshops/pshop16/gfloor,
brest/pshops/pshop17/gfloor, brest/pshops/pshop18/gfloor,
brest/pshops/pshop19/gfloor, brest/pshops/pshop2/gfloor,
brest/pshops/pshop20/gfloor, brest/pshops/pshop21/gfloor,
brest/pshops/pshop22/gfloor, brest/pshops/pshop23/gfloor,
brest/pshops/pshop24/gfloor, brest/pshops/pshop25/gfloor,
brest/pshops/pshop26/gfloor, brest/pshops/pshop27/gfloor,
brest/pshops/pshop3/gfloor, brest/pshops/pshop4/gfloor,
brest/pshops/pshop5/gfloor, brest/pshops/pshop6/gfloor,
brest/pshops/pshop7/gfloor, brest/pshops/pshop8/gfloor,
brest/pshops/pshop9/gfloor, brest/pshops/pshopsinc,
brest/shops/buildshop: Restore magic_mouth messages that were
accidentally removed in an earlier commit
2008-12-10 06:24 rjtanner
* brest/temples/valkyrie: Set the consecrate level for the altar to
level 120
2008-12-08 06:16 rjtanner
* brest/temples, brest/temples/valkyrie, world/world_107_123: New
map in Brest - Shrine of Valkyrie
2008-12-07 08:45 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-12-07 08:31 rjtanner
* brest/asyvan/palace2, brest/asyvan/palace3: Correct teleporter
coordinates due to layout changes on level 1 of Kingdom Palace
2008-12-07 08:24 rjtanner
* brest/asyvan/palace2, brest/asyvan/palace3: Redesign interior of
the Kingdom Palance, level 2 and level 3
2008-12-07 08:10 rjtanner
* brest/asyvan/palace1, world/world_107_123: Redesign interior of
the Kingdom Palance
2008-12-07 07:05 rjtanner
* brest/brest.IPO, world/world_107_123: Redesign interior of the
Brest IPO
2008-12-07 06:46 rjtanner
* brest/brest.scrolls, brest/brest.scrolls.right: Cosmetic wall
updates with how swall (fence) merges with nearby walls
2008-12-07 06:29 rjtanner
* brest/shops/brest.cvt: Change sage NPC to Bank Clerk with a
generic magic mouth response, removed map header comment now that
the map has been updated
2008-12-07 06:12 rjtanner
* brest/shops/brest.weapon: Change the blockview to wall sections
near the entrance - now players can see more of the shop interior
when entering the map
2008-12-07 06:04 rjtanner
* brest/shops/brest.food: Cosmetic updates - modified destination
coordinates back to the world map, removed two of the wall
columns that didn't look right in the game
2008-12-07 05:59 rjtanner
* brest/shops/brest.magic: Cosmetic updates - inserted missing
floor tiles and removed two of the wall columns that didn't look
right in the game
2008-12-06 09:16 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-12-06 09:05 rjtanner
* brest/shops/brest.magic, world/world_107_123: Redesign the
interior of Magic shop
2008-12-06 07:37 rjtanner
* brest/shops/brest.weapon, world/world_107_123: Redesign the
interior of Weapon shop, requires archetype update r10844 or
newer
2008-12-06 06:53 rjtanner
* brest/shops/brest.food, world/world_107_123: Redesign the
interior of Food Store
2008-12-06 06:36 rjtanner
* brest/shops/brest.cvt, world/world_107_123: Redesign the interior
of CVT
2008-12-06 05:43 rjtanner
* brest/shops/brest.armour, world/world_107_123: Redesign the
interior of the Armour shop
2008-12-06 05:20 rjtanner
* brest/brest.armour, brest/brest.cvt, brest/brest.food,
brest/brest.magic, brest/brest.weapon, brest/shops/brest.armour,
brest/shops/brest.cvt, brest/shops/brest.food,
brest/shops/brest.magic, brest/shops/brest.weapon,
world/world_107_123: Moved brest armour, cvt, food, magic and
weapon shops to the /brest/shops directory
2008-12-05 06:21 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-12-05 01:51 rjtanner
* HallOfDMs: Give descriptive names to the teleporters so it's
easier to see which map they go to
2008-12-05 00:57 rjtanner
* scorn/shops/foodshop: Replace recently updated oakdoors with new
archetype and recycled graphic. Requires archetype r10798 or
newer.
2008-12-05 00:56 rjtanner
* scorn/shops/weaponshop: Replace recently updated oakdoors with
new archetype and recycled graphic. Requires archetype r10798 or
newer.
2008-12-05 00:49 rjtanner
* quests/saromok/castlesaromok_inside: Added no_spells tiles on the
other side of the doorways to prevent players from using
dimension door to access areas they shouldn't or from getting
trapped in such areas by accident
2008-12-05 00:46 rjtanner
* quests/saromok/castlesaromok_barracks1,
quests/saromok/castlesaromok_barracks2,
quests/saromok/castlesaromok_barracks3,
quests/saromok/castlesaromok_barracks4,
quests/saromok/castlesaromok_inside: Replace invis_exit with
oakdoors, now the actual maps match the world map buildings.
Requires archetype r10798 or newer.
2008-12-04 07:19 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-12-04 07:12 rjtanner
* HallOfDMs: As a convenience, added teleporters to the four Hall
of Selection maps and the Nexus - other changes are made for
visual balance (for now)
2008-12-04 06:58 rjtanner
* world/world_105_115: Corrected map entrance coordinates from
world map to Scorn House of Power
2008-12-04 06:57 rjtanner
* scorn/misc/PowerHouse: Cosmetic layout changes and updates.
Requires archetype r10798 or newer.
2008-12-04 06:46 rjtanner
* pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell:
Cosmetic wall changes for nicer merging
2008-12-04 06:41 rjtanner
* pup_land/ancient/village/shop, pup_land/hall2, pup_land/hq_ud,
pup_land/lone_town/mshop, pup_land/nurnberg/hq: Cosmetic change
with how fences (swall) merge with nearby walls
2008-12-04 06:34 rjtanner
* pup_land/nurnberg/apartment/main, pup_land/nurnberg/city,
pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/bomb1,
pup_land/nurnberg/dick/click, pup_land/nurnberg/dick/heaven,
pup_land/nurnberg/dick/hell, pup_land/nurnberg/dick/showinv,
pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/hq,
pup_land/nurnberg/storehouse, pup_land/port_e,
pup_land/port_e_house, pup_land/pplant/pplant1,
pup_land/raffle/raffle1, pup_land/raffle/raffle2,
pup_land/raffle/raffle3, pup_land/s_f/st1, pup_land/s_f/st3,
pup_land/terminal_u1, pup_land/world: Replace recently updated
oakdoors with new archetype and recycled graphic, updated map
entrance coordinates. Requires archetype r10798 or newer.
2008-12-04 06:03 rjtanner
* pup_land/ancient/ruin/house1, pup_land/ancient/ruin/house2,
pup_land/ancient/ruin/house3, pup_land/ancient/ruin/house4,
pup_land/ancient/ruin/house5, pup_land/ancient/ruin/shop,
pup_land/ancient/ruin/village, pup_land/ancient/village/library,
pup_land/ancient/village/shop, pup_land/ancient/village/tavern,
pup_land/ancient/village/tavern1,
pup_land/ancient/village/village, pup_land/lone_town/bank,
pup_land/lone_town/cordish,
pup_land/lone_town/dragonhangar/hangar,
pup_land/lone_town/dress1, pup_land/lone_town/gemshop,
pup_land/lone_town/gshop, pup_land/lone_town/inn,
pup_land/lone_town/magic, pup_land/lone_town/mshop,
pup_land/lone_town/shops/transport.shoppe,
pup_land/lone_town/tavern, pup_land/lone_town/town,
pup_land/lone_town/training: Replace recently updated oakdoors
with new archetype and recycled graphic, updated map entrance
coordinates. Requires archetype r10798 or newer.
2008-12-04 02:49 rjtanner
* wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4b,
wolfsburg/dungeons/church.4c, wolfsburg/dungeons/church.4d:
Replace recently updated oakdoors with new archetype and recycled
graphic. Requires archetype r10798 or newer.
2008-12-03 03:15 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-12-03 03:12 rjtanner
* wolfsburg/inns: Cosmetic wall changes for nicer merging
2008-12-03 03:00 rjtanner
* world/world_128_109: Correct map entrance coordinates from world
map to Wolfsburg Inns
2008-12-03 02:58 rjtanner
* wolfsburg/apartments/wolfsburg.apartment,
wolfsburg/dungeons/stronghold, wolfsburg/etern_rew,
wolfsburg/inns, wolfsburg/magara/tower1/entrance,
wolfsburg/magara/tower2/floor_1, wolfsburg/piratechurch,
wolfsburg/prison, wolfsburg/shops/transport.shoppe,
wolfsburg/ware1: Replace recently updated oakdoors with new
archetype and recycled graphic. Requires archetype r10798 or
newer.
2008-12-03 02:42 rjtanner
* scorn/crow/train/train, scorn/dtabb/cave3,
scorn/guilds/guildhousesinc, scorn/houses/bowyer,
scorn/houses/house3.1st, scorn/houses/jeweler,
scorn/houses/kitchen, scorn/houses/maze1, scorn/houses/smithery,
scorn/houses/tannery, scorn/houses/wizardw, scorn/kar/somehouse,
scorn/mansion/entrance, scorn/misc/HouseofHealing,
scorn/misc/battle_arena/first-aide,
scorn/misc/battle_arena/snack, scorn/misc/beginners2,
scorn/misc/dragon_guild, scorn/misc/jail,
scorn/misc/puddings.place, scorn/misc/zoo,
scorn/shops/BasicSpells, scorn/shops/armourshop,
scorn/shops/bowshop, scorn/shops/buildshop, scorn/shops/gemshop,
scorn/shops/generalshop, scorn/shops/light_shop,
scorn/shops/magicshop, scorn/shops/potionshop,
scorn/shops/scorn.sale1, scorn/taverns/goths: Replace recently
updated oakdoors with new archetype and recycled graphic.
Requires archetype r10798 or newer.
2008-12-03 02:05 rjtanner
* scorn/misc/cityhall: Add no_spells tiles underneath the fences to
prevent players from using dimension door to access city hall or
areas not meant for player access
2008-12-03 01:56 rjtanner
* santo_dominion/map.and.sale: Cosmetic change with how fences
(swall) merge with nearby walls
2008-12-03 01:55 rjtanner
* santo_dominion/eeur/hut.1, santo_dominion/houses/house1,
santo_dominion/magara/opera, santo_dominion/map.and.sale,
santo_dominion/north_barn, santo_dominion/north_farm,
santo_dominion/peacock, santo_dominion/sdomino_appartment,
santo_dominion/shops/armour, santo_dominion/shops/eliks,
santo_dominion/shops/erash, santo_dominion/shops/nosferatu,
santo_dominion/shops/rings, santo_dominion/south_barn,
santo_dominion/temple_naive/templenaive.1, santo_dominion/tobias,
santo_dominion/tollpost: Replace recently updated oakdoors with
new archetype and recycled graphic. Requires archetype r10798 or
newer.
2008-12-03 01:43 rjtanner
* quests/cd/cd.inn.752, quests/cd/cd.store.753,
quests/mak/MainFloor, quests/mak/giant/mainfloor,
quests/peterm/temple/InnerTemple,
quests/peterm/temple/OuterTemple: Replace recently updated
oakdoors with new archetype and recycled graphic. Requires
archetype r10798 or newer.
2008-12-03 01:38 rjtanner
* start/newbieshouse: Replace recently updated oakdoors with new
archetype and recycled graphic. Requires archetype r10798 or
newer.
2008-12-03 01:35 rjtanner
* sisters/tower1: Replace recently updated oakdoors with new
archetype and recycled graphic. Requires archetype r10798 or
newer.
2008-12-03 01:33 rjtanner
* port_joseph/town/dshark, port_joseph/town/generalstore: Replace
recently updated oakdoors with new archetype and recycled
graphic. Requires archetype r10798 or newer.
2008-12-03 01:28 rjtanner
* navar_city/apartments/apartment, navar_city/city1church1,
navar_city/dragon_hangar/hangar, navar_city/iscar,
navar_city/jail/jail, navar_city/light/light1,
navar_city/magara/houses/kaisas_place, navar_city/misc/bowyer,
navar_city/misc/buildshop, navar_city/misc/city1armour,
navar_city/misc/city1gen, navar_city/misc/city1magic,
navar_city/misc/city1mermaid, navar_city/misc/city1smith,
navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
navar_city/misc/jeweler, navar_city/misc/kitchen,
navar_city/misc/tannery, navar_city/misc/thamshop,
navar_city/mouse_house, navar_city/slums/Iggys_house,
navar_city/warehouse1, navar_city/warehouse2,
navar_city/warehouse3, navar_city/warehouse4,
navar_city/warehouse5, navar_city/warehouse6,
navar_city/warehouse7: Replace recently updated oakdoors with new
archetype and recycled graphic. Requires archetype r10798 or
newer.
2008-12-02 03:16 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-12-02 02:55 rjtanner
* marksel/church: Replace recently updated oakdoors with new
archetype and recycled graphic. Requires archetype r10798 or
newer.
2008-12-02 02:53 rjtanner
* lake_country/shops/Mopoon_wshop: Insert missing floor tile
2008-12-02 02:52 rjtanner
* lake_country/Butakis/blacksmith, lake_country/Sunset_Lake/inn,
lake_country/shops/Mopoon_wshop: Cosmetic change with how swall
(fence) merges with nearby walls
2008-12-02 02:48 rjtanner
* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
lake_country/Butakis/Rlib1, lake_country/Butakis/alchemist,
lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
lake_country/Butakis/prison_w, lake_country/RETower/tower0,
lake_country/Sunset_Lake/inn, lake_country/dragon_hangar/hangar,
lake_country/small_buildings/LC_inn1,
lake_country/small_buildings/hut_Galmorus,
lake_country/small_buildings/portal: Replace recently updated
oakdoors with new archetype and recycled graphic. Requires
archetype r10798 or newer.
2008-12-02 02:27 rjtanner
* dungeons/hut/ancient_hut: Replace recently updated oakdoors with
new archetype and recycled graphic. Requires archetype r10798 or
newer.
2008-12-02 02:25 rjtanner
* euthville/devil.church1, euthville/magic.shop: Replace recently
updated oakdoors with new archetype and recycled graphic.
Requires archetype r10798 or newer.
2008-12-02 02:23 rjtanner
* dragonisland/tavern: Cosmetic change with how swall (fence)
merges with nearby walls
2008-12-02 02:22 rjtanner
* dragonisland/advguild, dragonisland/advshop0,
dragonisland/apartment3, dragonisland/drowmansion,
dragonisland/hangar, dragonisland/house6, dragonisland/house8,
dragonisland/house9, dragonisland/tavern: Replace recently
updated oakdoors with new archetype and recycled graphic.
Requires archetype r10798 or newer.
2008-12-02 02:13 rjtanner
* darcap/lynn/castle1.0, darcap/lynn/castle1.1,
darcap/lynn/castle1.2: Cosmetic wall changes for nicer merging
2008-12-02 02:07 rjtanner
* darcap/darcap/circus/wurfbude: Cosmetic change with how swall
(fence) merges with nearby walls
2008-12-02 02:06 rjtanner
* darcap/darcap/airhouse, darcap/darcap/apartment,
darcap/darcap/circus/wurfbude, darcap/darcap/earthhouse,
darcap/darcap/firehouse, darcap/darcap/gshop, darcap/darcap/maze,
darcap/darcap/pirates.1, darcap/darcap/potionshop,
darcap/darcap/shop_a, darcap/darcap/shop_g, darcap/darcap/shop_m,
darcap/darcap/shop_w, darcap/darcap/tavern,
darcap/darcap/waterhouse, darcap/house1, darcap/lynn/castle1.1,
darcap/raffle/raffle1: Replace recently updated oakdoors with new
archetype and recycled graphic. Requires archetype r10798 or
newer.
2008-12-02 01:49 rjtanner
* brest/asyvan/palace1, brest/brest.IPO, brest/brest.armour,
brest/brest.cvt, brest/brest.food, brest/brest.magic,
brest/brest.trademarket, brest/brest.weapon,
brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
brest/brittany/jessy.1, brest/brittany/tower_ofzoon,
brest/elec.jes, brest/jes.admini, brest/pshops/pshop1/gfloor,
brest/pshops/pshop10/gfloor, brest/pshops/pshop11/gfloor,
brest/pshops/pshop12/gfloor, brest/pshops/pshop13/gfloor,
brest/pshops/pshop14/gfloor, brest/pshops/pshop15/gfloor,
brest/pshops/pshop16/gfloor, brest/pshops/pshop17/gfloor,
brest/pshops/pshop18/gfloor, brest/pshops/pshop19/gfloor,
brest/pshops/pshop2/gfloor, brest/pshops/pshop20/gfloor,
brest/pshops/pshop21/gfloor, brest/pshops/pshop22/gfloor,
brest/pshops/pshop23/gfloor, brest/pshops/pshop24/gfloor,
brest/pshops/pshop25/gfloor, brest/pshops/pshop26/gfloor,
brest/pshops/pshop27/gfloor, brest/pshops/pshop3/gfloor,
brest/pshops/pshop4/gfloor, brest/pshops/pshop5/gfloor,
brest/pshops/pshop6/gfloor, brest/pshops/pshop7/gfloor,
brest/pshops/pshop8/gfloor, brest/pshops/pshop9/gfloor,
brest/pshops/pshopsinc, brest/shops/buildshop: Replace recently
updated oakdoors with new archetype and recycled graphic.
Requires archetype r10798 or newer.
2008-12-01 20:22 rjtanner
* pup_land/nurnberg/apartment/main: Unique maps (such as
apartments) require full file path back to world maps
2008-12-01 07:13 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-12-01 06:38 rjtanner
* wolfsburg/dungeons/church.4b, wolfsburg/dungeons/hut,
wolfsburg/dungeons/stronghold, wolfsburg/magara/castle/floor_1,
wolfsburg/magara/tower1/entrance,
wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower2/floor_1,
wolfsburg/piratechurch, wolfsburg/shops/transport.shoppe,
world/world_128_109: Replace and phase out the (old) oakdoor
graphic with something different
2008-12-01 06:13 rjtanner
* scorn/houses/kitchen, scorn/houses/wizardw: Cosmetic wall changes
for smoother merging
2008-12-01 06:10 rjtanner
* scorn/misc/battle_arena/snack, scorn/shops/BasicSpells,
scorn/shops/light_shop: Cosmetic change with how fences (swall)
merge with nearby walls
2008-12-01 06:02 rjtanner
* world/world_105_115: Correct map entrance coordinates from world
map to Scorn Gem Shop
2008-12-01 06:00 rjtanner
* scorn/dtabb/cave3, scorn/guilds/guildhousesinc,
scorn/houses/bowyer, scorn/houses/house3.1st,
scorn/houses/jeweler, scorn/houses/kitchen, scorn/houses/maze1,
scorn/houses/smithery, scorn/houses/tannery,
scorn/houses/wizardw, scorn/kar/somehouse,
scorn/magara/porter_house, scorn/misc/battle_arena/first-aide,
scorn/misc/battle_arena/snack, scorn/misc/beginners2,
scorn/misc/dragon_guild, scorn/misc/jail, scorn/misc/map.esben.2,
scorn/misc/puddings.place, scorn/misc/zoo,
scorn/shops/BasicSpells, scorn/shops/armourshop,
scorn/shops/bowshop, scorn/shops/buildshop, scorn/shops/gemshop,
scorn/shops/generalshop, scorn/shops/light_shop,
scorn/shops/magicshop, scorn/shops/potionshop,
scorn/taverns/goths: Replace and phase out the (old) oakdoor
graphic with something different
2008-12-01 05:10 rjtanner
* lake_country/small_buildings/sentrio_house: Tentative fix for [
crossfire-Bugs-2369085 ] infinite food spawning map; placed
no_spells tiles beneath the fence to block dimension door and
player access (as described in the bug report)
2008-11-30 07:37 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-11-30 07:32 rjtanner
* world/world_104_115: Correct map entrance coordinates from world
map to Scorn maps
2008-11-30 07:31 rjtanner
* scorn/crow/train/train, scorn/mansion/entrance,
scorn/shops/scorn.sale1, scorn/shops/weaponshop: Replace and
phase out the (old) oakdoor graphic with something different
2008-11-30 07:09 rjtanner
* santo_dominion/crossfire: Overhaul 'New Cthulhu Church' to
include walls around the map and have them merge nicely
2008-11-30 06:52 rjtanner
* santo_dominion/north_farm: Cosmetic wall changes for nicer and
smoother merging
2008-11-30 06:51 rjtanner
* santo_dominion/south_barn: Cosmetic wall and door changes for
nicer and smoother merging
2008-11-30 06:45 rjtanner
* santo_dominion/north_barn: Replace wwall windows with woodwall
windows - matching the rest of the map style
2008-11-30 06:43 rjtanner
* santo_dominion/peacock, santo_dominion/shops/armour,
santo_dominion/shops/eliks, santo_dominion/shops/erash,
santo_dominion/temple_naive/templenaive.1,
santo_dominion/tollpost: Cosmetic change with how fences (swall)
merge with nearby walls
2008-11-30 06:31 rjtanner
* santo_dominion/crossfire, santo_dominion/eeur/hut.1,
santo_dominion/houses/house1,
santo_dominion/magara/north_lighthouse/floor_1,
santo_dominion/magara/opera,
santo_dominion/magara/south_lighthouse/floor_1,
santo_dominion/map.and.sale, santo_dominion/north_barn,
santo_dominion/north_farm, santo_dominion/peacock,
santo_dominion/sdomino_appartment, santo_dominion/shops/armour,
santo_dominion/shops/eliks, santo_dominion/shops/erash,
santo_dominion/shops/nosferatu, santo_dominion/shops/rings,
santo_dominion/south_barn,
santo_dominion/temple_naive/templenaive.1, santo_dominion/tobias,
santo_dominion/tollpost, world/world_102_108: Replace and phase
out the (old) oakdoor graphic with something different
2008-11-30 05:47 rjtanner
* quests/cd/cd.inn.752, quests/cd/cd.store.753,
quests/greyshield/Cavern, quests/greyshield/Finish,
quests/greyshield/Greysword, quests/mak/MainFloor,
quests/mak/chaos/down1, quests/mak/chaos/down2,
quests/mak/chaos/down3, quests/mak/giant/mainfloor,
quests/peterm/temple/InnerTemple,
quests/peterm/temple/OuterTemple: Replace and phase out the (old)
oakdoor graphic with something different
2008-11-29 08:21 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-11-29 08:07 rjtanner
* start/newbieshouse: Cosmetic change with how fences (swall) merge
with nearby walls
2008-11-29 08:06 rjtanner
* start/newbieshouse: Replace and phase out the (old) oakdoor
graphic with something different
2008-11-29 08:05 rjtanner
* sisters/tower0, sisters/tower1, sisters/tower2, sisters/tower3:
Cosmetic wall changes with how they merge with doorways
2008-11-29 08:01 rjtanner
* sisters/tower1: Replace and phase out the (old) oakdoor graphic
with something different
2008-11-29 07:15 rjtanner
* port_joseph/town/dshark, port_joseph/town/generalstore: Replace
and phase out the (old) oakdoor graphic with something different
2008-11-29 06:50 rjtanner
* world/world_122_117: Correct map entrance coordinates from world
map to Navar shop maps
2008-11-29 06:49 rjtanner
* navar_city/illusion/illtow3, navar_city/misc/bowyer,
navar_city/misc/buildshop, navar_city/misc/city1armour,
navar_city/misc/city1gen, navar_city/misc/city1magic,
navar_city/misc/city1mermaid, navar_city/misc/city1smith,
navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
navar_city/misc/jeweler, navar_city/misc/kitchen,
navar_city/misc/tannery, navar_city/misc/thamshop: Replace and
phase out the (old) oakdoor graphic with something different
2008-11-29 06:19 rjtanner
* navar_city/magara/houses/large_house: Insert missing floor tile
beneath stone blocks, cosmetic wall changes for nicer merging
2008-11-29 06:16 rjtanner
* navar_city/apartments/apartment, navar_city/city1church1,
navar_city/dragon_hangar/hangar, navar_city/jail/jail,
navar_city/light/light1, navar_city/magara/houses/earth_house,
navar_city/magara/houses/family_house,
navar_city/magara/houses/kaisas_place,
navar_city/magara/houses/large_house,
navar_city/magara/houses/museum, navar_city/slums/Iggys_house:
Replace and phase out the (old) oakdoor graphic with something
different
2008-11-29 05:56 rjtanner
* navar_city/city1court: Add missing floor tiles beneath exits
2008-11-29 05:54 rjtanner
* navar_city/iscar, navar_city/mouse_house, navar_city/warehouse1,
navar_city/warehouse2, navar_city/warehouse3,
navar_city/warehouse4, navar_city/warehouse5,
navar_city/warehouse6, navar_city/warehouse7,
navar_city/warehouse8: Replace and phase out the (old) oakdoor
graphic with something different
2008-11-28 07:29 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-11-28 07:02 rjtanner
* marksel/church, marksel/keep, marksel/shop, marksel/wizard:
Replace and phase out the (old) oakdoor graphic with something
different, minor wall updates to accommodate doorway changes
2008-11-28 06:57 rjtanner
* lake_country/Butakis/Rlib1, lake_country/Butakis/prison_w,
lake_country/small_buildings/hut_Galmorus: Cosmetic wall changes
for nicer merging
2008-11-28 06:48 rjtanner
* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
lake_country/Butakis/Butakis0, lake_country/Butakis/Rlib1,
lake_country/Butakis/alchemist, lake_country/Butakis/arena,
lake_country/Butakis/blacksmith, lake_country/Butakis/prison1,
lake_country/Butakis/prison_e, lake_country/Butakis/prison_n,
lake_country/Butakis/prison_s, lake_country/Butakis/prison_w,
lake_country/Mwizard/MwizardG, lake_country/RETower/tower0,
lake_country/Sunset_Lake/inn, lake_country/dragon_hangar/hangar,
lake_country/shops/Mopoon_wshop, lake_country/shops/Olds_jewel,
lake_country/shops/clems_archery,
lake_country/shops/klondors_wands,
lake_country/small_buildings/LC_inn1,
lake_country/small_buildings/hut_Galmorus,
lake_country/small_buildings/portal: Replace and phase out the
(old) oakdoor graphic with something different, minor wall
updates to accommodate doorway changes
2008-11-28 05:45 rjtanner
* world/world_105_113: Correct map entrance coordinates from world
map to Euthville Magic Shop
2008-11-28 05:44 rjtanner
* euthville/devil.church1, euthville/magic.shop: Replace and phase
out the (old) oakdoor graphic with something different
2008-11-28 05:40 rjtanner
* dungeons/castle_aaaarg, dungeons/hut/ancient_hut,
dungeons/xyzzy-mines: Replace and phase out the (old) oakdoor
graphic with something different
2008-11-28 05:33 rjtanner
* dragonisland/advguild, dragonisland/advshop0,
dragonisland/apartment3, dragonisland/drowmansion,
dragonisland/hangar, dragonisland/house6, dragonisland/house7,
dragonisland/house8, dragonisland/house9, dragonisland/tavern:
Replace and phase out the (old) oakdoor graphic with something
different, minor wall updates to accommodate doorway changes
2008-11-28 05:04 rjtanner
* darcap/darcap/potionshop: Update map entrance coordinates due to
doorway changes
2008-11-28 05:01 rjtanner
* world/world_116_102: Correct map entrance coordinates from world
map to Darcap Potionship
2008-11-28 04:59 rjtanner
* darcap/darcap/airhouse, darcap/darcap/apartment,
darcap/darcap/circus/wurfbude, darcap/darcap/earthhouse,
darcap/darcap/firehouse, darcap/darcap/gshop, darcap/darcap/maze,
darcap/darcap/pirates.1, darcap/darcap/potionshop,
darcap/darcap/shop_a, darcap/darcap/shop_g, darcap/darcap/shop_m,
darcap/darcap/shop_w, darcap/darcap/tavern,
darcap/darcap/waterhouse, darcap/house1, darcap/lynn/castle1.1,
darcap/raffle/raffle1: Replace and phase out the (old) oakdoor
graphic with something different, minor wall updates to
accomodate doorway changes
2008-11-28 01:45 rjtanner
* brest/brittany/hole, world/world_108_123: Added walls to the
dungeon map, updated exit & entrance coordinates due to the map
size changing
2008-11-28 01:35 rjtanner
* brest/brest.armour, brest/brest.cvt, brest/brest.food,
brest/brest.magic, brest/brest.weapon, brest/brittany/hole,
brest/elec.jes, brest/info_first, brest/jes.admini, brest/ludo1,
brest/nasty_house, brest/sport.jess, brest/underground: Replace
and phase out the (old) oakdoor graphic with something different
2008-11-27 07:41 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-11-27 07:21 rjtanner
* brest/shops/buildshop: Replace and phase out the (old) oakdoor
graphic with something different
2008-11-27 07:14 rjtanner
* brest/pshops/pshop1/gfloor, brest/pshops/pshop10/gfloor,
brest/pshops/pshop11/gfloor, brest/pshops/pshop12/gfloor,
brest/pshops/pshop13/gfloor, brest/pshops/pshop14/gfloor,
brest/pshops/pshop15/gfloor, brest/pshops/pshop16/gfloor,
brest/pshops/pshop17/gfloor, brest/pshops/pshop18/gfloor,
brest/pshops/pshop19/gfloor, brest/pshops/pshop2/gfloor,
brest/pshops/pshop20/gfloor, brest/pshops/pshop21/gfloor,
brest/pshops/pshop22/gfloor, brest/pshops/pshop23/gfloor,
brest/pshops/pshop24/gfloor, brest/pshops/pshop25/gfloor,
brest/pshops/pshop26/gfloor, brest/pshops/pshop27/gfloor,
brest/pshops/pshop3/gfloor, brest/pshops/pshop4/gfloor,
brest/pshops/pshop5/gfloor, brest/pshops/pshop6/gfloor,
brest/pshops/pshop7/gfloor, brest/pshops/pshop8/gfloor,
brest/pshops/pshop9/gfloor, brest/pshops/pshopsinc: Replace and
phase out the (old) oakdoor graphic with something different
2008-11-27 06:26 rjtanner
* brest/Castle/AcidChamber, brest/Castle/DragonRoom,
brest/Castle/Finale, brest/Castle/LargeRoom, brest/Castle/castle:
Replace and phase out the (old) oakdoor graphic with something
different
2008-11-27 06:11 rjtanner
* brest/brittany/jessy.1, brest/brittany/jessy.2,
brest/brittany/jessy.3: Cosmetic wall changes for better merging
with nearby doors, cave wall changes for more evenly rounded
corners
2008-11-27 06:02 rjtanner
* brest/brittany/khazad.4, brest/brittany/khazad.5: Cosmetic
changes - removed unnecessary wall blocks, inserted floor tiles
were needed
2008-11-27 05:57 rjtanner
* brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
brest/brittany/enigme.1, brest/brittany/hole,
brest/brittany/jessy.1, brest/brittany/khazad.1,
brest/brittany/khazad.2, brest/brittany/khazad.3,
brest/brittany/khazad.4, brest/brittany/khazad.5,
brest/brittany/tower_ofzoon: Replace and phase out the (old)
oakdoor graphic with something different
2008-11-27 02:07 rjtanner
* brest/amphis, brest/asyvan/gate1, brest/asyvan/gate2,
brest/asyvan/gate3, brest/asyvan/gate4, brest/asyvan/gate5,
brest/asyvan/gate6, brest/asyvan/gate7, brest/asyvan/gate8,
brest/asyvan/gate9, brest/asyvan/palace1, brest/asyvan/palace2,
brest/asyvan/palace3: Replace and phase out the (old) oakdoor
graphic with something different
2008-11-27 01:23 rjtanner
* scorn/misc/HouseofHealing, world/world_105_115: Redesign House of
Healing so the interior somewhat matches the building exterior
2008-11-26 19:48 lalo
* scorn/houses/barracks, scorn/misc/kboldtemp1b4,
scorn/temples/valkyrie, scorn/temples/valkyrie2: at long last,
the tample of Valkyrie
2008-11-26 06:51 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-11-26 02:07 rjtanner
* world/world_105_115: Insert missing ground tiles (grass) and lake
tile to central area of Scorn
2008-11-26 02:05 rjtanner
* world/world_105_115: Update building name to match internal map
name
2008-11-26 02:03 rjtanner
* scorn/houses/smithery: Cosmetic change, inserted a floor tile (vs
lava) underneath the dwarven blacksmith
2008-11-26 01:34 rjtanner
* styles/specialmaps/minitrade, styles/specialmaps/tinytrade,
styles/specialmaps/tradingpost: Cosmetic wall changes for nicer
merging
2008-11-26 01:30 rjtanner
* styles/specialmaps/abattoir, styles/specialmaps/doorhome,
styles/specialmaps/fake_heal_post, styles/specialmaps/haven,
styles/specialmaps/healing_post, styles/specialmaps/mini_forge,
styles/specialmaps/mini_jewlery, styles/specialmaps/mini_kitchen,
styles/specialmaps/mini_tanner, styles/specialmaps/mini_thaum,
styles/specialmaps/mini_workbench, styles/specialmaps/minialch,
styles/specialmaps/miniarmory,
styles/specialmaps/minichapel_demon,
styles/specialmaps/minichapel_devourers,
styles/specialmaps/minichapel_gaea,
styles/specialmaps/minichapel_rugguli,
styles/specialmaps/minilarder, styles/specialmaps/ministudy,
styles/specialmaps/minitrade, styles/specialmaps/powerroom,
styles/specialmaps/study, styles/specialmaps/tinytrade,
styles/specialmaps/tradingpost, styles/specialmaps/turret,
styles/specialmaps/turret2, styles/specialmaps/turretswarm,
styles/specialmaps/turrettrap: Update maps in styles/specialmaps/
with unique and more descriptive map names
2008-11-26 01:17 rjtanner
* styles/specialmaps/minitrade, styles/specialmaps/tinytrade,
styles/specialmaps/tradingpost: Update 'store maps' in
styles/specialmaps/ with shop header code, these are the small
shops that are sometimes found in randomly generated maps
2008-11-25 07:30 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-11-25 06:58 rjtanner
* pup_land/lone_town/shops/transport.shoppe,
wolfsburg/shops/transport.shoppe: Fix for
[crossfire-Bugs-2341093] Valkyrie altars nolonger working -
removed and reinserted the altar archetype corrected the issue by
adding 'arch altar_valkyrie_pray_event' to the altars inventory
2008-11-25 03:34 lalo
* HallOfDMs: fixing altar of Valkyrie in HallOfDMs (bug 2341093) –
r10708 fixed the abandoned temple
2008-11-25 03:22 rjtanner
* scorn/misc/puddings.place, world/world_105_115: Move Puddings
Place map to the Scorn Harbor - the acid using monsters in this
map are too deadly and crual to new and unprepaired players
2008-11-25 03:09 rjtanner
* scorn/misc/HouseofHealing: Added missing plural names to the
balms and potions
2008-11-25 03:03 rjtanner
* scorn/misc/HouseofHealing: Changes to the shop layout - more item
types for sale (all levels of Potions of Life, balm of cure
poison, balm of minor healing) in slightly different locations to
make room for the new inventory
2008-11-25 02:40 rjtanner
* scorn/misc/HouseofHealing, scorn/misc/kboldtemp1b4: Cosmetic
change with how swall (fence) merges with nearby walls
2008-11-24 08:37 lalo
* python/start/dragon_attune.py: oops, committed some debugging
code! Sorry
2008-11-24 07:30 lalo
* python/start/dragon_attune.py, start/HallsOfSelection/pl_dragon:
follow-up to last commit “allow player dragons to pick metabolism
focus”: also change player title. And I forgot to make the sea
tiles blocking.
2008-11-24 07:18 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-11-24 07:02 rjtanner
* darcap/town2/netower, darcap/town2/nwtower, darcap/town2/setower,
darcap/town2/swtower, whalingoutpost/houses/fisherhouseeast,
whalingoutpost/houses/fisherhousenorth,
whalingoutpost/houses/fisherhousesouth,
whalingoutpost/houses/fisherhousesouthwest,
whalingoutpost/houses/fisherhouseswest: Update maps with x & y
entrance coordinates and difficulty level
2008-11-24 06:52 rjtanner
* darcap/town2/shop_f, world/world_116_104: Redesign Bob's Bakery
in darcap/town2
2008-11-24 06:27 rjtanner
* darcap/town2/netower, darcap/town2/nwtower, darcap/town2/setower,
darcap/town2/swtower, darcap/town2/towers, world/world_116_104:
Redesign of sages tower in darcap/town2 to make them individual
maps
2008-11-24 06:08 lalo
* python/start, python/start/dragon_attune.py,
start/HallsOfSelection/pl_dragon: giving starting player dragons
a slightly less short stick by letting them choose a metabolism
focus
2008-11-24 05:39 rjtanner
* whalingoutpost/houses/fisherhouseeast,
whalingoutpost/houses/fisherhousenorth,
whalingoutpost/houses/fisherhousesouth,
whalingoutpost/houses/fisherhousesouthwest,
whalingoutpost/houses/fisherhouseswest,
whalingoutpost/houses/fishershouse1, world/world_123_123:
Redesign of fisherhouses to make them individual maps
2008-11-23 15:55 akirschbaum
* start/HallsOfSelection/wraith_player: Fix incorrect face name.
2008-11-22 02:04 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-11-22 01:49 rjtanner
* dragonisland/advguild3: Restore resist_physical 30 stat to the
training demon
2008-11-22 01:27 rjtanner
* darcap/darcap/tavern: Reformat map header syntax - no functional
changes
2008-11-21 08:15 kbulgrien
* scorn/taverns/hintson.msg: - Remove a redundant rule from the NPC
dialog.
2008-11-21 08:09 kbulgrien
* scorn/taverns/goths, scorn/taverns/hintson.msg: - Add a new NPC
in Goths that uses an npc_dialog.py message file to drive a
CFDialog.py driven conversation (the conversation was created
before the
author knew about CFDialog or how to use it, but it was too large
to put
into @match as it caused a server crash). This dialog is
structured, but
state is not tracked due the informational nature of the
conversation.
The NPC drops some hints about things in Scorn that a new player
might
want to check out. There are no spoilers, but it may serve to
help a new
player find out about some things about scorn that the author did
not
discover for ages.
2008-11-21 07:46 kbulgrien
* python/misc/npc_dialog.py: - Reformat for readability. No
functional change.
2008-11-21 07:43 kbulgrien
* python/misc/npc_dialog.py: - More clearly document how to write
JSONs when pre or postconditions are not
needed by a particular rule. For the inexperienced, this was a
showstopper.
- Dispense with the user defined exception and replace the old
handling with a
more effective debug log message combined with a generic
exception.
2008-11-21 07:30 kbulgrien
* python/CFDialog.py: - Document how to successfully create rules
that do not need any pre or post
conditions (by supplying and empty list).
- Add exception handling to matchConditions() and setConditions()
and output
a debug log message to facilitate debugging broken dialogs when
the rules
contain malformed condition lists.
2008-11-21 07:02 kbulgrien
* python/CFDialog.py: - Add a comment noting that when debugging, a
server restart is needed to put
code changes into effect.
- No functional changes.
- Whitespace changes.
2008-11-21 03:07 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-11-21 02:58 rjtanner
* darcap/darcap/circus/bigtop, darcap/darcap/circus/chess,
darcap/darcap/circus/double, darcap/darcap/circus/ghost,
darcap/darcap/circus/illusions, darcap/darcap/circus/roller1,
darcap/darcap/circus/roller2, darcap/darcap/circus/roller3,
darcap/darcap/circus/shooting, darcap/darcap/circus/strength,
darcap/darcap/circus/wheel, darcap/darcap/circus/wurfbude: More
descriptive names to the Darcap Circus maps
2008-11-21 02:37 rjtanner
* azumauindo/minatomachi/ketsueki_itsuryuu/ground,
azumauindo/suno-yamatoshi/nenshou_youso/ground,
azumauindo/zaseki_dzuki_ryoku/ground, brest/black_shield/ground,
brest/shops/a_small_shop,
darcap/darcap/guilds/poisoned_dagger/ground,
darcap/darcap/guilds/smoking_cauldron/ground,
navar_city/dreaming_sage/ground,
pup_land/guilds/laughing_skull/ground,
pup_land/guilds/purple_butterfly/ground,
santo_dominion/guilds/drunken_barbarian/ground,
scorn/guilds/mailed_fist/ground,
wolfsburg/guilds/damned_heretics/ground: Convert platinum payment
altars to accept payment of any coin type, requires server update
r10232 (or newer)
2008-11-21 01:40 rjtanner
* world/world_104_115, world/world_105_115, world/world_105_116,
world/world_107_123, world/world_109_126, world/world_111_100,
world/world_116_102, world/world_121_116, world/world_121_117,
world/world_122_116, world/world_122_117, world/world_124_124,
world/world_126_124, world/world_127_100, world/world_127_101,
world/world_127_102, world/world_127_125, world/world_128_100,
world/world_128_101, world/world_128_109, world/world_128_128,
world/world_129_101: Remove no longer used name_pl tags from
objects (terrain, buildings and ships) in the world maps
2008-11-20 21:58 akirschbaum
* editor/scripts/LegacySpellConverter,
editor/scripts/MapNormalizer, editor/scripts/MapValidator,
editor/scripts/WorldMaker: Make editor scripts work with latest
Gridarta.
2008-11-19 02:17 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-11-19 01:30 rjtanner
* brest/brest.inn, pup_land/rainbow/islands: Map header update and
reformatting - no functional changes
2008-11-18 07:14 kbulgrien
* pup_land/rainbow/islands: Replace hut named lighthouse with one
of the archetypes that actually looks
like a lighthouse with a glow radius.
2008-11-18 05:36 kbulgrien
* whalingoutpost/taverns/storehouse1: Minor dialog rework: Remove
mid-sentence line breaks and break at possible
paragraphs instead; fix capitalization/grammar/spelling; give
fatman a name.
2008-11-18 03:25 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-11-18 03:06 rjtanner
* whalingoutpost/misc/polarbearcave3: Apply region (whalingoutpost)
to map
2008-11-18 03:05 rjtanner
* scorn/shops/potionshop: Fix broken conversion table
2008-11-17 06:31 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-11-16 18:59 ryo_saeba
* test/boat, test/trigger: Turning boat example map.
2008-11-16 08:53 akirschbaum
* pup_land/lone_town/town: Fix typo.
2008-11-16 05:56 rjtanner
* scorn/kar/somehouse2, scorn/kar/somehouse3: Additional lever to
prevent players from being trapped in the map, as pointed out by
kbulgrien
2008-11-15 23:08 kbulgrien
* scorn/kar/gork.msg: Gork should not reset the conversation just
because you say the wrong
word!
2008-11-15 09:08 kbulgrien
* python/CFDialog.py: - Reinstate an comment accidental deletion
that occurred in revision 10421.
2008-11-15 08:43 kbulgrien
* python/CFDialog.py: - Add in a comment that was edited into the
CFDialog page on the wiki.
2008-11-15 07:55 kbulgrien
* python/CFDialog.py, python/maps/witherspoon_manor/ghost.py,
python/misc/npc_dialog.py, scorn/kar/gork.msg,
scorn/kar/mork.msg, start/sigmund.msg: Modify CFDialog.py to use
a list of strings for the keywords instead of the “|”
delimited string for consistency and to reduce the need to
specially parse the
string. There seems no particular reason to stay with the “|”
delimiter (and
@match use of it does not seem compelling enough to override the
benefit of
removing the oddball parameter from both CFDialog.py and
npc_dialog.py scripts.
This commit also updates every known dialog that is affected.
Also updated
are the comments in both dialog scripts to reflect the change. In
CFDialog.py
also pluralize some identifers to better reflect that they are
used for lists.
2008-11-15 07:34 kbulgrien
* scorn/mansion/witherspoon_manor_attic: Difficulty 1 for spiders
seems way too low. Other maps with spiders are set
to difficulty 5, so changing this one to 5.
2008-11-15 05:04 kbulgrien
* python/misc/npc_dialog.py: Add a comment that references
../scorn/kar/gork.msg as an example of how an
npc_dialog.py conversation can be made player friendly by using
multiple
precondition flag values. Without using this capability,
conversation paths
can tend to be too linear or rigid and therefore produce
unnecessary player
frustratation.
2008-11-15 04:52 kbulgrien
* python/CFDialog.py: Comment the code, convert a few odd tabs to
spaces, and make a couple minor
formatting changes to improve the consistency of the class
structure. No
functional changes made.
2008-11-15 04:07 kbulgrien
* python/CFDialog.py, scorn/kar/gork.msg: The prior modification to
CFDialog used “|” as a delimiter for multiple
precondition values and overlooked the fact that the precondition
syntax was
already defined to be a list that could contain multiple values
without
resorting to packing them into a single string. This modification
dispenses
with the prior un-pythonic enhancement to CFDialog, and
establishes a format
that is more consistent with the rest of the rule structure. As a
result of
this change, Gork's conversation is also updated to work with the
new version.
A dependent script ./misc/npc_dialog.py remains unaffected by
this change.
2008-11-14 06:34 kbulgrien
* scorn/kar/gork.msg: Fix, and improve, the Gork dialog in the
scorn/kar Gorks Quest. Add some new
content, and make the conversation a lot more flexible so it is
not necessary
to reset from the beginning so much.
2008-11-14 06:31 kbulgrien
* scorn/kar/mork.msg: Fix spelling and remove spurious blank lines
from within the JSON.
2008-11-14 06:28 kbulgrien
* python/CFDialog.py: Add an OR function to the CFDialog
prefunction as it presently only supports
AND. To follow precedent of using “|” in the match string (in
both CFDialog
and @match), use it as a delimiter inside the prefunction value.
The value
add is particularly that one can design conversations to loop
back into
prior states without requiring the conversation to reset and
start back
at the beginning.
2008-11-14 04:44 kbulgrien
* python/misc/npc_dialog.py: Avoid DeprecationWarning: raising a
string exception is deprecated by making
a user-defined exception handler.
2008-11-14 02:45 kbulgrien
* python/misc/npc_dialog.py: - Documentation improvements and an
additional example. No functional changes.
2008-11-14 01:28 kbulgrien
* python/CFDialog.py: Like the @match system, CFDialog now converts
both match strings and things
the player says to lowercase before checking for a match.
2008-11-13 02:51 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-11-12 03:15 rjtanner
* navar_city/illusion/illtow4: Text correction in map name (LEvel
→ Level)
2008-11-11 10:47 ryo_saeba
* scorn/houses/kitchen: Apply patch #2133038: scorn kitchen steak
fix.
2008-11-11 03:02 rjtanner
* port_joseph/town/churchtower: Update churchtower map with a
unique (and more descriptive) map name
2008-11-09 17:24 ryo_saeba
* pup_land/ancient/village/siegfried/siegfried.1: Revert
stand_still that was added per bug #1930002, since it's
apparently supposed to be the right behaviour.
2008-11-08 07:27 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-11-08 00:03 rjtanner
* world/world_117_101: Update entrance coordinates from World map
to Pygmy Forest
2008-11-07 02:14 rjtanner
* dragonisland/house9: Added map entrance x & y coordinates
2008-11-07 02:10 rjtanner
* brest/brittany/khazad.3: Add map difficulty level
2008-11-07 02:08 rjtanner
* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
darcap/pygmy_forest/pygmy_forest_a,
darcap/pygmy_forest/pygmy_forest_b,
darcap/pygmy_forest/pygmy_forest_c,
darcap/pygmy_forest/pygmy_forest_d,
darcap/pygmy_forest/pygmy_garden,
darcap/pygmy_forest/pygmy_treehouse_a,
darcap/pygmy_forest/pygmy_treehouse_b,
darcap/pygmy_forest/pygmy_treehouse_c,
darcap/pygmy_forest/pygmy_treehouse_d: Added map entrance x & y
coordinates, updated map exits/entrance coordinates so they lined
up properly
2008-11-06 02:43 rjtanner
* brest/pshops/pshop5/floor2, brest/pshops/pshop6/floor2,
brest/pshops/pshop7/floor2, brest/pshops/pshop8/floor2: Update
map with entrance x & y coordinates (missed in previous commit)
2008-11-06 02:40 rjtanner
* brest/pshops/pshop1/floor2, brest/pshops/pshop10/floor2,
brest/pshops/pshop11/floor2, brest/pshops/pshop12/floor2,
brest/pshops/pshop13/floor2, brest/pshops/pshop14/floor2,
brest/pshops/pshop15/floor2, brest/pshops/pshop16/floor2,
brest/pshops/pshop17/floor2, brest/pshops/pshop18/floor2,
brest/pshops/pshop19/floor2, brest/pshops/pshop2/floor2,
brest/pshops/pshop20/floor2, brest/pshops/pshop21/floor2,
brest/pshops/pshop22/floor2, brest/pshops/pshop23/floor2,
brest/pshops/pshop24/floor2, brest/pshops/pshop25/floor2,
brest/pshops/pshop26/floor2, brest/pshops/pshop27/floor2,
brest/pshops/pshop3/floor2, brest/pshops/pshop4/floor2,
brest/pshops/pshop5/floor2, brest/pshops/pshop6/floor2,
brest/pshops/pshop7/floor2, brest/pshops/pshop8/floor2,
brest/pshops/pshop9/floor2: Update map with entrance x & y
coordinates
2008-11-06 01:38 rjtanner
* azumauindo/suno-yamatoshi/buildings/dojoA2: Correct y entrance
coordinate typo (121 → 21)
2008-11-06 01:01 rjtanner
* scorn/mansion/str-tunnel: Restore darkness setting to str-tunnel
map
2008-11-04 21:07 rjtanner
* pup_land/nurnberg/hotel, scorn/shops/coffeeshop,
scorn/shops/oleds_cafe: Convert silver payment altars to accept
payment of any coin type, requires server update r10232 (or
newer)
2008-11-03 06:24 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-11-03 06:11 rjtanner
* scorn/shops/alclass: Update conversion tables to accept payment
of any coin type, requires server update r10232 (or newer)
2008-11-03 06:06 rjtanner
* scorn/misc/battle_arena/entrance: Convert platinum payment altars
to accept payment of any coin type, requires server update r10232
(or newer)
2008-11-03 06:02 rjtanner
* inn_and_outpost/hermes_inn, pup_land/nurnberg/church,
scorn/misc/battle_arena/entrance: Convert platinum payment altars
to accept payment of any coin type, requires server update r10232
(or newer)
2008-11-03 05:54 rjtanner
* pup_land/nurnberg/alshop: Update conversion tables to accept
payment of any coin type, requires server update r10232 (or
newer)
2008-11-03 05:44 rjtanner
* brest/underground, inn_and_outpost/sweets_inn,
lake_country/small_buildings/LC_inn1, marksel/grumms_inn,
navar_city/casino_infernal/casino_infernal1,
navar_city/collosium, navar_city/misc/bowyer,
navar_city/misc/city1mermaid, navar_city/temples/ruggilli2,
pup_land/lone_town/church, pup_land/nurnberg/hotel,
scorn/houses/bowyer, scorn/misc/mercenaries, scorn/shops/bowshop,
scorn/shops/scorn.sale2: Convert gold payment altars to accept
payment of any coin type, requires server update r10232 (or
newer)
2008-11-03 00:23 rjtanner
* brest/shops/a_small_shop: Missed in earlier commit, updated
payment altar to accept all coins
2008-11-02 07:29 rjtanner
* scorn/shops/potionshop: Update conversion tables to accept
payment of any coin type, requires server update r10232 (or
newer)
2008-11-02 07:03 rjtanner
* scorn/houses/bowyer, scorn/houses/jeweler, scorn/shops/alclass,
scorn/shops/foodshop, scorn/shops/light_shop: Cosmetic wall
changes with how they merge with each other, especially swall
(fence)
2008-11-02 06:53 rjtanner
* azumauindo/ranbounagisatoshi/shops/groupshop,
azumauindo/ranbounagisatoshi/shops/groupshop2,
azumauindo/ranbounagisatoshi/shops/groupshopb1,
azumauindo/ranbounagisatoshi/shops/groupshopb2: Convert platinum
payment altars to accept payment of any coin type, requires
server update r10232 (or newer)
2008-11-02 06:36 rjtanner
* brest/shops/a_small_shop, darcap/darcap/circus/fz_lobby_ud,
inn_and_outpost/hermes_inn, inn_and_outpost/sweets_inn,
lake_country/small_buildings/LC_inn1, marksel/grumms_inn,
mlab/citydeclouds/citydeclouds2B,
mlab/citydeclouds/shops/cwdckitchen, navar_city/misc/bowyer,
navar_city/misc/city1smith, navar_city/misc/jeweler,
navar_city/misc/kitchen, navar_city/misc/library,
navar_city/misc/tannery, navar_city/misc/thamshop,
port_joseph/pirates/torttemple, pup_land/nurnberg/apartment/main,
pup_land/nurnberg/dick/house, pup_land/nurnberg/hotel,
pup_land/rainbow/station, santo_dominion/sdomino_appartment,
santo_dominion/shops/rings, scorn/houses/bowyer,
scorn/houses/jeweler, scorn/houses/kitchen,
scorn/houses/smithery, scorn/houses/tannery,
scorn/houses/wizardw, scorn/misc/battle_arena/entrance,
scorn/misc/library, scorn/shops/alclass, scorn/shops/potionshop:
Convert platinum payment altars to accept payment of any coin
type
2008-11-01 04:12 rjtanner
* santo_dominion/mudman/mudman.3: Missed a replacement (biglake →
sea) in the previous commit
2008-11-01 04:09 rjtanner
* santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
santo_dominion/mudman/mudman.3: Cosmetic changes - replaced Lake
graphics with Sea graphics - now the water blends together nicer
(with the exception of the rivers, which still use the classic
graphics)
2008-10-31 01:16 rjtanner
* world/world_103_114, world/world_103_115, world/world_103_116,
world/world_104_116, world/world_105_114, world/world_106_115,
world/world_106_116: Apply scorncounty region to some of the maps
surrounding Scorn
2008-10-31 01:01 rjtanner
* world/world_105_113, world/world_115_110, world/world_115_115,
world/world_119_116, world/world_120_109, world/world_123_123,
world/world_126_124, world/world_128_128, world/world_128_129:
Apply regions to relevant world maps
2008-10-31 00:40 rjtanner
* world/world_119_116: Made the structure names generic and similar
since their is intent for the player to explore the entire area
as part of the storyline and quest
2008-10-31 00:39 rjtanner
* quests/todd/aljwaf/crypt2, quests/todd/aljwaf/crypt4,
quests/todd/aljwaf/crypt5, quests/todd/aljwaf/crypt6,
quests/todd/aljwaf/tower1, quests/todd/aljwaf/tower2,
quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4: Unique map
names and made area name and references consistent (Narcopia →
Narcopin)
2008-10-31 00:13 rjtanner
* regions.reg: New description for Port Joseph
2008-10-30 01:48 rjtanner
* scorn/anthony/passoffice, scorn/anthony/portgate,
scorn/misc/gatehouse, world/world_105_115: Map name updates for
the Gates in Scorn
2008-10-30 00:33 rjtanner
* lake_country/Butakis/Butakis0, lake_country/Butakis/p_ghouse_s,
lake_country/Butakis/p_ghouse_w, lake_country/Butakis/prison-1,
lake_country/Butakis/prison0, lake_country/Butakis/prison1,
lake_country/Butakis/prison_e, lake_country/Butakis/prison_n,
lake_country/Butakis/prison_s, lake_country/Butakis/prison_w:
Additional map name syntax changes (Fortress of Lord Butakis,
Prison * → Fortress of Lord Butakis Prison, *)
2008-10-30 00:15 rjtanner
* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
lake_country/Butakis/Butakis0, lake_country/Butakis/gate_inner,
lake_country/Butakis/gate_outer, lake_country/Butakis/p_ghouse_w,
lake_country/Butakis/prison0, lake_country/Butakis/prison1,
lake_country/Butakis/prison_e, lake_country/Butakis/prison_n,
lake_country/Butakis/prison_s, lake_country/Butakis/prison_w,
world/world_109_126: Map name syntax change, Lord Butakis'
Fortress → Fortress of Lord Butakis
2008-10-29 23:57 rjtanner
* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
lake_country/Butakis/Butakis0, lake_country/Butakis/Rlib1,
lake_country/Butakis/Rlib2, lake_country/Butakis/Wist_portal,
lake_country/Butakis/Wist_study, lake_country/Butakis/alchemist,
lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
lake_country/Butakis/church-1, lake_country/Butakis/church0,
lake_country/Butakis/church1, lake_country/Butakis/gate_inner,
lake_country/Butakis/gate_outer,
lake_country/Butakis/houses/Bobs_house,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Sams_house,
lake_country/Butakis/houses/Seans_house,
lake_country/Butakis/inn, lake_country/Butakis/luck1,
lake_country/Butakis/luck2, lake_country/Butakis/luck3,
lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
lake_country/Butakis/prison_w: Apply new region (butakisfortress)
to relevant maps
2008-10-29 23:28 rjtanner
* regions.reg: Added (long) description to Lake Country region
2008-10-29 23:24 rjtanner
* regions.reg: New region, butakisfortress (Fortress of Lord
Butakis), for maps located in /lake_country/Butakis/
2008-10-29 17:43 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-10-29 01:30 rjtanner
* marksel/cellar, marksel/church, marksel/grumms_inn,
marksel/grumms_inn2, marksel/keep, marksel/mines, marksel/shop,
marksel/wizard: Apply new region (marksel) to relevant maps
2008-10-29 01:29 rjtanner
* sisters/compound1, sisters/compound2, sisters/compound3,
sisters/entrance, sisters/granary, sisters/necro_entrance,
sisters/necro_hole1, sisters/necro_ruin1, sisters/necro_ruin1a,
sisters/shrine0, sisters/shrine0_east, sisters/shrine0_west,
sisters/shrine1, sisters/shrine_entrance, sisters/small_manor0,
sisters/small_manor1, sisters/small_manor2, sisters/tower0,
sisters/tower1, sisters/tower2, sisters/tower3: Apply new region
(threesisters) to relevant maps
2008-10-29 01:29 rjtanner
* quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
quests/todd/aljwaf/crypt5, quests/todd/aljwaf/hall2,
quests/todd/aljwaf/tomb, quests/todd/aljwaf/tower1,
quests/todd/aljwaf/tower2, quests/todd/aljwaf/tower3,
quests/todd/aljwaf/tower4: Apply new region (narcopin) to
relevant maps
2008-10-29 01:28 rjtanner
* whalingoutpost/houses/fishershouse1,
whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
whalingoutpost/lightkeepershouse1,
whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
whalingoutpost/misc/polarbearcave2,
whalingoutpost/misc/trollcave1,
whalingoutpost/taverns/fishershall1,
whalingoutpost/taverns/fishershallb1,
whalingoutpost/taverns/storehouse1,
whalingoutpost/underwaterdungeon/level1,
whalingoutpost/underwaterdungeon/level2,
whalingoutpost/underwaterdungeon/level3: Apply new region
(whalingoutpost) to relevant maps
2008-10-29 01:04 rjtanner
* regions.reg: New region, marksel (Hamlet of Lord Marksel), for
maps located in /marksel/
2008-10-29 01:01 rjtanner
* regions.reg: New region, threesisters (Valley of The Three
Sisters), for maps located in /sisters/
2008-10-29 00:58 rjtanner
* regions.reg: New region, whalingoutpost (Whaling Outpost), for
maps located in /whalingoutpost/
2008-10-29 00:55 rjtanner
* regions.reg: New region, narcopin (Ruins of Narcopin), for maps
located in /quests/todd/aljwaf/
2008-10-29 00:37 rjtanner
* regions.reg: Make the name consistent, Lonetown → Lone Town,
individual maps have already been updated to reflect this
2008-10-29 00:34 rjtanner
* brest/shops/a_small_shop, pup_land/lone_town/apartment/basement,
pup_land/lone_town/apartment/groundfloor,
pup_land/lone_town/apartment/sharedcourtyard,
pup_land/lone_town/apartment/upper1, pup_land/lone_town/church,
pup_land/lone_town/church_ud,
pup_land/lone_town/dragonhangar/hangar,
pup_land/lone_town/shops/buildshop, pup_land/lone_town/town,
scorn/houses/house3.2nd, scorn/misc/castle_kitchen,
world/world_104_115, world/world_107_123: (Inprogress checkin)
Update map names to make them unique and more descriptive
2008-10-28 19:58 rjtanner
* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
darcap/pygmy_forest/pygmy_garden,
darcap/pygmy_forest/pygmy_holes,
darcap/pygmy_forest/pygmy_treehouse_a,
darcap/pygmy_forest/pygmy_treehouse_b,
darcap/pygmy_forest/pygmy_treehouse_c,
darcap/pygmy_forest/pygmy_treehouse_d, dragonisland/house8,
port_joseph/pirates/tortship, port_joseph/pirates/tortship2,
port_joseph/pirates/tortship3, pup_land/hq_ud,
pup_land/rainbow/Lv1/e_hall, pup_land/rainbow/Lv1/n_gate,
pup_land/rainbow/Lv2/n_gate, pup_land/rainbow/Lv3/e_hall,
pup_land/rainbow/Lv3/n-gate, pup_land/rainbow/Lv4/e-hall,
pup_land/rainbow/Lv4/n-gate, pup_land/rainbow/Lv5/e-hall,
pup_land/rainbow/Lv5/n-gate, pup_land/rainbow/Lv6/e-hall,
pup_land/rainbow/Lv6/n-gate, pup_land/rainbow/Lv7/e-hall,
pup_land/rainbow/islands, pup_land/rainbow/l_h1,
pup_land/rainbow/l_h2, pup_land/rainbow/l_hB,
quests/peterm/Demonology/AirTower2,
quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
quests/peterm/Demonology/Demon3,
quests/peterm/Demonology/EarthTower2,
quests/peterm/Demonology/FireTower2,
quests/peterm/Demonology/WaterTower2, scorn/anthony/prison,
wolfsburg/dungeons/ship, wolfsburg/dungeons/ship_deck2,
world/world_103_127: (Inprogress checkin) Update map names to
make them unique and more descriptive
2008-10-28 01:50 rjtanner
* azumauindo/suno-yamatoshi/towers/tou1,
azumauindo/suno-yamatoshi/towers/tou2,
azumauindo/suno-yamatoshi/towers/tou3,
azumauindo/suno-yamatoshi/towers/tou4,
azumauindo/suno-yamatoshi/towers/tou5, navar_city/mlab/tavernb1,
navar_city/mlab/tavernb2, navar_city/mlab/tavernb3,
navar_city/mlab/tavernb4, pup_land/ancient/kurte/kurte,
pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir1,
pup_land/ancient/mountain/atelir2,
pup_land/ancient/mountain/mountain.a3,
pup_land/ancient/mountain/tower.1,
pup_land/ancient/mountain/tower.2,
pup_land/ancient/mountain/tower.3,
pup_land/ancient/mountain/tower.4,
pup_land/ancient/mountain/tower.b1, pup_land/ancient/ruin/shop,
pup_land/ancient/village/shop,
pup_land/ancient/village/siegfried/siegfried.1,
pup_land/ancient/village/siegfried/siegfried.2,
pup_land/ancient/village/siegfried/siegfried.3,
pup_land/ancient/village/siegfried/siegfried.B1,
pup_land/ancient/village/siegfried/siegfried.B2,
pup_land/ancient/village/siegfried/siegfried.B3,
pup_land/ancient/village/siegfried/siegfried.B4,
pup_land/ancient/village/siegfried/siegfried.B5a,
pup_land/ancient/village/siegfried/siegfried.B5b,
pup_land/ancient/village/siegfried/siegfried.B5c,
pup_land/ancient/village/village: (Inprogress checkin) Update map
names to make them unique and more descriptive
2008-10-28 01:10 rjtanner
* pup_land/ancient/village/hole/hole.B1,
pup_land/ancient/village/hole/hole.B2,
pup_land/ancient/village/hole/hole.B3,
pup_land/ancient/village/hole/hole.B4,
pup_land/ancient/village/hole/hole.B5,
pup_land/ancient/village/hole/hole.B6,
pup_land/ancient/village/village,
pup_land/castle_eureca/cave_pass,
pup_land/castle_eureca/cave_pass2,
pup_land/castle_eureca/cave_pass3,
pup_land/castle_eureca/cave_pass4, pup_land/cave_weapon/cave1,
pup_land/cave_weapon/cave2, pup_land/cave_weapon/cave3,
pup_land/cave_weapon/cave4, pup_land/cave_weapon/cave5,
pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
pup_land/kurte/eureca_road3, pup_land/lone_town/cave/b1,
pup_land/lone_town/cave/b2, pup_land/lone_town/cave/b3,
pup_land/nurnberg/reception/electricity2,
pup_land/nurnberg/reception/electricity3,
pup_land/nurnberg/reception/electricity4,
pup_land/nurnberg/reception/electricity5,
pup_land/nurnberg/reception/electricity6,
pup_land/nurnberg/reception/electricity7,
pup_land/nurnberg/reception/fire2,
pup_land/nurnberg/reception/fire3,
pup_land/nurnberg/reception/fire4,
pup_land/nurnberg/reception/fire5,
pup_land/nurnberg/reception/fire6,
pup_land/nurnberg/reception/fire7,
pup_land/nurnberg/reception/reception,
pup_land/nurnberg/reception/water2,
pup_land/nurnberg/reception/water3,
pup_land/nurnberg/reception/water4,
pup_land/nurnberg/reception/water5,
pup_land/nurnberg/reception/water6,
pup_land/nurnberg/reception/water7,
pup_land/nurnberg/reception/wind2,
pup_land/nurnberg/reception/wind3,
pup_land/nurnberg/reception/wind4,
pup_land/nurnberg/reception/wind5,
pup_land/nurnberg/reception/wind6,
pup_land/nurnberg/reception/wind7, pup_land/rainbow/Lv1/e_hall,
pup_land/rainbow/Lv2/b_m2, pup_land/rainbow/Lv2/d_cage,
pup_land/rainbow/Lv2/e_hall, pup_land/rainbow/Lv2/h_pass,
pup_land/rainbow/Lv2/holes, pup_land/rainbow/Lv2/maze,
pup_land/rainbow/Lv3/e_hall, pup_land/rainbow/Lv4/e-hall,
pup_land/rainbow/Lv5/e-hall, pup_land/rainbow/Lv6/e-hall,
pup_land/rainbow/Lv7/e-hall, pup_land/s_f/cave1,
pup_land/s_f/cave2, pup_land/s_f/floor1, pup_land/s_f/floor2,
pup_land/s_f/ruin, pup_land/s_f/ruin_ug,
santo_dominion/magara/well/cave,
santo_dominion/magara/well/treasure, scorn/misc/cider_house:
(Inprogress checkin) Update map names to make them unique and
more descriptive
2008-10-28 00:23 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-10-27 05:14 rjtanner
* mlab/mlabscrntrd1, mlab/mlabscrntrd2, mlab/mlabscrntrdb1,
mlab/mlabscrntrdb2, mlab/mlabscrntrdb3, navar_city/misc/navarwiz,
navar_city/mlab/tavern, navar_city/mlab/tavern2,
navar_city/mlab/tavern3, navar_city/mlab/tavern4,
navar_city/mlab/tavern5, navar_city/mlab/tavern6,
navar_city/mlab/tavern7, navar_city/mlab/ttower10,
navar_city/mlab/ttower11, navar_city/mlab/ttower12,
navar_city/mlab/ttower13, navar_city/mlab/ttower14,
navar_city/mlab/ttower15, navar_city/mlab/ttower16,
navar_city/mlab/ttower17, navar_city/mlab/ttower18,
navar_city/mlab/ttower19, navar_city/mlab/ttower20,
navar_city/mlab/ttower21, navar_city/mlab/ttower22,
navar_city/mlab/ttower23, navar_city/mlab/ttower24,
navar_city/mlab/ttower25, navar_city/mlab/ttower26,
navar_city/mlab/ttower27, navar_city/mlab/ttower28,
navar_city/mlab/ttower29, navar_city/mlab/ttower30,
navar_city/mlab/ttower31, navar_city/mlab/ttower32,
navar_city/mlab/ttower33, navar_city/mlab/ttower34,
navar_city/mlab/ttower35, navar_city/mlab/ttower36,
navar_city/mlab/ttower37, navar_city/mlab/ttower38,
navar_city/mlab/ttower39, navar_city/mlab/ttower40,
navar_city/mlab/ttower41, navar_city/mlab/ttower42,
navar_city/mlab/ttower43, navar_city/mlab/ttower44,
navar_city/mlab/ttower45, navar_city/mlab/ttower8,
navar_city/mlab/ttower9, navar_city/mlab/zealothouseb1,
pup_land/lone_town/shops/transport.shoppe,
pup_land/lone_town/town, pup_land/lone_town/town_ud1,
pup_land/lone_town/town_ud2, santo_dominion/magara/well/top,
scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
scorn/houses/wizz.lev1.pass1, scorn/misc/wizhide,
scorn/misc/zoo2, whalingoutpost/lightkeepershouseb1,
wolfsburg/dungeons/church.2, wolfsburg/dungeons/church.3,
wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4b,
wolfsburg/dungeons/church.4c, wolfsburg/dungeons/church.4d,
wolfsburg/shops/transport.shoppe, world/world_102_108,
world/world_128_109: (Inprogress checkin) Update map names to
make them unique and more descriptive
2008-10-26 07:45 rjtanner
* wolfsburg/dept_store_weapon: Rename map so it properly displays
in mapper (missed in earlier commit)
2008-10-26 07:33 rjtanner
* wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
wolfsburg/dept_store_misc: Rename map so it properly displays in
mapper
2008-10-26 07:12 rjtanner
* darcap/temple_justice/temple_justice.13: Fix broken stairs - they
lead to no map
2008-10-26 07:09 rjtanner
* darcap/undead/undead.1, darcap/undead/undead.2,
darcap/undead/undead.3, euthville/devil.church1,
euthville/devil.church2, euthville/devil.church4,
euthville/devil.church5, lake_country/Butakis/B_wshop,
pup_land/ancient/ruin/village, pup_land/ancient/village/village,
pup_land/ancient/volcano/volcano.1,
pup_land/ancient/volcano/volcano.2,
pup_land/ancient/volcano/volcano.3,
santo_dominion/shaft/undeadshaft.1,
santo_dominion/shaft/undeadshaft.2,
santo_dominion/shaft/undeadshaft.3,
santo_dominion/shaft/undeadshaft.4, scorn/houses/breezy_under2,
whalingoutpost/underwaterdungeon/level1,
whalingoutpost/underwaterdungeon/level2,
whalingoutpost/underwaterdungeon/level3, world/world_104_109:
(Inprogress checkin) Update map names to make them unique and
more descriptive
2008-10-26 06:35 rjtanner
* azumauindo/ranbounagisatoshi/towers/tou1,
azumauindo/ranbounagisatoshi/towers/tou2,
azumauindo/ranbounagisatoshi/towers/tou3,
azumauindo/ranbounagisatoshi/towers/tou4,
azumauindo/ranbounagisatoshi/towers/tou5, brest/info.2.zoon,
brest/info_first, darcap/darcap/circus/shooting,
darcap/temple_justice/temple_justice.1,
darcap/temple_justice/temple_justice.10,
darcap/temple_justice/temple_justice.11,
darcap/temple_justice/temple_justice.12,
darcap/temple_justice/temple_justice.13,
darcap/temple_justice/temple_justice.14,
darcap/temple_justice/temple_justice.2,
darcap/temple_justice/temple_justice.3,
darcap/temple_justice/temple_justice.4,
darcap/temple_justice/temple_justice.5,
darcap/temple_justice/temple_justice.6,
darcap/temple_justice/temple_justice.7,
darcap/temple_justice/temple_justice.8,
darcap/temple_justice/temple_justice.9,
lake_country/Butakis/luck1, lake_country/Butakis/luck2,
lake_country/Butakis/luck3, lake_country/Mwizard/Mwizard0,
lake_country/Mwizard/Mwizard1, lake_country/Mwizard/Mwizard2,
lake_country/Mwizard/Mwizard3, lake_country/Mwizard/Mwizard4,
lake_country/Mwizard/Mwizard5, lake_country/Mwizard/Mwizard6,
lake_country/Mwizard/MwizardD, lake_country/Mwizard/MwizardG,
lake_country/Mwizard/MwizardT, navar_city/illusion/illexit,
navar_city/illusion/illtow1, navar_city/illusion/illtow2,
navar_city/illusion/illtow3, navar_city/illusion/illtow4,
navar_city/illusion/illtow5, navar_city/illusion/illtow6,
navar_city/illusion/illtow7, navar_city/misc/tannery,
navar_city/smugglers_cove/sc_warehouse,
navar_city/smugglers_cove/sc_warehouse2,
navar_city/smugglers_cove/sc_warehouse3,
navar_city/temples/gorokh2,
navar_city/troll_canyon/troll_canyon.10,
navar_city/troll_canyon/troll_canyon.11,
navar_city/troll_canyon/troll_canyon.12,
navar_city/troll_canyon/troll_canyon.2,
navar_city/troll_canyon/troll_canyon.3,
navar_city/troll_canyon/troll_canyon.4,
navar_city/troll_canyon/troll_canyon.5,
navar_city/troll_canyon/troll_canyon.6,
navar_city/troll_canyon/troll_canyon.7,
navar_city/troll_canyon/troll_canyon.8,
navar_city/troll_canyon/troll_canyon.9,
pup_land/ancient/village/tavern1,
pup_land/ancient/village/village, pup_land/lone_town/tavern,
pup_land/lone_town/tavern_ud, pup_land/lone_town/town,
pup_land/lone_town/training, pup_land/lone_town/training2,
pup_land/ordeal/tower_ordeal1, pup_land/ordeal/tower_ordeal2,
pup_land/ordeal/tower_ordeal3, pup_land/ordeal/tower_ordeal4,
pup_land/ordeal/tower_ordeal5, pup_land/ordeal/tower_ordeal6,
pup_land/ordeal/tower_ordealB1, pup_land/ordeal/tower_ordealB2,
pup_land/ordeal/tower_ordealB3, pup_land/terminal,
pup_land/terminal_u1, quests/peterm/CTower/Servants,
quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop,
santo_dominion/tavern.2ndfloor, santo_dominion/tavern.downstairs,
santo_dominion/temple_naive/templenaive.1,
santo_dominion/temple_naive/templenaive.2,
santo_dominion/tobias.top, scorn/houses/tannery,
scorn/misc/devourlower, scorn/misc/templelyth,
scorn/temples/mostrai2, scorn/temples/ruggilli1,
scorn/temples/sorig, scorn/temples/sorig2,
sisters/necro_entrance, sisters/necro_hole1, sisters/necro_ruin1,
sisters/necro_ruin1a, sisters/tower0, sisters/tower1,
sisters/tower2, sisters/tower3, wolfsburg/tt/tta1,
wolfsburg/tt/tta2, wolfsburg/tt/ttb1, wolfsburg/tt/ttb2,
world/world_104_115, world/world_105_115, world/world_122_116:
(Inprogress checkin) Update map names to make them unique and
more descriptive
2008-10-26 02:06 rjtanner
* brest/brest.scrolls.upper.1, brest/brest.scrolls.upper.2,
navar_city/tower/magetower1, navar_city/tower/magetower2,
navar_city/tower/magetower3, navar_city/tower/magetower4,
navar_city/tower/magetower5, navar_city/tower/magetower_low,
navar_city/tower/magetowfinal, pup_land/nurnberg/city,
pup_land/nurnberg/storehouse, pup_land/nurnberg/storehouse2,
pup_land/s_f/secret, pup_land/s_f/special, pup_land/s_f/st1,
pup_land/s_f/st2, pup_land/s_f/st3, pup_land/s_f/st5,
pup_land/s_f/st6, pup_land/s_f/st7, santo_dominion/map.stigkr.1,
santo_dominion/map.stigkr.2, scorn/misc/castle,
scorn/misc/castle2, scorn/towers/brewery.1,
scorn/towers/brewery.2, scorn/towers/brewery.3,
scorn/towers/brewery.4, sisters/small_manor0,
sisters/small_manor1, sisters/small_manor2,
wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2,
wolfsburg/slave_pit1, wolfsburg/slave_pit2, wolfsburg/slave_pit3,
world/world_128_109: (Inprogress checkin) Update map names to
make them unique and more descriptive
2008-10-26 01:22 rjtanner
* darcap/darcap/apartment, lake_country/Butakis/Rlib1,
lake_country/Butakis/Rlib2, lake_country/Butakis/church-1,
lake_country/Butakis/church0, lake_country/Butakis/church1,
lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
lake_country/Butakis/prison_w, navar_city/apartments/apartment,
navar_city/apartments/apartment_attic,
navar_city/apartments/apartment_basement,
navar_city/apartments/apartment_upstairs, navar_city/city1prison,
pup_land/pplant/pplant1, pup_land/pplant/pplant2,
pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3,
pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
pup_land/raffle/raffle2, pup_land/raffle/raffle2_u1,
pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u3a,
pup_land/raffle/raffle2_u4, pup_land/raffle/raffle3,
pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
pup_land/raffle/raffle3_u2a, santo_dominion/sdomino_appartment,
scorn/anthony/prison, scorn/misc/prison,
wolfsburg/magara/tower1/entrance,
wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
wolfsburg/temple/enterance, wolfsburg/temple/temp_dung1:
(Inprogress checkin) Update map names to make them unique and
more descriptive
2008-10-25 06:47 rjtanner
* santo_dominion/espen/espen2: Remove extra walls from the stack
2008-10-25 06:46 rjtanner
* port_joseph/pirates/mbgrave: Replace invisible exit with a ladder
2008-10-25 06:44 rjtanner
* santo_dominion/espen/palace: Insert missing floor tiles
2008-10-25 06:39 rjtanner
* santo_dominion/magara/south_lighthouse/floor_4: Insert missing
floor tiles, update cave wall
2008-10-25 06:36 rjtanner
* navar_city/jail/jail, navar_city/jail/jail2,
pup_land/nurnberg/apartment/upstairs: Cosmetic wall (fence)
changes
2008-10-25 06:24 rjtanner
* azumauindo/minatomachi/temples/templeruggilli1,
azumauindo/minatomachi/temples/templeruggilli2,
azumauindo/misc/shrine1, azumauindo/misc/shrine2,
azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
azumauindo/ranbounagisatoshi/temples/rruggilli1,
azumauindo/ranbounagisatoshi/temples/rruggilli2,
azumauindo/suno-yamatoshi/shops/magicshop1,
azumauindo/suno-yamatoshi/shops/magicshop2,
azumauindo/suno-yamatoshi/temples/ruggilli1,
azumauindo/suno-yamatoshi/temples/ruggilli2,
dungeons/monkey_temple/m_temple1,
dungeons/monkey_temple/m_temple2, lake_country/Butakis/Butakis0,
lake_country/Butakis/inn, navar_city/jail/jail,
navar_city/jail/jail2, navar_city/jail/jail3,
navar_city/light/light0, navar_city/light/light1,
navar_city/light/light2, navar_city/light/light3,
navar_city/light/light4, navar_city/slums/Iggys_house,
navar_city/slums/Iggys_house_lower,
navar_city/slums/Iggys_house_upper, port_joseph/pirates/mbgrave2,
pup_land/ancient/village/library,
pup_land/ancient/village/village, pup_land/lone_town/mshop,
pup_land/lone_town/mshop_ud, pup_land/lone_town/town,
pup_land/lone_town/town_ud2, pup_land/nurnberg/apartment/cave,
pup_land/nurnberg/apartment/main,
pup_land/nurnberg/apartment/upstairs, santo_dominion/basement,
santo_dominion/espen/espen1, santo_dominion/espen/espen2,
santo_dominion/espen/palace, santo_dominion/house_of_hell,
santo_dominion/just_preliminary,
santo_dominion/lord_byron/1st_floor,
santo_dominion/lord_byron/2nd_floor,
santo_dominion/lord_byron/dungeon,
santo_dominion/lord_byron/main,
santo_dominion/magara/north_lighthouse/floor_1,
santo_dominion/magara/north_lighthouse/floor_2,
santo_dominion/magara/north_lighthouse/floor_3,
santo_dominion/magara/north_lighthouse/floor_4,
santo_dominion/magara/south_lighthouse/floor_1,
santo_dominion/magara/south_lighthouse/floor_2,
santo_dominion/magara/south_lighthouse/floor_3,
santo_dominion/magara/south_lighthouse/floor_4,
santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
santo_dominion/mudman/mudman.3, scorn/shops/magicshop,
scorn/towers/tower.mad, scorn/towers/tower.mad1,
scorn/towers/tower.mad2, scorn/towers/tower.mad3,
whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
world/world_104_115, world/world_121_117: (Inprogress checkin)
Update map names to make them unique and more descriptive
2008-10-25 01:19 rjtanner
* navar_city/misc/jeweler, scorn/houses/jeweler, sisters/compound1,
sisters/compound2, sisters/compound3, world/world_105_115,
world/world_122_117: (Inprogress checkin) Update map names to
make them unique and more descriptive
2008-10-25 01:04 rjtanner
* scorn/misc/jail, scorn/misc/jail_upper: Cosmetic changes with how
fences (swall) merges with nearby walls
2008-10-25 01:01 rjtanner
* brest/brittany/jessy.1, brest/brittany/jessy.2,
brest/brittany/jessy.3: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-10-25 00:54 rjtanner
* azumauindo/minatomachi/stores/postoffice, brest/brest.IPO,
brest/brittany/jessy.1, brest/brittany/jessy.2,
brest/brittany/jessy.3, lake_country/Butakis/gate_inner,
navar_city/misc/IPO_navar, pup_land/ancient/village/inn,
pup_land/ancient/village/village, pup_land/hall2,
pup_land/lone_town/inn, pup_land/lone_town/town,
pup_land/nurnberg/IPO_nurnberg, pup_land/nurnberg/city,
pup_land/s_f/ki, pup_land/s_f/ki2,
quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
quests/peterm/temple/InnerTemple,
quests/peterm/temple/OuterTemple, scorn/kar/creepy.house2,
scorn/misc/jail, scorn/misc/jail_upper, scorn/shops/IPO_scorn,
world/world_104_115, world/world_107_123, world/world_122_117,
world/world_129_101: (Inprogress checkin) Update map names to
make them unique and more descriptive
2008-10-24 01:11 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-10-24 01:04 rjtanner
* lake_country/snake_pit/Chaos_lair2: Fixed an inventory error with
the chaos dragon, colourspray was inside of a ground tile for
some reason; reinserted the spell back in to the normal inventory
so the dragon has access to the spell again
2008-10-24 00:59 rjtanner
* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for A lightning speed metallic serpent (was corrupted in
r5574)
2008-10-24 00:57 rjtanner
* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for A huge sleek black metallic serpent (was corrupted in
r5574)
2008-10-24 00:55 rjtanner
* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for One sleek black metallic serpent (was corrupted in
r5574)
2008-10-24 00:51 rjtanner
* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for black metallic serpent (was corrupted in r5574)
2008-10-24 00:44 rjtanner
* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for wyvern of chaos (was corrupted in r5574)
2008-10-24 00:15 rjtanner
* lake_country/snake_pit/snakepit_3: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for A lightning speed metallic serpent (was corrupted in
r5574)
2008-10-24 00:08 rjtanner
* lake_country/snake_pit/snakepit_3: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for Orcus (was corrupted in r5574)
2008-10-23 23:57 rjtanner
* lake_country/snake_pit/Chaos_lair3: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for celestial dragon (was corrupted in r5574)
2008-10-23 23:52 rjtanner
* lake_country/snake_pit/Chaos_lair3: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for ancient celestial dragon (was corrupted in r5574)
2008-10-23 23:45 rjtanner
* lake_country/snake_pit/Chaos_lair3: Grammar updates within
magic_mouth messages
2008-10-23 23:33 rjtanner
* lake_country/snake_pit/Chaos_lair4: Fixed an inventory error with
the chaos dragons, colourspray was inside of a ground tile for
some reason; reinserted the spell back in to the normal inventory
so the dragons have access to the spell again
2008-10-23 23:25 rjtanner
* lake_country/snake_pit/Chaos_lair4: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for chaos dragon (was corrupted in r5574)
2008-10-23 23:19 rjtanner
* lake_country/snake_pit/Chaos_lair4: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for big wyvern of chaos (was corrupted in r5574)
2008-10-23 23:08 rjtanner
* lake_country/snake_pit/Chaos_lair4: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for Great Wyrm of Chaos (was corrupted in r5574)
2008-10-23 22:57 rjtanner
* lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4: Insert missing floor tiles
beneath walls
2008-10-23 22:33 rjtanner
* pup_land/lone_town/gemshop: Spelling and grammar corrections with
NPC dialogue
2008-10-23 22:32 rjtanner
* port_joseph/town/generalstore, pup_land/lone_town/gemshop,
scorn/shops/gemshop: Cosmetic changes with how fences (swall)
merges with nearby walls
2008-10-23 22:28 rjtanner
* brest/asyvan/gate1, brest/asyvan/gate2, brest/asyvan/gate3,
brest/asyvan/gate4, brest/asyvan/gate5, brest/asyvan/gate6,
brest/asyvan/gate7, brest/asyvan/gate8, brest/asyvan/gate9,
brest/asyvan/palace1, brest/asyvan/palace2, brest/asyvan/palace3,
lake_country/Butakis/B_gshop, lake_country/Butakis/Butakis0,
lake_country/snake_pit/Chaos_lair1,
lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4,
lake_country/snake_pit/snakepit_1,
lake_country/snake_pit/snakepit_2,
lake_country/snake_pit/snakepit_3,
lake_country/snake_pit/snakepit_4,
lake_country/snake_pit/snakepit_5, port_joseph/goblin/dungeon1,
port_joseph/goblin/dungeon2, port_joseph/goblin/dungeon3,
port_joseph/goblin/fortress, port_joseph/goblin/netower,
port_joseph/goblin/nwtower, port_joseph/goblin/setower,
port_joseph/goblin/swtower, port_joseph/town/generalstore,
pup_land/lone_town/gemshop, pup_land/lone_town/gemshop_ud,
pup_land/lone_town/gshop, pup_land/lone_town/gshop_ud,
pup_land/lone_town/town, pup_land/nurnberg/guild,
pup_land/nurnberg/guild_ud, scorn/kar/gorks1, scorn/kar/gorks2,
scorn/kar/gorks3, scorn/shops/gemshop, scorn/taverns/goths0,
scorn/taverns/goths2, whalingoutpost/misc/castle1,
whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
whalingoutpost/misc/castleb3, world/world_101_114,
world/world_105_115: (Inprogress checkin) Update map names to
make them unique and more descriptive
2008-10-23 17:31 rjtanner
* brest/pshops/pshop21/floor1: Correct format mistake in map name
2008-10-23 17:30 rjtanner
* brest/pshops/pshop26/basement, brest/pshops/pshop26/floor1,
brest/pshops/pshop26/floor2, brest/pshops/pshop26/gfloor: Correct
map name mistakes from earlier checkin - had shop 26 labeled as
shop 27
2008-10-23 01:39 rjtanner
* scorn/kar/somehouse, scorn/kar/somehouse2, scorn/kar/somehouse3,
whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic:
(Inprogress checkin) Update map names to make them unique and
more descriptive
2008-10-23 01:22 rjtanner
* whalingoutpost/lighthouse1, whalingoutpost/lighthouse2,
whalingoutpost/lighthouse3, whalingoutpost/lighthouse4,
whalingoutpost/lighthouse5, whalingoutpost/lighthouse6attic:
(Inprogress checkin) Update map names to make them unique and
more descriptive
2008-10-23 01:16 rjtanner
* brest/pshops/pshop27/basement, brest/pshops/pshop27/floor1,
brest/pshops/pshop27/floor2, brest/pshops/pshop27/gfloor:
(Inprogress checkin) Update map names to make them unique and
more descriptive
2008-10-23 01:13 rjtanner
* quests/cd/cd.store.753: Add shop headers to the store located in
Fortress Ang
2008-10-23 01:11 rjtanner
* brest/pshops/pshop1/basement, brest/pshops/pshop1/floor1,
brest/pshops/pshop1/floor2, brest/pshops/pshop1/gfloor,
brest/pshops/pshop10/basement, brest/pshops/pshop10/floor1,
brest/pshops/pshop10/floor2, brest/pshops/pshop10/gfloor,
brest/pshops/pshop11/basement, brest/pshops/pshop11/floor1,
brest/pshops/pshop11/floor2, brest/pshops/pshop11/gfloor,
brest/pshops/pshop12/basement, brest/pshops/pshop12/floor1,
brest/pshops/pshop12/floor2, brest/pshops/pshop12/gfloor,
brest/pshops/pshop13/basement, brest/pshops/pshop13/floor1,
brest/pshops/pshop13/floor2, brest/pshops/pshop13/gfloor,
brest/pshops/pshop14/basement, brest/pshops/pshop14/floor1,
brest/pshops/pshop14/floor2, brest/pshops/pshop14/gfloor,
brest/pshops/pshop15/basement, brest/pshops/pshop15/floor1,
brest/pshops/pshop15/floor2, brest/pshops/pshop15/gfloor,
brest/pshops/pshop16/basement, brest/pshops/pshop16/floor1,
brest/pshops/pshop16/floor2, brest/pshops/pshop16/gfloor,
brest/pshops/pshop17/basement, brest/pshops/pshop17/floor1,
brest/pshops/pshop17/floor2, brest/pshops/pshop17/gfloor,
brest/pshops/pshop18/basement, brest/pshops/pshop18/floor1,
brest/pshops/pshop18/floor2, brest/pshops/pshop18/gfloor,
brest/pshops/pshop19/basement, brest/pshops/pshop19/floor1,
brest/pshops/pshop19/floor2, brest/pshops/pshop19/gfloor,
brest/pshops/pshop2/basement, brest/pshops/pshop2/floor1,
brest/pshops/pshop2/floor2, brest/pshops/pshop2/gfloor,
brest/pshops/pshop20/basement, brest/pshops/pshop20/floor1,
brest/pshops/pshop20/floor2, brest/pshops/pshop20/gfloor,
brest/pshops/pshop21/basement, brest/pshops/pshop21/floor1,
brest/pshops/pshop21/floor2, brest/pshops/pshop21/gfloor,
brest/pshops/pshop22/basement, brest/pshops/pshop22/floor1,
brest/pshops/pshop22/floor2, brest/pshops/pshop22/gfloor,
brest/pshops/pshop23/basement, brest/pshops/pshop23/floor1,
brest/pshops/pshop23/floor2, brest/pshops/pshop23/gfloor,
brest/pshops/pshop24/basement, brest/pshops/pshop24/floor1,
brest/pshops/pshop24/floor2, brest/pshops/pshop24/gfloor,
brest/pshops/pshop25/basement, brest/pshops/pshop25/floor1,
brest/pshops/pshop25/floor2, brest/pshops/pshop25/gfloor,
brest/pshops/pshop26/basement, brest/pshops/pshop26/floor1,
brest/pshops/pshop26/floor2, brest/pshops/pshop26/gfloor,
brest/pshops/pshop27/basement, brest/pshops/pshop3/basement,
brest/pshops/pshop3/floor1, brest/pshops/pshop3/floor2,
brest/pshops/pshop3/gfloor, brest/pshops/pshop4/basement,
brest/pshops/pshop4/floor1, brest/pshops/pshop4/floor2,
brest/pshops/pshop4/gfloor, brest/pshops/pshop5/basement,
brest/pshops/pshop5/floor1, brest/pshops/pshop5/floor2,
brest/pshops/pshop5/gfloor, brest/pshops/pshop6/basement,
brest/pshops/pshop6/floor1, brest/pshops/pshop6/floor2,
brest/pshops/pshop6/gfloor, brest/pshops/pshop7/basement,
brest/pshops/pshop7/floor1, brest/pshops/pshop7/floor2,
brest/pshops/pshop7/gfloor, brest/pshops/pshop8/basement,
brest/pshops/pshop8/floor1, brest/pshops/pshop8/floor2,
brest/pshops/pshop8/gfloor, brest/pshops/pshop9/basement,
brest/pshops/pshop9/floor1, brest/pshops/pshop9/floor2,
brest/pshops/pshop9/gfloor, brest/pshops/pshopsinc,
brest/pshops/pshopsinc2: (Inprogress checkin) Update map names to
make them unique and more descriptive
2008-10-23 00:45 rjtanner
* quests/cd/cd.castle.750, quests/cd/cd.cellar1.757,
quests/cd/cd.inn.752, quests/cd/cd.store.753,
quests/cd/cd.tower1.754, quests/cd/cd.tower2.755,
quests/cd/cd.tunnel.751, quests/peterm/FireTemple/Entrance,
quests/peterm/FireTemple/FifthFloor,
quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
quests/peterm/FireTemple/FirstFloor,
quests/peterm/FireTemple/FourthFloor,
quests/peterm/FireTemple/HotMines,
quests/peterm/FireTemple/LavaChamber,
quests/peterm/FireTemple/Mezannine1,
quests/peterm/FireTemple/Passageway,
quests/peterm/FireTemple/SecondFloor,
quests/peterm/FireTemple/ThirdFloor,
whalingoutpost/taverns/fishershallb1: (Inprogress checkin) Update
map names to make them unique and more descriptive
2008-10-22 02:10 rjtanner
* quests/skud/east_1, quests/skud/north_1: Add snow tiles
underneath the ice tiles
2008-10-22 01:47 rjtanner
* lake_country/ebony/entrance1, lake_country/ebony/entrance2,
lake_country/ebony/masterlev,
lake_country/elven_moon/elvenmoon.1,
lake_country/elven_moon/elvenmoon.6,
navar_city/magara/houses/earth_house,
port_joseph/town/churchcrypt,
quests/peterm/DragonQuest/ElectricAnte,
quests/peterm/DragonQuest/ElectricHatchery,
quests/peterm/DragonQuest/ElectricLord,
quests/peterm/DragonQuest/Entrance,
quests/peterm/DragonQuest/FireAnte,
quests/peterm/DragonQuest/FireHatchery,
quests/peterm/DragonQuest/FireLord,
quests/peterm/DragonQuest/IceAnte,
quests/peterm/DragonQuest/IceHatchery,
quests/peterm/DragonQuest/IceLord,
quests/peterm/DragonQuest/WyvernNest, quests/skud/court,
quests/skud/east_1, quests/skud/entrance, quests/skud/maze,
quests/skud/north_1, quests/skud/west_1, sisters/shrine0,
sisters/shrine0_east, sisters/shrine0_west, sisters/shrine1,
sisters/shrine_entrance, world/world_107_124,
world/world_121_117: (Inprogress checkin) Update map names to
make them unique and more descriptive
2008-10-22 01:36 rjtanner
* brest/brittany/enigme.1, brest/brittany/enigme.2,
brest/brittany/enigme.3, brest/brittany/enigme.4,
brest/brittany/enigme.5, brest/brittany/enigme.6,
brest/brittany/khazad.1, brest/brittany/khazad.2,
brest/brittany/khazad.3, brest/brittany/khazad.4,
brest/brittany/khazad.5: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic, make the map name more
descriptive
2008-10-22 01:05 rjtanner
* scorn/misc/dragon_guild: Cosmetic wall (fence) changes
2008-10-22 00:56 rjtanner
* azumauindo/suno-yamatoshi/shops/bank2,
brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.5,
brest/brittany/dol-guldur.6, darcap/raffle/raffle1,
darcap/raffle/raffle1_u1, darcap/raffle/raffle1_u2,
darcap/raffle/raffle1_u3, dragonisland/damarishouse0,
dragonisland/damarishouse1, dragonisland/damarishouse2,
dragonisland/dragonmountain0, dragonisland/dragonmountain1,
dragonisland/hangar, dragonisland/hangar2, dragonisland/hangar3,
inn_and_outpost/pypers_treehouse, inn_and_outpost/treehouse_df2,
inn_and_outpost/treehouse_df3, inn_and_outpost/treehouse_df4,
inn_and_outpost/treehouse_df5, inn_and_outpost/treehouse_df6,
lake_country/dragon_hangar/hangar, marksel/church,
mlab/citydeclouds/apartment/cwdctownhaus1lvl1,
mlab/citydeclouds/apartment/cwdctownhaus1lvl2,
mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
mlab/citydeclouds/apartment/cwdctownhaus2lvl2,
mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
mlab/citydeclouds/apartment/cwdctownhaus3lvl2,
mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
mlab/citydeclouds/apartment/cwdctownhaus4lvl2,
mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
mlab/citydeclouds/bank/bank5, mlab/citydeclouds/cdcgatea2,
mlab/citydeclouds/cdcnwgateuprlv1,
mlab/citydeclouds/villa/citydecloudsvillab1,
mlab/citydeclouds/villa/citydecloudsvillab2,
mlab/citydeclouds/villa/citydecloudsvillab3,
navar_city/dragon_hangar/hangar, navar_city/misc/theater,
navar_city/misc/theater2, navar_city/misc/theater3,
navar_city/misc/theater4, navar_city/misc/theaterb1,
navar_city/misc/theaterb2, navar_city/misc/theaterb3,
navar_city/misc/theaterb4, navar_city/temples/valriel,
pup_land/lone_town/dress1, pup_land/lone_town/dress2,
pup_land/lone_town/dress3, pup_land/nurnberg/dick/house2,
quests/mak/chaos/down1, quests/mak/chaos/down2,
quests/mak/chaos/down3, quests/mak/chaos/down4,
quests/mak/chaos/down5, quests/mak/chaos/fallen,
quests/mak/chaos/tritemples, quests/mak/chaos/up1,
quests/mak/chaos/up2, quests/mak/chaos/up3, quests/mak/chaos/up4,
quests/mak/chaos/up5, santo_dominion/city_hall,
scorn/misc/cityhall, scorn/misc/dragon_guild,
scorn/temples/valriel2, scorn/temples/valriel3,
wolfsburg/magara/cellar1/hcellar_1,
wolfsburg/magara/cellar1/hcellar_2,
wolfsburg/magara/cellar1/hole, world/world_103_127,
world/world_105_115, world/world_120_109, world/world_122_117:
(Inprogress checkin) Update map names to make them unique and
more descriptive
2008-10-21 23:20 rjtanner
* quests/greyshield/Castle: Cosmetic changes with how fences
(swall) merges with nearby walls
2008-10-21 23:12 rjtanner
* quests/greyshield/Castle: Moved 'no_spells' down to the bottom of
the stacking order
2008-10-21 23:10 rjtanner
* quests/greyshield/Factory: Moved 'no_spells' down to the bottom
of the stacking order, cosmetic changes with how fences (swall)
merges with nearby walls
2008-10-21 22:39 rjtanner
* quests/greyshield/Archery, quests/greyshield/Arena,
quests/greyshield/Castle, quests/greyshield/Cave,
quests/greyshield/Cavern, quests/greyshield/Cavern2,
quests/greyshield/Chamber, quests/greyshield/Doors,
quests/greyshield/Dungeon, quests/greyshield/Elements,
quests/greyshield/Factory, quests/greyshield/Finish,
quests/greyshield/Sphinx, world/world_107_128: (Inprogress
checkin) Update map names to make them unique and more
descriptive
2008-10-21 22:01 rjtanner
* santo_dominion/eeur/hut.1: Cosmetic wall changes
2008-10-21 21:52 rjtanner
* port_joseph/town/underground_tavern: Re-arrange stacking order,
place platters back on top of the tables
2008-10-21 21:48 rjtanner
* brest/brittany/hole, dragonisland/house9,
port_joseph/pirates/torthole, port_joseph/town/house,
port_joseph/town/underground_tavern, pup_land/lone_town/cordish2,
pup_land/nurnberg/city, pup_land/nurnberg/hotel,
santo_dominion/eeur/hut.1, santo_dominion/eeur/hut.2,
world/world_100_116, world/world_101_114, world/world_102_108,
world/world_103_127, world/world_108_123: (Inprogress checkin)
Update map names to make them unique and more descriptive
2008-10-21 21:03 rjtanner
* azumauindo/ranbounagisatoshi/shops/groupshop,
azumauindo/ranbounagisatoshi/shops/groupshop2,
azumauindo/ranbounagisatoshi/shops/groupshopb1,
azumauindo/ranbounagisatoshi/shops/groupshopb2,
dungeons/grukks/grukks.1, dungeons/grukks/grukks.2,
dungeons/grukks/grukks.3, dungeons/grukks/grukks.4,
euthville/map.fr.0, euthville/map.fr.1, euthville/map.fr.2,
euthville/map.fr.3, pup_land/lone_town/apartment/basement,
pup_land/lone_town/apartment/groundfloor,
pup_land/lone_town/apartment/sharedcourtyard,
pup_land/lone_town/apartment/upper1,
pup_land/nurnberg/hq_training, quests/mak/MainFloor,
quests/mak/dragons/chaos, quests/mak/dragons/elec,
quests/mak/dragons/fire, quests/mak/dragons/ice,
quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
quests/mak/giant/thirdfloor, quests/mak/mansion/basement,
quests/mak/mansion/floor1, quests/mak/mansion/floor2,
quests/mak/troll_cave/Guards, quests/mak/troll_cave/cave.1,
quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
quests/mak/undead/catacombs, quests/mak/undead/graveyard,
quests/mak/undead/mausoleum, quests/mak/unnatural/unnat,
wolfsburg/eeur/tower1.1, wolfsburg/eeur/tower1.2,
wolfsburg/eeur/tower1.3, wolfsburg/eeur/tower1.4: (Inprogress
checkin) Update map names to make them unique and more
descriptive
2008-10-21 01:41 rjtanner
* navar_city/misc/library, scorn/misc/library: Cosmetic wall update
2008-10-21 01:40 rjtanner
* navar_city/misc/library, pup_land/ancient/castle/castle.1,
pup_land/ancient/castle/castle.2,
pup_land/ancient/castle/castle.3,
pup_land/ancient/castle/castle.4,
pup_land/ancient/castle/castle.5,
pup_land/ancient/castle/castle.6,
pup_land/ancient/castle/castle.ud1,
pup_land/ancient/castle/gothwolte.1,
pup_land/ancient/castle/gothwolte.2,
pup_land/ancient/castle/gothwolte.3, pup_land/ancient/world,
scorn/misc/library: (Inprogress checkin) Update map names to make
them unique and more descriptive
2008-10-21 00:23 rjtanner
* lake_country/RETower/tower3: Insert missing floor tiles beneath
walls
2008-10-21 00:21 rjtanner
* pup_land/castle_eureca/castle_eureca6: Correct coordinates on
stairway so they line up correctly between levels
2008-10-21 00:20 rjtanner
* azumauindo/suno-yamatoshi/buildings/tatemonoA1,
azumauindo/suno-yamatoshi/buildings/tatemonoA2,
brest/Castle/AcidChamber, brest/Castle/DragonRoom,
brest/Castle/Finale, brest/Castle/LargeRoom, brest/Castle/castle,
brest/black_shield/bigchest, brest/black_shield/ground,
brest/black_shield/storage_room, brest/black_shield/upper,
brest/shops/buildshop, brest/shops/buildshop2,
darcap/darcap/guilds/poisoned_dagger/bigchest,
darcap/darcap/guilds/poisoned_dagger/ground,
darcap/darcap/guilds/poisoned_dagger/storage_room,
darcap/darcap/guilds/poisoned_dagger/upper,
darcap/darcap/guilds/smoking_cauldron/bigchest,
darcap/darcap/guilds/smoking_cauldron/ground,
darcap/darcap/guilds/smoking_cauldron/storage_room,
darcap/darcap/guilds/smoking_cauldron/upper,
dragonisland/advguild, dragonisland/advguild2,
dragonisland/advguild3, dragonisland/advshop0,
dragonisland/advshop1, dragonisland/advshop2,
dragonisland/advshop3, dragonisland/advshop4,
dragonisland/advshop5, dragonisland/advshop6, euthville/wiz1,
euthville/wiz2, euthville/wiz3, euthville/wiz4, euthville/wiz5,
euthville/wiz6, euthville/wiz7, lake_country/Butakis/Butakis0,
lake_country/Butakis/arena, lake_country/Butakis/gate_outer,
lake_country/RETower/tower0, lake_country/RETower/tower1,
lake_country/RETower/tower2, lake_country/RETower/tower3,
lake_country/RETower/tower4, lake_country/RETower/tower5,
navar_city/casino_infernal/casino_infernal1,
navar_city/casino_infernal/casino_infernal2,
navar_city/dreaming_sage/bigchest,
navar_city/dreaming_sage/ground,
navar_city/dreaming_sage/storage_room,
navar_city/dreaming_sage/upper, navar_city/mlab/tadobebuild2,
navar_city/mlab/tadobebuild3,
pup_land/castle_eureca/castle_eureca1,
pup_land/castle_eureca/castle_eureca2,
pup_land/castle_eureca/castle_eureca3,
pup_land/castle_eureca/castle_eureca4,
pup_land/castle_eureca/castle_eureca5,
pup_land/castle_eureca/castle_eureca6,
pup_land/castle_eureca/castle_eureca7,
pup_land/castle_eureca/castle_eureca8,
pup_land/castle_eureca/castle_eureca9,
pup_land/castle_eureca/castle_eurecaB1,
pup_land/castle_eureca/castle_eurecaB2,
pup_land/guilds/laughing_skull/bigchest,
pup_land/guilds/laughing_skull/ground,
pup_land/guilds/laughing_skull/storage_room,
pup_land/guilds/laughing_skull/upper,
pup_land/guilds/purple_butterfly/bigchest,
pup_land/guilds/purple_butterfly/ground,
pup_land/guilds/purple_butterfly/storage_room,
pup_land/guilds/purple_butterfly/upper,
pup_land/lone_town/shops/buildshop, pup_land/nurnberg/alshop,
pup_land/nurnberg/castle, pup_land/nurnberg/castle_bauer/castle2,
pup_land/nurnberg/castle_bauer/castle3,
pup_land/nurnberg/castle_bauer/castle4,
pup_land/nurnberg/castle_ud,
quests/saromok/castlesaromok_barracks1,
quests/saromok/castlesaromok_barracks2,
quests/saromok/castlesaromok_barracks3,
quests/saromok/castlesaromok_barracks4,
quests/saromok/castlesaromok_frontgate,
quests/saromok/castlesaromok_inside,
quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr,
quests/saromok/castlesaromok_top,
quests/saromok/castlesaromok_towerb1,
quests/saromok/castlesaromok_towerf1,
quests/saromok/castlesaromok_towerf10,
quests/saromok/castlesaromok_towerf11,
quests/saromok/castlesaromok_towerf12,
quests/saromok/castlesaromok_towerf2,
quests/saromok/castlesaromok_towerf3,
quests/saromok/castlesaromok_towerf4,
quests/saromok/castlesaromok_towerf5,
quests/saromok/castlesaromok_towerf6,
quests/saromok/castlesaromok_towerf7,
quests/saromok/castlesaromok_towerf8,
quests/saromok/castlesaromok_towerf9,
quests/saromok/castlesaromok_towergroundfloor,
quests/saromok/castlesaromok_volcano, quests/todd/aljwaf/crypt,
quests/todd/aljwaf/hall2, quests/todd/aljwaf/tower1,
santo_dominion/guilds/drunken_barbarian/bigchest,
santo_dominion/guilds/drunken_barbarian/ground,
santo_dominion/guilds/drunken_barbarian/storage_room,
santo_dominion/guilds/drunken_barbarian/upper,
santo_dominion/magara/hut/floor_1,
santo_dominion/magara/hut/floor_2,
santo_dominion/magara/hut/floor_3,
scorn/guilds/mailed_fist/bigchest,
scorn/guilds/mailed_fist/ground,
scorn/guilds/mailed_fist/storage_room,
scorn/guilds/mailed_fist/upper, scorn/misc/battle_arena/arena,
scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
scorn/misc/kboldtemp1b2, scorn/misc/kboldtemp1b3,
scorn/misc/kboldtemp1b4, scorn/shops/buildshop,
scorn/shops/potionshop,
wolfsburg/guilds/damned_heretics/bigchest,
wolfsburg/guilds/damned_heretics/ground,
wolfsburg/guilds/damned_heretics/storage_room,
wolfsburg/guilds/damned_heretics/upper,
wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
wolfsburg/shops/buildshop, world/world_107_123,
world/world_109_126: (Inprogress checkin) Update map names to
make them unique and more descriptive
2008-10-20 21:11 rjtanner
* regions.reg: Added some of the missing longnames to region file
so they show up on the regions page generated by mapper
2008-10-20 20:41 rjtanner
* start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon,
start/HallsOfSelection/wraith_player: Make map names more
descriptive
2008-10-20 20:35 rjtanner
* HallOfSelection: Map header updates: Correct creation date in map
header that was changed in r7448, it was using the wrong month;
Map name update (HallOfSelection → Hall Of Selection)
2008-10-20 20:26 rjtanner
* scorn/misc/cider_house: Map normalize, no functional changes
2008-10-20 19:26 rjtanner
* ChangeLog, brest/zorn/castle.upper.floor.one: Updated ChangeLog
file using svn2cl
2008-10-20 19:19 rjtanner
* mlab/citydeclouds/citydecloudsC: Map header updates: Update maps
with entrance x & y coordinates, added map authors name
2008-10-20 19:17 rjtanner
* mlab/citydeclouds/IPO_citydeclouds,
mlab/citydeclouds/citydeclouds2A,
mlab/citydeclouds/citydeclouds2B,
mlab/citydeclouds/citydeclouds2C,
mlab/citydeclouds/citydeclouds2D,
mlab/citydeclouds/citydeclouds2E,
mlab/citydeclouds/citydeclouds2F,
mlab/citydeclouds/citydeclouds2G,
mlab/citydeclouds/citydeclouds2H,
mlab/citydeclouds/citydeclouds2I,
mlab/citydeclouds/citydecloudsA, mlab/citydeclouds/citydecloudsB,
mlab/citydeclouds/cwdcguestofmarquis1: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-10-20 03:46 rjtanner
* pup_land/castle_eureca/castle_eureca6: Spelling correction
(forbit → forbid)
2008-10-20 03:12 rjtanner
* mlab/citydeclouds/cloudworlddecity: Update building name to match
map name
2008-10-20 03:11 rjtanner
* mlab/citydeclouds/cdcapart1, mlab/citydeclouds/cdcapart2,
mlab/citydeclouds/cdccloudre1,
mlab/citydeclouds/cdccourthsuplvl1, mlab/citydeclouds/cdcgatea2,
mlab/citydeclouds/cdcmesshluper1,
mlab/citydeclouds/cdcnrkpdevtmp1,
mlab/citydeclouds/cdcnwgateuprlv1, mlab/citydeclouds/cdcscasino,
mlab/citydeclouds/cdcwgrotto1: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, make map name more descriptive, adjust map level
difficulty to something slightly more realistic
2008-10-20 03:06 rjtanner
* mlab/citydeclouds/villa/citydecloudsvillaC1,
mlab/citydeclouds/villa/citydecloudsvillaC2,
mlab/citydeclouds/villa/citydecloudsvillaC3,
mlab/citydeclouds/villa/citydecloudsvillab1,
mlab/citydeclouds/villa/citydecloudsvillab2,
mlab/citydeclouds/villa/citydecloudsvillab3: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Update maps with entrance x & y
coordinates, make map name more descriptive, adjust map level
difficulty to something slightly more realistic
2008-10-20 03:01 rjtanner
* mlab/citydeclouds/temples/valriel: Correct exit destination
coordinates
2008-10-20 03:00 rjtanner
* mlab/citydeclouds/temples/valriel: Map header updates: Update
maps with entrance x & y coordinates
2008-10-20 02:59 rjtanner
* mlab/citydeclouds/shops/cdcwcafe1,
mlab/citydeclouds/shops/cwdcgenshop1,
mlab/citydeclouds/shops/cwdckitchen,
mlab/citydeclouds/shops/cwdcpotionshop1,
mlab/citydeclouds/shops/cwdctrademarket: Map header updates:
Update maps with entrance x & y coordinates, make map name more
descriptive, adjust map level difficulty to something slightly
more realistic
2008-10-20 02:54 rjtanner
* mlab/citydeclouds/misc/cwdcchessarenaa1,
mlab/citydeclouds/misc/cwdcchessarenaa2,
mlab/citydeclouds/misc/cwdcchessarenab2: Map header updates:
Update maps with entrance x & y coordinates, make map name more
descriptive
2008-10-17 20:26 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-10-16 01:37 rjtanner
* mlab/citydeclouds/keep/cwdcrandkeep1: Map header updates: Update
maps with entrance x & y coordinates, added map author name, make
the map name more descriptive
2008-10-16 01:34 rjtanner
* mlab/citydeclouds/cdcspire/cdcspire1,
mlab/citydeclouds/cdcspire/cdcspireexit1,
mlab/citydeclouds/cdcspire/cdcspireexit2: Map header updates:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic, make the map
name more descriptive
2008-10-16 01:29 rjtanner
* mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1: Map header
updates: Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic, make the
map name more descriptive
2008-10-16 01:19 rjtanner
* mlab/citydeclouds/castle/cwdccastleb10,
mlab/citydeclouds/castle/cwdccastleb11,
mlab/citydeclouds/castle/cwdccastleb12,
mlab/citydeclouds/castle/cwdccastleb13,
mlab/citydeclouds/castle/cwdccastleb14,
mlab/citydeclouds/castle/cwdccastleb15,
mlab/citydeclouds/castle/cwdccastleb16,
mlab/citydeclouds/castle/cwdccastleb17,
mlab/citydeclouds/castle/cwdccastleb18,
mlab/citydeclouds/castle/cwdccastleb19,
mlab/citydeclouds/castle/cwdccastleb20,
mlab/citydeclouds/castle/cwdccastleb21,
mlab/citydeclouds/castle/cwdccastleb9: Remove maps (and
stairways) to nowhere
2008-10-16 01:18 rjtanner
* mlab/citydeclouds/castle/cwdccastleb8: Revert change r10111 as
the stairway leads to more stairways, which ultimately leads to a
nonexistent map set
2008-10-16 01:16 rjtanner
* mlab/citydeclouds/castle/cwdccastleb10,
mlab/citydeclouds/castle/cwdccastleb11,
mlab/citydeclouds/castle/cwdccastleb12,
mlab/citydeclouds/castle/cwdccastleb13,
mlab/citydeclouds/castle/cwdccastleb14,
mlab/citydeclouds/castle/cwdccastleb15,
mlab/citydeclouds/castle/cwdccastleb16,
mlab/citydeclouds/castle/cwdccastleb17,
mlab/citydeclouds/castle/cwdccastleb18,
mlab/citydeclouds/castle/cwdccastleb19,
mlab/citydeclouds/castle/cwdccastleb20,
mlab/citydeclouds/castle/cwdccastleb21,
mlab/citydeclouds/castle/cwdccastleb9: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic, make the map name more
descriptive, align & link stairways
2008-10-16 00:42 rjtanner
* mlab/citydeclouds/castle/cwdccastleb8: Re-insert stairs to
(re)link cwdccastleb8 to cwdccastleb9
2008-10-16 00:38 rjtanner
* mlab/citydeclouds/castle/cwdccastleb5,
mlab/citydeclouds/castle/cwdccastleb6,
mlab/citydeclouds/castle/cwdccastleb7,
mlab/citydeclouds/castle/cwdccastleb8,
mlab/citydeclouds/castle/cwdccastleofmarquis1,
mlab/citydeclouds/castle/cwdccastleofmarquis2,
mlab/citydeclouds/castle/cwdccastleofmarquis3,
mlab/citydeclouds/castle/cwdccastleofmarquis4,
mlab/citydeclouds/castle/cwdccastleofmarquis5,
mlab/citydeclouds/castle/cwdccastleofmarquisb1: (Inprogress
checkin) Map header updates: Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic, make the map name more descriptive
2008-10-15 22:01 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-10-15 02:12 rjtanner
* mlab/mlabscrntrd1, mlab/mlabscrntrd2, mlab/mlabscrntrdb1,
mlab/mlabscrntrdb2, mlab/mlabscrntrdb3: Map header updates:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic
2008-10-15 02:04 rjtanner
* mlab/citydeclouds/cloudworlddecity: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates
2008-10-15 01:57 rjtanner
* mlab/citydeclouds/castle/cwdccastleb1,
mlab/citydeclouds/castle/cwdccastleb2,
mlab/citydeclouds/castle/cwdccastleb3,
mlab/citydeclouds/castle/cwdccastleb4,
mlab/citydeclouds/castle/cwdccastlechoswld1,
mlab/citydeclouds/castle/cwdccastlef2,
mlab/citydeclouds/castle/cwdccastlef3,
mlab/citydeclouds/castle/cwdccastlef4,
mlab/citydeclouds/castle/cwdccastlef5: (Inprogress checkin) Map
header updates: Update maps with entrance x & y coordinates,
adjust map level difficulty to something slightly more realistic,
make the map name more descriptive
2008-10-15 01:15 rjtanner
* mlab/citydeclouds/castle/cwdccastlef1: Too aggressive with the
fence removal in previous commit, adding them back in to the
castle
2008-10-15 01:08 rjtanner
* mlab/citydeclouds/castle/cwdccastlef1: Remove the fence from
under the hedge - no apparent need to have a double stacked wall
in this map
2008-10-14 02:10 rjtanner
* pup_land/barrier, pup_land/hall2, pup_land/hall_of_fame,
pup_land/hq, pup_land/hq_ud, pup_land/port_e,
pup_land/port_e_house, pup_land/port_w, pup_land/terminal,
pup_land/terminal_u1: Map header updates: Correct creation date
in map header that was changed in r7448, it was using the wrong
month; Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic
2008-10-14 02:10 rjtanner
* pup_land/world: Update building name to match map name (Port →
Port East)
2008-10-14 01:50 rjtanner
* pup_land/rainbow/red_town/town: Update building name to match map
name (J.Griffin's hut → .Griffin's Hut, Kira's place → Kira's
Place)
2008-10-14 01:49 rjtanner
* pup_land/s_f/ki, pup_land/s_f/ki2: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic, map name update
2008-10-14 01:47 rjtanner
* pup_land/s_f/Kira, pup_land/s_f/special: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-10-14 01:44 rjtanner
* pup_land/s_f/cave1, pup_land/s_f/cave2, pup_land/s_f/floor1,
pup_land/s_f/floor2, pup_land/s_f/ruin, pup_land/s_f/ruin_ug,
pup_land/s_f/secret, pup_land/s_f/st1, pup_land/s_f/st2,
pup_land/s_f/st3, pup_land/s_f/st5, pup_land/s_f/st6,
pup_land/s_f/st7, pup_land/s_f/to-jyo: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic
2008-10-14 01:25 rjtanner
* pup_land/ruin_barbarian/hole1, pup_land/ruin_barbarian/hole2,
pup_land/ruin_barbarian/jungle: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-10-14 01:19 rjtanner
* pup_land/rainbow/river: Had the wrong entrance coordinates,
corrected now
2008-10-14 01:17 rjtanner
* pup_land/rainbow/Keira, pup_land/rainbow/bed_room,
pup_land/rainbow/l_h1, pup_land/rainbow/l_h2,
pup_land/rainbow/l_hB, pup_land/rainbow/river,
pup_land/rainbow/roof, pup_land/rainbow/shore,
pup_land/rainbow/station, pup_land/rainbow/w-tower,
pup_land/rainbow/well: Map header updates: Correct creation date
in map header that was changed in r7448, it was using the wrong
month; Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic
2008-10-14 01:02 rjtanner
* pup_land/rainbow/red_town/town: Update building name to match map
name (Bobo's shop → Bobo's Shop)
2008-10-14 01:01 rjtanner
* pup_land/rainbow/red_town/shop: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic, mape name update (shop → Shop)
2008-10-14 01:00 rjtanner
* pup_land/rainbow/Lv4/alter, pup_land/rainbow/Lv4/alter2,
pup_land/rainbow/Lv4/bot, pup_land/rainbow/Lv4/curve,
pup_land/rainbow/Lv4/hidden, pup_land/rainbow/Lv4/junk,
pup_land/rainbow/Lv4/mf, pup_land/rainbow/Lv4/path7,
pup_land/rainbow/Lv4/path8, pup_land/rainbow/Lv5/room2,
pup_land/rainbow/Lv5/room4, pup_land/rainbow/Lv5/room44,
pup_land/rainbow/Lv5/room6, pup_land/rainbow/Lv5/room66,
pup_land/rainbow/Lv5/room88: Map header updates: Correct creation
date in map header that was changed in r7448, it was using the
wrong month; Update maps with entrance x & y coordinates, adjust
map level difficulty to something slightly more realistic
2008-10-13 05:30 rjtanner
* pup_land/rainbow/Lv3/Ring, pup_land/rainbow/Lv3/hidden,
pup_land/rainbow/Lv3/sec-p, pup_land/rainbow/Lv4/path4,
pup_land/rainbow/Lv4/path9: (Inprogress checkin) Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic
2008-10-13 05:16 rjtanner
* pup_land/rainbow/Lv1/Bizuzu, pup_land/rainbow/Lv1/b_pass,
pup_land/rainbow/Lv1/cage, pup_land/rainbow/Lv1/cd_room,
pup_land/rainbow/Lv1/g_boss, pup_land/rainbow/Lv1/g_road,
pup_land/rainbow/Lv1/hut1, pup_land/rainbow/Lv1/hut2,
pup_land/rainbow/Lv1/hut3, pup_land/rainbow/Lv1/hut4,
pup_land/rainbow/Lv1/orc_f, pup_land/rainbow/Lv1/prison:
(Inprogress checkin) Map header updates: Correct creation date in
map header that was changed in r7448, it was using the wrong
month; Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic
2008-10-13 00:54 rjtanner
* pup_land/rainbow/Lv1/d_pass, pup_land/rainbow/Lv1/e_hall,
pup_land/rainbow/Lv1/f_a, pup_land/rainbow/Lv1/n_gate,
pup_land/rainbow/Lv1/t_room, pup_land/rainbow/Lv2/Kum,
pup_land/rainbow/Lv2/b_inner, pup_land/rainbow/Lv2/b_m,
pup_land/rainbow/Lv2/b_m2, pup_land/rainbow/Lv2/d_cage,
pup_land/rainbow/Lv2/e_hall, pup_land/rainbow/Lv2/h_pass,
pup_land/rainbow/Lv2/holes, pup_land/rainbow/Lv2/maze,
pup_land/rainbow/Lv2/n_gate, pup_land/rainbow/Lv2/sticky,
pup_land/rainbow/Lv2/tray, pup_land/rainbow/Lv3/Garan,
pup_land/rainbow/Lv3/Goraon, pup_land/rainbow/Lv3/Rufto,
pup_land/rainbow/Lv3/Wips, pup_land/rainbow/Lv3/c-road,
pup_land/rainbow/Lv3/e-path, pup_land/rainbow/Lv3/e_hall,
pup_land/rainbow/Lv3/maze, pup_land/rainbow/Lv3/n-gate,
pup_land/rainbow/Lv3/name, pup_land/rainbow/Lv3/prison,
pup_land/rainbow/Lv3/w-path, pup_land/rainbow/Lv4/demi,
pup_land/rainbow/Lv4/e-hall, pup_land/rainbow/Lv4/key,
pup_land/rainbow/Lv4/n-gate, pup_land/rainbow/Lv4/statue,
pup_land/rainbow/Lv5/cross, pup_land/rainbow/Lv5/e-hall,
pup_land/rainbow/Lv5/n-gate, pup_land/rainbow/Lv5/room22,
pup_land/rainbow/Lv5/room8, pup_land/rainbow/Lv6/big-hall,
pup_land/rainbow/Lv6/e-hall, pup_land/rainbow/Lv6/n-gate,
pup_land/rainbow/Lv6/order, pup_land/rainbow/Lv7/back,
pup_land/rainbow/Lv7/e-hall, pup_land/rainbow/Lv7/grave,
pup_land/rainbow/entrance1, pup_land/rainbow/woods: (Inprogress
checkin) Map header updates: Correct creation date in map header
that was changed in r7448, it was using the wrong month; Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic
2008-10-12 07:53 rjtanner
* pup_land/raffle/raffle3_u2: Insert missing floor tiles
2008-10-12 07:47 rjtanner
* pup_land/raffle/raffle2_u2_a: Re-align stairways
2008-10-12 07:45 rjtanner
* pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
pup_land/raffle/raffle2, pup_land/raffle/raffle2_u1,
pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u3a,
pup_land/raffle/raffle2_u4, pup_land/raffle/raffle3,
pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
pup_land/raffle/raffle3_u2a: Map header updates: Correct creation
date in map header that was changed in r7448, it was using the
wrong month; Update maps with entrance x & y coordinates, adjust
map level difficulty to something slightly more realistic
2008-10-12 07:08 rjtanner
* pup_land/pplant/pplant2: Insert missing floor tiles
2008-10-12 07:06 rjtanner
* pup_land/pplant/pplant1, pup_land/pplant/pplant2,
pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3: Map
header updates: Update maps with entrance x & y coordinates,
adjust map level difficulty to something slightly more realistic
2008-10-12 06:42 rjtanner
* pup_land/ordeal/tower_ordealB1: Cosmetic wall changes
2008-10-12 06:39 rjtanner
* pup_land/ordeal/tower_ordeal1, pup_land/ordeal/tower_ordeal2,
pup_land/ordeal/tower_ordeal3, pup_land/ordeal/tower_ordeal4,
pup_land/ordeal/tower_ordeal5, pup_land/ordeal/tower_ordeal6,
pup_land/ordeal/tower_ordealB1, pup_land/ordeal/tower_ordealB2,
pup_land/ordeal/tower_ordealB3: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-10-12 06:15 rjtanner
* pup_land/nurnberg/nf_bar: Cosmetic wall (fence) changes
2008-10-12 06:09 rjtanner
* pup_land/nurnberg/agito, pup_land/nurnberg/alshop,
pup_land/nurnberg/aqueduct, pup_land/nurnberg/ashop,
pup_land/nurnberg/bank, pup_land/nurnberg/bshop,
pup_land/nurnberg/castle_ud, pup_land/nurnberg/church,
pup_land/nurnberg/fshop, pup_land/nurnberg/guild,
pup_land/nurnberg/guild_ud, pup_land/nurnberg/hotel,
pup_land/nurnberg/hq, pup_land/nurnberg/hq_training,
pup_land/nurnberg/jshop, pup_land/nurnberg/nf_bar,
pup_land/nurnberg/paslab, pup_land/nurnberg/pshop,
pup_land/nurnberg/storehouse, pup_land/nurnberg/storehouse2,
pup_land/nurnberg/washop, pup_land/nurnberg/wshop: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic
2008-10-12 06:09 rjtanner
* pup_land/nurnberg/city: Update building names to match map names
2008-10-12 03:17 rjtanner
* pup_land/nurnberg/IPO_nurnberg: Map header updates: Update maps
with entrance x & y coordinates, add creation date, make exit
path relative and corrected
2008-10-12 02:52 rjtanner
* pup_land/nurnberg/reception/electricity2,
pup_land/nurnberg/reception/electricity3,
pup_land/nurnberg/reception/electricity4,
pup_land/nurnberg/reception/electricity5,
pup_land/nurnberg/reception/electricity6,
pup_land/nurnberg/reception/electricity7,
pup_land/nurnberg/reception/fire2,
pup_land/nurnberg/reception/fire3,
pup_land/nurnberg/reception/fire4,
pup_land/nurnberg/reception/fire5,
pup_land/nurnberg/reception/fire6,
pup_land/nurnberg/reception/fire7,
pup_land/nurnberg/reception/reception,
pup_land/nurnberg/reception/water2,
pup_land/nurnberg/reception/water3,
pup_land/nurnberg/reception/water4,
pup_land/nurnberg/reception/water5,
pup_land/nurnberg/reception/water6,
pup_land/nurnberg/reception/water7,
pup_land/nurnberg/reception/wind2,
pup_land/nurnberg/reception/wind3,
pup_land/nurnberg/reception/wind4,
pup_land/nurnberg/reception/wind5,
pup_land/nurnberg/reception/wind6,
pup_land/nurnberg/reception/wind7: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic
2008-10-12 00:13 rjtanner
* pup_land/nurnberg/dragonhangar/hangar: Make map (exit) paths
relative for Nurnberg Dragon Hangar, replace dragon to Nurnberg
with an 'Out of Order' dragon express
2008-10-12 00:06 rjtanner
* pup_land/nurnberg/city: Make map paths relative
2008-10-11 23:59 rjtanner
* pup_land/nurnberg/dragonhangar/hangar: Map header update: Updated
entrance x & y coordinates
2008-10-11 23:50 rjtanner
* pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/bomb1,
pup_land/nurnberg/dick/click, pup_land/nurnberg/dick/heaven,
pup_land/nurnberg/dick/hell, pup_land/nurnberg/dick/house,
pup_land/nurnberg/dick/house2, pup_land/nurnberg/dick/maze,
pup_land/nurnberg/dick/showinv: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-10-11 21:10 akirschbaum
* editor/scripts/LegacySpellConverter,
editor/scripts/MapNormalizer, editor/scripts/MapValidator,
editor/scripts/WorldMaker: Update editor scripts to Gridarta
r5480.
2008-10-11 08:18 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-10-11 07:12 rjtanner
* pup_land/nurnberg/castle, pup_land/nurnberg/castle_bauer/castle2,
pup_land/nurnberg/castle_bauer/castle3,
pup_land/nurnberg/castle_bauer/castle4: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic, update map titles
2008-10-11 06:56 rjtanner
* pup_land/nurnberg/apartment/cave,
pup_land/nurnberg/apartment/main,
pup_land/nurnberg/apartment/upstairs: Update maps with entrance x
& y coordinates. Make map paths (exits/etnrances) relative
2008-10-11 06:36 rjtanner
* pup_land/lone_town/thief_market: Apply shop headers to (the very
greedy) Thief Market
2008-10-11 06:32 rjtanner
* pup_land/lone_town/pupuly: Cosmetic wall changes and updates
2008-10-11 06:29 rjtanner
* pup_land/lone_town/pupuly: Readjust map difficulty
2008-10-11 06:28 rjtanner
* pup_land/lone_town/gshop: Apply shop headers to Lone Town General
Store
2008-10-11 06:22 rjtanner
* pup_land/lone_town/gemshop_ud: Rename exit from unamed to
passageway
2008-10-11 06:20 rjtanner
* pup_land/lone_town/guild_law_ud: Insert missing floor tile
2008-10-11 06:16 rjtanner
* pup_land/lone_town/gemshop, pup_land/lone_town/gemshop_ud,
pup_land/lone_town/gshop, pup_land/lone_town/gshop_ud,
pup_land/lone_town/guild_freedom,
pup_land/lone_town/guild_freedom_ud,
pup_land/lone_town/guild_law, pup_land/lone_town/guild_law_ud,
pup_land/lone_town/heinrich, pup_land/lone_town/inn,
pup_land/lone_town/magic, pup_land/lone_town/mshop,
pup_land/lone_town/mshop_ud, pup_land/lone_town/pupuly,
pup_land/lone_town/tavern, pup_land/lone_town/tavern_ud,
pup_land/lone_town/thief_market, pup_land/lone_town/town,
pup_land/lone_town/town_ud1, pup_land/lone_town/training,
pup_land/lone_town/training2: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-10-11 01:47 rjtanner
* pup_land/lone_town/town_ud2: Insert floor tiles in the top row of
the map, hopefully this is all of them
2008-10-11 01:45 rjtanner
* pup_land/lone_town/town_ud2: Missed a column of floors in
previous commit, corrected creation date of the map (was missed
in previous commit as well)
2008-10-11 01:41 rjtanner
* pup_land/lone_town/town_ud2: Correct creation date in map header
that was changed in r7448, it was using the wrong month. Add
missing floor tiles
2008-10-11 01:34 rjtanner
* pup_land/lone_town/bank, pup_land/lone_town/church,
pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
pup_land/lone_town/cordish2, pup_land/lone_town/dress1,
pup_land/lone_town/dress2, pup_land/lone_town/dress3,
pup_land/lone_town/town_ud2: Map header updates: Correct creation
date in map header that was changed in r7448, it was using the
wrong month; update maps with entrance x & y coordinates, adjust
map level difficulty to something slightly more realistic
2008-10-11 01:20 rjtanner
* pup_land/lone_town/shops/buildshop,
pup_land/lone_town/shops/transport.shoppe: Map header updates:
Update maps with entrance x & y coordinates
2008-10-11 01:10 rjtanner
* pup_land/lone_town/dragonhangar/hangar: Removed the Dragon
Express to Lone Town from the Lonw Town Dragon Hangar. Also
changed the altar from 'Closed' to 'Out of Order' (and fixed the
broken connection between the altar and gate) to match other
unused dragons.
2008-10-11 01:03 rjtanner
* pup_land/lone_town/dragonhangar/hangar: Map header updates:
Update maps with entrance x & y coordinates
2008-10-11 00:58 rjtanner
* pup_land/lone_town/cave/b1, pup_land/lone_town/cave/b2,
pup_land/lone_town/cave/b3: Map header updates: Correct creation
date in map header that was changed in r7448, it was using the
wrong month; update maps with entrance x & y coordinates, adjust
map level difficulty to something slightly more realistic
2008-10-11 00:53 rjtanner
* pup_land/lone_town/apartment/basement,
pup_land/lone_town/apartment/sharedcourtyard,
pup_land/lone_town/apartment/upper1: Map header updates: Update
maps with entrance x & y coordinates
2008-10-11 00:39 rjtanner
* pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
pup_land/kurte/eureca_road3, pup_land/kurte/house,
pup_land/kurte/hut1, pup_land/kurte/hut2, pup_land/kurte/jungle,
pup_land/kurte/kurte, pup_land/kurte/penta,
pup_land/kurte/to_past: Map header updates: Correct creation date
in map header that was changed in r7448, it was using the wrong
month; update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic
2008-10-11 00:15 rjtanner
* pup_land/rainbow/red_town/town: Update world map name to match
actual map name (Summoner's house → Summoner's House)
2008-10-11 00:15 rjtanner
* pup_land/jk/gs_house: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-10-11 00:07 rjtanner
* pup_land/cave_weapon/cave5: Spelling correction, behide → behind
2008-10-11 00:05 rjtanner
* pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
pup_land/cave_weapon/cave5: Map header updates: Update map with
entrance x & y coordinates
2008-10-10 01:50 rjtanner
* pup_land/castle_eureca/castle_eureca1,
pup_land/castle_eureca/castle_eureca2,
pup_land/castle_eureca/castle_eureca3,
pup_land/castle_eureca/castle_eureca4,
pup_land/castle_eureca/castle_eureca5,
pup_land/castle_eureca/castle_eureca6,
pup_land/castle_eureca/castle_eureca7,
pup_land/castle_eureca/castle_eureca8,
pup_land/castle_eureca/castle_eureca9,
pup_land/castle_eureca/castle_eurecaB1,
pup_land/castle_eureca/castle_eurecaB2,
pup_land/castle_eureca/cave_pass,
pup_land/castle_eureca/cave_pass2,
pup_land/castle_eureca/cave_pass3,
pup_land/castle_eureca/cave_pass4, pup_land/castle_eureca/chest:
Map header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic, adjust castle map names to
match the world map name (Castle of Eureca vs Castle Eureca)
2008-10-10 01:01 rjtanner
* pup_land/begin/adv, pup_land/begin/p1, pup_land/begin/p2,
pup_land/begin/p3: Map header updates: update maps with entrance
x & y coordinates, adjust map level difficulty to something
slightly more realistic
2008-10-10 01:00 rjtanner
* pup_land/rainbow/red_town/town: Map name updates (practice1|2|3
to Practice1|2|3)
2008-10-10 00:51 rjtanner
* pup_land/ancient/world: Map header updates: Correct creation date
in map header that was changed in r7448, it was using the wrong
month; update maps with entrance x & y coordinates
2008-10-10 00:42 rjtanner
* pup_land/ancient/to_future: Map header updates: Correct creation
date in map header that was changed in r7448, it was using the
wrong month; update map with entrance x & y coordinates
2008-10-10 00:41 rjtanner
* pup_land/ancient/company: Map header updates: Correct creation
date in map header that was changed in r7448, it was using the
wrong month; update maps with entrance x & y coordinates, update
map name
2008-10-10 00:26 rjtanner
* pup_land/ancient/village/shop: Added shop code, this store is
very poor
2008-10-10 00:03 rjtanner
* pup_land/ancient/village/shop: Dialog and spelling corrections
for shop vendor
2008-10-10 00:01 rjtanner
* pup_land/ancient/village/graveyard,
pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
pup_land/ancient/village/inn, pup_land/ancient/village/library,
pup_land/ancient/village/shop, pup_land/ancient/village/tavern,
pup_land/ancient/village/tavern1,
pup_land/ancient/village/village: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-10-09 01:48 rjtanner
* pup_land/ancient/village/siegfried/siegfried.1,
pup_land/ancient/village/siegfried/siegfried.2,
pup_land/ancient/village/siegfried/siegfried.3,
pup_land/ancient/village/siegfried/siegfried.B1,
pup_land/ancient/village/siegfried/siegfried.B2,
pup_land/ancient/village/siegfried/siegfried.B3,
pup_land/ancient/village/siegfried/siegfried.B4,
pup_land/ancient/village/siegfried/siegfried.B5,
pup_land/ancient/village/siegfried/siegfried.B5a,
pup_land/ancient/village/siegfried/siegfried.B5b,
pup_land/ancient/village/siegfried/siegfried.B5c: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic
2008-10-09 01:31 rjtanner
* pup_land/ancient/village/hole/hole.B6: Insert missing ground tile
2008-10-09 01:30 rjtanner
* pup_land/ancient/village/hole/hole.B1,
pup_land/ancient/village/hole/hole.B2,
pup_land/ancient/village/hole/hole.B3,
pup_land/ancient/village/hole/hole.B4,
pup_land/ancient/village/hole/hole.B5,
pup_land/ancient/village/hole/hole.B6: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic
2008-10-09 01:23 rjtanner
* pup_land/ancient/mountain/atelir1,
pup_land/ancient/mountain/atelir2,
pup_land/ancient/mountain/cave.b1,
pup_land/ancient/mountain/cave.b2,
pup_land/ancient/mountain/cave.b3,
pup_land/ancient/mountain/mountain.a1,
pup_land/ancient/mountain/mountain.a2,
pup_land/ancient/mountain/mountain.a3,
pup_land/ancient/mountain/mountain.b1,
pup_land/ancient/mountain/mountain.b2,
pup_land/ancient/mountain/mountain.b3,
pup_land/ancient/mountain/tower.1,
pup_land/ancient/mountain/tower.2,
pup_land/ancient/mountain/tower.3,
pup_land/ancient/mountain/tower.4,
pup_land/ancient/mountain/tower.b1: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-10-08 01:38 rjtanner
* pup_land/ancient/castle/castle.1,
pup_land/ancient/castle/castle.2,
pup_land/ancient/castle/castle.3,
pup_land/ancient/castle/castle.4,
pup_land/ancient/castle/castle.5,
pup_land/ancient/castle/castle.6,
pup_land/ancient/castle/castle.ud1,
pup_land/ancient/castle/ghoswolte,
pup_land/ancient/castle/gothwolte.1,
pup_land/ancient/castle/gothwolte.2,
pup_land/ancient/castle/gothwolte.3,
pup_land/ancient/kurte/house, pup_land/ancient/kurte/kurte,
pup_land/ancient/kurte/shop, pup_land/ancient/ruin/house1,
pup_land/ancient/ruin/house2, pup_land/ancient/ruin/house3,
pup_land/ancient/ruin/house4, pup_land/ancient/ruin/house5,
pup_land/ancient/ruin/path, pup_land/ancient/ruin/shop,
pup_land/ancient/ruin/tower, pup_land/ancient/ruin/underground,
pup_land/ancient/ruin/village,
pup_land/ancient/volcano/guardians,
pup_land/ancient/volcano/treasure,
pup_land/ancient/volcano/volcano.1,
pup_land/ancient/volcano/volcano.2,
pup_land/ancient/volcano/volcano.3: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Added map author's name where necessary,
update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic
2008-10-07 21:56 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl, and testing SF
commit mailing list
2008-10-07 01:00 rjtanner
* mlab/citydeclouds/cdcbigstore/cdcbigstore2f: Map header updates:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic, added shop
headers to the map
2008-10-07 00:59 rjtanner
* mlab/citydeclouds/cdcbigstore/cdcbigstore3f: Map header updates:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic
2008-10-07 00:25 rjtanner
* mlab/citydeclouds/castle/cwdccastlef1: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic
2008-10-07 00:19 rjtanner
* mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
mlab/citydeclouds/bank/bank5, mlab/citydeclouds/bank/vaulta1,
mlab/citydeclouds/bank/vaultb2, mlab/citydeclouds/bank/vaultc3,
mlab/citydeclouds/bank/vaultd4, mlab/citydeclouds/bank/vaulte5:
Map header updates: Update maps with entrance x & y coordinates,
added map author credit
2008-10-07 00:11 rjtanner
* mlab/citydeclouds/apartment/cwdctownhaus1lvl1,
mlab/citydeclouds/apartment/cwdctownhaus1lvl2,
mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
mlab/citydeclouds/apartment/cwdctownhaus2lvl2,
mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
mlab/citydeclouds/apartment/cwdctownhaus3lvl2,
mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
mlab/citydeclouds/apartment/cwdctownhaus4lvl2: Map header
updates: Update maps with entrance x & y coordinates, added map
author credit, corrected coorindates between stairways in each
map
2008-10-06 21:53 rjtanner
* darcap/darcap/circus/fz_boatracing,
darcap/darcap/circus/fz_boulderball, darcap/darcap/circus/fz_d1,
darcap/darcap/circus/fz_d1volcano,
darcap/darcap/circus/fz_dlobby, darcap/darcap/circus/fz_o1,
darcap/darcap/circus/fz_olobby, darcap/darcap/circus/fz_sr1,
darcap/darcap/circus/fz_sumowrestling: Map header updates: Update
maps with entrance x & y coordinates, set map difficulty to level
1, added region darcapcircus to fz_boatracing map
2008-10-06 21:36 rjtanner
* darcap/darcap/circus/fz_boatracing, darcap/darcap/circus/fz_sr1,
darcap/darcap/circus/fz_srlobby: Final checkin of Patch [ 2137250
] fun zone map update; New map, Fun Zone Boatracing, and related
link/map updates
2008-10-06 21:28 rjtanner
* darcap/darcap/circus/fz_boulderball,
darcap/darcap/circus/fz_sumowrestling: Partial implementation of
Patch [ 2137250 ] fun zone map update; Removed glue and other
speed related hinderances per player feedback and testing
2008-10-06 21:17 rjtanner
* darcap/darcap/circus/fz_lobby: Partial implementation of Patch [
2137250 ] fun zone map update; Update map name from 'Sphere
Racing' to 'Racing'
2008-10-06 21:15 rjtanner
* darcap/darcap/circus/fz_lobby: Partial implementation of Patch [
2137250 ] fun zone map update; Undo removal of 'material 0' from
r9752
2008-10-06 00:39 rjtanner
* quests/greyshield/Archery, quests/greyshield/Arena,
quests/greyshield/Castle, quests/greyshield/Cavern,
quests/greyshield/Cavern2, quests/greyshield/Chamber,
quests/greyshield/Doors, quests/greyshield/Dungeon,
quests/greyshield/Elements, quests/greyshield/Factory,
quests/greyshield/Finish, quests/greyshield/Fortress,
quests/greyshield/GreyMaster: Map header updates: Update maps
with entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-10-05 21:49 rjtanner
* azumauindo/suno-yamatoshi/towers/tou1,
azumauindo/suno-yamatoshi/towers/tou2,
azumauindo/suno-yamatoshi/towers/tou3,
azumauindo/suno-yamatoshi/towers/tou4,
azumauindo/suno-yamatoshi/towers/tou5: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic
2008-10-05 21:42 rjtanner
* azumauindo/suno-yamatoshi/tou/tou1,
azumauindo/suno-yamatoshi/tou/tou2,
azumauindo/suno-yamatoshi/tou/tou3,
azumauindo/suno-yamatoshi/tou/tou4,
azumauindo/suno-yamatoshi/tou/tou5: Map header updates: Update
maps with entrance x & y coordinates
2008-10-05 21:39 rjtanner
* azumauindo/suno-yamatoshi/temples/ruggilli1,
azumauindo/suno-yamatoshi/temples/ruggilli2: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-10-05 21:31 rjtanner
* azumauindo/suno-yamatoshi/shops/armourshop1,
azumauindo/suno-yamatoshi/shops/bank1,
azumauindo/suno-yamatoshi/shops/bank2,
azumauindo/suno-yamatoshi/shops/magicshop1,
azumauindo/suno-yamatoshi/shops/magicshop2,
azumauindo/suno-yamatoshi/shops/pawn1,
azumauindo/suno-yamatoshi/shops/weaponshop1: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-10-05 20:58 rjtanner
* azumauindo/suno-yamatoshi/gates/gate1,
azumauindo/suno-yamatoshi/gates/gate2,
azumauindo/suno-yamatoshi/gates/gate3: Map header updates: Update
maps with entrance x & y coordinates
2008-10-05 20:49 rjtanner
* azumauindo/suno-yamatoshi/buildings/tatemonoA2: Map header
updates: Update maps with entrance x & y coordinates
2008-10-05 20:46 rjtanner
* azumauindo/suno-yamatoshi/buildings/ninjadojoA1,
azumauindo/suno-yamatoshi/buildings/tatemonoA1,
world/world_127_101: Resize maps and updated exit & entrance
coordinates, updated world maps to reflect this change too
2008-10-05 20:32 rjtanner
* azumauindo/suno-yamatoshi/buildings/dojoA1,
azumauindo/suno-yamatoshi/buildings/dojoA2,
azumauindo/suno-yamatoshi/buildings/dojoB1,
azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
azumauindo/suno-yamatoshi/buildings/tatemonoA1: Map header
updates: Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic
2008-10-05 20:30 rjtanner
* azumauindo/suno-yamatoshi/buildings/ninjadojoA1: Remove unused
monsters placed outside playable map area
2008-10-05 07:32 rjtanner
* azumauindo/suno-yamatoshi/apartments/lapartment1: Remove outdated
information in regards to using holy_symbols to obtain the
apartment altar
2008-10-05 07:01 rjtanner
* azumauindo/suno-yamatoshi/apartments/lapartment1: Map header
updates: Updated entrance x & y coordinates
2008-10-05 06:42 rjtanner
* azumauindo/ranbounagisatoshi/apartments/sapartment,
azumauindo/ranbounagisatoshi/gates/gate1,
azumauindo/ranbounagisatoshi/gates/gate2,
azumauindo/ranbounagisatoshi/temples/rruggilli1,
azumauindo/ranbounagisatoshi/temples/rruggilli2,
azumauindo/ranbounagisatoshi/towers/tou1,
azumauindo/ranbounagisatoshi/towers/tou2,
azumauindo/ranbounagisatoshi/towers/tou3,
azumauindo/ranbounagisatoshi/towers/tou4,
azumauindo/ranbounagisatoshi/towers/tou5: Map header updates:
Updated entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic for temples/rruggilli2
2008-10-05 06:22 rjtanner
* azumauindo/ranbounagisatoshi/shops/potionshop1: Map header
update: Adjust map level difficulty to hopefully provide somewhat
better store merchandise
2008-10-05 06:21 rjtanner
* azumauindo/ranbounagisatoshi/shops/groupshop,
azumauindo/ranbounagisatoshi/shops/groupshop2,
azumauindo/ranbounagisatoshi/shops/groupshopb1,
azumauindo/ranbounagisatoshi/shops/groupshopb2,
azumauindo/ranbounagisatoshi/shops/potionshop1,
azumauindo/ranbounagisatoshi/shops/tradecenter: Map header
updates: Update maps with entrance x & y coordinates
2008-10-05 06:11 rjtanner
* azumauindo/misc/cave1, azumauindo/misc/entrance1,
azumauindo/misc/shrine1, azumauindo/misc/shrine2,
azumauindo/misc/shrine3, azumauindo/misc/shrineb1: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic
2008-10-05 06:02 rjtanner
* azumauindo/minatomachi/temples/templeruggilli1,
azumauindo/minatomachi/temples/templeruggilli2: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic
2008-10-05 05:59 rjtanner
* azumauindo/minatomachi/stores/buildshop,
azumauindo/minatomachi/stores/diamondex1,
azumauindo/minatomachi/stores/generalstore,
azumauindo/minatomachi/stores/postoffice: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to hopefully provide
somewhat better store merchandise
2008-10-05 05:48 rjtanner
* azumauindo/minatomachi/gates/gate1,
azumauindo/minatomachi/gates/gate2: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates
2008-10-05 05:41 rjtanner
* azumauindo/minatomachi/buildings/guildkeybuilding1,
azumauindo/minatomachi/buildings/guildkeybuildingB1,
azumauindo/minatomachi/buildings/guildkeybuildingB2a,
azumauindo/minatomachi/buildings/guildkeybuildingB2b,
azumauindo/minatomachi/buildings/guildkeybuildingB2c: Map header
updates: Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic, add map
authors name where necessary
2008-10-05 05:35 rjtanner
* azumauindo/minatomachi/buildings/guildkeybuilding1,
azumauindo/minatomachi/buildings/guildkeybuildingB1,
azumauindo/minatomachi/buildings/guildkeybuildingB2a,
azumauindo/minatomachi/buildings/guildkeybuildingB2b,
azumauindo/minatomachi/buildings/guildkeybuildingB2c,
world/world_128_101: Resize maps to remove empty and unused
space. Adjust map exit & entrance coordinates accordingly.
2008-10-05 02:22 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-10-05 02:08 rjtanner
* wolfsburg/etern_rew: Replace generic altars with tables in the
Enternal Reward (tavern)
2008-10-05 02:05 rjtanner
* world/world_128_109: Updated entrance coordinates to Run-down
Church
2008-10-05 02:03 rjtanner
* wolfsburg/etern_rew, wolfsburg/inns, wolfsburg/piratechurch,
wolfsburg/prison, wolfsburg/slave_pit1, wolfsburg/slave_pit2,
wolfsburg/slave_pit3, wolfsburg/snakepit, wolfsburg/ware1: Map
header update: Adjust map level difficulty to something slightly
more realistic
2008-10-05 01:24 rjtanner
* wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon: Implement
shop code to One-Eyed Mike's Department Store
2008-10-05 01:11 rjtanner
* wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon: Map
header updates: Update maps with entrance x & y coordinates,
adjust map level difficulty to something slightly more realistic
2008-10-04 07:49 rjtanner
* wolfsburg/volcano/heimser_hut_1: Adjust entrance to the map -
original coordinates were inside a wall
2008-10-04 07:45 rjtanner
* wolfsburg/volcano/volcano: Map header update: Adjust map level
difficulty to something slightly more realistic
2008-10-04 07:45 rjtanner
* wolfsburg/volcano/heimser_hut_2, wolfsburg/volcano/vvhuts: Map
header update: Update maps with entrance x & y coordinates
2008-10-04 07:43 rjtanner
* wolfsburg/volcano/vvmansion: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-10-04 07:33 rjtanner
* wolfsburg/tt/tta1: Added missing floor tiles
2008-10-04 07:31 rjtanner
* wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
wolfsburg/tt/ttb2: Map header updates: Update maps with entrance
x & y coordinates, adjust map level difficulty to something
slightly more realistic
2008-10-04 07:25 rjtanner
* wolfsburg/temple/enterance, wolfsburg/temple/ixalovh,
wolfsburg/temple/temp_dung1, wolfsburg/temple/temple: Map header
updates: Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic
2008-10-04 07:15 rjtanner
* wolfsburg/shops/buildshop, wolfsburg/shops/transport.shoppe: Map
header update: Update maps with entrance x & y coordinates
2008-10-04 07:07 rjtanner
* wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
wolfsburg/magara/cellar1/hcellar_1,
wolfsburg/magara/cellar1/hcellar_2,
wolfsburg/magara/cellar1/hole, wolfsburg/magara/cellar_1,
wolfsburg/magara/tower1/entrance,
wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2:
Map header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-10-03 01:47 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl (SourceForge
mailing list lost some of the commit notices)
2008-10-03 01:36 rjtanner
* wolfsburg/eeur/tower1.1, wolfsburg/eeur/tower1.2,
wolfsburg/eeur/tower1.3, wolfsburg/eeur/tower1.4: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic
2008-10-03 01:32 rjtanner
* world/world_128_108, world/world_128_109: Match building names to
the map name they link to
2008-10-03 01:31 rjtanner
* wolfsburg/dungeons/pirateenter: Add missing floor tiles
2008-10-03 01:30 rjtanner
* wolfsburg/dungeons/church.2, wolfsburg/dungeons/church.3,
wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4b,
wolfsburg/dungeons/church.4c, wolfsburg/dungeons/church.4d,
wolfsburg/dungeons/hut, wolfsburg/dungeons/piratedung,
wolfsburg/dungeons/pirateenter, wolfsburg/dungeons/ship,
wolfsburg/dungeons/ship_deck2, wolfsburg/dungeons/stronghold,
wolfsburg/dungeons/treas_room, wolfsburg/dungeons/underworld: Map
header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; Added map
author's name, update maps with entrance x & y coordinates,
adjust map level difficulty to something slightly more realistic,
map title update
2008-10-03 01:04 rjtanner
* wolfsburg/apartments/wolfsburg.apartment: Map header updates:
Update maps with entrance x & y coordinates
2008-10-03 01:03 rjtanner
* wolfsburg/apartments/pet-apartment/pet-apartment,
wolfsburg/apartments/pet-apartment/pet-apartment2,
wolfsburg/apartments/pet-apartment/pet-apartment3,
wolfsburg/apartments/pet-apartment/torture-chamber: Map header
updates: Added map author's name, update maps with entrance x & y
coordinates, update map names
2008-10-03 00:45 rjtanner
* whalingoutpost/taverns/storehouse1: Typo correction, her → here
2008-10-03 00:41 rjtanner
* whalingoutpost/taverns/fishershall1,
whalingoutpost/taverns/fishershallb1,
whalingoutpost/taverns/storehouse1: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic
2008-10-03 00:34 rjtanner
* whalingoutpost/lighthouse1, whalingoutpost/lighthouse2,
whalingoutpost/lighthouse3, whalingoutpost/lighthouse4,
whalingoutpost/lighthouse5, whalingoutpost/lighthouse6,
whalingoutpost/lighthouse6attic,
whalingoutpost/lightkeepershouse1,
whalingoutpost/lightkeepershouseb1: Map header updates: Update
maps with entrance x & y coordinates
2008-10-02 01:52 rjtanner
* whalingoutpost/underwaterdungeon/level1: Map header updates:
Update maps with entrance x & y coordinates
2008-10-02 01:52 rjtanner
* whalingoutpost/underwaterdungeon/level2,
whalingoutpost/underwaterdungeon/level3: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Added map author's name, update maps
with entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-10-02 01:39 rjtanner
* world/world_128_129: Update entrance coordinates to Frost Keep
(whalingoutpost/misc/castle1)
2008-10-02 01:38 rjtanner
* whalingoutpost/houses/fishershouse1,
whalingoutpost/houses/infestedhouse1,
whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
whalingoutpost/misc/polarbearcave2,
whalingoutpost/misc/polarbearcave3,
whalingoutpost/misc/trollcave1: Map header updates: Update maps
with entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-10-02 01:08 rjtanner
* under_world/uworld_120_109: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-10-02 01:01 rjtanner
* teamarena/teamwar, teamarena/twregister: Map header updates:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic, added region
firevolcano
2008-10-01 22:38 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-10-01 01:46 rjtanner
* sisters/small_manor0, sisters/small_manor1, sisters/small_manor2:
Map header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-10-01 01:45 rjtanner
* sisters/necro_ruin1: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-10-01 01:31 rjtanner
* sisters/shrine1: Fix for Bug [ 2020789 ] many maps broken 16
months ago: wrong immunities, armour..; Corrected stats for
Spirit guardian of Chaos (was corrupted in r5574)
2008-10-01 01:26 rjtanner
* sisters/shrine1: Map header updates: Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic
2008-10-01 01:10 rjtanner
* sisters/shrine0_east: Fix for Bug [ 2020789 ] many maps broken 16
months ago: wrong immunities, armour..; Corrected stats for
crawling chaos (was corrupted in r5574)
2008-10-01 01:03 rjtanner
* sisters/shrine0, sisters/shrine0_east, sisters/shrine0_west,
sisters/shrine_entrance: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-10-01 00:47 rjtanner
* sisters/entrance, sisters/necro_entrance, sisters/necro_hole1,
sisters/necro_ruin1a, sisters/tower0, sisters/tower1,
sisters/tower2, sisters/tower3: Map header updates: Update maps
with entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-10-01 00:38 rjtanner
* sisters/necro_entrance: Fix for Bug [ 2020789 ] many maps broken
16 months ago: wrong immunities, armour..; Corrected stats for
Ghost Defender of Gax (was corrupted in r5574)
2008-10-01 00:17 rjtanner
* sisters/tower3: Fix for Bug [ 2020789 ] many maps broken 16
months ago: wrong immunities, armour..; Corrected stats for
Gralljah the speechless crone (was corrupted in r5574)
2008-10-01 00:15 rjtanner
* sisters/tower3: Fix for Bug [ 2020789 ] many maps broken 16
months ago: wrong immunities, armour..; Corrected stats for
Meijah the blind crone (was corrupted in r5574)
2008-10-01 00:13 rjtanner
* sisters/tower3: Fix for Bug [ 2020789 ] many maps broken 16
months ago: wrong immunities, armour..; Corrected stats for
Seijah the fingerless crone (was corrupted in r5574)
2008-10-01 00:06 rjtanner
* sisters/tower2: Fix for Bug [ 2020789 ] many maps broken 16
months ago: wrong immunities, armour..; Corrected monster stat
corruption from r5574
2008-09-30 01:46 rjtanner
* sisters/granary: Map header updates: Correct creation date in map
header that was changed in r7448, it was using the wrong month;
Added map author's name where necessary, update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-09-30 01:31 rjtanner
* sisters/compound2: Fix for Bug [ 2020789 ] many maps broken 16
months ago: wrong immunities, armour..; Corrected item stat
corruption from r5574
2008-09-30 01:20 rjtanner
* sisters/compound2: Fix for Bug [ 2020789 ] many maps broken 16
months ago: wrong immunities, armour..; Corrected item stat
corruption from r5574
2008-09-30 01:14 rjtanner
* sisters/compound1, sisters/compound2, sisters/compound3: Map
header updates: Update maps with entrance x & y coordinates,
adjust map level difficulty to something slightly more realistic
2008-09-30 00:57 rjtanner
* scorn/towers/brewery.1, scorn/towers/brewery.3,
scorn/towers/brewery.4, scorn/towers/tower.mad,
scorn/towers/tower.mad1, scorn/towers/tower.mad3: Map header
updates: Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic
2008-09-30 00:57 rjtanner
* scorn/towers/tower.mad2: Map header updates: Correct creation
date in map header that was changed in r7448, it was using the
wrong month; Added map author's name where necessary, update maps
with entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-09-30 00:36 rjtanner
* scorn/temples/gaea, scorn/temples/gnarg, scorn/temples/gorokh,
scorn/temples/ixalovh, scorn/temples/mostrai,
scorn/temples/mostrai2, scorn/temples/ruggilli1,
scorn/temples/ruggilli2, scorn/temples/sorig,
scorn/temples/sorig2, scorn/temples/valriel,
scorn/temples/valriel2, scorn/temples/valriel3: Map header
updates: Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic
2008-09-29 05:56 rjtanner
* scorn/taverns/goths2: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic, move map description to
maplore field
2008-09-29 05:54 rjtanner
* scorn/taverns/apartments, scorn/taverns/barking_mule,
scorn/taverns/goths, scorn/taverns/goths0, scorn/taverns/inn,
scorn/taverns/inn2: Map header updates: Update maps with entrance
x & y coordinates, adjust map level difficulty to something
slightly more realistic
2008-09-29 05:39 rjtanner
* scorn/shops/BasicSpells, scorn/shops/armourshop,
scorn/shops/bank, scorn/shops/bowshop, scorn/shops/buildshop,
scorn/shops/coffeeshop, scorn/shops/foodshop,
scorn/shops/gemshop, scorn/shops/generalshop,
scorn/shops/light_shop, scorn/shops/magicshop,
scorn/shops/oleds_cafe, scorn/shops/potionshop,
scorn/shops/scorn.sale1, scorn/shops/scorn.sale2,
scorn/shops/weaponshop: Map header updates: Correct creation date
in map header that was changed in r7448, it was using the wrong
month; Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic
2008-09-29 01:24 rjtanner
* scorn/peterm/undead_quest: Map header update: Adjust map level
difficulty to something slightly more realistic
2008-09-29 01:22 rjtanner
* scorn/oldcity/oldcity54: Insert a missing floor tile beneath a
wall
2008-09-29 01:20 rjtanner
* scorn/misc/PowerHouse, scorn/misc/jail, scorn/misc/jail_upper,
scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
scorn/misc/kboldtemp1b2, scorn/misc/kboldtemp1b3,
scorn/misc/kboldtemp1b4, scorn/misc/library,
scorn/misc/map.esben.2, scorn/misc/mercenaries,
scorn/misc/port_arena, scorn/misc/puddings.place,
scorn/misc/templelyth, scorn/misc/wizhide, scorn/misc/zoo,
scorn/misc/zoo2, scorn/oldcity/end, scorn/oldcity/oldcity1,
scorn/oldcity/oldcity10, scorn/oldcity/oldcity11,
scorn/oldcity/oldcity12, scorn/oldcity/oldcity13,
scorn/oldcity/oldcity14, scorn/oldcity/oldcity15,
scorn/oldcity/oldcity15e, scorn/oldcity/oldcity2,
scorn/oldcity/oldcity3, scorn/oldcity/oldcity54,
scorn/oldcity/oldcity6, scorn/oldcity/oldcity7,
scorn/oldcity/oldcity8, scorn/oldcity/oldcity9: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic
2008-09-28 23:26 rjtanner
* scorn/mansion/entrance, scorn/mansion/garden,
scorn/mansion/muriskunes, scorn/mansion/str-tunnel,
scorn/mansion/stronghold, scorn/mansion/witherspoon_manor,
scorn/mansion/witherspoon_manor_attic, scorn/misc/HallOfQuests,
scorn/misc/HospitalityRoom, scorn/misc/HouseofHealing,
scorn/misc/battle_arena/arena, scorn/misc/battle_arena/arena_ud,
scorn/misc/battle_arena/entrance,
scorn/misc/battle_arena/first-aide,
scorn/misc/battle_arena/snack, scorn/misc/beginners,
scorn/misc/beginners2, scorn/misc/castle, scorn/misc/castle2,
scorn/misc/castle_kitchen, scorn/misc/church,
scorn/misc/cider_house, scorn/misc/cider_house_top,
scorn/misc/devourlower, scorn/misc/dragon_guild,
scorn/misc/gatehouse, scorn/misc/templedevour: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic
2008-09-28 22:46 rjtanner
* scorn/houses/messhall, scorn/houses/newhouse1,
scorn/kar/creepy.house, scorn/kar/drink,
scorn/magara/porter_house: Re-correct creation dates
2008-09-28 06:59 rjtanner
* scorn/anthony/passoffice, scorn/anthony/portgate,
scorn/anthony/prison, scorn/apartment/apartments,
scorn/cannery/ware1, scorn/crow/train/train, scorn/dtabb/cave,
scorn/dtabb/cave2, scorn/dtabb/cave3, scorn/houses/angrygiant,
scorn/houses/barracks, scorn/houses/bowyer,
scorn/houses/breezy_acres, scorn/houses/breezy_under,
scorn/houses/breezy_under2, scorn/houses/chess_club,
scorn/houses/cornerbrook_under, scorn/houses/easy_house.1.a,
scorn/houses/easy_house.1.b, scorn/houses/easy_house.1.c,
scorn/houses/house.haunted, scorn/houses/house.haunted2,
scorn/houses/house1, scorn/houses/house3.1st,
scorn/houses/house3.2nd, scorn/houses/house3.bas1,
scorn/houses/house3.bas2, scorn/houses/jeweler,
scorn/houses/jones, scorn/houses/kitchen,
scorn/houses/map.fr.ruin, scorn/houses/maze1,
scorn/houses/messhall, scorn/houses/newhouse1,
scorn/houses/resir, scorn/houses/riverside_manor,
scorn/houses/riverside_under, scorn/houses/rolanda,
scorn/houses/scorn_trappers, scorn/houses/smithery,
scorn/houses/tannery, scorn/houses/wizardw,
scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
scorn/houses/wizz.lev1.pass1, scorn/houses/woodhouse,
scorn/kar/creepy.house, scorn/kar/creepy.house2, scorn/kar/drink,
scorn/kar/gorks1, scorn/kar/gorks2, scorn/kar/gorks3,
scorn/kar/somehouse, scorn/kar/somehouse2, scorn/kar/somehouse3,
scorn/magara/porter_house, scorn/misc/prison: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-09-27 06:23 rjtanner
* santo_dominion/basement, santo_dominion/city_hall,
santo_dominion/crossfire, santo_dominion/den,
santo_dominion/house_of_hell, santo_dominion/just_preliminary,
santo_dominion/map.stigkr.1, santo_dominion/map.stigkr.2,
santo_dominion/north_farm, santo_dominion/south_barn,
santo_dominion/tavern.downstairs, santo_dominion/tobias,
santo_dominion/tobias.top, santo_dominion/tollpost: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic
2008-09-27 06:00 rjtanner
* santo_dominion/temple_naive/templenaive.1,
santo_dominion/temple_naive/templenaive.2: Map header updates:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic, added
santodominion as the region
2008-09-27 05:56 rjtanner
* santo_dominion/shops/armour, santo_dominion/shops/eliks,
santo_dominion/shops/nosferatu, santo_dominion/shops/rings: Map
header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; Update maps with
entrance x & y coordinates
2008-09-27 05:50 rjtanner
* santo_dominion/shaft/undeadshaft.1,
santo_dominion/shaft/undeadshaft.2,
santo_dominion/shaft/undeadshaft.3: Added 'blocked' walls to the
unused spaces inside and around the cave walls
2008-09-27 05:44 rjtanner
* santo_dominion/shaft/undeadshaft.1,
santo_dominion/shaft/undeadshaft.2,
santo_dominion/shaft/undeadshaft.3,
santo_dominion/shaft/undeadshaft.4: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic, added santodominion as the
region
2008-09-27 05:38 rjtanner
* santo_dominion/shaft/undeadshaft.1: Spelling correction, carful
→ careful
2008-09-27 05:34 rjtanner
* santo_dominion/mudman/mudman.3: Fix for Bug [ 2020789 ] many maps
broken 16 months ago: wrong immunities, armour..; Corrected
partial resistance corruption from r5574
2008-09-27 05:26 rjtanner
* santo_dominion/mudman/mudman.2: Fix for Bug [ 2020789 ] many maps
broken 16 months ago: wrong immunities, armour..; Corrected
partial resistance corruption from r5574
2008-09-26 01:10 rjtanner
* santo_dominion/magara/north_lighthouse/floor_4,
santo_dominion/magara/opera,
santo_dominion/magara/south_lighthouse/floor_1,
santo_dominion/magara/south_lighthouse/floor_2,
santo_dominion/magara/south_lighthouse/floor_3,
santo_dominion/magara/south_lighthouse/floor_4,
santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
santo_dominion/magara/well/treasure,
santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
santo_dominion/mudman/mudman.3: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-09-25 13:14 anmaster
* quests/skud/court, quests/skud/east_1, quests/skud/maze,
quests/skud/north_1: Some map fixes in /quests/skud/*:
* court, north_1, east_1: Add missing floor arches under walls
and such.
* maze: Fix walls, they looked bad.
2008-09-25 13:06 anmaster
* dungeons/barad_dur: Fix a wall in in dungeons/barad_dur
2008-09-25 01:09 rjtanner
* santo_dominion/eeur/hut.1, santo_dominion/eeur/hut.2,
santo_dominion/espen/espen1, santo_dominion/espen/espen2,
santo_dominion/espen/palace, santo_dominion/houses/house1,
santo_dominion/lord_byron/1st_floor,
santo_dominion/lord_byron/2nd_floor,
santo_dominion/lord_byron/dungeon,
santo_dominion/lord_byron/main,
santo_dominion/magara/hut/floor_1,
santo_dominion/magara/hut/floor_2,
santo_dominion/magara/hut/floor_3,
santo_dominion/magara/north_lighthouse/floor_1,
santo_dominion/magara/north_lighthouse/floor_2,
santo_dominion/magara/north_lighthouse/floor_3: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic
2008-09-24 23:32 rjtanner
* quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
quests/todd/aljwaf/crypt5, quests/todd/aljwaf/hall1,
quests/todd/aljwaf/hall2, quests/todd/aljwaf/tomb,
quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4: Map header
updates: Formatting changes; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-09-24 01:44 rjtanner
* quests/skud/court, quests/skud/east_1, quests/skud/entrance,
quests/skud/maze, quests/skud/north_1, quests/skud/west_1: Map
header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; Added map
author's name where necessary, update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-09-24 01:32 rjtanner
* quests/peterm/Nethack_in_crossfire_Yendor,
quests/peterm/Nethack_in_crossfire_entrance,
quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
quests/peterm/temple/InnerTemple,
quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple:
Map header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; Added map
author's name where necessary, update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-09-23 01:40 rjtanner
* quests/peterm/quests/TitanGate,
quests/peterm/quests/dragonquest2,
quests/peterm/quests/goblin_chief,
quests/peterm/quests/mushroom_quest,
quests/peterm/quests/ogre_chief,
quests/peterm/quests/titan_quest,
quests/peterm/quests/wyvern_quest: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-09-23 01:22 rjtanner
* quests/peterm/FireTemple/Entrance,
quests/peterm/FireTemple/FifthFloor,
quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
quests/peterm/FireTemple/FirstFloor,
quests/peterm/FireTemple/FourthFloor,
quests/peterm/FireTemple/HotMines,
quests/peterm/FireTemple/LavaChamber,
quests/peterm/FireTemple/Mezannine1,
quests/peterm/FireTemple/Passageway,
quests/peterm/FireTemple/SecondFloor,
quests/peterm/FireTemple/ThirdFloor: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Added map author's name where necessary,
update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic
2008-09-23 00:41 rjtanner
* quests/saromok/castlesaromok_towerf11: Final implementation of
Patch [ 2121249 ] Updated Saromok Maps; added duplicators to
remove some creators that spawn 'animated objects' to attack you
that still attacked you even after Saromok was dead
2008-09-23 00:38 rjtanner
* quests/saromok/castlesaromok_towerb1: Partial implementation of
Patch [ 2121249 ] Updated Saromok Maps; re-balance golem stats
2008-09-23 00:36 rjtanner
* quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr,
quests/saromok/castlesaromok_towerf9: Partial implementation of
Patch [ 2121249 ] Updated Saromok Maps; corrected item
descriptions
2008-09-23 00:34 rjtanner
* quests/saromok/castlesaromok_barracks1,
quests/saromok/castlesaromok_barracks2,
quests/saromok/castlesaromok_barracks3,
quests/saromok/castlesaromok_barracks4,
quests/saromok/castlesaromok_frontgate,
quests/saromok/castlesaromok_inside,
quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr,
quests/saromok/castlesaromok_top,
quests/saromok/castlesaromok_towerb1,
quests/saromok/castlesaromok_towerf1,
quests/saromok/castlesaromok_towerf10,
quests/saromok/castlesaromok_towerf11,
quests/saromok/castlesaromok_towerf12,
quests/saromok/castlesaromok_towerf2,
quests/saromok/castlesaromok_towerf3,
quests/saromok/castlesaromok_towerf4,
quests/saromok/castlesaromok_towerf5,
quests/saromok/castlesaromok_towerf6,
quests/saromok/castlesaromok_towerf7,
quests/saromok/castlesaromok_towerf8,
quests/saromok/castlesaromok_towerf9,
quests/saromok/castlesaromok_towergroundfloor,
quests/saromok/castlesaromok_volcano: Partial implementation of
Patch [ 2121249 ] Updated Saromok Maps; put daylight casting
walls on every map (under the floor) to prevent
nightfall+stealth+invis trick
2008-09-22 00:54 rjtanner
* quests/peterm/CTower/Barracks, quests/peterm/CTower/Chamber,
quests/peterm/CTower/Dungeon, quests/peterm/CTower/GroundLevel,
quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop,
quests/peterm/Demonology/AirMaster,
quests/peterm/Demonology/AirStudy,
quests/peterm/Demonology/AirTower1,
quests/peterm/Demonology/AirTower2,
quests/peterm/Demonology/ApprenticeLevel,
quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
quests/peterm/Demonology/Demon3,
quests/peterm/Demonology/EarthMaster,
quests/peterm/Demonology/EarthStudy,
quests/peterm/Demonology/EarthTower1,
quests/peterm/Demonology/EarthTower2,
quests/peterm/Demonology/FireMaster,
quests/peterm/Demonology/FireStudy,
quests/peterm/Demonology/FireTower1,
quests/peterm/Demonology/FireTower2,
quests/peterm/Demonology/GroundLevel,
quests/peterm/Demonology/HighTower1,
quests/peterm/Demonology/HighTower2,
quests/peterm/Demonology/HighTowerTop,
quests/peterm/Demonology/JourneymanLevel,
quests/peterm/Demonology/MasterLevel,
quests/peterm/Demonology/WaterMaster,
quests/peterm/Demonology/WaterStudy,
quests/peterm/Demonology/WaterTower1,
quests/peterm/Demonology/WaterTower2,
quests/peterm/DragonQuest/ElectricAnte,
quests/peterm/DragonQuest/ElectricHatchery,
quests/peterm/DragonQuest/ElectricLord,
quests/peterm/DragonQuest/Entrance,
quests/peterm/DragonQuest/FireAnte,
quests/peterm/DragonQuest/FireHatchery,
quests/peterm/DragonQuest/FireLord,
quests/peterm/DragonQuest/IceAnte,
quests/peterm/DragonQuest/IceHatchery,
quests/peterm/DragonQuest/IceLord,
quests/peterm/DragonQuest/WyvernNest: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic
2008-09-21 22:31 rjtanner
* quests/cd/cd.castle.750, quests/cd/cd.cellar1.757,
quests/cd/cd.inn.752, quests/cd/cd.store.753,
quests/cd/cd.tower1.754, quests/cd/cd.tower2.755,
quests/cd/cd.tunnel.751, quests/hendel/acid_room,
quests/hendel/mountain_pass, quests/hendel/pre_acid,
quests/mak/MainFloor, quests/mak/chaos/down1,
quests/mak/chaos/down2, quests/mak/chaos/down3,
quests/mak/chaos/down4, quests/mak/chaos/down5,
quests/mak/chaos/fallen, quests/mak/chaos/tritemples,
quests/mak/chaos/up1, quests/mak/chaos/up2, quests/mak/chaos/up3,
quests/mak/chaos/up4, quests/mak/chaos/up5,
quests/mak/dragons/chaos, quests/mak/dragons/elec,
quests/mak/dragons/fire, quests/mak/dragons/ice,
quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
quests/mak/giant/thirdfloor, quests/mak/mansion/basement,
quests/mak/mansion/floor1, quests/mak/mansion/floor2,
quests/mak/troll_cave/Guards, quests/mak/troll_cave/cave.1,
quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
quests/mak/undead/catacombs, quests/mak/undead/graveyard,
quests/mak/undead/mausoleum, quests/mak/unnatural/unnat,
quests/mcz/castle1, quests/mcz/castle_air,
quests/mcz/castle_earth, quests/mcz/castle_fire,
quests/mcz/castle_low1, quests/mcz/castle_low2,
quests/mcz/castle_water: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-09-21 21:22 rjtanner
* port_joseph/goblin/caves, port_joseph/goblin/dungeon1,
port_joseph/goblin/dungeon2, port_joseph/goblin/dungeon3,
port_joseph/goblin/fort2, port_joseph/goblin/fortress,
port_joseph/goblin/hole, port_joseph/goblin/hut,
port_joseph/goblin/netower, port_joseph/goblin/nwtower,
port_joseph/goblin/setower, port_joseph/goblin/swtower,
port_joseph/pirates/fortvsship, port_joseph/pirates/madvillage,
port_joseph/pirates/mbgrave, port_joseph/pirates/mbgrave2,
port_joseph/pirates/mooglyprize,
port_joseph/pirates/mooglypuzzle, port_joseph/pirates/tortcave,
port_joseph/pirates/torthole, port_joseph/pirates/tortship,
port_joseph/pirates/tortship2, port_joseph/pirates/tortship3,
port_joseph/pirates/torttemple, port_joseph/town/church,
port_joseph/town/churchcrypt, port_joseph/town/churchtower,
port_joseph/town/dshark, port_joseph/town/generalstore,
port_joseph/town/house, port_joseph/town/inn,
port_joseph/town/ixalovh_shrine, port_joseph/town/portia,
port_joseph/town/portia2, port_joseph/town/ruined_home,
port_joseph/town/tomassos_house,
port_joseph/town/underground_tavern: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic, add portjoseph as the
region where necessary
2008-09-21 19:59 rjtanner
* navar_city/city1church1, navar_city/city1court,
navar_city/city1enter, navar_city/city1prison,
navar_city/collosium, navar_city/spyhouse, navar_city/warehouse1,
navar_city/warehouse2, navar_city/warehouse3,
navar_city/warehouse4, navar_city/warehouse5,
navar_city/warehouse6, navar_city/warehouse7,
navar_city/warehouse8: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-09-21 18:40 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-09-21 06:26 rjtanner
* navar_city/slums/Iggys_house, navar_city/slums/Iggys_house_lower,
navar_city/slums/Iggys_house_upper, navar_city/slums/rockgardens,
navar_city/temples/gaea, navar_city/temples/gorokh,
navar_city/temples/gorokh2, navar_city/temples/ixalovh,
navar_city/temples/ixalovh2, navar_city/temples/ruggilli,
navar_city/temples/ruggilli2, navar_city/temples/templelyth,
navar_city/temples/valriel, navar_city/tower/magetower1,
navar_city/tower/magetower2, navar_city/tower/magetower3,
navar_city/tower/magetower4, navar_city/tower/magetower5,
navar_city/tower/magetower_low, navar_city/tower/magetowfinal:
Map header updates: Update maps with entrance x & y coordinates,
adjust map level difficulty to something slightly more realistic
2008-09-21 06:24 rjtanner
* navar_city/troll_canyon/troll_canyon.0,
navar_city/troll_canyon/troll_canyon.1,
navar_city/troll_canyon/troll_canyon.10,
navar_city/troll_canyon/troll_canyon.11,
navar_city/troll_canyon/troll_canyon.12,
navar_city/troll_canyon/troll_canyon.2,
navar_city/troll_canyon/troll_canyon.3,
navar_city/troll_canyon/troll_canyon.4,
navar_city/troll_canyon/troll_canyon.5,
navar_city/troll_canyon/troll_canyon.6,
navar_city/troll_canyon/troll_canyon.7,
navar_city/troll_canyon/troll_canyon.8,
navar_city/troll_canyon/troll_canyon.9: Map header updates:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic, add navar as the
region, added info for original map author with time stamp
2008-09-21 05:46 rjtanner
* navar_city/mlab/tadobebuild2, navar_city/mlab/tadobebuild3,
navar_city/mlab/tavern, navar_city/mlab/tavern2,
navar_city/mlab/tavern3, navar_city/mlab/tavern4,
navar_city/mlab/tavern5, navar_city/mlab/tavern6,
navar_city/mlab/tavern7, navar_city/mlab/tavernb1,
navar_city/mlab/tavernb2, navar_city/mlab/tavernb3,
navar_city/mlab/tavernb4, navar_city/mlab/thehole,
navar_city/mlab/ttower10, navar_city/mlab/ttower11,
navar_city/mlab/ttower12, navar_city/mlab/ttower13,
navar_city/mlab/ttower14, navar_city/mlab/ttower15,
navar_city/mlab/ttower16, navar_city/mlab/ttower17,
navar_city/mlab/ttower18, navar_city/mlab/ttower19,
navar_city/mlab/ttower20, navar_city/mlab/ttower21,
navar_city/mlab/ttower22, navar_city/mlab/ttower23,
navar_city/mlab/ttower24, navar_city/mlab/ttower25,
navar_city/mlab/ttower26, navar_city/mlab/ttower27,
navar_city/mlab/ttower28, navar_city/mlab/ttower29,
navar_city/mlab/ttower30, navar_city/mlab/ttower31,
navar_city/mlab/ttower32, navar_city/mlab/ttower33,
navar_city/mlab/ttower34, navar_city/mlab/ttower35,
navar_city/mlab/ttower36, navar_city/mlab/ttower37,
navar_city/mlab/ttower38, navar_city/mlab/ttower39,
navar_city/mlab/ttower40, navar_city/mlab/ttower41,
navar_city/mlab/ttower42, navar_city/mlab/ttower43,
navar_city/mlab/ttower44, navar_city/mlab/ttower45,
navar_city/mlab/ttower8, navar_city/mlab/ttower9,
navar_city/mlab/ttowerchoswld1, navar_city/mlab/zealothouse2,
navar_city/mlab/zealothouseb1: Map header updates: Update maps
with entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-09-21 04:12 rjtanner
* navar_city/misc/aliscave, navar_city/misc/aliswell,
navar_city/misc/bowyer, navar_city/misc/buildshop,
navar_city/misc/city1armour, navar_city/misc/city1bank,
navar_city/misc/city1mermaid, navar_city/misc/city1smith,
navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
navar_city/misc/midane, navar_city/misc/navarwiz,
navar_city/misc/theater, navar_city/misc/theater2,
navar_city/misc/theater3, navar_city/misc/theater4,
navar_city/misc/theaterb1, navar_city/misc/theaterb2,
navar_city/misc/theaterb3, navar_city/misc/theaterb4: Map header
updates: Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic, add navar
as the region where necessary
2008-09-21 04:09 rjtanner
* navar_city/magara/houses/family_house,
navar_city/magara/houses/kaisas_place,
navar_city/magara/houses/large_house,
navar_city/magara/houses/museum: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-09-21 00:40 rjtanner
* navar_city/apartments/apartment,
navar_city/apartments/apartment_attic,
navar_city/apartments/apartment_basement,
navar_city/casino_infernal/casino_infernal2,
navar_city/dragon_hangar/hangar, navar_city/illusion/illexit,
navar_city/illusion/illtow1, navar_city/illusion/illtow2,
navar_city/illusion/illtow3, navar_city/illusion/illtow4,
navar_city/illusion/illtow5, navar_city/illusion/illtow6,
navar_city/illusion/illtow7, navar_city/light/light0,
navar_city/light/light1, navar_city/light/light2,
navar_city/light/light3, navar_city/light/light4,
navar_city/light/smugship, navar_city/light/smugship1: Map header
updates: Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic
2008-09-21 00:38 rjtanner
* navar_city/magara/houses/earth_house: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-09-21 00:38 rjtanner
* navar_city/jail/jail, navar_city/jail/jail2,
navar_city/jail/jail3: Map header updates: Correct creation date
in map header that was changed in r7448, it was using the wrong
month; Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic
2008-09-20 23:51 rjtanner
* planes/IPO_storage, planes/greenway1, planes/greenway2,
planes/greenway3, planes/greenway4, planes/greenway5,
planes/greenway6, planes/greenway7, planes/greenway8,
planes/greenway9, planes/purpleworm, planes/sorrow_ruin: Map
header updates: Update maps with entrance x & y coordinates,
adjust map level difficulty to something slightly more realistic
2008-09-20 22:18 rjtanner
* marksel/cellar, marksel/church, marksel/grumms_inn,
marksel/grumms_inn2, marksel/keep, marksel/mines, marksel/shop,
marksel/wizard: Set region to wilderness
2008-09-20 22:15 rjtanner
* marksel/cellar, marksel/church, marksel/grumms_inn,
marksel/grumms_inn2, marksel/keep, marksel/mines, marksel/shop,
marksel/wizard: Map header updates: Correct creation date in map
header that was changed in r7448, it was using the wrong month;
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic
2008-09-20 22:03 rjtanner
* lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
lake_country/Mwizard/Mwizard2, lake_country/Mwizard/Mwizard3,
lake_country/Mwizard/Mwizard4, lake_country/Mwizard/Mwizard5,
lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardD,
lake_country/Mwizard/MwizardG, lake_country/Mwizard/MwizardT,
lake_country/Sunset_Lake/gatehouse, lake_country/ebony/entrance1,
lake_country/ebony/entrance2, lake_country/marsh/marsh1_1,
lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_1,
lake_country/marsh/marsh2_2, lake_country/sentrio_farmhouse,
lake_country/shops/Mopoon_wshop, lake_country/shops/Olds_jewel,
lake_country/shops/clems_archery,
lake_country/shops/klondors_wands,
lake_country/small_buildings/LC_inn1,
lake_country/small_buildings/burial_ground,
lake_country/small_buildings/hut_Galmorus,
lake_country/small_buildings/oak_twak1,
lake_country/small_buildings/portal,
lake_country/small_buildings/sentrio_house,
lake_country/snake_pit/Chaos_lair1,
lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4,
lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit,
lake_country/snake_pit/snakepit_1,
lake_country/snake_pit/snakepit_2,
lake_country/snake_pit/snakepit_3,
lake_country/snake_pit/snakepit_4,
lake_country/snake_pit/snakepit_5: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-09-20 20:52 rjtanner
* lake_country/elven_moon/elvenmoon.1,
lake_country/elven_moon/elvenmoon.2,
lake_country/elven_moon/elvenmoon.3,
lake_country/elven_moon/elvenmoon.4,
lake_country/elven_moon/elvenmoon.5,
lake_country/elven_moon/elvenmoon.6,
lake_country/elven_moon/elvenmoon.7,
lake_country/elven_moon/elvenmoon.8,
lake_country/elven_moon/elvenmoon.9: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic, add lakecountry as the
region, added info for original map author with time stamp
2008-09-20 07:00 rjtanner
* lake_country/Butakis/Wist_study, lake_country/DA,
lake_country/RETower/tower0, lake_country/RETower/tower1,
lake_country/RETower/tower2, lake_country/RETower/tower3,
lake_country/RETower/tower4, lake_country/RETower/tower5,
lake_country/Sunset_Lake/fortress, lake_country/Sunset_Lake/inn,
lake_country/dragon_hangar/hangar: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-09-20 00:07 rjtanner
* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
lake_country/Butakis/Butakis0, lake_country/Butakis/Rlib1,
lake_country/Butakis/Rlib2, lake_country/Butakis/Wist_portal,
lake_country/Butakis/alchemist, lake_country/Butakis/arena,
lake_country/Butakis/blacksmith, lake_country/Butakis/church-1,
lake_country/Butakis/church0, lake_country/Butakis/church1,
lake_country/Butakis/gate_inner, lake_country/Butakis/gate_outer,
lake_country/Butakis/houses/Bobs_house,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Sams_house,
lake_country/Butakis/houses/Seans_house,
lake_country/Butakis/inn, lake_country/Butakis/luck1,
lake_country/Butakis/luck2, lake_country/Butakis/luck3,
lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
lake_country/Butakis/prison_w: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-09-19 00:11 rjtanner
* inn_and_outpost/nirlas_house: Insert blocked walls in empty area
of the map
2008-09-19 00:10 rjtanner
* inn_and_outpost/hermes_inn, inn_and_outpost/hermes_inn2,
inn_and_outpost/nirlas_house, inn_and_outpost/outpost_aranor1,
inn_and_outpost/pypers_treehouse, inn_and_outpost/sweets_inn,
inn_and_outpost/sweets_inn2, inn_and_outpost/treehouse_df1,
inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
inn_and_outpost/treehouse_df6: Map header updates: Update maps
with entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic, added region wilderness
2008-09-18 00:47 rjtanner
* euthville/hallofbones, euthville/map.fr.3: Insert blocked walls
in empty area of the map
2008-09-18 00:42 rjtanner
* euthville/wiz1, euthville/wiz7: Cosmetic changes to walls for
nicer merging with nearby walls
2008-09-18 00:39 rjtanner
* euthville/boulder_inferno, euthville/demon_quest,
euthville/devil.church1, euthville/devil.church2,
euthville/devil.church3, euthville/devil.church4,
euthville/devil.church5, euthville/hallofbones,
euthville/map.fr.0, euthville/map.fr.1, euthville/map.fr.2,
euthville/map.fr.3, euthville/wiz1, euthville/wiz2,
euthville/wiz3, euthville/wiz4, euthville/wiz5, euthville/wiz6,
euthville/wiz7: Map header updates: Correct creation date in map
header that was changed in r7448, it was using the wrong month;
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic
2008-09-18 00:21 rjtanner
* euthville/magic.shop: Cosmetic wall changes with how swall merges
with nearby walls
2008-09-18 00:20 rjtanner
* euthville/magic.shop: Map header updates: adjust map level
difficulty to something slightly more realistic, added region
euthville
2008-09-17 23:45 rjtanner
* dungeons/trollbridge: Insert blocked walls in empty area of the
map
2008-09-17 23:43 rjtanner
* dungeons/trollbridge: Removed spoilers - signs removed and map
title changed from Trollbridge to Stonebridge
2008-09-17 23:38 rjtanner
* dungeons/barad_dur, dungeons/castle_aaaarg, dungeons/hole,
dungeons/ruins, dungeons/trollbridge, dungeons/xyzzy-mines: Map
header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic, added region wilderness
2008-09-17 23:10 rjtanner
* dungeons/train/demon_train, dungeons/train/dragon_train,
dungeons/train/gobl_zomb_train, dungeons/train/goblin,
dungeons/train/humanoid_train, dungeons/train/ogre,
dungeons/train/ogre_skel_train, dungeons/train/skeleton,
dungeons/train/undead_train, dungeons/train/zombie: Map header
updates: Updated map creator information, update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-09-17 01:02 rjtanner
* dungeons/hut/ancient_hut, dungeons/hut/kjerring,
dungeons/hut/watertunnel: Map header updates: Correct creation
date in map header that was changed in r7448, it was using the
wrong month; Update maps with entrance x & y coordinates, adjust
map level difficulty to something slightly more realistic, added
region wilderness
2008-09-17 01:02 rjtanner
* dungeons/grukks/grukks.1, dungeons/grukks/grukks.2,
dungeons/grukks/grukks.3, dungeons/grukks/grukks.4: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic, added region wilderness
2008-09-17 01:00 rjtanner
* dungeons/monkey_temple/m_temple1,
dungeons/monkey_temple/m_temple2: Updates maps with region
wilderness
2008-09-16 02:08 rjtanner
* dragonisland/drowmansion, dragonisland/hangar,
dragonisland/hangar2, dragonisland/hangar3, dragonisland/house1,
dragonisland/house4, dragonisland/house5, dragonisland/house6,
dragonisland/house7, dragonisland/house8, dragonisland/house9,
dragonisland/housebrxzl, dragonisland/intwell,
dragonisland/keysale, dragonisland/luxhouse, dragonisland/tavern,
dragonisland/thievesden: Map header updates: Correct creation
date in map header that was changed in r7448, it was using the
wrong month; Update maps with entrance x & y coordinates, adjust
map level difficulty to something slightly more realistic
2008-09-15 01:21 rjtanner
* dragonisland/dragonmountain1: Remove trailing zeros on speed
setting to Infyrana (special named red dragon) and also removed
redundant 'resist_fire 30' since she was already resist_fire 100
2008-09-15 01:13 rjtanner
* dragonisland/advguild2, dragonisland/advshop0,
dragonisland/advshop1, dragonisland/advshop2,
dragonisland/advshop3, dragonisland/advshop4,
dragonisland/advshop5, dragonisland/advshop6,
dragonisland/apartment2, dragonisland/apartment3,
dragonisland/bloodwell, dragonisland/damarishouse0,
dragonisland/damarishouse1, dragonisland/damarishouse2,
dragonisland/dragonmountain0, dragonisland/dragonmountain1: Map
header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-09-15 00:05 rjtanner
* dragonisland/advguild3: Remove redundant 'resisit_physical 30'
field on the training demon. Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-09-14 22:57 rjtanner
* dragonisland/advguild: Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-09-14 22:55 rjtanner
* dragonisland/advguild: Cosmetic fence changes for better merging
with nearby walls
2008-09-14 22:39 rjtanner
* darcap/undead/undead.2, darcap/undead/undead.3: Cosmetic touchup
on the cave walls so they merge and blend together nicer
2008-09-14 22:27 rjtanner
* darcap/undead/undead.2, darcap/undead/undead.3: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic
2008-09-14 22:22 rjtanner
* darcap/undead/undead.1: Map header updates: Recovered creation
date from SVN archives, updated map with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-09-14 22:12 rjtanner
* darcap/town2/towers: Cosmetic wall changes so they merge nicer
with nearby doors
2008-09-14 22:09 rjtanner
* darcap/town2/tower3, darcap/town2/tower4: Added missing floor
tiles underneath walls
2008-09-14 22:07 rjtanner
* darcap/town2/tower2: Added 'blocked' walls to the unused spaces
outside of dungeon walls
2008-09-14 22:04 rjtanner
* darcap/town2/shop_b, darcap/town2/shop_f, darcap/town2/tower1,
darcap/town2/tower2, darcap/town2/tower3, darcap/town2/tower4,
darcap/town2/towers: Map header updates: Correct creation date in
map header that was changed in r7448, it was using the wrong
month; Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic
2008-09-14 21:49 rjtanner
* darcap/temple_justice/temple_justice.10,
darcap/temple_justice/temple_justice.11,
darcap/temple_justice/temple_justice.12,
darcap/temple_justice/temple_justice.13,
darcap/temple_justice/temple_justice.14,
darcap/temple_justice/temple_justice.2,
darcap/temple_justice/temple_justice.3,
darcap/temple_justice/temple_justice.4,
darcap/temple_justice/temple_justice.5,
darcap/temple_justice/temple_justice.6,
darcap/temple_justice/temple_justice.7,
darcap/temple_justice/temple_justice.8,
darcap/temple_justice/temple_justice.9: Added 'blocked' walls to
the unused spaces outside of the tower walls
2008-09-14 21:44 rjtanner
* darcap/temple_justice/temple_justice.1,
darcap/temple_justice/temple_justice.10,
darcap/temple_justice/temple_justice.11,
darcap/temple_justice/temple_justice.12,
darcap/temple_justice/temple_justice.13,
darcap/temple_justice/temple_justice.14,
darcap/temple_justice/temple_justice.2,
darcap/temple_justice/temple_justice.3,
darcap/temple_justice/temple_justice.4,
darcap/temple_justice/temple_justice.5,
darcap/temple_justice/temple_justice.6,
darcap/temple_justice/temple_justice.7,
darcap/temple_justice/temple_justice.8,
darcap/temple_justice/temple_justice.9: Map header updates:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic, added darcap as
the region, added info for original map author with time stamp
2008-09-14 21:15 rjtanner
* darcap/raffle/raffle1, darcap/raffle/raffle1_u1,
darcap/raffle/raffle1_u2, darcap/raffle/raffle1_u3: Map header
updates: Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic
2008-09-14 21:03 rjtanner
* darcap/quest/water: Cosmetic wall changes and monster location
rearrangement
2008-09-14 20:55 rjtanner
* darcap/quest/fire, darcap/quest/water: Adjust map level
difficulty to something hopefully more realistic
2008-09-14 06:43 rjtanner
* darcap/lynn/castle1.0, darcap/lynn/castle1.1,
darcap/lynn/castle1.2, darcap/lynn/castle1.3: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-09-14 06:26 rjtanner
* darcap/village1: Updated map with corrected x & y coordinates,
adjust map level difficulty to something slightly more realistic
2008-09-14 06:22 rjtanner
* darcap/house1: Map header updates: Correct creation date in map
header that was changed in r7448, it was using the wrong month;
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic
2008-09-14 06:17 rjtanner
* darcap/darcap/temple: Cosmetic fence update
2008-09-14 06:16 rjtanner
* darcap/darcap/temple: Updated map with entrance x & y coordinates
2008-09-14 05:55 rjtanner
* darcap/darcap/shop_w: Map header updates: Correct creation date
in map header that was changed in r7448, it was using the wrong
month; Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic
2008-09-14 05:54 rjtanner
* darcap/darcap/shop_m: Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-09-14 05:52 rjtanner
* darcap/darcap/shop_g: Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic
2008-09-14 05:50 rjtanner
* darcap/darcap/shop_a: Map header updates: Correct creation date
in map header that was changed in r7448, it was using the wrong
month; Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic
2008-09-14 05:47 rjtanner
* darcap/darcap/quest: Correct creation date in map header that was
changed in r7448, it was using the wrong month
2008-09-14 01:57 rjtanner
* darcap/darcap/houses: houses map replaced by airhouse,
earthhouse, firehouse and waterhouse maps
2008-09-14 01:54 rjtanner
* darcap/darcap/airhouse, darcap/darcap/earthhouse,
darcap/darcap/firehouse, darcap/darcap/waterhouse,
world/world_116_102: Re-designed (elemental) houses map; now each
elemental house is a standalone map vs all of them being in the
same map divided by walls. Also updated the world map for Darcap
to use the new house maps.
2008-09-14 00:21 rjtanner
* darcap/darcap/gshop: Adjust map level difficulty to something
hopefully more realistic, cosmetic fence changes for better
merging with nearby walls
2008-09-14 00:17 rjtanner
* darcap/darcap/church: Cosmetic wall changes for better merging
with adjacent doors and fences
2008-09-14 00:13 rjtanner
* darcap/darcap/church: Adjust map level difficulty to something
hopefully more realistic
2008-09-14 00:05 rjtanner
* darcap/cave/level4: Updated map with entrance x & y coordinates,
adjust map level difficulty to something hopefully more realistic
2008-09-14 00:04 rjtanner
* darcap/cave/level4: Added missing floor tiles underneath walls -
missed a section in the previous commit
2008-09-14 00:01 rjtanner
* darcap/cave/level4: Added missing floor tiles underneath walls
2008-09-13 23:42 rjtanner
* darcap/cave/level3: Updated map with entrance x & y coordinates,
adjust map level difficulty to something hopefully more realistic
2008-09-13 23:39 rjtanner
* darcap/cave/level3: Added missing floor tiles underneath walls
2008-09-13 00:58 rjtanner
* darcap/cave/level2: Updated map with entrance x & y coordinates,
adjust map level difficulty to something hopefully more realistic
2008-09-13 00:57 rjtanner
* darcap/cave/level2: Added missing floor tiles - missed two rows
in previous commit
2008-09-13 00:55 rjtanner
* darcap/cave/level2: Added missing floor tiles
2008-09-13 00:16 rjtanner
* darcap/cave/level1: Added missing floor tiles, adjusted map level
difficulty to something hopefully more realistic
2008-09-13 00:05 rjtanner
* darcap/cave/level1: Correct creation date in map header that was
changed in r7448, it was using the wrong month
2008-09-12 00:51 rjtanner
* brest/apartments/brest_town_house, brest/elec.jes,
brest/info.2.zoon, brest/info_first, brest/jes.admini,
brest/jes.admini.1, brest/ludo1, brest/ludo2, brest/nasty_house,
brest/pantheon, brest/shops/buildshop, brest/shops/buildshop2,
brest/sport.jess, brest/underground, brest/underground2: Map
header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic
2008-09-11 23:45 rjtanner
* brest/elec.jes: Correct creation date in map header that was
changed in r7448, it was using the wrong month
2008-09-11 23:45 rjtanner
* brest/brest.trademarket, brest/brest.weapon: Update maps with
entrance x & y coordinates
2008-09-11 00:53 rjtanner
* brest/brest.magic, brest/brest.scrolls,
brest/brest.scrolls.right: Update maps with entrance x & y
coordinates
2008-09-11 00:52 rjtanner
* brest/brest.magic: Correct creation date in map header that was
changed in r7448, it was using the wrong month
2008-09-11 00:43 rjtanner
* brest/brest.inn: Correct creation date in map header that was
changed in r7448, it was using the wrong month; also removed old
info in the map header in regards to a past map edit
2008-09-11 00:38 rjtanner
* brest/brest.armour, brest/brest.cvt, brest/brest.food: Update
maps with entrance x & y coordinates
2008-09-11 00:35 rjtanner
* brest/brest.food: Correct creation date in map header that was
changed in r7448, it was using the wrong month
2008-09-11 00:29 rjtanner
* brest/asyvan/palace1, brest/asyvan/palace2, brest/asyvan/palace3:
Convert absolute map exit/entrance paths to relative paths
2008-09-11 00:20 rjtanner
* brest/asyvan/gate1, brest/asyvan/gate2, brest/asyvan/gate3,
brest/asyvan/gate4, brest/asyvan/gate5, brest/asyvan/gate6,
brest/asyvan/gate7, brest/asyvan/gate8, brest/asyvan/gate9,
brest/asyvan/palace1, brest/asyvan/palace2, brest/asyvan/palace3:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something hopefully more realistic
2008-09-10 23:56 rjtanner
* brest/Castle/AcidChamber, brest/Castle/DragonRoom,
brest/Castle/Finale, brest/Castle/LargeRoom, brest/Castle/castle:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic - level 20
2008-09-10 23:45 rjtanner
* brest/Castle/AcidChamber, brest/Castle/DragonRoom,
brest/Castle/Finale, brest/Castle/LargeRoom, brest/Castle/castle:
Correct creation date in map header that was changed in r7448, it
was using the wrong month
2008-09-03 00:01 rjtanner
* quests/saromok/castlesaromok_towerf10: Adjust spell point
regeneration to the personal guards, made it 100 instead of 5000
2008-08-30 00:57 rjtanner
* marksel/wizard: Add missing shop header code to the Sages Tower
(magic shop)
2008-08-29 00:22 rjtanner
* inn_and_outpost/pypers_treehouse: Use 'nrof 0' property on the
container barrel in this map so they do not stack. This is
similar to the bug reported in [ 2018391 ] Zero-cap or capless
containers, also stacking containers
2008-08-27 00:10 rjtanner
* quests/saromok/castlesaromok_barracks4: Cosmetic wall changes
with how swall merges with nearby walls
2008-08-26 18:22 rjtanner
* quests/saromok/castlesaromok_top: Adjust spell casting capability
of Saromok
2008-08-26 18:20 rjtanner
* quests/saromok/castlesaromok_top: Add more lighting to make it
easier to see what is in or the map at night
2008-08-26 18:06 rjtanner
* quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr: Update bracers names to Magical
Bracers, they should be consistent in name and properties now
2008-08-26 18:02 rjtanner
* quests/saromok/castlesaromok_ltr: Update resistance value on the
ice bracers to match resistance value of fire and electricity
bracers
2008-08-26 17:54 rjtanner
* quests/saromok/castlesaromok_barracks2: Cosmetic wall changes
with how swall merges with nearby walls
2008-08-26 17:42 rjtanner
* quests/saromok/castlesaromok_barracks1,
quests/saromok/castlesaromok_barracks2: Removed door graphics
since they appear to cause problems with using the exit in some
cases
2008-08-26 00:25 rjtanner
* quests/saromok/castlesaromok_towerf9: Fix broken duplicators.
Update monster resistances. Fix key teleporter.
2008-08-26 00:23 rjtanner
* quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr: Fix broken duplicators
2008-08-26 00:21 rjtanner
* quests/saromok/castlesaromok_top: Give final boss monster more
spell points as further testing showed he ran out of them too
quickly. Fix broken duplicator and treasure items.
2008-08-25 21:43 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-08-22 20:52 rjtanner
* quests/saromok/castlesaromok_barracks1,
quests/saromok/castlesaromok_barracks2,
quests/saromok/castlesaromok_barracks3,
quests/saromok/castlesaromok_barracks4,
quests/saromok/castlesaromok_frontgate,
quests/saromok/castlesaromok_inside,
quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr,
quests/saromok/castlesaromok_top,
quests/saromok/castlesaromok_towerb1,
quests/saromok/castlesaromok_towerf1,
quests/saromok/castlesaromok_towerf10,
quests/saromok/castlesaromok_towerf11,
quests/saromok/castlesaromok_towerf12,
quests/saromok/castlesaromok_towerf2,
quests/saromok/castlesaromok_towerf3,
quests/saromok/castlesaromok_towerf4,
quests/saromok/castlesaromok_towerf5,
quests/saromok/castlesaromok_towerf6,
quests/saromok/castlesaromok_towerf7,
quests/saromok/castlesaromok_towerf8,
quests/saromok/castlesaromok_towerf9,
quests/saromok/castlesaromok_towergroundfloor,
quests/saromok/castlesaromok_volcano: Update maps with entrance
coordinates, region setting and approximate difficulty level
2008-08-22 19:16 rjtanner
* darcap/darcap/tavern: Remove no longer used (supported?)
'animation none'
2008-08-22 18:58 rjtanner
* quests/saromok/castlesaromok_towerf11: Redesign of the animated
objects (chair, platter, wineglass, dinner knife) since they
caused numerous server warnings and errors. They originally were
merchant NPCs heavily modified and with a different face, I made
them animated objects with monster-like behaviour.
2008-08-22 16:30 rjtanner
* quests/saromok/castlesaromok_barracks3,
quests/saromok/castlesaromok_barracks4,
quests/saromok/castlesaromok_inside,
quests/saromok/castlesaromok_towerf1,
quests/saromok/castlesaromok_towerf2,
quests/saromok/castlesaromok_towerf3,
quests/saromok/castlesaromok_towerf4: Patch [ 2066208 ] Saromok
Map Fix; Add missing keys and graphic corrections for map doors
(except for barracks 1 and 2, those were already updated)
2008-08-21 01:58 rjtanner
* quests/saromok/castlesaromok_barracks1,
quests/saromok/castlesaromok_barracks2: Redesign the exit from
two (other maps need similar updates) of the barrack maps,
replaced the portal with a custom face to a standard door using
an invis exit. This gives achieves the intended appearance in the
map without the 'animation none' warning in the server logs and
mapper.
2008-08-21 01:15 rjtanner
* quests/saromok/castlesaromok_barracks1,
quests/saromok/castlesaromok_barracks2,
quests/saromok/castlesaromok_barracks3,
quests/saromok/castlesaromok_barracks4: Cosmetic wall changes
with wall sections adjacent to doors, replaced wall sections with
the 'end cap' walls
2008-08-21 00:32 rjtanner
* HallOfSelection, navar_city/misc/navarwiz,
quests/peterm/quests/wyvern_quest,
quests/saromok/castlesaromok_volcano,
scorn/misc/battle_arena/arena, scorn/misc/wizhide,
scorn/towers/brewery.4, start/HallsOfSelection/wraith_player: Map
normalize, no functional changes
2008-08-20 23:59 rjtanner
* darcap/darcap/tavern, quests/peterm/Demonology/EarthMaster,
quests/peterm/Demonology/FireMaster,
quests/peterm/Demonology/WaterMaster, quests/saromok,
quests/saromok/castlesaromok_barracks1,
quests/saromok/castlesaromok_barracks2,
quests/saromok/castlesaromok_barracks3,
quests/saromok/castlesaromok_barracks4,
quests/saromok/castlesaromok_frontgate,
quests/saromok/castlesaromok_inside,
quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr,
quests/saromok/castlesaromok_top,
quests/saromok/castlesaromok_towerb1,
quests/saromok/castlesaromok_towerf1,
quests/saromok/castlesaromok_towerf10,
quests/saromok/castlesaromok_towerf11,
quests/saromok/castlesaromok_towerf12,
quests/saromok/castlesaromok_towerf2,
quests/saromok/castlesaromok_towerf3,
quests/saromok/castlesaromok_towerf4,
quests/saromok/castlesaromok_towerf5,
quests/saromok/castlesaromok_towerf6,
quests/saromok/castlesaromok_towerf7,
quests/saromok/castlesaromok_towerf8,
quests/saromok/castlesaromok_towerf9,
quests/saromok/castlesaromok_towergroundfloor,
quests/saromok/castlesaromok_volcano, world/world_111_100: Patch
[ 2054365 ] Saromok Quest, with some changes in regards to
directory layout and structure (tower and related maps inside the
/quest directory)
2008-08-19 22:25 ryo_saeba
* darcap/darcap/circus/fz_boulderball: Remove invalid and unused
other_arch (inv is set)
2008-08-19 22:10 rjtanner
* darcap/pygmy_forest/pygmy_forest,
darcap/pygmy_forest/pygmy_forest_a,
darcap/pygmy_forest/pygmy_forest_b,
darcap/pygmy_forest/pygmy_forest_c,
darcap/pygmy_forest/pygmy_forest_d: Missed change applied, [
2058734 ] Pygmy Forest Update; Make traps work on
levitating/flying players
2008-08-19 20:33 rjtanner
* darcap/pygmy_forest/pygmy_garden: Final change applied, [ 2058734
] Pygmy Forest Update; Shield modification
2008-08-19 20:28 rjtanner
* darcap/pygmy_forest/pygmy_forest_c: Partially applied patch, [
2058734 ] Pygmy Forest Update; NPC dialog changes
2008-08-19 20:27 rjtanner
* darcap/pygmy_forest/pygmy_garden: Partially applied patch, [
2058734 ] Pygmy Forest Update; Shield modification
2008-08-19 20:08 rjtanner
* darcap/pygmy_forest/pygmy_treehouse_a,
darcap/pygmy_forest/pygmy_treehouse_b,
darcap/pygmy_forest/pygmy_treehouse_c,
darcap/pygmy_forest/pygmy_treehouse_d: Partially applied patch, [
2058734 ] Pygmy Forest Update; Renamed the Pygmy Saws
2008-08-19 19:59 rjtanner
* darcap/pygmy_forest/pygmy_forest,
darcap/pygmy_forest/pygmy_forest_a,
darcap/pygmy_forest/pygmy_forest_b,
darcap/pygmy_forest/pygmy_forest_c,
darcap/pygmy_forest/pygmy_forest_d,
darcap/pygmy_forest/pygmy_garden,
darcap/pygmy_forest/pygmy_holes,
darcap/pygmy_forest/pygmy_treehouse_a,
darcap/pygmy_forest/pygmy_treehouse_b,
darcap/pygmy_forest/pygmy_treehouse_c,
darcap/pygmy_forest/pygmy_treehouse_d: Partially applied patch, [
2058734 ] Pygmy Forest Update; This checkin inclues the changes
with lighting
2008-08-19 19:21 rjtanner
* darcap/pygmy_forest/pygmy_forest,
darcap/pygmy_forest/pygmy_forest_a,
darcap/pygmy_forest/pygmy_forest_b,
darcap/pygmy_forest/pygmy_forest_c,
darcap/pygmy_forest/pygmy_forest_d,
darcap/pygmy_forest/pygmy_garden,
darcap/pygmy_forest/pygmy_holes,
darcap/pygmy_forest/pygmy_treehouse_a,
darcap/pygmy_forest/pygmy_treehouse_b,
darcap/pygmy_forest/pygmy_treehouse_c,
darcap/pygmy_forest/pygmy_treehouse_d: Partially applied patch, [
2058734 ] Pygmy Forest Update; This checkin inclues the bullet
wall changes
2008-08-19 19:12 rjtanner
* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
darcap/pygmy_forest/pygmy_forest_a,
darcap/pygmy_forest/pygmy_forest_b,
darcap/pygmy_forest/pygmy_forest_c,
darcap/pygmy_forest/pygmy_forest_d,
darcap/pygmy_forest/pygmy_garden,
darcap/pygmy_forest/pygmy_holes,
darcap/pygmy_forest/pygmy_treehouse_a,
darcap/pygmy_forest/pygmy_treehouse_b,
darcap/pygmy_forest/pygmy_treehouse_c,
darcap/pygmy_forest/pygmy_treehouse_d: Partially applied patch, [
2058734 ] Pygmy Forest Update; This checkin inclues all the stat
and ability updates for the Pygmy monsters
2008-08-19 01:25 rjtanner
* darcap/darcap/circus/fz_lobby: Correct or fix warnings in regards
to objects having the wrong type and material, also posted to the
mailing list on 2008-Aug-08
2008-08-19 00:44 rjtanner
* darcap/darcap/circus/fz_dlobby, darcap/darcap/circus/fz_lobby,
darcap/darcap/circus/fz_olobby, darcap/darcap/circus/fz_srlobby:
Removed /city/city reference in unused teleporters since that was
causing a false positive (broken link alert) in mapper and added
map level difficulty (level 1) to the lobby maps
2008-08-17 19:08 akirschbaum
* editor/scripts/LegacySpellConverter,
editor/scripts/MapNormalizer, editor/scripts/MapValidator,
editor/scripts/WorldMaker: Make editor scripts work with current
Gridarta.
2008-08-16 07:49 ryo_saeba
* navar_city/iscar: Fix entry coordinates, use @question in dialog.
2008-08-16 07:49 ryo_saeba
* test/say: Pipe test for regexp.
2008-08-16 07:48 ryo_saeba
* world/world_116_102: Fix name.
2008-08-12 03:26 bbotbuilder
* HallOfDMs, santo_dominion/guilds/drunken_barbarian/bigchest,
santo_dominion/guilds/drunken_barbarian/storage_room,
scorn/houses/easy_house.1.a, scorn/houses/easy_house.1.b,
scorn/houses/easy_house.1.c, scorn/houses/house.haunted,
scorn/houses/house.haunted2, scorn/misc/cider_house_top,
wolfsburg/apartments/pet-apartment/pet-apartment,
wolfsburg/apartments/pet-apartment/pet-apartment2,
wolfsburg/apartments/pet-apartment/pet-apartment3,
wolfsburg/apartments/pet-apartment/torture-chamber,
wolfsburg/lursendis: set the 'difficulty' value on some maps
2008-08-11 06:32 bbotbuilder
* port_joseph/pirates/tortship3: port_joseph/pirates/tortship3:
* fix bug #2045976, wrong stair face (thanks goes to elliotbay)
2008-08-11 05:56 bbotbuilder
* python/items/ring_occidental_mages.py:
python/items/ring_occidental_mages.py:
* fixed typo (thanks goes to buzzsaw)
2008-08-10 23:32 bbotbuilder
* scorn/shops/potionshop: scorn/shops/potionshop:
* replace a reference to the alchemy spell with one to the skill
(thanks goes to elliotbay)
2008-08-04 14:03 quinet
* brest/shops/buildshop, navar_city/misc/buildshop,
pup_land/lone_town/shops/buildshop, scorn/shops/buildshop,
wolfsburg/shops/buildshop: Mention how to add or remove windows
in the building instructions.
2008-08-03 20:11 quinet
* darcap/darcap/circus/fz_lobby: Protect the furniture against
accidental destruction by spells.
2008-08-03 20:11 quinet
* pup_land/lone_town/shops/buildshop: Use the shop tiles
shop_building_pupland instead of the generic shop_building
tiles. These shop tiles had been defined a while ago but were not
giving
good results due to an incomplete treasure list that is fixed
now.
2008-08-03 20:07 quinet
* pup_land/lone_town/shops/buildshop: Use the shop tiles
shop_building_pupland instead of the generic shop_building
tiles. These shop tiles had been defined a while ago but were not
giving
good results due to an incomplete treasure list that is fixed
now.
2008-08-02 10:01 ryo_saeba
* regions, regions.reg: Change regions file name to regions.reg.
2008-08-02 09:27 ryo_saeba
* scorn/houses/resir: Add missing other_arch.
2008-08-02 07:35 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-08-01 15:37 quinet
* world/world_116_102, world/world_122_116, world/world_128_109:
Changed the route of the ships between Navar, Darcap and
Wolfsburg in a way
that makes more sense according to the world map. This should be
less
confusing for new players.
2008-08-01 15:21 quinet
* world/world_102_108, world/world_102_127, world/world_104_115,
world/world_105_115: Changed the route of the ships between
Scorn, Stoneville and Santo Dominion
in a way that makes more sense according to the world map. This
should be
less confusing for new players.
2008-08-01 13:51 quinet
* darcap/darcap/circus/bigtop, darcap/darcap/circus/chess,
darcap/darcap/circus/circus, darcap/darcap/circus/double,
darcap/darcap/circus/fz_lobby, darcap/darcap/circus/ghost,
darcap/darcap/circus/illusions, darcap/darcap/circus/roller1,
darcap/darcap/circus/shooting, darcap/darcap/circus/strength,
darcap/darcap/circus/wheel, darcap/darcap/circus/wurfbude,
darcap/raffle/raffle1, world/world_116_102: Merged Darcap Circus
into the world map world_116_102.
Updated all exits of the affected maps.
2008-08-01 09:53 quinet
* darcap/darcap/circus/fz_dlobby, darcap/darcap/circus/fz_olobby,
darcap/darcap/circus/fz_srlobby: Added dust on top of the unused
teleporters in the game lobbies so that players can see easily
which ones are active.
2008-08-01 09:19 quinet
* darcap/darcap/circus/circus, darcap/darcap/circus/fz_boulderball,
darcap/darcap/circus/fz_d1, darcap/darcap/circus/fz_d1volcano,
darcap/darcap/circus/fz_dlobby, darcap/darcap/circus/fz_lobby,
darcap/darcap/circus/fz_lobby_ud, darcap/darcap/circus/fz_o1,
darcap/darcap/circus/fz_olobby, darcap/darcap/circus/fz_sr1,
darcap/darcap/circus/fz_srlobby,
darcap/darcap/circus/fz_sumowrestling: Patch #2028361: Added the
Fun Zone maps, courtesy of Chad Opperman.
Created a new lobby for integration into the Darcap Circus,
updated
all map exits for that new lobby and set the region of all maps
to
darcapcircus,
2008-07-29 11:48 quinet
* pup_land/castle_eureca/cave_pass2: Restored some important magic
ears that were deleted in revision 9259.
2008-07-24 21:55 quinet
* scorn/misc/battle_arena/arena: Removed optional swamp, replaced
it with sticky floor (glue and spider webs).
Added a new handle to control the archways separately from other
obstacles.
2008-07-24 14:57 quinet
* scorn/misc/battle_arena/arena: Added customizable obstacles to
the arena: the players can add statues, walls
or swamps in some parts of the arena before entering it.
2008-07-23 21:09 akirschbaum
* editor/scripts/MapValidator: Adapt MapValidator script to
Gridarta changes.
2008-07-23 00:48 rjtanner
* marksel/shop: Add missing shop header code to the Marksel Shoppe
(general store)
2008-07-23 00:32 rjtanner
* lake_country/ebony/masterlev: Add missing shop header code to the
Ebony Tiger Thief Guild
2008-07-23 00:15 rjtanner
* dragonisland/advguild: Add missing shop header code to the
Adventurers Guild map
2008-07-22 06:01 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-07-19 23:46 quinet
* scorn/temples/gaea, scorn/temples/gorokh, scorn/temples/mostrai,
scorn/temples/mostrai2, scorn/temples/sorig,
scorn/temples/sorig2, scorn/temples/valriel,
scorn/temples/valriel2, scorn/temples/valriel3,
styles/decorstyles/religious_gorokh,
styles/decorstyles/religious_sorig,
styles/decorstyles/religious_valriel: Replaced my old e-mail
address in map headers by a working one.
2008-07-19 23:02 quinet
* pup_land/lone_town/gemshop, scorn/houses/house3.1st,
scorn/houses/house3.bas1: Updated map header.
2008-07-19 22:12 quinet
* scorn/houses/house3.1st, scorn/houses/house3.bas1: More fixes for
bug #2018391, set carrying limit for human skeletons to 80kg.
2008-07-19 21:24 quinet
* pup_land/lone_town/gemshop: Fix for bug #2022422.
2008-07-18 20:15 anmaster
* lake_country/snake_pit/snakepit_1,
lake_country/snake_pit/snakepit_2: Add missing floor tiles under
some walls in lake_country/snake_pit/snakepit_{1,2}
2008-07-18 17:51 ryo_saeba
* dragonisland/house7: Fix invalid regexp.
2008-07-17 18:42 akirschbaum
* editor/scripts/LegacySpellConverter,
editor/scripts/MapNormalizer, editor/scripts/MapValidator: Ignore
*.msg files in editor scripts.
2008-07-17 16:21 anmaster
* mlab/citydeclouds/bank/bank2, mlab/citydeclouds/bank/bank3: Fix
bug 2002170 “Conversion Profit Bug”.
2008-07-17 15:45 anmaster
* navar_city/apartments/apartment,
navar_city/apartments/apartment_attic,
navar_city/apartments/apartment_basement,
navar_city/apartments/apartment_upstairs,
navar_city/dreaming_sage/bigchest,
navar_city/dreaming_sage/storage_room,
navar_city/dreaming_sage/upper, navar_city/iscar,
navar_city/misc/tannery, pup_land/guilds/laughing_skull/bigchest,
pup_land/guilds/laughing_skull/storage_room,
pup_land/guilds/laughing_skull/upper,
pup_land/guilds/purple_butterfly/bigchest,
pup_land/guilds/purple_butterfly/storage_room,
pup_land/guilds/purple_butterfly/upper: Add missing “difficulty
1” to some maps in Navar and Pupland containing no monsters (just
NPC or empty).
2008-07-17 15:28 anmaster
* scorn/guilds/mailed_fist/bigchest,
scorn/guilds/mailed_fist/storage_room,
scorn/guilds/mailed_fist/upper, scorn/houses/rolanda,
scorn/houses/scorn_trappers, scorn/houses/tannery,
scorn/houses/woodhouse, scorn/mansion/witherspoon_manor,
scorn/misc/castle_kitchen, scorn/misc/cider_house,
scorn/shops/oleds_cafe, scorn/shops/scorn.sale1: Add missing
“difficulty 1” to some maps in Scorn containing no monsters (just
NPC or empty).
2008-07-16 21:07 quinet
* scorn/houses/house3.bas1: Partial fix for bug #2018391: set a
weight limit to all containers and set their nrof to 0 so that
they cannot be stacked.
2008-06-29 05:38 kbulgrien
* scorn/misc/cityhall: - Change the title of this hint scroll since
“the Servant” is a special
character in Scorn. “the Good Citizen” fits the hints better
anyway.
2008-06-24 17:33 rjtanner
* quests/skud/court, scorn/kar/creepy.house: Context correction in
magic mouth messages, replaced parish (church community) with
perish (to destroy)
2008-06-20 11:05 anmaster
* wolfsburg/apartments/pet-apartment/pet-apartment2,
wolfsburg/apartments/wolfsburg.apartment, wolfsburg/dungeons/hut:
In /wolfsburg: Change all “name woodfloor” to “name wood floor”
(and remove them when that is the default in the arch). Also fix
broken “hidden” teleporter in /wolfsburg/dungeons/hut.
2008-06-20 10:56 anmaster
* pup_land/ancient/castle/castle.3, pup_land/castle_eureca/chest,
pup_land/lone_town/cordish2, pup_land/nurnberg/nf_bar: In
/pup_land: Change all “name woodfloor” to “name wood floor” (and
remove them when that is the default in the arch).
2008-06-20 10:51 anmaster
* navar_city/misc/library, navar_city/misc/theater,
scorn/misc/library: Change more “name woodfloor” to “name wood
floor” in some more maps.
2008-06-20 10:47 anmaster
* azumauindo/suno-yamatoshi/apartments/lapartment1,
azumauindo/suno-yamatoshi/temples/ruggilli1,
lake_country/shops/Mopoon_wshop, santo_dominion/north_barn,
scorn/apartment/apartments: Change more “name woodfloor” to “name
wood floor” in misc places.
2008-06-20 10:32 anmaster
* darcap/darcap/apartment, santo_dominion/sdomino_appartment: Make
the Santo Dominion and Darcap apartments use goldfloors instead
of altars, looks nicer. Also fix bad name for woodfloor2 (name
was set to woodfloor but nowdays the arch got the name wood
floor…).
2008-06-20 09:45 anmaster
* pup_land/kurte/house, pup_land/kurte/kurte,
pup_land/lone_town/gemshop_ud, pup_land/lone_town/thief_market,
pup_land/rainbow/Lv4/alter, pup_land/s_f/st6: In /pup_land: Fix
some invalid key string warnings from gridarta.
2008-06-20 09:44 anmaster
* pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/click,
pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell:
/pup_land/nurnberg/dick/*: Add some floors to maps missing that.
Set slaying values for some keys to prevent gridarta warnings.
2008-06-20 09:32 anmaster
* scorn/misc/HospitalityRoom, scorn/peterm/undead_quest,
scorn/shops/scorn.sale2: In /scorn: Fix some invalid key string
warnings from gridarta. Move a magic ear under floor. Remove a
pointless check_inv.
2008-06-13 17:01 rjtanner
* scorn/oldcity/oldcity1: Applied patch [ 1992525 ] Typo Fix in
Scorn Oldcity by Creidieki M. Crouch with some additional
spelling corrections
2008-06-13 12:43 anmaster
* marksel/grumms_inn: Add a button under the door in
/marksel/grumms_inn to prevent crushing the player.
2008-06-13 12:41 anmaster
* brest/amphis: Add missing floor tiles under some living trees in
/brest/amphis. Also removing a ChangeLog message in the header of
the same map related to last edit of the map (no longer the right
author of that since it is no longer related to the last change.
(And there is both svn log and the ChangeLog if anyone wants to
find out).
2008-06-13 12:37 anmaster
* pup_land/ancient/world: Remove a non-connected pointless large
button hidden under the ground in pup_land/ancient/world, my
guess it is was copied from a button in about the same place in
the “modern” Pupland world.
2008-06-13 12:35 anmaster
* quests/greyshield/Fortress, quests/greyshield/Greysword: In
quests/greyshield/Greysword: Add missing woodfloor arches in some
places. In quests/greyshield/Fortress: Remove some floor tiles
hidden under another layer of floor tiles, fix a @match.
2008-06-13 12:32 anmaster
* start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/wraith_player: Add some missing no magic
arches to the Fireborn and Wraith Halls of Selection. Remove
non-existant archtype in Wraith Hall of Selection.
2008-06-13 12:23 anmaster
* start/newbieshouse: /star/newbieshouse: Remove some walls on top
of walls, put some items under the floor, add button to prevent
getting crushed in door to “bedroom” (but not to the other area
with buttons/gate, newbies need to learn that gates sometimes try
to close on you).
2008-06-06 23:16 anmaster
* scorn/anthony/passoffice, scorn/anthony/prison: Add missing
floors under walls in /scorn/anthony/{prison,passoffice}
2008-06-06 23:13 anmaster
* scorn/taverns/goths: Move some magic_ear under floor in
/scorn/taverns/goths.
2008-06-06 23:13 anmaster
* scorn/cannery/ware1: Unbreak non-animated exits in
/scorn/cannery/ware1
2008-06-06 23:12 anmaster
* scorn/temples/ruggilli2: Remove floors under blocked arch in
/scorn/temples/ruggilli2
2008-06-06 18:46 anmaster
* scorn/mansion/garden: Add floors under walls as needed in
/scorn/mansion/garden.
2008-06-06 14:54 anmaster
* scorn/misc/gatehouse: In /scorn/misc/gatehouse: Move some
magic_ear under floor, change the look of some wall tiles near
the edge of the map to make it clearer that these continue
outside map (they are part of the city wall).
2008-06-06 14:51 anmaster
* scorn/misc/port_arena: In /scorn/misc/port_arena: change the
floors under walls to match the floors around it. Fix broken
animation for exit. Remove some duplicate arches on top of each
other, remove unreachable and non-visible wall tiles in a corner
of the map.
2008-06-06 14:04 anmaster
* scorn/oldcity/end, scorn/oldcity/oldcity54,
scorn/oldcity/oldcity6, scorn/oldcity/oldcity7,
scorn/oldcity/oldcity8: In /scorn/oldcity/*: Add missing floor
under wall tiles, move magic_ear under floor, fix broken “no
animation and custom face” exit.
2008-06-06 14:02 anmaster
* scorn/kar/creepy.house, scorn/kar/creepy.house2: Add missing
floor arches under walls in /scorn/kar/creepy.house and
/scorn/kar/creepy.house2.
2008-06-06 13:42 anmaster
* scorn/houses/resir, scorn/houses/wizz.lev1.pass1: In
/scorn/houses/resir move magic mouth to below floor, in
/scorn/houses/wizz.lev1.pass1 remove duplicate wall tile under
another wall tile.
2008-06-06 13:31 anmaster
* scorn/houses/breezy_under: Add missing floors under walls in
/scorn/houses/breezy_under
2008-06-06 13:29 anmaster
* scorn/houses/cornerbrook: Fix two mixed up connections in
/scorn/houses/cornerbrook to make the right messagess display for
the right events.
2008-06-06 12:56 anmaster
* dragonisland/apartment3: Hide magic_ear under floor in
/dragonisland/apartment3
2008-06-06 12:56 anmaster
* brest/underground, brest/underground2: Add missing floors under
walls in /brest/underground and /brest/underground2.
2008-06-06 12:36 anmaster
* dungeons/castle_aaaarg, dungeons/hole: Add missing floors under
walls in /dungeons/hole and /dungeons/castle_aaaarg
2008-06-06 12:34 anmaster
* port_joseph/goblin/caves, port_joseph/pirates/tortcave: Add
missing floors under walls in /port_joseph/pirates/tortcave and
/port_joseph/goblin/caves
2008-06-06 06:05 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-06-06 01:03 anmaster
* pup_land/lone_town/mshop: Unbreak the bargaining skill in
/pup_land/lone_town/mshop
2008-06-06 00:57 anmaster
* pup_land/lone_town/gemshop: Unbreak the bargaining skill in
/pup_land/lone_town/gemshop
2008-06-06 00:51 anmaster
* pup_land/raffle/raffle3_u2a: Add missing floors under walls in
/pup_land/raffle/raffle3_u2a
2008-06-06 00:51 anmaster
* pup_land/pplant/pplant_ud2: Add missing floors under walls in
/pup_land/pplant/pplant_ud2
2008-06-06 00:46 anmaster
* pup_land/castle_eureca/cave_pass,
pup_land/castle_eureca/cave_pass2: Adding missing floors under
walls and remove duplicate walls in
/pup_land/castle_eureca/cave_pass and
/pup_land/castle_eureca/cave_pass2
2008-06-06 00:33 anmaster
* pup_land/ruin_barbarian/hole2: Adding missing floors under walls
in /pup_land/ruin_barbarian/hole2
2008-06-06 00:30 anmaster
* pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
pup_land/cave_weapon/cave5: Add missing floors under walls in
/pup_land/cave_weapon/*
2008-06-06 00:23 anmaster
* start/HallsOfSelection/wraith_player: The wraith Hall of
selection was totally broken you could walk outside and around
the teleporters and such. Fixing.
2008-06-06 00:22 anmaster
* start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon: Add missing no magic tiles to
fireborn and dragon hall of selections.
2008-06-06 00:10 anmaster
* HallOfSelection: Add missing no_spells to /HallOfSelection
2008-06-06 00:09 anmaster
* unlinked/Fogs: Add missing floor tiles to /unlinked/Fogs
2008-06-06 00:00 anmaster
* unlinked/kandora/circus/mp_castle,
unlinked/kandora/circus/mp_church,
unlinked/kandora/circus/petshop, unlinked/kandora/dd_church,
unlinked/kandora/dm_church: More kandora fixes, change the
nonexisting altar_jehovah to altar_valriel (as done in some maps
reused from kandora in bigworld). Clean up walls and floors in
/unlinked/kandora/circus/petshop.
2008-06-05 23:41 anmaster
* quests/peterm/quests/dragonquest2,
quests/peterm/temple/GemTunnel: In
/quests/peterm/quests/dragonquest2: add missing ground arches
under walls and remove ground under blocked arches.
2008-06-05 23:29 anmaster
* quests/peterm/FireTemple/Entrance,
quests/peterm/FireTemple/LavaChamber,
quests/peterm/FireTemple/Passageway: Add missing ground arches
under walls to /quests/peterm/FireTemple/* and remove ground
under blocked arches (in same maps), also (in same maps) remove
some duplicate floor tiles.
2008-06-05 23:14 anmaster
* quests/peterm/DragonQuest/ElectricAnte,
quests/peterm/DragonQuest/ElectricHatchery,
quests/peterm/DragonQuest/ElectricLord,
quests/peterm/DragonQuest/Entrance,
quests/peterm/DragonQuest/FireAnte,
quests/peterm/DragonQuest/FireHatchery,
quests/peterm/DragonQuest/FireLord,
quests/peterm/DragonQuest/IceAnte,
quests/peterm/DragonQuest/IceHatchery,
quests/peterm/DragonQuest/IceLord,
quests/peterm/DragonQuest/WyvernNest: Add missing ground arches
under walls to /quests/peterm/DragonQuest/* and remove ground
under blocked arches (in same maps).
2008-06-05 23:12 anmaster
* quests/hendel/pre_acid: Add missing floor tiles to
/quests/hendel/pre_acid
2008-06-05 22:53 anmaster
* quests/greyshield/GreyMaster: Oops, missed to add the missing
floor tiles when I first changed GreyMaster a few minutes ago.
Here they are now.
2008-06-05 22:49 anmaster
* quests/greyshield/Chamber: In /quests/greyshield/Chamber, add
missing floor tiles under walls.
2008-06-05 22:48 anmaster
* quests/greyshield/Cave, quests/greyshield/Cavern: In
/quests/greyshield/{Cave,Cavern}, remove floor tiles under
blocked.
2008-06-05 22:46 anmaster
* quests/greyshield/Castle: In /quests/greyshield/Castle, hide
magic_ear under floor.
2008-06-05 22:42 anmaster
* quests/greyshield/Cavern2: Add floor tiles under walls and remove
floor tiles under blocked in /quests/greyshield/Cavern2.
2008-06-05 22:39 anmaster
* quests/greyshield/GreyMaster: Hide magic_mouth under the floor in
/quests/greyshield/GreyMaster.
2008-06-05 22:37 anmaster
* quests/greyshield/Fortress: Hide magic_ear under the floor in
/quests/greyshield/Fortress.
2008-06-05 22:33 anmaster
* pup_land/jk/heads: Add missing floor tiles to /pup_land/jk/heads,
note map is unlinked, but I think it is good to clean it up
anyway.
2008-06-05 22:12 anmaster
* unlinked/kandora/cave/cave3, unlinked/kandora/cave/m_inn,
unlinked/kandora/cave/m_temple, unlinked/kandora/cave/mithril,
unlinked/kandora/circus/mp_castle,
unlinked/kandora/circus/mp_cave,
unlinked/kandora/circus/mp_church,
unlinked/kandora/circus/mp_start,
unlinked/kandora/circus/mp_tavern,
unlinked/kandora/circus/mp_world, unlinked/kandora/dd_alchemy,
unlinked/kandora/dd_inn, unlinked/kandora/dd_keep,
unlinked/kandora/denray, unlinked/kandora/dm_inn,
unlinked/kandora/elcyon/merchant, unlinked/kandora/elcyon/plaza,
unlinked/kandora/elcyon/seacity, unlinked/kandora/kandora,
unlinked/kandora/ship_city, unlinked/kandora/ship_home,
unlinked/kandora/signal: Clean up walls and floors in
/unlinked/kandora, also possibly other cleanup in there that I
forgot to mention. But it was sad to see these broken maps.
2008-06-05 22:08 anmaster
* quests/mak/chaos/monsters.pick: Correct the monsters in the pick
map /quests/mak/chaos/monsters.pick. They were broken (bad spell
defintions it seems), copies broken monsters from the maps.
2008-06-05 22:05 anmaster
* scorn/houses/house3.1st: Make /scorn/houses/ house3.1st look
nicer, add doorway arches to it.
2008-06-05 22:00 anmaster
* pup_land/ancient/castle/castle.4: Fix a wrong wall tile in
/pup_land/ancient/castle/castle.4 to make it line up properly
with walls around it.
2008-06-05 21:57 anmaster
* mlab/citydeclouds/citydeclouds2G,
mlab/citydeclouds/citydeclouds2H: Add some no_pick in order to
fix sorting order for arches, clean up slaying for exits to use
realtive paths in some places, fix some smoothing levels to make
a bridge look better. All in city de clouds.
2008-06-05 21:53 anmaster
* mlab/citydeclouds/cdcnwgateuprlv1: Clean up unneeded tiles that
couldn't be seen or reached in /mlab/citydeclouds/cdcnwgateuprlv1
to be able to shrink map
2008-06-05 21:49 anmaster
* mlab/citydeclouds/cdcwgrotto1, mlab/citydeclouds/citydeclouds2F:
Move a lot of the tiles up in cdcwgrotto1 to be able to shrink
map a lot. Update exits to map.
2008-06-05 21:47 anmaster
* mlab/citydeclouds/cdcapart1: Move some boulders/buttons
connection stuff around in /mlab/citydeclouds/cdcapart1 to be
able to shrink the map a lot.
2008-06-05 21:41 anmaster
* mlab/citydeclouds/villa/citydecloudsvillab1,
mlab/citydeclouds/villa/citydecloudsvillab2: Removed unreachable,
unused monsters at unreachable edge of map in city de clouds.
2008-06-03 19:54 anmaster
* quests/todd/aljwaf/ruins: Removed /quests/todd/aljwaf/ruins, the
map has been integrated into big world since long ago.
2008-06-03 19:34 anmaster
* lake_country/Butakis/Rlib2, lake_country/Butakis/prison_s: Add
missing floor tiles under walls to /lake_country/Butakis/prison_s
and make the books appear on top of the tables in
/lake_country/Butakis/Rlib2.
2008-06-03 19:32 anmaster
* navar_city/jail/jail: Remove duplicate no magic tiles from jail
map in Navar.
2008-06-03 19:31 anmaster
* scorn/misc/jail, scorn/misc/jail_upper: Add missing no magic
tiles to jail maps in Scorn.
2008-06-03 19:30 anmaster
* scorn/oldcity/oldcity4, scorn/oldcity/oldcity5: Get rid of
unlinked /scorn/oldcity/oldcity[45]. Those maps had been
converted to be parts of the single (tiled) oldcity54.
2008-06-03 19:27 anmaster
* pup_land/lone_town/nf_bar, pup_land/rainbow/Lv5/romm88: Remove
two more unlinked duplicates. romm88 was a duplicate of room88,
and lone_town/nf_bar an unfinished duplicate of the map of the
same name in nurnberg.
2008-06-03 19:07 anmaster
* pup_land/cave_weapon/cave51, pup_land/kurte/eureca_road31:
Removed two unlinked and duplicate maps from pupland, these were
duplicates of the same maps without 1 suffix.
2008-06-03 16:51 rjtanner
* regions: Removed unused regions
2008-06-03 14:44 anmaster
* navar_city/city1court: Fix look of the semi-broken exits in
/navar_city/city1court (they animated even though “is_animated 0”
was set, which broke them).
2008-05-31 22:44 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl
2008-05-30 07:32 akirschbaum
* HallOfSelection, brest/black_shield/upper, brest/sow/sow,
darcap/darcap/guilds/poisoned_dagger/upper,
darcap/darcap/guilds/smoking_cauldron/upper,
darcap/temple_justice/temple_justice.10,
darcap/temple_justice/temple_justice.11,
darcap/temple_justice/temple_justice.12,
darcap/temple_justice/temple_justice.13,
darcap/temple_justice/temple_justice.14,
darcap/temple_justice/temple_justice.2,
darcap/temple_justice/temple_justice.3,
darcap/temple_justice/temple_justice.4,
darcap/temple_justice/temple_justice.5,
darcap/temple_justice/temple_justice.6,
darcap/temple_justice/temple_justice.7,
darcap/temple_justice/temple_justice.8,
darcap/temple_justice/temple_justice.9, dungeons/trollbridge,
inn_and_outpost/hermes_inn, marksel/grumms_inn,
mlab/citydeclouds/bank/vaulta1, mlab/citydeclouds/bank/vaultb2,
mlab/citydeclouds/bank/vaultc3, mlab/citydeclouds/bank/vaultd4,
mlab/citydeclouds/bank/vaulte5, navar_city/dreaming_sage/upper,
navar_city/jail/jail, navar_city/light/light3,
navar_city/temples/gorokh2, planes/purpleworm,
port_joseph/goblin/hole, pup_land/ancient/mountain/cave.b3,
pup_land/ancient/village/siegfried/siegfried.B1,
pup_land/ancient/world, pup_land/guilds/laughing_skull/upper,
pup_land/guilds/purple_butterfly/upper,
pup_land/kurte/eureca_road31, pup_land/nurnberg/reception/water3,
quests/greyshield/Finish, quests/mak/chaos/monsters.pick,
quests/peterm/CTower/Chamber, quests/peterm/CTower/Laboratory,
quests/peterm/CTower/Library, quests/peterm/CTower/Study,
santo_dominion/guilds/drunken_barbarian/upper,
santo_dominion/shaft/undeadshaft.3,
scorn/guilds/mailed_fist/upper, scorn/houses/house.haunted2,
scorn/kar/gorks2, scorn/kar/gorks3,
scorn/mansion/witherspoon_manor_attic,
scorn/misc/cider_house_top, scorn/shops/foodshop,
scorn/towers/brewery.3, scorn/towers/tower.mad3,
sisters/necro_ruin1a, templates/guild/hallofjoining,
templates/guild/storage_hall.0, test/anthony/cascades,
test/anthony/conveyor, test/bigmonpit, test/cyclops,
test/diagonal, test/faceofdeath, test/multisquare, test/paralyze,
test/pit, test/playermover, test/randomtreasure,
test/remote_altar, test/templatetest, test/trigger,
unlinked/Greyshield/Finish, unlinked/academy.crap/Fighter.5,
unlinked/academy.crap/Fighter.5_2,
unlinked/casino/casino_infernal, unlinked/kandora/circus/mp_cave,
unlinked/kandora/circus/mp_start, unlinked/vol_vill_shops,
whalingoutpost/misc/castleb1, whalingoutpost/taverns/storehouse1,
wolfsburg/guilds/damned_heretics/upper: Run MapNormalizer script
on all maps.
2008-05-30 06:23 akirschbaum
* editor/scripts/MapNormalizer: Run 'Shrink Map Size' function from
MapNormalizer editor script.
2008-05-29 22:20 ryo_saeba
* dungeons/train/train-old: Remove unused map.
2008-05-29 22:13 ryo_saeba
* quests/peterm/quests/dragon_quest: Remove unlinked map.
2008-05-29 22:11 ryo_saeba
* darcap/darcap/circus/movers, darcap/darcap/circus/walls: Remove
unlinked and empty maps.
2008-05-29 22:02 ryo_saeba
* darcap/darcap/circus/strength: Make windows coherent with wall.
2008-05-29 22:02 ryo_saeba
* darcap/darcap/maze, darcap/darcap/park, world/world_116_102:
First pass to add lore to the town.
2008-05-29 11:27 anmaster
* brest/asyvan/palace3, brest/brest.trademarket,
navar_city/misc/aliswell, navar_city/misc/theaterb4,
navar_city/spyhouse, whalingoutpost/houses/fishershouse1,
whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
whalingoutpost/lightkeepershouse1,
whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle4,
whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
whalingoutpost/taverns/fishershall1: Resize some more maps with
wasted empty space in the lower right part of the map.
2008-05-29 09:36 anmaster
* azumauindo/minatomachi/buildings/guildkeybuilding1,
azumauindo/minatomachi/buildings/guildkeybuildingB1,
azumauindo/minatomachi/gates/gate1,
azumauindo/minatomachi/gates/gate2, azumauindo/misc/cave1,
azumauindo/misc/shrine1, azumauindo/misc/shrine2,
azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
azumauindo/ranbounagisatoshi/apartments/sapartment,
azumauindo/ranbounagisatoshi/gates/gate1,
azumauindo/ranbounagisatoshi/gates/gate2,
azumauindo/ranbounagisatoshi/shops/tradecenter,
azumauindo/ranbounagisatoshi/towers/tou1,
azumauindo/ranbounagisatoshi/towers/tou2,
azumauindo/ranbounagisatoshi/towers/tou3,
azumauindo/ranbounagisatoshi/towers/tou4,
azumauindo/ranbounagisatoshi/towers/tou5,
azumauindo/suno-yamatoshi/apartments/lapartment1,
azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
azumauindo/suno-yamatoshi/buildings/tatemonoA1,
azumauindo/suno-yamatoshi/gates/gate1,
azumauindo/suno-yamatoshi/gates/gate2,
azumauindo/suno-yamatoshi/gates/gate3,
azumauindo/suno-yamatoshi/tou/tou1,
azumauindo/suno-yamatoshi/tou/tou2,
azumauindo/suno-yamatoshi/tou/tou3,
azumauindo/suno-yamatoshi/tou/tou4,
azumauindo/suno-yamatoshi/tou/tou5,
azumauindo/suno-yamatoshi/towers/tou1,
azumauindo/suno-yamatoshi/towers/tou2,
azumauindo/suno-yamatoshi/towers/tou3,
azumauindo/suno-yamatoshi/towers/tou4,
azumauindo/suno-yamatoshi/towers/tou5: Resize some Azumauindo
maps that were mostly a lot of empty space.
2008-05-29 09:06 anmaster
* mlab/citydeclouds/bank/bank2, mlab/citydeclouds/bank/bank3,
mlab/citydeclouds/bank/bank4, mlab/citydeclouds/bank/bank5,
mlab/citydeclouds/castle/cwdccastlef1,
mlab/citydeclouds/cdcapart1,
mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1,
mlab/citydeclouds/cdcnwgateuprlv1,
mlab/citydeclouds/cdcspire/cdcspireexit1,
mlab/citydeclouds/cdcspire/cdcspireexit2,
mlab/citydeclouds/cwdcguestofmarquis1,
mlab/citydeclouds/misc/cwdcchessarenaa2,
mlab/citydeclouds/misc/cwdcchessarenab2,
mlab/citydeclouds/shops/cdcwcafe1,
mlab/citydeclouds/shops/cwdcgenshop1,
mlab/citydeclouds/shops/cwdckitchen,
mlab/citydeclouds/shops/cwdcpotionshop1,
mlab/citydeclouds/villa/citydecloudsvillaC2,
mlab/citydeclouds/villa/citydecloudsvillaC3,
mlab/citydeclouds/villa/citydecloudsvillab2,
navar_city/mlab/dream, navar_city/mlab/ttower23,
navar_city/mlab/ttower24, navar_city/mlab/zealothouseb1: Resize
som