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maps:changelog_1_70_0

ChangeLog file maps pkg

This is the ChangeLog file contained in the maps package version 1.70.0 .

Formatting done by sed 's/$/ \\\\/' ChangeLog >ChangeLog_maps_wiki ;
needed some manual formatting though, especially double space.

The packages 1.10.0 and 1.9.1 do not contain some kind of ChangeLog file,
except for a file in the /brest/pshops/ directory as pshops_changelog.


Changes for 1.70.0

2012-03-18 05:35 rjtanner

* navar_city/casino_infernal/casino_infernal1: Spelling update
(JackPots → Jackpots) to message text in Casino Infernal,
Entrance (navar_city/casino_infernal/casino_infernal1) in Navar.

2012-03-18 05:31 rjtanner

* darcap/darcap/circus/fz_lobby_ud: Removed forced line breaks and
puncuation corrections to message text in Fun Zone Lobby
(darcap/darcap/circus/fz_lobby_ud) in Darcap.

2012-03-18 05:28 rjtanner

* darcap/darcap/circus/fz_lobby_ud,
navar_city/casino_infernal/casino_infernal1,
unlinked/casino/casino_infernal: Spelling correction (slotmachine
→ slot machine) to multiple maps.

2012-03-18 05:22 rjtanner

* port_joseph/pirates/mbgrave2: Spelling correction (plantlife →
plant life) to message text in Moogly Bill's Tomb
(port_joseph/pirates/mbgrave2) in Port Joseph.

2012-03-18 05:21 rjtanner

* port_joseph/pirates/mbgrave2: Spelling correction (briney →
briny) to message text in Moogly Bill's Tomb
(port_joseph/pirates/mbgrave2) in Port Joseph.

2012-03-18 05:18 rjtanner

* lake_country/RETower/tower3,
lake_country/small_buildings/hut_Galmorus,
lake_country/snake_pit/Chaos_lair1,
lake_country/snake_pit/snakepit_2: Typo correction (behide →
behind) to multiple Lake Country maps.

2012-03-18 05:09 rjtanner

* lake_country/RETower/tower3: Spelling correction
(Congratualations → Congratulations) in message text to Butakis'
Elite Training Tower, Level 3 (lake_country/RETower/tower3) in
Lake Country.

2012-03-18 05:05 rjtanner

* quests/peterm/Demonology/ApprenticeLevel: Spelling correction
(Practial → Practical) to message text in Tower of Demonology
Apprentice Level (quests/peterm/Demonology/ApprenticeLevel) in
Wilderness.

2012-03-18 05:01 rjtanner

* scorn/oldcity/oldcity6: Spelling correction (Demlich → Demilich)
in message text to Old City (scorn/oldcity/oldcity6) in Scorn.

2012-03-18 04:56 rjtanner

* brest/asyvan/palace2: Typo correction (Congatulations →
Congratulations) in message text to Kingdom Palace, Level 2
(brest/asyvan/palace2) in Brest.

2012-03-18 04:53 rjtanner

* darcap/darcap/shop_a, dragonisland/advguild: Make beholder eyes
two words when referenced in maps.

2012-03-18 04:49 rjtanner

* navar_city/city1prison: Wording update (been losed upon → been
set loose upon) in message text to Navar Prison
(navar_city/city1prison) in Navar.

2012-03-17 14:02 ryo_saeba

* lake_country/Mwizard/MwizardT: Replace illogical reward (Wis for
a wizard?) with the artifact.

2012-03-17 13:37 ryo_saeba

* darcap/darcap.quests, scorn/citygate.quests,
scorn/kar/gork.quests: Give some faces to some quests.

2012-03-17 13:24 ryo_saeba

* navar_city/navar_city.quests, scorn/aristocracy.quests,
scorn/citygate.quests, scorn/misc/rhyz.quests,
scorn/scorn.quests, wolfsburg/wolfsburg.quests: Give some faces
to some quests.

2012-03-17 12:17 ryo_saeba

* darcap/darcap.quests, scorn/citygate.quests: Give some faces to
some quests.

2012-03-17 12:02 ryo_saeba

* darcap/darcap/cameron.quests, darcap/darcap/elemental.quests,
lake_country/lake_country.quests, scorn/aristocracy.quests,
scorn/houses/malone.quests, scorn/scorn.quests: Give some faces
to some quests.

2012-03-17 11:05 ryo_saeba

* santo_dominion/santo_dominion.quests, scorn/aristocracy.quests,
scorn/citygate.quests, scorn/houses/malone.quests,
start/start.quests: Give some faces to various quests.

2012-03-17 04:28 rjtanner

* navar_city/city1prison: Spelling correction (permiate →
permeate) in message text to Navar Prison
(navar_city/city1prison) in Navar.

2012-03-17 04:26 rjtanner

* scorn/misc/HouseofHealing: Spelling correction (diety → deity)
in message text to House of Healing (scorn/misc/HouseofHealing)
in Scorn.

2012-03-17 04:24 rjtanner

* scorn/houses/doors_galore: Capitalization correction (i'm still
→ I'm still) in message text to Doors Galore
(scorn/houses/doors_galore) in Scorn.

2012-03-17 04:22 rjtanner

* scorn/houses/doors_galore: Sentence tweak to Doors Galore
(scorn/houses/doors_galore) in Scorn.

2012-03-17 04:19 rjtanner

* darcap/darcap/library_upper: Translation update (favorised →
favored) to message text to Darcap library, upper floor
(darcap/darcap/library_upper) in Darcap.

2012-03-17 04:17 rjtanner

* darcap/darcap/library_upper: Context correction (servere →
sever) to message text to Darcap library, upper floor
(darcap/darcap/library_upper) in Darcap.

2012-03-17 04:14 rjtanner

* darcap/darcap/library_upper: Spelling correction (negociations →
negotiations) to message text to Darcap library, upper floor
(darcap/darcap/library_upper) in Darcap.

2012-03-17 04:12 rjtanner

* darcap/darcap/library_upper: Context update (teached → taught)
to message text to Darcap library, upper floor
(darcap/darcap/library_upper) in Darcap.

2012-03-17 04:09 rjtanner

* darcap/darcap/library_upper: Translation update (disparition →
disappearance) to message text to Darcap library, upper floor
(darcap/darcap/library_upper) in Darcap.

2012-03-17 04:06 rjtanner

* darcap/darcap/library_upper: Spelling correction (kindgom →
kingdom) to message text to Darcap library, upper floor
(darcap/darcap/library_upper) in Darcap.

2012-03-17 04:04 rjtanner

* lake_country/Butakis/houses/Bobs_house,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Sams_house,
lake_country/Butakis/houses/Seans_house: Spelling corrections
(Thievies → Thievies) to multiple house maps
(lake_country/Butakis/houses/) in Lake Country.

2012-03-17 03:58 rjtanner

* scorn/kar/gorks1: Sign context update to Gorks Grovel, Level 1
(scorn/kar/gorks1) in Scorn.

2012-03-16 06:06 rjtanner

* wolfsburg/dungeons/stronghold: Spelling correction (Adultry →
Adultery) to message text in Captain Connor's Stronghold
(wolfsburg/dungeons/stronghold) in Wolfsburg.

2012-03-16 05:26 rjtanner

* quests/mak/chaos/tritemples, wolfsburg/dungeons/stronghold:
Spelling correction for Harbinger references.

2012-03-16 05:22 rjtanner

* wolfsburg/dungeons/pirateenter, wolfsburg/dungeons/stronghold:
Spelling correction for Buccaneer reference.

2012-03-16 05:01 rjtanner

* scorn/houses/breezy_acres: Spelling correction (wildlands → wild
lands) in message text to Breezy Acres
(scorn/houses/breezy_acres) in Scorn.

2012-03-16 04:59 rjtanner

* brest/pshops/pshop1/floor2, brest/pshops/pshop10/floor2,
brest/pshops/pshop11/floor2, brest/pshops/pshop12/floor2,
brest/pshops/pshop13/floor2, brest/pshops/pshop14/floor2,
brest/pshops/pshop15/floor2, brest/pshops/pshop16/floor2,
brest/pshops/pshop17/floor2, brest/pshops/pshop18/floor2,
brest/pshops/pshop19/floor2, brest/pshops/pshop2/floor2,
brest/pshops/pshop20/floor2, brest/pshops/pshop21/floor2,
brest/pshops/pshop22/floor2, brest/pshops/pshop23/floor2,
brest/pshops/pshop24/floor2, brest/pshops/pshop25/floor2,
brest/pshops/pshop26/floor2, brest/pshops/pshop27/floor2,
brest/pshops/pshop3/floor2, brest/pshops/pshop4/floor2,
brest/pshops/pshop5/floor2, brest/pshops/pshop6/floor2,
brest/pshops/pshop7/floor2, brest/pshops/pshop8/floor2,
brest/pshops/pshop9/floor2: Spelling correction (dont → don't)
and updated instructions for resetting a unique map with DM
powers to all the Private Shop maps, 3rd Floor
(brest/pshops/pshop*/floor2) in Brest.

2012-03-16 04:26 rjtanner

* navar_city/city1houses2: Spelling corrections (intereupted →
interrupted) to Houses (navar_city/city1houses2) in Navar.

2012-03-16 04:24 rjtanner

* scorn/temples/valriel3: Spelling correction (belltower → bell
tower) to Church of Valriel, Bell Tower (scorn/temples/valriel3)
in Scorn.

2012-03-16 04:21 rjtanner

* world/world_115_117: Spelling correction (philospoher →
philosopher) in world map (world/world_115_117).

2012-03-16 04:18 rjtanner

* navar_city/misc/market2, world/world_122_117: Spelling correction
(Condemmed → Condemned) to the Condemned Market
(navar_city/misc/market2) in Navar (and Navar world map,
world/world_122_117).

2012-03-16 04:13 rjtanner

* world/world_128_109: Spelling correction (Enternal → Eternal)
and punctuation updates to message text in Navar City world map
(world/world_122_117).

2012-03-16 04:11 rjtanner

* world/world_122_117: Removed forced line break, spelling
correction (Scurvey → Scurvy) and punctuation updates to message
text in Navar City world map (world/world_122_117).

2012-03-16 04:07 rjtanner

* world/world_121_117: Removed forced line break, spelling
correction (veges → vegies) and punctuation updates to message
text in Navar City world map (world/world_121_117).

2012-03-16 04:03 rjtanner

* world/world_121_116: Removed forced line breaks, spelling
correction (supressed → suppressed) and punctuation update to
message text in Navar City world map (world/world_121_116).

2012-03-16 03:58 rjtanner

* inn_and_outpost/pypers_treehouse, lake_country/shops/Olds_jewel,
pup_land/jk/gs_house, scorn/shops/gemshop, world/world_109_126:
Spelling correction (jewelery → jewelry) to multiple maps.

2012-03-16 03:53 rjtanner

* world/world_109_126: Removed forced line breaks, spelling
corrections (Bestily → Beastly, reverate → reverberate) and
punctuation updates to message text in Lake Country world map
(world/world_109_126).

2012-03-16 03:43 rjtanner

* world/world_107_123: Removed forced line breaks, spelling
correction (artefacts → artifacts) and punctuation updates to
message text in Brest world map (world/world_107_123).

2012-03-16 03:37 rjtanner

* world/world_105_115: Typo correction (rath → wrath) in message
text to world map (world/world_105_115).

2012-03-16 03:34 rjtanner

* world/world_105_115: Removed extra punctuation (secret door,quest
→ secret door quest) in sign text to world map
(world/world_105_115).

2012-03-16 03:33 rjtanner

* world/world_105_115: Typo correction (SOuth → South) in sign
text to world map (world/world_105_115).

2012-03-16 03:31 rjtanner

* navar_city/mlab/tavern7: Grammar correction (delt → dealt) in
message text to Western Navar Tavern, Level 7
(navar_city/mlab/tavern7) in Navar.

2012-03-16 03:22 rjtanner

* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
brest/black_shield/mainfloor,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
euthville/green_goblin/mainfloor,
lake_country/Butakis/mockers/mainfloor,
navar_city/dreaming_sage/mainfloor,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/purple_butterfly/mainfloor,
santo_dominion/guilds/drunken_barbarian/mainfloor,
scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
wolfsburg/guilds/damned_heretics/mainfloor: Spelling corrections
to the mainfloor map to all Guilds. No functional changes.

2012-03-15 05:16 rjtanner

* darcap/darcap/inn: Typo correction (Adventurersi → Adventurers)
in sign text to Waterfront Inn (darcap/darcap/inn) in Darcap.

2012-03-15 05:14 rjtanner

* scorn/misc/cityhall: Word correction (Courthall → Court Hall) in
message text to Scorn City Hall (scorn/misc/cityhall) in Scorn.

2012-03-15 05:12 rjtanner

* scorn/misc/cityhall: Capitalization correction (CrossFire →
Crossfire) in message text to Scorn City Hall
(scorn/misc/cityhall) in Scorn.

2012-03-15 05:10 rjtanner

* pup_land/raffle/raffle3: Typo correction (raffledungeon → raffle
dungeon) in message text to Raffle 3, Entrance
(pup_land/raffle/raffle3) in Pup Land.

2012-03-15 04:48 rjtanner

* pup_land/raffle/raffle2, pup_land/raffle/raffle3: Typo correction
(retreive → retrieve) in message text to Raffle 2
(pup_land/raffle/raffle2) and Raffle 3 (pup_land/raffle/raffle3)
in Pup Land.

2012-03-15 04:44 rjtanner

* brest/pshops/pshopsinc2: Grammar correction (Your beginning →
You're beginning) in message text to Playershops Purchase,
Upstairs (brest/pshops/pshopsinc2) in Brest.

2012-03-15 04:41 rjtanner

* wolfsburg/apartments/pet-apartment/torture-chamber: Typo
correction (responsability → responsibility) in message text to
Personal Pet Apartment, Torture Chamber
(wolfsburg/apartments/pet-apartment/torture-chamber) in
Wolfsburg.

2012-03-15 04:37 rjtanner

* azumauindo/minatomachi/stores/postoffice,
mlab/citydeclouds/IPO_citydeclouds: Typo correction (Recieving →
Receiving) in message text for two of the IPO maps.

2012-03-15 04:29 rjtanner

* pup_land/kurte/jungle: Typo correction (wispering → whispering)
in message text to Jungle (pup_land/kurte/jungle) in Pup Land.

2012-03-15 04:26 rjtanner

* navar_city/city1court: Spelling correction (Hight → High) and
punctuation update to High Court Building (navar_city/city1court)
in Navar.

2012-03-15 04:24 rjtanner

* marksel/mines, mlab/citydeclouds/cdcapart2,
mlab/citydeclouds/citydeclouds2C,
mlab/citydeclouds/citydeclouds2G, navar_city/mlab/tavern,
navar_city/mlab/tavern2, pup_land/cave_weapon/cave5,
quests/saromok/castlesaromok_frontgate,
quests/saromok/castlesaromok_inside,
quests/saromok/castlesaromok_towerf1,
quests/saromok/castlesaromok_towerf11,
quests/saromok/castlesaromok_towerf9,
quests/saromok/castlesaromok_volcano, scorn/oldcity/oldcity7,
start/HallsOfSelection/pl_dragon: Split up laughter words in
message text for various maps.

2012-03-15 04:11 rjtanner

* HallOfSelection, start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon,
start/HallsOfSelection/wraith_player: Remove double word refernce
(other other → other) to the Hall Of Selection maps.

2012-03-14 05:57 rjtanner

* HallOfSelection, start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon,
start/HallsOfSelection/wraith_player: Typo corrections (cityfolk
→ city folk, cookpot → cookpot) to the Hall Of Selection maps.

2012-03-14 05:53 rjtanner

* HallOfSelection, start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon,
start/HallsOfSelection/wraith_player: Typo correction (oarswork
→ oars work) to the Hall Of Selection maps.

2012-03-14 05:48 rjtanner

* HallOfSelection, start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon,
start/HallsOfSelection/wraith_player: Typo correction
(churchmembers → church members) to the Hall Of Selection maps.

2012-03-14 05:39 rjtanner

* darcap/darcap/library_upper, scorn/guilds/guildhousesinc: Typo
correction (northen → northern) to a couple of maps.

2012-03-14 05:37 rjtanner

* darcap/darcap/circus/fz_srlobby,
quests/saromok/castlesaromok_top: Typo correction (eachother →
each other) to a couple of maps.

2012-03-14 05:33 rjtanner

* darcap/darcap/circus/fz_d1: Typo correction (locationwise →
location wise) in message text to Fun Zone Deathmatch 1
(darcap/darcap/circus/fz_d1) in Darcap.

2012-03-14 05:31 rjtanner

* darcap/darcap/circus/fz_d1: Typo correction (layed → laid) in
message text to Fun Zone Deathmatch 1
(darcap/darcap/circus/fz_d1) in Darcap.

2012-03-14 05:28 rjtanner

* lake_country/ebony/masterlev: Typo correction (espect → aspect)
in message text to Ebony Tiger Thief Guild, Master Level
(lake_country/ebony/masterlev) in Lake Country.

2012-03-14 05:25 rjtanner

* darcap/darcap/circus/roller1: Removed forced line break,
punctuation correction and spelling correction (Rollercoaste →
Rollercoaster) Darcap Circus Roller 1
(darcap/darcap/circus/roller1) in Darcap.

2012-03-14 05:22 rjtanner

* marksel/mines, mlab/citydeclouds/cloudworlddecity, regions.reg:
Spelling correction (wonderous → wondrous) to two maps and the
regions.reg file.

2012-03-14 05:18 rjtanner

* mlab/citydeclouds/IPO_citydeclouds: Spelling correction (scoll →
scroll) in message text to City de Clouds IPO
(mlab/citydeclouds/IPO_citydeclouds).

2012-03-14 05:17 rjtanner

* mlab/citydeclouds/IPO_citydeclouds: Spelling correction
(preadressed → preaddressed) in message text to City de Clouds
IPO (mlab/citydeclouds/IPO_citydeclouds).

2012-03-14 05:13 rjtanner

* mlab/citydeclouds/bank/bank1: Spelling correction (safty →
safety) in message text to City de Clouds Bank, Lobby
(mlab/citydeclouds/bank/bank1).

2012-03-14 05:11 rjtanner

* mlab/citydeclouds/citydeclouds2C: Spelling correction (sucessfull
→ successful) in message text to City de Clouds
(mlab/citydeclouds/citydeclouds2C).

2012-03-14 05:08 rjtanner

* azumauindo/ranbounagisatoshi/shops/tradecenter,
brest/brest.trademarket, mlab/citydeclouds/shops/cwdctrademarket,
mlab/mlabscrntrd1: Spelling correction (tradeable → tradable) to
all the Trade Market maps.

2012-03-14 05:05 rjtanner

* brest/shops/buildshop, navar_city/misc/buildshop,
pup_land/lone_town/shops/buildshop, scorn/shops/buildshop,
wolfsburg/shops/buildshop: Instruction clarification for
listening books to all build shop maps.

2012-03-14 04:56 rjtanner

* brest/shops/buildshop, navar_city/misc/buildshop,
pup_land/lone_town/shops/buildshop, scorn/shops/buildshop,
wolfsburg/shops/buildshop: Grammar correction (can be build
underneath → can be built underneath) to all the build shop
maps.

2012-03-13 05:27 rjtanner

* quests/peterm/temple/Temple: Map name update, Dark Temple is now
Dark Forest Temple (quests/peterm/temple/Temple).

2012-03-13 05:26 rjtanner

* quests/peterm/temple/Temple: Word spacing correction to message
text in Dark Temple (quests/peterm/temple/Temple) in Wilderness.

2012-03-13 05:24 rjtanner

* quests/peterm/temple/OuterTemple: Removed forced line break and
punctuation corrections to Dark Forest, Outer Temple
(quests/peterm/temple/OuterTemple) in Wilderness.

2012-03-13 05:20 rjtanner

* quests/peterm/temple/InnerTemple: Word spacing correction to
message text in Dark Forest, Inner Temple
(quests/peterm/temple/InnerTemple) in Wilderness.

2012-03-13 05:17 rjtanner

* quests/peterm/temple/AnteChamber: Punctuation correction to
message text in Dark Temple, AnteChamber
(quests/peterm/temple/AnteChamber) in Wilderness.

2012-03-13 05:15 rjtanner

* quests/peterm/quests/TitanGate: Word spacing corrections to
message text in Titan Gate (quests/peterm/quests/TitanGate) in
Wilderness.

2012-03-13 05:10 rjtanner

* quests/peterm/quests/dragonquest2: Word spacing corrections to
message text in DragonQuest (quests/peterm/quests/dragonquest2)
in Wilderness.

2012-03-13 05:08 rjtanner

* quests/peterm/Nethack_in_crossfire_entrance: Word spacing and
punctuation corrections to message text in Nethack in Crossfire
Entrance (quests/peterm/Nethack_in_crossfire_entrance) in Scorn.

2012-03-13 05:03 rjtanner

* quests/peterm/FireTemple/ThirdFloor: Word spacing corrections to
message text in Fire Temple, Third Floor
(quests/peterm/Demonology/ThirdFloor) in Wilderness.

2012-03-13 04:56 rjtanner

* quests/peterm/FireTemple/Mezannine1: Word spacing corrections and
spelling (i found → I found) fix to message text in Fire Temple,
Mezannine (quests/peterm/Demonology/Mezannine1) in Wilderness.

2012-03-13 04:51 rjtanner

* quests/peterm/FireTemple/LavaChamber: Word spacing corrections to
message text in Fire Temple, Lava Chamber
(quests/peterm/Demonology/LavaChamber) in Wilderness.

2012-03-13 04:45 rjtanner

* quests/peterm/FireTemple/FourthFloor: Word spacing corrections to
message text in Fire Temple, Fourth Floor
(quests/peterm/Demonology/FourthFloor) in Wilderness.

2012-03-13 04:42 rjtanner

* quests/peterm/FireTemple/Fire4: Word spacing correction to
message text in Fire Temple, Level 4
(quests/peterm/Demonology/Fire4) in Wilderness.

2012-03-13 04:41 rjtanner

* quests/peterm/FireTemple/Fire3: Word spacing correction to
message text in Fire Temple, Level 3
(quests/peterm/Demonology/Fire3) in Wilderness.

2012-03-12 05:28 rjtanner

* quests/peterm/FireTemple/Fire2: Word spacing corrections to
message text in Fire Temple, Level 2
(quests/peterm/Demonology/Fire2) in Wilderness.

2012-03-12 05:25 rjtanner

* quests/peterm/FireTemple/Fire1: Word spacing correction to
message text in Fire Temple, Level 1
(quests/peterm/Demonology/Fire1) in Wilderness.

2012-03-12 05:22 rjtanner

* quests/peterm/FireTemple/FifthFloor: Word spacing correction to
message text in Fire Temple, Fifth Floor
(quests/peterm/Demonology/FifthFloor) in Wilderness.

2012-03-12 05:19 rjtanner

* quests/peterm/DragonQuest/FireHatchery: Removed forced line
breaks and punctuation correction to message text in Dragon
Quest, Fire Hatchery (quests/peterm/DragonQuest/FireHatchery) in
Wilderness.

2012-03-12 05:16 rjtanner

* quests/peterm/Demonology/WaterTower2: Word spacing correction to
message text in Tower of Demonology Water Tower, Elementals
(quests/peterm/Demonology/WaterTower2) in Wilderness.

2012-03-12 05:14 rjtanner

* quests/peterm/Demonology/WaterStudy: Word spacing corrections to
message text in Tower of Demonology Water Study
(quests/peterm/Demonology/WaterStudy) in Wilderness.

2012-03-12 05:11 rjtanner

* quests/peterm/Demonology/HighTower1: Word spacing and punctuation
corrections to message text in Tower of Demonology High Tower
(quests/peterm/Demonology/HighTower1) in Wilderness.

2012-03-12 05:05 rjtanner

* quests/peterm/Demonology/GroundLevel: Word spacing and
punctuation corrections to message text in Tower of Demonology
Ground Level (quests/peterm/Demonology/GroundLevel) in
Wilderness.

2012-03-12 05:01 rjtanner

* quests/peterm/Demonology/FireTower2: Word spacing correction to
message text in Tower of Demonology Fire Tower, Elementals
(quests/peterm/Demonology/FireTower2) in Wilderness.

2012-03-12 04:59 rjtanner

* quests/peterm/Demonology/FireStudy: Word spacing corrections to
message text in Tower of Demonology Fire Study
(quests/peterm/Demonology/FireStudy) in Wilderness.

2012-03-12 04:57 rjtanner

* quests/peterm/Demonology/EarthTower2: Word spacing correction to
message text in Tower of Demonology Earth Tower, Elementals
(quests/peterm/Demonology/EarthTower2) in Wilderness.

2012-03-12 04:50 rjtanner

* quests/peterm/Demonology/EarthStudy: Word spacing correction to
message text in Tower of Demonology Earth Study
(quests/peterm/Demonology/EarthStudy) in Wilderness.

2012-03-11 10:39 ryo_saeba

* quests/peterm/temple/GemTunnel, quests/peterm/temple/Temple,
scorn/scorn.quests: Quest: Dark Forest east of Scorn, with the
glowing crystal.

2012-03-11 09:57 ryo_saeba

* start/newbieshouse: Explain with reading is important.

2012-03-11 06:42 rjtanner

* quests/peterm/Demonology/Demon3: Punctuation and word spacing
corrections to message text in Tower of Demonology, Summoning
Chamber (quests/peterm/Demonology/Demon3) in Wilderness.

2012-03-11 06:36 rjtanner

* quests/peterm/Demonology/Demon2: Punctuation correction to
message text in Tower of Demonology, Demons
(quests/peterm/Demonology/Demon2) in Wilderness.

2012-03-11 06:35 rjtanner

* quests/peterm/Demonology/Demon1: Word spacing correction to
message text in Tower of Demonology, Gates
(quests/peterm/Demonology/Demon1) in Wilderness.

2012-03-11 06:32 rjtanner

* quests/peterm/Demonology/ApprenticeLevel: Punctuation correction
to message text in Tower of Demonology Apprentice Level
(quests/peterm/Demonology/ApprenticeLevel) in Wilderness.

2012-03-11 06:29 rjtanner

* quests/peterm/Demonology/AirTower2: Word spacing correction to
message text in Tower of Demonology Air Tower, Elementals
(quests/peterm/Demonology/AirTower2) in Wilderness.

2012-03-11 06:28 rjtanner

* quests/peterm/Demonology/AirStudy: Word spacing corrections to
message text in Tower of Demonology Air Study
(quests/peterm/Demonology/AirStudy) in Wilderness.

2012-03-11 06:24 rjtanner

* quests/peterm/CTower/TowerTop: Word spacing corrections to
message text in Tower of the Stars, Top
(quests/peterm/CTower/TowerTop) in Wilderness.

2012-03-11 06:22 rjtanner

* quests/peterm/CTower/Servants: Punctuation corrections to message
text in Tower of the Stars, Servants
(quests/peterm/CTower/Servants) in Wilderness.

2012-03-11 06:21 rjtanner

* quests/peterm/CTower/Officers: Punctuation corrections to message
text in Tower of the Stars, Officers
(quests/peterm/CTower/Officers) in Wilderness.

2012-03-11 06:19 rjtanner

* quests/peterm/CTower/GroundLevel: Punctuation corrections to
message text in Tower of the Stars, Ground Level
(quests/peterm/CTower/GroundLevel) in Wilderness.

2012-03-11 06:18 rjtanner

* quests/peterm/CTower/Dungeon: Word spacing corrections to message
text in Tower of the Stars, Dungeon
(quests/peterm/CTower/Dungeon) in Wilderness.

2012-03-11 06:16 rjtanner

* quests/peterm/CTower/Barracks: Punctuation corrections to message
text in Tower of the Stars, Barracks
(quests/peterm/CTower/Barracks) in Wilderness.

2012-03-11 06:12 rjtanner

* quests/mcz/castle_low2: Word spacing and punctuation corrections
to sign text in Castle of Ra-Gar, Dungeon Level 2
((quests/mcz/castle_low2) in Wilderness.

2012-03-11 06:10 rjtanner

* quests/mcz/castle_low1: Removed forced line break in message text
to Castle of Ra-Gar, Dungeon (quests/mcz/castle_low1) in
Wilderness.

2012-03-10 07:20 rjtanner

* quests/mcz/castle1: Punctuation corrections to message text in
Castle of Ra-Gar (quests/mcz/castle1) in Wilderness.

2012-03-10 07:17 rjtanner

* quests/mak/troll_cave/cave.1: Spelling correction (blocked of →
blocked off) to message text in Warriors' Tower, Troll Cave
Entrance (quests/mak/troll_cave/cave.1) in Wilderness.

2012-03-10 07:15 rjtanner

* quests/mak/troll_cave/cave.1: Punctuation correction to message
text in Warriors' Tower, Troll Cave Entrance
(quests/mak/troll_cave/cave.1) in Wilderness.

2012-03-10 07:14 rjtanner

* quests/mak/mansion/floor2: Punctuation correction to message text
in Warriors' Tower, Mansion - Second Floor
(quests/mak/mansion/floor2) in Wilderness.

2012-03-10 07:12 rjtanner

* quests/mak/MainFloor: Removed forced line breaks, spelling
corrections (her → here.) and punctuation corrections to message
text in Warriors' Tower, Main Floor
(quests/mak/dragons/MainFloor) in Wilderness.

2012-03-10 07:03 rjtanner

* quests/mak/dragons/elec: Punctuation correction to message text
in Warriors' Tower, Electric Dragons' Lair
(quests/mak/dragons/elec) in Wilderness.

2012-03-10 07:01 rjtanner

* quests/mak/dragons/chaos: Punctuation corrections to message text
in Warriors' Tower, Chaos Dragons' Lair
(quests/mak/dragons/chaos) in Wilderness.

2012-03-10 06:59 rjtanner

* quests/mak/chaos/up5: Punctuation corrections to message text in
Warriors' Tower, Vultoor's Chamber (quests/mak/chaos/up5) in
Wilderness.

2012-03-10 06:57 rjtanner

* quests/mak/chaos/tritemples: Punctuation corrections to message
text in Warriors' Tower, Tri Temples
(quests/mak/chaos/tritemples) in Wilderness.

2012-03-10 06:54 rjtanner

* quests/mak/chaos/fallen: Punctuation corrections to message text
in Warriors' Tower, The Fallen (quests/mak/chaos/fallen) in
Wilderness.

2012-03-10 06:50 rjtanner

* quests/mak/chaos/down1: Punctuation correction to message text in
Warriors' Tower, Dungeon Level 1 (quests/mak/chaos/down1) in
Wilderness.

2012-03-10 05:50 rjtanner

* quests/greyshield/Sphinx: Removed empty lines and spelling
correction (likesi → likes) in Grey Castle Sphinx
(quests/greyshield/Sphinx) in Wilderness.

2012-03-10 05:38 rjtanner

* quests/greyshield/GreyMaster: Word spacing corrections to message
text in Grey Master (quests/greyshield/GreyMaster) in Wilderness.

2012-03-10 05:36 rjtanner

* quests/greyshield/Fortress: Word spacing corrections to message
text in Grey Castle Fortress (quests/greyshield/Fortress) in
Wilderness.

2012-03-09 06:24 rjtanner

* quests/greyshield/Finish: Word spacing corrections to message
text in Grey Castle Finale (quests/greyshield/Finish) in
Wilderness.

2012-03-09 06:21 rjtanner

* quests/greyshield/Factory: Typo correction (Parts and Piece →
Parts and Pieces.) to sign text in Grey Castle Factory
(quests/greyshield/Factory) in Wilderness.

2012-03-09 06:20 rjtanner

* quests/greyshield/Factory: Removed empty line, punctuation
corrections and word spacing corrections to message text in Grey
Castle Factory (quests/greyshield/Factory) in Wilderness.

2012-03-09 06:18 rjtanner

* quests/greyshield/Dungeon: Word spacing corrections to message
text in Grey Cavern, Dungeon (quests/greyshield/Dungeon) in
Wilderness.

2012-03-09 06:16 rjtanner

* quests/greyshield/Cavern: Removed forced line break and word
spacing corrections to message text in Grey Cavern
(quests/greyshield/Cavern) in Wilderness.

2012-03-09 06:14 rjtanner

* quests/greyshield/Castle: Word spacing corrections to message
text in Grey Castle Entrance (quests/greyshield/Castle) in
Wilderness.

2012-03-09 06:09 rjtanner

* pup_land/s_f/to-jyo: Word spacing and punctuation corrections to
message text in To-jyo's Hut (pup_land/s_f/to-jyo) in Pup Land.

2012-03-09 06:05 rjtanner

* pup_land/s_f/st7: Word spacing corrections to message text in
Shining Tower, Floor 7 (pup_land/s_f/st7) in Pup Land.

2012-03-09 06:04 rjtanner

* pup_land/s_f/st6: Word spacing corrections to message text in
Shining Tower, Floor 6 (pup_land/s_f/st6) in Pup Land.

2012-03-09 06:02 rjtanner

* pup_land/s_f/st3: Typo correction in sign text (Floo r3. →
Floor3.) to Shining Tower, Floor 3 (pup_land/s_f/st3) in Pup
Land.

2012-03-09 05:58 rjtanner

* pup_land/s_f/special: Capitalization, punctuation and word
spacing corrections to message text in Shining Tower Special
(pup_land/s_f/special) in Pup Land.

2012-03-09 05:56 rjtanner

* pup_land/s_f/secret: Capitalization, punctuation and Word spacing
corrections to message text in Shining Tower Secret
(pup_land/s_f/secret) in Pup Land.

2012-03-09 05:53 rjtanner

* pup_land/s_f/ruin: Word spacing correction to message text in
Ancient Ruins (pup_land/s_f/ruin) in Pup Land.

2012-03-09 05:52 rjtanner

* pup_land/s_f/Kira: Removed forced line breaks and word spacing
corrections to message text in Kira's Place (pup_land/s_f/Kira)
in Pup Land.

2012-03-08 06:50 rjtanner

* pup_land/s_f/ki2: Word spacing correction and puncutation update
in message text to J.Griffin's Hut, Upstairs (pup_land/s_f/ki2)
in Pup Land.

2012-03-08 06:48 rjtanner

* pup_land/s_f/ki: Word spacing corrections and puncutation update
in message text to J.Griffin's Hut, Mainfloor (pup_land/s_f/ki)
in Pup Land.

2012-03-08 06:45 rjtanner

* pup_land/s_f/floor1: Capitalization and puncutation update in
message text to Ancient Ruins, Main Floor (pup_land/s_f/floor1)
in Pup Land.

2012-03-08 06:42 rjtanner

* pup_land/ruin_barbarian/hole1: Word spacing corrections and
capitalization update in message text to Hole in the Ground
(pup_land/ruin_barbarian/hole1) in Pup Land.

2012-03-08 06:34 rjtanner

* pup_land/rainbow/Lv4/path4: Sentence syntax update in message
text to Path (pup_land/rainbow/Lv4/path4) in Pup Land.

2012-03-08 06:32 rjtanner

* pup_land/rainbow/Lv4/n-gate: Punctuation and capitalization
corrections in message text to North Gate, Level 4
(pup_land/rainbow/Lv4/n-gate) in Pup Land.

2012-03-08 06:30 rjtanner

* pup_land/rainbow/Lv4/key: Word spacing corrections in message
text to Key (pup_land/rainbow/Lv4/key) in Pup Land.

2012-03-08 06:28 rjtanner

* pup_land/rainbow/Lv4/e-hall: Removed empty line in message text
to Entrance Hall, Level 4 (pup_land/rainbow/Lv4/e-hall) in Pup
Land.

2012-03-08 06:26 rjtanner

* pup_land/rainbow/Lv3/Rufto: Spelling correction (rayer → layer)
in message text to Rufto (pup_land/rainbow/Lv3/Rufto) in Pup
Land.

2012-03-08 06:24 rjtanner

* pup_land/rainbow/Lv3/Rufto: Word spacing corrections in message
text to Rufto (pup_land/rainbow/Lv3/Rufto) in Pup Land.

2012-03-08 06:23 rjtanner

* pup_land/rainbow/Lv3/prison: Syntax correction (I captured → I
was captured) in message text to Prison
(pup_land/rainbow/Lv3/prison) in Pup Land.

2012-03-08 06:22 rjtanner

* pup_land/rainbow/Lv3/prison: Word spacing corrections in message
text to Prison (pup_land/rainbow/Lv3/prison) in Pup Land.

2012-03-07 06:27 rjtanner

* pup_land/rainbow/Lv2/maze: Word spacing correction in message
text to BlackMind Maze (pup_land/rainbow/Lv2/maze) in Pup Land.

2012-03-07 06:25 rjtanner

* pup_land/rainbow/Lv2/Kum: Word spacing corrections in message
text to Kum (pup_land/rainbow/Lv2/Kum) in Pup Land.

2012-03-07 06:18 rjtanner

* pup_land/rainbow/Lv2/holes: Capitalization correction in message
text to BlackMind, Holes (pup_land/rainbow/Lv2/holes) in Pup
Land.

2012-03-07 06:09 rjtanner

* pup_land/rainbow/Lv2/b_m2: Capitalization correction in message
text to BlackMind, Grave (pup_land/rainbow/Lv2/b_m2) in Pup Land.

2012-03-07 06:04 rjtanner

* pup_land/rainbow/Lv2/b_m: Word spacing corrections in message
text to BlackMind (pup_land/rainbow/Lv2/b_m) in Pup Land.

2012-03-07 06:03 rjtanner

* pup_land/rainbow/Lv2/b_inner: Word spacing corrections in message
text to BlackMind (pup_land/rainbow/Lv2/b_inner) in Pup Land.

2012-03-07 06:01 rjtanner

* pup_land/rainbow/Lv1/hut4: Word spacing corrections in message
text to Hut (pup_land/rainbow/Lv1/hut4) in Pup Land.

2012-03-07 06:00 rjtanner

* pup_land/rainbow/Lv1/hut3: Word spacing corrections in message
text to Hut (pup_land/rainbow/Lv1/hut3) in Pup Land.

2012-03-07 05:59 rjtanner

* pup_land/rainbow/Lv1/hut2: Word spacing corrections in message
text to Hut (pup_land/rainbow/Lv1/hut2) in Pup Land.

2012-03-07 05:58 rjtanner

* pup_land/rainbow/Lv1/hut1: Word spacing corrections in message
text to Hut (pup_land/rainbow/Lv1/hut) in Pup Land.

2012-03-07 05:57 rjtanner

* pup_land/rainbow/Lv1/g_road: Word spacing corrections in message
text to G Road (pup_land/rainbow/Lv1/g_road) in Pup Land.

2012-03-07 05:54 rjtanner

* pup_land/rainbow/Lv1/Bizuzu: Removed forced line break and word
spacing corrections in message text to Bizuzu
(pup_land/rainbow/Lv1/Bizuzu) in Pup Land.

2012-03-06 07:04 rjtanner

* pup_land/rainbow/w-tower: Syntax update (legends say: → legend
says,) in message text to Watch Tower (pup_land/rainbow/w-tower)
in Pup Land.

2012-03-06 06:59 rjtanner

* pup_land/rainbow/w-tower: Word spacing and punctuation
corrections in message text to Watch Tower
(pup_land/rainbow/w-tower) in Pup Land.

2012-03-06 06:56 rjtanner

* pup_land/rainbow/station: Word spacing and punctuation correction
in message text to Station (pup_land/rainbow/station) in Pup
Land.

2012-03-06 06:52 rjtanner

* pup_land/rainbow/shore: Context update (stream → current) to
message text to Shore (pup_land/rainbow/shore) in Pup Land.

2012-03-06 06:50 rjtanner

* pup_land/rainbow/shore: Word spacing corrections in message text
to Shore (pup_land/rainbow/shore) in Pup Land.

2012-03-06 06:48 rjtanner

* pup_land/rainbow/Keira: Context update (water stream → water
current) to message text to Keira's (pup_land/rainbow/Keira) in
Pup Land.

2012-03-06 06:46 rjtanner

* pup_land/rainbow/Keira: Word spacing corrections in message text
to Keira's (pup_land/rainbow/Keira) in Pup Land.

2012-03-06 06:44 rjtanner

* pup_land/rainbow/bed_room: Word spacing correction in message
text to Bed Room (pup_land/rainbow/bed_room) in Pup Land.

2012-03-06 06:39 rjtanner

* pup_land/raffle/raffle3_u1: Punctuation and capitalization
corrections in message text to Raffle 3, Level 1
(pup_land/raffle/raffle3_u1) in Pup Land.

2012-03-06 06:36 rjtanner

* pup_land/raffle/raffle3: Removed forced line breaks and word
spacing corrections in message text to Raffle 3, Entrance
(pup_land/raffle/raffle3) in Pup Land.

2012-03-06 06:30 rjtanner

* pup_land/raffle/raffle2_u4: Context correction (Congratulation →
Congratulations) in message text to Raffle 2, Level 4
(pup_land/raffle/raffle2_u4) in Pup Land.

2012-03-06 06:25 rjtanner

* pup_land/raffle/raffle2_u3a: Word spacing corrections in message
text to Raffle 2, Level 3a (pup_land/raffle/raffle2_u3a) in Pup
Land.

2012-03-06 06:23 rjtanner

* pup_land/raffle/raffle2_u3: Punctuation and word spacing
corrections in message text to Raffle 2, Level 3
(pup_land/raffle/raffle2_u3) in Pup Land.

2012-03-06 06:16 rjtanner

* pup_land/raffle/raffle2_u2_a: Capitalization, punctuation and
Word spacing corrections in message text to Raffle 2, Level 2a
(pup_land/raffle/raffle2_u2_a) in Pup Land.

2012-03-05 06:10 rjtanner

* pup_land/raffle/raffle2_u1: Word spacing corrections in message
text to Raffle 2, Level 1 (pup_land/raffle/raffle2_u1) in Pup
Land.

2012-03-05 06:08 rjtanner

* pup_land/raffle/raffle2: Word spacing correction in message text
to Raffle 2, Entrance (pup_land/raffle/raffle2) in Pup Land.

2012-03-05 06:03 rjtanner

* pup_land/pplant/pplant_ud3: Word spacing correction in message
text to Power Plant, Dungeon Level 3 (pup_land/pplant/pplant_ud3)
in Pup Land.

2012-03-05 06:01 rjtanner

* pup_land/pplant/pplant2: Word spacing correction in message text
to Power Plant, Level 2 (pup_land/pplant/pplant2) in Pup Land.

2012-03-05 05:58 rjtanner

* pup_land/ordeal/tower_ordealB3: Capitalization correction in
message text to Tower of Ordeal, Basement 3
(pup_land/ordeal/tower_ordealB3) in Pup Land.

2012-03-05 05:55 rjtanner

* pup_land/ordeal/tower_ordeal1: Punctuation and word spacing
correction in message text to Tower of Ordeal, Entrance
(pup_land/ordeal/tower_ordeal1) in Pup Land.

2012-03-05 05:52 rjtanner

* pup_land/nurnberg/wshop: Removed empty line in message text to
Muramasa! (pup_land/nurnberg/wshop) in Pup Land.

2012-03-05 05:51 rjtanner

* pup_land/nurnberg/storehouse: Word spacing corrections in message
text to Nurnberg Storehouse (pup_land/nurnberg/storehouse) in Pup
Land.

2012-03-05 05:49 rjtanner

* pup_land/nurnberg/reception/wind7: Word spacing correction in
message text to Reception, Wind Level 7
(pup_land/nurnberg/reception/wind7) in Pup Land.

2012-03-05 05:47 rjtanner

* pup_land/nurnberg/reception/wind6: Punctuation correction in
message text to Reception, Wind Level 6
(pup_land/nurnberg/reception/wind6) in Pup Land.

2012-03-05 05:46 rjtanner

* pup_land/nurnberg/reception/wind5: Removed blank line in message
text to Reception, Wind Level 5
(pup_land/nurnberg/reception/wind5) in Pup Land.

2012-03-05 05:43 rjtanner

* pup_land/nurnberg/reception/water7: Punctuation corrections in
message text to Reception, Water Level 7
(pup_land/nurnberg/reception/water7) in Pup Land.

2012-03-04 07:04 rjtanner

* pup_land/nurnberg/reception/water5: Word spacing corrections in
message text to Reception, Water Level 5
(pup_land/nurnberg/reception/water5) in Pup Land.

2012-03-04 06:57 rjtanner

* pup_land/nurnberg/reception/water4: Punctuation corrections in
message text to Reception, Water Level 4
(pup_land/nurnberg/reception/water4) in Pup Land.

2012-03-04 06:55 rjtanner

* pup_land/nurnberg/reception/water2: Punctuation correction in
message text to Reception, Water Level 2
(pup_land/nurnberg/reception/water2) in Pup Land.

2012-03-04 06:53 rjtanner

* pup_land/nurnberg/reception/reception: Punctuation and word
spacing corrections in message text to Reception, Office
(pup_land/nurnberg/reception/reception) in Pup Land.

2012-03-04 06:48 rjtanner

* pup_land/nurnberg/reception/fire5: Capitalization corrections in
sign text to Reception, Fire Level 5
(pup_land/nurnberg/reception/fire5) in Pup Land.

2012-03-04 06:46 rjtanner

* pup_land/nurnberg/reception/fire4: Capitalization corrections in
sign text to Reception, Fire Level 4
(pup_land/nurnberg/reception/fire4) in Pup Land.

2012-03-04 06:38 rjtanner

* pup_land/nurnberg/reception/fire2: Capitalization correction in
sign text to Reception, Fire Level 2
(pup_land/nurnberg/reception/fire2) in Pup Land.

2012-03-04 06:25 rjtanner

* pup_land/nurnberg/reception/electricity6: Capitalization
correction in sign text to Reception, Electricity Level 6
(pup_land/nurnberg/reception/electricity6) in Pup Land.

2012-03-04 06:24 rjtanner

* pup_land/nurnberg/reception/electricity5: Punctuation and
capitalization correction in sign text to Reception, Electricity
Level 5 (pup_land/nurnberg/reception/electricity5) in Pup Land.

2012-03-04 06:20 rjtanner

* pup_land/nurnberg/reception/electricity4: Punctuation correction
in sign text to Reception, Electricity Level 4
(pup_land/nurnberg/reception/electricity4) in Pup Land.

2012-03-04 06:14 rjtanner

* pup_land/nurnberg/pshop: Punctuation correction to Invulnerable
(pup_land/nurnberg/pshop) in Pup Land.

2012-03-04 06:12 rjtanner

* pup_land/nurnberg/paslab: Capitalization correction to sign text
in Pupland Alchemy Society Research Lab
(pup_land/nurnberg/paslab) in Pup Land.

2012-03-03 04:12 rjtanner

* pup_land/nurnberg/nf_bar: Removed forced line breaks and word
spacing updates to message text in Nurnberg Night Flower Bar
(pup_land/nurnberg/nf_bar) in Pup Land.

2012-03-03 04:07 rjtanner

* pup_land/nurnberg/jshop: Punctuation correction to message text
in Flawless Beauty ((pup_land/nurnberg/jshop) in Pup Land.

2012-03-03 04:05 rjtanner

* pup_land/nurnberg/IPO_nurnberg: Word spacing update to message
text in Nurnberg Imperial Post Office
(pup_land/nurnberg/IPO_nurnberg) in Pup Land.

2012-03-03 04:01 rjtanner

* pup_land/nurnberg/hq_training: Word spacing updates to message
text in Headquarter of the Regular Army, Elite Training Center
(pup_land/nurnberg/hq_training) in Pup Land.

2012-03-03 03:51 rjtanner

* pup_land/nurnberg/hotel: Word spacing update to message text in
Nurnberg Hotel (pup_land/nurnberg/hotel) in Pup Land.

2012-03-03 03:48 rjtanner

* pup_land/nurnberg/guild_ud: Capitalization correction to message
text in Guild of Law, Pet Room of Guild Master
(pup_land/nurnberg/guild_ud) in Pup Land.

2012-03-03 03:44 rjtanner

* pup_land/nurnberg/guild: Removed forced line break and Word
spacing updates to message text in Guild of Law, Information
Center of Regular Army (pup_land/nurnberg/guild) in Pup Land.

2012-03-03 03:38 rjtanner

* pup_land/nurnberg/dick/showinv: Word spacing update to message
text in ShowInv de Pon (pup_land/nurnberg/dick/showinv) in Pup
Land.

2012-03-03 03:36 rjtanner

* pup_land/nurnberg/dick/house: Removed empty lines, word spacing
and punctuation corrections in Dick's House
(pup_land/nurnberg/dick/house) in Pup Land.

2012-03-03 03:26 rjtanner

* pup_land/nurnberg/dick/hell: Word spacing updates, capitalization
and punctuation corrections to message text in Dungeon of Death
(pup_land/nurnberg/dick/hell) in Pup Land.

2012-03-03 03:01 rjtanner

* pup_land/nurnberg/dick/heaven: Removed empty line, word spacing
updates and punctuation corrections to message text in Dungeon of
Life (pup_land/nurnberg/dick/heaven) in Pup Land.

2012-03-03 02:52 rjtanner

* pup_land/nurnberg/dick/bomb1: Replace reference of invulnerable
potion with current reference of Potion of Shielding in Bomb de
Pon (pup_land/nurnberg/dick/bomb1) in Pup Land.

2012-03-03 02:49 rjtanner

* pup_land/nurnberg/dick/bomb1: Removed forced line break and
punctuation corrections to message text in Bomb de Pon
(pup_land/nurnberg/dick/bomb1) in Pup Land.

2012-03-03 02:45 rjtanner

* pup_land/nurnberg/dick/bomb: Word spacing updates and punctuation
corrections to message text in Bomb de Pon
(pup_land/nurnberg/dick/bomb) in Pup Land.

2012-03-03 02:42 rjtanner

* pup_land/nurnberg/city: Word spacing update to message text in
Nurnberg (pup_land/nurnberg/city) in Pup Land.

2012-03-03 02:39 rjtanner

* pup_land/nurnberg/church: Word spacing updates to message text in
Church (pup_land/nurnberg/church) in Pup Land.

2012-03-03 02:36 rjtanner

* pup_land/nurnberg/castle_ud: Word spacing update to message text
in Castle Bauer Dungeon
(pup_land/nurnberg/castle_bauer/castle_ud) in Pup Land.

2012-03-03 02:34 rjtanner

* pup_land/nurnberg/castle_bauer/castle3: Word spacing update to
message text in Castle Bauer, Third Floor
(pup_land/nurnberg/castle_bauer/castle3) in Pup Land.

2012-03-03 02:31 rjtanner

* pup_land/nurnberg/castle: Removed forced line breaks and word
spacing updates to message text in Castle Bauer Entrance
(pup_land/nurnberg/castle) in Pup Land.

2012-03-03 02:26 rjtanner

* pup_land/nurnberg/ashop: Word spacing update to message text in
White Dragon Scale (pup_land/nurnberg/ashop) in Pup Land.

2012-03-03 02:23 rjtanner

* pup_land/nurnberg/aqueduct: Word spacing update to message text
in Aqueduct (pup_land/nurnberg/aqueduct) in Pup Land.

2012-03-03 02:20 rjtanner

* pup_land/nurnberg/apartment/main: Removed extra spacing from
message text in Nurnberg Apartment, Main
(pup_land/nurnberg/nurnberg/main) in Pup Land.

2012-03-03 02:10 rjtanner

* pup_land/nurnberg/agito: Word spacing updates and punctuation
correction to message text in Agito (pup_land/nurnberg/agito) in
Pup Land.

2012-03-02 05:12 rjtanner

* pup_land/lone_town/training2: Correct typo in map name, now Lone
Town Training Center, Finale (not Lown Town).

2012-03-02 05:11 rjtanner

* pup_land/lone_town/training: Correct typo in map name, now Lone
Town Training Center (not Lown Town).

2012-03-02 05:10 rjtanner

* pup_land/lone_town/training: Removed forced line break and word
spacing corrections to message text in Lown Town Training Center
(pup_land/lone_town/training) in Pup Land.

2012-03-02 05:06 rjtanner

* pup_land/lone_town/town_ud2: Punctuation corrections, removed
forced line break and empty lines to message text in Lone Town
Well, Level 2 (pup_land/lone_town/town_ud2) in Pup Land.

2012-03-02 05:03 rjtanner

* pup_land/lone_town/town: Word spacing updates to message text in
Lone Town (pup_land/lone_town/town) in Pup Land.

2012-03-02 05:00 rjtanner

* pup_land/lone_town/thief_market: Word spacing updates and
capitalization correction to message text in Thief Market
(pup_land/lone_town/thief_market) in Pup Land.

2012-03-02 01:21 rjtanner

* pup_land/lone_town/tavern: Word spacing changes and punctuation
corrections to message text in Lone Town Tavern
(pup_land/lone_town/tavern) in Pup Land.

2012-03-02 01:00 rjtanner

* pup_land/lone_town/shops/transport.shoppe: Word spacing changes
to message text in Lone Town's Ye Olde Shoppe of Transport
(pup_land/lone_town/shops/transport.shoppe) in Pup Land.

2012-03-02 00:54 rjtanner

* pup_land/lone_town/shops/buildshop: Word spacing changes and
punctuation corrections to message text in Lone Town's Acme
Building Supply (pup_land/lone_town/shops/buildshop) in Pup Land.

2012-03-02 00:46 rjtanner

* pup_land/lone_town/pupuly: Word spacing changes and punctuation
corrections to message text in Tower of Pupuly
(pup_land/lone_town/pupuly) in Pup Land.

2012-03-02 00:41 rjtanner

* pup_land/lone_town/mshop: Capitalization and punctuation
correction to message text in Lown Town Magic Shop
(pup_land/lone_town/mshop) in Pup Land.

2012-03-02 00:28 rjtanner

* pup_land/lone_town/magic: Word spacing updates and punctuation
corrections to message text in Magic Show !
(pup_land/lone_town/magic) in Pup Land.

2012-03-01 05:20 rjtanner

* pup_land/lone_town/heinrich: Use in game lore and calendar for
journel entry text in Heinrich (pup_land/lone_town/heinrich) in
Pup Land.

2012-03-01 05:17 rjtanner

* pup_land/lone_town/heinrich: Word spacing corrections to message
text in Heinrich (pup_land/lone_town/heinrich) in Pup Land.

2012-03-01 05:16 rjtanner

* pup_land/lone_town/guild_law_ud: Word spacing corrections to
message text in Guild of Law (pup_land/lone_town/guild_law_ud) in
Pup Land.

2012-03-01 05:14 rjtanner

* pup_land/lone_town/guild_law: Word spacing and capitalization
corrections to message text in Guild of Law
(pup_land/lone_town/guild_law) in Pup Land.

2012-03-01 05:11 rjtanner

* pup_land/lone_town/guild_freedom_ud: Word spacing and
capitalization corrections to message text in Guild of Freedom
(pup_land/lone_town/guild_freedom_ud) in Pup Land.

2012-03-01 05:09 rjtanner

* pup_land/lone_town/guild_freedom: Word spacing and punctuation
corrections to message text in Guild of Freedom
(pup_land/lone_town/guild_freedom) in Pup Land.

2012-03-01 05:04 rjtanner

* pup_land/lone_town/dress2: Capitalization corrections to message
text in Dressing Room, Level 2 (pup_land/lone_town/dress2) in Pup
Land.

2012-03-01 05:01 rjtanner

* pup_land/lone_town/cordish2: Word spacing, capitalization and
punctuation corrections to message text in House of Cordish,
Bedroom (pup_land/lone_town/cordish2) in Pup Land.

2012-03-01 04:59 rjtanner

* pup_land/lone_town/cordish: Word spacing corrections to message
text in House of Cordish (pup_land/lone_town/cordish) in Pup
Land.

2012-03-01 04:58 rjtanner

* pup_land/lone_town/church_ud: Word spacing corrections and
punctuation correction to message text in Lone Town Church,
Cellar (pup_land/lone_town/church_ud) in Pup Land.

2012-03-01 04:55 rjtanner

* pup_land/lone_town/church: Word spacing corrections to message
text in Lone Town Church (pup_land/lone_town/church) in Pup Land.

2012-03-01 01:33 rjtanner

* pup_land/begin/adv: Update in game information to House of
Treasure (pup_land/begin/adv) in Pup Land. Removed reference to
no longer maintained winclient, changed cfclient reference to gtk
client.

2012-02-29 04:46 rjtanner

* pup_land/lone_town/dragonhangar/hangar: Update NPC dialogue in
regards to the ticket payment booths accepting any coin type in
Lone Town Dragon Hangar (pup_land/lone_town/dragonhangar/hangar)
in Pup Land.

2012-02-29 04:43 rjtanner

* pup_land/lone_town/dragonhangar/hangar: Word spacing updates to
message text in Lone Town Dragon Hangar
(pup_land/lone_town/dragonhangar/hangar) in Pup Land.

2012-02-29 04:37 rjtanner

* pup_land/lone_town/cave/b3: Removed forced line breaks in message
text to Cave of Ordeal, Level 3 (pup_land/lone_town/cave/b3) in
Pup Land.

2012-02-29 04:24 rjtanner

* pup_land/lone_town/apartment/sharedcourtyard: Word spacing
updates to message text in Lone Town Apartment, Shared Courtyard
(pup_land/lone_town/apartment/sharedcourtyard) in Pup Land.

2012-02-29 04:19 rjtanner

* pup_land/lone_town/apartment/basement: Typo correction to
Thaumaturgy Desk (was Thaumaturge) in Lone Town Apartment,
Basement (pup_land/lone_town/apartment/basement) in Pup Land.

2012-02-29 04:17 rjtanner

* pup_land/lone_town/apartment/basement: Replace generic cauldron
references with actual craft table names in Lone Town Apartment,
Basement (pup_land/lone_town/apartment/basement) in Pup Land.

2012-02-29 04:11 rjtanner

* pup_land/lone_town/apartment/groundfloor: Word spacing updates to
message text in Lone Town Apartment, Ground Floor
(pup_land/lone_town/apartment/groundfloor) in Pup Land.

2012-02-29 04:03 rjtanner

* pup_land/lone_town/apartment/basement: Word spacing updates to
message text in Lone Town Apartment, Basement
(pup_land/lone_town/apartment/basement) in Pup Land.

2012-02-29 04:00 rjtanner

* pup_land/kurte/kurte: Word spacing updates and punctuation
correction to message text in Kurte (pup_land/kurte/kurte) in Pup
Land.

2012-02-29 03:52 rjtanner

* pup_land/kurte/hut2: Word spacing update and punctuation
correction to message text in Hut (pup_land/kurte/hut2) in Pup
Land.

2012-02-29 03:50 rjtanner

* pup_land/kurte/hut1: Word spacing update to message text in Hut
(pup_land/kurte/hut) in Pup Land.

2012-02-29 03:49 rjtanner

* pup_land/kurte/house: Word spacing update to message text in
House (pup_land/kurte/house) in Pup Land.

2012-02-29 03:47 rjtanner

* pup_land/kurte/eureca_road3: Spelling correction (liberatio →
liberation) in message text in Eureca Road, 3
(pup_land/kurte/eureca_road3) in Pup Land.

2012-02-29 03:47 rjtanner

* pup_land/kurte/eureca_road3: Word spacing updates to message text
in Eureca Road, 3 (pup_land/kurte/eureca_road3) in Pup Land.

2012-02-29 03:42 rjtanner

* pup_land/kurte/eureca_road2: Word spacing updates to message text
in Eureca Road, 2 (pup_land/kurte/eureca_road2) in Pup Land.

2012-02-29 03:41 rjtanner

* pup_land/kurte/eureca_road1: Word spacing updates to message text
in Eureca Road, 1 (pup_land/kurte/eureca_road1) in Pup Land.

2012-02-29 02:27 rjtanner

* pup_land/jk/heads: Word spacing update and punctuation
corrections to message text in Heads (pup_land/jk/heads) in Pup
Land.

2012-02-29 02:21 rjtanner

* pup_land/jk/gs_house: Context update to sign text (stay off →
stay out) in Summoner's House (pup_land/jk/gs_house) in Pup Land.

2012-02-29 02:19 rjtanner

* pup_land/jk/gs_house: Word spacing updates and punctuation
corrections to message text in Summoner's House
(pup_land/jk/gs_house) in Pup Land.

2012-02-29 02:14 rjtanner

* pup_land/cave_weapon/cave5: Word spacing updates and punctuation
corrections to message text in Cave Weapon, Genome-Project
Testing Room (pup_land/cave_weapon/cave5) in Pup Land.

2012-02-29 02:11 rjtanner

* pup_land/cave_weapon/cave4: Word spacing update to message text
in Cave Weapon, Research Group (pup_land/cave_weapon/cave4) in
Pup Land.

2012-02-29 02:03 rjtanner

* pup_land/cave_weapon/cave3: Word spacing updates to message text
in Cave Weapon, Biological Organisms Research Group
(pup_land/cave_weapon/cave3) in Pup Land.

2012-02-29 02:00 rjtanner

* pup_land/castle_eureca/chest: Word spacing updates to message
text in Chest (pup_land/castle_eureca/chest) in Pup Land.

2012-02-29 01:58 rjtanner

* pup_land/castle_eureca/cave_pass4: Word spacing update to message
text in Cave Passageway, Level 4
(pup_land/castle_eureca/cave_pass4) in Pup Land.

2012-02-29 01:55 rjtanner

* pup_land/castle_eureca/cave_pass2: Removed blank line in message
text to Cave Passageway, Level 2
(pup_land/castle_eureca/cave_pass2) in Pup Land.

2012-02-29 01:50 rjtanner

* pup_land/castle_eureca/castle_eurecaB2: Word spacing update to
message text in Castle of Eureca, Dungeon Level 2
(pup_land/castle_eureca/castle_eurecaB2) in Pup Land.

2012-02-29 01:48 rjtanner

* pup_land/castle_eureca/castle_eureca9: Word spacing updates and
punctuation corrections to message text in Castle of Eureca, 9th
Level (pup_land/castle_eureca/castle_eureca9) in Pup Land.

2012-02-29 01:36 rjtanner

* pup_land/castle_eureca/castle_eureca8: Word spacing update and
punctuation correction to message text in Castle of Eureca, 8th
Level (pup_land/castle_eureca/castle_eureca8) in Pup Land.

2012-02-28 05:48 rjtanner

* pup_land/castle_eureca/castle_eureca6: Removed forced line break
and word spacing corrections to message text in Castle of Eureca,
6th Level (pup_land/castle_eureca/castle_eureca6) in Pup Land.

2012-02-28 05:46 rjtanner

* pup_land/castle_eureca/castle_eureca5: Word spacing corrections
and punctuation correction to message text in Castle of Eureca,
5th Level (pup_land/castle_eureca/castle_eureca5) in Pup Land.

2012-02-28 05:43 rjtanner

* pup_land/castle_eureca/castle_eureca2: Word spacing corrections
to message text in Castle of Eureca, 2nd Level
(pup_land/castle_eureca/castle_eureca2) in Pup Land.

2012-02-28 05:39 rjtanner

* pup_land/begin/p1: Removed blank line in message text to
Practice1 (pup_land/begin/p1) in Pup Land.

2012-02-28 05:37 rjtanner

* pup_land/begin/adv: Word spacing and punctuation corrections to
message text in House of Treasure (pup_land/begin/adv) in Pup
Land.

2012-02-28 05:33 rjtanner

* pup_land/ancient/volcano/volcano.3: Word spacing correction to
message text in Volcano, Inner Cavern
(pup_land/ancient/village/volcano/volcano.3) in Pup Land.

2012-02-28 05:30 rjtanner

* pup_land/ancient/volcano/volcano.2: Word spacing and punctuation
correction to message text in Volcano Cavern
(pup_land/ancient/village/volcano/volcano.2) in Pup Land.

2012-02-28 05:29 rjtanner

* pup_land/ancient/volcano/volcano.1: Word spacing corrections to
message text in Volcano, Entrance
(pup_land/ancient/village/volcano/volcano.1) in Pup Land.

2012-02-28 05:24 rjtanner

* pup_land/ancient/volcano/treasure: Word spacing corrections to
message text in Treasure
(pup_land/ancient/village/volcano/treasure) in Pup Land.

2012-02-28 05:22 rjtanner

* pup_land/ancient/volcano/guardians: Word spacing and spelling
(you scent a → you sense a) correction to message text in Warden
(pup_land/ancient/village/volcano/guardians) in Pup Land.

2012-02-28 05:16 rjtanner

* pup_land/ancient/village/siegfried/siegfried.3: Word spacing
corrections to message text in Siegfried's House, Level 3
(pup_land/ancient/village/siegfried/siegfried.3) in Pup Land.

2012-02-28 05:14 rjtanner

* pup_land/ancient/village/siegfried/siegfried.2: Word spacing
corrections to message text in Siegfried's House, Level 2
(pup_land/ancient/village/siegfried/siegfried.2) in Pup Land.

2012-02-27 05:34 rjtanner

* pup_land/ancient/village/siegfried/siegfried.1: Word spacing
corrections to message text in Siegfried's House, Level 1
(pup_land/ancient/village/siegfried/siegfried.1) in Pup Land.

2012-02-27 05:31 rjtanner

* pup_land/ancient/village/village: Word spacing corrections to
message text in Lone Village (pup_land/ancient/village/village)
in Pup Land.

2012-02-27 05:29 rjtanner

* pup_land/ancient/village/tavern1: Remove forced line breaks and
word spacing corrections to message text in Lone Village Tavern
(pup_land/ancient/village/tavern1) in Pup Land.

2012-02-27 05:26 rjtanner

* pup_land/ancient/village/tavern: Word spacing corrections to
message text in Tavern (pup_land/ancient/village/tavern) in Pup
Land.

2012-02-27 05:22 rjtanner

* pup_land/ancient/village/shop: Word spacing corrections to
message text in Lone Village Shop (pup_land/ancient/village/shop)
in Pup Land.

2012-02-27 05:20 rjtanner

* pup_land/ancient/village/library: Word spacing corrections to
message text in Lone Village Library
(pup_land/ancient/village/library) in Pup Land.

2012-02-27 05:12 rjtanner

* pup_land/ancient/village/inn: Capitalization, punctuation and
word spacing corrections to message text in Lone Village Inn
(pup_land/ancient/village/inn) in Pup Land.

2012-02-27 05:08 rjtanner

* pup_land/ancient/village/hut6: Word spacing corrections to
message text in Hut (pup_land/ancient/village/hut6) in Pup Land.

2012-02-27 05:06 rjtanner

* pup_land/ancient/village/hut5: Removed forced line breaks and
word spacing corrections to message text in Hut
(pup_land/ancient/village/hut5) in Pup Land.

2012-02-26 21:40 rjtanner

* pup_land/ancient/village/hut4: Word spacing corrections to
message text in Hut (pup_land/ancient/village/hut4) in Pup Land.

2012-02-26 21:33 rjtanner

* pup_land/ancient/village/hut3: Word spacing corrections to
message text in Hut (pup_land/ancient/village/hut3) in Pup Land.

2012-02-26 21:32 rjtanner

* pup_land/ancient/village/hut2: Word spacing and punctuation
corrections to message text in Hut
(pup_land/ancient/village/hut2) in Pup Land.

2012-02-25 05:54 rjtanner

* pup_land/ancient/village/hut1: Word spacing corrections to
message text in Hut (pup_land/ancient/village/hut1) in Pup Land.

2012-02-25 05:50 rjtanner

* pup_land/ancient/ruin/underground: Word spacing and punctuation
(my follower → my follower?) correction to message text in
Underground (pup_land/ancient/ruin/underground) in Pup Land.

2012-02-25 05:45 rjtanner

* pup_land/ancient/ruin/path: Word spacing correction to message
text in Path (pup_land/ancient/ruin/path) in Pup Land.

2012-02-25 05:42 rjtanner

* pup_land/ancient/ruin/house5: Word spacing correction to message
text in House (pup_land/ancient/ruin/house5) in Pup Land.

2012-02-25 05:37 rjtanner

* pup_land/ancient/ruin/house3: Word spacing correction to message
text in House (pup_land/ancient/ruin/house3) in Pup Land.

2012-02-25 05:35 rjtanner

* pup_land/ancient/ruin/house2: Grammar and wording changes to
message text in house (pup_land/ancient/ruin/house2) in Pup Land.

2012-02-25 05:33 rjtanner

* pup_land/ancient/ruin/house2: Word spacing corrections to message
text in house (pup_land/ancient/ruin/house2) in Pup Land.

2012-02-25 05:27 rjtanner

* pup_land/ancient/mountain/tower.b1: Removed forced line break,
syntax correction (Necromancer say → Necromancer says) and word
spacing corrections to message text in Tower of the Necromancer,
Dungeon (pup_land/ancient/mountain/tower.b1) in Pup Land.

2012-02-25 05:22 rjtanner

* pup_land/ancient/mountain/tower.4: Removed forced line break and
word spacing corrections to message text in Tower of the
Necromancer, Level 4 (pup_land/ancient/mountain/tower.4) in Pup
Land.

2012-02-25 05:20 rjtanner

* pup_land/ancient/mountain/tower.3: Word spacing corrections to
message text in Tower of the Necromancer, Level 3
(pup_land/ancient/mountain/tower.3) in Pup Land.

2012-02-25 05:13 rjtanner

* pup_land/ancient/mountain/tower.2: Word spacing corrections to
message text in Tower of the Necromancer, Level 2
(pup_land/ancient/mountain/tower.2) in Pup Land.

2012-02-25 05:08 rjtanner

* pup_land/ancient/mountain/mountain.b1: Capitalization and
punctuation correction to message text in Mountain
(pup_land/ancient/mountain/mountain.b1) in Pup Land.

2012-02-24 01:36 rjtanner

* pup_land/ancient/mountain/mountain.a3: Capitalization correction
(Dangerous! don't → Dangerous! Don't) to message text in
Mountain (pup_land/ancient/mountain/mountain.a3) in Pup Land.

2012-02-24 01:27 rjtanner

* pup_land/ancient/mountain/cave.b3: Word spacing corrections in
message text to Cave (/pup_land/ancient/mountain/cave.b3) in Pup
Land.

2012-02-24 01:23 rjtanner

* pup_land/ancient/mountain/atelir2: Word spacing corrections in
message text to Atelir of Artifact (Prison), Level 2
(/pup_land/ancient/mountain/atelir2) in Pup Land.

2012-02-24 01:21 rjtanner

* pup_land/ancient/mountain/atelir1: Removed forced line break and
word spacing corrections in message text to Atelir of Artifact
(Prison) (/pup_land/ancient/mountain/atelir1) in Pup Land.

2012-02-24 01:15 rjtanner

* pup_land/ancient/kurte/shop: Word spacing corrections in message
text to Kurte's Shop (/pup_land/ancient/kurte/shop) in Pup Land.

2012-02-24 01:06 rjtanner

* pup_land/ancient/kurte/house: Map name update, House
(/pup_land/ancient/kurte/house) is now Kurte's House.

2012-02-24 01:01 rjtanner

* pup_land/ancient/kurte/house: Word spacing corrections in message
text to House (/pup_land/ancient/kurte/house) in Pup Land.

2012-02-24 00:57 rjtanner

* pup_land/ancient/castle/gothwolte.3: Word spacing corrections in
message text to Gothwolte, Training Arena
(/pup_land/ancient/castle/gothwolte.3) in Pup Land.

2012-02-24 00:55 rjtanner

* pup_land/ancient/castle/gothwolte.2: Word spacing corrections in
message text to Gothwolte, Collection
(/pup_land/ancient/castle/gothwolte.2) in Pup Land.

2012-02-24 00:48 rjtanner

* pup_land/ancient/castle/ghoswolte: Remove empty line in message
text to Ghoswolte (/pup_land/ancient/castle/ghoswolte) in Pup
Land.

2012-02-24 00:46 rjtanner

* pup_land/ancient/castle/castle.ud1: Word spacing corrections in
message text to Gothwolte's Castle, Dungeon
(/pup_land/ancient/castle/castle.ud1) in Pup Land.

2012-02-24 00:42 rjtanner

* pup_land/ancient/castle/castle.6: Word spacing corrections in
message text to Liberation Gothwolte's Castle, Level 6
(/pup_land/ancient/castle/castle.6) in Pup Land.

2012-02-23 06:16 rjtanner

* pup_land/ancient/castle/castle.4: Word spacing correction in
message text to Gothwolte's Castle, Level 4
(pup_land/ancient/castle/castle.4) in Pup Land.

2012-02-23 06:01 rjtanner

* pup_land/ancient/castle/castle.3: Word spacing corrections and
punctuation update in message text to Gothwolte's Castle, Level 3
(pup_land/ancient/castle/castle.3) in Pup Land.

2012-02-23 05:57 rjtanner

* pup_land/ancient/castle/castle.2: Word spacing corrections and
punctuation update in message text to Gothwolte's Castle, Level 2
(pup_land/ancient/castle/castle.2) in Pup Land.

2012-02-23 05:49 rjtanner

* pup_land/ancient/castle/castle.1: Word spacing corrections in
message text to Gothwolte's Castle, Entrance
(pup_land/ancient/castle/castle.1) in Pup Land.

2012-02-23 05:37 rjtanner

* pup_land/ancient/company: Word spacing corrections in message
text to LoveLove Company (pup_land/ancient/company) in Pup Land.

2012-02-23 05:32 rjtanner

* pup_land/world: Word spacing correction in message text to
Pupland (pup_land/world).

2012-02-23 05:30 rjtanner

* pup_land/terminal_u1: Word spacing corrections in message text to
Pupland Dragon Terminal, Raffles (pup_land/terminal_u1) in Pup
Land.

2012-02-23 05:28 rjtanner

* pup_land/terminal: Word spacing corrections in message text to
Pupland Dragon Terminal (pup_land/terminal) in Pup Land.

2012-02-23 05:14 rjtanner

* pup_land/hq_ud: Word spacing corrections in message text to
Liberation Army Headquarters, Prison & War Funds (pup_land/hq_ud)
in Pup Land.

2012-02-23 02:19 rjtanner

* pup_land/hq: Context correction (trained them hardly → trained
them very hard) in message text to Liberation Army Headquarters
(pup_land/hq) in Pup Land.

2012-02-23 02:17 rjtanner

* pup_land/hq: Word spacing corrections in message text to
Liberation Army Headquarters (pup_land/hq) in Pup Land.

2012-02-23 02:10 rjtanner

* pup_land/hall_of_fame: Removed forced line breaks and empty lines
in message text to Hall of Fame (pup_land/hall_of_fame) in Pup
Land.

2012-02-22 05:50 rjtanner

* pup_land/hall2: Word spacing corrections in message text to Hall
of Fame, Level 2 (pup_land/hall2) in Pup Land.

2012-02-22 05:49 rjtanner

* pup_land/barrier: Word spacing corrections in message text to
Barrier Station (pup_land/barrier) in Pup Land.

2012-02-22 05:46 rjtanner

* port_joseph/town/underground_tavern: Remvoed forced line breaks
and word spacing corrections in message text to Underground
Tavern (port_joseph/town/underground_tavern) in Port Joseph.

2012-02-22 05:44 rjtanner

* port_joseph/town/tomassos_house: Word spacing corrections in
message text to Tomasso's house (port_joseph/town/tomassos_house)
in Port Joseph.

2012-02-22 05:42 rjtanner

* port_joseph/town/portia2: Word spacing corrections in message
text to Portia's House, Second Floor (port_joseph/town/portia2)
in Port Joseph.

2012-02-22 05:40 rjtanner

* port_joseph/town/portia: Punctuation corrections in message text
to Portia's House (port_joseph/town/portia) in Port Joseph.

2012-02-22 05:37 rjtanner

* port_joseph/town/dshark: Removed forced line breaks, Word spacing
and punctuation corrections in message text to The Drunken Shark
(port_joseph/town/dshark) in Port Joseph.

2012-02-22 05:33 rjtanner

* port_joseph/town/churchcrypt: Punctuation corrections in message
text to Church of Gabriel, Crypt (port_joseph/town/churchcrypt)
in Port Joseph.

2012-02-22 05:32 rjtanner

* port_joseph/town/church: Punctuation corrections in message text
to Church of Gabriel (port_joseph/town/church) in Port Joseph.

2012-02-22 05:28 rjtanner

* port_joseph/pirates/tortcave: Word spacing corrections in message
text to Treasure Cave (port_joseph/pirates/tortcave) in Port
Joseph.

2012-02-22 05:26 rjtanner

* port_joseph/pirates/mooglypuzzle: Word spacing and punctuation
corrections in message text to Pirate's Puzzle
(port_joseph/pirates/mooglypuzzle) in Port Joseph.

2012-02-22 05:23 rjtanner

* port_joseph/pirates/mooglyprize: Word spacing corrections in
message text to Moogly Bill's Treasure Room!
(port_joseph/pirates/mooglyprize) in Port Joseph.

2012-02-21 05:40 rjtanner

* port_joseph/pirates/mbgrave2: Word spacing and punctuation
corrections in message text to Moogly Bill's Tomb
(port_joseph/pirates/mbgrave2) in Port Joseph.

2012-02-21 05:38 rjtanner

* port_joseph/pirates/madvillage: Word spacing corrections in
message text to Ship Wreck Village
(port_joseph/pirates/madvillage) in Port Joseph.

2012-02-21 05:35 rjtanner

* port_joseph/pirates/fortvsship: Punctuation corrections in
message text to Pirate Beach (port_joseph/pirates/fortvsship) in
Port Joseph.

2012-02-21 05:28 rjtanner

* port_joseph/goblin/setower: Word spacing corrections in message
text to Goblin Fortress, Southeast Tower
(port_joseph/goblin/setower) in Port Joseph.

2012-02-21 05:24 rjtanner

* port_joseph/goblin/nwtower: Word spacing corrections in message
text to Goblin Fortress, Northwest Tower
(port_joseph/goblin/nwtower) in Port Joseph.

2012-02-21 05:22 rjtanner

* port_joseph/goblin/netower: Removed blank lines in message text
to Goblin Fortress, Northeast Tower (port_joseph/goblin/netower)
in Port Joseph.

2012-02-21 05:20 rjtanner

* port_joseph/goblin/hut: Removed forced line breaks, removed blank
lines, punctuation and word spacing corrections in message text
to Orc Hut (port_joseph/goblin/hut) in Port Joseph.

2012-02-21 05:17 rjtanner

* port_joseph/goblin/hole: Punctuation correction in message text
to Hole on Goblin Isle (port_joseph/goblin/hole) in Port Joseph.

2012-02-21 05:15 rjtanner

* port_joseph/goblin/fort2: Punctuation correction in message text
to Goblin Fort (port_joseph/goblin/fort2) in Port Joseph.

2012-02-21 05:13 rjtanner

* port_joseph/goblin/dungeon3: Removed blank line, punctuation and
word spacing correction in message text to Goblin Island
Dungeons, Level 3 (port_joseph/goblin/dungeon3) in Port Joseph.

2012-02-21 05:10 rjtanner

* port_joseph/goblin/dungeon2: Removed forced line breaks, removed
blank line and word spacing corrections in message text to Goblin
Island Dungeons, Level 2 (port_joseph/goblin/dungeon2) in Port
Joseph.

2012-02-21 05:07 rjtanner

* port_joseph/goblin/dungeon1: Removed forced line breaks, removed
blank line and word spacing corrections in message text to Goblin
Island Dungeons, Level 1 (port_joseph/goblin/dungeon1) in Port
Joseph.

2012-02-20 05:51 rjtanner

* planes/bigchest: Technical change, no function changes. Updated
formatting of creation and modified time stamps to Guild Bigchest
(planes/bigchest).

2012-02-20 05:44 rjtanner

* navar_city/troll_canyon/troll_canyon.1: Word spacing correction
in message text to Troll Canyon
(navar_city/troll_canyon/troll_canyon.1) in Navar.

2012-02-20 05:41 rjtanner

* navar_city/tower/magetowfinal: Word spacing and capitalization
correction in message text to Spiral Tower, Finale
(navar_city/tower/magetowfinal) in Navar.

2012-02-20 05:39 rjtanner

* navar_city/tower/magetower4: Word spacing correction in message
text to Spiral Tower, Level 4 (navar_city/tower/magetower4) in
Navar.

2012-02-20 05:36 rjtanner

* navar_city/temples/valriel: Technical change, no functional
changes. Update map header to remove out of date comment to
Temple of Valriel (navar_city/temples/valriel) in Navar.

2012-02-20 05:34 rjtanner

* navar_city/temples/ruggilli2: Removed forced line breaks in
message text to Ruggilli Testing Grounds
(navar_city/temples/ruggilli2) in Navar.

2012-02-20 05:30 rjtanner

* navar_city/temples/ruggilli: Removed forced line breaks and
punctuation corrections in message text to Temple of Ruggilli
(navar_city/temples/ruggilli) in Navar.

2012-02-20 05:27 rjtanner

* navar_city/temples/ixalovh: Removed no longer applicable
'Experimental - worship at your own risk' sign from Church of
Ixalovh (navar_city/temples/ixalovh) in Navar.

2012-02-20 05:25 rjtanner

* navar_city/temples/gaea: Removed forced line breaks in message
text to Gaea's shrine (navar_city/temples/gaea) in Navar.

2012-02-20 05:21 rjtanner

* navar_city/smugglers_cove/sc_warehouse2: Removed forced line
breaks in message text to The Old Warehouse, Cellar
((navar_city/smugglers_cove/sc_warehouse2) in Navar.

2012-02-20 05:19 rjtanner

* navar_city/smugglers_cove/sc_warehouse: Capitalization
corrections in message text to The Old Warehouse, Entrance
(navar_city/smugglers_cove/sc_warehouse) in Navar.

2012-02-20 05:16 rjtanner

* navar_city/slums/rockgardens: Word spacing correction in message
text to Rock Gardens (navar_city/slums/rockgardens) in Navar.

2012-02-17 06:28 rjtanner

* navar_city/slums/Iggys_house: Removed forced line breaks in
message text to Iggy's House (navar_city/slums/Iggys_house) in
Navar.

2012-02-17 06:27 rjtanner

* navar_city/mlab/zealothouseb1: Removed forced line breaks,
spelling correction and word spacing corrections in message text
to Zealot House, Downstairs (navar_city/mlab/zealothouseb1) in
Navar.

2012-02-17 06:25 rjtanner

* navar_city/mlab/ttower9: Removed forced line breaks and word
spacing corrections in message text to Western Navar Tavern,
Level 9 (navar_city/mlab/ttower9) in Navar.

2012-02-17 06:24 rjtanner

* navar_city/mlab/ttower8: Removed forced line breaks and word
spacing corrections in message text to Western Navar Tavern,
Level 8 (navar_city/mlab/ttower8) in Navar.

2012-02-17 06:21 rjtanner

* navar_city/mlab/ttower34: Removed forced line breaks in message
text to Western Navar Tavern, Level 34 (navar_city/mlab/ttower34)
in Navar.

2012-02-17 06:20 rjtanner

* navar_city/mlab/ttower32: Removed forced line breaks and word
spacing corrections in message text to Western Navar Tavern,
Level 32 (navar_city/mlab/ttower32) in Navar.

2012-02-17 06:18 rjtanner

* navar_city/mlab/ttower31: Removed forced line breaks in message
text to Western Navar Tavern, Level 31 (navar_city/mlab/ttower31)
in Navar.

2012-02-17 06:17 rjtanner

* navar_city/mlab/ttower30: Removed forced line breaks and blank
lines in message text to Western Navar Tavern, Level 30
(navar_city/mlab/ttower30) in Navar.

2012-02-17 06:15 rjtanner

* navar_city/mlab/ttower27: Removed forced line breaks in message
text to Western Navar Tavern, Level 27 (navar_city/mlab/ttower27)
in Navar.

2012-02-17 06:14 rjtanner

* navar_city/mlab/ttower26: Removed forced line breaks and blank
lines in message text to Western Navar Tavern, Level 26
(navar_city/mlab/ttower26) in Navar.

2012-02-17 06:13 rjtanner

* navar_city/mlab/ttower24: Removed forced line breaks and blank
lines in message text to Western Navar Tavern, Level 24
(navar_city/mlab/ttower24) in Navar.

2012-02-17 06:10 rjtanner

* navar_city/mlab/ttower23: Removed blank lines in message text to
Western Navar Tavern, Level 23 (navar_city/mlab/ttower23) in
Navar.

2012-02-17 06:09 rjtanner

* navar_city/mlab/ttower22: Removed forced line breaks and blank
lines in message text to Western Navar Tavern, Level 22
(navar_city/mlab/ttower22) in Navar.

2012-02-17 06:07 rjtanner

* navar_city/mlab/ttower21: Removed forced line breaks in message
text to Western Navar Tavern, Level 21 (navar_city/mlab/ttower21)
in Navar.

2012-02-17 06:05 rjtanner

* navar_city/mlab/ttower20: Removed blank lines in message text to
Western Navar Tavern, Level 20 (navar_city/mlab/ttower20) in
Navar.

2012-02-17 06:04 rjtanner

* navar_city/mlab/ttower18: Removed forced line breaks in message
text to Western Navar Tavern, Level 18 (navar_city/mlab/ttower18)
in Navar.

2012-02-17 06:03 rjtanner

* navar_city/mlab/ttower17: Removed forced line breaks in message
text to Western Navar Tavern, Level 17 (navar_city/mlab/ttower17)
in Navar.

2012-02-17 06:03 rjtanner

* navar_city/mlab/ttower16: Removed forced line breaks in message
text to Western Navar Tavern, Level 16 (navar_city/mlab/ttower16)
in Navar.

2012-02-17 06:01 rjtanner

* navar_city/mlab/ttower15: Word spacing changes in message text to
Western Navar Tavern, Level 15 (navar_city/mlab/ttower15) in
Navar.

2012-02-17 06:00 rjtanner

* navar_city/mlab/ttower14: Word spacing changes in message text to
Western Navar Tavern, Level 14 (navar_city/mlab/ttower14) in
Navar.

2012-02-17 05:59 rjtanner

* navar_city/mlab/ttower13: Removed forced line breaks in message
text to Western Navar Tavern, Level 13 (navar_city/mlab/ttower13)
in Navar.

2012-02-17 05:58 rjtanner

* navar_city/mlab/ttower12: Word spacing changes, capitalization
and punctuation update in message text to Western Navar Tavern,
Level 12 (navar_city/mlab/ttower12) in Navar.

2012-02-17 05:56 rjtanner

* navar_city/mlab/ttower11: Word spacing changes in message text to
Western Navar Tavern, Level 11 (navar_city/mlab/ttower11) in
Navar.

2012-02-17 05:55 rjtanner

* navar_city/mlab/ttower10: Word spacing changes in message text to
Western Navar Tavern, Level 10 (navar_city/mlab/ttower10) in
Navar.

2012-02-17 05:52 rjtanner

* navar_city/mlab/tavernb1: Word spacing changes in message text to
Western Navar Tavern, Basement Level 1 (navar_city/mlab/tavernb1)
in Navar.

2012-02-17 05:50 rjtanner

* navar_city/mlab/tavern7: Word spacing changes in message text to
Western Navar Tavern, Level 7 (navar_city/mlab/tavern7) in Navar.

2012-02-17 05:46 rjtanner

* navar_city/mlab/tavern4: Word spacing changes in message text to
Western Navar Tavern, Level 4 (navar_city/mlab/tavern4) in Navar.

2012-02-17 05:44 rjtanner

* navar_city/mlab/tavern2: Word spacing changes, spelling
corrections and punctuation updates in message text to Western
Navar Tavern, Level 2 (navar_city/mlab/tavern2) in Navar.

2012-02-17 05:40 rjtanner

* navar_city/mlab/tavern: Word spacing changes, spelling
corrections and punctuation updates in message text to Western
Navar Tavern, Mainfloor (navar_city/mlab/tavern) in Navar.

2012-02-17 05:24 rjtanner

* navar_city/mlab/tadobebuild3: Word spacing change in message text
to Adobe Building, Level 3 (navar_city/mlab/tadobebuild3) in
Navar.

2012-02-16 06:34 rjtanner

* navar_city/mlab/dream: Punctuation corrections in message text to
Dream (navar_city/mlab/dream) in Navar.

2012-02-16 06:29 rjtanner

* navar_city/misc/market2: Removed forced line break in message
text to Condemmed Market (navar_city/misc/market2) in Navar.

2012-02-16 06:26 rjtanner

* navar_city/misc/library: Removed forced line breaks and word
spacing corrections in message text to Navar Central Library
(navar_city/misc/library) in Navar.

2012-02-16 06:23 rjtanner

* navar_city/misc/IPO_navar: Word spacing corrections in message
text to Navar Imperial Post Office (navar_city/misc/IPO_navar) in
Navar.

2012-02-16 06:21 rjtanner

* navar_city/misc/dragon_guild: Removed forced line breaks in
message text to Navar Dragon Guild (navar_city/misc/dragon_guild)
in Navar.

2012-02-16 06:19 rjtanner

* navar_city/misc/city1weapon: Removed forced line breaks in
message text to Red's Weapons Bazaar
(navar_city/misc/city1weapon) in Navar.

2012-02-16 06:16 rjtanner

* navar_city/misc/city1mermaid: Removed forced line breaks and word
spacing corrections in message text to The Frolicing Mermaid
(navar_city/misc/city1mermaid) in Navar.

2012-02-16 06:12 rjtanner

* navar_city/misc/city1gen: Word spacing corrections in message
text to Eddie's Store by the Wall (navar_city/misc/city1gen) in
Navar.

2012-02-16 06:10 rjtanner

* navar_city/misc/city1bank: Punctuation corrections in message
text to Bank of Skud, Navar Branch (navar_city/misc/city1bank) in
Navar.

2012-02-16 06:07 rjtanner

* navar_city/misc/city1armour: Removed forced line breaks and
punctuation corrections in message text to Olaf's Armor Emporium
(navar_city/misc/city1armour) in Navar.

2012-02-16 06:05 rjtanner

* navar_city/misc/bowyer: Removed forced line breaks in message
text to Tim the Bowyer (navar_city/misc/bowyer) in Navar.

2012-02-16 06:04 rjtanner

* navar_city/misc/aliswell: Removed forced line breaks in message
text to Dried Up Well (navar_city/misc/aliswell) in Navar.

2012-02-16 06:00 rjtanner

* navar_city/magara/houses/museum: Punctuation and word spacing
correction in message text to Museum of Arms
(navar_city/magara/houses/museum) in Navar.

2012-02-16 05:56 rjtanner

* navar_city/light/light4: Punctuation and word spacing corrections
in message text to Navar Lighthouse, Level 4
(navar_city/navar_city/light/light4) in Navar.

2012-02-16 05:52 rjtanner

* navar_city/light/light1: Punctuation correction in message text
to Navar Lighthouse, Entrance
(navar_city/navar_city/light/light1) in Navar.

2012-02-16 05:50 rjtanner

* navar_city/jail/jail: Removed forced line breaks and punctuation
corrections in message text to Navar Jail, Entrance
(navar_city/jail/jail) in Navar.

2012-02-16 05:47 rjtanner

* navar_city/illusion/illtow7: Removed forced line breaks in
message text to Tower of Illusion, 7th Level
(navar_city/dragon_hangar/illtow7) in Navar.

2012-02-16 05:46 rjtanner

* navar_city/illusion/illtow5: Removed forced line breaks and
punctuation corrections in message text to Tower of Illusion, 5th
Level (navar_city/dragon_hangar/illtow5) in Navar.

2012-02-16 05:44 rjtanner

* navar_city/illusion/illtow4: Removed forced line breaks and
punctuation corrections in message text to Tower of Illusion, 4th
Level (navar_city/dragon_hangar/illtow4) in Navar.

2012-02-16 05:39 rjtanner

* navar_city/dragon_hangar/hangar: Removed forced line breaks in
message text to Navar Dragon Hangar
(navar_city/dragon_hangar/hangar) in Navar.

2012-02-16 05:34 rjtanner

* navar_city/casino_infernal/casino_infernal1: Removed forced line
breaks and punctuation corrections in message text to Casino
Infernal, Entrance (navar_city/casino_infernal/casino_infernal1)
in Navar.

2012-02-15 05:55 rjtanner

* navar_city/warehouse6: Punctuation update in message text to
Warehouse #6 (navar_city/warehouse6) in Navar.

2012-02-15 05:54 rjtanner

* navar_city/warehouse4: Punctuation update in message text to
Warehouse #4 (navar_city/warehouse4) in Navar.

2012-02-15 05:53 rjtanner

* navar_city/warehouse3: Punctuation update in message text to
Warehouse #3 (navar_city/warehouse3) in Navar.

2012-02-15 05:51 rjtanner

* navar_city/spyhouse: Word spacing changes in message text to
Small House (navar_city/spyhouse) in Navar.

2012-02-15 05:48 rjtanner

* navar_city/iscar: Removed forced line breaks and empty line in
message text to Iscar's house (navar_city/iscar) in Navar.

2012-02-15 05:46 rjtanner

* navar_city/collosium: Removed forced line breaks and punctuation
updates in message text to Collosium (navar_city/collosium) in
Navar.

2012-02-15 05:42 rjtanner

* navar_city/city1prison: Spelling correction (strenght →
strength) in message text to Navar Prison
(navar_city/city1prison) in Navar.

2012-02-15 05:40 rjtanner

* navar_city/city1prison: Removed forced line breaks, punctuation
updates and word spacing changes in message text to Navar Prison
(navar_city/city1prison) in Navar.

2012-02-15 05:34 rjtanner

* navar_city/city1houses3: Removed forced line breaks and word
spacing changes in message text to Houses
(navar_city/city1houses3) in Navar.

2012-02-15 05:32 rjtanner

* navar_city/city1houses2: Removed forced line breaks, punctuation
updates and word spacing changes in message text to Houses
(navar_city/city1houses2) in Navar.

2012-02-15 05:26 rjtanner

* navar_city/city1houses: Word spacing changes in message text to
Houses (navar_city/city1houses) in Navar.

2012-02-15 05:24 rjtanner

* navar_city/city1enter: Removed forced line breaks and punctuation
updates in message text to Navar Gatehouse
(navar_city/city1enter) in Navar.

2012-02-15 05:22 rjtanner

* navar_city/city1court: Spelling correction (entrepinour →
entrepreneur) in High Court Building (navar_city/city1court) in
Navar.

2012-02-15 05:20 rjtanner

* navar_city/city1church1: Spelling correction (worthyness →
worthiness) in Mostrai Cathedral (navar_city/city1church1) in
Navar.

2012-02-15 05:18 rjtanner

* navar_city/city1court: Removed forced line breaks, punctuation
updates and word spacing changes in message text to High Court
Building (navar_city/city1court) in Navar.

2012-02-15 05:15 rjtanner

* navar_city/city1church1: Removed forced line breaks, punctuation
updates and word spacing changes in message text to Mostrai
Cathedral (navar_city/city1church1) in Navar.

2012-02-14 06:42 rjtanner

* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
brest/black_shield/mainfloor,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
euthville/green_goblin/mainfloor,
lake_country/Butakis/mockers/mainfloor,
navar_city/dreaming_sage/mainfloor,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/purple_butterfly/mainfloor,
santo_dominion/guilds/drunken_barbarian/mainfloor,
scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
wolfsburg/guilds/damned_heretics/mainfloor: Push changes made in
rev #17073. Guild map Main Floor exit is now activated by all
movements types instead of just walk.

2012-02-14 06:38 rjtanner

* mlab/citydeclouds/shops/cwdctrademarket: Word spacing changes in
message text to Trader Joe's Trademarket
(mlab/citydeclouds/shops/cwdctrademarket).

2012-02-14 06:32 rjtanner

* mlab/citydeclouds/cdccastlekeep/cdccastlekeep4: Removed empty
line in message text to City de Clouds Castle Keep, Level 4
(mlab/citydeclouds/cdccastlekeep/cdccastlekeep4).

2012-02-14 06:28 rjtanner

* mlab/citydeclouds/castle/cwdccastleofmarquis4: Removed forced
line breaks and word spacing changes in message text to Castle of
the Marquis, Level 4
(mlab/citydeclouds/castle/cwdccastleofmarquis4).

2012-02-14 06:26 rjtanner

* mlab/citydeclouds/castle/cwdccastleofmarquis3: Removed forced
line break and empty lines in message text to Castle of the
Marquis, Entrance
(mlab/citydeclouds/castle/cwdccastleofmarquis3).

2012-02-14 06:24 rjtanner

* mlab/citydeclouds/castle/cwdccastleofmarquis1: Removed forced
line break and word spacing changes in message text to Castle of
the Marquis, Entrance
(mlab/citydeclouds/castle/cwdccastleofmarquis1).

2012-02-14 06:22 rjtanner

* mlab/citydeclouds/castle/cwdccastlef5: Removed forced line break
and word spacing changes in message text to Cloud World Castle,
Level 5 (mlab/citydeclouds/castle/cwdccastlef5).

2012-02-14 06:21 rjtanner

* mlab/citydeclouds/castle/cwdccastlef4: Removed forced line break
and word spacing changes in message text to Cloud World Castle,
Level 4 (mlab/citydeclouds/castle/cwdccastlef4).

2012-02-14 06:18 rjtanner

* mlab/citydeclouds/castle/cwdccastlef2: Removed empty line space
in message text to Cloud World Castle, Level 2
(mlab/citydeclouds/castle/cwdccastlef2).

2012-02-14 06:17 rjtanner

* mlab/citydeclouds/castle/cwdccastlef1: Removed forced line break
and word spacing changes in message text to Cloud World Castle
(mlab/citydeclouds/castle/cwdccastlef1).

2012-02-14 06:11 rjtanner

* mlab/citydeclouds/castle/cwdccastleb5: Removed forced line break
and word spacing changes in message text to Castle de Clouds,
Dungeon Level 5 (mlab/citydeclouds/castle/cwdccastleb2).

2012-02-14 06:09 rjtanner

* mlab/citydeclouds/castle/cwdccastleb2: Spelling corrections
(halve → half, buchered → butchered) in message text to Castle
de Clouds, Dungeon Level 2
(mlab/citydeclouds/castle/cwdccastleb2).

2012-02-14 06:05 rjtanner

* mlab/citydeclouds/castle/cwdccastleb2: Removed forced line breaks
and word spacing changes in message text to Castle de Clouds,
Dungeon Level 2 (mlab/citydeclouds/castle/cwdccastleb2).

2012-02-14 06:00 rjtanner

* mlab/citydeclouds/castle/cwdccastleb1: Removed forced line breaks
and word spacing changes in message text to Castle de Clouds,
Dungeon (mlab/citydeclouds/castle/cwdccastleb1).

2012-02-14 05:58 rjtanner

* mlab/citydeclouds/bank/vaulte5: Removed forced line breaks and
word spacing changes in message text to City de Clouds Vault E5
(mlab/citydeclouds/bank/vaulte5).

2012-02-14 05:55 rjtanner

* mlab/citydeclouds/bank/vaultd4: Removed forced line breaks and
word spacing changes in message text to City de Clouds Vault D4
(mlab/citydeclouds/bank/vaultd4).

2012-02-14 05:52 rjtanner

* mlab/citydeclouds/bank/vaultc3: Removed forced line breaks and
word spacing changes in message text to City de Clouds Vault C3
(mlab/citydeclouds/bank/vaultc3).

2012-02-14 05:49 rjtanner

* mlab/citydeclouds/bank/vaultb2: Removed forced line breaks and
word spacing changes in message text to City de Clouds Vault B2
(mlab/citydeclouds/bank/vaultb2).

2012-02-14 05:43 rjtanner

* mlab/citydeclouds/bank/vaulta1: Removed forced line breaks and
word spacing changes in message text to City de Clouds Vault A1
(mlab/citydeclouds/bank/vaulta1).

2012-02-14 05:35 rjtanner

* mlab/citydeclouds/bank/bank5: Removed forced line break and
punctuation corrections in message text to City de Clouds Bank,
5th Floor (mlab/citydeclouds/bank/bank5).

2012-02-14 05:33 rjtanner

* mlab/citydeclouds/bank/bank4: Removed forced line break and
punctuation corrections in message text to City de Clouds Bank,
4th Floor (mlab/citydeclouds/bank/bank4).

2012-02-14 05:32 rjtanner

* mlab/citydeclouds/bank/bank3: Removed forced line breaks, word
spacing changes and punctuation corrections in message text to
City de Clouds Bank, 3rd Floor (mlab/citydeclouds/bank/bank3).

2012-02-14 05:29 rjtanner

* mlab/citydeclouds/bank/bank2: Removed forced line breaks and word
spacing changes in message text to City de Clouds Bank, 2nd Floor
(mlab/citydeclouds/bank/bank2).

2012-02-14 05:28 rjtanner

* mlab/citydeclouds/bank/bank1: Removed forced line breaks and word
spacing changes in message text to City de Clouds Bank, Lobby
(mlab/citydeclouds/bank/bank1).

2012-02-14 05:24 rjtanner

* mlab/citydeclouds/IPO_citydeclouds: Word spacing changes and
punctuation correction in message text to City de Clouds IPO
(mlab/citydeclouds/IPO_citydeclouds).

2012-02-14 05:22 rjtanner

* mlab/citydeclouds/cwdcguestofmarquis1: Word spacing changes in
message text to Guest of the Marquis
(mlab/citydeclouds/cwdcguestofmarquis1).

2012-02-13 07:30 alestan

* templates/guild/mainfloor: Exit was only triggering on walk, now
should trigger on all move types

2012-02-13 06:45 rjtanner

* mlab/citydeclouds/cloudworlddecity: Word spacing changes in
message text to Cloud World de City
(mlab/citydeclouds/cloudworlddecity).

2012-02-13 06:39 rjtanner

* mlab/citydeclouds/citydeclouds2I: Removed forced line breaks and
Word spacing changes in message text to City de Clouds
(mlab/citydeclouds/citydeclouds2I).

2012-02-13 06:35 rjtanner

* mlab/citydeclouds/citydeclouds2C: Word spacing changes in message
text to City de Clouds (mlab/citydeclouds/citydeclouds2C).

2012-02-13 06:33 rjtanner

* mlab/citydeclouds/citydeclouds2B: Word spacing changes in message
text to City de Clouds (mlab/citydeclouds/citydeclouds2B).

2012-02-13 06:23 rjtanner

* mlab/citydeclouds/citydeclouds2A: Removed forced line breaks to
message text in City de Clouds
(mlab/citydeclouds/citydeclouds2A).

2012-02-13 06:21 rjtanner

* mlab/citydeclouds/cdcwgrotto1: Removed empty lines and puncuation
correction in message text to Crill's Projectile Store
(mlab/citydeclouds/cdcwgrotto1) in City de Clouds.

2012-02-11 22:23 ryo_saeba

* quests/peterm/quests/ogre_chief: Use artifacts instead of
hardcoding values.

2012-02-11 04:41 rjtanner

* mlab/citydeclouds/cdccloudre1: Removed forced line breaks and
punctuation updates to message text to City de Clouds Real Estate
INC. (mlab/cdccloudre1) in Scorn.

2012-02-11 04:38 rjtanner

* mlab/citydeclouds/cdcapart2: Message context update to City de
Clouds Apartment, 2nd Floor (mlab/citydeclouds/cdcapart2) in City
de Clouds.

2012-02-11 04:14 rjtanner

* mlab/mlabscrntrdb3: Removed forced line breaks to message text to
West Scorn Trade Market, Vault Level 3 (mlab/mlabscrntrdb3) in
Scorn.

2012-02-11 04:01 rjtanner

* mlab/mlabscrntrdb2: Removed forced line breaks to message text to
West Scorn Trade Market, Vault Level 2 (mlab/mlabscrntrdb2) in
Scorn.

2012-02-11 03:47 rjtanner

* mlab/mlabscrntrd2: Removed forced line breaks to message text to
West Scorn Trade Market, Upstairs (mlab/mlabscrntrd1) in Scorn.

2012-02-11 03:38 rjtanner

* mlab/mlabscrntrd1: Removed forced line breaks and empty lines in
West Scorn Trade Market, Entrance (mlab/mlabscrntrd1) in Scorn.

2012-02-11 03:27 rjtanner

* marksel/wizard: Capitalization and punctuation corrections in
message text to Sages Tower (marksel/wizard) in Marksel.

2012-02-11 03:16 rjtanner

* marksel/wizard: Removed forced line breaks and word spacing
changes in message text to Sages Tower (marksel/wizard) in
Marksel.

2012-02-11 03:09 rjtanner

* marksel/shop: Reference correction (remote dun → remote town) to
Marksel Shoppe (marksel/shop) in Marksel.

2012-02-11 03:06 rjtanner

* marksel/shop: Removed forced line breaks and word spacing changes
in message text to Marksel Shoppe (marksel/shop) in Marksel.

2012-02-11 02:57 rjtanner

* marksel/mines: Removed forced line breaks and word spacing
changes in message text to Mines (marksel/mines) in Marksel.

2012-02-11 02:40 rjtanner

* marksel/keep: Removed forced line breaks and word spacing changes
in message text to Marksel Keep (marksel/keep) in Marksel.

2012-02-10 07:09 rjtanner

* marksel/grumms_inn: Corrected in game reference (Orcfingers →
Orc Knuckle) in Grumm's Inn (marksel/grumms_inn) in Marksel.

2012-02-10 07:07 rjtanner

* marksel/grumms_inn: Removed forced line breaks and word spacing
changes in message text to Grumm's Inn (marksel/grumms_inn) in
Marksel.

2012-02-10 07:03 rjtanner

* marksel/church: Word spacing changes in message text to Church to
Valriel (marksel/church) in Marksel.

2012-02-10 06:59 rjtanner

* marksel/cellar: Removed forced line breaks and word spacing
changes in message text to Marksel Keep Cellar (marksel/cellar)
in Marksel.

2012-02-10 06:55 rjtanner

* lake_country/snake_pit/Takuse_lair: Removed forced line breaks,
punctuation updates and word spacing changes in message text to
Takuse Lair (lake_country/snake_pit/Takuse_lair) in Lake Country.

2012-02-10 06:47 rjtanner

* lake_country/snake_pit/snakepit_5: Word spacing change in message
text to Snake Pit, Level 5 (lake_country/snake_pit/snakepit_5) in
Lake Country.

2012-02-10 06:45 rjtanner

* lake_country/snake_pit/snakepit_4: Removed forced line breaks in
message text to Snake Pit, Level 4
(lake_country/snake_pit/snakepit_4) in Lake Country.

2012-02-10 06:43 rjtanner

* lake_country/snake_pit/snakepit_2: Message context update (for
find your way to doom → For finding your way to your doom) in
Snake Pit, Level 2 (lake_country/snake_pit/snakepit_2) in Lake
Country.

2012-02-10 06:41 rjtanner

* lake_country/snake_pit/snakepit_2: Removed forced line breaks,
punctuation updates and word spacing changes in message text to
Snake Pit, Level 2 (lake_country/snake_pit/snakepit_2) in Lake
Country.

2012-02-10 06:38 rjtanner

* lake_country/snake_pit/snakepit_1: Removed forced line breaks,
punctuation updates and word spacing changes in message text to
Snake Pit, Level 1 (lake_country/snake_pit/snakepit_1) in Lake
Country.

2012-02-10 06:33 rjtanner

* lake_country/snake_pit/pit: Word spacing change in message text
to Pit (lake_country/snake_pit/pit) in Lake Country.

2012-02-10 06:32 rjtanner

* lake_country/snake_pit/Chaos_lair4: Removed forced line breaks
and word spacing changes in message text to Chaos Lair, Finale
(lake_country/snake_pit/Chaos_lair4) in Lake Country.

2012-02-10 06:28 rjtanner

* lake_country/snake_pit/Chaos_lair3: Word spacing changes and
punctuation update in message text to Chaos Lair, Antechamber
(lake_country/snake_pit/Chaos_lair3) in Lake Country.

2012-02-10 06:25 rjtanner

* lake_country/snake_pit/Chaos_lair2: Word spacing changes in
message text to Chaos Lair, Passageway
(lake_country/snake_pit/Chaos_lair2) in Lake Country.

2012-02-10 06:19 rjtanner

* lake_country/snake_pit/Chaos_lair1: Removed forced line breaks,
punctuation updates and word spacing changes in message text to
Chaos Lair, Entrance (lake_country/snake_pit/Chaos_lair1) in Lake
Country.

2012-02-10 06:04 rjtanner

* lake_country/small_buildings/sentrio_house: Title update for
Sentrio (scientific → scientist) in maplore section to Sentrio's
house (lake_country/small_buildings/sentrio_house) in Lake
Country.

2012-02-10 06:02 rjtanner

* lake_country/small_buildings/sentrio_house: Removed forced line
breaks in message text to Sentrio's house
(lake_country/small_buildings/sentrio_house) in Lake Country.

2012-02-09 06:07 rjtanner

* lake_country/small_buildings/LC_inn1: Removed forced line breaks,
punctuation updates and word spacing changes in message text to
Small Inn (lake_country/small_buildings/LC_inn1) in Lake Country.

2012-02-09 06:05 rjtanner

* lake_country/small_buildings/hut_Galmorus: Removed forced line
breaks, punctuation updates and word spacing changes in message
text to Galmorus' Hut (lake_country/small_buildings/hut_Galmorus)
in Lake Country.

2012-02-09 05:59 rjtanner

* lake_country/small_buildings/burial_ground: Removed forced line
breaks, punctuation updates and word spacing changes in message
text to Burial Ground (lake_country/shops/burial_ground) in Lake
Country.

2012-02-09 05:39 rjtanner

* lake_country/shops/Olds_jewel: Punctuation updates and word
spacing changes in message text to Oldie Moldie's jewelery
(lake_country/shops/Olds_jewel) in Lake Country.

2012-02-09 05:34 rjtanner

* lake_country/shops/Mopoon_wshop: Typo correction (whenever the
shoot → whenever they shoot) in message text to Mopoon's Weapon
Shop (lake_country/shops/Mopoon_wshop) in Lake Country.

2012-02-09 05:33 rjtanner

* lake_country/shops/Mopoon_wshop: Removed forced line breaks,
punctuation updates and word spacing changes in message text to
Mopoon's Weapon Shop (lake_country/shops/Mopoon_wshop) in Lake
Country.

2012-02-09 05:27 rjtanner

* lake_country/shops/klondors_wands: Removed forced line breaks and
word spacing changes in message text to Klondor's Wand Shop
(lake_country/shops/klondors_wands) in Lake Country.

2012-02-09 05:23 rjtanner

* lake_country/shops/clems_archery: Word spacing changes in message
text to Clem's Fine Archery (lake_country/shops/clems_archery) in
Lake Country.

2012-02-09 05:20 rjtanner

* lake_country/RETower/tower3: Removed forced line breaks and word
spacing changes in message text to Butakis' Elite Training Tower,
Level 3 (lake_country/RETower/tower3) in Lake Country.

2012-02-08 17:40 rjtanner

* lake_country/RETower/tower2: Typo correction (cand be → can be)
in sign text to Butakis' Elite Training Tower, Level 2
(lake_country/RETower/tower2) in Lake Country.

2012-02-08 06:06 rjtanner

* lake_country/RETower/tower2: Grammar clarification in message
text to Butakis' Elite Training Tower, Level
(lake_country/RETower/tower2) in Lake Country.

2012-02-08 06:04 rjtanner

* lake_country/RETower/tower2: Spelling correction (famour →
famous) in message text to Butakis' Elite Training Tower, Level
(lake_country/RETower/tower2) in Lake Country.

2012-02-08 06:03 rjtanner

* lake_country/RETower/tower2: Removed forced line breaks,
punctuation update and word spacing changes in message text to
Butakis' Elite Training Tower, Level
(lake_country/RETower/tower2) in Lake Country.

2012-02-08 05:59 rjtanner

* lake_country/RETower/tower1: Spelling correction (Gabadge →
Garbage) in message text to Butakis' Elite Training Tower, Level
1 (lake_country/RETower/tower1) in Lake Country.

2012-02-08 05:58 rjtanner

* lake_country/RETower/tower1: Word spacing changes in message text
to Butakis' Elite Training Tower, Level 1
(lake_country/RETower/tower1) in Lake Country.

2012-02-08 05:54 rjtanner

* lake_country/RETower/tower0: Removed forced line breaks and word
spacing changes in message text to Butakis' Elite Training Tower,
Entrance (lake_country/RETower/tower0) in Lake Country.

2012-02-08 05:50 rjtanner

* lake_country/Mwizard/MwizardT: Removed forced line breaks,
punctuation correction and word spacing updates in message text
to Tower of Sorcery, Vault (lake_country/Mwizard/MwizardT) in
Lake Country.

2012-02-08 05:48 rjtanner

* lake_country/Mwizard/Mwizard6: Punctuation correction in message
text to Tower of Sorcery, 6th Floor
(lake_country/Mwizard/Mwizard6) in Lake Country.

2012-02-08 05:46 rjtanner

* lake_country/Mwizard/Mwizard1: Spelling correction (Sesam →
Sesame) and punctuation correction in message text to Tower of
Sorcery, 1st Floor (lake_country/Mwizard/Mwizard1) in Lake
Country.

2012-02-08 05:43 rjtanner

* lake_country/marsh/marsh2_2: Removed forced line breaks and word
spacing changes in message text to Marsh Maze
(lake_country/marsh/marsh2_2) in Lake Country.

2012-02-08 05:33 rjtanner

* lake_country/marsh/marsh2_1: Removed forced line breaks and word
spacing changes in message text to Marsh Maze
(lake_country/marsh/marsh2_1) in Lake Country.

2012-02-08 05:31 rjtanner

* lake_country/marsh/marsh1_2: Removed forced line breaks and word
spacing changes in message text to Marsh Maze
(lake_country/marsh/marsh1_2) in Lake Country.

2012-02-08 05:30 rjtanner

* lake_country/marsh/marsh1_1: Removed forced line breaks and word
spacing changes in message text to Marsh Maze
(lake_country/marsh/marsh1_1) in Lake Country.

2012-02-08 05:24 rjtanner

* lake_country/elven_moon/elvenmoon.5: Typo correction (may keys →
many keys) in message text to Elven Moon
(lake_country/elven_moon/elvenmoon.5) in Lake Country.

2012-02-07 06:55 rjtanner

* lake_country/elven_moon/elvenmoon.1: Removed forced line breaks
and word spacing changes in message text to Elven Moon Entrance
(lake_country/elven_moon/elvenmoon.1) in Lake Country.

2012-02-07 06:51 rjtanner

* lake_country/ebony/masterlev: Removed forced line breaks and word
spacing changes in message text to Ebony Tiger Thief Guild,
Master Level (lake_country/ebony/masterlev) in Lake Country.

2012-02-07 06:44 rjtanner

* lake_country/ebony/entrance2: Removed forced line breaks,
punctuation update and sentence structure updates in message text
to Ebony Tiger Thief Guild, Entrance
(lake_country/ebony/entrance2) in Lake Country.

2012-02-07 06:42 rjtanner

* lake_country/ebony/entrance1: Removed forced line breaks,
punctuation update and sentence structure updates in message text
to Ebony Tiger Thief Guild, Entrance
(lake_country/ebony/entrance1) in Lake Country.

2012-02-07 06:38 rjtanner

* lake_country/dragon_hangar/hangar: Removed forced line breaks in
message text to Lake Country Dragon Hangar
(lake_country/dragon_hangar/hangar) in Lake Country.

2012-02-07 06:32 rjtanner

* lake_country/Butakis/houses/Seans_house: Removed forced line
breaks and word spacing change in message text to Sean's House
(lake_country/Butakis/houses/Seans_house) in Lake Country.

2012-02-07 06:31 rjtanner

* lake_country/Butakis/houses/Sams_house: Word spacing change in
message text to Sam's house
(lake_country/Butakis/houses/Sams_house) in Lake Country.

2012-02-07 06:28 rjtanner

* lake_country/Butakis/houses/James_house: Removed forced line
breaks in message text to James' House
(lake_country/Butakis/houses/James_house) in Lake Country.

2012-02-07 06:25 rjtanner

* lake_country/Butakis/houses/Jacobs_house: Grammar correction (You
find → You found) in message text to Jacob's House
(lake_country/Butakis/houses/Jacobs_house) in Lake Country.

2012-02-07 06:24 rjtanner

* lake_country/Butakis/houses/Jacobs_house: Removed forced line
breaks in message text to Jacob's House
(lake_country/Butakis/houses/Jacobs_house) in Lake Country.

2012-02-07 06:20 rjtanner

* lake_country/Butakis/Rlib2: Removed forced line breaks and
sentence structure updates in message text to Royal Library, 2nd
Floor (lake_country/Rlib2) in Lake Country.

2012-02-07 06:15 rjtanner

* lake_country/Butakis/prison_w: Sentence structure update in
message text to Fortress of Lord Butakis Prison, Execution
Chamber (lake_country/prison_w) in Lake Country.

2012-02-06 06:26 rjtanner

* lake_country/Butakis/prison_n: Sentence structure corrections in
message text to Fortress of Lord Butakis Prison, Maximum Security
Cells (lake_country/prison_n) in Lake Country.

2012-02-06 06:25 rjtanner

* lake_country/Butakis/prison-1: Removed forced line breaks,
punctuation updates, capitalization corrections and sentence
structure updates in message text to Fortress of Fortress of Lord
Butakis Prison, Dungeon (lake_country/prison-1) in Lake Country.

2012-02-06 06:19 rjtanner

* lake_country/Butakis/p_ghouse_s: Removed forced line breaks and
sentence structure updates in message text to Fortress of Lord
Butakis Prison, South Gatehouse (lake_country/p_ghouse_s) in Lake
Country.

2012-02-06 06:15 rjtanner

* lake_country/Butakis/luck3: Removed forced line breaks and
sentence structure updates in message text to Towers of Luck, 3rd
Floor (lake_country/luck3) in Lake Country.

2012-02-06 06:12 rjtanner

* lake_country/Butakis/luck1: Removed forced line breaks in message
text to Towers of Luck, 1st Floor (lake_country/luck1) in Lake
Country.

2012-02-06 06:08 rjtanner

* lake_country/Butakis/gate_inner: Punctuation and sentence
structure updates in message text to Fortress of Lord Butakis,
Inner Gate (lake_country/gate_inner) in Lake Country.

2012-02-06 05:59 rjtanner

* lake_country/Butakis/arena: Removed forced line breaks and
sentence structure corrections in message text to Arena of Lake
Country (lake_country/arena) in Lake Country.

2012-02-06 05:57 rjtanner

* lake_country/Butakis/Wist_portal: Punctuation corrections in
message text to Wist Portal (lake_country/Wist_portal) in Lake
Country.

2012-02-06 05:55 rjtanner

* lake_country/Butakis/prison_s: Grammar updates and corrections in
message text to Fortress of Lord Butakis Prison, Heavily Guarded
Chamber (lake_country/prison_s) in Lake Country.

2012-02-06 05:51 rjtanner

* lake_country/Butakis/prison_s: Sentence structure corrections in
message text to Fortress of Fortress of Lord Butakis Prison,
Heavily Guarded Chamber (lake_country/prison_s) in Lake Country.

2012-02-06 05:45 rjtanner

* lake_country/Butakis/prison_e: Grammer correction (if he die →
if he dies) in message text to Fortress of Lord Butakis Prison,
Wizards' Cells (lake_country/prison_e) in Lake Country.

2012-02-06 05:43 rjtanner

* lake_country/Butakis/prison_e: Removed forced line breaks and
sentence structure corrections in message text to Fortress of
Lord Butakis Prison, Wizards' Cells (lake_country/prison_e) in
Lake Country.

2012-02-05 07:58 rjtanner

* lake_country/Butakis/p_ghouse_w: Sentence structure corrections
in message text to Fortress of Lord Butakis Prison, West
Gatehouse (lake_country/p_ghouse_w) in Lake Country.

2012-02-05 07:56 rjtanner

* lake_country/Butakis/luck2: Removed forced line breaks and
sentence structure corrections in message text to Towers of Luck,
2nd Floor (lake_country/luck2) in Lake Country.

2012-02-05 07:52 rjtanner

* lake_country/Butakis/inn: Removed forced line breaks and sentence
structure corrections in message text to White Pigeon Inn
(lake_country/inn) in Lake Country.

2012-02-05 07:51 rjtanner

* lake_country/Butakis/gate_outer: Removed forced line breaks and
punctuation corrections in message text to Fortress of Lord
Butakis, Outer Gate (lake_country/gate_outer) in Lake Country.

2012-02-05 07:47 rjtanner

* lake_country/Butakis/church-1: Capitalization and punctuation
correction in message text to Royal Church, Lower Level
(lake_country/church-1) in Lake Country.

2012-02-05 07:44 rjtanner

* lake_country/Butakis/church-1: Removed forced line breaks in
message text to Royal Church, Lower Level (lake_country/church-1)
in Lake Country.

2012-02-05 07:02 rjtanner

* lake_country/Butakis/Butakis0: Information correction (second and
first → second and third) and grammar correction (Luck are
really → Luck is really) to the Tower of Luck sign in Fortress
of Lord Butakis (lake_country/Butakis0) in Lake Country.

2012-02-05 06:54 rjtanner

* lake_country/Butakis/Butakis0: Removed forced line breaks and
punctuation correction in message text to Fortress of Lord
Butakis (lake_country/Butakis0) in Lake Country.

2012-02-04 05:33 rjtanner

* lake_country/sentrio_farmhouse: Sentence layout tweaks in message
text to Sentrio's farmhouse (lake_country/sentrio_farmhouse) in
Lake Country.

2012-02-04 05:29 rjtanner

* lake_country/DA: Grammar correction (I commands you → I command
you) and punctuation correction in message text to Dark Angel
(lake_country/DA) in Lake Country.

2012-02-04 05:27 rjtanner

* lake_country/DA: Removed forced line breaks in message text to
Dark Angel (lake_country/DA) in Lake Country.

2012-02-04 05:25 rjtanner

* inn_and_outpost/treehouse_df6: Removed forced line breaks and
punctuation correction in message text to DF Outpost 6
(inn_and_outpost/treehouse_df6) in Inn and Outpost.

2012-02-04 05:23 rjtanner

* inn_and_outpost/treehouse_df5: Removed forced line breaks and
punctuation correction in message text to DF Outpost 5
(inn_and_outpost/treehouse_df5) in Inn and Outpost.

2012-02-04 05:22 rjtanner

* inn_and_outpost/treehouse_df4: Removed forced line breaks and
punctuation correction in message text to DF Outpost 4
(inn_and_outpost/treehouse_df4) in Inn and Outpost.

2012-02-04 05:20 rjtanner

* inn_and_outpost/treehouse_df2: Removed forced line breaks and
punctuation correction in message text to DF Outpost 2
(inn_and_outpost/treehouse_df2) in Inn and Outpost.

2012-02-04 05:14 rjtanner

* inn_and_outpost/treehouse_df1: Removed forced line breaks in
message text to DF Outpost 1 (inn_and_outpost/treehouse_df1) in
Inn and Outpost.

2012-02-04 05:13 rjtanner

* inn_and_outpost/sweets_inn: Removed forced line breaks in message
text to Sweets Inn (inn_and_outpost/sweets_inn) in Inn and
Outpost.

2012-02-04 05:10 rjtanner

* inn_and_outpost/pypers_treehouse: Removed forced line breaks in
message text to Pyper's Treehouse
(inn_and_outpost/pypers_treehouse) in Inn and Outpost.

2012-02-04 05:08 rjtanner

* inn_and_outpost/outpost_aranor1: Removed forced line breaks in
message text to Ara Nor (inn_and_outpost/outpost_aranor1) in Inn
and Outpost.

2012-02-04 05:04 rjtanner

* inn_and_outpost/nirlas_house: Removed forced line breaks in
message text to Nirla's house (inn_and_outpost/nirlas_house) in
Inn and Outpost.

2012-02-03 05:44 rjtanner

* inn_and_outpost/hermes_inn: Removed forced line breaks in message
text to Hermes Inn (inn_and_outpost/hermes_inn) in Inn and
Outpost.

2012-02-03 05:41 rjtanner

* euthville/demon_quest: Removed forced line breaks in message text
to Demon Quest (euthville/demon_quest) in Euthville Ruins.

2012-02-03 05:40 rjtanner

* euthville/wiz5: Removed forced line breaks in message text to
Abyss, Level 5 (euthville/wiz5) in Euthville Ruins.

2012-02-03 05:38 rjtanner

* euthville/magic.shop: Removed forced line breaks, captilization
and punctuation corrections in message text to Euthville Magic
Shop (euthville/magic.shop) in Euthville Ruins.

2012-02-03 05:34 rjtanner

* euthville/hallofbones: Removed forced line breaks in message text
to Hall of Bones (euthville/hallofbones) in Euthville Ruins.

2012-02-03 05:32 rjtanner

* dungeons/train/zombie: Removed forced line breaks in message text
to Zombie Training (dungeons/train/zombie) in Wilderness.

2012-02-03 05:29 rjtanner

* dungeons/train/undead_train: Removed forced line breaks in
message text to Undead Training (dungeons/train/undead_train) in
Wilderness.

2012-02-03 05:24 rjtanner

* dungeons/train/skeleton: Removed forced line breaks in message
text to Skeleton Training (dungeons/train/skeleton) in
Wilderness.

2012-02-03 05:22 rjtanner

* dungeons/train/ogre: Removed forced line breaks in message text
to Ogre Training (dungeons/train/ogre) in Wilderness.

2012-02-03 05:21 rjtanner

* dungeons/train/humanoid_train: Removed forced line breaks in
message text to Humanoid Training (dungeons/train/humanoid_train)
in Wilderness.

2012-02-03 05:14 rjtanner

* dungeons/train/goblin: Removed forced line breaks in message text
to Goblin Training (dungeons/train/goblin) in Wilderness.

2012-02-03 05:11 rjtanner

* dungeons/train/dragon_train: Removed forced line breaks in
message text to Dragon Training (dungeons/train/dragon_train) in
Wilderness.

2012-02-02 05:57 rjtanner

* dungeons/train/demon_train: Removed forced line breaks in message
text to Demon Training (dungeons/train/demon_train) in
Wilderness.

2012-02-02 05:45 rjtanner

* dungeons/xyzzy-mines: Technical update to Old Mineshaft
(dungeons/xyzzy-mines) in Wilderness. Added map author's name to
the map header and removed in map sign. No functional changes.

2012-02-02 05:42 rjtanner

* dungeons/xyzzy-mines: Removed forced line breaks and punctuation
updates in message text to Old Mineshaft (dungeons/xyzzy-mines)
in Wilderness.

2012-02-02 05:37 rjtanner

* dragonisland/house7: Removed forced line breaks in message text
to Dreadful house (dragonisland/house7) in Stoneville.

2012-02-02 05:35 rjtanner

* dragonisland/hangar2: Removed forced line breaks in message text
to Stoneville Dragon Hangar, Restricted Area
(dragonisland/hangar2) in Stoneville.

2012-02-02 05:34 rjtanner

* dragonisland/damarishouse1: Typo correction (enjou → enjoy) in
message text to Damaris' House, Entrance
(dragonisland/damarishouse1) in Stoneville.

2012-02-02 05:33 rjtanner

* dragonisland/damarishouse1: Removed forced line breaks in message
text to Damaris' House, Entrance (dragonisland/damarishouse1) in
Stoneville.

2012-02-02 05:32 rjtanner

* dragonisland/apartment3: Removed forced line breaks in message
text to House by the Well (dragonisland/apartment3) in
Stoneville.

2012-02-02 05:30 rjtanner

* dragonisland/advguild3: Removed forced line breaks and
punctuation update in message text to Adventurers Guild, 3rd
Floor (dragonisland/advguild3) in Stoneville.

2012-02-02 05:26 rjtanner

* dragonisland/keysale: Sentence structure updates in message text
to Key Sale House (dragonisland/keysale) in Stoneville.

2012-02-02 05:24 rjtanner

* dragonisland/house9: Removed forced line breaks in message text
to Master's House (dragonisland/house9) in Stoneville.

2012-02-02 00:13 rjtanner

* dragonisland/house4: Capitalization correction (thursday →
Thursday) and punctuation correction to message text in Myrnek's
house (dragonisland/house4) in Stoneville.

2012-02-01 06:10 rjtanner

* dragonisland/hangar: Removed forced line breaks in message text
to Stoneville Dragon Hangar (dragonisland/hangar) in Stoneville.

2012-02-01 06:06 rjtanner

* dragonisland/dragonmountain0: Removed forced line breaks in
message text to Dragon Mountain, Entry
(dragonisland/dragonmountain0) in Stoneville.

2012-02-01 06:04 rjtanner

* dragonisland/damarishouse0: Punctuation correction in message
text to Damaris' House, Basement (dragonisland/damarishouse0) in
Stoneville.

2012-02-01 06:02 rjtanner

* dragonisland/apartment2: Removed forced line breaks and
punctuation corrections in message text to House With Apartment
(dragonisland/apartment2) in Stoneville.

2012-02-01 05:58 rjtanner

* dragonisland/advguild2: Typo correction (Of you are → If you
are) in message text to Adventurers Guild, 2nd Floor
(dragonisland/advguild2) in Stoneville.

2012-02-01 05:57 rjtanner

* dragonisland/advguild2: Removed forced line breaks and
punctuation corrections in message text to Adventurers Guild, 2nd
Floor (dragonisland/advguild2) in Stoneville.

2012-02-01 05:52 rjtanner

* dragonisland/tavern: Removed forced line breaks and punctuation
corrections in message text to The Burning Adventurer
(dragonisland/tavern) in Stoneville.

2012-02-01 05:48 rjtanner

* dragonisland/intwell: Removed forced line breaks and punctuation
corrections in message text to Well of Intelligence
(dragonisland/intwell) in Stoneville.

2012-02-01 05:45 rjtanner

* dragonisland/house8: Typo correction (heading of to → heading
off to) in message text to Timothius' House (dragonisland/house8)
in Stoneville.

2012-02-01 05:44 rjtanner

* dragonisland/house8: Removed forced line breaks and punctuation
corrections in message text to Timothius' House
(dragonisland/house8) in Stoneville.

2012-02-01 05:42 rjtanner

* dragonisland/house5: Typo correction (treaasure → treasure) in
message text to Enter at Own Risk (dragonisland/house5) in
Stoneville.

2012-02-01 05:39 rjtanner

* dragonisland/house5: Removed forced line breaks and punctuation
corrections in message text to Enter at Own Risk
(dragonisland/house5) in Stoneville.

2012-01-31 07:36 rjtanner

* dragonisland/hangar3: Typo correction (teleporte → teleporter)
in Stoneville Dragon Hangar, Rookery (dragonisland/hangar3) in
Stoneville.

2012-01-31 07:36 rjtanner

* dragonisland/hangar3: Removed forced line breaks in message text
to Stoneville Dragon Hangar, Rookery (dragonisland/hangar3) in
Stoneville.

2012-01-31 07:34 rjtanner

* dragonisland/drowmansion: Puncuation update to sign text in Dark
Elf House ((dragonisland/drowmansion) in Stoneville.

2012-01-31 07:32 rjtanner

* dragonisland/damarishouse2: Wording correction (around this hose
→ around this house) to Damaris' House, Upper Level
(dragonisland/damarishouse2) in Stoneville.

2012-01-31 07:31 rjtanner

* dragonisland/damarishouse2: Removed forced line breaks in message
text to Damaris' House, Upper Level (dragonisland/damarishouse2)
in Stoneville.

2012-01-31 07:30 rjtanner

* dragonisland/advshop6: Minor sentence tweak to The Adventurous
Shop, 6th Floor (dragonisland/advshop6) in Stoneville.

2012-01-31 07:29 rjtanner

* dragonisland/advshop0: Removed forced line breaks in message text
to The Adventurous Shop, Entrance (dragonisland/advshop0) in
Stoneville.

2012-01-31 07:25 rjtanner

* dragonisland/advguild: Removed forced line breaks in message text
to Adventurers Guild, Entrance (dragonisland/advguild) in
Stoneville.

2012-01-31 07:22 rjtanner

* darcap/undead/undead.3: Cosmetic changes to Undead Ruins, Level 3
(darcap/undead/undead.3) in Darcap - updated wall sections for
nicer merging with nearby walls. No functional changes.

2012-01-31 07:20 rjtanner

* darcap/undead/undead.2: Cosmetic changes to Undead Ruins, Level 2
(darcap/undead/undead.2) in Darcap - updated wall sections for
nicer merging with nearby walls. No functional changes.

2012-01-31 07:16 rjtanner

* darcap/town2/tower2: Removed forced line break and punctuation
correction in Tower Dungeon (darcap/town2/tower2) in Darcap.

2012-01-31 07:14 rjtanner

* darcap/town2/shop_f: Punctuation corrections and sentence
structure updates to message text in Bob's Bakery
(darcap/town2/shop_f) in Darcap.

2012-01-31 07:11 rjtanner

* darcap/town2/shop_b: Small sentence structure correction in
message text to Guild of Sages (darcap/town2/shop_b) in Darcap.

2012-01-31 07:10 rjtanner

* darcap/town2/swtower: Context update, removed forced line break
and puncuation corrections to Southwest Tower
(darcap/town2/swtower) in Darcap.

2012-01-31 07:08 rjtanner

* darcap/town2/setower: Context update, removed forced line break
and puncuation corrections to Southeast Tower
(darcap/town2/swtower) in Darcap.

2012-01-31 07:06 rjtanner

* darcap/town2/nwtower: Context update, removed forced line break
and puncuation corrections to Northwest Tower
(darcap/town2/nwtower) in Darcap.

2012-01-31 07:02 rjtanner

* darcap/town2/netower: Context update, removed forced line break
and puncuation corrections to Northeast Tower
(darcap/town2/netower) in Darcap.

2012-01-31 06:59 rjtanner

* darcap/temple_justice/temple_justice.5: Punctuation update in
message text to Temple Justice, Level 5
(darcap/temple_justice/temple_justice.5) in Darcap.

2012-01-31 06:57 rjtanner

* darcap/temple_justice/temple_justice.1: Removed forced line
breaks and punctuation correction in message text to Temple
Justice, Entrance (darcap/temple_justice/temple_justice.1) in
Darcap.

2012-01-31 06:53 rjtanner

* darcap/raffle/raffle1_u1: Match the referenced key names
mentioned by the doors to the actual key names in the map (was
Orc & orc, now Ghost and ghost) to Darcap Raffle 1, Level 1
(darcap/raffle/raffle1_u1) in Darcap.

2012-01-31 06:49 rjtanner

* darcap/quest/water: Punctuation corrections in message text to
Water Well (darcap/quest/water) in Darcap.

2012-01-31 06:47 rjtanner

* darcap/quest/fire: Removed forced line breaks and punctuation
correction in message text to High Volcano (darcap/quest/fire) in
Darcap.

2012-01-31 06:44 rjtanner

* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
darcap/pygmy_forest/pygmy_forest_a,
darcap/pygmy_forest/pygmy_forest_b,
darcap/pygmy_forest/pygmy_forest_c,
darcap/pygmy_forest/pygmy_forest_d,
darcap/pygmy_forest/pygmy_garden,
darcap/pygmy_forest/pygmy_holes,
darcap/pygmy_forest/pygmy_treehouse_a,
darcap/pygmy_forest/pygmy_treehouse_b,
darcap/pygmy_forest/pygmy_treehouse_c,
darcap/pygmy_forest/pygmy_treehouse_d: Technical change. Reformat
map headers for Pygmy Forest (darcap/pygmy_forest) maps in
regards to creation date and author credit. No functional
changes.

2012-01-30 07:25 rjtanner

* darcap/darcap/thilgar: Removed forced line breaks in message text
to Thilgar's house (darcap/darcap/thilgar) in Darcap.

2012-01-30 07:24 rjtanner

* darcap/darcap/temple: Removed forced line breaks and punctuation
corrections in message text to Gaea's Garden
(darcap/darcap/temple) in Darcap.

2012-01-30 07:16 rjtanner

* darcap/darcap/tavern: Removed forced line breaks, capitalization
correction, punctuation fix and spacing update in message text to
Cameron's Tavern (darcap/darcap/tavern) in Darcap.

2012-01-29 07:15 rjtanner

* darcap/darcap/shop_m: Removed forced line breaks and punctuation
update in message text to Mirkland's Magic (darcap/darcap/shop_m)
in Darcap.

2012-01-29 07:08 rjtanner

* darcap/darcap/shop_g: Removed forced line breaks, capitalization
correction, punctuation fix and spacing update in message text to
Bob's Fish & Chips (darcap/darcap/shop_g) in Darcap.

2012-01-29 07:06 rjtanner

* darcap/darcap/shop_a: Removed forced line breaks and spacing
update in message text to Smith's Armour (darcap/darcap/shop_a)
in Darcap.

2012-01-29 07:04 rjtanner

* darcap/darcap/random_house: Punctuation and capitalization update
in message text to Random house (darcap/darcap/random_house) in
Darcap.

2012-01-29 07:02 rjtanner

* darcap/darcap/quest: Removed forced line breaks in message text
to Courthouse (darcap/darcap/quest) in Darcap.

2012-01-29 07:00 rjtanner

* darcap/darcap/potionshop: Spelling correction (actuel → actual)
in message text to Molthir's Potionshop
(darcap/darcap/potionshop) in Darcap.

2012-01-29 06:59 rjtanner

* darcap/darcap/potionshop: Removed forced line breaks and
capitalization correction in message text to Molthir's Potionshop
(darcap/darcap/potionshop) in Darcap.

2012-01-29 06:56 rjtanner

* darcap/darcap/petshop: Removed forced line breaks and punctuation
corrections in message text to Fernicious Fenx Family Pet
Emporium (darcap/darcap/petshop) in Darcap.

2012-01-29 06:51 rjtanner

* darcap/darcap/manor.white: Minor sentence tweaks and
capitalization corrections to message text in Darcap's Manor -
white zone (darcap/darcap/manor.white) in Darcap.

2012-01-29 06:48 rjtanner

* darcap/darcap/manor.treasure: Minor sentence tweak in message
text to Darcap's Manor - treasure room
(darcap/darcap/manor.treasure) in Darcap.

2012-01-29 06:47 rjtanner

* darcap/darcap/manor.ground: Minor sentence tweaks and
capitalization correction to message text in Darcap's Manor
(darcap/darcap/manor.ground) in Darcap.

2012-01-29 06:42 rjtanner

* darcap/darcap/manor.brown: Minor sentence tweaks to Darcap's
Manor - brown zone (darcap/darcap/manor.brown) in Darcap.

2012-01-29 06:27 rjtanner

* darcap/darcap/library_ground: Removed forced line breaks and
punctuation corrections in message text to Darcap library, ground
floor (darcap/darcap/library_ground) in Darcap.

2012-01-29 06:09 rjtanner

* darcap/darcap/inn: Removed forced line breaks in message text to
Waterfront Inn (darcap/darcap/inn) in Darcap.

2012-01-29 05:51 rjtanner

* darcap/darcap/apartment: Removed forced line breaks in message
text to Darcap Permanent Apartment (darcap/darcap/apartment) in
Darcap.

2012-01-28 05:24 rjtanner

* darcap/cave/level1: Technical update. Added map author credit to
the map header and removed the in map sign in Hanshaugen Cave,
Level 1 (darcap/cave/level1) in Darcap. No functional changes.

2012-01-28 05:21 rjtanner

* darcap/castle/castle2.1: Spelling correction (invation →
invasion) in message text to Castle Zaah, Floor 1
(darcap/castle/castle2.1) in Darcap.

2012-01-28 05:19 rjtanner

* brest/zorn/castle.upper.floor.one,
brest/zorn/castle.upper.floor.three,
brest/zorn/castle.upper.floor.two: Technical update to map header
for Zorn Castle in Brest. No functional changes.

2012-01-28 05:17 rjtanner

* brest/zorn/castle.upper.floor.two: Spelling correction (yout →
your) in message text to Zorn Castle Upper Floor Two
(brest/zorn/castle.upper.floor.two) in Brest.

2012-01-28 05:16 rjtanner

* brest/zorn/castle.upper.floor.two: Removed forced line breaks and
punctuation corrections in message text to Zorn Castle Upper
Floor Two (brest/zorn/castle.upper.floor.two) in Brest.

2012-01-28 05:03 rjtanner

* brest/zorn/castle.upper.floor.three: Removed forced line breaks
in message text to Zorn Castle Upper Floor Three
(brest/zorn/castle.upper.floor.three) in Brest.

2012-01-28 05:01 rjtanner

* brest/zorn/castle.upper.floor.one: Removed forced line breaks and
punctuation corrections in message text to Zorn Castle Upper
Floor One (brest/zorn/castle.upper.floor.one) in Brest.

2012-01-28 04:54 rjtanner

* brest/zorn/castle.upper.floor.four: Technical update to map
header for Zorn Castle Upper Floor Four
(brest/zorn/castle.upper.floor.four) in Brest. No functional
changes.

2012-01-28 04:52 rjtanner

* brest/zorn/castle.upper.floor.four: Punctuation update to Zorn
Castle Upper Floor Four (brest/zorn/castle.upper.floor.four) in
Brest.

2012-01-28 04:50 rjtanner

* brest/zorn/castle.mainfloor: Removed forced line breaks in
message text to Zorn Castle Mainfloor
(brest/zorn/castle.mainfloor) in Brest.

2012-01-28 04:47 rjtanner

* brest/zorn/castle.basement0: Removed forced line breaks in
message text to Zorn Castle Basement
(brest/zorn/castle.basement0) in Brest.

2012-01-28 04:45 rjtanner

* brest/taverns/brest.seaside.tavern: Grammar correction (obvious
constructed → obviously constructed) in message text to Brest
Seaside Tavern (brest/taverns/brest.seaside.tavern) in Brest.

2012-01-28 04:44 rjtanner

* brest/taverns/brest.seaside.tavern: Removed forced line breaks
and punctuation correction in message text to Brest Seaside
Tavern (brest/taverns/brest.seaside.tavern) in Brest.

2012-01-28 04:38 rjtanner

* brest/sow/sow: Removed forced line breaks in message text to
Strange Old Wizard (brest/sow/sow) in Brest.

2012-01-27 06:24 rjtanner

* brest/pshops/pshop10/basement, brest/pshops/pshop11/basement,
brest/pshops/pshop12/basement, brest/pshops/pshop13/basement,
brest/pshops/pshop14/basement, brest/pshops/pshop15/basement,
brest/pshops/pshop16/basement, brest/pshops/pshop17/basement,
brest/pshops/pshop18/basement, brest/pshops/pshop19/basement,
brest/pshops/pshop2/basement, brest/pshops/pshop20/basement,
brest/pshops/pshop21/basement, brest/pshops/pshop22/basement,
brest/pshops/pshop23/basement, brest/pshops/pshop24/basement,
brest/pshops/pshop25/basement, brest/pshops/pshop26/basement,
brest/pshops/pshop27/basement, brest/pshops/pshop3/basement,
brest/pshops/pshop4/basement, brest/pshops/pshop5/basement,
brest/pshops/pshop6/basement, brest/pshops/pshop7/basement,
brest/pshops/pshop8/basement, brest/pshops/pshop9/basement:
Removed forced line breaks in message text to Private Shop maps
2-27, Basement (brest/pshops/pshop*/basement) in Brest.

2012-01-27 06:06 rjtanner

* brest/pshops/pshop1/basement: Removed forced line breaks in
message text to Private Shop 1, Basement (brest/pshops/pshop1) in
Brest.

2012-01-27 06:03 rjtanner

* brest/pshops/ugriver1: Removed forced line breaks in message text
to Underground River 1 (brest/pshops/ugriver1) in Brest.

2012-01-27 05:59 rjtanner

* brest/pshops/pshopsinc: Removed forced line breaks in message
text to Playershops Purchase, Entrance (brest/pshops/pshopsinc)
in Brest.

2012-01-27 05:56 rjtanner

* brest/Castle/castle: Removed forced line breaks in message text
to Castle of Brittany, Entrance (brest/Castle/castle) in Brest.

2012-01-27 05:55 rjtanner

* brest/brittany/tower_ofzoon: Removed forced line breaks and
punctuation update in message text to Tower of Zoon
(brest/brittany/tower_of
zoon) in Brest.

2012-01-27 05:46 rjtanner

* brest/brittany/khazad.1: Removed forced line breaks in message
text to Khazad, Entrance (brest/brittany/khazad.1) in Brest.

2012-01-26 06:05 rjtanner

* brest/brittany/jessy.2: Removed forced line breaks in message
text to Jessy Castle, Level 2 (brest/brittany/jessy.2) in Brest.

2012-01-26 06:03 rjtanner

* brest/brittany/jessy.1: Removed forced line breaks in message
text to Jessy Castle, Entrance (brest/brittany/jessy.1) in Brest.

2012-01-26 06:02 rjtanner

* brest/brittany/hole: Removed forced line breaks in message text
to Hole Lot of Pain (brest/brittany/hole) in Brest.

2012-01-26 06:01 rjtanner

* brest/brittany/enigme.3: Punctuation corrections in message text
to Enigme, Level 3 (brest/brittany/enigme.3) in Brest.

2012-01-26 05:59 rjtanner

* brest/brittany/enigme.2: Removed forced line breaks in message
text to Enigme, Level 2 (brest/brittany/enigme.2) in Brest.

2012-01-26 05:58 rjtanner

* brest/brittany/enigme.1: Removed forced line breaks in message
text to Enigme, Entrance (brest/brittany/enigme.1) in Brest.

2012-01-26 05:57 rjtanner

* brest/brittany/dol-guldur.6: Removed forced line breaks in
message text to Dol-Guldur, Master's Chamber
(brest/brittany/dol-guldur.6) in Brest.

2012-01-26 05:56 rjtanner

* brest/brittany/dol-guldur.5: Removed forced line breaks in
message text to Dol-Guldur, Armoury (brest/brittany/dol-guldur.5)
in Brest.

2012-01-26 05:54 rjtanner

* brest/brittany/dol-guldur.3: Removed forced line breaks in
message text to Dol-Guldur, Library (brest/brittany/dol-guldur.3)
in Brest.

2012-01-26 05:52 rjtanner

* brest/brittany/dol-guldur.1: Removed forced line breaks in
message text to Dol-Guldur, Entry (brest/brittany/dol-guldur.1)
in Brest.

2012-01-26 05:51 rjtanner

* brest/asyvan/palace3: Removed forced line breaks in message text
to Kingdom Palace, Level 3 (brest/asyvan/palace3) in Brest.

2012-01-26 05:50 rjtanner

* brest/asyvan/palace2: Removed forced line breaks in message text
to Kingdom Palace, Level 2 (brest/asyvan/palace2) in Brest.

2012-01-26 05:49 rjtanner

* brest/asyvan/palace1: Removed forced line breaks in message text
to Kingdom Palace, Entrance (brest/asyvan/palace1) in Brest.

2012-01-26 05:46 rjtanner

* brest/asyvan/gate5: Removed forced line breaks in message text to
Gates of Hell, Gate 5 (brest/asyvan/gate5) in Brest.

2012-01-26 05:44 rjtanner

* brest/apartments/brest_town_house: Removed forced line breaks in
message text to Brest Town House
(brest/apartments/brest_town_house) in Brest.

2012-01-26 05:41 rjtanner

* brest/underground2: Removed forced line breaks in message text to
Underground, Level 2 (brest/underground2) in Brest.

2012-01-26 05:39 rjtanner

* brest/ludo2: Removed forced line breaks in message text to Tower
of Ludo, Level 2 (brest/ludo2) in Brest.

2012-01-26 05:38 rjtanner

* brest/jes.admini.1: Removed forced line breaks in message text to
Administration, Level 2 (brest/jes.admini.1) in Brest.

2012-01-26 05:36 rjtanner

* brest/jes.admini: Removed forced line breaks in message text to
Administration, Level 1 (brest/jes.admini) in Brest.

2012-01-26 05:35 rjtanner

* brest/info_first: Removed forced line breaks in message text to
Tower of Zoon, Level 1 (brest/info_first) in Brest.

2012-01-26 05:33 rjtanner

* brest/brest.scrolls.right: Removed forced line breaks in message
text to Scrolls Galore (brest/brest.scrolls.right) in Brest.

2012-01-26 05:30 rjtanner

* brest/brest.scrolls: Removed forced line breaks in message text
to Scrolls Galore (brest/brest.scrolls) in Brest.

2012-01-26 05:28 rjtanner

* brest/brest.IPO: Removed forced line breaks and punctuation
updates in message text to Brest Imperial Post Office
(brest/brest.IPO) in Brest.

2012-01-26 05:26 rjtanner

* brest/brest.inn: Removed forced line breaks and punctuation
updates in message text to Brest Inn (brest/brest.inn) in Brest.

2012-01-25 05:22 rjtanner

* azumauindo/suno-yamatoshi/shops/weaponshop1: Removed forced line
breaks in message text to Emono Mise
(azumauindo/suno-yamatoshi/shops/weaponshop1) in Azumauindo.

2012-01-25 05:20 rjtanner

* azumauindo/suno-yamatoshi/shops/pawn1: Spelling correction
(amongs → amongst) in message text to Ichi Roku Ginkou
(azumauindo/suno-yamatoshi/shops/pawn1) in Azumauindo.

2012-01-25 05:18 rjtanner

* azumauindo/suno-yamatoshi/shops/pawn1: Removed forced line breaks
in message text to Ichi Roku Ginkou
(azumauindo/suno-yamatoshi/shops/pawn1) in Azumauindo.

2012-01-25 05:17 rjtanner

* azumauindo/suno-yamatoshi/shops/armourshop1: Removed forced line
breaks in message text to Kabuto Mise
(azumauindo/suno-yamatoshi/shops/armourshop1) in Azumauindo.

2012-01-25 05:14 rjtanner

* azumauindo/suno-yamatoshi/buildings/jadechesthouse1: Removed
forced line breaks in message text to Sumai Dzuki Jade
(azumauindo/suno-yamatoshi/buildings/jadechesthouse1) in
Azumauindo.

2012-01-25 05:13 rjtanner

* azumauindo/suno-yamatoshi/buildings/dojoA1: Removed forced line
breaks in message text to Suno-yamatoshi Dojo
(azumauindo/suno-yamatoshi/buildings/dojoA1) in Azumauindo.

2012-01-25 05:11 rjtanner

* azumauindo/suno-yamatoshi/apartments/lapartment1: Small sentence
structure update to message text in Itteifuhen Apa-to
(azumauindo/suno-yamatoshi/apartments/lapartment1) in Azumauindo.

2012-01-25 05:08 rjtanner

* azumauindo/ranbounagisatoshi/shops/tradecenter: Removed forced
line breaks in message text to Shouhou Senta
(azumauindo/ranbounagisatoshi/shops/tradecenter) in Azumauindo.

2012-01-25 05:06 rjtanner

* azumauindo/ranbounagisatoshi/shops/potionshop1: Removed forced
line breaks in message text to Poshon Shijou
(azumauindo/ranbounagisatoshi/shops/potionshop1) in Azumauindo.

2012-01-25 05:04 rjtanner

* azumauindo/misc/shrine1: Removed forced line breaks in message
text to Ichidou, Entrance (azumauindo/misc/shrine1) in
Azumauindo.

2012-01-25 05:02 rjtanner

* azumauindo/misc/entrance1: Removed forced line breaks in message
text to Azumauindo Entrance (azumauindo/misc/entrance1) in
Azumauindo.

2012-01-25 04:58 rjtanner

* azumauindo/minatomachi/temples/templeruggilli1: Removed forced
line breaks in message text in Minatomachi Ichidou Dzuki
Ruggilli, Entrance
(azumauindo/minatomachi/temples/templeruggilli1) in Azumauindo.

2012-01-24 06:46 rjtanner

* azumauindo/minatomachi/stores/postoffice: Removed forced line
breaks in message text in Minatomachi IPO
(azumauindo/minatomachi/store/postoffice) in Azumauindo.

2012-01-24 06:44 rjtanner

* azumauindo/minatomachi/stores/generalstore: Removed forced line
breaks in message text in Shijou Mise
(azumauindo/minatomachi/store/generalstore) in Azumauindo.

2012-01-24 06:39 rjtanner

* azumauindo/minatomachi/stores/diamondex1: Removed forced line
breaks in message and punctuation corrections to text in FWB
Diamond Exchange (azumauindo/minatomachi/store/diamondex1) in
Wolfsburg.

2012-01-24 06:32 rjtanner

* azumauindo/minatomachi/buildings/guildkeybuilding1: Wording
update and sentence structure updates to Shougyoukumiai Mezon
Mise (azumauindo/minatomachi/buildings/guildkeybuilding1) in
Azumauindo.

2012-01-24 06:26 rjtanner

* wolfsburg/volcano/vvmansion: Sentence structure updates in
message text to Mansion (wolfsburg/volcano/mansion) in Wolfsburg.

2012-01-24 06:14 rjtanner

* wolfsburg/volcano/heimser_hut_2: Sentence structure updates in
message text to Heimser's Lab (wolfsburg/volcano/heimser_hut_2)
in Wolfsburg.

2012-01-24 06:11 rjtanner

* wolfsburg/volcano/heimser_hut_1: Minor punctuation correction in
message text to Heimser's Cellar
(wolfsburg/volcano/heimser_hut_1) in Wolfsburg.

2012-01-24 06:07 rjtanner

* wolfsburg/volcano/heimser_hut_0: Removed forced line breaks in
message and punctuation corrections to text in Heimser's Hut
(wolfsburg/volcano/heimser_hut_0) in Wolfsburg.

2012-01-24 06:03 rjtanner

* wolfsburg/tt/tta1: Spelling correction (acctually → actually) in
Twin Towers, West Tower Level 1 (wolfsburg/tt/tta1) in Wolfsburg.

2012-01-24 05:53 rjtanner

* wolfsburg/tt/tta1: Removed forced line breaks in message and
punctuation corrections to text in Twin Towers, West Tower Level
1 (wolfsburg/tt/tta1) in Wolfsburg.

2012-01-24 05:49 rjtanner

* wolfsburg/temple/temp_dung1: Removed forced line breaks in
message and punctuation corrections to text in Reticent Temple,
Dungeon (wolfsburg/temple/temp_dung1) in Wolfsburg.

2012-01-24 04:49 rjtanner

* wolfsburg/shops/transport.shoppe: Removed forced line breaks in
message text to Wolfsburg's Ye Olde Shoppe of Transport
(wolfsburg/shops/transport.shoppe) in Wolfsburg.

2012-01-22 18:47 ryo_saeba

* whalingoutpost/misc/frostcavern1: Fix exit destination.

2012-01-22 11:43 ryo_saeba

* scorn/temples/gorokh, scorn/temples/gorokh_final: Record players
who reach the top of Gorokh's church.

2012-01-22 11:35 ryo_saeba

* scorn/temples/valriel_final: Fix map's name.

2012-01-22 11:34 ryo_saeba

* scorn/temples/valriel3, scorn/temples/valriel_final: Record
players who reach the top of Valriel's church.

2012-01-22 08:46 rjtanner

* wolfsburg/magara/castle/floor_3: Removed forced line breaks in
message text to Castle of Magara, Rooftop
(wolfsburg/magara/castle/floor_3) in Wolfsburg.

2012-01-22 08:45 rjtanner

* wolfsburg/magara/castle/floor_2: Removed forced line breaks in
message text to Castle of Magara, 2nd Floor
(wolfsburg/magara/castle/floor_2) in Wolfsburg.

2012-01-22 08:45 rjtanner

* wolfsburg/magara/castle/floor_1: Removed forced line breaks in
message text to Castle of Magara, Entrance
(wolfsburg/magara/castle/floor_1) in Wolfsburg.

2012-01-22 08:42 rjtanner

* wolfsburg/dungeons/underworld: Removed forced line breaks and
punctuation corrections in message text to Underworld
(wolfsburg/dungeons/underworld) in Wolfsburg.

2012-01-22 08:35 rjtanner

* wolfsburg/dungeons/stronghold: Spelling correction (Adultr →
Adultry) in message text to Captain Connor's Stronghold
(wolfsburg/dungeons/stronghold) in Wolfsburg.

2012-01-22 08:32 rjtanner

* wolfsburg/dungeons/stronghold: Removed forced line breaks and
punctuation corrections in message text to Captain Connor's
Stronghold (wolfsburg/dungeons/stronghold) in Wolfsburg.

2012-01-22 08:29 rjtanner

* wolfsburg/dungeons/piratedung: Cosmetic changes to Seaside Tavern
(wolfsburg/dungeons/piratedung) in Wolfsburg. Updated cave wall
corner sections for nicer merging. No Functional changes.

2012-01-22 08:27 rjtanner

* wolfsburg/dungeons/piratedung: Technical update to Seaside Tavern
(wolfsburg/dungeons/piratedung) in Wolfsburg. Updated map header
with original author's name (Ender) per information pirateenter
file. No functional changes.

2012-01-22 08:25 rjtanner

* wolfsburg/dungeons/pirateenter: Technical update to Seaside
Tavern (wolfsburg/dungeons/pirateenter) in Wolfsburg. Updated map
header with original author's name (Ender), removed in game
message text related to this. No functional changes.

2012-01-22 08:21 rjtanner

* wolfsburg/dungeons/pirateenter: Removed forced line breaks and
punctuation corrections in message text to Seaside Tavern
(wolfsburg/dungeons/pirateenter) in Wolfsburg.

2012-01-22 07:56 rjtanner

* wolfsburg/dungeons/hut: Punctuation corrections in message text
to Undling's Hut (wolfsburg/dungeons/hut) in Wolfsburg.

2012-01-22 07:50 rjtanner

* wolfsburg/dungeons/church.4b: Removed forced line breaks and
punctuation corrections in message text to Well to Catabombs,
Level 4b (wolfsburg/dungeons/church.4b) in Wolfsburg.

2012-01-21 03:58 rjtanner

* wolfsburg/dungeons/church.4a: Removed forced line breaks and
punctuation corrections in message text to Well to Catabombs,
Level 4a (wolfsburg/dungeons/church.4a) in Wolfsburg.

2012-01-21 03:53 rjtanner

* wolfsburg/dungeons/church.2: Removed forced line breaks in
message Well to Catabombs, Level 1 (wolfsburg/dungeons/church.2)
in Wolfsburg.

2012-01-21 03:49 rjtanner

* wolfsburg/apartments/pet-apartment/pet-apartment2: Removed forced
line breaks in message Personal Pet Apartment, Level 2
(wolfsburg/apartments/pet-apartment/pet-apartment2) in Wolfsburg.

2012-01-21 03:41 rjtanner

* wolfsburg/piratechurch: Removed forced line breaks in message
Run-down Church (wolfsburg/piratechurch) in Wolfsburg.

2012-01-21 03:38 rjtanner

* wolfsburg/etern_rew: Removed forced line breaks in message The
Eternal Reward (wolfsburg/etern_rew) in Wolfsburg.

2012-01-21 03:20 rjtanner

* whalingoutpost/taverns/storehouse1: Removed forced line breaks in
message text to Storehouse (whalingoutpost/taverns/storehouse1).

2012-01-21 03:07 rjtanner

* whalingoutpost/misc/castleb1: Removed forced line breaks and
punctuation corrections in message text to Glacier Keep, Dungeon
Level 1 (whalingoutpost/misc/castleb1).

2012-01-21 02:55 rjtanner

* whalingoutpost/houses/fisherhousenorth: Spelling correction
(bought → brought) to message text Fisherhouse North
(whalingoutpost/houses/fisherhousenorth) in Whaling Outpost.

2012-01-21 02:42 rjtanner

* under_world/uworld_120_109: Sentence structure correction in
Navar to Darcap Tunnel (under_world/uworld_120_109).

2012-01-21 02:39 rjtanner

* teamarena/twregister: Spelling correction (Pereodically →
Periodically) in message text to Team War Register
(teamarena/twregister).

2012-01-21 02:27 rjtanner

* teamarena/twregister: Removed forced line break in message text
to Team War Register (teamarena/twregister).

2012-01-21 02:09 rjtanner

* start/Nexus: Removed forced line break and punctuation correction
in message text to Nexus (start/Nexus).

2012-01-20 05:23 rjtanner

* start/newbieshouse: Removed forced line breaks and punctuation
corrections in message text to Starting House
(start/newbieshouse).

2012-01-20 05:19 rjtanner

* sisters/tower3: Removed forced line breaks in item message text
to Three Sisters Tower, Level 3 (sisters/tower3) in Valley of the
Three Sisters.

2012-01-20 05:17 rjtanner

* sisters/tower1: Grammar correction and spelling fix (ban → bane)
to Three Sisters Tower, Entrance (sisters/tower1) in Valley of
the Three Sisters.

2012-01-20 05:16 rjtanner

* sisters/tower1: Removed forced line breaks in message text to
Three Sisters Tower, Entrance (sisters/tower1) in Valley of the
Three Sisters.

2012-01-20 05:14 rjtanner

* sisters/small_manor2: Removed forced line breaks in message text
to Small Manor, Upstairs (sisters/small_manor2) in Valley of the
Three Sisters.

2012-01-20 05:12 rjtanner

* sisters/shrine1: Removed forced line breaks in message text to
Evil Shrine, Central Chambers (sisters/shrine1) in Valley of the
Three Sisters.

2012-01-20 05:07 rjtanner

* sisters/shrine0_east: Removed forced line breaks in message text
to Evil Shrine, East (sisters/shrine0_east) in Valley of the
Three Sisters.

2012-01-20 05:05 rjtanner

* sisters/necro_ruin1: Punctuation correction in message text to
The Necropolis of Gax, Ruins (sisters/necro_ruin1) in Valley of
the Three Sisters.

2012-01-20 04:57 rjtanner

* sisters/entrance: Removed forced line breaks in message text to
Three Sisters Tower (sisters/entrance) in Valley of the Three
Sisters.

2012-01-20 04:54 rjtanner

* sisters/tower0: Removed forced line breaks in message text to
Three Sisters Tower, Dungeon (sisters/tower0) in Valley of the
Three Sisters.

2012-01-20 04:50 rjtanner

* sisters/shrine_entrance: Removed forced line breaks in message
text to Evil Shrine, Entrance (sisters/shrine_entrance) in Valley
of the Three Sisters.

2012-01-20 04:48 rjtanner

* sisters/shrine0_west: Removed forced line breaks in message text
to Evil Shrine, West (sisters/shrine0_west) in Valley of the
Three Sisters.

2012-01-19 06:14 rjtanner

* sisters/shrine0: Removed forced line breaks in message text to
Evil Shrine, Antechamber (sisters/shrine0) in Valley of the Three
Sisters.

2012-01-19 06:12 rjtanner

* sisters/necro_hole1: Removed forced line breaks in message text
to The Necropolis of Gax, Hole (sisters/necro_hole1) in Valley of
the Three Sisters.

2012-01-19 06:10 rjtanner

* sisters/compound1: Removed forced line breaks in message text to
Large Compound, Entrance (sisters/compound1) in Valley of the
Three Sisters.

2012-01-19 06:05 rjtanner

* scorn/towers/tower.mad3: Removed forced line breaks in message
text to Mad Mage's Tower, Level 3 (scorn/towers/tower.mad3) in
Scorn.

2012-01-19 06:03 rjtanner

* scorn/towers/lighthouse.3: Removed forced line breaks in message
text to Lighthouse, Top (scorn/towers/lighthouse.3) in Scorn.

2012-01-19 06:01 rjtanner

* scorn/towers/brewery.4: Small sentence spacing tweak in message
text to Scorn's Brewery Machinery (scorn/towers/brewery.4) in
Scorn.

2012-01-19 05:46 rjtanner

* scorn/towers/brewery.3: Removed forced line breaks in message
text to Scorn's Brewery Cellar (scorn/towers/brewery.3) in Scorn.

2012-01-19 05:45 rjtanner

* scorn/towers/brewery.2: Removed forced line breaks and
punctuation changes in message text to Scorn's Brewery Entrance
(scorn/towers/brewery.2) in Scorn.

2012-01-19 05:43 rjtanner

* scorn/towers/brewery.2: Technical change to Scorn's Brewery
Entrance (scorn/towers/brewery.2) in Scorn. Reformat map header
information. No functional changes.

2012-01-19 05:41 rjtanner

* scorn/towers/brewery.1: Technical change to Scorn's Brewery
Cantina (scorn/towers/brewery.1) in Scorn. Reformat map header
information. No functional changes.

2012-01-19 05:38 rjtanner

* scorn/temples/valriel_final: Punctuation updates in item message
text to Variel Final (scorn/temples/valriel_final) in Scorn.

2012-01-19 05:21 rjtanner

* scorn/temples/valriel2: Removed forced line breaks in message
text to Church of Valriel, Balcony (scorn/temples/valriel2) in
Scorn.

2012-01-18 06:06 rjtanner

* scorn/temples/valkyrie2: Removed forced line breaks and
punctuation correction in message text to Ordeals of Valkyrie
(scorn/temples/valkyrie2) in Scorn.

2012-01-18 06:04 rjtanner

* scorn/temples/valkyrie2: Technical change to Ordeals of Valkyrie
(scorn/temples/valkyrie2) in Scorn. Reformat map header
information. No functional changes.

2012-01-18 06:01 rjtanner

* scorn/shops/armourshop: Cosmetic change to Armour Shop
(scorn/shops/armourshop) in Scorn. Rearranged stacking order for
fence (swall) section for nicer merging with nearby walls. No
functional changes.

2012-01-18 06:00 rjtanner

* scorn/temples/sorig2: Removed forced line breaks in message text
to Temple to Sorig, Level 2 (scorn/temples/sorig2) in Scorn.

2012-01-18 05:58 rjtanner

* scorn/temples/ruggilli1: Spell correction (rath → Wrath) in
message text to Temple to Ruggilli (scorn/temples/ruggilli1) in
Scorn.

2012-01-18 05:57 rjtanner

* scorn/temples/ruggilli1: Removed forced line breaks and
punctuation corrections in message text to Temple to Ruggilli
(scorn/temples/ruggilli1) in Scorn.

2012-01-18 05:53 rjtanner

* scorn/temples/mostrai: Removed forced line breaks and
capitalization correction in message text to Temple of Mostrai
(scorn/temples/mostrai) in Scorn.

2012-01-18 05:50 rjtanner

* scorn/temples/gorokh_final: Removed forced line breaks, sentence
structure and punctuation updates in message text to Gorokh Final
(scorn/temples/gorokh_final) in Scorn.

2012-01-18 05:40 rjtanner

* scorn/temples/valriel_treasure: Punctuation updates in message
text to Valriel's Treasure (scorn/temples/valriel_treasure) in
Scorn.

2012-01-18 05:37 rjtanner

* scorn/temples/valriel3: Removed forced line breaks in message
text to Church of Valriel, Belltower (scorn/temples/valriel3) in
Scorn.

2012-01-18 05:36 rjtanner

* scorn/temples/valkyrie: Removed forced line breaks in message
text to Chapel of Valkyrie (scorn/temples/valkyrie) in Scorn.

2012-01-18 05:31 rjtanner

* scorn/temples/ruggilli2: Removed forced line breaks and
punctuation corrections in message text to Test of Ruggilli
(scorn/temples/ruggilli2) in Scorn.

2012-01-17 06:35 rjtanner

* scorn/temples/mostrai2: Grammar and punctuation correction in
message text to Temple to Temple of Mostrai, Underground
(scorn/temples/mostrai2) in Scorn.

2012-01-17 06:34 rjtanner

* scorn/temples/lythander: Removed forced line break and
punctuation correction in message text to Temple to Lythander
(scorn/temples/lythander) in Scorn.

2012-01-17 06:32 rjtanner

* scorn/temples/gorokh: Removed forced line breaks in message text
to Church of Gorokh (scorn/temples/gorokh) in Scorn.

2012-01-17 06:30 rjtanner

* scorn/taverns/inn2: Removed forced line breaks in message text to
Port Inn (scorn/taverns/inn2) in Scorn.

2012-01-17 06:28 rjtanner

* scorn/taverns/inn: Update instructional text to the sign located
in Wanderer Inn (scorn/taverns/inn) in Scorn.

2012-01-17 06:25 rjtanner

* scorn/taverns/inn: Removed forced line breaks in message text to
Wanderer Inn (scorn/taverns/inn) in Scorn.

2012-01-17 06:24 rjtanner

* scorn/taverns/goths2: Removed forced line breaks in message text
to Goth's Tavern, Guest Rooms (scorn/taverns/goths2) in Scorn.

2012-01-17 06:22 rjtanner

* scorn/taverns/goths: Removed forced line breaks in message text
to Goth's Tavern (scorn/taverns/goths) in Scorn.

2012-01-17 06:10 rjtanner

* scorn/taverns/barking_mule: Spelling correction (ale → sale) in
message text to The Barking Mule (scorn/taverns/barking_mule) in
Scorn.

2012-01-17 06:09 rjtanner

* scorn/taverns/barking_mule: Removed forced line breaks in message
text to The Barking Mule (scorn/taverns/barking_mule) in Scorn.

2012-01-17 06:06 rjtanner

* scorn/shops/buildshop, world/world_105_115: Cosmetic overhaul to
Scorn's Acme Inc. Building Shop (scorn/shops/buildshop) in Scorn.
Expanded the map to include ground outside the shop walls. Floor
plan matches the physical building shape. Door or entrance now
opens when a player approaches. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.

2012-01-17 06:02 rjtanner

* scorn/taverns/apartments: Removed forced line breaks in message
text to Apartment Building (scorn/taverns/apartments) in Scorn.

2012-01-16 06:33 rjtanner

* scorn/shops/scorn.sale2: Removed forced line breaks in message
text to Scorn Pawn Shop (scorn/shops/scorn.sale2) in Scorn.

2012-01-16 06:30 rjtanner

* scorn/shops/magicshop: Removed forced line breaks in message text
to Scorn Magic Shop (scorn/shops/magicshop) in Scorn.

2012-01-16 06:27 rjtanner

* scorn/shops/IPO_scorn: Correct broken formatting for Colette's
dialogue in Scorn Imperial Post Office (scorn/shops/IPO_scorn) in
Scorn.

2012-01-16 06:26 rjtanner

* scorn/shops/IPO_scorn: Removed forced line breaks and punctuation
corrections in message text to Scorn Imperial Post Office
(scorn/shops/IPO_scorn) in Scorn.

2012-01-16 06:24 rjtanner

* scorn/shops/gemshop: Removed forced line breaks in message text
to Scorn Gem Shop (scorn/shops/gemshop) in Scorn.

2012-01-16 06:22 rjtanner

* scorn/shops/buildshop: Removed some of the forced line breaks in
message text to Scorn's Acme Inc. Building Shop
(scorn/shops/buildshop) in Scorn.

2012-01-16 06:20 rjtanner

* scorn/shops/scorn.sale1: Removed forced line breaks in message
text to Scorn Sale Shop (scorn/shops/scorn.sale1) in Scorn.

2012-01-16 06:16 rjtanner

* scorn/shops/potionshop: Removed forced line breaks in message
text to Alchemy Shop of Scorn (scorn/shops/potionshop) in Scorn.

2012-01-16 06:15 rjtanner

* scorn/shops/light_shop: Removed forced line breaks in message
text to Jacob's Lighting Emporium (scorn/shops/light_shop) in
Scorn.

2012-01-16 06:13 rjtanner

* scorn/shops/coffeeshop: Removed forced line breaks in message
text to Eswald's Coffee Shop (scorn/shops/coffeeshop) in Scorn.

2012-01-16 06:10 rjtanner

* scorn/shops/bowshop: Context updates to message (you try rob me
→ you're trying to rob me, text in it → text on it) text to
Scorn's Best Bows (scorn/shops/bowshop) in Scorn.

2012-01-16 06:08 rjtanner

* scorn/shops/bowshop: Removed forced line breaks in message text
to Scorn's Best Bows (scorn/shops/bowshop) in Scorn.

2012-01-15 17:11 ryo_saeba

* world/world_127_108: Don't auto-apply the exit, else the quest
isn't updated.

2012-01-15 13:41 ryo_saeba

* world/world_111_117: Merge messages.

2012-01-15 12:53 ryo_saeba

* quests/peterm/quests/titanguard.msg: Remove redundant rule.
Reformat using CRE.

2012-01-15 06:38 rjtanner

* scorn/shops/bank: Removed forced line breaks in message text to
Bank of Skud (scorn/shops/bank) in Scorn.

2012-01-15 06:34 rjtanner

* scorn/oldcity/end: Cosmetic changes to Old City, End
(scorn/oldcity/end) in Scorn. Updated cave wall sections for
nicer visual layout. No functional changes.

2012-01-15 06:31 rjtanner

* scorn/oldcity/oldcity1: Cosmetic changes to Old City
(scorn/oldcity/oldcity1) in Scorn. Updated awall sections for
nicer visual layout. No functional changes.

2012-01-15 06:30 rjtanner

* scorn/oldcity/oldcity10: Cosmetic changes to Old City
(scorn/oldcity/oldcity10) in Scorn. Updated awall, swall (fence)
and wwall sections for nicer merging with nearby objects. No
functional changes.

2012-01-15 06:27 rjtanner

* scorn/oldcity/oldcity11: Cosmetic changes to Old City
(scorn/oldcity/oldcity11) in Scorn. Updated wwall sections for
nicer visual layout. No functional changes.

2012-01-15 06:22 rjtanner

* scorn/oldcity/oldcity12: Cosmetic changes to Old City
(scorn/oldcity/oldcity12) in Scorn. Updated awall sections for
nicer visual layout. No functional changes.

2012-01-15 06:15 rjtanner

* scorn/oldcity/oldcity13: Cosmetic changes to Old City
(scorn/oldcity/oldcity13) in Scorn. Updated swall (fence)
sections for nicer merging with nearby objects. No functional
changes.

2012-01-15 06:12 rjtanner

* scorn/oldcity/oldcity14: Cosmetic changes to Old City
(scorn/oldcity/oldcity14) in Scorn. Updated wwall sections for
nicer visual layout. No functional changes.

2012-01-15 06:08 rjtanner

* scorn/oldcity/oldcity15: Cosmetic changes to Old City
(scorn/oldcity/oldcity15) in Scorn. Updated awall and wwall
sections for nicer merging with nearby objects. No functional
changes.

2012-01-15 06:05 rjtanner

* scorn/oldcity/oldcity15e: Cosmetic changes to Old City
(scorn/oldcity/oldcity15e) in Scorn. Updated awall, swall (fence)
and wwall sections for nicer merging with nearby objects. No
functional changes.

2012-01-15 06:01 rjtanner

* scorn/oldcity/oldcity2: Cosmetic changes to Old City
(scorn/oldcity/oldcity2) in Scorn. Updated awall sections for
nicer merging with nearby objects. No functional changes.

2012-01-15 05:58 rjtanner

* scorn/oldcity/oldcity3: Cosmetic changes to Old City
(scorn/oldcity/oldcity3) in Scorn. Updated and added more fence
(swall) and awall sections for nicer merging with nearby objects.
No functional changes.

2012-01-15 05:53 rjtanner

* scorn/oldcity/oldcity6: Cosmetic change to Old City
(scorn/oldcity/oldcity7) in Scorn. Added more fence (swall)
sections for nicer merging with nearby objects. No functional
changes.

2012-01-15 05:38 rjtanner

* scorn/oldcity/oldcity7: Removed forced line breaks and
punctuation corrections in message text to Old City
(scorn/oldcity/oldcity7) in Scorn.

2012-01-15 05:33 rjtanner

* scorn/oldcity/oldcity6: Context updates (Nod → Yes, foolish
human → foolish vermin) to message text in Old City
(scorn/oldcity/oldcity6) in Scorn.

2012-01-15 05:31 rjtanner

* scorn/oldcity/oldcity6: Spelling (Demlick → Demlich) and
capitalization (Find IT → find IT) corrections to message text
to Old City (scorn/oldcity/oldcity6) in Scorn.

2012-01-15 05:26 rjtanner

* scorn/oldcity/oldcity6: Removed forced line breaks and
punctuation corrections in message text to Old City
(scorn/oldcity/oldcity6) in Scorn.

2012-01-15 05:22 rjtanner

* scorn/oldcity/oldcity54: Removed forced line breaks and
punctuation corrections in message text to Old City
(scorn/oldcity/oldcity54) in Scorn.

2012-01-15 05:15 rjtanner

* scorn/oldcity/oldcity3: Typo correction (explosives in us. →
explosives in use.) in message text to Old City
(scorn/oldcity/oldcity3) in Scorn.

2012-01-15 05:14 rjtanner

* scorn/oldcity/oldcity3: Removed forced line breaks and
punctuation corrections in message text to Old City
(scorn/oldcity/oldcity3) in Scorn.

2012-01-14 03:11 rjtanner

* scorn/oldcity/oldcity2: Removed forced line breaks and
punctuation corrections in message text to Old City
(scorn/oldcity/oldcity2) in Scorn.

2012-01-14 03:08 rjtanner

* scorn/oldcity/oldcity15e: Removed forced line breaks and
punctuation corrections in message text to Old City
(scorn/oldcity/oldcity15e) in Scorn.

2012-01-14 03:03 rjtanner

* scorn/oldcity/oldcity12: Removed forced line breaks and
punctuation corrections in message text to Old City
(scorn/oldcity/oldcity12) in Scorn.

2012-01-14 02:59 rjtanner

* scorn/oldcity/oldcity11: Removed forced line breaks and
punctuation corrections in message text to Old City
(scorn/oldcity/oldcity11) in Scorn.

2012-01-14 02:51 rjtanner

* scorn/oldcity/oldcity1: Removed forced line breaks and
punctuation corrections in message text to Old City
(scorn/oldcity/oldcity1) in Scorn.

2012-01-14 02:49 rjtanner

* scorn/oldcity/end: Removed forced line breaks and punctuation
correction in message text to Old City, End (scorn/oldcity/end)
in Scorn.

2012-01-14 02:42 rjtanner

* scorn/misc/battle_arena/entrance: Cosmetic change to Arena
Entrance (scorn/misc/battle_arena/entrance) in Scorn. Added more
fence (swall) sections for nicer merging with nearby walls. No
Functional changes.

2012-01-14 02:34 rjtanner

* scorn/misc/port_arena: Cosmetic change to Pirates' Arena
(scorn/misc/port_arena) in Scorn. Added more fence (swall)
sections for nicer merging with nearby walls. No Functional
changes.

2012-01-14 02:25 rjtanner

* scorn/misc/battle_arena/snack: Removed forced line breaks in
message text to Arena Snack Area (scorn/misc/battle_arena/snack)
in Scorn.

2012-01-14 02:23 rjtanner

* scorn/misc/battle_arena/first-aide: Removed forced line breaks,
capitalization and punctuation correction in message text to
Arena First-Aide (scorn/misc/battle_arena/first-aide) in Scorn.

2012-01-14 02:17 rjtanner

* scorn/misc/battle_arena/entrance: Removed forced line breaks,
capitalization and punctuation corrections in message text to
Arena Entrance (scorn/misc/battle_arena/entrance) in Scorn.

2012-01-14 02:09 rjtanner

* scorn/misc/battle_arena/arena: Removed forced line breaks in
message text to Arena Battleground
(scorn/misc/battle_arena/arena) in Scorn.

2012-01-13 04:54 rjtanner

* scorn/misc/zoo: Removed forced line breaks in message text to Zoo
(scorn/misc/zoo) in Scorn.

2012-01-13 04:52 rjtanner

* scorn/misc/wizhide: Removed forced line breaks and spacing
corrections in message text to Wizard's Western Hideout
(scorn/misc/wizhide) in Scorn.

2012-01-13 04:49 rjtanner

* scorn/misc/training_center: Removed forced line breaks in message
text to Training Center (scorn/misc/training_center) in Scorn.

2012-01-13 04:45 rjtanner

* scorn/misc/puddings.place: Removed forced line breaks in message
text to Puddings Place (scorn/misc/puddings.place) in Scorn.

2012-01-13 04:42 rjtanner

* scorn/misc/prison.1: Removed forced line breaks and punctuation
corrections in message text to Scorn Prison (scorn/misc/prison.1)
in Scorn.

2012-01-13 04:12 rjtanner

* scorn/misc/prison: Removed forced line breaks and punctuation
corrections in message text to Scorn Prison, Holding Cells
(scorn/misc/prison) in Scorn.

2012-01-13 03:55 rjtanner

* scorn/misc/PowerHouse: Removed forced line breaks, capitalization
updates and punctuation corrections in message text to House of
Power (scorn/misc/PowerHouse) in Scorn.

2012-01-13 03:51 rjtanner

* scorn/misc/port_arena: Punctuation corrections in message text to
Pirates' Arena (scorn/misc/port_arena) in Scorn.

2012-01-13 03:48 rjtanner

* scorn/misc/mercenaries: Removed forced line breaks and
punctuation corrections in message text to Mercenaries Agency
(scorn/misc/mercenaries) in Scorn.

2012-01-13 03:45 rjtanner

* scorn/misc/library: Removed forced line breaks and punctuation
corrections in message text to Scorn Central Library
(scorn/misc/library) in Scorn.

2012-01-13 03:36 rjtanner

* scorn/misc/jail_upper: Removed forced line breaks and punctuation
corrections in message text to Scorn Jail, Upperlevel
(scorn/misc/jail_upper) in Scorn.

2012-01-13 03:34 rjtanner

* scorn/misc/jail: Removed forced line breaks and punctuation
corrections in message text to Scorn Jail (scorn/misc/jail) in
Scorn.

2012-01-12 06:33 rjtanner

* scorn/misc/HouseofHealing: Removed forced line breaks and
punctuation corrections in message text to House of Healing
(scorn/misc/HouseofHealing) in Scorn.

2012-01-12 06:18 rjtanner

* scorn/misc/HospitalityRoom: Removed forced line breaks in message
text to Hospitality Room (scorn/misc/HospitalityRoom) in Scorn.

2012-01-12 06:15 rjtanner

* scorn/misc/gatehouse: Removed forced line breaks and punctuation
correction in message text to Eastern Gate of Scorn
(scorn/misc/gatehouse) in Scorn.

2012-01-12 06:13 rjtanner

* scorn/misc/drywell: Punctuation correction in message text to Dry
Well (scorn/misc/drywell) in Scorn.

2012-01-12 06:11 rjtanner

* scorn/misc/dragon_guild: Removed forced line breaks in message
text to Dragon Guild of Scorn (scorn/misc/dragon_guild) in Scorn.

2012-01-12 06:09 rjtanner

* scorn/misc/cityhall: Removed forced line breaks and punctuation
corrections in message text to Scorn City Hall
(scorn/misc/cityhall) in Scorn.

2012-01-12 06:04 rjtanner

* scorn/misc/cistern: Map title update, cistern is now Cistern
(scorn/misc/cistern) in Scorn.

2012-01-12 06:01 rjtanner

* scorn/misc/church: Removed forced line breaks and punctuation
corrections in message text to Undead Church (scorn/misc/church)
in Scorn.

2012-01-12 05:58 rjtanner

* scorn/misc/castle: Punctuation corrections in message text to
Scorn Castle, Entrance (scorn/misc/castle) in Scorn.

2012-01-12 05:56 rjtanner

* scorn/misc/beginners: Removed forced line breaks in message text
to Beginners (scorn/misc/beginners) in Scorn.

2012-01-12 05:50 rjtanner

* scorn/misc/animal_quarantine: Removed forced line breaks and
punctuation corrections in message text to Animal Quarantine
(scorn/misc/animal_quarantine) in Scorn.

2012-01-12 05:46 rjtanner

* scorn/mansion/str-tunnel: Removed forced line breaks in message
text to Scorn Mansion - Strange Tunnel (scorn/mansion/str-tunnel)
in Scorn.

2012-01-11 09:40 akirschbaum

* scorn/kar/creepy.house2: Fix typo.

2012-01-11 06:05 rjtanner

* scorn/mansion/stronghold: Removed forced line breaks and
punctuation correction in message text to Stronghold
(scorn/mansion/stronghold) in Scorn.

2012-01-11 06:03 rjtanner

* scorn/mansion/muriskunes: Technical change to Scorn Mansion -
Muriskunes (scorn/mansion/muriskunes) in Scorn. Added map
author's name to the map header and removed in map sign with out
dated information. No functional changes.

2012-01-11 06:01 rjtanner

* scorn/mansion/garden: Punctuation correction in message text to
Scorn Mansion - Garden (scorn/mansion/garden) in Scorn.

2012-01-11 05:58 rjtanner

* scorn/mansion/garden: Technical change to Scorn Mansion - Garden
(scorn/mansion/garden) in Scorn. Added map author's name to the
map header and removed in map sign with out dated information. No
functional changes.

2012-01-11 05:56 rjtanner

* scorn/mansion/entrance: Technical change to Scorn Mansion -
Entrance (scorn/mansion/entrance) in Scorn. Added map author's
name to the map header and removed in map sign with out dated
information. No functional changes.

2012-01-11 05:53 rjtanner

* scorn/mansion/entrance: Removed forced line breaks in message
text to Scorn Mansion - Entrance (scorn/mansion/entrance) in
Scorn.

2012-01-11 05:51 rjtanner

* scorn/kar/somehouse3: Punctuation correction in Friendly Giant's
Tower, Level 3 (scorn/kar/somehouse3) in Scorn.

2012-01-11 05:48 rjtanner

* scorn/kar/gorks1: Removed forced line breaks in message text to
Gork's Grovel, Level 1 (scorn/kar/gorks1) in Scorn.

2012-01-11 05:45 rjtanner

* scorn/kar/drink: Removed forced line breaks in message text to
Drinking Fountain (scorn/kar/drink) in Scorn.

2012-01-11 05:42 rjtanner

* scorn/kar/creepy.house2: Map name update - Haunted House, Dungeon
Level 2 (scorn/kar/creepy.house2) in Scorn is now Creepy House,
Dungeon Level 2.

2012-01-11 05:38 rjtanner

* scorn/kar/creepy.house: Removed forced line breaks in message
text to Harry's Place, Basement (scorn/kar/creepy.house) in
Scorn.

2012-01-11 05:27 rjtanner

* scorn/houses/wizz.lev1: Spelling correction (Clic → Click.) to
Yarid's House, Downstairs (scorn/houses/wizz.lev1) in Scorn.

2012-01-10 06:03 rjtanner

* scorn/houses/wizz.lev1.pass1: Removed forced line breaks in
message text to Yarid's House, Dark Tunnel
(scorn/houses/wizz.lev1.pass1) in Scorn.

2012-01-10 05:59 rjtanner

* scorn/houses/wizz.lev1: Removed forced line breaks and
punctuation corrections in message text to Yarid's House,
Downstairs (scorn/houses/wizz.lev1) in Scorn.

2012-01-10 05:56 rjtanner

* scorn/houses/wizz.entry: Removed forced line breaks and
punctuation corrections in message text to Yarid's House,
Entrance (scorn/houses/wizz.entry) in Scorn.

2012-01-10 05:50 rjtanner

* scorn/houses/tyl: Removed forced line breaks in message text to
Tyl's house (scorn/houses/tyl) in Scorn.

2012-01-10 05:48 rjtanner

* scorn/houses/kitchen: Removed forced line breaks in message text
to Medieval Kitchen (scorn/houses/kitchen) in Scorn.

2012-01-10 05:46 rjtanner

* scorn/houses/smithery: Removed forced line breaks in message text
to Metal Smith's Workshop (scorn/houses/smithery) in Scorn.

2012-01-10 05:44 rjtanner

* scorn/houses/scorn_trappers: Cosmetic change to Scorn's Trappers
(scorn/houses/scorn_trappers) in Scorn. Added more fence (swall)
sections for nicer merging with nearby walls. No functional
changes.

2012-01-10 05:38 rjtanner

* scorn/houses/scorn_trappers: Removed forced line breaks in
message text to Scorn's Trappers (scorn/houses/scorn_trappers) in
Scorn.

2012-01-10 05:36 rjtanner

* scorn/houses/riverside_under: Removed forced line breaks in
message text to Under Riverside (scorn/houses/riverside_under) in
Scorn.

2012-01-10 05:33 rjtanner

* scorn/houses/riverside_manor: Removed forced line breaks in
message text to Riverside Manor (scorn/houses/riverside_manor) in
Scorn.

2012-01-10 05:27 rjtanner

* scorn/houses/resir: Removed forced line breaks in message text to
Resir's House (scorn/houses/resir) in Scorn.

2012-01-10 05:22 rjtanner

* scorn/houses/resir: Punctuation update to message text in Resir's
House (scorn/houses/resir) in Scorn. No functional changes.

2012-01-09 06:30 rjtanner

* scorn/houses/newhouse1, world/world_105_116: Rename Eric's House
to Eric's Place (scorn/houses/newhouse1) in Scorn based on
information found in the map.

2012-01-09 06:29 rjtanner

* scorn/kar/creepy.house: Map name update to match it's upper level
name change - Harry's Place, Basement

2012-01-09 06:25 rjtanner

* scorn/houses/messhall: Cosetmic change to Mess Hall
(scorn/houses/messhall) in Scorn. Replaced wall sections
surrounding the doors for nicer merging. No functional changes.

2012-01-09 06:21 rjtanner

* scorn/houses/house.haunted: Grammar correction (I and leaving →
I am leaving) to message text in Harry's Place
(scorn/houses/house.haunted) in Scorn.

2012-01-09 06:19 rjtanner

* scorn/houses/house.haunted: Rename Haunted House maps in Scorn to
Harry's Place and Harry's Place, Basement (respectively) based on
information found in the map and world map.

2012-01-09 06:16 rjtanner

* scorn/houses/house.haunted: Removed forced line breaks in message
text to Haunted House (scorn/houses/house.haunted) in Scorn.

2012-01-09 06:14 rjtanner

* scorn/houses/house3.bas2: Removed forced line breaks in message
text to Mike Miller's cellar 2 (scorn/houses/house3.bas2) in
Scorn.

2012-01-09 06:12 rjtanner

* scorn/houses/house3.bas1: Spacing correction in message text to
Mike Miler's cellar 1 (scorn/houses/house3.bas1) in Scorn.

2012-01-09 06:10 rjtanner

* scorn/houses/house3.1st: Removed forced line breaks in message
text to Mike Miller's house (scorn/houses/house3.1st) in Scorn.

2012-01-09 06:08 rjtanner

* scorn/houses/house2: Removed forced line breaks and spacing
correction in message text to Patch's House (scorn/houses/house2)
in Scorn.

2012-01-09 06:05 rjtanner

* scorn/houses/farmhouse: Removed forced line breaks and
punctuation correction in message text to Terry's Farm
(scorn/houses/farmhouse) in Scorn.

2012-01-09 06:03 rjtanner

* scorn/houses/farmhouse: Cosmetic changes to Terry's Farm
(scorn/houses/farmhouse) in Scorn. Added more fence (swall)
sections for nicer merging with nearby walls. No functional
changes.

2012-01-08 19:35 akirschbaum

* editor/scripts/LegacySpellConverter,
editor/scripts/MapNormalizer, editor/scripts/MapValidator: Enable
file chooser dialog for selecting maps to run editor plugin
scripts on. Requires Gridarta r9170 or later.

2012-01-08 07:01 rjtanner

* scorn/houses/easy_house.1.c: Removed forced line breaks in
message text to Easy House Basement
(scorn/anthony/houses/easy_house.1.c) in Scorn.

2012-01-08 06:59 rjtanner

* scorn/houses/easy_house.1.a: Removed forced line breaks in
message text to Easy House (scorn/anthony/houses/easy_house.1.a)
in Scorn.

2012-01-08 06:56 rjtanner

* scorn/houses/doors_galore: Map name update, doors_galore → Doors
Galore.

2012-01-08 06:55 rjtanner

* scorn/houses/doors_galore: Removed forced line breaks and
punctuation corrections in message text to doors_galore
(scorn/anthony/houses/doors_galore) in Scorn.

2012-01-08 06:49 rjtanner

* scorn/houses/cornerbrook: Removed forced line breaks in message
text to Cornerbrook (scorn/anthony/houses/cornerbrook) in Scorn.

2012-01-08 06:46 rjtanner

* scorn/houses/chess_club: Removed forced line breaks in message
text to Chess Club (scorn/anthony/houses/chess_club) in Scorn.

2012-01-08 06:43 rjtanner

* scorn/houses/breezy_under: Removed forced line breaks in message
text to Under Breezy Acres (scorn/anthony/houses/breezy_under) in
Scorn.

2012-01-08 06:41 rjtanner

* scorn/houses/breezy_acres: Removed forced line breaks in message
text to Breezy Acres (scorn/anthony/houses/breezy_acres) in
Scorn.

2012-01-08 06:37 rjtanner

* scorn/houses/angrygiant: Removed forced line breaks in message
text to Angry Giant's Bungalow (scorn/anthony/houses/angrygiant)
in Scorn.

2012-01-08 06:35 rjtanner

* scorn/houses/alfalfa_basement: Removed forced line breaks in
message text to Alfalfa's House Basement
(scorn/anthony/houses/alfalfa_basement) in Scorn.

2012-01-08 06:31 rjtanner

* scorn/dtabb/cave2: Technical change to Ogre Cave
(scorn/dtabb/cave2) in Scorn. Updated map header with missing
Created: reference.

2012-01-08 06:25 rjtanner

* scorn/apartment/apartments: Add punctuation to the end of
instructional message text to Apartments
(scorn/apartment/apartments) in Scorn.

2012-01-07 19:37 meflin2

* quests/saromok/castlesaromok_barracks1,
quests/saromok/castlesaromok_barracks2,
quests/saromok/castlesaromok_barracks3,
quests/saromok/castlesaromok_barracks4,
quests/saromok/castlesaromok_inside,
quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr,
quests/saromok/castlesaromok_top,
quests/saromok/castlesaromok_towerb1,
quests/saromok/castlesaromok_towerf1,
quests/saromok/castlesaromok_towerf10,
quests/saromok/castlesaromok_towerf2,
quests/saromok/castlesaromok_towerf3,
quests/saromok/castlesaromok_towerf4,
quests/saromok/castlesaromok_towerf5,
quests/saromok/castlesaromok_towerf6,
quests/saromok/castlesaromok_towerf7,
quests/saromok/castlesaromok_towerf8,
quests/saromok/castlesaromok_towerf9,
quests/saromok/castlesaromok_volcano: meele balance ac changes

2012-01-07 19:27 meflin2

* quests/mak/chaos/down1, quests/mak/chaos/down2,
quests/mak/chaos/down3, quests/mak/chaos/down4,
quests/mak/chaos/down5, quests/mak/chaos/fallen,
quests/mak/chaos/monsters.pick, quests/mak/chaos/tritemples,
quests/mak/chaos/up1, quests/mak/chaos/up2, quests/mak/chaos/up3,
quests/mak/chaos/up4, quests/mak/chaos/up5: meele balance ac
changes

2012-01-07 18:53 meflin2

* quests/mak/giant/thirdfloor: meele balance ac changes

2012-01-07 18:48 meflin2

* sisters/tower3: meele balance ac changes

2012-01-07 18:47 meflin2

* scorn/temples/gorokh_final: meele balance ac changes

2012-01-07 18:43 meflin2

* scorn/temples/valriel_final: meele balance ac changes

2012-01-07 18:39 meflin2

* lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4: meele balance ac changes

2012-01-07 18:35 meflin2

* lake_country/small_buildings/burial_ground: meele balance ac
changes

2012-01-07 18:34 meflin2

* dungeons/train/humanoid_train: meele balance ac changes

2012-01-07 18:33 meflin2

* dragonisland/advguild2, dragonisland/advguild3: meele balance ac
changes

2012-01-07 18:32 meflin2

* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
darcap/pygmy_forest/pygmy_forest_a,
darcap/pygmy_forest/pygmy_forest_b,
darcap/pygmy_forest/pygmy_forest_c,
darcap/pygmy_forest/pygmy_forest_d,
darcap/pygmy_forest/pygmy_holes,
darcap/pygmy_forest/pygmy_treehouse_a,
darcap/pygmy_forest/pygmy_treehouse_b,
darcap/pygmy_forest/pygmy_treehouse_c,
darcap/pygmy_forest/pygmy_treehouse_d: meele balance ac changes

2012-01-07 18:18 meflin2

* brest/zorn/castle.upper.floor.four,
brest/zorn/castle.upper.floor.one,
brest/zorn/castle.upper.floor.three,
brest/zorn/castle.upper.floor.two: meele balance ac changes

2012-01-07 18:08 meflin2

* brest/sow/sow.1: meele balance ac changes

2012-01-07 18:08 meflin2

* brest/taverns/brest.seaside.tavern: meele balance ac changes

2012-01-07 18:06 meflin2

* brest/brest.scrolls.upper.1: meele balance ac changes

2012-01-07 18:05 meflin2

* brest/brest.scrolls.right: meele balance ac changes

2012-01-07 18:03 meflin2

* brest/brest.scrolls: meele balance ac changes

2012-01-07 06:42 rjtanner

* scorn/anthony/portgate: Removed forced line breaks in message
text to Port Gate of Scorn (scorn/anthony/portgate) in Scorn.

2012-01-07 06:40 rjtanner

* scorn/anthony/passoffice: Removed forced line breaks in message
text to Port Gate of Scorn, Office of Passes
(scorn/anthony/passoffice) in Scorn.

2012-01-07 06:37 rjtanner

* santo_dominion/temple_naive/templenaive.2: Wording clarification
(You sence Immense magic is senced behind → Immense magic is
senced from behind) to Temple Naive, Level 2
(santo_dominion/temple_naive/templenaive.2) in Santo Dominion.

2012-01-07 06:33 rjtanner

* santo_dominion/temple_naive/templenaive.1: Removed forced line
breaks in message text to Temple Naive, Level 1
(santo_dominion/temple_naive/templenaive.1) in Santo Dominion.

2012-01-07 06:30 rjtanner

* santo_dominion/shops/eliks: Removed forced line breaks in message
text to Eliks General Store (santo_dominion/shops/eliks) in Santo
Dominion.

2012-01-07 06:26 rjtanner

* santo_dominion/shaft/undeadshaft.4: Removed forced line breaks in
message text to UndeadShaft, 4th Level
(santo_dominion/shaft/undeadshaft.4) in Santo Dominion.

2012-01-07 06:25 rjtanner

* santo_dominion/shaft/undeadshaft.1: Removed forced line breaks in
message text to UndeadShaft, 1st Level
(santo_dominion/shaft/undeadshaft.1) in Santo Dominion.

2012-01-07 06:22 rjtanner

* santo_dominion/shaft/undeadshaft.4: Cosmetic change to
UndeadShaft, 4th Level (santo_dominion/shaft/undeadshaft.4) -
changes to cave wall corner for nicer merging. No functional
changes.

2012-01-07 06:13 rjtanner

* santo_dominion/shaft/undeadshaft.2: Cosmetic change to
UndeadShaft, 2nd Level (santo_dominion/shaft/undeadshaft.2) -
changes to cave wall corner for nicer merging. No functional
changes.

2012-01-07 05:48 rjtanner

* santo_dominion/mudman/mudman.3: Removed forced line breaks in
message text to Mudman's Place, Eastern Swamp
(santo_dominion/mudman/mudman.3) in Santo Dominion.

2012-01-07 05:23 rjtanner

* santo_dominion/magara/well/top: Technical change to Santo
Dominion Well (santo_dominion/magara/well/top) in Santo Dominion.
Removed duplicate ground tiles. No functional changes.

2012-01-07 05:21 rjtanner

* santo_dominion/magara/well/top: Removed forced line breaks in
message text to Santo Dominion Well
(santo_dominion/magara/well/top) in Santo Dominion.

2012-01-06 07:02 rjtanner

* santo_dominion/magara/well/cave: Technical change to Santo
Dominion Well, Cavern (santo_dominion/magara/well/cave) in Santo
Dominion. Removed duplicate floor tiles. No functional changes.

2012-01-06 07:01 rjtanner

* santo_dominion/magara/well/cave: Removed forced line breaks in
message text to Santo Dominion Well, Cavern
(santo_dominion/magara/well/cave) in Santo Dominion.

2012-01-06 06:55 rjtanner

* santo_dominion/magara/south_lighthouse/floor_2: Punctuation
correction in message text to South Lighthouse, Level 2
(santo_dominion/magara/south_lighthouse/floor_2) in Santo
Dominion.

2012-01-06 06:49 rjtanner

* santo_dominion/magara/hut/floor_1,
santo_dominion/magara/hut/floor_2,
santo_dominion/magara/hut/floor_3: Layout and cosmetic changes to
A Nice Little Hut, Level 2 (santo_dominion/magara/hut/floor_2) in
Santo Dominion. Expanded the map to add a wall around certain
areas of the perimeter - no walls was there before. Update
stairways from Level 1 and Level 3 to this map due to layout
changes.

2012-01-06 06:29 rjtanner

* santo_dominion/espen/espen1: Cosmetic change with how fence
(swall) section merges with nearby wall, changed fence section in
the fireball area to match other corners in Lord Ramsdre Mansion,
Dungeon Level 1 (santo_dominion/espen/espen1) in Santo Dominion.
No functional changes.

2012-01-06 06:26 rjtanner

* santo_dominion/espen/palace: Spelling correction (beond →
beyond) in message text to Lord Ramsdre Mansion, Entrance
(santo_dominion/espen/palace) in Santo Dominion.

2012-01-06 06:25 rjtanner

* santo_dominion/espen/palace: Punctuation corrections in message
text to Lord Ramsdre Mansion, Entrance
(santo_dominion/espen/palace) in Santo Dominion.

2012-01-06 06:23 rjtanner

* santo_dominion/espen/espen1: Removed forced line breaks in
message text to Lord Ramsdre Mansion, Dungeon Level 1
(santo_dominion/espen/espen1) in Santo Dominion.

2012-01-06 06:20 rjtanner

* santo_dominion/tobias: Update message text (potions → potion)
since the reward is one potion in Tobias Tower
(santo_dominion/tobias) in Santo Dominion.

2012-01-06 06:17 rjtanner

* santo_dominion/tobias: Removed empty msg tags to Tobias Tower
(santo_dominion/tobias) in Santo Dominion.

2012-01-06 06:15 rjtanner

* santo_dominion/tavern.2ndfloor: Removed empty msg tags to The
Golden Lion, 2nd Floor (santo_dominion/tavern.2ndfloor) in Santo
Dominion.

2012-01-06 06:08 rjtanner

* santo_dominion/noble_rest: Removed empty msg tags to The Noble
Resting (santo_dominion/noble_rest) in Santo Dominion.

2012-01-05 05:29 rjtanner

* santo_dominion/city_hall: Removed forced line breaks in message
text to Santo Dominion City Hall (santo_dominion/city_hall) in
Santo Dominion.

2012-01-05 05:27 rjtanner

* santo_dominion/tavern: Removed forced line breaks in message text
to The Golden Lion (santo_dominion/tavern) in Santo Dominion.

2012-01-05 05:25 rjtanner

* santo_dominion/north_barn: Removed forced line breaks in message
text to North Barn (santo_dominion/north_barn) in Santo Dominion.

2012-01-05 05:19 rjtanner

* santo_dominion/map.and.sale: Removed forced line breaks in
message text to St. Dominion Sale (santo_dominion/map.and.sale)
in Santo Dominion.

2012-01-05 05:16 rjtanner

* santo_dominion/peacock: Removed forced line breaks in message
text to The Little Peacock (santo_dominion/peacock) in Santo
Dominion.

2012-01-05 05:14 rjtanner

* santo_dominion/map.stigkr.2: Removed forced line breaks in
message text to Stig's Hut, Level 2 (santo_dominion/map.stigkr.2)
in Santo Dominion.

2012-01-05 05:10 rjtanner

* quests/todd/aljwaf/hall2: Cosmetic change to Aljwaf Crypt, Inner
Sanctum (quests/todd/aljwaf/hall2). Added more fence (swall)
sections for nicer merging with nearby walls. No functional
changes.

2012-01-05 05:07 rjtanner

* quests/todd/aljwaf/crypt: Cosmetic change to Aljwaf Crypt,
Entrance (quests/todd/aljwaf/crypt). Added more fence (swall)
sections for nicer merging with nearby walls. No functional
changes.

2012-01-05 05:04 rjtanner

* quests/todd/aljwaf/tower4: Removed forced line breaks in message
text to Spider Tower (quests/todd/aljwaf/tower4).

2012-01-05 05:02 rjtanner

* quests/todd/aljwaf/tower1: Removed forced line breaks in message
text to Narcopin Academy (quests/todd/aljwaf/tower1).

2012-01-05 04:45 rjtanner

* quests/todd/aljwaf/tomb: Removed forced line breaks in message
text to Aljwaf Tomb (quests/todd/aljwaf/tomb).

2012-01-05 04:41 rjtanner

* quests/todd/aljwaf/hall2: Removed forced line breaks in message
text to Aljwaf Hall, Inner Sanctum (quests/todd/aljwaf/hall2).

2012-01-04 05:43 rjtanner

* quests/todd/aljwaf/crypt5: Removed forced line breaks in message
text to Haunted Crypt (quests/todd/aljwaf/crypt5).

2012-01-04 05:40 rjtanner

* quests/todd/aljwaf/crypt: Content update (find them beloved →
find them my beloved) to message text to Aljwaf Crypt, Entrance
(quests/todd/aljwaf/crypt).

2012-01-04 05:39 rjtanner

* quests/todd/aljwaf/crypt: Removed forced line breaks in message
text to Aljwaf Crypt, Entrance (quests/todd/aljwaf/crypt).

2012-01-04 05:35 rjtanner

* quests/skud/west_1: Removed forced line breaks and punctuation
corrections in message text to Skud Tower, West
(quests/skud/west_1).

2012-01-04 05:34 rjtanner

* quests/skud/north_1: Content corrections (six plane → sixth
plane, would me access → would give me access) in message text
to Skud Tower, North (quests/skud/north_1).

2012-01-04 05:31 rjtanner

* quests/skud/north_1: Context correction (forbidding feeling →
foreboding feeling) in message text to Skud Tower, North
(quests/skud/north_1).

2012-01-04 05:28 rjtanner

* quests/skud/north_1: Removed forced line breaks and punctuation
corrections in message text to Skud Tower, North
(quests/skud/north_1).

2012-01-04 05:23 rjtanner

* quests/skud/entrance: Removed forced line breaks and punctuation
correction in message text to Skud Tower, Entrance
(quests/skud/entrance).

2012-01-04 05:21 rjtanner

* quests/skud/east_1: Grammar corrections (Your → You're) in
message text to Skud Tower, East (quests/skud/east_1).

2012-01-04 05:14 rjtanner

* quests/skud/east_1: Removed forced line breaks and punctuation
corrections in message text to Skud Tower, East
(quests/skud/east_1).

2012-01-04 05:12 rjtanner

* quests/skud/court: Grammar corrections (Your → You're) in
message text to Skud Tower, Court (quests/skud/court).

2012-01-04 05:09 rjtanner

* quests/skud/court: Removed forced line breaks and punctuation
corrections in message text to Skud Tower, Court
(quests/skud/court).

2012-01-03 05:53 rjtanner

* quests/skud/north_1: Cosmetic changes to Skud Tower, North
(/quests/skud/east_1). Change how wall sections merge with fence
(swall) sections. Replaced partional castle wall sections with
dwall sections. No functional changes.

2012-01-03 05:48 rjtanner

* quests/skud/east_1: Cosmetic changes to Skud Tower, East
(/quests/skud/east_1). Change how wall sections merge with fence
(swall) sections. No functional changes.

2012-01-03 05:39 rjtanner

* quests/peterm/Nethack_in_crossfire_entrance: Update Nethack in
Crossfire Entrance to include anvils to convert all dragon scales
to dragon mail and shields.

2012-01-03 05:33 rjtanner

* quests/peterm/temple/OuterTemple: Cosmetic changes to Dark
Forest, Outer Temple (quests/peterm/temple/OuterTemple) - changes
to cave area entry next to the altars. No functional changes.

2012-01-03 05:26 rjtanner

* quests/peterm/quests/dragonquest2: Cosmetic changes to
DragonQuest (quests/peterm/dragonquest2) - changes to cave wall
corners for nicer merging, removed duplicate wall sections and
floor tiles. No functional changes.

2012-01-03 05:19 rjtanner

* quests/peterm/FireTemple/ThirdFloor: Cosmetic changes to Fire
Temple, Third Floor (quests/peterm/FireTemple/ThirdFloor) - added
more fence (swall) sections for nicer merging with nearby walls.
No functional changes.

2012-01-03 05:17 rjtanner

* quests/peterm/FireTemple/Passageway: Cosmetic changes to Fire
Temple, Passageway (quests/peterm/FireTemple/Passageway) - added
more fence (swall) sections for nicer merging with nearby walls.
No functional changes.

2012-01-03 05:15 rjtanner

* quests/peterm/FireTemple/LavaChamber: Cosmetic changes to Fire
Temple, Lava Chamber (quests/peterm/FireTemple/LavaChamber) -
added more fence (swall) sections for nicer merging with nearby
walls. No functional changes.

2012-01-03 05:10 rjtanner

* quests/peterm/FireTemple/FourthFloor: Cosmetic changes to Fire
Temple, Fourth Floor (quests/peterm/FireTemple/FourthFloor) -
added more fence (swall) sections for nicer merging with nearby
walls. No functional changes.

2012-01-03 05:07 rjtanner

* quests/peterm/FireTemple/FifthFloor: Cosmetic changes to Fire
Temple, Fifth Floor (quests/peterm/FireTemple/FifthFloor) - added
more fence (swall) sections for nicer merging with nearby walls.
No functional changes.

2012-01-03 05:04 rjtanner

* quests/peterm/FireTemple/Entrance: Cosmetic changes to Fire
Temple, Entrance (quests/peterm/FireTemple/Entrance) - changes to
cave wall corners for nicer merging. No functional changes.

2012-01-03 04:59 rjtanner

* quests/peterm/DragonQuest/WyvernNest: Cosmetic changes to Dragon
Quest, Wyvern Nest (quests/peterm/DragonQuest/WyvernNest) -
changes to cave wall corners for nicer merging. No functional
changes.

2012-01-02 05:59 rjtanner

* quests/peterm/DragonQuest/IceLord: Cosmetic changes to Dragon
Quest, Dragon Ice Lord (quests/peterm/DragonQuest/IceLord) -
changes to cave wall corners for nicer merging. No functional
changes.

2012-01-02 05:57 rjtanner

* quests/peterm/DragonQuest/IceHatchery: Cosmetic changes to Dragon
Quest, Ice Hatchery (quests/peterm/DragonQuest/IceHatchery) -
changes to cave wall corners for nicer merging. No functional
changes.

2012-01-02 05:54 rjtanner

* quests/peterm/DragonQuest/IceAnte: Cosmetic changes to Dragon
Quest, Ice Anteroom (quests/peterm/DragonQuest/IceAnte) - changes
to cave wall corners for nicer merging. No functional changes.

2012-01-02 05:52 rjtanner

* quests/peterm/DragonQuest/FireLord: Cosmetic changes to Dragon
Quest, Dragon Fire Lord (quests/peterm/DragonQuest/FireLord) -
changes to cave wall corners for nicer merging. No functional
changes.

2012-01-02 05:51 rjtanner

* quests/peterm/DragonQuest/FireHatchery: Cosmetic changes to
Dragon Quest, Fire Hatchery
(quests/peterm/DragonQuest/FireHatchery) - changes to cave wall
corners for nicer merging. No functional changes.

2012-01-02 05:48 rjtanner

* quests/peterm/DragonQuest/FireAnte: Cosmetic changes to Dragon
Quest, Fire Anteroom (quests/peterm/DragonQuest/FireAnte) -
changes to cave wall corners for nicer merging. No functional
changes.

2012-01-02 05:46 rjtanner

* quests/peterm/DragonQuest/Entrance: Cosmetic changes to Dragon
Quest, Entrance (quests/peterm/DragonQuest/Entrance) - changes to
cave wall corners for nicer merging. No functional changes.

2012-01-02 05:43 rjtanner

* quests/peterm/DragonQuest/ElectricLord: Cosmetic changes to
Dragon Quest, Electric Dragon Lord
(quests/peterm/DragonQuest/ElectricLord) - changes to cave wall
corners for nicer merging. No functional changes.

2012-01-02 05:38 rjtanner

* quests/peterm/DragonQuest/ElectricHatchery: Cosmetic changes to
Dragon Quest, Electric Hatchery
(quests/peterm/DragonQuest/ElectricHatchery) - changes to cave
wall corners for nicer merging. No functional changes.

2012-01-02 05:36 rjtanner

* quests/peterm/DragonQuest/ElectricAnte: Cosmetic changes to
Dragon Quest, Electric Anteroom
(quests/peterm/DragonQuest/ElectricAnte) - changes to cave wall
corners for nicer merging. No functional changes.

2012-01-02 05:27 rjtanner

* quests/saromok/castlesaromok_towerf10: Spelling correction
(unstopable → unstoppable) to Castle Saromok, Floor 10
(quests/saromok/castlesaromok_towerf10).

2012-01-02 05:24 rjtanner

* quests/saromok/castlesaromok_top: Removed forced line breaks in
message text to Castle Saromok, Top
(quests/saromok/castlesaromok_top).

2012-01-02 05:17 rjtanner

* quests/saromok/castlesaromok_ltr: Removed forced line breaks in
message text to Castle Saromok, Ice
(quests/saromok/castlesaromok_ltr).

2012-01-02 05:15 rjtanner

* quests/saromok/castlesaromok_frontgate: Capitalization changes
(saromok's → Saromok's) in message text to Castle Saromok, Front
Gate (quests/saromok/castlesaromok_frontgate).

2012-01-02 05:09 rjtanner

* quests/saromok/castlesaromok_towerf9: Removed forced line breaks
in message text to Castle Saromok, Floor 9
(quests/saromok/castlesaromok_towerf9).

2012-01-02 05:01 rjtanner

* quests/saromok/castlesaromok_towerf11: Removed forced line breaks
in message text to Castle Saromok, Floor 11
(quests/saromok/castlesaromok_towerf11).

2012-01-01 15:35 ryo_saeba

* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
brest/black_shield/mainfloor,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
euthville/green_goblin/mainfloor,
lake_country/Butakis/mockers/mainfloor,
navar_city/dreaming_sage/mainfloor,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/purple_butterfly/mainfloor,
santo_dominion/guilds/drunken_barbarian/mainfloor,
scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
wolfsburg/guilds/damned_heretics/mainfloor: Fix guilds portals to
Brest.

2012-01-01 15:03 ryo_saeba

* dungeons/grukks/grukks.4, navar_city/navar_city.quests,
world.quests, world/world_123_120: New small quest, to inform of
Grukk's tower.

2012-01-01 13:19 ryo_saeba

* darcap/darcap.quests, darcap/temple_justice/temple_justice.13,
world/world_114_102: Small quest: Temple of Justice, in Darcap.

2012-01-01 07:22 rjtanner

* quests/saromok/castlesaromok_ltl: Removed forced line breaks in
message text to Castle Saromok, Fire
(quests/saromok/castlesaromok_ltl).

2012-01-01 07:19 rjtanner

* quests/peterm/temple/Temple: Removed forced line breaks in
message text to Dark Temple (quests/peterm/temple/Temple).

2012-01-01 07:16 rjtanner

* quests/peterm/temple/InnerTemple: Give a dwarf priest with empty
dialog something to say in Dark Forest, Inner Temple
(quests/peterm/temple/InnerTemple).

2012-01-01 07:13 rjtanner

* quests/peterm/temple/InnerTemple: Removed forced line breaks and
punctuation corrections in message text to Dark Forest, Inner
Temple (quests/peterm/temple/InnerTemple).

2012-01-01 07:09 rjtanner

* quests/peterm/quests/TitanGate: Removed forced line breaks in
message text to Titan Gate (quests/peterm/quests/TitanGate).

2012-01-01 07:03 rjtanner

* quests/peterm/quests/ogre_chief: Removed forced line breaks in
message text to Ogre Chief (quests/peterm/quests/ogre_chief).

2012-01-01 07:02 rjtanner

* quests/peterm/quests/dragonquest2: Removed forced line breaks in
message text to DragonQuest (quests/peterm/quests/dragonquest2).

2012-01-01 06:57 rjtanner

* quests/peterm/Nethack_in_crossfire_Yendor: Removed forced line
breaks in message text to Nethack in Crossfire – Yendor
(quests/peterm/Nethack_in_crossfire_Yendor).

2011-12-31 06:09 rjtanner

* quests/peterm/Nethack_in_crossfire_entrance: Removed forced line
breaks in message text to Nethack in Crossfire Entrance
(quests/peterm/Nethack_in_crossfire_entrance).

2011-12-31 06:05 rjtanner

* quests/peterm/FireTemple/ThirdFloor: Removed forced line breaks
in message text to Fire Temple, Third Floor
(quests/peterm/FireTemple/ThirdFloor).

2011-12-31 06:02 rjtanner

* quests/peterm/FireTemple/Mezannine1: Removed forced line breaks
and punctuation corrections in message text to Fire Temple,
Mezannine (quests/peterm/FireTemple/Mezannine1).

2011-12-31 05:58 rjtanner

* quests/peterm/FireTemple/LavaChamber: Removed forced line breaks
and punctuation correction in message text to Fire Temple, Lava
Chamber (quests/peterm/FireTemple/LavaChamber).

2011-12-31 05:55 rjtanner

* quests/peterm/FireTemple/FourthFloor: Removed forced line breaks
in message text to Fire Temple, Fourth Floor
(quests/peterm/FireTemple/FourthFloor).

2011-12-31 05:53 rjtanner

* quests/peterm/FireTemple/FirstFloor: Removed forced line breaks
and spelling correction in message text to Fire Temple, First
Floor (quests/peterm/FireTemple/FirstFloor).

2011-12-31 05:49 rjtanner

* quests/peterm/FireTemple/Fire4: Removed forced line breaks in
message text to Fire Temple, Level 4
(quests/peterm/FireTemple/Fire4).

2011-12-31 05:46 rjtanner

* quests/peterm/FireTemple/Fire3: Removed forced line breaks in
message text to Fire Temple, Level 3
(quests/peterm/FireTemple/Fire3).

2011-12-31 05:38 rjtanner

* quests/peterm/FireTemple/Fire2: Removed forced line breaks in
message text to Fire Temple, Level 2
(quests/peterm/FireTemple/Fire2).

2011-12-31 05:32 rjtanner

* quests/peterm/FireTemple/Fire1: Removed forced line breaks in
message text to Fire Temple, Level 1
(quests/peterm/FireTemple/Fire1).

2011-12-31 05:26 rjtanner

* quests/peterm/FireTemple/FifthFloor: Removed forced line breaks
in message text to Fire Temple, Fifth Floor
(quests/peterm/FireTemple/FifthFloor).

2011-12-31 05:24 rjtanner

* quests/peterm/DragonQuest/WyvernNest: Punctuation update to
Dragon Quest, Wyvern Nest (quests/peterm/DragonQuest/WyvernNest).

2011-12-30 21:48 ryo_saeba

* pup_land/hall_of_fame: Update text.

2011-12-30 21:40 ryo_saeba

* pup_land/ancient/volcano/treasure, pup_land/hall_of_fame: Write
down the name of heroes of Pupland, instead of hardcoding them.

2011-12-30 21:39 ryo_saeba

* python/misc/hall_of_fame.py: Script to record a list of players
having done something great.

2011-12-30 05:52 rjtanner

* quests/peterm/DragonQuest/ElectricLord: Removed forced line
breaks and punctuation corrections in message text to Dragon
Quest, Electric Dragon Lord
(quests/peterm/DragonQuest/ElectricLord).

2011-12-30 05:49 rjtanner

* quests/peterm/Demonology/WaterTower2: Removed forced line break
in message text to Tower of Demonology Water Tower, Elementals
(quests/peterm/Demonology/WaterTower2).

2011-12-30 05:48 rjtanner

* quests/peterm/Demonology/WaterStudy: Removed forced line breaks
and punctuation corrections in message text to Tower of
Demonology Water Study (quests/peterm/Demonology/WaterStudy).

2011-12-30 05:46 rjtanner

* quests/peterm/Demonology/MasterLevel: Removed forced line breaks
and punctuation corrections in message text to Tower of
Demonology Master Level (quests/peterm/Demonology/MasterLevel).

2011-12-30 05:43 rjtanner

* quests/peterm/Demonology/HighTower1: Removed forced line breaks
and punctuation corrections in message text to Tower of
Demonology High Tower (quests/peterm/Demonology/HighTower1).

2011-12-30 05:40 rjtanner

* quests/peterm/Demonology/FireTower2: Removed forced line break
and punctuation correction in message text to Tower of Demonology
Fire Tower, Elementals (quests/peterm/Demonology/FireTower2).

2011-12-30 05:38 rjtanner

* quests/peterm/Demonology/FireStudy: Removed forced line breaks,
grammar and punctuation corrections in message text to Tower of
Demonology Fire Study (quests/peterm/Demonology/FireStudy).

2011-12-30 05:36 rjtanner

* quests/peterm/Demonology/EarthTower2: Removed forced line breaks,
grammar and punctuation corrections in message text to Tower of
Demonology Earth Tower, Elementals
(quests/peterm/Demonology/EarthTower2).

2011-12-30 05:35 rjtanner

* quests/peterm/Demonology/EarthStudy: Removed forced line breaks,
grammar and punctuation corrections in message text to Tower of
Demonology Earth Study (quests/peterm/Demonology/EarthStudy).

2011-12-30 05:32 rjtanner

* quests/peterm/Demonology/Demon3: Removed forced line breaks,
grammar and punctuation corrections in message text to Tower of
Demonology, Summoning Chamber (quests/peterm/Demonology/demon3).

2011-12-30 05:23 rjtanner

* quests/peterm/Demonology/Demon1: Removed forced line breaks and
punctuation corrections in message text to Tower of Demonology,
Gates (quests/peterm/Demonology/Demon1).

2011-12-30 05:18 rjtanner

* quests/peterm/Demonology/AirTower2: Removed forced line breaks in
some of the message text to Tower of Demonology Air Tower,
Elementals (quests/peterm/Demonology/AirTower2).

2011-12-29 05:33 rjtanner

* quests/peterm/Demonology/AirStudy: Removed forced line breaks,
grammar and punctuation corrections in message text to Tower of
Demonology Air Study (quests/peterm/Demonology/AirStudy).

2011-12-29 05:29 rjtanner

* quests/peterm/Demonology/GroundLevel: Removed forced line breaks
in some of the message text to Tower of Demonology Ground Level
(quests/peterm/Demonology/GroundLevel).

2011-12-29 05:25 rjtanner

* quests/peterm/Demonology/Demon2: Removed forced line breaks in
some of the message text to Tower of Demonology, Demons
(quests/peterm/Demonology/Demon2).

2011-12-29 05:23 rjtanner

* quests/peterm/Demonology/ApprenticeLevel: Removed forced line
breaks in some of the message text to Tower of Demonology
Apprentice Level (quests/peterm/Demonology/ApprenticeLevel).

2011-12-29 05:19 rjtanner

* quests/peterm/CTower/TowerTop: Grammar correction (your resolve
→ you resolve) to Tower of the Stars, Top
(quests/peterm/CTower/TowerTop).

2011-12-29 05:18 rjtanner

* quests/peterm/CTower/TowerTop: Removed line breaks in message
text to Tower of the Stars, Top (quests/peterm/CTower/TowerTop).

2011-12-29 05:15 rjtanner

* quests/peterm/CTower/Officers: Removed line breaks in message
text to Tower of the Stars, Officers
(quests/peterm/CTower/Officers).

2011-12-29 05:13 rjtanner

* quests/peterm/CTower/Library: Removed line breaks in message text
to Tower of the Stars, Library (quests/peterm/CTower/Library).

2011-12-29 05:11 rjtanner

* quests/peterm/CTower/Dungeon: Removed line breaks in message text
to Tower of the Stars, Dungeon (quests/peterm/CTower/Dungeon).

2011-12-29 05:05 rjtanner

* quests/mcz/castle_low2: Removed line breaks in message text to
Castle of Ra-Gar, Dungeon Level 2 (quests/mcz/castle_low2).

2011-12-29 05:00 rjtanner

* quests/mcz/castle_low1: Removed line breaks in message text to
Castle of Ra-Gar, Dungeon (quests/mcz/castle_low1).

2011-12-29 04:57 rjtanner

* quests/mcz/castle1: Removed line breaks and a couple spelling
corrections (doo → door) in message text to Castle of Ra-Gar
(quests/mcz/castle1).

2011-12-28 05:36 rjtanner

* quests/mak/undead/catacombs: Removed line breaks in message text
to Warriors' Tower, Catacombs in Tower of Warrior Proving.

2011-12-28 05:34 rjtanner

* quests/mak/troll_cave/cave.1: Removed line breaks in message text
to Warriors' Tower, Troll Cave Entrance in Tower of Warrior
Proving.

2011-12-28 05:32 rjtanner

* quests/mak/mansion/floor2: Removed line breaks in message text to
Warriors' Tower, Mansion - Second Floor in Tower of Warrior
Proving.

2011-12-28 05:29 rjtanner

* quests/mak/giant/thirdfloor: Removed line breaks in message text
to Warriors' Tower, Giants Third Floor in Tower of Warrior
Proving.

2011-12-28 05:27 rjtanner

* quests/mak/giant/mainfloor: Removed line breaks in message text
to Warriors' Tower, Giants Main Floor in Tower of Warrior
Proving.

2011-12-28 05:26 rjtanner

* quests/mak/dragons/elec: Removed line breaks in message text to
Warriors' Tower, Electric Dragons' Lair in Tower of Warrior
Proving.

2011-12-28 05:23 rjtanner

* quests/mak/dragons/chaos: Removed line breaks in message text to
Warriors' Tower, Chaos Dragons' Lair in Tower of Warrior Proving.

2011-12-28 05:21 rjtanner

* quests/mak/chaos/up5: Removed line breaks in message text to
Warriors' Tower, Vultoor's Chamber in Tower of Warrior Proving.

2011-12-28 05:11 rjtanner

* quests/mak/chaos/tritemples: Spelling correction (blasfem →
blasphemy) in Warriors' Tower, Tri Temples in Tower of Warrior
Proving.

2011-12-28 05:09 rjtanner

* quests/mak/chaos/tritemples: Removed line breaks in message text
to Warriors' Tower, Tri Temples in Tower of Warrior Proving.

2011-12-28 05:06 rjtanner

* quests/mak/chaos/fallen: Removed line breaks in message text to
Warriors' Tower, The Fallen in Tower of Warrior Proving.

2011-12-28 05:04 rjtanner

* quests/mak/chaos/down5: Removed line breaks in message text to
Warriors' Tower, Rancid's Chamber in Tower of Warrior Proving.

2011-12-27 05:28 rjtanner

* quests/mak/chaos/down4: Removed line breaks in message text to
Warriors' Tower, Cave in Tower of Warrior Proving.

2011-12-27 05:27 rjtanner

* quests/mak/chaos/down3: Removed line breaks in message text to
Warriors' Tower, Chamber in Tower of Warrior Proving.

2011-12-27 05:22 rjtanner

* quests/mak/chaos/down1: Removed line breaks in message text to
Warriors' Tower, Dungeon Level 1 in Warrior Prooving Tower.

2011-12-27 05:15 rjtanner

* quests/greyshield/GreyMaster: Cosmetic changes to Grey Master in
Greyshield. Added fence (swall) sections for nicing merging with
nearby walls. No functional changes.

2011-12-27 05:13 rjtanner

* quests/greyshield/Fortress: Map name update, Fortress → Grey
Castle Fortress in Greyshield.

2011-12-27 05:11 rjtanner

* quests/greyshield/Sphinx: Removed line breaks in message text to
Grey Castle Sphinx in Greyshield.

2011-12-27 05:08 rjtanner

* quests/greyshield/GreyMaster: Removed line breaks in message text
to Grey Master in Greyshield.

2011-12-27 05:06 rjtanner

* quests/greyshield/Fortress: Removed line breaks in message text
to Fortress (quests/greyshield/Fortress) in Greyshield.

2011-12-27 05:01 rjtanner

* quests/greyshield/Finish: Removed line breaks in message text to
Grey Castle Finale in Greyshield.

2011-12-27 04:56 rjtanner

* quests/greyshield/Cavern2: Cosmetic changes to Grey Cavern, Level
2. Changes with corner sections of the cave walls for nicer
merging. No functional changes.

2011-12-27 04:40 rjtanner

* quests/greyshield/Cavern: Cosmetic changes to Grey Cavern.
Changes with corner sections of the cave walls for nicer merging.
No functional changes.

2011-12-27 04:34 rjtanner

* quests/greyshield/Cave: Cosmetic changes to Grey Cavern Entrance.
Changes with corner sections of the cave walls for nicer merging.
No functional changes.

2011-12-26 05:44 rjtanner

* quests/greyshield/Factory: Removed line breaks in message text to
Grey Castle Factory in Greyshield.

2011-12-26 05:43 rjtanner

* quests/greyshield/Dungeon: Removed line breaks in message text to
Grey Cavern, Dungeon in Greyshield.

2011-12-26 05:41 rjtanner

* quests/greyshield/Cavern2: Removed line breaks in message text to
Grey Cavern, Level 2 in Greyshield.

2011-12-26 05:40 rjtanner

* quests/greyshield/Cavern: Removed line breaks in message text to
Grey Cavern in Greyshield.

2011-12-26 05:39 rjtanner

* quests/greyshield/Castle: Removed line breaks in message text to
Grey Castle Entrance in Greyshield.

2011-12-26 05:37 rjtanner

* quests/greyshield/Archery: Removed line breaks in message text to
Grey Castle Archery in Greyshield.

2011-12-26 05:25 rjtanner

* pup_land/s_f/st1, pup_land/s_f/st2, pup_land/s_f/st3,
pup_land/s_f/st5, pup_land/s_f/st6, pup_land/s_f/st7: Update map
names in Shining Tower so they match their reference (Level 3 →
Floor 3) in the signs. Update signs so they reference floor
(space) number (ie, Floor 2.)

2011-12-26 05:13 rjtanner

* pup_land/s_f/to-jyo: Cosmetic change to To-jyo's Hut
(pup_land/s_f/to-jyo) in Pup Land. Added fence (swall) sections
for nicing merging with nearby walls. No functional changes.

2011-12-26 05:11 rjtanner

* pup_land/s_f/st7: Grammar update (You done → You're done) to
Shining Tower, Level 7 (pup_land/s_f/st7) in Pup Land.

2011-12-26 05:10 rjtanner

* pup_land/s_f/st7: Cosmetic change to Shining Tower, Level 7
(pup_land/s_f/st7) in Pup Land. Added fence (swall) section for
nicing merging with nearby wall. No functional changes.

2011-12-26 05:08 rjtanner

* pup_land/s_f/st6: Instructional text clarification to Shining
Tower, Level 6 in Pup Land.

2011-12-26 04:50 rjtanner

* pup_land/s_f/st5: Cosmetic change to Shining Tower, Level 5
(pup_land/s_f/st5) in Pup Land. Added fence (swall) sections for
nicing merging with nearby walls. No functional changes.

2011-12-25 05:04 rjtanner

* pup_land/s_f/st3: Cosmetic change to Shining Tower, Level 3
(pup_land/s_f/st3) in Pup Land. Added fence (swall) section for
nicing merging with nearby wall. No functional changes.

2011-12-25 05:01 rjtanner

* pup_land/s_f/to-jyo: Removed line breaks in message text to
To-jyo's Hut (maps.svn/pup_land/s_f/to-jyo) in Pup Land.

2011-12-25 04:59 rjtanner

* pup_land/s_f/st7: Removed line breaks in message text to Shining
Tower, Level 7 (maps.svn/pup_land/s_f/st7) in Pup Land.

2011-12-25 04:58 rjtanner

* pup_land/s_f/st6: Removed line breaks in message text to Shining
Tower, Level 6 (maps.svn/pup_land/s_f/st6) in Pup Land.

2011-12-25 04:56 rjtanner

* pup_land/s_f/st1: Removed line breaks in message text to Shining
Tower, Level 1 (maps.svn/pup_land/s_f/st1) in Pup Land.

2011-12-25 04:54 rjtanner

* pup_land/s_f/special: Cosmetic change to Shining Tower Special
(pup_land/s_f/special) in Pup Land. Added fence (swall) sections
and changed awall sections for nicing merging. No functional
changes.

2011-12-25 04:50 rjtanner

* pup_land/s_f/special: Removed line breaks in message text to
Shining Tower Special (maps.svn/pup_land/s_f/special) in Pup
Land.

2011-12-25 04:48 rjtanner

* pup_land/s_f/secret: Removed line breaks in message text to
Shining Tower Secret (maps.svn/pup_land/s_f/secret) in Pup Land.

2011-12-25 04:44 rjtanner

* pup_land/s_f/ki: Archetype correction to J.Griffin's Hut,
Mainfloor (pup_land/s_f/ki) in Pup Land. Revert arch back to
charwoman (which is correct, broke in r16289) but updated the
name to chairwoman instead.

2011-12-25 04:38 rjtanner

* pup_land/s_f/floor1: Cosmetic change to Ancient Ruins, Main Floor
(pup_land/s_f/floor1) in Pup Land. Added another fence (swall)
sections for nicing merging with nearby wall. No functional
changes.

2011-12-25 04:36 rjtanner

* pup_land/s_f/cave2: Cosmetic change to Shining Tower
(pup_land/s_f/cave2) in Pup Land. Replaced blocked sections with
solid cave wall sections. No functional changes.

2011-12-25 04:33 rjtanner

* pup_land/s_f/cave1: Cosmetic change to Ancient Ruins, Cave
(pup_land/s_f/cave1) in Pup Land. Added more fence (swall)
sections for nicing merging with nearby walls. No functional
changes.

2011-12-24 05:05 rjtanner

* pup_land/s_f/ruin: Removed line breaks in message text to Ancient
Ruins (maps.svn/pup_land/s_f/ruin) in Pup Land.

2011-12-24 05:04 rjtanner

* pup_land/s_f/Kira: Removed line breaks in message text to Kira's
Place (maps.svn/pup_land/s_f/Kira) in Pup Land.

2011-12-24 05:02 rjtanner

* pup_land/s_f/ki2: Removed line breaks in message text to
J.Griffin's Hut, Upstairs (maps.svn/pup_land/s_f/ki2) in Pup
Land.

2011-12-24 05:01 rjtanner

* pup_land/s_f/ki: Typo correction (charwoman → chairwoman) to
J.Griffin's Hut, Mainfloor (maps.svn/pup_land/s_f/ki) in Pup
Land.

2011-12-24 05:01 rjtanner

* pup_land/s_f/ki: Removed line breaks in message text to
J.Griffin's Hut, Mainfloor (maps.svn/pup_land/s_f/ki) in Pup
Land.

2011-12-24 04:59 rjtanner

* pup_land/s_f/floor2: Removed line breaks in message text to
Ancient Ruins, Upper Level (maps.svn/pup_land/s_f/floor2) in Pup
Land.

2011-12-24 04:58 rjtanner

* pup_land/s_f/floor1: Removed line breaks in message text to
Ancient Ruins, Main Floor (maps.svn/pup_land/s_f/floor1) in Pup
Land.

2011-12-24 04:56 rjtanner

* pup_land/s_f/cave1: Removed line breaks in message text to
Ancient Ruins, Cave (maps.svn/pup_land/s_f/cave1) in Pup Land.

2011-12-24 04:54 rjtanner

* pup_land/ruin_barbarian/hole2: Removed line breaks in message
text to Hole in the Ground
(maps.svn/pup_land/ruin_barbarian/hole2) in Pup Land.

2011-12-24 04:52 rjtanner

* pup_land/ruin_barbarian/hole1: Removed line breaks in message
text to Hole in the Ground
(maps.svn/pup_land/ruin_barbarian/hole1) in Pup Land.

2011-12-24 04:42 rjtanner

* pup_land/ruin_barbarian/hole2: Cosmetic change to Hold in the
Ground (maps.svn/pup_land/ruin_barbarian/hole2) in Pup Land.
Added more fence (swall) sections for nicing merging with nearby
walls. No functional changes.

2011-12-24 04:41 rjtanner

* pup_land/ruin_barbarian/hole2: Cosmetic change to Hold in the
Ground (maps.svn/pup_land/ruin_barbarian/hole2) in Pup Land.
Replaced gray rounded wall sections with black rounded wall
sections to match existing walls. No functional changes.

2011-12-23 05:29 rjtanner

* pup_land/ruin_barbarian/hole1: Cosmetic changes to Hole in the
Ground (pup_land/ruin_barbarian/hole1) in Pup Land. Removed
blocked tiles and replaced them with solid cave wall archetypes,
changes with corner sections of the cave walls for nicer merging.
No functional changes.

2011-12-23 05:25 rjtanner

* pup_land/rainbow/station: Cosmetic changes to Station
(pup_land/rainbow/station) in Pup Land. Added swall (fence)
sections for nicer merging with nearby walls. No functional
changes.

2011-12-23 05:23 rjtanner

* pup_land/rainbow/roof: Map Rename in Pup Land, Roof
(pup_land/rainbow/roof) is now Watch Tower Roof.

2011-12-23 05:22 rjtanner

* pup_land/rainbow/roof: Cosmetic changes to Roof
(pup_land/rainbow/roof) in Pup Land. Added swall (fence) sections
for nicer merging with nearby walls. No functional changes.

2011-12-23 05:20 rjtanner

* pup_land/rainbow/l_h2: Cosmetic changes to Rainbow Islands
Lighthouse, Upstairs (pup_land/rainbow/l_h2) in Pup Land. Added
swall (fence) sections for nicer merging with nearby walls. No
functional changes.

2011-12-23 05:17 rjtanner

* pup_land/rainbow/w-tower: Removed line breaks in message text to
Watch Tower (pup_land/rainbow/w-tower) in Pup Land.

2011-12-23 05:16 rjtanner

* pup_land/rainbow/well: Actually remove the sign from the map,
missed in r16273.

2011-12-23 05:13 rjtanner

* pup_land/rainbow/well: Map header change, list K Yosida as the
map creator per a sign found inside the map. Removed the in game
sign.

2011-12-23 05:08 rjtanner

* pup_land/rainbow/shore: Removed line breaks in message text to
Shore (pup_land/rainbow/shore) in Pup Land.

2011-12-23 05:05 rjtanner

* pup_land/rainbow/Keira: Removed line breaks in message text to
Keira's (pup_land/rainbow/Keira) in Pup Land.

2011-12-23 05:04 rjtanner

* pup_land/rainbow/bed_room: Removed line breaks in message text to
Bed Room (pup_land/rainbow/bed_room) in Pup Land.

2011-12-23 05:02 rjtanner

* pup_land/rainbow/red_town/town: Cosmetic changes to Red Town
(pup_land/rainbow/red_town/town) in Pup Land. Change and modify
dwall and swall (fence) sections for nicer merging. No functional
changes.

2011-12-23 04:54 rjtanner

* pup_land/rainbow/Lv5/e-hall: Wording clarification to
instructional sign in Entrance Hall, Level 5
(pup_land/rainbow/Lv5/e-hall) in Pup Land.

2011-12-23 04:50 rjtanner

* azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
azumauindo/zaseki_dzuki_ryoku/guild_hq,
brest/black_shield/guild_hq,
darcap/darcap/guilds/poisoned_dagger/guild_hq,
darcap/darcap/guilds/smoking_cauldron/guild_hq,
euthville/green_goblin/guild_hq,
lake_country/Butakis/mockers/guild_hq,
navar_city/dreaming_sage/guild_hq,
pup_land/guilds/laughing_skull/guild_hq,
pup_land/guilds/purple_butterfly/guild_hq,
pup_land/rainbow/Lv5/n-gate,
santo_dominion/guilds/drunken_barbarian/guild_hq,
scorn/guilds/mailed_fist/guild_hq, templates/guild/guild_hq,
wolfsburg/guilds/damned_heretics/guild_hq: Removed unused name_pl
Guild Oracle reference to all Guild Headquaters (guild_hq) maps.

2011-12-22 06:00 rjtanner

* pup_land/rainbow/Lv5/e-hall: Cosmetic changes to Entrance Hall,
Level 5 (pup_land/rainbow/Lv5/e-hall) in Pup Land. Change and
modify dwall and swall (fence) sections for nicer mergin. No
functional changes.

2011-12-22 05:53 rjtanner

* pup_land/rainbow/Lv5/cross: Cosmetic changes to Cross
(pup_land/rainbow/Lv5/cross) in Pup Land. Change and modify dwall
and swall (fence) sections for nicer mergin. No functional
changes.

2011-12-22 05:50 rjtanner

* pup_land/rainbow/Lv4/statue: Cosmetic changes to Statue
(pup_land/rainbow/Lv4/statue) in Pup Land. Placed blocked tile on
a empty section. No functional changes.

2011-12-22 05:49 rjtanner

* pup_land/rainbow/Lv4/path7: Cosmetic changes to Path
(pup_land/rainbow/Lv4/path7) in Pup Land. Placed blocked tiles on
empty sections. No functional changes.

2011-12-22 05:47 rjtanner

* pup_land/rainbow/Lv4/n-gate: Cosmetic changes to North Gate,
Level 4 (pup_land/rainbow/Lv4/n-gate) in Pup Land. Added and
update fence (swall) sections for nicer mergin with nearby walls.
No functional changes.

2011-12-22 05:45 rjtanner

* pup_land/rainbow/Lv4/alter2: Cosmetic changes to Alter
(pup_land/rainbow/Lv4/alter2) in Pup Land. Changed roughwall
section near the stairs heading down to merge nicer with nearby
walls. Added and update fence (swall) sections for nicer mergin
with nearby walls. No functional changes.

2011-12-22 05:43 rjtanner

* pup_land/rainbow/Lv4/alter: Cosmetic changes to Alter
(pup_land/rainbow/Lv4/alter) in Pup Land. Placed a blocked tile
on an empty section. Added and update fence (swall) sections for
nicer mergin with nearby walls. No functional changes.

2011-12-22 05:40 rjtanner

* pup_land/rainbow/Lv3/Wips: Cosmetic changes to Wips
(pup_land/rainbow/Lv3/wips) in Pup Land. Removed blocked tiles
and replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. No
functional changes.

2011-12-22 05:38 rjtanner

* pup_land/rainbow/Lv3/w-path: Cosmetic changes to West Path
(pup_land/rainbow/Lv3/w-path) in Pup Land. Removed blocked tiles
and replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. No
functional changes.

2011-12-22 05:37 rjtanner

* pup_land/rainbow/Lv3/sec-p: Cosmetic changes to Section P
(pup_land/rainbow/Lv3/sec-p) in Pup Land. Removed blocked tiles
and replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. No
functional changes.

2011-12-22 05:36 rjtanner

* pup_land/rainbow/Lv3/Rufto: Cosmetic changes to Rufto
(pup_land/rainbow/Lv3/rufto) in Pup Land. Removed blocked tiles
and replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. No
functional changes.

2011-12-22 05:35 rjtanner

* pup_land/rainbow/Lv3/Ring: Cosmetic changes to Ring
(pup_land/rainbow/Lv3/ring) in Pup Land. Removed blocked tiles
and replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. No
functional changes.

2011-12-22 05:33 rjtanner

* pup_land/rainbow/Lv3/prison: Cosmetic changes to Prison
(pup_land/rainbow/Lv3/prison) in Pup Land. Removed blocked tiles
and replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. Added and
update fence (swall) sections for nicer mergin with nearby walls.
No functional changes.

2011-12-22 05:29 rjtanner

* pup_land/rainbow/Lv3/name: Cosmetic changes to Name
(pup_land/rainbow/Lv3/name) in Pup Land. Changes with corner
sections of the cave walls for nicer merging. No functional
changes.

2011-12-21 05:23 rjtanner

* pup_land/rainbow/Lv3/n-gate: Cosmetic changes to North Gate,
Level 3 (pup_land/rainbow/Lv3/n-gate) in Pup Land. Changes with
corner sections of the cave walls for nicer merging. Extend fence
(swall) sections to merge nicer with nearby walls. No functional
changes.

2011-12-21 05:20 rjtanner

* pup_land/rainbow/Lv3/maze: Cosmetic changes to Maze
(pup_land/rainbow/Lv3/maze) in Pup Land. Replace black Dungeon
walls with gray cave walls. No functional changes.

2011-12-21 05:16 rjtanner

* pup_land/rainbow/Lv3/maze: Cosmetic changes to Maze
(pup_land/rainbow/Lv3/maze) in Pup Land. Changes with corner
sections of the cave walls for nicer merging. No functional
changes.

2011-12-21 05:15 rjtanner

* pup_land/rainbow/Lv3/hidden: Cosmetic changes to Hidden
(pup_land/rainbow/Lv3/hidden) in Pup Land. Changes with corner
sections of the cave walls for nicer merging. No functional
changes.

2011-12-21 05:14 rjtanner

* pup_land/rainbow/Lv3/Goraon: Cosmetic changes to Goraon
(pup_land/rainbow/Lv3/goraon) in Pup Land. Removed blocked tiles
and replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. No
functional changes.

2011-12-21 05:13 rjtanner

* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
brest/black_shield/mainfloor,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
euthville/green_goblin/mainfloor,
lake_country/Butakis/mockers/mainfloor,
navar_city/dreaming_sage/mainfloor,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/purple_butterfly/mainfloor,
santo_dominion/guilds/drunken_barbarian/mainfloor,
scorn/guilds/mailed_fist/mainfloor,
wolfsburg/guilds/damned_heretics/mainfloor: Deploy object name
change from r16241 to all mainfloor guild maps. Missed in earlier
commit, r16242.

2011-12-21 05:11 rjtanner

* pup_land/rainbow/Lv3/Garan: Cosmetic changes to Garan
(pup_land/rainbow/Lv3/garan) in Pup Land. Removed blocked tiles
and replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. No
functional changes.

2011-12-21 05:09 rjtanner

* pup_land/rainbow/Lv3/e_hall: Cosmetic changes to Entrance Hall,
Level 3 (pup_land/rainbow/Lv3/e_hall) in Pup Land. Removed
blocked tiles and replaced them with solid cave wall archetypes,
changes with corner sections of the cave walls for nicer merging.
No functional changes.

2011-12-21 05:08 rjtanner

* pup_land/rainbow/Lv3/e-path: Cosmetic changes to East Path
(pup_land/rainbow/Lv3/e-path) in Pup Land. Removed blocked tiles
and replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. No
functional changes.

2011-12-21 05:05 rjtanner

* pup_land/rainbow/Lv3/c-road: Cosmetic changes to C Road
(pup_land/rainbow/Lv3) in Pup Land. Removed blocked tiles and
replaced them with solid cave wall archetypes, changes with
corner sections of the cave walls for nicer merging. No
functional changes.

2011-12-21 05:02 rjtanner

* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_bbq,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining,
azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
azumauindo/suno-yamatoshi/nenshou_youso/basement,
azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy,
azumauindo/suno-yamatoshi/nenshou_youso/guild_bbq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler,
azumauindo/suno-yamatoshi/nenshou_youso/guild_tan,
azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining,
azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
azumauindo/zaseki_dzuki_ryoku/basement,
azumauindo/zaseki_dzuki_ryoku/guild_alchemy,
azumauindo/zaseki_dzuki_ryoku/guild_bbq,
azumauindo/zaseki_dzuki_ryoku/guild_hq,
azumauindo/zaseki_dzuki_ryoku/guild_jeweler,
azumauindo/zaseki_dzuki_ryoku/guild_tan,
azumauindo/zaseki_dzuki_ryoku/guild_thaum,
azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
azumauindo/zaseki_dzuki_ryoku/hallofjoining,
azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
azumauindo/zaseki_dzuki_ryoku/master_lounge,
azumauindo/zaseki_dzuki_ryoku/novice_lounge,
azumauindo/zaseki_dzuki_ryoku/storage_room,
brest/black_shield/basement, brest/black_shield/guild_alchemy,
brest/black_shield/guild_bbq, brest/black_shield/guild_hq,
brest/black_shield/guild_jeweler, brest/black_shield/guild_tan,
brest/black_shield/guild_thaum,
brest/black_shield/guildman_lounge,
brest/black_shield/guildmaster_lounge,
brest/black_shield/hallofjoining,
brest/black_shield/journeyman_lounge,
brest/black_shield/mainfloor, brest/black_shield/master_lounge,
brest/black_shield/novice_lounge,
brest/black_shield/storage_room,
darcap/darcap/guilds/poisoned_dagger/basement,
darcap/darcap/guilds/poisoned_dagger/guild_alchemy,
darcap/darcap/guilds/poisoned_dagger/guild_bbq,
darcap/darcap/guilds/poisoned_dagger/guild_jeweler,
darcap/darcap/guilds/poisoned_dagger/guild_tan,
darcap/darcap/guilds/poisoned_dagger/guild_thaum,
darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
darcap/darcap/guilds/poisoned_dagger/hallofjoining,
darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/poisoned_dagger/master_lounge,
darcap/darcap/guilds/poisoned_dagger/novice_lounge,
darcap/darcap/guilds/poisoned_dagger/storage_room,
darcap/darcap/guilds/smoking_cauldron/basement,
darcap/darcap/guilds/smoking_cauldron/guild_alchemy,
darcap/darcap/guilds/smoking_cauldron/guild_bbq,
darcap/darcap/guilds/smoking_cauldron/guild_jeweler,
darcap/darcap/guilds/smoking_cauldron/guild_tan,
darcap/darcap/guilds/smoking_cauldron/guild_thaum,
darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
darcap/darcap/guilds/smoking_cauldron/hallofjoining,
darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
darcap/darcap/guilds/smoking_cauldron/master_lounge,
darcap/darcap/guilds/smoking_cauldron/novice_lounge,
darcap/darcap/guilds/smoking_cauldron/storage_room,
euthville/green_goblin/basement,
euthville/green_goblin/guild_alchemy,
euthville/green_goblin/guild_bbq,
euthville/green_goblin/guild_jeweler,
euthville/green_goblin/guild_tan,
euthville/green_goblin/guild_thaum,
euthville/green_goblin/guildman_lounge,
euthville/green_goblin/guildmaster_lounge,
euthville/green_goblin/hallofjoining,
euthville/green_goblin/journeyman_lounge,
euthville/green_goblin/mainfloor,
euthville/green_goblin/master_lounge,
euthville/green_goblin/novice_lounge,
euthville/green_goblin/secondfloor,
euthville/green_goblin/storage_room,
lake_country/Butakis/mockers/guild_alchemy,
lake_country/Butakis/mockers/mainfloor,
navar_city/dreaming_sage/basement,
navar_city/dreaming_sage/guild_alchemy,
navar_city/dreaming_sage/guild_bbq,
navar_city/dreaming_sage/guild_jeweler,
navar_city/dreaming_sage/guild_tan,
navar_city/dreaming_sage/guild_thaum,
navar_city/dreaming_sage/guildman_lounge,
navar_city/dreaming_sage/guildmaster_lounge,
navar_city/dreaming_sage/hallofjoining,
navar_city/dreaming_sage/journeyman_lounge,
navar_city/dreaming_sage/mainfloor,
navar_city/dreaming_sage/master_lounge,
navar_city/dreaming_sage/novice_lounge,
navar_city/dreaming_sage/storage_room,
pup_land/guilds/laughing_skull/basement,
pup_land/guilds/laughing_skull/guild_alchemy,
pup_land/guilds/laughing_skull/guild_bbq,
pup_land/guilds/laughing_skull/guild_jeweler,
pup_land/guilds/laughing_skull/guild_tan,
pup_land/guilds/laughing_skull/guild_thaum,
pup_land/guilds/laughing_skull/guildman_lounge,
pup_land/guilds/laughing_skull/guildmaster_lounge,
pup_land/guilds/laughing_skull/hallofjoining,
pup_land/guilds/laughing_skull/journeyman_lounge,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/laughing_skull/master_lounge,
pup_land/guilds/laughing_skull/novice_lounge,
pup_land/guilds/laughing_skull/storage_room,
pup_land/guilds/purple_butterfly/basement,
pup_land/guilds/purple_butterfly/guild_alchemy,
pup_land/guilds/purple_butterfly/guild_bbq,
pup_land/guilds/purple_butterfly/guild_hq,
pup_land/guilds/purple_butterfly/guild_jeweler,
pup_land/guilds/purple_butterfly/guild_tan,
pup_land/guilds/purple_butterfly/guild_thaum,
pup_land/guilds/purple_butterfly/guildman_lounge,
pup_land/guilds/purple_butterfly/guildmaster_lounge,
pup_land/guilds/purple_butterfly/hallofjoining,
pup_land/guilds/purple_butterfly/journeyman_lounge,
pup_land/guilds/purple_butterfly/mainfloor,
pup_land/guilds/purple_butterfly/master_lounge,
pup_land/guilds/purple_butterfly/novice_lounge,
pup_land/guilds/purple_butterfly/storage_room,
santo_dominion/guilds/drunken_barbarian/basement,
santo_dominion/guilds/drunken_barbarian/guild_alchemy,
santo_dominion/guilds/drunken_barbarian/guild_bbq,
santo_dominion/guilds/drunken_barbarian/guild_hq,
santo_dominion/guilds/drunken_barbarian/guild_jeweler,
santo_dominion/guilds/drunken_barbarian/guild_tan,
santo_dominion/guilds/drunken_barbarian/guild_thaum,
santo_dominion/guilds/drunken_barbarian/guildman_lounge,
santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
santo_dominion/guilds/drunken_barbarian/hallofjoining,
santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
santo_dominion/guilds/drunken_barbarian/mainfloor,
santo_dominion/guilds/drunken_barbarian/master_lounge,
santo_dominion/guilds/drunken_barbarian/novice_lounge,
santo_dominion/guilds/drunken_barbarian/storage_room,
scorn/guilds/mailed_fist/basement,
scorn/guilds/mailed_fist/guild_alchemy,
scorn/guilds/mailed_fist/guild_bbq,
scorn/guilds/mailed_fist/guild_hq,
scorn/guilds/mailed_fist/guild_jeweler,
scorn/guilds/mailed_fist/guild_tan,
scorn/guilds/mailed_fist/guild_thaum,
scorn/guilds/mailed_fist/guild_toolshed,
scorn/guilds/mailed_fist/guildman_lounge,
scorn/guilds/mailed_fist/guildmaster_lounge,
scorn/guilds/mailed_fist/hallofjoining,
scorn/guilds/mailed_fist/journeyman_lounge,
scorn/guilds/mailed_fist/mainfloor,
scorn/guilds/mailed_fist/master_lounge,
scorn/guilds/mailed_fist/novice_lounge,
scorn/guilds/mailed_fist/secondfloor,
scorn/guilds/mailed_fist/storage_room,
wolfsburg/guilds/damned_heretics/basement,
wolfsburg/guilds/damned_heretics/guild_alchemy,
wolfsburg/guilds/damned_heretics/guild_bbq,
wolfsburg/guilds/damned_heretics/guild_hq,
wolfsburg/guilds/damned_heretics/guild_jeweler,
wolfsburg/guilds/damned_heretics/mainfloor: Merge in template
changes to guild maps which include updated last modified date,
object name correction (r16241), new converters archetypes
(r16115), floor tile corrections (r16112) and renamed river
archetypes (r15452).

2011-12-21 04:51 rjtanner

* templates/guild/mainfloor: Remove extra spacing to object name
(ruby converter → ruby converter) in guild template map,
mainfloor.

2011-12-20 06:27 rjtanner

* pup_land/rainbow/Lv4/path7: Removed empty lines in message text
to Path (pup_land/rainbow/Lv4/path7) in Pup Land.

2011-12-20 06:26 rjtanner

* pup_land/rainbow/Lv4/path4: Removed empty lines in message text
to Path (pup_land/rainbow/Lv4/path4) in Pup Land.

2011-12-20 06:23 rjtanner

* pup_land/rainbow/Lv4/key: Removed line breaks in message text to
Key (pup_land/rainbow/Lv4/key) in Pup Land.

2011-12-20 06:20 rjtanner

* pup_land/rainbow/Lv3/Rufto: Removed line breaks in message text
to Rufto (pup_land/rainbow/Lv3/Rufto) in Pup Land.

2011-12-20 06:18 rjtanner

* pup_land/rainbow/Lv3/prison: Removed line breaks in message text
to Prison (pup_land/rainbow/Lv3/prison) in Pup Land.

2011-12-19 05:34 rjtanner

* pup_land/rainbow/Lv2/n_gate: Cosmetic change to North Gate, Level
2 (pup_land/rainbow/Lv2/n_gate) in Pup Land. Added and update
fence (swall) sections for nicer merging with the spikes and
walls.

2011-12-19 05:32 rjtanner

* pup_land/rainbow/Lv2/maze: Removed line breaks in message text to
BlackMind Maze (pup_land/rainbow/Lv2/maze) in Pup Land.

2011-12-19 05:30 rjtanner

* pup_land/rainbow/Lv2/Kum: Removed line breaks in message text to
Kum (pup_land/rainbow/Lv2/kum) in Pup Land.

2011-12-19 05:26 rjtanner

* pup_land/rainbow/Lv2/b_m: Removed line breaks in message text to
BlackMind (pup_land/rainbow/Lv2/b_m) in Pup Land.

2011-12-19 05:25 rjtanner

* pup_land/rainbow/Lv2/b_inner: Removed line breaks in message text
to BlackMind in Pup Land.

2011-12-19 05:23 rjtanner

* pup_land/rainbow/Lv1/t_room: Removed line breaks in message text
to Bizuzu's Treasure Room in Pup Land.

2011-12-19 05:22 rjtanner

* pup_land/rainbow/Lv1/hut4: Removed line breaks in message text to
Hut (pup_land/rainbow/Lv1/hut_4) in Pup Land.

2011-12-19 05:19 rjtanner

* pup_land/rainbow/Lv1/hut3: Removed line breaks in message text to
Hut (pup_land/rainbow/Lv1/hut_3) in Pup Land.

2011-12-18 06:27 rjtanner

* pup_land/rainbow/Lv1/hut2: Removed line breaks in message text to
Hut (pup_land/rainbow/Lv1/hut_2) in Pup Land.

2011-12-18 06:26 rjtanner

* pup_land/rainbow/Lv1/hut1: Removed line breaks in message text to
Hut (pup_land/rainbow/Lv1/hut_1) in Pup Land.

2011-12-18 06:25 rjtanner

* pup_land/rainbow/Lv1/g_road: Removed line breaks in message text
to G Road (pup_land/rainbow/Lv1/g_road) in Pup Land.

2011-12-18 06:24 rjtanner

* pup_land/rainbow/Lv1/g_boss: Removed line breaks in message text
to G Boss (pup_land/rainbow/Lv1/g_boss) in Pup Land.

2011-12-18 06:23 rjtanner

* pup_land/rainbow/Lv1/e_hall: Removed line breaks in message text
to Entrance Hall, Level 1 (pup_land/rainbow/Lv1/e_hall) in Pup
Land.

2011-12-18 06:21 rjtanner

* pup_land/rainbow/Lv1/d_pass: Removed line breaks in message text
to D Pass (pup_land/rainbow/Lv1/d_pass) in Pup Land.

2011-12-18 06:21 rjtanner

* pup_land/rainbow/Lv1/cd_room: Removed line breaks in message text
to CD Room (pup_land/rainbow/Lv1/cd_room) in Pup Land.

2011-12-18 06:19 rjtanner

* pup_land/rainbow/Lv1/cage: Removed line breaks in message text to
Cage (pup_land/rainbow/Lv1/cage) in Pup Land.

2011-12-17 05:54 rjtanner

* pup_land/rainbow/Lv1/Bizuzu: Cosmetic change to Bizuzu in Pup
Land. Added another fence (swall) section for nicer merging with
nearby wall.

2011-12-17 05:03 rjtanner

* pup_land/pplant/pplant2: Cosmetic change to Power Plant, Level 2
in Pup Land. Added more fence (swall) sections for nicer merging
with nearby walls.

2011-12-17 05:01 rjtanner

* pup_land/ordeal/tower_ordealB1: Cosmetic change to Tower of
Ordeal, Basement 1. Replaced a Wall section for nicer merging
with the doorway.

2011-12-17 01:49 rjtanner

* pup_land/raffle/raffle2_u4: Removed line breaks in message text
to Raffle 2, Level 4 in Pup Land.

2011-12-17 01:47 rjtanner

* pup_land/raffle/raffle2_u3a: Removed line breaks in message text
to Raffle 2, Level 3a in Pup Land.

2011-12-17 01:46 rjtanner

* pup_land/raffle/raffle2_u3: Remove duplicate line of instruction
text to Raffle 2, Level 3 in Pup Land.

2011-12-17 01:41 rjtanner

* pup_land/raffle/raffle2_u3: Removed line breaks in message text
to Raffle 2, Level 3 in Pup Land.

2011-12-17 01:38 rjtanner

* pup_land/raffle/raffle2_u2_a: Removed line breaks in message text
to Raffle 2, Level 2a in Pup Land.

2011-12-17 01:36 rjtanner

* pup_land/raffle/raffle2_u1: Removed line breaks in message text
to Raffle 2, Level 1 in Pup Land.

2011-12-17 01:29 rjtanner

* pup_land/raffle/raffle2: Removed line breaks in message text to
Raffle 2, Entrance in Pup Land.

2011-12-17 01:25 rjtanner

* pup_land/pplant/pplant_ud3: Removed line breaks in message text
to Power Plant, Dungeon Level 3 in Pup Land.

2011-12-17 01:23 rjtanner

* pup_land/pplant/pplant2: Removed some of the line breaks in
message text to Power Plant, Level 2 in Pup Land.

2011-12-17 01:22 rjtanner

* pup_land/pplant/pplant1: Removed line breaks in message text to
Power Plant, Level 1 in Pup Land.

2011-12-17 01:19 rjtanner

* pup_land/ordeal/tower_ordeal1: Removed line breaks in message
text to Tower of Ordeal, Entrance in Pup Land.

2011-12-16 05:56 rjtanner

* pup_land/nurnberg/reception/wind7: Cosmetic changes to Reception,
Wind Level 7 in Pup Land. Added more and changed fence (swall)
sections for nicer merging with nearby walls.

2011-12-16 05:55 rjtanner

* pup_land/nurnberg/reception/wind7: Removed line breaks in message
text to Reception, Wind Level 7 in Pup Land.

2011-12-16 05:54 rjtanner

* pup_land/nurnberg/reception/wind6: Cosmetic changes to Reception,
Wind Level 6 in Pup Land. Added more and changed fence (swall)
sections and changed some of the cwall sections for nicer merging
with nearby walls.

2011-12-16 05:51 rjtanner

* pup_land/nurnberg/reception/wind5: Cosmetic changes to Reception,
Wind Level 5 in Pup Land. Added more and changed fence (swall)
sections and changed some of the cwall sections for nicer merging
with nearby walls.

2011-12-16 05:47 rjtanner

* pup_land/nurnberg/reception/wind4: Removed line breaks in message
text to Reception, Wind Level 4 in Pup Land.

2011-12-16 05:45 rjtanner

* pup_land/nurnberg/reception/wind2: Removed line breaks in message
text to Reception, Wind Level 2 in Pup Land.

2011-12-16 05:44 rjtanner

* pup_land/nurnberg/reception/water7: Cosmetic changes to
Reception, Water Level 7 in Pup Land. Added more and changed
fence (swall) sections and changed some of the cwall sections for
nicer merging with nearby walls.

2011-12-16 05:42 rjtanner

* pup_land/nurnberg/reception/water7: Removed line breaks in
message text to Reception, Water Level 7 in Pup Land.

2011-12-16 05:37 rjtanner

* pup_land/nurnberg/reception/water6: Cosmetic changes to
Reception, Water Level 6 in Pup Land. Added more fence (swall)
sections for nicer merging with nearby walls.

2011-12-16 05:36 rjtanner

* pup_land/nurnberg/reception/water5: Cosmetic changes to
Reception, Water Level 5 in Pup Land. Added more fence (swall)
sections for nicer merging with nearby walls.

2011-12-16 05:35 rjtanner

* pup_land/nurnberg/reception/water5: Removed line breaks in
message text to Reception, Water Level 5 in Pup Land.

2011-12-16 05:33 rjtanner

* pup_land/nurnberg/reception/water4: Removed line breaks in
message text to Reception, Water Level 4 in Pup Land.

2011-12-16 05:28 rjtanner

* pup_land/nurnberg/reception/water3: Removed line breaks in
message text to Reception, Water Level 3 in Pup Land.

2011-12-16 05:27 rjtanner

* pup_land/nurnberg/reception/water2: Cosmetic changes to
Reception, Water Level 2 in Pup Land. Added more and changed
fence (swall) sections and changed some of the cwall sections for
nicer merging with nerby walls.

2011-12-15 07:11 rjtanner

* pup_land/nurnberg/reception/reception: Cosmetic changes to
Reception, Office in Pup Land. Added more and changed fence
(swall) sections and changed some of the cwall sections for nicer
merging with nerby walls.

2011-12-15 07:01 rjtanner

* pup_land/nurnberg/reception/reception: Removed line breaks in
message text to Reception, Ofice in Pup Land.

2011-12-15 06:57 rjtanner

* pup_land/nurnberg/reception/fire7: Cosmetic changes to Reception,
Fire Level 7 in Pup Land. Added more fence (swall) sections and
changed some of the cwall sections for nicer merging with nerby
walls.

2011-12-15 06:55 rjtanner

* pup_land/nurnberg/reception/fire7: Removed line breaks in message
text to Reception, Fire Level 7 in Pup Land.

2011-12-15 06:54 rjtanner

* pup_land/nurnberg/reception/fire6: Cosmetic changes to Reception,
Fire Level 6 in Pup Land. Added more fence (swall) sections and
changed some of the cwall sections for nicer merging with nerby
walls.

2011-12-15 06:29 rjtanner

* pup_land/nurnberg/reception/fire5: Removed line breaks in message
text to Reception, Fire Level 5 in Pup Land.

2011-12-15 05:57 rjtanner

* pup_land/nurnberg/reception/fire4: Removed line breaks in message
text to Reception, Fire Level 4 in Pup Land.

2011-12-15 05:51 rjtanner

* pup_land/nurnberg/reception/fire2: Cosmetic changes to Reception,
Fire Level 2 in Pup Land. Added more fence (swall) sections and
changed some of the cwall sections for nicer merging with nerby
walls.

2011-12-15 05:48 rjtanner

* pup_land/nurnberg/reception/electricity7: Cosmetic changes
Reception, Elecriticy Level 7 in Pup Land. Added and updated
fence (swall) sections for nicer merging with nearby walls.

2011-12-15 05:46 rjtanner

* pup_land/nurnberg/reception/electricity7: Removed line breaks in
message text to Reception, Elecriticy Level 7 in Pup Land.

2011-12-15 05:43 rjtanner

* pup_land/nurnberg/reception/electricity6: Cosmetic changes to
Reception, Elecriticy Level 6 in Pup Land. Added more fence
(swall) sections and changed some of the cwall sections for nicer
merging with nerby walls.

2011-12-15 01:10 rjtanner

* pup_land/lone_town/tavern: Typo correction (heared → hear) to
Lone Town Tavern in Pup Land.

2011-12-15 01:08 rjtanner

* pup_land/hq: Typo correction (goverment → government) to
Liberation Army Headquarters in Pup Land.

2011-12-15 00:59 rjtanner

* pup_land/hq: Typo correction (lown town → lone town) to
Liberation Army Headquarters in Pup Land.

2011-12-15 00:55 rjtanner

* azumauindo/misc/shrine1: Spelling correction (knowlege →
knowledge) to Ichidou, Entrance in Azumauindo.

2011-12-15 00:52 rjtanner

* pup_land/ancient/village/hut5: Spelling correction (cann't →
can't) to Hut (pup_land/ancient/village/hut5) in Pup Land.

2011-12-15 00:47 rjtanner

* pup_land/hall_of_fame: Typo correction (Monunent → Monument) to
Hall of Fame in Pup Land.

2011-12-15 00:39 rjtanner

* pup_land/lone_town/guild_law: Spelling correction (barrior →
barrier) to Guild of Law in Pup Land.

2011-12-15 00:38 rjtanner

* pup_land/lone_town/guild_freedom: Spelling correction (barrior →
barrier) to Guild of Freedom in Pup Land.

2011-12-15 00:34 rjtanner

* scorn/taverns/goths: Typo correction to Dilek the Drunk's
dialogue (dont → don't) in Goth's Tavern in Scorn.

2011-12-15 00:32 rjtanner

* scorn/taverns/goths: Grammar correction to Drachnak the Priest
dialogue (Its → It's) to Goth's Tavern in Scorn.

2011-12-15 00:30 rjtanner

* scorn/taverns/goths: Typo correction (locat → locate) and added
more key words to the dialogue for the location of the Valley of
the Three Sisters to Goth's Tavern in Scorn.

2011-12-15 00:24 rjtanner

* darcap/darcap/circus/fz_boulderball: Typo correction (I'ts →
It's) to Fun Zone Boulderball in Darcap Circus.

2011-12-15 00:21 rjtanner

* darcap/darcap/circus/wurfbude: Spelling corrections (platin →
platinum, medicore → mediocre) to Darcap Circus Throwing Gallery
in Darcap.

2011-12-14 23:44 rjtanner

* scorn/taverns/apartments: Typo correction (money an the altar →
money on the altar) to Apartment Building
(scorn/taverns/apartments) in Scorn.

2011-12-14 06:36 rjtanner

* pup_land/nurnberg/reception/electricity6: Removed line breaks in
message text to Reception, Elecriticy Level 6 in Pup Land.

2011-12-14 06:35 rjtanner

* pup_land/nurnberg/reception/electricity5: Cosmetic updates to
Reception, Elecriticy Level 5 in Pup Land. Added more fence
(swall) and changed some of the cwall sections for nicer merging
with nerby walls.

2011-12-14 06:18 rjtanner

* pup_land/nurnberg/reception/electricity4: Removed duplicate floor
tiles, added missing floor tiles to Reception, Elecriticy Level 4
in Pup Land.

2011-12-14 06:16 rjtanner

* pup_land/nurnberg/reception/electricity4: Removed line breaks in
message text to Reception, Elecriticy Level 4 in Pup Land.

2011-12-14 00:12 rjtanner

* mlab/citydeclouds/cloudworlddecity: Spelling corrections
(ofcourse → of course, buisness → business) to Cloud World de
City (mlab/citydeclouds/cloudworlddecity).

2011-12-14 00:10 rjtanner

* mlab/citydeclouds/citydeclouds2A: Spelling correction
(addmittance → admittance) to City de Clouds
(mlab/citydeclouds/citydeclouds2A).

2011-12-14 00:08 rjtanner

* mlab/citydeclouds/citydeclouds2I: Spelling corrections to City de
Clouds (mlab/citydeclouds/citydeclouds2I).

2011-12-13 23:06 rjtanner

* scorn/temples/valkyrie: Spelling corrections (alkyrie →
valkyrie, Belhold → Behold) to Chapel of Valkyrie in Scorn.

2011-12-13 23:03 rjtanner

* darcap/darcap/tavern: Spelling correction (somehing → something)
to Cameron's Tavern in Darcap.

2011-12-13 23:01 rjtanner

* darcap/darcap/tavern: Spelling correction (Ive → I've) to
Cameron's Tavern in Darcap.

2011-12-13 23:00 rjtanner

* darcap/darcap/tavern: Spelling correction (forginer → foreigner)
to Cameron's Tavern in Darcap.

2011-12-13 22:51 rjtanner

* scorn/misc/beginners_entry: Grammar change (a untimely → an
untimely) to Beginners Entry in Scorn.

2011-12-13 05:50 rjtanner

* pup_land/nurnberg/dragonhangar/hangar: Removed line breaks in
message text to Nurnberg Dragon Hangar in Pup Land.

2011-12-13 05:44 rjtanner

* pup_land/nurnberg/dick/showinv: Grammar correction (two spell →
two spells) in ShowInv de Pon in Pup Land.

2011-12-13 05:43 rjtanner

* pup_land/nurnberg/dick/showinv: Removed line breaks in message
text to ShowInv de Pon in Pup Land.

2011-12-13 05:40 rjtanner

* pup_land/nurnberg/dick/house2: Cosmetic change to Dick's House,
Upstairs in Pup Land. Added a fence (swall) section for nicer
merging with nearby walls.

2011-12-13 05:39 rjtanner

* pup_land/nurnberg/dick/house: Cosmetic change to Dick's House in
Pup Land. Added more fence (swall) sections and change out Wall
sections for nicer merging with nearby walls.

2011-12-13 05:38 rjtanner

* pup_land/nurnberg/dick/house: Removed line breaks in message text
to Dick's House in Pup Land.

2011-12-13 05:34 rjtanner

* pup_land/nurnberg/dick/hell: Cosmetic change to Dungeon of Death
in Pup Land. Added a fence (swall) section for nicer merging with
nearby walls.

2011-12-13 05:31 rjtanner

* pup_land/nurnberg/dick/hell: Removed line breaks in message text
to Dungeon of Death in Pup Land.

2011-12-13 05:23 rjtanner

* pup_land/nurnberg/dick/heaven: Removed line breaks in message
text to Dungeon of Life in Pup Land.

2011-12-13 05:17 rjtanner

* pup_land/nurnberg/dick/click: Cosmetic changes to Click de Pon in
Pup Land. Updated wwall sections around some of the doorways,
added more fence (swall) sections for nicer merging with nearby
walls. Added a missing floor tile.

2011-12-13 05:11 rjtanner

* pup_land/nurnberg/dick/click: Removed line breaks in message text
to Click de Pon in Pup Land.

2011-12-13 05:10 rjtanner

* pup_land/nurnberg/dick/bomb1: Cosmetic change to Bomb de Pon
(pup_land/nurnberg/dick/bomb1) in Pup Land. Added more fence
(swall) sections and change out Wall sections for nicer merging
with nearby walls.

2011-12-13 05:04 rjtanner

* pup_land/nurnberg/dick/bomb1: Removed line breaks in some of the
message text to Bomb de Pon (pup_land/nurnberg/dick/bomb1) in Pup
Land.

2011-12-13 05:00 rjtanner

* pup_land/nurnberg/dick/bomb: Cosmetic change to Bomb de Pon in
Pup Land. Added more fence (swall) sections for nicer merging
with nearby walls.

2011-12-12 05:56 rjtanner

* pup_land/nurnberg/dick/bomb: Removed line breaks in message text
to Bomb de Pon in Pup Land.

2011-12-12 05:52 rjtanner

* pup_land/nurnberg/castle_bauer/castle4: Cosmetic change to Castle
Bauer, Fourth Floor in Pup Land. Added more fence (swall)
sections for nicer merging with nearby walls and gate.

2011-12-12 05:48 rjtanner

* pup_land/nurnberg/castle_bauer/castle3: Cosmetic change to Castle
Bauer, Third Floor in Pup Land. Added another fence (swall)
sections for nicer merging with nearby wall.

2011-12-12 05:47 rjtanner

* pup_land/nurnberg/castle_bauer/castle3: Removed line breaks in
message text to Castle Bauer, Third Floor in Pup Land.

2011-12-12 05:41 rjtanner

* pup_land/nurnberg/apartment/upstairs: Removed line breaks in
message text to Nurnberg Aparment, Upstairs in Pup Land.

2011-12-12 05:40 rjtanner

* pup_land/nurnberg/apartment/main: Removed line breaks in message
text to Nurnberg Aparment, Main in Pup Land.

2011-12-12 05:37 rjtanner

* pup_land/nurnberg/wshop: Wording and grammar changes to the
introductory sign in Muramasa! (weapon shop) in Pup Land.

2011-12-12 05:35 rjtanner

* pup_land/nurnberg/wshop: Removed line breaks in message text to
Muramasa! (weapon shop) in Pup Land.

2011-12-12 05:31 rjtanner

* pup_land/nurnberg/washop: Cosmetic change to Wand Shop in Pup
Land. Added more fence (swall) sections for nicer merging with
nearby walls.

2011-12-12 05:29 rjtanner

* pup_land/nurnberg/storehouse2: Cosmetic change to Nurnberg
Storehouse, Level 2 in Pup Land. Added more fence (swall)
sections for nicer merging with nearby walls.

2011-12-12 05:22 rjtanner

* pup_land/nurnberg/storehouse: Typo correction (fait → fate) to
Nurnberg Storehouse in Pup Land.

2011-12-12 05:14 rjtanner

* pup_land/nurnberg/storehouse: Removed line breaks in message text
to Nurnberg Storehouse in Pup Land.

2011-12-11 16:06 ryo_saeba

* templates/guild/mainfloor: Use converter archetypes.

2011-12-11 15:50 ryo_saeba

* templates/guild/mainfloor: Put woodfloor below the rest, so do
double floor in the client's view.

2011-12-11 15:48 ryo_saeba

* templates/guild/mainfloor: Use 'other_arch' instead of item in
inventory.

2011-12-11 06:56 rjtanner

* pup_land/nurnberg/pshop: Cosmetic change to Invulnerable (potion
shop) in Pup Land. Added more fence (swall) sections for nicer
merging with nearby walls.

2011-12-11 06:54 rjtanner

* pup_land/nurnberg/pshop: Typo correction (Dragstore → Drugstore)
to a sign in Invulnerable (potion shop) in Pup Land.

2011-12-11 06:53 rjtanner

* pup_land/nurnberg/pshop: Removed line breaks in message text to
Invulnerable (potion shop) in Pup Land.

2011-12-11 06:50 rjtanner

* pup_land/nurnberg/nf_bar: Cosmetic change in Night Flower Bar in
Pup Land. Replaced the face of the soldier from the old gray xpm
based graphic to the more current warrior graphic.

2011-12-11 06:45 rjtanner

* pup_land/nurnberg/nf_bar: Wording correction (clarification?) to
drunken NPC dialogue text in Night Flower Bar in Pup Land.

2011-12-11 06:42 rjtanner

* pup_land/nurnberg/nf_bar: Removed line breaks in message text to
Night Flower Bar in Pup Land.

2011-12-11 06:37 rjtanner

* pup_land/nurnberg/jshop: Cosmetic change to Flawless Beauty
(jewelry shop) in Pup Land. Added (stones) floor tiles under the
outer walls to prevent grass from appearing inside the shop.

2011-12-11 06:30 rjtanner

* pup_land/nurnberg/jshop: Cosmetic changes with fence (swall)
sections for nicer merging with nearby walls in Flawless Beauty
(jewelry shop) in Pup Land.

2011-12-11 06:29 rjtanner

* pup_land/nurnberg/jshop: Removed line breaks in message text to
Flawless Beauty (jewelry shop) in Pup Land.

2011-12-11 06:26 rjtanner

* pup_land/nurnberg/IPO_nurnberg: Removed line breaks to IPO mail
instructional text to Nurnberg Imperial Post Office in Pup Land.

2011-12-11 06:23 rjtanner

* pup_land/nurnberg/hq_training: Grammar change to a sign (you've
been → you are) in Headquarter of the Regular Army, Elite
Training Center in Pup Land.

2011-12-11 06:21 rjtanner

* pup_land/nurnberg/hq_training: Removed line breaks in message
text to Headquarter of the Regular Army, Elite Training Center in
Pup Land.

2011-12-10 04:03 rjtanner

* pup_land/nurnberg/hq: Removed line breaks in message text to
Headquarter of the Regular Army in Pup Land.

2011-12-10 03:55 rjtanner

* pup_land/nurnberg/hotel: Cosmetic change to Nurnberg Hotel in Pup
Land. Added more fence (swall) sections for nicer merging with
nearby walls.

2011-12-10 03:50 rjtanner

* pup_land/nurnberg/hotel: Removed line breaks in message text to
Nurnberg Hotel in Pup Land.

2011-12-10 03:45 rjtanner

* pup_land/nurnberg/guild_ud: Cosmetic change to Guild of Law, Pet
Room of Guild Master in Pup Land. Added more fence (swall)
sections for nicer merging with nearby walls.

2011-12-10 03:40 rjtanner

* pup_land/nurnberg/guild: Removed line breaks in message text to
Guild of Law, Information Center of Regular Army in Pup Land.

2011-12-10 03:34 rjtanner

* pup_land/nurnberg/fshop: Added more fence (swall) sections
between the entrance and shop area in Orcchop in Pup Land.

2011-12-10 03:27 rjtanner

* pup_land/nurnberg/fshop: Removed line breaks in message text to
Orcchop in Pup Land.

2011-12-10 03:23 rjtanner

* pup_land/nurnberg/city: Spelling correction (Mayer → Mayor) in
Nurnberg (pup_land/nurnberg/city).

2011-12-10 03:21 rjtanner

* pup_land/nurnberg/city: Removed line breaks from the message
board sign in Nurnberg (pup_land/nurnberg/city).

2011-12-10 03:15 rjtanner

* pup_land/nurnberg/church: Removed line breaks in message text to
Church (pup_land/nurnberg/church) in Pup Land.

2011-12-10 03:12 rjtanner

* pup_land/nurnberg/castle_ud: Cosmetic changes with wall sections
in Castle Bauer Dungeon in Pup Land. Fence (swall) changes for
nicer merging with nearby walls and cwall changes around gate in
the water.

2011-12-10 03:06 rjtanner

* pup_land/nurnberg/castle_ud: Removed line breaks in message text
to Castle Bauer Dungeon in Pup Land.

2011-12-09 06:11 rjtanner

* pup_land/nurnberg/castle: Removed line breaks in message text to
Castle Bauer Entrance in Pup Land.

2011-12-09 06:07 rjtanner

* pup_land/nurnberg/bshop: Added a missing ground tile (sand) under
a lake tile towards the bottom middle of the map, Sunspear in Pup
Land.

2011-12-09 06:06 rjtanner

* pup_land/nurnberg/bshop: Cosmetic change to Sunspear in Pup Land.
Changed fence (swall) sections to merge with nearby walls nicer.

2011-12-09 06:05 rjtanner

* pup_land/nurnberg/bshop: Fixed a spacing error (shop,Sunspear →
shop, Sunspear) to a sign in Sunspear in Pup Land.

2011-12-09 06:02 rjtanner

* pup_land/nurnberg/ashop: Cosmetic changes to White Dragon Scale
in Pup Land. Added more fence (swall) sections around the
entrance area and removed one window. Also added another fence
section in the shop area and removed a cross section of fencing
for visual clean up.

2011-12-09 05:58 rjtanner

* pup_land/nurnberg/ashop: Removed line breaks in message text to
White Dragon Scale in Pup Land.

2011-12-09 05:56 rjtanner

* pup_land/nurnberg/aqueduct: Removed line breaks in message text
to Aqueduct in Pup Land.

2011-12-09 05:55 rjtanner

* pup_land/nurnberg/alshop: Cosmetic changes to Nurnberg Alchemy
Shop in Pup Land. Changed out wwall and fence (swall) sections
for nicer merging. Replaced wall sections around doorways.

2011-12-09 05:49 rjtanner

* pup_land/nurnberg/agito: Cosmetic change to Agito in Pup Land.
Replaced blocked tiles with cave wall sections.

2011-12-09 05:45 rjtanner

* pup_land/nurnberg/agito: Cosmetic change to Agito in Pup Land.
Additional fence (swall) sections to merge nicer with nearby
walls.

2011-12-09 05:43 rjtanner

* pup_land/nurnberg/alshop: Removed line breaks in message text to
Nurnberg Alchemy Shop in Pup Land.

2011-12-09 05:41 rjtanner

* pup_land/nurnberg/agito: Removed line breaks in message text to
Agito in Pup Land.

2011-12-08 06:19 rjtanner

* pup_land/lone_town/training2: Context (pluck → luck) and grammar
changes to the warning sign in Lone Town Training Center, Finale
in Pup Land.

2011-12-08 06:16 rjtanner

* pup_land/lone_town/training: Removed line breaks in message text
to Lone Town Training Center in Pup Land.

2011-12-08 06:10 rjtanner

* pup_land/lone_town/thief_market: Cosmetic change with how fence
(swall) sections merged with nearby walls to Thief Market in Pup
Land.

2011-12-08 06:09 rjtanner

* pup_land/lone_town/thief_market: Removed line breaks in message
text to Thief Market in Pup Land.

2011-12-08 06:08 rjtanner

* pup_land/lone_town/tavern_ud: Cosmetic change with how a fence
(swall) section merged with nearby walls to Lone Town Tavern
Cellar in Pup Land.

2011-12-08 06:03 rjtanner

* pup_land/lone_town/tavern: Removed line breaks in message text to
Lone Town Tavern in Pup Land.

2011-12-08 05:57 rjtanner

* pup_land/lone_town/shops/transport.shoppe: Removed line breaks in
sign text to Lone Town's Ye Olde Shoppe of Transport in Pup Land.

2011-12-08 05:55 rjtanner

* pup_land/lone_town/shops/buildshop: Removed some of the line
breaks in the instructional book text to Lone Town's Acme
Building Supply in Pup Land.

2011-12-08 05:51 rjtanner

* pup_land/lone_town/pupuly: Cosmetic change with how a fence
(swall) section merged with nearby walls to Tower of Pupuly in
Pup Land.

2011-12-08 05:50 rjtanner

* pup_land/lone_town/pupuly: Removed line breaks in message text to
Tower of Pupuly in Pupland.

2011-12-08 05:20 rjtanner

* pup_land/lone_town/mshop_ud: Cosmetic change with how a fence
(swall) section merged with nearby walls to Lone Town Magic Shop,
Cellar in Pup Land.

2011-12-08 05:17 rjtanner

* pup_land/lone_town/mshop_ud: Removed line breaks in message text
to Lone Town Magic Shop, Cellar in Pupland.

2011-12-08 05:02 rjtanner

* pup_land/lone_town/magic: Cosmetic change with how a fence
(swall) section merged with nearby wall in Magic Show ! in Pup
Land.

2011-12-08 05:00 rjtanner

* pup_land/lone_town/mshop: Spelling correction (interruped →
interrupted) to Lone Town Magic Shop in Pup Land.

2011-12-07 05:34 rjtanner

* pup_land/lone_town/magic: Removed line breaks in message text to
Magic Show ! in Pupland.

2011-12-07 05:31 rjtanner

* pup_land/lone_town/inn: Cosmetic updates to to Lone Town Inn in
Pupland. Added additional fence (swall) sections for nicer
merging with nearby walls, corrected an issue with wwall having a
misplaced section near the shield display.

2011-12-07 05:29 rjtanner

* pup_land/lone_town/heinrich: Cosmetic changes with how fence
(swall) sections merge with nearby walls to Heinrich in Pupland.

2011-12-07 05:26 rjtanner

* pup_land/lone_town/guild_freedom_ud: Spelling correction
(Conglaturations → Congratulations) to Guild of Freedom
(pup_land/lone_town/guild_freedom_ud) in Pupland.

2011-12-07 05:24 rjtanner

* pup_land/lone_town/guild_law_ud: Another spelling correction
(Conglaturations → Congratulations) to Guild of Law
(pup_land/lone_town/guild_law_ud) in Pupland.

2011-12-07 05:20 rjtanner

* pup_land/lone_town/guild_law: Spelling correction
(Conglaturations → Congratulations) to Guild of Law in Pupland.

2011-12-07 05:18 rjtanner

* pup_land/lone_town/guild_law: Removed line breaks in message text
to Guild of Law in Pupland.

2011-12-07 05:09 rjtanner

* pup_land/lone_town/guild_freedom_ud: Removed line breaks in
message text to Guild of Freedom
(pup_land/lone_town/guild_freedom_ud) in Pupland.

2011-12-07 05:06 rjtanner

* pup_land/lone_town/guild_freedom: Removed line breaks in message
text to Guild of Freedom in Pupland.

2011-12-07 04:54 rjtanner

* pup_land/lone_town/gemshop_ud: Removed line breaks in message
text to Lone Town Gem Shop, Basement in Pupland.

2011-12-06 05:26 rjtanner

* pup_land/lone_town/dress3: Removed line breaks in message text to
Dressing Room, Level 3 in Pupland.

2011-12-06 05:22 rjtanner

* pup_land/lone_town/cordish2: Removed line breaks in message text
to House of Cordish, Bedroom in Pupland.

2011-12-06 05:19 rjtanner

* pup_land/lone_town/cordish: Cosmetic change to House of Cordish
in Pupland. Changed fence (swall) sections for nicer merging with
nearby walls, touched up wwall sections around one of the
doorways.

2011-12-06 05:11 rjtanner

* pup_land/lone_town/bank: Cosmetic change to Bank of Lone in
Pupland. Changed fence (swall) sections for nicer merging with
nearby walls.

2011-12-06 05:10 rjtanner

* pup_land/lone_town/dragonhangar/hangar: Removed line breaks in
message text to Lone Town Dragon Hangar in Pupland.

2011-12-06 05:05 rjtanner

* pup_land/lone_town/cave/b3: Cosmetic change to Cave or Ordeal,
Level 3 in Pupland. Changed fence (swall) sections for nicer
merging with nearby walls.

2011-12-06 04:52 rjtanner

* pup_land/lone_town/cordish: Removed line breaks in message text
to House of Cordish in Pupland.

2011-12-06 04:49 rjtanner

* pup_land/lone_town/church_ud: Removed line breaks in message text
to Lone Town Church, Cellar in Pupland.

2011-12-06 04:48 rjtanner

* pup_land/lone_town/church: Removed line breaks in message text to
Lone Town Church in Pupland.

2011-12-06 04:47 rjtanner

* pup_land/lone_town/cave/b3: Removed line breaks in scroll text
(only) to Cave of Ordeal, Level 3 in Pupland.

2011-12-06 04:37 rjtanner

* pup_land/lone_town/apartment/sharedcourtyard: Removed line breaks
in message text to Lone Town Apartment, Shared Courtyard in
Pupland.

2011-12-06 04:35 rjtanner

* pup_land/lone_town/apartment/groundfloor: Removed line breaks in
message text to Lone Town Apartment, Ground Floor in Pupland.

2011-12-05 05:55 rjtanner

* pup_land/kurte/to_past: Removed line breaks in message text to To
Past in Pupland.

2011-12-05 05:53 rjtanner

* pup_land/kurte/kurte: Removed line breaks in message text to
Kurte (pup_land/kurte/kurte) in Pupland.

2011-12-05 05:45 rjtanner

* pup_land/kurte/hut2: Removed line breaks in message text (except
for the poem) to Hut (pup_land/kurte/hut2) in Pupland.

2011-12-05 05:43 rjtanner

* pup_land/kurte/hut1: Removed line breaks in message text (except
for the poem) to Hut (pup_land/kurte/hut) in Pupland.

2011-12-05 05:41 rjtanner

* pup_land/kurte/house: Removed line breaks in message text to
House (pup_land/kurte/house) in Pupland.

2011-12-05 05:39 rjtanner

* pup_land/kurte/eureca_road3: Grammer update (Don't mistake →
Don't be deceived) to Eureca Road, 3 in Pupland.

2011-12-05 05:32 rjtanner

* pup_land/kurte/eureca_road3: Removed line breaks in message text
to Eureca Road, 3 in Pupland.

2011-12-05 05:19 rjtanner

* pup_land/kurte/eureca_road2: Removed line breaks in message text
to Eureca Road, 2 in Pupland.

2011-12-05 05:15 rjtanner

* pup_land/kurte/eureca_road1: Removed line breaks in message text
to Eureca Road, 1 in Pupland.

2011-12-04 07:33 rjtanner

* pup_land/jk/heads: Cosmetic changes to Heads (pup_land/jk/heads)
in Pupland. Replaced blocked wall sections with cave wall
sections, changed fence secions to merge nicer with cave walls.

2011-12-04 07:03 rjtanner

* pup_land/jk/heads: Removed line breaks in message text to Heads
(pup_land/jk/heads) in Pupland.

2011-12-04 05:48 rjtanner

* pup_land/jk/gs_house: Removed line breaks in message text to
Summoner's House in Pupland.

2011-12-04 05:41 rjtanner

* pup_land/cave_weapon/cave5: Removed line breaks in message text
to Cave Weapon, Genome-Project Testing Room in Pupland.

2011-12-04 05:39 rjtanner

* pup_land/cave_weapon/cave4: Removed line breaks in message text
to Cave Weapon, Research Group in Pupland.

2011-12-04 05:37 rjtanner

* pup_land/cave_weapon/cave3: Removed line breaks in message text
to Cave Weapon, Biological Organisms Research Group in Pupland.

2011-12-04 05:32 rjtanner

* pup_land/castle_eureca/chest: Removed line breaks in message text
to Chest (pup_land/castle_eureca/chest) in Pupland.

2011-12-04 05:30 rjtanner

* pup_land/castle_eureca/cave_pass4: Removed cobblestones floor
tiles from under two sea tiles and wall sections to Cave
Passageway, Level 4 in Pupland. Technical change, no function
changes.

2011-12-04 05:26 rjtanner

* pup_land/castle_eureca/cave_pass4: Removed line breaks in message
text to Cave Passageway, Level 4 in Pupland.

2011-12-04 05:23 rjtanner

* pup_land/castle_eureca/castle_eurecaB2: Removed line breaks in
message text to Castle of Eureca, Dungeon Level 2 in Pupland.

2011-12-03 06:16 rjtanner

* pup_land/castle_eureca/castle_eureca9: Removed line breaks in
message text to Castle of Eureca, 9th Level in Pupland.

2011-12-03 06:06 rjtanner

* pup_land/castle_eureca/castle_eureca8: Removed line breaks in
message text to Castle of Eureca, 8th Level in Pupland.

2011-12-03 04:49 rjtanner

* pup_land/castle_eureca/castle_eureca7: Removed line breaks in
message text to Castle of Eureca, 7th Level in Pupland.

2011-12-03 04:44 rjtanner

* pup_land/castle_eureca/castle_eureca6: Removed line breaks in
message text to Castle of Eureca, 6th Level in Pupland.

2011-12-03 04:40 rjtanner

* pup_land/castle_eureca/castle_eureca5: Removed line breaks in
message text to Castle of Eureca, 5th Level in Pupland.

2011-12-02 05:40 rjtanner

* pup_land/castle_eureca/castle_eureca4: Grammar change (dangerous
→ danger) to Castle of Eureca, 4th Level in Pupland.

2011-12-02 05:39 rjtanner

* pup_land/castle_eureca/castle_eureca4: Removed line breaks in
message text to Castle of Eureca, 4th Level in Pupland.

2011-12-02 05:36 rjtanner

* pup_land/castle_eureca/castle_eureca2: Removed line breaks in
message text to Castle of Eureca, 2nd Level in Pupland.

2011-12-02 05:33 rjtanner

* pup_land/begin/adv: Removed line breaks in message text to House
of Treasure in Pupland.

2011-12-02 05:24 rjtanner

* pup_land/world: Removed line breaks in message text to Pupland
(pup_land/world) in Pupland.

2011-12-02 05:23 rjtanner

* pup_land/world: Reformatted map header information to World
(pup_land/world) - Technical change, no function changes.

2011-12-02 05:22 rjtanner

* pup_land/terminal_u1: Removed line breaks in message text to
Pupland Dragon Terminal, Raffles in Pupland.

2011-12-02 05:20 rjtanner

* pup_land/terminal: Removed line breaks in message text to Pupland
Dragon Terminal in Pupland.

2011-12-02 05:15 rjtanner

* pup_land/hq_ud: Removed line breaks in message text to Liberation
Army Headquarters, Prison & War Funds in Pupland.

2011-12-02 05:08 rjtanner

* pup_land/hq: Removed line breaks in message text to Liberation
Army Headquarters in Pupland.

2011-12-02 04:56 rjtanner

* pup_land/hall_of_fame: Removed line breaks in message text to
Hall of Fame in Pupland.

2011-12-02 04:48 rjtanner

* pup_land/hall2: Removed line breaks in message text to Hall of
Fame, Level 2 in Pupland.

2011-12-02 04:46 rjtanner

* pup_land/barrier: Added more fence (swall) sections to make nicer
merging with nearby walls to Barrior Station in Pup Land.

2011-12-02 04:43 rjtanner

* pup_land/barrier: Removed line breaks in message text to Barrier
Station in Pupland.

2011-12-02 04:35 rjtanner

* pup_land/ancient/world: Removed line breaks in message text to
World in Ancient Pupland.

2011-12-01 22:21 ryo_saeba

* python/guilds/guild_dues.py: Fix probably broken crystal room
price (12 jade instead of 2 platinum).

2011-12-01 22:20 ryo_saeba

* python/guilds/guild_dues.py: Rewrite prices, fix inverted
Thaumaturgy room and desk.

2011-12-01 22:16 ryo_saeba

* python/guilds/guild_dues.py: Reduce the price of cards by a
factor of 10.

2011-12-01 22:12 ryo_saeba

* python/guilds/guild_dues.py: Reformat to put cards at top.

2011-12-01 07:46 rjtanner

* pup_land/ancient/volcano/volcano.3: Replaced blocked tiles with
solid cave wall tiles to Volcano, Inner Cavern in Ancient
Pupland. Cosmetic change only, no functional changes.

2011-12-01 07:29 rjtanner

* pup_land/ancient/volcano/volcano.3: Removed line breaks in
message text to Volcano, Inner Cavern in Ancient Pupland.

2011-12-01 07:27 rjtanner

* pup_land/ancient/volcano/volcano.2: Replaced blocked tiles with
solid cave wall tiles to Volcano Cavern in Ancient Pupland.
Cosmetic change only, no functional changes.

2011-12-01 06:52 rjtanner

* pup_land/ancient/volcano/volcano.2: Removed line breaks in
message text to Volcano Cavern in Ancient Pupland.

2011-12-01 06:50 rjtanner

* pup_land/ancient/volcano/volcano.1: Replaced blocked tiles with
solid cave wall tiles to Volcano, Entrance in Ancient Pupland.
Cosmetic change only, no functional changes.

2011-12-01 06:39 rjtanner

* pup_land/ancient/volcano/volcano.1: Removed line breaks in
message text to Volcano, Entrance in Ancient Pupland.

2011-12-01 06:34 rjtanner

* pup_land/ancient/volcano/treasure: Replaced blocked tiles with
solid cave wall tiles to Treasure
(pup_land/ancient/volcano/treasure) in Ancient Pupland. Cosmetic
change only, no functional changes.

2011-12-01 06:30 rjtanner

* pup_land/ancient/volcano/treasure: Removed line breaks in message
text to Treasure (pup_land/ancient/volcano/treasure) in Ancient
Pupland.

2011-12-01 06:26 rjtanner

* pup_land/ancient/volcano/guardians: Replaced blocked tiles with
solid cave wall tiles to Warden
(pup_land/ancient/volcano/guardians) in Ancient Pupland. Cosmetic
change only, no functional changes.

2011-12-01 06:13 rjtanner

* pup_land/ancient/volcano/guardians: Removed line breaks in
message text to Warden (pup_land/ancient/volcano/guardians) in
Ancient Pupland.

2011-12-01 06:00 rjtanner

* pup_land/ancient/village/siegfried/siegfried.B1: Removed line
breaks in message text to Siegfried's House, Basement Level 1 in
Ancient Pupland.

2011-12-01 05:57 rjtanner

* pup_land/ancient/village/siegfried/siegfried.3: Extend and added
more fence (swall) sections for nicer merging with nearby walls
to Siegfried's House, Level 3 in Ancient Pupland. Cosmetic change
only, no functional changes.

2011-12-01 05:54 rjtanner

* pup_land/ancient/village/siegfried/siegfried.3: Update dialogue
changes to Siegfried's House, Level 3 to match earlier changes
made to Siegfried's House, Level 1 in Ancient Pupland.

2011-12-01 05:38 rjtanner

* pup_land/ancient/village/siegfried/siegfried.3: Removed line
breaks in message text to Siegfried's House, Level 3 in Ancient
Pupland.

2011-12-01 05:28 rjtanner

* pup_land/ancient/village/siegfried/siegfried.2: Removed line
breaks in message text to Siegfried's House, Level 2 in Ancient
Pupland.

2011-11-30 07:20 rjtanner

* pup_land/ancient/village/siegfried/siegfried.1: Extend and added
more fence (swall) sections for nicer merging with nearby walls
to Siegfried's House, Level 1 in Ancient Pupland. Cosmetic change
only, no functional changes.

2011-11-30 07:17 rjtanner

* pup_land/ancient/village/siegfried/siegfried.1: Various grammar
corrections and improvements to message text in Siegfried's
House, Level 1 in Ancient Pupland.

2011-11-30 07:11 rjtanner

* pup_land/ancient/village/siegfried/siegfried.1: Removed line
breaks in message text to Siegfried's House, Level 1 in Ancient
Pupland.

2011-11-30 07:06 rjtanner

* pup_land/ancient/village/hole/hole.B6: Extend and added more
fence (swall) sections for nicer merging with nearby walls to
Monster Pit, Level 6 in Ancient Pupland. Cosmetic change only, no
functional changes.

2011-11-30 07:01 rjtanner

* pup_land/ancient/village/hole/hole.B6: Replaced sand tiles with
blocked tiles around the outer perimeter of Monster Pit, Level 6
in Ancient Pupland. Cosmetic change only, no functional changes.

2011-11-30 07:00 rjtanner

* pup_land/ancient/village/hole/hole.B5: Replaced sand tiles with
blocked tiles around the outer perimeter of Monster Pit, Level 5
in Ancient Pupland. Cosmetic change only, no functional changes.

2011-11-30 06:55 rjtanner

* pup_land/ancient/village/hole/hole.B1: Replaced blocked wall
sections with solid cave wall sections to Monster Pit, Level 1 in
Ancient Pupland. Cosmetic change only, no functional changes.

2011-11-30 06:49 rjtanner

* pup_land/ancient/village/hole/hole.B1: Removed line breaks in
message text to Monsters Pit, Level 1 in Ancient Pupland.

2011-11-30 06:44 rjtanner

* pup_land/ancient/village/village: Grammar change (peace in mind
→ don't worry, prevent → prevents) to the sign text in Lone
Village in Ancient Pupland.

2011-11-30 06:42 rjtanner

* pup_land/ancient/village/village: Removed line breaks in message
text to Lone Village in Ancient Pupland.

2011-11-30 06:36 rjtanner

* port_joseph/town/dshark, world/world_101_114: Update and layout
changes to The Drunken Shark of Port Joseph. Expanded the map to
include ground outside the tavern walls. Door or entrance now
opens when a player approaches. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.

2011-11-30 05:53 rjtanner

* pup_land/ancient/village/tavern1: Removed line breaks in message
text to Lone Village Tavern in Ancient Pupland.

2011-11-30 05:51 rjtanner

* pup_land/ancient/village/tavern: Reference correction (weak →
week) in Tavern in Ancient Pupland.

2011-11-30 05:50 rjtanner

* pup_land/ancient/village/tavern: Removed line breaks in message
text to Tavern in Ancient Pupland.

2011-11-30 05:45 rjtanner

* pup_land/ancient/village/shop: Removed line breaks in message
text to Lone Village Shop in Ancient Pupland.

2011-11-30 05:44 rjtanner

* pup_land/ancient/village/library: Removed line breaks in message
text to Lone Village Library in Ancient Pupland.

2011-11-30 05:40 rjtanner

* pup_land/ancient/village/inn: Removed line breaks in message text
to Lone Village Inn in Ancient Pupland.

2011-11-30 05:37 rjtanner

* pup_land/ancient/village/hut6: Removed line breaks in message
text to Hut (/pup_land/ancient/village/hut6) in Ancient Pupland.

2011-11-30 05:31 rjtanner

* pup_land/ancient/village/hut5: Removed line breaks in message
text to Hut (/pup_land/ancient/village/hut5) in Ancient Pupland.

2011-11-30 05:27 rjtanner

* pup_land/ancient/village/hut4: Removed line breaks in message
text to Hut (/pup_land/ancient/village/hut4) in Ancient Pupland.

2011-11-30 05:26 rjtanner

* pup_land/ancient/village/hut3: Grammar correction (revenge →
avenge, got → was) to NPC dialog in Hut
(/pup_land/ancient/village/hut3) in Ancient Pupland.

2011-11-30 05:23 rjtanner

* pup_land/ancient/village/hut3: Removed line breaks in message
text to Hut (/pup_land/ancient/village/hut3) in Ancient Pupland.

2011-11-29 06:48 rjtanner

* pup_land/ancient/village/hut2: Removed line breaks in message
text to Hut (/pup_land/ancient/village/hut2) in Ancient Pupland.

2011-11-29 06:45 rjtanner

* pup_land/ancient/village/hut1: Removed line breaks in message
text to Hut (/pup_land/ancient/village/hut1) in Ancient Pupland.

2011-11-29 06:38 rjtanner

* pup_land/ancient/village/graveyard: Removed line breaks in
message text to Graveyard in Ancient Pupland.

2011-11-29 06:36 rjtanner

* pup_land/ancient/ruin/underground: Removed line breaks in message
text to Underground in Ancient Pupland.

2011-11-29 06:33 rjtanner

* pup_land/ancient/ruin/path: Removed line breaks in message text
to Path in Ancient Pupland.

2011-11-29 06:31 rjtanner

* pup_land/ancient/ruin/house5: Removed line breaks in message text
to House (pup_land/ancient/ruin/house5) in Ancient Pupland.

2011-11-29 06:28 rjtanner

* pup_land/ancient/ruin/house2: Spelling correction to House
(pup_land/ancient/ruin/house2) in Ancient Pupland, tabel →
table.

2011-11-29 06:27 rjtanner

* pup_land/ancient/ruin/house2: Removed line breaks in message text
to House (pup_land/ancient/ruin/house2) in Ancient Pupland.

2011-11-29 06:24 rjtanner

* pup_land/ancient/mountain/tower.b1: Removed line breaks in
message text to Tower of the Necromancer, Dungeon in Ancient
Pupland.

2011-11-29 06:23 rjtanner

* pup_land/ancient/mountain/tower.4: Removed line breaks in message
text to Tower of the Necromancer, Level 4 in Ancient Pupland.

2011-11-28 07:18 rjtanner

* pup_land/ancient/mountain/tower.3: Removed line breaks in message
text to Tower of the Necromancer, Level 3 in Ancient Pupland.

2011-11-28 07:15 rjtanner

* pup_land/ancient/mountain/tower.2: Removed line breaks in message
text to Tower of the Necromancer, Level 2 in Ancient Pupland.

2011-11-28 07:13 rjtanner

* pup_land/ancient/mountain/tower.1: Removed line breaks in message
text to Tower of the Necromancer, Entrance in Ancient Pupland.

2011-11-28 07:06 rjtanner

* pup_land/ancient/mountain/cave.b3: Removed line breaks in message
text to Cave (/pup_land/ancient/mountain/cave.b3) in Ancient
Pupland.

2011-11-28 07:02 rjtanner

* pup_land/ancient/mountain/atelir2: Removed line breaks in message
text to Atelir of Artifact (Prison), Level 2 in Ancient Pupland.

2011-11-28 06:58 rjtanner

* pup_land/ancient/mountain/atelir1: Removed line breaks in some of
the message text to Atelir of Artifact (Prison) in Ancient
Pupland.

2011-11-27 03:18 rjtanner

* pup_land/ancient/kurte/shop: Removed line breaks in message text
to Kurte's Shop in Ancient Pupland.

2011-11-27 03:17 rjtanner

* pup_land/ancient/kurte/house: Removed line breaks in message text
to House (pup_land/ancient/kurte/house) in Ancient Pupland.

2011-11-27 03:15 rjtanner

* pup_land/ancient/company: Removed line breaks in message text to
LoveLove Company in Ancient Pupland.

2011-11-27 02:35 rjtanner

* port_joseph/town/portia2: Cosmetic changes to Portia's House,
Second Floor in Port Joseph. Changed the walls to woodwalls.
Expanded the map by one column so the size matches the lower
level. Also moved around the decor accordingly due to the size
expansion.

2011-11-27 02:12 rjtanner

* port_joseph/town/portia2: Map rename to make indexing with Mapper
group them together. Second Floor of Portia's House is now
Portia's House, Second Floor (first level is Portia's House.)

2011-11-27 02:04 rjtanner

* port_joseph/town/portia, port_joseph/town/portia2,
world/world_101_114: Major updates to Portia's House in Port
Joseph. Expanded the map to include ground outside the house
walls. Layout changes to match the world graphic archeytpe. Door
or entrance now opens when a player approaches. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination. Updated stair coordinates for Second Floor of
Portia's House.

2011-11-26 21:19 rjtanner

* pup_land/ancient/castle/gothwolte.3: Grammar correction (added
the word 'to') in Gothwolte, Taining Area in Ancient Pupland.

2011-11-26 21:17 rjtanner

* pup_land/ancient/castle/gothwolte.3: Removed line breaks in
message text to Gothwolte, Taining Area in Ancient Pupland.

2011-11-26 21:13 rjtanner

* pup_land/ancient/castle/gothwolte.2: Grammar corrections (found
→ find, extincted → made extinct) to Gothwolte, Collection in
Ancient Pupland.

2011-11-26 21:04 rjtanner

* pup_land/ancient/castle/gothwolte.2: Removed line breaks in
message text to Gothwolte, Collection in Ancient Pupland.

2011-11-26 20:53 rjtanner

* pup_land/ancient/castle/castle.ud1: Removed line breaks in
message text to Gothwolte's Castle, Dungeon in Ancient Pupland.

2011-11-26 20:50 rjtanner

* pup_land/ancient/castle/castle.6: Removed line breaks in message
text to Gothwolte's Castle, Level 6 in Ancient Pupland.

2011-11-26 20:40 rjtanner

* pup_land/ancient/castle/castle.4: Removed line breaks and typo
correction (strengh → strength) in message text to Gothwolte's
Castle, Level 4 in Ancient Pupland.

2011-11-26 20:37 rjtanner

* pup_land/ancient/castle/castle.3: Removed line breaks in message
text to Gothwolte's Castle, Level 3 in Ancient Pupland.

2011-11-26 20:32 rjtanner

* pup_land/ancient/castle/castle.2: Removed line breaks in message
text to Gothwolte's Castle, Level 2 in Ancient Pupland.

2011-11-26 20:28 rjtanner

* pup_land/ancient/castle/castle.1: Removed line breaks in message
text to Gothwolte's Castle, Entrance in Ancient Pupland.

2011-11-25 04:42 rjtanner

* port_joseph/town/tomassos_house, world/world_101_114: Layout
changes to Tomasso's house in Port Joseph. Expanded the map to
include ground outside the house walls. Door or entrance now
opens when a player approaches. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.

2011-11-25 04:00 rjtanner

* world/world_101_114: World map updates for layout changes to
Gren's House in Port Joseph.

2011-11-25 03:59 rjtanner

* port_joseph/town/ruined_home: Update and layout changes to
Farnass in Port Joseph. Exapnded the map to include ground
outside the house walls. Map considered an outdoor map so
darkness or time of day is visible when inside. Updated world map
for new map entrance destination.

2011-11-25 03:43 rjtanner

* port_joseph/town/tomassos_house: Removed line breaks in message
text to Tomassos House in Port Joseph.

2011-11-25 03:37 rjtanner

* port_joseph/town/house, port_joseph/town/underground_tavern:
Update and layout changes to Gren's House in Port Joseph.
Exapnded the map to include ground outside the shop walls. Door
or entrance now opens when a player approaches. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination. Updated stairs coordinates for Underground Tavern.

2011-11-25 03:09 rjtanner

* port_joseph/town/dshark: Removed line breaks and other changes in
message text to Drunken Shark in Port Joseph.

2011-11-24 05:49 rjtanner

* port_joseph/pirates/torttemple: Removed line break in message
text to Temple in Port Joseph.

2011-11-24 05:46 rjtanner

* port_joseph/pirates/tortship2: Added another fence (swall)
section for nicer merging with nearby walls to Shipwrack, Main
Deck in Port Joseph.

2011-11-24 05:44 rjtanner

* port_joseph/pirates/torthole: Added a different fence (swall)
section for nicer merging with nearby wall to Hole in the Sand in
Port Joseph.

2011-11-24 05:43 rjtanner

* port_joseph/pirates/tortship2: Removed line breaks in message
text to Shipwreck, Main Deck in Port Joseph.

2011-11-24 05:41 rjtanner

* port_joseph/pirates/tortcave: Removed line breaks in message text
to Treasure Cave in Port Joseph.

2011-11-24 05:39 rjtanner

* port_joseph/pirates/mooglyprize: Removed line breaks in message
text to Moogly Bill's Treasure Room! in Port Joseph.

2011-11-24 05:37 rjtanner

* port_joseph/pirates/mbgrave2: Cosmetic change for nicer cave wall
merging to Moogly Bill's Tomb in Port Joseph.

2011-11-24 05:34 rjtanner

* port_joseph/pirates/mbgrave2: Removed line breaks and corrected a
spelling error (caver → cavern) in message text to Moogly Bill's
Tomb in Port Joseph.

2011-11-24 05:32 rjtanner

* port_joseph/pirates/mbgrave: Cosmetic change, added a blocked
archetype to an empty area in Moogly Bill's Grave in Port Joseph.

2011-11-24 05:30 rjtanner

* port_joseph/pirates/madvillage, port_joseph/pirates/mbgrave:
Removed line breaks and structure changes in message text to
Moogly Bill's Grave in Port Joseph.

2011-11-24 05:23 rjtanner

* port_joseph/pirates/madvillage: Removed line breaks in NPC
dialogue text to Ship Wreck Village in Port Joseph.

2011-11-23 05:55 rjtanner

* ChangeLog: Updated ChangeLog generated using svn2cl

2011-11-23 05:35 rjtanner

* port_joseph/pirates/fortvsship: Removed line breaks in NPC
dialogue text to Pirate Beach in Port Joseph.

2011-11-23 05:32 rjtanner

* port_joseph/goblin/setower: Removed line breaks in NPC dialogue
text to Goblin Fortress, Southeast Tower in Port Joseph.

2011-11-23 05:30 rjtanner

* port_joseph/goblin/nwtower: Removed line breaks in scroll message
text to Goblin Fortress, Northwest Tower in Port Joseph.

2011-11-23 05:26 rjtanner

* port_joseph/goblin/hut: Removed line breaks in scroll message
text to Orc Hut in Port Joseph.

2011-11-23 05:24 rjtanner

* port_joseph/goblin/hole: Removed line breaks in scroll message
text to Hole on Goblin Isle in Port Joseph.

2011-11-23 05:20 rjtanner

* port_joseph/goblin/fortress: Removed line breaks in NPC dialogue
text to Goblin Fortress, Entrance.

2011-11-23 05:17 rjtanner

* port_joseph/goblin/dungeon2: Name capilization update, buggle →
Buggle in Goblin Fortress Dungeon, Level 2 in Port Joseph.

2011-11-23 05:15 rjtanner

* port_joseph/goblin/dungeon3: Removed line breaks in message text
to Goblin Fortress Dungeon, Level 3 in Port Joseph.

2011-11-23 05:13 rjtanner

* port_joseph/goblin/dungeon2: Cosmetic change to add a small
section of fence (swall) for nicer merging in Goblin Fortress
Dungeon, Level 2 in Port Joseph.

2011-11-23 05:10 rjtanner

* port_joseph/goblin/dungeon2: Removed line breaks in NPC dialogue
text to Goblin Fortress Dungeon, Level 2 in Port Joseph.

2011-11-23 05:08 rjtanner

* port_joseph/goblin/dungeon1: Removed line breaks, spelling and
puncuation corrections in NPC dialogue text to Goblin Island
Dungeons, Level 1 in Port Joseph.

2011-11-23 05:03 rjtanner

* port_joseph/goblin/caves: Cosmetic change for nicer cave wall
merging to Caves on Goblin Island in Port Joseph.

2011-11-23 04:59 rjtanner

* port_joseph/goblin/caves: Removed line breaks in NPC dialogue
text to Caves on Goblin Island in Port Joseph.

2011-11-22 06:07 rjtanner

* navar_city/warehouse7: Correct map title to Warehouse 7 in Navar,
warehouse7 map is now Warehouse 7 (not 8).

2011-11-22 06:04 rjtanner

* navar_city/warehouse5: Remove misplaced character (iend → end)
of text which broke an archetype in Warehouse #5 in Navar.

2011-11-22 06:01 rjtanner

* navar_city/warehouse5: Typo correction to Warehouse #5 in Navar,
transpor → transport.

2011-11-22 05:57 rjtanner

* navar_city/warehouse4: Lore reference change and punctuation
correction to NPC dialogue in Warehouse #4 in Navar.

2011-11-22 05:55 rjtanner

* navar_city/warehouse4: Move dialogue text from a magic_ear (under
the floor) to the actual NPC in Warehouse #4 in Navar.

2011-11-22 05:52 rjtanner

* navar_city/warehouse4: Removed line breaks in NPC dialogue text
to Warehouse #4 in Navar.

2011-11-22 05:50 rjtanner

* navar_city/warehouse3: Removed line breaks in NPC dialogue text
to Warehouse #3 in Navar.

2011-11-22 04:42 rjtanner

* pup_land/guilds/purple_butterfly/guild_thaum: Map title
correction to the Guild of Purple Butterfly, Guild Thaumaturgy
Lab in Pup Land.

2011-11-22 04:28 rjtanner

* pup_land/nurnberg/city: Correct and reformat map header content
to pup_land/nurnberg/city. Technical change, no functional
changes.

2011-11-22 04:26 rjtanner

* pup_land/nurnberg/city: Correct the map path to the Laughing
Skull guild in Nurnberg - link to the python based guild map
instead of the old guild content.

2011-11-21 06:48 rjtanner

* navar_city/troll_canyon/troll_canyon.12: Cosmetic change for
nicer cave wall merging to Troll Canyon Cavern (troll_canyon.12)
in Navar.

2011-11-21 06:48 rjtanner

* navar_city/troll_canyon/troll_canyon.11: Cosmetic change for
nicer cave wall merging to Troll Canyon Cavern (troll_canyon.11)
in Navar.

2011-11-21 06:47 rjtanner

* navar_city/troll_canyon/troll_canyon.10: Cosmetic change for
nicer cave wall merging to Troll Canyon Cavern (troll_canyon.10)
in Navar.

2011-11-21 06:45 rjtanner

* navar_city/troll_canyon/troll_canyon.9: Cosmetic change for nicer
cave wall merging to Troll Canyon Cavern (troll_canyon.9) in
Navar.

2011-11-21 06:44 rjtanner

* navar_city/troll_canyon/troll_canyon.8: Cosmetic change for nicer
cave wall merging to Troll Canyon Cavern (troll_canyon.8) in
Navar.

2011-11-21 06:43 rjtanner

* navar_city/troll_canyon/troll_canyon.7: Cosmetic change for nicer
cave wall merging to Troll Canyon Cavern (troll_canyon.7) in
Navar.

2011-11-21 06:41 rjtanner

* navar_city/troll_canyon/troll_canyon.6: Cosmetic change for nicer
cave wall merging to Troll Canyon Cavern (troll_canyon.6) in
Navar.

2011-11-21 06:38 rjtanner

* navar_city/troll_canyon/troll_canyon.5: Cosmetic change for nicer
cave wall merging to Troll Canyon Cavern (troll_canyon.5) in
Navar.

2011-11-21 06:37 rjtanner

* navar_city/troll_canyon/troll_canyon.4: Cosmetic change for nicer
cave wall merging to Troll Canyon Cavern (troll_canyon.4) in
Navar.

2011-11-21 06:35 rjtanner

* navar_city/troll_canyon/troll_canyon.3: Cosmetic change for nicer
cave wall merging to Troll Canyon Cavern (troll_canyon.3) in
Navar.

2011-11-21 06:33 rjtanner

* navar_city/troll_canyon/troll_canyon.2: Cosmetic change for nicer
cave wall merging to Troll Canyon Cavern in Navar.

2011-11-21 06:31 rjtanner

* navar_city/troll_canyon/troll_canyon.1: Removed line breaks in
magic_mouth dialogue text to Troll Canyon (troll_canyon.1) in
Navar.

2011-11-21 06:27 rjtanner

* navar_city/tower/magetowfinal: Removed line breaks in magic_mouth
dialogue text to Spiral Tower, Finale in Navar.

2011-11-21 06:23 rjtanner

* navar_city/tower/magetower4: Removed line breaks in magic_mouth
dialogue text to Spiral Tower, Level 4 in Navar.

2011-11-21 06:20 rjtanner

* navar_city/tower/magetower1: Removed line breaks in magic_mouth
dialogue text to Spiral Tower, Level 1 in Navar.

2011-11-20 07:29 rjtanner

* navar_city/temples/gorokh: Removed line breaks in NPC dialogue
text to Temple of Gorokh in Navar.

2011-11-20 07:12 rjtanner

* navar_city/smugglers_cove/sc_warehouse3: Cosmetic change for
nicer cave wall merging to The Old Warehouse, Cavern in Navar.

2011-11-20 07:10 rjtanner

* navar_city/smugglers_cove/sc_warehouse2: Added more fence
sections to complete the cage or prison in The Old Warehouse,
Cellar in Navar. Cosmetic change, no functional changes.

2011-11-20 06:21 rjtanner

* navar_city/smugglers_cove/sc_warehouse2: Removed line breaks in
NPC dialogue text to The Old Warehouse, Cellar in Navar.

2011-11-20 06:15 rjtanner

* navar_city/slums/rockgardens: Removed line breaks in sign text to
Rock Gardens in Navar.

2011-11-20 06:08 rjtanner

* navar_city/magara/houses/museum: Removed line breaks in sign text
to Museum of Arms in Navar.

2011-11-19 17:05 ryo_saeba

* scorn/taverns/dragon_emissary.msg: Fix plural form. Bug #3438520:
dragon lord quest.

2011-11-19 04:40 rjtanner

* navar_city/light/light4: Remove line breaks in magic_mouth text
to Navar Lighthouse, Level 4.

2011-11-19 04:35 rjtanner

* navar_city/light/light1: Remove line break in door text to Navar
Lighthouse, Entrance.

2011-11-19 04:31 rjtanner

* navar_city/jail/jail2: Cosmetic changes with fence sections for
nicer merging to Navar Jail, Level 2 in Navar.

2011-11-19 04:14 rjtanner

* navar_city/jail/jail: Remove unnecessary name_pl reference to the
instructional sign found in Navar Jail, Entrance.

2011-11-19 04:13 rjtanner

* navar_city/jail/jail: Cosmetic changes with cave wall sections
for nicer merging to Navar Jail, Entrance in Navar.

2011-11-18 05:24 rjtanner

* navar_city/illusion/illtow6: Replace the stairway to Tower of
Illusion, 6th level in Navar. The next level is up, the original
stairway went down.

2011-11-18 05:18 rjtanner

* navar_city/illusion/illtow5: Remove line break in sign text to
Tower of Illusion, 5th Level in Navar.

2011-11-18 05:01 rjtanner

* navar_city/misc/theaterb3: Cosmetic changes with cave wall
sections for nicer merging to Civic Theater, Lower Level 3 in
Navar.

2011-11-18 04:56 rjtanner

* navar_city/misc/theaterb2: Cosmetic changes with cave wall
sections for nicer merging to Civic Theater, Lower Level 2 in
Navar.

2011-11-18 04:54 rjtanner

* navar_city/misc/theaterb1: Cosmetic changes with cave wall
sections for nicer merging to Civic Theater, Lower Level 1 in
Navar.

2011-11-18 04:49 rjtanner

* navar_city/misc/theater: Cosmetic change with how fence (swall)
sections merge with nearby walls to Civic Theater, Ground Floor
in Navar.

2011-11-18 04:45 rjtanner

* navar_city/misc/theater: Cosmetic change with wall sections
surrounding doorways to Civic Theater, Ground Floor in Navar.

2011-11-18 04:43 rjtanner

* navar_city/misc/theater2: Cosmetic change with wall sections
surrounding doorways to Civic Theater, 2nd Floor in Navar.

2011-11-18 04:42 rjtanner

* navar_city/misc/theater2: Cosmetic change with how fence (swall)
sections merge with nearby walls to Civic Theater, 2nd Floor in
Navar.

2011-11-17 06:33 rjtanner

* navar_city/misc/thamshop, world/world_121_117: Update and layout
changes to Strange Little Store (/thamshop) of Navar. Exapnded
the map to include ground outside the shop walls. Door or
entrance now opens when a player approaches. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.

2011-11-17 06:20 rjtanner

* world/world_121_117: Cosmetic change with how fence (swall)
sections merge with nearby walls in SW corner of Navar.

2011-11-17 06:17 rjtanner

* navar_city/misc/tannery, world/world_122_116: Update and layout
changes to Tannery of Navar. Exapnded the map to include ground
outside the shop walls. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Updated world
map for new map entrance destination.

2011-11-17 05:57 rjtanner

* navar_city/misc/IPO_navar, world/world_122_117: Update and layout
changes to Navar Imperial Post Office. Exapnded the map to
include ground outside the shop walls. Door or entrance now opens
when a player approaches. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.

2011-11-17 05:40 rjtanner

* navar_city/misc/jeweler: Added more light sources to Jeweler's
Workshop of Navar. More light fills the map now.

2011-11-16 06:43 rjtanner

* navar_city/misc/kitchen, world/world_122_117: Layout changes to
Rosco's Kitchen in Navar. Exapnded the map to include ground
outside the shop walls. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Updated world
map for new map entrance destination.

2011-11-16 06:24 rjtanner

* navar_city/misc/jeweler, world/world_122_117: Update and layout
changes to the Jeweler's Workshop of Navar. Exapnded the map to
include ground outside the shop walls. Door or entrance now opens
when a player approaches. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.

2011-11-16 06:06 rjtanner

* navar_city/misc/city1mermaid, navar_city/misc/navarwiz,
world/world_122_117: Layout changes to The Frolicing Mermaid in
Navar. Added surrounding terrain to the outside of the map so it
matches placement in the world map. Updated world map destination
coordinates due to internal map changes. Map is now considered an
outdoor map so darkness at night is visible, added light sources.
Updated Wizard's Eastern Hideout stairway up.

2011-11-16 04:59 rjtanner

* wolfsburg/shops/transport.shoppe: Remove unnecessary name_pl
references to Wolfsburg's Ye Olde Shoppe of Transport.

2011-11-16 04:56 rjtanner

* whalingoutpost/underwaterdungeon/level1: Remove unnecessary
name_pl references to Underwater Dungeon Level 1 in Whaling
Outpost.

2011-11-15 07:03 rjtanner

* whalingoutpost/taverns/storehouse1: Cosmetic changes for nicer
merging with cave wall sections to Storehouse in Whaling Outpost.

2011-11-15 07:02 rjtanner

* whalingoutpost/taverns/storehouse1: Remove unnecessary name_pl
references to Storehouse in Whaling Outpost.

2011-11-15 07:00 rjtanner

* whalingoutpost/taverns/fishershallb1: Remove unnecessary name_pl
references to Fisher's Hall, Cellar in Whaling Outpost.

2011-11-15 06:41 rjtanner

* whalingoutpost/taverns/fishershall1: Remove unnecessary name_pl
references to Fisher's Hall in Whaling Outpost.

2011-11-15 06:39 rjtanner

* whalingoutpost/misc/trollcave1: Cosmetic changes for nicer
merging with cave wall sections to Wretched Cave in Whaling
Outpost.

2011-11-15 06:34 rjtanner

* whalingoutpost/misc/polarbearcave3: Cosmetic changes for nicer
merging with cave wall sections to Polar Bear Cavern in Whaling
Outpost.

2011-11-15 06:33 rjtanner

* whalingoutpost/misc/polarbearcave3: Removed extra snow tiles from
under wall sections to Polar Bear Cavern in Whaling Outpost.

2011-11-15 06:30 rjtanner

* whalingoutpost/misc/polarbearcave2: Cosmetic changes for nicer
merging with cave wall sections to Polar Bear Lair in Whaling
Outpost.

2011-11-15 06:24 rjtanner

* whalingoutpost/misc/polarbearcave1: Cosmetic changes for nicer
merging with cave wall sections to Polar Bear Cave in Whaling
Outpost.

2011-11-15 06:23 rjtanner

* whalingoutpost/misc/polarbearcave1: Removed extra snow tiles from
under wall sections to Polar Bear Cave.

2011-11-15 06:20 rjtanner

* whalingoutpost/misc/icehole1: More cosmetic changes for nicer
merging with cave wall sections to Ice Cave in Whaling Outpost.

2011-11-15 06:10 rjtanner

* whalingoutpost/misc/icecavern2: More cosmetic changes for nicer
merging with cave wall sections to Ice Cavern, Dragon Chmaber in
Whaling Outpost.

2011-11-15 06:01 rjtanner

* whalingoutpost/misc/icecavern1: Cosmetic changes for nicer
merging with cave wall sections to Ice Cavern, Level 1 in Whaling
Outpost.

2011-11-15 05:45 rjtanner

* whalingoutpost/misc/holeinice1: Cosmetic changes for nicer
merging with cave wall sections to Snow Cavern in Whaling
Outpost.

2011-11-15 05:43 rjtanner

* whalingoutpost/misc/frostcavern1: Cosmetic changes for nicer
merging with cave wall sections to Frost Cavern in Whaling
Outpost.

2011-11-15 05:30 rjtanner

* whalingoutpost/misc/fisherswell1: Cosmetic changes for nicer
merging with cave wall sections to Fisher's Well in Whaling
Outpost.

2011-11-15 05:28 rjtanner

* whalingoutpost/misc/castleb3: Cosmetic changes for nicer merging
with cave wall sections in Glacier Keep, Frost Lair in Whaling
Outpost.

2011-11-15 05:23 rjtanner

* whalingoutpost/misc/castleb2: Cosmetic changes for nicer merging
with cave wall sections in Glacier Keep, Crawlway in Whaling
Outpost.

2011-11-15 05:17 rjtanner

* whalingoutpost/misc/castleb1keep: Cosmetic changes to replace
nothing tiles with solid cave wall sections in Glacier Keep,
Foundation in Whaling Outpost.

2011-11-15 05:12 rjtanner

* whalingoutpost/misc/castle3: Cosmetic change with how fence
(swall) sections merge with nearby castle walls to Glacier Keep,
Level 3 in Whaling Outpost.

2011-11-14 07:16 rjtanner

* whalingoutpost/misc/castle2: Map title correction to Glacier Keep
maps in Whaling Outpost. Level 1 is castle1, Level 2 is castle2.

2011-11-14 07:14 rjtanner

* whalingoutpost/misc/castle2: Cosmetic change with how fence
(swall) sections merge with nearby castle walls to Glacier Keep,
Level 2 in Whaling Outpost.

2011-11-14 06:48 rjtanner

* whalingoutpost/misc/castle1: Cosmetic change with how fence
(swall) sections merge with nearby castle walls to Glacier Keep,
Level 1 in Whaling Outpost.

2011-11-14 06:46 rjtanner

* whalingoutpost/misc/polarbearcave3: Remove unnecessary name_pl
reference to Polar Bear Cavern in Whaling Outpost.

2011-11-14 06:45 rjtanner

* whalingoutpost/misc/polarbearcave2: Remove unnecessary name_pl
references to Polar Bear Lair in Whaling Outpost.

2011-11-14 06:43 rjtanner

* whalingoutpost/misc/icehole1: Remove unnecessary name_pl
references to Ice Cave in Whaling Outpost.

2011-11-14 06:41 rjtanner

* whalingoutpost/misc/icecavern1: Remove unnecessary name_pl
references to Ice Cavern, Level 1 in Whaling Outpost.

2011-11-14 06:39 rjtanner

* whalingoutpost/misc/holeinice1: Remove unnecessary name_pl
references to Snow Cave in Whaling Outpost.

2011-11-14 06:38 rjtanner

* whalingoutpost/misc/frostcavern1: Remove unnecessary name_pl
references to Frost Cavern in Whaling Outpost.

2011-11-14 06:36 rjtanner

* whalingoutpost/misc/castleb3: Remove unnecessary name_pl
references to Glacier Keep, Frost Lair in Whaling Outpost.

2011-11-14 06:32 rjtanner

* whalingoutpost/misc/castleb1keep: Remove unnecessary name_pl
references to Glacier Keep, Foundation in Whaling Outpost.

2011-11-14 06:31 rjtanner

* whalingoutpost/misc/castleb1: Remove unnecessary name_pl
reference and updated another reference (key → keys) to Glacier
Keep, Dungeon Level 1 in Whaling Outpost.

2011-11-14 06:28 rjtanner

* whalingoutpost/misc/castle4: Remove unnecessary name_pl
references to Glacier Keep, Level 4 in Whaling Outpost.

2011-11-14 06:27 rjtanner

* whalingoutpost/misc/castle3: Remove unnecessary name_pl
references to Glacier Keep, Level 3 in Whaling Outpost.

2011-11-14 06:26 rjtanner

* whalingoutpost/misc/castle2: Remove unnecessary name_pl
references to Glacier Keep, Level 2 in Whaling Outpost.

2011-11-14 06:24 rjtanner

* whalingoutpost/misc/castle1: Remove unnecessary name_pl
references to Glacier Keep, Level 1 in Whaling Outpost.

2011-11-14 06:22 rjtanner

* whalingoutpost/lightkeepershouseb1: Remove unnecessary name_pl
references to Lightkeeper's Cavern in Whaling Outpost.

2011-11-14 06:20 rjtanner

* whalingoutpost/lightkeepershouse1: Remove unnecessary name_pl
references to Lightkeeper's House in Whaling Outpost.

2011-11-14 06:19 rjtanner

* whalingoutpost/lighthouse6attic: Remove unnecessary name_pl
references to Frozen Lighthouse, Level 6 - Attic in Whaling
Outpost.

2011-11-14 06:17 rjtanner

* whalingoutpost/lighthouse6: Remove unnecessary name_pl references
to Frozen Lighthouse, Level 6 in Whaling Outpost.

2011-11-14 06:15 rjtanner

* whalingoutpost/lighthouse5: Remove unnecessary name_pl references
to Frozen Lighthouse, Level 5 in Whaling Outpost.

2011-11-14 06:15 rjtanner

* whalingoutpost/lighthouse4: Remove unnecessary name_pl references
to Frozen Lighthouse, Level 4 in Whaling Outpost.

2011-11-14 06:14 rjtanner

* whalingoutpost/lighthouse3: Remove unnecessary name_pl references
to Frozen Lighthouse, Level 3 in Whaling Outpost.

2011-11-14 06:13 rjtanner

* whalingoutpost/lighthouse2: Remove unnecessary name_pl references
to Frozen Lighthouse, Level 2 in Whaling Outpost.

2011-11-14 06:10 rjtanner

* whalingoutpost/houses/infestedhouse1: Remove unnecessary name_pl
references to Fisherman's Cabin in Whaling Outpost.

2011-11-14 06:09 rjtanner

* whalingoutpost/houses/fisherhouseswest: Map header correction to
Fisherhouse West in Whaling Outpost - wrong credit listed to the
map's creation.

2011-11-14 06:07 rjtanner

* whalingoutpost/houses/fisherhousesouthwest: Remove unnecessary
name_pl references to Fisherhouse Southwest in Whaling Outpost.

2011-11-14 06:05 rjtanner

* whalingoutpost/houses/fisherhousesouth: Removed line breaks in
message text to Fisherhouse South in Whaling Outpost.

2011-11-14 06:05 rjtanner

* whalingoutpost/houses/fisherhousesouth: Remove unnecessary
name_pl references to Fisherhouse South in Whaling Outpost.

2011-11-14 06:03 rjtanner

* whalingoutpost/houses/fisherhousenorth: Removed line breaks in
message text to Fisherhouse North in Whaling Outpost.

2011-11-14 06:03 rjtanner

* whalingoutpost/houses/fisherhousenorth: Remove unnecessary
name_pl references to Fisherhouse North in Whaling Outpost.

2011-11-14 06:02 rjtanner

* whalingoutpost/houses/fisherhouseeast: Remove unnecessary name_pl
references to Fisherhouse East in Whaling Outpost.

2011-11-13 05:16 rjtanner

* start/HallsOfSelection/wraith_player: Remove unnecessary name_pl
reference to Hall Of Selection, Wraith.

2011-11-13 05:06 rjtanner

* scorn/houses/tannery: Remove unnecessary name_pl reference to
Scorn Tannery.

2011-11-13 05:05 rjtanner

* scorn/houses/smithery: Remove unnecessary name_pl reference to
Metal Smith's Workshop in Scorn.

2011-11-13 05:00 rjtanner

* scorn/houses/resir: Removed line breaks in message text to
Resier's House in Scorn.

2011-11-13 04:59 rjtanner

* scorn/houses/riverside_manor: Remove unnecessary name_pl
reference to Riverside Manor in Scorn.

2011-11-13 04:56 rjtanner

* scorn/houses/resir: Remove unnecessary name_pl references to
Resier's House in Scorn.

2011-11-13 04:53 rjtanner

* scorn/houses/jeweler: Remove unnecessary name_pl references to
Jeweler's Workshop in Scorn.

2011-11-13 04:52 rjtanner

* scorn/houses/bowyer: Remove unnecessary name_pl references to
Bowyer's Workshop in Scorn.

2011-11-13 04:50 rjtanner

* scorn/shops/foodshop: Remove unnecessary name_pl references to
Food Shop Warehouse in Scorn.

2011-11-13 04:42 rjtanner

* scorn/temples/valkyrie: Correct pluralization to various monster
parts in the Chapel of Valkyrie in Scorn.

2011-11-13 04:40 rjtanner

* scorn/temples/valkyrie: Updated the map header formating to the
Chapel of Valkyrie in Scorn.

2011-11-13 04:35 rjtanner

* planes/purpleworm: Remove unnecessary name_pl references in
Purple Worm's Stomach (planes/purpleworm).

2011-11-13 04:34 rjtanner

* planes/purpleworm: Correct map header formatting in regards to
creation date and author information to Purple Worm's Stomach
(planes/purpleworm).

2011-11-13 04:27 rjtanner

* navar_city/spyhouse: Removed line breaks in message text to Small
House (navar/spyhouse).

2011-11-13 04:24 rjtanner

* navar_city/mlab/zealothouseb1, navar_city/spyhouse: Removed
unnecessary references to name_pl and corrected one reference
(keys) in Small House (navar/spyhouse). Technical change, no
functional changes.

2011-11-13 04:16 rjtanner

* navar_city/mlab/zealothouse2: Remove unnecessary name_pl
references to Zealot House (zealothouse2). Technical change, no
functional changes.

2011-11-13 04:07 rjtanner

* navar_city/mlab/ttower40, navar_city/mlab/ttower45: Remove
unnecessary name_pl references to Western Navar Tavern, Level 40
and 45. Technical change, no functional changes.

2011-11-13 03:58 rjtanner

* navar_city/mlab/ttower32: Correct pluralization on the shining
amulets of repulsion in Western Navar Tavern, Level 32.

2011-11-13 03:54 rjtanner

* navar_city/mlab/ttower32: Remove unnecessary name_pl references
to Western Navar Tavern, Level 32. Technical change, no
functional changes.

2011-11-13 03:53 rjtanner

* navar_city/mlab/ttower17, navar_city/mlab/ttower26,
navar_city/mlab/ttower28, navar_city/mlab/ttower33,
navar_city/mlab/ttower34: Correct pluralization on various
objects on multiple maps in Western Navar Tavern tower.

2011-11-12 04:34 rjtanner

* navar_city/mlab/ttower16, navar_city/mlab/ttower17,
navar_city/mlab/ttower18, navar_city/mlab/ttower19,
navar_city/mlab/ttower20, navar_city/mlab/ttower21,
navar_city/mlab/ttower22, navar_city/mlab/ttower23,
navar_city/mlab/ttower24, navar_city/mlab/ttower25,
navar_city/mlab/ttower26, navar_city/mlab/ttower27,
navar_city/mlab/ttower28, navar_city/mlab/ttower29,
navar_city/mlab/ttower30, navar_city/mlab/ttower31,
navar_city/mlab/ttower32, navar_city/mlab/ttower33,
navar_city/mlab/ttower34, navar_city/mlab/ttower35,
navar_city/mlab/ttower36, navar_city/mlab/ttower37,
navar_city/mlab/ttower38, navar_city/mlab/ttower39,
navar_city/mlab/ttower40, navar_city/mlab/ttower41,
navar_city/mlab/ttower42, navar_city/mlab/ttower43,
navar_city/mlab/ttower44, navar_city/mlab/ttower45,
navar_city/mlab/ttower8, navar_city/mlab/ttower9,
navar_city/mlab/ttowerchoswld1, navar_city/mlab/zealothouse2:
Remove unnecessary name_pl references to Western Navar Tavern,
multiple levels. Technical change, no functional changes.

2011-11-12 03:41 rjtanner

* navar_city/mlab/ttower15: Cosmetic change with how the fence
sections merge with nearby walls in Western Navar Tavern, Level
15.

2011-11-12 03:34 rjtanner

* navar_city/mlab/ttower15: Change stacking order to move no
spells, no magic and unholy ground tiles beneath the floor tiles
in Western Navar Tavern, Level 15.

2011-11-12 03:25 rjtanner

* navar_city/mlab/ttower15: Removed line breaks in message text to
Western Navar Tavern, Level 15.

2011-11-12 03:24 rjtanner

* navar_city/mlab/ttower15: Remove unnecessary name_pl references
to Western Navar Tavern, Level 15. Technical change, no
functional changes.

2011-11-12 03:15 rjtanner

* navar_city/mlab/ttower14: Removed line breaks in message text to
Western Navar Tavern, Level 14.

2011-11-12 03:13 rjtanner

* navar_city/mlab/ttower14: Remove unnecessary name_pl references
to Western Navar Tavern, Level 14. Technical change, no
functional changes.

2011-11-12 03:01 rjtanner

* navar_city/mlab/ttower13: Removed line breaks in message text to
Western Navar Tavern, Level 13.

2011-11-12 02:58 rjtanner

* navar_city/mlab/ttower13: Remove unnecessary name_pl references
to Western Navar Tavern, Level 13. Technical change, no
functional changes.

2011-11-12 02:34 rjtanner

* navar_city/mlab/ttower12: Removed line breaks in message text and
spelling mistake (enter, was entr) to Western Navar Tavern, Level
12.

2011-11-12 02:31 rjtanner

* navar_city/mlab/ttower11: Add short wall section between wood
wall and castle wall for cosmetic purposes in Western Navar
Tavern, Level 11.

2011-11-12 02:29 rjtanner

* navar_city/mlab/ttower11: Removed line breaks in message text to
Western Navar Tavern, Level 11.

2011-11-12 02:27 rjtanner

* navar_city/mlab/ttower11: Remove unnecessary name_pl references
to Western Navar Tavern, Level 11. Technical change, no
functional changes.

2011-11-12 02:26 rjtanner

* navar_city/mlab/ttower12: Remove unnecessary name_pl references
to Western Navar Tavern, Level 12. Technical change, no
functional changes.

2011-11-11 23:48 rjtanner

* santo_dominion/sdgatehouse: Region correction for Santo Dominion
Gatehouse (was santo dominion, now santodominion)

2011-11-11 20:32 akirschbaum

* lake_country/Butakis/Rlib2, lake_country/Butakis/church-1,
lake_country/Butakis/luck1, lake_country/Butakis/luck2,
lake_country/Butakis/luck3, lake_country/Butakis/p_ghouse_w,
lake_country/DA, lake_country/RETower/tower2,
lake_country/RETower/tower3, lake_country/RETower/tower4,
lake_country/ebony/entrance1, lake_country/ebony/entrance2,
lake_country/ebony/masterlev,
lake_country/small_buildings/portal,
lake_country/small_buildings/sentrio_house,
lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Takuse_lair: Remove explicit linebreaks;
fix typos.

2011-11-11 10:05 ryo_saeba

* scorn/anthony/milton.msg: Format using CRE.

2011-11-11 10:04 ryo_saeba

* scorn/shops/eswald.msg: Fix dialog.

2011-11-11 09:52 ryo_saeba

* scorn/shops/oled.msg: Reformat with CRE.

2011-11-11 09:52 ryo_saeba

* scorn/shops/eswald.msg: Take Esmeralda when completing the quest.

2011-11-11 05:20 rjtanner

* navar_city/mlab/ttower10: Removed line breaks in message text to
Western Navar Tavern, Level 10.

2011-11-11 05:19 rjtanner

* navar_city/mlab/ttower10: Remove unnecessary name_pl references
to Western Navar Tavern, Level 10. Technical change, no
functional changes.

2011-11-11 05:16 rjtanner

* navar_city/mlab/thehole: Cosmetic change to The Hole (navar.)
Replaced some corner sections for nicer merging with nearby
walls.

2011-11-11 05:13 rjtanner

* navar_city/mlab/thehole: Change the stacking order of floor tiles
in The Hole (navar) - no spells, no magic and unholy ground tiles
are now under the ground and wall tiles.

2011-11-11 04:57 rjtanner

* navar_city/mlab/tavernb4: Removed connection settings to prison
gates that have no connected source in Wester Navar Tavern,
Basement Level 4. Technical correction.

2011-11-11 04:54 rjtanner

* navar_city/mlab/tavernb4: Cosmetic change to Western Navar
Tavern, Basement Level 4. Replaced some corner sections for nicer
merging with nearby walls.

2011-11-11 04:47 rjtanner

* navar_city/mlab/tavernb4: Spelling correction on a sign in
Western Navar Tavern, Basement Level 4 - was hol, is now hole.

2011-11-11 04:46 rjtanner

* navar_city/mlab/tavernb4: Remove unnecessary name_pl references
to Western Navar Tavern, Basement Level 4. Technical change, no
functional changes.

2011-11-11 04:44 rjtanner

* navar_city/mlab/tavernb3: Cosmetic change to Western Navar
Tavern, Basement Level 3. Filled in empty areas with cave wall
sections.

2011-11-11 04:43 rjtanner

* navar_city/mlab/tavernb3: Cosmetic change to Western Navar
Tavern, Basement Level 3. Replaced some corner sections for nicer
merging with nearby walls.

2011-11-11 04:42 rjtanner

* navar_city/mlab/tavernb3: Remove unnecessary name_pl references
to Western Navar Tavern, Basement Level 3. Technical change, no
functional changes.

2011-11-11 04:36 rjtanner

* navar_city/mlab/tavernb1: Cosmetic change to Western Navar
Tavern, Basement Level 1. Replaced some corner sections for nicer
merging with nearby walls.

2011-11-11 04:25 rjtanner

* navar_city/mlab/tavernb1: Cosmetic change to Western Navar
Tavern, Basement Level 1. Filled in empty areas with cave wall
sections.

2011-11-11 04:24 rjtanner

* navar_city/mlab/tavernb2: Cosmetic change to Western Navar
Tavern, Basement Level 2. Replaced some corner sections for nicer
merging with nearby walls.

2011-11-11 04:21 rjtanner

* navar_city/mlab/tavernb2: Cosmetic change to Western Navar
Tavern, Basement Level 2. Replaced nothing tiles with cave wall
tiles.

2011-11-11 04:17 rjtanner

* navar_city/mlab/tavernb2: Remove unnecessary name_pl references
to Western Navar Tavern, Basement Level 2. Technical change, no
functional changes.

2011-11-10 07:44 rjtanner

* navar_city/mlab/tavernb1: Removed line breaks in message text to
Western Navar Tavern, Basement Level 1.

2011-11-10 07:37 rjtanner

* navar_city/mlab/tavernb1: Correct and remove unnecessary name_pl
references to Western Navar Tavern, Basement Level 1. Technical
change, no functional changes.

2011-11-10 07:31 rjtanner

* navar_city/mlab/tavern7: Removed line breaks in message text to
Western Navar Tavern, Level 7.

2011-11-10 07:29 rjtanner

* navar_city/mlab/tavern7: Remove unnecessary name_pl references to
Western Navar Tavern, Level 7. Technical change, no functional
changes.

2011-11-10 07:26 rjtanner

* navar_city/mlab/tavern6: Remove unnecessary name_pl references to
Western Navar Tavern, Level 6. Technical change, no functional
changes.

2011-11-10 07:23 rjtanner

* navar_city/mlab/tavern5: Remove more unnecessary name_pl
references to Western Navar Tavern, Level 5. Technical change, no
functional changes.

2011-11-10 07:21 rjtanner

* navar_city/mlab/tavern5: Remove unnecessary name_pl references to
Western Navar Tavern, Level 5. Technical change, no functional
changes.

2011-11-10 07:19 rjtanner

* navar_city/mlab/tavern4: Removed line breaks in message text to
Western Navar Tavern, Level 4.

2011-11-10 07:17 rjtanner

* navar_city/mlab/tavern4: Remove unnecessary name_pl references to
Western Navar Tavern, Level 4. Technical change, no functional
changes.

2011-11-10 07:09 rjtanner

* navar_city/mlab/tavern3: Remove unnecessary name_pl references to
Western Navar Tavern, Level 3. Technical change, no functional
changes.

2011-11-10 07:04 rjtanner

* navar_city/mlab/tavern: Remove real world™ reference to NPC in
Western Navar Tavern, Mainfloor. Technical change, no functional
changes.

2011-11-10 07:02 rjtanner

* navar_city/mlab/tavern: Remove more unnecessary name_pl
references to Western Navar Tavern, Mainfloor. Technical change,
no functional changes.

2011-11-10 06:58 rjtanner

* navar_city/mlab/tavern2: Removed line break in message text to
Western Navar Tavern, Level 2.

2011-11-10 06:53 rjtanner

* navar_city/mlab/tavern2: Correct and remove unnecessary name_pl
references to Western Navar Tavern, Level 2. Technical change, no
functional changes.

2011-11-10 06:44 rjtanner

* navar_city/mlab/tavern: Removed line break in message text to
Western Navar Tavern, Mainfloor in Navar.

2011-11-10 06:34 rjtanner

* navar_city/mlab/tavern: Correct and remove unnecessary name_pl
references to Western Navar Tavern, Mainfloor. Technical change,
no functional changes.

2011-11-10 06:23 rjtanner

* navar_city/mlab/tadobebuild3: Removed line break in message text
to Adobe Building, Level 3 in Navar.

2011-11-10 06:21 rjtanner

* navar_city/mlab/tadobebuild3: Remove unnecessary name_pl
references to Adobe Building, Level 3 in Navar. Technical change,
no functional changes.

2011-11-10 06:19 rjtanner

* navar_city/mlab/tadobebuild2: Remove unnecessary name_pl
references to Adobe Building, Level 2 in Navar. Technical change,
no functional changes.

2011-11-10 06:18 rjtanner

* navar_city/mlab/dream: Remove unnecessary name_pl references to
Dream in Navar. Technical change, no functional changes.

2011-11-10 06:13 rjtanner

* navar_city/misc/theaterb3: Remove unnecessary name_pl references
to the Civic Theater, Lower Level 3 in Navar. Technical change,
no functional changes.

2011-11-10 06:11 rjtanner

* navar_city/misc/theater4: Remove unnecessary name_pl references
to the Civic Theater, rooftop in Navar. Technical change, no
functional changes.

2011-11-10 06:09 rjtanner

* navar_city/misc/theater3: Remove unnecessary name_pl references
to the Civic Theater, 3rd Floor in Navar. Technical change, no
functional changes.

2011-11-10 06:06 rjtanner

* navar_city/misc/theater2: Remove unnecessary name_pl references
to the Civic Theater, 2nd Floor in Navar. Technical change, no
functional changes.

2011-11-10 06:03 rjtanner

* navar_city/misc/theater: Remove unnecessary name_pl reference to
the Civic Theater, Ground Floor in Navar. Technical change, no
functional changes.

2011-11-10 05:46 rjtanner

* navar_city/misc/thamshop: Remove unnecessary name_pl references
in Strange Little Store (thamshop) in Navar. Technical change, no
functional changes.

2011-11-10 05:44 rjtanner

* navar_city/misc/tannery: Remove unnecessary name_pl references in
Tannery of Navar. Technical change, no functional changes.

2011-11-10 05:40 rjtanner

* navar_city/misc/jeweler: Remove unnecessary name_pl references in
Jeweler's Workshop of Navar. Technical change, no functional
changes.

2011-11-10 05:38 rjtanner

* navar_city/misc/IPO_navar: Removed line breaks in message text to
Navar Imperial Post Office.

2011-11-10 05:36 rjtanner

* navar_city/misc/IPO_navar: Correct and remove unnecessary name_pl
references to Navar Imperial Post Office.

2011-11-10 05:32 rjtanner

* navar_city/misc/city1smith: Removed line breaks in message text
to Gunther's Smithy in Navar.

2011-11-10 05:31 rjtanner

* navar_city/misc/city1smith: Remove unnecessary name_pl references
in Gunther's Smithy. Technical change, no functional changes.

2011-11-10 05:29 rjtanner

* navar_city/misc/city1bank: Spelling correction for the account
manager NPC (was acount) in Bank of Skud, Navar Branch.

2011-11-10 05:24 rjtanner

* navar_city/misc/city1bank: Remove unnecessary name_pl references
in Bank of Skud, Navar Branch. Technical change, no functional
changes.

2011-11-09 06:32 rjtanner

* navar_city/misc/aliscave: Changes with the cave walls to make
nicer merging in Ali's Cave in Navar. Comsetic change, no
functional changes.

2011-11-09 06:20 rjtanner

* navar_city/misc/aliswell: Corrected name_pl reference (was plug,
now plugs) to Ali's Well in Navar.

2011-11-09 06:16 rjtanner

* navar_city/misc/aliscave: Removed line breaks in message text to
Ali's Cave in Navar.

2011-11-09 06:14 rjtanner

* navar_city/misc/aliscave: Correct name_pl reference (turbans, was
turban) in Ali's Cave in Navar.

2011-11-09 06:12 rjtanner

* navar_city/jail/jail: Correct and remove unnecessary name_pl
references to Navar Jail, Entrance. Technical change, no
functional changes.

2011-11-09 06:08 rjtanner

* navar_city/illusion/illexit: Removed references to name_pl in
Tower of Illusion, Exit in Navar. Technical change, no functional
changes.

2011-11-09 06:05 rjtanner

* navar_city/city1houses: Removed line breaks in message text to
Navar City Houses (city1houses)

2011-11-09 06:04 rjtanner

* navar_city/city1houses: Removed references to name_pl in Navar
City Houses (city1houses.) Technical change, no functional
changes.

2011-11-09 06:02 rjtanner

* navar_city/city1enter: Update name_pl reference to Strange Book
(now Books) in the Navar Gatehouse.

2011-11-09 05:56 rjtanner

* mlab/citydeclouds/villa/citydecloudsvillaC3: Removed references
to name_pl in City de Clouds Villa, 4th Floor
(citydecloudsvillaC3.) Technical change, no functional changes.

2011-11-09 05:44 rjtanner

* mlab/citydeclouds/villa/citydecloudsvillaC2: Removed references
to name_pl in City de Clouds Villa, 3rd Floor
(citydecloudsvillaC2.) Technical change, no functional changes.

2011-11-09 05:38 rjtanner

* mlab/citydeclouds/villa/citydecloudsvillaC1: Removed references
to name_pl in City de Clouds Villa, 2nd Floor
(citydecloudsvillaC1), update plural names where it was needed.
Technical change, no functional changes.

2011-11-09 05:28 rjtanner

* mlab/citydeclouds/villa/citydecloudsvillab3: Remove a small
button that had no connection on the map in City de Clouds Villa,
Basement Level 3 (citydecloudsvillab3.) Technical change, no
functional changes.

2011-11-09 05:27 rjtanner

* mlab/citydeclouds/villa/citydecloudsvillab3: Removed grass tiles
that were under floor tiles in the upper left of the map in City
de Clouds Villa, Basement Level 3 (citydecloudsvillab3.)
Technical change, no functional changes.

2011-11-09 05:26 rjtanner

* mlab/citydeclouds/villa/citydecloudsvillab3: Fix castle wall
(cwall) merging issue in the lower right corner of the map in
City de Clouds Villa, Basement Level 3 (citydecloudsvillab3.)
Technical change, no functional changes.

2011-11-09 05:23 rjtanner

* mlab/citydeclouds/villa/citydecloudsvillab3: Removed references
to name_pl in City de Clouds Villa, Basement Level 3
(citydecloudsvillab3.) Technical change, no functional changes.

2011-11-09 05:14 rjtanner

* mlab/citydeclouds/villa/citydecloudsvillab1: Cosmetic change with
how fence (swall) sections merge with nearby walls in City de
Clouds Villa, Basement Level 1 (citydeclouds)

2011-11-08 05:54 rjtanner

* mlab/citydeclouds/villa/citydecloudsvillab2: Removed references
to name_pl in City de Clouds Villa, Basement Level 2
(citydecloudsvillab2.) Technical change, no functional changes.

2011-11-08 05:51 rjtanner

* mlab/citydeclouds/villa/citydecloudsvillab1: Removed references
to name_pl in City de Clouds Villa, Basement Level 1
(citydecloudsvillab1.) Technical change, no functional changes.

2011-11-08 05:47 rjtanner

* mlab/citydeclouds/temples/valriel: Cosmetic change with how fence
(swall) sections merge with nearby walls in Shrine to Valriel
(citydeclouds)

2011-11-08 05:44 rjtanner

* mlab/citydeclouds/temples/valriel: Removed references to name_pl
to the Shrine of Valriel, update plural names where it was
needed. Technical change, no functional changes.

2011-11-08 05:42 rjtanner

* mlab/citydeclouds/shops/cwdctrademarket: Removed line breaks in
message text to Trader Joe's Trademarket (cwdctrademarket)

2011-11-08 05:39 rjtanner

* mlab/citydeclouds/shops/cwdcgenshop1: Removed fence sections from
under the tables in City de Clouds General Shop, set the tables
to block all movement. Technical change, no functional changes.

2011-11-08 05:32 rjtanner

* mlab/citydeclouds/shops/cwdckitchen: Removed line breaks in
message text to City de Clouds Kitchen (cwdckitchen)

2011-11-08 05:30 rjtanner

* mlab/citydeclouds/shops/cwdckitchen: Removed references to
name_pl in City de Clouds Kitchen (cwdckitchen), update plural
names where it was needed. Technical change, no functional
changes.

2011-11-08 05:28 rjtanner

* mlab/citydeclouds/shops/cwdcgenshop1: Removed references to
name_pl to the City de Clouds General Shop (cwdcgenshop1.)
Technical change, no functional changes.

2011-11-08 05:26 rjtanner

* mlab/citydeclouds/shops/cdcwcafe1: Removed references to name_pl
to the Snow Cloud Cafe (cdcwcafe1.) Technical change, no
functional changes.

2011-11-08 05:23 rjtanner

* mlab/citydeclouds/shops/cwdcpotionshop1: Removed references to
name_pl to the Potion Shop (cwdcpotionshop1.) Technical change,
no functional changes.

2011-11-08 01:40 rjtanner

* wolfsburg/magara/tower1/floor_3: Correct typo in the map title to
Old Tower, Cellar Level 2 (was Level2) in Wolfsburg.

2011-11-07 07:17 rjtanner

* mlab/citydeclouds/misc/cwdcchessarenab2: Removed references to
name_pl in Chess Collesium, Balcony (cwdcchessarenab2.) Technical
change, no functional changes.

2011-11-07 07:14 rjtanner

* mlab/citydeclouds/misc/cwdcchessarenaa2: Removed references to
name_pl in Chess Collesium, Entrance (cwdcchessarenaa2.)
Technical change, no functional changes.

2011-11-07 07:08 rjtanner

* mlab/citydeclouds/misc/cwdcchessarenaa1: Removed references to
name_pl in Chess Collesium (cwdcchessarenaa1.) Technical change,
no functional changes.

2011-11-07 06:59 rjtanner

* mlab/citydeclouds/IPO_citydeclouds: Removed line breaks in
message text to City de Clouds IPO.

2011-11-07 06:51 rjtanner

* mlab/citydeclouds/IPO_citydeclouds: Removed references to name_pl
in City de Clouds IPO, update plural names where it was needed.
Technical change, no functional changes.

2011-11-07 06:30 rjtanner

* mlab/citydeclouds/cwdcguestofmarquis1: Removed line breaks in
message text to Guest of the Marquis.

2011-11-07 06:26 rjtanner

* mlab/citydeclouds/cwdcguestofmarquis1: Removed references to
name_pl in Guest of the Marquis, update plural names where it was
needed. Technical change, no functional changes.

2011-11-07 06:10 rjtanner

* mlab/citydeclouds/cloudworlddecity: Removed line breaks in
message text Cloud World de City.

2011-11-07 06:01 rjtanner

* mlab/citydeclouds/cloudworlddecity: Removed references to name_pl
in Cloud World de City. Technical change, no functional changes.

2011-11-07 05:57 rjtanner

* mlab/citydeclouds/citydecloudsC: Cosmetic change with how fence
(swall) sections merge with nearby walls in City de Clouds
(citydecloudsC).

2011-11-07 05:52 rjtanner

* mlab/citydeclouds/citydecloudsC: Removed references to name_pl in
City de Clouds (citydecloudsC). Technical change, no functional
changes.

2011-11-06 21:28 ryo_saeba

* python/guilds/bigchest.py: Clean script.

2011-11-06 19:57 ryo_saeba

* lake_country/small_buildings/burial_ground: Replace floor
blocking view and making the tile black with a statue.

2011-11-06 18:15 akirschbaum

* world/world_109_126: Fix transition rule for Undead Catacomb
quest.

2011-11-06 18:13 akirschbaum

* lake_country/lake_country.quests,
lake_country/small_buildings/hut_Galmorus, world.quests,
world/world_109_126: Add quest for Undead Catacomb in Lake
Country.

2011-11-06 16:33 ryo_saeba

* pup_land/lone_town/town, pup_land/nurnberg/castle: Fix archetype.

2011-11-06 04:02 rjtanner

* mlab/citydeclouds/citydecloudsB: Removed references to name_pl in
City de Clouds (citydecloudsB). Technical change, no functional
changes.

2011-11-06 03:59 rjtanner

* mlab/citydeclouds/citydecloudsA: Removed references to name_pl in
City de Clouds (citydecloudsA). Technical change, no functional
changes.

2011-11-06 03:54 rjtanner

* mlab/citydeclouds/citydeclouds2I: Removed line breaks in message
text in City de Clouds (citydeclouds2I)

2011-11-06 03:50 rjtanner

* mlab/citydeclouds/citydeclouds2I: Removed references to name_pl
in City de Clouds (citydeclouds2I). Technical change, no
functional changes.

2011-11-06 03:43 rjtanner

* mlab/citydeclouds/citydeclouds2G: Removed references to name_pl
in City de Clouds (citydeclouds2G). Technical change, no
functional changes.

2011-11-06 01:25 rjtanner

* mlab/citydeclouds/citydeclouds2H: Removed line breaks in message
text in City de Clouds (citydeclouds2H)

2011-11-06 01:24 rjtanner

* mlab/citydeclouds/citydeclouds2H: Removed references to name_pl
in City de Clouds (citydeclouds2H). Technical change, no
functional changes.

2011-11-06 01:16 rjtanner

* mlab/citydeclouds/citydeclouds2F: Removed line breaks in message
text in City de Clouds (citydeclouds2F)

2011-11-06 01:15 rjtanner

* mlab/citydeclouds/citydeclouds2F: Removed references to name_pl
in City de Clouds (citydeclouds2F). Technical change, no
functional changes.

2011-11-06 01:12 rjtanner

* mlab/citydeclouds/citydeclouds2E: Removed line breaks in message
text in City de Clouds (citydeclouds2E)

2011-11-06 01:11 rjtanner

* mlab/citydeclouds/citydeclouds2E: Removed references to name_pl
in City de Clouds (citydeclouds2E), update plural names where it
was needed. Technical change, no functional changes.

2011-11-06 01:06 rjtanner

* mlab/citydeclouds/citydeclouds2D: Removed references to name_pl
in City de Clouds (citydeclouds2D). Technical change, no
functional changes.

2011-11-06 01:03 rjtanner

* mlab/citydeclouds/citydeclouds2B: Removed line breaks in message
text in City de Clouds.

2011-11-06 01:01 rjtanner

* mlab/citydeclouds/citydeclouds2C: Removed line breaks in message
text in City de Clouds.

2011-11-06 00:58 rjtanner

* mlab/citydeclouds/citydeclouds2C: Removed references to name_pl
in City de Clouds, update plural names where it was needed.
Technical change, no functional changes.

2011-11-06 00:54 rjtanner

* mlab/citydeclouds/citydeclouds2B: Removed references to name_pl
in City de Clouds, update plural names where it was needed.
Technical change, no functional changes.

2011-11-06 00:49 rjtanner

* mlab/citydeclouds/citydeclouds2A: Removed line breaks in message
text and npc dialogue in City de Clouds.

2011-11-06 00:45 rjtanner

* mlab/citydeclouds/citydeclouds2A: Removed references to name_pl
in City de Clouds, update plural names where it was needed.
Technical change, no functional changes.

2011-11-06 00:36 rjtanner

* azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
brest/black_shield/secondfloor,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
euthville/green_goblin/secondfloor,
lake_country/Butakis/mockers/secondfloor,
navar_city/dreaming_sage/secondfloor,
pup_land/guilds/laughing_skull/secondfloor,
pup_land/guilds/purple_butterfly/secondfloor,
santo_dominion/guilds/drunken_barbarian/secondfloor,
scorn/guilds/mailed_fist/secondfloor,
wolfsburg/guilds/damned_heretics/secondfloor: Merge in changes
from the guild template (r14506) to fix the connection to the
inventory check for the Guild Tannery Token and the gate. Update
applied to all guild maps secondfloor.

2011-11-06 00:05 rjtanner

* azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
brest/black_shield/secondfloor,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
euthville/green_goblin/secondfloor,
lake_country/Butakis/mockers/secondfloor,
navar_city/dreaming_sage/secondfloor,
pup_land/guilds/laughing_skull/secondfloor,
pup_land/guilds/purple_butterfly/secondfloor,
santo_dominion/guilds/drunken_barbarian/secondfloor,
wolfsburg/guilds/damned_heretics/secondfloor: Merge in changes
from the guild template (r15443) to fix infinite pedestal
stacking in all guild maps.

2011-11-05 22:54 rjtanner

* pup_land/guilds/purple_butterfly/secondfloor: Merge in guild
secondfloor changes originally from r15455, but missed on r15449.
Removed redundant floor tiles under some of the gates.

2011-11-05 22:37 akirschbaum

* azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
brest/black_shield/ground, brest/black_shield/guild_toolshed,
brest/black_shield/mainfloor, brest/pshops/ugriver1,
darcap/darcap/circus/illusions,
darcap/darcap/guilds/poisoned_dagger/ground,
darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/smoking_cauldron/ground,
darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
darcap/pygmy_forest/pygmy_forest_a, dragonisland/housebrxzl,
editor/pickmaps/river, euthville/green_goblin/guild_toolshed,
euthville/green_goblin/mainfloor,
lake_country/Butakis/mockers/guild_toolshed,
lake_country/Butakis/mockers/mainfloor,
navar_city/dreaming_sage/ground,
navar_city/dreaming_sage/guild_toolshed,
navar_city/dreaming_sage/mainfloor, navar_city/misc/buildshop,
navar_city/mlab/tavernb4, port_joseph/pirates/fortvsship,
pup_land/ancient/world, pup_land/guilds/laughing_skull/ground,
pup_land/guilds/laughing_skull/guild_toolshed,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/purple_butterfly/ground,
pup_land/guilds/purple_butterfly/guild_toolshed,
pup_land/guilds/purple_butterfly/mainfloor,
pup_land/lone_town/town, pup_land/nurnberg/castle,
pup_land/nurnberg/city,
santo_dominion/guilds/drunken_barbarian/ground,
santo_dominion/guilds/drunken_barbarian/guild_toolshed,
santo_dominion/guilds/drunken_barbarian/mainfloor,
santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
santo_dominion/mudman/mudman.3, scorn/guilds/mailed_fist/ground,
scorn/guilds/mailed_fist/guild_toolshed,
scorn/guilds/mailed_fist/mainfloor,
scorn/guilds/mailed_fist/storage_hall, scorn/houses/house3.bas2,
scorn/temples/gaea, templates/guild/guild_toolshed,
templates/guild/mainfloor, templates/guild/storage_hall,
unlinked/Fogs, unlinked/forgotten_town/city,
unlinked/kandora/cave/m_inn, unlinked/kandora/cave/mithril,
unlinked/kandora/circus/mp_world,
unlinked/kandora/elcyon/old_temple, unlinked/kandora/kandora,
wolfsburg/dungeons/piratedung, wolfsburg/dungeons/underworld,
wolfsburg/guilds/damned_heretics/ground,
wolfsburg/guilds/damned_heretics/guild_toolshed,
wolfsburg/guilds/damned_heretics/mainfloor, world/world_100_114,
world/world_100_116, world/world_103_110, world/world_104_115,
world/world_104_116, world/world_107_123, world/world_109_111,
world/world_109_112, world/world_109_115, world/world_109_126,
world/world_110_113, world/world_110_114, world/world_110_115,
world/world_111_113, world/world_120_109, world/world_121_117,
world/world_122_117: Adapt to renamed archetype names.

2011-11-05 22:34 rjtanner

* azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
brest/black_shield/secondfloor,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
euthville/green_goblin/secondfloor,
lake_country/Butakis/mockers/secondfloor,
navar_city/dreaming_sage/secondfloor,
pup_land/guilds/laughing_skull/secondfloor,
santo_dominion/guilds/drunken_barbarian/secondfloor,
templates/guild/secondfloor,
wolfsburg/guilds/damned_heretics/secondfloor: Removed redundant
floor tiles to all guild maps as found in the template (r15445),
plus removal of newly found redundant floor tiles under some of
the gates to all guild maps and template.

2011-11-05 19:35 ryo_saeba

* templates/guild/secondfloor: Remove redundant tiles.

2011-11-05 19:19 ryo_saeba

* templates/guild/GuildLocations, templates/guild/convert.py: Add
guild names so it can be set.

2011-11-05 19:04 ryo_saeba

* templates/guild/secondfloor: Fix infinite pedestal stacking.

2011-11-05 03:44 rjtanner

* mlab/citydeclouds/cdcwgrotto1: Cosmetic change with how fence
(swall) sections merge with nearby walls in Crill's Projectile
Store.

2011-11-05 03:43 rjtanner

* mlab/citydeclouds/cdcwgrotto1: Removed line breaks in Crill's
message text in Crill's Projectile Store.

2011-11-05 03:38 rjtanner

* mlab/citydeclouds/cdcwgrotto1: Removed references to name_pl in
Crill's Projectile Store. Technical change, no functional
changes.

2011-11-05 03:31 rjtanner

* mlab/citydeclouds/cdcspire/cdcspireexit1: Removed references to
name_pl in City de Clouds Spire, Apex. Technical change, no
functional changes.

2011-11-05 03:12 rjtanner

* mlab/citydeclouds/cdcscasino: Removed references to name_pl in
City de Clouds Casino. Technical change, no functional changes.

2011-11-05 03:08 rjtanner

* mlab/citydeclouds/cdcnwgateuprlv1: Removed references to name_pl
in City de Clouds Northwest Gate. Technical change, no functional
changes.

2011-11-05 02:42 rjtanner

* mlab/citydeclouds/cdcgatea2: Removed references to name_pl in
City de Clouds Gate, Rooftop. Technical change, no functional
changes.

2011-11-05 02:27 rjtanner

* mlab/citydeclouds/cdccourthsuplvl1: Cosmetic change with how
fence (swall) sections merge with nearby walls in City de Clouds
Court House.

2011-11-05 02:10 rjtanner

* mlab/citydeclouds/cdccourthsuplvl1: Removed references to name_pl
in City de Clouds Court House. Technical change, no functional
changes.

2011-11-05 02:06 rjtanner

* mlab/citydeclouds/cdccloudre1: Update key value for the locked
door to something unique (vs the default value - which map editor
warned about) in City de Clouds Real Estate INC. Technical
change, no functional changes.

2011-11-05 01:58 rjtanner

* mlab/citydeclouds/cdccloudre1: Removed line break in the Real
Estake Broker's dialogue text in City de Clouds Real Estate INC.

2011-11-05 01:55 rjtanner

* mlab/citydeclouds/cdccloudre1: Removed references to name_pl in
City de Clouds Real Estate INC. Technical change, no functional
changes.

2011-11-04 05:30 rjtanner

* mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1: Cosmetic change
with how fence (swall) sections merge with nearby walls in City
de Clouds Castle Keep, Prison.

2011-11-04 05:28 rjtanner

* mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1: Removed
references to name_pl in City de Clouds Castle Keep, Prison.
Technical change, no functional changes.

2011-11-04 05:26 rjtanner

* mlab/citydeclouds/cdccastlekeep/cdccastlekeep4: Cosmetic change
with how fence (swall) sections merge with nearby walls in City
de Clouds Castle Keep, Level 4.

2011-11-04 05:25 rjtanner

* mlab/citydeclouds/cdccastlekeep/cdccastlekeep4: Removed line
break in dwarf envoy msg text in City de Clouds Castle Keep,
Level 4.

2011-11-04 05:23 rjtanner

* mlab/citydeclouds/cdccastlekeep/cdccastlekeep4: Removed
references to name_pl in City de Clouds Castle Keep, Level 4.
Technical change, no functional changes.

2011-11-04 05:21 rjtanner

* mlab/citydeclouds/cdccastlekeep/cdccastlekeep2: Removed
unconnected/orphaned pedestal trigeger from under the stairs
going up in City de Clouds Castle Keep, Level 2.

2011-11-04 05:20 rjtanner

* mlab/citydeclouds/cdccastlekeep/cdccastlekeep3: Removed
unconnected/orphaned pedestal trigeger from under the stairs
going up in City de Clouds Castle Keep, Level 3.

2011-11-04 05:19 rjtanner

* mlab/citydeclouds/cdccastlekeep/cdccastlekeep3: Cosmetic change
with how fence (swall) sections merge with nearby walls in City
de Clouds Castle Keep, Level 3.

2011-11-04 05:16 rjtanner

* mlab/citydeclouds/cdccastlekeep/cdccastlekeep3: Removed
references to name_pl in City de Clouds Castle Keep, Level 3.
Technical change, no functional changes.

2011-11-04 05:15 rjtanner

* mlab/citydeclouds/cdccastlekeep/cdccastlekeep2: Removed more
fence (swall) sections from underneath the mine wall sections in
in City de Clouds Castle Keep, Level 2. Technical change, no
functional changes.

2011-11-04 05:13 rjtanner

* mlab/citydeclouds/cdccastlekeep/cdccastlekeep2: Removed fence
(swall) sections from underneath the woodwalls and mine0 sections
in in City de Clouds Castle Keep, Level 2. Technical change, no
functional changes.

2011-11-04 05:11 rjtanner

* mlab/citydeclouds/cdccastlekeep/cdccastlekeep2: Removed
references to name_pl in City de Clouds Castle Keep, Level 2.
Technical change, no functional changes.

2011-11-04 05:08 rjtanner

* mlab/citydeclouds/cdccastlekeep/cdccastlekeep1: Cosmetic change
with how fence (swall) sections merge with nearby walls in City
de Clouds Castle Keep, Level 1.

2011-11-04 05:07 rjtanner

* mlab/citydeclouds/cdccastlekeep/cdccastlekeep1: Removed
references to name_pl in City de Clouds Castle Keep, Level 1.
Technical change, no functional changes.

2011-11-04 05:03 rjtanner

* mlab/citydeclouds/cdcbigstore/cdcbigstore2f: Remove line break in
the Jeweler msg text in the City de Clouds Big Store.

2011-11-04 05:02 rjtanner

* mlab/citydeclouds/cdcbigstore/cdcbigstore2f: Add a missing floor
tile under a shop patron to City de Clouds Big Store.

2011-11-04 05:01 rjtanner

* mlab/citydeclouds/cdcbigstore/cdcbigstore2f: Remove some of the
name_pl (floor, Jeweler) references in the City de Clouds Big
Store.

2011-11-04 04:54 rjtanner

* mlab/citydeclouds/cdcapart2: Removed references to name_pl in
Ctiy de Clouds Apartment, 2nd Floor. Technical change, no
functional changes.

2011-11-04 04:37 rjtanner

* mlab/citydeclouds/cdcapart1: Update with how fence sections merge
with nearby walls in Ctiy de Clouds Apartment, 1st Floor.

2011-11-04 04:36 rjtanner

* mlab/citydeclouds/cdcapart1: Removed references to name_pl in
Ctiy de Clouds Apartment, 1st Floor. Technical change, no
functional changes.

2011-11-04 04:32 rjtanner

* scorn/shops/scorn.sale1: Update Scorn Sale Shop name (was shop) -
world map already matched the name.

2011-11-04 04:26 rjtanner

* mlab/citydeclouds/castle/cwdccastleofmarquisb1: Removed
references to name_pl in Castle of the Marquis, Basement.
Technical change, no functional changes.

2011-11-04 04:25 rjtanner

* mlab/citydeclouds/castle/cwdccastleofmarquis5: Removed references
to name_pl in Castle of the Marquis, Level 5. Technical change,
no functional changes.

2011-11-04 04:24 rjtanner

* mlab/citydeclouds/castle/cwdccastleofmarquis4: Removed references
to name_pl in Castle of the Marquis, Level 4. Technical change,
no functional changes.

2011-11-04 04:22 rjtanner

* mlab/citydeclouds/castle/cwdccastleofmarquis3: Removed references
to name_pl in Castle of the Marquis, Level 3. Technical change,
no functional changes.

2011-11-04 00:36 rjtanner

* world/world_105_116: Update Scorn General Store name (was store,
now Store) in the world map - missed in previous commit.

2011-11-04 00:34 rjtanner

* scorn/shops/generalshop: Name update to the Scorn General Store
(was store, now Store.)

2011-11-03 03:36 rjtanner

* mlab/citydeclouds/castle/cwdccastleofmarquis2: Removed references
to name_pl in Castle of the Marquis, Level 2. Technical change,
no functional changes.

2011-11-03 03:35 rjtanner

* mlab/citydeclouds/castle/cwdccastleofmarquis1: Removed references
to name_pl in Castle of the Marquis, Entrance. Technical change,
no functional changes.

2011-11-03 03:32 rjtanner

* mlab/citydeclouds/castle/cwdccastlef5: Removed line breaks and
irrelevant content in NPC msg txt to Cloud World Castle, Level 5.

2011-11-03 03:27 rjtanner

* mlab/citydeclouds/castle/cwdccastlef5: Removed references to
name_pl in Cloud World Castle, Level 5. Technical change, no
functional changes.

2011-11-03 03:25 rjtanner

* mlab/citydeclouds/castle/cwdccastlef4: Removed references to
name_pl in Cloud World Castle, Level 4. Technical change, no
functional changes.

2011-11-03 03:22 rjtanner

* mlab/citydeclouds/castle/cwdccastlef2: Update with how fence
(swall) sections merge with nearby walls in Cloud World Castle,
Level 2. Cosmetic change, no functional changes.

2011-11-03 03:20 rjtanner

* mlab/citydeclouds/castle/cwdccastlef3: Update with how fence
(swall) sections merge with nearby walls in Cloud World Castle,
Level 3. Cosmetic change, no functional changes.

2011-11-03 03:15 rjtanner

* mlab/citydeclouds/castle/cwdccastlef3: Removed references to
name_pl in Cloud World Castle, Level 3. Technical change, no
functional changes.

2011-11-03 03:13 rjtanner

* mlab/citydeclouds/castle/cwdccastlef2: Fill in portion of an
empty row of nothing (upper right) with more blocked archetypes
in Cloud World Castle, Level 2.

2011-11-03 03:11 rjtanner

* mlab/citydeclouds/castle/cwdccastlef2: Removed references to
name_pl in Cloud World Castle, Level 2. Technical change, no
functional changes.

2011-11-02 05:53 rjtanner

* mlab/citydeclouds/castle/cwdccastlef1: Removed references to
name_pl in Cloud World Castle. Technical change, no functional
changes.

2011-11-02 05:42 rjtanner

* mlab/citydeclouds/castle/cwdccastlechoswld1: Removed references
to name_pl in Cloud World Castle – Chaos World. Technical
change, no functional changes.

2011-11-02 05:40 rjtanner

* mlab/citydeclouds/castle/cwdccastleb8: Replaced some of the
blocked archetypes with solid stone (cave wall) in Cloud World
Castle, Dungeon Level 8. Cosmetic change only, no functional
changes.

2011-11-02 05:14 rjtanner

* mlab/citydeclouds/castle/cwdccastleb8: Removed references to
name_pl in Castle de Clouds, Dungeon Level 8. Technical change,
no functional changes.

2011-11-02 05:13 rjtanner

* mlab/citydeclouds/castle/cwdccastleb7: Replaced some of the
blocked archetypes with solid stone (cave wall) in Cloud World
Castle, Dungeon Level 7. Cosmetic change only, no functional
changes.

2011-11-02 04:16 rjtanner

* mlab/citydeclouds/castle/cwdccastleb7: Removed references to
name_pl in Castle de Clouds, Dungeon Level 7. Technical change,
no functional changes.

2011-11-02 04:14 rjtanner

* mlab/citydeclouds/castle/cwdccastleb6: Replaced some of the
blocked archetypes with solid stone (cave wall) in Cloud World
Castle, Dungeon Level 6. Cosmetic change only, no functional
changes.

2011-11-02 03:58 rjtanner

* scorn/shops/BasicSpells: Added the sorcery grimoire Sparkshower
as one of the books for sale at Mosely's Magic Books in Scorn.

2011-11-01 16:40 ryo_saeba

* test/python.py: Test for the 'NoSave' property.

2011-11-01 06:27 rjtanner

* mlab/citydeclouds/castle/cwdccastleb6: Removed references to
name_pl in Castle de Clouds, Dungeon Level 6. Technical change,
no functional changes.

2011-11-01 06:26 rjtanner

* mlab/citydeclouds/castle/cwdccastleb5: Replaced some of the
blocked archetypes with solid stone (cave wall) in Cloud World
Castle, Dungeon Level 5. Cosmetic change only, no functional
changes.

2011-11-01 06:18 rjtanner

* mlab/citydeclouds/castle/cwdccastleb5: Removed references to
name_pl in Castle de Clouds, Dungeon Level 5. Technical change,
no functional changes.

2011-11-01 06:17 rjtanner

* mlab/citydeclouds/castle/cwdccastleb4: Replaced some of the
blocked archetypes with solid stone (cave wall) in Cloud World
Castle, Dungeon Level 4. Cosmetic change only, no functional
changes.

2011-11-01 05:57 rjtanner

* mlab/citydeclouds/castle/cwdccastleb4: Removed references to
name_pl in Castle de Clouds, Dungeon Level 4. Technical change,
no functional changes.

2011-11-01 05:52 rjtanner

* mlab/citydeclouds/castle/cwdccastleb3: Replaced some of the
blocked archetypes with solid stone (cave wall) in Cloud World
Castle, Dungeon Level 3. Cosmetic change only, no functional
changes.

2011-11-01 05:34 rjtanner

* mlab/citydeclouds/castle/cwdccastleb3: Removed references to
name_pl in Castle de Clouds, Dungeon Level 3. Technical change,
no functional changes.

2011-11-01 05:31 rjtanner

* mlab/citydeclouds/castle/cwdccastleb1: Replaced some of the
blocked archetypes with solid stone (cave wall) in Cloud World
Castle, Dungeon. Cosmetic change only, no functional changes.

2011-11-01 05:24 rjtanner

* mlab/citydeclouds/castle/cwdccastleb2: Replaced some of the
blocked archetypes with solid stone (cave wall) in Cloud World
Castle, Dungeon Level 2. Cosmetic change only, no functional
changes.

2011-11-01 05:03 rjtanner

* pup_land/raffle/raffle2_u3: Replaced some of the blocked
archetypes with solid stone (cave wall) in Pupland Raffle 2,
Level 3. Cosmetic change only, no functional changes.

2011-11-01 04:57 rjtanner

* pup_land/raffle/raffle2_u3a: Replaced some of the blocked
archetypes with solid stone (cave wall) in Pupland Raffle 2,
Level 3a. Cosmetic change only, no functional changes.

2011-11-01 04:53 rjtanner

* pup_land/raffle/raffle2_u4: Use cave wall sections to hide
boulder and button mechanics to Pupland Raffle 2, Level 4.
Cosmetic change only, no functional changes.

2011-11-01 04:49 rjtanner

* pup_land/raffle/raffle2_u4: Replaced some of the blocked
archetypes with solid stone (cave wall) in Pupland Raffle 2,
Level 4. Cosmetic change only, no functional changes.

2011-11-01 04:48 rjtanner

* pup_land/raffle/raffle2_u4: Replace renamed blake floor tiles
with actual sky graphic & archetype in Pupland Raffle 2, Level 4.

2011-11-01 04:39 rjtanner

* pup_land/raffle/raffle3_u2: Replaced some of the blocked
archetypes with solid stone (cave wall) in Pupland Raffle 3,
Level 2. Cosmetic change only, no functional changes.

2011-10-31 06:09 rjtanner

* mlab/citydeclouds/castle/cwdccastleb1: Removed references to
name_pl in Castle de Clouds, Dungeon. Technical change, no
functional changes.

2011-10-31 06:08 rjtanner

* mlab/citydeclouds/bank/vaulte5: Removed references to name_pl in
City de Clouds Vault E5. Technical change, no functional changes.

2011-10-31 06:07 rjtanner

* mlab/citydeclouds/bank/vaultd4: Removed references to name_pl in
City de Clouds Vault D4. Technical change, no functional changes.

2011-10-31 06:06 rjtanner

* mlab/citydeclouds/bank/vaultc3: Removed references to name_pl in
City de Clouds Vault C3. Technical change, no functional changes.

2011-10-31 06:06 rjtanner

* mlab/citydeclouds/bank/vaultb2: Removed references to name_pl in
City de Clouds Vault B2. Technical change, no functional changes.

2011-10-31 06:05 rjtanner

* mlab/citydeclouds/bank/vaulta1: Removed references to name_pl in
City de Clouds Vault A1. Technical change, no functional changes.

2011-10-31 06:04 rjtanner

* mlab/citydeclouds/bank/bank5: Removed references to name_pl in
City de Clouds Bank, 5th Floor. Technical change, no functional
changes.

2011-10-31 06:03 rjtanner

* mlab/citydeclouds/bank/bank4: Removed references to name_pl in
City de Clouds Bank, 4th Floor. Technical change, no functional
changes.

2011-10-31 06:02 rjtanner

* mlab/citydeclouds/bank/bank3: Removed references to name_pl in
City de Clouds Bank, 3rd Floor. Technical change, no functional
changes.

2011-10-31 06:02 rjtanner

* mlab/citydeclouds/bank/bank2: Removed references to name_pl in
City de Clouds Bank, 2nd Floor. Technical change, no functional
changes.

2011-10-31 06:01 rjtanner

* mlab/citydeclouds/bank/bank1: Removed references to name_pl in
City de Clouds Bank, Lobby. Technical change, no functional
changes.

2011-10-31 05:59 rjtanner

* mlab/citydeclouds/apartment/cwdctownhaus4lvl2: Removed references
to name_pl in Cloud World Town Haus Four, Level 2. Technical
change, no functional changes.

2011-10-31 05:58 rjtanner

* mlab/citydeclouds/apartment/cwdctownhaus4lvl1: Removed references
to name_pl in Cloud World Town Haus Four, Level 1. Technical
change, no functional changes.

2011-10-31 05:57 rjtanner

* mlab/citydeclouds/apartment/cwdctownhaus3lvl2: Removed references
to name_pl in Cloud World Town Haus Three, Level 2. Technical
change, no functional changes.

2011-10-31 05:56 rjtanner

* mlab/citydeclouds/apartment/cwdctownhaus3lvl1: Removed references
to name_pl in Cloud World Town Haus Three, Level 1. Technical
change, no functional changes.

2011-10-31 05:55 rjtanner

* mlab/citydeclouds/apartment/cwdctownhaus2lvl2: Removed references
to name_pl in Cloud World Town Haus Two, Level 2. Technical
change, no functional changes.

2011-10-31 05:54 rjtanner

* mlab/citydeclouds/apartment/cwdctownhaus2lvl1: Removed references
to name_pl in Cloud World Town Haus Two, Level 1. Technical
change, no functional changes.

2011-10-31 05:53 rjtanner

* mlab/citydeclouds/apartment/cwdctownhaus1lvl2: Removed references
to name_pl in Cloud World Town Haus One, Level 2. Technical
change, no functional changes.

2011-10-31 05:53 rjtanner

* mlab/citydeclouds/apartment/cwdctownhaus1lvl1: Removed references
to name_pl in Cloud World Town Haus One, Level 1. Technical
change, no functional changes.

2011-10-31 05:51 rjtanner

* mlab/mlabscrntrdb3: Removed references to name_pl in West Scorn
Trade Market, Vault Level 3. Technical change, no functional
changes.

2011-10-31 05:50 rjtanner

* mlab/mlabscrntrdb2: Removed references to name_pl in West Scorn
Trade Market, Vault Level 2. Technical change, no functional
changes.

2011-10-31 05:49 rjtanner

* mlab/mlabscrntrdb1: Removed references to name_pl in West Scorn
Trade Market, Vault Level 1. Technical change, no functional
changes.

2011-10-31 05:43 rjtanner

* mlab/mlabscrntrd2: Removed references to name_pl in West Scorn
Trade Market, Upstairs. Technical change, no functional changes.

2011-10-31 01:26 rjtanner

* mlab/mlabscrntrd1: Changes to the West Scorn Trade Market,
Entrance. Removed the fence from under the long table (and floor
tiles)that surround the trade area. Set move_block all to the
longtables to block player access - just like what the fence was
originally doing. Technical change, not a functional change.

2011-10-30 23:27 rjtanner

* mlab/mlabscrntrd1: Removed line breaks to instructional sign,
corrected sign information in regards to the traders in West
Scorn Trade Market, Entrance. No functional changes.

2011-10-30 23:24 rjtanner

* mlab/mlabscrntrd1: Removed references to name_pl in West Scorn
Trade Market, Entrance. Technical change, no functional changes.

2011-10-30 23:19 rjtanner

* lake_country/sentrio_farmhouse: Update plural form of invoice
(invoices) to Sentrio's farmhouse in Lake Country.

2011-10-30 23:12 rjtanner

* brest/underground: Removed references to name_pl in Underground,
Level 1 in Brest. Technical change, no functional changes.

2011-10-30 23:06 rjtanner

* brest/brest.trademarket: Removed line breaks to sign instructions
in the Brest Trade Market.

2011-10-30 23:01 rjtanner

* brest/brest.trademarket: Cosmetic change with Best Trade Market -
make fence sections merge nicer with nearby walls.

2011-10-30 22:58 rjtanner

* brest/brest.trademarket: Removed references to name_pl in Brest
Trademarket. Technical change, no functional changes.

2011-10-30 22:50 rjtanner

* brest/brest.IPO: Added some decor and furniture behind the desk
area of the Best Imperial Post Office. Cosmetic change only.

2011-10-30 22:44 rjtanner

* brest/brest.IPO, world/world_107_123: Changes to Brest Imperial
Post Office. Door or entrance now opens when a player approaches.
Map considered an outdoor map so darkness or time of day is
visible when inside; added light sources. Updated world map for
new map entrance destination.

2011-10-30 22:06 rjtanner

* brest/brest.IPO: Updates to the Brest Imperial Post Office.
Removed line breaks in NPC dialogue and updated IPO mail
instructions to match what is in place in the Scorn IPO.

2011-10-30 21:59 rjtanner

* brest/brest.IPO: Removed references to name_pl in Brest IPO.
Technical change, no functional changes.

2011-10-30 21:18 rjtanner

* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
brest/black_shield/mainfloor,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
euthville/green_goblin/mainfloor,
lake_country/Butakis/mockers/mainfloor,
navar_city/dreaming_sage/mainfloor,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/purple_butterfly/mainfloor,
santo_dominion/guilds/drunken_barbarian/mainfloor,
templates/guild/mainfloor,
wolfsburg/guilds/damned_heretics/mainfloor: Removed duplicate
ground and no_spell tiles and fence sections outside the entrance
for all Guild Main Floor maps.

2011-10-30 20:56 rjtanner

* azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
brest/black_shield/guild_toolshed,
darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
euthville/green_goblin/guild_toolshed,
lake_country/Butakis/mockers/guild_toolshed,
navar_city/dreaming_sage/guild_toolshed,
pup_land/guilds/laughing_skull/guild_toolshed,
pup_land/guilds/purple_butterfly/guild_toolshed,
santo_dominion/guilds/drunken_barbarian/guild_toolshed,
templates/guild/guild_toolshed,
wolfsburg/guilds/damned_heretics/guild_toolshed: Removed
duplicate floor tiles and wall sections to all Guild Tool Shed
maps.

2011-10-30 20:42 rjtanner

* azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
azumauindo/zaseki_dzuki_ryoku/guild_hq,
brest/black_shield/guild_hq,
darcap/darcap/guilds/poisoned_dagger/guild_hq,
darcap/darcap/guilds/smoking_cauldron/guild_hq,
euthville/green_goblin/guild_hq,
lake_country/Butakis/mockers/guild_hq,
navar_city/dreaming_sage/guild_hq,
pup_land/guilds/laughing_skull/guild_hq,
pup_land/guilds/purple_butterfly/guild_hq,
santo_dominion/guilds/drunken_barbarian/guild_hq,
scorn/guilds/mailed_fist/guild_hq, templates/guild/guild_hq,
wolfsburg/guilds/damned_heretics/guild_hq: Removed duplicate
floor tiles and also corrected wall sections around some of the
gates to all Guild HeadQuarters maps.

2011-10-30 19:40 rjtanner

* templates/guild/basement, templates/guild/guild_alchemy,
templates/guild/guild_bbq, templates/guild/guild_hq,
templates/guild/guild_jeweler, templates/guild/guild_tan,
templates/guild/guild_thaum, templates/guild/guild_toolshed,
templates/guild/guildman_lounge,
templates/guild/guildmaster_lounge,
templates/guild/hallofjoining, templates/guild/journeyman_lounge,
templates/guild/mainfloor, templates/guild/master_lounge,
templates/guild/masters_lounge, templates/guild/novice_lounge,
templates/guild/secondfloor, templates/guild/storage_hall,
templates/guild/storage_hall.0, templates/guild/storage_room:
Setup unique and descriptive names to the Template Guild maps in
template directory.

2011-10-30 19:34 rjtanner

* lake_country/Butakis/mockers/basement,
lake_country/Butakis/mockers/guild_alchemy,
lake_country/Butakis/mockers/guild_bbq,
lake_country/Butakis/mockers/guild_hq,
lake_country/Butakis/mockers/guild_jeweler,
lake_country/Butakis/mockers/guild_tan,
lake_country/Butakis/mockers/guild_thaum,
lake_country/Butakis/mockers/guild_toolshed,
lake_country/Butakis/mockers/guildman_lounge,
lake_country/Butakis/mockers/guildmaster_lounge,
lake_country/Butakis/mockers/hallofjoining,
lake_country/Butakis/mockers/journeyman_lounge,
lake_country/Butakis/mockers/mainfloor,
lake_country/Butakis/mockers/master_lounge,
lake_country/Butakis/mockers/novice_lounge,
lake_country/Butakis/mockers/secondfloor,
lake_country/Butakis/mockers/storage_room: Give unique and
descriptive names to the Mockers Guild maps in fortress of lord
butakis.

2011-10-30 06:33 rjtanner

* wolfsburg/guilds/damned_heretics/basement,
wolfsburg/guilds/damned_heretics/guild_alchemy,
wolfsburg/guilds/damned_heretics/guild_bbq,
wolfsburg/guilds/damned_heretics/guild_hq,
wolfsburg/guilds/damned_heretics/guild_jeweler,
wolfsburg/guilds/damned_heretics/guild_tan,
wolfsburg/guilds/damned_heretics/guild_thaum,
wolfsburg/guilds/damned_heretics/guild_toolshed,
wolfsburg/guilds/damned_heretics/guildman_lounge,
wolfsburg/guilds/damned_heretics/guildmaster_lounge,
wolfsburg/guilds/damned_heretics/hallofjoining,
wolfsburg/guilds/damned_heretics/journeyman_lounge,
wolfsburg/guilds/damned_heretics/mainfloor,
wolfsburg/guilds/damned_heretics/master_lounge,
wolfsburg/guilds/damned_heretics/novice_lounge,
wolfsburg/guilds/damned_heretics/secondfloor,
wolfsburg/guilds/damned_heretics/storage_room: Give unique and
descriptive names to the Damned Heretics Guild maps in wolfsburg.

2011-10-29 11:36 ryo_saeba

* darcap/cave/level4: Replace handler with specific one. Requires
arch revision 15308.

2011-10-29 11:34 ryo_saeba

* scorn/towers/tower.mad0, scorn/towers/tower.mad1,
scorn/towers/tower.mad2: Replace handler with specific one.
Requires arch revision 15306.

2011-10-29 10:56 ryo_saeba

* darcap/cave/level4, darcap/darcap/quest, darcap/quest/fire,
darcap/quest/water, darcap/town2/tower2, darcap/town2/tower4,
euthville/demon_quest, navar_city/misc/city1mermaid,
quests/peterm/quests/dragonquest2,
quests/peterm/quests/goblin_chief,
quests/peterm/quests/mushroom_quest,
quests/peterm/quests/ogre_chief,
quests/peterm/quests/titan_quest,
quests/peterm/quests/wyvern_quest,
santo_dominion/mudman/mudman.3, scorn/anthony/portgate,
scorn/houses/alfalfa_basement, scorn/houses/alfalfa_upstairs,
scorn/houses/cornerbrook, scorn/houses/farmhouse,
scorn/houses/riverside_manor, scorn/houses/wizz.entry,
scorn/kar/gorks1, scorn/kar/gorks3, scorn/misc/church,
scorn/misc/gatehouse, scorn/peterm/undead_quest,
scorn/shops/coffeeshop, scorn/taverns/barking_mule,
scorn/taverns/goths, scorn/taverns/goths2,
scorn/towers/lighthouse.3, start/newbieshouse,
styles/monsterstyles/undead_quest/undead_quest_21,
test/quest_handling/quest_map, world/world_102_108,
world/world_102_115, world/world_105_113, world/world_105_115,
world/world_105_118, world/world_106_115, world/world_111_117,
world/world_125_124, world/world_127_108: Replace handler with
specific one. Requires arch revision 15303.

2011-10-29 10:25 ryo_saeba

* darcap/cave/level4, darcap/darcap/potionshop,
darcap/darcap/shop_g, euthville/demon_quest,
navar_city/misc/navarwiz, quests/peterm/quests/dragonquest2,
quests/peterm/quests/goblin_chief,
quests/peterm/quests/mushroom_quest,
quests/peterm/quests/ogre_chief,
quests/peterm/quests/titan_quest,
quests/peterm/quests/wyvern_quest,
santo_dominion/mudman/mudman.3, scorn/houses/farmhouse,
scorn/houses/riverside_manor, scorn/kar/somehouse3,
scorn/peterm/undead_quest, scorn/taverns/barking_mule,
start/newbieshouse,
styles/monsterstyles/undead_quest/undead_quest_21,
test/quest_handling/quest_map: Replace handler with specific one.
Requires arch revision 15300.

2011-10-29 10:11 ryo_saeba

* navar_city/misc/navarwiz, quests/peterm/quests/TitanGate,
santo_dominion/tavern, scorn/anthony/passoffice,
scorn/anthony/portgate, scorn/houses/cornerbrook,
scorn/houses/farmhouse, scorn/houses/riverside_manor,
scorn/kar/gorks3, scorn/kar/somehouse3, scorn/misc/castle,
scorn/misc/castle2, scorn/misc/gatehouse, scorn/misc/prison.1,
scorn/misc/wizhide, scorn/shops/armourshop,
scorn/shops/coffeeshop, scorn/shops/oleds_cafe,
scorn/taverns/barking_mule, scorn/taverns/goths,
scorn/temples/gaea, scorn/towers/tower.mad0,
scorn/towers/tower.mad1, scorn/towers/tower.mad2: Replace handler
with specific one. Requires arch revision 15294.

2011-10-29 09:55 ryo_saeba

* test/quest_handling/quest_map: Remove redundant lines.

2011-10-29 09:54 ryo_saeba

* start/newbieshouse: Replace handler with specific one. Requires
arch revision 15294.

2011-10-29 09:52 ryo_saeba

* darcap/darcap/grape_farm, darcap/darcap/potionshop,
darcap/darcap/scartis, darcap/darcap/shop_g,
darcap/darcap/shop_w, darcap/darcap/tavern: Replace handler with
specific one. Requires arch revision 15294.

2011-10-29 09:48 ryo_saeba

* test/dialog, test/quest_handling/quest_map: Replace handler with
specific one. Requires arch revision 15294.

2011-10-29 03:46 rjtanner

* brest/brest.inn: Removed line breaks in NPC dialogue in the Brest
Inn.

2011-10-29 03:41 rjtanner

* brest/brest.inn: Removed reference to name_pl in the Best Inn.
Technical change, no functional changes.

2011-10-29 03:39 rjtanner

* brest/sow/sow: Removed reference to name_pl in the Strange Old
Wizard map in Brest. Technical change, no functional changes.

2011-10-29 03:35 rjtanner

* scorn/guilds/mailed_fist/masters_lounge: Add missing region
(scorn) to the Guild of Mailed Fist, Master's Lounge.

2011-10-29 03:34 rjtanner

* scorn/guilds/mailed_fist/basement,
scorn/guilds/mailed_fist/guild_alchemy,
scorn/guilds/mailed_fist/guild_bbq,
scorn/guilds/mailed_fist/guild_hq,
scorn/guilds/mailed_fist/guild_jeweler,
scorn/guilds/mailed_fist/guild_tan,
scorn/guilds/mailed_fist/guild_thaum,
scorn/guilds/mailed_fist/guild_toolshed,
scorn/guilds/mailed_fist/guildman_lounge,
scorn/guilds/mailed_fist/guildmaster_lounge,
scorn/guilds/mailed_fist/hallofjoining,
scorn/guilds/mailed_fist/journeyman_lounge,
scorn/guilds/mailed_fist/mainfloor,
scorn/guilds/mailed_fist/master_lounge,
scorn/guilds/mailed_fist/masters_lounge,
scorn/guilds/mailed_fist/novice_lounge,
scorn/guilds/mailed_fist/secondfloor,
scorn/guilds/mailed_fist/storage_room: Give unique and
descriptive names to the Mailed Fist Guild maps in scorn.

2011-10-29 03:26 rjtanner

* santo_dominion/guilds/drunken_barbarian/basement,
santo_dominion/guilds/drunken_barbarian/guild_alchemy,
santo_dominion/guilds/drunken_barbarian/guild_bbq,
santo_dominion/guilds/drunken_barbarian/guild_hq,
santo_dominion/guilds/drunken_barbarian/guild_jeweler,
santo_dominion/guilds/drunken_barbarian/guild_tan,
santo_dominion/guilds/drunken_barbarian/guild_thaum,
santo_dominion/guilds/drunken_barbarian/guild_toolshed,
santo_dominion/guilds/drunken_barbarian/guildman_lounge,
santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
santo_dominion/guilds/drunken_barbarian/hallofjoining,
santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
santo_dominion/guilds/drunken_barbarian/mainfloor,
santo_dominion/guilds/drunken_barbarian/master_lounge,
santo_dominion/guilds/drunken_barbarian/novice_lounge,
santo_dominion/guilds/drunken_barbarian/secondfloor,
santo_dominion/guilds/drunken_barbarian/storage_room: Give unique
and descriptive names to the Drunken Barbarian Guild maps in
santo dominion.

2011-10-28 04:02 rjtanner

* brest/black_shield/guild_hq: Removed references to name_pl to
guild maps Black Shield Guild, Guild HeadQuarters in Brest. The
entries are no longer used. Technical change, no functional
changes.

2011-10-28 04:00 rjtanner

* brest/apartments/brest_town_house: Removed references to name_pl
to guild maps in Best Town House. The entries are no longer used.
Technical change, no functional changes.

2011-10-28 03:57 rjtanner

* azumauindo/zaseki_dzuki_ryoku/ground,
azumauindo/zaseki_dzuki_ryoku/guild_hq,
azumauindo/zaseki_dzuki_ryoku/upper: Removed references to
name_pl to guild maps in Zaseki Dzuki Ryoku (region Azumauindo.)
The entries are no longer used. Technical change, no functional
changes.

2011-10-28 03:54 rjtanner

* azumauindo/suno-yamatoshi/towers/tou4,
azumauindo/suno-yamatoshi/towers/tou5: Removed references to
name_pl to tower maps in Suno-yamatoshi (region Azumauindo.) The
entries are no longer used. Technical change, no functional
changes.

2011-10-28 03:51 rjtanner

* pup_land/guilds/purple_butterfly/basement,
pup_land/guilds/purple_butterfly/guild_alchemy,
pup_land/guilds/purple_butterfly/guild_bbq,
pup_land/guilds/purple_butterfly/guild_hq,
pup_land/guilds/purple_butterfly/guild_jeweler,
pup_land/guilds/purple_butterfly/guild_tan,
pup_land/guilds/purple_butterfly/guild_toolshed,
pup_land/guilds/purple_butterfly/guildman_lounge,
pup_land/guilds/purple_butterfly/guildmaster_lounge,
pup_land/guilds/purple_butterfly/hallofjoining,
pup_land/guilds/purple_butterfly/journeyman_lounge,
pup_land/guilds/purple_butterfly/mainfloor,
pup_land/guilds/purple_butterfly/master_lounge,
pup_land/guilds/purple_butterfly/novice_lounge,
pup_land/guilds/purple_butterfly/secondfloor,
pup_land/guilds/purple_butterfly/storage_room: Give unique and
descriptive names to the Purple Butterfly Guild maps in (pupland)
lonetown.

2011-10-28 03:45 rjtanner

* pup_land/guilds/laughing_skull/basement,
pup_land/guilds/laughing_skull/guild_alchemy,
pup_land/guilds/laughing_skull/guild_bbq,
pup_land/guilds/laughing_skull/guild_hq,
pup_land/guilds/laughing_skull/guild_jeweler,
pup_land/guilds/laughing_skull/guild_tan,
pup_land/guilds/laughing_skull/guild_thaum,
pup_land/guilds/laughing_skull/guild_toolshed,
pup_land/guilds/laughing_skull/guildman_lounge,
pup_land/guilds/laughing_skull/guildmaster_lounge,
pup_land/guilds/laughing_skull/hallofjoining,
pup_land/guilds/laughing_skull/journeyman_lounge,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/laughing_skull/master_lounge,
pup_land/guilds/laughing_skull/novice_lounge,
pup_land/guilds/laughing_skull/secondfloor,
pup_land/guilds/laughing_skull/storage_room: Give unique and
descriptive names to the Laughing Skull Guild maps in (pupland)
nurnberg.

2011-10-28 03:39 rjtanner

* navar_city/dreaming_sage/basement,
navar_city/dreaming_sage/guild_alchemy,
navar_city/dreaming_sage/guild_bbq,
navar_city/dreaming_sage/guild_hq,
navar_city/dreaming_sage/guild_jeweler,
navar_city/dreaming_sage/guild_tan,
navar_city/dreaming_sage/guild_thaum,
navar_city/dreaming_sage/guild_toolshed,
navar_city/dreaming_sage/guildman_lounge,
navar_city/dreaming_sage/guildmaster_lounge,
navar_city/dreaming_sage/hallofjoining,
navar_city/dreaming_sage/journeyman_lounge,
navar_city/dreaming_sage/mainfloor,
navar_city/dreaming_sage/master_lounge,
navar_city/dreaming_sage/novice_lounge,
navar_city/dreaming_sage/secondfloor,
navar_city/dreaming_sage/storage_room: Give unique and
descriptive names to the Dreaming Sage Guild maps in navar.

2011-10-27 04:38 rjtanner

* azumauindo/suno-yamatoshi/tou/tou4,
azumauindo/suno-yamatoshi/tou/tou5: Removed references to name_pl
to tou maps in Suno-yamatoshi (region Azumauindo.) The entries
are no longer used. Technical change, no functional changes.

2011-10-27 04:34 rjtanner

* azumauindo/suno-yamatoshi/temples/ruggilli2: Removed references
to name_pl to temple maps in Suno-yamatoshi (region Azumauindo.)
The entries are no longer used. Technical change, no functional
changes.

2011-10-27 04:33 rjtanner

* azumauindo/suno-yamatoshi/shops/armourshop1,
azumauindo/suno-yamatoshi/shops/bank1,
azumauindo/suno-yamatoshi/shops/magicshop1,
azumauindo/suno-yamatoshi/shops/magicshop2,
azumauindo/suno-yamatoshi/shops/pawn1,
azumauindo/suno-yamatoshi/shops/weaponshop1: Removed references
to name_pl to shop maps in Suno-yamatoshi (region Azumauindo.)
The entries are no longer used. Technical change, no functional
changes.

2011-10-27 04:28 rjtanner

* azumauindo/suno-yamatoshi/nenshou_youso/ground,
azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
azumauindo/suno-yamatoshi/nenshou_youso/upper: Removed references
to name_pl to Nenshou Youso maps in Suno-yamatoshi (region
Azumauindo.) The entries are no longer used. Technical change, no
functional changes.

2011-10-27 04:24 rjtanner

* azumauindo/suno-yamatoshi/buildings/dojoA1,
azumauindo/suno-yamatoshi/buildings/dojoA2,
azumauindo/suno-yamatoshi/buildings/dojoB1,
azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
azumauindo/suno-yamatoshi/buildings/ninjadojoA1,
azumauindo/suno-yamatoshi/buildings/tatemonoA1,
azumauindo/suno-yamatoshi/buildings/tatemonoA2: Removed
references to name_pl to buildings maps in Suno-yamatoshi (region
Azumauindo.) The entries are no longer used. Technical change, no
functional changes.

2011-10-27 04:18 rjtanner

* azumauindo/suno-yamatoshi/apartments/lapartment1: Removed
references to name_pl to the apartment map in Suno-yamatoshi
(region Azumauindo.) The entries are no longer used. Technical
change, no functional changes.

2011-10-27 04:16 rjtanner

* azumauindo/ranbounagisatoshi/towers/tou4,
azumauindo/ranbounagisatoshi/towers/tou5: Removed references to
name_pl to tower maps in Ranbounagisatoshi (region Azumauindo.)
The entries are no longer used. Technical change, no functional
changes.

2011-10-27 04:13 rjtanner

* euthville/green_goblin/basement,
euthville/green_goblin/guild_alchemy,
euthville/green_goblin/guild_bbq,
euthville/green_goblin/guild_hq,
euthville/green_goblin/guild_jeweler,
euthville/green_goblin/guild_tan,
euthville/green_goblin/guild_thaum,
euthville/green_goblin/guild_toolshed,
euthville/green_goblin/guildman_lounge,
euthville/green_goblin/guildmaster_lounge,
euthville/green_goblin/hallofjoining,
euthville/green_goblin/journeyman_lounge,
euthville/green_goblin/mainfloor,
euthville/green_goblin/master_lounge,
euthville/green_goblin/novice_lounge,
euthville/green_goblin/secondfloor,
euthville/green_goblin/storage_room: Give unique and descriptive
names to the Green Goblin Guild maps in euthville.

2011-10-27 04:06 rjtanner

* darcap/darcap/guilds/smoking_cauldron/basement,
darcap/darcap/guilds/smoking_cauldron/guild_alchemy,
darcap/darcap/guilds/smoking_cauldron/guild_bbq,
darcap/darcap/guilds/smoking_cauldron/guild_hq,
darcap/darcap/guilds/smoking_cauldron/guild_jeweler,
darcap/darcap/guilds/smoking_cauldron/guild_tan,
darcap/darcap/guilds/smoking_cauldron/guild_thaum,
darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
darcap/darcap/guilds/smoking_cauldron/hallofjoining,
darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
darcap/darcap/guilds/smoking_cauldron/master_lounge,
darcap/darcap/guilds/smoking_cauldron/novice_lounge,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
darcap/darcap/guilds/smoking_cauldron/storage_room: Give unique
and descriptive names to the Smoking Cauldron Guild maps in
darcap.

2011-10-26 05:51 rjtanner

* darcap/darcap/guilds/poisoned_dagger/basement,
darcap/darcap/guilds/poisoned_dagger/guild_alchemy,
darcap/darcap/guilds/poisoned_dagger/guild_bbq,
darcap/darcap/guilds/poisoned_dagger/guild_hq,
darcap/darcap/guilds/poisoned_dagger/guild_jeweler,
darcap/darcap/guilds/poisoned_dagger/guild_tan,
darcap/darcap/guilds/poisoned_dagger/guild_thaum,
darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
darcap/darcap/guilds/poisoned_dagger/hallofjoining,
darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/poisoned_dagger/master_lounge,
darcap/darcap/guilds/poisoned_dagger/novice_lounge,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/poisoned_dagger/storage_room: Give unique
and descriptive names to the Poisoned Dagger Guild maps in
darcap.

2011-10-26 05:35 rjtanner

* brest/black_shield/basement, brest/black_shield/guild_alchemy,
brest/black_shield/guild_bbq, brest/black_shield/guild_hq,
brest/black_shield/guild_jeweler, brest/black_shield/guild_tan,
brest/black_shield/guild_thaum,
brest/black_shield/guild_toolshed,
brest/black_shield/guildman_lounge,
brest/black_shield/guildmaster_lounge,
brest/black_shield/hallofjoining,
brest/black_shield/journeyman_lounge,
brest/black_shield/mainfloor, brest/black_shield/master_lounge,
brest/black_shield/novice_lounge, brest/black_shield/secondfloor,
brest/black_shield/storage_room: Give unique and descriptive
names to the Black Shield Guild maps in brest.

2011-10-26 05:21 rjtanner

* azumauindo/ranbounagisatoshi/temples/rruggilli1,
azumauindo/ranbounagisatoshi/temples/rruggilli2: Removed
references to name_pl to temple maps in Ranbounagisatoshi (region
Azumauindo.) The entries are no longer used. Technical change, no
functional changes.

2011-10-26 05:15 rjtanner

* azumauindo/ranbounagisatoshi/shops/groupshop,
azumauindo/ranbounagisatoshi/shops/groupshop2,
azumauindo/ranbounagisatoshi/shops/groupshopb1,
azumauindo/ranbounagisatoshi/shops/groupshopb2,
azumauindo/ranbounagisatoshi/shops/potionshop1,
azumauindo/ranbounagisatoshi/shops/tradecenter: Removed
references to name_pl to shop maps in Ranbounagisatoshi (region
Azumauindo.) The entries are no longer used. Technical change, no
functional changes.

2011-10-26 05:09 rjtanner

* azumauindo/ranbounagisatoshi/apartments/sapartment: Removed
references to name_pl to sapartment map in Ranbounagisatoshi
(region Azumauindo.) The entries are no longer used. Technical
change, no functional changes.

2011-10-26 05:03 rjtanner

* azumauindo/misc/entrance1, azumauindo/misc/shrine1,
azumauindo/misc/shrine3: Removed references to name_pl to misc
maps in Azumauindo. The entries are no longer used. Technical
change, no functional changes.

2011-10-26 04:59 rjtanner

* azumauindo/minatomachi/temples/templeruggilli1,
azumauindo/minatomachi/temples/templeruggilli2: Removed
references to name_pl to the Rugulli temples in Minatomachi
(region Azumauindo.) The entries are no longer used. Technical
change, no functional changes.

2011-10-26 04:55 rjtanner

* azumauindo/zaseki_dzuki_ryoku/basement,
azumauindo/zaseki_dzuki_ryoku/guild_alchemy,
azumauindo/zaseki_dzuki_ryoku/guild_bbq,
azumauindo/zaseki_dzuki_ryoku/guild_hq,
azumauindo/zaseki_dzuki_ryoku/guild_jeweler,
azumauindo/zaseki_dzuki_ryoku/guild_tan,
azumauindo/zaseki_dzuki_ryoku/guild_thaum,
azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
azumauindo/zaseki_dzuki_ryoku/hallofjoining,
azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
azumauindo/zaseki_dzuki_ryoku/master_lounge,
azumauindo/zaseki_dzuki_ryoku/novice_lounge,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
azumauindo/zaseki_dzuki_ryoku/storage_room: Give unique and
descriptive names to the Zaseki Dzuki Ryoku Guild maps in
Azumauindo.

2011-10-25 05:39 rjtanner

* azumauindo/minatomachi/stores/buildshop,
azumauindo/minatomachi/stores/diamondex1,
azumauindo/minatomachi/stores/generalstore,
azumauindo/minatomachi/stores/postoffice: Removed references to
name_pl to the Minatomachi stores in Azumauindo. The entries are
no longer used. Technical change, no functional changes.

2011-10-25 05:28 rjtanner

* azumauindo/minatomachi/ketsueki_itsuryuu/ground,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/minatomachi/ketsueki_itsuryuu/upper: Removed
references to name_pl to the Ketsueki Itsuryuu Guild in
Azumauindo. The entries are no longer used. Technical change, no
functional changes.

2011-10-25 05:22 rjtanner

* azumauindo/minatomachi/buildings/guildkeybuilding1,
azumauindo/minatomachi/buildings/guildkeybuildingB1,
azumauindo/minatomachi/buildings/guildkeybuildingB2a,
azumauindo/minatomachi/buildings/guildkeybuildingB2b,
azumauindo/minatomachi/buildings/guildkeybuildingB2c: Removed
references to name_pl to the Guild buildings in Azumauindo. The
entries are no longer used. Technical change, no functional
changes.

2011-10-25 05:07 rjtanner

* azumauindo/suno-yamatoshi/nenshou_youso/basement,
azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy,
azumauindo/suno-yamatoshi/nenshou_youso/guild_bbq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler,
azumauindo/suno-yamatoshi/nenshou_youso/guild_tan,
azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining,
azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/storage_room: Give unique
and descriptive names to the Nenshou Youso Guild maps in
Azumauindo.

2011-10-25 04:48 rjtanner

* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_bbq,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining,
azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/minatomachi/ketsueki_itsuryuu/storage_room: Give
unique and descriptive names to the Ketsueki Itsuryuu Guild maps
in Azumauindo.

2011-10-24 05:04 rjtanner

* scorn/houses/wizardw: Moved no_spell tiles to the bottom of the
stack order to Wizard's Workshop in Scorn. Technical change, no
functional changes.

2011-10-24 05:01 rjtanner

* scorn/houses/wizardw: Removed references to name_pl Ice Illusion
and name_pl Fractured Obsidian to the Wizard's Workshop in Scorn.
The entries are no longer used. Technical change, no functional
changes.

2011-10-24 04:56 rjtanner

* scorn/houses/wizardw: Changes to Wizard's Workshop in Scorn.
Update map title to match reference in the world map (Wizard's
Workshop instead of Wizards Workshop.) Removed double stacked
wall sections.

2011-10-24 04:54 rjtanner

* scorn/houses/wizardw, world/world_105_115: Cosmetic changes to
Wizard's Workshop in Scorn. Added outer perimeter to the original
map to match the building exterior. Updated entrance/exit
coordinates in world map back to the workshop.

2011-10-23 04:59 rjtanner

* scorn/houses/wizardw: Remove line breaks in book text located in
the Wizads Workshop in Scorn.

2011-10-23 04:40 rjtanner

* pup_land/kurte/eureca_road1: Cosmetic changes with how fence
sections merge with nearby walls for Eureca Road, 1 in Pup Land.
No functional changes.

2011-10-22 18:48 ryo_saeba

* whalingoutpost/misc/frostcavern1, whalingoutpost/misc/icecavern1:
Fix bug #1864412: endless loop of being pushed by directors in
the artic, by adding some spots without any movers.

2011-10-22 04:03 rjtanner

* azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
brest/black_shield/secondfloor,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
euthville/green_goblin/secondfloor,
lake_country/Butakis/mockers/secondfloor,
navar_city/dreaming_sage/secondfloor,
pup_land/guilds/laughing_skull/secondfloor,
pup_land/guilds/purple_butterfly/secondfloor,
santo_dominion/guilds/drunken_barbarian/secondfloor,
scorn/guilds/mailed_fist/secondfloor,
templates/guild/secondfloor,
wolfsburg/guilds/damned_heretics/secondfloor: Update walls
surrounding Tannery entrance gate to Guild Hall and template
second floor maps. Additional stone wall section on nearby fence.
Cosmetic change only.

2011-10-22 03:39 rjtanner

* pup_land/castle_eureca/cave_pass4: Replaced blocked (black)
sections of the cave with grey cave walls to Cave Passageway,
Level 4 in Pup Land. Cosmetic change only, no functional changes.

2011-10-22 03:24 rjtanner

* pup_land/castle_eureca/castle_eureca8: Cosmetic changes with how
fence sections merge with nearby walls for Castle of Eureca, 8th
Level in Pup Land. No functional changes.

2011-10-22 03:20 rjtanner

* pup_land/castle_eureca/castle_eureca6: Cosmetic changes with how
fence sections merge with nearby walls for Castle of Eureca, 6th
Level in Pup Land. No functional changes.

2011-10-22 03:18 rjtanner

* pup_land/castle_eureca/castle_eureca3: Cosmetic changes with how
fence sections merge with nearby walls for Castle of Eureca, 3rd
Level in Pup Land. No functional changes.

2011-10-22 03:17 rjtanner

* pup_land/castle_eureca/castle_eureca2: Cosmetic changes with how
fence sections merge with nearby walls for Castle of Eureca, 2nd
Level in Pup Land. No functional changes.

2011-10-22 03:15 rjtanner

* pup_land/castle_eureca/castle_eureca1: Cosmetic changes with how
fence sections merge with nearby walls for Castle of Eureca,
Entrance in Pup Land. No functional changes.

2011-10-22 03:07 rjtanner

* pup_land/pplant/pplant_ud3: Cosmetic changes with how fence
sections merge with nearby walls for Power Plant, Dungeon Level 3
in Pup Land. No functional changes.

2011-10-22 03:03 rjtanner

* pup_land/pplant/pplant_ud2: Replaced blocked (black) sections of
the cave with grey cave walls to Power Plant, Dungeon Level 2.
Cosmetic change only, no functional changes.

2011-10-22 02:59 rjtanner

* pup_land/pplant/pplant_ud2: Cosmetic changes with how fence
sections merge with nearby walls for Power Plant, Dungeon Level 2
in Ancient Pup Land. No functional changes.

2011-10-22 02:57 rjtanner

* pup_land/pplant/pplant_ud1: Cosmetic changes with how fence
sections merge with nearby walls for Power Plant, Dungeon Level 1
in Ancient Pup Land. No functional changes.

2011-10-22 02:54 rjtanner

* pup_land/pplant/pplant3: Cosmetic changes with how fence sections
merge with nearby walls for Power Plant, Level 3 in Ancient Pup
Land. No functional changes.

2011-10-22 02:44 rjtanner

* azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
azumauindo/zaseki_dzuki_ryoku/storage_room,
brest/black_shield/storage_room,
darcap/darcap/guilds/poisoned_dagger/storage_room,
darcap/darcap/guilds/smoking_cauldron/storage_room,
euthville/green_goblin/storage_room,
lake_country/Butakis/mockers/storage_room,
navar_city/dreaming_sage/storage_room,
pup_land/guilds/laughing_skull/storage_room,
pup_land/guilds/purple_butterfly/storage_room,
santo_dominion/guilds/drunken_barbarian/storage_room,
scorn/guilds/mailed_fist/storage_room,
templates/guild/storage_room,
wolfsburg/guilds/damned_heretics/storage_room: Update walls
surrounding door entrances to Guild Storage Maps. Cosmetic change
only.

2011-10-21 04:32 rjtanner

* pup_land/ancient/castle/gothwolte.2: Cosmetic changes with how
fence sections merge with nearby walls for Gothwalte, Collection
in Ancient Pup Land. No functional changes.

2011-10-21 04:27 rjtanner

* pup_land/ancient/castle/castle.ud1: Cosmetic changes to replaced
blocked wall sections with solid stone wall sections in
Gothwalte's Castle, Dungeon in Ancient Pup Land. Looks nicer in
Mapper. No functional changes.

2011-10-21 04:23 rjtanner

* pup_land/ancient/castle/castle.6: Cosmetic changes with how fence
sections merge with nearby walls for Gothwalte's Castle, Level 6
in Ancient Pup Land. No functional changes.

2011-10-21 04:21 rjtanner

* pup_land/ancient/castle/castle.5: Cosmetic changes with how fence
sections merge with nearby walls for Gothwalte's Castle, Level 5
in Ancient Pup Land. No functional changes.

2011-10-21 04:20 rjtanner

* pup_land/ancient/castle/castle.4: Cosmetic changes with how fence
sections merge with nearby walls for Gothwalte's Castle, Level 4
in Ancient Pup Land. No functional changes.

2011-10-21 04:19 rjtanner

* pup_land/ancient/castle/castle.2: Cosmetic changes with how fence
sections merge with nearby walls for Gothwalte's Castle, Level 2
in Ancient Pup Land. No functional changes.

2011-10-21 04:14 rjtanner

* darcap/darcap/fishing: Upate to Sargas's fine fishing supplies in
Darcap. Replaced two existing fishing poles with recently added
poles. Requires archetype update r15213 or later.

2011-10-20 23:28 rjtanner

* scorn/guilds/guildhousesinc: Map name correction for Guild Houses
Inc in Scorn, should be Inc and not Iinc.

2011-10-20 05:10 rjtanner

* pup_land/ancient/mountain/tower.2: Minor change with wall merges
for the Tower of the Necromancer, Level 2 in Pupland. Cosmetic
change, no functional changes.

2011-10-20 03:24 rjtanner

* pup_land/ancient/mountain/atelir2: Replace cave wall sections
with dungeon wall to Atelir of Artifact (Prison), Level 2 in
Pupland. Cosmetic change only, no functional changes.

2011-10-19 05:16 mwedel

* HallOfSelection, editor/pickmaps/NPC,
start/HallsOfSelection/wraith_player: Change face from priestnew
to priest - the class animation uses
the priest name, and not priestnew, and best I can tell, the
priestnew
images are now the same as the priest images, so may go away.
MSW 2011-10-18

2011-10-19 00:39 rjtanner

* pup_land/s_f/floor2: Map name typo correction for Ancient Ruins,
Upper Level in Pupland (Ancient instead of Anclient.)

2011-10-18 03:20 rjtanner

* pup_land/cave_weapon/cave2, pup_land/cave_weapon/cave3,
pup_land/cave_weapon/cave4: Replace mines wall section with newly
created cave wall sections in the Cave Weapon maps in Pupland.
Cosmetic change, no functional changes. Requires archetypes
update r15201.

2011-10-17 04:50 rjtanner

* pup_land/cave_weapon/cave1: Replace mines wall section with newly
created cave wall sections in the Cave Weapon, Entrance map in
Pupland. Cosmetic change, no functional changes. Requires
archetypes update r15199.

2011-10-16 12:44 ryo_saeba

* scorn/houses/tyl: Make the books harder to get at.

2011-10-15 23:34 rjtanner

* pup_land/cave_weapon/cave5: Changes with how fence (swall)
sections merge with nearby walls to Cave Weapon, Genome-Project
Testing Room map in Ancient Pupland. Cosmetic change only, no
functional changes.

2011-10-15 23:31 rjtanner

* pup_land/cave_weapon/cave4: More changes to Cave Weapon, Research
Group map in Ancient Pupland. Removed line breaks in NPC
dialogue. Quotation change to the hint so it appears as one
statement.

2011-10-15 23:29 rjtanner

* pup_land/cave_weapon/cave4: Place no_spells floor tiles under
actual floor tiles instead of on top in Cave Weapon, Research
Group map in Ancient Pupland.

2011-10-15 23:24 rjtanner

* pup_land/cave_weapon/cave4: Changes with how fence (swall)
sections merge with nearby walls to Cave Weapon, Research Group
map in Ancient Pupland. Cosmetic change only, no functional
changes.

2011-10-15 23:21 rjtanner

* pup_land/cave_weapon/cave3: Place no_spells floor tiles under
actual floor tiles instead of on top in Cave Weapon, Biological
Organisms Research Group map in Ancient Pupland.

2011-10-15 23:20 rjtanner

* pup_land/cave_weapon/cave3: Changes with how fence (swall)
sections merge with nearby walls to Cave Weapon, Biological
Organisms Research Group in Ancient Pupland. Cosmetic change
only, no functional changes.

2011-10-15 23:11 rjtanner

* pup_land/cave_weapon/cave2: Replaced blocked (black) sections of
the cave with grey cave walls to Cave Weapon, Antechamber map in
Ancient Pupland. Cosmetic change only, no functional changes.

2011-10-15 23:04 rjtanner

* pup_land/cave_weapon/cave1: Replaced blocked (black) sections of
the cave with grey cave walls to Cave Weapon, Entrance map in
Ancient Pupland. Cosmetic change only, no functional changes.

2011-10-15 15:26 akirschbaum

* lake_country/ebony/masterlev: Fix typos.

2011-10-15 03:32 rjtanner

* port_joseph/pirates/torttemple: Cosmetic wall changes with
merging sections to the (pirates) Temple map in Port Joseph.

2011-10-15 03:26 rjtanner

* navar_city/misc/dragon_guild, scorn/misc/dragon_guild: Removed
line breaks in the signs for the Dragon Guilds in Scorn and
Navar. Capilization changes on the sign (dragon guild → Dragon
Guild.)

2011-10-14 03:49 rjtanner

* scorn/misc/dragon_guild: Added windows to the Dragon Guild of
Scorn. Also placed radius 2 light sources beneath the windows to
give the windows a glowing effect at night. Cosmetic change only.

2011-10-14 03:46 rjtanner

* navar_city/misc/dragon_guild, world/world_122_117: Cosmetic
change to Navar Dragon Guild. Added outer perimeter to the
original map to match the building exterior. Map considered an
outdoor map so darkness or time of day is visible when inside;
light sources were added. Updated entrance/exit coordinates in
world map back to the guild map.

2011-10-13 05:44 rjtanner

* marksel/church: Made the holy symbol and one of the roses
non-pickable (nearby items - flowers and lockbox already are
non-pickable) in the Church to Valriel in Marksel.

2011-10-13 04:58 rjtanner

* marksel/church: (Forgot to again..) Update entrance x & y
coordinates in map header for Church to Valriel in Marksel.

2011-10-13 04:54 rjtanner

* marksel/church: NPC dial changes in the Church to Valrien in
Marksel. Removed line breaks and small punctuation update.

2011-10-13 04:47 rjtanner

* marksel/church, world/world_120_109: Cosmetic update to Church to
Valriel in Marksel. Added outer perimeter to the original map to
match the building exterior. Rearanged the floor plan to match
building exterior. Map considered an outdoor map so darkness or
time of day is visible when inside; additional light sources were
added. Updated entrance/exit coordinates in world map back to the
church.

2011-10-11 04:29 rjtanner

* wolfsburg/volcano/heimser_hut_2: Update entrance x & y
coordinates in map header to Heimser's Lab.

2011-10-11 04:25 rjtanner

* wolfsburg/volcano/heimser_hut_1, wolfsburg/volcano/heimser_hut_2:
Removed empty and unused row to Heimser's Lab located outside of
Wolfsburg. Adjusted entrance/exit coordinates from Heimser's
Cellar to reflect this change.

2011-10-11 04:20 rjtanner

* wolfsburg/volcano/heimser_hut_0, wolfsburg/volcano/heimser_hut_1,
world/world_129_108: Cosmetic update to Heimser's Hut outside of
Wolfsburg. Added outer perimeter to the original map to match the
building exterior. Rearanged the floor plan to match building
exterior. Map considered an outdoor map so darkness or time of
day is visible when inside; light sources were added. Updated
entrance/exit coordinates in world map and Heimser's Cellar due
to layout changes.

2011-10-10 05:16 rjtanner

* lake_country/Butakis/B_gshop, lake_country/shops/Olds_jewel,
lake_country/shops/clems_archery,
lake_country/shops/klondors_wands, marksel/shop, marksel/wizard,
navar_city/bow_shop, port_joseph/town/generalstore,
port_joseph/town/inn, scorn/misc/PowerHouse,
scorn/shops/BasicSpells, scorn/shops/armourshop,
scorn/shops/bowshop, scorn/shops/foodshop, scorn/shops/gemshop,
scorn/shops/generalshop, scorn/shops/magicshop,
scorn/shops/potionshop, scorn/shops/weaponshop,
scorn/taverns/inn: Update or correct entrance x and y coordinates
in the map headers.

2011-10-10 01:16 rjtanner

* darcap/darcap/gshop, darcap/darcap/potionshop,
darcap/darcap/shop_a, darcap/darcap/shop_g, darcap/darcap/shop_m,
darcap/darcap/shop_w, darcap/town2/shop_b, darcap/town2/shop_f,
navar_city/misc/buildshop, navar_city/misc/city1armour,
navar_city/misc/city1gen, navar_city/misc/city1weapon,
pup_land/lone_town/shops/transport.shoppe,
santo_dominion/shops/armour, santo_dominion/shops/eliks,
santo_dominion/shops/erash, santo_dominion/shops/nosferatu,
santo_dominion/shops/rings, wolfsburg/shops/buildshop: Update or
correct entrance x and y coordinates in the map headers.

2011-10-09 20:07 rjtanner

* navar_city/southgatehouse: Place light sources and exits beneath
floor tiles in the Port of Navar, South Gate House.

2011-10-09 20:04 rjtanner

* navar_city/southgatehouse, navar_city/westgatehouse: Give West
and South Gatehouse maps in Navar a default difficulty level.

2011-10-09 20:02 rjtanner

* brest/brest.inn: Provide additional invis_exits from the Brest
Inn to the world map - allows players to leave the map easier and
quicker. Placed no_spells tiles beneath the exits.

2011-10-09 19:56 rjtanner

* brest/privateshops/privateshop_1,
brest/privateshops/privateshop_10,
brest/privateshops/privateshop_11,
brest/privateshops/privateshop_12,
brest/privateshops/privateshop_13,
brest/privateshops/privateshop_14,
brest/privateshops/privateshop_15,
brest/privateshops/privateshop_16,
brest/privateshops/privateshop_17,
brest/privateshops/privateshop_18,
brest/privateshops/privateshop_19,
brest/privateshops/privateshop_2,
brest/privateshops/privateshop_20,
brest/privateshops/privateshop_21,
brest/privateshops/privateshop_22,
brest/privateshops/privateshop_23,
brest/privateshops/privateshop_24,
brest/privateshops/privateshop_25,
brest/privateshops/privateshop_26,
brest/privateshops/privateshop_27,
brest/privateshops/privateshop_28,
brest/privateshops/privateshop_3,
brest/privateshops/privateshop_4,
brest/privateshops/privateshop_5,
brest/privateshops/privateshop_6,
brest/privateshops/privateshop_7,
brest/privateshops/privateshop_8,
brest/privateshops/privateshop_9, brest/shops/brest.weapon,
darcap/darcap/petshop, lake_country/Butakis/B_gshop,
lake_country/Butakis/B_wshop, navar_city/city1church1,
navar_city/southgatehouse, navar_city/temples/ruggilli,
navar_city/westgatehouse, scorn/houses/bowyer,
scorn/houses/jeweler, scorn/houses/kitchen,
scorn/houses/smithery, scorn/houses/tannery, scorn/kar/somehouse,
scorn/misc/beginners_entry, scorn/misc/dragon_guild,
scorn/misc/kboldtemp1, scorn/misc/training_center,
scorn/misc/zoo2, scorn/shops/IPO_scorn, scorn/shops/bank,
scorn/shops/light_shop, scorn/shops/magicshop,
scorn/shops/privateshop, scorn/shops/privateshop_43_36,
scorn/shops/privateshop_43_37, scorn/shops/privateshop_48_34,
scorn/shops/privateshop_48_35, scorn/taverns/goths: Update or
correct entrance x and y coordinates in the map headers.

2011-10-09 07:44 rjtanner

* darcap/darcap/fishing, santo_dominion/sdgatehouse: Give Sargas's
fine fishing supplies and Santo Dominion Gatehouse maps a default
difficulty level.

2011-10-09 07:36 rjtanner

* darcap/darcap/fishing, euthville/magic.shop,
quests/cd/cd.inn.752, quests/cd/cd.store.753,
santo_dominion/noble_rest, santo_dominion/sdgatehouse,
wolfsburg/piratechurch: Update or correct entrance x and y
coordinates in the map headers.

2011-10-08 01:20 rjtanner

* lake_country/Butakis/luck1: Small changes with Tower of Luck, 1st
Floor in Lake Country. Added no_spells tile beneath a section of
fence, changed how fence sections merge with nearby walls. No
functional changes.

2011-10-07 05:28 rjtanner

* wolfsburg/taverns/dolphinsdelight, world/world_128_109: Major
update to Dolphin's Delight inn located in Wolfsburg. Added outer
perimeter to the original map to match the building exterior.
Rearanged the floor plan to match building exterior. Map
considered an outdoor map so darkness or time of day is visible
when inside; light sources were added. Door opens when a player
approaches it. Updated world map for new map entrance
destination.

2011-10-06 05:39 rjtanner

* world/world_128_109: Update Wolfsburg world map for new entrance
destination of The Bloody Cutlass inn. Missed in earlier commit.

2011-10-06 05:38 rjtanner

* wolfsburg/taverns/thebloodycutlass: Major update to The Bloody
Cutlass inn located in Wolfsburg. Added outer perimeter to the
original map to match the building exterior. Rearanged the floor
plan to match building exterior. Map considered an outdoor map so
darkness or time of day is visible when inside; light sources
were added. Door opens when a player approaches it. Updated world
map for new map entrance destination.

2011-10-05 22:20 rjtanner

* mlab/citydeclouds/apartment/cwdctownhaus3lvl2: Correct typo in
map title, should be Cloud - not Clowd.

2011-10-05 05:38 rjtanner

* wolfsburg/inns: Removed the wolfsburg/inns file. See r15158.

2011-10-05 05:36 rjtanner

* world/world_128_109: Update the world map for Wolfsburg so the
entrance for The Bloody Cutlass and Dolphin's Delight link to the
stand alone map files. Requires r15158.

2011-10-05 05:35 rjtanner

* wolfsburg/taverns, wolfsburg/taverns/dolphinsdelight,
wolfsburg/taverns/thebloodycutlass: New map files - made the
Wolfsburg Inns (The Blood Cutlass and Dolphin's Delight)
individual maps and placed them in the wolfsburg/tavern
directory.

2011-10-04 05:00 rjtanner

* wolfsburg/piratechurch, world/world_128_109: Cosmetic updates to
the Run-down Church in Wolfsburg. Added outer perimeter to the
original map to match the building exterior. Rearanged the floor
plan to match building exterior. Map considered an outdoor map so
darkness or time of day is visible when inside; light sources
were added. Updated world map for new map entrance destination.

2011-10-03 02:25 rjtanner

* quests/cd/cd.inn.752: Relocate light sources under neath floor
tiles for the Inn located in Fortress Ang.

2011-10-02 03:03 rjtanner

* quests/cd/cd.castle.750, quests/cd/cd.inn.752: Redesigned the Inn
to Fortress Ang. Added outer perimeter to the original map to
match the building exterior. Rearanged the floor plan to match
building exterior. Map considered an outdoor map so darkness or
time of day is visible when inside; light sources were added.
Updated Fortress Ang Castle for entrance coordinate changes in
the Inn.

2011-10-01 02:35 rjtanner

* quests/cd/cd.castle.750, quests/cd/cd.store.753: Redesigned the
shop in Fortress Ang. Added outer perimeter to the original map
to match the building exterior. Rearanged the floor plan to match
building exterior. Map considered an outdoor map so darkness or
time of day is visible when inside; light sources were added.
Updated Fortress Ang Castle for entrance coordinate changes in
the shop.

2011-10-01 01:43 rjtanner

* euthville/magic.shop: Remove extra or double stacked floor tile
in the Euthville Magic Shop.

2011-09-30 03:41 rjtanner

* dungeons/liomal_treasure: Cosmetic changes with how swall merges
with westcwall perimeter and around the garden gates.

2011-09-30 03:35 rjtanner

* santo_dominion/noble_rest_2nd: Removed some of the columns around
the stairs, they were causing display and merging issues with the
walls and railing (swall).

2011-09-29 04:54 rjtanner

* darcap/darcap/fishing: Made the Darcap fishing store have the the
same name it is referenced by in the world map, Sargas's fine
fishing supplies.

2011-09-29 04:48 rjtanner

* darcap/darcap/thilgar_top: Minor cosmetic change to Thilgar's
house, top in Navar. Changed how the fence (swall) merges with
nearby walls.

2011-09-29 04:46 rjtanner

* darcap/darcap/thilgar: Small cosmetic change to Thilgar's house
in Navar. Changed a wall section next to the doors.

2011-09-29 04:39 rjtanner

* santo_dominion/noble_rest, santo_dominion/noble_rest_2nd: New
map, second floor to The Noble Resting in Santo Dominion. Stair
updates on the first floor and inkeeper dialog updates in regards
to the second floor.

2011-09-28 04:15 rjtanner

* santo_dominion/noble_rest: Removed line breaks to NPC dialog in
The Noble Resting located in Santo Dominion.

2011-09-28 04:13 rjtanner

* santo_dominion/noble_rest, world/world_102_108: Major cosmetic
updates to The Noble Resting in Santo Dominion. Added outer
perimeter to the original map to match the building exterior.
Rearanged the floor plan to match building exterior. Added an
Innkeeper NPC. Map considered an outdoor map so darkness or time
of day is visible when inside; light sources were added. Updated
world map for new map entrance destination.

2011-09-27 04:53 rjtanner

* santo_dominion/sdgatehouse, world/world_102_108: New map, Santo
Dominion Gatehouse. More of a visual change - but can be modified
for gates with relative ease. World map changes to access the new
map and visual changes to add the Gate House as well.

2011-09-26 06:04 rjtanner

* santo_dominion/guilds/drunken_barbarian/mainfloor,
world/world_102_108: Layout changes to Santo Dominion world map
in order to make room for a Gatehouse entrance. Reduced the
graveyard size around the New Cthulhu Church, moved the Drunken
Barbarian Guild south one tile. Updated Guild exit back to the
world map.

2011-09-26 05:14 rjtanner

* world/world_102_108: Cosmetic changes with wall merges on the
Darcap world map.

2011-09-26 02:44 rjtanner

* scorn/shops/privateshop, scorn/shops/privateshop_43_36,
scorn/shops/privateshop_43_37, scorn/shops/privateshop_48_34,
scorn/shops/privateshop_48_35: Update the Private Shop maps in
Scorn so that each map has a unique name and added region setting
(scorn) for each map.

2011-09-26 02:36 rjtanner

* darcap/darcap/petshop: Made the Darcap petshop map have the same
name it is referenced by in the world map which is, Fernicious
Fenx Family Pet Emporium.

2011-09-26 02:33 rjtanner

* darcap/darcap/manor.brown, darcap/darcap/petshop: Added region
'darcap' to Darcap Petshop and Darcap's Manor - brown zone.

2011-09-25 05:28 rjtanner

* scorn/misc/beginners2: Added 'blessed 1' setting to the random
food items in Beginners2 of Scorn so new players do not encounter
poisonous food.

2011-09-25 01:55 rjtanner

* brest/privateshops/privateshop_1,
brest/privateshops/privateshop_10,
brest/privateshops/privateshop_11,
brest/privateshops/privateshop_12,
brest/privateshops/privateshop_13,
brest/privateshops/privateshop_14,
brest/privateshops/privateshop_15,
brest/privateshops/privateshop_16,
brest/privateshops/privateshop_17,
brest/privateshops/privateshop_18,
brest/privateshops/privateshop_19,
brest/privateshops/privateshop_2,
brest/privateshops/privateshop_20,
brest/privateshops/privateshop_21,
brest/privateshops/privateshop_22,
brest/privateshops/privateshop_23,
brest/privateshops/privateshop_24,
brest/privateshops/privateshop_25,
brest/privateshops/privateshop_26,
brest/privateshops/privateshop_27,
brest/privateshops/privateshop_28,
brest/privateshops/privateshop_3,
brest/privateshops/privateshop_4,
brest/privateshops/privateshop_5,
brest/privateshops/privateshop_6,
brest/privateshops/privateshop_7,
brest/privateshops/privateshop_8,
brest/privateshops/privateshop_9: Update the Private Shop maps in
Brest so that each map has a unique name (i.e., Private Shop #)
and added region setting (brest) for each map.

2011-09-24 04:14 rjtanner

* pup_land/raffle/raffle1: Added 'blessed 1' setting to the
random_talisman treasure in the Pupland Raffle 1 reward area so
that the treasure reward is not cursed.

2011-09-24 04:06 rjtanner

* brest/brest.inn: Removed double stack fence and floor tiles -
probably result of a paste mistake.

2011-09-23 04:43 rjtanner

* navar_city/temples/ruggilli, navar_city/temples/ruggilli2,
world/world_121_117: Significant update to Temple of Ruggilli in
Navar. Added outer perimeter to the original map to match the
column and layout of the building exterior. Map considered an
outdoor map so darkness or time of day is visible when inside;
light sources already in place. Updated world map for new map
entrance destination. Ruggilli Testing Grounds updated because
staircase location changed.

2011-09-22 05:58 rjtanner

* navar_city/city1church1: Changes to the Mostrai Cathedral in
Navar. Placed the invis exits beneath the floor tile and also
added no spells tiles beneath them.

2011-09-22 05:17 rjtanner

* navar_city/city1church1, world/world_121_117: Major cosmetic
update to the Mostrai Cathedral in Navar. Added outer perimeter
to the original map to match the column and archways of the
building exterior. Map considered an outdoor map so darkness or
time of day is visible when inside; light sources already in
place. Updated world map for new map entrance destination.

2011-09-21 04:19 rjtanner

* navar_city/southgatehouse, world/world_122_117: New map - Port of
Navar, South Gate House. More of a visual change - but can be
modified for gates with relative ease. World map changes to
access the new map and visual changes to add the Gate House as
well.

2011-09-20 03:50 rjtanner

* navar_city/city1enter: Cosmetic changes with the Navar Gatehouse.
Make the fence (swall) merge nicer with nearby walls.

2011-09-20 03:38 rjtanner

* navar_city/westgatehouse, world/world_122_116: New map - Port of
Navar, West Gate House. More of a visual change - but can be
modified for gates with relative ease. World map changes to
access the new map and visual changes to add the Gate House as
well.

2011-09-18 07:19 rjtanner

* scorn/houses/kitchen: Place light sources under floor tiles in
Medieval Kitchen in Scorn.

2011-09-18 07:03 rjtanner

* scorn/houses/bowyer, scorn/houses/jeweler, scorn/houses/kitchen,
scorn/houses/smithery, scorn/houses/tannery: Remove line breaks
in npc dialog and instruction books for the crafting shops
(bowyer, smithery, tannery, kitchen, jeweler) in Scorn.

2011-09-18 02:28 rjtanner

* scorn/houses/smithery: Changes to the Metal Smith's Workshop.
Added some windows. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources.

2011-09-18 02:19 rjtanner

* scorn/houses/smithery, world/world_105_115: Changes to the Metal
Smith's Workshop in Scorn. Enlarged the shop so the hallways
allow for multiple players to pass by each other. Expanded
outside the shop to add grass tiles and cobblestone to visually
match the shop's placement in the world map. Updated world map
for new map entrance destination.

2011-09-18 02:01 rjtanner

* scorn/houses/smithery: Another update to Metal Smith's Workshop
in Scorn. Changed the stacking order of the columns so they are
above the fence (swall) corners for cosmetic purposes and to make
it consistent with other maps.

2011-09-18 01:59 rjtanner

* scorn/houses/smithery: Moved no_spell tiles beneath the floor
tiles to the Metal Smith's Workshop in Scorn.

2011-09-18 01:55 rjtanner

* scorn/houses/tannery: Cosmetic changes to Scorn Tannery. Wall
columns no longer block player line of sight. Additional fence
(swall) sections for nicer merging with nearby walls.

2011-09-18 01:49 rjtanner

* scorn/houses/tannery: Changes to the Scorn Tannery. Moved
no_spell tiles under the floor tiles for the fenced area. Placed
no_spell tiles under the invis exits outside the door - forgot to
add them.

2011-09-18 01:47 rjtanner

* scorn/houses/tannery, world/world_105_115: Cosmetic update to the
Scorn Tannery. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Updated world
map for new map entrance destination.

2011-09-18 01:20 rjtanner

* scorn/houses/tannery: Layout changes to the Scorn Tannery house.
Removed the empty (blocked) rows on the right side of the map,
expanded the size of the entrance area by another row of tiles.

2011-09-17 03:06 rjtanner

* scorn/houses/bowyer, world/world_105_115: Cosmetic update to the
Bowyer's Workshop of Scorn. Door or entrance now opens when a
player approaches. Map considered an outdoor map so darkness or
time of day is visible when inside; added light sources. Updated
world map for new map entrance destination.

2011-09-16 04:21 rjtanner

* scorn/houses/jeweler, world/world_105_115: Cosmetic update to the
Jeweler's Workshop of Scorn. Door or entrance now opens when a
player approaches. Map considered an outdoor map so darkness or
time of day is visible when inside; light sources already in
place. Entrance area fence (swall*) re-arranged to make that area
larger. Updated world map for new map entrance destination.

2011-09-16 04:07 rjtanner

* scorn/houses/jeweler: Place no_spells tiles under the floor tiles
in the Jeweler's Workshop of Scorn.

2011-09-15 06:02 rjtanner

* scorn/houses/kitchen: Make the pillars in the kitchen area no
longer block character line of sight. Moved no_spell tiles
beneath the floor tiles.

2011-09-15 06:00 rjtanner

* scorn/houses/kitchen, world/world_105_115: Updates to the
Medieval Kitchen in Scorn. Door or entrance now opens when a
player approaches. Map considered an outdoor map so darkness or
time of day is visible when inside; added light sources. Updated
world map for new map entrance destination.

2011-09-14 20:23 alestan

* python/Moving_Fog.py: Decreased the number of fogs per seed fog

2011-09-14 05:42 rjtanner

* scorn/shops/light_shop, world/world_105_115: Updates to Jacob's
Lighting Emporium in Scorn. Floor plan now similar to building
exterior. Door or entrance now opens when a player approaches.
Map considered an outdoor map so darkness or time of day is
visible when inside; added light sources. Updated world map for
new map entrance destination.

2011-09-13 04:41 rjtanner

* scorn/taverns/goths, scorn/taverns/goths0, scorn/taverns/goths2,
world/world_105_115: Updated Goth's Taven in Scorn so that the
map exterior matches it's placement in the world map. Updated
world map for new entrance destination to the Tavern. Updated
stair coordiantes on the upper and lower level of the Tavern so
that they line up with the other levels.

2011-09-13 04:23 rjtanner

* scorn/taverns/goths, world/world_105_115: Floor layout changes to
Goth's Tavern in Scorn. Door moved to left side of the map and
added windows to match the building exterior. Added a cloak room
near the entrance. Moved the gate password hint so players should
stumble upon it more easily. Updated world map for new entrance
coordinates.

2011-09-13 03:56 rjtanner

* scorn/taverns/goths: Removed NPC from the floor tile inventory
and placed them on top of the tile.

2011-09-10 16:39 alestan

* darcap/darcap/petshop: Changed puddle arch in map to rain1 so
that it isn't a rain cloud.

2011-09-10 16:38 alestan

* scorn/houses/house3.bas2: Changed puddle arch in map to rain1 so
that it isn't a rain cloud.

2011-09-10 10:21 ryo_saeba

* scorn/misc/beginners_entry: Add dialog hints.

2011-09-08 04:46 rjtanner

* scorn/misc/beginners: Added creator information to the map
header, removed the Created by sign from within the map (which
also had out of date contact and bug report information)

2011-09-08 04:43 rjtanner

* scorn/misc/beginners, scorn/misc/beginners_entry,
world/world_105_116: New entrance map for Beginners map in Scorn.
Modifications to Beginners map to tie in to the entrance map such
as exit changes and special quest key. World map changes to use
the Beginners Entrance map.

2011-09-04 09:37 ryo_saeba

* brest/shops/brest.weapon, lake_country/Butakis/B_wshop,
lake_country/shops/Mopoon_wshop: Fix shop item type to use
singular form.

2011-09-04 08:27 ryo_saeba

* scorn/kar/somehouse3: Replace stairs up with stairs down, since
it's a higher level.

2011-08-31 05:23 rjtanner

* scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
world/world_104_115: Updates to the Abandoned Temple, Entrance in
Scorn. Map is now surrounded by grass and cobblestone so it
matches it's placement in Scorn. Added invis exits on the other
side of the weak walls as a result of this. Updated world map
destination coordinates due to layout changes of the temple map.
Updated Dungeon Level 1 stairway due to changes on the first
level.

2011-08-27 19:44 rjtanner

* scorn/shops/bank, world/world_105_115: Cosmetic updates to the
Bank of Skud in Scorn. Walls are now all stone and no longer
using the blocked archetype. Exapnded the footprint to make it
symetrical. Added book shelves in the office area. Surrounded the
map with grass and cobblestone so it matches it's placement in
Scorn. Updated world map for new map entrance coordinates.

2011-08-27 18:39 akirschbaum

* lake_country/snake_pit/Chaos_lair2: Remove redundant pits.

2011-08-27 18:36 akirschbaum

* lake_country/snake_pit/Chaos_lair1: Remove unneeded floor
objects.

2011-08-27 18:32 akirschbaum

* lake_country/snake_pit/Chaos_lair1: Remove redundant pits.

2011-08-27 16:41 akirschbaum

* lake_country/elven_moon/elvenmoon.1: Remove duplicate floors to
fix display issues.

2011-08-27 16:32 akirschbaum

* lake_country/ebony/entrance2: Unify maps.

2011-08-27 16:31 akirschbaum

* lake_country/ebony/entrance2: Fix misspelled attribute names.

2011-08-27 16:28 akirschbaum

* lake_country/ebony/entrance1, lake_country/ebony/entrance2: Unify
maps.

2011-08-27 16:19 akirschbaum

* lake_country/ebony/entrance1, lake_country/ebony/entrance2: Move
boulder logic hidden under fake walls into empty space.

2011-08-27 15:55 akirschbaum

* lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Seans_house: Connect formerly unused
connections to burglar protection.

2011-08-27 14:11 akirschbaum

* lake_country/Butakis/Butakis0, lake_country/Butakis/Rlib2,
lake_country/Butakis/Wist_portal,
lake_country/Butakis/Wist_study, lake_country/Butakis/arena,
lake_country/Butakis/church-1, lake_country/Butakis/gate_inner,
lake_country/Butakis/gate_outer,
lake_country/Butakis/houses/Bobs_house,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Sams_house,
lake_country/Butakis/houses/Seans_house,
lake_country/Butakis/inn, lake_country/Butakis/luck2,
lake_country/Butakis/luck3, lake_country/Butakis/p_ghouse_s,
lake_country/Butakis/prison-1, lake_country/Butakis/prison_s,
lake_country/Butakis/prison_w, lake_country/DA,
lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
lake_country/Mwizard/Mwizard3, lake_country/Mwizard/Mwizard5,
lake_country/Mwizard/MwizardD, lake_country/Mwizard/MwizardT,
lake_country/RETower/tower0, lake_country/RETower/tower1,
lake_country/RETower/tower2, lake_country/RETower/tower3,
lake_country/RETower/tower5, lake_country/dragon_hangar/hangar,
lake_country/ebony/entrance1, lake_country/ebony/entrance2,
lake_country/ebony/masterlev,
lake_country/elven_moon/elvenmoon.1,
lake_country/elven_moon/elvenmoon.5, lake_country/marsh/marsh1_1,
lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_1,
lake_country/marsh/marsh2_2, lake_country/shops/Mopoon_wshop,
lake_country/shops/Olds_jewel, lake_country/shops/clems_archery,
lake_country/shops/klondors_wands,
lake_country/small_buildings/LC_inn1,
lake_country/small_buildings/burial_ground,
lake_country/small_buildings/hut_Galmorus,
lake_country/snake_pit/Chaos_lair1,
lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4,
lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit,
lake_country/snake_pit/snakepit_1,
lake_country/snake_pit/snakepit_2,
lake_country/snake_pit/snakepit_3,
lake_country/snake_pit/snakepit_4: Reformat/fix msg…endmsg
attributes in Lake Country.

2011-08-27 08:02 rjtanner

* scorn/misc/dragon_guild, world/world_105_115: Cosmetic updates to
the Dragon Guild of Scorn. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Door now opens when a player tries to leave the map.
Added ground outside the map so. Updated world map for the new
entrance to the guild map.

2011-08-26 17:58 meflin2

* dungeons/train/goblin, dungeons/train/ogre,
dungeons/train/skeleton, dungeons/train/zombie: Khalehs updates
to the training centers from the tracker for dragonbreath

2011-08-26 04:21 rjtanner

* scorn/misc/zoo2: Additional cages and monsters to the Scorn Zoo,
Lower Level. Monsters include sheep, geese, horses, awful rats,
ice warrior, shadow monsters, bear and polar bears, sorcerer,
wolves and dire wolves, elemental witches, para-elemetnals.

2011-08-25 06:05 rjtanner

* scorn/misc/zoo, scorn/misc/zoo2: Cosmetic update to Scorn Zoo,
Lower Level. Walls and flooring similar to the first level. Added
decor and non working gates to the cages, similar again to the
upper level. Adjust stairs destination of the Scorn Zoo due to
changes made onthe Lower Level.

2011-08-24 14:58 meflin2

* styles/monsterstyles/humanoid/humanoid_19: fix grand titans level
being lower then a base titan

2011-08-24 14:50 meflin2

* dungeons/train/goblin, dungeons/train/ogre,
dungeons/train/skeleton, dungeons/train/zombie: Khalehs updates
to the training centers from the tracker

2011-08-24 04:36 rjtanner

* scorn/kar/somehouse, scorn/kar/somehouse2, world/world_104_115:
Redesigned the entrance level to Friendly Giant's Tower in Scorn.
Map now reflects a tower (aka round.) Map considered an outdoor
map so darkness or time of day is visible when inside; added
light sources. Updated world map for new map entrance
destination. Updated level 2 since the stairs on level 1 have
moved.

2011-08-24 04:03 rjtanner

* scorn/shops/IPO_scorn, world/world_104_115: Cosmetic and some
layout updates to the Scorn Imperial Post Office. Map considered
an outdoor map so darkness or time of day is visible when inside;
added light sources. Removed forced line breaks in the Manual and
Prospectus along with formatting changes to hopefully make
reading easier. Updated world map for new map entrance
destination.

2011-08-23 06:00 rjtanner

* scorn/misc/training_center, world/world_104_115: Cosmetic updates
to the Training Center in Scorn. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.

2011-08-23 05:45 rjtanner

* scorn/misc/training_center: Removed line breaks in NPC dialogue,
sign and crumpled note.

2011-08-23 05:35 rjtanner

* scorn/misc/prison: Removed line breaks in NPC dialogue.

2011-08-22 06:14 rjtanner

* ChangeLog: Updated ChangeLog generated using svn2cl

2011-08-22 05:53 rjtanner

* scorn/misc/prison.1: Cosmetic change with how spiked wall merges
with the nearby prison wall near the Shifty Bandit - no
functional change.

2011-08-22 05:49 rjtanner

* scorn/misc/prison.1: Removed line breaks in the NPC dialogue

2011-08-22 05:46 rjtanner

* scorn/misc/prison.1: Correct more name references in Scorn
Prison, should be Goth's Tavern instead of Gork's Tavern

2011-08-22 05:44 rjtanner

* scorn/misc/prison.1: Removed line breaks in the NPC dialogue

2011-08-22 05:40 rjtanner

* scorn/misc/prison.1: Correct name reference in Scorn Prison,
should be Goth's Tavern instead of Gork's Tavern

2011-08-13 17:11 ryo_saeba

* navar_city/misc/city1mermaid, navar_city/misc/navarwiz,
navar_city/misc/wizard.msg, scorn/misc/rhyz.msg,
scorn/misc/rhyz.quests, scorn/misc/wizhide, scorn/scorn.quests:
Use the quest system for the Rhyzian amulet quest.

2011-08-12 21:08 ryo_saeba

* navar_city/misc/city1mermaid: Merge split lines. Make Pip
correctly reply to 'rhyz'. Add hints to TCI conversation.

2011-08-12 18:54 ryo_saeba

* scorn/shops/magicshop: Don't give free potions. Patch courtesy
Khaleh.

2011-08-12 18:33 ryo_saeba

* world/world_103_127: Use new archetype 'bloodwell' for the
corresponding exit.

2011-08-07 21:47 ryo_saeba

* quests/peterm/CTower/Dungeon, quests/peterm/CTower/TowerTop:
Merge lines.

2011-08-04 17:51 akirschbaum

* brest/brest.inn: Do not provide bad food in Brest Inn.

2011-08-01 05:11 rjtanner

* scorn/temples/devourers: Removed random_movement setting for
priest of Devourers so that it no longer wanders all over the
map.

2011-08-01 05:07 rjtanner

* scorn/temples/devourers: Cosmetic changes in regards to how fence
(swall) graphics merge with nearby hedge and stone wall (stwall)
graphics.

2011-07-24 14:15 ryo_saeba

* python/guilds/guildboard.py: Prevent actual reading of the panel.

2011-07-23 18:37 ryo_saeba

* scorn/misc/drywell: Merge lines.

2011-07-23 14:03 ryo_saeba

* scorn/scorn.quests: Add face to quest.

2011-07-23 10:18 ryo_saeba

* dragonisland/house6: Misc fixes to the house, courtesy Khaleh.

2011-07-23 10:05 ryo_saeba

* darcap/darcap/bob.msg: Fix invalid quest step.

2011-07-22 21:02 ryo_saeba

* dragonisland/house4: Remove obsolete archetypes.

2011-07-22 20:28 ryo_saeba

* python/quests/QuestAdvance.py: Correctly advance quest when
something happened with a spell.

2011-07-22 20:25 ryo_saeba

* world/world_106_115: Change hole so it blends better in the
mountain.

2011-07-22 20:17 ryo_saeba

* scorn/misc/castle: Merge lines.

2011-07-17 13:49 ryo_saeba

* ., santo_dominion/blue_wizard.msg,
santo_dominion/mudman/mudman.3,
santo_dominion/santo_dominion.quests, santo_dominion/tavern,
world.quests, world/world_102_108: Make the Mudman a quest.

2011-07-17 11:33 ryo_saeba

* default.quests: Remove obsolete file.

2011-07-17 10:57 ryo_saeba

* world/world_102_108: Merge lines. Add hint on the evilness of the
church (grim reapers).

2011-07-17 10:54 ryo_saeba

* santo_dominion/tavern: Merge lines. Add dialog hints.

2011-07-17 10:48 ryo_saeba

* santo_dominion/tavern.2ndfloor: Fix broken faces. Merge lines.
Add dialog hints.

2011-07-17 10:21 ryo_saeba

* pup_land/nurnberg/city: Replace general shop with jewels one.

2011-07-10 09:50 ryo_saeba

* python/guilds/guild_dues.py: Fix Jeweler's room coordinates
preventing it from being bought.

2011-07-08 20:24 ryo_saeba

* darcap/darcap/bob.msg, darcap/darcap/cameron.msg: Save with CRE,
no functional change.

2011-07-08 17:27 akirschbaum

* editor/scripts/WorldMaker: Clean up WorldMaker script. Make it
more robust.

2011-07-02 14:26 ryo_saeba

* scorn/temples/valriel_treasure: Merge split lines.

2011-07-02 14:24 ryo_saeba

* scorn/temples/valriel_final: Merge split lines.

2011-06-28 19:32 akirschbaum

* editor/scripts/MapValidator: Ignore more non-map files in
MapValidator script.

2011-06-28 19:32 akirschbaum

* quests/peterm/FireTemple/FifthFloor,
quests/peterm/FireTemple/FourthFloor: Remove traps from floor
inventories. Places them directly on the ground.

2011-06-28 19:30 akirschbaum

* dragonisland/advguild: Remove stray gate from an inventory
checker's inventory.

2011-06-28 19:29 akirschbaum

* inn_and_outpost/nirlas_house: Remove stray exit from a floor's
inventory.

2011-06-28 19:25 akirschbaum

* world/world_122_117: Remove stray building from another
building's inventory.

2011-06-28 19:24 akirschbaum

* python/.cvsignore, scorn/guilds/mailed_fist/bigchest~,
scorn/guilds/mailed_fist/mainfloor~: Remove stray files.

2011-06-26 20:06 akirschbaum

* wolfsburg/magara/cellar_1: Add more earthwalls for easier
navigation on laptop keyboards.

2011-06-26 20:03 akirschbaum

* wolfsburg/magara/cellar_1: Replace doors with gates. Connect
gates to formerly unconnected handle.

2011-06-26 19:49 akirschbaum

* wolfsburg/temple/temple: Remove stray connections from altars.

2011-06-26 19:45 akirschbaum

* world/world_124_119: Fix broken trap.

2011-06-26 19:35 akirschbaum

* azumauindo/minatomachi/buildings/guildkeybuildingB2a,
azumauindo/minatomachi/buildings/guildkeybuildingB2b,
azumauindo/minatomachi/buildings/guildkeybuildingB2c: Remove
unneeded logic from map.

2011-06-26 18:33 akirschbaum

* python/start/dragon_attune.py, scorn/misc/dragon_guild,
start/HallsOfSelection/pl_dragon: Adapt to renamed face names.

2011-06-26 07:14 ryo_saeba

* pup_land/raffle/raffle2_u1: Merge lines.

2011-06-25 18:55 akirschbaum

* editor/scripts/WorldMaker: Whitespace changes.

2011-06-25 13:30 ryo_saeba

* scorn/shops/magicshop: Add shop inventory sign.

2011-06-23 20:19 ryo_saeba

* editor/pickmaps/NPC: Fix face.

2011-06-21 21:11 ryo_saeba

* python/pshop/Ice.py: Remove evil 'print'.

2011-06-19 18:24 ryo_saeba

* styles/misc/obscure_exits: Use hole without grass.

2011-06-19 08:03 akirschbaum

* lake_country/shops/Mopoon_wshop: Cosmetic changes: add floor
tiles.

2011-06-19 07:53 akirschbaum

* lake_country/shops/Mopoon_wshop: Remove stray doors with walls.

2011-06-16 20:39 ryo_saeba

* scorn/houses/terrys_wife.msg: Add some replies.

2011-06-16 18:53 ryo_saeba

* scorn/houses/terrys_wife.msg: Fix quest which can't be finished.
Prevent giving multiple keys.

2011-06-15 18:02 ryo_saeba

* scorn/misc/king_duke.msg: Fix for bug #3316426: Scorn
nobilityArchdukequest (second part). Fix quest step mistake.

2011-06-15 18:01 ryo_saeba

* scorn/misc/king_archduke.msg: CRE reformatting, no change.

2011-06-15 17:59 ryo_saeba

* scorn/misc/magistrate_duke.msg: Fix for bug #3316426: Scorn
nobilityArchdukequest (first part). Fix quest name typo.

2011-06-15 17:54 ryo_saeba

* scorn/houses/terrys_wife.msg: Fix for bug #3316354: Farmhouse,
can't get the key. Fix wrong letter case.

2011-06-15 17:53 ryo_saeba

* scorn/houses/terrys_wife.msg: File reformatted by CRE, no change.

2011-06-13 16:58 ryo_saeba

* scorn/houses/gramps_malone.msg: Fix for bug #3315687: Quest(#1):
Gramp's earhorn , can't get rid of it. Syntax incoherence between
item and message.

2011-06-12 18:22 ryo_saeba

* python/quests/QuestTriggerConnect.py: Don't cause an exception if
it is not a player triggering.

2011-06-09 22:20 ryo_saeba

* python/commands/autojail.py, python/events/death,
python/events/death/autojail.py,
python/events/init/autojail_command.py,
python/events/login/autojail_login.py: Add autojailing scripts
for PK, activated by DMs.

2011-06-09 21:00 ryo_saeba

* test/python.py: Test jail information.

2011-06-09 19:31 ryo_saeba

* test/python.py: Fix script.

2011-06-09 18:57 ryo_saeba

* python/commands/disinfect.py,
python/events/init/disinfect_command.py: Add 'disinfect' command
for DMs, removing diseases on the current map.

2011-06-07 19:06 ryo_saeba

* whalingoutpost/misc/icecavern1: Replace Ancient and Legendary
dragons with extracted archetype.

2011-06-07 19:03 ryo_saeba

* whalingoutpost/misc/icecavern2: Replace Ancient dragon with
extracted archetype.

2011-06-07 19:01 ryo_saeba

* whalingoutpost/misc/icecavern2: Replace Eternal dragon with
extracted archetype.

2011-06-07 18:56 ryo_saeba

* whalingoutpost/misc/icecavern2: Replace Legendary dragon with
extracted archetype.

2011-06-07 18:28 ryo_saeba

* quests/peterm/DragonQuest/IceLord: Replace modified monster with
new extracted archetype.

2011-05-30 17:44 ryo_saeba

* templates/guild/secondfloor: Correct probably invalid connection.

2011-05-29 22:07 ryo_saeba

* scorn/temples/gorokh_final, scorn/temples/gorokh_treasure: Merge
lines.

2011-05-29 21:59 ryo_saeba

* brest/brest.scrolls.upper.2: Use new awful_rat archetype, needs
arch revision 14503 or more.

2011-05-29 18:28 ryo_saeba

* python/dialog/post/takeitem.py: Ensure items were removed.

2011-05-29 18:27 ryo_saeba

* python/CFItemBroker.py: Correctly handle items with nrof 0.

2011-05-29 18:05 ryo_saeba

* test/quest_handling/checkinv.msg, test/quest_handling/quest_map:
Add one more test, related to broken gateway.

2011-05-29 18:04 ryo_saeba

* test/python.py: Fix script broken by NCP-related changes in
server.

2011-05-29 17:50 ryo_saeba

* python/dialog/pre/item.py: Quanties can be 0 for non merging,
take that into account.

2011-05-29 16:45 ryo_saeba

* python/guilds/guild_dues.py: Improve the 'buy' command, don't
show already bought extensions.

2011-05-27 04:27 rjtanner

* pup_land/nurnberg/wshop: Cosmetic wall changes to Muramasa!
(Nurnberg weapon shop) - no function changes.

2011-05-26 04:38 rjtanner

* pup_land/lone_town/shops/buildshop, pup_land/lone_town/town:
Cosmetic update to Lone Town's Acme Building Supply. Floor plan
matches the physical building shape. Updated world map for new
map entrance destination.

2011-05-25 04:25 rjtanner

* pup_land/lone_town/shops/transport.shoppe,
pup_land/lone_town/town: Updates to Lone Town's Ye Olde Shoppe of
Transport. Door or entrance now opens when a player approaches.
Map considered an outdoor map so darkness or time of day is
visible when inside; added light sources. Updated world map for
new map entrance destination.

2011-05-24 05:40 rjtanner

* world/world_128_109: Update (world) map entrance name to match
map name, Acme Homebuilding Inc. is now Acme Building Supply of
Wolfsburg.

2011-05-23 04:25 rjtanner

* pup_land/lone_town/shops/buildshop: Minor changes to Lone Town's
Acme Building Supply. Map considered an outdoor map so darkness
or time of day is visible when inside; added light sources.

2011-05-22 05:46 rjtanner

* wolfsburg/shops/transport.shoppe, world/world_128_109: Updates to
Wolfsburg's Ye Olde Shoppe of Transport. Door or entrance now
opens when a player approaches. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.

2011-05-21 02:12 rjtanner

* wolfsburg/shops/buildshop, world/world_128_109: Cosmetic updates
to Acme Building Supply of Wolfsburg. Expanded the map to include
ground outside the shop walls. Floor plan matches the physical
building shape. Shop item and decor layout changes. Map
considered an outdoor map so darkness or time of day is visible
when inside; added light sources. Updated world map for new map
entrance destination.

2011-05-20 03:59 rjtanner

* navar_city/misc/city1gen: Remove line breaks in NPC dialog to
Eddie's Store by the Wall in Navar.

2011-05-19 05:05 rjtanner

* darcap/town2/shop_b, world/world_116_104: Major cosmetic update
to Guild of Sages in Darcap mountain village. Expanded the map to
include ground outside the shop walls. Floor plan matches the
physical building shape. Door or entrance now opens when a player
approaches. Shop item and decor layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.

2011-05-18 04:54 rjtanner

* darcap/town2/shop_b, darcap/town2/shop_f: Removed line breaks
from NPC dialog.

2011-05-17 05:12 rjtanner

* darcap/town2/shop_f, world/world_116_104: Major cosmetic update
to Bob's Bakery in Darcap mountain village. Expanded the map to
include ground outside the shop walls. Floor plan matches the
physical building shape. Door or entrance now opens when a player
approaches. Shop item and decor layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.

2011-05-16 05:30 rjtanner

* darcap/darcap/shop_a: Removed line breaks in the instructional
sign text to the Darcap Armour Shop (Smith's Armour).

2011-05-15 05:03 rjtanner

* ChangeLog: ChangeLog update

2011-05-14 06:49 rjtanner

* darcap/darcap/shop_a: Removed line break in NPC dialog and
corrected a typo (armour vs. armo) in Smith's Armour in Darcap.

2011-05-13 06:10 rjtanner

* darcap/darcap/gshop, world/world_116_102: Major cosmetic update
to Darcap General Store. Expanded the map to include ground
outside the shop walls. Floor plan matches the physical building
shape. Door or entrance now opens when a player approaches. Shop
item and decor layout changes. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.

2011-05-12 05:14 rjtanner

* darcap/darcap/potionshop, world/world_116_102: Major cosmetic
update to Molthir's Potionshop in Darcap. Expanded the map to
include ground outside the shop walls. Floor plan matches the
physical building shape. Door or entrance now opens when a player
approaches. Made it so accidents with the cauldron are less
dangerous to other players entering the shop. Shop item and decor
layout changes. Map considered an outdoor map so darkness or time
of day is visible when inside; added light sources. Updated world
map for new map entrance destination.

2011-05-11 04:32 rjtanner

* darcap/darcap/shop_m, world/world_116_102: Major cosmetic update
to Mirkland's Magic in Darcap. Expanded the map to include ground
outside the shop walls. Floor plan matches the physical building
shape. Door or entrance now opens when a player approaches. Shop
item and decor layout changes. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.

2011-05-10 04:44 rjtanner

* darcap/darcap/shop_w, world/world_116_102: Cosmetic update to
Spike's Weapons in Darcap. Expanded the map to include ground
outside the shop walls. Floor plan matches the physical building
shape. Door or entrance now opens when a player approaches. Some,
but very little, shop item and decor layout changes. Map
considered an outdoor map so darkness or time of day is visible
when inside; added light sources. Updated world map for new map
entrance destination.

2011-05-09 04:03 rjtanner

* darcap/darcap/shop_a, world/world_116_102: Cosmetic update to
Smith's Armour in Darcap. Expanded the map to include ground
outside the shop walls. Floor plan matches the physical building
shape. Door or entrance now opens when a player approaches. Some,
but very little, shop item and decor layout changes. Map
considered an outdoor map so darkness or time of day is visible
when inside; added light sources. Updated world map for new map
entrance destination.

2011-05-08 03:04 rjtanner

* santo_dominion/shops/rings: Remove line breaks from the
instructional sign in the Lord of the Rings in Santo Dominion.

2011-05-07 14:34 ryo_saeba

* navar_city/misc/library: Fix walls.

2011-05-07 03:13 rjtanner

* euthville/magic.shop: Remove line breaks in NPC dialogue at the
Euthville Magic Shop.

2011-05-06 05:25 rjtanner

* navar_city/misc/city1magic, world/world_122_117: Major cosmetic
update to Wizzo's Magic Shop in Navar. Expanded the map to
include ground outside the shop walls. Floor plan matches the
physical building shape. Door or entrance now opens when a player
approaches. Shop item and decor layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.

2011-05-05 04:27 rjtanner

* darcap/darcap/shop_g, world/world_116_102: Cosmetic overhall to
Bob's Fish & Chips in Darcap. Expa^Ced the map to include ground
outside the shop walls. Floor plan matches the physical building
shape. Door or entrance now opens when a player approaches. Shop
item and decor layout changes. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.

2011-05-04 04:35 rjtanner

* navar_city/misc/buildshop, world/world_122_117: Cosmetic overhall
to Ye Ol' Home Depote in Navar. Exapnded the map to include
ground outside the shop walls. Floor plan matches the physical
building shape. Door or entrance now opens when a player
approaches. Shop item and decor layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.

2011-05-03 05:20 rjtanner

* navar_city/misc/city1armour, world/world_122_117: Major cosmetic
overhall to Olaf's Armour Emporium in Navar. Exapnded the map to
include ground outside the shop walls. Floor plan matches the
physical building shape. Door or entrance now opens when a player
approaches. Shop item and decor layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.

2011-04-29 05:42 rjtanner

* navar_city/misc/city1weapon, world/world_122_117: Spelling
correction, Red's Weapons Bazaar (not Bazzar) in Navar.

2011-04-29 05:40 rjtanner

* navar_city/misc/city1weapon, world/world_122_117: Major cosmetic
overhall to Red's Weapon Bazzar in Navar. Exapnded the map to
include ground outside the shop walls. Floor plan matches the
physical building shape. Door or entrance now opens when a player
approaches. Shop item and decor layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.

2011-04-26 04:50 rjtanner

* navar_city/misc/city1gen, world/world_122_117: Major cosmetic
overhaul to Eddie's Store by the Wall (general store) in Navar.
Exapnded the map to include ground outside the shop walls. Floor
plan matches the physical building shape. Door or entrance now
opens when a player approaches. Shop item and decor layout
changes. Map considered an outdoor map so darkness or time of day
is visible when inside; added light sources. Updated world map
for new map entrance destination.

2011-04-25 00:46 rjtanner

* navar_city/bow_shop, world/world_122_117: Small redesign of
Pimol's Fine Bow Shop in Navar. Added another row of tiles around
the map border outside the shop walls. Minor floor plan changes
to match the building shape. Door or entrance now opens when a
player approaches. Shop item layout changes. Updated world map
for new map entrance destination.

2011-04-24 04:17 rjtanner

* marksel/wizard, world/world_120_109: Major cosmetic overhaul to
Sages Tower in Marksel. Exapnded the map to include ground
outside the shop walls. Floor plan matches the physical building
shape. Door or entrance now opens when a player approaches. Shop
item and decor layout changes. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.

2011-04-24 03:13 rjtanner

* marksel/shop, world/world_120_109: Redesign of the Marksel Shoppe
in Marksel. Exapnded the map to include ground outside the shop
walls. Floor plan matches the physical building shape. Door or
entrance now opens when a player approaches. Shop item and decor
layout changes. Map considered an outdoor map so darkness or time
of day is visible when inside; added light sources. Updated world
map for new map entrance destination.

2011-04-23 23:31 rjtanner

* lake_country/shops/Olds_jewel, world/world_109_126: Major
cosmetic overhaul to Oldie Moldie's Jewelry in Lake Country.
Exapnded the map to include ground outside the shop walls. Floor
plan matches the physical building shape. Door or entrance now
opens when a player approaches. Shop item and decor layout
changes. Map considered an outdoor map so darkness or time of
dayis visible when inside; added light sources. Updated world map
for new map entrance destination.

2011-04-23 20:45 rjtanner

* lake_country/Butakis/B_gshop, lake_country/Butakis/Butakis0:
Numerous changes to Fortress of Lord Butakis General Shop. Floor
plan resembles building layout. Door or entrance now opens when a
player approaches. Shop item layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated Fortress map for new shop entrance
destination.

2011-04-22 04:10 rjtanner

* lake_country/Butakis/B_wshop, lake_country/Butakis/Butakis0:
Numerous changes to Fortress of Lord Butakis Weapon Shop. Floor
plan resembles building layout. Door or entrance now opens when a
player approaches. Shop item layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated Fortress map for new shop entrance
destination.

2011-04-21 04:27 rjtanner

* lake_country/shops/klondors_wands, world/world_109_126: Numerous
changes to Klondor's Wand Shop in Lake Country. Floor plan
resembles building layout. Door or entrance now opens when a
player approaches. Shop item layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.

2011-04-20 19:08 ryo_saeba

* port_joseph/town/underground_tavern: Add conversation tips.

2011-04-20 04:39 rjtanner

* lake_country/shops/clems_archery, world/world_109_126: Numerous
changes to Clem's Fine Archery in Lake Country. Floor plan
resembles building layout. Door or entrance now opens when a
player approaches. Shop item layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.

2011-04-20 04:04 rjtanner

* port_joseph/town/church: Minor cosmetic changes to Church of
Gabriel in Port Joseph. Changed wall sections for nicer merging
or blending.

2011-04-19 04:35 rjtanner

* port_joseph/town/portia: Replaced two wall sections for nicer
merging or blending. Cosmetic change only, no functional changes.

2011-04-19 04:33 rjtanner

* world/world_101_114: Remove extra ground (grass) tile

2011-04-19 04:29 rjtanner

* port_joseph/town/inn, world/world_101_114: Map title change to
Wayfarers' Rest in Port Joseph (rest vs. Rest)

2011-04-19 04:28 rjtanner

* port_joseph/town/inn, world/world_101_114: Changes to Wayfarer's
rest in Port Joseph. Kept the original floor plan. Map considered
an outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.

2011-04-19 04:16 rjtanner

* port_joseph/town/generalstore, world/world_101_114: Multiple
changes to General Store in Port Joseph. Floor plan somewhat
resembles building layout. Door or entrance now opens when a
player approaches. Map considered an outdoor map so darkness or
time of day is visible when inside; added light sources. Shop
item arrangement changes. Updated world map for new map entrance
destination.

2011-04-18 00:16 rjtanner

* santo_dominion/shops/rings, world/world_102_108: Changes to Lord
of Rings store in Santo Dominion. Floor plan somewhat resembles
building layout. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Updated world
map for new map entrance destination.

2011-04-17 21:44 rjtanner

* santo_dominion/shops/nosferatu, world/world_102_108: Major
changes to Nosferatu - Specialist magic store in Santo Dominion.
Floor plan closely resembles building layout. Door or entrance
now opens when a player approaches. Shop item layout changes.
Added more detect magic, detect curse and ID tables to the shop.
Map considered an outdoor map so darkness or time of day is
visible when inside; added light sources. Updated world map for
new map entrance destination.

2011-04-17 20:36 rjtanner

* santo_dominion/shops/erash, world/world_102_108: Major cosmetic
changes to Erash Sharp Blades store in Santo Dominion. Floor plan
closely resembles building layout. Door or entrance now opens
when a player approaches. Shop item layout changes. Map
considered an outdoor map so darkness or time of day is visible
when inside; added light sources. Updated world map for new map
entrance destination.

2011-04-17 01:34 rjtanner

* world/world_102_108: Punctuation change to Elik's General Store
in Santo Dominion (Elik's vs. Eliks)

2011-04-17 01:34 rjtanner

* santo_dominion/shops/eliks: Added one more light to Elik's
General Store

2011-04-17 01:32 rjtanner

* santo_dominion/shops/eliks, world/world_102_108: Somewhat major
cosmetic changes to Eliks General Store in Santo Dominion. Door
or entrance now opens when a player approaches. Shop item layout
changes. Map considered an outdoor map so darkness or time of day
is visible when inside; added light sources. Updated world map
for new map entrance destination.

2011-04-16 23:07 rjtanner

* santo_dominion/shops/armour, world/world_102_108: Somewhat major
cosmetic changes to Hanz und Franz Panzer Armour Shop in Santo
Dominion. Door or entrance now opens when a player approaches.
Shop item layout changes. Map considered an outdoor map so
darkness or time of day is visible when inside; added light
sources. Updated world map for new map entrance destination.

2011-04-16 21:45 rjtanner

* scorn/shops/BasicSpells, world/world_104_115: Cosmetic changes to
Mosley's Magic Books in Scorn. Door or entrance now opens when a
player approaches. Shop item layout changes. Map considered an
outdoor map so darkness or time of day is visible when inside;
added light sources. Updated world map for new map entrance
destination.

2011-04-16 04:20 rjtanner

* euthville/magic.shop, world/world_105_113: Major cosmetic
overhaul to the Magic Shop in Euthville. Expanded the map to
include ground outside the shop walls. Floor plan matches the
physical building shape. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Updated world
map for new map entrance destination.

2011-04-15 04:08 rjtanner

* scorn/taverns/inn2: Redesign and minor cosmetic changes to the
Port Inn in Scorn. Expanded the map to include more ground
outside the inn walls. Many of the room doors now open when a
player approaches. Map is considered an outdoor map so darkness
or time of day is visible when inside; added light sources.

2011-04-14 04:17 rjtanner

* scorn/shops/generalshop, world/world_105_116: Cosmetic overhaul
to the Scorn General Store. Expanded the map to include ground
outside the shop walls. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Updated world
map for new map entrance destination.

2011-04-13 04:13 rjtanner

* scorn/shops/bowshop, world/world_104_115: Major cosmetic overhaul
to the Scorn's Best Bows in Scorn. Exapnded the map to include
ground outside the shop walls. Floor plan matches the physical
building shape. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
dayis visible when inside; added light sources. Updated world map
for new map entrance destination. Shop uses new face and
archetype, requires archetype revision 14401.

2011-04-12 03:43 rjtanner

* scorn/shops/alclass, scorn/shops/potionshop, world/world_104_115:
Major cosmetic overhaul to the Alchemy Shop in Scorn. Exapnded
the map to include ground outside the shop walls. Floor plan
matches the physical building shape. Door or entrance now opens
when a player approaches. Map considered an outdoor map so
darkness or time of dayis visible when inside; added light
sources. Updated world map for new map entrance destination,
added cobblestone tile to give a walkway to the shop entrance.
Modified shop lower level stair coordinates to line up with
changes with the upper/main level.

2011-04-08 04:23 rjtanner

* scorn/shops/magicshop: Remove double stacked ground tiles, remove
magic mouth message that were copied over by mistake (original
tower layout was from Tower of Stars map), remove misplaced
no_magic tile. All technical corrections, no cosmetic or
functional changes.

2011-04-07 04:26 rjtanner

* scorn/misc/PowerHouse, world/world_105_115: Major cosmetic
overhaul to the House of Power in Scorn. Exapnded the map to
include ground outside the shop walls. Floor plan matches the
physical building shape. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
dayis visible when inside; added light sources. Updated world map
for new map entrance destination.

2011-04-07 04:05 rjtanner

* world/world_104_115, world/world_105_115: Based on feedback,
adjust the destination coordinates for recently modified Scorn
shop maps so that the player is one more tile away from the
doorway which works nicer/better for the floor button that causes
the door to open.

2011-04-06 03:41 rjtanner

* scorn/shops/gemshop, world/world_105_115: Major cosmetic overhaul
to the Scorn Gem Shop. Exapnded the map to include ground outside
the shop walls. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Added another
row of gem purchase tables. Updated world map for new map
entrance destination.

2011-04-06 03:30 rjtanner

* world/world_105_115: Correct overwritten elevation values made in
previous commit, #14386.

2011-04-05 04:45 rjtanner

* world/world_105_115: Added coblestone tiles leading up to the
Scorn Gem Shop and House of Power. Cosmetic change only.

2011-04-04 03:31 rjtanner

* world/world_105_115: Update Scorn to use the new Jewel Store
graphic. Requires archtype revision # 14384.

2011-04-03 23:44 rjtanner

* world/world_104_115: Missed this file in previous commit. Updated
world map for new map entrance destination to the Food Shop
Warehouse in Scorn.

2011-04-03 23:43 rjtanner

* scorn/shops/foodshop: Major cosmetic overhaul to the Food Shop
Warehouse in Scorn. Exapnded the map to include ground outside
the shop walls. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Updated world
map for new map entrance destination.

2011-04-03 14:40 ryo_saeba

* scorn/anthony/portgate: Merge lines.

2011-04-03 14:38 ryo_saeba

* scorn/anthony/passoffice, scorn/anthony/portgate,
scorn/houses/wizz.entry: Merge lines for port pass.

2011-04-03 14:34 ryo_saeba

* scorn/houses/wizz.entry: Merge lines.

2011-04-03 14:29 ryo_saeba

* scorn/houses/scorn_trappers: Add chat hints.

2011-04-03 09:35 ryo_saeba

* scorn/houses/jc.msg: Fix quest logic.

2011-04-03 09:35 ryo_saeba

* scorn/houses/riverside_manor: Fix wrong event type.

2011-04-03 09:32 ryo_saeba

* scorn/houses/jc.msg: Reformat using CRE.

2011-04-03 09:18 ryo_saeba

* scorn/magara/porter_house: Merge lines.

2011-04-03 09:15 ryo_saeba

* scorn/towers/brewery.2: Add dialog tips, change a few things.

2011-04-03 05:12 rjtanner

* scorn/shops/armourshop, world/world_104_115: Major cosmetic
overhaul to the Armour Shop in Scorn. Exapnded the map to include
ground outside the shop walls. Floor plan matches the physical
building shape. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Updated sign
information. Updated world map for new map entrance destination.

2011-04-03 00:27 rjtanner

* scorn/shops/weaponshop, world/world_104_115: Major cosmetic
overhaul to the Weapon Shop in Scorn. Exapnded the map to include
ground outside the shop walls. Floor plan matches the physical
building shape. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
day is visible when inside; added light sources. Updated world
map for new map entrance destination.

2011-04-02 12:37 ryo_saeba

* start/Nexus: Make the exit to newbie house unique.

2011-04-02 04:17 rjtanner

* scorn/shops/magicshop, world/world_104_115: Major cosmetic
overhaul to the Magic Shop in Scorn. Exapnded the map to include
ground outside the shop walls. Floor plan matches the physical
building shape. Door or entrance now opens when a player
approaches. Map considered an outdoor map so darkness or time of
dayis visible when inside; added light sources. Updated world map
for new map entrance destination.

2011-04-01 04:00 rjtanner

* brest/shops/brest.magic: Remove wall sections that were double
stacked. No functional change, no cosmetic change - purely a
technical correction.

2011-03-29 04:34 rjtanner

* world/world_104_115: Minor cosmetic change to add a cobblestone
path leading to the Scorn Magic Shop entrance. No functional
changes. Other two changes are due to map editor reformatting the
placement of the Private Shop 4 & 5 name locations.

2011-03-26 16:35 rjtanner

* scorn/taverns/inn, world/world_105_116: Major cosmetic overhaul
to the Wanderer inn in Scorn. Expanded the map to include ground
outside the walls. Replaced grates with windows. Added more
windows so that interior resembles the outside appearance of the
inn. Doors now open when a player approaches them. Room doors are
open by default. Removed line breaks to the introductory sign.
Map now considered an outdoor map so darkness or time of day is
visible when inside; added light sources to the inn. Updated
world map for new map entrance destination.

2011-03-20 09:28 ryo_saeba

* scorn/kar/creepy.house, scorn/kar/creepy.house2: Remove invalid
attribute.

2011-03-20 09:25 ryo_saeba

* scorn/kar/creepy.house: Merge split lines.

2011-03-17 22:33 ryo_saeba

* scorn/taverns/apartments: Merge lines.

2011-03-17 22:13 ryo_saeba

* scorn/misc/gateguardcommon.msg: Set as a question instead of a
'say'.

2011-03-17 22:12 ryo_saeba

* scorn/misc/gatehouse: Merge lines.

2011-03-17 22:04 ryo_saeba

* scorn/misc/gateguardcommon.msg, scorn/misc/gateguardinside.msg:
Readd missing 'pre' blocks. Fix typos.

2011-03-17 21:55 ryo_saeba

* scorn/misc/gateguardcommon.msg, scorn/misc/gateguardinside.msg:
Reformat using CRE, no change.

2011-03-16 22:10 ryo_saeba

* start/sigmund.msg: Reformat using CRE, no change.

2011-01-28 05:39 mwedel

* ChangeLog: Run svn2cl to update ChangeLog file.
MSW 2011-01-27


Changes for 1.60.0

2010-12-30 20:12 ryo_saeba

* styles/specialmaps/powerroom: Let's say this capacity should be
enough for now…

2010-11-24 07:17 mwedel

* scorn/houses/house3.bas2: Change accented a from unicode format
to utf8
MSW 2010-11-23

2010-11-22 22:41 ryo_saeba

* azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
brest/black_shield/guild_toolshed,
darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
euthville/green_goblin/guild_toolshed,
lake_country/Butakis/mockers/guild_toolshed,
navar_city/dreaming_sage/guild_toolshed,
pup_land/guilds/laughing_skull/guild_toolshed,
pup_land/guilds/purple_butterfly/guild_toolshed,
santo_dominion/guilds/drunken_barbarian/guild_toolshed,
scorn/guilds/mailed_fist/guild_toolshed,
templates/guild/guild_toolshed,
wolfsburg/guilds/damned_heretics/guild_toolshed: Fix guild
toolshed. Patch courtesy Khaleh.

2010-11-22 22:19 ryo_saeba

* python/guilds/guildoracle.py: Fix accidental french :)

2010-11-22 22:00 ryo_saeba

* python/guilds/guildoracle.py: Format 'info' result in a friendler
way.

2010-11-20 16:04 ryo_saeba

* python/guilds/guildoracle.py: Slightly improve the list command.
Fix misplaced newline.

2010-11-20 15:47 ryo_saeba

* python/guilds/arrest.py: Do not attempt arresting things like
traps, please.

2010-11-20 15:25 ryo_saeba

* python/CFGuildClearance.py: Fix script.

2010-11-20 15:12 ryo_saeba

* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
brest/black_shield/mainfloor,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
euthville/green_goblin/mainfloor,
lake_country/Butakis/mockers/mainfloor,
navar_city/dreaming_sage/mainfloor,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/purple_butterfly/mainfloor,
santo_dominion/guilds/drunken_barbarian/mainfloor,
scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
wolfsburg/guilds/damned_heretics/mainfloor: Fix rune of healing.
Givee traps unlimited uses.

2010-11-20 11:18 ryo_saeba

* azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
brest/black_shield/secondfloor,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
euthville/green_goblin/secondfloor,
lake_country/Butakis/mockers/secondfloor,
navar_city/dreaming_sage/secondfloor,
pup_land/guilds/laughing_skull/secondfloor,
pup_land/guilds/purple_butterfly/secondfloor,
santo_dominion/guilds/drunken_barbarian/secondfloor,
scorn/guilds/mailed_fist/secondfloor,
templates/guild/secondfloor,
wolfsburg/guilds/damned_heretics/secondfloor: Fix invalid food
value for jeweler access (required 200 instead of 100).

2010-11-20 11:17 ryo_saeba

* python/guilds/guild_dues.py: Use actual deposit value instead of
hardcoded value.

2010-11-20 11:16 ryo_saeba

* python/CFGuildClearance.py: Fix issue when message is not
defined.

2010-11-20 09:59 ryo_saeba

* azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy,
azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy,
azumauindo/zaseki_dzuki_ryoku/guild_alchemy,
brest/black_shield/guild_alchemy,
darcap/darcap/guilds/poisoned_dagger/guild_alchemy,
darcap/darcap/guilds/smoking_cauldron/guild_alchemy,
euthville/green_goblin/guild_alchemy,
lake_country/Butakis/mockers/guild_alchemy,
navar_city/dreaming_sage/guild_alchemy,
pup_land/guilds/laughing_skull/guild_alchemy,
pup_land/guilds/purple_butterfly/guild_alchemy,
santo_dominion/guilds/drunken_barbarian/guild_alchemy,
scorn/guilds/mailed_fist/guild_alchemy,
templates/guild/guild_alchemy,
wolfsburg/guilds/damned_heretics/guild_alchemy: Add missing
unique flag in alchemy lab.

2010-11-20 09:08 ryo_saeba

* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
brest/black_shield/mainfloor,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
euthville/green_goblin/mainfloor,
lake_country/Butakis/mockers/mainfloor,
navar_city/dreaming_sage/mainfloor,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/purple_butterfly/mainfloor, python/guilds,
santo_dominion/guilds/drunken_barbarian/mainfloor,
scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
wolfsburg/guilds/damned_heretics/mainfloor: Fix guild BBQ
disappearing because the spot is not unique.

2010-11-19 00:21 Alestan

* darcap/darcap/petshop: Added pet shop

2010-11-19 00:20 Alestan

* world/world_116_102: Added pet shop entrance

2010-11-14 16:32 ryo_saeba

* world/world_105_113: Fix wrong path to storage room.

2010-11-14 14:22 ryo_saeba

* azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler,
azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/zaseki_dzuki_ryoku/guild_jeweler,
azumauindo/zaseki_dzuki_ryoku/guild_thaum,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
brest/black_shield/guild_jeweler, brest/black_shield/guild_thaum,
brest/black_shield/secondfloor,
darcap/darcap/guilds/poisoned_dagger/guild_jeweler,
darcap/darcap/guilds/poisoned_dagger/guild_thaum,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/smoking_cauldron/guild_jeweler,
darcap/darcap/guilds/smoking_cauldron/guild_thaum,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
euthville/green_goblin/guild_jeweler,
euthville/green_goblin/guild_thaum,
euthville/green_goblin/secondfloor,
lake_country/Butakis/mockers/guild_jeweler,
lake_country/Butakis/mockers/guild_thaum,
lake_country/Butakis/mockers/secondfloor,
navar_city/dreaming_sage/guild_jeweler,
navar_city/dreaming_sage/guild_thaum,
navar_city/dreaming_sage/secondfloor,
pup_land/guilds/laughing_skull/guild_jeweler,
pup_land/guilds/laughing_skull/guild_thaum,
pup_land/guilds/laughing_skull/secondfloor,
pup_land/guilds/purple_butterfly/guild_jeweler,
pup_land/guilds/purple_butterfly/guild_thaum,
pup_land/guilds/purple_butterfly/secondfloor,
santo_dominion/guilds/drunken_barbarian/guild_jeweler,
santo_dominion/guilds/drunken_barbarian/guild_thaum,
santo_dominion/guilds/drunken_barbarian/secondfloor,
scorn/guilds/mailed_fist/guild_jeweler,
scorn/guilds/mailed_fist/guild_thaum,
scorn/guilds/mailed_fist/secondfloor,
templates/guild/guild_jeweler, templates/guild/guild_thaum,
templates/guild/secondfloor,
wolfsburg/guilds/damned_heretics/guild_jeweler,
wolfsburg/guilds/damned_heretics/guild_thaum,
wolfsburg/guilds/damned_heretics/secondfloor: Fix card names.
Disable suspicious wall without spell.

2010-11-14 14:21 ryo_saeba

* python/guilds/guild_dues.py: Rewrite.

2010-11-05 21:48 akirschbaum

* pup_land/nurnberg/alshop, scorn/shops/bowshop,
scorn/shops/light_shop, scorn/shops/magicshop,
unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_market,
unlinked/kandora/elcyon/g_store: Mark items on shop tiles as
either unpaid or no_pick.

2010-11-05 21:22 akirschbaum

* azumauindo/suno-yamatoshi/shops/pawn1, brest/shops/brest.armour,
brest/shops/brest.cvt, darcap/darcap/fishing,
editor/scripts/MapValidator, euthville/magic.shop,
mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
mlab/citydeclouds/citydeclouds2E, navar_city/bow_shop,
pup_land/ancient/castle/gothwolte.2,
pup_land/lone_town/shops/transport.shoppe,
quests/peterm/Nethack_in_crossfire_entrance,
santo_dominion/lord_byron/main, santo_dominion/lord_byron/weapon,
santo_dominion/map.and.sale, scorn/misc/testing_area,
scorn/shops/armourshop, scorn/shops/bowshop, scorn/shops/gemshop,
scorn/shops/generalshop, scorn/shops/light_shop,
scorn/shops/magicshop, scorn/shops/weaponshop,
styles/specialmaps/minitrade, styles/specialmaps/tinytrade,
styles/specialmaps/tradingpost, unlinked/tutorial1,
wolfsburg/shops/transport.shoppe: Fix maps that allow stealing
unpaid items from shops.

2010-11-03 07:21 akirschbaum

* editor/scripts/WorldMaker: Whitespace changes.

2010-10-23 09:19 ryo_saeba

* python/maps/darcap/manor.py: Make explicit that the player must
give a number.

2010-10-23 08:58 ryo_saeba

* darcap/darcap/manor.white: Prevent dimension door through
windows, reminder courtesy Khaleh.

2010-10-23 08:45 ryo_saeba

* darcap/darcap/manor.brown: Kaptel can't be charmed. Prevent
dimension door to bypass doors.

2010-10-23 08:44 ryo_saeba

* darcap/darcap/manor.treasure: Prevent dimension door use to
bypass doors.

2010-10-23 08:41 ryo_saeba

* darcap/darcap/manor.white: Prevent dimension door use to bypass
doors.

2010-10-23 08:41 ryo_saeba

* darcap/darcap/manor.blue: Prevent dimension door use to reach the
key.

2010-10-17 16:07 ryo_saeba

* darcap/darcap/manor.ground, darcap/darcap/manor.treasure,
darcap/darcap/manor.white, python/maps/darcap/manor.py: White
zone of Darcap's Manor.

2010-10-17 11:31 ryo_saeba

* darcap/darcap/manor.brown: Add missing tiles.

2010-10-17 11:23 ryo_saeba

* darcap/darcap/manor.brown, darcap/darcap/manor.ground,
darcap/darcap/manor.treasure, python/maps/darcap/manor.py:
Darcap's Manor, brown zone, with hopefully a nice challenge.

2010-10-17 08:28 ryo_saeba

* darcap/raffle/raffle1_u1: Add an emergency exit to the first
Raffle floor, to let people escape after a map reset.

2010-10-17 08:27 ryo_saeba

* pup_land/raffle/raffle1_u1: Add an emergency exit to the first
Raffle floor, to let people escape after a map reset.

2010-10-10 19:06 ryo_saeba

* darcap/darcap/manor.blue, darcap/darcap/manor.ground,
darcap/darcap/manor.treasure, python/maps/darcap,
python/maps/darcap/manor.py, world/world_116_102: Darcap Manor,
bases. More to come later.

2010-10-10 11:25 ryo_saeba

* python/guilds/guild_dues.py: Display balance in a nicer way.
Better 'buy' list.

2010-10-06 18:38 anmaster

* python/guilds/arrest.py: Fix /python/guilds/arrest.py, it just
kept throwing errors into server stderr…

2010-09-25 08:00 ryo_saeba

* test/find_by_arch_name, test/find_by_arch_name.py: Misc tests.

2010-09-25 07:58 ryo_saeba

* santo_dominion/guilds/drunken_barbarian/guildman_lounge,
santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
santo_dominion/guilds/drunken_barbarian/master_lounge,
santo_dominion/guilds/drunken_barbarian/novice_lounge: Fix walls
and floors for correct building. Remove superfluous floors and
walls.

2010-09-25 07:58 ryo_saeba

* brest/black_shield/guildman_lounge,
brest/black_shield/guildmaster_lounge,
brest/black_shield/journeyman_lounge,
brest/black_shield/master_lounge,
brest/black_shield/novice_lounge,
scorn/guilds/mailed_fist/guildman_lounge,
scorn/guilds/mailed_fist/guildmaster_lounge,
scorn/guilds/mailed_fist/journeyman_lounge,
scorn/guilds/mailed_fist/master_lounge,
scorn/guilds/mailed_fist/novice_lounge: Fix walls and floors for
correct building. Remove superfluous floors and walls.

2010-09-25 07:57 ryo_saeba

* darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
darcap/darcap/guilds/poisoned_dagger/master_lounge,
darcap/darcap/guilds/poisoned_dagger/novice_lounge,
darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
darcap/darcap/guilds/smoking_cauldron/master_lounge,
darcap/darcap/guilds/smoking_cauldron/novice_lounge: Fix walls
and floors for correct building. Remove superfluous floors and
walls.

2010-09-25 07:57 ryo_saeba

* euthville/green_goblin/guildman_lounge,
euthville/green_goblin/guildmaster_lounge,
euthville/green_goblin/journeyman_lounge,
euthville/green_goblin/master_lounge,
euthville/green_goblin/novice_lounge,
navar_city/dreaming_sage/guildman_lounge,
navar_city/dreaming_sage/guildmaster_lounge,
navar_city/dreaming_sage/journeyman_lounge,
navar_city/dreaming_sage/master_lounge,
navar_city/dreaming_sage/novice_lounge: Fix walls and floors for
correct building. Remove superfluous floors and walls.

2010-09-25 07:56 ryo_saeba

* pup_land/guilds/laughing_skull/guildman_lounge,
pup_land/guilds/laughing_skull/guildmaster_lounge,
pup_land/guilds/laughing_skull/journeyman_lounge,
pup_land/guilds/laughing_skull/master_lounge,
pup_land/guilds/laughing_skull/novice_lounge,
pup_land/guilds/purple_butterfly/guildman_lounge,
pup_land/guilds/purple_butterfly/guildmaster_lounge,
pup_land/guilds/purple_butterfly/journeyman_lounge,
pup_land/guilds/purple_butterfly/master_lounge,
pup_land/guilds/purple_butterfly/novice_lounge: Fix walls and
floors for correct building. Remove superfluous floors and walls.

2010-09-25 07:56 ryo_saeba

* lake_country/Butakis/mockers/guildman_lounge,
lake_country/Butakis/mockers/guildmaster_lounge,
lake_country/Butakis/mockers/journeyman_lounge,
lake_country/Butakis/mockers/master_lounge,
lake_country/Butakis/mockers/novice_lounge,
wolfsburg/guilds/damned_heretics/guildman_lounge,
wolfsburg/guilds/damned_heretics/guildmaster_lounge,
wolfsburg/guilds/damned_heretics/journeyman_lounge,
wolfsburg/guilds/damned_heretics/master_lounge,
wolfsburg/guilds/damned_heretics/novice_lounge: Fix walls and
floors for correct building. Remove superfluous floors and walls.

2010-09-25 07:55 ryo_saeba

* azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
azumauindo/zaseki_dzuki_ryoku/master_lounge,
azumauindo/zaseki_dzuki_ryoku/novice_lounge: Fix walls and floors
for correct building. Remove superfluous floors and walls.

2010-09-25 07:53 ryo_saeba

* templates/guild/guildman_lounge,
templates/guild/guildmaster_lounge,
templates/guild/journeyman_lounge, templates/guild/master_lounge,
templates/guild/novice_lounge: Fix walls and floors for correct
building. Remove superfluous floors and walls.

2010-09-25 07:53 ryo_saeba

* test/playermover: Test for mover moving doors.

2010-09-11 13:18 ryo_saeba

* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
azumauindo/suno-yamatoshi/nenshou_youso/basement,
azumauindo/zaseki_dzuki_ryoku/basement,
brest/black_shield/basement,
darcap/darcap/guilds/poisoned_dagger/basement,
darcap/darcap/guilds/smoking_cauldron/basement,
euthville/green_goblin/basement,
lake_country/Butakis/mockers/basement,
navar_city/dreaming_sage/basement,
pup_land/guilds/laughing_skull/basement,
pup_land/guilds/purple_butterfly/basement,
santo_dominion/guilds/drunken_barbarian/basement,
scorn/guilds/mailed_fist/basement, templates/guild/basement,
wolfsburg/guilds/damned_heretics/basement: Fix potions names for
guild altar basements.

2010-09-07 18:16 Alestan

* azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
azumauindo/zaseki_dzuki_ryoku/guild_hq,
brest/black_shield/guild_hq,
darcap/darcap/guilds/poisoned_dagger/guild_hq,
darcap/darcap/guilds/smoking_cauldron/guild_hq,
euthville/green_goblin/guild_hq,
lake_country/Butakis/mockers/guild_hq,
navar_city/dreaming_sage/guild_hq,
pup_land/guilds/laughing_skull/guild_hq,
pup_land/guilds/purple_butterfly/guild_hq,
santo_dominion/guilds/drunken_barbarian/guild_hq,
scorn/guilds/mailed_fist/guild_hq, templates/guild/guild_hq,
wolfsburg/guilds/damned_heretics/guild_hq: fixed details in
guild_hq

2010-09-07 16:37 Alestan

* azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
azumauindo/zaseki_dzuki_ryoku/master_lounge,
brest/black_shield/journeyman_lounge,
brest/black_shield/master_lounge,
darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
darcap/darcap/guilds/poisoned_dagger/master_lounge,
darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
darcap/darcap/guilds/smoking_cauldron/master_lounge,
euthville/green_goblin/journeyman_lounge,
euthville/green_goblin/master_lounge,
lake_country/Butakis/mockers/journeyman_lounge,
lake_country/Butakis/mockers/master_lounge,
navar_city/dreaming_sage/journeyman_lounge,
navar_city/dreaming_sage/master_lounge,
pup_land/guilds/laughing_skull/journeyman_lounge,
pup_land/guilds/laughing_skull/master_lounge,
pup_land/guilds/purple_butterfly/journeyman_lounge,
pup_land/guilds/purple_butterfly/master_lounge,
santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
santo_dominion/guilds/drunken_barbarian/master_lounge,
scorn/guilds/mailed_fist/journeyman_lounge,
scorn/guilds/mailed_fist/master_lounge,
templates/guild/journeyman_lounge, templates/guild/master_lounge,
wolfsburg/guilds/damned_heretics/journeyman_lounge,
wolfsburg/guilds/damned_heretics/master_lounge: fixed a bug where
a square was unique that shouldn't have been

2010-09-07 16:28 alestan

* azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
brest/black_shield/guildman_lounge,
darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
euthville/green_goblin/guildman_lounge,
lake_country/Butakis/mockers/guildman_lounge,
navar_city/dreaming_sage/guildman_lounge,
pup_land/guilds/laughing_skull/guildman_lounge,
pup_land/guilds/purple_butterfly/guildman_lounge,
santo_dominion/guilds/drunken_barbarian/guildman_lounge,
scorn/guilds/mailed_fist/guildman_lounge,
templates/guild/convertall.py, templates/guild/guildman_lounge,
templates/guild/hallofjoining,
wolfsburg/guilds/damned_heretics/guildman_lounge: fixed a bug
where a square was unique that shouldn't have been

2010-09-07 02:59 Alestan

* python/guilds/guild_dues.py: fixed problems caused by svn up.

2010-09-07 02:42 Alestan

* python/guilds/guild_dues.py: fixed syntax error.

2010-09-07 01:50 Alestan

* python/CFGuildClearance.py: fixed synatax error

2010-09-07 01:34 Alestan

* python/guilds/guildoracle.py: fixed synatax error

2010-09-07 01:32 Alestan

* python/guilds/guildoracle.py: changed syntax to support python
2.5.x

2010-09-07 01:29 Alestan

* python/guilds/guildoracle.py: changed syntax to support python
2.5.x

2010-09-07 01:10 Alestan

* python/CFGuildClearance.py: Changed syntax to support python
2.5.x

2010-09-07 00:38 Alestan

* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining,
azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
azumauindo/suno-yamatoshi/nenshou_youso/basement,
azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining,
azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
azumauindo/zaseki_dzuki_ryoku/basement,
azumauindo/zaseki_dzuki_ryoku/guild_hq,
azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
azumauindo/zaseki_dzuki_ryoku/hallofjoining,
azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
azumauindo/zaseki_dzuki_ryoku/master_lounge,
azumauindo/zaseki_dzuki_ryoku/novice_lounge,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
azumauindo/zaseki_dzuki_ryoku/storage_room,
brest/black_shield/basement, brest/black_shield/guild_hq,
brest/black_shield/guild_toolshed,
brest/black_shield/guildman_lounge,
brest/black_shield/guildmaster_lounge,
brest/black_shield/hallofjoining,
brest/black_shield/journeyman_lounge,
brest/black_shield/mainfloor, brest/black_shield/master_lounge,
brest/black_shield/novice_lounge, brest/black_shield/secondfloor,
brest/black_shield/storage_room,
darcap/darcap/guilds/poisoned_dagger/basement,
darcap/darcap/guilds/poisoned_dagger/guild_hq,
darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
darcap/darcap/guilds/poisoned_dagger/hallofjoining,
darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/poisoned_dagger/master_lounge,
darcap/darcap/guilds/poisoned_dagger/novice_lounge,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/poisoned_dagger/storage_room,
darcap/darcap/guilds/smoking_cauldron/basement,
darcap/darcap/guilds/smoking_cauldron/guild_hq,
darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
darcap/darcap/guilds/smoking_cauldron/hallofjoining,
darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
darcap/darcap/guilds/smoking_cauldron/master_lounge,
darcap/darcap/guilds/smoking_cauldron/novice_lounge,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
darcap/darcap/guilds/smoking_cauldron/storage_room,
euthville/green_goblin/basement, euthville/green_goblin/guild_hq,
euthville/green_goblin/guild_toolshed,
euthville/green_goblin/guildman_lounge,
euthville/green_goblin/guildmaster_lounge,
euthville/green_goblin/hallofjoining,
euthville/green_goblin/journeyman_lounge,
euthville/green_goblin/mainfloor,
euthville/green_goblin/master_lounge,
euthville/green_goblin/novice_lounge,
euthville/green_goblin/secondfloor,
euthville/green_goblin/storage_room,
lake_country/Butakis/mockers/basement,
lake_country/Butakis/mockers/guild_hq,
lake_country/Butakis/mockers/guild_toolshed,
lake_country/Butakis/mockers/guildman_lounge,
lake_country/Butakis/mockers/guildmaster_lounge,
lake_country/Butakis/mockers/hallofjoining,
lake_country/Butakis/mockers/journeyman_lounge,
lake_country/Butakis/mockers/mainfloor,
lake_country/Butakis/mockers/master_lounge,
lake_country/Butakis/mockers/novice_lounge,
lake_country/Butakis/mockers/secondfloor,
lake_country/Butakis/mockers/storage_room,
navar_city/dreaming_sage/basement,
navar_city/dreaming_sage/guild_hq,
navar_city/dreaming_sage/guild_toolshed,
navar_city/dreaming_sage/guildman_lounge,
navar_city/dreaming_sage/guildmaster_lounge,
navar_city/dreaming_sage/hallofjoining,
navar_city/dreaming_sage/journeyman_lounge,
navar_city/dreaming_sage/mainfloor,
navar_city/dreaming_sage/master_lounge,
navar_city/dreaming_sage/novice_lounge,
navar_city/dreaming_sage/secondfloor,
navar_city/dreaming_sage/storage_room,
pup_land/guilds/laughing_skull/basement,
pup_land/guilds/laughing_skull/guild_hq,
pup_land/guilds/laughing_skull/guild_toolshed,
pup_land/guilds/laughing_skull/guildman_lounge,
pup_land/guilds/laughing_skull/guildmaster_lounge,
pup_land/guilds/laughing_skull/hallofjoining,
pup_land/guilds/laughing_skull/journeyman_lounge,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/laughing_skull/master_lounge,
pup_land/guilds/laughing_skull/novice_lounge,
pup_land/guilds/laughing_skull/secondfloor,
pup_land/guilds/laughing_skull/storage_room,
pup_land/guilds/purple_butterfly/basement,
pup_land/guilds/purple_butterfly/guild_hq,
pup_land/guilds/purple_butterfly/guild_toolshed,
pup_land/guilds/purple_butterfly/guildman_lounge,
pup_land/guilds/purple_butterfly/guildmaster_lounge,
pup_land/guilds/purple_butterfly/hallofjoining,
pup_land/guilds/purple_butterfly/journeyman_lounge,
pup_land/guilds/purple_butterfly/mainfloor,
pup_land/guilds/purple_butterfly/master_lounge,
pup_land/guilds/purple_butterfly/novice_lounge,
pup_land/guilds/purple_butterfly/secondfloor,
pup_land/guilds/purple_butterfly/storage_room,
python/CFGuildClearance.py, python/guilds/README.txt,
python/guilds/arrest.py, python/guilds/clearance.py,
python/guilds/guild_dues.py, python/guilds/guild_entry.py,
python/guilds/guildbuy.py, python/guilds/guildoracle.py,
python/guilds/guildpay.py, python/guilds/guildstorage.py,
python/guilds/storage_entry.py, python/guilds/trigger.py,
santo_dominion/guilds/drunken_barbarian/basement,
santo_dominion/guilds/drunken_barbarian/guild_hq,
santo_dominion/guilds/drunken_barbarian/guild_toolshed,
santo_dominion/guilds/drunken_barbarian/guildman_lounge,
santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
santo_dominion/guilds/drunken_barbarian/hallofjoining,
santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
santo_dominion/guilds/drunken_barbarian/mainfloor,
santo_dominion/guilds/drunken_barbarian/master_lounge,
santo_dominion/guilds/drunken_barbarian/novice_lounge,
santo_dominion/guilds/drunken_barbarian/secondfloor,
santo_dominion/guilds/drunken_barbarian/storage_room,
scorn/guilds/mailed_fist/basement,
scorn/guilds/mailed_fist/guild_hq,
scorn/guilds/mailed_fist/guild_toolshed,
scorn/guilds/mailed_fist/guildman_lounge,
scorn/guilds/mailed_fist/guildmaster_lounge,
scorn/guilds/mailed_fist/hallofjoining,
scorn/guilds/mailed_fist/journeyman_lounge,
scorn/guilds/mailed_fist/mainfloor,
scorn/guilds/mailed_fist/master_lounge,
scorn/guilds/mailed_fist/novice_lounge,
scorn/guilds/mailed_fist/secondfloor,
scorn/guilds/mailed_fist/storage_room,
wolfsburg/guilds/damned_heretics/basement,
wolfsburg/guilds/damned_heretics/guild_hq,
wolfsburg/guilds/damned_heretics/guild_toolshed,
wolfsburg/guilds/damned_heretics/guildman_lounge,
wolfsburg/guilds/damned_heretics/guildmaster_lounge,
wolfsburg/guilds/damned_heretics/hallofjoining,
wolfsburg/guilds/damned_heretics/journeyman_lounge,
wolfsburg/guilds/damned_heretics/mainfloor,
wolfsburg/guilds/damned_heretics/master_lounge,
wolfsburg/guilds/damned_heretics/novice_lounge,
wolfsburg/guilds/damned_heretics/secondfloor,
wolfsburg/guilds/damned_heretics/storage_room: added a common
clearance checker for the guilds and rewrote parts of the guild
scripts. Also updated the guild maps to use the new scripts

2010-09-07 00:07 Alestan

* templates/guild/basement, templates/guild/bigchest,
templates/guild/convert.py, templates/guild/convertall.py,
templates/guild/guild_hq, templates/guild/guild_toolshed,
templates/guild/guildman_lounge,
templates/guild/guildmaster_lounge,
templates/guild/journeyman_lounge, templates/guild/mainfloor,
templates/guild/master_lounge, templates/guild/novice_lounge,
templates/guild/secondfloor, templates/guild/storage_hall.0,
templates/guild/storage_room: fixed several minor bugs (duplicate
floor tiles and the like) and made compatible with the new
pythons cripts

2010-09-04 10:58 ryo_saeba

* lake_country/Butakis/mockers/basement,
lake_country/Butakis/mockers/guild_hq,
lake_country/Butakis/mockers/guild_tan,
lake_country/Butakis/mockers/guildman_lounge,
lake_country/Butakis/mockers/guildmaster_lounge,
lake_country/Butakis/mockers/journeyman_lounge,
lake_country/Butakis/mockers/mainfloor,
lake_country/Butakis/mockers/master_lounge,
lake_country/Butakis/mockers/novice_lounge,
lake_country/Butakis/mockers/secondfloor,
lake_country/Butakis/mockers/storage_room: Fix guild.

2010-09-04 10:57 ryo_saeba

* lake_country/Butakis/Butakis0, lake_country/Butakis/gate_inner:
Fix exits to guild.

2010-09-04 10:56 ryo_saeba

* brest/black_shield/basement, brest/black_shield/guild_hq,
brest/black_shield/guild_tan, brest/black_shield/guildman_lounge,
brest/black_shield/guildmaster_lounge,
brest/black_shield/journeyman_lounge,
brest/black_shield/master_lounge,
brest/black_shield/novice_lounge, brest/black_shield/secondfloor,
brest/black_shield/storage_room,
darcap/darcap/guilds/poisoned_dagger/basement,
darcap/darcap/guilds/poisoned_dagger/guild_hq,
darcap/darcap/guilds/poisoned_dagger/guild_tan,
darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
darcap/darcap/guilds/poisoned_dagger/hallofjoining,
darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
darcap/darcap/guilds/poisoned_dagger/master_lounge,
darcap/darcap/guilds/poisoned_dagger/novice_lounge,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/poisoned_dagger/storage_room,
darcap/darcap/guilds/smoking_cauldron/basement,
darcap/darcap/guilds/smoking_cauldron/guild_hq,
darcap/darcap/guilds/smoking_cauldron/guild_tan,
darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
darcap/darcap/guilds/smoking_cauldron/master_lounge,
darcap/darcap/guilds/smoking_cauldron/novice_lounge,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
darcap/darcap/guilds/smoking_cauldron/storage_room,
euthville/green_goblin/basement, euthville/green_goblin/guild_hq,
euthville/green_goblin/guild_tan,
euthville/green_goblin/guildman_lounge,
euthville/green_goblin/guildmaster_lounge,
euthville/green_goblin/journeyman_lounge,
euthville/green_goblin/master_lounge,
euthville/green_goblin/novice_lounge,
euthville/green_goblin/secondfloor,
euthville/green_goblin/storage_room,
navar_city/dreaming_sage/basement,
navar_city/dreaming_sage/guild_hq,
navar_city/dreaming_sage/guild_tan,
navar_city/dreaming_sage/guildman_lounge,
navar_city/dreaming_sage/guildmaster_lounge,
navar_city/dreaming_sage/journeyman_lounge,
navar_city/dreaming_sage/master_lounge,
navar_city/dreaming_sage/novice_lounge,
navar_city/dreaming_sage/secondfloor,
navar_city/dreaming_sage/storage_room,
scorn/guilds/mailed_fist/basement,
scorn/guilds/mailed_fist/guild_hq,
scorn/guilds/mailed_fist/guild_tan,
scorn/guilds/mailed_fist/guildman_lounge,
scorn/guilds/mailed_fist/guildmaster_lounge,
scorn/guilds/mailed_fist/journeyman_lounge,
scorn/guilds/mailed_fist/master_lounge,
scorn/guilds/mailed_fist/novice_lounge,
scorn/guilds/mailed_fist/secondfloor,
scorn/guilds/mailed_fist/storage_room: Fix guilds.

2010-09-04 10:54 ryo_saeba

* pup_land/guilds/laughing_skull/basement,
pup_land/guilds/laughing_skull/guild_hq,
pup_land/guilds/laughing_skull/guild_tan,
pup_land/guilds/laughing_skull/guildman_lounge,
pup_land/guilds/laughing_skull/guildmaster_lounge,
pup_land/guilds/laughing_skull/journeyman_lounge,
pup_land/guilds/laughing_skull/master_lounge,
pup_land/guilds/laughing_skull/novice_lounge,
pup_land/guilds/laughing_skull/secondfloor,
pup_land/guilds/laughing_skull/storage_room,
pup_land/guilds/purple_butterfly/basement,
pup_land/guilds/purple_butterfly/guild_hq,
pup_land/guilds/purple_butterfly/guild_tan,
pup_land/guilds/purple_butterfly/guildman_lounge,
pup_land/guilds/purple_butterfly/guildmaster_lounge,
pup_land/guilds/purple_butterfly/journeyman_lounge,
pup_land/guilds/purple_butterfly/master_lounge,
pup_land/guilds/purple_butterfly/novice_lounge,
pup_land/guilds/purple_butterfly/secondfloor,
pup_land/guilds/purple_butterfly/storage_room,
santo_dominion/guilds/drunken_barbarian/basement,
santo_dominion/guilds/drunken_barbarian/guild_hq,
santo_dominion/guilds/drunken_barbarian/guild_tan,
santo_dominion/guilds/drunken_barbarian/guildman_lounge,
santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
santo_dominion/guilds/drunken_barbarian/master_lounge,
santo_dominion/guilds/drunken_barbarian/novice_lounge,
santo_dominion/guilds/drunken_barbarian/secondfloor,
santo_dominion/guilds/drunken_barbarian/storage_room,
wolfsburg/guilds/damned_heretics/basement,
wolfsburg/guilds/damned_heretics/guild_hq,
wolfsburg/guilds/damned_heretics/guild_tan,
wolfsburg/guilds/damned_heretics/guildman_lounge,
wolfsburg/guilds/damned_heretics/guildmaster_lounge,
wolfsburg/guilds/damned_heretics/journeyman_lounge,
wolfsburg/guilds/damned_heretics/master_lounge,
wolfsburg/guilds/damned_heretics/novice_lounge,
wolfsburg/guilds/damned_heretics/secondfloor,
wolfsburg/guilds/damned_heretics/storage_room: Fix guilds.

2010-09-04 10:53 ryo_saeba

* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan,
azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
azumauindo/suno-yamatoshi/nenshou_youso/basement,
azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_tan,
azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
azumauindo/zaseki_dzuki_ryoku/basement,
azumauindo/zaseki_dzuki_ryoku/guild_hq,
azumauindo/zaseki_dzuki_ryoku/guild_tan,
azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
azumauindo/zaseki_dzuki_ryoku/master_lounge,
azumauindo/zaseki_dzuki_ryoku/novice_lounge,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
azumauindo/zaseki_dzuki_ryoku/storage_room: Fix guilds.

2010-09-04 10:52 ryo_saeba

* templates/guild/bigchest, templates/guild/guild_tan,
templates/guild/guildman_lounge,
templates/guild/guildmaster_lounge,
templates/guild/journeyman_lounge, templates/guild/master_lounge,
templates/guild/masters_lounge, templates/guild/secondfloor,
templates/guild/storage_room: Fix missing region.

2010-09-04 10:51 ryo_saeba

* templates/guild/novice_lounge: Fix stairs destination to finish
on stairs down, for coherence.

2010-09-04 10:50 ryo_saeba

* templates/guild/basement: Remove invalid destination.

2010-09-04 10:50 ryo_saeba

* templates/guild/guild_hq: Fix Tannery Token having the wrong
message.

2010-09-04 10:31 ryo_saeba

* templates/guild/convert.py: Don't put copy in this directory
unless asked for.

2010-09-04 10:28 ryo_saeba

* templates/guild/convert.py, templates/guild/convertall.py:
Comment scripts.

2010-09-04 09:59 ryo_saeba

* brest/black_shield/guild_thaum,
scorn/guilds/mailed_fist/guild_thaum: Remove invalid attribute.

2010-09-04 09:58 ryo_saeba

* darcap/darcap/guilds/poisoned_dagger/guild_hq,
darcap/darcap/guilds/smoking_cauldron/guild_hq: Fix card message.

2010-09-04 09:58 ryo_saeba

* azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
azumauindo/zaseki_dzuki_ryoku/guild_thaum,
darcap/darcap/guilds/poisoned_dagger/guild_thaum,
darcap/darcap/guilds/smoking_cauldron/guild_thaum,
euthville/green_goblin/guild_thaum,
lake_country/Butakis/mockers/guild_thaum,
navar_city/dreaming_sage/guild_thaum,
pup_land/guilds/laughing_skull/guild_thaum,
pup_land/guilds/purple_butterfly/guild_thaum,
santo_dominion/guilds/drunken_barbarian/guild_thaum,
templates/guild/guild_thaum,
wolfsburg/guilds/damned_heretics/guild_thaum: Remove invalid
attribute.

2010-09-04 09:23 ryo_saeba

* python/maps/scorn/doors_galore.py, scorn/houses/doors_galore,
world/world_105_115: Doors galore, by Khaleh.

2010-09-03 16:05 ryo_saeba

* python/gods/altar_valkyrie.py: Fix bug #2933502: Valkyrie not
working.

2010-09-02 19:36 Alestan

* python/guilds/GUILD_TEMPLATE.txt,
python/guilds/PoisonedDagger.txt,
python/guilds/PurpleButterfly.txt, python/guilds/README.txt,
python/guilds/SmokingCauldron.txt, python/guilds/bigchest.py,
python/guilds/guild_dues.py: removed unused text files and made
Jack say how much money is needed to purchase something for the
guild

2010-09-02 18:19 ryo_saeba

* darcap/darcap/guilds/poisoned_dagger/guild_hq,
darcap/darcap/guilds/poisoned_dagger/hallofjoining: Fix wrong
guild name.

2010-09-02 17:43 ryo_saeba

* darcap/darcap/guilds/poisoned_dagger/guildman_lounge: Fix wrong
guild reference.

2010-09-02 16:47 ryo_saeba

* navar_city/dreaming_sage/mainfloor: Fix Navar destination
coordinates in guilds.

2010-09-02 16:46 ryo_saeba

* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
brest/black_shield/mainfloor,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
euthville/green_goblin/mainfloor,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/purple_butterfly/mainfloor,
santo_dominion/guilds/drunken_barbarian/mainfloor,
scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
wolfsburg/guilds/damned_heretics/mainfloor: Fix Navar destination
coordinates in guilds.

2010-09-02 14:32 meflin2

* python/guilds/bigchest.py: one of the guild scripts got missed
from being added by alestan

2010-08-29 09:18 ryo_saeba

* HallOfSelection: Fix for bug #3054519: 'Wizard' class picker
broken.

2010-08-29 08:28 ryo_saeba

* styles/specialmaps/doorhome, styles/specialmaps/fake_heal_post,
styles/specialmaps/healing_post: Move magic_mouthes under the
floor, so they don't appear with show invisible.

2010-08-24 07:10 Alestan

* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_bbq,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining,
azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
azumauindo/suno-yamatoshi/nenshou_youso/basement,
azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy,
azumauindo/suno-yamatoshi/nenshou_youso/guild_bbq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler,
azumauindo/suno-yamatoshi/nenshou_youso/guild_tan,
azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining,
azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
azumauindo/zaseki_dzuki_ryoku/basement,
azumauindo/zaseki_dzuki_ryoku/guild_alchemy,
azumauindo/zaseki_dzuki_ryoku/guild_bbq,
azumauindo/zaseki_dzuki_ryoku/guild_hq,
azumauindo/zaseki_dzuki_ryoku/guild_jeweler,
azumauindo/zaseki_dzuki_ryoku/guild_tan,
azumauindo/zaseki_dzuki_ryoku/guild_thaum,
azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
azumauindo/zaseki_dzuki_ryoku/hallofjoining,
azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
azumauindo/zaseki_dzuki_ryoku/mainfloor,
azumauindo/zaseki_dzuki_ryoku/master_lounge,
azumauindo/zaseki_dzuki_ryoku/novice_lounge,
azumauindo/zaseki_dzuki_ryoku/secondfloor,
azumauindo/zaseki_dzuki_ryoku/storage_room,
brest/black_shield/basement, brest/black_shield/guild_alchemy,
brest/black_shield/guild_bbq, brest/black_shield/guild_hq,
brest/black_shield/guild_jeweler, brest/black_shield/guild_tan,
brest/black_shield/guild_thaum,
brest/black_shield/guild_toolshed,
brest/black_shield/guildman_lounge,
brest/black_shield/guildmaster_lounge,
brest/black_shield/hallofjoining,
brest/black_shield/journeyman_lounge,
brest/black_shield/mainfloor, brest/black_shield/master_lounge,
brest/black_shield/novice_lounge, brest/black_shield/secondfloor,
brest/black_shield/storage_room,
darcap/darcap/guilds/poisoned_dagger/basement,
darcap/darcap/guilds/poisoned_dagger/guild_alchemy,
darcap/darcap/guilds/poisoned_dagger/guild_bbq,
darcap/darcap/guilds/poisoned_dagger/guild_hq,
darcap/darcap/guilds/poisoned_dagger/guild_jeweler,
darcap/darcap/guilds/poisoned_dagger/guild_tan,
darcap/darcap/guilds/poisoned_dagger/guild_thaum,
darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
darcap/darcap/guilds/poisoned_dagger/hallofjoining,
darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
darcap/darcap/guilds/poisoned_dagger/mainfloor,
darcap/darcap/guilds/poisoned_dagger/master_lounge,
darcap/darcap/guilds/poisoned_dagger/novice_lounge,
darcap/darcap/guilds/poisoned_dagger/secondfloor,
darcap/darcap/guilds/poisoned_dagger/storage_room,
darcap/darcap/guilds/smoking_cauldron/basement,
darcap/darcap/guilds/smoking_cauldron/guild_alchemy,
darcap/darcap/guilds/smoking_cauldron/guild_bbq,
darcap/darcap/guilds/smoking_cauldron/guild_hq,
darcap/darcap/guilds/smoking_cauldron/guild_jeweler,
darcap/darcap/guilds/smoking_cauldron/guild_tan,
darcap/darcap/guilds/smoking_cauldron/guild_thaum,
darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
darcap/darcap/guilds/smoking_cauldron/hallofjoining,
darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
darcap/darcap/guilds/smoking_cauldron/mainfloor,
darcap/darcap/guilds/smoking_cauldron/master_lounge,
darcap/darcap/guilds/smoking_cauldron/novice_lounge,
darcap/darcap/guilds/smoking_cauldron/secondfloor,
darcap/darcap/guilds/smoking_cauldron/storage_room,
euthville/green_goblin, euthville/green_goblin/basement,
euthville/green_goblin/guild_alchemy,
euthville/green_goblin/guild_bbq,
euthville/green_goblin/guild_hq,
euthville/green_goblin/guild_jeweler,
euthville/green_goblin/guild_tan,
euthville/green_goblin/guild_thaum,
euthville/green_goblin/guild_toolshed,
euthville/green_goblin/guildman_lounge,
euthville/green_goblin/guildmaster_lounge,
euthville/green_goblin/hallofjoining,
euthville/green_goblin/journeyman_lounge,
euthville/green_goblin/mainfloor,
euthville/green_goblin/master_lounge,
euthville/green_goblin/novice_lounge,
euthville/green_goblin/secondfloor,
euthville/green_goblin/storage_room,
lake_country/Butakis/Butakis0, lake_country/Butakis/gate_inner,
lake_country/Butakis/mockers,
lake_country/Butakis/mockers/basement,
lake_country/Butakis/mockers/guild_alchemy,
lake_country/Butakis/mockers/guild_bbq,
lake_country/Butakis/mockers/guild_hq,
lake_country/Butakis/mockers/guild_jeweler,
lake_country/Butakis/mockers/guild_tan,
lake_country/Butakis/mockers/guild_thaum,
lake_country/Butakis/mockers/guild_toolshed,
lake_country/Butakis/mockers/guildman_lounge,
lake_country/Butakis/mockers/guildmaster_lounge,
lake_country/Butakis/mockers/hallofjoining,
lake_country/Butakis/mockers/journeyman_lounge,
lake_country/Butakis/mockers/mainfloor,
lake_country/Butakis/mockers/master_lounge,
lake_country/Butakis/mockers/novice_lounge,
lake_country/Butakis/mockers/secondfloor,
lake_country/Butakis/mockers/storage_room,
navar_city/dreaming_sage/basement,
navar_city/dreaming_sage/guild_alchemy,
navar_city/dreaming_sage/guild_bbq,
navar_city/dreaming_sage/guild_hq,
navar_city/dreaming_sage/guild_jeweler,
navar_city/dreaming_sage/guild_tan,
navar_city/dreaming_sage/guild_thaum,
navar_city/dreaming_sage/guild_toolshed,
navar_city/dreaming_sage/guildman_lounge,
navar_city/dreaming_sage/guildmaster_lounge,
navar_city/dreaming_sage/hallofjoining,
navar_city/dreaming_sage/journeyman_lounge,
navar_city/dreaming_sage/mainfloor,
navar_city/dreaming_sage/master_lounge,
navar_city/dreaming_sage/novice_lounge,
navar_city/dreaming_sage/secondfloor,
navar_city/dreaming_sage/storage_room,
pup_land/guilds/laughing_skull/basement,
pup_land/guilds/laughing_skull/guild_alchemy,
pup_land/guilds/laughing_skull/guild_bbq,
pup_land/guilds/laughing_skull/guild_hq,
pup_land/guilds/laughing_skull/guild_jeweler,
pup_land/guilds/laughing_skull/guild_tan,
pup_land/guilds/laughing_skull/guild_thaum,
pup_land/guilds/laughing_skull/guild_toolshed,
pup_land/guilds/laughing_skull/guildman_lounge,
pup_land/guilds/laughing_skull/guildmaster_lounge,
pup_land/guilds/laughing_skull/hallofjoining,
pup_land/guilds/laughing_skull/journeyman_lounge,
pup_land/guilds/laughing_skull/mainfloor,
pup_land/guilds/laughing_skull/master_lounge,
pup_land/guilds/laughing_skull/novice_lounge,
pup_land/guilds/laughing_skull/secondfloor,
pup_land/guilds/laughing_skull/storage_room,
pup_land/guilds/purple_butterfly/basement,
pup_land/guilds/purple_butterfly/guild_alchemy,
pup_land/guilds/purple_butterfly/guild_bbq,
pup_land/guilds/purple_butterfly/guild_hq,
pup_land/guilds/purple_butterfly/guild_jeweler,
pup_land/guilds/purple_butterfly/guild_tan,
pup_land/guilds/purple_butterfly/guild_thaum,
pup_land/guilds/purple_butterfly/guild_toolshed,
pup_land/guilds/purple_butterfly/guildman_lounge,
pup_land/guilds/purple_butterfly/guildmaster_lounge,
pup_land/guilds/purple_butterfly/hallofjoining,
pup_land/guilds/purple_butterfly/journeyman_lounge,
pup_land/guilds/purple_butterfly/mainfloor,
pup_land/guilds/purple_butterfly/master_lounge,
pup_land/guilds/purple_butterfly/novice_lounge,
pup_land/guilds/purple_butterfly/secondfloor,
pup_land/guilds/purple_butterfly/storage_room,
pup_land/lone_town/town,
santo_dominion/guilds/drunken_barbarian/basement,
santo_dominion/guilds/drunken_barbarian/guild_alchemy,
santo_dominion/guilds/drunken_barbarian/guild_bbq,
santo_dominion/guilds/drunken_barbarian/guild_hq,
santo_dominion/guilds/drunken_barbarian/guild_jeweler,
santo_dominion/guilds/drunken_barbarian/guild_tan,
santo_dominion/guilds/drunken_barbarian/guild_thaum,
santo_dominion/guilds/drunken_barbarian/guild_toolshed,
santo_dominion/guilds/drunken_barbarian/guildman_lounge,
santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
santo_dominion/guilds/drunken_barbarian/hallofjoining,
santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
santo_dominion/guilds/drunken_barbarian/mainfloor,
santo_dominion/guilds/drunken_barbarian/master_lounge,
santo_dominion/guilds/drunken_barbarian/novice_lounge,
santo_dominion/guilds/drunken_barbarian/secondfloor,
santo_dominion/guilds/drunken_barbarian/storage_room,
scorn/guilds/mailed_fist/GuildList,
scorn/guilds/mailed_fist/README.txt,
scorn/guilds/mailed_fist/basement,
scorn/guilds/mailed_fist/bigchest~,
scorn/guilds/mailed_fist/guild_alchemy,
scorn/guilds/mailed_fist/guild_bbq,
scorn/guilds/mailed_fist/guild_hq,
scorn/guilds/mailed_fist/guild_jeweler,
scorn/guilds/mailed_fist/guild_tan,
scorn/guilds/mailed_fist/guild_thaum,
scorn/guilds/mailed_fist/guild_toolshed,
scorn/guilds/mailed_fist/guildman_lounge,
scorn/guilds/mailed_fist/guildmaster_lounge,
scorn/guilds/mailed_fist/hallofjoining,
scorn/guilds/mailed_fist/journeyman_lounge,
scorn/guilds/mailed_fist/mainfloor,
scorn/guilds/mailed_fist/mainfloor~,
scorn/guilds/mailed_fist/master_lounge,
scorn/guilds/mailed_fist/masters_lounge,
scorn/guilds/mailed_fist/novice_lounge,
scorn/guilds/mailed_fist/secondfloor,
scorn/guilds/mailed_fist/storage_hall,
scorn/guilds/mailed_fist/storage_hall.0,
scorn/guilds/mailed_fist/storage_room, templates/guild/GuildList,
templates/guild/GuildLocations, templates/guild/README.txt,
templates/guild/convert.py, templates/guild/convertall.py,
templates/guild/filelist.py, templates/guild/mainfloor,
templates/guild/storage_room,
wolfsburg/guilds/damned_heretics/basement,
wolfsburg/guilds/damned_heretics/guild_alchemy,
wolfsburg/guilds/damned_heretics/guild_bbq,
wolfsburg/guilds/damned_heretics/guild_hq,
wolfsburg/guilds/damned_heretics/guild_jeweler,
wolfsburg/guilds/damned_heretics/guild_tan,
wolfsburg/guilds/damned_heretics/guild_thaum,
wolfsburg/guilds/damned_heretics/guild_toolshed,
wolfsburg/guilds/damned_heretics/guildman_lounge,
wolfsburg/guilds/damned_heretics/guildmaster_lounge,
wolfsburg/guilds/damned_heretics/hallofjoining,
wolfsburg/guilds/damned_heretics/journeyman_lounge,
wolfsburg/guilds/damned_heretics/mainfloor,
wolfsburg/guilds/damned_heretics/master_lounge,
wolfsburg/guilds/damned_heretics/novice_lounge,
wolfsburg/guilds/damned_heretics/secondfloor,
wolfsburg/guilds/damned_heretics/storage_room,
world/world_102_108, world/world_105_113, world/world_105_115,
world/world_107_123, world/world_116_102, world/world_122_117,
world/world_127_101, world/world_128_101, world/world_128_109,
world/world_129_101: added script to auto configure guild halls
and install them, made python guild halls the default for
existing guilds

2010-08-20 18:45 alestan

* templates/guild/hallofjoining: fixed bug in hallofjoining

2010-08-17 23:37 Alestan

* python/Move_Fog.py, python/Moving_Fog.py: fine tuned fog duration
and speed

2010-08-17 22:01 Alestan

* python/Moving_Fog.py: Adjusted fog lifetime

2010-08-17 21:53 Alestan

* python/Move_Fog.py, python/Moving_Fog.py: Added script specific
to moving fog

2010-08-16 22:55 alestan

* python/guilds/guild_dues.py, python/guilds/guild_entry.py: fixed
bugs with guild scripts

2010-08-16 07:05 alestan

* python/pshop/Floor.py, python/pshop/Ice.py: un-redirecting stdout
and stderr

2010-08-16 01:50 alestan

* python/pshop/Ice.py: fine tuning of fog speed

2010-08-16 01:24 alestan

* python/pshop/Ice.py: added temp_moving_fog and made steam bolt
create it instead of temp_fog, adjusted script that handles
temp_moving_fog

2010-08-15 23:02 alestan

* python/pshop/pshop.py: fixed bug in private shops

2010-08-15 19:21 alestan

* python/pshop/pshop.py: fixed bug in private shops

2010-08-15 19:03 alestan

* python/pshop/pshop.py: fixed bug in private shops

2010-08-15 18:54 alestan

* brest/privateshops/privateshop_1,
brest/privateshops/privateshop_10,
brest/privateshops/privateshop_11,
brest/privateshops/privateshop_12,
brest/privateshops/privateshop_13,
brest/privateshops/privateshop_14,
brest/privateshops/privateshop_15,
brest/privateshops/privateshop_16,
brest/privateshops/privateshop_17,
brest/privateshops/privateshop_18,
brest/privateshops/privateshop_19,
brest/privateshops/privateshop_2,
brest/privateshops/privateshop_20,
brest/privateshops/privateshop_21,
brest/privateshops/privateshop_22,
brest/privateshops/privateshop_23,
brest/privateshops/privateshop_24,
brest/privateshops/privateshop_25,
brest/privateshops/privateshop_26,
brest/privateshops/privateshop_27,
brest/privateshops/privateshop_28,
brest/privateshops/privateshop_3,
brest/privateshops/privateshop_4,
brest/privateshops/privateshop_5,
brest/privateshops/privateshop_6,
brest/privateshops/privateshop_7,
brest/privateshops/privateshop_8,
brest/privateshops/privateshop_9, scorn/shops/privateshop,
scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37,
scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35:
fixed bug in private shops

2010-08-15 11:26 ryo_saeba

* quests/peterm/temple/InnerTemple,
quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple:
Merge lines.

2010-08-15 09:21 alestan

* brest/privateshops/privateshop_1,
brest/privateshops/privateshop_10,
brest/privateshops/privateshop_11,
brest/privateshops/privateshop_12,
brest/privateshops/privateshop_13,
brest/privateshops/privateshop_14,
brest/privateshops/privateshop_15,
brest/privateshops/privateshop_16,
brest/privateshops/privateshop_17,
brest/privateshops/privateshop_18,
brest/privateshops/privateshop_19,
brest/privateshops/privateshop_2,
brest/privateshops/privateshop_20,
brest/privateshops/privateshop_21,
brest/privateshops/privateshop_22,
brest/privateshops/privateshop_23,
brest/privateshops/privateshop_24,
brest/privateshops/privateshop_25,
brest/privateshops/privateshop_26,
brest/privateshops/privateshop_27,
brest/privateshops/privateshop_28,
brest/privateshops/privateshop_3,
brest/privateshops/privateshop_4,
brest/privateshops/privateshop_5,
brest/privateshops/privateshop_6,
brest/privateshops/privateshop_7,
brest/privateshops/privateshop_8,
brest/privateshops/privateshop_9: added 28 private shops to brest

2010-08-15 09:14 alestan

* world/world_107_123: added private shop row to brest and renamed
old private shops to private museums

2010-08-15 09:13 alestan

* brest/privateshops, brest/privateshops/privateshop_1,
brest/privateshops/privateshop_10,
brest/privateshops/privateshop_11,
brest/privateshops/privateshop_12,
brest/privateshops/privateshop_13,
brest/privateshops/privateshop_14,
brest/privateshops/privateshop_15,
brest/privateshops/privateshop_16,
brest/privateshops/privateshop_17,
brest/privateshops/privateshop_18,
brest/privateshops/privateshop_19,
brest/privateshops/privateshop_2,
brest/privateshops/privateshop_20,
brest/privateshops/privateshop_21,
brest/privateshops/privateshop_22,
brest/privateshops/privateshop_23,
brest/privateshops/privateshop_24,
brest/privateshops/privateshop_25,
brest/privateshops/privateshop_26,
brest/privateshops/privateshop_27,
brest/privateshops/privateshop_28,
brest/privateshops/privateshop_3,
brest/privateshops/privateshop_4,
brest/privateshops/privateshop_5,
brest/privateshops/privateshop_6,
brest/privateshops/privateshop_7,
brest/privateshops/privateshop_8,
brest/privateshops/privateshop_9,
brest/privateshops/privateshop_main: added 28 private shops to
brest

2010-08-15 07:50 alestan

* python/pshop/pshop.py: updating how face is haneled.

2010-08-15 07:48 alestan

* python/events/init/NumToNameConvert.py: removing no longer needed
init script

2010-08-15 07:23 alestan

* scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37,
scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35:
added 4 private shops to scorn, replacing the level 0 random map
houses

2010-08-15 07:17 alestan

* scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37,
scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35:
added 4 private shops to scorn, replacing the level 0 random map
houses

2010-08-15 07:10 alestan

* scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37,
scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35:
added 4 private shops to scorn, replacing the level 0 random map
houses

2010-08-15 07:08 alestan

* world/world_104_115: added 4 private shops to scorn, replacing
the level 0 random map houses

2010-08-15 01:02 alestan

* python/IPO/banksay.py, python/IPO/checks.py: improves banking

2010-08-14 20:07 alestan

* scorn/shops/privateshop: added private shop

2010-08-14 20:06 alestan

* world/world_105_115: added shop entrance to scorn city for the
new private shop

2010-08-14 13:14 ryo_saeba

* darcap/darcap/airhouse, darcap/darcap/earthhouse,
darcap/darcap/waterhouse: Fix default coordinates.

2010-08-14 07:52 ryo_saeba

* quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
quests/peterm/temple/InnerTemple: Merge lines.

2010-08-14 07:44 ryo_saeba

* test/python.py: Adjust test script to new types.

2010-08-14 07:44 ryo_saeba

* styles/decorstyles/goblinjunk: Prevent brazier from blocking
movement in random maps.

2010-08-13 19:56 alestan

* pup_land/lone_town/bank: Added bank teller to lone town bank

2010-08-13 04:09 alestan

* python/events/init/NumToNameConvert.py: added script to build
dict of face numbers to names

2010-08-13 03:53 alestan

* scorn/shops/bank: updated bank script to handle checks and added
a startup script to build a list of face number to face name

2010-08-13 03:48 alestan

* python/pshop/pshop.py: finished scripts in maps/python/pshop for
handling the new private shops

2010-08-10 18:24 ryo_saeba

* quests/peterm/DragonQuest/Entrance,
quests/peterm/DragonQuest/WyvernNest: Merge split lines.

2010-08-08 15:43 ryo_saeba

* navar_city/misc/city1bank: Merge lines.

2010-08-07 14:02 ryo_saeba

* styles/decorstyles/creepy, styles/decorstyles/goblinjunk,
styles/decorstyles/monuments,
styles/decorstyles/religious_devourers,
styles/decorstyles/religious_gaea,
styles/decorstyles/religious_generic,
styles/decorstyles/religious_gnarg,
styles/decorstyles/religious_gorokh,
styles/decorstyles/religious_lythander,
styles/decorstyles/religious_mostrai,
styles/decorstyles/religious_ruggilli,
styles/decorstyles/religious_sorig,
styles/decorstyles/religious_valriel: Explicitely fix 'move_block
all' to 'move_block swim'. This is to remove a hack in server
that prevent sitems from merging.

2010-08-04 17:43 ryo_saeba

* navar_city/bow_shop, world/world_122_117: Pimol's Fine Bow Shop,
in Navar.

2010-08-04 17:13 ryo_saeba

* navar_city/magara/houses/large_house, world/world_122_117: Move a
fighting map outside Navar's shop zone.

2010-08-01 09:02 ryo_saeba

* world/world_121_117: Uppercase first letter.

2010-08-01 09:01 ryo_saeba

* python/events/clock/bell.py: Improve temple's bells.

2010-07-25 18:18 ryo_saeba

* python/events/clock, python/events/clock/bell.py: Let's ring some
bells, it'll make it funnier for players to hear those :)

2010-07-24 14:15 ryo_saeba

* wolfsburg/tt/tta2: Replace custom archetypes by their extracted
counterparts.

2010-07-24 13:57 ryo_saeba

* wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
wolfsburg/tt/ttb2: Put exits under the floors. Fix exits to not
see black zones.

2010-07-22 17:10 ryo_saeba

* wolfsburg/tt/tta2: Remove face change, acid spheres ARE acid
spheres.

2010-07-18 07:14 ryo_saeba

* dungeons/liomal_treasure, dungeons/liomal_upper,
world/world_113_122: Fix region.

2010-07-17 20:36 ryo_saeba

* dungeons/liomal_ground, dungeons/liomal_treasure,
dungeons/liomal_upper, world/world_113_122: Liomal's house. Some
nice treasure, hopefully fun monsters.

2010-07-17 17:09 ryo_saeba

* styles/decorstyles/minerals2: Add rare alchemy components, with a
low probability.

2010-07-16 16:49 ryo_saeba

* pup_land/lone_town/training: Add a mover so the NPCs don't
totally block players.

2010-07-13 02:17 kbulgrien

* scorn/citygate.quests: - Grammar police on patrol ;-) Capitalize
proper names. Replace use of
passive voice from the Getting out of Scorn description to better
match the
style of other descriptions (but leave other occurances alone).
Replace
contractions (won't). past –> pass. Change use of “you” to “me”
to
improve consistency with the rest of the file.

2010-07-10 10:35 ryo_saeba

* scorn/cannery, scorn/misc/animal_quarantine, world/world_105_115:
Move map to misc folder, remove empty folder.

2010-07-10 10:33 ryo_saeba

* scorn/crow: Remove empty directory.

2010-07-10 10:31 ryo_saeba

* scorn/crow/train/train, scorn/misc/training_center,
world/world_104_115: Move training center to misc folder.

2010-07-10 10:27 ryo_saeba

* scorn/misc/devourlower, scorn/temples/devourers,
scorn/temples/devourers_lower: Fix missing lower Devourers level.

2010-07-10 10:24 ryo_saeba

* dungeons/gorokh, scorn/temples/gorokh,
scorn/temples/gorokh_final, scorn/temples/gorokh_treasure: Move
Gorokh's final maps to Scorn subdirectory and region.

2010-07-10 10:19 ryo_saeba

* scorn/temples/valriel3: Fix accidentally patched depth.

2010-07-10 10:17 ryo_saeba

* dungeons/valriel: Remove empty directory.

2010-07-10 10:16 ryo_saeba

* dungeons/valriel/valriel_final,
dungeons/valriel/valriel_treasure, scorn/temples/valriel3,
scorn/temples/valriel_final, scorn/temples/valriel_treasure: Move
Valriel's final and treasure maps to Scorn subdirectory and
region.

2010-07-10 10:11 ryo_saeba

* world/world_104_115: Fix path.

2010-07-10 10:10 ryo_saeba

* scorn/misc/templelyth, scorn/temples/lythander: Move Lythander's
temple to the correct folder.

2010-07-10 10:08 ryo_saeba

* scorn/misc/templedevour, scorn/temples/devourers,
world/world_105_115: Move Devourers's temple to the correct
folder.

2010-06-26 08:00 ryo_saeba

* darcap/darcap/tavern: Fix Caterham which used to be Darcap.

2010-06-26 07:59 ryo_saeba

* scorn/guilds/guildhousesinc: Fix guild location.

2010-06-26 07:32 ryo_saeba

* under_world/uworld_120_109: Set region as wilderness, considering
the entrance and exit locations.

2010-06-26 07:31 ryo_saeba

* quests/peterm/Nethack_in_crossfire_Yendor,
quests/peterm/Nethack_in_crossfire_entrance: Set map region as
Scorn, since entrance is in that region.

2010-06-20 05:56 rjtanner

* scorn/houses/tyl: Added region scorn to Tyl's house map header

2010-06-19 15:08 ryo_saeba

* darcap/cave/level4, darcap/darcap.quests,
darcap/darcap/cameron.msg, darcap/darcap/cameron.quests,
darcap/darcap/grape_farm, darcap/darcap/scartis,
darcap/darcap/scartis.msg, darcap/darcap/talok.msg,
darcap/darcap/tavern, world/world_116_102: Quest for Cameron, the
tavern owner: search why he doesn't get some special wine.

2010-06-19 15:06 ryo_saeba

* python/quests/QuestConditionalDrop.py: Script to drop items only
if a certain quest step is reached.

2010-06-19 10:04 ryo_saeba

* darcap/darcap/cameron.msg, darcap/darcap/tavern: Remove some NPCs
without dialog from tavern, move some around to not have multiple
conversations. Have the barman give wine when asked.

2010-06-18 06:42 mwedel

* HallOfSelection: Change wizard to be the wizard_class archetype -
this
matches all the other archetypes of the map and makes it
so that the wizard_class is shown as being used someplace in
CRE.
MSW 2010-06-17

2010-06-13 22:27 kbulgrien

* scorn/towers/igor1.msg: - Improve the response when you do not
know the name.

2010-06-13 06:34 akirschbaum

* editor/scripts/WorldMaker: Adapt WorldMaker plugin script to
current Gridarta.

2010-06-13 06:19 akirschbaum

* world/world_102_115: Fix syntax error.

2010-06-13 06:09 akirschbaum

* world/world_100_117: Fix syntax error.

2010-06-12 17:22 ryo_saeba

* scorn/scorn.quests: Add missing quest definition for mad mage
tower.

2010-06-12 17:21 ryo_saeba

* world/world_105_115: Fix mad mage tower entrance path.

2010-06-12 16:56 ryo_saeba

* scorn/towers/igor0.msg, scorn/towers/igor1.msg,
scorn/towers/igor2.msg, scorn/towers/tower.mad0,
scorn/towers/tower.mad1, scorn/towers/tower.mad2,
scorn/towers/tower.mad3: Revamp the Mad Mage tower. Now to gain
access you need to be a knowledgeable character. Remove gate pass
in tower top (moved to lighthouse top).

2010-06-12 16:51 ryo_saeba

* python/quests/QuestApplyIf.py: Utility script to let an item be
applied only for certain quest steps.

2010-06-12 16:50 ryo_saeba

* python/dialog/pre/archininventory.py: Pre-condition script,
checking for some archetype in the inventory.

2010-06-12 15:14 akirschbaum

* editor/scripts/WorldMaker: Remove debugging output from
WorldMaker plugin script.

2010-06-12 15:11 akirschbaum

* editor/scripts/MapValidator: Adapt MapValidator plugin script to
current Gridarta.

2010-06-12 15:11 akirschbaum

* editor/scripts/MapNormalizer: Fix typo.

2010-06-12 15:05 akirschbaum

* editor/scripts/MapNormalizer: Adapt MapNormalizer plugin script
to current Gridarta.

2010-06-12 14:32 ryo_saeba

* scorn/towers/lighthouse.3: Add the port pass that is/was at the
top of Mad Mage's tower.

2010-06-09 05:25 kbulgrien

* santo_dominion/shaft/undeadshaft.1, world/world_102_109,
world/world_103_109, world/world_104_109, world/world_104_111,
world/world_104_112, world/world_105_109, world/world_105_110,
world/world_105_111, world/world_106_109, world/world_106_110: -
This is essentially a revert/replacement of 13380. After checking
the world
map, the route across the mountains looked preposterous. No one
in their
right mind would have built a road across the mountains with such
a clear
and shorter route available from the southwest. The road now
takes this
more logical path, though it joins with the imperial highway more
to the
south and starts near the guard tower on the road between Scorn
and Santo
Dominion.
- Since the route change would leave the undead shaft unfindable
with no other
landmarks nearby, it is moved to a similar niche in the mountains
at about
the same distance from the training center as it used to be, and
visible
from the road as it was before (though not quite as close and
could be
missed at night).

2010-06-09 03:06 kbulgrien

* world/world_102_109, world/world_103_109, world/world_104_109,
world/world_105_109, world/world_106_109: - Reroute the road to
the training center to replace zig zags with diagonals
and to make the road follow a more logical (less mountainous)
route.

2010-06-08 15:01 cavesomething

* python/maps/scorn/castle_read.py, scorn/misc/HallOfQuests,
scorn/misc/castle2: Hall of Heroes in Scorn castle, and script to
support them.

2010-06-08 14:57 cavesomething

* python/maps/scorn/castle_write.py: Improve the check for
recording nobles

2010-06-07 23:47 cavesomething

* python/maps/scorn/castle_write.py, scorn/misc/castle: Add a sage
to scorn castle who will record the rank and title of the players
who pass by.

2010-06-07 20:13 cavesomething

* python/CFDataBase.py: Replace tabs with spaces

2010-06-06 15:14 ryo_saeba

* python/dialog/pre/knowledgeknown.py: Fix comments.

2010-06-06 15:06 ryo_saeba

* python/dialog/pre/knowledgeknown.py: Script to check if a player
knows (through the knowledge system) something or not.

2010-06-06 13:19 ryo_saeba

* scorn/towers/lighthouse.0, scorn/towers/lighthouse.1,
scorn/towers/lighthouse.2, scorn/towers/lighthouse.3,
scorn/towers/tower.mad, scorn/towers/tower.mad1,
scorn/towers/tower.mad2, world/world_105_115: Convert the Mad
Mage's tower to a lighthouse, add a specific top.

2010-06-06 11:02 ryo_saeba

* darcap/darcap/elemental.quests, darcap/darcap/quest,
darcap/quest/fire, darcap/quest/water, darcap/town2/tower2,
darcap/town2/tower4, world.quests: Questify Darcap's elemental
quest (basic for now).

2010-06-06 08:32 ryo_saeba

* python/CFDialog.py: Fix exception syntax for Python 2.5.2.

2010-06-03 20:52 ryo_saeba

* scorn/scorn.quests: Fix typos.

2010-06-03 20:31 ryo_saeba

* scorn/citygate.quests: Fix tag mistake.

2010-06-03 02:16 kbulgrien

* world/world_100_113, world/world_100_116, world/world_100_117,
world/world_101_114, world/world_101_115, world/world_102_114,
world/world_102_115: - More terra-forming around Port Joseph to
smooth out the water depth
contours recently edited to expand the navibable areas accessible
to
Scorn port ships, and cleaned up some of the glitchy depth on the
map edges.

2010-05-30 20:36 cavesomething

* scorn/aristocracy.quests, scorn/misc/king_archduke.msg,
scorn/misc/king_count.msg, scorn/misc/king_duke.msg,
scorn/misc/magistrate_baron.msg,
scorn/misc/magistrate_baronet.msg,
scorn/misc/magistrate_civilian.msg,
scorn/misc/magistrate_earl.msg, scorn/misc/magistrate_knight.msg,
scorn/misc/magistrate_marquis.msg: Use setwhen conditions to
advance the aristocracy quest line rather than setting it
explicitly

2010-05-30 20:35 cavesomething

* scorn/anthony/portgate, scorn/citygate.quests,
scorn/misc/gatehouse: Use setwhen conditions to advance these
quests rather than lots of checkinvs binding to questadvance
scripts

2010-05-30 20:33 cavesomething

* scorn/scorn.quests: Remove full stop that was causing issues for
CRE

2010-05-30 15:03 ryo_saeba

* test/cfanim, test/cfanim.ghosted.animation: Various animation
experiments.

2010-05-30 15:03 ryo_saeba

* test/quest.py: Add missing encoding.

2010-05-30 14:57 ryo_saeba

* python/CFDialog.py: Fix animation query.

2010-05-30 14:29 ryo_saeba

* test/quest_handling/ninja.animation,
test/quest_handling/ninja.msg, test/quest_handling/quest_map:
Animate.py testing ninja.

2010-05-30 14:28 ryo_saeba

* python/CFDialog.py: Disable talking while the NPC is animated.

2010-05-30 14:27 ryo_saeba

* python/dialog/post/animate.py: Hook to animate through cfanim.

2010-05-30 10:43 ryo_saeba

* darcap/darcap/spike.msg: Change text if player already did the
quest. Also don't let do it again and again, force to wait for
map reset.

2010-05-30 10:43 ryo_saeba

* python/dialog/pre/questdone.py: Add a 'questdone' precondition to
vary dialogs.

2010-05-30 10:12 ryo_saeba

* darcap/darcap/molthir.msg: Make player required to talk before
saying she got the roots.

2010-05-30 10:11 ryo_saeba

* python/CFDialog.py, python/dialog/post/setnpctoken.py,
python/dialog/post/settoken.py, python/dialog/pre/npctoken.py,
python/dialog/pre/token.py: Add 'npctoken' and 'setnpctoken' pre
and post conditions, to keep data in NPC instead of player.

2010-05-30 09:47 ryo_saeba

* darcap/darcap/bob.msg, darcap/darcap/molthir.msg,
darcap/darcap/potionshop, darcap/darcap/shop_g,
darcap/darcap/shop_w, darcap/darcap/spike.msg: Use Python-based
scripts instead of specific plugin.

2010-05-30 06:36 kbulgrien

* world/world_100_113, world/world_100_114, world/world_100_115,
world/world_100_116, world/world_101_114, world/world_101_115,
world/world_101_116, world/world_102_114, world/world_103_114: -
Open up a bit more sea to the port of Scorn ships.
- For now, block access to the open ocean in the vicinity of Port
Joseph, both
to prevent bumping up against the edge of the map, but also to
preserve the
designed access to various maps that are on islands in the ocean.

2010-05-29 22:44 kbulgrien

* world/world_104_114, world/world_104_115: - Adjust Scorn harbor
shipping lanes. This is an incremental expansion of
the navigable area.

2010-05-29 21:51 ryo_saeba

* python/CFDialog.py: Force reply type to be an integer.

2010-05-29 21:44 ryo_saeba

* python/dialog/npc_dialog.py: Fix 'WriteKey()' needing a string,
not an integer.

2010-05-29 21:22 ryo_saeba

* python/dialog/npc_dialog.py: Use the 'talked_to' key to make NPCs
stop when talked to.

2010-05-29 19:55 ryo_saeba

* darcap/darcap/church: Replace plugin-based handling with
event-based one (using Python script).

2010-05-29 19:54 ryo_saeba

* python/items/death_punisher.py: Script to punish a player from
killing a NPC.

2010-05-29 19:51 ryo_saeba

* python/items/sell_punisher.py: Fix import before comment.

2010-05-29 18:26 ryo_saeba

* darcap/darcap/church: Replace specific plugin handler with Python
script.

2010-05-29 18:23 ryo_saeba

* python, python/items/sell_punisher.py: Script to punish tring to
sell a protected item.

2010-05-25 19:13 cavesomething

* scorn/aristocracy.quests: Add parent relationships to the scorn
aristocracy quests

2010-05-24 14:43 ryo_saeba

* scorn/aristocracy.quests: Give a hint about the head.

2010-05-23 21:24 kbulgrien

* world/world_100_116, world/world_101_116: - Enclose port joseph
mad village island in shallow sea to prevent ships from
reaching shore if they begin plying the eastern seas, and shape
the shallow
water to connect to nearby land structures.
- Add a few more jagged rocks by the port_joseph mad village
island shipwreck
instead of just having the wreck sit on top of the only jagged
rocks in the
area.

2010-05-23 20:13 kbulgrien

* world/world_100_114: - Surround Goblin Isle with shallow water to
prevent boat access except via
the row boat going between Port Joseph and the island dock. This
helps
preserve map access design in the event that ships begin to
navigate in
the deeper waters.
- Move some of the random item or monster generators away from
Goblin Isle
shore so that smoothing does not put them in the water.

2010-05-22 15:40 ryo_saeba

* scorn/citygate.quests: Fix suspicious tag.

2010-05-17 13:10 cavesomething

* python/CFDialog.py: Handle the Include rule subclass of Dialog
class more sanely, this fixes an issue with include rules and
pre-functions.

2010-05-17 02:48 kbulgrien

* scorn/misc/magistrate_civilian.msg: - Remove spaces from front of
text lines.

2010-05-17 01:12 kbulgrien

* port_joseph/town/church: - Add a vague hint relating to the
puzzle of the altars.
- Fix some spelling.

2010-05-16 19:01 kbulgrien

* scorn/taverns/fran.msg: - Fix syntax error.

2010-05-16 18:58 kbulgrien

* scorn/misc/alfalfa.msg: - Fix syntax error.

2010-05-16 18:55 kbulgrien

* scorn/misc/goggleguard.msg: - Fix syntax issue.

2010-05-16 14:39 ryo_saeba

* wolfsburg/wolfsburg.quests: Add end_quest marker, not required
but nicer.

2010-05-16 09:19 ryo_saeba

* darcap/darcap/church: Typo.

2010-05-16 09:19 ryo_saeba

* darcap/darcap/church: Remove dummy and weird event.

2010-05-16 09:18 ryo_saeba

* darcap/darcap/church: Add missing selling hook to chalice.

2010-05-16 02:54 kbulgrien

* port_joseph/town/portia, port_joseph/town/portia2: - Remove some
line breaks from various msg blocks.

2010-05-16 02:50 kbulgrien

* world/world_101_114, world/world_120_109: - Remove some line
breaks from within msg blocks.

2010-05-16 01:04 cavesomething

* scorn/houses/newhouse1: Clear the treasure list from the extra
spellbook

2010-05-16 00:46 cavesomething

* scorn/citygate.quests, scorn/misc/alfalfa.msg,
scorn/misc/goggleguard.msg, scorn/misc/prison.1: Add Alfalfa
quest

2010-05-16 00:44 cavesomething

* scorn/taverns/barking_mule, scorn/taverns/fran.msg: update fran
to cope with alfalfa quest

2010-05-16 00:44 cavesomething

* scorn/houses/alfalfa_basement, scorn/houses/alfalfa_ground,
scorn/houses/alfalfa_upstairs: Add new Alfalfa's house

2010-05-16 00:43 cavesomething

* scorn/houses/newhouse1, world/world_105_116: Move Alfalfa's house
and turn it into eric's house

2010-05-15 21:42 cavesomething

* python/CFDialog.py: Replace LOG messages with proper exception
handling, ensure that a check which raises an exception causes a
rule to fail, as well as being reported in the server log

2010-05-15 21:40 cavesomething

* python/dialog/pre/quest.py: Remove stub code, this is likely to
be handled in a separate check

2010-05-15 21:39 cavesomething

* python/dialog/pre/quest.py: Make quest pre-conditions work
correctly with ranges of stages

2010-05-15 21:13 ryo_saeba

* scorn/misc/king_archduke.msg, scorn/misc/magistrate_count.msg,
scorn/misc/magistrate_earl.msg: Fix JSON.

2010-05-15 21:11 ryo_saeba

* scorn/shops/smith.msg, scorn/taverns/dragon_emissary.msg: Fix
JSON.

2010-05-15 21:08 ryo_saeba

* scorn/taverns/hintson.msg, scorn/temples/servantofgaea.msg: Fix
JSON.

2010-05-15 19:19 ryo_saeba

* start/sigmund.msg: Fix JSON.

2010-05-15 19:11 akirschbaum

* editor/scripts/WorldMaker: Adapt WorldMaker plugin script to
current Gridarta.

2010-05-15 18:36 ryo_saeba

* test/quest_handling/bothquests.msg,
test/quest_handling/connectiontest.msg,
test/quest_handling/testquest.msg: Fix JSON.

2010-05-15 13:36 ryo_saeba

* scorn/aristocracy.quests: Use blank lines instead of \n.

2010-05-15 11:26 ryo_saeba

* python/monsters/lursendis.py: Fix dialog.

2010-05-15 10:27 ryo_saeba

* python/monsters/farnass.py, python/monsters/lursendis.py,
wolfsburg/lursendis, wolfsburg/wolfsburg.quests, world.quests:
Questify Lursendis's Unforgettable banquet.

2010-05-15 01:32 cavesomething

* python/dialog/dialog_check.py: Add a check for the message length
in dialogs and give a warning if it is exceeded (This should just
result in truncation server-side)

2010-05-14 04:35 kbulgrien

* scorn/anthony/portgate, scorn/misc/cistern: - Add a little
“easter egg” that can be developed into a more significant
map, but that serves to introduce the new “manhole” arch. The
cistern
is boring at present, and could use some interesting content.
Anyone?

2010-05-13 22:31 kbulgrien

* scorn/anthony/passoffice: - Fix up the anchor name per prior
commit that renamed the head object.

2010-05-13 22:17 kbulgrien

* wolfsburg/dungeons/ship: - Move a pirate from the center of the
deck to the side, and put a ships wheel
on the map in his old spot (because one was just added as a new
arch).

2010-05-13 22:15 kbulgrien

* scorn/anthony/passoffice: - Remove unneeded or duplicate no_magic
or floor tiles.
- Add no_magic to the portions of the counter at the top of the
map.
- Add a ships wheel as a decorative item since the room looks so
bare.

2010-05-13 21:52 ryo_saeba

* test/granpa_dialog.msg: Add 'replies' to grandpa's dialog.

2010-05-13 21:52 ryo_saeba

* scorn/houses/tyl, world/world_104_115, world/world_105_115: Make
exits coherent.

2010-05-13 21:46 ryo_saeba

* world/world_105_115: Make exits coherent.

2010-05-13 21:44 ryo_saeba

* world/world_105_115: Make exits coherent.

2010-05-13 21:43 ryo_saeba

* scorn/taverns/barking_mule, world/world_104_116,
world/world_105_116: Make exits coherent.

2010-05-13 21:40 ryo_saeba

* mlab/mlabscrntrd1: Make exits coherent.

2010-05-13 21:39 ryo_saeba

* world/world_104_115, world/world_105_115: Make exits coherent.

2010-05-13 21:39 ryo_saeba

* scorn/misc/dragon_guild, scorn/misc/mercenaries: Make exits
coherent.

2010-05-13 21:29 ryo_saeba

* scorn/misc/library, world/world_105_115: Make exits coherent.

2010-05-13 21:26 ryo_saeba

* world/world_105_115: Make destination coherent.

2010-05-13 21:23 ryo_saeba

* scorn/houses/rolanda: Change doors to need to apply them.

2010-05-13 21:20 ryo_saeba

* world/world_105_116: Fix destination coordinates in shop.

2010-05-13 21:19 ryo_saeba

* scorn/taverns/inn: Change doors.

2010-05-13 20:19 ryo_saeba

* scorn/misc/castle2: Make kind 'no_damage', and remove other
flags.

2010-05-13 19:50 cavesomething

* scorn/anthony/portgate: Detect status of aristocracy quest rather
than hero of scorn marker in order to open the gate

2010-05-13 19:42 cavesomething

* scorn/misc/gatehouse: Trigger the gate on aristocracy quest
status rather than the hero of scorn marker

2010-05-13 19:41 cavesomething

* scorn/misc/HospitalityRoom: Use quest state rather than markers
to handle access to the various suites

2010-05-13 19:34 cavesomething

* scorn/misc/HallOfQuests: Remove quests from the hall of quests,
the magistrate and king are now the starting points for these.

2010-05-13 19:33 cavesomething

* scorn/misc/castle2, scorn/misc/king.msg,
scorn/misc/king_archduke.msg, scorn/misc/king_count.msg,
scorn/misc/king_duke.msg: Add dialog for the king of scorn, make
castle2 use this dialog

2010-05-13 19:27 cavesomething

* styles/monsterstyles/undead_quest/undead_quest_21: Add quest
events to the sword that the lord spectre carries

2010-05-13 19:20 cavesomething

* euthville/demon_quest, scorn/peterm/undead_quest: Add quest
handlers for city-based final maps for royalty quests

2010-05-13 19:17 cavesomething

* quests/peterm/quests/TitanGate,
quests/peterm/quests/dragonquest2,
quests/peterm/quests/goblin_chief,
quests/peterm/quests/mushroom_quest,
quests/peterm/quests/ogre_chief,
quests/peterm/quests/titan_quest,
quests/peterm/quests/titanguard.msg,
quests/peterm/quests/wyvern_quest: Add final map handling for the
non-city based royalty quests

2010-05-13 19:08 cavesomething

* python/quests/QuestAdvance.py: Fix name of script in comments

2010-05-13 18:58 cavesomething

* scorn/misc/castle: Change the lower floor of the castle to use
the new magistrate dialog

2010-05-13 18:55 cavesomething

* scorn/misc/magistrate.msg, scorn/misc/magistrate_baron.msg,
scorn/misc/magistrate_baronet.msg,
scorn/misc/magistrate_civilian.msg,
scorn/misc/magistrate_count.msg, scorn/misc/magistrate_duke.msg,
scorn/misc/magistrate_earl.msg, scorn/misc/magistrate_knight.msg,
scorn/misc/magistrate_marquis.msg: Dialog rules for the scorn
magistrate

2010-05-13 18:44 cavesomething

* scorn/temples/servantofgaea.msg: Fix syntax errors in .msg file

2010-05-13 18:42 cavesomething

* scorn/temples/gaea, scorn/temples/servantofgaea.msg: Add a dialog
file for the servant in the temple of gaea, one of the scorn
royalty quests will involve speaking to her.

2010-05-13 18:26 ryo_saeba

* world/world_104_115: Remove useless detector and marker.

2010-05-13 17:19 cavesomething

* scorn/taverns/dragon_emissary.msg, scorn/taverns/goths: Add a
dialog for the dragon emissary in goth's tavern

2010-05-13 17:04 cavesomething

* scorn/misc/church: Trigger quest update on finding entrance to
Animator's lair

2010-05-13 17:01 cavesomething

* scorn/kar/gork.quests: Improve wording of one of the stage
descriptions

2010-05-13 16:59 cavesomething

* world/world_102_115, world/world_105_113, world/world_105_115,
world/world_105_118, world/world_106_115, world/world_111_117,
world/world_125_124, world/world_127_108: Add Events to trigger
updates to the royalty quests on entering the appropriate caves

2010-05-13 16:58 cavesomething

* world/world_111_116: Rename Hermes' Inn to make it easier to
refer to in directions

2010-05-13 16:50 cavesomething

* scorn/aristocracy.quests: Quest Definitions for Aristocracy
Quests

2010-05-13 16:36 cavesomething

* scorn/misc/gateguardcommon.msg: Add replies to the gate guard
dialog

2010-05-13 16:32 cavesomething

* scorn/anthony/portguard.msg: Add Replies for the portguard

2010-05-11 23:49 cavesomething

* scorn/kar/gork.msg, scorn/kar/mork.msg: Add Replies to the Gork
quest dialogs

2010-05-11 04:39 kbulgrien

* scorn/anthony/passoffice: - Fix movement block for the office
counter so that you cannot get the passes
by just walking over it.
- Add some scenery. Put an old anchor in the corner of the room.

2010-05-10 18:16 cavesomething

* python/dialog/dialog_check.py: Fix the counting of rules, errors
and warnings in included files

2010-05-10 18:15 cavesomething

* python/dialog/dialog_check.py: Change the names of the recognised
fields

2010-05-10 17:51 ryo_saeba

* python/maps/witherspoon_manor/ghost.py: Adjust quest to new
dialog system.

2010-05-10 17:50 ryo_saeba

* python/CFDialog.py: Add a 'prefunction' to rules to have special
processing.

2010-05-10 17:20 ryo_saeba

* python/CFDialog.py: Remove the requirements, assuming player can
always say anything.

2010-05-10 03:25 kbulgrien

* scorn/anthony/portgate: - Make the portgate view of the
portoffice more consistent with the current
inside of the office.
- Turn smoothing off on some floor pieces to make sure grass does
not invade
the interior of the office.

2010-05-08 13:16 ryo_saeba

* python/CFDialog.py, python/dialog/npc_dialog.py: Add 'replies' to
the dialog system, to let the player know what she can say.

2010-05-08 12:28 ryo_saeba

* python/CFDialog.py: Use Crossfire.NPCSay() to have NPCs talk
after the player.

2010-05-08 09:07 cavesomething

* scorn/kar/mork.msg: Add a connected value to the rule that gives
the key, so that another door in the south east of the map opens
at the same time.

2010-05-08 09:07 cavesomething

* scorn/kar/somehouse3: Tidy up wall tiles to look right

2010-05-07 23:55 cavesomething

* scorn/kar/gork.msg, scorn/kar/mork.msg: Fix stage numbers in
these dialogs

2010-05-07 12:19 cavesomething

* python/dialog/pre/token.py: Check multiple token conditions
correctly

2010-05-06 11:18 cavesomething

* world/world_105_115: Change location description on sign to point
to where the building actually is.

2010-05-05 16:10 cavesomething

* python/quests/QuestTriggerConnect.py: New Script to enable map
connections to be triggered depending on the state of a quest.

2010-05-05 15:02 cavesomething

* python/dialog/pre/quest.py: Fix parsing of stage numbers

2010-05-05 11:42 cavesomething

* python/dialog/dialog_check.py: Add useage note in comments

2010-05-05 11:38 cavesomething

* scorn/shops/eswald.msg: Fix syntax errors

2010-05-05 11:36 cavesomething

* scorn/misc/gateguardinside.msg, scorn/misc/gateguardoutside.msg:
Fix include paths

2010-05-05 11:35 cavesomething

* scorn/houses/gramps_malone.msg, scorn/houses/jc.msg,
scorn/houses/terrys_wife.msg: Fix syntax errors in dialog files

2010-05-05 11:33 cavesomething

* scorn/shops/smith.msg, scorn/shops/smith_finished.msg: Break out
the smith .msg file into two separate files

2010-05-05 11:11 cavesomething

* python/dialog/dialog_check.py, python/dialog/post/connection.py,
python/dialog/post/givecontents.py,
python/dialog/post/giveitem.py, python/dialog/post/marktime.py,
python/dialog/post/quest.py, python/dialog/post/settoken.py,
python/dialog/post/takeitem.py, python/dialog/pre/age.py,
python/dialog/pre/item.py, python/dialog/pre/level.py,
python/dialog/pre/quest.py, python/dialog/pre/token.py: Add
dialog_check.py - a script to check dialog files for common
errors.
Add ## DIALOGCHECK blocks to all existing action scripts
Allow the pre 'quest' check to express ranges of stages or an
exact
stage to be at

2010-05-05 11:04 cavesomething

* scorn/shops/oled.msg: Correct some errors in dialog script

2010-05-05 10:48 cavesomething

* test/quest_handling/girl4.msg, test/quest_handling/girl6.msg,
test/quest_handling/girlmain.msg: Change the .msg files for the
test map to use a mixture of absolute and relative paths

2010-05-05 10:46 cavesomething

* python/dialog/npc_dialog.py: Allow include blocks to use either
relative or absolute paths to reference other .msg files.
Maps still need to specify a full path in the slaying field of an
event say.

2010-04-30 17:19 cavesomething

* python/CFDialog.py, python/dialog/npc_dialog.py,
test/quest_handling/girl6.msg, test/quest_handling/girl7.msg,
test/quest_handling/girlmain.msg, test/quest_handling/quest_map:
Allow include rules to contain a “pre” block which will be
evaluated to decide
whether to allow the file(s) to be included. This is treated in
exactly the same
way as the “pre” blocks for all other rules.
A test map demonstrating this in use is included.

2010-04-30 09:55 cavesomething

* scorn/anthony/portgate, scorn/houses/cornerbrook,
scorn/houses/farmhouse, scorn/houses/newhouse1,
scorn/houses/riverside_manor, scorn/houses/wizz.entry,
scorn/kar/gorks1, scorn/kar/gorks3, scorn/kar/somehouse3,
scorn/misc/gatehouse, scorn/shops/coffeeshop,
scorn/taverns/barking_mule, scorn/taverns/goths,
scorn/taverns/goths2, scorn/towers/tower.mad3,
start/newbieshouse: Fix a substantial number of other script
paths that I had missed previously.

2010-04-30 07:58 cavesomething

* scorn/houses/cornerbrook, scorn/shops/armourshop: Fix the paths
to npc_dialog.py so that this script actually gets called.

2010-04-27 23:43 cavesomething

* python/CFDialog.py, python/dialog/commongive.py,
python/dialog/post, python/dialog/post/connection.py,
python/dialog/post/givecontents.py,
python/dialog/post/giveitem.py, python/dialog/post/marktime.py,
python/dialog/post/quest.py, python/dialog/post/settoken.py,
python/dialog/post/takeitem.py, python/dialog/pre,
python/dialog/pre/README, python/dialog/pre/age.py,
python/dialog/pre/item.py, python/dialog/pre/level.py,
python/dialog/pre/quest.py, python/dialog/pre/token.py: Break out
the CFDialog python script into a dispatcher for a number of
smaller, action oriented scripts.

2010-04-27 23:30 cavesomething

* test/quest_handling/timetest.msg: Change the timer condition to
match what the sign says.

2010-04-27 22:02 cavesomething

* scorn/houses/cornerbrook: Add wheelbarrow to cornerbrook

2010-04-27 17:15 cavesomething

* scorn/misc/gateguardcommon.msg, scorn/misc/gateguardinside.msg,
scorn/misc/gateguardoutside.msg: Merge the dialog rules for the
gate guards into a common .msg file that both
can include.

2010-04-27 17:13 cavesomething

* test/quest_handling/girl2.msg, test/quest_handling/girl3.msg,
test/quest_handling/girl4.msg, test/quest_handling/girl5.msg,
test/quest_handling/girlmain.msg, test/quest_handling/quest_map:
Updates to the quest test map and a number of .msg files that
demonstrate
how to use include to source rules from different files.

2010-04-27 17:04 cavesomething

* python/dialog/npc_dialog.py: Change the npc_dialog.py file to
allow message files to include other message
files.

2010-04-27 16:01 cavesomething

* scorn/scorn.quests: Fix Typo in quest include

2010-04-27 14:59 cavesomething

* navar_city/magara/houses/museum: Change the custom name of the
red dragon mail to Red Dragon Mail

2010-04-27 14:43 cavesomething

* scorn/scorn.quests: Add the gorks quests file to the includes for
the scorn file so it is picked up properly.

2010-04-27 14:40 cavesomething

* default.quests, scorn/anthony/milton.msg,
scorn/anthony/passoffice, scorn/anthony/portgate,
scorn/anthony/portguard.msg, scorn/aristocracy.quests,
scorn/citygate.quests, scorn/houses/newhouse1,
scorn/houses/wizz.entry, scorn/kar/gorks1,
scorn/misc/gateguardinside.msg, scorn/misc/gateguardoutside.msg,
scorn/misc/gatehouse, scorn/scorn.quests, scorn/taverns/goths,
scorn/taverns/goths2, scorn/towers/tower.mad3: Support for the
various quests that track passage through the gates of scorn.

2010-04-27 14:28 cavesomething

* scorn/taverns/goths: Amendment to goths tavern needed for the
coffeegoose quest

2010-04-27 14:10 cavesomething

* default.quests, scorn/houses/cornerbrook,
scorn/houses/riverside_manor, scorn/scorn.quests,
scorn/shops/coffeeshop, scorn/shops/eswald.msg,
scorn/shops/oled.msg, scorn/shops/oleds_cafe,
scorn/taverns/barking_mule, scorn/taverns/fran.msg,
scorn/taverns/mark.msg: Questify the 'Esmeralda the goose' quest.

2010-04-27 12:59 cavesomething

* default.quests, scorn/houses/farm.quests, scorn/houses/farmhouse,
scorn/houses/terry.msg, scorn/houses/terrys_wife.msg,
scorn/scorn.quests: Quest handling for Terry's farm. This commit
includes some quest definitions that are not implemented on the
maps yet.

2010-04-27 12:48 cavesomething

* default.quests, start/newbieshouse, start/start.quests,
world.quests: A Simple introductory quest in the newbies house.

2010-04-27 12:40 cavesomething

* default.quests, scorn/houses/cornerbrook,
scorn/houses/gramps_malone.msg, scorn/houses/jc.msg,
scorn/houses/malone.quests, scorn/houses/molly_malone.msg,
scorn/houses/riverside_manor, scorn/scorn.quests,
scorn/taverns/barking_mule: Questify Gramps Malone's two fedex
quests.

2010-04-27 10:58 cavesomething

* default.quests, scorn/kar/gork.msg, scorn/kar/gork.quests,
scorn/kar/gorks3, scorn/kar/mork.msg, scorn/kar/somehouse3:
Questify Gork's treasure hoard.

2010-04-27 10:22 cavesomething

* default.quests, scorn/scorn.quests, scorn/shops/armourshop,
scorn/shops/smith.msg, world.quests: Add a 'quest' to get armour
custom-made by the smith in scorn armour shop.

2010-04-27 09:10 cavesomething

* test/dialog: Update test map to use new dialog syntax

2010-04-27 09:04 cavesomething

* python/maps/witherspoon_manor/ghost.py, scorn/kar/gork.msg,
scorn/kar/gorks3, scorn/kar/mork.msg, scorn/kar/somehouse3,
scorn/taverns/goths, start/newbieshouse, start/sigmund.msg,
test/granpa_dialog.msg: Update existing dialog files to use the
new dialog syntax

2010-04-27 08:43 cavesomething

* python/CFDialog.py, python/dialog/npc_dialog.py: Updates to the
dialog handling files to support more powerful syntax

2010-04-27 08:40 cavesomething

* python/dialog/npc_dialog.py, python/misc/npc_dialog.py: Move
npc_dialog.py to the dialog directory rather than misc/

2010-04-27 08:39 cavesomething

* python/CFNPCDialog.py, python/dialog/npc_dialog.py: Revert the
files added in commit 12790, these will be created from the
original versions instead.

2010-04-26 20:08 cavesomething

* darcap/darcap.quests, test/test.quests, world.quests: Quest
definition files using the new quest definition syntax

2010-04-26 15:54 cavesomething

* default.quests: Add the two quests referenced in the test map

2010-04-26 15:40 cavesomething

* test/quest_handling, test/quest_handling/apples.msg,
test/quest_handling/bothquests.msg,
test/quest_handling/cantkillme.msg,
test/quest_handling/connectiontest.msg,
test/quest_handling/friendly.msg, test/quest_handling/marker.msg,
test/quest_handling/quest_map, test/quest_handling/testquest.msg,
test/quest_handling/timetest.msg: A test map and associated .msg
files that demonstrate the things that can
be done with the test scripts and extended dialog files. The
signs describe
what should happen at each place, this map is intended to also
track buggy
behaviour and regressions.

2010-04-26 15:35 cavesomething

* python/quests, python/quests/QuestAdvance.py,
python/quests/QuestEssentialUntil.py: Two scripts which can be
used to handle quest interaction with maps

2010-04-26 15:34 cavesomething

* python/CFNPCDialog.py, python/dialog,
python/dialog/npc_dialog.py: Add CFNPCDialog.py and the wrapper
script dialog/npc_dialog.py, a wrapper script for advanced dialog
handling.

2010-04-26 04:43 mwedel

* ChangeLog: Add breaks to mark different versions, add 1.50.0
break.
MSW 2010-04-25

2010-04-08 18:04 alestan

* python/CFDataBase.py: Added CFDataBase for handling generic
python objects

2010-04-08 02:18 kbulgrien

* pup_land/begin/adv, pup_land/begin/p1, pup_land/begin/p2,
pup_land/begin/p3: - Give the keys to the House of Treasure
reasonable names other than key1,
key2, and key3. These aren't secret keys anyway and there are far
too
many keys that are generically named anyway. Add descriptions
too.

2010-04-07 22:18 alestan

* python/pshop, python/pshop/Floor.py, python/pshop/Ice.py,
python/pshop/TODO, python/pshop/entry.py, python/pshop/pshop.py,
python/pshop/rent.py: added dir to /python for handling the
private shops

2010-04-07 22:14 alestan

* test/newmaps, test/newmaps/madness_maze,
test/newmaps/madness_maze/madnessmaze-1×6,
test/newmaps/madness_maze/madnessmaze0x6,
test/newmaps/madness_maze/madnessmaze1x10a,
test/newmaps/madness_maze/madnessmaze1x10b,
test/newmaps/madness_maze/madnessmaze1x10c,
test/newmaps/madness_maze/madnessmaze1x11a,
test/newmaps/madness_maze/madnessmaze1x11b,
test/newmaps/madness_maze/madnessmaze1x11c,
test/newmaps/madness_maze/madnessmaze1x1a,
test/newmaps/madness_maze/madnessmaze1x1b,
test/newmaps/madness_maze/madnessmaze1x1c,
test/newmaps/madness_maze/madnessmaze1x2a,
test/newmaps/madness_maze/madnessmaze1x2b,
test/newmaps/madness_maze/madnessmaze1x2c,
test/newmaps/madness_maze/madnessmaze1x3a,
test/newmaps/madness_maze/madnessmaze1x3b,
test/newmaps/madness_maze/madnessmaze1x3c,
test/newmaps/madness_maze/madnessmaze1x4a,
test/newmaps/madness_maze/madnessmaze1x4b,
test/newmaps/madness_maze/madnessmaze1x4c,
test/newmaps/madness_maze/madnessmaze1x5a,
test/newmaps/madness_maze/madnessmaze1x5b,
test/newmaps/madness_maze/madnessmaze1x5c,
test/newmaps/madness_maze/madnessmaze1x6a,
test/newmaps/madness_maze/madnessmaze1x6b,
test/newmaps/madness_maze/madnessmaze1x6c,
test/newmaps/madness_maze/madnessmaze1x7a,
test/newmaps/madness_maze/madnessmaze1x7b,
test/newmaps/madness_maze/madnessmaze1x7c,
test/newmaps/madness_maze/madnessmaze1x8a,
test/newmaps/madness_maze/madnessmaze1x8b,
test/newmaps/madness_maze/madnessmaze1x8c,
test/newmaps/madness_maze/madnessmaze1x9a,
test/newmaps/madness_maze/madnessmaze1x9b,
test/newmaps/madness_maze/madnessmaze1x9c,
test/newmaps/madness_maze/madnessmaze2x1a,
test/newmaps/madness_maze/madnessmaze2x1b,
test/newmaps/madness_maze/madnessmaze2x1c,
test/newmaps/madness_maze/madnessmaze2x2c,
test/newmaps/madness_maze/madnessmaze2x4c,
test/newmaps/madness_maze/madnessmaze2x7c,
test/newmaps/madness_maze/madnessmaze3x3b,
test/newmaps/madness_maze/madnessmaze3x8c,
test/newmaps/madness_maze/scripts,
test/newmaps/madness_maze/scripts/madnessmaze1.py,
test/newmaps/privateshop: added newmaps dir to test, for testing
new maps.

2010-04-07 22:14 ryo_saeba

* darcap/darcap/fishing, scorn/houses/tyl_attic: Add region.

2010-03-29 23:16 cavesomething

* default.quests: Change the quest definition to conform to the new
standard.

2010-03-25 17:33 meflin2

* planes/bigchest, python/guilds/guild_dues.py,
templates/guild/basement, templates/guild/guildman_lounge,
templates/guild/hallofjoining, templates/guild/journeyman_lounge,
templates/guild/master_lounge, templates/guild/novice_lounge:
more python guild updates

2010-03-13 13:10 ryo_saeba

* darcap/darcap/random_house: Entrance to the random map.

2010-03-13 13:09 ryo_saeba

* world/world_116_102: Fix exits to the various elemental houses,
get ready for a new map.

2010-03-13 12:38 ryo_saeba

* darcap/darcap/firehouse: Add lights, tweak initial speed.

2010-03-13 12:37 ryo_saeba

* darcap/darcap/waterhouse: Implement the water house.

2010-03-13 12:32 ryo_saeba

* darcap/darcap/earthhouse: Implement the earth house.

2010-03-13 12:26 ryo_saeba

* darcap/darcap/airhouse: Implement the air house.

2010-03-13 12:09 ryo_saeba

* darcap/darcap/airhouse, darcap/darcap/earthhouse,
darcap/darcap/firehouse, darcap/darcap/house_tunnels,
darcap/darcap/waterhouse: Totally revamp the elemental houses, so
they are now exhibits (work in progress).

2010-03-13 09:46 ryo_saeba

* scorn/houses/rolanda: Rename cauldron as to not confuse players,
per anonymous suggestion on tracker.

2010-03-07 10:36 ryo_saeba

* darcap/darcap/library_ground, darcap/darcap/library_upper,
world/world_116_102: Darcap public library, with some parts of
Darcap's history.

2010-03-01 18:47 ryo_saeba

* pup_land/lone_town/mshop_ud: Remove 'scroll of set traps', skill
not implemented.

2010-02-28 11:53 ryo_saeba

* python/maps/scorn/HouseofHealing.py, scorn/misc/HouseofHealing:
Have the priest give (almost) free restorations, if the player
knows the answers.

2010-02-27 19:14 meflin2

* python/guilds/clearance.py, python/guilds/guild_dues.py,
templates/guild/guild_alchemy, templates/guild/guild_bbq,
templates/guild/guild_jeweler, templates/guild/guild_tan,
templates/guild/guild_thaum, templates/guild/guild_toolshed,
templates/guild/mainfloor, templates/guild/secondfloor: alestan
python guild updates

2010-02-26 23:04 meflin2

* python/guilds/guild_dues.py: alestan python guild updates

2010-02-26 18:14 meflin2

* python/guilds/GUILD_TEMPLATE.txt,
python/guilds/PoisonedDagger.txt,
python/guilds/PurpleButterfly.txt,
python/guilds/SmokingCauldron.txt, python/guilds/arrest.py,
python/guilds/clearance.py, python/guilds/guild_dues.py,
python/guilds/guild_entry.py, python/guilds/guildoracle.py,
python/guilds/guildstorage.py, python/guilds/trigger.py,
templates/guild/GuildList, templates/guild/basement,
templates/guild/bigchest, templates/guild/guild_alchemy,
templates/guild/guild_bbq, templates/guild/guild_hq,
templates/guild/guild_jeweler, templates/guild/guild_tan,
templates/guild/guild_thaum, templates/guild/guild_toolshed,
templates/guild/guildman_lounge,
templates/guild/guildmaster_lounge,
templates/guild/hallofjoining, templates/guild/journeyman_lounge,
templates/guild/mainfloor, templates/guild/master_lounge,
templates/guild/novice_lounge, templates/guild/secondfloor,
templates/guild/storage_room: alestan python guild updates

2010-02-14 11:10 ryo_saeba

* darcap/darcap/thilgar, darcap/darcap/thilgar_top: Give a decent
name, set region.

2010-02-14 10:52 ryo_saeba

* darcap/darcap/thilgar, darcap/darcap/thilgar_top,
world/world_116_102: Small house, not much story yet.

2010-02-11 22:47 ryo_saeba

* quests/peterm/quests/TitanGate, scorn/misc/HallOfQuests,
scorn/taverns/goths: Try to give more information for the quests.

2010-01-24 19:06 ryo_saeba

* test/spell_requirements: Spell requirement test map.

2010-01-24 17:28 ryo_saeba

* test/talked_to: Small map to check NPC stopping when talked to.

2010-01-24 15:37 ryo_saeba

* test/quest, test/quest.py: Quest-related functions test.

2010-01-24 15:11 ryo_saeba

* darcap/darcap/shop_w: Tweak dialogs.

2010-01-24 10:57 ryo_saeba

* default.quests: Initial quest definition file.

2010-01-18 22:54 ryo_saeba

* scorn/misc/devourlower: Apply patch 'Added exit lever to
Devourer's temple lower level' courtesy Otto J. Mäkelä.

2010-01-17 15:26 ryo_saeba

* darcap/darcap/potionshop, darcap/darcap/shop_g,
darcap/darcap/shop_w, world/world_116_102: First really basic
quest, to test the mechanisms.

2010-01-16 12:17 ryo_saeba

* world/world_116_102: Fix move_block.

2010-01-14 17:59 ryo_saeba

* world/world_116_102: Add some fishing spots to Darcap.

2010-01-14 17:56 ryo_saeba

* darcap/darcap/fishing, world/world_116_102: Fishing shop, with
fishing poles.

2010-01-09 22:19 ryo_saeba

* darcap/darcap/church: Trap the relics so player has a bad
surprise when selling it in a Darcap shop.

2010-01-09 22:18 ryo_saeba

* world/world_116_102: Remove invisible exit messing with moving.

2010-01-09 18:09 ryo_saeba

* darcap/darcap/church: Revamp Saint Andreas's church.

2009-12-28 18:50 ryo_saeba

* darcap/darcap/tavern: Give a name to the barman. Autoapply exits.
Prevent barman from getting outside.

2009-12-12 14:02 ryo_saeba

* darcap/darcap/circus/roller2, darcap/darcap/circus/roller3: Fix
rollers, add sky/cloud to map, prevent players moving outside
path.

2009-12-05 21:44 ryo_saeba

* world/world_116_104: Use the correct name from the position.

2009-12-05 16:57 ryo_saeba

* scorn/houses/tyl, scorn/houses/tyl_attic, world/world_105_115:
Small house, with books to read.

2009-11-07 15:07 akirschbaum

* lake_country/Butakis/Wist_study, navar_city/misc/navarwiz,
pup_land/ancient/castle/castle.4, scorn/misc/wizhide,
world/world_122_117: Remove redundant attributes.

2009-11-07 14:39 akirschbaum

* editor/scripts/MapNormalizer: Make editor script work with latest
Gridarta.

2009-10-29 17:31 anmaster

* quests/peterm/FireTemple/Fire2: Remove some double floor in
/quests/peterm/FireTemple/Fire2, move one magic mouth below the
floor.

2009-10-29 16:55 anmaster

* quests/peterm/FireTemple/LavaChamber,
quests/peterm/FireTemple/Passageway: Remove some double floor and
bogus non-reachable exits in
/quests/peterm/FireTemple/LavaChamber and
/quests/peterm/FireTemple/Passageway.

2009-10-22 23:06 akirschbaum

* azumauindo/minatomachi/ketsueki_itsuryuu/ground,
azumauindo/minatomachi/ketsueki_itsuryuu/upper,
azumauindo/suno-yamatoshi/nenshou_youso/ground,
azumauindo/suno-yamatoshi/nenshou_youso/upper,
azumauindo/zaseki_dzuki_ryoku/ground,
azumauindo/zaseki_dzuki_ryoku/upper, brest/black_shield/ground,
brest/black_shield/upper, darcap/castle/castle2.1,
darcap/darcap/guilds/poisoned_dagger/ground,
darcap/darcap/guilds/poisoned_dagger/upper,
darcap/darcap/guilds/smoking_cauldron/ground,
darcap/darcap/guilds/smoking_cauldron/upper,
navar_city/dreaming_sage/ground, navar_city/dreaming_sage/upper,
pup_land/guilds/laughing_skull/ground,
pup_land/guilds/laughing_skull/upper,
pup_land/guilds/purple_butterfly/ground,
pup_land/guilds/purple_butterfly/upper, pup_land/nurnberg/city,
quests/peterm/Nethack_in_crossfire_entrance,
santo_dominion/guilds/drunken_barbarian/ground,
santo_dominion/guilds/drunken_barbarian/upper,
santo_dominion/lord_byron/1st_floor,
santo_dominion/lord_byron/main, scorn/guilds/mailed_fist/ground,
scorn/guilds/mailed_fist/upper, templates/guild/secondfloor,
unlinked/Greyshield/Cavern2, unlinked/Greyshield/Ruins,
unlinked/kandora/cave/cave1, unlinked/kandora/cave/cave2,
unlinked/kandora/circus/mp_s, unlinked/kandora/circus/mp_world,
unlinked/kandora/dd_alchemy, unlinked/kandora/denray,
unlinked/kandora/dm_keep, unlinked/kandora/dun_marksel,
unlinked/kandora/elcyon/old_temple,
unlinked/kandora/elcyon/seacity, unlinked/kandora/kandora,
unlinked/kandora/signal, unlinked/kandora/signal2,
wolfsburg/guilds/damned_heretics/ground,
wolfsburg/guilds/damned_heretics/upper, wolfsburg/slave_pit2,
world/world_105_115, world/world_129_109: Adapt exit coordinates
to server r12199.

2009-10-15 12:29 anmaster

* scorn/houses/wizardw: Fix tables in /scorn/houses/wizardw to
render below books that are supposed to be placed on top of them.

2009-10-14 16:13 anmaster

* python/CFDataFile.py, python/CFMapTransformer.py,
python/CFWorld.py, python/items/roll-o-matic.py: Minor code
cleanup in some python modules (removing unused variables,
cleaning up some if tests, removing import statements for some
modules that were then never used.

2009-08-04 01:14 kbulgrien

* scorn/misc/kboldtemp1b4: - Rework some grammar and remove
linebreaks from a message.

2009-08-03 03:41 kbulgrien

* world/world_103_127: - Remove duplicate grass tiles from trees
and tower.

2009-07-19 22:43 kbulgrien

* darcap/undead/undead.3: - Remove duplicate and triplicate
“stones” floor tiles.

2009-07-19 18:56 kbulgrien

* darcap/undead/undead.2: - Remove duplicate “stones” flooring from
areas players can walk on.

2009-07-19 04:21 kbulgrien

* navar_city/city1enter: - Spelling fixes.
- Remove line breaks from NPC messages.

2009-07-19 04:20 kbulgrien

* darcap/undead/undead.1: - Get rid of duplicate stones tiles over
the whole map.

2009-07-18 17:14 kbulgrien

* marksel/grumms_inn: - Spelling corrections.
- Linebreak adjustments.

2009-07-16 22:34 kbulgrien

* mlab/mlabscrntrd2: - Fix spelling errors in an NPC message and
remove mid-sentence line breaks.

2009-07-16 22:26 kbulgrien

* port_joseph/pirates/fortvsship: - Remove a line break from an NPC
message.

2009-07-14 19:56 akirschbaum

* scorn/misc/library: Fix #2816641 (/scorn/misc/library pay mat
broken).

2009-07-14 19:03 akirschbaum

* brest/Castle/DragonRoom, brest/Castle/Finale: Remove some
monsters overlapping other monsters.

2009-07-13 19:53 akirschbaum

* Info/worldmap.png: Update worldmap image.

2009-07-12 18:17 akirschbaum

* editor/scripts/WorldMaker: Fix WorldMaker editor script. Needs
Gridarta r6758 or later.

2009-07-12 14:47 akirschbaum

* HallOfDMs, azumauindo/minatomachi/stores/postoffice,
brest/brest.IPO, brest/brest.inn, brest/brittany/jessy.2,
brest/sow/sow.1, darcap/darcap/circus/wurfbude,
darcap/darcap/pirates.1, dragonisland/advguild3,
dragonisland/hangar, editor/pickmaps/indoor,
inn_and_outpost/nirlas_house, inn_and_outpost/pypers_treehouse,
inn_and_outpost/sweets_inn, inn_and_outpost/sweets_inn2,
inn_and_outpost/treehouse_df1, inn_and_outpost/treehouse_df2,
inn_and_outpost/treehouse_df3, inn_and_outpost/treehouse_df4,
inn_and_outpost/treehouse_df5, inn_and_outpost/treehouse_df6,
lake_country/dragon_hangar/hangar,
mlab/citydeclouds/IPO_citydeclouds,
mlab/citydeclouds/castle/cwdccastlef1,
mlab/citydeclouds/citydeclouds2G,
navar_city/dragon_hangar/hangar, navar_city/light/smugship,
navar_city/misc/IPO_navar, navar_city/misc/navarwiz,
navar_city/troll_canyon/troll_canyon.7,
port_joseph/goblin/dungeon1, port_joseph/goblin/dungeon2,
port_joseph/pirates/fortvsship, pup_land/ancient/castle/castle.6,
pup_land/ancient/ruin/path, pup_land/ancient/volcano/guardians,
pup_land/castle_eureca/castle_eureca7,
pup_land/lone_town/dragonhangar/hangar,
pup_land/nurnberg/dragonhangar/hangar,
pup_land/nurnberg/reception/electricity5,
pup_land/nurnberg/reception/electricity6,
pup_land/nurnberg/reception/wind6, pup_land/pplant/pplant_ud2,
pup_land/s_f/floor1, pup_land/s_f/floor2,
quests/greyshield/Doors, quests/mak/undead/mausoleum,
quests/peterm/Demonology/EarthMaster,
quests/peterm/Demonology/FireMaster,
quests/peterm/Demonology/WaterMaster,
quests/peterm/DragonQuest/IceHatchery,
quests/peterm/FireTemple/Fire4,
quests/peterm/quests/wyvern_quest,
quests/peterm/temple/GemTunnel, quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr,
quests/saromok/castlesaromok_top,
quests/saromok/castlesaromok_towerf1,
quests/saromok/castlesaromok_towerf10,
quests/saromok/castlesaromok_towerf2,
quests/saromok/castlesaromok_towerf3,
quests/saromok/castlesaromok_towerf4,
quests/saromok/castlesaromok_towerf5,
quests/saromok/castlesaromok_towerf6,
quests/saromok/castlesaromok_towerf7,
quests/saromok/castlesaromok_towerf8,
quests/saromok/castlesaromok_towerf9, quests/todd/aljwaf/crypt6,
quests/todd/aljwaf/hall2, quests/todd/aljwaf/tower1,
santo_dominion/city_hall, santo_dominion/map.and.sale,
santo_dominion/shaft/undeadshaft.4, scorn/houses/bowyer,
scorn/houses/breezy_under2, scorn/houses/easy_house.1.a,
scorn/houses/easy_house.1.b, scorn/houses/easy_house.1.c,
scorn/houses/house3.bas2, scorn/houses/newhouse1,
scorn/misc/wizhide, scorn/oldcity/oldcity13,
scorn/oldcity/oldcity7, scorn/shops/IPO_scorn,
scorn/shops/scorn.sale2, sisters/necro_ruin1,
sisters/shrine0_east, styles/monsterstyles/nethack/nethack_1,
styles/monsterstyles/nethack/nethack_10,
styles/monsterstyles/nethack/nethack_11,
styles/monsterstyles/nethack/nethack_12,
styles/monsterstyles/nethack/nethack_13,
styles/monsterstyles/nethack/nethack_14,
styles/monsterstyles/nethack/nethack_15,
styles/monsterstyles/nethack/nethack_16,
styles/monsterstyles/nethack/nethack_17,
styles/monsterstyles/nethack/nethack_18,
styles/monsterstyles/nethack/nethack_19,
styles/monsterstyles/nethack/nethack_2,
styles/monsterstyles/nethack/nethack_20,
styles/monsterstyles/nethack/nethack_21,
styles/monsterstyles/nethack/nethack_3,
styles/monsterstyles/nethack/nethack_4,
styles/monsterstyles/nethack/nethack_5,
styles/monsterstyles/nethack/nethack_6,
styles/monsterstyles/nethack/nethack_7,
styles/monsterstyles/nethack/nethack_8,
styles/monsterstyles/nethack/nethack_9,
styles/monsterstyles/wyvern/wyvern_1,
styles/monsterstyles/wyvern/wyvern_2,
styles/monsterstyles/wyvern/wyvern_3,
styles/monsterstyles/wyvern/wyvern_4,
styles/monsterstyles/wyvern/wyvern_5,
styles/monsterstyles/wyvern/wyvern_6,
styles/monsterstyles/wyvern/wyvern_7, templates/guild/mainfloor,
templates/keep/grounds.tpl, templates/keep/keep2.tpl,
test/anthony/raffles_cascade, unlinked/Greyshield/Doors,
wolfsburg/eeur/tower1.4, world/world_103_127,
world/world_105_115, world/world_110_117, world/world_122_116:
Run MapNormalizer editor script on all map files.

2009-07-12 14:40 akirschbaum

* editor/scripts/MapNormalizer: Add game object attribute
normalization to MapNormalizer editor script. Now game object
attributes are written in canonical order and attributes
redundant with the archetype are removed.

2009-07-07 11:48 kbulgrien

* santo_dominion/espen/palace: - Retry spelling, ellipsis, and line
ending fixes. Missed a few. Some edits
are best done in a non-graphical editor.

2009-07-07 03:44 kbulgrien

* santo_dominion/espen/palace: - Remove line breaks and fix
spelling. Reduce ellipsis to three dots.

2009-07-07 03:36 kbulgrien

* santo_dominion/espen/espen1: - Correct spelling.

2009-07-07 03:02 kbulgrien

* santo_dominion/espen/espen1: - Name the dungeon in the same form
as level 2 for consistency.

2009-07-07 03:02 kbulgrien

* santo_dominion/espen/palace: - Spelling corrected.

2009-07-06 03:02 kbulgrien

* santo_dominion/magara/opera: - Spelling fix.

2009-07-04 03:05 kbulgrien

* santo_dominion/shops/erash: - Remove a spinner from next to the
shop mat and under the floor tile, but
visible to players.

2009-06-23 03:50 kbulgrien

* scorn/shops/armourshop, world/world_104_115: - Re-orient the
armourshop to have the door inside the building match the
location on the world map by rotating the map 180 degrees and
fixing up
walls and fences. To keep the door style the same, the door was
moved
over by one. To make the player exit on the world tile that has
the
door on it, the target coordinate was also adjusted.

2009-06-18 21:29 akirschbaum

* brest/ludo2: Add wall to protect treasure from getting destroyed;
reduce treasure somewhat.

2009-06-17 19:44 akirschbaum

* brest/zorn/castle.upper.floor.one,
pup_land/ordeal/tower_ordealB3: Fix objects setting 'type 15'
(weapon) but missing skill and body part information.

2009-06-17 09:05 akirschbaum

* azumauindo/suno-yamatoshi/shops/magicshop1,
azumauindo/suno-yamatoshi/shops/magicshop2,
brest/shops/brest.magic, lake_country/shops/klondors_wands,
navar_city/misc/city1magic, navar_city/misc/dragon_guild,
pup_land/lone_town/shops/transport.shoppe,
quests/cd/cd.store.753, scorn/shops/magicshop,
wolfsburg/shops/transport.shoppe: Remove 'rod' shopitems
specifications; these have been merged into 'horn'.

2009-06-10 18:46 akirschbaum

* quests/peterm/FireTemple/Fire4: Replace HORNs (type 35) with RODs
(type 3).

2009-06-10 13:01 akirschbaum

* dragonisland/keysale: Fix typos; remove line-breaks from msg
fields.

2009-06-08 22:26 akirschbaum

* brest/zorn/castle.upper.floor.one, darcap/darcap/circus/wurfbude,
dragonisland/hangar, dungeons/gorokh/gorokh_final,
inn_and_outpost/nirlas_house, inn_and_outpost/pypers_treehouse,
inn_and_outpost/sweets_inn, inn_and_outpost/treehouse_df1,
inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
inn_and_outpost/treehouse_df6, lake_country/Butakis/prison_e,
mlab/citydeclouds/castle/cwdccastlef2,
mlab/citydeclouds/villa/citydecloudsvillab1,
navar_city/casino_infernal/casino_infernal1,
navar_city/smugglers_cove/sc_warehouse2, planes/greenway1,
planes/greenway2, planes/greenway5, planes/greenway6,
planes/greenway8, planes/greenway9,
pup_land/ancient/castle/gothwolte.3,
pup_land/ancient/village/library,
pup_land/castle_eureca/castle_eureca9,
pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
pup_land/cave_weapon/cave4, pup_land/jk/gs_house,
pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
pup_land/lone_town/dress1, pup_land/lone_town/dress2,
pup_land/lone_town/dress3, pup_land/nurnberg/nf_bar,
quests/hendel/acid_room, quests/peterm/FireTemple/Fire4,
quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr,
quests/saromok/castlesaromok_top,
quests/saromok/castlesaromok_towerf1,
quests/saromok/castlesaromok_towerf10,
quests/saromok/castlesaromok_towerf11,
quests/saromok/castlesaromok_towerf2,
quests/saromok/castlesaromok_towerf3,
quests/saromok/castlesaromok_towerf4,
quests/saromok/castlesaromok_towerf5,
quests/saromok/castlesaromok_towerf6,
quests/saromok/castlesaromok_towerf7,
quests/saromok/castlesaromok_towerf8,
quests/saromok/castlesaromok_towerf9,
santo_dominion/temple_naive/templenaive.2,
scorn/houses/house3.1st, scorn/houses/house3.bas2,
scorn/mansion/witherspoon_manor_attic,
styles/monsterstyles/sylvan/sylvan_10,
styles/monsterstyles/sylvan/sylvan_6,
styles/monsterstyles/sylvan/sylvan_7,
styles/monsterstyles/sylvan/sylvan_8,
styles/monsterstyles/sylvan/sylvan_9,
unlinked/forgotten_town/palace,
unlinked/zornstuff/zornstuff.NOT.a.map: Replace obsolete
attributes can_use_rod, can_use_wand, and can_use_horn with
can_use_range.

2009-06-07 21:31 akirschbaum

* pup_land/ancient/mountain/atelir1,
pup_land/ancient/mountain/mountain.b1,
pup_land/ancient/mountain/tower.3,
pup_land/ancient/mountain/tower.4, pup_land/ancient/village/hut1,
pup_land/ancient/village/hut6, pup_land/ancient/village/library,
pup_land/ancient/village/siegfried/siegfried.3,
pup_land/ancient/volcano/guardians, pup_land/begin/p2,
pup_land/castle_eureca/castle_eureca6,
pup_land/castle_eureca/castle_eureca7,
pup_land/castle_eureca/castle_eureca8,
pup_land/castle_eureca/castle_eureca9, pup_land/kurte/hut2,
pup_land/kurte/kurte, pup_land/lone_town/guild_freedom_ud,
pup_land/nurnberg/apartment/main, pup_land/nurnberg/castle,
pup_land/nurnberg/fshop, pup_land/nurnberg/guild,
pup_land/nurnberg/reception/electricity5,
pup_land/nurnberg/reception/electricity6,
pup_land/nurnberg/washop, pup_land/nurnberg/wshop,
pup_land/s_f/cave1, pup_land/s_f/st3: Apply patch #2800956 by
Chris Mann: Pupland spelling improvements.

2009-06-07 21:25 akirschbaum

* lake_country/Butakis/prison_e: Remove explicit line breaks from
messages.

2009-06-07 21:20 akirschbaum

* lake_country/Butakis/prison_e: Make communication with Twis work
again.

2009-05-19 00:59 kbulgrien

* world/world_104_116: - Change some river pieces in a lake near
the southwestern corner of Scorn.
One to biglake to match the body of water, and one river outlet
to try to
make the interface with the lake less ugly. A new river arch is
needed!

2009-05-14 20:29 akirschbaum

* editor/scripts/MapNormalizer: Make MapNormalizer editor plugin
script save only map files that needed normalization.

2009-05-14 20:25 akirschbaum

* editor/scripts/MapNormalizer: Adapt MapNormalizer editor plugin
script to current Gridarta.

2009-05-14 20:21 akirschbaum

* editor/scripts/MapValidator: Suppress some 'cannot load map file'
error messages in MapValidator editor plugin script.

2009-05-03 22:50 kbulgrien

* scorn/kar/mork.msg: - Add a few more legitimate replies to the
key question to avoid reset of the
conversation that would be aggravating.

2009-05-03 20:58 kbulgrien

* scorn/houses/resir: - Remove duplicate floor pieces and duplicate
monsters stacked on top of each
other.

2009-04-30 02:45 kbulgrien

* port_joseph/town/tomassos_house: - Add some invisible exits along
the front of the yard so you can walk off
the map there as well as along the sides.

2009-04-30 00:57 kbulgrien

* port_joseph/town/dshark: - Block movement over the bar so the
barkeep doesn't attack guests unless
they come back behind the bar.
- Take line breaks out of NPC messages, and tweak some of the
content.
The waitress now has a match all.

2009-04-29 04:05 kbulgrien

* darcap/darcap/maze: - Fix spelling on statue; fix wall piece in
entry area.

2009-04-25 23:32 kbulgrien

* world/world_100_114: - Remove extra sand tiles under grass tiles.


Changes 1.12 SVN r17660

2009-04-08 06:45 mwedel

* test/thrown_pickup: Test map to test pickup of thrown objects.
Map contains 2 thrown
objects (that that name), each holding one object like a normal
thrown
object. One of the objects on this map is very heavy so tests
code where
object is too heavy to pick up.
MSW 2009-04-07

2009-04-06 21:01 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl


Changes for 1.50.0

2009-04-04 05:18 rjtanner

* darcap/darcap/circus/fz_boulderball: Final checkin of patch 'fun
zone updates - ID: 2650371'; limit the number of players that can
enter to eight (8)

2009-04-04 05:14 rjtanner

* darcap/darcap/circus/fz_d1: Partial checkin of patch 'fun zone
updates - ID: 2650371'; enlarged the 'death area' to prevent
trapping players in the map

2009-04-04 05:10 rjtanner

* darcap/darcap/circus/fz_d1volcano: Partial checkin of patch 'fun
zone updates - ID: 2650371'; enlarged the 'death area' to prevent
trapping players in the map

2009-04-04 05:07 rjtanner

* darcap/darcap/circus/fz_o1: Partial checkin of patch 'fun zone
updates - ID: 2650371'; made it impossible for more than 1 to
enter the obstacle course, enlarged the 'death area' to prevent
trapping players in the map

2009-04-04 05:04 rjtanner

* darcap/darcap/circus/fz_sumowrestling: Partial checkin of patch
'fun zone updates - ID: 2650371'; made it impossible for more
than 2 to enter sumo wrestling, removed the clouds that
conflicted with the teleporters, enlarged the 'death area' to
prevent trapping players in the map

2009-04-03 18:16 akirschbaum

* brest/shops/brest.magic: Remove duplicated floor tiles.

2009-04-02 22:09 akirschbaum

* editor/scripts/LegacySpellConverter,
editor/scripts/MapNormalizer: Fix LegacySpellConverter and
MapNormalizer editor plugin scripts.

2009-03-04 19:50 anmaster

* quests/mcz/castle_water: Fix broken floor in
/quests/mcz/castle_water which was using glue that was supposed
to look like water (and making it a floor). Replace it with a
walkable water floor with same slowdown as glue.

2009-03-04 19:47 anmaster

* quests/mcz/castle_low1: Add missing floor under wall in
/quests/mcz/castle_low1

2009-02-19 23:48 anmaster

* editor/pickmaps/indoor: Add more altars to the indoor pickmap.

2009-02-15 15:44 anmaster

* brest/pshops/pshop1/basement, brest/pshops/pshop10/basement,
brest/pshops/pshop11/basement, brest/pshops/pshop12/basement,
brest/pshops/pshop13/basement, brest/pshops/pshop14/basement,
brest/pshops/pshop15/basement, brest/pshops/pshop16/basement,
brest/pshops/pshop17/basement, brest/pshops/pshop18/basement,
brest/pshops/pshop19/basement, brest/pshops/pshop2/basement,
brest/pshops/pshop20/basement, brest/pshops/pshop21/basement,
brest/pshops/pshop22/basement, brest/pshops/pshop23/basement,
brest/pshops/pshop24/basement, brest/pshops/pshop25/basement,
brest/pshops/pshop26/basement, brest/pshops/pshop27/basement,
brest/pshops/pshop3/basement, brest/pshops/pshop4/basement,
brest/pshops/pshop5/basement, brest/pshops/pshop6/basement,
brest/pshops/pshop7/basement, brest/pshops/pshop8/basement,
brest/pshops/pshop9/basement: Fix broken connections in the
basement maps of all pshops in Brest. This may require updating
unique server maps.

2009-02-15 15:40 anmaster

* brest/pshops/pshop18/floor2, brest/pshops/pshop21/floor1,
brest/pshops/pshop26/floor1, brest/pshops/pshop9/floor2: Sync
pshop maps with script

2009-02-15 15:37 anmaster

* brest/pshops/pshop_copier: Fix some bugs in the pshop_copier
script for the brest pshops.

2009-02-14 18:00 anmaster

* python/casino/diamondslots.py, python/casino/goldslots.py,
python/casino/imperialslots.py, python/casino/platinumslots.py,
python/casino/silverslots.py: The casino code for major wins (in
all the different slot types) was missing a cast to integer, this
resulted in a traceback on Python 3.x.

2009-02-14 17:09 anmaster

* python/IPO/banksay.py: The exchange code in
/python/IPO/banksay.py was missing a cast to integer, this
resulted in a traceback on Python 3.x.

2009-02-12 09:28 anmaster

* python/start/dragon_attune.py: Fix a bug causing tracebacks in
/python/start/dragon_attune.py. If there was no player on the
changer it ended up as None which resulted in a traceback.

2009-02-12 08:11 anmaster

* python/CFDataFile.py: Make /python/CFDataFile.py work on both
Python 2.x and Python 3.x with no need to run 2to3 for the python
3.x users.

2009-02-11 21:52 anmaster

* python/guilds/guild_dues.py, python/guilds/guild_entry.py,
python/guilds/guildoracle.py, python/guilds/guildpay.py,
python/guilds/storage_entry.py, python/tod/filter.py,
python/tod/push.py, python/tod/replace.py,
python/tod/replace_in_map.py, python/tod/sleep.py: Replace
deprecated string.split() amd string.lower() in /python/*/*.py

2009-02-11 21:47 anmaster

* python/CFDialog.py, python/CFWorld.py: Replace deprecated
string.find() amd string.lower() in /python/*.py

2009-02-11 21:39 anmaster

* python/CFDataFile.py: Replace deprecated string.split() and
string.join() in /python/CFDataFile.py. Also open in text mode
instead of binary mode to make the script work under python 3.x

2009-02-11 21:36 anmaster

* python/CFDialog.py: Replace deprecated string.split() calls in
/python/CFDialog.py

2009-02-11 21:20 anmaster

* python/CFGamble.py: Fix tab error in CFGamble.py

2009-02-11 21:08 anmaster

* python/IPO/banksay.py, python/IPO/board.py, python/IPO/say.py,
python/IPO/seen.py, python/IPO/send.py: Replace deprecated
string.split() calls in /python/IPO/*.py.

2009-02-11 21:02 anmaster

* python/items/banquet.py: Fix division error in
/python/items/banquet.py

2009-02-11 20:54 rjtanner

* scorn/temples/ruggilli2: Removed duplicate passes (set the qty to
1) for theservant_ found in /scorn/temples/ruggilli2

2009-02-11 19:36 rjtanner

* brest/shops/brest.cvt: Set floor tiles in the blacksmith area of
Brest CVT (/brest/shops/brest.cvt) to shop tiles (type 68) in
order for the conversion anvils to function properlly, also
removed some unneeded double stacked slate floor tiles

2009-02-11 18:55 anmaster

* python/IPO/receive.py: Fix a case of “TabError: inconsistent use
of tabs and spaces in indentation” in /python/IPO/receive.py

2009-02-11 18:42 anmaster

* python/IPO/say.py: Fix a case of “TabError: inconsistent use of
tabs and spaces in indentation” in /python/IPO/say.py

2009-02-11 12:49 anmaster

* test/python.py: Fix a typo in /test/python.py that broke the exp
test.

2009-02-11 06:02 rjtanner

* scorn/misc/beginners2: Replace the very dangerous for new players
(and multiplying) centipede with a Gnoll Champion in Beginners2
(/scorn/misc/beginners2)

2009-02-11 05:59 rjtanner

* scorn/misc/castle2: Make the King and Queen of Scorn
(/scorn/misc/castle2) level 120 to prevent them from being
charmed by players

2009-02-11 05:56 rjtanner

* navar_city/misc/buildshop: Add a shop inventory sign to Ye ol'
Home Depote (/navar_city/misc/buildshop)

2009-02-11 05:54 rjtanner

* navar_city/magara/houses/museum: Set quest items in Museum of
Arms (/navar_city/magara/houses/museum) to no_pick to prevent pet
theft abuse

2009-02-11 05:48 rjtanner

* brest/shops/brest.cvt, navar_city/magara/houses/museum: Place
no_spells (dungeon magic) tiles at the bottom most level in the
stack

2009-02-11 05:45 rjtanner

* lake_country/shops/clems_archery: Set quest items in Clem's
Archery to no_pick to prevent pet theft abuse, also removed
'no_pretext 1' since this is no longer used or supported

2009-02-09 18:54 anmaster

* pup_land/rainbow/islands: Unbreak exit from river map.

2009-02-09 18:22 anmaster

* pup_land/rainbow/Lv1/hut3: Fix typo in message in
/pup_land/rainbow/Lv1/hut3 (mistery → mystery)

2009-02-09 18:14 anmaster

* pup_land/rainbow/Lv1/cage: Fix broken map in rainbow quest:
Players got stuck in cage map due to arch on target having
move_block all.

2009-02-09 17:44 anmaster

* python/items/ring_occidental_mages.py: Limit allowed range of
stats for rings of Occidental Mages in
/python/items/ring_occidental_mages.py

2009-02-09 10:15 anmaster

* ChangeLog: Updated ChangeLog file using svn2cl.

2009-02-08 15:38 anmaster

* world/world_105_115: Prevent the wagon outside scorn from being
set to point to a broken random map when cfrhg is used. This
happens because the wagon is unique.

2009-02-08 15:36 anmaster

* HallOfDMs: /HallOfDMs: Fix typo (“Wraith Hal of Selection” should
be “Wraith Hall of Selection”).

2009-02-08 15:34 anmaster

* test/python.py: /test/python.py: Avoid deprecated syntax.

2009-02-06 20:04 anmaster

* scorn/shops/scorn.sale1: Add some missing dungeon_magic tiles to
/scorn/shops/scorn.sale1.

2009-02-06 16:34 anmaster

* python/casino/goldslots.py, python/casino/platinumslots.py,
python/casino/silverslots.py: Fix mixed tab/space indention in
some casino python scripts.

2009-02-06 16:32 anmaster

* python/casino/diamondslots.py, python/casino/imperialslots.py:
Fix part of bug 2457751 “Unpaid items work for some things…”:
Make diamondslots.py and imperialslots.py check that the object
is paid for.

2009-02-06 16:01 anmaster

* brest/brest.scrolls.right: Fix part of bug 2457751 “Unpaid items
work for some things…”: Make some floor in
/brest/brest.scrolls.right shop floor. Also add some missing
spell blocking tiles.

2009-02-06 14:05 anmaster

* scorn/shops/light_shop: Fix part of bug 2457751 “Unpaid items
work for some things…”: Make some floor in
/scorn/shops/light_shop shop floor.

2009-02-06 13:53 anmaster

* mlab/citydeclouds/cdcapart1: Fix /mlab/citydeclouds/cdcapart1:
When going from player unique map to a shared map you have to use
absolute paths, not relative ones. This will require updating of
the maps stored for the player (if any).

2009-02-06 13:48 anmaster

* mlab/citydeclouds/villa/citydecloudsvillaC1: Fix exit coordinates
in /mlab/citydeclouds/villa/citydecloudsvillaC1

2009-02-06 13:33 anmaster

* python/gods/altar_valkyrie.py: Fix part of bug 2457751 “Unpaid
items work for some things…”: Valkyrie altars no longer accepts
unpaid items.

2009-02-04 17:08 anmaster

* python/items/weapon_occidental_mages.py: Fix part 1 of bug
2369423 (“occidental mages weapons bugs”). Part 1 is weapon speed
going the wrong way.

2009-02-03 19:25 anmaster

* python/CFGamble.py: Fix indentation in CFGamble.py

2009-02-03 19:24 anmaster

* python/CFDataFile.py, python/CFDialog.py: Try to be a bit more
future compatible with Python 3

2009-02-01 07:39 rjtanner

* wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
wolfsburg/tt/ttb2: Cosmetic changes with Twin Towers maps - nicer
merging with cwall (castle walls) and swall (fence)

2009-01-31 06:32 rjtanner

* navar_city/magara/houses/museum: Typo correction on girdle of
damage (was dammage) in Museum of Arms
(/navar_city/magara/houses/museum)

2009-01-30 05:07 rjtanner

* darcap/darcap/circus/fz_o1: Removed the cloud floor tile in the
Fun Zone Obstacle Course 1 (/darcap/darcap/circus/fz_o1) in
Darcap Circus, it was causing problems with the teleporter back
to the Fun Zone Lobby

2009-01-30 04:38 rjtanner

* wolfsburg/magara/castle/floor_1: Fix entrance from Castle Magara,
floor 1 (/wolfsburg/magara/castle/floor_1) back to the world map
(/world/world_128_109)

2009-01-30 01:51 anmaster

* python/guilds/guild_dues.py: Fix tabs in
python/guilds/guild_dues.py

2009-01-30 01:45 anmaster

* python/CFGamble.py: Correct small syntax error in CFGamble.py

2009-01-30 01:38 anmaster

* python/CFBank.py, python/CFBoard.py, python/CFCampfire.py,
python/CFDataFile.py, python/CFDialog.py, python/CFGamble.py,
python/CFGuilds.py, python/CFItemBroker.py, python/CFLog.py,
python/CFMail.py, python/CFMapTransformer.py, python/CFMove.py,
python/CFTimeOfDay.py, python/CFWorld.py, python/IPO/banksay.py,
python/IPO/board.py, python/IPO/receive.py, python/IPO/say.py,
python/IPO/seen.py, python/IPO/send.py,
python/casino/diamondslots.py, python/casino/goldslots.py,
python/casino/imperialslots.py, python/casino/platinumslots.py,
python/casino/silverslots.py, python/commands/give.py,
python/events/born/log_born.py,
python/events/init/give_command.py,
python/events/init/guild_init.py, python/events/kick/log_kick.py,
python/events/login/log_login.py,
python/events/login/mail_login.py,
python/events/muzzle/log_muzzle.py,
python/events/python_event.py, python/events/python_init.py,
python/events/remove/bank_remove.py,
python/events/remove/guild_remove.py,
python/events/remove/log_remove.py,
python/gods/altar_valkyrie.py, python/guilds/guild_dues.py,
python/guilds/guild_entry.py,
python/guilds/guild_questpoints_apply.py,
python/guilds/guildboard.py, python/guilds/guildbuy.py,
python/guilds/guildjoin.py, python/guilds/guildoracle.py,
python/guilds/guildpay.py, python/guilds/storage_entry.py,
python/items/banquet.py, python/items/campfire_say.py,
python/items/campfire_timer.py,
python/items/experience_rewarder.py,
python/items/positioning_system.py,
python/items/rhyzian_amulet.py,
python/items/ring_occidental_mages.py,
python/items/roll-o-matic.py, python/items/smoking_pipe.py,
python/items/sunnista.py,
python/items/weapon_occidental_mages.py,
python/maps/navar-midane_apply.py,
python/maps/navar-midane_attack.py,
python/maps/navar-midane_pickup.py,
python/maps/navar-midane_time.py,
python/maps/navar_city/university-dorlf.py,
python/maps/witherspoon_manor/devourers.py,
python/maps/witherspoon_manor/ghost.py,
python/maps/witherspoon_manor/rolanda.py,
python/maps/witherspoon_manor/tomb.py,
python/maps/witherspoon_manor/weapon_shop.py,
python/misc/CFInsulter.py, python/misc/CFweardisguise.py,
python/misc/death_message.py, python/misc/doNothing.py,
python/misc/greet_message.py, python/misc/npc_dialog.py,
python/misc/swallow_whole.py, python/monsters/combat_chicken.py,
python/monsters/farnass.py, python/monsters/lursendis.py,
python/tod/filter.py, python/tod/push.py, python/tod/replace.py,
python/tod/replace_in_map.py, python/tod/sleep.py: Set
svn:eol-style on the python scripts in maps.

2009-01-30 01:32 anmaster

* python/CFBank.py, python/CFBoard.py, python/CFDataFile.py,
python/CFGamble.py, python/CFMail.py, python/IPO/say.py,
python/events/python_event.py, python/events/python_init.py,
python/maps/navar-midane_time.py, python/misc/npc_dialog.py,
python/monsters/combat_chicken.py, python/monsters/farnass.py,
python/tod/filter.py, python/tod/push.py, python/tod/replace.py,
python/tod/replace_in_map.py, python/tod/sleep.py: Avoid features
in the python scripts that are removed from python 3.0. This is
confirmed to still work on at least python 2.5 and as far as I
understand the docs also python 2.4

2009-01-30 01:22 anmaster

* python/CFBank.py, python/CFCampfire.py, python/CFDataFile.py,
python/CFDialog.py, python/CFGamble.py,
python/CFMapTransformer.py, python/CFMove.py,
python/CFTimeOfDay.py, python/IPO/say.py,
python/commands/give.py, python/events/init/give_command.py,
python/events/kick/log_kick.py,
python/events/login/mail_login.py, python/guilds/README.txt,
python/guilds/guild_dues.py, python/guilds/guild_entry.py,
python/guilds/guild_questpoints_apply.py,
python/guilds/guildboard.py, python/guilds/guildbuy.py,
python/guilds/guildjoin.py, python/guilds/guildoracle.py,
python/guilds/guildpay.py, python/items/banquet.py,
python/items/experience_rewarder.py,
python/items/roll-o-matic.py, python/items/smoking_pipe.py,
python/items/sunnista.py, python/maps/navar-midane_time.py,
python/maps/witherspoon_manor/devourers.py,
python/maps/witherspoon_manor/ghost.py,
python/maps/witherspoon_manor/rolanda.py,
python/maps/witherspoon_manor/tomb.py,
python/maps/witherspoon_manor/weapon_shop.py,
python/misc/CFweardisguise.py, python/misc/npc_dialog.py,
python/misc/swallow_whole.py, python/monsters/combat_chicken.py,
python/monsters/farnass.py, python/monsters/lursendis.py,
python/tod/filter.py, python/tod/push.py, python/tod/replace.py,
python/tod/sleep.py: Run whitespace cleanup script in
maps/python.

2009-01-25 03:54 anmaster

* darcap/darcap/earthhouse: Fix exit coords in
/darcap/darcap/earthhouse

2009-01-23 19:03 anmaster

* azumauindo/suno-yamatoshi/buildings/tatemonoA2: Fix destination
of down stairs in
/azumauindo/suno-yamatoshi/buildings/tatemonoA2.

2009-01-23 06:23 rjtanner

* santo_dominion/lord_byron/armour,
santo_dominion/lord_byron/general,
santo_dominion/lord_byron/magic, santo_dominion/lord_byron/main,
santo_dominion/lord_byron/weapon: Make shop areas of Lord Byron's
Castle (/santo_dominion/lord_byron/main) stand alone maps in
order to support shop headers and inventory signs

2009-01-22 06:10 rjtanner

* santo_dominion/lord_byron/main: Cosmetic wall changes for nicer
merging

2009-01-22 05:41 rjtanner

* brest/pshops/pshopsinc2: Restore descriptive name to stairway

2009-01-21 21:59 anmaster

* brest/pshops/pshopsinc2: Fix the type of stairs (should be
stair2_down, was stair2_up) in /brest/pshops/pshopsinc2.

2009-01-17 08:58 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2009-01-17 07:54 rjtanner

* quests/mak/dragons/chaos: Synch with Branches/1.x; Insert floor
tiles beneath walls

2009-01-17 07:33 rjtanner

* navar_city/troll_canyon/troll_canyon.9: Synch with Branches/1.x;
Replace blocked (solid black square) arch with cave_15 (solid
grey square) archetype

2009-01-10 08:27 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2009-01-10 08:08 rjtanner

* navar_city/misc/city1magic: Restore shoprace human to map header

2008-12-24 09:16 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-23 07:40 rjtanner

* santo_dominion/map.stigkr.2, santo_dominion/tavern.downstairs:
Cosmetic wall changes for nicer merging

2008-12-23 07:33 rjtanner

* santo_dominion/city_hall: Updated doors - removed invis exits

2008-12-23 07:28 rjtanner

* santo_dominion/espen/espen2, santo_dominion/espen/palace:
Cosmetic wall updates with how swall (fence) merges with nearby
walls

2008-12-23 07:11 rjtanner

* marksel/wizard: Fix oakdoor so that it uses the correct archetype
(vs the one that can be destroyed) - missed in previous commit

2008-12-23 07:11 rjtanner

* marksel/keep, marksel/shop, marksel/wizard: Fix oakdoor so that
it uses the correct archetype (vs the one that can be destroyed)

2008-12-23 07:06 rjtanner

* lake_country/Mwizard/Mwizard5, lake_country/RETower/tower4:
Cosmetic wall changes for nicer merging

2008-12-23 06:59 rjtanner

* lake_country/ebony/masterlev: Insert missing floor tiles

2008-12-23 06:54 rjtanner

* lake_country/Butakis/inn: Cosmetic wall changes for nicer merging

2008-12-22 07:02 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-22 06:54 rjtanner

* quests/hendel/acid_room, quests/hendel/mountain_pass,
quests/hendel/pre_acid: Apply region wilderness to Strange
Mountain maps (/quests/hendel/*)

2008-12-22 06:52 rjtanner

* quests/skud/court, quests/skud/east_1, quests/skud/entrance,
quests/skud/maze, quests/skud/north_1, quests/skud/west_1: Apply
region wilderness to Skud Tower maps (/quests/skud/*)

2008-12-22 06:52 rjtanner

* quests/peterm/Demonology/AirStudy: Apply region wilderness to
Tower of Demonology Air Study

2008-12-22 06:40 rjtanner

* quests/mak/MainFloor, quests/mak/chaos/down1,
quests/mak/chaos/down2, quests/mak/chaos/down3,
quests/mak/chaos/down4, quests/mak/chaos/down5,
quests/mak/chaos/fallen, quests/mak/chaos/tritemples,
quests/mak/chaos/up1, quests/mak/chaos/up2, quests/mak/chaos/up3,
quests/mak/chaos/up4, quests/mak/chaos/up5,
quests/mak/dragons/chaos, quests/mak/dragons/elec,
quests/mak/dragons/fire, quests/mak/dragons/ice,
quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
quests/mak/giant/thirdfloor, quests/mak/mansion/basement,
quests/mak/mansion/floor1, quests/mak/mansion/floor2,
quests/mak/troll_cave/Guards, quests/mak/troll_cave/cave.1,
quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
quests/mak/undead/catacombs, quests/mak/undead/graveyard,
quests/mak/undead/mausoleum, quests/mak/unnatural/unnat: Apply
region wilderness to Warrior's Tower maps (/quests/mak/*)

2008-12-22 06:25 rjtanner

* quests/peterm/quests/ogre_chief: Cosmetic wall updates with bwall
(yellow block wall) sections

2008-12-22 06:22 rjtanner

* quests/peterm/CTower/Barracks, quests/peterm/CTower/Chamber,
quests/peterm/CTower/Dungeon, quests/peterm/CTower/GroundLevel,
quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop: Apply
region wilderness to Tower of Stars maps
(/quests/peterm/CTower/*)

2008-12-22 06:16 rjtanner

* quests/peterm/Demonology/AirMaster,
quests/peterm/Demonology/AirTower1,
quests/peterm/Demonology/AirTower2,
quests/peterm/Demonology/ApprenticeLevel,
quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
quests/peterm/Demonology/Demon3,
quests/peterm/Demonology/EarthMaster,
quests/peterm/Demonology/EarthStudy,
quests/peterm/Demonology/EarthTower1,
quests/peterm/Demonology/EarthTower2,
quests/peterm/Demonology/FireMaster,
quests/peterm/Demonology/FireStudy,
quests/peterm/Demonology/FireTower1,
quests/peterm/Demonology/FireTower2,
quests/peterm/Demonology/GroundLevel,
quests/peterm/Demonology/HighTower1,
quests/peterm/Demonology/HighTower2,
quests/peterm/Demonology/HighTowerTop,
quests/peterm/Demonology/JourneymanLevel,
quests/peterm/Demonology/MasterLevel,
quests/peterm/Demonology/WaterMaster,
quests/peterm/Demonology/WaterStudy,
quests/peterm/Demonology/WaterTower1,
quests/peterm/Demonology/WaterTower2: Apply region wilderness to
Tower of Demonology maps (/quests/peterm/Demonology/*)

2008-12-22 06:10 rjtanner

* quests/peterm/quests/TitanGate,
quests/peterm/quests/dragonquest2,
quests/peterm/quests/mushroom_quest,
quests/peterm/quests/ogre_chief,
quests/peterm/quests/titan_quest,
quests/peterm/quests/wyvern_quest: Apply region wilderness to
Scorn Royalty Quest maps (/quests/peterm/quests/*)

2008-12-22 06:05 rjtanner

* quests/greyshield/Greysword: Replace grey cave curved wall
sections with black dungeon sections - which match the nearby
walls and map theme

2008-12-22 05:59 rjtanner

* quests/greyshield/Elements, quests/greyshield/Fortress: Cosmetic
wall updates with how swall (fence) merges with nearby walls

2008-12-22 05:51 rjtanner

* quests/greyshield/Archery, quests/greyshield/Arena,
quests/greyshield/Castle, quests/greyshield/Cave,
quests/greyshield/Cavern, quests/greyshield/Cavern2,
quests/greyshield/Chamber, quests/greyshield/Doors,
quests/greyshield/Dungeon, quests/greyshield/Elements,
quests/greyshield/Factory, quests/greyshield/Finish,
quests/greyshield/Fortress, quests/greyshield/GreyMaster,
quests/greyshield/Greysword, quests/greyshield/Sphinx: Apply
region wilderness to Greyshield maps (/quests/greyshield/*)

2008-12-22 05:43 rjtanner

* quests/cd/cd.castle.750, quests/cd/cd.cellar1.757,
quests/cd/cd.inn.752, quests/cd/cd.store.753,
quests/cd/cd.tower1.754, quests/cd/cd.tower2.755,
quests/cd/cd.tunnel.751: Apply region wilderness to Fortress Ang
maps (/quests/cd/*)

2008-12-22 05:40 rjtanner

* quests/peterm/FireTemple/Entrance,
quests/peterm/FireTemple/FifthFloor,
quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
quests/peterm/FireTemple/FirstFloor,
quests/peterm/FireTemple/FourthFloor,
quests/peterm/FireTemple/HotMines,
quests/peterm/FireTemple/LavaChamber,
quests/peterm/FireTemple/Mezannine1,
quests/peterm/FireTemple/Passageway,
quests/peterm/FireTemple/SecondFloor,
quests/peterm/FireTemple/ThirdFloor: Apply region wilderness to
Fire Temple maps (/quests/peterm/FireTemple/*)

2008-12-22 05:33 rjtanner

* quests/peterm/DragonQuest/ElectricAnte,
quests/peterm/DragonQuest/ElectricHatchery,
quests/peterm/DragonQuest/ElectricLord,
quests/peterm/DragonQuest/Entrance,
quests/peterm/DragonQuest/FireAnte,
quests/peterm/DragonQuest/FireHatchery,
quests/peterm/DragonQuest/FireLord,
quests/peterm/DragonQuest/IceAnte,
quests/peterm/DragonQuest/IceHatchery,
quests/peterm/DragonQuest/IceLord,
quests/peterm/DragonQuest/WyvernNest: Apply region wilderness to
Dragon Quest maps (/quests/peterm/DragonQuest/*)

2008-12-22 05:29 rjtanner

* quests/peterm/temple/InnerTemple,
quests/peterm/temple/OuterTemple: Replace grey cave column with
black columns - which match the nearby walls and map theme

2008-12-22 05:27 rjtanner

* quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
quests/peterm/temple/InnerTemple,
quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple:
Apply region wilderness to Dark Temple maps (/peterm/temple/*)

2008-12-22 05:22 rjtanner

* quests/mcz/castle1, quests/mcz/castle_air,
quests/mcz/castle_earth, quests/mcz/castle_fire,
quests/mcz/castle_low1, quests/mcz/castle_low2,
quests/mcz/castle_water: Apply region wilderness to Castle of
Ra-Gar maps (/quests/mcz/*)

2008-12-22 05:18 rjtanner

* quests/mcz/castle1: Insert floor tiles underneath the exits

2008-12-22 05:16 rjtanner

* quests/mcz/castle_air, quests/mcz/castle_earth,
quests/mcz/castle_fire, quests/mcz/castle_low1,
quests/mcz/castle_low2: Update map names for consistency (Castle
Ra-Gar → Castle of Ra-Gar)

2008-12-22 05:08 rjtanner

* quests/todd/aljwaf/hall1: Apply region (narcopin) to map

2008-12-21 08:21 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-21 08:12 rjtanner

* lake_country/Butakis/houses/Seans_house: Cosmetic wall changes
for nicer merging

2008-12-21 08:08 rjtanner

* lake_country/Butakis/houses/Bobs_house,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Sams_house,
lake_country/Butakis/houses/Seans_house: Cosmetic wall changes
for nicer merging

2008-12-21 07:52 rjtanner

* euthville/devil.church3, euthville/map.fr.1, euthville/map.fr.2,
euthville/map.fr.3: Cosmetic wall changes for nicer merging

2008-12-21 07:42 rjtanner

* dragonisland/tavern: Replace rocks with a wooden table
(longtable) for the booze to sit on in the bar

2008-12-21 07:40 rjtanner

* dragonisland/advguild, dragonisland/advguild3,
dragonisland/advshop0, dragonisland/advshop1,
dragonisland/advshop2, dragonisland/advshop3,
dragonisland/advshop4, dragonisland/advshop5,
dragonisland/advshop6, dragonisland/bloodwell,
dragonisland/damarishouse1, dragonisland/housebrxzl,
dragonisland/keysale: Cosmetic wall changes for nicer merging

2008-12-21 07:21 rjtanner

* darcap/lynn/castle1.2, darcap/lynn/castle1.3: Cosmetic wall
changes for nicer merging

2008-12-21 07:19 rjtanner

* darcap/castle/castle2.0, darcap/castle/castle2.1,
darcap/castle/castle2.2, darcap/castle/castle2.3,
darcap/village1: Cosmetic wall changes for nicer merging

2008-12-21 06:57 rjtanner

* scorn/cannery/ware1: Insert floor tiles underneath the exits

2008-12-21 06:55 rjtanner

* scorn/taverns/goths: Replace rocks with a wooden table
(longtable) for the booze to sit on in the bar

2008-12-21 06:51 rjtanner

* scorn/houses/angrygiant, scorn/houses/barracks,
scorn/houses/breezy_acres, scorn/houses/house.haunted,
scorn/houses/house.haunted2, scorn/houses/maze1,
scorn/houses/scorn_trappers, scorn/kar/creepy.house,
scorn/kar/drink, scorn/kar/gorks2, scorn/kar/gorks3,
scorn/shops/scorn.sale2: Cosmetic wall changes for nicer merging

2008-12-21 06:15 rjtanner

* pup_land/nurnberg/apartment/cave,
pup_land/nurnberg/apartment/main,
pup_land/nurnberg/apartment/upstairs: Revert back to full map
paths for exits

2008-12-20 10:17 kbulgrien

* scorn/houses/resir: Fix typo and remove mid-sentence line breaks.

2008-12-20 06:55 rjtanner

* lake_country/DA: Make Hanuk uncharmable by setting him to level
120

2008-12-20 06:49 rjtanner

* darcap/town2/netower, darcap/town2/nwtower, darcap/town2/setower,
darcap/town2/shop_f, darcap/town2/swtower: Fix oakdoor so that it
uses the correct archetype (vs the one that can be destroyed)

2008-12-19 08:39 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-19 08:13 rjtanner

* pup_land/terminal: Add more no_spells tiles around the dragon
landing pads and under the fence to prevent players from using
dimension door to access areas they shouldn't be able to

2008-12-19 08:06 rjtanner

* pup_land/terminal: Cosmetic change - added more cobblestone tiles
around the dragon transports so it looks like they are standing
on ground and to reduce how the clouds obscure the dragons

2008-12-19 07:24 rjtanner

* world/world_112_100: Remove some stray land tiles from the top
(middle) of the sea

2008-12-18 21:26 rjtanner

* pup_land/terminal, pup_land/terminal_u1: Per player feedback,
covered the entire sky area with clouds (floor vs wall archetype
so it does not block the player's view)

2008-12-18 07:39 rjtanner

* brest/brittany/enigme.6: Add no_spells tile under the spike walls
to block the use of dimension door

2008-12-18 07:11 rjtanner

* world/world_112_100, world/world_113_100, world/world_114_100,
world/world_117_100: Add more shallow_sea around the shoreline

2008-12-18 07:10 rjtanner

* world/world_108_100: Make very small island all sand (beach)

2008-12-18 07:03 rjtanner

* world/world_105_100, world/world_106_100: Add more shallow_sea
around the shoreline

2008-12-18 03:24 rjtanner

* world/world_100_100, world/world_101_100, world/world_102_100,
world/world_103_100, world/world_104_100, world/world_105_100,
world/world_106_100, world/world_107_100, world/world_108_100,
world/world_109_100, world/world_110_100, world/world_111_100,
world/world_112_100, world/world_113_100, world/world_114_100,
world/world_115_100, world/world_116_100, world/world_117_100,
world/world_118_100, world/world_119_100, world/world_120_100,
world/world_121_100, world/world_122_100, world/world_123_100,
world/world_124_100, world/world_125_100, world/world_127_100,
world/world_128_100, world/world_129_100: Modified world_*_100
maps (first row) so they have an actual shoreline agaist the sea

2008-12-17 07:16 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-17 06:57 rjtanner

* world/world_102_102, world/world_103_102, world/world_104_102,
world/world_105_102, world/world_106_102, world/world_107_102,
world/world_108_102, world/world_109_102, world/world_110_102,
world/world_111_102, world/world_112_102, world/world_113_102,
world/world_114_102, world/world_115_102, world/world_116_102,
world/world_117_102, world/world_118_102, world/world_119_102,
world/world_120_102, world/world_121_102, world/world_122_102,
world/world_123_102, world/world_124_102, world/world_125_102,
world/world_126_102, world/world_127_102, world/world_128_102:
Touch up world_*_102 maps (third row) to replace desert tiles
with beach tiles; desert tiles in this configuration is very
unnatural

2008-12-17 06:32 rjtanner

* world/world_103_101, world/world_104_101, world/world_105_101,
world/world_106_101, world/world_107_101, world/world_109_101,
world/world_110_101, world/world_111_101, world/world_112_101,
world/world_113_101, world/world_114_101, world/world_115_101,
world/world_116_101, world/world_117_101, world/world_118_101,
world/world_119_101, world/world_120_101, world/world_121_101,
world/world_122_101, world/world_123_101, world/world_124_101,
world/world_125_101, world/world_126_101, world/world_127_101,
world/world_128_101: Touch up world_*_101 maps (second row) to
replace desert tiles with beach tiles; desert tiles in this
configuration is very unnatural

2008-12-17 02:51 rjtanner

* world/world_101_100, world/world_105_100, world/world_106_100,
world/world_108_100, world/world_111_100, world/world_112_100,
world/world_113_100, world/world_114_100, world/world_115_100,
world/world_116_100, world/world_117_100, world/world_119_100,
world/world_120_100, world/world_122_100, world/world_123_100,
world/world_124_100, world/world_125_100, world/world_127_100,
world/world_128_100: Touch up world_*_100 maps (first fow) to
replace desert tiles with beach tiles; desert tiles in this
configuration is very unnatural

2008-12-16 23:54 rjtanner

* world/world_102_108: Map header correction - removed double
'Modified:' time stamp entry

2008-12-16 23:49 rjtanner

* world/world_105_115: Restore elevation setting under the recently
moved Puddings Place map

2008-12-16 23:48 rjtanner

* wolfsburg/shops/transport.shoppe: Restore farewell message on the
exit from Wolfsburge Transport Shoppe to world map

2008-12-16 23:47 rjtanner

* scorn/shops/magicshop: Restore unique name on the exit from Scorn
Magic Shop to world map

2008-12-16 23:45 rjtanner

* scorn/shops/scorn.sale1: Restore farewell message on the exit
from Scorn Sale Shop to world map

2008-12-16 23:42 rjtanner

* scorn/shops/bowshop: Restore unique name on the exit from Scorn
Bowshop to world map

2008-12-16 07:35 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-16 07:21 rjtanner

* scorn/anthony/prison.1, scorn/misc/prison, scorn/misc/prison.1,
world/world_105_115: Moved /scorn/anthony/prison.1 to
/scorn/misc/prison.1, updated map paths to use prison.1 where
necessary

2008-12-16 07:14 rjtanner

* scorn/anthony/prison, scorn/anthony/prison.1, scorn/misc/prison,
world/world_105_115: Rename /scorn/anthony/prison to prison.1
before moving it to the same directory (/scorn/misc/prison) as
the other half of the map

2008-12-16 06:59 rjtanner

* brest/temples/valkyrie: Update NPCs with very simple & basic
messages in regards to lore on Valkyrie

2008-12-16 06:54 rjtanner

* brest/temples/valkyrie, scorn/misc/cityhall: Add more no_spell
tiles under the fence around Scorn City Hall to help prevent
players from using dimension door spell to access areas they
shouldn't

2008-12-15 05:47 rjtanner

* pup_land/terminal, pup_land/terminal_u1: Applied new sky
archetype to the area surrounding the Pupland Terminal (both
levels) and also added some clouds, requires archetype r10977 or
newer

2008-12-14 09:45 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-14 09:11 rjtanner

* brest/taverns/brest.seaside.tavern: Slightly expanded NPC info in
regards to valkyrie temple, other crossfire cults, and upcoming
expansion to valkyrie temple in brest

2008-12-14 08:58 rjtanner

* brest/taverns/brest.seaside.tavern: Update NPCs with some
storyline information and (somewhat obscure) hints on the local
Valkyrie temple

2008-12-14 08:32 rjtanner

* brest/taverns/brest.seaside.tavern: Give two NPCs some Lore about
the history of Brest and the local temple of Valkyrie, certainly
possible to add and improve the information

2008-12-14 07:45 rjtanner

* brest/sow/sow: Update Strange Old Wizard map with difficulty
level, region and entrance coordinates

2008-12-14 07:30 rjtanner

* pup_land/rainbow/red_town/shop: Cosmetic wall updates with how
swall (fence) merges with nearby walls

2008-12-14 07:22 rjtanner

* brest/shops/brest.magic, dragonisland/advguild,
mlab/citydeclouds/citydeclouds2I, navar_city/misc/city1magic,
pup_land/rainbow/red_town/shop, santo_dominion/shops/nosferatu,
scorn/shops/generalshop, scorn/shops/magicshop,
scorn/shops/scorn.sale1, wolfsburg/dept_store_magic: Per web
forum post and IRC discussion - attempt to make things somewhat
easier for low level players - reduced the detect curse altar
cost from 25gp to 25sp

2008-12-14 07:03 rjtanner

* quests/peterm/Demonology/GroundLevel: Updated the altar with
information on how much the entrance fee is to the next level

2008-12-14 06:47 rjtanner

* scorn/misc/mercenaries: Change altars and gates in Mercenaries
house so that players can't trap themselves inside the rooms -
the gate stay permanently open (or until the next map reset)
after hiring one of the mercenaries

2008-12-14 06:17 rjtanner

* scorn/misc/mercenaries: Cosmetic wall change with how swall
(fence) merges with nearby walls

2008-12-14 03:59 rjtanner

* whalingoutpost/misc/castleb3, whalingoutpost/misc/icehole1:
Filled in surrounding area with solid rock, requires archetype
r10843 or newer

2008-12-13 09:54 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-13 09:38 rjtanner

* whalingoutpost/misc/polarbearcave2: Fill in surrounding area with
solid rock, require archetypes r10843 or newer

2008-12-13 09:34 rjtanner

* whalingoutpost/misc/castleb3: Fill in some of the hollow section
with solid rock, require archetypes r10843 or newer

2008-12-13 09:32 rjtanner

* whalingoutpost/misc/castleb3: Cosmetic changes with merging
between mine and cave walls

2008-12-13 09:29 rjtanner

* euthville/hallofbones: Cosmetic change - replace swirling blue
exits with actual doors, matches building exterior

2008-12-13 09:28 rjtanner

* dragonisland/intwell: Cosmetic change - update wall section for
nicer merging with nearby door

2008-12-13 09:27 rjtanner

* wolfsburg/magara/castle/cellar: Add missing floor tiles

2008-12-13 09:24 rjtanner

* dragonisland/thievesden, dungeons/train/dragon_train,
lake_country/Butakis/prison0, navar_city/mlab/tavernb1,
port_joseph/goblin/dungeon1, port_joseph/pirates/mbgrave2,
port_joseph/pirates/tortcave, quests/greyshield/GreyMaster,
quests/mak/chaos/fallen, scorn/temples/gnarg,
wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4c:
Update wall sections to match nearby walls or styles, requires
archetype update r10841 or newer

2008-12-13 09:03 rjtanner

* darcap/undead/undead.2: Cosmetic change with cave wall merging

2008-12-13 09:01 rjtanner

* brest/brittany/jessy.1: Cosmetic change with cave wall merging

2008-12-13 08:57 rjtanner

* azumauindo/misc/shrineb1,
azumauindo/suno-yamatoshi/buildings/dojoB1,
brest/brittany/jessy.1, brest/zorn/castle.basement0,
darcap/undead/undead.1, darcap/undead/undead.2,
darcap/undead/undead.3, dragonisland/housebrxzl,
euthville/hallofbones, lake_country/Mwizard/MwizardD,
lake_country/shops/Mopoon_wshop,
lake_country/snake_pit/Chaos_lair1,
lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4, lake_country/snake_pit/pit,
lake_country/snake_pit/snakepit_1,
lake_country/snake_pit/snakepit_2,
lake_country/snake_pit/snakepit_3,
lake_country/snake_pit/snakepit_5, marksel/mines,
navar_city/misc/aliscave, navar_city/misc/aliswell,
navar_city/misc/theaterb3, navar_city/mlab/tavernb1,
navar_city/mlab/tavernb3, navar_city/mlab/tavernb4,
navar_city/mlab/thehole, navar_city/mlab/zealothouseb1,
navar_city/smugglers_cove/sc_warehouse2,
navar_city/smugglers_cove/sc_warehouse3,
navar_city/troll_canyon/troll_canyon.10,
navar_city/troll_canyon/troll_canyon.11,
navar_city/troll_canyon/troll_canyon.12,
navar_city/troll_canyon/troll_canyon.2,
navar_city/troll_canyon/troll_canyon.3,
navar_city/troll_canyon/troll_canyon.4,
navar_city/troll_canyon/troll_canyon.5,
navar_city/troll_canyon/troll_canyon.6,
navar_city/troll_canyon/troll_canyon.7,
navar_city/troll_canyon/troll_canyon.8, port_joseph/goblin/caves,
port_joseph/goblin/dungeon2, port_joseph/pirates/mbgrave2,
port_joseph/pirates/tortcave, quests/greyshield/Cave,
quests/greyshield/Cavern, quests/greyshield/Cavern2,
quests/mak/dragons/chaos, quests/mak/troll_cave/cave.1,
quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
quests/peterm/DragonQuest/ElectricAnte,
quests/peterm/DragonQuest/ElectricHatchery,
quests/peterm/DragonQuest/ElectricLord,
quests/peterm/DragonQuest/Entrance,
quests/peterm/DragonQuest/FireAnte,
quests/peterm/DragonQuest/FireHatchery,
quests/peterm/DragonQuest/FireLord,
quests/peterm/DragonQuest/IceAnte,
quests/peterm/DragonQuest/IceHatchery,
quests/peterm/DragonQuest/IceLord,
quests/peterm/DragonQuest/WyvernNest,
quests/peterm/FireTemple/Entrance,
quests/peterm/FireTemple/LavaChamber,
quests/peterm/FireTemple/Passageway,
quests/peterm/quests/dragonquest2,
santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
santo_dominion/shaft/undeadshaft.1,
santo_dominion/shaft/undeadshaft.2,
santo_dominion/shaft/undeadshaft.3,
santo_dominion/shaft/undeadshaft.4, scorn/misc/wizhide,
scorn/oldcity/end, scorn/temples/mostrai2,
whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castleb2,
whalingoutpost/misc/castleb3, whalingoutpost/misc/frostcavern1,
whalingoutpost/misc/holeinice1, whalingoutpost/misc/icecavern1,
whalingoutpost/misc/icecavern2,
whalingoutpost/misc/polarbearcave1,
whalingoutpost/misc/polarbearcave2,
whalingoutpost/misc/polarbearcave3,
whalingoutpost/misc/trollcave1,
wolfsburg/apartments/pet-apartment/torture-chamber,
wolfsburg/dungeons/church.4c, wolfsburg/dungeons/piratedung,
wolfsburg/magara/castle/cellar, wolfsburg/magara/cellar_1,
wolfsburg/magara/tower1/floor_3: Replace blocked (solid black
square) arch with cave_15 (solid grey square) archetype, requires
archetype update r10843 or newer

2008-12-12 07:44 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-12 02:53 rjtanner

* brest/shops/brest.armour, brest/shops/brest.cvt,
brest/shops/brest.food, brest/shops/brest.magic: Restore shoprace
information to shop headers

2008-12-11 08:38 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-11 08:06 rjtanner

* navar_city/magara/houses/kaisas_place, navar_city/warehouse8: Fix
oakdoor so that it uses the correct archetype (vs the one that
can be destroyed)

2008-12-11 06:50 rjtanner

* brest/pshops/pshop1/gfloor, brest/pshops/pshop10/gfloor,
brest/pshops/pshop11/gfloor, brest/pshops/pshop12/gfloor,
brest/pshops/pshop13/gfloor, brest/pshops/pshop14/gfloor,
brest/pshops/pshop15/gfloor, brest/pshops/pshop16/gfloor,
brest/pshops/pshop17/gfloor, brest/pshops/pshop18/gfloor,
brest/pshops/pshop19/gfloor, brest/pshops/pshop2/gfloor,
brest/pshops/pshop20/gfloor, brest/pshops/pshop21/gfloor,
brest/pshops/pshop22/gfloor, brest/pshops/pshop23/gfloor,
brest/pshops/pshop24/gfloor, brest/pshops/pshop25/gfloor,
brest/pshops/pshop26/gfloor, brest/pshops/pshop27/gfloor,
brest/pshops/pshop3/gfloor, brest/pshops/pshop4/gfloor,
brest/pshops/pshop5/gfloor, brest/pshops/pshop6/gfloor,
brest/pshops/pshop7/gfloor, brest/pshops/pshop8/gfloor,
brest/pshops/pshop9/gfloor, brest/pshops/pshopsinc: Updated the
last modified time stamp that was missed in earlier commit,
r10906

2008-12-11 06:35 rjtanner

* lake_country/shops/Mopoon_wshop,
pup_land/lone_town/shops/transport.shoppe,
quests/greyshield/Greysword, quests/peterm/temple/OuterTemple,
santo_dominion/houses/house1: Restore message text to exits

2008-12-11 06:32 rjtanner

* navar_city/misc/buildshop, navar_city/misc/city1armour,
navar_city/misc/city1weapon: Restore shoprace information to shop
headers

2008-12-11 01:57 rjtanner

* brest/pshops/pshop1/gfloor, brest/pshops/pshop10/gfloor,
brest/pshops/pshop11/gfloor, brest/pshops/pshop12/gfloor,
brest/pshops/pshop13/gfloor, brest/pshops/pshop14/gfloor,
brest/pshops/pshop15/gfloor, brest/pshops/pshop16/gfloor,
brest/pshops/pshop17/gfloor, brest/pshops/pshop18/gfloor,
brest/pshops/pshop19/gfloor, brest/pshops/pshop2/gfloor,
brest/pshops/pshop20/gfloor, brest/pshops/pshop21/gfloor,
brest/pshops/pshop22/gfloor, brest/pshops/pshop23/gfloor,
brest/pshops/pshop24/gfloor, brest/pshops/pshop25/gfloor,
brest/pshops/pshop26/gfloor, brest/pshops/pshop27/gfloor,
brest/pshops/pshop3/gfloor, brest/pshops/pshop4/gfloor,
brest/pshops/pshop5/gfloor, brest/pshops/pshop6/gfloor,
brest/pshops/pshop7/gfloor, brest/pshops/pshop8/gfloor,
brest/pshops/pshop9/gfloor, brest/pshops/pshopsinc,
brest/shops/buildshop: Restore magic_mouth messages that were
accidentally removed in an earlier commit

2008-12-10 06:24 rjtanner

* brest/temples/valkyrie: Set the consecrate level for the altar to
level 120

2008-12-08 06:16 rjtanner

* brest/temples, brest/temples/valkyrie, world/world_107_123: New
map in Brest - Shrine of Valkyrie

2008-12-07 08:45 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-07 08:31 rjtanner

* brest/asyvan/palace2, brest/asyvan/palace3: Correct teleporter
coordinates due to layout changes on level 1 of Kingdom Palace

2008-12-07 08:24 rjtanner

* brest/asyvan/palace2, brest/asyvan/palace3: Redesign interior of
the Kingdom Palance, level 2 and level 3

2008-12-07 08:10 rjtanner

* brest/asyvan/palace1, world/world_107_123: Redesign interior of
the Kingdom Palance

2008-12-07 07:05 rjtanner

* brest/brest.IPO, world/world_107_123: Redesign interior of the
Brest IPO

2008-12-07 06:46 rjtanner

* brest/brest.scrolls, brest/brest.scrolls.right: Cosmetic wall
updates with how swall (fence) merges with nearby walls

2008-12-07 06:29 rjtanner

* brest/shops/brest.cvt: Change sage NPC to Bank Clerk with a
generic magic mouth response, removed map header comment now that
the map has been updated

2008-12-07 06:12 rjtanner

* brest/shops/brest.weapon: Change the blockview to wall sections
near the entrance - now players can see more of the shop interior
when entering the map

2008-12-07 06:04 rjtanner

* brest/shops/brest.food: Cosmetic updates - modified destination
coordinates back to the world map, removed two of the wall
columns that didn't look right in the game

2008-12-07 05:59 rjtanner

* brest/shops/brest.magic: Cosmetic updates - inserted missing
floor tiles and removed two of the wall columns that didn't look
right in the game

2008-12-06 09:16 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-06 09:05 rjtanner

* brest/shops/brest.magic, world/world_107_123: Redesign the
interior of Magic shop

2008-12-06 07:37 rjtanner

* brest/shops/brest.weapon, world/world_107_123: Redesign the
interior of Weapon shop, requires archetype update r10844 or
newer

2008-12-06 06:53 rjtanner

* brest/shops/brest.food, world/world_107_123: Redesign the
interior of Food Store

2008-12-06 06:36 rjtanner

* brest/shops/brest.cvt, world/world_107_123: Redesign the interior
of CVT

2008-12-06 05:43 rjtanner

* brest/shops/brest.armour, world/world_107_123: Redesign the
interior of the Armour shop

2008-12-06 05:20 rjtanner

* brest/brest.armour, brest/brest.cvt, brest/brest.food,
brest/brest.magic, brest/brest.weapon, brest/shops/brest.armour,
brest/shops/brest.cvt, brest/shops/brest.food,
brest/shops/brest.magic, brest/shops/brest.weapon,
world/world_107_123: Moved brest armour, cvt, food, magic and
weapon shops to the /brest/shops directory

2008-12-05 06:21 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-05 01:51 rjtanner

* HallOfDMs: Give descriptive names to the teleporters so it's
easier to see which map they go to

2008-12-05 00:57 rjtanner

* scorn/shops/foodshop: Replace recently updated oakdoors with new
archetype and recycled graphic. Requires archetype r10798 or
newer.

2008-12-05 00:56 rjtanner

* scorn/shops/weaponshop: Replace recently updated oakdoors with
new archetype and recycled graphic. Requires archetype r10798 or
newer.

2008-12-05 00:49 rjtanner

* quests/saromok/castlesaromok_inside: Added no_spells tiles on the
other side of the doorways to prevent players from using
dimension door to access areas they shouldn't or from getting
trapped in such areas by accident

2008-12-05 00:46 rjtanner

* quests/saromok/castlesaromok_barracks1,
quests/saromok/castlesaromok_barracks2,
quests/saromok/castlesaromok_barracks3,
quests/saromok/castlesaromok_barracks4,
quests/saromok/castlesaromok_inside: Replace invis_exit with
oakdoors, now the actual maps match the world map buildings.
Requires archetype r10798 or newer.

2008-12-04 07:19 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-04 07:12 rjtanner

* HallOfDMs: As a convenience, added teleporters to the four Hall
of Selection maps and the Nexus - other changes are made for
visual balance (for now)

2008-12-04 06:58 rjtanner

* world/world_105_115: Corrected map entrance coordinates from
world map to Scorn House of Power

2008-12-04 06:57 rjtanner

* scorn/misc/PowerHouse: Cosmetic layout changes and updates.
Requires archetype r10798 or newer.

2008-12-04 06:46 rjtanner

* pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell:
Cosmetic wall changes for nicer merging

2008-12-04 06:41 rjtanner

* pup_land/ancient/village/shop, pup_land/hall2, pup_land/hq_ud,
pup_land/lone_town/mshop, pup_land/nurnberg/hq: Cosmetic change
with how fences (swall) merge with nearby walls

2008-12-04 06:34 rjtanner

* pup_land/nurnberg/apartment/main, pup_land/nurnberg/city,
pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/bomb1,
pup_land/nurnberg/dick/click, pup_land/nurnberg/dick/heaven,
pup_land/nurnberg/dick/hell, pup_land/nurnberg/dick/showinv,
pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/hq,
pup_land/nurnberg/storehouse, pup_land/port_e,
pup_land/port_e_house, pup_land/pplant/pplant1,
pup_land/raffle/raffle1, pup_land/raffle/raffle2,
pup_land/raffle/raffle3, pup_land/s_f/st1, pup_land/s_f/st3,
pup_land/terminal_u1, pup_land/world: Replace recently updated
oakdoors with new archetype and recycled graphic, updated map
entrance coordinates. Requires archetype r10798 or newer.

2008-12-04 06:03 rjtanner

* pup_land/ancient/ruin/house1, pup_land/ancient/ruin/house2,
pup_land/ancient/ruin/house3, pup_land/ancient/ruin/house4,
pup_land/ancient/ruin/house5, pup_land/ancient/ruin/shop,
pup_land/ancient/ruin/village, pup_land/ancient/village/library,
pup_land/ancient/village/shop, pup_land/ancient/village/tavern,
pup_land/ancient/village/tavern1,
pup_land/ancient/village/village, pup_land/lone_town/bank,
pup_land/lone_town/cordish,
pup_land/lone_town/dragonhangar/hangar,
pup_land/lone_town/dress1, pup_land/lone_town/gemshop,
pup_land/lone_town/gshop, pup_land/lone_town/inn,
pup_land/lone_town/magic, pup_land/lone_town/mshop,
pup_land/lone_town/shops/transport.shoppe,
pup_land/lone_town/tavern, pup_land/lone_town/town,
pup_land/lone_town/training: Replace recently updated oakdoors
with new archetype and recycled graphic, updated map entrance
coordinates. Requires archetype r10798 or newer.

2008-12-04 02:49 rjtanner

* wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4b,
wolfsburg/dungeons/church.4c, wolfsburg/dungeons/church.4d:
Replace recently updated oakdoors with new archetype and recycled
graphic. Requires archetype r10798 or newer.

2008-12-03 03:15 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-03 03:12 rjtanner

* wolfsburg/inns: Cosmetic wall changes for nicer merging

2008-12-03 03:00 rjtanner

* world/world_128_109: Correct map entrance coordinates from world
map to Wolfsburg Inns

2008-12-03 02:58 rjtanner

* wolfsburg/apartments/wolfsburg.apartment,
wolfsburg/dungeons/stronghold, wolfsburg/etern_rew,
wolfsburg/inns, wolfsburg/magara/tower1/entrance,
wolfsburg/magara/tower2/floor_1, wolfsburg/piratechurch,
wolfsburg/prison, wolfsburg/shops/transport.shoppe,
wolfsburg/ware1: Replace recently updated oakdoors with new
archetype and recycled graphic. Requires archetype r10798 or
newer.

2008-12-03 02:42 rjtanner

* scorn/crow/train/train, scorn/dtabb/cave3,
scorn/guilds/guildhousesinc, scorn/houses/bowyer,
scorn/houses/house3.1st, scorn/houses/jeweler,
scorn/houses/kitchen, scorn/houses/maze1, scorn/houses/smithery,
scorn/houses/tannery, scorn/houses/wizardw, scorn/kar/somehouse,
scorn/mansion/entrance, scorn/misc/HouseofHealing,
scorn/misc/battle_arena/first-aide,
scorn/misc/battle_arena/snack, scorn/misc/beginners2,
scorn/misc/dragon_guild, scorn/misc/jail,
scorn/misc/puddings.place, scorn/misc/zoo,
scorn/shops/BasicSpells, scorn/shops/armourshop,
scorn/shops/bowshop, scorn/shops/buildshop, scorn/shops/gemshop,
scorn/shops/generalshop, scorn/shops/light_shop,
scorn/shops/magicshop, scorn/shops/potionshop,
scorn/shops/scorn.sale1, scorn/taverns/goths: Replace recently
updated oakdoors with new archetype and recycled graphic.
Requires archetype r10798 or newer.

2008-12-03 02:05 rjtanner

* scorn/misc/cityhall: Add no_spells tiles underneath the fences to
prevent players from using dimension door to access city hall or
areas not meant for player access

2008-12-03 01:56 rjtanner

* santo_dominion/map.and.sale: Cosmetic change with how fences
(swall) merge with nearby walls

2008-12-03 01:55 rjtanner

* santo_dominion/eeur/hut.1, santo_dominion/houses/house1,
santo_dominion/magara/opera, santo_dominion/map.and.sale,
santo_dominion/north_barn, santo_dominion/north_farm,
santo_dominion/peacock, santo_dominion/sdomino_appartment,
santo_dominion/shops/armour, santo_dominion/shops/eliks,
santo_dominion/shops/erash, santo_dominion/shops/nosferatu,
santo_dominion/shops/rings, santo_dominion/south_barn,
santo_dominion/temple_naive/templenaive.1, santo_dominion/tobias,
santo_dominion/tollpost: Replace recently updated oakdoors with
new archetype and recycled graphic. Requires archetype r10798 or
newer.

2008-12-03 01:43 rjtanner

* quests/cd/cd.inn.752, quests/cd/cd.store.753,
quests/mak/MainFloor, quests/mak/giant/mainfloor,
quests/peterm/temple/InnerTemple,
quests/peterm/temple/OuterTemple: Replace recently updated
oakdoors with new archetype and recycled graphic. Requires
archetype r10798 or newer.

2008-12-03 01:38 rjtanner

* start/newbieshouse: Replace recently updated oakdoors with new
archetype and recycled graphic. Requires archetype r10798 or
newer.

2008-12-03 01:35 rjtanner

* sisters/tower1: Replace recently updated oakdoors with new
archetype and recycled graphic. Requires archetype r10798 or
newer.

2008-12-03 01:33 rjtanner

* port_joseph/town/dshark, port_joseph/town/generalstore: Replace
recently updated oakdoors with new archetype and recycled
graphic. Requires archetype r10798 or newer.

2008-12-03 01:28 rjtanner

* navar_city/apartments/apartment, navar_city/city1church1,
navar_city/dragon_hangar/hangar, navar_city/iscar,
navar_city/jail/jail, navar_city/light/light1,
navar_city/magara/houses/kaisas_place, navar_city/misc/bowyer,
navar_city/misc/buildshop, navar_city/misc/city1armour,
navar_city/misc/city1gen, navar_city/misc/city1magic,
navar_city/misc/city1mermaid, navar_city/misc/city1smith,
navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
navar_city/misc/jeweler, navar_city/misc/kitchen,
navar_city/misc/tannery, navar_city/misc/thamshop,
navar_city/mouse_house, navar_city/slums/Iggys_house,
navar_city/warehouse1, navar_city/warehouse2,
navar_city/warehouse3, navar_city/warehouse4,
navar_city/warehouse5, navar_city/warehouse6,
navar_city/warehouse7: Replace recently updated oakdoors with new
archetype and recycled graphic. Requires archetype r10798 or
newer.

2008-12-02 03:16 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-02 02:55 rjtanner

* marksel/church: Replace recently updated oakdoors with new
archetype and recycled graphic. Requires archetype r10798 or
newer.

2008-12-02 02:53 rjtanner

* lake_country/shops/Mopoon_wshop: Insert missing floor tile

2008-12-02 02:52 rjtanner

* lake_country/Butakis/blacksmith, lake_country/Sunset_Lake/inn,
lake_country/shops/Mopoon_wshop: Cosmetic change with how swall
(fence) merges with nearby walls

2008-12-02 02:48 rjtanner

* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
lake_country/Butakis/Rlib1, lake_country/Butakis/alchemist,
lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
lake_country/Butakis/prison_w, lake_country/RETower/tower0,
lake_country/Sunset_Lake/inn, lake_country/dragon_hangar/hangar,
lake_country/small_buildings/LC_inn1,
lake_country/small_buildings/hut_Galmorus,
lake_country/small_buildings/portal: Replace recently updated
oakdoors with new archetype and recycled graphic. Requires
archetype r10798 or newer.

2008-12-02 02:27 rjtanner

* dungeons/hut/ancient_hut: Replace recently updated oakdoors with
new archetype and recycled graphic. Requires archetype r10798 or
newer.

2008-12-02 02:25 rjtanner

* euthville/devil.church1, euthville/magic.shop: Replace recently
updated oakdoors with new archetype and recycled graphic.
Requires archetype r10798 or newer.

2008-12-02 02:23 rjtanner

* dragonisland/tavern: Cosmetic change with how swall (fence)
merges with nearby walls

2008-12-02 02:22 rjtanner

* dragonisland/advguild, dragonisland/advshop0,
dragonisland/apartment3, dragonisland/drowmansion,
dragonisland/hangar, dragonisland/house6, dragonisland/house8,
dragonisland/house9, dragonisland/tavern: Replace recently
updated oakdoors with new archetype and recycled graphic.
Requires archetype r10798 or newer.

2008-12-02 02:13 rjtanner

* darcap/lynn/castle1.0, darcap/lynn/castle1.1,
darcap/lynn/castle1.2: Cosmetic wall changes for nicer merging

2008-12-02 02:07 rjtanner

* darcap/darcap/circus/wurfbude: Cosmetic change with how swall
(fence) merges with nearby walls

2008-12-02 02:06 rjtanner

* darcap/darcap/airhouse, darcap/darcap/apartment,
darcap/darcap/circus/wurfbude, darcap/darcap/earthhouse,
darcap/darcap/firehouse, darcap/darcap/gshop, darcap/darcap/maze,
darcap/darcap/pirates.1, darcap/darcap/potionshop,
darcap/darcap/shop_a, darcap/darcap/shop_g, darcap/darcap/shop_m,
darcap/darcap/shop_w, darcap/darcap/tavern,
darcap/darcap/waterhouse, darcap/house1, darcap/lynn/castle1.1,
darcap/raffle/raffle1: Replace recently updated oakdoors with new
archetype and recycled graphic. Requires archetype r10798 or
newer.

2008-12-02 01:49 rjtanner

* brest/asyvan/palace1, brest/brest.IPO, brest/brest.armour,
brest/brest.cvt, brest/brest.food, brest/brest.magic,
brest/brest.trademarket, brest/brest.weapon,
brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
brest/brittany/jessy.1, brest/brittany/tower_ofzoon,
brest/elec.jes, brest/jes.admini, brest/pshops/pshop1/gfloor,
brest/pshops/pshop10/gfloor, brest/pshops/pshop11/gfloor,
brest/pshops/pshop12/gfloor, brest/pshops/pshop13/gfloor,
brest/pshops/pshop14/gfloor, brest/pshops/pshop15/gfloor,
brest/pshops/pshop16/gfloor, brest/pshops/pshop17/gfloor,
brest/pshops/pshop18/gfloor, brest/pshops/pshop19/gfloor,
brest/pshops/pshop2/gfloor, brest/pshops/pshop20/gfloor,
brest/pshops/pshop21/gfloor, brest/pshops/pshop22/gfloor,
brest/pshops/pshop23/gfloor, brest/pshops/pshop24/gfloor,
brest/pshops/pshop25/gfloor, brest/pshops/pshop26/gfloor,
brest/pshops/pshop27/gfloor, brest/pshops/pshop3/gfloor,
brest/pshops/pshop4/gfloor, brest/pshops/pshop5/gfloor,
brest/pshops/pshop6/gfloor, brest/pshops/pshop7/gfloor,
brest/pshops/pshop8/gfloor, brest/pshops/pshop9/gfloor,
brest/pshops/pshopsinc, brest/shops/buildshop: Replace recently
updated oakdoors with new archetype and recycled graphic.
Requires archetype r10798 or newer.

2008-12-01 20:22 rjtanner

* pup_land/nurnberg/apartment/main: Unique maps (such as
apartments) require full file path back to world maps

2008-12-01 07:13 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-01 06:38 rjtanner

* wolfsburg/dungeons/church.4b, wolfsburg/dungeons/hut,
wolfsburg/dungeons/stronghold, wolfsburg/magara/castle/floor_1,
wolfsburg/magara/tower1/entrance,
wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower2/floor_1,
wolfsburg/piratechurch, wolfsburg/shops/transport.shoppe,
world/world_128_109: Replace and phase out the (old) oakdoor
graphic with something different

2008-12-01 06:13 rjtanner

* scorn/houses/kitchen, scorn/houses/wizardw: Cosmetic wall changes
for smoother merging

2008-12-01 06:10 rjtanner

* scorn/misc/battle_arena/snack, scorn/shops/BasicSpells,
scorn/shops/light_shop: Cosmetic change with how fences (swall)
merge with nearby walls

2008-12-01 06:02 rjtanner

* world/world_105_115: Correct map entrance coordinates from world
map to Scorn Gem Shop

2008-12-01 06:00 rjtanner

* scorn/dtabb/cave3, scorn/guilds/guildhousesinc,
scorn/houses/bowyer, scorn/houses/house3.1st,
scorn/houses/jeweler, scorn/houses/kitchen, scorn/houses/maze1,
scorn/houses/smithery, scorn/houses/tannery,
scorn/houses/wizardw, scorn/kar/somehouse,
scorn/magara/porter_house, scorn/misc/battle_arena/first-aide,
scorn/misc/battle_arena/snack, scorn/misc/beginners2,
scorn/misc/dragon_guild, scorn/misc/jail, scorn/misc/map.esben.2,
scorn/misc/puddings.place, scorn/misc/zoo,
scorn/shops/BasicSpells, scorn/shops/armourshop,
scorn/shops/bowshop, scorn/shops/buildshop, scorn/shops/gemshop,
scorn/shops/generalshop, scorn/shops/light_shop,
scorn/shops/magicshop, scorn/shops/potionshop,
scorn/taverns/goths: Replace and phase out the (old) oakdoor
graphic with something different

2008-12-01 05:10 rjtanner

* lake_country/small_buildings/sentrio_house: Tentative fix for [
crossfire-Bugs-2369085 ] infinite food spawning map; placed
no_spells tiles beneath the fence to block dimension door and
player access (as described in the bug report)

2008-11-30 07:37 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-30 07:32 rjtanner

* world/world_104_115: Correct map entrance coordinates from world
map to Scorn maps

2008-11-30 07:31 rjtanner

* scorn/crow/train/train, scorn/mansion/entrance,
scorn/shops/scorn.sale1, scorn/shops/weaponshop: Replace and
phase out the (old) oakdoor graphic with something different

2008-11-30 07:09 rjtanner

* santo_dominion/crossfire: Overhaul 'New Cthulhu Church' to
include walls around the map and have them merge nicely

2008-11-30 06:52 rjtanner

* santo_dominion/north_farm: Cosmetic wall changes for nicer and
smoother merging

2008-11-30 06:51 rjtanner

* santo_dominion/south_barn: Cosmetic wall and door changes for
nicer and smoother merging

2008-11-30 06:45 rjtanner

* santo_dominion/north_barn: Replace wwall windows with woodwall
windows - matching the rest of the map style

2008-11-30 06:43 rjtanner

* santo_dominion/peacock, santo_dominion/shops/armour,
santo_dominion/shops/eliks, santo_dominion/shops/erash,
santo_dominion/temple_naive/templenaive.1,
santo_dominion/tollpost: Cosmetic change with how fences (swall)
merge with nearby walls

2008-11-30 06:31 rjtanner

* santo_dominion/crossfire, santo_dominion/eeur/hut.1,
santo_dominion/houses/house1,
santo_dominion/magara/north_lighthouse/floor_1,
santo_dominion/magara/opera,
santo_dominion/magara/south_lighthouse/floor_1,
santo_dominion/map.and.sale, santo_dominion/north_barn,
santo_dominion/north_farm, santo_dominion/peacock,
santo_dominion/sdomino_appartment, santo_dominion/shops/armour,
santo_dominion/shops/eliks, santo_dominion/shops/erash,
santo_dominion/shops/nosferatu, santo_dominion/shops/rings,
santo_dominion/south_barn,
santo_dominion/temple_naive/templenaive.1, santo_dominion/tobias,
santo_dominion/tollpost, world/world_102_108: Replace and phase
out the (old) oakdoor graphic with something different

2008-11-30 05:47 rjtanner

* quests/cd/cd.inn.752, quests/cd/cd.store.753,
quests/greyshield/Cavern, quests/greyshield/Finish,
quests/greyshield/Greysword, quests/mak/MainFloor,
quests/mak/chaos/down1, quests/mak/chaos/down2,
quests/mak/chaos/down3, quests/mak/giant/mainfloor,
quests/peterm/temple/InnerTemple,
quests/peterm/temple/OuterTemple: Replace and phase out the (old)
oakdoor graphic with something different

2008-11-29 08:21 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-29 08:07 rjtanner

* start/newbieshouse: Cosmetic change with how fences (swall) merge
with nearby walls

2008-11-29 08:06 rjtanner

* start/newbieshouse: Replace and phase out the (old) oakdoor
graphic with something different

2008-11-29 08:05 rjtanner

* sisters/tower0, sisters/tower1, sisters/tower2, sisters/tower3:
Cosmetic wall changes with how they merge with doorways

2008-11-29 08:01 rjtanner

* sisters/tower1: Replace and phase out the (old) oakdoor graphic
with something different

2008-11-29 07:15 rjtanner

* port_joseph/town/dshark, port_joseph/town/generalstore: Replace
and phase out the (old) oakdoor graphic with something different

2008-11-29 06:50 rjtanner

* world/world_122_117: Correct map entrance coordinates from world
map to Navar shop maps

2008-11-29 06:49 rjtanner

* navar_city/illusion/illtow3, navar_city/misc/bowyer,
navar_city/misc/buildshop, navar_city/misc/city1armour,
navar_city/misc/city1gen, navar_city/misc/city1magic,
navar_city/misc/city1mermaid, navar_city/misc/city1smith,
navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
navar_city/misc/jeweler, navar_city/misc/kitchen,
navar_city/misc/tannery, navar_city/misc/thamshop: Replace and
phase out the (old) oakdoor graphic with something different

2008-11-29 06:19 rjtanner

* navar_city/magara/houses/large_house: Insert missing floor tile
beneath stone blocks, cosmetic wall changes for nicer merging

2008-11-29 06:16 rjtanner

* navar_city/apartments/apartment, navar_city/city1church1,
navar_city/dragon_hangar/hangar, navar_city/jail/jail,
navar_city/light/light1, navar_city/magara/houses/earth_house,
navar_city/magara/houses/family_house,
navar_city/magara/houses/kaisas_place,
navar_city/magara/houses/large_house,
navar_city/magara/houses/museum, navar_city/slums/Iggys_house:
Replace and phase out the (old) oakdoor graphic with something
different

2008-11-29 05:56 rjtanner

* navar_city/city1court: Add missing floor tiles beneath exits

2008-11-29 05:54 rjtanner

* navar_city/iscar, navar_city/mouse_house, navar_city/warehouse1,
navar_city/warehouse2, navar_city/warehouse3,
navar_city/warehouse4, navar_city/warehouse5,
navar_city/warehouse6, navar_city/warehouse7,
navar_city/warehouse8: Replace and phase out the (old) oakdoor
graphic with something different

2008-11-28 07:29 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-28 07:02 rjtanner

* marksel/church, marksel/keep, marksel/shop, marksel/wizard:
Replace and phase out the (old) oakdoor graphic with something
different, minor wall updates to accommodate doorway changes

2008-11-28 06:57 rjtanner

* lake_country/Butakis/Rlib1, lake_country/Butakis/prison_w,
lake_country/small_buildings/hut_Galmorus: Cosmetic wall changes
for nicer merging

2008-11-28 06:48 rjtanner

* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
lake_country/Butakis/Butakis0, lake_country/Butakis/Rlib1,
lake_country/Butakis/alchemist, lake_country/Butakis/arena,
lake_country/Butakis/blacksmith, lake_country/Butakis/prison1,
lake_country/Butakis/prison_e, lake_country/Butakis/prison_n,
lake_country/Butakis/prison_s, lake_country/Butakis/prison_w,
lake_country/Mwizard/MwizardG, lake_country/RETower/tower0,
lake_country/Sunset_Lake/inn, lake_country/dragon_hangar/hangar,
lake_country/shops/Mopoon_wshop, lake_country/shops/Olds_jewel,
lake_country/shops/clems_archery,
lake_country/shops/klondors_wands,
lake_country/small_buildings/LC_inn1,
lake_country/small_buildings/hut_Galmorus,
lake_country/small_buildings/portal: Replace and phase out the
(old) oakdoor graphic with something different, minor wall
updates to accommodate doorway changes

2008-11-28 05:45 rjtanner

* world/world_105_113: Correct map entrance coordinates from world
map to Euthville Magic Shop

2008-11-28 05:44 rjtanner

* euthville/devil.church1, euthville/magic.shop: Replace and phase
out the (old) oakdoor graphic with something different

2008-11-28 05:40 rjtanner

* dungeons/castle_aaaarg, dungeons/hut/ancient_hut,
dungeons/xyzzy-mines: Replace and phase out the (old) oakdoor
graphic with something different

2008-11-28 05:33 rjtanner

* dragonisland/advguild, dragonisland/advshop0,
dragonisland/apartment3, dragonisland/drowmansion,
dragonisland/hangar, dragonisland/house6, dragonisland/house7,
dragonisland/house8, dragonisland/house9, dragonisland/tavern:
Replace and phase out the (old) oakdoor graphic with something
different, minor wall updates to accommodate doorway changes

2008-11-28 05:04 rjtanner

* darcap/darcap/potionshop: Update map entrance coordinates due to
doorway changes

2008-11-28 05:01 rjtanner

* world/world_116_102: Correct map entrance coordinates from world
map to Darcap Potionship

2008-11-28 04:59 rjtanner

* darcap/darcap/airhouse, darcap/darcap/apartment,
darcap/darcap/circus/wurfbude, darcap/darcap/earthhouse,
darcap/darcap/firehouse, darcap/darcap/gshop, darcap/darcap/maze,
darcap/darcap/pirates.1, darcap/darcap/potionshop,
darcap/darcap/shop_a, darcap/darcap/shop_g, darcap/darcap/shop_m,
darcap/darcap/shop_w, darcap/darcap/tavern,
darcap/darcap/waterhouse, darcap/house1, darcap/lynn/castle1.1,
darcap/raffle/raffle1: Replace and phase out the (old) oakdoor
graphic with something different, minor wall updates to
accomodate doorway changes

2008-11-28 01:45 rjtanner

* brest/brittany/hole, world/world_108_123: Added walls to the
dungeon map, updated exit & entrance coordinates due to the map
size changing

2008-11-28 01:35 rjtanner

* brest/brest.armour, brest/brest.cvt, brest/brest.food,
brest/brest.magic, brest/brest.weapon, brest/brittany/hole,
brest/elec.jes, brest/info_first, brest/jes.admini, brest/ludo1,
brest/nasty_house, brest/sport.jess, brest/underground: Replace
and phase out the (old) oakdoor graphic with something different

2008-11-27 07:41 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-27 07:21 rjtanner

* brest/shops/buildshop: Replace and phase out the (old) oakdoor
graphic with something different

2008-11-27 07:14 rjtanner

* brest/pshops/pshop1/gfloor, brest/pshops/pshop10/gfloor,
brest/pshops/pshop11/gfloor, brest/pshops/pshop12/gfloor,
brest/pshops/pshop13/gfloor, brest/pshops/pshop14/gfloor,
brest/pshops/pshop15/gfloor, brest/pshops/pshop16/gfloor,
brest/pshops/pshop17/gfloor, brest/pshops/pshop18/gfloor,
brest/pshops/pshop19/gfloor, brest/pshops/pshop2/gfloor,
brest/pshops/pshop20/gfloor, brest/pshops/pshop21/gfloor,
brest/pshops/pshop22/gfloor, brest/pshops/pshop23/gfloor,
brest/pshops/pshop24/gfloor, brest/pshops/pshop25/gfloor,
brest/pshops/pshop26/gfloor, brest/pshops/pshop27/gfloor,
brest/pshops/pshop3/gfloor, brest/pshops/pshop4/gfloor,
brest/pshops/pshop5/gfloor, brest/pshops/pshop6/gfloor,
brest/pshops/pshop7/gfloor, brest/pshops/pshop8/gfloor,
brest/pshops/pshop9/gfloor, brest/pshops/pshopsinc: Replace and
phase out the (old) oakdoor graphic with something different

2008-11-27 06:26 rjtanner

* brest/Castle/AcidChamber, brest/Castle/DragonRoom,
brest/Castle/Finale, brest/Castle/LargeRoom, brest/Castle/castle:
Replace and phase out the (old) oakdoor graphic with something
different

2008-11-27 06:11 rjtanner

* brest/brittany/jessy.1, brest/brittany/jessy.2,
brest/brittany/jessy.3: Cosmetic wall changes for better merging
with nearby doors, cave wall changes for more evenly rounded
corners

2008-11-27 06:02 rjtanner

* brest/brittany/khazad.4, brest/brittany/khazad.5: Cosmetic
changes - removed unnecessary wall blocks, inserted floor tiles
were needed

2008-11-27 05:57 rjtanner

* brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
brest/brittany/enigme.1, brest/brittany/hole,
brest/brittany/jessy.1, brest/brittany/khazad.1,
brest/brittany/khazad.2, brest/brittany/khazad.3,
brest/brittany/khazad.4, brest/brittany/khazad.5,
brest/brittany/tower_of
zoon: Replace and phase out the (old)
oakdoor graphic with something different

2008-11-27 02:07 rjtanner

* brest/amphis, brest/asyvan/gate1, brest/asyvan/gate2,
brest/asyvan/gate3, brest/asyvan/gate4, brest/asyvan/gate5,
brest/asyvan/gate6, brest/asyvan/gate7, brest/asyvan/gate8,
brest/asyvan/gate9, brest/asyvan/palace1, brest/asyvan/palace2,
brest/asyvan/palace3: Replace and phase out the (old) oakdoor
graphic with something different

2008-11-27 01:23 rjtanner

* scorn/misc/HouseofHealing, world/world_105_115: Redesign House of
Healing so the interior somewhat matches the building exterior

2008-11-26 19:48 lalo

* scorn/houses/barracks, scorn/misc/kboldtemp1b4,
scorn/temples/valkyrie, scorn/temples/valkyrie2: at long last,
the tample of Valkyrie :-)

2008-11-26 06:51 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-26 02:07 rjtanner

* world/world_105_115: Insert missing ground tiles (grass) and lake
tile to central area of Scorn

2008-11-26 02:05 rjtanner

* world/world_105_115: Update building name to match internal map
name

2008-11-26 02:03 rjtanner

* scorn/houses/smithery: Cosmetic change, inserted a floor tile (vs
lava) underneath the dwarven blacksmith

2008-11-26 01:34 rjtanner

* styles/specialmaps/minitrade, styles/specialmaps/tinytrade,
styles/specialmaps/tradingpost: Cosmetic wall changes for nicer
merging

2008-11-26 01:30 rjtanner

* styles/specialmaps/abattoir, styles/specialmaps/doorhome,
styles/specialmaps/fake_heal_post, styles/specialmaps/haven,
styles/specialmaps/healing_post, styles/specialmaps/mini_forge,
styles/specialmaps/mini_jewlery, styles/specialmaps/mini_kitchen,
styles/specialmaps/mini_tanner, styles/specialmaps/mini_thaum,
styles/specialmaps/mini_workbench, styles/specialmaps/minialch,
styles/specialmaps/miniarmory,
styles/specialmaps/minichapel_demon,
styles/specialmaps/minichapel_devourers,
styles/specialmaps/minichapel_gaea,
styles/specialmaps/minichapel_rugguli,
styles/specialmaps/minilarder, styles/specialmaps/ministudy,
styles/specialmaps/minitrade, styles/specialmaps/powerroom,
styles/specialmaps/study, styles/specialmaps/tinytrade,
styles/specialmaps/tradingpost, styles/specialmaps/turret,
styles/specialmaps/turret2, styles/specialmaps/turretswarm,
styles/specialmaps/turrettrap: Update maps in styles/specialmaps/
with unique and more descriptive map names

2008-11-26 01:17 rjtanner

* styles/specialmaps/minitrade, styles/specialmaps/tinytrade,
styles/specialmaps/tradingpost: Update 'store maps' in
styles/specialmaps/ with shop header code, these are the small
shops that are sometimes found in randomly generated maps

2008-11-25 07:30 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-25 06:58 rjtanner

* pup_land/lone_town/shops/transport.shoppe,
wolfsburg/shops/transport.shoppe: Fix for
[crossfire-Bugs-2341093] Valkyrie altars nolonger working -
removed and reinserted the altar archetype corrected the issue by
adding 'arch altar_valkyrie_pray_event' to the altars inventory

2008-11-25 03:34 lalo

* HallOfDMs: fixing altar of Valkyrie in HallOfDMs (bug 2341093) –
r10708 fixed the abandoned temple

2008-11-25 03:22 rjtanner

* scorn/misc/puddings.place, world/world_105_115: Move Puddings
Place map to the Scorn Harbor - the acid using monsters in this
map are too deadly and crual to new and unprepaired players

2008-11-25 03:09 rjtanner

* scorn/misc/HouseofHealing: Added missing plural names to the
balms and potions

2008-11-25 03:03 rjtanner

* scorn/misc/HouseofHealing: Changes to the shop layout - more item
types for sale (all levels of Potions of Life, balm of cure
poison, balm of minor healing) in slightly different locations to
make room for the new inventory

2008-11-25 02:40 rjtanner

* scorn/misc/HouseofHealing, scorn/misc/kboldtemp1b4: Cosmetic
change with how swall (fence) merges with nearby walls

2008-11-24 08:37 lalo

* python/start/dragon_attune.py: oops, committed some debugging
code! Sorry :-)

2008-11-24 07:30 lalo

* python/start/dragon_attune.py, start/HallsOfSelection/pl_dragon:
follow-up to last commit “allow player dragons to pick metabolism
focus”: also change player title. And I forgot to make the sea
tiles blocking.

2008-11-24 07:18 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-24 07:02 rjtanner

* darcap/town2/netower, darcap/town2/nwtower, darcap/town2/setower,
darcap/town2/swtower, whalingoutpost/houses/fisherhouseeast,
whalingoutpost/houses/fisherhousenorth,
whalingoutpost/houses/fisherhousesouth,
whalingoutpost/houses/fisherhousesouthwest,
whalingoutpost/houses/fisherhouseswest: Update maps with x & y
entrance coordinates and difficulty level

2008-11-24 06:52 rjtanner

* darcap/town2/shop_f, world/world_116_104: Redesign Bob's Bakery
in darcap/town2

2008-11-24 06:27 rjtanner

* darcap/town2/netower, darcap/town2/nwtower, darcap/town2/setower,
darcap/town2/swtower, darcap/town2/towers, world/world_116_104:
Redesign of sages tower in darcap/town2 to make them individual
maps

2008-11-24 06:08 lalo

* python/start, python/start/dragon_attune.py,
start/HallsOfSelection/pl_dragon: giving starting player dragons
a slightly less short stick by letting them choose a metabolism
focus

2008-11-24 05:39 rjtanner

* whalingoutpost/houses/fisherhouseeast,
whalingoutpost/houses/fisherhousenorth,
whalingoutpost/houses/fisherhousesouth,
whalingoutpost/houses/fisherhousesouthwest,
whalingoutpost/houses/fisherhouseswest,
whalingoutpost/houses/fishershouse1, world/world_123_123:
Redesign of fisherhouses to make them individual maps

2008-11-23 15:55 akirschbaum

* start/HallsOfSelection/wraith_player: Fix incorrect face name.

2008-11-22 02:04 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-22 01:49 rjtanner

* dragonisland/advguild3: Restore resist_physical 30 stat to the
training demon

2008-11-22 01:27 rjtanner

* darcap/darcap/tavern: Reformat map header syntax - no functional
changes

2008-11-21 08:15 kbulgrien

* scorn/taverns/hintson.msg: - Remove a redundant rule from the NPC
dialog.

2008-11-21 08:09 kbulgrien

* scorn/taverns/goths, scorn/taverns/hintson.msg: - Add a new NPC
in Goths that uses an npc_dialog.py message file to drive a
CFDialog.py driven conversation (the conversation was created
before the
author knew about CFDialog or how to use it, but it was too large
to put
into @match as it caused a server crash). This dialog is
structured, but
state is not tracked due the informational nature of the
conversation.
The NPC drops some hints about things in Scorn that a new player
might
want to check out. There are no spoilers, but it may serve to
help a new
player find out about some things about scorn that the author did
not
discover for ages.

2008-11-21 07:46 kbulgrien

* python/misc/npc_dialog.py: - Reformat for readability. No
functional change.

2008-11-21 07:43 kbulgrien

* python/misc/npc_dialog.py: - More clearly document how to write
JSONs when pre or postconditions are not
needed by a particular rule. For the inexperienced, this was a
showstopper.
- Dispense with the user defined exception and replace the old
handling with a
more effective debug log message combined with a generic
exception.

2008-11-21 07:30 kbulgrien

* python/CFDialog.py: - Document how to successfully create rules
that do not need any pre or post
conditions (by supplying and empty list).
- Add exception handling to matchConditions() and setConditions()
and output
a debug log message to facilitate debugging broken dialogs when
the rules
contain malformed condition lists.

2008-11-21 07:02 kbulgrien

* python/CFDialog.py: - Add a comment noting that when debugging, a
server restart is needed to put
code changes into effect.
- No functional changes.
- Whitespace changes.

2008-11-21 03:07 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-21 02:58 rjtanner

* darcap/darcap/circus/bigtop, darcap/darcap/circus/chess,
darcap/darcap/circus/double, darcap/darcap/circus/ghost,
darcap/darcap/circus/illusions, darcap/darcap/circus/roller1,
darcap/darcap/circus/roller2, darcap/darcap/circus/roller3,
darcap/darcap/circus/shooting, darcap/darcap/circus/strength,
darcap/darcap/circus/wheel, darcap/darcap/circus/wurfbude: More
descriptive names to the Darcap Circus maps

2008-11-21 02:37 rjtanner

* azumauindo/minatomachi/ketsueki_itsuryuu/ground,
azumauindo/suno-yamatoshi/nenshou_youso/ground,
azumauindo/zaseki_dzuki_ryoku/ground, brest/black_shield/ground,
brest/shops/a_small_shop,
darcap/darcap/guilds/poisoned_dagger/ground,
darcap/darcap/guilds/smoking_cauldron/ground,
navar_city/dreaming_sage/ground,
pup_land/guilds/laughing_skull/ground,
pup_land/guilds/purple_butterfly/ground,
santo_dominion/guilds/drunken_barbarian/ground,
scorn/guilds/mailed_fist/ground,
wolfsburg/guilds/damned_heretics/ground: Convert platinum payment
altars to accept payment of any coin type, requires server update
r10232 (or newer)

2008-11-21 01:40 rjtanner

* world/world_104_115, world/world_105_115, world/world_105_116,
world/world_107_123, world/world_109_126, world/world_111_100,
world/world_116_102, world/world_121_116, world/world_121_117,
world/world_122_116, world/world_122_117, world/world_124_124,
world/world_126_124, world/world_127_100, world/world_127_101,
world/world_127_102, world/world_127_125, world/world_128_100,
world/world_128_101, world/world_128_109, world/world_128_128,
world/world_129_101: Remove no longer used name_pl tags from
objects (terrain, buildings and ships) in the world maps

2008-11-20 21:58 akirschbaum

* editor/scripts/LegacySpellConverter,
editor/scripts/MapNormalizer, editor/scripts/MapValidator,
editor/scripts/WorldMaker: Make editor scripts work with latest
Gridarta.

2008-11-19 02:17 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-19 01:30 rjtanner

* brest/brest.inn, pup_land/rainbow/islands: Map header update and
reformatting - no functional changes

2008-11-18 07:14 kbulgrien

* pup_land/rainbow/islands: Replace hut named lighthouse with one
of the archetypes that actually looks
like a lighthouse with a glow radius.

2008-11-18 05:36 kbulgrien

* whalingoutpost/taverns/storehouse1: Minor dialog rework: Remove
mid-sentence line breaks and break at possible
paragraphs instead; fix capitalization/grammar/spelling; give
fatman a name.

2008-11-18 03:25 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-18 03:06 rjtanner

* whalingoutpost/misc/polarbearcave3: Apply region (whalingoutpost)
to map

2008-11-18 03:05 rjtanner

* scorn/shops/potionshop: Fix broken conversion table

2008-11-17 06:31 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-16 18:59 ryo_saeba

* test/boat, test/trigger: Turning boat example map.

2008-11-16 08:53 akirschbaum

* pup_land/lone_town/town: Fix typo.

2008-11-16 05:56 rjtanner

* scorn/kar/somehouse2, scorn/kar/somehouse3: Additional lever to
prevent players from being trapped in the map, as pointed out by
kbulgrien

2008-11-15 23:08 kbulgrien

* scorn/kar/gork.msg: Gork should not reset the conversation just
because you say the wrong
word!

2008-11-15 09:08 kbulgrien

* python/CFDialog.py: - Reinstate an comment accidental deletion
that occurred in revision 10421.

2008-11-15 08:43 kbulgrien

* python/CFDialog.py: - Add in a comment that was edited into the
CFDialog page on the wiki.

2008-11-15 07:55 kbulgrien

* python/CFDialog.py, python/maps/witherspoon_manor/ghost.py,
python/misc/npc_dialog.py, scorn/kar/gork.msg,
scorn/kar/mork.msg, start/sigmund.msg: Modify CFDialog.py to use
a list of strings for the keywords instead of the “|”
delimited string for consistency and to reduce the need to
specially parse the
string. There seems no particular reason to stay with the “|”
delimiter (and
@match use of it does not seem compelling enough to override the
benefit of
removing the oddball parameter from both CFDialog.py and
npc_dialog.py scripts.
This commit also updates every known dialog that is affected.
Also updated
are the comments in both dialog scripts to reflect the change. In
CFDialog.py
also pluralize some identifers to better reflect that they are
used for lists.

2008-11-15 07:34 kbulgrien

* scorn/mansion/witherspoon_manor_attic: Difficulty 1 for spiders
seems way too low. Other maps with spiders are set
to difficulty 5, so changing this one to 5.

2008-11-15 05:04 kbulgrien

* python/misc/npc_dialog.py: Add a comment that references
../scorn/kar/gork.msg as an example of how an
npc_dialog.py conversation can be made player friendly by using
multiple
precondition flag values. Without using this capability,
conversation paths
can tend to be too linear or rigid and therefore produce
unnecessary player
frustratation.

2008-11-15 04:52 kbulgrien

* python/CFDialog.py: Comment the code, convert a few odd tabs to
spaces, and make a couple minor
formatting changes to improve the consistency of the class
structure. No
functional changes made.

2008-11-15 04:07 kbulgrien

* python/CFDialog.py, scorn/kar/gork.msg: The prior modification to
CFDialog used “|” as a delimiter for multiple
precondition values and overlooked the fact that the precondition
syntax was
already defined to be a list that could contain multiple values
without
resorting to packing them into a single string. This modification
dispenses
with the prior un-pythonic enhancement to CFDialog, and
establishes a format
that is more consistent with the rest of the rule structure. As a
result of
this change, Gork's conversation is also updated to work with the
new version.
A dependent script ./misc/npc_dialog.py remains unaffected by
this change.

2008-11-14 06:34 kbulgrien

* scorn/kar/gork.msg: Fix, and improve, the Gork dialog in the
scorn/kar Gorks Quest. Add some new
content, and make the conversation a lot more flexible so it is
not necessary
to reset from the beginning so much.

2008-11-14 06:31 kbulgrien

* scorn/kar/mork.msg: Fix spelling and remove spurious blank lines
from within the JSON.

2008-11-14 06:28 kbulgrien

* python/CFDialog.py: Add an OR function to the CFDialog
prefunction as it presently only supports
AND. To follow precedent of using “|” in the match string (in
both CFDialog
and @match), use it as a delimiter inside the prefunction value.
The value
add is particularly that one can design conversations to loop
back into
prior states without requiring the conversation to reset and
start back
at the beginning.

2008-11-14 04:44 kbulgrien

* python/misc/npc_dialog.py: Avoid DeprecationWarning: raising a
string exception is deprecated by making
a user-defined exception handler.

2008-11-14 02:45 kbulgrien

* python/misc/npc_dialog.py: - Documentation improvements and an
additional example. No functional changes.

2008-11-14 01:28 kbulgrien

* python/CFDialog.py: Like the @match system, CFDialog now converts
both match strings and things
the player says to lowercase before checking for a match.

2008-11-13 02:51 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-12 03:15 rjtanner

* navar_city/illusion/illtow4: Text correction in map name (LEvel
→ Level)

2008-11-11 10:47 ryo_saeba

* scorn/houses/kitchen: Apply patch #2133038: scorn kitchen steak
fix.

2008-11-11 03:02 rjtanner

* port_joseph/town/churchtower: Update churchtower map with a
unique (and more descriptive) map name

2008-11-09 17:24 ryo_saeba

* pup_land/ancient/village/siegfried/siegfried.1: Revert
stand_still that was added per bug #1930002, since it's
apparently supposed to be the right behaviour.

2008-11-08 07:27 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-08 00:03 rjtanner

* world/world_117_101: Update entrance coordinates from World map
to Pygmy Forest

2008-11-07 02:14 rjtanner

* dragonisland/house9: Added map entrance x & y coordinates

2008-11-07 02:10 rjtanner

* brest/brittany/khazad.3: Add map difficulty level

2008-11-07 02:08 rjtanner

* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
darcap/pygmy_forest/pygmy_forest_a,
darcap/pygmy_forest/pygmy_forest_b,
darcap/pygmy_forest/pygmy_forest_c,
darcap/pygmy_forest/pygmy_forest_d,
darcap/pygmy_forest/pygmy_garden,
darcap/pygmy_forest/pygmy_treehouse_a,
darcap/pygmy_forest/pygmy_treehouse_b,
darcap/pygmy_forest/pygmy_treehouse_c,
darcap/pygmy_forest/pygmy_treehouse_d: Added map entrance x & y
coordinates, updated map exits/entrance coordinates so they lined
up properly

2008-11-06 02:43 rjtanner

* brest/pshops/pshop5/floor2, brest/pshops/pshop6/floor2,
brest/pshops/pshop7/floor2, brest/pshops/pshop8/floor2: Update
map with entrance x & y coordinates (missed in previous commit)

2008-11-06 02:40 rjtanner

* brest/pshops/pshop1/floor2, brest/pshops/pshop10/floor2,
brest/pshops/pshop11/floor2, brest/pshops/pshop12/floor2,
brest/pshops/pshop13/floor2, brest/pshops/pshop14/floor2,
brest/pshops/pshop15/floor2, brest/pshops/pshop16/floor2,
brest/pshops/pshop17/floor2, brest/pshops/pshop18/floor2,
brest/pshops/pshop19/floor2, brest/pshops/pshop2/floor2,
brest/pshops/pshop20/floor2, brest/pshops/pshop21/floor2,
brest/pshops/pshop22/floor2, brest/pshops/pshop23/floor2,
brest/pshops/pshop24/floor2, brest/pshops/pshop25/floor2,
brest/pshops/pshop26/floor2, brest/pshops/pshop27/floor2,
brest/pshops/pshop3/floor2, brest/pshops/pshop4/floor2,
brest/pshops/pshop5/floor2, brest/pshops/pshop6/floor2,
brest/pshops/pshop7/floor2, brest/pshops/pshop8/floor2,
brest/pshops/pshop9/floor2: Update map with entrance x & y
coordinates

2008-11-06 01:38 rjtanner

* azumauindo/suno-yamatoshi/buildings/dojoA2: Correct y entrance
coordinate typo (121 → 21)

2008-11-06 01:01 rjtanner

* scorn/mansion/str-tunnel: Restore darkness setting to str-tunnel
map

2008-11-04 21:07 rjtanner

* pup_land/nurnberg/hotel, scorn/shops/coffeeshop,
scorn/shops/oleds_cafe: Convert silver payment altars to accept
payment of any coin type, requires server update r10232 (or
newer)

2008-11-03 06:24 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-03 06:11 rjtanner

* scorn/shops/alclass: Update conversion tables to accept payment
of any coin type, requires server update r10232 (or newer)

2008-11-03 06:06 rjtanner

* scorn/misc/battle_arena/entrance: Convert platinum payment altars
to accept payment of any coin type, requires server update r10232
(or newer)

2008-11-03 06:02 rjtanner

* inn_and_outpost/hermes_inn, pup_land/nurnberg/church,
scorn/misc/battle_arena/entrance: Convert platinum payment altars
to accept payment of any coin type, requires server update r10232
(or newer)

2008-11-03 05:54 rjtanner

* pup_land/nurnberg/alshop: Update conversion tables to accept
payment of any coin type, requires server update r10232 (or
newer)

2008-11-03 05:44 rjtanner

* brest/underground, inn_and_outpost/sweets_inn,
lake_country/small_buildings/LC_inn1, marksel/grumms_inn,
navar_city/casino_infernal/casino_infernal1,
navar_city/collosium, navar_city/misc/bowyer,
navar_city/misc/city1mermaid, navar_city/temples/ruggilli2,
pup_land/lone_town/church, pup_land/nurnberg/hotel,
scorn/houses/bowyer, scorn/misc/mercenaries, scorn/shops/bowshop,
scorn/shops/scorn.sale2: Convert gold payment altars to accept
payment of any coin type, requires server update r10232 (or
newer)

2008-11-03 00:23 rjtanner

* brest/shops/a_small_shop: Missed in earlier commit, updated
payment altar to accept all coins

2008-11-02 07:29 rjtanner

* scorn/shops/potionshop: Update conversion tables to accept
payment of any coin type, requires server update r10232 (or
newer)

2008-11-02 07:03 rjtanner

* scorn/houses/bowyer, scorn/houses/jeweler, scorn/shops/alclass,
scorn/shops/foodshop, scorn/shops/light_shop: Cosmetic wall
changes with how they merge with each other, especially swall
(fence)

2008-11-02 06:53 rjtanner

* azumauindo/ranbounagisatoshi/shops/groupshop,
azumauindo/ranbounagisatoshi/shops/groupshop2,
azumauindo/ranbounagisatoshi/shops/groupshopb1,
azumauindo/ranbounagisatoshi/shops/groupshopb2: Convert platinum
payment altars to accept payment of any coin type, requires
server update r10232 (or newer)

2008-11-02 06:36 rjtanner

* brest/shops/a_small_shop, darcap/darcap/circus/fz_lobby_ud,
inn_and_outpost/hermes_inn, inn_and_outpost/sweets_inn,
lake_country/small_buildings/LC_inn1, marksel/grumms_inn,
mlab/citydeclouds/citydeclouds2B,
mlab/citydeclouds/shops/cwdckitchen, navar_city/misc/bowyer,
navar_city/misc/city1smith, navar_city/misc/jeweler,
navar_city/misc/kitchen, navar_city/misc/library,
navar_city/misc/tannery, navar_city/misc/thamshop,
port_joseph/pirates/torttemple, pup_land/nurnberg/apartment/main,
pup_land/nurnberg/dick/house, pup_land/nurnberg/hotel,
pup_land/rainbow/station, santo_dominion/sdomino_appartment,
santo_dominion/shops/rings, scorn/houses/bowyer,
scorn/houses/jeweler, scorn/houses/kitchen,
scorn/houses/smithery, scorn/houses/tannery,
scorn/houses/wizardw, scorn/misc/battle_arena/entrance,
scorn/misc/library, scorn/shops/alclass, scorn/shops/potionshop:
Convert platinum payment altars to accept payment of any coin
type

2008-11-01 04:12 rjtanner

* santo_dominion/mudman/mudman.3: Missed a replacement (biglake →
sea) in the previous commit

2008-11-01 04:09 rjtanner

* santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
santo_dominion/mudman/mudman.3: Cosmetic changes - replaced Lake
graphics with Sea graphics - now the water blends together nicer
(with the exception of the rivers, which still use the classic
graphics)

2008-10-31 01:16 rjtanner

* world/world_103_114, world/world_103_115, world/world_103_116,
world/world_104_116, world/world_105_114, world/world_106_115,
world/world_106_116: Apply scorncounty region to some of the maps
surrounding Scorn

2008-10-31 01:01 rjtanner

* world/world_105_113, world/world_115_110, world/world_115_115,
world/world_119_116, world/world_120_109, world/world_123_123,
world/world_126_124, world/world_128_128, world/world_128_129:
Apply regions to relevant world maps

2008-10-31 00:40 rjtanner

* world/world_119_116: Made the structure names generic and similar
since their is intent for the player to explore the entire area
as part of the storyline and quest

2008-10-31 00:39 rjtanner

* quests/todd/aljwaf/crypt2, quests/todd/aljwaf/crypt4,
quests/todd/aljwaf/crypt5, quests/todd/aljwaf/crypt6,
quests/todd/aljwaf/tower1, quests/todd/aljwaf/tower2,
quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4: Unique map
names and made area name and references consistent (Narcopia →
Narcopin)

2008-10-31 00:13 rjtanner

* regions.reg: New description for Port Joseph

2008-10-30 01:48 rjtanner

* scorn/anthony/passoffice, scorn/anthony/portgate,
scorn/misc/gatehouse, world/world_105_115: Map name updates for
the Gates in Scorn

2008-10-30 00:33 rjtanner

* lake_country/Butakis/Butakis0, lake_country/Butakis/p_ghouse_s,
lake_country/Butakis/p_ghouse_w, lake_country/Butakis/prison-1,
lake_country/Butakis/prison0, lake_country/Butakis/prison1,
lake_country/Butakis/prison_e, lake_country/Butakis/prison_n,
lake_country/Butakis/prison_s, lake_country/Butakis/prison_w:
Additional map name syntax changes (Fortress of Lord Butakis,
Prison * → Fortress of Lord Butakis Prison, *)

2008-10-30 00:15 rjtanner

* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
lake_country/Butakis/Butakis0, lake_country/Butakis/gate_inner,
lake_country/Butakis/gate_outer, lake_country/Butakis/p_ghouse_w,
lake_country/Butakis/prison0, lake_country/Butakis/prison1,
lake_country/Butakis/prison_e, lake_country/Butakis/prison_n,
lake_country/Butakis/prison_s, lake_country/Butakis/prison_w,
world/world_109_126: Map name syntax change, Lord Butakis'
Fortress → Fortress of Lord Butakis

2008-10-29 23:57 rjtanner

* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
lake_country/Butakis/Butakis0, lake_country/Butakis/Rlib1,
lake_country/Butakis/Rlib2, lake_country/Butakis/Wist_portal,
lake_country/Butakis/Wist_study, lake_country/Butakis/alchemist,
lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
lake_country/Butakis/church-1, lake_country/Butakis/church0,
lake_country/Butakis/church1, lake_country/Butakis/gate_inner,
lake_country/Butakis/gate_outer,
lake_country/Butakis/houses/Bobs_house,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Sams_house,
lake_country/Butakis/houses/Seans_house,
lake_country/Butakis/inn, lake_country/Butakis/luck1,
lake_country/Butakis/luck2, lake_country/Butakis/luck3,
lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
lake_country/Butakis/prison_w: Apply new region (butakisfortress)
to relevant maps

2008-10-29 23:28 rjtanner

* regions.reg: Added (long) description to Lake Country region

2008-10-29 23:24 rjtanner

* regions.reg: New region, butakisfortress (Fortress of Lord
Butakis), for maps located in /lake_country/Butakis/

2008-10-29 17:43 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-29 01:30 rjtanner

* marksel/cellar, marksel/church, marksel/grumms_inn,
marksel/grumms_inn2, marksel/keep, marksel/mines, marksel/shop,
marksel/wizard: Apply new region (marksel) to relevant maps

2008-10-29 01:29 rjtanner

* sisters/compound1, sisters/compound2, sisters/compound3,
sisters/entrance, sisters/granary, sisters/necro_entrance,
sisters/necro_hole1, sisters/necro_ruin1, sisters/necro_ruin1a,
sisters/shrine0, sisters/shrine0_east, sisters/shrine0_west,
sisters/shrine1, sisters/shrine_entrance, sisters/small_manor0,
sisters/small_manor1, sisters/small_manor2, sisters/tower0,
sisters/tower1, sisters/tower2, sisters/tower3: Apply new region
(threesisters) to relevant maps

2008-10-29 01:29 rjtanner

* quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
quests/todd/aljwaf/crypt5, quests/todd/aljwaf/hall2,
quests/todd/aljwaf/tomb, quests/todd/aljwaf/tower1,
quests/todd/aljwaf/tower2, quests/todd/aljwaf/tower3,
quests/todd/aljwaf/tower4: Apply new region (narcopin) to
relevant maps

2008-10-29 01:28 rjtanner

* whalingoutpost/houses/fishershouse1,
whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
whalingoutpost/lightkeepershouse1,
whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
whalingoutpost/misc/polarbearcave2,
whalingoutpost/misc/trollcave1,
whalingoutpost/taverns/fishershall1,
whalingoutpost/taverns/fishershallb1,
whalingoutpost/taverns/storehouse1,
whalingoutpost/underwaterdungeon/level1,
whalingoutpost/underwaterdungeon/level2,
whalingoutpost/underwaterdungeon/level3: Apply new region
(whalingoutpost) to relevant maps

2008-10-29 01:04 rjtanner

* regions.reg: New region, marksel (Hamlet of Lord Marksel), for
maps located in /marksel/

2008-10-29 01:01 rjtanner

* regions.reg: New region, threesisters (Valley of The Three
Sisters), for maps located in /sisters/

2008-10-29 00:58 rjtanner

* regions.reg: New region, whalingoutpost (Whaling Outpost), for
maps located in /whalingoutpost/

2008-10-29 00:55 rjtanner

* regions.reg: New region, narcopin (Ruins of Narcopin), for maps
located in /quests/todd/aljwaf/

2008-10-29 00:37 rjtanner

* regions.reg: Make the name consistent, Lonetown → Lone Town,
individual maps have already been updated to reflect this

2008-10-29 00:34 rjtanner

* brest/shops/a_small_shop, pup_land/lone_town/apartment/basement,
pup_land/lone_town/apartment/groundfloor,
pup_land/lone_town/apartment/sharedcourtyard,
pup_land/lone_town/apartment/upper1, pup_land/lone_town/church,
pup_land/lone_town/church_ud,
pup_land/lone_town/dragonhangar/hangar,
pup_land/lone_town/shops/buildshop, pup_land/lone_town/town,
scorn/houses/house3.2nd, scorn/misc/castle_kitchen,
world/world_104_115, world/world_107_123: (Inprogress checkin)
Update map names to make them unique and more descriptive

2008-10-28 19:58 rjtanner

* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
darcap/pygmy_forest/pygmy_garden,
darcap/pygmy_forest/pygmy_holes,
darcap/pygmy_forest/pygmy_treehouse_a,
darcap/pygmy_forest/pygmy_treehouse_b,
darcap/pygmy_forest/pygmy_treehouse_c,
darcap/pygmy_forest/pygmy_treehouse_d, dragonisland/house8,
port_joseph/pirates/tortship, port_joseph/pirates/tortship2,
port_joseph/pirates/tortship3, pup_land/hq_ud,
pup_land/rainbow/Lv1/e_hall, pup_land/rainbow/Lv1/n_gate,
pup_land/rainbow/Lv2/n_gate, pup_land/rainbow/Lv3/e_hall,
pup_land/rainbow/Lv3/n-gate, pup_land/rainbow/Lv4/e-hall,
pup_land/rainbow/Lv4/n-gate, pup_land/rainbow/Lv5/e-hall,
pup_land/rainbow/Lv5/n-gate, pup_land/rainbow/Lv6/e-hall,
pup_land/rainbow/Lv6/n-gate, pup_land/rainbow/Lv7/e-hall,
pup_land/rainbow/islands, pup_land/rainbow/l_h1,
pup_land/rainbow/l_h2, pup_land/rainbow/l_hB,
quests/peterm/Demonology/AirTower2,
quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
quests/peterm/Demonology/Demon3,
quests/peterm/Demonology/EarthTower2,
quests/peterm/Demonology/FireTower2,
quests/peterm/Demonology/WaterTower2, scorn/anthony/prison,
wolfsburg/dungeons/ship, wolfsburg/dungeons/ship_deck2,
world/world_103_127: (Inprogress checkin) Update map names to
make them unique and more descriptive

2008-10-28 01:50 rjtanner

* azumauindo/suno-yamatoshi/towers/tou1,
azumauindo/suno-yamatoshi/towers/tou2,
azumauindo/suno-yamatoshi/towers/tou3,
azumauindo/suno-yamatoshi/towers/tou4,
azumauindo/suno-yamatoshi/towers/tou5, navar_city/mlab/tavernb1,
navar_city/mlab/tavernb2, navar_city/mlab/tavernb3,
navar_city/mlab/tavernb4, pup_land/ancient/kurte/kurte,
pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir1,
pup_land/ancient/mountain/atelir2,
pup_land/ancient/mountain/mountain.a3,
pup_land/ancient/mountain/tower.1,
pup_land/ancient/mountain/tower.2,
pup_land/ancient/mountain/tower.3,
pup_land/ancient/mountain/tower.4,
pup_land/ancient/mountain/tower.b1, pup_land/ancient/ruin/shop,
pup_land/ancient/village/shop,
pup_land/ancient/village/siegfried/siegfried.1,
pup_land/ancient/village/siegfried/siegfried.2,
pup_land/ancient/village/siegfried/siegfried.3,
pup_land/ancient/village/siegfried/siegfried.B1,
pup_land/ancient/village/siegfried/siegfried.B2,
pup_land/ancient/village/siegfried/siegfried.B3,
pup_land/ancient/village/siegfried/siegfried.B4,
pup_land/ancient/village/siegfried/siegfried.B5a,
pup_land/ancient/village/siegfried/siegfried.B5b,
pup_land/ancient/village/siegfried/siegfried.B5c,
pup_land/ancient/village/village: (Inprogress checkin) Update map
names to make them unique and more descriptive

2008-10-28 01:10 rjtanner

* pup_land/ancient/village/hole/hole.B1,
pup_land/ancient/village/hole/hole.B2,
pup_land/ancient/village/hole/hole.B3,
pup_land/ancient/village/hole/hole.B4,
pup_land/ancient/village/hole/hole.B5,
pup_land/ancient/village/hole/hole.B6,
pup_land/ancient/village/village,
pup_land/castle_eureca/cave_pass,
pup_land/castle_eureca/cave_pass2,
pup_land/castle_eureca/cave_pass3,
pup_land/castle_eureca/cave_pass4, pup_land/cave_weapon/cave1,
pup_land/cave_weapon/cave2, pup_land/cave_weapon/cave3,
pup_land/cave_weapon/cave4, pup_land/cave_weapon/cave5,
pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
pup_land/kurte/eureca_road3, pup_land/lone_town/cave/b1,
pup_land/lone_town/cave/b2, pup_land/lone_town/cave/b3,
pup_land/nurnberg/reception/electricity2,
pup_land/nurnberg/reception/electricity3,
pup_land/nurnberg/reception/electricity4,
pup_land/nurnberg/reception/electricity5,
pup_land/nurnberg/reception/electricity6,
pup_land/nurnberg/reception/electricity7,
pup_land/nurnberg/reception/fire2,
pup_land/nurnberg/reception/fire3,
pup_land/nurnberg/reception/fire4,
pup_land/nurnberg/reception/fire5,
pup_land/nurnberg/reception/fire6,
pup_land/nurnberg/reception/fire7,
pup_land/nurnberg/reception/reception,
pup_land/nurnberg/reception/water2,
pup_land/nurnberg/reception/water3,
pup_land/nurnberg/reception/water4,
pup_land/nurnberg/reception/water5,
pup_land/nurnberg/reception/water6,
pup_land/nurnberg/reception/water7,
pup_land/nurnberg/reception/wind2,
pup_land/nurnberg/reception/wind3,
pup_land/nurnberg/reception/wind4,
pup_land/nurnberg/reception/wind5,
pup_land/nurnberg/reception/wind6,
pup_land/nurnberg/reception/wind7, pup_land/rainbow/Lv1/e_hall,
pup_land/rainbow/Lv2/b_m2, pup_land/rainbow/Lv2/d_cage,
pup_land/rainbow/Lv2/e_hall, pup_land/rainbow/Lv2/h_pass,
pup_land/rainbow/Lv2/holes, pup_land/rainbow/Lv2/maze,
pup_land/rainbow/Lv3/e_hall, pup_land/rainbow/Lv4/e-hall,
pup_land/rainbow/Lv5/e-hall, pup_land/rainbow/Lv6/e-hall,
pup_land/rainbow/Lv7/e-hall, pup_land/s_f/cave1,
pup_land/s_f/cave2, pup_land/s_f/floor1, pup_land/s_f/floor2,
pup_land/s_f/ruin, pup_land/s_f/ruin_ug,
santo_dominion/magara/well/cave,
santo_dominion/magara/well/treasure, scorn/misc/cider_house:
(Inprogress checkin) Update map names to make them unique and
more descriptive

2008-10-28 00:23 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-27 05:14 rjtanner

* mlab/mlabscrntrd1, mlab/mlabscrntrd2, mlab/mlabscrntrdb1,
mlab/mlabscrntrdb2, mlab/mlabscrntrdb3, navar_city/misc/navarwiz,
navar_city/mlab/tavern, navar_city/mlab/tavern2,
navar_city/mlab/tavern3, navar_city/mlab/tavern4,
navar_city/mlab/tavern5, navar_city/mlab/tavern6,
navar_city/mlab/tavern7, navar_city/mlab/ttower10,
navar_city/mlab/ttower11, navar_city/mlab/ttower12,
navar_city/mlab/ttower13, navar_city/mlab/ttower14,
navar_city/mlab/ttower15, navar_city/mlab/ttower16,
navar_city/mlab/ttower17, navar_city/mlab/ttower18,
navar_city/mlab/ttower19, navar_city/mlab/ttower20,
navar_city/mlab/ttower21, navar_city/mlab/ttower22,
navar_city/mlab/ttower23, navar_city/mlab/ttower24,
navar_city/mlab/ttower25, navar_city/mlab/ttower26,
navar_city/mlab/ttower27, navar_city/mlab/ttower28,
navar_city/mlab/ttower29, navar_city/mlab/ttower30,
navar_city/mlab/ttower31, navar_city/mlab/ttower32,
navar_city/mlab/ttower33, navar_city/mlab/ttower34,
navar_city/mlab/ttower35, navar_city/mlab/ttower36,
navar_city/mlab/ttower37, navar_city/mlab/ttower38,
navar_city/mlab/ttower39, navar_city/mlab/ttower40,
navar_city/mlab/ttower41, navar_city/mlab/ttower42,
navar_city/mlab/ttower43, navar_city/mlab/ttower44,
navar_city/mlab/ttower45, navar_city/mlab/ttower8,
navar_city/mlab/ttower9, navar_city/mlab/zealothouseb1,
pup_land/lone_town/shops/transport.shoppe,
pup_land/lone_town/town, pup_land/lone_town/town_ud1,
pup_land/lone_town/town_ud2, santo_dominion/magara/well/top,
scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
scorn/houses/wizz.lev1.pass1, scorn/misc/wizhide,
scorn/misc/zoo2, whalingoutpost/lightkeepershouseb1,
wolfsburg/dungeons/church.2, wolfsburg/dungeons/church.3,
wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4b,
wolfsburg/dungeons/church.4c, wolfsburg/dungeons/church.4d,
wolfsburg/shops/transport.shoppe, world/world_102_108,
world/world_128_109: (Inprogress checkin) Update map names to
make them unique and more descriptive

2008-10-26 07:45 rjtanner

* wolfsburg/dept_store_weapon: Rename map so it properly displays
in mapper (missed in earlier commit)

2008-10-26 07:33 rjtanner

* wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
wolfsburg/dept_store_misc: Rename map so it properly displays in
mapper

2008-10-26 07:12 rjtanner

* darcap/temple_justice/temple_justice.13: Fix broken stairs - they
lead to no map

2008-10-26 07:09 rjtanner

* darcap/undead/undead.1, darcap/undead/undead.2,
darcap/undead/undead.3, euthville/devil.church1,
euthville/devil.church2, euthville/devil.church4,
euthville/devil.church5, lake_country/Butakis/B_wshop,
pup_land/ancient/ruin/village, pup_land/ancient/village/village,
pup_land/ancient/volcano/volcano.1,
pup_land/ancient/volcano/volcano.2,
pup_land/ancient/volcano/volcano.3,
santo_dominion/shaft/undeadshaft.1,
santo_dominion/shaft/undeadshaft.2,
santo_dominion/shaft/undeadshaft.3,
santo_dominion/shaft/undeadshaft.4, scorn/houses/breezy_under2,
whalingoutpost/underwaterdungeon/level1,
whalingoutpost/underwaterdungeon/level2,
whalingoutpost/underwaterdungeon/level3, world/world_104_109:
(Inprogress checkin) Update map names to make them unique and
more descriptive

2008-10-26 06:35 rjtanner

* azumauindo/ranbounagisatoshi/towers/tou1,
azumauindo/ranbounagisatoshi/towers/tou2,
azumauindo/ranbounagisatoshi/towers/tou3,
azumauindo/ranbounagisatoshi/towers/tou4,
azumauindo/ranbounagisatoshi/towers/tou5, brest/info.2.zoon,
brest/info_first, darcap/darcap/circus/shooting,
darcap/temple_justice/temple_justice.1,
darcap/temple_justice/temple_justice.10,
darcap/temple_justice/temple_justice.11,
darcap/temple_justice/temple_justice.12,
darcap/temple_justice/temple_justice.13,
darcap/temple_justice/temple_justice.14,
darcap/temple_justice/temple_justice.2,
darcap/temple_justice/temple_justice.3,
darcap/temple_justice/temple_justice.4,
darcap/temple_justice/temple_justice.5,
darcap/temple_justice/temple_justice.6,
darcap/temple_justice/temple_justice.7,
darcap/temple_justice/temple_justice.8,
darcap/temple_justice/temple_justice.9,
lake_country/Butakis/luck1, lake_country/Butakis/luck2,
lake_country/Butakis/luck3, lake_country/Mwizard/Mwizard0,
lake_country/Mwizard/Mwizard1, lake_country/Mwizard/Mwizard2,
lake_country/Mwizard/Mwizard3, lake_country/Mwizard/Mwizard4,
lake_country/Mwizard/Mwizard5, lake_country/Mwizard/Mwizard6,
lake_country/Mwizard/MwizardD, lake_country/Mwizard/MwizardG,
lake_country/Mwizard/MwizardT, navar_city/illusion/illexit,
navar_city/illusion/illtow1, navar_city/illusion/illtow2,
navar_city/illusion/illtow3, navar_city/illusion/illtow4,
navar_city/illusion/illtow5, navar_city/illusion/illtow6,
navar_city/illusion/illtow7, navar_city/misc/tannery,
navar_city/smugglers_cove/sc_warehouse,
navar_city/smugglers_cove/sc_warehouse2,
navar_city/smugglers_cove/sc_warehouse3,
navar_city/temples/gorokh2,
navar_city/troll_canyon/troll_canyon.10,
navar_city/troll_canyon/troll_canyon.11,
navar_city/troll_canyon/troll_canyon.12,
navar_city/troll_canyon/troll_canyon.2,
navar_city/troll_canyon/troll_canyon.3,
navar_city/troll_canyon/troll_canyon.4,
navar_city/troll_canyon/troll_canyon.5,
navar_city/troll_canyon/troll_canyon.6,
navar_city/troll_canyon/troll_canyon.7,
navar_city/troll_canyon/troll_canyon.8,
navar_city/troll_canyon/troll_canyon.9,
pup_land/ancient/village/tavern1,
pup_land/ancient/village/village, pup_land/lone_town/tavern,
pup_land/lone_town/tavern_ud, pup_land/lone_town/town,
pup_land/lone_town/training, pup_land/lone_town/training2,
pup_land/ordeal/tower_ordeal1, pup_land/ordeal/tower_ordeal2,
pup_land/ordeal/tower_ordeal3, pup_land/ordeal/tower_ordeal4,
pup_land/ordeal/tower_ordeal5, pup_land/ordeal/tower_ordeal6,
pup_land/ordeal/tower_ordealB1, pup_land/ordeal/tower_ordealB2,
pup_land/ordeal/tower_ordealB3, pup_land/terminal,
pup_land/terminal_u1, quests/peterm/CTower/Servants,
quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop,
santo_dominion/tavern.2ndfloor, santo_dominion/tavern.downstairs,
santo_dominion/temple_naive/templenaive.1,
santo_dominion/temple_naive/templenaive.2,
santo_dominion/tobias.top, scorn/houses/tannery,
scorn/misc/devourlower, scorn/misc/templelyth,
scorn/temples/mostrai2, scorn/temples/ruggilli1,
scorn/temples/sorig, scorn/temples/sorig2,
sisters/necro_entrance, sisters/necro_hole1, sisters/necro_ruin1,
sisters/necro_ruin1a, sisters/tower0, sisters/tower1,
sisters/tower2, sisters/tower3, wolfsburg/tt/tta1,
wolfsburg/tt/tta2, wolfsburg/tt/ttb1, wolfsburg/tt/ttb2,
world/world_104_115, world/world_105_115, world/world_122_116:
(Inprogress checkin) Update map names to make them unique and
more descriptive

2008-10-26 02:06 rjtanner

* brest/brest.scrolls.upper.1, brest/brest.scrolls.upper.2,
navar_city/tower/magetower1, navar_city/tower/magetower2,
navar_city/tower/magetower3, navar_city/tower/magetower4,
navar_city/tower/magetower5, navar_city/tower/magetower_low,
navar_city/tower/magetowfinal, pup_land/nurnberg/city,
pup_land/nurnberg/storehouse, pup_land/nurnberg/storehouse2,
pup_land/s_f/secret, pup_land/s_f/special, pup_land/s_f/st1,
pup_land/s_f/st2, pup_land/s_f/st3, pup_land/s_f/st5,
pup_land/s_f/st6, pup_land/s_f/st7, santo_dominion/map.stigkr.1,
santo_dominion/map.stigkr.2, scorn/misc/castle,
scorn/misc/castle2, scorn/towers/brewery.1,
scorn/towers/brewery.2, scorn/towers/brewery.3,
scorn/towers/brewery.4, sisters/small_manor0,
sisters/small_manor1, sisters/small_manor2,
wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2,
wolfsburg/slave_pit1, wolfsburg/slave_pit2, wolfsburg/slave_pit3,
world/world_128_109: (Inprogress checkin) Update map names to
make them unique and more descriptive

2008-10-26 01:22 rjtanner

* darcap/darcap/apartment, lake_country/Butakis/Rlib1,
lake_country/Butakis/Rlib2, lake_country/Butakis/church-1,
lake_country/Butakis/church0, lake_country/Butakis/church1,
lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
lake_country/Butakis/prison_w, navar_city/apartments/apartment,
navar_city/apartments/apartment_attic,
navar_city/apartments/apartment_basement,
navar_city/apartments/apartment_upstairs, navar_city/city1prison,
pup_land/pplant/pplant1, pup_land/pplant/pplant2,
pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3,
pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
pup_land/raffle/raffle2, pup_land/raffle/raffle2_u1,
pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u3a,
pup_land/raffle/raffle2_u4, pup_land/raffle/raffle3,
pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
pup_land/raffle/raffle3_u2a, santo_dominion/sdomino_appartment,
scorn/anthony/prison, scorn/misc/prison,
wolfsburg/magara/tower1/entrance,
wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
wolfsburg/temple/enterance, wolfsburg/temple/temp_dung1:
(Inprogress checkin) Update map names to make them unique and
more descriptive

2008-10-25 06:47 rjtanner

* santo_dominion/espen/espen2: Remove extra walls from the stack

2008-10-25 06:46 rjtanner

* port_joseph/pirates/mbgrave: Replace invisible exit with a ladder

2008-10-25 06:44 rjtanner

* santo_dominion/espen/palace: Insert missing floor tiles

2008-10-25 06:39 rjtanner

* santo_dominion/magara/south_lighthouse/floor_4: Insert missing
floor tiles, update cave wall

2008-10-25 06:36 rjtanner

* navar_city/jail/jail, navar_city/jail/jail2,
pup_land/nurnberg/apartment/upstairs: Cosmetic wall (fence)
changes

2008-10-25 06:24 rjtanner

* azumauindo/minatomachi/temples/templeruggilli1,
azumauindo/minatomachi/temples/templeruggilli2,
azumauindo/misc/shrine1, azumauindo/misc/shrine2,
azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
azumauindo/ranbounagisatoshi/temples/rruggilli1,
azumauindo/ranbounagisatoshi/temples/rruggilli2,
azumauindo/suno-yamatoshi/shops/magicshop1,
azumauindo/suno-yamatoshi/shops/magicshop2,
azumauindo/suno-yamatoshi/temples/ruggilli1,
azumauindo/suno-yamatoshi/temples/ruggilli2,
dungeons/monkey_temple/m_temple1,
dungeons/monkey_temple/m_temple2, lake_country/Butakis/Butakis0,
lake_country/Butakis/inn, navar_city/jail/jail,
navar_city/jail/jail2, navar_city/jail/jail3,
navar_city/light/light0, navar_city/light/light1,
navar_city/light/light2, navar_city/light/light3,
navar_city/light/light4, navar_city/slums/Iggys_house,
navar_city/slums/Iggys_house_lower,
navar_city/slums/Iggys_house_upper, port_joseph/pirates/mbgrave2,
pup_land/ancient/village/library,
pup_land/ancient/village/village, pup_land/lone_town/mshop,
pup_land/lone_town/mshop_ud, pup_land/lone_town/town,
pup_land/lone_town/town_ud2, pup_land/nurnberg/apartment/cave,
pup_land/nurnberg/apartment/main,
pup_land/nurnberg/apartment/upstairs, santo_dominion/basement,
santo_dominion/espen/espen1, santo_dominion/espen/espen2,
santo_dominion/espen/palace, santo_dominion/house_of_hell,
santo_dominion/just_preliminary,
santo_dominion/lord_byron/1st_floor,
santo_dominion/lord_byron/2nd_floor,
santo_dominion/lord_byron/dungeon,
santo_dominion/lord_byron/main,
santo_dominion/magara/north_lighthouse/floor_1,
santo_dominion/magara/north_lighthouse/floor_2,
santo_dominion/magara/north_lighthouse/floor_3,
santo_dominion/magara/north_lighthouse/floor_4,
santo_dominion/magara/south_lighthouse/floor_1,
santo_dominion/magara/south_lighthouse/floor_2,
santo_dominion/magara/south_lighthouse/floor_3,
santo_dominion/magara/south_lighthouse/floor_4,
santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
santo_dominion/mudman/mudman.3, scorn/shops/magicshop,
scorn/towers/tower.mad, scorn/towers/tower.mad1,
scorn/towers/tower.mad2, scorn/towers/tower.mad3,
whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
world/world_104_115, world/world_121_117: (Inprogress checkin)
Update map names to make them unique and more descriptive

2008-10-25 01:19 rjtanner

* navar_city/misc/jeweler, scorn/houses/jeweler, sisters/compound1,
sisters/compound2, sisters/compound3, world/world_105_115,
world/world_122_117: (Inprogress checkin) Update map names to
make them unique and more descriptive

2008-10-25 01:04 rjtanner

* scorn/misc/jail, scorn/misc/jail_upper: Cosmetic changes with how
fences (swall) merges with nearby walls

2008-10-25 01:01 rjtanner

* brest/brittany/jessy.1, brest/brittany/jessy.2,
brest/brittany/jessy.3: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-10-25 00:54 rjtanner

* azumauindo/minatomachi/stores/postoffice, brest/brest.IPO,
brest/brittany/jessy.1, brest/brittany/jessy.2,
brest/brittany/jessy.3, lake_country/Butakis/gate_inner,
navar_city/misc/IPO_navar, pup_land/ancient/village/inn,
pup_land/ancient/village/village, pup_land/hall2,
pup_land/lone_town/inn, pup_land/lone_town/town,
pup_land/nurnberg/IPO_nurnberg, pup_land/nurnberg/city,
pup_land/s_f/ki, pup_land/s_f/ki2,
quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
quests/peterm/temple/InnerTemple,
quests/peterm/temple/OuterTemple, scorn/kar/creepy.house2,
scorn/misc/jail, scorn/misc/jail_upper, scorn/shops/IPO_scorn,
world/world_104_115, world/world_107_123, world/world_122_117,
world/world_129_101: (Inprogress checkin) Update map names to
make them unique and more descriptive

2008-10-24 01:11 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-24 01:04 rjtanner

* lake_country/snake_pit/Chaos_lair2: Fixed an inventory error with
the chaos dragon, colourspray was inside of a ground tile for
some reason; reinserted the spell back in to the normal inventory
so the dragon has access to the spell again

2008-10-24 00:59 rjtanner

* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for A lightning speed metallic serpent (was corrupted in
r5574)

2008-10-24 00:57 rjtanner

* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for A huge sleek black metallic serpent (was corrupted in
r5574)

2008-10-24 00:55 rjtanner

* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for One sleek black metallic serpent (was corrupted in
r5574)

2008-10-24 00:51 rjtanner

* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for black metallic serpent (was corrupted in r5574)

2008-10-24 00:44 rjtanner

* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for wyvern of chaos (was corrupted in r5574)

2008-10-24 00:15 rjtanner

* lake_country/snake_pit/snakepit_3: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for A lightning speed metallic serpent (was corrupted in
r5574)

2008-10-24 00:08 rjtanner

* lake_country/snake_pit/snakepit_3: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for Orcus (was corrupted in r5574)

2008-10-23 23:57 rjtanner

* lake_country/snake_pit/Chaos_lair3: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for celestial dragon (was corrupted in r5574)

2008-10-23 23:52 rjtanner

* lake_country/snake_pit/Chaos_lair3: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for ancient celestial dragon (was corrupted in r5574)

2008-10-23 23:45 rjtanner

* lake_country/snake_pit/Chaos_lair3: Grammar updates within
magic_mouth messages

2008-10-23 23:33 rjtanner

* lake_country/snake_pit/Chaos_lair4: Fixed an inventory error with
the chaos dragons, colourspray was inside of a ground tile for
some reason; reinserted the spell back in to the normal inventory
so the dragons have access to the spell again

2008-10-23 23:25 rjtanner

* lake_country/snake_pit/Chaos_lair4: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for chaos dragon (was corrupted in r5574)

2008-10-23 23:19 rjtanner

* lake_country/snake_pit/Chaos_lair4: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for big wyvern of chaos (was corrupted in r5574)

2008-10-23 23:08 rjtanner

* lake_country/snake_pit/Chaos_lair4: Fix for Bug [ 2020789 ] many
maps broken 16 months ago: wrong immunities, armour..; Corrected
stats for Great Wyrm of Chaos (was corrupted in r5574)

2008-10-23 22:57 rjtanner

* lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4: Insert missing floor tiles
beneath walls

2008-10-23 22:33 rjtanner

* pup_land/lone_town/gemshop: Spelling and grammar corrections with
NPC dialogue

2008-10-23 22:32 rjtanner

* port_joseph/town/generalstore, pup_land/lone_town/gemshop,
scorn/shops/gemshop: Cosmetic changes with how fences (swall)
merges with nearby walls

2008-10-23 22:28 rjtanner

* brest/asyvan/gate1, brest/asyvan/gate2, brest/asyvan/gate3,
brest/asyvan/gate4, brest/asyvan/gate5, brest/asyvan/gate6,
brest/asyvan/gate7, brest/asyvan/gate8, brest/asyvan/gate9,
brest/asyvan/palace1, brest/asyvan/palace2, brest/asyvan/palace3,
lake_country/Butakis/B_gshop, lake_country/Butakis/Butakis0,
lake_country/snake_pit/Chaos_lair1,
lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4,
lake_country/snake_pit/snakepit_1,
lake_country/snake_pit/snakepit_2,
lake_country/snake_pit/snakepit_3,
lake_country/snake_pit/snakepit_4,
lake_country/snake_pit/snakepit_5, port_joseph/goblin/dungeon1,
port_joseph/goblin/dungeon2, port_joseph/goblin/dungeon3,
port_joseph/goblin/fortress, port_joseph/goblin/netower,
port_joseph/goblin/nwtower, port_joseph/goblin/setower,
port_joseph/goblin/swtower, port_joseph/town/generalstore,
pup_land/lone_town/gemshop, pup_land/lone_town/gemshop_ud,
pup_land/lone_town/gshop, pup_land/lone_town/gshop_ud,
pup_land/lone_town/town, pup_land/nurnberg/guild,
pup_land/nurnberg/guild_ud, scorn/kar/gorks1, scorn/kar/gorks2,
scorn/kar/gorks3, scorn/shops/gemshop, scorn/taverns/goths0,
scorn/taverns/goths2, whalingoutpost/misc/castle1,
whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
whalingoutpost/misc/castleb3, world/world_101_114,
world/world_105_115: (Inprogress checkin) Update map names to
make them unique and more descriptive

2008-10-23 17:31 rjtanner

* brest/pshops/pshop21/floor1: Correct format mistake in map name

2008-10-23 17:30 rjtanner

* brest/pshops/pshop26/basement, brest/pshops/pshop26/floor1,
brest/pshops/pshop26/floor2, brest/pshops/pshop26/gfloor: Correct
map name mistakes from earlier checkin - had shop 26 labeled as
shop 27

2008-10-23 01:39 rjtanner

* scorn/kar/somehouse, scorn/kar/somehouse2, scorn/kar/somehouse3,
whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic:
(Inprogress checkin) Update map names to make them unique and
more descriptive

2008-10-23 01:22 rjtanner

* whalingoutpost/lighthouse1, whalingoutpost/lighthouse2,
whalingoutpost/lighthouse3, whalingoutpost/lighthouse4,
whalingoutpost/lighthouse5, whalingoutpost/lighthouse6attic:
(Inprogress checkin) Update map names to make them unique and
more descriptive

2008-10-23 01:16 rjtanner

* brest/pshops/pshop27/basement, brest/pshops/pshop27/floor1,
brest/pshops/pshop27/floor2, brest/pshops/pshop27/gfloor:
(Inprogress checkin) Update map names to make them unique and
more descriptive

2008-10-23 01:13 rjtanner

* quests/cd/cd.store.753: Add shop headers to the store located in
Fortress Ang

2008-10-23 01:11 rjtanner

* brest/pshops/pshop1/basement, brest/pshops/pshop1/floor1,
brest/pshops/pshop1/floor2, brest/pshops/pshop1/gfloor,
brest/pshops/pshop10/basement, brest/pshops/pshop10/floor1,
brest/pshops/pshop10/floor2, brest/pshops/pshop10/gfloor,
brest/pshops/pshop11/basement, brest/pshops/pshop11/floor1,
brest/pshops/pshop11/floor2, brest/pshops/pshop11/gfloor,
brest/pshops/pshop12/basement, brest/pshops/pshop12/floor1,
brest/pshops/pshop12/floor2, brest/pshops/pshop12/gfloor,
brest/pshops/pshop13/basement, brest/pshops/pshop13/floor1,
brest/pshops/pshop13/floor2, brest/pshops/pshop13/gfloor,
brest/pshops/pshop14/basement, brest/pshops/pshop14/floor1,
brest/pshops/pshop14/floor2, brest/pshops/pshop14/gfloor,
brest/pshops/pshop15/basement, brest/pshops/pshop15/floor1,
brest/pshops/pshop15/floor2, brest/pshops/pshop15/gfloor,
brest/pshops/pshop16/basement, brest/pshops/pshop16/floor1,
brest/pshops/pshop16/floor2, brest/pshops/pshop16/gfloor,
brest/pshops/pshop17/basement, brest/pshops/pshop17/floor1,
brest/pshops/pshop17/floor2, brest/pshops/pshop17/gfloor,
brest/pshops/pshop18/basement, brest/pshops/pshop18/floor1,
brest/pshops/pshop18/floor2, brest/pshops/pshop18/gfloor,
brest/pshops/pshop19/basement, brest/pshops/pshop19/floor1,
brest/pshops/pshop19/floor2, brest/pshops/pshop19/gfloor,
brest/pshops/pshop2/basement, brest/pshops/pshop2/floor1,
brest/pshops/pshop2/floor2, brest/pshops/pshop2/gfloor,
brest/pshops/pshop20/basement, brest/pshops/pshop20/floor1,
brest/pshops/pshop20/floor2, brest/pshops/pshop20/gfloor,
brest/pshops/pshop21/basement, brest/pshops/pshop21/floor1,
brest/pshops/pshop21/floor2, brest/pshops/pshop21/gfloor,
brest/pshops/pshop22/basement, brest/pshops/pshop22/floor1,
brest/pshops/pshop22/floor2, brest/pshops/pshop22/gfloor,
brest/pshops/pshop23/basement, brest/pshops/pshop23/floor1,
brest/pshops/pshop23/floor2, brest/pshops/pshop23/gfloor,
brest/pshops/pshop24/basement, brest/pshops/pshop24/floor1,
brest/pshops/pshop24/floor2, brest/pshops/pshop24/gfloor,
brest/pshops/pshop25/basement, brest/pshops/pshop25/floor1,
brest/pshops/pshop25/floor2, brest/pshops/pshop25/gfloor,
brest/pshops/pshop26/basement, brest/pshops/pshop26/floor1,
brest/pshops/pshop26/floor2, brest/pshops/pshop26/gfloor,
brest/pshops/pshop27/basement, brest/pshops/pshop3/basement,
brest/pshops/pshop3/floor1, brest/pshops/pshop3/floor2,
brest/pshops/pshop3/gfloor, brest/pshops/pshop4/basement,
brest/pshops/pshop4/floor1, brest/pshops/pshop4/floor2,
brest/pshops/pshop4/gfloor, brest/pshops/pshop5/basement,
brest/pshops/pshop5/floor1, brest/pshops/pshop5/floor2,
brest/pshops/pshop5/gfloor, brest/pshops/pshop6/basement,
brest/pshops/pshop6/floor1, brest/pshops/pshop6/floor2,
brest/pshops/pshop6/gfloor, brest/pshops/pshop7/basement,
brest/pshops/pshop7/floor1, brest/pshops/pshop7/floor2,
brest/pshops/pshop7/gfloor, brest/pshops/pshop8/basement,
brest/pshops/pshop8/floor1, brest/pshops/pshop8/floor2,
brest/pshops/pshop8/gfloor, brest/pshops/pshop9/basement,
brest/pshops/pshop9/floor1, brest/pshops/pshop9/floor2,
brest/pshops/pshop9/gfloor, brest/pshops/pshopsinc,
brest/pshops/pshopsinc2: (Inprogress checkin) Update map names to
make them unique and more descriptive

2008-10-23 00:45 rjtanner

* quests/cd/cd.castle.750, quests/cd/cd.cellar1.757,
quests/cd/cd.inn.752, quests/cd/cd.store.753,
quests/cd/cd.tower1.754, quests/cd/cd.tower2.755,
quests/cd/cd.tunnel.751, quests/peterm/FireTemple/Entrance,
quests/peterm/FireTemple/FifthFloor,
quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
quests/peterm/FireTemple/FirstFloor,
quests/peterm/FireTemple/FourthFloor,
quests/peterm/FireTemple/HotMines,
quests/peterm/FireTemple/LavaChamber,
quests/peterm/FireTemple/Mezannine1,
quests/peterm/FireTemple/Passageway,
quests/peterm/FireTemple/SecondFloor,
quests/peterm/FireTemple/ThirdFloor,
whalingoutpost/taverns/fishershallb1: (Inprogress checkin) Update
map names to make them unique and more descriptive

2008-10-22 02:10 rjtanner

* quests/skud/east_1, quests/skud/north_1: Add snow tiles
underneath the ice tiles

2008-10-22 01:47 rjtanner

* lake_country/ebony/entrance1, lake_country/ebony/entrance2,
lake_country/ebony/masterlev,
lake_country/elven_moon/elvenmoon.1,
lake_country/elven_moon/elvenmoon.6,
navar_city/magara/houses/earth_house,
port_joseph/town/churchcrypt,
quests/peterm/DragonQuest/ElectricAnte,
quests/peterm/DragonQuest/ElectricHatchery,
quests/peterm/DragonQuest/ElectricLord,
quests/peterm/DragonQuest/Entrance,
quests/peterm/DragonQuest/FireAnte,
quests/peterm/DragonQuest/FireHatchery,
quests/peterm/DragonQuest/FireLord,
quests/peterm/DragonQuest/IceAnte,
quests/peterm/DragonQuest/IceHatchery,
quests/peterm/DragonQuest/IceLord,
quests/peterm/DragonQuest/WyvernNest, quests/skud/court,
quests/skud/east_1, quests/skud/entrance, quests/skud/maze,
quests/skud/north_1, quests/skud/west_1, sisters/shrine0,
sisters/shrine0_east, sisters/shrine0_west, sisters/shrine1,
sisters/shrine_entrance, world/world_107_124,
world/world_121_117: (Inprogress checkin) Update map names to
make them unique and more descriptive

2008-10-22 01:36 rjtanner

* brest/brittany/enigme.1, brest/brittany/enigme.2,
brest/brittany/enigme.3, brest/brittany/enigme.4,
brest/brittany/enigme.5, brest/brittany/enigme.6,
brest/brittany/khazad.1, brest/brittany/khazad.2,
brest/brittany/khazad.3, brest/brittany/khazad.4,
brest/brittany/khazad.5: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic, make the map name more
descriptive

2008-10-22 01:05 rjtanner

* scorn/misc/dragon_guild: Cosmetic wall (fence) changes

2008-10-22 00:56 rjtanner

* azumauindo/suno-yamatoshi/shops/bank2,
brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.5,
brest/brittany/dol-guldur.6, darcap/raffle/raffle1,
darcap/raffle/raffle1_u1, darcap/raffle/raffle1_u2,
darcap/raffle/raffle1_u3, dragonisland/damarishouse0,
dragonisland/damarishouse1, dragonisland/damarishouse2,
dragonisland/dragonmountain0, dragonisland/dragonmountain1,
dragonisland/hangar, dragonisland/hangar2, dragonisland/hangar3,
inn_and_outpost/pypers_treehouse, inn_and_outpost/treehouse_df2,
inn_and_outpost/treehouse_df3, inn_and_outpost/treehouse_df4,
inn_and_outpost/treehouse_df5, inn_and_outpost/treehouse_df6,
lake_country/dragon_hangar/hangar, marksel/church,
mlab/citydeclouds/apartment/cwdctownhaus1lvl1,
mlab/citydeclouds/apartment/cwdctownhaus1lvl2,
mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
mlab/citydeclouds/apartment/cwdctownhaus2lvl2,
mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
mlab/citydeclouds/apartment/cwdctownhaus3lvl2,
mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
mlab/citydeclouds/apartment/cwdctownhaus4lvl2,
mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
mlab/citydeclouds/bank/bank5, mlab/citydeclouds/cdcgatea2,
mlab/citydeclouds/cdcnwgateuprlv1,
mlab/citydeclouds/villa/citydecloudsvillab1,
mlab/citydeclouds/villa/citydecloudsvillab2,
mlab/citydeclouds/villa/citydecloudsvillab3,
navar_city/dragon_hangar/hangar, navar_city/misc/theater,
navar_city/misc/theater2, navar_city/misc/theater3,
navar_city/misc/theater4, navar_city/misc/theaterb1,
navar_city/misc/theaterb2, navar_city/misc/theaterb3,
navar_city/misc/theaterb4, navar_city/temples/valriel,
pup_land/lone_town/dress1, pup_land/lone_town/dress2,
pup_land/lone_town/dress3, pup_land/nurnberg/dick/house2,
quests/mak/chaos/down1, quests/mak/chaos/down2,
quests/mak/chaos/down3, quests/mak/chaos/down4,
quests/mak/chaos/down5, quests/mak/chaos/fallen,
quests/mak/chaos/tritemples, quests/mak/chaos/up1,
quests/mak/chaos/up2, quests/mak/chaos/up3, quests/mak/chaos/up4,
quests/mak/chaos/up5, santo_dominion/city_hall,
scorn/misc/cityhall, scorn/misc/dragon_guild,
scorn/temples/valriel2, scorn/temples/valriel3,
wolfsburg/magara/cellar1/hcellar_1,
wolfsburg/magara/cellar1/hcellar_2,
wolfsburg/magara/cellar1/hole, world/world_103_127,
world/world_105_115, world/world_120_109, world/world_122_117:
(Inprogress checkin) Update map names to make them unique and
more descriptive

2008-10-21 23:20 rjtanner

* quests/greyshield/Castle: Cosmetic changes with how fences
(swall) merges with nearby walls

2008-10-21 23:12 rjtanner

* quests/greyshield/Castle: Moved 'no_spells' down to the bottom of
the stacking order

2008-10-21 23:10 rjtanner

* quests/greyshield/Factory: Moved 'no_spells' down to the bottom
of the stacking order, cosmetic changes with how fences (swall)
merges with nearby walls

2008-10-21 22:39 rjtanner

* quests/greyshield/Archery, quests/greyshield/Arena,
quests/greyshield/Castle, quests/greyshield/Cave,
quests/greyshield/Cavern, quests/greyshield/Cavern2,
quests/greyshield/Chamber, quests/greyshield/Doors,
quests/greyshield/Dungeon, quests/greyshield/Elements,
quests/greyshield/Factory, quests/greyshield/Finish,
quests/greyshield/Sphinx, world/world_107_128: (Inprogress
checkin) Update map names to make them unique and more
descriptive

2008-10-21 22:01 rjtanner

* santo_dominion/eeur/hut.1: Cosmetic wall changes

2008-10-21 21:52 rjtanner

* port_joseph/town/underground_tavern: Re-arrange stacking order,
place platters back on top of the tables

2008-10-21 21:48 rjtanner

* brest/brittany/hole, dragonisland/house9,
port_joseph/pirates/torthole, port_joseph/town/house,
port_joseph/town/underground_tavern, pup_land/lone_town/cordish2,
pup_land/nurnberg/city, pup_land/nurnberg/hotel,
santo_dominion/eeur/hut.1, santo_dominion/eeur/hut.2,
world/world_100_116, world/world_101_114, world/world_102_108,
world/world_103_127, world/world_108_123: (Inprogress checkin)
Update map names to make them unique and more descriptive

2008-10-21 21:03 rjtanner

* azumauindo/ranbounagisatoshi/shops/groupshop,
azumauindo/ranbounagisatoshi/shops/groupshop2,
azumauindo/ranbounagisatoshi/shops/groupshopb1,
azumauindo/ranbounagisatoshi/shops/groupshopb2,
dungeons/grukks/grukks.1, dungeons/grukks/grukks.2,
dungeons/grukks/grukks.3, dungeons/grukks/grukks.4,
euthville/map.fr.0, euthville/map.fr.1, euthville/map.fr.2,
euthville/map.fr.3, pup_land/lone_town/apartment/basement,
pup_land/lone_town/apartment/groundfloor,
pup_land/lone_town/apartment/sharedcourtyard,
pup_land/lone_town/apartment/upper1,
pup_land/nurnberg/hq_training, quests/mak/MainFloor,
quests/mak/dragons/chaos, quests/mak/dragons/elec,
quests/mak/dragons/fire, quests/mak/dragons/ice,
quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
quests/mak/giant/thirdfloor, quests/mak/mansion/basement,
quests/mak/mansion/floor1, quests/mak/mansion/floor2,
quests/mak/troll_cave/Guards, quests/mak/troll_cave/cave.1,
quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
quests/mak/undead/catacombs, quests/mak/undead/graveyard,
quests/mak/undead/mausoleum, quests/mak/unnatural/unnat,
wolfsburg/eeur/tower1.1, wolfsburg/eeur/tower1.2,
wolfsburg/eeur/tower1.3, wolfsburg/eeur/tower1.4: (Inprogress
checkin) Update map names to make them unique and more
descriptive

2008-10-21 01:41 rjtanner

* navar_city/misc/library, scorn/misc/library: Cosmetic wall update

2008-10-21 01:40 rjtanner

* navar_city/misc/library, pup_land/ancient/castle/castle.1,
pup_land/ancient/castle/castle.2,
pup_land/ancient/castle/castle.3,
pup_land/ancient/castle/castle.4,
pup_land/ancient/castle/castle.5,
pup_land/ancient/castle/castle.6,
pup_land/ancient/castle/castle.ud1,
pup_land/ancient/castle/gothwolte.1,
pup_land/ancient/castle/gothwolte.2,
pup_land/ancient/castle/gothwolte.3, pup_land/ancient/world,
scorn/misc/library: (Inprogress checkin) Update map names to make
them unique and more descriptive

2008-10-21 00:23 rjtanner

* lake_country/RETower/tower3: Insert missing floor tiles beneath
walls

2008-10-21 00:21 rjtanner

* pup_land/castle_eureca/castle_eureca6: Correct coordinates on
stairway so they line up correctly between levels

2008-10-21 00:20 rjtanner

* azumauindo/suno-yamatoshi/buildings/tatemonoA1,
azumauindo/suno-yamatoshi/buildings/tatemonoA2,
brest/Castle/AcidChamber, brest/Castle/DragonRoom,
brest/Castle/Finale, brest/Castle/LargeRoom, brest/Castle/castle,
brest/black_shield/bigchest, brest/black_shield/ground,
brest/black_shield/storage_room, brest/black_shield/upper,
brest/shops/buildshop, brest/shops/buildshop2,
darcap/darcap/guilds/poisoned_dagger/bigchest,
darcap/darcap/guilds/poisoned_dagger/ground,
darcap/darcap/guilds/poisoned_dagger/storage_room,
darcap/darcap/guilds/poisoned_dagger/upper,
darcap/darcap/guilds/smoking_cauldron/bigchest,
darcap/darcap/guilds/smoking_cauldron/ground,
darcap/darcap/guilds/smoking_cauldron/storage_room,
darcap/darcap/guilds/smoking_cauldron/upper,
dragonisland/advguild, dragonisland/advguild2,
dragonisland/advguild3, dragonisland/advshop0,
dragonisland/advshop1, dragonisland/advshop2,
dragonisland/advshop3, dragonisland/advshop4,
dragonisland/advshop5, dragonisland/advshop6, euthville/wiz1,
euthville/wiz2, euthville/wiz3, euthville/wiz4, euthville/wiz5,
euthville/wiz6, euthville/wiz7, lake_country/Butakis/Butakis0,
lake_country/Butakis/arena, lake_country/Butakis/gate_outer,
lake_country/RETower/tower0, lake_country/RETower/tower1,
lake_country/RETower/tower2, lake_country/RETower/tower3,
lake_country/RETower/tower4, lake_country/RETower/tower5,
navar_city/casino_infernal/casino_infernal1,
navar_city/casino_infernal/casino_infernal2,
navar_city/dreaming_sage/bigchest,
navar_city/dreaming_sage/ground,
navar_city/dreaming_sage/storage_room,
navar_city/dreaming_sage/upper, navar_city/mlab/tadobebuild2,
navar_city/mlab/tadobebuild3,
pup_land/castle_eureca/castle_eureca1,
pup_land/castle_eureca/castle_eureca2,
pup_land/castle_eureca/castle_eureca3,
pup_land/castle_eureca/castle_eureca4,
pup_land/castle_eureca/castle_eureca5,
pup_land/castle_eureca/castle_eureca6,
pup_land/castle_eureca/castle_eureca7,
pup_land/castle_eureca/castle_eureca8,
pup_land/castle_eureca/castle_eureca9,
pup_land/castle_eureca/castle_eurecaB1,
pup_land/castle_eureca/castle_eurecaB2,
pup_land/guilds/laughing_skull/bigchest,
pup_land/guilds/laughing_skull/ground,
pup_land/guilds/laughing_skull/storage_room,
pup_land/guilds/laughing_skull/upper,
pup_land/guilds/purple_butterfly/bigchest,
pup_land/guilds/purple_butterfly/ground,
pup_land/guilds/purple_butterfly/storage_room,
pup_land/guilds/purple_butterfly/upper,
pup_land/lone_town/shops/buildshop, pup_land/nurnberg/alshop,
pup_land/nurnberg/castle, pup_land/nurnberg/castle_bauer/castle2,
pup_land/nurnberg/castle_bauer/castle3,
pup_land/nurnberg/castle_bauer/castle4,
pup_land/nurnberg/castle_ud,
quests/saromok/castlesaromok_barracks1,
quests/saromok/castlesaromok_barracks2,
quests/saromok/castlesaromok_barracks3,
quests/saromok/castlesaromok_barracks4,
quests/saromok/castlesaromok_frontgate,
quests/saromok/castlesaromok_inside,
quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr,
quests/saromok/castlesaromok_top,
quests/saromok/castlesaromok_towerb1,
quests/saromok/castlesaromok_towerf1,
quests/saromok/castlesaromok_towerf10,
quests/saromok/castlesaromok_towerf11,
quests/saromok/castlesaromok_towerf12,
quests/saromok/castlesaromok_towerf2,
quests/saromok/castlesaromok_towerf3,
quests/saromok/castlesaromok_towerf4,
quests/saromok/castlesaromok_towerf5,
quests/saromok/castlesaromok_towerf6,
quests/saromok/castlesaromok_towerf7,
quests/saromok/castlesaromok_towerf8,
quests/saromok/castlesaromok_towerf9,
quests/saromok/castlesaromok_towergroundfloor,
quests/saromok/castlesaromok_volcano, quests/todd/aljwaf/crypt,
quests/todd/aljwaf/hall2, quests/todd/aljwaf/tower1,
santo_dominion/guilds/drunken_barbarian/bigchest,
santo_dominion/guilds/drunken_barbarian/ground,
santo_dominion/guilds/drunken_barbarian/storage_room,
santo_dominion/guilds/drunken_barbarian/upper,
santo_dominion/magara/hut/floor_1,
santo_dominion/magara/hut/floor_2,
santo_dominion/magara/hut/floor_3,
scorn/guilds/mailed_fist/bigchest,
scorn/guilds/mailed_fist/ground,
scorn/guilds/mailed_fist/storage_room,
scorn/guilds/mailed_fist/upper, scorn/misc/battle_arena/arena,
scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
scorn/misc/kboldtemp1b2, scorn/misc/kboldtemp1b3,
scorn/misc/kboldtemp1b4, scorn/shops/buildshop,
scorn/shops/potionshop,
wolfsburg/guilds/damned_heretics/bigchest,
wolfsburg/guilds/damned_heretics/ground,
wolfsburg/guilds/damned_heretics/storage_room,
wolfsburg/guilds/damned_heretics/upper,
wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
wolfsburg/shops/buildshop, world/world_107_123,
world/world_109_126: (Inprogress checkin) Update map names to
make them unique and more descriptive

2008-10-20 21:11 rjtanner

* regions.reg: Added some of the missing longnames to region file
so they show up on the regions page generated by mapper

2008-10-20 20:41 rjtanner

* start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon,
start/HallsOfSelection/wraith_player: Make map names more
descriptive

2008-10-20 20:35 rjtanner

* HallOfSelection: Map header updates: Correct creation date in map
header that was changed in r7448, it was using the wrong month;
Map name update (HallOfSelection → Hall Of Selection)

2008-10-20 20:26 rjtanner

* scorn/misc/cider_house: Map normalize, no functional changes

2008-10-20 19:26 rjtanner

* ChangeLog, brest/zorn/castle.upper.floor.one: Updated ChangeLog
file using svn2cl

2008-10-20 19:19 rjtanner

* mlab/citydeclouds/citydecloudsC: Map header updates: Update maps
with entrance x & y coordinates, added map authors name

2008-10-20 19:17 rjtanner

* mlab/citydeclouds/IPO_citydeclouds,
mlab/citydeclouds/citydeclouds2A,
mlab/citydeclouds/citydeclouds2B,
mlab/citydeclouds/citydeclouds2C,
mlab/citydeclouds/citydeclouds2D,
mlab/citydeclouds/citydeclouds2E,
mlab/citydeclouds/citydeclouds2F,
mlab/citydeclouds/citydeclouds2G,
mlab/citydeclouds/citydeclouds2H,
mlab/citydeclouds/citydeclouds2I,
mlab/citydeclouds/citydecloudsA, mlab/citydeclouds/citydecloudsB,
mlab/citydeclouds/cwdcguestofmarquis1: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-10-20 03:46 rjtanner

* pup_land/castle_eureca/castle_eureca6: Spelling correction
(forbit → forbid)

2008-10-20 03:12 rjtanner

* mlab/citydeclouds/cloudworlddecity: Update building name to match
map name

2008-10-20 03:11 rjtanner

* mlab/citydeclouds/cdcapart1, mlab/citydeclouds/cdcapart2,
mlab/citydeclouds/cdccloudre1,
mlab/citydeclouds/cdccourthsuplvl1, mlab/citydeclouds/cdcgatea2,
mlab/citydeclouds/cdcmesshluper1,
mlab/citydeclouds/cdcnrkpdevtmp1,
mlab/citydeclouds/cdcnwgateuprlv1, mlab/citydeclouds/cdcscasino,
mlab/citydeclouds/cdcwgrotto1: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, make map name more descriptive, adjust map level
difficulty to something slightly more realistic

2008-10-20 03:06 rjtanner

* mlab/citydeclouds/villa/citydecloudsvillaC1,
mlab/citydeclouds/villa/citydecloudsvillaC2,
mlab/citydeclouds/villa/citydecloudsvillaC3,
mlab/citydeclouds/villa/citydecloudsvillab1,
mlab/citydeclouds/villa/citydecloudsvillab2,
mlab/citydeclouds/villa/citydecloudsvillab3: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Update maps with entrance x & y
coordinates, make map name more descriptive, adjust map level
difficulty to something slightly more realistic

2008-10-20 03:01 rjtanner

* mlab/citydeclouds/temples/valriel: Correct exit destination
coordinates

2008-10-20 03:00 rjtanner

* mlab/citydeclouds/temples/valriel: Map header updates: Update
maps with entrance x & y coordinates

2008-10-20 02:59 rjtanner

* mlab/citydeclouds/shops/cdcwcafe1,
mlab/citydeclouds/shops/cwdcgenshop1,
mlab/citydeclouds/shops/cwdckitchen,
mlab/citydeclouds/shops/cwdcpotionshop1,
mlab/citydeclouds/shops/cwdctrademarket: Map header updates:
Update maps with entrance x & y coordinates, make map name more
descriptive, adjust map level difficulty to something slightly
more realistic

2008-10-20 02:54 rjtanner

* mlab/citydeclouds/misc/cwdcchessarenaa1,
mlab/citydeclouds/misc/cwdcchessarenaa2,
mlab/citydeclouds/misc/cwdcchessarenab2: Map header updates:
Update maps with entrance x & y coordinates, make map name more
descriptive

2008-10-17 20:26 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-16 01:37 rjtanner

* mlab/citydeclouds/keep/cwdcrandkeep1: Map header updates: Update
maps with entrance x & y coordinates, added map author name, make
the map name more descriptive

2008-10-16 01:34 rjtanner

* mlab/citydeclouds/cdcspire/cdcspire1,
mlab/citydeclouds/cdcspire/cdcspireexit1,
mlab/citydeclouds/cdcspire/cdcspireexit2: Map header updates:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic, make the map
name more descriptive

2008-10-16 01:29 rjtanner

* mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1: Map header
updates: Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic, make the
map name more descriptive

2008-10-16 01:19 rjtanner

* mlab/citydeclouds/castle/cwdccastleb10,
mlab/citydeclouds/castle/cwdccastleb11,
mlab/citydeclouds/castle/cwdccastleb12,
mlab/citydeclouds/castle/cwdccastleb13,
mlab/citydeclouds/castle/cwdccastleb14,
mlab/citydeclouds/castle/cwdccastleb15,
mlab/citydeclouds/castle/cwdccastleb16,
mlab/citydeclouds/castle/cwdccastleb17,
mlab/citydeclouds/castle/cwdccastleb18,
mlab/citydeclouds/castle/cwdccastleb19,
mlab/citydeclouds/castle/cwdccastleb20,
mlab/citydeclouds/castle/cwdccastleb21,
mlab/citydeclouds/castle/cwdccastleb9: Remove maps (and
stairways) to nowhere

2008-10-16 01:18 rjtanner

* mlab/citydeclouds/castle/cwdccastleb8: Revert change r10111 as
the stairway leads to more stairways, which ultimately leads to a
nonexistent map set

2008-10-16 01:16 rjtanner

* mlab/citydeclouds/castle/cwdccastleb10,
mlab/citydeclouds/castle/cwdccastleb11,
mlab/citydeclouds/castle/cwdccastleb12,
mlab/citydeclouds/castle/cwdccastleb13,
mlab/citydeclouds/castle/cwdccastleb14,
mlab/citydeclouds/castle/cwdccastleb15,
mlab/citydeclouds/castle/cwdccastleb16,
mlab/citydeclouds/castle/cwdccastleb17,
mlab/citydeclouds/castle/cwdccastleb18,
mlab/citydeclouds/castle/cwdccastleb19,
mlab/citydeclouds/castle/cwdccastleb20,
mlab/citydeclouds/castle/cwdccastleb21,
mlab/citydeclouds/castle/cwdccastleb9: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic, make the map name more
descriptive, align & link stairways

2008-10-16 00:42 rjtanner

* mlab/citydeclouds/castle/cwdccastleb8: Re-insert stairs to
(re)link cwdccastleb8 to cwdccastleb9

2008-10-16 00:38 rjtanner

* mlab/citydeclouds/castle/cwdccastleb5,
mlab/citydeclouds/castle/cwdccastleb6,
mlab/citydeclouds/castle/cwdccastleb7,
mlab/citydeclouds/castle/cwdccastleb8,
mlab/citydeclouds/castle/cwdccastleofmarquis1,
mlab/citydeclouds/castle/cwdccastleofmarquis2,
mlab/citydeclouds/castle/cwdccastleofmarquis3,
mlab/citydeclouds/castle/cwdccastleofmarquis4,
mlab/citydeclouds/castle/cwdccastleofmarquis5,
mlab/citydeclouds/castle/cwdccastleofmarquisb1: (Inprogress
checkin) Map header updates: Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic, make the map name more descriptive

2008-10-15 22:01 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-15 02:12 rjtanner

* mlab/mlabscrntrd1, mlab/mlabscrntrd2, mlab/mlabscrntrdb1,
mlab/mlabscrntrdb2, mlab/mlabscrntrdb3: Map header updates:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic

2008-10-15 02:04 rjtanner

* mlab/citydeclouds/cloudworlddecity: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates

2008-10-15 01:57 rjtanner

* mlab/citydeclouds/castle/cwdccastleb1,
mlab/citydeclouds/castle/cwdccastleb2,
mlab/citydeclouds/castle/cwdccastleb3,
mlab/citydeclouds/castle/cwdccastleb4,
mlab/citydeclouds/castle/cwdccastlechoswld1,
mlab/citydeclouds/castle/cwdccastlef2,
mlab/citydeclouds/castle/cwdccastlef3,
mlab/citydeclouds/castle/cwdccastlef4,
mlab/citydeclouds/castle/cwdccastlef5: (Inprogress checkin) Map
header updates: Update maps with entrance x & y coordinates,
adjust map level difficulty to something slightly more realistic,
make the map name more descriptive

2008-10-15 01:15 rjtanner

* mlab/citydeclouds/castle/cwdccastlef1: Too aggressive with the
fence removal in previous commit, adding them back in to the
castle

2008-10-15 01:08 rjtanner

* mlab/citydeclouds/castle/cwdccastlef1: Remove the fence from
under the hedge - no apparent need to have a double stacked wall
in this map

2008-10-14 02:10 rjtanner

* pup_land/barrier, pup_land/hall2, pup_land/hall_of_fame,
pup_land/hq, pup_land/hq_ud, pup_land/port_e,
pup_land/port_e_house, pup_land/port_w, pup_land/terminal,
pup_land/terminal_u1: Map header updates: Correct creation date
in map header that was changed in r7448, it was using the wrong
month; Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic

2008-10-14 02:10 rjtanner

* pup_land/world: Update building name to match map name (Port →
Port East)

2008-10-14 01:50 rjtanner

* pup_land/rainbow/red_town/town: Update building name to match map
name (J.Griffin's hut → .Griffin's Hut, Kira's place → Kira's
Place)

2008-10-14 01:49 rjtanner

* pup_land/s_f/ki, pup_land/s_f/ki2: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic, map name update

2008-10-14 01:47 rjtanner

* pup_land/s_f/Kira, pup_land/s_f/special: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-10-14 01:44 rjtanner

* pup_land/s_f/cave1, pup_land/s_f/cave2, pup_land/s_f/floor1,
pup_land/s_f/floor2, pup_land/s_f/ruin, pup_land/s_f/ruin_ug,
pup_land/s_f/secret, pup_land/s_f/st1, pup_land/s_f/st2,
pup_land/s_f/st3, pup_land/s_f/st5, pup_land/s_f/st6,
pup_land/s_f/st7, pup_land/s_f/to-jyo: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic

2008-10-14 01:25 rjtanner

* pup_land/ruin_barbarian/hole1, pup_land/ruin_barbarian/hole2,
pup_land/ruin_barbarian/jungle: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-10-14 01:19 rjtanner

* pup_land/rainbow/river: Had the wrong entrance coordinates,
corrected now

2008-10-14 01:17 rjtanner

* pup_land/rainbow/Keira, pup_land/rainbow/bed_room,
pup_land/rainbow/l_h1, pup_land/rainbow/l_h2,
pup_land/rainbow/l_hB, pup_land/rainbow/river,
pup_land/rainbow/roof, pup_land/rainbow/shore,
pup_land/rainbow/station, pup_land/rainbow/w-tower,
pup_land/rainbow/well: Map header updates: Correct creation date
in map header that was changed in r7448, it was using the wrong
month; Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic

2008-10-14 01:02 rjtanner

* pup_land/rainbow/red_town/town: Update building name to match map
name (Bobo's shop → Bobo's Shop)

2008-10-14 01:01 rjtanner

* pup_land/rainbow/red_town/shop: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic, mape name update (shop → Shop)

2008-10-14 01:00 rjtanner

* pup_land/rainbow/Lv4/alter, pup_land/rainbow/Lv4/alter2,
pup_land/rainbow/Lv4/bot, pup_land/rainbow/Lv4/curve,
pup_land/rainbow/Lv4/hidden, pup_land/rainbow/Lv4/junk,
pup_land/rainbow/Lv4/mf, pup_land/rainbow/Lv4/path7,
pup_land/rainbow/Lv4/path8, pup_land/rainbow/Lv5/room2,
pup_land/rainbow/Lv5/room4, pup_land/rainbow/Lv5/room44,
pup_land/rainbow/Lv5/room6, pup_land/rainbow/Lv5/room66,
pup_land/rainbow/Lv5/room88: Map header updates: Correct creation
date in map header that was changed in r7448, it was using the
wrong month; Update maps with entrance x & y coordinates, adjust
map level difficulty to something slightly more realistic

2008-10-13 05:30 rjtanner

* pup_land/rainbow/Lv3/Ring, pup_land/rainbow/Lv3/hidden,
pup_land/rainbow/Lv3/sec-p, pup_land/rainbow/Lv4/path4,
pup_land/rainbow/Lv4/path9: (Inprogress checkin) Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic

2008-10-13 05:16 rjtanner

* pup_land/rainbow/Lv1/Bizuzu, pup_land/rainbow/Lv1/b_pass,
pup_land/rainbow/Lv1/cage, pup_land/rainbow/Lv1/cd_room,
pup_land/rainbow/Lv1/g_boss, pup_land/rainbow/Lv1/g_road,
pup_land/rainbow/Lv1/hut1, pup_land/rainbow/Lv1/hut2,
pup_land/rainbow/Lv1/hut3, pup_land/rainbow/Lv1/hut4,
pup_land/rainbow/Lv1/orc_f, pup_land/rainbow/Lv1/prison:
(Inprogress checkin) Map header updates: Correct creation date in
map header that was changed in r7448, it was using the wrong
month; Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic

2008-10-13 00:54 rjtanner

* pup_land/rainbow/Lv1/d_pass, pup_land/rainbow/Lv1/e_hall,
pup_land/rainbow/Lv1/f_a, pup_land/rainbow/Lv1/n_gate,
pup_land/rainbow/Lv1/t_room, pup_land/rainbow/Lv2/Kum,
pup_land/rainbow/Lv2/b_inner, pup_land/rainbow/Lv2/b_m,
pup_land/rainbow/Lv2/b_m2, pup_land/rainbow/Lv2/d_cage,
pup_land/rainbow/Lv2/e_hall, pup_land/rainbow/Lv2/h_pass,
pup_land/rainbow/Lv2/holes, pup_land/rainbow/Lv2/maze,
pup_land/rainbow/Lv2/n_gate, pup_land/rainbow/Lv2/sticky,
pup_land/rainbow/Lv2/tray, pup_land/rainbow/Lv3/Garan,
pup_land/rainbow/Lv3/Goraon, pup_land/rainbow/Lv3/Rufto,
pup_land/rainbow/Lv3/Wips, pup_land/rainbow/Lv3/c-road,
pup_land/rainbow/Lv3/e-path, pup_land/rainbow/Lv3/e_hall,
pup_land/rainbow/Lv3/maze, pup_land/rainbow/Lv3/n-gate,
pup_land/rainbow/Lv3/name, pup_land/rainbow/Lv3/prison,
pup_land/rainbow/Lv3/w-path, pup_land/rainbow/Lv4/demi,
pup_land/rainbow/Lv4/e-hall, pup_land/rainbow/Lv4/key,
pup_land/rainbow/Lv4/n-gate, pup_land/rainbow/Lv4/statue,
pup_land/rainbow/Lv5/cross, pup_land/rainbow/Lv5/e-hall,
pup_land/rainbow/Lv5/n-gate, pup_land/rainbow/Lv5/room22,
pup_land/rainbow/Lv5/room8, pup_land/rainbow/Lv6/big-hall,
pup_land/rainbow/Lv6/e-hall, pup_land/rainbow/Lv6/n-gate,
pup_land/rainbow/Lv6/order, pup_land/rainbow/Lv7/back,
pup_land/rainbow/Lv7/e-hall, pup_land/rainbow/Lv7/grave,
pup_land/rainbow/entrance1, pup_land/rainbow/woods: (Inprogress
checkin) Map header updates: Correct creation date in map header
that was changed in r7448, it was using the wrong month; Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic

2008-10-12 07:53 rjtanner

* pup_land/raffle/raffle3_u2: Insert missing floor tiles

2008-10-12 07:47 rjtanner

* pup_land/raffle/raffle2_u2_a: Re-align stairways

2008-10-12 07:45 rjtanner

* pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
pup_land/raffle/raffle2, pup_land/raffle/raffle2_u1,
pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u3a,
pup_land/raffle/raffle2_u4, pup_land/raffle/raffle3,
pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
pup_land/raffle/raffle3_u2a: Map header updates: Correct creation
date in map header that was changed in r7448, it was using the
wrong month; Update maps with entrance x & y coordinates, adjust
map level difficulty to something slightly more realistic

2008-10-12 07:08 rjtanner

* pup_land/pplant/pplant2: Insert missing floor tiles

2008-10-12 07:06 rjtanner

* pup_land/pplant/pplant1, pup_land/pplant/pplant2,
pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3: Map
header updates: Update maps with entrance x & y coordinates,
adjust map level difficulty to something slightly more realistic

2008-10-12 06:42 rjtanner

* pup_land/ordeal/tower_ordealB1: Cosmetic wall changes

2008-10-12 06:39 rjtanner

* pup_land/ordeal/tower_ordeal1, pup_land/ordeal/tower_ordeal2,
pup_land/ordeal/tower_ordeal3, pup_land/ordeal/tower_ordeal4,
pup_land/ordeal/tower_ordeal5, pup_land/ordeal/tower_ordeal6,
pup_land/ordeal/tower_ordealB1, pup_land/ordeal/tower_ordealB2,
pup_land/ordeal/tower_ordealB3: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-10-12 06:15 rjtanner

* pup_land/nurnberg/nf_bar: Cosmetic wall (fence) changes

2008-10-12 06:09 rjtanner

* pup_land/nurnberg/agito, pup_land/nurnberg/alshop,
pup_land/nurnberg/aqueduct, pup_land/nurnberg/ashop,
pup_land/nurnberg/bank, pup_land/nurnberg/bshop,
pup_land/nurnberg/castle_ud, pup_land/nurnberg/church,
pup_land/nurnberg/fshop, pup_land/nurnberg/guild,
pup_land/nurnberg/guild_ud, pup_land/nurnberg/hotel,
pup_land/nurnberg/hq, pup_land/nurnberg/hq_training,
pup_land/nurnberg/jshop, pup_land/nurnberg/nf_bar,
pup_land/nurnberg/paslab, pup_land/nurnberg/pshop,
pup_land/nurnberg/storehouse, pup_land/nurnberg/storehouse2,
pup_land/nurnberg/washop, pup_land/nurnberg/wshop: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic

2008-10-12 06:09 rjtanner

* pup_land/nurnberg/city: Update building names to match map names

2008-10-12 03:17 rjtanner

* pup_land/nurnberg/IPO_nurnberg: Map header updates: Update maps
with entrance x & y coordinates, add creation date, make exit
path relative and corrected

2008-10-12 02:52 rjtanner

* pup_land/nurnberg/reception/electricity2,
pup_land/nurnberg/reception/electricity3,
pup_land/nurnberg/reception/electricity4,
pup_land/nurnberg/reception/electricity5,
pup_land/nurnberg/reception/electricity6,
pup_land/nurnberg/reception/electricity7,
pup_land/nurnberg/reception/fire2,
pup_land/nurnberg/reception/fire3,
pup_land/nurnberg/reception/fire4,
pup_land/nurnberg/reception/fire5,
pup_land/nurnberg/reception/fire6,
pup_land/nurnberg/reception/fire7,
pup_land/nurnberg/reception/reception,
pup_land/nurnberg/reception/water2,
pup_land/nurnberg/reception/water3,
pup_land/nurnberg/reception/water4,
pup_land/nurnberg/reception/water5,
pup_land/nurnberg/reception/water6,
pup_land/nurnberg/reception/water7,
pup_land/nurnberg/reception/wind2,
pup_land/nurnberg/reception/wind3,
pup_land/nurnberg/reception/wind4,
pup_land/nurnberg/reception/wind5,
pup_land/nurnberg/reception/wind6,
pup_land/nurnberg/reception/wind7: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic

2008-10-12 00:13 rjtanner

* pup_land/nurnberg/dragonhangar/hangar: Make map (exit) paths
relative for Nurnberg Dragon Hangar, replace dragon to Nurnberg
with an 'Out of Order' dragon express

2008-10-12 00:06 rjtanner

* pup_land/nurnberg/city: Make map paths relative

2008-10-11 23:59 rjtanner

* pup_land/nurnberg/dragonhangar/hangar: Map header update: Updated
entrance x & y coordinates

2008-10-11 23:50 rjtanner

* pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/bomb1,
pup_land/nurnberg/dick/click, pup_land/nurnberg/dick/heaven,
pup_land/nurnberg/dick/hell, pup_land/nurnberg/dick/house,
pup_land/nurnberg/dick/house2, pup_land/nurnberg/dick/maze,
pup_land/nurnberg/dick/showinv: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-10-11 21:10 akirschbaum

* editor/scripts/LegacySpellConverter,
editor/scripts/MapNormalizer, editor/scripts/MapValidator,
editor/scripts/WorldMaker: Update editor scripts to Gridarta
r5480.

2008-10-11 08:18 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-11 07:12 rjtanner

* pup_land/nurnberg/castle, pup_land/nurnberg/castle_bauer/castle2,
pup_land/nurnberg/castle_bauer/castle3,
pup_land/nurnberg/castle_bauer/castle4: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic, update map titles

2008-10-11 06:56 rjtanner

* pup_land/nurnberg/apartment/cave,
pup_land/nurnberg/apartment/main,
pup_land/nurnberg/apartment/upstairs: Update maps with entrance x
& y coordinates. Make map paths (exits/etnrances) relative

2008-10-11 06:36 rjtanner

* pup_land/lone_town/thief_market: Apply shop headers to (the very
greedy) Thief Market

2008-10-11 06:32 rjtanner

* pup_land/lone_town/pupuly: Cosmetic wall changes and updates

2008-10-11 06:29 rjtanner

* pup_land/lone_town/pupuly: Readjust map difficulty

2008-10-11 06:28 rjtanner

* pup_land/lone_town/gshop: Apply shop headers to Lone Town General
Store

2008-10-11 06:22 rjtanner

* pup_land/lone_town/gemshop_ud: Rename exit from unamed to
passageway

2008-10-11 06:20 rjtanner

* pup_land/lone_town/guild_law_ud: Insert missing floor tile

2008-10-11 06:16 rjtanner

* pup_land/lone_town/gemshop, pup_land/lone_town/gemshop_ud,
pup_land/lone_town/gshop, pup_land/lone_town/gshop_ud,
pup_land/lone_town/guild_freedom,
pup_land/lone_town/guild_freedom_ud,
pup_land/lone_town/guild_law, pup_land/lone_town/guild_law_ud,
pup_land/lone_town/heinrich, pup_land/lone_town/inn,
pup_land/lone_town/magic, pup_land/lone_town/mshop,
pup_land/lone_town/mshop_ud, pup_land/lone_town/pupuly,
pup_land/lone_town/tavern, pup_land/lone_town/tavern_ud,
pup_land/lone_town/thief_market, pup_land/lone_town/town,
pup_land/lone_town/town_ud1, pup_land/lone_town/training,
pup_land/lone_town/training2: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-10-11 01:47 rjtanner

* pup_land/lone_town/town_ud2: Insert floor tiles in the top row of
the map, hopefully this is all of them

2008-10-11 01:45 rjtanner

* pup_land/lone_town/town_ud2: Missed a column of floors in
previous commit, corrected creation date of the map (was missed
in previous commit as well)

2008-10-11 01:41 rjtanner

* pup_land/lone_town/town_ud2: Correct creation date in map header
that was changed in r7448, it was using the wrong month. Add
missing floor tiles

2008-10-11 01:34 rjtanner

* pup_land/lone_town/bank, pup_land/lone_town/church,
pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
pup_land/lone_town/cordish2, pup_land/lone_town/dress1,
pup_land/lone_town/dress2, pup_land/lone_town/dress3,
pup_land/lone_town/town_ud2: Map header updates: Correct creation
date in map header that was changed in r7448, it was using the
wrong month; update maps with entrance x & y coordinates, adjust
map level difficulty to something slightly more realistic

2008-10-11 01:20 rjtanner

* pup_land/lone_town/shops/buildshop,
pup_land/lone_town/shops/transport.shoppe: Map header updates:
Update maps with entrance x & y coordinates

2008-10-11 01:10 rjtanner

* pup_land/lone_town/dragonhangar/hangar: Removed the Dragon
Express to Lone Town from the Lonw Town Dragon Hangar. Also
changed the altar from 'Closed' to 'Out of Order' (and fixed the
broken connection between the altar and gate) to match other
unused dragons.

2008-10-11 01:03 rjtanner

* pup_land/lone_town/dragonhangar/hangar: Map header updates:
Update maps with entrance x & y coordinates

2008-10-11 00:58 rjtanner

* pup_land/lone_town/cave/b1, pup_land/lone_town/cave/b2,
pup_land/lone_town/cave/b3: Map header updates: Correct creation
date in map header that was changed in r7448, it was using the
wrong month; update maps with entrance x & y coordinates, adjust
map level difficulty to something slightly more realistic

2008-10-11 00:53 rjtanner

* pup_land/lone_town/apartment/basement,
pup_land/lone_town/apartment/sharedcourtyard,
pup_land/lone_town/apartment/upper1: Map header updates: Update
maps with entrance x & y coordinates

2008-10-11 00:39 rjtanner

* pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
pup_land/kurte/eureca_road3, pup_land/kurte/house,
pup_land/kurte/hut1, pup_land/kurte/hut2, pup_land/kurte/jungle,
pup_land/kurte/kurte, pup_land/kurte/penta,
pup_land/kurte/to_past: Map header updates: Correct creation date
in map header that was changed in r7448, it was using the wrong
month; update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic

2008-10-11 00:15 rjtanner

* pup_land/rainbow/red_town/town: Update world map name to match
actual map name (Summoner's house → Summoner's House)

2008-10-11 00:15 rjtanner

* pup_land/jk/gs_house: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-10-11 00:07 rjtanner

* pup_land/cave_weapon/cave5: Spelling correction, behide → behind

2008-10-11 00:05 rjtanner

* pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
pup_land/cave_weapon/cave5: Map header updates: Update map with
entrance x & y coordinates

2008-10-10 01:50 rjtanner

* pup_land/castle_eureca/castle_eureca1,
pup_land/castle_eureca/castle_eureca2,
pup_land/castle_eureca/castle_eureca3,
pup_land/castle_eureca/castle_eureca4,
pup_land/castle_eureca/castle_eureca5,
pup_land/castle_eureca/castle_eureca6,
pup_land/castle_eureca/castle_eureca7,
pup_land/castle_eureca/castle_eureca8,
pup_land/castle_eureca/castle_eureca9,
pup_land/castle_eureca/castle_eurecaB1,
pup_land/castle_eureca/castle_eurecaB2,
pup_land/castle_eureca/cave_pass,
pup_land/castle_eureca/cave_pass2,
pup_land/castle_eureca/cave_pass3,
pup_land/castle_eureca/cave_pass4, pup_land/castle_eureca/chest:
Map header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic, adjust castle map names to
match the world map name (Castle of Eureca vs Castle Eureca)

2008-10-10 01:01 rjtanner

* pup_land/begin/adv, pup_land/begin/p1, pup_land/begin/p2,
pup_land/begin/p3: Map header updates: update maps with entrance
x & y coordinates, adjust map level difficulty to something
slightly more realistic

2008-10-10 01:00 rjtanner

* pup_land/rainbow/red_town/town: Map name updates (practice1|2|3
to Practice1|2|3)

2008-10-10 00:51 rjtanner

* pup_land/ancient/world: Map header updates: Correct creation date
in map header that was changed in r7448, it was using the wrong
month; update maps with entrance x & y coordinates

2008-10-10 00:42 rjtanner

* pup_land/ancient/to_future: Map header updates: Correct creation
date in map header that was changed in r7448, it was using the
wrong month; update map with entrance x & y coordinates

2008-10-10 00:41 rjtanner

* pup_land/ancient/company: Map header updates: Correct creation
date in map header that was changed in r7448, it was using the
wrong month; update maps with entrance x & y coordinates, update
map name

2008-10-10 00:26 rjtanner

* pup_land/ancient/village/shop: Added shop code, this store is
very poor

2008-10-10 00:03 rjtanner

* pup_land/ancient/village/shop: Dialog and spelling corrections
for shop vendor

2008-10-10 00:01 rjtanner

* pup_land/ancient/village/graveyard,
pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
pup_land/ancient/village/inn, pup_land/ancient/village/library,
pup_land/ancient/village/shop, pup_land/ancient/village/tavern,
pup_land/ancient/village/tavern1,
pup_land/ancient/village/village: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-10-09 01:48 rjtanner

* pup_land/ancient/village/siegfried/siegfried.1,
pup_land/ancient/village/siegfried/siegfried.2,
pup_land/ancient/village/siegfried/siegfried.3,
pup_land/ancient/village/siegfried/siegfried.B1,
pup_land/ancient/village/siegfried/siegfried.B2,
pup_land/ancient/village/siegfried/siegfried.B3,
pup_land/ancient/village/siegfried/siegfried.B4,
pup_land/ancient/village/siegfried/siegfried.B5,
pup_land/ancient/village/siegfried/siegfried.B5a,
pup_land/ancient/village/siegfried/siegfried.B5b,
pup_land/ancient/village/siegfried/siegfried.B5c: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic

2008-10-09 01:31 rjtanner

* pup_land/ancient/village/hole/hole.B6: Insert missing ground tile

2008-10-09 01:30 rjtanner

* pup_land/ancient/village/hole/hole.B1,
pup_land/ancient/village/hole/hole.B2,
pup_land/ancient/village/hole/hole.B3,
pup_land/ancient/village/hole/hole.B4,
pup_land/ancient/village/hole/hole.B5,
pup_land/ancient/village/hole/hole.B6: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic

2008-10-09 01:23 rjtanner

* pup_land/ancient/mountain/atelir1,
pup_land/ancient/mountain/atelir2,
pup_land/ancient/mountain/cave.b1,
pup_land/ancient/mountain/cave.b2,
pup_land/ancient/mountain/cave.b3,
pup_land/ancient/mountain/mountain.a1,
pup_land/ancient/mountain/mountain.a2,
pup_land/ancient/mountain/mountain.a3,
pup_land/ancient/mountain/mountain.b1,
pup_land/ancient/mountain/mountain.b2,
pup_land/ancient/mountain/mountain.b3,
pup_land/ancient/mountain/tower.1,
pup_land/ancient/mountain/tower.2,
pup_land/ancient/mountain/tower.3,
pup_land/ancient/mountain/tower.4,
pup_land/ancient/mountain/tower.b1: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-10-08 01:38 rjtanner

* pup_land/ancient/castle/castle.1,
pup_land/ancient/castle/castle.2,
pup_land/ancient/castle/castle.3,
pup_land/ancient/castle/castle.4,
pup_land/ancient/castle/castle.5,
pup_land/ancient/castle/castle.6,
pup_land/ancient/castle/castle.ud1,
pup_land/ancient/castle/ghoswolte,
pup_land/ancient/castle/gothwolte.1,
pup_land/ancient/castle/gothwolte.2,
pup_land/ancient/castle/gothwolte.3,
pup_land/ancient/kurte/house, pup_land/ancient/kurte/kurte,
pup_land/ancient/kurte/shop, pup_land/ancient/ruin/house1,
pup_land/ancient/ruin/house2, pup_land/ancient/ruin/house3,
pup_land/ancient/ruin/house4, pup_land/ancient/ruin/house5,
pup_land/ancient/ruin/path, pup_land/ancient/ruin/shop,
pup_land/ancient/ruin/tower, pup_land/ancient/ruin/underground,
pup_land/ancient/ruin/village,
pup_land/ancient/volcano/guardians,
pup_land/ancient/volcano/treasure,
pup_land/ancient/volcano/volcano.1,
pup_land/ancient/volcano/volcano.2,
pup_land/ancient/volcano/volcano.3: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Added map author's name where necessary,
update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic

2008-10-07 21:56 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl, and testing SF
commit mailing list

2008-10-07 01:00 rjtanner

* mlab/citydeclouds/cdcbigstore/cdcbigstore2f: Map header updates:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic, added shop
headers to the map

2008-10-07 00:59 rjtanner

* mlab/citydeclouds/cdcbigstore/cdcbigstore3f: Map header updates:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic

2008-10-07 00:25 rjtanner

* mlab/citydeclouds/castle/cwdccastlef1: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic

2008-10-07 00:19 rjtanner

* mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
mlab/citydeclouds/bank/bank5, mlab/citydeclouds/bank/vaulta1,
mlab/citydeclouds/bank/vaultb2, mlab/citydeclouds/bank/vaultc3,
mlab/citydeclouds/bank/vaultd4, mlab/citydeclouds/bank/vaulte5:
Map header updates: Update maps with entrance x & y coordinates,
added map author credit

2008-10-07 00:11 rjtanner

* mlab/citydeclouds/apartment/cwdctownhaus1lvl1,
mlab/citydeclouds/apartment/cwdctownhaus1lvl2,
mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
mlab/citydeclouds/apartment/cwdctownhaus2lvl2,
mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
mlab/citydeclouds/apartment/cwdctownhaus3lvl2,
mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
mlab/citydeclouds/apartment/cwdctownhaus4lvl2: Map header
updates: Update maps with entrance x & y coordinates, added map
author credit, corrected coorindates between stairways in each
map

2008-10-06 21:53 rjtanner

* darcap/darcap/circus/fz_boatracing,
darcap/darcap/circus/fz_boulderball, darcap/darcap/circus/fz_d1,
darcap/darcap/circus/fz_d1volcano,
darcap/darcap/circus/fz_dlobby, darcap/darcap/circus/fz_o1,
darcap/darcap/circus/fz_olobby, darcap/darcap/circus/fz_sr1,
darcap/darcap/circus/fz_sumowrestling: Map header updates: Update
maps with entrance x & y coordinates, set map difficulty to level
1, added region darcapcircus to fz_boatracing map

2008-10-06 21:36 rjtanner

* darcap/darcap/circus/fz_boatracing, darcap/darcap/circus/fz_sr1,
darcap/darcap/circus/fz_srlobby: Final checkin of Patch [ 2137250
] fun zone map update; New map, Fun Zone Boatracing, and related
link/map updates

2008-10-06 21:28 rjtanner

* darcap/darcap/circus/fz_boulderball,
darcap/darcap/circus/fz_sumowrestling: Partial implementation of
Patch [ 2137250 ] fun zone map update; Removed glue and other
speed related hinderances per player feedback and testing

2008-10-06 21:17 rjtanner

* darcap/darcap/circus/fz_lobby: Partial implementation of Patch [
2137250 ] fun zone map update; Update map name from 'Sphere
Racing' to 'Racing'

2008-10-06 21:15 rjtanner

* darcap/darcap/circus/fz_lobby: Partial implementation of Patch [
2137250 ] fun zone map update; Undo removal of 'material 0' from
r9752

2008-10-06 00:39 rjtanner

* quests/greyshield/Archery, quests/greyshield/Arena,
quests/greyshield/Castle, quests/greyshield/Cavern,
quests/greyshield/Cavern2, quests/greyshield/Chamber,
quests/greyshield/Doors, quests/greyshield/Dungeon,
quests/greyshield/Elements, quests/greyshield/Factory,
quests/greyshield/Finish, quests/greyshield/Fortress,
quests/greyshield/GreyMaster: Map header updates: Update maps
with entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-10-05 21:49 rjtanner

* azumauindo/suno-yamatoshi/towers/tou1,
azumauindo/suno-yamatoshi/towers/tou2,
azumauindo/suno-yamatoshi/towers/tou3,
azumauindo/suno-yamatoshi/towers/tou4,
azumauindo/suno-yamatoshi/towers/tou5: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic

2008-10-05 21:42 rjtanner

* azumauindo/suno-yamatoshi/tou/tou1,
azumauindo/suno-yamatoshi/tou/tou2,
azumauindo/suno-yamatoshi/tou/tou3,
azumauindo/suno-yamatoshi/tou/tou4,
azumauindo/suno-yamatoshi/tou/tou5: Map header updates: Update
maps with entrance x & y coordinates

2008-10-05 21:39 rjtanner

* azumauindo/suno-yamatoshi/temples/ruggilli1,
azumauindo/suno-yamatoshi/temples/ruggilli2: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-10-05 21:31 rjtanner

* azumauindo/suno-yamatoshi/shops/armourshop1,
azumauindo/suno-yamatoshi/shops/bank1,
azumauindo/suno-yamatoshi/shops/bank2,
azumauindo/suno-yamatoshi/shops/magicshop1,
azumauindo/suno-yamatoshi/shops/magicshop2,
azumauindo/suno-yamatoshi/shops/pawn1,
azumauindo/suno-yamatoshi/shops/weaponshop1: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-10-05 20:58 rjtanner

* azumauindo/suno-yamatoshi/gates/gate1,
azumauindo/suno-yamatoshi/gates/gate2,
azumauindo/suno-yamatoshi/gates/gate3: Map header updates: Update
maps with entrance x & y coordinates

2008-10-05 20:49 rjtanner

* azumauindo/suno-yamatoshi/buildings/tatemonoA2: Map header
updates: Update maps with entrance x & y coordinates

2008-10-05 20:46 rjtanner

* azumauindo/suno-yamatoshi/buildings/ninjadojoA1,
azumauindo/suno-yamatoshi/buildings/tatemonoA1,
world/world_127_101: Resize maps and updated exit & entrance
coordinates, updated world maps to reflect this change too

2008-10-05 20:32 rjtanner

* azumauindo/suno-yamatoshi/buildings/dojoA1,
azumauindo/suno-yamatoshi/buildings/dojoA2,
azumauindo/suno-yamatoshi/buildings/dojoB1,
azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
azumauindo/suno-yamatoshi/buildings/tatemonoA1: Map header
updates: Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic

2008-10-05 20:30 rjtanner

* azumauindo/suno-yamatoshi/buildings/ninjadojoA1: Remove unused
monsters placed outside playable map area

2008-10-05 07:32 rjtanner

* azumauindo/suno-yamatoshi/apartments/lapartment1: Remove outdated
information in regards to using holy_symbols to obtain the
apartment altar

2008-10-05 07:01 rjtanner

* azumauindo/suno-yamatoshi/apartments/lapartment1: Map header
updates: Updated entrance x & y coordinates

2008-10-05 06:42 rjtanner

* azumauindo/ranbounagisatoshi/apartments/sapartment,
azumauindo/ranbounagisatoshi/gates/gate1,
azumauindo/ranbounagisatoshi/gates/gate2,
azumauindo/ranbounagisatoshi/temples/rruggilli1,
azumauindo/ranbounagisatoshi/temples/rruggilli2,
azumauindo/ranbounagisatoshi/towers/tou1,
azumauindo/ranbounagisatoshi/towers/tou2,
azumauindo/ranbounagisatoshi/towers/tou3,
azumauindo/ranbounagisatoshi/towers/tou4,
azumauindo/ranbounagisatoshi/towers/tou5: Map header updates:
Updated entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic for temples/rruggilli2

2008-10-05 06:22 rjtanner

* azumauindo/ranbounagisatoshi/shops/potionshop1: Map header
update: Adjust map level difficulty to hopefully provide somewhat
better store merchandise

2008-10-05 06:21 rjtanner

* azumauindo/ranbounagisatoshi/shops/groupshop,
azumauindo/ranbounagisatoshi/shops/groupshop2,
azumauindo/ranbounagisatoshi/shops/groupshopb1,
azumauindo/ranbounagisatoshi/shops/groupshopb2,
azumauindo/ranbounagisatoshi/shops/potionshop1,
azumauindo/ranbounagisatoshi/shops/tradecenter: Map header
updates: Update maps with entrance x & y coordinates

2008-10-05 06:11 rjtanner

* azumauindo/misc/cave1, azumauindo/misc/entrance1,
azumauindo/misc/shrine1, azumauindo/misc/shrine2,
azumauindo/misc/shrine3, azumauindo/misc/shrineb1: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic

2008-10-05 06:02 rjtanner

* azumauindo/minatomachi/temples/templeruggilli1,
azumauindo/minatomachi/temples/templeruggilli2: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic

2008-10-05 05:59 rjtanner

* azumauindo/minatomachi/stores/buildshop,
azumauindo/minatomachi/stores/diamondex1,
azumauindo/minatomachi/stores/generalstore,
azumauindo/minatomachi/stores/postoffice: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to hopefully provide
somewhat better store merchandise

2008-10-05 05:48 rjtanner

* azumauindo/minatomachi/gates/gate1,
azumauindo/minatomachi/gates/gate2: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates

2008-10-05 05:41 rjtanner

* azumauindo/minatomachi/buildings/guildkeybuilding1,
azumauindo/minatomachi/buildings/guildkeybuildingB1,
azumauindo/minatomachi/buildings/guildkeybuildingB2a,
azumauindo/minatomachi/buildings/guildkeybuildingB2b,
azumauindo/minatomachi/buildings/guildkeybuildingB2c: Map header
updates: Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic, add map
authors name where necessary

2008-10-05 05:35 rjtanner

* azumauindo/minatomachi/buildings/guildkeybuilding1,
azumauindo/minatomachi/buildings/guildkeybuildingB1,
azumauindo/minatomachi/buildings/guildkeybuildingB2a,
azumauindo/minatomachi/buildings/guildkeybuildingB2b,
azumauindo/minatomachi/buildings/guildkeybuildingB2c,
world/world_128_101: Resize maps to remove empty and unused
space. Adjust map exit & entrance coordinates accordingly.

2008-10-05 02:22 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-05 02:08 rjtanner

* wolfsburg/etern_rew: Replace generic altars with tables in the
Enternal Reward (tavern)

2008-10-05 02:05 rjtanner

* world/world_128_109: Updated entrance coordinates to Run-down
Church

2008-10-05 02:03 rjtanner

* wolfsburg/etern_rew, wolfsburg/inns, wolfsburg/piratechurch,
wolfsburg/prison, wolfsburg/slave_pit1, wolfsburg/slave_pit2,
wolfsburg/slave_pit3, wolfsburg/snakepit, wolfsburg/ware1: Map
header update: Adjust map level difficulty to something slightly
more realistic

2008-10-05 01:24 rjtanner

* wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon: Implement
shop code to One-Eyed Mike's Department Store

2008-10-05 01:11 rjtanner

* wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon: Map
header updates: Update maps with entrance x & y coordinates,
adjust map level difficulty to something slightly more realistic

2008-10-04 07:49 rjtanner

* wolfsburg/volcano/heimser_hut_1: Adjust entrance to the map -
original coordinates were inside a wall

2008-10-04 07:45 rjtanner

* wolfsburg/volcano/volcano: Map header update: Adjust map level
difficulty to something slightly more realistic

2008-10-04 07:45 rjtanner

* wolfsburg/volcano/heimser_hut_2, wolfsburg/volcano/vvhuts: Map
header update: Update maps with entrance x & y coordinates

2008-10-04 07:43 rjtanner

* wolfsburg/volcano/vvmansion: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-10-04 07:33 rjtanner

* wolfsburg/tt/tta1: Added missing floor tiles

2008-10-04 07:31 rjtanner

* wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
wolfsburg/tt/ttb2: Map header updates: Update maps with entrance
x & y coordinates, adjust map level difficulty to something
slightly more realistic

2008-10-04 07:25 rjtanner

* wolfsburg/temple/enterance, wolfsburg/temple/ixalovh,
wolfsburg/temple/temp_dung1, wolfsburg/temple/temple: Map header
updates: Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic

2008-10-04 07:15 rjtanner

* wolfsburg/shops/buildshop, wolfsburg/shops/transport.shoppe: Map
header update: Update maps with entrance x & y coordinates

2008-10-04 07:07 rjtanner

* wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
wolfsburg/magara/cellar1/hcellar_1,
wolfsburg/magara/cellar1/hcellar_2,
wolfsburg/magara/cellar1/hole, wolfsburg/magara/cellar_1,
wolfsburg/magara/tower1/entrance,
wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2:
Map header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-10-03 01:47 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl (SourceForge
mailing list lost some of the commit notices)

2008-10-03 01:36 rjtanner

* wolfsburg/eeur/tower1.1, wolfsburg/eeur/tower1.2,
wolfsburg/eeur/tower1.3, wolfsburg/eeur/tower1.4: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic

2008-10-03 01:32 rjtanner

* world/world_128_108, world/world_128_109: Match building names to
the map name they link to

2008-10-03 01:31 rjtanner

* wolfsburg/dungeons/pirateenter: Add missing floor tiles

2008-10-03 01:30 rjtanner

* wolfsburg/dungeons/church.2, wolfsburg/dungeons/church.3,
wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4b,
wolfsburg/dungeons/church.4c, wolfsburg/dungeons/church.4d,
wolfsburg/dungeons/hut, wolfsburg/dungeons/piratedung,
wolfsburg/dungeons/pirateenter, wolfsburg/dungeons/ship,
wolfsburg/dungeons/ship_deck2, wolfsburg/dungeons/stronghold,
wolfsburg/dungeons/treas_room, wolfsburg/dungeons/underworld: Map
header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; Added map
author's name, update maps with entrance x & y coordinates,
adjust map level difficulty to something slightly more realistic,
map title update

2008-10-03 01:04 rjtanner

* wolfsburg/apartments/wolfsburg.apartment: Map header updates:
Update maps with entrance x & y coordinates

2008-10-03 01:03 rjtanner

* wolfsburg/apartments/pet-apartment/pet-apartment,
wolfsburg/apartments/pet-apartment/pet-apartment2,
wolfsburg/apartments/pet-apartment/pet-apartment3,
wolfsburg/apartments/pet-apartment/torture-chamber: Map header
updates: Added map author's name, update maps with entrance x & y
coordinates, update map names

2008-10-03 00:45 rjtanner

* whalingoutpost/taverns/storehouse1: Typo correction, her → here

2008-10-03 00:41 rjtanner

* whalingoutpost/taverns/fishershall1,
whalingoutpost/taverns/fishershallb1,
whalingoutpost/taverns/storehouse1: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic

2008-10-03 00:34 rjtanner

* whalingoutpost/lighthouse1, whalingoutpost/lighthouse2,
whalingoutpost/lighthouse3, whalingoutpost/lighthouse4,
whalingoutpost/lighthouse5, whalingoutpost/lighthouse6,
whalingoutpost/lighthouse6attic,
whalingoutpost/lightkeepershouse1,
whalingoutpost/lightkeepershouseb1: Map header updates: Update
maps with entrance x & y coordinates

2008-10-02 01:52 rjtanner

* whalingoutpost/underwaterdungeon/level1: Map header updates:
Update maps with entrance x & y coordinates

2008-10-02 01:52 rjtanner

* whalingoutpost/underwaterdungeon/level2,
whalingoutpost/underwaterdungeon/level3: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Added map author's name, update maps
with entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-10-02 01:39 rjtanner

* world/world_128_129: Update entrance coordinates to Frost Keep
(whalingoutpost/misc/castle1)

2008-10-02 01:38 rjtanner

* whalingoutpost/houses/fishershouse1,
whalingoutpost/houses/infestedhouse1,
whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
whalingoutpost/misc/polarbearcave2,
whalingoutpost/misc/polarbearcave3,
whalingoutpost/misc/trollcave1: Map header updates: Update maps
with entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-10-02 01:08 rjtanner

* under_world/uworld_120_109: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-10-02 01:01 rjtanner

* teamarena/teamwar, teamarena/twregister: Map header updates:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic, added region
firevolcano

2008-10-01 22:38 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-01 01:46 rjtanner

* sisters/small_manor0, sisters/small_manor1, sisters/small_manor2:
Map header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-10-01 01:45 rjtanner

* sisters/necro_ruin1: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-10-01 01:31 rjtanner

* sisters/shrine1: Fix for Bug [ 2020789 ] many maps broken 16
months ago: wrong immunities, armour..; Corrected stats for
Spirit guardian of Chaos (was corrupted in r5574)

2008-10-01 01:26 rjtanner

* sisters/shrine1: Map header updates: Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic

2008-10-01 01:10 rjtanner

* sisters/shrine0_east: Fix for Bug [ 2020789 ] many maps broken 16
months ago: wrong immunities, armour..; Corrected stats for
crawling chaos (was corrupted in r5574)

2008-10-01 01:03 rjtanner

* sisters/shrine0, sisters/shrine0_east, sisters/shrine0_west,
sisters/shrine_entrance: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-10-01 00:47 rjtanner

* sisters/entrance, sisters/necro_entrance, sisters/necro_hole1,
sisters/necro_ruin1a, sisters/tower0, sisters/tower1,
sisters/tower2, sisters/tower3: Map header updates: Update maps
with entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-10-01 00:38 rjtanner

* sisters/necro_entrance: Fix for Bug [ 2020789 ] many maps broken
16 months ago: wrong immunities, armour..; Corrected stats for
Ghost Defender of Gax (was corrupted in r5574)

2008-10-01 00:17 rjtanner

* sisters/tower3: Fix for Bug [ 2020789 ] many maps broken 16
months ago: wrong immunities, armour..; Corrected stats for
Gralljah the speechless crone (was corrupted in r5574)

2008-10-01 00:15 rjtanner

* sisters/tower3: Fix for Bug [ 2020789 ] many maps broken 16
months ago: wrong immunities, armour..; Corrected stats for
Meijah the blind crone (was corrupted in r5574)

2008-10-01 00:13 rjtanner

* sisters/tower3: Fix for Bug [ 2020789 ] many maps broken 16
months ago: wrong immunities, armour..; Corrected stats for
Seijah the fingerless crone (was corrupted in r5574)

2008-10-01 00:06 rjtanner

* sisters/tower2: Fix for Bug [ 2020789 ] many maps broken 16
months ago: wrong immunities, armour..; Corrected monster stat
corruption from r5574

2008-09-30 01:46 rjtanner

* sisters/granary: Map header updates: Correct creation date in map
header that was changed in r7448, it was using the wrong month;
Added map author's name where necessary, update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-09-30 01:31 rjtanner

* sisters/compound2: Fix for Bug [ 2020789 ] many maps broken 16
months ago: wrong immunities, armour..; Corrected item stat
corruption from r5574

2008-09-30 01:20 rjtanner

* sisters/compound2: Fix for Bug [ 2020789 ] many maps broken 16
months ago: wrong immunities, armour..; Corrected item stat
corruption from r5574

2008-09-30 01:14 rjtanner

* sisters/compound1, sisters/compound2, sisters/compound3: Map
header updates: Update maps with entrance x & y coordinates,
adjust map level difficulty to something slightly more realistic

2008-09-30 00:57 rjtanner

* scorn/towers/brewery.1, scorn/towers/brewery.3,
scorn/towers/brewery.4, scorn/towers/tower.mad,
scorn/towers/tower.mad1, scorn/towers/tower.mad3: Map header
updates: Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic

2008-09-30 00:57 rjtanner

* scorn/towers/tower.mad2: Map header updates: Correct creation
date in map header that was changed in r7448, it was using the
wrong month; Added map author's name where necessary, update maps
with entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-09-30 00:36 rjtanner

* scorn/temples/gaea, scorn/temples/gnarg, scorn/temples/gorokh,
scorn/temples/ixalovh, scorn/temples/mostrai,
scorn/temples/mostrai2, scorn/temples/ruggilli1,
scorn/temples/ruggilli2, scorn/temples/sorig,
scorn/temples/sorig2, scorn/temples/valriel,
scorn/temples/valriel2, scorn/temples/valriel3: Map header
updates: Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic

2008-09-29 05:56 rjtanner

* scorn/taverns/goths2: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic, move map description to
maplore field

2008-09-29 05:54 rjtanner

* scorn/taverns/apartments, scorn/taverns/barking_mule,
scorn/taverns/goths, scorn/taverns/goths0, scorn/taverns/inn,
scorn/taverns/inn2: Map header updates: Update maps with entrance
x & y coordinates, adjust map level difficulty to something
slightly more realistic

2008-09-29 05:39 rjtanner

* scorn/shops/BasicSpells, scorn/shops/armourshop,
scorn/shops/bank, scorn/shops/bowshop, scorn/shops/buildshop,
scorn/shops/coffeeshop, scorn/shops/foodshop,
scorn/shops/gemshop, scorn/shops/generalshop,
scorn/shops/light_shop, scorn/shops/magicshop,
scorn/shops/oleds_cafe, scorn/shops/potionshop,
scorn/shops/scorn.sale1, scorn/shops/scorn.sale2,
scorn/shops/weaponshop: Map header updates: Correct creation date
in map header that was changed in r7448, it was using the wrong
month; Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic

2008-09-29 01:24 rjtanner

* scorn/peterm/undead_quest: Map header update: Adjust map level
difficulty to something slightly more realistic

2008-09-29 01:22 rjtanner

* scorn/oldcity/oldcity54: Insert a missing floor tile beneath a
wall

2008-09-29 01:20 rjtanner

* scorn/misc/PowerHouse, scorn/misc/jail, scorn/misc/jail_upper,
scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
scorn/misc/kboldtemp1b2, scorn/misc/kboldtemp1b3,
scorn/misc/kboldtemp1b4, scorn/misc/library,
scorn/misc/map.esben.2, scorn/misc/mercenaries,
scorn/misc/port_arena, scorn/misc/puddings.place,
scorn/misc/templelyth, scorn/misc/wizhide, scorn/misc/zoo,
scorn/misc/zoo2, scorn/oldcity/end, scorn/oldcity/oldcity1,
scorn/oldcity/oldcity10, scorn/oldcity/oldcity11,
scorn/oldcity/oldcity12, scorn/oldcity/oldcity13,
scorn/oldcity/oldcity14, scorn/oldcity/oldcity15,
scorn/oldcity/oldcity15e, scorn/oldcity/oldcity2,
scorn/oldcity/oldcity3, scorn/oldcity/oldcity54,
scorn/oldcity/oldcity6, scorn/oldcity/oldcity7,
scorn/oldcity/oldcity8, scorn/oldcity/oldcity9: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic

2008-09-28 23:26 rjtanner

* scorn/mansion/entrance, scorn/mansion/garden,
scorn/mansion/muriskunes, scorn/mansion/str-tunnel,
scorn/mansion/stronghold, scorn/mansion/witherspoon_manor,
scorn/mansion/witherspoon_manor_attic, scorn/misc/HallOfQuests,
scorn/misc/HospitalityRoom, scorn/misc/HouseofHealing,
scorn/misc/battle_arena/arena, scorn/misc/battle_arena/arena_ud,
scorn/misc/battle_arena/entrance,
scorn/misc/battle_arena/first-aide,
scorn/misc/battle_arena/snack, scorn/misc/beginners,
scorn/misc/beginners2, scorn/misc/castle, scorn/misc/castle2,
scorn/misc/castle_kitchen, scorn/misc/church,
scorn/misc/cider_house, scorn/misc/cider_house_top,
scorn/misc/devourlower, scorn/misc/dragon_guild,
scorn/misc/gatehouse, scorn/misc/templedevour: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic

2008-09-28 22:46 rjtanner

* scorn/houses/messhall, scorn/houses/newhouse1,
scorn/kar/creepy.house, scorn/kar/drink,
scorn/magara/porter_house: Re-correct creation dates

2008-09-28 06:59 rjtanner

* scorn/anthony/passoffice, scorn/anthony/portgate,
scorn/anthony/prison, scorn/apartment/apartments,
scorn/cannery/ware1, scorn/crow/train/train, scorn/dtabb/cave,
scorn/dtabb/cave2, scorn/dtabb/cave3, scorn/houses/angrygiant,
scorn/houses/barracks, scorn/houses/bowyer,
scorn/houses/breezy_acres, scorn/houses/breezy_under,
scorn/houses/breezy_under2, scorn/houses/chess_club,
scorn/houses/cornerbrook_under, scorn/houses/easy_house.1.a,
scorn/houses/easy_house.1.b, scorn/houses/easy_house.1.c,
scorn/houses/house.haunted, scorn/houses/house.haunted2,
scorn/houses/house1, scorn/houses/house3.1st,
scorn/houses/house3.2nd, scorn/houses/house3.bas1,
scorn/houses/house3.bas2, scorn/houses/jeweler,
scorn/houses/jones, scorn/houses/kitchen,
scorn/houses/map.fr.ruin, scorn/houses/maze1,
scorn/houses/messhall, scorn/houses/newhouse1,
scorn/houses/resir, scorn/houses/riverside_manor,
scorn/houses/riverside_under, scorn/houses/rolanda,
scorn/houses/scorn_trappers, scorn/houses/smithery,
scorn/houses/tannery, scorn/houses/wizardw,
scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
scorn/houses/wizz.lev1.pass1, scorn/houses/woodhouse,
scorn/kar/creepy.house, scorn/kar/creepy.house2, scorn/kar/drink,
scorn/kar/gorks1, scorn/kar/gorks2, scorn/kar/gorks3,
scorn/kar/somehouse, scorn/kar/somehouse2, scorn/kar/somehouse3,
scorn/magara/porter_house, scorn/misc/prison: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-09-27 06:23 rjtanner

* santo_dominion/basement, santo_dominion/city_hall,
santo_dominion/crossfire, santo_dominion/den,
santo_dominion/house_of_hell, santo_dominion/just_preliminary,
santo_dominion/map.stigkr.1, santo_dominion/map.stigkr.2,
santo_dominion/north_farm, santo_dominion/south_barn,
santo_dominion/tavern.downstairs, santo_dominion/tobias,
santo_dominion/tobias.top, santo_dominion/tollpost: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic

2008-09-27 06:00 rjtanner

* santo_dominion/temple_naive/templenaive.1,
santo_dominion/temple_naive/templenaive.2: Map header updates:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic, added
santodominion as the region

2008-09-27 05:56 rjtanner

* santo_dominion/shops/armour, santo_dominion/shops/eliks,
santo_dominion/shops/nosferatu, santo_dominion/shops/rings: Map
header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; Update maps with
entrance x & y coordinates

2008-09-27 05:50 rjtanner

* santo_dominion/shaft/undeadshaft.1,
santo_dominion/shaft/undeadshaft.2,
santo_dominion/shaft/undeadshaft.3: Added 'blocked' walls to the
unused spaces inside and around the cave walls

2008-09-27 05:44 rjtanner

* santo_dominion/shaft/undeadshaft.1,
santo_dominion/shaft/undeadshaft.2,
santo_dominion/shaft/undeadshaft.3,
santo_dominion/shaft/undeadshaft.4: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic, added santodominion as the
region

2008-09-27 05:38 rjtanner

* santo_dominion/shaft/undeadshaft.1: Spelling correction, carful
→ careful

2008-09-27 05:34 rjtanner

* santo_dominion/mudman/mudman.3: Fix for Bug [ 2020789 ] many maps
broken 16 months ago: wrong immunities, armour..; Corrected
partial resistance corruption from r5574

2008-09-27 05:26 rjtanner

* santo_dominion/mudman/mudman.2: Fix for Bug [ 2020789 ] many maps
broken 16 months ago: wrong immunities, armour..; Corrected
partial resistance corruption from r5574

2008-09-26 01:10 rjtanner

* santo_dominion/magara/north_lighthouse/floor_4,
santo_dominion/magara/opera,
santo_dominion/magara/south_lighthouse/floor_1,
santo_dominion/magara/south_lighthouse/floor_2,
santo_dominion/magara/south_lighthouse/floor_3,
santo_dominion/magara/south_lighthouse/floor_4,
santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
santo_dominion/magara/well/treasure,
santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
santo_dominion/mudman/mudman.3: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-09-25 13:14 anmaster

* quests/skud/court, quests/skud/east_1, quests/skud/maze,
quests/skud/north_1: Some map fixes in /quests/skud/*:
* court, north_1, east_1: Add missing floor arches under walls
and such.
* maze: Fix walls, they looked bad.

2008-09-25 13:06 anmaster

* dungeons/barad_dur: Fix a wall in in dungeons/barad_dur

2008-09-25 01:09 rjtanner

* santo_dominion/eeur/hut.1, santo_dominion/eeur/hut.2,
santo_dominion/espen/espen1, santo_dominion/espen/espen2,
santo_dominion/espen/palace, santo_dominion/houses/house1,
santo_dominion/lord_byron/1st_floor,
santo_dominion/lord_byron/2nd_floor,
santo_dominion/lord_byron/dungeon,
santo_dominion/lord_byron/main,
santo_dominion/magara/hut/floor_1,
santo_dominion/magara/hut/floor_2,
santo_dominion/magara/hut/floor_3,
santo_dominion/magara/north_lighthouse/floor_1,
santo_dominion/magara/north_lighthouse/floor_2,
santo_dominion/magara/north_lighthouse/floor_3: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic

2008-09-24 23:32 rjtanner

* quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
quests/todd/aljwaf/crypt5, quests/todd/aljwaf/hall1,
quests/todd/aljwaf/hall2, quests/todd/aljwaf/tomb,
quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4: Map header
updates: Formatting changes; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-09-24 01:44 rjtanner

* quests/skud/court, quests/skud/east_1, quests/skud/entrance,
quests/skud/maze, quests/skud/north_1, quests/skud/west_1: Map
header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; Added map
author's name where necessary, update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-09-24 01:32 rjtanner

* quests/peterm/Nethack_in_crossfire_Yendor,
quests/peterm/Nethack_in_crossfire_entrance,
quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
quests/peterm/temple/InnerTemple,
quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple:
Map header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; Added map
author's name where necessary, update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-09-23 01:40 rjtanner

* quests/peterm/quests/TitanGate,
quests/peterm/quests/dragonquest2,
quests/peterm/quests/goblin_chief,
quests/peterm/quests/mushroom_quest,
quests/peterm/quests/ogre_chief,
quests/peterm/quests/titan_quest,
quests/peterm/quests/wyvern_quest: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-09-23 01:22 rjtanner

* quests/peterm/FireTemple/Entrance,
quests/peterm/FireTemple/FifthFloor,
quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
quests/peterm/FireTemple/FirstFloor,
quests/peterm/FireTemple/FourthFloor,
quests/peterm/FireTemple/HotMines,
quests/peterm/FireTemple/LavaChamber,
quests/peterm/FireTemple/Mezannine1,
quests/peterm/FireTemple/Passageway,
quests/peterm/FireTemple/SecondFloor,
quests/peterm/FireTemple/ThirdFloor: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Added map author's name where necessary,
update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic

2008-09-23 00:41 rjtanner

* quests/saromok/castlesaromok_towerf11: Final implementation of
Patch [ 2121249 ] Updated Saromok Maps; added duplicators to
remove some creators that spawn 'animated objects' to attack you
that still attacked you even after Saromok was dead

2008-09-23 00:38 rjtanner

* quests/saromok/castlesaromok_towerb1: Partial implementation of
Patch [ 2121249 ] Updated Saromok Maps; re-balance golem stats

2008-09-23 00:36 rjtanner

* quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr,
quests/saromok/castlesaromok_towerf9: Partial implementation of
Patch [ 2121249 ] Updated Saromok Maps; corrected item
descriptions

2008-09-23 00:34 rjtanner

* quests/saromok/castlesaromok_barracks1,
quests/saromok/castlesaromok_barracks2,
quests/saromok/castlesaromok_barracks3,
quests/saromok/castlesaromok_barracks4,
quests/saromok/castlesaromok_frontgate,
quests/saromok/castlesaromok_inside,
quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr,
quests/saromok/castlesaromok_top,
quests/saromok/castlesaromok_towerb1,
quests/saromok/castlesaromok_towerf1,
quests/saromok/castlesaromok_towerf10,
quests/saromok/castlesaromok_towerf11,
quests/saromok/castlesaromok_towerf12,
quests/saromok/castlesaromok_towerf2,
quests/saromok/castlesaromok_towerf3,
quests/saromok/castlesaromok_towerf4,
quests/saromok/castlesaromok_towerf5,
quests/saromok/castlesaromok_towerf6,
quests/saromok/castlesaromok_towerf7,
quests/saromok/castlesaromok_towerf8,
quests/saromok/castlesaromok_towerf9,
quests/saromok/castlesaromok_towergroundfloor,
quests/saromok/castlesaromok_volcano: Partial implementation of
Patch [ 2121249 ] Updated Saromok Maps; put daylight casting
walls on every map (under the floor) to prevent
nightfall+stealth+invis trick

2008-09-22 00:54 rjtanner

* quests/peterm/CTower/Barracks, quests/peterm/CTower/Chamber,
quests/peterm/CTower/Dungeon, quests/peterm/CTower/GroundLevel,
quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop,
quests/peterm/Demonology/AirMaster,
quests/peterm/Demonology/AirStudy,
quests/peterm/Demonology/AirTower1,
quests/peterm/Demonology/AirTower2,
quests/peterm/Demonology/ApprenticeLevel,
quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
quests/peterm/Demonology/Demon3,
quests/peterm/Demonology/EarthMaster,
quests/peterm/Demonology/EarthStudy,
quests/peterm/Demonology/EarthTower1,
quests/peterm/Demonology/EarthTower2,
quests/peterm/Demonology/FireMaster,
quests/peterm/Demonology/FireStudy,
quests/peterm/Demonology/FireTower1,
quests/peterm/Demonology/FireTower2,
quests/peterm/Demonology/GroundLevel,
quests/peterm/Demonology/HighTower1,
quests/peterm/Demonology/HighTower2,
quests/peterm/Demonology/HighTowerTop,
quests/peterm/Demonology/JourneymanLevel,
quests/peterm/Demonology/MasterLevel,
quests/peterm/Demonology/WaterMaster,
quests/peterm/Demonology/WaterStudy,
quests/peterm/Demonology/WaterTower1,
quests/peterm/Demonology/WaterTower2,
quests/peterm/DragonQuest/ElectricAnte,
quests/peterm/DragonQuest/ElectricHatchery,
quests/peterm/DragonQuest/ElectricLord,
quests/peterm/DragonQuest/Entrance,
quests/peterm/DragonQuest/FireAnte,
quests/peterm/DragonQuest/FireHatchery,
quests/peterm/DragonQuest/FireLord,
quests/peterm/DragonQuest/IceAnte,
quests/peterm/DragonQuest/IceHatchery,
quests/peterm/DragonQuest/IceLord,
quests/peterm/DragonQuest/WyvernNest: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic

2008-09-21 22:31 rjtanner

* quests/cd/cd.castle.750, quests/cd/cd.cellar1.757,
quests/cd/cd.inn.752, quests/cd/cd.store.753,
quests/cd/cd.tower1.754, quests/cd/cd.tower2.755,
quests/cd/cd.tunnel.751, quests/hendel/acid_room,
quests/hendel/mountain_pass, quests/hendel/pre_acid,
quests/mak/MainFloor, quests/mak/chaos/down1,
quests/mak/chaos/down2, quests/mak/chaos/down3,
quests/mak/chaos/down4, quests/mak/chaos/down5,
quests/mak/chaos/fallen, quests/mak/chaos/tritemples,
quests/mak/chaos/up1, quests/mak/chaos/up2, quests/mak/chaos/up3,
quests/mak/chaos/up4, quests/mak/chaos/up5,
quests/mak/dragons/chaos, quests/mak/dragons/elec,
quests/mak/dragons/fire, quests/mak/dragons/ice,
quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
quests/mak/giant/thirdfloor, quests/mak/mansion/basement,
quests/mak/mansion/floor1, quests/mak/mansion/floor2,
quests/mak/troll_cave/Guards, quests/mak/troll_cave/cave.1,
quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
quests/mak/undead/catacombs, quests/mak/undead/graveyard,
quests/mak/undead/mausoleum, quests/mak/unnatural/unnat,
quests/mcz/castle1, quests/mcz/castle_air,
quests/mcz/castle_earth, quests/mcz/castle_fire,
quests/mcz/castle_low1, quests/mcz/castle_low2,
quests/mcz/castle_water: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-09-21 21:22 rjtanner

* port_joseph/goblin/caves, port_joseph/goblin/dungeon1,
port_joseph/goblin/dungeon2, port_joseph/goblin/dungeon3,
port_joseph/goblin/fort2, port_joseph/goblin/fortress,
port_joseph/goblin/hole, port_joseph/goblin/hut,
port_joseph/goblin/netower, port_joseph/goblin/nwtower,
port_joseph/goblin/setower, port_joseph/goblin/swtower,
port_joseph/pirates/fortvsship, port_joseph/pirates/madvillage,
port_joseph/pirates/mbgrave, port_joseph/pirates/mbgrave2,
port_joseph/pirates/mooglyprize,
port_joseph/pirates/mooglypuzzle, port_joseph/pirates/tortcave,
port_joseph/pirates/torthole, port_joseph/pirates/tortship,
port_joseph/pirates/tortship2, port_joseph/pirates/tortship3,
port_joseph/pirates/torttemple, port_joseph/town/church,
port_joseph/town/churchcrypt, port_joseph/town/churchtower,
port_joseph/town/dshark, port_joseph/town/generalstore,
port_joseph/town/house, port_joseph/town/inn,
port_joseph/town/ixalovh_shrine, port_joseph/town/portia,
port_joseph/town/portia2, port_joseph/town/ruined_home,
port_joseph/town/tomassos_house,
port_joseph/town/underground_tavern: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic, add portjoseph as the
region where necessary

2008-09-21 19:59 rjtanner

* navar_city/city1church1, navar_city/city1court,
navar_city/city1enter, navar_city/city1prison,
navar_city/collosium, navar_city/spyhouse, navar_city/warehouse1,
navar_city/warehouse2, navar_city/warehouse3,
navar_city/warehouse4, navar_city/warehouse5,
navar_city/warehouse6, navar_city/warehouse7,
navar_city/warehouse8: Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-09-21 18:40 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-09-21 06:26 rjtanner

* navar_city/slums/Iggys_house, navar_city/slums/Iggys_house_lower,
navar_city/slums/Iggys_house_upper, navar_city/slums/rockgardens,
navar_city/temples/gaea, navar_city/temples/gorokh,
navar_city/temples/gorokh2, navar_city/temples/ixalovh,
navar_city/temples/ixalovh2, navar_city/temples/ruggilli,
navar_city/temples/ruggilli2, navar_city/temples/templelyth,
navar_city/temples/valriel, navar_city/tower/magetower1,
navar_city/tower/magetower2, navar_city/tower/magetower3,
navar_city/tower/magetower4, navar_city/tower/magetower5,
navar_city/tower/magetower_low, navar_city/tower/magetowfinal:
Map header updates: Update maps with entrance x & y coordinates,
adjust map level difficulty to something slightly more realistic

2008-09-21 06:24 rjtanner

* navar_city/troll_canyon/troll_canyon.0,
navar_city/troll_canyon/troll_canyon.1,
navar_city/troll_canyon/troll_canyon.10,
navar_city/troll_canyon/troll_canyon.11,
navar_city/troll_canyon/troll_canyon.12,
navar_city/troll_canyon/troll_canyon.2,
navar_city/troll_canyon/troll_canyon.3,
navar_city/troll_canyon/troll_canyon.4,
navar_city/troll_canyon/troll_canyon.5,
navar_city/troll_canyon/troll_canyon.6,
navar_city/troll_canyon/troll_canyon.7,
navar_city/troll_canyon/troll_canyon.8,
navar_city/troll_canyon/troll_canyon.9: Map header updates:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic, add navar as the
region, added info for original map author with time stamp

2008-09-21 05:46 rjtanner

* navar_city/mlab/tadobebuild2, navar_city/mlab/tadobebuild3,
navar_city/mlab/tavern, navar_city/mlab/tavern2,
navar_city/mlab/tavern3, navar_city/mlab/tavern4,
navar_city/mlab/tavern5, navar_city/mlab/tavern6,
navar_city/mlab/tavern7, navar_city/mlab/tavernb1,
navar_city/mlab/tavernb2, navar_city/mlab/tavernb3,
navar_city/mlab/tavernb4, navar_city/mlab/thehole,
navar_city/mlab/ttower10, navar_city/mlab/ttower11,
navar_city/mlab/ttower12, navar_city/mlab/ttower13,
navar_city/mlab/ttower14, navar_city/mlab/ttower15,
navar_city/mlab/ttower16, navar_city/mlab/ttower17,
navar_city/mlab/ttower18, navar_city/mlab/ttower19,
navar_city/mlab/ttower20, navar_city/mlab/ttower21,
navar_city/mlab/ttower22, navar_city/mlab/ttower23,
navar_city/mlab/ttower24, navar_city/mlab/ttower25,
navar_city/mlab/ttower26, navar_city/mlab/ttower27,
navar_city/mlab/ttower28, navar_city/mlab/ttower29,
navar_city/mlab/ttower30, navar_city/mlab/ttower31,
navar_city/mlab/ttower32, navar_city/mlab/ttower33,
navar_city/mlab/ttower34, navar_city/mlab/ttower35,
navar_city/mlab/ttower36, navar_city/mlab/ttower37,
navar_city/mlab/ttower38, navar_city/mlab/ttower39,
navar_city/mlab/ttower40, navar_city/mlab/ttower41,
navar_city/mlab/ttower42, navar_city/mlab/ttower43,
navar_city/mlab/ttower44, navar_city/mlab/ttower45,
navar_city/mlab/ttower8, navar_city/mlab/ttower9,
navar_city/mlab/ttowerchoswld1, navar_city/mlab/zealothouse2,
navar_city/mlab/zealothouseb1: Map header updates: Update maps
with entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-09-21 04:12 rjtanner

* navar_city/misc/aliscave, navar_city/misc/aliswell,
navar_city/misc/bowyer, navar_city/misc/buildshop,
navar_city/misc/city1armour, navar_city/misc/city1bank,
navar_city/misc/city1mermaid, navar_city/misc/city1smith,
navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
navar_city/misc/midane, navar_city/misc/navarwiz,
navar_city/misc/theater, navar_city/misc/theater2,
navar_city/misc/theater3, navar_city/misc/theater4,
navar_city/misc/theaterb1, navar_city/misc/theaterb2,
navar_city/misc/theaterb3, navar_city/misc/theaterb4: Map header
updates: Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic, add navar
as the region where necessary

2008-09-21 04:09 rjtanner

* navar_city/magara/houses/family_house,
navar_city/magara/houses/kaisas_place,
navar_city/magara/houses/large_house,
navar_city/magara/houses/museum: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-09-21 00:40 rjtanner

* navar_city/apartments/apartment,
navar_city/apartments/apartment_attic,
navar_city/apartments/apartment_basement,
navar_city/casino_infernal/casino_infernal2,
navar_city/dragon_hangar/hangar, navar_city/illusion/illexit,
navar_city/illusion/illtow1, navar_city/illusion/illtow2,
navar_city/illusion/illtow3, navar_city/illusion/illtow4,
navar_city/illusion/illtow5, navar_city/illusion/illtow6,
navar_city/illusion/illtow7, navar_city/light/light0,
navar_city/light/light1, navar_city/light/light2,
navar_city/light/light3, navar_city/light/light4,
navar_city/light/smugship, navar_city/light/smugship1: Map header
updates: Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic

2008-09-21 00:38 rjtanner

* navar_city/magara/houses/earth_house: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-09-21 00:38 rjtanner

* navar_city/jail/jail, navar_city/jail/jail2,
navar_city/jail/jail3: Map header updates: Correct creation date
in map header that was changed in r7448, it was using the wrong
month; Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic

2008-09-20 23:51 rjtanner

* planes/IPO_storage, planes/greenway1, planes/greenway2,
planes/greenway3, planes/greenway4, planes/greenway5,
planes/greenway6, planes/greenway7, planes/greenway8,
planes/greenway9, planes/purpleworm, planes/sorrow_ruin: Map
header updates: Update maps with entrance x & y coordinates,
adjust map level difficulty to something slightly more realistic

2008-09-20 22:18 rjtanner

* marksel/cellar, marksel/church, marksel/grumms_inn,
marksel/grumms_inn2, marksel/keep, marksel/mines, marksel/shop,
marksel/wizard: Set region to wilderness

2008-09-20 22:15 rjtanner

* marksel/cellar, marksel/church, marksel/grumms_inn,
marksel/grumms_inn2, marksel/keep, marksel/mines, marksel/shop,
marksel/wizard: Map header updates: Correct creation date in map
header that was changed in r7448, it was using the wrong month;
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic

2008-09-20 22:03 rjtanner

* lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
lake_country/Mwizard/Mwizard2, lake_country/Mwizard/Mwizard3,
lake_country/Mwizard/Mwizard4, lake_country/Mwizard/Mwizard5,
lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardD,
lake_country/Mwizard/MwizardG, lake_country/Mwizard/MwizardT,
lake_country/Sunset_Lake/gatehouse, lake_country/ebony/entrance1,
lake_country/ebony/entrance2, lake_country/marsh/marsh1_1,
lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_1,
lake_country/marsh/marsh2_2, lake_country/sentrio_farmhouse,
lake_country/shops/Mopoon_wshop, lake_country/shops/Olds_jewel,
lake_country/shops/clems_archery,
lake_country/shops/klondors_wands,
lake_country/small_buildings/LC_inn1,
lake_country/small_buildings/burial_ground,
lake_country/small_buildings/hut_Galmorus,
lake_country/small_buildings/oak_twak1,
lake_country/small_buildings/portal,
lake_country/small_buildings/sentrio_house,
lake_country/snake_pit/Chaos_lair1,
lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4,
lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit,
lake_country/snake_pit/snakepit_1,
lake_country/snake_pit/snakepit_2,
lake_country/snake_pit/snakepit_3,
lake_country/snake_pit/snakepit_4,
lake_country/snake_pit/snakepit_5: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-09-20 20:52 rjtanner

* lake_country/elven_moon/elvenmoon.1,
lake_country/elven_moon/elvenmoon.2,
lake_country/elven_moon/elvenmoon.3,
lake_country/elven_moon/elvenmoon.4,
lake_country/elven_moon/elvenmoon.5,
lake_country/elven_moon/elvenmoon.6,
lake_country/elven_moon/elvenmoon.7,
lake_country/elven_moon/elvenmoon.8,
lake_country/elven_moon/elvenmoon.9: Map header updates: Update
maps with entrance x & y coordinates, adjust map level difficulty
to something slightly more realistic, add lakecountry as the
region, added info for original map author with time stamp

2008-09-20 07:00 rjtanner

* lake_country/Butakis/Wist_study, lake_country/DA,
lake_country/RETower/tower0, lake_country/RETower/tower1,
lake_country/RETower/tower2, lake_country/RETower/tower3,
lake_country/RETower/tower4, lake_country/RETower/tower5,
lake_country/Sunset_Lake/fortress, lake_country/Sunset_Lake/inn,
lake_country/dragon_hangar/hangar: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-09-20 00:07 rjtanner

* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
lake_country/Butakis/Butakis0, lake_country/Butakis/Rlib1,
lake_country/Butakis/Rlib2, lake_country/Butakis/Wist_portal,
lake_country/Butakis/alchemist, lake_country/Butakis/arena,
lake_country/Butakis/blacksmith, lake_country/Butakis/church-1,
lake_country/Butakis/church0, lake_country/Butakis/church1,
lake_country/Butakis/gate_inner, lake_country/Butakis/gate_outer,
lake_country/Butakis/houses/Bobs_house,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Sams_house,
lake_country/Butakis/houses/Seans_house,
lake_country/Butakis/inn, lake_country/Butakis/luck1,
lake_country/Butakis/luck2, lake_country/Butakis/luck3,
lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
lake_country/Butakis/prison_w: Map header updates: Correct
creation date in map header that was changed in r7448, it was
using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-09-19 00:11 rjtanner

* inn_and_outpost/nirlas_house: Insert blocked walls in empty area
of the map

2008-09-19 00:10 rjtanner

* inn_and_outpost/hermes_inn, inn_and_outpost/hermes_inn2,
inn_and_outpost/nirlas_house, inn_and_outpost/outpost_aranor1,
inn_and_outpost/pypers_treehouse, inn_and_outpost/sweets_inn,
inn_and_outpost/sweets_inn2, inn_and_outpost/treehouse_df1,
inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
inn_and_outpost/treehouse_df6: Map header updates: Update maps
with entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic, added region wilderness

2008-09-18 00:47 rjtanner

* euthville/hallofbones, euthville/map.fr.3: Insert blocked walls
in empty area of the map

2008-09-18 00:42 rjtanner

* euthville/wiz1, euthville/wiz7: Cosmetic changes to walls for
nicer merging with nearby walls

2008-09-18 00:39 rjtanner

* euthville/boulder_inferno, euthville/demon_quest,
euthville/devil.church1, euthville/devil.church2,
euthville/devil.church3, euthville/devil.church4,
euthville/devil.church5, euthville/hallofbones,
euthville/map.fr.0, euthville/map.fr.1, euthville/map.fr.2,
euthville/map.fr.3, euthville/wiz1, euthville/wiz2,
euthville/wiz3, euthville/wiz4, euthville/wiz5, euthville/wiz6,
euthville/wiz7: Map header updates: Correct creation date in map
header that was changed in r7448, it was using the wrong month;
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic

2008-09-18 00:21 rjtanner

* euthville/magic.shop: Cosmetic wall changes with how swall merges
with nearby walls

2008-09-18 00:20 rjtanner

* euthville/magic.shop: Map header updates: adjust map level
difficulty to something slightly more realistic, added region
euthville

2008-09-17 23:45 rjtanner

* dungeons/trollbridge: Insert blocked walls in empty area of the
map

2008-09-17 23:43 rjtanner

* dungeons/trollbridge: Removed spoilers - signs removed and map
title changed from Trollbridge to Stonebridge

2008-09-17 23:38 rjtanner

* dungeons/barad_dur, dungeons/castle_aaaarg, dungeons/hole,
dungeons/ruins, dungeons/trollbridge, dungeons/xyzzy-mines: Map
header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic, added region wilderness

2008-09-17 23:10 rjtanner

* dungeons/train/demon_train, dungeons/train/dragon_train,
dungeons/train/gobl_zomb_train, dungeons/train/goblin,
dungeons/train/humanoid_train, dungeons/train/ogre,
dungeons/train/ogre_skel_train, dungeons/train/skeleton,
dungeons/train/undead_train, dungeons/train/zombie: Map header
updates: Updated map creator information, update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-09-17 01:02 rjtanner

* dungeons/hut/ancient_hut, dungeons/hut/kjerring,
dungeons/hut/watertunnel: Map header updates: Correct creation
date in map header that was changed in r7448, it was using the
wrong month; Update maps with entrance x & y coordinates, adjust
map level difficulty to something slightly more realistic, added
region wilderness

2008-09-17 01:02 rjtanner

* dungeons/grukks/grukks.1, dungeons/grukks/grukks.2,
dungeons/grukks/grukks.3, dungeons/grukks/grukks.4: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic, added region wilderness

2008-09-17 01:00 rjtanner

* dungeons/monkey_temple/m_temple1,
dungeons/monkey_temple/m_temple2: Updates maps with region
wilderness

2008-09-16 02:08 rjtanner

* dragonisland/drowmansion, dragonisland/hangar,
dragonisland/hangar2, dragonisland/hangar3, dragonisland/house1,
dragonisland/house4, dragonisland/house5, dragonisland/house6,
dragonisland/house7, dragonisland/house8, dragonisland/house9,
dragonisland/housebrxzl, dragonisland/intwell,
dragonisland/keysale, dragonisland/luxhouse, dragonisland/tavern,
dragonisland/thievesden: Map header updates: Correct creation
date in map header that was changed in r7448, it was using the
wrong month; Update maps with entrance x & y coordinates, adjust
map level difficulty to something slightly more realistic

2008-09-15 01:21 rjtanner

* dragonisland/dragonmountain1: Remove trailing zeros on speed
setting to Infyrana (special named red dragon) and also removed
redundant 'resist_fire 30' since she was already resist_fire 100

2008-09-15 01:13 rjtanner

* dragonisland/advguild2, dragonisland/advshop0,
dragonisland/advshop1, dragonisland/advshop2,
dragonisland/advshop3, dragonisland/advshop4,
dragonisland/advshop5, dragonisland/advshop6,
dragonisland/apartment2, dragonisland/apartment3,
dragonisland/bloodwell, dragonisland/damarishouse0,
dragonisland/damarishouse1, dragonisland/damarishouse2,
dragonisland/dragonmountain0, dragonisland/dragonmountain1: Map
header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-09-15 00:05 rjtanner

* dragonisland/advguild3: Remove redundant 'resisit_physical 30'
field on the training demon. Map header updates: Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-09-14 22:57 rjtanner

* dragonisland/advguild: Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-09-14 22:55 rjtanner

* dragonisland/advguild: Cosmetic fence changes for better merging
with nearby walls

2008-09-14 22:39 rjtanner

* darcap/undead/undead.2, darcap/undead/undead.3: Cosmetic touchup
on the cave walls so they merge and blend together nicer

2008-09-14 22:27 rjtanner

* darcap/undead/undead.2, darcap/undead/undead.3: Map header
updates: Correct creation date in map header that was changed in
r7448, it was using the wrong month; Update maps with entrance x
& y coordinates, adjust map level difficulty to something
slightly more realistic

2008-09-14 22:22 rjtanner

* darcap/undead/undead.1: Map header updates: Recovered creation
date from SVN archives, updated map with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-09-14 22:12 rjtanner

* darcap/town2/towers: Cosmetic wall changes so they merge nicer
with nearby doors

2008-09-14 22:09 rjtanner

* darcap/town2/tower3, darcap/town2/tower4: Added missing floor
tiles underneath walls

2008-09-14 22:07 rjtanner

* darcap/town2/tower2: Added 'blocked' walls to the unused spaces
outside of dungeon walls

2008-09-14 22:04 rjtanner

* darcap/town2/shop_b, darcap/town2/shop_f, darcap/town2/tower1,
darcap/town2/tower2, darcap/town2/tower3, darcap/town2/tower4,
darcap/town2/towers: Map header updates: Correct creation date in
map header that was changed in r7448, it was using the wrong
month; Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic

2008-09-14 21:49 rjtanner

* darcap/temple_justice/temple_justice.10,
darcap/temple_justice/temple_justice.11,
darcap/temple_justice/temple_justice.12,
darcap/temple_justice/temple_justice.13,
darcap/temple_justice/temple_justice.14,
darcap/temple_justice/temple_justice.2,
darcap/temple_justice/temple_justice.3,
darcap/temple_justice/temple_justice.4,
darcap/temple_justice/temple_justice.5,
darcap/temple_justice/temple_justice.6,
darcap/temple_justice/temple_justice.7,
darcap/temple_justice/temple_justice.8,
darcap/temple_justice/temple_justice.9: Added 'blocked' walls to
the unused spaces outside of the tower walls

2008-09-14 21:44 rjtanner

* darcap/temple_justice/temple_justice.1,
darcap/temple_justice/temple_justice.10,
darcap/temple_justice/temple_justice.11,
darcap/temple_justice/temple_justice.12,
darcap/temple_justice/temple_justice.13,
darcap/temple_justice/temple_justice.14,
darcap/temple_justice/temple_justice.2,
darcap/temple_justice/temple_justice.3,
darcap/temple_justice/temple_justice.4,
darcap/temple_justice/temple_justice.5,
darcap/temple_justice/temple_justice.6,
darcap/temple_justice/temple_justice.7,
darcap/temple_justice/temple_justice.8,
darcap/temple_justice/temple_justice.9: Map header updates:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic, added darcap as
the region, added info for original map author with time stamp

2008-09-14 21:15 rjtanner

* darcap/raffle/raffle1, darcap/raffle/raffle1_u1,
darcap/raffle/raffle1_u2, darcap/raffle/raffle1_u3: Map header
updates: Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic

2008-09-14 21:03 rjtanner

* darcap/quest/water: Cosmetic wall changes and monster location
rearrangement

2008-09-14 20:55 rjtanner

* darcap/quest/fire, darcap/quest/water: Adjust map level
difficulty to something hopefully more realistic

2008-09-14 06:43 rjtanner

* darcap/lynn/castle1.0, darcap/lynn/castle1.1,
darcap/lynn/castle1.2, darcap/lynn/castle1.3: Map header updates:
Correct creation date in map header that was changed in r7448, it
was using the wrong month; Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-09-14 06:26 rjtanner

* darcap/village1: Updated map with corrected x & y coordinates,
adjust map level difficulty to something slightly more realistic

2008-09-14 06:22 rjtanner

* darcap/house1: Map header updates: Correct creation date in map
header that was changed in r7448, it was using the wrong month;
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic

2008-09-14 06:17 rjtanner

* darcap/darcap/temple: Cosmetic fence update

2008-09-14 06:16 rjtanner

* darcap/darcap/temple: Updated map with entrance x & y coordinates

2008-09-14 05:55 rjtanner

* darcap/darcap/shop_w: Map header updates: Correct creation date
in map header that was changed in r7448, it was using the wrong
month; Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic

2008-09-14 05:54 rjtanner

* darcap/darcap/shop_m: Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-09-14 05:52 rjtanner

* darcap/darcap/shop_g: Update maps with entrance x & y
coordinates, adjust map level difficulty to something slightly
more realistic

2008-09-14 05:50 rjtanner

* darcap/darcap/shop_a: Map header updates: Correct creation date
in map header that was changed in r7448, it was using the wrong
month; Update maps with entrance x & y coordinates, adjust map
level difficulty to something slightly more realistic

2008-09-14 05:47 rjtanner

* darcap/darcap/quest: Correct creation date in map header that was
changed in r7448, it was using the wrong month

2008-09-14 01:57 rjtanner

* darcap/darcap/houses: houses map replaced by airhouse,
earthhouse, firehouse and waterhouse maps

2008-09-14 01:54 rjtanner

* darcap/darcap/airhouse, darcap/darcap/earthhouse,
darcap/darcap/firehouse, darcap/darcap/waterhouse,
world/world_116_102: Re-designed (elemental) houses map; now each
elemental house is a standalone map vs all of them being in the
same map divided by walls. Also updated the world map for Darcap
to use the new house maps.

2008-09-14 00:21 rjtanner

* darcap/darcap/gshop: Adjust map level difficulty to something
hopefully more realistic, cosmetic fence changes for better
merging with nearby walls

2008-09-14 00:17 rjtanner

* darcap/darcap/church: Cosmetic wall changes for better merging
with adjacent doors and fences

2008-09-14 00:13 rjtanner

* darcap/darcap/church: Adjust map level difficulty to something
hopefully more realistic

2008-09-14 00:05 rjtanner

* darcap/cave/level4: Updated map with entrance x & y coordinates,
adjust map level difficulty to something hopefully more realistic

2008-09-14 00:04 rjtanner

* darcap/cave/level4: Added missing floor tiles underneath walls -
missed a section in the previous commit

2008-09-14 00:01 rjtanner

* darcap/cave/level4: Added missing floor tiles underneath walls

2008-09-13 23:42 rjtanner

* darcap/cave/level3: Updated map with entrance x & y coordinates,
adjust map level difficulty to something hopefully more realistic

2008-09-13 23:39 rjtanner

* darcap/cave/level3: Added missing floor tiles underneath walls

2008-09-13 00:58 rjtanner

* darcap/cave/level2: Updated map with entrance x & y coordinates,
adjust map level difficulty to something hopefully more realistic

2008-09-13 00:57 rjtanner

* darcap/cave/level2: Added missing floor tiles - missed two rows
in previous commit

2008-09-13 00:55 rjtanner

* darcap/cave/level2: Added missing floor tiles

2008-09-13 00:16 rjtanner

* darcap/cave/level1: Added missing floor tiles, adjusted map level
difficulty to something hopefully more realistic

2008-09-13 00:05 rjtanner

* darcap/cave/level1: Correct creation date in map header that was
changed in r7448, it was using the wrong month

2008-09-12 00:51 rjtanner

* brest/apartments/brest_town_house, brest/elec.jes,
brest/info.2.zoon, brest/info_first, brest/jes.admini,
brest/jes.admini.1, brest/ludo1, brest/ludo2, brest/nasty_house,
brest/pantheon, brest/shops/buildshop, brest/shops/buildshop2,
brest/sport.jess, brest/underground, brest/underground2: Map
header updates: Correct creation date in map header that was
changed in r7448, it was using the wrong month; Update maps with
entrance x & y coordinates, adjust map level difficulty to
something slightly more realistic

2008-09-11 23:45 rjtanner

* brest/elec.jes: Correct creation date in map header that was
changed in r7448, it was using the wrong month

2008-09-11 23:45 rjtanner

* brest/brest.trademarket, brest/brest.weapon: Update maps with
entrance x & y coordinates

2008-09-11 00:53 rjtanner

* brest/brest.magic, brest/brest.scrolls,
brest/brest.scrolls.right: Update maps with entrance x & y
coordinates

2008-09-11 00:52 rjtanner

* brest/brest.magic: Correct creation date in map header that was
changed in r7448, it was using the wrong month

2008-09-11 00:43 rjtanner

* brest/brest.inn: Correct creation date in map header that was
changed in r7448, it was using the wrong month; also removed old
info in the map header in regards to a past map edit

2008-09-11 00:38 rjtanner

* brest/brest.armour, brest/brest.cvt, brest/brest.food: Update
maps with entrance x & y coordinates

2008-09-11 00:35 rjtanner

* brest/brest.food: Correct creation date in map header that was
changed in r7448, it was using the wrong month

2008-09-11 00:29 rjtanner

* brest/asyvan/palace1, brest/asyvan/palace2, brest/asyvan/palace3:
Convert absolute map exit/entrance paths to relative paths

2008-09-11 00:20 rjtanner

* brest/asyvan/gate1, brest/asyvan/gate2, brest/asyvan/gate3,
brest/asyvan/gate4, brest/asyvan/gate5, brest/asyvan/gate6,
brest/asyvan/gate7, brest/asyvan/gate8, brest/asyvan/gate9,
brest/asyvan/palace1, brest/asyvan/palace2, brest/asyvan/palace3:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something hopefully more realistic

2008-09-10 23:56 rjtanner

* brest/Castle/AcidChamber, brest/Castle/DragonRoom,
brest/Castle/Finale, brest/Castle/LargeRoom, brest/Castle/castle:
Update maps with entrance x & y coordinates, adjust map level
difficulty to something slightly more realistic - level 20

2008-09-10 23:45 rjtanner

* brest/Castle/AcidChamber, brest/Castle/DragonRoom,
brest/Castle/Finale, brest/Castle/LargeRoom, brest/Castle/castle:
Correct creation date in map header that was changed in r7448, it
was using the wrong month

2008-09-03 00:01 rjtanner

* quests/saromok/castlesaromok_towerf10: Adjust spell point
regeneration to the personal guards, made it 100 instead of 5000

2008-08-30 00:57 rjtanner

* marksel/wizard: Add missing shop header code to the Sages Tower
(magic shop)

2008-08-29 00:22 rjtanner

* inn_and_outpost/pypers_treehouse: Use 'nrof 0' property on the
container barrel in this map so they do not stack. This is
similar to the bug reported in [ 2018391 ] Zero-cap or capless
containers, also stacking containers

2008-08-27 00:10 rjtanner

* quests/saromok/castlesaromok_barracks4: Cosmetic wall changes
with how swall merges with nearby walls

2008-08-26 18:22 rjtanner

* quests/saromok/castlesaromok_top: Adjust spell casting capability
of Saromok

2008-08-26 18:20 rjtanner

* quests/saromok/castlesaromok_top: Add more lighting to make it
easier to see what is in or the map at night

2008-08-26 18:06 rjtanner

* quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr: Update bracers names to Magical
Bracers, they should be consistent in name and properties now

2008-08-26 18:02 rjtanner

* quests/saromok/castlesaromok_ltr: Update resistance value on the
ice bracers to match resistance value of fire and electricity
bracers

2008-08-26 17:54 rjtanner

* quests/saromok/castlesaromok_barracks2: Cosmetic wall changes
with how swall merges with nearby walls

2008-08-26 17:42 rjtanner

* quests/saromok/castlesaromok_barracks1,
quests/saromok/castlesaromok_barracks2: Removed door graphics
since they appear to cause problems with using the exit in some
cases

2008-08-26 00:25 rjtanner

* quests/saromok/castlesaromok_towerf9: Fix broken duplicators.
Update monster resistances. Fix key teleporter.

2008-08-26 00:23 rjtanner

* quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr: Fix broken duplicators

2008-08-26 00:21 rjtanner

* quests/saromok/castlesaromok_top: Give final boss monster more
spell points as further testing showed he ran out of them too
quickly. Fix broken duplicator and treasure items.

2008-08-25 21:43 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-08-22 20:52 rjtanner

* quests/saromok/castlesaromok_barracks1,
quests/saromok/castlesaromok_barracks2,
quests/saromok/castlesaromok_barracks3,
quests/saromok/castlesaromok_barracks4,
quests/saromok/castlesaromok_frontgate,
quests/saromok/castlesaromok_inside,
quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr,
quests/saromok/castlesaromok_top,
quests/saromok/castlesaromok_towerb1,
quests/saromok/castlesaromok_towerf1,
quests/saromok/castlesaromok_towerf10,
quests/saromok/castlesaromok_towerf11,
quests/saromok/castlesaromok_towerf12,
quests/saromok/castlesaromok_towerf2,
quests/saromok/castlesaromok_towerf3,
quests/saromok/castlesaromok_towerf4,
quests/saromok/castlesaromok_towerf5,
quests/saromok/castlesaromok_towerf6,
quests/saromok/castlesaromok_towerf7,
quests/saromok/castlesaromok_towerf8,
quests/saromok/castlesaromok_towerf9,
quests/saromok/castlesaromok_towergroundfloor,
quests/saromok/castlesaromok_volcano: Update maps with entrance
coordinates, region setting and approximate difficulty level

2008-08-22 19:16 rjtanner

* darcap/darcap/tavern: Remove no longer used (supported?)
'animation none'

2008-08-22 18:58 rjtanner

* quests/saromok/castlesaromok_towerf11: Redesign of the animated
objects (chair, platter, wineglass, dinner knife) since they
caused numerous server warnings and errors. They originally were
merchant NPCs heavily modified and with a different face, I made
them animated objects with monster-like behaviour.

2008-08-22 16:30 rjtanner

* quests/saromok/castlesaromok_barracks3,
quests/saromok/castlesaromok_barracks4,
quests/saromok/castlesaromok_inside,
quests/saromok/castlesaromok_towerf1,
quests/saromok/castlesaromok_towerf2,
quests/saromok/castlesaromok_towerf3,
quests/saromok/castlesaromok_towerf4: Patch [ 2066208 ] Saromok
Map Fix; Add missing keys and graphic corrections for map doors
(except for barracks 1 and 2, those were already updated)

2008-08-21 01:58 rjtanner

* quests/saromok/castlesaromok_barracks1,
quests/saromok/castlesaromok_barracks2: Redesign the exit from
two (other maps need similar updates) of the barrack maps,
replaced the portal with a custom face to a standard door using
an invis exit. This gives achieves the intended appearance in the
map without the 'animation none' warning in the server logs and
mapper.

2008-08-21 01:15 rjtanner

* quests/saromok/castlesaromok_barracks1,
quests/saromok/castlesaromok_barracks2,
quests/saromok/castlesaromok_barracks3,
quests/saromok/castlesaromok_barracks4: Cosmetic wall changes
with wall sections adjacent to doors, replaced wall sections with
the 'end cap' walls

2008-08-21 00:32 rjtanner

* HallOfSelection, navar_city/misc/navarwiz,
quests/peterm/quests/wyvern_quest,
quests/saromok/castlesaromok_volcano,
scorn/misc/battle_arena/arena, scorn/misc/wizhide,
scorn/towers/brewery.4, start/HallsOfSelection/wraith_player: Map
normalize, no functional changes

2008-08-20 23:59 rjtanner

* darcap/darcap/tavern, quests/peterm/Demonology/EarthMaster,
quests/peterm/Demonology/FireMaster,
quests/peterm/Demonology/WaterMaster, quests/saromok,
quests/saromok/castlesaromok_barracks1,
quests/saromok/castlesaromok_barracks2,
quests/saromok/castlesaromok_barracks3,
quests/saromok/castlesaromok_barracks4,
quests/saromok/castlesaromok_frontgate,
quests/saromok/castlesaromok_inside,
quests/saromok/castlesaromok_ltl,
quests/saromok/castlesaromok_ltr,
quests/saromok/castlesaromok_top,
quests/saromok/castlesaromok_towerb1,
quests/saromok/castlesaromok_towerf1,
quests/saromok/castlesaromok_towerf10,
quests/saromok/castlesaromok_towerf11,
quests/saromok/castlesaromok_towerf12,
quests/saromok/castlesaromok_towerf2,
quests/saromok/castlesaromok_towerf3,
quests/saromok/castlesaromok_towerf4,
quests/saromok/castlesaromok_towerf5,
quests/saromok/castlesaromok_towerf6,
quests/saromok/castlesaromok_towerf7,
quests/saromok/castlesaromok_towerf8,
quests/saromok/castlesaromok_towerf9,
quests/saromok/castlesaromok_towergroundfloor,
quests/saromok/castlesaromok_volcano, world/world_111_100: Patch
[ 2054365 ] Saromok Quest, with some changes in regards to
directory layout and structure (tower and related maps inside the
/quest directory)

2008-08-19 22:25 ryo_saeba

* darcap/darcap/circus/fz_boulderball: Remove invalid and unused
other_arch (inv is set)

2008-08-19 22:10 rjtanner

* darcap/pygmy_forest/pygmy_forest,
darcap/pygmy_forest/pygmy_forest_a,
darcap/pygmy_forest/pygmy_forest_b,
darcap/pygmy_forest/pygmy_forest_c,
darcap/pygmy_forest/pygmy_forest_d: Missed change applied, [
2058734 ] Pygmy Forest Update; Make traps work on
levitating/flying players

2008-08-19 20:33 rjtanner

* darcap/pygmy_forest/pygmy_garden: Final change applied, [ 2058734
] Pygmy Forest Update; Shield modification

2008-08-19 20:28 rjtanner

* darcap/pygmy_forest/pygmy_forest_c: Partially applied patch, [
2058734 ] Pygmy Forest Update; NPC dialog changes

2008-08-19 20:27 rjtanner

* darcap/pygmy_forest/pygmy_garden: Partially applied patch, [
2058734 ] Pygmy Forest Update; Shield modification

2008-08-19 20:08 rjtanner

* darcap/pygmy_forest/pygmy_treehouse_a,
darcap/pygmy_forest/pygmy_treehouse_b,
darcap/pygmy_forest/pygmy_treehouse_c,
darcap/pygmy_forest/pygmy_treehouse_d: Partially applied patch, [
2058734 ] Pygmy Forest Update; Renamed the Pygmy Saws

2008-08-19 19:59 rjtanner

* darcap/pygmy_forest/pygmy_forest,
darcap/pygmy_forest/pygmy_forest_a,
darcap/pygmy_forest/pygmy_forest_b,
darcap/pygmy_forest/pygmy_forest_c,
darcap/pygmy_forest/pygmy_forest_d,
darcap/pygmy_forest/pygmy_garden,
darcap/pygmy_forest/pygmy_holes,
darcap/pygmy_forest/pygmy_treehouse_a,
darcap/pygmy_forest/pygmy_treehouse_b,
darcap/pygmy_forest/pygmy_treehouse_c,
darcap/pygmy_forest/pygmy_treehouse_d: Partially applied patch, [
2058734 ] Pygmy Forest Update; This checkin inclues the changes
with lighting

2008-08-19 19:21 rjtanner

* darcap/pygmy_forest/pygmy_forest,
darcap/pygmy_forest/pygmy_forest_a,
darcap/pygmy_forest/pygmy_forest_b,
darcap/pygmy_forest/pygmy_forest_c,
darcap/pygmy_forest/pygmy_forest_d,
darcap/pygmy_forest/pygmy_garden,
darcap/pygmy_forest/pygmy_holes,
darcap/pygmy_forest/pygmy_treehouse_a,
darcap/pygmy_forest/pygmy_treehouse_b,
darcap/pygmy_forest/pygmy_treehouse_c,
darcap/pygmy_forest/pygmy_treehouse_d: Partially applied patch, [
2058734 ] Pygmy Forest Update; This checkin inclues the bullet
wall changes

2008-08-19 19:12 rjtanner

* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
darcap/pygmy_forest/pygmy_forest_a,
darcap/pygmy_forest/pygmy_forest_b,
darcap/pygmy_forest/pygmy_forest_c,
darcap/pygmy_forest/pygmy_forest_d,
darcap/pygmy_forest/pygmy_garden,
darcap/pygmy_forest/pygmy_holes,
darcap/pygmy_forest/pygmy_treehouse_a,
darcap/pygmy_forest/pygmy_treehouse_b,
darcap/pygmy_forest/pygmy_treehouse_c,
darcap/pygmy_forest/pygmy_treehouse_d: Partially applied patch, [
2058734 ] Pygmy Forest Update; This checkin inclues all the stat
and ability updates for the Pygmy monsters

2008-08-19 01:25 rjtanner

* darcap/darcap/circus/fz_lobby: Correct or fix warnings in regards
to objects having the wrong type and material, also posted to the
mailing list on 2008-Aug-08

2008-08-19 00:44 rjtanner

* darcap/darcap/circus/fz_dlobby, darcap/darcap/circus/fz_lobby,
darcap/darcap/circus/fz_olobby, darcap/darcap/circus/fz_srlobby:
Removed /city/city reference in unused teleporters since that was
causing a false positive (broken link alert) in mapper and added
map level difficulty (level 1) to the lobby maps

2008-08-17 19:08 akirschbaum

* editor/scripts/LegacySpellConverter,
editor/scripts/MapNormalizer, editor/scripts/MapValidator,
editor/scripts/WorldMaker: Make editor scripts work with current
Gridarta.

2008-08-16 07:49 ryo_saeba

* navar_city/iscar: Fix entry coordinates, use @question in dialog.

2008-08-16 07:49 ryo_saeba

* test/say: Pipe test for regexp.

2008-08-16 07:48 ryo_saeba

* world/world_116_102: Fix name.

2008-08-12 03:26 bbotbuilder

* HallOfDMs, santo_dominion/guilds/drunken_barbarian/bigchest,
santo_dominion/guilds/drunken_barbarian/storage_room,
scorn/houses/easy_house.1.a, scorn/houses/easy_house.1.b,
scorn/houses/easy_house.1.c, scorn/houses/house.haunted,
scorn/houses/house.haunted2, scorn/misc/cider_house_top,
wolfsburg/apartments/pet-apartment/pet-apartment,
wolfsburg/apartments/pet-apartment/pet-apartment2,
wolfsburg/apartments/pet-apartment/pet-apartment3,
wolfsburg/apartments/pet-apartment/torture-chamber,
wolfsburg/lursendis: set the 'difficulty' value on some maps

2008-08-11 06:32 bbotbuilder

* port_joseph/pirates/tortship3: port_joseph/pirates/tortship3:
* fix bug #2045976, wrong stair face (thanks goes to elliotbay)

2008-08-11 05:56 bbotbuilder

* python/items/ring_occidental_mages.py:
python/items/ring_occidental_mages.py:
* fixed typo (thanks goes to buzzsaw)

2008-08-10 23:32 bbotbuilder

* scorn/shops/potionshop: scorn/shops/potionshop:
* replace a reference to the alchemy spell with one to the skill
(thanks goes to elliotbay)

2008-08-04 14:03 quinet

* brest/shops/buildshop, navar_city/misc/buildshop,
pup_land/lone_town/shops/buildshop, scorn/shops/buildshop,
wolfsburg/shops/buildshop: Mention how to add or remove windows
in the building instructions.

2008-08-03 20:11 quinet

* darcap/darcap/circus/fz_lobby: Protect the furniture against
accidental destruction by spells.

2008-08-03 20:11 quinet

* pup_land/lone_town/shops/buildshop: Use the shop tiles
shop_building_pupland instead of the generic shop_building
tiles. These shop tiles had been defined a while ago but were not
giving
good results due to an incomplete treasure list that is fixed
now.

2008-08-03 20:07 quinet

* pup_land/lone_town/shops/buildshop: Use the shop tiles
shop_building_pupland instead of the generic shop_building
tiles. These shop tiles had been defined a while ago but were not
giving
good results due to an incomplete treasure list that is fixed
now.

2008-08-02 10:01 ryo_saeba

* regions, regions.reg: Change regions file name to regions.reg.

2008-08-02 09:27 ryo_saeba

* scorn/houses/resir: Add missing other_arch.

2008-08-02 07:35 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-08-01 15:37 quinet

* world/world_116_102, world/world_122_116, world/world_128_109:
Changed the route of the ships between Navar, Darcap and
Wolfsburg in a way
that makes more sense according to the world map. This should be
less
confusing for new players.

2008-08-01 15:21 quinet

* world/world_102_108, world/world_102_127, world/world_104_115,
world/world_105_115: Changed the route of the ships between
Scorn, Stoneville and Santo Dominion
in a way that makes more sense according to the world map. This
should be
less confusing for new players.

2008-08-01 13:51 quinet

* darcap/darcap/circus/bigtop, darcap/darcap/circus/chess,
darcap/darcap/circus/circus, darcap/darcap/circus/double,
darcap/darcap/circus/fz_lobby, darcap/darcap/circus/ghost,
darcap/darcap/circus/illusions, darcap/darcap/circus/roller1,
darcap/darcap/circus/shooting, darcap/darcap/circus/strength,
darcap/darcap/circus/wheel, darcap/darcap/circus/wurfbude,
darcap/raffle/raffle1, world/world_116_102: Merged Darcap Circus
into the world map world_116_102.
Updated all exits of the affected maps.

2008-08-01 09:53 quinet

* darcap/darcap/circus/fz_dlobby, darcap/darcap/circus/fz_olobby,
darcap/darcap/circus/fz_srlobby: Added dust on top of the unused
teleporters in the game lobbies so that players can see easily
which ones are active.

2008-08-01 09:19 quinet

* darcap/darcap/circus/circus, darcap/darcap/circus/fz_boulderball,
darcap/darcap/circus/fz_d1, darcap/darcap/circus/fz_d1volcano,
darcap/darcap/circus/fz_dlobby, darcap/darcap/circus/fz_lobby,
darcap/darcap/circus/fz_lobby_ud, darcap/darcap/circus/fz_o1,
darcap/darcap/circus/fz_olobby, darcap/darcap/circus/fz_sr1,
darcap/darcap/circus/fz_srlobby,
darcap/darcap/circus/fz_sumowrestling: Patch #2028361: Added the
Fun Zone maps, courtesy of Chad Opperman.
Created a new lobby for integration into the Darcap Circus,
updated
all map exits for that new lobby and set the region of all maps
to
darcapcircus,

2008-07-29 11:48 quinet

* pup_land/castle_eureca/cave_pass2: Restored some important magic
ears that were deleted in revision 9259.

2008-07-24 21:55 quinet

* scorn/misc/battle_arena/arena: Removed optional swamp, replaced
it with sticky floor (glue and spider webs).
Added a new handle to control the archways separately from other
obstacles.

2008-07-24 14:57 quinet

* scorn/misc/battle_arena/arena: Added customizable obstacles to
the arena: the players can add statues, walls
or swamps in some parts of the arena before entering it.

2008-07-23 21:09 akirschbaum

* editor/scripts/MapValidator: Adapt MapValidator script to
Gridarta changes.

2008-07-23 00:48 rjtanner

* marksel/shop: Add missing shop header code to the Marksel Shoppe
(general store)

2008-07-23 00:32 rjtanner

* lake_country/ebony/masterlev: Add missing shop header code to the
Ebony Tiger Thief Guild

2008-07-23 00:15 rjtanner

* dragonisland/advguild: Add missing shop header code to the
Adventurers Guild map

2008-07-22 06:01 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-07-19 23:46 quinet

* scorn/temples/gaea, scorn/temples/gorokh, scorn/temples/mostrai,
scorn/temples/mostrai2, scorn/temples/sorig,
scorn/temples/sorig2, scorn/temples/valriel,
scorn/temples/valriel2, scorn/temples/valriel3,
styles/decorstyles/religious_gorokh,
styles/decorstyles/religious_sorig,
styles/decorstyles/religious_valriel: Replaced my old e-mail
address in map headers by a working one.

2008-07-19 23:02 quinet

* pup_land/lone_town/gemshop, scorn/houses/house3.1st,
scorn/houses/house3.bas1: Updated map header.

2008-07-19 22:12 quinet

* scorn/houses/house3.1st, scorn/houses/house3.bas1: More fixes for
bug #2018391, set carrying limit for human skeletons to 80kg.

2008-07-19 21:24 quinet

* pup_land/lone_town/gemshop: Fix for bug #2022422.

2008-07-18 20:15 anmaster

* lake_country/snake_pit/snakepit_1,
lake_country/snake_pit/snakepit_2: Add missing floor tiles under
some walls in lake_country/snake_pit/snakepit_{1,2}

2008-07-18 17:51 ryo_saeba

* dragonisland/house7: Fix invalid regexp.

2008-07-17 18:42 akirschbaum

* editor/scripts/LegacySpellConverter,
editor/scripts/MapNormalizer, editor/scripts/MapValidator: Ignore
*.msg files in editor scripts.

2008-07-17 16:21 anmaster

* mlab/citydeclouds/bank/bank2, mlab/citydeclouds/bank/bank3: Fix
bug 2002170 “Conversion Profit Bug”.

2008-07-17 15:45 anmaster

* navar_city/apartments/apartment,
navar_city/apartments/apartment_attic,
navar_city/apartments/apartment_basement,
navar_city/apartments/apartment_upstairs,
navar_city/dreaming_sage/bigchest,
navar_city/dreaming_sage/storage_room,
navar_city/dreaming_sage/upper, navar_city/iscar,
navar_city/misc/tannery, pup_land/guilds/laughing_skull/bigchest,
pup_land/guilds/laughing_skull/storage_room,
pup_land/guilds/laughing_skull/upper,
pup_land/guilds/purple_butterfly/bigchest,
pup_land/guilds/purple_butterfly/storage_room,
pup_land/guilds/purple_butterfly/upper: Add missing “difficulty
1” to some maps in Navar and Pupland containing no monsters (just
NPC or empty).

2008-07-17 15:28 anmaster

* scorn/guilds/mailed_fist/bigchest,
scorn/guilds/mailed_fist/storage_room,
scorn/guilds/mailed_fist/upper, scorn/houses/rolanda,
scorn/houses/scorn_trappers, scorn/houses/tannery,
scorn/houses/woodhouse, scorn/mansion/witherspoon_manor,
scorn/misc/castle_kitchen, scorn/misc/cider_house,
scorn/shops/oleds_cafe, scorn/shops/scorn.sale1: Add missing
“difficulty 1” to some maps in Scorn containing no monsters (just
NPC or empty).

2008-07-16 21:07 quinet

* scorn/houses/house3.bas1: Partial fix for bug #2018391: set a
weight limit to all containers and set their nrof to 0 so that
they cannot be stacked.

2008-06-29 05:38 kbulgrien

* scorn/misc/cityhall: - Change the title of this hint scroll since
“the Servant” is a special
character in Scorn. “the Good Citizen” fits the hints better
anyway.

2008-06-24 17:33 rjtanner

* quests/skud/court, scorn/kar/creepy.house: Context correction in
magic mouth messages, replaced parish (church community) with
perish (to destroy)

2008-06-20 11:05 anmaster

* wolfsburg/apartments/pet-apartment/pet-apartment2,
wolfsburg/apartments/wolfsburg.apartment, wolfsburg/dungeons/hut:
In /wolfsburg: Change all “name woodfloor” to “name wood floor”
(and remove them when that is the default in the arch). Also fix
broken “hidden” teleporter in /wolfsburg/dungeons/hut.

2008-06-20 10:56 anmaster

* pup_land/ancient/castle/castle.3, pup_land/castle_eureca/chest,
pup_land/lone_town/cordish2, pup_land/nurnberg/nf_bar: In
/pup_land: Change all “name woodfloor” to “name wood floor” (and
remove them when that is the default in the arch).

2008-06-20 10:51 anmaster

* navar_city/misc/library, navar_city/misc/theater,
scorn/misc/library: Change more “name woodfloor” to “name wood
floor” in some more maps.

2008-06-20 10:47 anmaster

* azumauindo/suno-yamatoshi/apartments/lapartment1,
azumauindo/suno-yamatoshi/temples/ruggilli1,
lake_country/shops/Mopoon_wshop, santo_dominion/north_barn,
scorn/apartment/apartments: Change more “name woodfloor” to “name
wood floor” in misc places.

2008-06-20 10:32 anmaster

* darcap/darcap/apartment, santo_dominion/sdomino_appartment: Make
the Santo Dominion and Darcap apartments use goldfloors instead
of altars, looks nicer. Also fix bad name for woodfloor2 (name
was set to woodfloor but nowdays the arch got the name wood
floor…).

2008-06-20 09:45 anmaster

* pup_land/kurte/house, pup_land/kurte/kurte,
pup_land/lone_town/gemshop_ud, pup_land/lone_town/thief_market,
pup_land/rainbow/Lv4/alter, pup_land/s_f/st6: In /pup_land: Fix
some invalid key string warnings from gridarta.

2008-06-20 09:44 anmaster

* pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/click,
pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell:
/pup_land/nurnberg/dick/*: Add some floors to maps missing that.
Set slaying values for some keys to prevent gridarta warnings.

2008-06-20 09:32 anmaster

* scorn/misc/HospitalityRoom, scorn/peterm/undead_quest,
scorn/shops/scorn.sale2: In /scorn: Fix some invalid key string
warnings from gridarta. Move a magic ear under floor. Remove a
pointless check_inv.

2008-06-13 17:01 rjtanner

* scorn/oldcity/oldcity1: Applied patch [ 1992525 ] Typo Fix in
Scorn Oldcity by Creidieki M. Crouch with some additional
spelling corrections

2008-06-13 12:43 anmaster

* marksel/grumms_inn: Add a button under the door in
/marksel/grumms_inn to prevent crushing the player.

2008-06-13 12:41 anmaster

* brest/amphis: Add missing floor tiles under some living trees in
/brest/amphis. Also removing a ChangeLog message in the header of
the same map related to last edit of the map (no longer the right
author of that since it is no longer related to the last change.
(And there is both svn log and the ChangeLog if anyone wants to
find out).

2008-06-13 12:37 anmaster

* pup_land/ancient/world: Remove a non-connected pointless large
button hidden under the ground in pup_land/ancient/world, my
guess it is was copied from a button in about the same place in
the “modern” Pupland world.

2008-06-13 12:35 anmaster

* quests/greyshield/Fortress, quests/greyshield/Greysword: In
quests/greyshield/Greysword: Add missing woodfloor arches in some
places. In quests/greyshield/Fortress: Remove some floor tiles
hidden under another layer of floor tiles, fix a @match.

2008-06-13 12:32 anmaster

* start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/wraith_player: Add some missing no magic
arches to the Fireborn and Wraith Halls of Selection. Remove
non-existant archtype in Wraith Hall of Selection.

2008-06-13 12:23 anmaster

* start/newbieshouse: /star/newbieshouse: Remove some walls on top
of walls, put some items under the floor, add button to prevent
getting crushed in door to “bedroom” (but not to the other area
with buttons/gate, newbies need to learn that gates sometimes try
to close on you).

2008-06-06 23:16 anmaster

* scorn/anthony/passoffice, scorn/anthony/prison: Add missing
floors under walls in /scorn/anthony/{prison,passoffice}

2008-06-06 23:13 anmaster

* scorn/taverns/goths: Move some magic_ear under floor in
/scorn/taverns/goths.

2008-06-06 23:13 anmaster

* scorn/cannery/ware1: Unbreak non-animated exits in
/scorn/cannery/ware1

2008-06-06 23:12 anmaster

* scorn/temples/ruggilli2: Remove floors under blocked arch in
/scorn/temples/ruggilli2

2008-06-06 18:46 anmaster

* scorn/mansion/garden: Add floors under walls as needed in
/scorn/mansion/garden.

2008-06-06 14:54 anmaster

* scorn/misc/gatehouse: In /scorn/misc/gatehouse: Move some
magic_ear under floor, change the look of some wall tiles near
the edge of the map to make it clearer that these continue
outside map (they are part of the city wall).

2008-06-06 14:51 anmaster

* scorn/misc/port_arena: In /scorn/misc/port_arena: change the
floors under walls to match the floors around it. Fix broken
animation for exit. Remove some duplicate arches on top of each
other, remove unreachable and non-visible wall tiles in a corner
of the map.

2008-06-06 14:04 anmaster

* scorn/oldcity/end, scorn/oldcity/oldcity54,
scorn/oldcity/oldcity6, scorn/oldcity/oldcity7,
scorn/oldcity/oldcity8: In /scorn/oldcity/*: Add missing floor
under wall tiles, move magic_ear under floor, fix broken “no
animation and custom face” exit.

2008-06-06 14:02 anmaster

* scorn/kar/creepy.house, scorn/kar/creepy.house2: Add missing
floor arches under walls in /scorn/kar/creepy.house and
/scorn/kar/creepy.house2.

2008-06-06 13:42 anmaster

* scorn/houses/resir, scorn/houses/wizz.lev1.pass1: In
/scorn/houses/resir move magic mouth to below floor, in
/scorn/houses/wizz.lev1.pass1 remove duplicate wall tile under
another wall tile.

2008-06-06 13:31 anmaster

* scorn/houses/breezy_under: Add missing floors under walls in
/scorn/houses/breezy_under

2008-06-06 13:29 anmaster

* scorn/houses/cornerbrook: Fix two mixed up connections in
/scorn/houses/cornerbrook to make the right messagess display for
the right events.

2008-06-06 12:56 anmaster

* dragonisland/apartment3: Hide magic_ear under floor in
/dragonisland/apartment3

2008-06-06 12:56 anmaster

* brest/underground, brest/underground2: Add missing floors under
walls in /brest/underground and /brest/underground2.

2008-06-06 12:36 anmaster

* dungeons/castle_aaaarg, dungeons/hole: Add missing floors under
walls in /dungeons/hole and /dungeons/castle_aaaarg

2008-06-06 12:34 anmaster

* port_joseph/goblin/caves, port_joseph/pirates/tortcave: Add
missing floors under walls in /port_joseph/pirates/tortcave and
/port_joseph/goblin/caves

2008-06-06 06:05 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-06-06 01:03 anmaster

* pup_land/lone_town/mshop: Unbreak the bargaining skill in
/pup_land/lone_town/mshop

2008-06-06 00:57 anmaster

* pup_land/lone_town/gemshop: Unbreak the bargaining skill in
/pup_land/lone_town/gemshop

2008-06-06 00:51 anmaster

* pup_land/raffle/raffle3_u2a: Add missing floors under walls in
/pup_land/raffle/raffle3_u2a

2008-06-06 00:51 anmaster

* pup_land/pplant/pplant_ud2: Add missing floors under walls in
/pup_land/pplant/pplant_ud2

2008-06-06 00:46 anmaster

* pup_land/castle_eureca/cave_pass,
pup_land/castle_eureca/cave_pass2: Adding missing floors under
walls and remove duplicate walls in
/pup_land/castle_eureca/cave_pass and
/pup_land/castle_eureca/cave_pass2

2008-06-06 00:33 anmaster

* pup_land/ruin_barbarian/hole2: Adding missing floors under walls
in /pup_land/ruin_barbarian/hole2

2008-06-06 00:30 anmaster

* pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
pup_land/cave_weapon/cave5: Add missing floors under walls in
/pup_land/cave_weapon/*

2008-06-06 00:23 anmaster

* start/HallsOfSelection/wraith_player: The wraith Hall of
selection was totally broken you could walk outside and around
the teleporters and such. Fixing.

2008-06-06 00:22 anmaster

* start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon: Add missing no magic tiles to
fireborn and dragon hall of selections.

2008-06-06 00:10 anmaster

* HallOfSelection: Add missing no_spells to /HallOfSelection

2008-06-06 00:09 anmaster

* unlinked/Fogs: Add missing floor tiles to /unlinked/Fogs

2008-06-06 00:00 anmaster

* unlinked/kandora/circus/mp_castle,
unlinked/kandora/circus/mp_church,
unlinked/kandora/circus/petshop, unlinked/kandora/dd_church,
unlinked/kandora/dm_church: More kandora fixes, change the
nonexisting altar_jehovah to altar_valriel (as done in some maps
reused from kandora in bigworld). Clean up walls and floors in
/unlinked/kandora/circus/petshop.

2008-06-05 23:41 anmaster

* quests/peterm/quests/dragonquest2,
quests/peterm/temple/GemTunnel: In
/quests/peterm/quests/dragonquest2: add missing ground arches
under walls and remove ground under blocked arches.

2008-06-05 23:29 anmaster

* quests/peterm/FireTemple/Entrance,
quests/peterm/FireTemple/LavaChamber,
quests/peterm/FireTemple/Passageway: Add missing ground arches
under walls to /quests/peterm/FireTemple/* and remove ground
under blocked arches (in same maps), also (in same maps) remove
some duplicate floor tiles.

2008-06-05 23:14 anmaster

* quests/peterm/DragonQuest/ElectricAnte,
quests/peterm/DragonQuest/ElectricHatchery,
quests/peterm/DragonQuest/ElectricLord,
quests/peterm/DragonQuest/Entrance,
quests/peterm/DragonQuest/FireAnte,
quests/peterm/DragonQuest/FireHatchery,
quests/peterm/DragonQuest/FireLord,
quests/peterm/DragonQuest/IceAnte,
quests/peterm/DragonQuest/IceHatchery,
quests/peterm/DragonQuest/IceLord,
quests/peterm/DragonQuest/WyvernNest: Add missing ground arches
under walls to /quests/peterm/DragonQuest/* and remove ground
under blocked arches (in same maps).

2008-06-05 23:12 anmaster

* quests/hendel/pre_acid: Add missing floor tiles to
/quests/hendel/pre_acid

2008-06-05 22:53 anmaster

* quests/greyshield/GreyMaster: Oops, missed to add the missing
floor tiles when I first changed GreyMaster a few minutes ago.
Here they are now.

2008-06-05 22:49 anmaster

* quests/greyshield/Chamber: In /quests/greyshield/Chamber, add
missing floor tiles under walls.

2008-06-05 22:48 anmaster

* quests/greyshield/Cave, quests/greyshield/Cavern: In
/quests/greyshield/{Cave,Cavern}, remove floor tiles under
blocked.

2008-06-05 22:46 anmaster

* quests/greyshield/Castle: In /quests/greyshield/Castle, hide
magic_ear under floor.

2008-06-05 22:42 anmaster

* quests/greyshield/Cavern2: Add floor tiles under walls and remove
floor tiles under blocked in /quests/greyshield/Cavern2.

2008-06-05 22:39 anmaster

* quests/greyshield/GreyMaster: Hide magic_mouth under the floor in
/quests/greyshield/GreyMaster.

2008-06-05 22:37 anmaster

* quests/greyshield/Fortress: Hide magic_ear under the floor in
/quests/greyshield/Fortress.

2008-06-05 22:33 anmaster

* pup_land/jk/heads: Add missing floor tiles to /pup_land/jk/heads,
note map is unlinked, but I think it is good to clean it up
anyway.

2008-06-05 22:12 anmaster

* unlinked/kandora/cave/cave3, unlinked/kandora/cave/m_inn,
unlinked/kandora/cave/m_temple, unlinked/kandora/cave/mithril,
unlinked/kandora/circus/mp_castle,
unlinked/kandora/circus/mp_cave,
unlinked/kandora/circus/mp_church,
unlinked/kandora/circus/mp_start,
unlinked/kandora/circus/mp_tavern,
unlinked/kandora/circus/mp_world, unlinked/kandora/dd_alchemy,
unlinked/kandora/dd_inn, unlinked/kandora/dd_keep,
unlinked/kandora/denray, unlinked/kandora/dm_inn,
unlinked/kandora/elcyon/merchant, unlinked/kandora/elcyon/plaza,
unlinked/kandora/elcyon/seacity, unlinked/kandora/kandora,
unlinked/kandora/ship_city, unlinked/kandora/ship_home,
unlinked/kandora/signal: Clean up walls and floors in
/unlinked/kandora, also possibly other cleanup in there that I
forgot to mention. But it was sad to see these broken maps.

2008-06-05 22:08 anmaster

* quests/mak/chaos/monsters.pick: Correct the monsters in the pick
map /quests/mak/chaos/monsters.pick. They were broken (bad spell
defintions it seems), copies broken monsters from the maps.

2008-06-05 22:05 anmaster

* scorn/houses/house3.1st: Make /scorn/houses/ house3.1st look
nicer, add doorway arches to it.

2008-06-05 22:00 anmaster

* pup_land/ancient/castle/castle.4: Fix a wrong wall tile in
/pup_land/ancient/castle/castle.4 to make it line up properly
with walls around it.

2008-06-05 21:57 anmaster

* mlab/citydeclouds/citydeclouds2G,
mlab/citydeclouds/citydeclouds2H: Add some no_pick in order to
fix sorting order for arches, clean up slaying for exits to use
realtive paths in some places, fix some smoothing levels to make
a bridge look better. All in city de clouds.

2008-06-05 21:53 anmaster

* mlab/citydeclouds/cdcnwgateuprlv1: Clean up unneeded tiles that
couldn't be seen or reached in /mlab/citydeclouds/cdcnwgateuprlv1
to be able to shrink map

2008-06-05 21:49 anmaster

* mlab/citydeclouds/cdcwgrotto1, mlab/citydeclouds/citydeclouds2F:
Move a lot of the tiles up in cdcwgrotto1 to be able to shrink
map a lot. Update exits to map.

2008-06-05 21:47 anmaster

* mlab/citydeclouds/cdcapart1: Move some boulders/buttons
connection stuff around in /mlab/citydeclouds/cdcapart1 to be
able to shrink the map a lot.

2008-06-05 21:41 anmaster

* mlab/citydeclouds/villa/citydecloudsvillab1,
mlab/citydeclouds/villa/citydecloudsvillab2: Removed unreachable,
unused monsters at unreachable edge of map in city de clouds.

2008-06-03 19:54 anmaster

* quests/todd/aljwaf/ruins: Removed /quests/todd/aljwaf/ruins, the
map has been integrated into big world since long ago.

2008-06-03 19:34 anmaster

* lake_country/Butakis/Rlib2, lake_country/Butakis/prison_s: Add
missing floor tiles under walls to /lake_country/Butakis/prison_s
and make the books appear on top of the tables in
/lake_country/Butakis/Rlib2.

2008-06-03 19:32 anmaster

* navar_city/jail/jail: Remove duplicate no magic tiles from jail
map in Navar.

2008-06-03 19:31 anmaster

* scorn/misc/jail, scorn/misc/jail_upper: Add missing no magic
tiles to jail maps in Scorn.

2008-06-03 19:30 anmaster

* scorn/oldcity/oldcity4, scorn/oldcity/oldcity5: Get rid of
unlinked /scorn/oldcity/oldcity[45]. Those maps had been
converted to be parts of the single (tiled) oldcity54.

2008-06-03 19:27 anmaster

* pup_land/lone_town/nf_bar, pup_land/rainbow/Lv5/romm88: Remove
two more unlinked duplicates. romm88 was a duplicate of room88,
and lone_town/nf_bar an unfinished duplicate of the map of the
same name in nurnberg.

2008-06-03 19:07 anmaster

* pup_land/cave_weapon/cave51, pup_land/kurte/eureca_road31:
Removed two unlinked and duplicate maps from pupland, these were
duplicates of the same maps without 1 suffix.

2008-06-03 16:51 rjtanner

* regions: Removed unused regions

2008-06-03 14:44 anmaster

* navar_city/city1court: Fix look of the semi-broken exits in
/navar_city/city1court (they animated even though “is_animated 0”
was set, which broke them).

2008-05-31 22:44 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-05-30 07:32 akirschbaum

* HallOfSelection, brest/black_shield/upper, brest/sow/sow,
darcap/darcap/guilds/poisoned_dagger/upper,
darcap/darcap/guilds/smoking_cauldron/upper,
darcap/temple_justice/temple_justice.10,
darcap/temple_justice/temple_justice.11,
darcap/temple_justice/temple_justice.12,
darcap/temple_justice/temple_justice.13,
darcap/temple_justice/temple_justice.14,
darcap/temple_justice/temple_justice.2,
darcap/temple_justice/temple_justice.3,
darcap/temple_justice/temple_justice.4,
darcap/temple_justice/temple_justice.5,
darcap/temple_justice/temple_justice.6,
darcap/temple_justice/temple_justice.7,
darcap/temple_justice/temple_justice.8,
darcap/temple_justice/temple_justice.9, dungeons/trollbridge,
inn_and_outpost/hermes_inn, marksel/grumms_inn,
mlab/citydeclouds/bank/vaulta1, mlab/citydeclouds/bank/vaultb2,
mlab/citydeclouds/bank/vaultc3, mlab/citydeclouds/bank/vaultd4,
mlab/citydeclouds/bank/vaulte5, navar_city/dreaming_sage/upper,
navar_city/jail/jail, navar_city/light/light3,
navar_city/temples/gorokh2, planes/purpleworm,
port_joseph/goblin/hole, pup_land/ancient/mountain/cave.b3,
pup_land/ancient/village/siegfried/siegfried.B1,
pup_land/ancient/world, pup_land/guilds/laughing_skull/upper,
pup_land/guilds/purple_butterfly/upper,
pup_land/kurte/eureca_road31, pup_land/nurnberg/reception/water3,
quests/greyshield/Finish, quests/mak/chaos/monsters.pick,
quests/peterm/CTower/Chamber, quests/peterm/CTower/Laboratory,
quests/peterm/CTower/Library, quests/peterm/CTower/Study,
santo_dominion/guilds/drunken_barbarian/upper,
santo_dominion/shaft/undeadshaft.3,
scorn/guilds/mailed_fist/upper, scorn/houses/house.haunted2,
scorn/kar/gorks2, scorn/kar/gorks3,
scorn/mansion/witherspoon_manor_attic,
scorn/misc/cider_house_top, scorn/shops/foodshop,
scorn/towers/brewery.3, scorn/towers/tower.mad3,
sisters/necro_ruin1a, templates/guild/hallofjoining,
templates/guild/storage_hall.0, test/anthony/cascades,
test/anthony/conveyor, test/bigmonpit, test/cyclops,
test/diagonal, test/faceofdeath, test/multisquare, test/paralyze,
test/pit, test/playermover, test/randomtreasure,
test/remote_altar, test/templatetest, test/trigger,
unlinked/Greyshield/Finish, unlinked/academy.crap/Fighter.5,
unlinked/academy.crap/Fighter.5_2,
unlinked/casino/casino_infernal, unlinked/kandora/circus/mp_cave,
unlinked/kandora/circus/mp_start, unlinked/vol_vill_shops,
whalingoutpost/misc/castleb1, whalingoutpost/taverns/storehouse1,
wolfsburg/guilds/damned_heretics/upper: Run MapNormalizer script
on all maps.

2008-05-30 06:23 akirschbaum

* editor/scripts/MapNormalizer: Run 'Shrink Map Size' function from
MapNormalizer editor script.

2008-05-29 22:20 ryo_saeba

* dungeons/train/train-old: Remove unused map.

2008-05-29 22:13 ryo_saeba

* quests/peterm/quests/dragon_quest: Remove unlinked map.

2008-05-29 22:11 ryo_saeba

* darcap/darcap/circus/movers, darcap/darcap/circus/walls: Remove
unlinked and empty maps.

2008-05-29 22:02 ryo_saeba

* darcap/darcap/circus/strength: Make windows coherent with wall.

2008-05-29 22:02 ryo_saeba

* darcap/darcap/maze, darcap/darcap/park, world/world_116_102:
First pass to add lore to the town.

2008-05-29 11:27 anmaster

* brest/asyvan/palace3, brest/brest.trademarket,
navar_city/misc/aliswell, navar_city/misc/theaterb4,
navar_city/spyhouse, whalingoutpost/houses/fishershouse1,
whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
whalingoutpost/lightkeepershouse1,
whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle4,
whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
whalingoutpost/taverns/fishershall1: Resize some more maps with
wasted empty space in the lower right part of the map.

2008-05-29 09:36 anmaster

* azumauindo/minatomachi/buildings/guildkeybuilding1,
azumauindo/minatomachi/buildings/guildkeybuildingB1,
azumauindo/minatomachi/gates/gate1,
azumauindo/minatomachi/gates/gate2, azumauindo/misc/cave1,
azumauindo/misc/shrine1, azumauindo/misc/shrine2,
azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
azumauindo/ranbounagisatoshi/apartments/sapartment,
azumauindo/ranbounagisatoshi/gates/gate1,
azumauindo/ranbounagisatoshi/gates/gate2,
azumauindo/ranbounagisatoshi/shops/tradecenter,
azumauindo/ranbounagisatoshi/towers/tou1,
azumauindo/ranbounagisatoshi/towers/tou2,
azumauindo/ranbounagisatoshi/towers/tou3,
azumauindo/ranbounagisatoshi/towers/tou4,
azumauindo/ranbounagisatoshi/towers/tou5,
azumauindo/suno-yamatoshi/apartments/lapartment1,
azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
azumauindo/suno-yamatoshi/buildings/tatemonoA1,
azumauindo/suno-yamatoshi/gates/gate1,
azumauindo/suno-yamatoshi/gates/gate2,
azumauindo/suno-yamatoshi/gates/gate3,
azumauindo/suno-yamatoshi/tou/tou1,
azumauindo/suno-yamatoshi/tou/tou2,
azumauindo/suno-yamatoshi/tou/tou3,
azumauindo/suno-yamatoshi/tou/tou4,
azumauindo/suno-yamatoshi/tou/tou5,
azumauindo/suno-yamatoshi/towers/tou1,
azumauindo/suno-yamatoshi/towers/tou2,
azumauindo/suno-yamatoshi/towers/tou3,
azumauindo/suno-yamatoshi/towers/tou4,
azumauindo/suno-yamatoshi/towers/tou5: Resize some Azumauindo
maps that were mostly a lot of empty space.

2008-05-29 09:06 anmaster

* mlab/citydeclouds/bank/bank2, mlab/citydeclouds/bank/bank3,
mlab/citydeclouds/bank/bank4, mlab/citydeclouds/bank/bank5,
mlab/citydeclouds/castle/cwdccastlef1,
mlab/citydeclouds/cdcapart1,
mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1,
mlab/citydeclouds/cdcnwgateuprlv1,
mlab/citydeclouds/cdcspire/cdcspireexit1,
mlab/citydeclouds/cdcspire/cdcspireexit2,
mlab/citydeclouds/cwdcguestofmarquis1,
mlab/citydeclouds/misc/cwdcchessarenaa2,
mlab/citydeclouds/misc/cwdcchessarenab2,
mlab/citydeclouds/shops/cdcwcafe1,
mlab/citydeclouds/shops/cwdcgenshop1,
mlab/citydeclouds/shops/cwdckitchen,
mlab/citydeclouds/shops/cwdcpotionshop1,
mlab/citydeclouds/villa/citydecloudsvillaC2,
mlab/citydeclouds/villa/citydecloudsvillaC3,
mlab/citydeclouds/villa/citydecloudsvillab2,
navar_city/mlab/dream, navar_city/mlab/ttower23,
navar_city/mlab/ttower24, navar_city/mlab/zealothouseb1: Resize
some more mlab maps that were mostly a lot of empty space.

2008-05-29 06:59 anmaster

* mlab/citydeclouds/IPO_citydeclouds, mlab/citydeclouds/cdcapart2,
mlab/citydeclouds/cdcmesshluper1,
mlab/citydeclouds/cdcnrkpdevtmp1, mlab/citydeclouds/cdcscasino,
mlab/mlabscrntrd1, mlab/mlabscrntrd2, mlab/mlabscrntrdb1,
mlab/mlabscrntrdb2, mlab/mlabscrntrdb3,
navar_city/mlab/tadobebuild2, navar_city/mlab/tadobebuild3,
navar_city/mlab/tavernb1, navar_city/mlab/tavernb3,
navar_city/mlab/zealothouseb1: Resize some mlab maps that were
mostly a lot of empty space, in some a few things outside map
(like buttons/boulders) had to be moved a bit. In a few these
things outside the map were actually not used.

2008-05-29 06:56 anmaster

* whalingoutpost/misc/polarbearcave1,
whalingoutpost/misc/polarbearcave2,
whalingoutpost/misc/polarbearcave3, world/world_128_128: Resize
some maps in whalingoutpost to use smaller size, they were really
wasteful, update to worldmap in order to fix exits for the new
sizes.

2008-05-29 06:54 anmaster

* scorn/misc/castle: Change exits in /scorn/misc/castle to be under
ground and thus look nicer.

2008-05-28 21:30 akirschbaum

* editor/scripts/LegacySpellConverter,
editor/scripts/MapNormalizer, editor/scripts/MapValidator,
editor/scripts/WorldMaker: Make editor scripts work with latest
Gridarta build.

2008-05-28 09:43 anmaster

* world/world_116_102: Fix some double ground in Darcap harbour.

2008-05-28 08:22 anmaster

* azumauindo/misc/entrance1, world/world_128_101: Change
/azumauindo/misc/entrance1 to use a creator instead of a conveyor
belt for the passes. Also means the map doesn't have to be so
wide so had to update entrances/exits on worldmap too.

2008-05-25 13:38 anmaster

* brest/brest.inn, brest/taverns/brest.seaside.tavern: Add some
more @question/@reply to some maps.

2008-05-23 23:08 anmaster

* pup_land/rainbow/islands, pup_land/rainbow/l_h1,
pup_land/rainbow/red_town/town, pup_land/rainbow/shore,
pup_land/rainbow/station, pup_land/rainbow/well,
pup_land/rainbow/woods, pup_land/s_f/ruin, pup_land/s_f/to-jyo,
pup_land/world: Make Castle of Eureca show up on the south
pupland world map part. Had to shift all tiles one step south to
make the change work so a lot of exits updated too, none of them
seems broken, but if they are that is a mistake. In the future
tiling should probably be used for the south and north part of
the pupland map.

2008-05-23 22:30 anmaster

* azumauindo/minatomachi/temples/templeruggilli1,
azumauindo/suno-yamatoshi/apartments/lapartment1,
brest/brest.scrolls.right, brest/sow/sow,
brest/taverns/brest.seaside.tavern,
brest/zorn/castle.upper.floor.one, darcap/darcap/circus/wurfbude,
darcap/darcap/temple, inn_and_outpost/hermes_inn,
lake_country/Butakis/arena, lake_country/Butakis/gate_outer,
lake_country/Butakis/prison_e, lake_country/Butakis/prison_s,
lake_country/Butakis/prison_w, lake_country/RETower/tower0,
lake_country/RETower/tower1, lake_country/RETower/tower2,
lake_country/RETower/tower3, lake_country/ebony/entrance1,
lake_country/ebony/entrance2, lake_country/ebony/masterlev,
lake_country/elven_moon/elvenmoon.1,
lake_country/elven_moon/elvenmoon.5, lake_country/marsh/marsh1_1,
lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_1,
lake_country/marsh/marsh2_2, lake_country/shops/Mopoon_wshop,
lake_country/snake_pit/Chaos_lair1,
lake_country/snake_pit/snakepit_1, marksel/grumms_inn,
mlab/citydeclouds/castle/cwdccastleofmarquis1,
mlab/citydeclouds/citydeclouds2I, navar_city/city1prison,
navar_city/misc/city1armour, navar_city/misc/city1gen,
navar_city/misc/city1magic, navar_city/misc/city1weapon,
navar_city/misc/navarwiz, navar_city/temples/gorokh,
navar_city/temples/sorig, navar_city/temples/templelyth,
navar_city/tower/magetower4, port_joseph/goblin/dungeon1,
port_joseph/goblin/dungeon2, port_joseph/goblin/dungeon3,
port_joseph/goblin/fortress, port_joseph/pirates/fortvsship,
port_joseph/town/portia, pup_land/lone_town/thief_market,
pup_land/nurnberg/guild, pup_land/raffle/raffle2_u4,
pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
pup_land/rainbow/Lv2/Kum, pup_land/rainbow/Lv3/Rufto,
pup_land/rainbow/Lv3/prison, pup_land/s_f/st1, pup_land/s_f/st7,
quests/greyshield/Castle, quests/greyshield/Fortress,
quests/greyshield/Sphinx, quests/mcz/castle1,
quests/peterm/CTower/Dungeon, quests/peterm/Demonology/AirStudy,
quests/peterm/Demonology/EarthStudy,
quests/peterm/Demonology/FireStudy,
quests/peterm/Demonology/GroundLevel,
quests/peterm/Demonology/HighTower1,
quests/peterm/Demonology/WaterStudy,
quests/peterm/FireTemple/Mezannine1,
quests/peterm/temple/InnerTemple, quests/skud/entrance,
quests/skud/north_1, sisters/entrance, sisters/necro_hole1,
sisters/shrine_entrance, start/newbieshouse,
whalingoutpost/taverns/storehouse1, wolfsburg/dungeons/church.4b,
wolfsburg/dungeons/underworld, wolfsburg/etern_rew,
wolfsburg/volcano/vvmansion, world/world_101_114: Even more fixes
for redundant patterns in @match (it is case insensitive, but a
lot of maps treated it as if it was case sensitive). Mostly done
with grep + sed. Also add @question to two pupland maps and fix a
typo on a lake country map.

2008-05-23 10:52 anmaster

* navar_city/city1church1, navar_city/city1court,
navar_city/temples/ruggilli, navar_city/temples/ruggilli2,
navar_city/tower/magetower1, navar_city/warehouse4,
pup_land/castle_eureca/castle_eureca6,
pup_land/castle_eureca/cave_pass2, pup_land/cave_weapon/cave4,
pup_land/cave_weapon/cave5, pup_land/cave_weapon/cave51,
pup_land/hq, pup_land/hq_ud, pup_land/kurte/eureca_road3,
pup_land/kurte/hut2, pup_land/lone_town/church_ud,
pup_land/lone_town/cordish, pup_land/nurnberg/agito,
pup_land/nurnberg/aqueduct, pup_land/nurnberg/castle,
pup_land/nurnberg/castle_ud, pup_land/nurnberg/dick/house,
pup_land/nurnberg/nf_bar, pup_land/pplant/pplant2,
pup_land/rainbow/Lv4/key, pup_land/ruin_barbarian/hole1,
scorn/anthony/passoffice, scorn/anthony/portgate,
scorn/anthony/prison, scorn/apartment/apartments,
scorn/houses/cornerbrook, scorn/houses/house2,
scorn/houses/riverside_manor, scorn/houses/smithery,
scorn/houses/wizz.entry, scorn/kar/somehouse3,
scorn/misc/gatehouse, scorn/misc/templelyth, scorn/misc/wizhide,
scorn/oldcity/oldcity12, scorn/oldcity/oldcity3,
scorn/oldcity/oldcity5, scorn/oldcity/oldcity54,
scorn/oldcity/oldcity6, scorn/shops/oleds_cafe,
scorn/shops/scorn.sale1, scorn/shops/scorn.sale2,
scorn/taverns/barking_mule, scorn/taverns/goths2,
scorn/temples/gorokh, scorn/temples/mostrai,
scorn/temples/ruggilli1, scorn/temples/sorig,
scorn/temples/valriel2, scorn/towers/brewery.2: Yet more fixes
for redundant patterns in @match (it is case insensitive, but a
lot of maps treated it as if it was case sensitive). Mostly done
with a script.

2008-05-23 09:49 anmaster

* dragonisland/advguild3, dragonisland/advshop0,
dragonisland/house4, dragonisland/house7, dragonisland/house8,
dragonisland/house9, dragonisland/tavern,
navar_city/misc/library, port_joseph/town/dshark,
port_joseph/town/portia2, pup_land/ancient/castle/castle.4,
pup_land/ancient/castle/castle.6,
pup_land/ancient/castle/castle.ud1,
pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
pup_land/ancient/kurte/house, pup_land/ancient/mountain/cave.b3,
pup_land/ancient/mountain/tower.1,
pup_land/ancient/mountain/tower.2,
pup_land/ancient/mountain/tower.3,
pup_land/ancient/ruin/underground,
pup_land/ancient/village/hole/hole.B1,
pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
pup_land/ancient/village/inn, pup_land/ancient/village/library,
pup_land/ancient/village/siegfried/siegfried.1,
pup_land/ancient/village/siegfried/siegfried.3,
pup_land/ancient/village/siegfried/siegfried.B1,
pup_land/ancient/village/tavern,
pup_land/ancient/village/tavern1, pup_land/barrier,
pup_land/castle_eureca/castle_eureca5,
pup_land/castle_eureca/castle_eureca9, pup_land/kurte/kurte,
pup_land/lone_town/guild_freedom, pup_land/lone_town/guild_law,
pup_land/lone_town/tavern, pup_land/lone_town/training,
pup_land/world, quests/peterm/Demonology/Demon1,
quests/peterm/Demonology/Demon3, scorn/misc/library: More fixes
for redundant patterns in @match (it is case insensitive, but a
lot of maps treated it as if it was case sensitive). Also fix
some broken dialogs (missing the match part of @match and other
such typos).

2008-05-23 08:11 anmaster

* brest/brest.inn, brest/pshops/pshop1/basement,
brest/pshops/pshop10/basement, brest/pshops/pshop11/basement,
brest/pshops/pshop12/basement, brest/pshops/pshop13/basement,
brest/pshops/pshop14/basement, brest/pshops/pshop15/basement,
brest/pshops/pshop16/basement, brest/pshops/pshop17/basement,
brest/pshops/pshop18/basement, brest/pshops/pshop19/basement,
brest/pshops/pshop2/basement, brest/pshops/pshop20/basement,
brest/pshops/pshop21/basement, brest/pshops/pshop22/basement,
brest/pshops/pshop23/basement, brest/pshops/pshop24/basement,
brest/pshops/pshop25/basement, brest/pshops/pshop26/basement,
brest/pshops/pshop27/basement, brest/pshops/pshop3/basement,
brest/pshops/pshop4/basement, brest/pshops/pshop5/basement,
brest/pshops/pshop6/basement, brest/pshops/pshop7/basement,
brest/pshops/pshop8/basement, brest/pshops/pshop9/basement,
brest/pshops/pshopsinc, brest/pshops/pshopsinc2,
darcap/darcap/shop_g, darcap/darcap/tavern, darcap/town2/shop_f,
darcap/town2/towers, dragonisland/advguild, dragonisland/hangar,
lake_country/Butakis/church-1, lake_country/Butakis/prison-1,
lake_country/small_buildings/hut_Galmorus, navar_city/city1enter,
navar_city/misc/city1mermaid, pup_land/hq,
pup_land/raffle/raffle3, quests/todd/aljwaf/crypt4,
santo_dominion/tavern, scorn/houses/wizz.entry,
scorn/taverns/goths0, teamarena/twregister,
wolfsburg/dungeons/hut, wolfsburg/temple/temp_dung1,
wolfsburg/tt/tta1: The @match expression in npc dialog is case
insensitive, but a lot of map treated it as if it was case
sensitive, fixing a lot of them (there may be more left, that the
grep didn't find).

2008-05-23 07:20 anmaster

* marksel/grumms_inn2: Add buttons under the actual doors as well
to prevent player getting crushed.

2008-05-23 07:17 anmaster

* marksel/church, marksel/grumms_inn, marksel/wizard: Add
@question/@reply stuff to some maps.

2008-05-23 07:16 anmaster

* lake_country/Butakis/inn: Cosmetic change of
/lake_country/Butakis/inn to hide the blue exits under the floor.

2008-05-22 22:30 anmaster

* inn_and_outpost/nirlas_house, inn_and_outpost/outpost_aranor1,
inn_and_outpost/sweets_inn, inn_and_outpost/treehouse_df1,
inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
inn_and_outpost/treehouse_df6: Extend the dialog for the inn &
outpost section of maps a bit.

2008-05-22 22:18 anmaster

* inn_and_outpost/hermes_inn, inn_and_outpost/hermes_inn2: Add
@question to hermes inn maps' dialogs and add some buttons to
prevent doors from crushing you

2008-05-22 21:45 anmaster

* brest/pshops/pshop13/floor1, brest/pshops/pshop16/floor1,
brest/pshops/pshop2/floor1, brest/pshops/pshop3/floor1,
brest/pshops/pshop4/floor1, brest/pshops/pshop5/floor1,
brest/pshops/pshop6/floor1, brest/pshops/pshop7/floor1,
brest/pshops/pshop8/floor1, brest/pshops/pshop9/floor1: Run the
pshop_copier script to update the shops, some of the shops had
small differences.

2008-05-22 21:40 anmaster

* darcap/darcap/circus/ghost, darcap/lynn/castle1.0,
marksel/wizard: Make some tourches that could be used to bypass
some maps in puplands non-pickable.

2008-05-22 21:26 anmaster

* python/IPO/say.py: Fix wrong price of objects in help for IPO.

2008-05-22 21:24 anmaster

* world/world_105_115: Workaround for cfrhg causing random maps
when walking on gates to castle of Scorn.

2008-05-21 06:33 qal21

* ChangeLog, scorn/shops/armourshop: Make coloured mail work in the
Scorn armour shop

2008-05-20 22:02 ryo_saeba

* animations, animations/maps, animations/maps/navar_city,
animations/maps/navar_city/university-dorlf.animation,
navar_city/university, python/maps/navar_city,
python/maps/navar_city/university-dorlf.py: Add a new professor
to the university, and associated scripts (only Lorkas lore, for
now). Fix some lights and wrong desks.

2008-05-20 21:25 ryo_saeba

* test/cfanim, test/cfanim.conjurer, test/cfanim.py: Some fun with
plugins.

2008-05-20 21:24 ryo_saeba

* test/say: Misc say test.

2008-05-20 16:01 anmaster

* ChangeLog, brest/pshops/pshop_copier: Update the script to make
it work correctly, it assumed too much about the layout of the
file, so it was broken. New script should be somewhat more
robust.

2008-05-19 22:47 ryo_saeba

* navar_city/university: Add some stuff, fix a few rooms.

2008-05-19 21:09 ryo_saeba

* navar_city/university, world/world_122_116: Navar university,
first ground. Only one professor, but some lore already.

2008-05-18 19:50 qal21

* ChangeLog, scorn/houses/resir, scorn/houses/rolanda: Add region
info in Scorn, courtesy of Arvid Norlander

2008-05-18 19:46 qal21

* ChangeLog, brest/pshops/pshop1/floor2,
brest/pshops/pshop10/floor2, brest/pshops/pshop11/floor2,
brest/pshops/pshop12/floor2, brest/pshops/pshop13/floor2,
brest/pshops/pshop14/floor2, brest/pshops/pshop15/floor2,
brest/pshops/pshop16/floor2, brest/pshops/pshop17/floor2,
brest/pshops/pshop18/floor2, brest/pshops/pshop19/floor2,
brest/pshops/pshop2/floor2, brest/pshops/pshop20/floor2,
brest/pshops/pshop21/floor2, brest/pshops/pshop22/floor2,
brest/pshops/pshop23/floor2, brest/pshops/pshop24/floor2,
brest/pshops/pshop25/floor2, brest/pshops/pshop26/floor2,
brest/pshops/pshop27/floor2, brest/pshops/pshop3/floor2,
brest/pshops/pshop4/floor2, brest/pshops/pshop5/floor2,
brest/pshops/pshop6/floor2, brest/pshops/pshop7/floor2,
brest/pshops/pshop8/floor2, brest/pshops/pshop9/floor2,
brest/sow/sow.1: Add region info in Brest, courtesy of Arvid
Norlander

2008-05-18 19:43 qal21

* ChangeLog, wolfsburg/apartments/pet-apartment/pet-apartment,
wolfsburg/apartments/pet-apartment/pet-apartment2,
wolfsburg/apartments/pet-apartment/pet-apartment3,
wolfsburg/apartments/pet-apartment/torture-chamber,
wolfsburg/lursendis: Add region info in Wolfsburg, courtesy of
Arvid Norlander

2008-05-18 19:41 qal21

* ChangeLog, navar_city/iscar: Add region info in , courtesy of
Arvid Norlander

2008-05-18 19:40 qal21

* ChangeLog, darcap/darcap/pirates.1: Add region info in darcap,
courtesy of Arvid Norlander

2008-05-18 19:38 qal21

* ChangeLog, mlab/citydeclouds/bank/bank1,
mlab/citydeclouds/bank/bank2, mlab/citydeclouds/bank/bank3,
mlab/citydeclouds/bank/bank4, mlab/citydeclouds/bank/bank5,
mlab/citydeclouds/bank/vaulta1, mlab/citydeclouds/bank/vaultb2,
mlab/citydeclouds/bank/vaultc3, mlab/citydeclouds/bank/vaultd4,
mlab/citydeclouds/bank/vaulte5,
mlab/citydeclouds/castle/cwdccastleb1,
mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1,
mlab/citydeclouds/cdcspire/cdcspire1,
mlab/citydeclouds/cdcspire/cdcspireexit1,
mlab/citydeclouds/cdcspire/cdcspireexit2: Add region info in
mlab, courtesy of Arvid Norlander

2008-05-14 16:36 rjtanner

* pup_land/lone_town/guild_freedom: Typo correction, should be
mission instead of misson

2008-05-13 18:16 qal21

* ChangeLog, darcap/temple_justice/temple_justice.2: Fix broken
dialog in darcap/temple_justice/temple_justice.2

2008-05-12 20:46 ryo_saeba

* test/cfanim, test/cfanim.animation, test/cfanim.button: CFAnim
basic test map.

2008-05-12 19:35 akirschbaum

* dragonisland/keysale: Fix typo.

2008-05-11 17:52 ryo_saeba

* test/say: Simple test map for the new dialog system.

2008-05-11 09:59 akirschbaum

* azumauindo/minatomachi/stores/postoffice: Remove empty space
around map.

2008-05-11 09:50 akirschbaum

* azumauindo/minatomachi/stores/diamondex1: Remove empty space
around map.

2008-05-08 10:18 ryo_saeba

* pup_land/ancient/village/siegfried/siegfried.1: Fix for bug
#1930002: Siegfried standing in wrong place ; cannot solve quest.
Fix typos, remove useless tests.

2008-05-07 18:25 ryo_saeba

* python/IPO/say.py: Fix bugs #1958325 and #1958326.

2008-05-07 17:58 ryo_saeba

* unlinked/forgotten_town/README: Description of where those maps
come from.

2008-05-07 17:56 ryo_saeba

* lake_country/snake_pit/Chaos_lair1, quests/mak/MainFloor,
quests/mak/chaos/down1, quests/mak/chaos/down2,
quests/mak/chaos/down3, quests/mak/chaos/down4,
quests/mak/chaos/down5, quests/mak/chaos/fallen,
quests/mak/chaos/tritemples, quests/mak/chaos/up1,
quests/mak/chaos/up2, quests/mak/chaos/up3, quests/mak/chaos/up4,
quests/mak/chaos/up5: Add various links to other maps, set
difficulty from monsters on map.

2008-05-06 20:17 ryo_saeba

* darcap/forgotten_town, unlinked/forgotten_town,
world/world_116_102: Totally unfinished, so move to unlinked.

2008-05-06 20:11 ryo_saeba

* quests/mcz/castle1, quests/mcz/castle_air,
quests/mcz/castle_earth, quests/mcz/castle_fire,
quests/mcz/castle_water: Define good key/door slayings.

2008-05-06 20:07 ryo_saeba

* quests/hendel/acid_room: Define good key/door slayings.

2008-05-05 22:09 ryo_saeba

* scorn/houses/resir: Patch #1947664: Modified resir's house
simi-harder some what moe fun, courtesy Anthony Wyatt
(buzzsawddog), slightly modified.

2008-04-24 22:08 akirschbaum

* editor/scripts/MapValidator: Adapt MapValidator script to
Gridarta changes.

2008-04-20 19:15 gros

* ChangeLog, pup_land/begin/adv: Applied patch #1945438, courtesy
of Anthony Wyatt.

2008-04-09 17:51 ryo_saeba

* scorn/anthony/passoffice: Fix broken connection resulting in no
pass / 2 passes instead of 1 / 1.

2008-04-08 21:56 ryo_saeba

* test/teleporter_test: Simple test map.

2008-04-07 01:39 rjtanner

* templates/guild/README.txt: Updated the README file with a
reminder to update the storage_hall map exit. Map template
provided by Alestan jehloq@yahoo.com

2008-04-07 01:31 rjtanner

* python/guilds/storage_entry.py, templates/guild/README.txt,
templates/guild/storage_hall, templates/guild/storage_hall.0: New
guild storage hall map based of the patch, [ 1854556 ] New Guild
Storage Building (for laughing skulls guild), with included
feature of using Python scripts for management and ownership

2008-04-05 14:49 ryo_saeba

* wolfsburg/apartments/pet-apartment/pet-apartment,
wolfsburg/apartments/pet-apartment/pet-apartment2: Wrong path was
used, unique should be set.

2008-04-05 12:27 ryo_saeba

* wolfsburg/apartments/pet-apartment,
wolfsburg/apartments/pet-apartment/pet-apartment,
wolfsburg/apartments/pet-apartment/pet-apartment2,
wolfsburg/apartments/pet-apartment/pet-apartment3,
wolfsburg/apartments/pet-apartment/torture-chamber,
world/world_128_109: Commit patch #1817285: Pet apartments, by
anonymous submitter.

2008-04-05 10:34 ryo_saeba

* dungeons/valriel/valriel_treasure: Correct accidentally broken
chests.

2008-04-05 10:20 ryo_saeba

* dungeons/valriel/valriel_treasure: Update with chest from patch
#1673796: White chests for errac's heaven treasure map, by Mike
B.

2008-04-05 07:53 ryo_saeba

* lake_country/sentrio_farmhouse,
lake_country/small_buildings/sentrio_house,
port_joseph/town/house, port_joseph/town/ruined_home,
port_joseph/town/underground_tavern,
quests/peterm/quests/mushroom_quest, scorn/houses/scorn_trappers,
scorn/houses/woodhouse, scorn/misc/castle,
scorn/misc/castle_kitchen, wolfsburg/lursendis: Link Lursendis
quest maps.

2008-04-05 07:46 ryo_saeba

* planes/purpleworm, python/misc/swallow_whole.py: Part of patch
#1677738: Purple worm (with pythonscript and map), by Mike B.

2008-04-04 23:21 akirschbaum

* editor/pickmaps/NPC, editor/pickmaps/armour,
editor/pickmaps/background, editor/pickmaps/connected,
editor/pickmaps/exit, editor/pickmaps/food,
editor/pickmaps/indoor, editor/pickmaps/monster,
editor/pickmaps/river, editor/pickmaps/runes,
editor/pickmaps/supernatural, editor/pickmaps/treasure,
editor/pickmaps/wall special, editor/pickmaps/weapon: Update
pickmap names.

2008-03-29 21:45 ryo_saeba

* test/python.py: Python hook check.

2008-03-27 22:36 ryo_saeba

* pup_land/lone_town/town: Fix broken exit.

2008-03-26 18:15 gros

* ChangeLog, python/maps/scorn/towers/mad_mage/mad_mage_user.py,
python/maps/scorn/towers/mad_mage/milking_blueprints,
scorn/towers/brewery.1, scorn/towers/brewery.2,
scorn/towers/brewery.3, scorn/towers/brewery.4,
scorn/towers/tower, scorn/towers/tower.mad3, world/world_105_116:
Introduced Part I of the Brewery Quest, replacing Newbie Tower.

2008-03-25 03:59 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-03-24 11:05 ryo_saeba

* quests/greyshield/Greysword, quests/peterm/CTower/Dungeon: Give
some values to keys.

2008-03-24 09:12 ryo_saeba

* quests/peterm/quests/wyvern_quest: Fix broken pics.

2008-03-24 09:04 ryo_saeba

* euthville/demon_quest, quests/peterm/quests/TitanGate,
quests/peterm/quests/dragon_quest,
quests/peterm/quests/dragonquest2,
quests/peterm/quests/goblin_chief,
quests/peterm/quests/mushroom_quest,
quests/peterm/quests/ogre_chief,
quests/peterm/quests/titan_quest,
quests/peterm/quests/wyvern_quest, scorn/misc/HallOfQuests,
scorn/misc/church, scorn/peterm/undead_quest,
scorn/taverns/goths: Link the Scorn Royalty maps together.

2008-03-24 06:49 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-03-24 04:00 rjtanner

* pup_land/lone_town/town: Rearranged map stacking order, moved
no_spell tiles to the bottom of the stack

2008-03-23 22:20 kbulgrien

* ChangeLog, santo_dominion/tavern.2ndfloor: - Spelling correction.

2008-03-23 07:08 rjtanner

* templates/guild/mainfloor: Remove duplicate gem and currency
conversion tables that were on the map due to a testing mistake

2008-03-22 06:28 rjtanner

* darcap/raffle/raffle1_u3, python/guilds/guild_dues.py,
python/guilds/guild_entry.py,
python/guilds/guild_questpoints_apply.py,
python/guilds/guildbuy.py, python/guilds/guildjoin.py,
python/guilds/guildoracle.py, python/guilds/guildpay.py,
templates/guild/README.txt, templates/guild/basement,
templates/guild/bigchest, templates/guild/guild_alchemy,
templates/guild/guild_bbq, templates/guild/guild_hq,
templates/guild/guild_jeweler, templates/guild/guild_thaum,
templates/guild/guild_toolshed, templates/guild/hallofjoining,
templates/guild/mainfloor, templates/guild/secondfloor:
Implemented, with changes backported from svn trunk, python guild
hall patch: [ 1782975 ] Python guilds template. - applied, needs
to check all is ok

2008-03-22 04:43 rjtanner

* darcap/raffle/raffle1, darcap/raffle/raffle1_u1,
darcap/raffle/raffle1_u2: Per earlier archetype changes
(2008-01-18), removed/renamed dwall3_3 to dwall_3_3

2008-03-21 00:04 rjtanner

* pup_land/rainbow/Lv1/cd_room, pup_land/rainbow/w-tower: Restore
text indentation to written instructions/dialogue

2008-03-20 21:29 akirschbaum

* editor/scripts/WorldMaker: Remove unused configuration parameter
from WorldMaker script.

2008-03-20 05:34 rjtanner

* pup_land/nurnberg/apartment/main, pup_land/nurnberg/dick/bomb1:
Restore text indentation to written instructions/dialogue

2008-03-20 01:06 rjtanner

* pup_land/lone_town/cave/b3: Restore text indentation to written
instructions/dialogue

2008-03-19 23:43 rjtanner

* pup_land/s_f/st7: Correct improper resistance value for Yoroi of
Banzai (resist_physical 131072 → resist_death 100)

2008-03-19 01:28 rjtanner

* pup_land/barrier, pup_land/ruin_barbarian/hole2,
wolfsburg/dungeons/church.2: Restore line indentation to in-game
text info

2008-03-18 02:04 rjtanner

* santo_dominion/espen/palace, santo_dominion/magara/opera: Restore
text indentation for show names in opera map

2008-03-18 01:06 rjtanner

* mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
mlab/citydeclouds/apartment/cwdctownhaus2lvl2,
mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
mlab/citydeclouds/apartment/cwdctownhaus3lvl2,
mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
mlab/citydeclouds/apartment/cwdctownhaus4lvl2: Fix broken keys
and inventory checks for each town haus

2008-03-18 00:10 rjtanner

* mlab/citydeclouds/cloudworlddecity: Corrected wrong exit/entrance
coordinates for Townhaus maps

2008-03-17 22:33 rjtanner

* quests/mak/chaos/tritemples: Restore text indentations in the
descriptive summaries for each cult

2008-03-15 06:39 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-03-15 06:15 rjtanner

* port_joseph/pirates/mbgrave2: Fix spacing issue for the text
based compass on the map

2008-03-10 05:41 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-03-10 05:18 rjtanner

* HallOfSelection: Updated HallOfSelection with a valid map
difficulty, re-added missing class descriptions for monk and
warlock, re-added missing magic mouth that included further
character creation instructions

2008-03-08 08:03 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-03-08 07:37 rjtanner

* dungeons/train/demon_train, dungeons/train/dragon_train,
dungeons/train/gobl_zomb_train, dungeons/train/humanoid_train,
dungeons/train/ogre, dungeons/train/ogre_skel_train,
dungeons/train/undead_train, dungeons/train/zombie: Updated and
corrected map names for the Training Center maps

2008-03-08 06:02 rjtanner

* dragonisland/advguild3: Synchronize Dragonisland map changes
between trunk, branches/1.x and branches/lalo-pupland

2008-03-08 05:59 rjtanner

* darcap/darcap/tavern: Synchronize Darcap map changes between
trunk, branches/1.x and branches/lalo-pupland

2008-03-03 06:38 kbulgrien

* ChangeLog, scorn/misc/beginners2: Change gravestone fake
generator to grave to match change from skeletons to
zombies. Override the default generator (5) to (15) mostly
because a lot of
the time, the zombies are all dead by the time you get to them.
Also remove
some line wrapping.

2008-03-01 06:08 rjtanner

* brest/brest.cvt: Synchronize map changes between trunk,
branches/1.x and branches/lalo-pupland

2008-02-29 06:49 rjtanner

* darcap/raffle, darcap/raffle/raffle1, darcap/raffle/raffle1_u1,
darcap/raffle/raffle1_u2, darcap/raffle/raffle1_u3,
world/world_116_102: Patch [ 1817282 ] Almost new map – Now a
new map, Darcap Raffle 1

2008-02-25 21:49 ryo_saeba

* navar_city/mlab/thehole: Remove obsolete field.

2008-02-22 23:58 akirschbaum

* editor/scripts/LegacySpellConverter,
editor/scripts/MapNormalizer, editor/scripts/MapValidator:
Shorten scripts by using Gridarta's RecursiveFileIterator class.

2008-02-19 05:01 rjtanner

* wolfsburg/dept_store_weapon: Region names are case sensitive -
converted Wolfsburg → wolsburg, which was my typo to begin with

2008-02-17 17:05 ryo_saeba

* scorn/houses/resir: Fix walls. Add quest info.

2008-02-16 09:50 ryo_saeba

* lake_country/elven_moon/elvenmoon.4: Remove invalid treasurelist.

2008-02-16 09:46 ryo_saeba

* navar_city/troll_canyon/troll_canyon.4,
navar_city/troll_canyon/troll_canyon.8: Remove invalid tile_path.

2008-02-16 09:23 ryo_saeba

* mlab/citydeclouds/misc/cwdcchessarenaa1,
mlab/citydeclouds/misc/cwdcchessarenaa2,
mlab/citydeclouds/misc/cwdcchessarenab2: Fix tiled map paths.

2008-02-16 09:02 ryo_saeba

* navar_city/mlab/tavernb1, navar_city/mlab/tavernb2,
navar_city/mlab/tavernb3, navar_city/mlab/tavernb4: Remove now
invalid temp header.

2008-02-09 23:14 ryo_saeba

* navar_city/iscar, world/world_122_117: New small house.

2008-02-09 21:56 ryo_saeba

* world/world_121_117: Name some houses.

2008-02-04 07:02 kbulgrien

* ChangeLog, scorn/misc/drywell: Delete multiple keys and set nrof
of one key to the number of keys sitting on
the table so that the table renders under the keys.

2008-02-03 17:42 ryo_saeba

* navar_city/light/smugship1: Give a real slaying field to keys.

2008-02-03 10:24 ryo_saeba

* scorn/misc/cider_house, scorn/misc/cider_house_top,
world/world_105_116: Small cider house, not much to see yet.

2008-02-03 06:38 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-02-03 06:15 rjtanner

* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
darcap/pygmy_forest/pygmy_forest_a,
darcap/pygmy_forest/pygmy_forest_b,
darcap/pygmy_forest/pygmy_forest_c,
darcap/pygmy_forest/pygmy_forest_d,
darcap/pygmy_forest/pygmy_garden,
darcap/pygmy_forest/pygmy_holes,
darcap/pygmy_forest/pygmy_treehouse_a,
darcap/pygmy_forest/pygmy_treehouse_b,
darcap/pygmy_forest/pygmy_treehouse_c,
darcap/pygmy_forest/pygmy_treehouse_d: Update Pygmy Forest and
related map names

2008-02-03 06:09 rjtanner

* darcap/pygmy_forest/pygmy_garden: Fix broken exit in Pygmy Garden
map

2008-02-03 05:51 rjtanner

* world/world_116_102: Error in the last commit. Finally solve map
warning about a random map without a message

2008-02-03 05:31 rjtanner

* world/world_116_102: Resolve map warning about a random map
without a message

2008-02-03 04:47 rjtanner

* world/world_105_116: Building name update (cider house → Cider
House) and removed a link to a map that currently is not in SVN
(/scorn/misc/cider_house)

2008-02-03 04:17 rjtanner

* ChangeLog: Updated ChangeLog file using svn2cl

2008-01-30 19:09 ryo_saeba

* scorn/houses/resir: Fix wrong exit coordinate.

2008-01-30 19:02 kbulgrien

* ChangeLog, darcap/darcap/apartment, darcap/darcap/tavern,
santo_dominion/sdomino_appartment, world/world_102_108: Fix
mispelled “appartment” in various player visible data locations.

2008-01-30 06:42 rjtanner

* start/newbieshouse: Descriptive text change on a sign from the
map normalizer plugin in the editor.

2008-01-30 06:03 rjtanner

* world/world_109_126: Changes to make Mopoon's Weapon Shop
entrance a little easier to see and obscure the entrance to the
Chaos Lair - this is to revert back to how Lake Country used to
look before recent changes with either client display, tile
smoothing, etc.

2008-01-24 22:56 ryo_saeba

* python/maps/witherspoon_manor/README,
python/maps/witherspoon_manor/devourers.py,
python/maps/witherspoon_manor/ghost.py,
python/maps/witherspoon_manor/rolanda.py,
python/maps/witherspoon_manor/tomb.py,
python/maps/witherspoon_manor/weapon_shop.py,
scorn/houses/rolanda, scorn/misc/templedevour,
scorn/shops/weaponshop, world/world_105_116: End of the
Witherspoon ghost quest, some more fun.

2008-01-24 07:18 rjtanner

* scorn/misc/church: Changes to the Undead Church - moved the
entrance to the Animator Quest one tile to the right and have it
hidden by an existing tree. Added an inventory check so that only
those who are working on and have completed the Baronet Royalty
Quest may enter. This also keeps low level players from
accidently ending up in a map that is beyond their level. Changes
were made per IRC discussion on 2008-Jan-23.

2008-01-24 06:29 rjtanner

* world/world_105_115: Updated the map/cave name for the Goblin
Chieftan map that is part of the Scorn Royalty Quest.

2008-01-22 06:15 rjtanner

* regions: Added description for Stoneville in the regions file

2008-01-22 05:55 rjtanner

* regions: Added description for Santo Dominion in the regions file

2008-01-19 00:56 kbulgrien

* ChangeLog, azumauindo/ranbounagisatoshi/towers/tou1,
azumauindo/ranbounagisatoshi/towers/tou2,
azumauindo/ranbounagisatoshi/towers/tou3,
azumauindo/suno-yamatoshi/tou/tou1,
azumauindo/suno-yamatoshi/tou/tou2,
azumauindo/suno-yamatoshi/tou/tou3,
azumauindo/suno-yamatoshi/towers/tou1,
azumauindo/suno-yamatoshi/towers/tou2,
azumauindo/suno-yamatoshi/towers/tou3,
brest/zorn/castle.upper.floor.one, darcap/darcap/pirates.1,
darcap/temple_justice/temple_justice.1,
darcap/temple_justice/temple_justice.3,
darcap/temple_justice/temple_justice.7,
darcap/temple_justice/temple_justice.9, dragonisland/advguild3,
editor/walls/wall, euthville/devil.church5,
lake_country/Butakis/gate_inner, lake_country/RETower/tower0,
mlab/citydeclouds/IPO_citydeclouds,
mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
mlab/citydeclouds/cdccourthsuplvl1,
mlab/citydeclouds/cdcnwgateuprlv1,
mlab/citydeclouds/citydeclouds2A,
mlab/citydeclouds/citydeclouds2B,
mlab/citydeclouds/citydeclouds2D,
mlab/citydeclouds/citydeclouds2E,
mlab/citydeclouds/citydeclouds2I,
mlab/citydeclouds/shops/cdcwcafe1,
mlab/citydeclouds/shops/cwdcgenshop1, navar_city/mlab/tavern,
port_joseph/goblin/fort2, port_joseph/goblin/fortress,
port_joseph/goblin/netower, port_joseph/goblin/nwtower,
port_joseph/goblin/setower, port_joseph/pirates/fortvsship,
port_joseph/town/inn, pup_land/ancient/mountain/tower.1,
pup_land/ancient/mountain/tower.2,
pup_land/ancient/mountain/tower.3,
pup_land/ancient/village/hole/hole.B5,
pup_land/castle_eureca/castle_eurecaB1,
pup_land/lone_town/apartment/groundfloor,
pup_land/lone_town/apartment/sharedcourtyard,
pup_land/lone_town/apartment/upper1, pup_land/lone_town/pupuly,
pup_land/lone_town/town, pup_land/nurnberg/hq,
pup_land/ordeal/tower_ordeal3, pup_land/ordeal/tower_ordeal4,
pup_land/ordeal/tower_ordeal5, pup_land/ordeal/tower_ordealB1,
pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
pup_land/rainbow/Lv5/cross, pup_land/rainbow/Lv5/e-hall,
pup_land/rainbow/Lv6/big-hall, pup_land/rainbow/Lv6/n-gate,
quests/mak/chaos/down2, quests/mak/chaos/up3,
quests/mak/chaos/up4, quests/mak/undead/mausoleum,
quests/mcz/castle1, quests/peterm/CTower/Barracks,
quests/peterm/CTower/GroundLevel, quests/peterm/CTower/Officers,
quests/peterm/CTower/Servants,
quests/peterm/Demonology/AirTower1,
quests/peterm/Demonology/ApprenticeLevel,
quests/peterm/Demonology/Demon3,
quests/peterm/Demonology/EarthTower1,
quests/peterm/Demonology/FireTower1,
quests/peterm/Demonology/GroundLevel,
quests/peterm/Demonology/MasterLevel,
quests/peterm/Demonology/WaterTower1,
santo_dominion/house_of_hell, santo_dominion/magara/opera,
santo_dominion/north_farm, scorn/kar/gorks1, scorn/kar/gorks2,
scorn/mansion/stronghold, scorn/misc/HouseofHealing,
scorn/shops/scorn.sale2, scorn/taverns/goths0,
templates/guild/guild_thaum, templates/guild/hallofjoining,
templates/guild/mainfloor, test/anthony/roller_cades,
test/anthony/special_objects, unlinked/kandora/elcyon/palace,
unlinked/kandora/elcyon/temple, unlinked/lefttower2,
whalingoutpost/underwaterdungeon/level1, wolfsburg/temple/temple:
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.


Changes for 1.11.0

2008-01-13 16:42 kbulgrien * scorn/temples/gaea: Fix spelling per trunk fix.

2008-01-13 21:53 kbulgrien

* ChangeLog, scorn/taverns/inn: Smoothing fix along with replacing
biglake tiles for sea tiles to make water
color consistent.

2008-01-12 00:49 gros

* ChangeLog, wolfsburg/volcano/heimser_hut_0,
wolfsburg/volcano/heimser_hut_1, wolfsburg/volcano/heimser_hut_2,
world/world_129_108: Added the first part of the Heimser Brothers
Quest.

2008-01-09 06:37 kbulgrien

* ChangeLog, unlinked/kbulgrien/rayvins_house.1:
unlinked/kbulgrien/rayvins_house.1: Doors now have no gaps around
them
due to new wall_door and stwall_door arches. Spout and pouring
water
arch added in backyard.

2008-01-08 06:00 kbulgrien

* ChangeLog, unlinked/kbulgrien/rayvins_house.1: Fence and exits
placed along east property line.

2008-01-08 05:46 kbulgrien

* ChangeLog, unlinked/kbulgrien,
unlinked/kbulgrien/rayvins_house.1: * unlinked/kbulgrien: Add
directory to begin developing maps while
they are still not complete enough to link in the real world.
* unlinked/kbulgrien/rayvins_house.1: A house map to be linked to
the small house in world_105_116 at coordinates 11,4 (just east
of Patch's house. The map is not linked because as of yet it
references the manhole which has not been finalized and is still
in arch/dev/wip/manhole.

2008-01-04 23:29 eracc

* darcap/pygmy_forest/pygmy_forest: Exit to world map was borked.
Fixed in this update.

2008-01-04 13:15 ryo_saeba

* quests/greyshield/Finish, unlinked/Greyshield/Finish: Fix
pics/animations.

2008-01-04 12:12 ryo_saeba

* darcap/temple_justice/temple_justice.9: Fix face, and remove
animation so face stays the same.

2008-01-03 23:47 eracc

* darcap/darcap/tavern, darcap/pygmy_forest,
darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
darcap/pygmy_forest/pygmy_forest_a,
darcap/pygmy_forest/pygmy_forest_b,
darcap/pygmy_forest/pygmy_forest_c,
darcap/pygmy_forest/pygmy_forest_d,
darcap/pygmy_forest/pygmy_garden,
darcap/pygmy_forest/pygmy_holes,
darcap/pygmy_forest/pygmy_treehouse_a,
darcap/pygmy_forest/pygmy_treehouse_b,
darcap/pygmy_forest/pygmy_treehouse_c,
darcap/pygmy_forest/pygmy_treehouse_d, world/world_117_101: Add a
quest that starts in Darcap. Quest was created by Chad Opperman
cromagic@sbcglobal.net with minor fixes by me.

2008-01-03 15:53 ryo_saeba

* scorn/temples/gaea: Fix Gaea's name.

2008-01-03 08:25 kbulgrien

* ChangeLog, start/Nexus, start/newbieshouse, start/sigmund.msg: *
start/newbieshouse: Remove mid-sentence line breaks and rework
some sign
content. Add some detail, like the default “s” and “d”
keybindings.
* start/Nexus: Remove mid-sentence line breaks and rework some
sign content.
* start/sigmund.msg: Add mention of the “s” and “d” default
keybindings.

2008-01-02 05:02 kbulgrien

* ChangeLog, start/newbieshouse, start/sigmund.msg:
start/newbiehouse: Some line breaks removed. Slight modification
of some sign
information.
start/sigmund.msg: General spelling corrections, fr→en (pomme),
along with
some grammatical and content rework. One dialog flow modification
to get to
apply description without having to guess a word in the dialog.

2008-01-01 01:35 kbulgrien

* ChangeLog, scorn/misc/cityhall: Yet another smoothing update to
prevent trees from being smoothed by grass.
Add another statue.

2007-12-30 05:40 kbulgrien

* ChangeLog: Update to fix error triggered by wrong order of svn2cl
-r dates.

2007-12-30 05:37 kbulgrien

* README: - Change the order of the dates when using -r with svn2cl
so that the log
information is written in reverse order.

2007-12-30 05:28 kbulgrien

* ChangeLog: Update including addition of prior entries.

2007-12-30 05:26 kbulgrien

* README: Update with information about how to generate an svn2cl
report between two dates (inclusive).

2007-12-30 05:25 kbulgrien

* scorn/misc/cityhall: Smoothing fixes where greenery overlaps
floor.
Remove some duplicate floor (grass) from some trees.

2007-12-28 10:38 tchize

* editor/scripts/WorldMaker: Update script so it now handles big
image file with less disk copy.
Replace pnmpaste of world file (which output result in a copy)
with a custom in file replacement
(no copy, no need to reread full file on each iteration).
1G world file are now feasible with reasonable run time.

2007-12-28 07:17 kbulgrien

* README: - Add a README that briefly describes ChangeLog
maintenance with svn2cl and
notes various issues associated when it is used to update the
ChangeLog.

2007-12-28 06:59 kbulgrien

* ChangeLog: - Updated ChangeLog with svn2cl 0.9, and merged
manually edited information
with the autogenerated information. Removed one apparent error
indicating
a change that does not exist in trunk.

2007-12-27 22:35 tchize

* world/world_100_107, world/world_100_109, world/world_100_110,
world/world_100_111, world/world_100_112, world/world_100_113,
world/world_100_119, world/world_100_125, world/world_100_126,
world/world_101_104, world/world_101_106, world/world_101_107,
world/world_101_108, world/world_101_109, world/world_101_110,
world/world_101_111, world/world_101_112, world/world_101_113,
world/world_101_114, world/world_101_116, world/world_101_117,
world/world_101_118, world/world_101_119, world/world_101_120,
world/world_101_123, world/world_101_125, world/world_102_102,
world/world_102_103, world/world_102_104, world/world_102_105,
world/world_102_106, world/world_102_107, world/world_102_108,
world/world_102_109, world/world_102_110, world/world_102_111,
world/world_102_112, world/world_102_113, world/world_102_114,
world/world_102_116, world/world_102_117, world/world_102_118,
world/world_102_119, world/world_102_120, world/world_102_123,
world/world_102_124, world/world_102_125, world/world_102_126,
world/world_102_129, world/world_103_102, world/world_103_103,
world/world_103_104, world/world_103_105, world/world_103_106,
world/world_103_107, world/world_103_108, world/world_103_109,
world/world_103_110, world/world_103_112, world/world_103_113,
world/world_103_114, world/world_103_115, world/world_103_116,
world/world_103_117, world/world_103_118, world/world_103_119,
world/world_103_120, world/world_103_121, world/world_103_122,
world/world_103_123, world/world_103_124, world/world_103_125,
world/world_103_126, world/world_103_128, world/world_103_129,
world/world_104_101, world/world_104_102, world/world_104_103,
world/world_104_104, world/world_104_105, world/world_104_107,
world/world_104_108, world/world_104_109, world/world_104_110,
world/world_104_113, world/world_104_114, world/world_104_115,
world/world_104_116, world/world_104_117, world/world_104_118,
world/world_104_119, world/world_104_120, world/world_104_121,
world/world_104_122, world/world_104_123, world/world_104_124,
world/world_104_125, world/world_104_126, world/world_104_127,
world/world_104_128, world/world_104_129, world/world_105_100,
world/world_105_101, world/world_105_102, world/world_105_103,
world/world_105_104, world/world_105_105, world/world_105_106,
world/world_105_107, world/world_105_108, world/world_105_109,
world/world_105_111, world/world_105_112, world/world_105_113,
world/world_105_114, world/world_105_115, world/world_105_116,
world/world_105_119, world/world_105_121, world/world_105_122,
world/world_105_123, world/world_105_124, world/world_105_125,
world/world_105_126, world/world_105_128, world/world_106_100,
world/world_106_101, world/world_106_102, world/world_106_103,
world/world_106_104, world/world_106_105, world/world_106_106,
world/world_106_107, world/world_106_108, world/world_106_109,
world/world_106_110, world/world_106_111, world/world_106_112,
world/world_106_113, world/world_106_114, world/world_106_115,
world/world_106_116, world/world_106_118, world/world_106_119,
world/world_106_120, world/world_106_123, world/world_106_124,
world/world_106_125, world/world_106_126, world/world_106_127,
world/world_107_101, world/world_107_102, world/world_107_103,
world/world_107_104, world/world_107_106, world/world_107_107,
world/world_107_108, world/world_107_109, world/world_107_110,
world/world_107_111, world/world_107_112, world/world_107_113,
world/world_107_114, world/world_107_115, world/world_107_116,
world/world_107_117, world/world_107_118, world/world_107_119,
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world/world_129_122: undo woods convertion commit of 2 hours ago

2007-12-27 19:21 tchize

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world/world_120_104, world/world_120_105, world/world_120_106,
world/world_120_107, world/world_120_108, world/world_120_109,
world/world_120_110, world/world_120_111, world/world_120_113,
world/world_120_114, world/world_120_115, world/world_120_116,
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world/world_121_101, world/world_121_102, world/world_121_103,
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world/world_121_122, world/world_121_123, world/world_121_124,
world/world_121_125, world/world_121_127, world/world_122_101,
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world/world_126_102, world/world_126_103, world/world_126_104,
world/world_126_105, world/world_126_106, world/world_126_107,
world/world_126_108, world/world_126_109, world/world_126_110,
world/world_126_111, world/world_126_112, world/world_126_113,
world/world_126_115, world/world_126_116, world/world_126_119,
world/world_126_120, world/world_126_121, world/world_126_122,
world/world_126_123, world/world_126_124, world/world_126_125,
world/world_127_100, world/world_127_104, world/world_127_105,
world/world_127_106, world/world_127_107, world/world_127_108,
world/world_127_109, world/world_127_110, world/world_127_112,
world/world_127_113, world/world_127_114, world/world_127_115,
world/world_127_116, world/world_127_117, world/world_127_120,
world/world_127_121, world/world_128_100, world/world_128_107,
world/world_128_108, world/world_128_109, world/world_128_112,
world/world_128_113, world/world_128_114, world/world_128_116,
world/world_128_117, world/world_128_120, world/world_128_121,
world/world_128_124, world/world_129_108, world/world_129_109,
world/world_129_113, world/world_129_114, world/world_129_117,
world/world_129_122: Convert woods to grass_only + woods 5

2007-12-26 23:15 ryo_saeba

* templates/guild/mainfloor: Fix message.

2007-12-26 23:12 ryo_saeba

* templates/guild/mainfloor: Fix wrong coin for buying.

2007-12-24 19:50 tchize

* ChangeLog, world/world_100_107, world/world_100_108,
world/world_100_109, world/world_100_110, world/world_100_111,
world/world_100_112, world/world_100_113, world/world_100_114,
world/world_100_115, world/world_100_116, world/world_100_119,
world/world_100_124, world/world_100_125, world/world_100_126,
world/world_101_104, world/world_101_105, world/world_101_106,
world/world_101_107, world/world_101_108, world/world_101_109,
world/world_101_110, world/world_101_111, world/world_101_112,
world/world_101_113, world/world_101_114, world/world_101_115,
world/world_101_116, world/world_101_117, world/world_101_118,
world/world_101_119, world/world_101_120, world/world_101_121,
world/world_101_124, world/world_101_125, world/world_101_126,
world/world_102_101, world/world_102_102, world/world_102_103,
world/world_102_104, world/world_102_105, world/world_102_106,
world/world_102_107, world/world_102_108, world/world_102_109,
world/world_102_110, world/world_102_111, world/world_102_112,
world/world_102_113, world/world_102_114, world/world_102_115,
world/world_102_116, world/world_102_117, world/world_102_118,
world/world_102_119, world/world_102_120, world/world_102_121,
world/world_102_122, world/world_102_123, world/world_102_124,
world/world_102_125, world/world_102_126, world/world_102_127,
world/world_102_128, world/world_102_129, world/world_103_101,
world/world_103_102, world/world_103_103, world/world_103_104,
world/world_103_105, world/world_103_106, world/world_103_107,
world/world_103_108, world/world_103_109, world/world_103_110,
world/world_103_111, world/world_103_112, world/world_103_113,
world/world_103_114, world/world_103_115, world/world_103_116,
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world/world_103_129, world/world_104_101, world/world_104_102,
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world/world_106_105, world/world_106_106, world/world_106_107,
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world/world_127_101, world/world_127_102, world/world_127_103,
world/world_127_104, world/world_127_105, world/world_127_106,
world/world_127_107, world/world_127_108, world/world_127_110,
world/world_127_111, world/world_127_112, world/world_127_113,
world/world_127_114, world/world_127_115, world/world_127_116,
world/world_127_117, world/world_127_118, world/world_127_119,
world/world_127_120, world/world_127_121, world/world_127_125,
world/world_128_100, world/world_128_101, world/world_128_102,
world/world_128_103, world/world_128_104, world/world_128_105,
world/world_128_106, world/world_128_107, world/world_128_108,
world/world_128_109, world/world_128_110, world/world_128_111,
world/world_128_112, world/world_128_113, world/world_128_114,
world/world_128_116, world/world_128_117, world/world_128_118,
world/world_128_119, world/world_128_120, world/world_128_121,
world/world_128_124, world/world_129_103, world/world_129_106,
world/world_129_108, world/world_129_109, world/world_129_110,
world/world_129_114, world/world_129_115, world/world_129_117,
world/world_129_118, world/world_129_120, world/world_129_121,
world/world_129_122, world/world_129_125: Massive change of grass
based tiles to grass + another object above. Better result with
smoothing

2007-12-24 17:41 kbulgrien

* HallOfSelection, start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon,
start/HallsOfSelection/wraith_player: - Remove spurious line
breaks and section texts into paragraphs.
- Remove spurious msg/endmsg in warlock and monk characters.
- Various subtle improvements to character class descriptions.
- Major rework of the welcome message and to the Crossfire Primer
texts include
placing the movement primer prior to the primers that refer to
direction keys
used to fire magic. Texts regarding character appearance are
changed to
account for the fact that dragon/wraith/fireborn faces are not
affected by a
class selection. In some cases, new relevant information has been
added to
better teach the concept presented in a primer.
- Re-synch the four Halls Of Selection except where the content
differences
are due to gameplay differences.

2007-12-24 15:13 tchize

* world/world_114_111, world/world_114_112, world/world_115_111:
Updated maps, begin of quest of blood vampire

2007-12-23 01:19 gros

* ChangeLog, python/commands, python/commands/give.py,
python/events/init/give_command.py, python/maps/scorn,
python/maps/scorn/towers, python/maps/scorn/towers/mad_mage,
python/maps/scorn/towers/mad_mage/brewery_letter,
python/maps/scorn/towers/mad_mage/mad_mage_user.py: Add support
for the “give” command, that allows a player to show an item to
an NPC.
Useful when coupled with scripts to write “bring me back
something” quests.
Add support for the “give” command to the Mad Mage, with a
generic “show me and
I'll talk” kind of system.

2007-12-22 15:35 tchize

* ChangeLog, scorn/misc/cityhall: Cityhall is now closed at night.
Petition board and bonus amulet remain available

2007-12-22 13:44 tchize

* ChangeLog, python/misc/doNothing.py, python/misc/npc_dialog.py,
scorn/kar/gork.msg, scorn/kar/gorks3, scorn/kar/mork.msg,
scorn/kar/somehouse3: Make the gork's treasure quest use python
for npc dialog. It's now mandatory to go throught full dialog to
get the treasure key, knowing password is not enough

2007-12-22 10:55 tchize

* ChangeLog, start/Nexus, start/newbieshouse, start/sigmund.msg:
Add some dialog entries to sigmund, add a password to access
scorn (forces newbies in training). No way back to newbie house
aftre quitting it, forced into scorn.

2007-12-22 08:37 kbulgrien

* world/world_116_102: - Replace Lighthouse arch with
lighthouse_northwest arch and remove no longer
needed light source.

2007-12-22 08:03 kbulgrien

* world/world_122_117: - Convert the lighthouse to the
lighthouse_west arch.

2007-12-22 06:34 kbulgrien

* world/world_128_128: - Replace s_city_tower arch with
s_lighthouse since it is named Lighthouse.
- Remove light sources since the lighthouse arch already has a
glow radius.

2007-12-20 23:27 tchize

* start/sigmund.msg: Upgraded sigmund :)

2007-12-20 05:15 kbulgrien

* world/world_102_108: - Change woodfloor2/brush shoreline where
the lighthouses sit.
- Rework the town wall on the north by the lighthouse so two-tile
high
lighthouse will not overlap the wall tile.
- Remove the light sources by the lighthouse since the lighthouse
has a
glow_radius set in the arch.
- Smoothing fixes under docks where grass was smoothing into the
water
(regression introduced in SVN revision 7746).
- Smoothing fixes on shoreline after introduction of lighthouse.

2007-12-18 22:29 tchize

* ChangeLog, python/CFDialog.py, python/misc/npc_dialog.py,
start/newbieshouse, start/sigmund.msg: Update match rules of
CFDialog, add a script to use it
easily in maps, update newbie house so the wise sigmund
can provide more interactive support to players

2007-12-16 23:20 ryo_saeba

* scorn/temples/valriel3: Change the exit leading to the final map.

2007-12-16 22:10 ryo_saeba

* python/maps/witherspoon_manor,
python/maps/witherspoon_manor/ghost.py,
python/maps/witherspoon_manor/tomb.py,
scorn/mansion/witherspoon_manor,
scorn/mansion/witherspoon_manor_attic, world/world_103_115,
world/world_105_116: Small quest, that may be expanded later. New
manor outside Scorn.

2007-12-16 22:08 ryo_saeba

* scorn/houses/easy_house.1.a: Fix mat seen as a chest.

2007-12-16 15:15 tchize

* python/CFDialog.py, python/misc/npc_dialog.py, test/dialog: Add a
simple to use script that make use of NPC dialog

2007-12-16 14:41 ryo_saeba

* scorn/towers/tower.mad3: Fix some chairs.

2007-12-16 12:52 tchize

* python/tod/sleep.py, test/tod: Add a “go to sleep” script based
on time of day

2007-12-14 05:40 kbulgrien

* world/world_104_115: - Smoothing fix to make smoothing not cover
over water tunnel and subsequent
shoreline modification to avoid unsmoothed corner of shoreline.
- Remove unnecessary grass tile under hole.

2007-12-14 03:52 kbulgrien

* pup_land/s_f/Kira: - Line break removal and minor rework of some
message texts.

2007-12-14 01:07 kbulgrien

* pup_land/rainbow/w-tower: - Line break removal and minor rework
of some message texts.

2007-12-13 04:55 kbulgrien

* scorn/shops/coffeeshop: - Coffee drinker now has a name and a bit
more to say.
- Remove pointless case sensitive match strings.
- Add a few more match strings to Eswald.
- Remove spurious line breaks.

2007-12-11 04:48 kbulgrien

* scorn/misc/cityhall: - Various under-wall tiles changed to better
match adjoining ground tiles.
- Northern wall insets changed to show previously invisible
landscape.
- Numerous instances of redundant woodfloor tiles removed.
- Add a slightly hidden book of proverbs (obscure hints).

2007-12-10 07:19 kbulgrien

* scorn/anthony/portgate: - New ne, se, sw, and nw mine wall
archetypes fix the Scorn port gate house to
use the same wall material for the entire building. Various floor
changes
also done to go along with the wall edits.

2007-12-08 15:11 kbulgrien

* world/world_102_108: - Replace board floor under pier with more
appropriate ground pieces.

2007-12-04 19:22 eracc

* wolfsburg/shops/transport.shoppe: Fix a display problem with
overlapping swall not looking correct when in-game
although it looks correct in Gridarta.

2007-12-03 22:34 eracc

* wolfsburg/shops/transport.shoppe: Fix mistyped path for pup_land
in the Wolfsburg transport shoppe.
Add buttons under the teleporters to try to keep players from
being trapped.

2007-12-03 21:38 eracc

* pup_land/lone_town/shops/transport.shoppe,
wolfsburg/shops/transport.shoppe: Update transport shoppes with
Valkyrie altar

2007-12-03 20:10 eracc

* wolfsburg/shops/transport.shoppe, world/world_128_109: Add “Ye
Olde Transport Shoppe” to Wolfsburg and update world map for
same.
Fix some errors with various buildings on the world map.

2007-12-03 00:26 eracc

* wolfsburg/apartments, wolfsburg/apartments/wolfsburg.apartment,
wolfsburg/shops, wolfsburg/shops/buildshop, wolfsburg/whorehouse,
world/world_128_109: Removed the silly and useless Wolfsburg
“whorehouse”.
Added Wolfsburg apartment (buildable).
Added Wolfsburg buildshop.
Update world/world_128_109 with the new map info.

2007-11-24 23:28 ryo_saeba

* python/items/sunnista.py: Fun item Eracc can use for his maps :)

2007-11-24 20:34 rjtanner

* port_joseph/town/underground_tavern: Map normalize, no functional
changes

2007-11-24 20:28 eracc

* brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.four,
brest/zorn/castle.upper.floor.one,
brest/zorn/castle.upper.floor.three,
brest/zorn/castle.upper.floor.two: Add Zorn castle floor four.
Update all “shadow” creatures in Zorn castle to be disease immune
even though
they are not undead.

2007-11-22 22:29 tchize

* python/CFMapTransformer.py, python/tod/filter.py,
python/tod/filter_all_periods.py,
python/tod/filter_one_period.py, python/tod/push.py,
python/tod/push_all_periods.py, python/tod/push_one_period.py,
python/tod/replace.py, python/tod/replace_all_periods.py,
python/tod/replace_in_map.py,
python/tod/replace_in_map_one_period.py,
python/tod/replace_one_period.py, test/tod, test/tod2: time of
day script modified to use python, and simplified in use.

2007-11-19 23:21 tchize

* python/CFMapTransformer.py, python/CFTimeOfDay.py,
python/tod/filter_all_periods.py,
python/tod/filter_one_period.py, python/tod/push_all_periods.py,
python/tod/push_one_period.py, python/tod/replace_all_periods.py,
python/tod/replace_in_map_one_period.py,
python/tod/replace_one_period.py, test/tod, test/tod2: timeofday
based python script
updated existing script to use JSON notation
added a “replace in all map” script
added a test map
updated test maps to JSON notation
added helper tools: CFTimeOfDay and CFMapTransformer
fixed warnings in gridarta

2007-11-19 01:58 rjtanner

* pup_land/nurnberg/bank: Additional conversion tables in the
Nurnberg bank; jade to amberium, amberium to jade, platinum to
jade, jade to platinum and gold to silver

2007-11-19 01:39 rjtanner

* pup_land/nurnberg/bank: Cosmetic changes with the Nurnberg bank,
also rearranged the floor stacking order so that no_magic tiles
appear under sections of swall

2007-11-19 01:27 rjtanner

* azumauindo/suno-yamatoshi/shops/bank1, dragonisland/advguild,
pup_land/lone_town/bank: Updated various banks to include a gold
→ silver conversion table; addresses bug# 1832558 - Silver
conversion

2007-11-18 23:16 akirschbaum

* darcap/darcap/circus/wurfbude, darcap/quest/water,
inn_and_outpost/nirlas_house, inn_and_outpost/pypers_treehouse,
inn_and_outpost/sweets_inn, inn_and_outpost/sweets_inn2,
inn_and_outpost/treehouse_df1, inn_and_outpost/treehouse_df2,
inn_and_outpost/treehouse_df3, inn_and_outpost/treehouse_df4,
inn_and_outpost/treehouse_df5, inn_and_outpost/treehouse_df6,
pup_land/ancient/volcano/volcano.2, scorn/houses/bowyer,
scorn/houses/wizz.entry, scorn/oldcity/oldcity12: Replace
obsolete field slow_move with move_slow/move_slow_penalty.

2007-11-18 23:10 rjtanner

* navar_city/misc/city1bank: Updated the Navar bank to include a
gold → silver conversion table; addresses bug# 1832558 - Silver
conversion

2007-11-18 23:02 akirschbaum

* editor/scripts/LegacySpellConverter: Do not create superfluous
'randomitems none' attributes.

2007-11-18 22:54 rjtanner

* scorn/shops/bank: Updated the Scorn bank to include a gold →
silver conversion table; addresses bug# 1832558 - Silver
conversion

2007-11-18 18:52 gros

* python/IPO/say.py: Corrected a glitch in IPO Colette's answer.

2007-11-17 17:38 tchize

* python/tod/replace_all_periods.py,
python/tod/replace_one_period.py, test/tod: add a werebeast
script and demo
The demo “werebeast” is based on beholder transforming into black
dragon
Updated sage opening door message

2007-11-17 00:14 qal21

* python/tod/filter_all_periods.py,
python/tod/filter_one_period.py: Fix filename comments

2007-11-16 13:27 tchize

* python/tod, python/tod/filter_all_periods.py,
python/tod/filter_one_period.py, python/tod/push_all_periods.py,
python/tod/push_one_period.py, test/tod: Add Timeofday generic
scripts and a demo map
Those 4 script can be used as filter or triggerer based on
current time.
See test/tod for a demo map (conditionnal magic mouth, weapons
that
attack only at day/night, grates that open in morning and close
at dusk)

2007-11-14 17:54 eracc

* brest/zorn/castle.upper.floor.one: Fixing the Zorn girls. They
all had too low max hp.

2007-11-13 05:57 rjtanner

* darcap/darcap/circus/wurfbude: Map changes to address bug #
[1829831] Mechanism bug - limit range and effectiveness of
dimension door

2007-11-13 05:34 eracc

* dungeons/gorokh/gorokh_final: Rename Kitten of Gorokh to Cat of
Gorokh and reduce number on map by half.
Create new 1 tile Kitten of Gorokh to replace removed Cat of
Gorokh.
This should help prevent cowardly hiding behind earhtwalls with a
one tile
opening to avoid one's deserved punishment. Yes, this is evil …
but one
is in “hell” after all. :)

2007-11-12 20:15 eracc

* pup_land/nurnberg/city, pup_land/rainbow/islands, pup_land/world:
Since pupland is not yet merged into big world I am making the
pupland outdoor
maps actually *be* outdoor maps to honor the day/night cycle.

2007-11-08 23:36 tchize

* python/CFBank.py, python/CFDataFile.py, python/CFGuilds.py,
python/IPO/receive.py, python/events/init/guild_init.py,
python/events/python_init.py,
python/guilds/guild_questpoints_apply.py,
python/guilds/guildbuy.py, python/guilds/guildjoin.py,
python/guilds/guildoracle.py, python/misc/CFweardisguise.py,
python/misc/greet_message.py, python/monsters/combat_chicken.py:
Modified all print of script to calls to
Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message)

2007-11-07 06:05 rjtanner

* scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
scorn/houses/wizz.lev1.pass1: Add missing floor tiles, removed
redundant walls, added map difficulty, cosmetic changes with
bwall_ arrangements

2007-11-06 06:41 rjtanner

* wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon: Widen the
hallways of One Eyed Mike's store in order to accomodate use from
more then one player at a time

2007-11-06 05:46 rjtanner

* brest/pshops/pshopsinc, sisters/shrine0, sisters/shrine_entrance:
Modify NPC or magic_mouth dialogue to be generic in regards to
player race; Fix for bug [825637] Some maps assume what race you
are.

2007-11-06 02:25 rjtanner

* ChangeLog: Updated ChangeLog files using svn2cl

2007-11-05 01:50 rjtanner

* azumauindo/minatomachi/ketsueki_itsuryuu/ground,
azumauindo/suno-yamatoshi/nenshou_youso/ground,
azumauindo/zaseki_dzuki_ryoku/ground, brest/black_shield/ground,
darcap/darcap/guilds/poisoned_dagger/ground,
darcap/darcap/guilds/smoking_cauldron/ground,
navar_city/dreaming_sage/ground,
pup_land/guilds/laughing_skull/ground,
pup_land/guilds/purple_butterfly/ground,
santo_dominion/guilds/drunken_barbarian/ground,
scorn/guilds/mailed_fist/ground,
wolfsburg/guilds/damned_heretics/ground: Update the guild maps to
include map difficulty levels, ability to create an altar of
valkyrie for 5 holy_shield, and altars are now level 120 (players
are no longer able to reconsecrate them) which addresses bug
[1824769] Players able to reconsecrate guild altars

2007-11-05 01:25 rjtanner

* templates/guild/basement, templates/guild/bigchest,
templates/guild/guild_alchemy, templates/guild/guild_hq,
templates/guild/guild_toolshed, templates/guild/guildman_lounge,
templates/guild/guildmaster_lounge,
templates/guild/hallofjoining, templates/guild/journeyman_lounge,
templates/guild/masters_lounge, templates/guild/novice_lounge,
templates/guild/secondfloor: Update the guild template to include
map difficulty levels, entrance xy coordinates, ability to create
an altar of valkyrie for 5 holy_shield, altars are now level 120
(players are no longer able to reconsecrate them) which addresses
bug [1824769] Players able to reconsecrate guild altars

2007-11-04 19:07 akirschbaum

* editor/scripts/LegacySpellConverter: Add Gridarta converter
script to update legacy spellcasting objects in map files.

2007-11-04 19:05 akirschbaum

* azumauindo/minatomachi/ketsueki_itsuryuu/upper,
azumauindo/suno-yamatoshi/nenshou_youso/upper,
azumauindo/zaseki_dzuki_ryoku/upper, brest/Castle/LargeRoom,
brest/Castle/castle, brest/asyvan/gate9, brest/asyvan/palace3,
brest/black_shield/upper, brest/brest.cvt,
brest/brest.scrolls.right, brest/brittany/dol-guldur.3,
brest/brittany/dol-guldur.6, brest/brittany/enigme.4,
brest/brittany/enigme.5, brest/brittany/jessy.1,
brest/brittany/jessy.3, brest/brittany/tower_ofzoon,
brest/info.2.zoon, brest/info_first, brest/jes.admini.1,
brest/ludo1, brest/shops/a_small_shop, brest/sport.jess,
brest/underground, brest/underground2,
brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
brest/zorn/castle.upper.floor.three,
brest/zorn/castle.upper.floor.two, darcap/castle/castle2.0,
darcap/castle/castle2.3, darcap/darcap/circus/illusions,
darcap/darcap/circus/wurfbude,
darcap/darcap/guilds/poisoned_dagger/upper,
darcap/darcap/guilds/smoking_cauldron/upper,
darcap/darcap/pirates.1, darcap/forgotten_town/ft_funhouse,
darcap/forgotten_town/quests/ft_quest_1,
darcap/forgotten_town/quests/ft_quest_40,
darcap/forgotten_town/shops/general2, darcap/quest/fire,
darcap/town2/tower4, dragonisland/advguild,
dragonisland/advguild3, dragonisland/apartment3,
dragonisland/dragonmountain1, dragonisland/drowmansion,
dragonisland/house4, dragonisland/house5, dragonisland/house6,
dragonisland/house7, dragonisland/intwell,
dungeons/gorokh/gorokh_final, dungeons/gorokh/gorokh_treasure,
dungeons/monkey_temple/m_temple1,
dungeons/monkey_temple/m_temple2, dungeons/ruins,
dungeons/train/goblin, dungeons/train/humanoid_train,
dungeons/train/ogre, dungeons/train/skeleton,
dungeons/train/zombie, dungeons/valriel/valriel_final,
dungeons/valriel/valriel_treasure, dungeons/xyzzy-mines,
editor/pickmaps/background, editor/pickmaps/connected,
editor/pickmaps/monster, editor/pickmaps/treasure,
euthville/demon_quest, euthville/devil.church2,
lake_country/Butakis/Wist_study, lake_country/Butakis/blacksmith,
lake_country/Butakis/gate_inner, lake_country/Butakis/gate_outer,
lake_country/Butakis/houses/Bobs_house,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Sams_house,
lake_country/Butakis/houses/Seans_house,
lake_country/Butakis/prison_e, lake_country/Butakis/prison_n,
lake_country/Butakis/prison_w, lake_country/DA,
lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardG,
lake_country/Mwizard/MwizardT, lake_country/RETower/tower1,
lake_country/RETower/tower2, lake_country/RETower/tower5,
lake_country/Sunset_Lake/inn, lake_country/ebony/masterlev,
lake_country/elven_moon/elvenmoon.3,
lake_country/elven_moon/elvenmoon.5,
lake_country/elven_moon/elvenmoon.6,
lake_country/shops/Mopoon_wshop,
lake_country/small_buildings/burial_ground,
lake_country/small_buildings/sentrio_house,
lake_country/snake_pit/Chaos_lair1,
lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/snakepit_1,
lake_country/snake_pit/snakepit_2,
lake_country/snake_pit/snakepit_3, marksel/church, marksel/keep,
marksel/wizard, mlab/citydeclouds/castle/cwdccastleb2,
mlab/citydeclouds/castle/cwdccastleofmarquisb1,
mlab/citydeclouds/citydeclouds2E,
mlab/citydeclouds/citydeclouds2I, navar_city/dreaming_sage/upper,
navar_city/illusion/illtow6, navar_city/illusion/illtow7,
navar_city/magara/houses/large_house, navar_city/misc/city1magic,
navar_city/misc/theaterb3, navar_city/mlab/ttower28,
navar_city/slums/Iggys_house_upper,
navar_city/smugglers_cove/sc_warehouse,
navar_city/temples/gorokh2, navar_city/temples/ruggilli2,
navar_city/tower/magetower3, navar_city/warehouse3,
port_joseph/goblin/dungeon3, port_joseph/pirates/fortvsship,
port_joseph/pirates/mooglypuzzle, port_joseph/pirates/tortship,
port_joseph/pirates/torttemple, port_joseph/town/portia2,
pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir2,
pup_land/ancient/mountain/cave.b2,
pup_land/ancient/mountain/tower.2,
pup_land/ancient/mountain/tower.3, pup_land/ancient/ruin/house2,
pup_land/ancient/ruin/house3,
pup_land/ancient/village/hole/hole.B1,
pup_land/ancient/village/siegfried/siegfried.1,
pup_land/ancient/village/siegfried/siegfried.2,
pup_land/ancient/village/siegfried/siegfried.B3,
pup_land/ancient/village/siegfried/siegfried.B4,
pup_land/ancient/village/siegfried/siegfried.B5a,
pup_land/ancient/village/siegfried/siegfried.B5b,
pup_land/ancient/village/siegfried/siegfried.B5c,
pup_land/ancient/village/tavern1,
pup_land/ancient/volcano/guardians, pup_land/ancient/world,
pup_land/castle_eureca/castle_eureca1,
pup_land/castle_eureca/castle_eureca2,
pup_land/castle_eureca/castle_eureca4,
pup_land/castle_eureca/castle_eureca6,
pup_land/castle_eureca/castle_eureca8,
pup_land/castle_eureca/cave_pass, pup_land/cave_weapon/cave2,
pup_land/cave_weapon/cave51,
pup_land/guilds/laughing_skull/upper,
pup_land/guilds/purple_butterfly/upper,
pup_land/kurte/eureca_road1,
pup_land/lone_town/apartment/sharedcourtyard,
pup_land/lone_town/cave/b2, pup_land/lone_town/cave/b3,
pup_land/lone_town/cordish, pup_land/lone_town/guild_law,
pup_land/lone_town/heinrich, pup_land/lone_town/magic,
pup_land/lone_town/pupuly,
pup_land/lone_town/shops/transport.shoppe,
pup_land/lone_town/training2, pup_land/nurnberg/alshop,
pup_land/nurnberg/apartment/main, pup_land/nurnberg/dick/bomb,
pup_land/nurnberg/dick/bomb1, pup_land/nurnberg/dick/click,
pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell,
pup_land/nurnberg/dick/maze,
pup_land/nurnberg/reception/electricity5,
pup_land/nurnberg/reception/electricity6,
pup_land/nurnberg/reception/electricity7,
pup_land/nurnberg/reception/fire5,
pup_land/nurnberg/reception/fire7,
pup_land/nurnberg/reception/reception,
pup_land/nurnberg/reception/water3,
pup_land/nurnberg/reception/water7,
pup_land/nurnberg/reception/wind7, pup_land/pplant/pplant2,
pup_land/pplant/pplant3, pup_land/pplant/pplant_ud3,
pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u3,
pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
pup_land/rainbow/red_town/shop, pup_land/s_f/ki2,
quests/cd/cd.tower1.754, quests/cd/cd.tower2.755,
quests/greyshield/Archery, quests/greyshield/Doors,
quests/greyshield/Factory, quests/greyshield/Fortress,
quests/greyshield/GreyMaster, quests/peterm/CTower/Chamber,
quests/peterm/Demonology/AirStudy,
quests/peterm/Demonology/AirTower2,
quests/peterm/Demonology/EarthStudy,
quests/peterm/Demonology/EarthTower2,
quests/peterm/Demonology/FireStudy,
quests/peterm/Demonology/FireTower2,
quests/peterm/Demonology/WaterStudy,
quests/peterm/Demonology/WaterTower2,
quests/peterm/FireTemple/Fire4,
quests/peterm/FireTemple/FourthFloor,
quests/peterm/FireTemple/HotMines,
quests/peterm/FireTemple/LavaChamber,
quests/peterm/quests/goblin_chief,
quests/peterm/quests/mushroom_quest,
quests/peterm/quests/ogre_chief,
quests/peterm/quests/titan_quest, quests/peterm/temple/GemTunnel,
quests/skud/court, quests/todd/aljwaf/crypt,
quests/todd/aljwaf/hall2, quests/todd/aljwaf/ruins,
quests/todd/aljwaf/tower4, santo_dominion/basement,
santo_dominion/crossfire, santo_dominion/espen/espen1,
santo_dominion/espen/espen2,
santo_dominion/guilds/drunken_barbarian/upper,
santo_dominion/lord_byron/1st_floor,
santo_dominion/lord_byron/2nd_floor,
santo_dominion/lord_byron/main,
santo_dominion/magara/north_lighthouse/floor_1,
santo_dominion/magara/south_lighthouse/floor_3,
santo_dominion/north_barn, santo_dominion/shops/nosferatu,
santo_dominion/temple_naive/templenaive.2, santo_dominion/tobias,
scorn/dtabb/cave3, scorn/guilds/guildhousesinc,
scorn/guilds/mailed_fist/upper, scorn/houses/breezy_acres,
scorn/houses/breezy_under, scorn/houses/breezy_under2,
scorn/houses/house3.1st, scorn/houses/house3.bas1,
scorn/houses/house3.bas2, scorn/houses/riverside_under,
scorn/houses/wizz.lev1, scorn/mansion/garden,
scorn/misc/HouseofHealing, scorn/misc/PowerHouse,
scorn/misc/battle_arena/arena, scorn/misc/battle_arena/entrance,
scorn/misc/battle_arena/first-aide, scorn/misc/beginners,
scorn/misc/port_arena, scorn/misc/zoo, scorn/misc/zoo2,
scorn/oldcity/oldcity6, scorn/peterm/undead_quest,
scorn/shops/generalshop, scorn/shops/magicshop,
scorn/shops/scorn.sale1, scorn/temples/gorokh,
scorn/temples/sorig2, sisters/shrine1, start/newbieshouse,
styles/decorstyles/readables, styles/misc/fountains,
styles/specialmaps/abattoir, styles/specialmaps/powerroom,
styles/specialmaps/turret, styles/specialmaps/turret2,
styles/specialmaps/turretswarm, styles/specialmaps/turrettrap,
teamarena/teamwar, templates/guild/mainfloor,
templates/guild/secondfloor, templates/keep/keep_b.tpl,
test/remote_altar, test/traps, unlinked/Greyshield/Archery,
unlinked/Greyshield/Doors, unlinked/Greyshield/Factory,
unlinked/Greyshield/Fortress, unlinked/Greyshield/GreyMaster,
unlinked/kandora/cave/cave1, unlinked/kandora/cave/cave2,
unlinked/kandora/cave/cave3, unlinked/kandora/cave/m_temple,
unlinked/kandora/circus/mp_cave,
unlinked/kandora/circus/mp_church, unlinked/kandora/circus/mp_s,
unlinked/kandora/circus/mp_start,
unlinked/kandora/circus/mp_tavern,
unlinked/kandora/circus/mp_world, unlinked/kandora/dd_alchemy,
unlinked/kandora/dd_alchemy3, unlinked/kandora/dd_baron2,
unlinked/kandora/dd_court, unlinked/kandora/dd_keep,
unlinked/kandora/dd_shop, unlinked/kandora/denray,
unlinked/kandora/dm_church, unlinked/kandora/dm_keep,
unlinked/kandora/dm_wizard, unlinked/kandora/elcyon/elcyon_start,
unlinked/kandora/elcyon/palace, unlinked/kandora/elcyon/seacity,
unlinked/kandora/elcyon/temple, unlinked/kandora/ship_treasure,
unlinked/kandora/signal, unlinked/kandora/signal2,
unlinked/tutorial1, unlinked/zornstuff/zornstuff.NOT.a.map,
whalingoutpost/lightkeepershouse1, wolfsburg/dept_store_magic,
wolfsburg/dungeons/church.4d, wolfsburg/eeur/tower1.3,
wolfsburg/guilds/damned_heretics/upper,
wolfsburg/magara/cellar_1, wolfsburg/volcano/volcano,
world/world_100_116, world/world_106_122, world/world_109_125,
world/world_119_115, world/world_119_116: Update spellcasting
objects to use inventory objects.

2007-11-04 07:50 rjtanner

* world/world_107_128: Remove links to non-existant maps (or maps
that are still in /unlinked)

2007-11-04 07:20 rjtanner

* scorn/houses/jones: Make the trap on the treasure chest less
deadly for new players - removed the spikes trap and set a fixed
damage amount on the rune of shocking

2007-11-04 07:08 rjtanner

* scorn/houses/maze1: Merge existing changes from trunk; make Fun
House map a little more friendly to new players by replacing the
skeletons with zombies, then reducing the number of initial
zombies by 2 and also only having one zombie generator

2007-11-04 06:50 rjtanner

* scorn/temples/valriel2: Added no_magic tiles to the swall section
so players can not use dimension door to enter this section -
it's intent is to give a balcony-like appearance to the level
instead of it being an actual part of the map

2007-11-04 06:28 rjtanner

* pup_land/rainbow/Lv1/cage: Tentative fix for bug # [ 1735463 ]
Rainbow island quest traps player - set up a boulder and button
combo to reset the trap door on a timer or when a player is moved
to a transition area before going to the next map; found that the
goblins were somehow appearing in areas of the map they shouldn't
once the map was full of them so I removed the generators and
just added a fixed number of goblins

2007-11-03 22:57 rjtanner

* darcap/darcap/circus/wurfbude: Tentative fix for bug # [1805174]
/darcap/darcap/circus/wurfbude Exit teleporter broken - fixed
coordinates on a number of teleporters and removed movement
detectors on the exit teleporter, added entrance coordinates to
make bug testing easier

2007-11-03 20:28 rjtanner

* dragonisland/advguild2: Change so that the monster standing next
to the altars do not move (often, standing over the altars) -
change facing for Nathirel so he's 'looking at you' instead of
looking at the wall

2007-11-03 20:18 rjtanner

* port_joseph/town/underground_tavern: Update map difficulty, and
arrange stacking order so that the platters appear on top of the
tables vs under then

2007-11-03 02:47 rjtanner

* pup_land/ancient/castle/gothwolte.2: Added missing face/graphic
for confusion

2007-11-03 02:26 rjtanner

* navar_city/misc/midane: Add missing map difficulty, remove the
wallclock archetype from branch/1.x since it's not available in
the branch archetype set

2007-11-03 02:02 rjtanner

* lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/luck3: Replace old and broken monster
abilities with current abilities or spells, typo and text spacing
corrections

2007-11-03 01:36 rjtanner

* euthville/demon_quest: Replace old and broken monster abilities
(ability_fire) with current fire based abilities (burning hands,
medium fireball, create fire wall)

2007-11-03 01:27 rjtanner

* lake_country/Butakis/luck1: Update old and broken monster
abilities to match current spell abilities and improve their
resistances so their own spells do not kill them

2007-11-03 00:16 rjtanner

* darcap/lynn/castle1.0: Remove unholy_ground from beneath altars
now that their (re)consecrate level was set to level 120

2007-11-02 22:49 akirschbaum

* HallOfDMs, HallOfSelection,
azumauindo/minatomachi/buildings/guildkeybuilding1,
azumauindo/minatomachi/buildings/guildkeybuildingB1,
azumauindo/minatomachi/buildings/guildkeybuildingB2a,
azumauindo/minatomachi/buildings/guildkeybuildingB2b,
azumauindo/minatomachi/buildings/guildkeybuildingB2c,
azumauindo/minatomachi/gates/gate1,
azumauindo/minatomachi/gates/gate2,
azumauindo/minatomachi/ketsueki_itsuryuu/bigchest,
azumauindo/minatomachi/ketsueki_itsuryuu/ground,
azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
azumauindo/minatomachi/ketsueki_itsuryuu/upper,
azumauindo/minatomachi/stores/buildshop,
azumauindo/minatomachi/stores/diamondex1,
azumauindo/minatomachi/stores/generalstore,
azumauindo/minatomachi/stores/postoffice,
azumauindo/minatomachi/temples/templeruggilli1,
azumauindo/minatomachi/temples/templeruggilli2,
azumauindo/misc/cave1, azumauindo/misc/entrance1,
azumauindo/misc/shrine1, azumauindo/misc/shrine2,
azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
azumauindo/ranbounagisatoshi/apartments/sapartment,
azumauindo/ranbounagisatoshi/gates/gate1,
azumauindo/ranbounagisatoshi/gates/gate2,
azumauindo/ranbounagisatoshi/shops/groupshop,
azumauindo/ranbounagisatoshi/shops/groupshop2,
azumauindo/ranbounagisatoshi/shops/groupshopb1,
azumauindo/ranbounagisatoshi/shops/groupshopb2,
azumauindo/ranbounagisatoshi/shops/potionshop1,
azumauindo/ranbounagisatoshi/shops/tradecenter,
azumauindo/ranbounagisatoshi/temples/rruggilli1,
azumauindo/ranbounagisatoshi/temples/rruggilli2,
azumauindo/ranbounagisatoshi/towers/tou1,
azumauindo/ranbounagisatoshi/towers/tou2,
azumauindo/ranbounagisatoshi/towers/tou3,
azumauindo/ranbounagisatoshi/towers/tou4,
azumauindo/ranbounagisatoshi/towers/tou5,
azumauindo/suno-yamatoshi/apartments/lapartment1,
azumauindo/suno-yamatoshi/buildings/dojoA1,
azumauindo/suno-yamatoshi/buildings/dojoA2,
azumauindo/suno-yamatoshi/buildings/dojoB1,
azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
azumauindo/suno-yamatoshi/buildings/ninjadojoA1,
azumauindo/suno-yamatoshi/buildings/tatemonoA1,
azumauindo/suno-yamatoshi/buildings/tatemonoA2,
azumauindo/suno-yamatoshi/gates/gate1,
azumauindo/suno-yamatoshi/gates/gate2,
azumauindo/suno-yamatoshi/gates/gate3,
azumauindo/suno-yamatoshi/nenshou_youso/bigchest,
azumauindo/suno-yamatoshi/nenshou_youso/ground,
azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
azumauindo/suno-yamatoshi/nenshou_youso/upper,
azumauindo/suno-yamatoshi/shops/armourshop1,
azumauindo/suno-yamatoshi/shops/bank1,
azumauindo/suno-yamatoshi/shops/bank2,
azumauindo/suno-yamatoshi/shops/magicshop1,
azumauindo/suno-yamatoshi/shops/magicshop2,
azumauindo/suno-yamatoshi/shops/pawn1,
azumauindo/suno-yamatoshi/shops/weaponshop1,
azumauindo/suno-yamatoshi/temples/ruggilli1,
azumauindo/suno-yamatoshi/temples/ruggilli2,
azumauindo/suno-yamatoshi/tou/tou1,
azumauindo/suno-yamatoshi/tou/tou2,
azumauindo/suno-yamatoshi/tou/tou3,
azumauindo/suno-yamatoshi/tou/tou4,
azumauindo/suno-yamatoshi/tou/tou5,
azumauindo/suno-yamatoshi/towers/tou1,
azumauindo/suno-yamatoshi/towers/tou2,
azumauindo/suno-yamatoshi/towers/tou3,
azumauindo/suno-yamatoshi/towers/tou4,
azumauindo/suno-yamatoshi/towers/tou5,
azumauindo/zaseki_dzuki_ryoku/bigchest,
azumauindo/zaseki_dzuki_ryoku/ground,
azumauindo/zaseki_dzuki_ryoku/storage_room,
azumauindo/zaseki_dzuki_ryoku/upper, brest/Castle/AcidChamber,
brest/Castle/DragonRoom, brest/Castle/Finale,
brest/Castle/LargeRoom, brest/Castle/castle, brest/amphis,
brest/apartments/brest_town_house, brest/asyvan/gate1,
brest/asyvan/gate2, brest/asyvan/gate3, brest/asyvan/gate4,
brest/asyvan/gate5, brest/asyvan/gate6, brest/asyvan/gate7,
brest/asyvan/gate8, brest/asyvan/gate9, brest/asyvan/palace1,
brest/asyvan/palace2, brest/asyvan/palace3,
brest/black_shield/bigchest, brest/black_shield/ground,
brest/black_shield/storage_room, brest/black_shield/upper,
brest/brest.IPO, brest/brest.food, brest/brest.inn,
brest/brest.magic, brest/brest.scrolls,
brest/brest.scrolls.right, brest/brest.scrolls.upper.1,
brest/brest.scrolls.upper.2, brest/brest.trademarket,
brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
brest/brittany/enigme.1, brest/brittany/enigme.2,
brest/brittany/enigme.3, brest/brittany/enigme.4,
brest/brittany/enigme.5, brest/brittany/enigme.6,
brest/brittany/jessy.2, brest/brittany/khazad.1,
brest/brittany/khazad.2, brest/brittany/khazad.3,
brest/brittany/khazad.4, brest/brittany/khazad.5,
brest/brittany/tower_of
zoon, brest/elec.jes, brest/info.2.zoon,
brest/info_first, brest/jes.admini, brest/jes.admini.1,
brest/ludo1, brest/ludo2, brest/nasty_house,
brest/pshops/pshop1/basement, brest/pshops/pshop1/floor1,
brest/pshops/pshop1/floor2, brest/pshops/pshop1/gfloor,
brest/pshops/pshop10/basement, brest/pshops/pshop10/floor1,
brest/pshops/pshop10/floor2, brest/pshops/pshop10/gfloor,
brest/pshops/pshop11/basement, brest/pshops/pshop11/floor1,
brest/pshops/pshop11/floor2, brest/pshops/pshop11/gfloor,
brest/pshops/pshop12/basement, brest/pshops/pshop12/floor1,
brest/pshops/pshop12/floor2, brest/pshops/pshop12/gfloor,
brest/pshops/pshop13/basement, brest/pshops/pshop13/floor1,
brest/pshops/pshop13/floor2, brest/pshops/pshop13/gfloor,
brest/pshops/pshop14/basement, brest/pshops/pshop14/floor1,
brest/pshops/pshop14/floor2, brest/pshops/pshop14/gfloor,
brest/pshops/pshop15/basement, brest/pshops/pshop15/floor1,
brest/pshops/pshop15/floor2, brest/pshops/pshop15/gfloor,
brest/pshops/pshop16/basement, brest/pshops/pshop16/floor1,
brest/pshops/pshop16/floor2, brest/pshops/pshop16/gfloor,
brest/pshops/pshop17/basement, brest/pshops/pshop17/floor1,
brest/pshops/pshop17/floor2, brest/pshops/pshop17/gfloor,
brest/pshops/pshop18/basement, brest/pshops/pshop18/floor1,
brest/pshops/pshop18/floor2, brest/pshops/pshop18/gfloor,
brest/pshops/pshop19/basement, brest/pshops/pshop19/floor1,
brest/pshops/pshop19/floor2, brest/pshops/pshop19/gfloor,
brest/pshops/pshop2/basement, brest/pshops/pshop2/floor1,
brest/pshops/pshop2/floor2, brest/pshops/pshop2/gfloor,
brest/pshops/pshop20/basement, brest/pshops/pshop20/floor1,
brest/pshops/pshop20/floor2, brest/pshops/pshop20/gfloor,
brest/pshops/pshop21/basement, brest/pshops/pshop21/floor1,
brest/pshops/pshop21/floor2, brest/pshops/pshop21/gfloor,
brest/pshops/pshop22/basement, brest/pshops/pshop22/floor1,
brest/pshops/pshop22/floor2, brest/pshops/pshop22/gfloor,
brest/pshops/pshop23/basement, brest/pshops/pshop23/floor1,
brest/pshops/pshop23/floor2, brest/pshops/pshop23/gfloor,
brest/pshops/pshop24/basement, brest/pshops/pshop24/floor1,
brest/pshops/pshop24/floor2, brest/pshops/pshop24/gfloor,
brest/pshops/pshop25/basement, brest/pshops/pshop25/floor1,
brest/pshops/pshop25/floor2, brest/pshops/pshop25/gfloor,
brest/pshops/pshop26/basement, brest/pshops/pshop26/floor1,
brest/pshops/pshop26/floor2, brest/pshops/pshop26/gfloor,
brest/pshops/pshop27/basement, brest/pshops/pshop27/floor1,
brest/pshops/pshop27/floor2, brest/pshops/pshop27/gfloor,
brest/pshops/pshop3/basement, brest/pshops/pshop3/floor1,
brest/pshops/pshop3/floor2, brest/pshops/pshop3/gfloor,
brest/pshops/pshop4/basement, brest/pshops/pshop4/floor1,
brest/pshops/pshop4/floor2, brest/pshops/pshop4/gfloor,
brest/pshops/pshop5/basement, brest/pshops/pshop5/floor1,
brest/pshops/pshop5/floor2, brest/pshops/pshop5/gfloor,
brest/pshops/pshop6/basement, brest/pshops/pshop6/floor1,
brest/pshops/pshop6/floor2, brest/pshops/pshop6/gfloor,
brest/pshops/pshop7/basement, brest/pshops/pshop7/floor1,
brest/pshops/pshop7/floor2, brest/pshops/pshop7/gfloor,
brest/pshops/pshop8/basement, brest/pshops/pshop8/floor1,
brest/pshops/pshop8/floor2, brest/pshops/pshop8/gfloor,
brest/pshops/pshop9/basement, brest/pshops/pshop9/floor1,
brest/pshops/pshop9/floor2, brest/pshops/pshop9/gfloor,
brest/pshops/pshops_main, brest/pshops/pshopsinc,
brest/pshops/pshopsinc2, brest/pshops/ugriver1,
brest/shops/a_small_shop, brest/shops/buildshop,
brest/shops/buildshop2, brest/sow/sow, brest/sport.jess,
brest/taverns/brest.seaside.tavern, brest/underground,
brest/underground2, brest/zorn/castle.basement0,
brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
brest/zorn/castle.upper.floor.three,
brest/zorn/castle.upper.floor.two, darcap/castle/castle2.0,
darcap/castle/castle2.1, darcap/cave/level1,
darcap/darcap/apartment, darcap/darcap/church,
darcap/darcap/circus/bigtop, darcap/darcap/circus/chess,
darcap/darcap/circus/circus, darcap/darcap/circus/double,
darcap/darcap/circus/ghost, darcap/darcap/circus/illusions,
darcap/darcap/circus/movers, darcap/darcap/circus/roller1,
darcap/darcap/circus/roller2, darcap/darcap/circus/roller3,
darcap/darcap/circus/shooting, darcap/darcap/circus/strength,
darcap/darcap/circus/walls, darcap/darcap/circus/wheel,
darcap/darcap/circus/wurfbude, darcap/darcap/gshop,
darcap/darcap/guilds/poisoned_dagger/bigchest,
darcap/darcap/guilds/poisoned_dagger/ground,
darcap/darcap/guilds/poisoned_dagger/storage_room,
darcap/darcap/guilds/poisoned_dagger/upper,
darcap/darcap/guilds/smoking_cauldron/bigchest,
darcap/darcap/guilds/smoking_cauldron/ground,
darcap/darcap/guilds/smoking_cauldron/storage_room,
darcap/darcap/guilds/smoking_cauldron/upper,
darcap/darcap/houses, darcap/darcap/inn, darcap/darcap/maze,
darcap/darcap/park, darcap/darcap/pirates.1,
darcap/darcap/potionshop, darcap/darcap/quest,
darcap/darcap/shop_a, darcap/darcap/shop_w, darcap/darcap/tavern,
darcap/darcap/temple, darcap/forgotten_town/city,
darcap/forgotten_town/enter, darcap/forgotten_town/ft_dragonslib,
darcap/forgotten_town/ft_funhouse, darcap/forgotten_town/inn,
darcap/forgotten_town/palace,
darcap/forgotten_town/quests/ft_quest_1,
darcap/forgotten_town/quests/ft_quest_2,
darcap/forgotten_town/quests/ft_quest_40,
darcap/forgotten_town/shops/armour,
darcap/forgotten_town/shops/general,
darcap/forgotten_town/shops/general2,
darcap/forgotten_town/shops/magic,
darcap/forgotten_town/shops/potion,
darcap/forgotten_town/shops/weapon, darcap/house1,
darcap/lynn/castle1.0, darcap/lynn/castle1.2,
darcap/lynn/castle1.3, darcap/quest/fire, darcap/town2/shop_b,
darcap/town2/shop_f, darcap/town2/tower1, darcap/town2/tower2,
darcap/town2/tower3, darcap/town2/tower4, darcap/undead/undead.2,
darcap/village1, dragonisland/advguild, dragonisland/advguild2,
dragonisland/advguild3, dragonisland/advshop0,
dragonisland/advshop1, dragonisland/advshop2,
dragonisland/advshop3, dragonisland/advshop4,
dragonisland/advshop5, dragonisland/advshop6,
dragonisland/apartment2, dragonisland/apartment3,
dragonisland/bloodwell, dragonisland/damarishouse0,
dragonisland/damarishouse1, dragonisland/damarishouse2,
dragonisland/dragonmountain0, dragonisland/dragonmountain1,
dragonisland/drowmansion, dragonisland/hangar,
dragonisland/hangar2, dragonisland/hangar3, dragonisland/house1,
dragonisland/house4, dragonisland/house5, dragonisland/house6,
dragonisland/house7, dragonisland/house8, dragonisland/house9,
dragonisland/housebrxzl, dragonisland/intwell,
dragonisland/keysale, dragonisland/luxhouse, dragonisland/tavern,
dragonisland/thievesden, dungeons/castle_aaaarg,
dungeons/gorokh/gorokh_final, dungeons/gorokh/gorokh_treasure,
dungeons/grukks/grukks.1, dungeons/grukks/grukks.2,
dungeons/grukks/grukks.3, dungeons/grukks/grukks.4,
dungeons/hole, dungeons/hut/ancient_hut, dungeons/hut/kjerring,
dungeons/hut/watertunnel, dungeons/monkey_temple/m_temple1,
dungeons/monkey_temple/m_temple2, dungeons/ruins,
dungeons/train/demon_train, dungeons/train/dragon_train,
dungeons/train/gobl_zomb_train, dungeons/train/goblin,
dungeons/train/humanoid_train, dungeons/train/ogre,
dungeons/train/ogre_skel_train, dungeons/train/skeleton,
dungeons/train/train-old, dungeons/train/undead_train,
dungeons/train/zombie, dungeons/trollbridge,
dungeons/valriel/valriel_final,
dungeons/valriel/valriel_treasure, dungeons/xyzzy-mines,
editor/pickmaps/NPC, editor/pickmaps/armour,
editor/pickmaps/background, editor/pickmaps/castles,
editor/pickmaps/connected, editor/pickmaps/exit,
editor/pickmaps/food, editor/pickmaps/indoor,
editor/pickmaps/monster, editor/pickmaps/river,
editor/pickmaps/runes, editor/pickmaps/supernatural,
editor/pickmaps/town, editor/pickmaps/treasure,
editor/pickmaps/wall special, editor/pickmaps/weapon,
editor/walls/misc, editor/walls/wall, editor/walls/wall-special,
euthville/demon_quest, euthville/devil.church1,
euthville/devil.church2, euthville/devil.church3,
euthville/devil.church4, euthville/devil.church5,
euthville/hallofbones, euthville/magic.shop, euthville/map.fr.1,
euthville/wiz1, euthville/wiz2, euthville/wiz3, euthville/wiz4,
euthville/wiz5, euthville/wiz6, euthville/wiz7,
inn_and_outpost/hermes_inn, inn_and_outpost/hermes_inn2,
inn_and_outpost/nirlas_house, inn_and_outpost/outpost_aranor1,
inn_and_outpost/pypers_treehouse, inn_and_outpost/sweets_inn,
inn_and_outpost/sweets_inn2, inn_and_outpost/treehouse_df1,
inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
inn_and_outpost/treehouse_df6, lake_country/Butakis/B_gshop,
lake_country/Butakis/B_wshop, lake_country/Butakis/Butakis0,
lake_country/Butakis/Rlib1, lake_country/Butakis/Rlib2,
lake_country/Butakis/Wist_portal,
lake_country/Butakis/Wist_study, lake_country/Butakis/alchemist,
lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
lake_country/Butakis/church-1, lake_country/Butakis/church0,
lake_country/Butakis/church1, lake_country/Butakis/gate_inner,
lake_country/Butakis/gate_outer,
lake_country/Butakis/houses/Bobs_house,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Sams_house,
lake_country/Butakis/houses/Seans_house,
lake_country/Butakis/inn, lake_country/Butakis/luck1,
lake_country/Butakis/luck2, lake_country/Butakis/luck3,
lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
lake_country/Butakis/prison_w, lake_country/DA,
lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
lake_country/Mwizard/Mwizard2, lake_country/Mwizard/Mwizard3,
lake_country/Mwizard/Mwizard4, lake_country/Mwizard/Mwizard5,
lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardD,
lake_country/Mwizard/MwizardG, lake_country/Mwizard/MwizardT,
lake_country/RETower/tower0, lake_country/RETower/tower1,
lake_country/RETower/tower2, lake_country/RETower/tower3,
lake_country/RETower/tower4, lake_country/RETower/tower5,
lake_country/Sunset_Lake/fortress,
lake_country/Sunset_Lake/gatehouse, lake_country/Sunset_Lake/inn,
lake_country/dragon_hangar/hangar, lake_country/ebony/entrance1,
lake_country/ebony/entrance2, lake_country/ebony/masterlev,
lake_country/elven_moon/elvenmoon.1,
lake_country/elven_moon/elvenmoon.2,
lake_country/elven_moon/elvenmoon.3,
lake_country/elven_moon/elvenmoon.4,
lake_country/elven_moon/elvenmoon.5,
lake_country/elven_moon/elvenmoon.6, lake_country/marsh/marsh1_1,
lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_1,
lake_country/marsh/marsh2_2, lake_country/sentrio_farmhouse,
lake_country/shops/Mopoon_wshop, lake_country/shops/Olds_jewel,
lake_country/shops/clems_archery,
lake_country/shops/klondors_wands,
lake_country/small_buildings/LC_inn1,
lake_country/small_buildings/burial_ground,
lake_country/small_buildings/hut_Galmorus,
lake_country/small_buildings/oak_twak1,
lake_country/small_buildings/portal,
lake_country/small_buildings/sentrio_house,
lake_country/snake_pit/Chaos_lair1,
lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4,
lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit,
lake_country/snake_pit/snakepit_1,
lake_country/snake_pit/snakepit_2,
lake_country/snake_pit/snakepit_3,
lake_country/snake_pit/snakepit_4,
lake_country/snake_pit/snakepit_5, marksel/cellar,
marksel/church, marksel/grumms_inn, marksel/grumms_inn2,
marksel/keep, marksel/mines, marksel/shop, marksel/wizard,
mlab/citydeclouds/IPO_citydeclouds,
mlab/citydeclouds/apartment/cwdctownhaus1lvl1,
mlab/citydeclouds/apartment/cwdctownhaus1lvl2,
mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
mlab/citydeclouds/apartment/cwdctownhaus2lvl2,
mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
mlab/citydeclouds/apartment/cwdctownhaus3lvl2,
mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
mlab/citydeclouds/apartment/cwdctownhaus4lvl2,
mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
mlab/citydeclouds/bank/bank5, mlab/citydeclouds/bank/vaulta1,
mlab/citydeclouds/bank/vaultb2, mlab/citydeclouds/bank/vaultc3,
mlab/citydeclouds/bank/vaultd4, mlab/citydeclouds/bank/vaulte5,
mlab/citydeclouds/castle/cwdccastleb1,
mlab/citydeclouds/castle/cwdccastleb10,
mlab/citydeclouds/castle/cwdccastleb11,
mlab/citydeclouds/castle/cwdccastleb12,
mlab/citydeclouds/castle/cwdccastleb13,
mlab/citydeclouds/castle/cwdccastleb14,
mlab/citydeclouds/castle/cwdccastleb15,
mlab/citydeclouds/castle/cwdccastleb16,
mlab/citydeclouds/castle/cwdccastleb17,
mlab/citydeclouds/castle/cwdccastleb18,
mlab/citydeclouds/castle/cwdccastleb19,
mlab/citydeclouds/castle/cwdccastleb2,
mlab/citydeclouds/castle/cwdccastleb20,
mlab/citydeclouds/castle/cwdccastleb21,
mlab/citydeclouds/castle/cwdccastleb3,
mlab/citydeclouds/castle/cwdccastleb4,
mlab/citydeclouds/castle/cwdccastleb5,
mlab/citydeclouds/castle/cwdccastleb6,
mlab/citydeclouds/castle/cwdccastleb7,
mlab/citydeclouds/castle/cwdccastleb8,
mlab/citydeclouds/castle/cwdccastleb9,
mlab/citydeclouds/castle/cwdccastlechoswld1,
mlab/citydeclouds/castle/cwdccastlef1,
mlab/citydeclouds/castle/cwdccastlef2,
mlab/citydeclouds/castle/cwdccastlef3,
mlab/citydeclouds/castle/cwdccastlef4,
mlab/citydeclouds/castle/cwdccastlef5,
mlab/citydeclouds/castle/cwdccastleofmarquis1,
mlab/citydeclouds/castle/cwdccastleofmarquis2,
mlab/citydeclouds/castle/cwdccastleofmarquis3,
mlab/citydeclouds/castle/cwdccastleofmarquis4,
mlab/citydeclouds/castle/cwdccastleofmarquis5,
mlab/citydeclouds/castle/cwdccastleofmarquisb1,
mlab/citydeclouds/cdcapart1, mlab/citydeclouds/cdcapart2,
mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1,
mlab/citydeclouds/cdccloudre1,
mlab/citydeclouds/cdccourthsuplvl1, mlab/citydeclouds/cdcgatea2,
mlab/citydeclouds/cdcmesshluper1,
mlab/citydeclouds/cdcnrkpdevtmp1,
mlab/citydeclouds/cdcnwgateuprlv1, mlab/citydeclouds/cdcscasino,
mlab/citydeclouds/cdcspire/cdcspire1,
mlab/citydeclouds/cdcspire/cdcspireexit1,
mlab/citydeclouds/cdcspire/cdcspireexit2,
mlab/citydeclouds/cdcwgrotto1, mlab/citydeclouds/citydeclouds2A,
mlab/citydeclouds/citydeclouds2B,
mlab/citydeclouds/citydeclouds2C,
mlab/citydeclouds/citydeclouds2D,
mlab/citydeclouds/citydeclouds2E,
mlab/citydeclouds/citydeclouds2F,
mlab/citydeclouds/citydeclouds2G,
mlab/citydeclouds/citydeclouds2H,
mlab/citydeclouds/citydeclouds2I,
mlab/citydeclouds/citydecloudsA, mlab/citydeclouds/citydecloudsB,
mlab/citydeclouds/citydecloudsC,
mlab/citydeclouds/cloudworlddecity,
mlab/citydeclouds/cwdcguestofmarquis1,
mlab/citydeclouds/keep/cwdcrandkeep1,
mlab/citydeclouds/misc/cwdcchessarenaa1,
mlab/citydeclouds/misc/cwdcchessarenaa2,
mlab/citydeclouds/misc/cwdcchessarenab2,
mlab/citydeclouds/shops/cdcwcafe1,
mlab/citydeclouds/shops/cwdcgenshop1,
mlab/citydeclouds/shops/cwdckitchen,
mlab/citydeclouds/shops/cwdcpotionshop1,
mlab/citydeclouds/shops/cwdctrademarket,
mlab/citydeclouds/temples/valriel,
mlab/citydeclouds/villa/citydecloudsvillaC1,
mlab/citydeclouds/villa/citydecloudsvillaC2,
mlab/citydeclouds/villa/citydecloudsvillaC3,
mlab/citydeclouds/villa/citydecloudsvillab1,
mlab/citydeclouds/villa/citydecloudsvillab2,
mlab/citydeclouds/villa/citydecloudsvillab3, mlab/mlabscrntrd1,
mlab/mlabscrntrd2, mlab/mlabscrntrdb1, mlab/mlabscrntrdb2,
mlab/mlabscrntrdb3, navar_city/apartments/apartment,
navar_city/apartments/apartment_attic,
navar_city/apartments/apartment_basement,
navar_city/apartments/apartment_upstairs,
navar_city/casino_infernal/casino_infernal1,
navar_city/casino_infernal/casino_infernal2,
navar_city/city1church1, navar_city/city1court,
navar_city/city1enter, navar_city/city1houses,
navar_city/city1houses2, navar_city/city1houses3,
navar_city/city1prison, navar_city/collosium,
navar_city/dragon_hangar/hangar,
navar_city/dreaming_sage/bigchest,
navar_city/dreaming_sage/ground,
navar_city/dreaming_sage/storage_room,
navar_city/dreaming_sage/upper, navar_city/illusion/illexit,
navar_city/illusion/illtow1, navar_city/illusion/illtow2,
navar_city/illusion/illtow3, navar_city/illusion/illtow4,
navar_city/illusion/illtow5, navar_city/illusion/illtow6,
navar_city/illusion/illtow7, navar_city/jail/jail,
navar_city/jail/jail2, navar_city/jail/jail3,
navar_city/light/light0, navar_city/light/light1,
navar_city/light/light2, navar_city/light/light3,
navar_city/light/light4, navar_city/light/smugship,
navar_city/light/smugship1, navar_city/magara/houses/earth_house,
navar_city/magara/houses/family_house,
navar_city/magara/houses/kaisas_place,
navar_city/magara/houses/large_house,
navar_city/magara/houses/museum, navar_city/misc/IPO_navar,
navar_city/misc/aliscave, navar_city/misc/aliswell,
navar_city/misc/bowyer, navar_city/misc/buildshop,
navar_city/misc/city1armour, navar_city/misc/city1bank,
navar_city/misc/city1gen, navar_city/misc/city1magic,
navar_city/misc/city1mermaid, navar_city/misc/city1smith,
navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
navar_city/misc/jeweler, navar_city/misc/kitchen,
navar_city/misc/library, navar_city/misc/market1,
navar_city/misc/market2, navar_city/misc/midane,
navar_city/misc/navarwiz, navar_city/misc/tannery,
navar_city/misc/thamshop, navar_city/misc/theater,
navar_city/misc/theater2, navar_city/misc/theater3,
navar_city/misc/theater4, navar_city/misc/theaterb1,
navar_city/misc/theaterb2, navar_city/misc/theaterb3,
navar_city/misc/theaterb4, navar_city/mlab/dream,
navar_city/mlab/tadobebuild2, navar_city/mlab/tadobebuild3,
navar_city/mlab/tavern, navar_city/mlab/tavern2,
navar_city/mlab/tavern3, navar_city/mlab/tavern4,
navar_city/mlab/tavern5, navar_city/mlab/tavern6,
navar_city/mlab/tavern7, navar_city/mlab/tavernb1,
navar_city/mlab/tavernb2, navar_city/mlab/tavernb3,
navar_city/mlab/tavernb4, navar_city/mlab/thehole,
navar_city/mlab/ttower10, navar_city/mlab/ttower11,
navar_city/mlab/ttower12, navar_city/mlab/ttower13,
navar_city/mlab/ttower14, navar_city/mlab/ttower15,
navar_city/mlab/ttower16, navar_city/mlab/ttower17,
navar_city/mlab/ttower18, navar_city/mlab/ttower19,
navar_city/mlab/ttower20, navar_city/mlab/ttower21,
navar_city/mlab/ttower22, navar_city/mlab/ttower23,
navar_city/mlab/ttower24, navar_city/mlab/ttower25,
navar_city/mlab/ttower26, navar_city/mlab/ttower27,
navar_city/mlab/ttower28, navar_city/mlab/ttower29,
navar_city/mlab/ttower30, navar_city/mlab/ttower31,
navar_city/mlab/ttower32, navar_city/mlab/ttower33,
navar_city/mlab/ttower34, navar_city/mlab/ttower35,
navar_city/mlab/ttower36, navar_city/mlab/ttower37,
navar_city/mlab/ttower38, navar_city/mlab/ttower39,
navar_city/mlab/ttower40, navar_city/mlab/ttower41,
navar_city/mlab/ttower42, navar_city/mlab/ttower43,
navar_city/mlab/ttower44, navar_city/mlab/ttower45,
navar_city/mlab/ttower8, navar_city/mlab/ttower9,
navar_city/mlab/ttowerchoswld1, navar_city/mlab/zealothouse2,
navar_city/mlab/zealothouseb1, navar_city/mouse_house,
navar_city/slums/Iggys_house, navar_city/slums/Iggys_house_lower,
navar_city/slums/Iggys_house_upper, navar_city/slums/rockgardens,
navar_city/smugglers_cove/sc_warehouse,
navar_city/smugglers_cove/sc_warehouse2,
navar_city/smugglers_cove/sc_warehouse3,
navar_city/smugglers_cove/smugglercamp, navar_city/spyhouse,
navar_city/temples/gaea, navar_city/temples/gorokh,
navar_city/temples/gorokh2, navar_city/temples/ixalovh,
navar_city/temples/ixalovh2, navar_city/temples/ruggilli,
navar_city/temples/ruggilli2, navar_city/temples/sorig,
navar_city/temples/templelyth, navar_city/temples/valriel,
navar_city/tower/magetower1, navar_city/tower/magetower2,
navar_city/tower/magetower3, navar_city/tower/magetower4,
navar_city/tower/magetower5, navar_city/tower/magetower_low,
navar_city/tower/magetowfinal, navar_city/warehouse1,
navar_city/warehouse2, navar_city/warehouse3,
navar_city/warehouse4, navar_city/warehouse5,
navar_city/warehouse6, navar_city/warehouse7,
navar_city/warehouse8, planes/IPO_storage, planes/greenway1,
planes/greenway2, planes/greenway3, planes/greenway4,
planes/greenway5, planes/greenway6, planes/greenway7,
planes/greenway8, planes/greenway9, planes/harcanna_wood,
planes/sorrow_ruin, port_joseph/goblin/caves,
port_joseph/goblin/dungeon1, port_joseph/goblin/dungeon2,
port_joseph/goblin/dungeon3, port_joseph/goblin/fort2,
port_joseph/goblin/fortress, port_joseph/goblin/hole,
port_joseph/goblin/hut, port_joseph/goblin/netower,
port_joseph/goblin/nwtower, port_joseph/goblin/setower,
port_joseph/goblin/swtower, port_joseph/pirates/fortvsship,
port_joseph/pirates/madvillage, port_joseph/pirates/mbgrave,
port_joseph/pirates/mbgrave2, port_joseph/pirates/mooglyprize,
port_joseph/pirates/mooglypuzzle, port_joseph/pirates/tortcave,
port_joseph/pirates/torthole, port_joseph/pirates/tortship,
port_joseph/pirates/tortship2, port_joseph/pirates/tortship3,
port_joseph/pirates/torttemple, port_joseph/town/church,
port_joseph/town/churchcrypt, port_joseph/town/churchtower,
port_joseph/town/dshark, port_joseph/town/generalstore,
port_joseph/town/house, port_joseph/town/inn,
port_joseph/town/ixalovh_shrine, port_joseph/town/portia,
port_joseph/town/portia2, port_joseph/town/ruined_home,
port_joseph/town/tomassos_house,
port_joseph/town/underground_tavern,
pup_land/ancient/castle/castle.1,
pup_land/ancient/castle/castle.2,
pup_land/ancient/castle/castle.3,
pup_land/ancient/castle/castle.4,
pup_land/ancient/castle/castle.5,
pup_land/ancient/castle/castle.6,
pup_land/ancient/castle/castle.ud1,
pup_land/ancient/castle/ghoswolte,
pup_land/ancient/castle/gothwolte.1,
pup_land/ancient/castle/gothwolte.2,
pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
pup_land/ancient/kurte/house, pup_land/ancient/kurte/kurte,
pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir1,
pup_land/ancient/mountain/atelir2,
pup_land/ancient/mountain/cave.b1,
pup_land/ancient/mountain/cave.b2,
pup_land/ancient/mountain/cave.b3,
pup_land/ancient/mountain/mountain.a1,
pup_land/ancient/mountain/mountain.a2,
pup_land/ancient/mountain/mountain.a3,
pup_land/ancient/mountain/mountain.b1,
pup_land/ancient/mountain/mountain.b2,
pup_land/ancient/mountain/mountain.b3,
pup_land/ancient/mountain/tower.1,
pup_land/ancient/mountain/tower.2,
pup_land/ancient/mountain/tower.3,
pup_land/ancient/mountain/tower.4,
pup_land/ancient/mountain/tower.b1, pup_land/ancient/ruin/house1,
pup_land/ancient/ruin/house2, pup_land/ancient/ruin/house3,
pup_land/ancient/ruin/house4, pup_land/ancient/ruin/house5,
pup_land/ancient/ruin/path, pup_land/ancient/ruin/shop,
pup_land/ancient/ruin/tower, pup_land/ancient/ruin/underground,
pup_land/ancient/ruin/village, pup_land/ancient/to_future,
pup_land/ancient/village/graveyard,
pup_land/ancient/village/hole/hole.B1,
pup_land/ancient/village/hole/hole.B2,
pup_land/ancient/village/hole/hole.B3,
pup_land/ancient/village/hole/hole.B4,
pup_land/ancient/village/hole/hole.B5,
pup_land/ancient/village/hole/hole.B6,
pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
pup_land/ancient/village/inn, pup_land/ancient/village/library,
pup_land/ancient/village/shop,
pup_land/ancient/village/siegfried/lever,
pup_land/ancient/village/siegfried/siegfried.1,
pup_land/ancient/village/siegfried/siegfried.2,
pup_land/ancient/village/siegfried/siegfried.3,
pup_land/ancient/village/siegfried/siegfried.B1,
pup_land/ancient/village/siegfried/siegfried.B2,
pup_land/ancient/village/siegfried/siegfried.B3,
pup_land/ancient/village/siegfried/siegfried.B4,
pup_land/ancient/village/siegfried/siegfried.B5,
pup_land/ancient/village/siegfried/siegfried.B5a,
pup_land/ancient/village/siegfried/siegfried.B5b,
pup_land/ancient/village/siegfried/siegfried.B5c,
pup_land/ancient/village/tavern,
pup_land/ancient/village/tavern1,
pup_land/ancient/village/village,
pup_land/ancient/volcano/guardians,
pup_land/ancient/volcano/treasure,
pup_land/ancient/volcano/volcano.1,
pup_land/ancient/volcano/volcano.2,
pup_land/ancient/volcano/volcano.3, pup_land/ancient/world,
pup_land/barrier, pup_land/begin/adv, pup_land/begin/p1,
pup_land/begin/p2, pup_land/begin/p3,
pup_land/castle_eureca/castle_eureca1,
pup_land/castle_eureca/castle_eureca2,
pup_land/castle_eureca/castle_eureca3,
pup_land/castle_eureca/castle_eureca4,
pup_land/castle_eureca/castle_eureca5,
pup_land/castle_eureca/castle_eureca6,
pup_land/castle_eureca/castle_eureca7,
pup_land/castle_eureca/castle_eureca8,
pup_land/castle_eureca/castle_eureca9,
pup_land/castle_eureca/castle_eurecaB1,
pup_land/castle_eureca/castle_eurecaB2,
pup_land/castle_eureca/cave_pass,
pup_land/castle_eureca/cave_pass2,
pup_land/castle_eureca/cave_pass3,
pup_land/castle_eureca/cave_pass4, pup_land/castle_eureca/chest,
pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
pup_land/cave_weapon/cave5, pup_land/cave_weapon/cave51,
pup_land/guilds/laughing_skull/bigchest,
pup_land/guilds/laughing_skull/ground,
pup_land/guilds/laughing_skull/storage_room,
pup_land/guilds/laughing_skull/upper,
pup_land/guilds/purple_butterfly/bigchest,
pup_land/guilds/purple_butterfly/ground,
pup_land/guilds/purple_butterfly/storage_room,
pup_land/guilds/purple_butterfly/upper, pup_land/hall2,
pup_land/hall_of_fame, pup_land/hq, pup_land/hq_ud,
pup_land/jk/gs_house, pup_land/jk/heads,
pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
pup_land/kurte/eureca_road3, pup_land/kurte/eureca_road31,
pup_land/kurte/house, pup_land/kurte/hut1, pup_land/kurte/hut2,
pup_land/kurte/jungle, pup_land/kurte/kurte,
pup_land/kurte/penta, pup_land/kurte/to_past,
pup_land/lone_town/apartment/basement,
pup_land/lone_town/apartment/groundfloor,
pup_land/lone_town/apartment/sharedcourtyard,
pup_land/lone_town/apartment/upper1, pup_land/lone_town/bank,
pup_land/lone_town/cave/b1, pup_land/lone_town/cave/b2,
pup_land/lone_town/cave/b3, pup_land/lone_town/church,
pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
pup_land/lone_town/cordish2,
pup_land/lone_town/dragonhangar/hangar,
pup_land/lone_town/dress1, pup_land/lone_town/dress2,
pup_land/lone_town/dress3, pup_land/lone_town/gemshop,
pup_land/lone_town/gemshop_ud, pup_land/lone_town/gshop,
pup_land/lone_town/gshop_ud, pup_land/lone_town/guild_freedom,
pup_land/lone_town/guild_freedom_ud,
pup_land/lone_town/guild_law, pup_land/lone_town/guild_law_ud,
pup_land/lone_town/heinrich, pup_land/lone_town/inn,
pup_land/lone_town/magic, pup_land/lone_town/mshop,
pup_land/lone_town/mshop_ud, pup_land/lone_town/nf_bar,
pup_land/lone_town/pupuly, pup_land/lone_town/shops/buildshop,
pup_land/lone_town/shops/transport.shoppe,
pup_land/lone_town/tavern, pup_land/lone_town/tavern_ud,
pup_land/lone_town/thief_market, pup_land/lone_town/town,
pup_land/lone_town/town_ud1, pup_land/lone_town/town_ud2,
pup_land/lone_town/training, pup_land/lone_town/training2,
pup_land/nurnberg/IPO_nurnberg, pup_land/nurnberg/agito,
pup_land/nurnberg/alshop, pup_land/nurnberg/apartment/cave,
pup_land/nurnberg/apartment/main,
pup_land/nurnberg/apartment/to_past,
pup_land/nurnberg/apartment/upstairs, pup_land/nurnberg/aqueduct,
pup_land/nurnberg/ashop, pup_land/nurnberg/bank,
pup_land/nurnberg/bshop, pup_land/nurnberg/castle,
pup_land/nurnberg/castle_bauer/castle2,
pup_land/nurnberg/castle_bauer/castle3,
pup_land/nurnberg/castle_bauer/castle4,
pup_land/nurnberg/castle_ud, pup_land/nurnberg/church,
pup_land/nurnberg/city, pup_land/nurnberg/dick/bomb,
pup_land/nurnberg/dick/bomb1, pup_land/nurnberg/dick/click,
pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell,
pup_land/nurnberg/dick/house, pup_land/nurnberg/dick/house2,
pup_land/nurnberg/dick/maze, pup_land/nurnberg/dick/showinv,
pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/fshop,
pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
pup_land/nurnberg/hotel, pup_land/nurnberg/hq,
pup_land/nurnberg/hq_training, pup_land/nurnberg/jshop,
pup_land/nurnberg/nf_bar, pup_land/nurnberg/paslab,
pup_land/nurnberg/pshop,
pup_land/nurnberg/reception/electricity2,
pup_land/nurnberg/reception/electricity3,
pup_land/nurnberg/reception/electricity4,
pup_land/nurnberg/reception/electricity5,
pup_land/nurnberg/reception/electricity6,
pup_land/nurnberg/reception/electricity7,
pup_land/nurnberg/reception/fire2,
pup_land/nurnberg/reception/fire3,
pup_land/nurnberg/reception/fire4,
pup_land/nurnberg/reception/fire5,
pup_land/nurnberg/reception/fire6,
pup_land/nurnberg/reception/fire7,
pup_land/nurnberg/reception/reception,
pup_land/nurnberg/reception/water2,
pup_land/nurnberg/reception/water3,
pup_land/nurnberg/reception/water4,
pup_land/nurnberg/reception/water5,
pup_land/nurnberg/reception/water6,
pup_land/nurnberg/reception/water7,
pup_land/nurnberg/reception/wind2,
pup_land/nurnberg/reception/wind3,
pup_land/nurnberg/reception/wind4,
pup_land/nurnberg/reception/wind5,
pup_land/nurnberg/reception/wind6,
pup_land/nurnberg/reception/wind7, pup_land/nurnberg/storehouse,
pup_land/nurnberg/storehouse2, pup_land/nurnberg/washop,
pup_land/nurnberg/wshop, pup_land/ordeal/tower_ordeal1,
pup_land/ordeal/tower_ordeal2, pup_land/ordeal/tower_ordeal3,
pup_land/ordeal/tower_ordeal4, pup_land/ordeal/tower_ordeal5,
pup_land/ordeal/tower_ordeal6, pup_land/ordeal/tower_ordealB1,
pup_land/ordeal/tower_ordealB2, pup_land/ordeal/tower_ordealB3,
pup_land/port_e, pup_land/port_e_house, pup_land/port_w,
pup_land/pplant/pplant1, pup_land/pplant/pplant2,
pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3,
pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
pup_land/raffle/raffle2, pup_land/raffle/raffle2_u1,
pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u3a,
pup_land/raffle/raffle2_u4, pup_land/raffle/raffle3,
pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
pup_land/raffle/raffle3_u2a, pup_land/rainbow/Keira,
pup_land/rainbow/Lv1/Bizuzu, pup_land/rainbow/Lv1/b_pass,
pup_land/rainbow/Lv1/cage, pup_land/rainbow/Lv1/cd_room,
pup_land/rainbow/Lv1/d_pass, pup_land/rainbow/Lv1/e_hall,
pup_land/rainbow/Lv1/f_a, pup_land/rainbow/Lv1/g_boss,
pup_land/rainbow/Lv1/g_road, pup_land/rainbow/Lv1/hut1,
pup_land/rainbow/Lv1/hut2, pup_land/rainbow/Lv1/hut3,
pup_land/rainbow/Lv1/hut4, pup_land/rainbow/Lv1/n_gate,
pup_land/rainbow/Lv1/orc_f, pup_land/rainbow/Lv1/prison,
pup_land/rainbow/Lv1/t_room, pup_land/rainbow/Lv2/Kum,
pup_land/rainbow/Lv2/b_inner, pup_land/rainbow/Lv2/b_m,
pup_land/rainbow/Lv2/b_m2, pup_land/rainbow/Lv2/d_cage,
pup_land/rainbow/Lv2/e_hall, pup_land/rainbow/Lv2/h_pass,
pup_land/rainbow/Lv2/holes, pup_land/rainbow/Lv2/maze,
pup_land/rainbow/Lv2/n_gate, pup_land/rainbow/Lv2/sticky,
pup_land/rainbow/Lv2/tray, pup_land/rainbow/Lv3/Garan,
pup_land/rainbow/Lv3/Goraon, pup_land/rainbow/Lv3/Ring,
pup_land/rainbow/Lv3/Rufto, pup_land/rainbow/Lv3/Wips,
pup_land/rainbow/Lv3/c-road, pup_land/rainbow/Lv3/e-path,
pup_land/rainbow/Lv3/e_hall, pup_land/rainbow/Lv3/hidden,
pup_land/rainbow/Lv3/maze, pup_land/rainbow/Lv3/n-gate,
pup_land/rainbow/Lv3/name, pup_land/rainbow/Lv3/prison,
pup_land/rainbow/Lv3/sec-p, pup_land/rainbow/Lv3/w-path,
pup_land/rainbow/Lv4/alter, pup_land/rainbow/Lv4/alter2,
pup_land/rainbow/Lv4/bot, pup_land/rainbow/Lv4/curve,
pup_land/rainbow/Lv4/demi, pup_land/rainbow/Lv4/e-hall,
pup_land/rainbow/Lv4/hidden, pup_land/rainbow/Lv4/junk,
pup_land/rainbow/Lv4/key, pup_land/rainbow/Lv4/mf,
pup_land/rainbow/Lv4/n-gate, pup_land/rainbow/Lv4/path4,
pup_land/rainbow/Lv4/path7, pup_land/rainbow/Lv4/path8,
pup_land/rainbow/Lv4/path9, pup_land/rainbow/Lv4/statue,
pup_land/rainbow/Lv5/cross, pup_land/rainbow/Lv5/e-hall,
pup_land/rainbow/Lv5/n-gate, pup_land/rainbow/Lv5/romm88,
pup_land/rainbow/Lv5/room2, pup_land/rainbow/Lv5/room22,
pup_land/rainbow/Lv5/room4, pup_land/rainbow/Lv5/room44,
pup_land/rainbow/Lv5/room6, pup_land/rainbow/Lv5/room66,
pup_land/rainbow/Lv5/room8, pup_land/rainbow/Lv5/room88,
pup_land/rainbow/Lv6/big-hall, pup_land/rainbow/Lv6/e-hall,
pup_land/rainbow/Lv6/n-gate, pup_land/rainbow/Lv6/order,
pup_land/rainbow/Lv7/back, pup_land/rainbow/Lv7/e-hall,
pup_land/rainbow/Lv7/grave, pup_land/rainbow/bed_room,
pup_land/rainbow/entrance1, pup_land/rainbow/islands,
pup_land/rainbow/l_h1, pup_land/rainbow/l_h2,
pup_land/rainbow/l_hB, pup_land/rainbow/red_town/shop,
pup_land/rainbow/red_town/town, pup_land/rainbow/river,
pup_land/rainbow/roof, pup_land/rainbow/shore,
pup_land/rainbow/station, pup_land/rainbow/w-tower,
pup_land/rainbow/well, pup_land/rainbow/woods,
pup_land/ruin_barbarian/hole1, pup_land/ruin_barbarian/hole2,
pup_land/ruin_barbarian/jungle, pup_land/s_f/Kira,
pup_land/s_f/cave1, pup_land/s_f/cave2, pup_land/s_f/floor1,
pup_land/s_f/floor2, pup_land/s_f/ki, pup_land/s_f/ki2,
pup_land/s_f/ruin, pup_land/s_f/ruin_ug, pup_land/s_f/secret,
pup_land/s_f/special, pup_land/s_f/st1, pup_land/s_f/st2,
pup_land/s_f/st3, pup_land/s_f/st5, pup_land/s_f/st6,
pup_land/s_f/st7, pup_land/s_f/to-jyo, pup_land/terminal,
pup_land/terminal_u1, pup_land/world, quests/cd/cd.castle.750,
quests/cd/cd.store.753, quests/cd/cd.tower2.755,
quests/greyshield/Archery, quests/greyshield/Arena,
quests/greyshield/Castle, quests/greyshield/Cave,
quests/greyshield/Cavern, quests/greyshield/Cavern2,
quests/greyshield/Chamber, quests/greyshield/Doors,
quests/greyshield/Dungeon, quests/greyshield/Elements,
quests/greyshield/Factory, quests/greyshield/Finish,
quests/greyshield/Fortress, quests/greyshield/GreyMaster,
quests/greyshield/Greysword, quests/greyshield/Sphinx,
quests/hendel/acid_room, quests/hendel/mountain_pass,
quests/hendel/pre_acid, quests/mak/MainFloor,
quests/mak/chaos/down1, quests/mak/chaos/down2,
quests/mak/chaos/down3, quests/mak/chaos/down4,
quests/mak/chaos/down5, quests/mak/chaos/fallen,
quests/mak/chaos/monsters.pick, quests/mak/chaos/tritemples,
quests/mak/chaos/up1, quests/mak/chaos/up2, quests/mak/chaos/up3,
quests/mak/chaos/up4, quests/mak/chaos/up5,
quests/mak/dragons/chaos, quests/mak/dragons/elec,
quests/mak/dragons/fire, quests/mak/dragons/ice,
quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
quests/mak/giant/thirdfloor, quests/mak/mansion/basement,
quests/mak/mansion/floor1, quests/mak/mansion/floor2,
quests/mak/troll_cave/Guards, quests/mak/troll_cave/cave.1,
quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
quests/mak/undead/catacombs, quests/mak/undead/graveyard,
quests/mak/undead/mausoleum, quests/mak/unnatural/unnat,
quests/mcz/castle1, quests/mcz/castle_air,
quests/mcz/castle_earth, quests/mcz/castle_fire,
quests/mcz/castle_low1, quests/mcz/castle_low2,
quests/mcz/castle_water, quests/peterm/CTower/Barracks,
quests/peterm/CTower/Chamber, quests/peterm/CTower/Dungeon,
quests/peterm/CTower/GroundLevel,
quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop,
quests/peterm/Demonology/AirMaster,
quests/peterm/Demonology/AirStudy,
quests/peterm/Demonology/AirTower1,
quests/peterm/Demonology/AirTower2,
quests/peterm/Demonology/ApprenticeLevel,
quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
quests/peterm/Demonology/Demon3,
quests/peterm/Demonology/EarthMaster,
quests/peterm/Demonology/EarthStudy,
quests/peterm/Demonology/EarthTower1,
quests/peterm/Demonology/EarthTower2,
quests/peterm/Demonology/FireMaster,
quests/peterm/Demonology/FireStudy,
quests/peterm/Demonology/FireTower1,
quests/peterm/Demonology/FireTower2,
quests/peterm/Demonology/GroundLevel,
quests/peterm/Demonology/HighTower1,
quests/peterm/Demonology/HighTower2,
quests/peterm/Demonology/HighTowerTop,
quests/peterm/Demonology/JourneymanLevel,
quests/peterm/Demonology/MasterLevel,
quests/peterm/Demonology/WaterMaster,
quests/peterm/Demonology/WaterStudy,
quests/peterm/Demonology/WaterTower1,
quests/peterm/Demonology/WaterTower2,
quests/peterm/DragonQuest/ElectricAnte,
quests/peterm/DragonQuest/ElectricHatchery,
quests/peterm/DragonQuest/ElectricLord,
quests/peterm/DragonQuest/Entrance,
quests/peterm/DragonQuest/FireAnte,
quests/peterm/DragonQuest/FireHatchery,
quests/peterm/DragonQuest/FireLord,
quests/peterm/DragonQuest/IceAnte,
quests/peterm/DragonQuest/IceHatchery,
quests/peterm/DragonQuest/IceLord,
quests/peterm/DragonQuest/WyvernNest,
quests/peterm/FireTemple/Entrance,
quests/peterm/FireTemple/FifthFloor,
quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
quests/peterm/FireTemple/FirstFloor,
quests/peterm/FireTemple/FourthFloor,
quests/peterm/FireTemple/HotMines,
quests/peterm/FireTemple/LavaChamber,
quests/peterm/FireTemple/Mezannine1,
quests/peterm/FireTemple/Passageway,
quests/peterm/FireTemple/SecondFloor,
quests/peterm/FireTemple/ThirdFloor,
quests/peterm/Nethack_in_crossfire_Yendor,
quests/peterm/Nethack_in_crossfire_entrance,
quests/peterm/quests/TitanGate,
quests/peterm/quests/dragon_quest,
quests/peterm/quests/dragonquest2,
quests/peterm/quests/goblin_chief,
quests/peterm/quests/mushroom_quest,
quests/peterm/quests/ogre_chief,
quests/peterm/quests/wyvern_quest,
quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
quests/peterm/temple/InnerTemple,
quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple,
quests/skud/court, quests/skud/east_1, quests/skud/entrance,
quests/skud/north_1, quests/skud/west_1,
quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
quests/todd/aljwaf/crypt5, quests/todd/aljwaf/crypt6,
quests/todd/aljwaf/hall1, quests/todd/aljwaf/hall2,
quests/todd/aljwaf/ruins, quests/todd/aljwaf/tomb,
quests/todd/aljwaf/tower1, quests/todd/aljwaf/tower2,
quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4,
santo_dominion/city_hall, santo_dominion/eeur/hut.1,
santo_dominion/espen/espen2, santo_dominion/espen/palace,
santo_dominion/guilds/drunken_barbarian/bigchest,
santo_dominion/guilds/drunken_barbarian/ground,
santo_dominion/guilds/drunken_barbarian/storage_room,
santo_dominion/guilds/drunken_barbarian/upper,
santo_dominion/houses/house1, santo_dominion/magara/hut/floor_2,
santo_dominion/magara/hut/floor_3,
santo_dominion/magara/north_lighthouse/floor_1,
santo_dominion/magara/north_lighthouse/floor_3,
santo_dominion/magara/south_lighthouse/floor_1,
santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
santo_dominion/magara/well/treasure, santo_dominion/map.and.sale,
santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
santo_dominion/mudman/mudman.3,
santo_dominion/sdomino_appartment,
santo_dominion/shaft/undeadshaft.1,
santo_dominion/shaft/undeadshaft.2,
santo_dominion/shaft/undeadshaft.3,
santo_dominion/shaft/undeadshaft.4, santo_dominion/shops/armour,
santo_dominion/shops/eliks, santo_dominion/shops/nosferatu,
santo_dominion/shops/rings, santo_dominion/tavern,
santo_dominion/tavern.2ndfloor, santo_dominion/tavern.downstairs,
santo_dominion/temple_naive/templenaive.1,
santo_dominion/temple_naive/templenaive.2, santo_dominion/tobias,
santo_dominion/tobias.top, scorn/anthony/passoffice,
scorn/anthony/portgate, scorn/anthony/prison,
scorn/apartment/Apartments1, scorn/apartment/Apartments2,
scorn/apartment/Apartments3, scorn/apartment/Apartments4,
scorn/apartment/Apartments5, scorn/apartment/apartments,
scorn/cannery/ware1, scorn/crow/train/train, scorn/dtabb/cave,
scorn/dtabb/cave3, scorn/guilds/guildhousesinc,
scorn/guilds/mailed_fist/bigchest,
scorn/guilds/mailed_fist/ground,
scorn/guilds/mailed_fist/storage_room,
scorn/guilds/mailed_fist/upper, scorn/houses/angrygiant,
scorn/houses/barracks, scorn/houses/bowyer,
scorn/houses/breezy_acres, scorn/houses/breezy_under,
scorn/houses/breezy_under2, scorn/houses/chess_club,
scorn/houses/cornerbrook, scorn/houses/cornerbrook_under,
scorn/houses/easy_house.1.a, scorn/houses/easy_house.1.b,
scorn/houses/easy_house.1.c, scorn/houses/farmhouse,
scorn/houses/house.haunted, scorn/houses/house1,
scorn/houses/house2, scorn/houses/house3.1st,
scorn/houses/house3.2nd, scorn/houses/house3.bas1,
scorn/houses/house3.bas2, scorn/houses/jeweler,
scorn/houses/jones, scorn/houses/kitchen, scorn/houses/maze1,
scorn/houses/messhall, scorn/houses/newhouse1,
scorn/houses/resir, scorn/houses/riverside_manor,
scorn/houses/riverside_under, scorn/houses/scorn_trappers,
scorn/houses/smithery, scorn/houses/tannery,
scorn/houses/wizardw, scorn/houses/wizz.entry,
scorn/houses/wizz.lev1, scorn/houses/wizz.lev1.pass1,
scorn/houses/woodhouse, scorn/kar/creepy.house, scorn/kar/drink,
scorn/kar/somehouse3, scorn/magara/porter_house,
scorn/mansion/entrance, scorn/mansion/garden,
scorn/mansion/str-tunnel, scorn/mansion/stronghold,
scorn/misc/HallOfQuests, scorn/misc/HospitalityRoom,
scorn/misc/HouseofHealing, scorn/misc/PowerHouse,
scorn/misc/battle_arena/arena, scorn/misc/battle_arena/arena_ud,
scorn/misc/battle_arena/entrance,
scorn/misc/battle_arena/first-aide,
scorn/misc/battle_arena/snack, scorn/misc/beginners,
scorn/misc/beginners2, scorn/misc/castle, scorn/misc/castle2,
scorn/misc/castle_kitchen, scorn/misc/church,
scorn/misc/cityhall, scorn/misc/devourlower,
scorn/misc/dragon_guild, scorn/misc/gatehouse, scorn/misc/jail,
scorn/misc/jail_upper, scorn/misc/kboldtemp1,
scorn/misc/kboldtemp1b1, scorn/misc/kboldtemp1b2,
scorn/misc/kboldtemp1b3, scorn/misc/kboldtemp1b4,
scorn/misc/library, scorn/misc/map.esben.2,
scorn/misc/mercenaries, scorn/misc/port_arena, scorn/misc/prison,
scorn/misc/puddings.place, scorn/misc/templedevour,
scorn/misc/templelyth, scorn/misc/testing_area,
scorn/misc/wizhide, scorn/misc/zoo, scorn/misc/zoo2,
scorn/oldcity/end, scorn/oldcity/oldcity1,
scorn/oldcity/oldcity11, scorn/oldcity/oldcity12,
scorn/oldcity/oldcity15, scorn/oldcity/oldcity15e,
scorn/oldcity/oldcity2, scorn/oldcity/oldcity3,
scorn/oldcity/oldcity5, scorn/oldcity/oldcity54,
scorn/oldcity/oldcity7, scorn/peterm/undead_quest,
scorn/shops/BasicSpells, scorn/shops/IPO_scorn,
scorn/shops/alclass, scorn/shops/armourshop, scorn/shops/bank,
scorn/shops/bowshop, scorn/shops/buildshop,
scorn/shops/coffeeshop, scorn/shops/foodshop,
scorn/shops/gemshop, scorn/shops/generalshop,
scorn/shops/light_shop, scorn/shops/magicshop,
scorn/shops/oleds_cafe, scorn/shops/potionshop,
scorn/shops/scorn.sale1, scorn/shops/scorn.sale2,
scorn/shops/weaponshop, scorn/taverns/apartments,
scorn/taverns/barking_mule, scorn/taverns/goths,
scorn/taverns/inn, scorn/taverns/inn2, scorn/temples/gaea,
scorn/temples/gnarg, scorn/temples/gorokh, scorn/temples/ixalovh,
scorn/temples/mostrai, scorn/temples/mostrai2,
scorn/temples/ruggilli1, scorn/temples/ruggilli2,
scorn/temples/sorig, scorn/temples/sorig2, scorn/temples/valriel,
scorn/temples/valriel2, scorn/temples/valriel3,
scorn/towers/tower, scorn/towers/tower.mad,
scorn/towers/tower.mad2, sisters/compound1, sisters/compound2,
sisters/compound3, sisters/entrance, sisters/granary,
sisters/necro_entrance, sisters/necro_hole1, sisters/necro_ruin1,
sisters/necro_ruin1a, sisters/shrine0, sisters/shrine0_east,
sisters/shrine0_west, sisters/shrine1, sisters/shrine_entrance,
sisters/small_manor0, sisters/small_manor1, sisters/small_manor2,
sisters/tower0, sisters/tower1, sisters/tower2, sisters/tower3,
start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon,
start/HallsOfSelection/wraith_player, start/Nexus,
start/newbieshouse, styles/decorstyles/alchemy,
styles/decorstyles/craters, styles/decorstyles/creepy,
styles/decorstyles/easternsimple,
styles/decorstyles/fireproof-gems,
styles/decorstyles/food-bparts, styles/decorstyles/furniture,
styles/decorstyles/goblinjunk, styles/decorstyles/minerals,
styles/decorstyles/minerals2, styles/decorstyles/monuments,
styles/decorstyles/nethack, styles/decorstyles/outdoor_blasted,
styles/decorstyles/outdoor_lush, styles/decorstyles/readables,
styles/decorstyles/religious_devourers,
styles/decorstyles/religious_gaea,
styles/decorstyles/religious_generic,
styles/decorstyles/religious_gnarg,
styles/decorstyles/religious_gorokh,
styles/decorstyles/religious_lythander,
styles/decorstyles/religious_mostrai,
styles/decorstyles/religious_ruggilli,
styles/decorstyles/religious_sorig,
styles/decorstyles/religious_valriel, styles/decorstyles/rugged,
styles/decorstyles/runes, styles/decorstyles/wealth,
styles/decorstyles/wealth2, styles/doorstyles/hdoors/door,
styles/doorstyles/hdoors/door_look,
styles/doorstyles/secret_hdoors/awall,
styles/doorstyles/secret_hdoors/bwall,
styles/doorstyles/secret_hdoors/cwall,
styles/doorstyles/secret_hdoors/dwall,
styles/doorstyles/secret_vdoors/awall,
styles/doorstyles/secret_vdoors/bwall,
styles/doorstyles/secret_vdoors/cwall,
styles/doorstyles/secret_vdoors/dwall,
styles/doorstyles/special/forest,
styles/doorstyles/special/stone, styles/doorstyles/special/webs,
styles/doorstyles/vdoors/door,
styles/doorstyles/vdoors/door_look, styles/exitstyles/down/all,
styles/exitstyles/down/cstair, styles/exitstyles/down/door,
styles/exitstyles/down/fog, styles/exitstyles/down/gscstair,
styles/exitstyles/down/hole, styles/exitstyles/down/ladder,
styles/exitstyles/down/sstair, styles/exitstyles/down/teleporter,
styles/exitstyles/down/whirl, styles/exitstyles/generic/all,
styles/exitstyles/generic/archway,
styles/exitstyles/generic/darkforest,
styles/exitstyles/generic/door, styles/exitstyles/generic/fog,
styles/exitstyles/generic/hole,
styles/exitstyles/generic/teleporter,
styles/exitstyles/generic/tree, styles/exitstyles/generic/whirl,
styles/exitstyles/generic/whirlwind, styles/exitstyles/up/all,
styles/exitstyles/up/cstair, styles/exitstyles/up/door,
styles/exitstyles/up/fog, styles/exitstyles/up/ladder,
styles/exitstyles/up/sstair, styles/exitstyles/up/teleporter,
styles/exitstyles/up/whirl, styles/exitstyles/up/yscstair,
styles/floorstyles/cobbles, styles/floorstyles/darkwood,
styles/floorstyles/dirt, styles/floorstyles/indoor,
styles/floorstyles/lava, styles/floorstyles/lightdirt,
styles/floorstyles/lightwood, styles/floorstyles/oil,
styles/floorstyles/outdoor, styles/floorstyles/outdoor_lush,
styles/floorstyles/stones2, styles/floorstyles/woodfloor,
styles/floorstyles/woodfloor1, styles/misc/fountains,
styles/misc/obscure_exits, styles/monsterstyles/angel/angel_1,
styles/monsterstyles/angel/angel_10,
styles/monsterstyles/angel/angel_11,
styles/monsterstyles/angel/angel_12,
styles/monsterstyles/angel/angel_13,
styles/monsterstyles/angel/angel_14,
styles/monsterstyles/angel/angel_15,
styles/monsterstyles/angel/angel_16,
styles/monsterstyles/angel/angel_17,
styles/monsterstyles/angel/angel_18,
styles/monsterstyles/angel/angel_19,
styles/monsterstyles/angel/angel_2,
styles/monsterstyles/angel/angel_20,
styles/monsterstyles/angel/angel_21,
styles/monsterstyles/angel/angel_22,
styles/monsterstyles/angel/angel_23,
styles/monsterstyles/angel/angel_24,
styles/monsterstyles/angel/angel_25,
styles/monsterstyles/angel/angel_26,
styles/monsterstyles/angel/angel_27,
styles/monsterstyles/angel/angel_28,
styles/monsterstyles/angel/angel_29,
styles/monsterstyles/angel/angel_3,
styles/monsterstyles/angel/angel_4,
styles/monsterstyles/angel/angel_5,
styles/monsterstyles/angel/angel_6,
styles/monsterstyles/angel/angel_7,
styles/monsterstyles/angel/angel_8,
styles/monsterstyles/angel/angel_9,
styles/monsterstyles/animal/animal_1,
styles/monsterstyles/animal/animal_10,
styles/monsterstyles/animal/animal_11,
styles/monsterstyles/animal/animal_12,
styles/monsterstyles/animal/animal_13,
styles/monsterstyles/animal/animal_14,
styles/monsterstyles/animal/animal_2,
styles/monsterstyles/animal/animal_3,
styles/monsterstyles/animal/animal_4,
styles/monsterstyles/animal/animal_5,
styles/monsterstyles/animal/animal_6,
styles/monsterstyles/animal/animal_7,
styles/monsterstyles/animal/animal_8,
styles/monsterstyles/animal/animal_9,
styles/monsterstyles/chaos/chaos_1,
styles/monsterstyles/chaos/chaos_10,
styles/monsterstyles/chaos/chaos_2,
styles/monsterstyles/chaos/chaos_3,
styles/monsterstyles/chaos/chaos_4,
styles/monsterstyles/chaos/chaos_5,
styles/monsterstyles/chaos/chaos_6,
styles/monsterstyles/chaos/chaos_7,
styles/monsterstyles/chaos/chaos_8,
styles/monsterstyles/chaos/chaos_9,
styles/monsterstyles/city/city_1,
styles/monsterstyles/demon/demon_1,
styles/monsterstyles/demon/demon_10,
styles/monsterstyles/demon/demon_11,
styles/monsterstyles/demon/demon_12,
styles/monsterstyles/demon/demon_13,
styles/monsterstyles/demon/demon_14,
styles/monsterstyles/demon/demon_2,
styles/monsterstyles/demon/demon_3,
styles/monsterstyles/demon/demon_4,
styles/monsterstyles/demon/demon_5,
styles/monsterstyles/demon/demon_6,
styles/monsterstyles/demon/demon_7,
styles/monsterstyles/demon/demon_8,
styles/monsterstyles/demon/demon_9,
styles/monsterstyles/dragon/dragon_1,
styles/monsterstyles/dragon/dragon_10,
styles/monsterstyles/dragon/dragon_11,
styles/monsterstyles/dragon/dragon_12,
styles/monsterstyles/dragon/dragon_13,
styles/monsterstyles/dragon/dragon_14,
styles/monsterstyles/dragon/dragon_15,
styles/monsterstyles/dragon/dragon_16,
styles/monsterstyles/dragon/dragon_2,
styles/monsterstyles/dragon/dragon_3,
styles/monsterstyles/dragon/dragon_4,
styles/monsterstyles/dragon/dragon_5,
styles/monsterstyles/dragon/dragon_6,
styles/monsterstyles/dragon/dragon_7,
styles/monsterstyles/dragon/dragon_8,
styles/monsterstyles/dragon/dragon_9,
styles/monsterstyles/dwarf/dwarf01,
styles/monsterstyles/dwarf/dwarf02,
styles/monsterstyles/dwarf/dwarf03,
styles/monsterstyles/dwarf/dwarf04,
styles/monsterstyles/dwarf/dwarf05,
styles/monsterstyles/dwarf/dwarf06,
styles/monsterstyles/dwarf/dwarf07,
styles/monsterstyles/dwarf/dwarf08,
styles/monsterstyles/dwarf/dwarf09,
styles/monsterstyles/dwarf/dwarf10,
styles/monsterstyles/dwarf/dwarf11,
styles/monsterstyles/dwarf/dwarf12,
styles/monsterstyles/dwarf/dwarf13,
styles/monsterstyles/dwarf/dwarf14,
styles/monsterstyles/dwarf/dwarf15,
styles/monsterstyles/dwarf/dwarf16,
styles/monsterstyles/dwarf/dwarf17,
styles/monsterstyles/dwarf/dwarf18,
styles/monsterstyles/dwarf/dwarf19,
styles/monsterstyles/dwarf/dwarf20,
styles/monsterstyles/dwarf/dwarf21,
styles/monsterstyles/dwarf/dwarf22,
styles/monsterstyles/dwarf/dwarf23,
styles/monsterstyles/dwarf/dwarf24,
styles/monsterstyles/dwarf/dwarf25,
styles/monsterstyles/humanoid/humanoid_1,
styles/monsterstyles/humanoid/humanoid_10,
styles/monsterstyles/humanoid/humanoid_11,
styles/monsterstyles/humanoid/humanoid_12,
styles/monsterstyles/humanoid/humanoid_13,
styles/monsterstyles/humanoid/humanoid_14,
styles/monsterstyles/humanoid/humanoid_15,
styles/monsterstyles/humanoid/humanoid_16,
styles/monsterstyles/humanoid/humanoid_17,
styles/monsterstyles/humanoid/humanoid_18,
styles/monsterstyles/humanoid/humanoid_19,
styles/monsterstyles/humanoid/humanoid_2,
styles/monsterstyles/humanoid/humanoid_3,
styles/monsterstyles/humanoid/humanoid_4,
styles/monsterstyles/humanoid/humanoid_5,
styles/monsterstyles/humanoid/humanoid_6,
styles/monsterstyles/humanoid/humanoid_7,
styles/monsterstyles/humanoid/humanoid_8,
styles/monsterstyles/humanoid/humanoid_9,
styles/monsterstyles/imp/imp_1,
styles/monsterstyles/insect/insect_1,
styles/monsterstyles/insect/insect_10,
styles/monsterstyles/insect/insect_11,
styles/monsterstyles/insect/insect_12,
styles/monsterstyles/insect/insect_13,
styles/monsterstyles/insect/insect_2,
styles/monsterstyles/insect/insect_3,
styles/monsterstyles/insect/insect_4,
styles/monsterstyles/insect/insect_5,
styles/monsterstyles/insect/insect_6,
styles/monsterstyles/insect/insect_7,
styles/monsterstyles/insect/insect_8,
styles/monsterstyles/insect/insect_9,
styles/monsterstyles/nethack/nethack_1,
styles/monsterstyles/nethack/nethack_10,
styles/monsterstyles/nethack/nethack_11,
styles/monsterstyles/nethack/nethack_12,
styles/monsterstyles/nethack/nethack_13,
styles/monsterstyles/nethack/nethack_14,
styles/monsterstyles/nethack/nethack_15,
styles/monsterstyles/nethack/nethack_16,
styles/monsterstyles/nethack/nethack_17,
styles/monsterstyles/nethack/nethack_18,
styles/monsterstyles/nethack/nethack_19,
styles/monsterstyles/nethack/nethack_2,
styles/monsterstyles/nethack/nethack_20,
styles/monsterstyles/nethack/nethack_21,
styles/monsterstyles/nethack/nethack_3,
styles/monsterstyles/nethack/nethack_4,
styles/monsterstyles/nethack/nethack_5,
styles/monsterstyles/nethack/nethack_6,
styles/monsterstyles/nethack/nethack_7,
styles/monsterstyles/nethack/nethack_8,
styles/monsterstyles/nethack/nethack_9,
styles/monsterstyles/orc/orc_1,
styles/monsterstyles/subterranean/subterranean_1,
styles/monsterstyles/subterranean/subterranean_10,
styles/monsterstyles/subterranean/subterranean_2,
styles/monsterstyles/subterranean/subterranean_3,
styles/monsterstyles/subterranean/subterranean_4,
styles/monsterstyles/subterranean/subterranean_5,
styles/monsterstyles/subterranean/subterranean_6,
styles/monsterstyles/subterranean/subterranean_7,
styles/monsterstyles/subterranean/subterranean_8,
styles/monsterstyles/subterranean/subterranean_9,
styles/monsterstyles/sylvan/sylvan_1,
styles/monsterstyles/sylvan/sylvan_10,
styles/monsterstyles/sylvan/sylvan_2,
styles/monsterstyles/sylvan/sylvan_3,
styles/monsterstyles/sylvan/sylvan_4,
styles/monsterstyles/sylvan/sylvan_5,
styles/monsterstyles/sylvan/sylvan_6,
styles/monsterstyles/sylvan/sylvan_7,
styles/monsterstyles/sylvan/sylvan_8,
styles/monsterstyles/sylvan/sylvan_9,
styles/monsterstyles/undead/undead_1,
styles/monsterstyles/undead/undead_10,
styles/monsterstyles/undead/undead_11,
styles/monsterstyles/undead/undead_12,
styles/monsterstyles/undead/undead_13,
styles/monsterstyles/undead/undead_14,
styles/monsterstyles/undead/undead_15,
styles/monsterstyles/undead/undead_16,
styles/monsterstyles/undead/undead_17,
styles/monsterstyles/undead/undead_18,
styles/monsterstyles/undead/undead_19,
styles/monsterstyles/undead/undead_2,
styles/monsterstyles/undead/undead_20,
styles/monsterstyles/undead/undead_3,
styles/monsterstyles/undead/undead_4,
styles/monsterstyles/undead/undead_5,
styles/monsterstyles/undead/undead_6,
styles/monsterstyles/undead/undead_7,
styles/monsterstyles/undead/undead_8,
styles/monsterstyles/undead/undead_9,
styles/monsterstyles/undead_quest/undead_quest_1,
styles/monsterstyles/undead_quest/undead_quest_10,
styles/monsterstyles/undead_quest/undead_quest_11,
styles/monsterstyles/undead_quest/undead_quest_12,
styles/monsterstyles/undead_quest/undead_quest_13,
styles/monsterstyles/undead_quest/undead_quest_14,
styles/monsterstyles/undead_quest/undead_quest_15,
styles/monsterstyles/undead_quest/undead_quest_16,
styles/monsterstyles/undead_quest/undead_quest_17,
styles/monsterstyles/undead_quest/undead_quest_18,
styles/monsterstyles/undead_quest/undead_quest_19,
styles/monsterstyles/undead_quest/undead_quest_2,
styles/monsterstyles/undead_quest/undead_quest_20,
styles/monsterstyles/undead_quest/undead_quest_21,
styles/monsterstyles/undead_quest/undead_quest_3,
styles/monsterstyles/undead_quest/undead_quest_4,
styles/monsterstyles/undead_quest/undead_quest_5,
styles/monsterstyles/undead_quest/undead_quest_6,
styles/monsterstyles/undead_quest/undead_quest_7,
styles/monsterstyles/undead_quest/undead_quest_8,
styles/monsterstyles/undead_quest/undead_quest_9,
styles/monsterstyles/vegetable/vegetable_1,
styles/monsterstyles/vegetable/vegetable_2,
styles/monsterstyles/vegetable/vegetable_3,
styles/monsterstyles/vegetable/vegetable_4,
styles/monsterstyles/vegetable/vegetable_5,
styles/monsterstyles/vegetable/vegetable_6,
styles/monsterstyles/vegetable/vegetable_7,
styles/monsterstyles/vegetable/vegetable_8,
styles/monsterstyles/wyvern/wyvern_1,
styles/monsterstyles/wyvern/wyvern_2,
styles/monsterstyles/wyvern/wyvern_3,
styles/monsterstyles/wyvern/wyvern_4,
styles/monsterstyles/wyvern/wyvern_5,
styles/monsterstyles/wyvern/wyvern_6,
styles/monsterstyles/wyvern/wyvern_7,
styles/specialmaps/abattoir, styles/specialmaps/doorhome,
styles/specialmaps/fake_heal_post, styles/specialmaps/haven,
styles/specialmaps/healing_post, styles/specialmaps/mini_forge,
styles/specialmaps/mini_jewlery, styles/specialmaps/mini_kitchen,
styles/specialmaps/mini_tanner, styles/specialmaps/mini_thaum,
styles/specialmaps/mini_workbench, styles/specialmaps/minialch,
styles/specialmaps/miniarmory,
styles/specialmaps/minichapel_demon,
styles/specialmaps/minichapel_devourers,
styles/specialmaps/minichapel_gaea,
styles/specialmaps/minichapel_rugguli,
styles/specialmaps/minilarder, styles/specialmaps/ministudy,
styles/specialmaps/minitrade, styles/specialmaps/powerroom,
styles/specialmaps/study, styles/specialmaps/tinytrade,
styles/specialmaps/tradingpost, styles/specialmaps/turret,
styles/specialmaps/turret2, styles/specialmaps/turretswarm,
styles/specialmaps/turrettrap, styles/trapstyles/runes,
styles/trapstyles/traps, styles/treasurestyles/gold_and_gems,
styles/wallstyles/burningwall, styles/wallstyles/castle,
styles/wallstyles/cave, styles/wallstyles/cave2,
styles/wallstyles/cave3, styles/wallstyles/dungeon,
styles/wallstyles/dungeon2, styles/wallstyles/earthen,
styles/wallstyles/eastern, styles/wallstyles/garden,
styles/wallstyles/hedge, styles/wallstyles/trees,
styles/wallstyles/water, styles/wallstyles/wharf,
styles/wallstyles/wooden, teamarena/teamwar,
teamarena/twregister, templates/bungalo/bungalo1.tpl,
templates/bungalo/bungalo2.tpl, templates/bungalo/bungalo3.tpl,
templates/bungalo/bungalo_b.tpl, templates/guild/basement,
templates/guild/bigchest, templates/guild/guild_alchemy,
templates/guild/guild_bbq, templates/guild/guild_hq,
templates/guild/guild_jeweler, templates/guild/guild_thaum,
templates/guild/guild_toolshed, templates/guild/guildman_lounge,
templates/guild/guildmaster_lounge,
templates/guild/hallofjoining, templates/guild/journeyman_lounge,
templates/guild/mainfloor, templates/guild/masters_lounge,
templates/guild/novice_lounge, templates/guild/secondfloor,
templates/keep/grounds.tpl, templates/keep/keep1.tpl,
templates/keep/keep2.tpl, templates/keep/keep3.tpl,
templates/keep/keep_b.tpl, templates/keep/keep_roof.tpl,
test/anthony/cascades, test/anthony/connected_objects,
test/anthony/conveyor, test/anthony/raffles_cascade,
test/anthony/roller_cades, test/anthony/special_objects,
test/barrel, test/bigmonpit, test/connected_bug, test/cyclops,
test/diagonal, test/faceofdeath, test/gen_test, test/insert_bug,
test/lighting, test/multisquare, test/paralyze, test/pit,
test/playermover, test/python, test/randomtreasure, test/reaper,
test/remote_altar, test/templatetest, test/throw, test/tile1,
test/tile2, test/tile3, test/trapdoor, test/traps,
test/treasurelist, test/trigger, under_world/uworld_120_109,
unlinked/Greyshield/Archery, unlinked/Greyshield/Arena,
unlinked/Greyshield/Castle, unlinked/Greyshield/Cave,
unlinked/Greyshield/Cavern, unlinked/Greyshield/Cavern2,
unlinked/Greyshield/Chamber, unlinked/Greyshield/Doors,
unlinked/Greyshield/Dungeon, unlinked/Greyshield/Elements,
unlinked/Greyshield/Factory, unlinked/Greyshield/Finish,
unlinked/Greyshield/Fortress, unlinked/Greyshield/GreyMaster,
unlinked/Greyshield/Greysword, unlinked/Greyshield/Island,
unlinked/Greyshield/Island1, unlinked/Greyshield/Ruins,
unlinked/Greyshield/Sphinx, unlinked/academy.crap/Entrance,
unlinked/academy.crap/Fighter.2, unlinked/academy.crap/Fighter.3,
unlinked/academy.crap/Fighter.4, unlinked/academy.crap/Fighter.5,
unlinked/academy.crap/Fighter.5_2,
unlinked/academy.crap/MainFloor, unlinked/casino/casino_infernal,
unlinked/kandora/ambush1, unlinked/kandora/cave/a_mine,
unlinked/kandora/cave/a_mine2, unlinked/kandora/cave/cave1,
unlinked/kandora/cave/cave2, unlinked/kandora/cave/cave3,
unlinked/kandora/cave/entrance, unlinked/kandora/cave/m_inn,
unlinked/kandora/cave/m_inn2, unlinked/kandora/cave/m_temple,
unlinked/kandora/cave/mithril, unlinked/kandora/circus/mp_castle,
unlinked/kandora/circus/mp_cave,
unlinked/kandora/circus/mp_church, unlinked/kandora/circus/mp_s,
unlinked/kandora/circus/mp_start,
unlinked/kandora/circus/mp_tavern,
unlinked/kandora/circus/mp_world,
unlinked/kandora/circus/petshop, unlinked/kandora/dd_alchemy,
unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_alchemy3,
unlinked/kandora/dd_baron, unlinked/kandora/dd_baron2,
unlinked/kandora/dd_chaos, unlinked/kandora/dd_church,
unlinked/kandora/dd_court, unlinked/kandora/dd_inn,
unlinked/kandora/dd_keep, unlinked/kandora/dd_market,
unlinked/kandora/dd_shop, unlinked/kandora/dd_tavern,
unlinked/kandora/denray, unlinked/kandora/dm_cellar,
unlinked/kandora/dm_church, unlinked/kandora/dm_inn,
unlinked/kandora/dm_keep, unlinked/kandora/dm_shop,
unlinked/kandora/dm_tavern, unlinked/kandora/dm_wizard,
unlinked/kandora/dun_marksel,
unlinked/kandora/elcyon/elcyon_start,
unlinked/kandora/elcyon/elf_grove, unlinked/kandora/elcyon/fall,
unlinked/kandora/elcyon/g_store,
unlinked/kandora/elcyon/gnome_hut,
unlinked/kandora/elcyon/merchant,
unlinked/kandora/elcyon/old_temple,
unlinked/kandora/elcyon/palace, unlinked/kandora/elcyon/plaza,
unlinked/kandora/elcyon/seacity,
unlinked/kandora/elcyon/seacity_west,
unlinked/kandora/elcyon/temple,
unlinked/kandora/elcyon/witch_house, unlinked/kandora/kandora,
unlinked/kandora/ship_city, unlinked/kandora/ship_dog,
unlinked/kandora/ship_home, unlinked/kandora/ship_treasure,
unlinked/kandora/signal, unlinked/kandora/signal2,
unlinked/kandora/signal3, unlinked/lefttower2,
unlinked/tutorial1, unlinked/zornstuff/zornstuff.NOT.a.map,
whalingoutpost/houses/fishershouse1,
whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
whalingoutpost/lightkeepershouse1,
whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
whalingoutpost/misc/polarbearcave2,
whalingoutpost/misc/polarbearcave3,
whalingoutpost/misc/trollcave1,
whalingoutpost/taverns/fishershall1,
whalingoutpost/taverns/fishershallb1,
whalingoutpost/taverns/storehouse1,
whalingoutpost/underwaterdungeon/level1,
whalingoutpost/underwaterdungeon/level2,
whalingoutpost/underwaterdungeon/level3,
wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon,
wolfsburg/dungeons/church.3, wolfsburg/dungeons/church.4a,
wolfsburg/dungeons/church.4b, wolfsburg/dungeons/church.4c,
wolfsburg/dungeons/church.4d, wolfsburg/dungeons/piratedung,
wolfsburg/dungeons/pirateenter, wolfsburg/dungeons/ship_deck2,
wolfsburg/dungeons/stronghold, wolfsburg/eeur/tower1.2,
wolfsburg/guilds/damned_heretics/bigchest,
wolfsburg/guilds/damned_heretics/ground,
wolfsburg/guilds/damned_heretics/storage_room,
wolfsburg/guilds/damned_heretics/upper, wolfsburg/lursendis,
wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
wolfsburg/magara/castle/floor_3, wolfsburg/magara/cellar1/hole,
wolfsburg/magara/cellar_1, wolfsburg/magara/tower1/entrance,
wolfsburg/magara/tower2/floor_2, wolfsburg/snakepit,
wolfsburg/temple/enterance, wolfsburg/temple/ixalovh,
world/world_102_108, world/world_104_115, world/world_105_115,
world/world_106_114, world/world_106_115, world/world_107_121,
world/world_120_117, world/world_121_116, world/world_122_116,
world/world_122_117, world/world_123_123, world/world_124_124,
world/world_126_104, world/world_126_124, world/world_127_100,
world/world_127_101, world/world_127_102, world/world_127_125,
world/world_128_100, world/world_128_101, world/world_128_102,
world/world_128_128, world/world_128_129, world/world_129_101:
Unify Created: and Modified: map headers.

2007-11-02 20:08 rjtanner

* HallOfDMs, azumauindo/minatomachi/temples/templeruggilli1,
azumauindo/misc/shrine1, azumauindo/misc/shrine2,
azumauindo/ranbounagisatoshi/temples/rruggilli1,
azumauindo/suno-yamatoshi/buildings/tatemonoA1,
azumauindo/suno-yamatoshi/temples/ruggilli1,
darcap/darcap/church, darcap/lynn/castle1.0,
darcap/temple_justice/temple_justice.14, dragonisland/advguild2,
dragonisland/house7, dragonisland/housebrxzl,
dragonisland/intwell, marksel/church, marksel/grumms_inn2,
navar_city/spyhouse, navar_city/troll_canyon/troll_canyon.7,
port_joseph/town/ixalovh_shrine,
pup_land/nurnberg/reception/fire5,
quests/peterm/quests/wyvern_quest,
santo_dominion/temple_naive/templenaive.2, scorn/houses/smithery,
scorn/misc/templedevour: Set the consecrate level on various
altars to 120 so they can not be reset by players

2007-11-02 18:27 rjtanner

* navar_city/city1church1: Set the consecrate level on the Mostrai
Cathedral altars to 120 so they can not be reset by players,
thanks to AnMaster for pointing this out on IRC

2007-11-02 16:43 rjtanner

* navar_city/tower/magetower1: Make all the exits out of the Spiral
Tower in Navar to the same destination, remove no longer used
exit information

2007-11-02 15:53 rjtanner

* scorn/misc/HouseofHealing: Set the consecrate level on the House
of Healing altars to 120 so they can not be reset by players,
thanks to AnMaster for pointing this out on IRC

2007-11-02 15:03 rjtanner

* world/world_122_116: Set 'The Dean' mailbox in Navar to no_pick 1
so people can't pick it up

2007-11-02 03:02 rjtanner

* pup_land/nurnberg/reception/electricity5,
pup_land/nurnberg/reception/electricity6: Normalize map files; no
functional changes.

2007-11-02 01:23 rjtanner

* pup_land/nurnberg/reception/electricity5,
pup_land/nurnberg/reception/electricity6,
pup_land/nurnberg/reception/wind6: Correct and update overwritten
partial resistance values

2007-11-01 01:00 rjtanner

* pup_land/barrier, pup_land/hall2, pup_land/hall_of_fame,
pup_land/hq, pup_land/hq_ud, pup_land/port_e,
pup_land/port_e_house, pup_land/port_w,
pup_land/ruin_barbarian/hole2, pup_land/ruin_barbarian/jungle,
pup_land/s_f/Kira, pup_land/s_f/cave1, pup_land/s_f/cave2,
pup_land/s_f/floor1, pup_land/s_f/floor2, pup_land/s_f/ki,
pup_land/s_f/ki2, pup_land/s_f/ruin, pup_land/s_f/ruin_ug,
pup_land/s_f/secret, pup_land/s_f/special, pup_land/s_f/st1,
pup_land/s_f/st2, pup_land/s_f/st3, pup_land/s_f/st5,
pup_land/s_f/st6, pup_land/s_f/st7, pup_land/s_f/to-jyo,
pup_land/terminal, pup_land/terminal_u1, pup_land/world:
Hopefully the final checkin for the pupland maps; Updated map
names and added map difficulty settings

2007-10-31 20:41 akirschbaum

* editor/scripts/MapNormalizer: Do not update the 'Modfied:' map
header when normalizing maps.

2007-10-30 23:00 akirschbaum

* brest/brittany/dol-guldur.1, brest/jes.admini.1,
brest/underground, brest/underground2, darcap/darcap/inn,
dragonisland/advguild2, lake_country/Butakis/arena,
lake_country/Butakis/houses/Bobs_house,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Sams_house,
lake_country/Butakis/houses/Seans_house,
lake_country/shops/klondors_wands,
lake_country/small_buildings/hut_Galmorus,
lake_country/snake_pit/snakepit_1,
lake_country/snake_pit/snakepit_2, pup_land/hq,
pup_land/lone_town/training, pup_land/nurnberg/dick/bomb1,
pup_land/rainbow/w-tower, scorn/anthony/prison,
scorn/magara/porter_house, scorn/misc/prison, sisters/tower1,
wolfsburg/temple/temp_dung1: Fix whitespace in text messages;
reverts unwanted changes due to an editor bug.

2007-10-30 04:59 rjtanner

* pup_land/rainbow/Keira, pup_land/rainbow/Lv5/cross,
pup_land/rainbow/Lv5/e-hall, pup_land/rainbow/Lv5/n-gate,
pup_land/rainbow/Lv5/romm88, pup_land/rainbow/Lv5/room2,
pup_land/rainbow/Lv5/room22, pup_land/rainbow/Lv5/room4,
pup_land/rainbow/Lv5/room44, pup_land/rainbow/Lv5/room6,
pup_land/rainbow/Lv5/room66, pup_land/rainbow/Lv5/room8,
pup_land/rainbow/Lv5/room88, pup_land/rainbow/Lv6/big-hall,
pup_land/rainbow/Lv6/e-hall, pup_land/rainbow/Lv6/n-gate,
pup_land/rainbow/Lv6/order, pup_land/rainbow/Lv7/back,
pup_land/rainbow/Lv7/e-hall, pup_land/rainbow/Lv7/grave,
pup_land/rainbow/bed_room, pup_land/rainbow/entrance1,
pup_land/rainbow/islands, pup_land/rainbow/l_h1,
pup_land/rainbow/l_h2, pup_land/rainbow/l_hB,
pup_land/rainbow/red_town/shop, pup_land/rainbow/red_town/town,
pup_land/rainbow/river, pup_land/rainbow/roof,
pup_land/rainbow/shore, pup_land/rainbow/station,
pup_land/rainbow/w-tower, pup_land/rainbow/well,
pup_land/rainbow/woods, pup_land/ruin_barbarian/hole1:
In-progress or partial check in; Updated map names and added map
difficulty settings

2007-10-29 05:12 rjtanner

* pup_land/rainbow/Lv1/e_hall, pup_land/rainbow/Lv1/f_a,
pup_land/rainbow/Lv1/g_boss, pup_land/rainbow/Lv1/g_road,
pup_land/rainbow/Lv1/hut1, pup_land/rainbow/Lv1/hut2,
pup_land/rainbow/Lv1/hut3, pup_land/rainbow/Lv1/hut4,
pup_land/rainbow/Lv1/n_gate, pup_land/rainbow/Lv1/orc_f,
pup_land/rainbow/Lv1/prison, pup_land/rainbow/Lv1/t_room,
pup_land/rainbow/Lv2/Kum, pup_land/rainbow/Lv2/b_inner,
pup_land/rainbow/Lv2/b_m, pup_land/rainbow/Lv2/b_m2,
pup_land/rainbow/Lv2/d_cage, pup_land/rainbow/Lv2/e_hall,
pup_land/rainbow/Lv2/h_pass, pup_land/rainbow/Lv2/holes,
pup_land/rainbow/Lv2/maze, pup_land/rainbow/Lv2/n_gate,
pup_land/rainbow/Lv2/sticky, pup_land/rainbow/Lv2/tray,
pup_land/rainbow/Lv3/Garan, pup_land/rainbow/Lv3/Goraon,
pup_land/rainbow/Lv3/Ring, pup_land/rainbow/Lv3/Rufto,
pup_land/rainbow/Lv3/Wips, pup_land/rainbow/Lv3/c-road,
pup_land/rainbow/Lv3/e-path, pup_land/rainbow/Lv3/e_hall,
pup_land/rainbow/Lv3/hidden, pup_land/rainbow/Lv3/maze,
pup_land/rainbow/Lv3/n-gate, pup_land/rainbow/Lv3/name,
pup_land/rainbow/Lv3/prison, pup_land/rainbow/Lv3/sec-p,
pup_land/rainbow/Lv3/w-path, pup_land/rainbow/Lv4/alter,
pup_land/rainbow/Lv4/alter2, pup_land/rainbow/Lv4/bot,
pup_land/rainbow/Lv4/curve, pup_land/rainbow/Lv4/demi,
pup_land/rainbow/Lv4/e-hall, pup_land/rainbow/Lv4/hidden,
pup_land/rainbow/Lv4/junk, pup_land/rainbow/Lv4/key,
pup_land/rainbow/Lv4/mf, pup_land/rainbow/Lv4/n-gate,
pup_land/rainbow/Lv4/path4, pup_land/rainbow/Lv4/path7,
pup_land/rainbow/Lv4/path8, pup_land/rainbow/Lv4/path9,
pup_land/rainbow/Lv4/statue: In-progress or partial check in;
Updated map names and added map difficulty settings

2007-10-28 20:12 akirschbaum

* editor/walls/caves, editor/walls/caves2, editor/walls/misc,
editor/walls/wall, editor/walls/wall-special,
mlab/citydeclouds/castle/cwdccastleofmarquis3,
mlab/citydeclouds/castle/cwdccastleofmarquis4,
mlab/citydeclouds/castle/cwdccastleofmarquis5,
mlab/citydeclouds/castle/cwdccastleofmarquisb1,
pup_land/nurnberg/alshop, pup_land/nurnberg/apartment/to_past,
pup_land/rainbow/Lv1/Bizuzu, pup_land/rainbow/Lv1/b_pass,
pup_land/rainbow/Lv1/cage, quests/peterm/DragonQuest/IceHatchery,
quests/peterm/DragonQuest/WyvernNest, scorn/houses/angrygiant,
start/Nexus, start/newbieshouse, styles/decorstyles/alchemy,
styles/decorstyles/craters, styles/decorstyles/creepy,
styles/decorstyles/easternsimple,
styles/decorstyles/fireproof-gems,
styles/decorstyles/food-bparts, styles/decorstyles/furniture,
styles/decorstyles/goblinjunk, styles/decorstyles/minerals,
styles/decorstyles/minerals2, styles/decorstyles/monuments,
styles/decorstyles/nethack, styles/decorstyles/outdoor_blasted,
styles/decorstyles/outdoor_lush, styles/decorstyles/readables,
styles/decorstyles/religious_devourers,
styles/decorstyles/religious_gaea,
styles/decorstyles/religious_generic,
styles/decorstyles/religious_gnarg,
styles/decorstyles/religious_lythander,
styles/decorstyles/religious_mostrai,
styles/decorstyles/religious_ruggilli,
styles/decorstyles/religious_sorig,
styles/decorstyles/religious_valriel, styles/decorstyles/rugged,
styles/decorstyles/runes, styles/decorstyles/wealth,
styles/decorstyles/wealth2, styles/doorstyles/hdoors/door,
styles/doorstyles/hdoors/door_look,
styles/doorstyles/secret_hdoors/awall,
styles/doorstyles/secret_hdoors/bwall,
styles/doorstyles/secret_hdoors/cwall,
styles/doorstyles/secret_hdoors/dwall,
styles/doorstyles/secret_vdoors/awall,
styles/doorstyles/secret_vdoors/bwall,
styles/doorstyles/secret_vdoors/cwall,
styles/doorstyles/secret_vdoors/dwall,
styles/doorstyles/special/forest,
styles/doorstyles/special/stone, styles/doorstyles/special/webs,
styles/doorstyles/vdoors/door,
styles/doorstyles/vdoors/door_look, styles/exitstyles/down/all,
styles/exitstyles/down/cstair, styles/exitstyles/down/door,
styles/exitstyles/down/fog, styles/exitstyles/down/hole,
styles/exitstyles/down/ladder, styles/exitstyles/down/sstair,
styles/exitstyles/down/teleporter, styles/exitstyles/down/whirl,
styles/exitstyles/generic/all, styles/exitstyles/generic/archway,
styles/exitstyles/generic/darkforest,
styles/exitstyles/generic/door, styles/exitstyles/generic/fog,
styles/exitstyles/generic/hole,
styles/exitstyles/generic/teleporter,
styles/exitstyles/generic/tree, styles/exitstyles/generic/whirl,
styles/exitstyles/generic/whirlwind, styles/exitstyles/up/all,
styles/exitstyles/up/cstair, styles/exitstyles/up/door,
styles/exitstyles/up/fog, styles/exitstyles/up/ladder,
styles/exitstyles/up/sstair, styles/exitstyles/up/teleporter,
styles/exitstyles/up/whirl, styles/floorstyles/cobbles,
styles/floorstyles/darkwood, styles/floorstyles/dirt,
styles/floorstyles/indoor, styles/floorstyles/lava,
styles/floorstyles/lightdirt, styles/floorstyles/lightwood,
styles/floorstyles/oil, styles/floorstyles/outdoor,
styles/floorstyles/outdoor_lush, styles/floorstyles/stones2,
styles/floorstyles/woodfloor, styles/floorstyles/woodfloor1,
styles/misc/fountains, styles/misc/obscure_exits,
styles/monsterstyles/angel/angel_1,
styles/monsterstyles/angel/angel_10,
styles/monsterstyles/angel/angel_11,
styles/monsterstyles/angel/angel_12,
styles/monsterstyles/angel/angel_13,
styles/monsterstyles/angel/angel_14,
styles/monsterstyles/angel/angel_15,
styles/monsterstyles/angel/angel_16,
styles/monsterstyles/angel/angel_17,
styles/monsterstyles/angel/angel_18,
styles/monsterstyles/angel/angel_19,
styles/monsterstyles/angel/angel_2,
styles/monsterstyles/angel/angel_20,
styles/monsterstyles/angel/angel_21,
styles/monsterstyles/angel/angel_22,
styles/monsterstyles/angel/angel_23,
styles/monsterstyles/angel/angel_24,
styles/monsterstyles/angel/angel_25,
styles/monsterstyles/angel/angel_26,
styles/monsterstyles/angel/angel_27,
styles/monsterstyles/angel/angel_28,
styles/monsterstyles/angel/angel_29,
styles/monsterstyles/angel/angel_3,
styles/monsterstyles/angel/angel_4,
styles/monsterstyles/angel/angel_5,
styles/monsterstyles/angel/angel_6,
styles/monsterstyles/angel/angel_7,
styles/monsterstyles/angel/angel_8,
styles/monsterstyles/angel/angel_9,
styles/monsterstyles/animal/animal_1,
styles/monsterstyles/animal/animal_10,
styles/monsterstyles/animal/animal_11,
styles/monsterstyles/animal/animal_12,
styles/monsterstyles/animal/animal_13,
styles/monsterstyles/animal/animal_14,
styles/monsterstyles/animal/animal_2,
styles/monsterstyles/animal/animal_3,
styles/monsterstyles/animal/animal_4,
styles/monsterstyles/animal/animal_5,
styles/monsterstyles/animal/animal_6,
styles/monsterstyles/animal/animal_7,
styles/monsterstyles/animal/animal_8,
styles/monsterstyles/animal/animal_9,
styles/monsterstyles/chaos/chaos_10,
styles/monsterstyles/chaos/chaos_3,
styles/monsterstyles/chaos/chaos_4,
styles/monsterstyles/chaos/chaos_5,
styles/monsterstyles/chaos/chaos_6,
styles/monsterstyles/chaos/chaos_7,
styles/monsterstyles/chaos/chaos_8,
styles/monsterstyles/chaos/chaos_9,
styles/monsterstyles/city/city_1,
styles/monsterstyles/demon/demon_1,
styles/monsterstyles/demon/demon_10,
styles/monsterstyles/demon/demon_11,
styles/monsterstyles/demon/demon_12,
styles/monsterstyles/demon/demon_13,
styles/monsterstyles/demon/demon_14,
styles/monsterstyles/demon/demon_2,
styles/monsterstyles/demon/demon_3,
styles/monsterstyles/demon/demon_4,
styles/monsterstyles/demon/demon_5,
styles/monsterstyles/demon/demon_6,
styles/monsterstyles/demon/demon_7,
styles/monsterstyles/demon/demon_8,
styles/monsterstyles/demon/demon_9,
styles/monsterstyles/dragon/dragon_1,
styles/monsterstyles/dragon/dragon_10,
styles/monsterstyles/dragon/dragon_11,
styles/monsterstyles/dragon/dragon_12,
styles/monsterstyles/dragon/dragon_13,
styles/monsterstyles/dragon/dragon_14,
styles/monsterstyles/dragon/dragon_15,
styles/monsterstyles/dragon/dragon_2,
styles/monsterstyles/dragon/dragon_3,
styles/monsterstyles/dragon/dragon_4,
styles/monsterstyles/dragon/dragon_5,
styles/monsterstyles/dragon/dragon_6,
styles/monsterstyles/dragon/dragon_7,
styles/monsterstyles/dragon/dragon_8,
styles/monsterstyles/dragon/dragon_9,
styles/monsterstyles/humanoid/humanoid_1,
styles/monsterstyles/humanoid/humanoid_10,
styles/monsterstyles/humanoid/humanoid_11,
styles/monsterstyles/humanoid/humanoid_12,
styles/monsterstyles/humanoid/humanoid_13,
styles/monsterstyles/humanoid/humanoid_14,
styles/monsterstyles/humanoid/humanoid_15,
styles/monsterstyles/humanoid/humanoid_16,
styles/monsterstyles/humanoid/humanoid_17,
styles/monsterstyles/humanoid/humanoid_18,
styles/monsterstyles/humanoid/humanoid_19,
styles/monsterstyles/humanoid/humanoid_2,
styles/monsterstyles/humanoid/humanoid_3,
styles/monsterstyles/humanoid/humanoid_4,
styles/monsterstyles/humanoid/humanoid_5,
styles/monsterstyles/humanoid/humanoid_6,
styles/monsterstyles/humanoid/humanoid_7,
styles/monsterstyles/humanoid/humanoid_8,
styles/monsterstyles/humanoid/humanoid_9,
styles/monsterstyles/imp/imp_1,
styles/monsterstyles/insect/insect_1,
styles/monsterstyles/insect/insect_10,
styles/monsterstyles/insect/insect_11,
styles/monsterstyles/insect/insect_12,
styles/monsterstyles/insect/insect_13,
styles/monsterstyles/insect/insect_2,
styles/monsterstyles/insect/insect_3,
styles/monsterstyles/insect/insect_4,
styles/monsterstyles/insect/insect_5,
styles/monsterstyles/insect/insect_6,
styles/monsterstyles/insect/insect_7,
styles/monsterstyles/insect/insect_8,
styles/monsterstyles/insect/insect_9,
styles/monsterstyles/nethack/nethack_1,
styles/monsterstyles/nethack/nethack_10,
styles/monsterstyles/nethack/nethack_11,
styles/monsterstyles/nethack/nethack_12,
styles/monsterstyles/nethack/nethack_13,
styles/monsterstyles/nethack/nethack_14,
styles/monsterstyles/nethack/nethack_15,
styles/monsterstyles/nethack/nethack_16,
styles/monsterstyles/nethack/nethack_17,
styles/monsterstyles/nethack/nethack_18,
styles/monsterstyles/nethack/nethack_19,
styles/monsterstyles/nethack/nethack_2,
styles/monsterstyles/nethack/nethack_20,
styles/monsterstyles/nethack/nethack_21,
styles/monsterstyles/nethack/nethack_3,
styles/monsterstyles/nethack/nethack_4,
styles/monsterstyles/nethack/nethack_5,
styles/monsterstyles/nethack/nethack_6,
styles/monsterstyles/nethack/nethack_7,
styles/monsterstyles/nethack/nethack_8,
styles/monsterstyles/nethack/nethack_9,
styles/monsterstyles/orc/orc_1,
styles/monsterstyles/subterranean/subterranean_1,
styles/monsterstyles/subterranean/subterranean_10,
styles/monsterstyles/subterranean/subterranean_2,
styles/monsterstyles/subterranean/subterranean_3,
styles/monsterstyles/subterranean/subterranean_4,
styles/monsterstyles/subterranean/subterranean_5,
styles/monsterstyles/subterranean/subterranean_6,
styles/monsterstyles/subterranean/subterranean_7,
styles/monsterstyles/subterranean/subterranean_8,
styles/monsterstyles/subterranean/subterranean_9,
styles/monsterstyles/sylvan/sylvan_1,
styles/monsterstyles/sylvan/sylvan_10,
styles/monsterstyles/sylvan/sylvan_2,
styles/monsterstyles/sylvan/sylvan_3,
styles/monsterstyles/sylvan/sylvan_4,
styles/monsterstyles/sylvan/sylvan_5,
styles/monsterstyles/sylvan/sylvan_6,
styles/monsterstyles/sylvan/sylvan_7,
styles/monsterstyles/sylvan/sylvan_8,
styles/monsterstyles/sylvan/sylvan_9,
styles/monsterstyles/undead/undead_1,
styles/monsterstyles/undead/undead_10,
styles/monsterstyles/undead/undead_11,
styles/monsterstyles/undead/undead_12,
styles/monsterstyles/undead/undead_13,
styles/monsterstyles/undead/undead_14,
styles/monsterstyles/undead/undead_15,
styles/monsterstyles/undead/undead_16,
styles/monsterstyles/undead/undead_17,
styles/monsterstyles/undead/undead_18,
styles/monsterstyles/undead/undead_19,
styles/monsterstyles/undead/undead_2,
styles/monsterstyles/undead/undead_20,
styles/monsterstyles/undead/undead_3,
styles/monsterstyles/undead/undead_4,
styles/monsterstyles/undead/undead_5,
styles/monsterstyles/undead/undead_6,
styles/monsterstyles/undead/undead_7,
styles/monsterstyles/undead/undead_8,
styles/monsterstyles/undead/undead_9,
styles/monsterstyles/undead_quest/undead_quest_1,
styles/monsterstyles/undead_quest/undead_quest_10,
styles/monsterstyles/undead_quest/undead_quest_11,
styles/monsterstyles/undead_quest/undead_quest_12,
styles/monsterstyles/undead_quest/undead_quest_13,
styles/monsterstyles/undead_quest/undead_quest_14,
styles/monsterstyles/undead_quest/undead_quest_15,
styles/monsterstyles/undead_quest/undead_quest_16,
styles/monsterstyles/undead_quest/undead_quest_17,
styles/monsterstyles/undead_quest/undead_quest_18,
styles/monsterstyles/undead_quest/undead_quest_19,
styles/monsterstyles/undead_quest/undead_quest_2,
styles/monsterstyles/undead_quest/undead_quest_20,
styles/monsterstyles/undead_quest/undead_quest_21,
styles/monsterstyles/undead_quest/undead_quest_3,
styles/monsterstyles/undead_quest/undead_quest_4,
styles/monsterstyles/undead_quest/undead_quest_5,
styles/monsterstyles/undead_quest/undead_quest_6,
styles/monsterstyles/undead_quest/undead_quest_7,
styles/monsterstyles/undead_quest/undead_quest_8,
styles/monsterstyles/undead_quest/undead_quest_9,
styles/monsterstyles/vegetable/vegetable_1,
styles/monsterstyles/vegetable/vegetable_2,
styles/monsterstyles/vegetable/vegetable_3,
styles/monsterstyles/vegetable/vegetable_4,
styles/monsterstyles/vegetable/vegetable_5,
styles/monsterstyles/vegetable/vegetable_6,
styles/monsterstyles/vegetable/vegetable_7,
styles/monsterstyles/vegetable/vegetable_8,
styles/monsterstyles/wyvern/wyvern_1,
styles/monsterstyles/wyvern/wyvern_2,
styles/monsterstyles/wyvern/wyvern_3,
styles/monsterstyles/wyvern/wyvern_4,
styles/monsterstyles/wyvern/wyvern_5,
styles/monsterstyles/wyvern/wyvern_6,
styles/monsterstyles/wyvern/wyvern_7,
styles/specialmaps/abattoir, styles/specialmaps/doorhome,
styles/specialmaps/fake_heal_post, styles/specialmaps/haven,
styles/specialmaps/healing_post, styles/specialmaps/mini_forge,
styles/specialmaps/mini_jewlery, styles/specialmaps/mini_kitchen,
styles/specialmaps/mini_tanner, styles/specialmaps/mini_thaum,
styles/specialmaps/mini_workbench, styles/specialmaps/minialch,
styles/specialmaps/miniarmory,
styles/specialmaps/minichapel_demon,
styles/specialmaps/minichapel_devourers,
styles/specialmaps/minichapel_gaea,
styles/specialmaps/minichapel_rugguli,
styles/specialmaps/minilarder, styles/specialmaps/ministudy,
styles/specialmaps/minitrade, styles/specialmaps/powerroom,
styles/specialmaps/study, styles/specialmaps/tinytrade,
styles/specialmaps/tradingpost, styles/specialmaps/turret,
styles/specialmaps/turret2, styles/specialmaps/turretswarm,
styles/specialmaps/turrettrap, styles/trapstyles/runes,
styles/trapstyles/traps, styles/treasurestyles/gold_and_gems,
styles/wallstyles/burningwall, styles/wallstyles/castle,
styles/wallstyles/cave, styles/wallstyles/cave2,
styles/wallstyles/dungeon, styles/wallstyles/dungeon2,
styles/wallstyles/earthen, styles/wallstyles/eastern,
styles/wallstyles/garden, styles/wallstyles/hedge,
styles/wallstyles/trees, styles/wallstyles/water,
styles/wallstyles/wharf, styles/wallstyles/wooden,
unlinked/kandora/circus/mp_castle,
unlinked/kandora/circus/mp_cave,
unlinked/kandora/circus/mp_church, unlinked/kandora/circus/mp_s,
unlinked/kandora/circus/mp_start,
unlinked/kandora/circus/mp_tavern,
unlinked/kandora/circus/mp_world,
unlinked/kandora/circus/petshop,
unlinked/zornstuff/zornstuff.NOT.a.map: Normalize map files; no
functional changes.

2007-10-28 18:37 akirschbaum

* editor/scripts/MapValidator: Do not crash script if no log file
is given.

2007-10-28 18:36 akirschbaum

* editor/scripts/MapNormalizer, editor/scripts/MapValidator:
Process map files in alphabetical order.

2007-10-28 18:28 akirschbaum

* editor/scripts/MapNormalizer, editor/scripts/MapValidator: Do not
crash script if a directory cannot be read.

2007-10-28 14:54 ryo_saeba

* python/CFDialog.py: Add callbacks to even more customize the
rules.

2007-10-28 10:44 ryo_saeba

* scorn/taverns/goths: Fix broken dialogue.

2007-10-28 07:02 rjtanner

* pup_land/ancient/castle/castle.1,
pup_land/ancient/castle/castle.2,
pup_land/ancient/castle/castle.3,
pup_land/ancient/castle/castle.4,
pup_land/ancient/castle/castle.5,
pup_land/ancient/castle/castle.6,
pup_land/ancient/castle/castle.ud1,
pup_land/ancient/castle/ghoswolte,
pup_land/ancient/castle/gothwolte.1,
pup_land/ancient/castle/gothwolte.2,
pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
pup_land/ancient/kurte/house, pup_land/ancient/kurte/kurte,
pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir1,
pup_land/ancient/mountain/atelir2,
pup_land/ancient/mountain/cave.b1,
pup_land/ancient/mountain/cave.b2,
pup_land/ancient/mountain/cave.b3,
pup_land/ancient/mountain/mountain.a1,
pup_land/ancient/mountain/mountain.a2,
pup_land/ancient/mountain/mountain.a3,
pup_land/ancient/mountain/mountain.b1,
pup_land/ancient/mountain/mountain.b2,
pup_land/ancient/mountain/mountain.b3,
pup_land/ancient/mountain/tower.1, pup_land/ancient/ruin/house1,
pup_land/ancient/ruin/house2, pup_land/ancient/ruin/house3,
pup_land/ancient/ruin/house4, pup_land/ancient/ruin/house5,
pup_land/ancient/ruin/path, pup_land/ancient/ruin/shop,
pup_land/ancient/ruin/tower, pup_land/ancient/ruin/underground,
pup_land/ancient/ruin/village, pup_land/ancient/to_future,
pup_land/ancient/village/graveyard,
pup_land/ancient/village/hole/hole.B1,
pup_land/ancient/village/hole/hole.B2,
pup_land/ancient/village/hole/hole.B3,
pup_land/ancient/village/hole/hole.B4,
pup_land/ancient/village/hole/hole.B5,
pup_land/ancient/village/hole/hole.B6,
pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
pup_land/ancient/village/inn, pup_land/ancient/village/library,
pup_land/ancient/village/shop,
pup_land/ancient/village/siegfried/lever,
pup_land/ancient/village/siegfried/siegfried.1,
pup_land/ancient/village/siegfried/siegfried.2,
pup_land/ancient/village/siegfried/siegfried.3,
pup_land/ancient/village/siegfried/siegfried.B1,
pup_land/ancient/village/siegfried/siegfried.B2,
pup_land/ancient/village/siegfried/siegfried.B3,
pup_land/ancient/village/siegfried/siegfried.B4,
pup_land/ancient/village/siegfried/siegfried.B5,
pup_land/ancient/village/siegfried/siegfried.B5a,
pup_land/ancient/village/siegfried/siegfried.B5b,
pup_land/ancient/village/siegfried/siegfried.B5c,
pup_land/ancient/village/tavern,
pup_land/ancient/village/tavern1,
pup_land/ancient/village/village,
pup_land/ancient/volcano/guardians,
pup_land/ancient/volcano/treasure,
pup_land/ancient/volcano/volcano.1,
pup_land/ancient/volcano/volcano.2,
pup_land/ancient/volcano/volcano.3, pup_land/ancient/world,
pup_land/begin/adv, pup_land/begin/p1, pup_land/begin/p2,
pup_land/begin/p3, pup_land/castle_eureca/castle_eureca1,
pup_land/castle_eureca/castle_eureca2,
pup_land/castle_eureca/castle_eureca3,
pup_land/castle_eureca/castle_eureca4,
pup_land/castle_eureca/castle_eureca5,
pup_land/castle_eureca/castle_eureca6,
pup_land/castle_eureca/castle_eureca7,
pup_land/castle_eureca/castle_eureca8,
pup_land/castle_eureca/castle_eureca9,
pup_land/castle_eureca/castle_eurecaB1,
pup_land/castle_eureca/castle_eurecaB2,
pup_land/castle_eureca/cave_pass,
pup_land/castle_eureca/cave_pass2,
pup_land/castle_eureca/cave_pass3,
pup_land/castle_eureca/cave_pass4, pup_land/castle_eureca/chest,
pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
pup_land/cave_weapon/cave5, pup_land/cave_weapon/cave51,
pup_land/jk/gs_house, pup_land/jk/heads,
pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
pup_land/kurte/eureca_road3, pup_land/kurte/eureca_road31,
pup_land/kurte/house, pup_land/kurte/hut1, pup_land/kurte/hut2,
pup_land/kurte/jungle, pup_land/kurte/kurte,
pup_land/kurte/penta, pup_land/kurte/to_past,
pup_land/lone_town/apartment/basement,
pup_land/lone_town/apartment/groundfloor,
pup_land/lone_town/apartment/upper1, pup_land/lone_town/bank,
pup_land/lone_town/cave/b1, pup_land/lone_town/cave/b2,
pup_land/lone_town/cave/b3, pup_land/lone_town/church,
pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
pup_land/lone_town/cordish2,
pup_land/lone_town/dragonhangar/hangar,
pup_land/lone_town/dress1, pup_land/lone_town/dress2,
pup_land/lone_town/dress3, pup_land/lone_town/gemshop,
pup_land/lone_town/gemshop_ud, pup_land/lone_town/gshop,
pup_land/lone_town/gshop_ud, pup_land/lone_town/guild_freedom,
pup_land/lone_town/guild_freedom_ud,
pup_land/lone_town/guild_law, pup_land/lone_town/guild_law_ud,
pup_land/lone_town/heinrich, pup_land/lone_town/inn,
pup_land/lone_town/magic, pup_land/lone_town/mshop,
pup_land/lone_town/mshop_ud, pup_land/lone_town/nf_bar,
pup_land/lone_town/pupuly, pup_land/lone_town/shops/buildshop,
pup_land/lone_town/tavern, pup_land/lone_town/tavern_ud,
pup_land/lone_town/thief_market, pup_land/lone_town/town,
pup_land/lone_town/town_ud1, pup_land/lone_town/town_ud2,
pup_land/lone_town/training, pup_land/lone_town/training2,
pup_land/nurnberg/IPO_nurnberg, pup_land/nurnberg/agito,
pup_land/nurnberg/alshop, pup_land/nurnberg/apartment/cave,
pup_land/nurnberg/apartment/main,
pup_land/nurnberg/apartment/to_past,
pup_land/nurnberg/apartment/upstairs, pup_land/nurnberg/aqueduct,
pup_land/nurnberg/ashop, pup_land/nurnberg/bank,
pup_land/nurnberg/bshop, pup_land/nurnberg/castle,
pup_land/nurnberg/castle_bauer/castle2,
pup_land/nurnberg/castle_bauer/castle3,
pup_land/nurnberg/castle_bauer/castle4,
pup_land/nurnberg/castle_ud, pup_land/nurnberg/church,
pup_land/nurnberg/city, pup_land/nurnberg/dick/bomb,
pup_land/nurnberg/dick/bomb1, pup_land/nurnberg/dick/click,
pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell,
pup_land/nurnberg/dick/house, pup_land/nurnberg/dick/house2,
pup_land/nurnberg/dick/maze, pup_land/nurnberg/dick/showinv,
pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/fshop,
pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
pup_land/nurnberg/hotel, pup_land/nurnberg/hq,
pup_land/nurnberg/hq_training, pup_land/nurnberg/jshop,
pup_land/nurnberg/nf_bar, pup_land/nurnberg/paslab,
pup_land/nurnberg/pshop,
pup_land/nurnberg/reception/electricity2,
pup_land/nurnberg/reception/electricity3,
pup_land/nurnberg/reception/electricity4,
pup_land/nurnberg/reception/electricity5,
pup_land/nurnberg/reception/electricity6,
pup_land/nurnberg/reception/electricity7,
pup_land/nurnberg/reception/fire2,
pup_land/nurnberg/reception/fire3,
pup_land/nurnberg/reception/fire4,
pup_land/nurnberg/reception/fire5,
pup_land/nurnberg/reception/fire6,
pup_land/nurnberg/reception/fire7,
pup_land/nurnberg/reception/reception,
pup_land/nurnberg/reception/water2,
pup_land/nurnberg/reception/water3,
pup_land/nurnberg/reception/water4,
pup_land/nurnberg/reception/water5,
pup_land/nurnberg/reception/water6,
pup_land/nurnberg/reception/water7,
pup_land/nurnberg/reception/wind2,
pup_land/nurnberg/reception/wind3,
pup_land/nurnberg/reception/wind4,
pup_land/nurnberg/reception/wind5,
pup_land/nurnberg/reception/wind6,
pup_land/nurnberg/reception/wind7, pup_land/nurnberg/storehouse,
pup_land/nurnberg/storehouse2, pup_land/nurnberg/washop,
pup_land/nurnberg/wshop, pup_land/ordeal/tower_ordeal1,
pup_land/ordeal/tower_ordeal2, pup_land/ordeal/tower_ordeal3,
pup_land/ordeal/tower_ordeal4, pup_land/ordeal/tower_ordeal5,
pup_land/ordeal/tower_ordeal6, pup_land/ordeal/tower_ordealB1,
pup_land/ordeal/tower_ordealB2, pup_land/ordeal/tower_ordealB3,
pup_land/pplant/pplant1, pup_land/pplant/pplant2,
pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3,
pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
pup_land/raffle/raffle2, pup_land/raffle/raffle2_u1,
pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u3a,
pup_land/raffle/raffle2_u4, pup_land/raffle/raffle3,
pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
pup_land/raffle/raffle3_u2a, pup_land/rainbow/Lv1/Bizuzu,
pup_land/rainbow/Lv1/b_pass, pup_land/rainbow/Lv1/cage,
pup_land/rainbow/Lv1/cd_room, pup_land/rainbow/Lv1/d_pass:
In-progress or partial check in; Updated map names and added map
difficulty settings

2007-10-28 03:58 rjtanner

* pup_land/nurnberg/dragonhangar/hangar: Region correction for the
Nurnberg Dragon Hangar, now nurnberg instead of stoneville

2007-10-27 23:48 rjtanner

* world/world_110_114, world/world_111_116, world/world_128_101,
world/world_128_109: Synchronize with branch - add missing
eleveation, remove unused message and map name

2007-10-27 23:47 rjtanner

* wolfsburg/dungeons/church.4b, wolfsburg/dungeons/church.4d,
wolfsburg/dungeons/stronghold,
wolfsburg/magara/cellar1/hcellar_1,
wolfsburg/magara/cellar1/hcellar_2,
wolfsburg/magara/cellar1/hole, wolfsburg/magara/cellar_1,
wolfsburg/magara/tower1/entrance,
wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2,
wolfsburg/volcano/vvmansion: Synchronize with branch - map names
and map difficulty settings

2007-10-27 00:45 rjtanner

* start/Nexus, start/newbieshouse: Synchronize with branch - map
difficulty settings

2007-10-27 00:31 rjtanner

* sisters/tower3: Corrected reformatting mistake where armour value
was the replaced with the immune attack_type #, in this case
armour 24575

2007-10-27 00:26 rjtanner

* scorn/oldcity/oldcity54, scorn/shops/coffeeshop,
scorn/shops/scorn.sale2, scorn/taverns/barking_mule,
sisters/necro_ruin1, sisters/small_manor2: Synchronize with
branch - maps names and map difficulty settings

2007-10-26 22:19 akirschbaum

* editor/scripts/MapValidator: MapValidator script: add option to
write map errors to a log file.

2007-10-26 21:03 rjtanner

* santo_dominion/mudman/mudman.3: Fix for bug [ 1820903 ] Mudmans
ring (armour+3072), reset the ring properties back to their
intended value

2007-10-26 01:41 rjtanner

* scorn/houses/angrygiant, scorn/houses/barracks,
scorn/houses/bowyer, scorn/houses/chess_club,
scorn/houses/house1, scorn/houses/house2,
scorn/houses/house3.1st, scorn/houses/house3.2nd,
scorn/houses/house3.bas1, scorn/houses/jeweler,
scorn/houses/kitchen, scorn/houses/map.fr.ruin,
scorn/houses/maze1, scorn/houses/messhall,
scorn/houses/newhouse1, scorn/houses/wizz.entry,
scorn/houses/wizz.lev1, scorn/houses/wizz.lev1.pass1,
scorn/misc/templelyth: Synchronize with branch - maps names and
map difficulty settings

2007-10-25 05:05 rjtanner

* santo_dominion/north_farm, santo_dominion/shaft/undeadshaft.1,
santo_dominion/tavern.downstairs,
santo_dominion/temple_naive/templenaive.1: Synchronize with
branch - maps names and map difficulty settings

2007-10-23 00:21 rjtanner

* ChangeLog: Updated the ChangeLogs using svn2cl script

2007-10-22 23:25 rjtanner

* planes/greenway1, planes/greenway2, planes/greenway3,
planes/greenway4, planes/greenway5, planes/greenway6,
planes/greenway7, planes/greenway8, planes/greenway9,
port_joseph/goblin/fort2, port_joseph/pirates/fortvsship,
port_joseph/pirates/madvillage, port_joseph/pirates/mbgrave,
port_joseph/pirates/mbgrave2, port_joseph/pirates/mooglypuzzle,
port_joseph/town/churchcrypt, port_joseph/town/dshark,
port_joseph/town/generalstore, port_joseph/town/portia,
port_joseph/town/portia2, port_joseph/town/tomassos_house,
quests/greyshield/GreyMaster, quests/mak/dragons/chaos,
quests/mak/dragons/elec, quests/mak/dragons/fire,
quests/mak/dragons/ice, quests/mcz/castle1,
quests/mcz/castle_earth, quests/mcz/castle_low1,
quests/mcz/castle_low2, quests/peterm/DragonQuest/ElectricAnte,
quests/peterm/DragonQuest/ElectricLord,
quests/peterm/DragonQuest/Entrance,
quests/peterm/DragonQuest/FireAnte,
quests/peterm/DragonQuest/FireHatchery,
quests/peterm/DragonQuest/FireLord,
quests/peterm/DragonQuest/IceAnte,
quests/peterm/DragonQuest/IceHatchery,
quests/peterm/DragonQuest/IceLord,
quests/peterm/DragonQuest/WyvernNest, quests/skud/maze:
Synchronize with updates made to branch - map renames

2007-10-21 06:15 rjtanner

* navar_city/misc/bowyer, navar_city/misc/city1armour,
navar_city/misc/city1bank: Floor tile stacking arrangment
changes, cosmetic changes with wall merges

2007-10-20 19:50 ryo_saeba

* sisters/tower3: Use new face for spinning wheel.

2007-10-20 10:14 ryo_saeba

* templates/guild/guildHQ, templates/guild/guild_HQ,
templates/guild/guildalchem, templates/guild/guildbbq,
templates/guild/guildjeweler, templates/guild/guildthaum,
templates/guild/guildtoolshed: Remove obsolete files.

2007-10-20 10:14 ryo_saeba

* templates/guild/basement, templates/guild/guild_alchemy,
templates/guild/guild_bbq, templates/guild/guild_hq,
templates/guild/guild_jeweler, templates/guild/guild_thaum,
templates/guild/guild_toolshed, templates/guild/hallofjoining,
templates/guild/mainfloor, templates/guild/secondfloor: Fix
connections, slaying, names, … This should make the guilds
usable.

2007-10-19 20:22 akirschbaum

* editor/scripts/MapNormalizer: Add Gridarta script to normalize
map files.

2007-10-19 00:26 rjtanner

* navar_city/light/light4, navar_city/misc/city1weapon,
navar_city/misc/midane: Synchronize with updates made to branch -
map renames, shoprace human added back to city1weapon

2007-10-19 00:14 rjtanner

* navar_city/misc/dragon_guild: Synchronize features and changes of
the Navar Dragon Guild between trunk and branch

2007-10-18 23:21 rjtanner

* marksel/grumms_inn2: Added a default difficulty setting to the
map

2007-10-18 22:36 rjtanner

* lake_country/snake_pit/Chaos_lair4: Correct partial resistances
mistake - they used to be immune 8 which was immune to lightning,
updated the values from 8% to 100%

2007-10-18 21:33 rjtanner

* lake_country/snake_pit/Takuse_lair,
lake_country/snake_pit/snakepit_5: Map name corrections

2007-10-18 20:46 rjtanner

* lake_country/Butakis/houses/Bobs_house,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Seans_house,
lake_country/dragon_hangar/hangar: Map name updates - spelling
corrections

2007-10-18 20:45 rjtanner

* lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
lake_country/Mwizard/Mwizard2, lake_country/Mwizard/Mwizard3,
lake_country/Mwizard/Mwizard4, lake_country/Mwizard/Mwizard5,
lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardD,
lake_country/Mwizard/MwizardG, lake_country/Mwizard/MwizardT:
File path mistake on previous commit - missed the files in trunk.
Map name update (from MWizard to Tower of Sorcery) to match the
referenced name in the Magic Mouth just inside the entrance
(Mwizard0)

2007-10-18 20:42 rjtanner

* world/world_109_126: Map name update (from MWizard to Tower of
Sorcery) to match the referenced name in the Magic Mouth just
inside the entrance (Mwizard0)

2007-10-18 03:30 kbulgrien

* ChangeLog, port_joseph/town/church: Path made with glue faces was
not rendered properly because the arch used
was a floor piece. Change base arch and make no_pick 1. Also put
the glue
explicitly on the no_pick map layer to render it below the gate.

2007-10-18 01:37 rjtanner

* ChangeLog: Updated the ChangeLog using svn2cl script

2007-10-18 00:57 rjtanner

* euthville/magic.shop, euthville/wiz1: Map updates to include
missing y coordinate for a couple of floor tiles in Euthville

2007-10-17 19:55 rjtanner

* world/world_114_102: Merge map names from trunk - renamed tower
in world maps to Temple Justice in both trunk and branch

2007-10-17 05:44 rjtanner

* lake_country/elven_moon/elvenmoon.9: Tiled maps that share a
common border should be the same width or height, respectively.
Pointed out in crossfire-Bugs-1800719 cult summons crash server

2007-10-14 16:52 ryo_saeba

* templates/guild/README.txt, templates/guild/basement,
templates/guild/bigchest, templates/guild/guildHQ,
templates/guild/guildalchem, templates/guild/guildbbq,
templates/guild/guildjeweler, templates/guild/guildthaum,
templates/guild/guildtoolshed, templates/guild/hallofjoining,
templates/guild/mainfloor, templates/guild/secondfloor: Patch
#1782975: Python guilds template, courtesy Perko/alestan.

2007-10-14 16:24 ryo_saeba

* scorn/oldcity/oldcity8: Fix for bug #1811179: Hidden dagger is
not hidden. Tweak boulder layer.

2007-10-13 08:05 akirschbaum

* scorn/houses/house3.bas1: Fix out-of-bounds attribute values of
sharp bones.

2007-10-10 17:35 akirschbaum

* editor/scripts, editor/scripts/MapValidator,
editor/scripts/WorldMaker: Add editor scripts.

2007-10-09 07:58 akirschbaum

* editor/pickmaps/treasure: Whitespace change.

2007-10-09 07:57 akirschbaum

* editor/pickmaps/NPC, editor/pickmaps/armour,
editor/pickmaps/background, editor/pickmaps/castles,
editor/pickmaps/connected, editor/pickmaps/exit,
editor/pickmaps/food, editor/pickmaps/indoor,
editor/pickmaps/monster, editor/pickmaps/river,
editor/pickmaps/runes, editor/pickmaps/supernatural,
editor/pickmaps/town, editor/pickmaps/treasure,
editor/pickmaps/wall special, editor/pickmaps/weapon: Add
'difficulty 1' to all pickmaps to suppress spurious map
validation errors.

2007-10-09 07:51 akirschbaum

* editor/picks: Remove obsolete /editor/picks directory.

2007-10-09 07:32 akirschbaum

* editor/pickmaps, editor/pickmaps/NPC, editor/pickmaps/armour,
editor/pickmaps/background, editor/pickmaps/castles,
editor/pickmaps/connected, editor/pickmaps/exit,
editor/pickmaps/food, editor/pickmaps/indoor,
editor/pickmaps/monster, editor/pickmaps/river,
editor/pickmaps/runes, editor/pickmaps/supernatural,
editor/pickmaps/town, editor/pickmaps/treasure,
editor/pickmaps/wall special, editor/pickmaps/weapon: Add
/trunk/editor; Gridarta stores pickmaps in this directory.

2007-10-08 19:05 akirschbaum

* scorn/crow/train/train: Fix connected objects.

2007-10-08 18:30 lalo

* python/gods/altar_valkyrie.py: documenting the intent of
Valkyrie's altar

2007-10-08 17:58 akirschbaum

* quests/peterm/Demonology/AirMaster,
quests/peterm/Demonology/AirStudy,
quests/peterm/Demonology/AirTower1,
quests/peterm/Demonology/AirTower2,
quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
quests/peterm/Demonology/EarthMaster,
quests/peterm/Demonology/EarthStudy,
quests/peterm/Demonology/EarthTower1,
quests/peterm/Demonology/EarthTower2,
quests/peterm/Demonology/FireMaster,
quests/peterm/Demonology/FireStudy,
quests/peterm/Demonology/FireTower1,
quests/peterm/Demonology/FireTower2,
quests/peterm/Demonology/GroundLevel,
quests/peterm/Demonology/HighTower1,
quests/peterm/Demonology/HighTower2,
quests/peterm/Demonology/HighTowerTop,
quests/peterm/Demonology/JourneymanLevel,
quests/peterm/Demonology/MasterLevel,
quests/peterm/Demonology/WaterMaster,
quests/peterm/Demonology/WaterStudy,
quests/peterm/Demonology/WaterTower1,
quests/peterm/Demonology/WaterTower2: Fix typo.

2007-10-07 21:06 akirschbaum

* mlab/citydeclouds/castle/cwdccastleofmarquis1: Fix typo
(mismatched weight/connection values in button).

2007-09-30 07:50 akirschbaum

* azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
azumauindo/zaseki_dzuki_ryoku/storage_room: Fix broken inventory
checkers that allow unrelated players enter the storage room.

2007-09-29 16:41 kbulgrien

* ChangeLog, scorn/oldcity/oldcity13: - Wall piece under floor
moved above floor.

2007-09-27 20:57 ryo_saeba

* test/python, test/python.py: Face and anim function tests.

2007-09-27 04:47 rjtanner

* brest/asyvan/palace3, editor/picks/alchemy,
editor/picks/artifacts, lake_country/Mwizard/Mwizard6,
lake_country/Mwizard/MwizardG, marksel/wizard,
navar_city/misc/navarwiz, pup_land/ancient/kurte/shop,
pup_land/nurnberg/alshop, pup_land/nurnberg/dick/bomb1,
pup_land/ordeal/tower_ordeal1, pup_land/raffle/raffle2_u3,
python/guilds/guild_dues.py,
python/guilds/guild_questpoints_apply.py,
python/guilds/guildboard.py, python/guilds/guildbuy.py,
python/guilds/guildjoin.py, python/guilds/guildoracle.py,
quests/greyshield/Archery, styles/misc/fountains,
templates/guild/guild_alchemy, unlinked/Greyshield/Archery,
unlinked/kandora/dm_wizard: Update maps to use the new potion
name (invulnerability is now shielding)

2007-09-27 01:35 rjtanner

* pup_land/begin/adv: Rename potion of invulnerability to potion of
shielding. Hopefully this will remove confusion as to why one
takes damage from all attack types (except physical) when
drinking this potion.

2007-09-26 21:10 rjtanner

* pup_land/ancient/castle/castle.3: Fix for bug # 1752210 - Slow
Unholy Bow. Adjusted the speed from 0 to 25 (normal bow is speed
50), this can be adjusted again based on feedback.

2007-09-26 20:45 rjtanner

* pup_land/cave_weapon/cave4: Wording correction so that the magic
mouth message matches the item name a nearby monster is carrying
and also makes it consistent with the other magic mouths and
special weapons

2007-09-26 20:22 rjtanner

* brest/zorn/castle.upper.floor.two: Additional corrections,
replaced move_allow with move_block

2007-09-26 19:37 rjtanner

* scorn/misc/HallOfQuests: Fix for bug# 1802171, Obsolete
attributes in 2 maps in trunk. Removed un-used message text that
said, no_pass

2007-09-26 19:32 rjtanner

* brest/zorn/castle.upper.floor.two: Fix for bug# 1802171, Obsolete
attributes in 2 maps in trunk. Replaced no_pass attributes with
move_allow.

2007-09-19 00:44 kbulgrien

* ChangeLog, dragonisland/apartment2: - Spelling corrections and
line breaks in messages removed.

2007-09-16 02:45 rjtanner

* ChangeLog: Regenerated and updated the ChangeLog using svn2cl

2007-09-16 02:04 rjtanner

* test/anthony/cascades, test/anthony/connected_objects,
test/anthony/conveyor, test/anthony/raffles_cascade,
test/anthony/roller_cades, test/anthony/special_objects,
test/barrel, test/bigmonpit, test/connected_bug, test/cyclops,
test/diagonal, test/gen_test, test/insert_bug, test/lighting,
test/multisquare, test/paralyze, test/pit, test/playermover,
test/randomtreasure, test/reaper, test/remote_altar,
test/templatetest, test/throw, test/tile1, test/tile2,
test/tile3, test/trapdoor, test/treasurelist, test/trigger,
unlinked/Fogs, unlinked/Greyshield/Island1,
unlinked/academy.crap/Fighter.5,
unlinked/academy.crap/Fighter.5_2,
unlinked/academy.crap/MainFloor, unlinked/casino/casino_infernal,
unlinked/kandora/ambush1, unlinked/kandora/cave/a_mine2,
unlinked/kandora/cave/cave1, unlinked/kandora/cave/cave2,
unlinked/kandora/cave/cave3, unlinked/kandora/cave/m_inn,
unlinked/kandora/cave/m_inn2, unlinked/kandora/cave/m_temple,
unlinked/kandora/cave/mithril, unlinked/kandora/dd_alchemy,
unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_alchemy3,
unlinked/kandora/dd_baron, unlinked/kandora/dd_baron2,
unlinked/kandora/dd_chaos, unlinked/kandora/dd_church,
unlinked/kandora/dd_court, unlinked/kandora/dd_inn,
unlinked/kandora/dd_keep, unlinked/kandora/dd_tavern,
unlinked/kandora/denray, unlinked/kandora/dm_cellar,
unlinked/kandora/dm_church, unlinked/kandora/dm_inn,
unlinked/kandora/dm_keep, unlinked/kandora/dm_tavern,
unlinked/kandora/dm_wizard, unlinked/kandora/elcyon/elcyon_start,
unlinked/kandora/elcyon/elf_grove, unlinked/kandora/elcyon/fall,
unlinked/kandora/elcyon/g_store,
unlinked/kandora/elcyon/gnome_hut,
unlinked/kandora/elcyon/merchant,
unlinked/kandora/elcyon/old_temple,
unlinked/kandora/elcyon/palace, unlinked/kandora/elcyon/plaza,
unlinked/kandora/elcyon/seacity,
unlinked/kandora/elcyon/seacity_west,
unlinked/kandora/elcyon/temple,
unlinked/kandora/elcyon/witch_house, unlinked/kandora/kandora,
unlinked/kandora/ship_city, unlinked/kandora/ship_home,
unlinked/kandora/ship_treasure, unlinked/kandora/signal,
unlinked/kandora/signal2, unlinked/kandora/signal3,
unlinked/lefttower2, unlinked/vol_vill_shops: Changes due to map
editor reformatting. Hopefully this will make future updates and
patches easier to read and understand.

2007-09-15 07:26 akirschbaum

* world/world_121_116, world/world_123_116, world/world_128_109:
Convert absolute into relative map paths.

2007-09-11 04:15 rjtanner

* brest/pshops/pshop1/floor2, brest/pshops/pshop10/floor2,
brest/pshops/pshop11/floor2, brest/pshops/pshop12/floor2,
brest/pshops/pshop13/floor2, brest/pshops/pshop14/floor2,
brest/pshops/pshop15/floor2, brest/pshops/pshop16/floor2,
brest/pshops/pshop17/floor2, brest/pshops/pshop18/floor2,
brest/pshops/pshop19/floor2, brest/pshops/pshop2/basement,
brest/pshops/pshop2/floor1, brest/pshops/pshop2/floor2,
brest/pshops/pshop2/gfloor, brest/pshops/pshop20/floor2,
brest/pshops/pshop22/floor2, brest/pshops/pshop23/floor2,
brest/pshops/pshop24/floor2, brest/pshops/pshop25/floor2,
brest/pshops/pshop26/floor2, brest/pshops/pshop27/floor2,
brest/pshops/pshop3/basement, brest/pshops/pshop3/floor1,
brest/pshops/pshop3/floor2, brest/pshops/pshop3/gfloor,
brest/pshops/pshop4/basement, brest/pshops/pshop4/floor1,
brest/pshops/pshop4/floor2, brest/pshops/pshop4/gfloor,
brest/pshops/pshop5/basement, brest/pshops/pshop5/floor1,
brest/pshops/pshop5/floor2, brest/pshops/pshop5/gfloor,
brest/pshops/pshop6/basement, brest/pshops/pshop6/floor1,
brest/pshops/pshop6/floor2, brest/pshops/pshop6/gfloor,
brest/pshops/pshop7/basement, brest/pshops/pshop7/floor1,
brest/pshops/pshop7/floor2, brest/pshops/pshop7/gfloor,
brest/pshops/pshop8/basement, brest/pshops/pshop8/floor1,
brest/pshops/pshop8/floor2, brest/pshops/pshop8/gfloor,
brest/pshops/pshop9/basement, brest/pshops/pshop9/floor1,
brest/pshops/pshop9/floor2, brest/pshops/pshop9/gfloor: Changes
due to map editor reformatting.

2007-09-09 07:09 rjtanner

* pup_land/ancient/castle/castle.2,
pup_land/ancient/castle/castle.3,
pup_land/ancient/castle/castle.6,
pup_land/ancient/castle/castle.ud1,
pup_land/ancient/castle/ghoswolte,
pup_land/ancient/castle/gothwolte.1,
pup_land/ancient/castle/gothwolte.2, pup_land/ancient/company,
pup_land/ancient/kurte/house, pup_land/ancient/kurte/kurte,
pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir1,
pup_land/ancient/mountain/atelir2,
pup_land/ancient/mountain/cave.b1,
pup_land/ancient/mountain/cave.b2,
pup_land/ancient/mountain/mountain.a1,
pup_land/ancient/mountain/mountain.a2,
pup_land/ancient/mountain/mountain.a3,
pup_land/ancient/mountain/mountain.b1,
pup_land/ancient/mountain/mountain.b2,
pup_land/ancient/mountain/mountain.b3,
pup_land/ancient/mountain/tower.2,
pup_land/ancient/mountain/tower.4,
pup_land/ancient/mountain/tower.b1, pup_land/ancient/ruin/house1,
pup_land/ancient/ruin/house2, pup_land/ancient/ruin/house3,
pup_land/ancient/ruin/house4, pup_land/ancient/ruin/house5,
pup_land/ancient/ruin/path, pup_land/ancient/ruin/shop,
pup_land/ancient/ruin/tower, pup_land/ancient/ruin/underground,
pup_land/ancient/ruin/village,
pup_land/ancient/village/graveyard,
pup_land/ancient/village/hole/hole.B1,
pup_land/ancient/village/hole/hole.B2,
pup_land/ancient/village/hole/hole.B3,
pup_land/ancient/village/hole/hole.B4,
pup_land/ancient/village/hole/hole.B5,
pup_land/ancient/village/hole/hole.B6,
pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
pup_land/ancient/village/inn, pup_land/ancient/village/library,
pup_land/ancient/village/shop,
pup_land/ancient/village/siegfried/lever,
pup_land/ancient/village/siegfried/siegfried.1,
pup_land/ancient/village/siegfried/siegfried.2,
pup_land/ancient/village/siegfried/siegfried.3,
pup_land/ancient/village/siegfried/siegfried.B1,
pup_land/ancient/village/siegfried/siegfried.B2,
pup_land/ancient/village/siegfried/siegfried.B3,
pup_land/ancient/village/siegfried/siegfried.B4,
pup_land/ancient/village/siegfried/siegfried.B5,
pup_land/ancient/village/siegfried/siegfried.B5a,
pup_land/ancient/village/siegfried/siegfried.B5b,
pup_land/ancient/village/siegfried/siegfried.B5c,
pup_land/ancient/village/tavern,
pup_land/ancient/village/tavern1,
pup_land/ancient/village/village,
pup_land/ancient/volcano/guardians,
pup_land/ancient/volcano/treasure,
pup_land/ancient/volcano/volcano.1,
pup_land/ancient/volcano/volcano.2,
pup_land/ancient/volcano/volcano.3, pup_land/begin/adv,
pup_land/begin/p1, pup_land/begin/p2, pup_land/begin/p3,
pup_land/castle_eureca/castle_eureca1,
pup_land/castle_eureca/castle_eureca2,
pup_land/castle_eureca/castle_eureca3,
pup_land/castle_eureca/castle_eureca4,
pup_land/castle_eureca/castle_eureca5,
pup_land/castle_eureca/castle_eureca6,
pup_land/castle_eureca/castle_eureca7,
pup_land/castle_eureca/castle_eureca9,
pup_land/castle_eureca/castle_eurecaB1,
pup_land/castle_eureca/castle_eurecaB2,
pup_land/castle_eureca/cave_pass,
pup_land/castle_eureca/cave_pass3,
pup_land/castle_eureca/cave_pass4, pup_land/castle_eureca/chest,
pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
pup_land/guilds/laughing_skull/bigchest,
pup_land/guilds/laughing_skull/ground,
pup_land/guilds/laughing_skull/storage_room,
pup_land/guilds/laughing_skull/upper,
pup_land/guilds/purple_butterfly/bigchest,
pup_land/guilds/purple_butterfly/ground,
pup_land/guilds/purple_butterfly/storage_room,
pup_land/guilds/purple_butterfly/upper, pup_land/jk/gs_house,
pup_land/jk/heads, pup_land/kurte/eureca_road1,
pup_land/kurte/eureca_road2, pup_land/kurte/eureca_road3,
pup_land/kurte/eureca_road31, pup_land/kurte/house,
pup_land/kurte/hut2, pup_land/kurte/jungle, pup_land/kurte/kurte,
pup_land/kurte/penta, pup_land/lone_town/apartment/basement,
pup_land/lone_town/apartment/upper1, pup_land/lone_town/cave/b1,
pup_land/lone_town/cave/b2, pup_land/lone_town/church_ud,
pup_land/lone_town/cordish2,
pup_land/lone_town/dragonhangar/hangar,
pup_land/lone_town/dress1, pup_land/lone_town/dress2,
pup_land/lone_town/gemshop, pup_land/lone_town/gemshop_ud,
pup_land/lone_town/gshop, pup_land/lone_town/guild_freedom_ud,
pup_land/lone_town/guild_law_ud, pup_land/lone_town/inn,
pup_land/lone_town/magic, pup_land/lone_town/mshop,
pup_land/lone_town/nf_bar, pup_land/lone_town/shops/buildshop,
pup_land/lone_town/tavern_ud, pup_land/lone_town/town_ud1,
pup_land/lone_town/town_ud2, pup_land/nurnberg/IPO_nurnberg,
pup_land/nurnberg/agito, pup_land/nurnberg/alshop,
pup_land/nurnberg/apartment/cave,
pup_land/nurnberg/apartment/upstairs, pup_land/nurnberg/aqueduct,
pup_land/nurnberg/ashop, pup_land/nurnberg/bank,
pup_land/nurnberg/bshop, pup_land/nurnberg/castle_bauer/castle4,
pup_land/nurnberg/church, pup_land/nurnberg/city,
pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/click,
pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell,
pup_land/nurnberg/dick/house, pup_land/nurnberg/dick/house2,
pup_land/nurnberg/dick/maze, pup_land/nurnberg/dick/showinv,
pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/fshop,
pup_land/nurnberg/hq, pup_land/nurnberg/hq_training,
pup_land/nurnberg/jshop, pup_land/nurnberg/nf_bar,
pup_land/nurnberg/paslab, pup_land/nurnberg/pshop,
pup_land/nurnberg/reception/electricity2,
pup_land/nurnberg/reception/electricity4,
pup_land/nurnberg/reception/fire2,
pup_land/nurnberg/reception/fire3,
pup_land/nurnberg/reception/fire4,
pup_land/nurnberg/reception/fire5,
pup_land/nurnberg/reception/water2,
pup_land/nurnberg/reception/water3,
pup_land/nurnberg/reception/water4,
pup_land/nurnberg/reception/water7,
pup_land/nurnberg/reception/wind2,
pup_land/nurnberg/reception/wind3,
pup_land/nurnberg/reception/wind4,
pup_land/nurnberg/reception/wind5, pup_land/nurnberg/storehouse,
pup_land/nurnberg/storehouse2, pup_land/nurnberg/washop,
pup_land/nurnberg/wshop, pup_land/ordeal/tower_ordeal1,
pup_land/ordeal/tower_ordeal2, pup_land/ordeal/tower_ordeal3,
pup_land/ordeal/tower_ordeal4, pup_land/ordeal/tower_ordeal5,
pup_land/ordeal/tower_ordeal6, pup_land/ordeal/tower_ordealB1,
pup_land/ordeal/tower_ordealB2, pup_land/ordeal/tower_ordealB3,
pup_land/pplant/pplant1, pup_land/pplant/pplant2,
pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
pup_land/pplant/pplant_ud3, pup_land/raffle/raffle1,
pup_land/raffle/raffle1_u1, pup_land/raffle/raffle1_u2,
pup_land/raffle/raffle1_u3, pup_land/raffle/raffle2,
pup_land/raffle/raffle2_u1, pup_land/raffle/raffle2_u2_a,
pup_land/raffle/raffle2_u2_b, pup_land/raffle/raffle2_u3,
pup_land/raffle/raffle2_u3a, pup_land/raffle/raffle2_u4,
pup_land/raffle/raffle3, pup_land/raffle/raffle3_u1,
pup_land/raffle/raffle3_u2, pup_land/raffle/raffle3_u2a,
pup_land/rainbow/Keira, pup_land/rainbow/Lv1/Bizuzu,
pup_land/rainbow/Lv1/b_pass, pup_land/rainbow/Lv1/d_pass,
pup_land/rainbow/Lv1/g_boss, pup_land/rainbow/Lv1/g_road,
pup_land/rainbow/Lv1/hut1, pup_land/rainbow/Lv1/hut2,
pup_land/rainbow/Lv1/hut3, pup_land/rainbow/Lv1/hut4,
pup_land/rainbow/Lv1/prison, pup_land/rainbow/Lv1/t_room,
pup_land/rainbow/Lv2/Kum, pup_land/rainbow/Lv2/b_inner,
pup_land/rainbow/Lv2/b_m, pup_land/rainbow/Lv2/b_m2,
pup_land/rainbow/Lv2/d_cage, pup_land/rainbow/Lv2/e_hall,
pup_land/rainbow/Lv2/h_pass, pup_land/rainbow/Lv2/holes,
pup_land/rainbow/Lv2/maze, pup_land/rainbow/Lv2/n_gate,
pup_land/rainbow/Lv2/sticky, pup_land/rainbow/Lv2/tray,
pup_land/rainbow/Lv3/Garan, pup_land/rainbow/Lv3/Goraon,
pup_land/rainbow/Lv3/Ring, pup_land/rainbow/Lv3/Rufto,
pup_land/rainbow/Lv3/Wips, pup_land/rainbow/Lv3/c-road,
pup_land/rainbow/Lv3/e-path, pup_land/rainbow/Lv3/hidden,
pup_land/rainbow/Lv3/maze, pup_land/rainbow/Lv3/n-gate,
pup_land/rainbow/Lv3/name, pup_land/rainbow/Lv3/prison,
pup_land/rainbow/Lv3/sec-p, pup_land/rainbow/Lv3/w-path,
pup_land/rainbow/Lv4/alter, pup_land/rainbow/Lv4/alter2,
pup_land/rainbow/Lv4/bot, pup_land/rainbow/Lv4/curve,
pup_land/rainbow/Lv4/demi, pup_land/rainbow/Lv4/e-hall,
pup_land/rainbow/Lv4/hidden, pup_land/rainbow/Lv4/junk,
pup_land/rainbow/Lv4/key, pup_land/rainbow/Lv4/mf,
pup_land/rainbow/Lv4/n-gate, pup_land/rainbow/Lv4/path4,
pup_land/rainbow/Lv4/path7, pup_land/rainbow/Lv4/path8,
pup_land/rainbow/Lv4/path9, pup_land/rainbow/Lv4/statue,
pup_land/rainbow/Lv5/cross, pup_land/rainbow/Lv5/e-hall,
pup_land/rainbow/Lv5/n-gate, pup_land/rainbow/Lv5/romm88,
pup_land/rainbow/Lv5/room2, pup_land/rainbow/Lv5/room22,
pup_land/rainbow/Lv5/room4, pup_land/rainbow/Lv5/room44,
pup_land/rainbow/Lv5/room6, pup_land/rainbow/Lv5/room66,
pup_land/rainbow/Lv5/room8, pup_land/rainbow/Lv5/room88,
pup_land/rainbow/Lv6/big-hall, pup_land/rainbow/Lv6/e-hall,
pup_land/rainbow/Lv6/n-gate, pup_land/rainbow/Lv6/order,
pup_land/rainbow/Lv7/back, pup_land/rainbow/Lv7/e-hall,
pup_land/rainbow/Lv7/grave, pup_land/rainbow/islands,
pup_land/rainbow/l_h1, pup_land/rainbow/l_h2,
pup_land/rainbow/l_hB, pup_land/rainbow/red_town/shop,
pup_land/rainbow/red_town/town, pup_land/rainbow/river,
pup_land/rainbow/well, pup_land/rainbow/woods,
pup_land/ruin_barbarian/hole1, pup_land/ruin_barbarian/jungle,
pup_land/s_f/Kira, pup_land/s_f/cave1, pup_land/s_f/cave2,
pup_land/s_f/floor2, pup_land/s_f/ruin, pup_land/s_f/secret,
pup_land/s_f/special, pup_land/s_f/st5, pup_land/s_f/st7,
pup_land/s_f/to-jyo, templates/bungalo/bungalo1.tpl,
templates/bungalo/bungalo2.tpl, templates/bungalo/bungalo3.tpl,
templates/bungalo/bungalo_b.tpl, templates/keep/grounds.tpl,
templates/keep/keep1.tpl, templates/keep/keep2.tpl,
templates/keep/keep3.tpl, templates/keep/keep_b.tpl,
templates/keep/keep_roof.tpl: Changes due to map editor
reformatting.

2007-09-09 04:37 rjtanner

* brest/black_shield/bigchest, brest/black_shield/ground,
brest/black_shield/storage_room, brest/black_shield/upper,
darcap/darcap/guilds/poisoned_dagger/bigchest,
darcap/darcap/guilds/poisoned_dagger/ground,
darcap/darcap/guilds/poisoned_dagger/storage_room,
darcap/darcap/guilds/poisoned_dagger/upper,
darcap/darcap/guilds/smoking_cauldron/bigchest,
darcap/darcap/guilds/smoking_cauldron/ground,
darcap/darcap/guilds/smoking_cauldron/storage_room,
darcap/darcap/guilds/smoking_cauldron/upper,
navar_city/dreaming_sage/bigchest,
navar_city/dreaming_sage/ground,
navar_city/dreaming_sage/storage_room,
navar_city/dreaming_sage/upper, pup_land/hall2,
pup_land/hall_of_fame, pup_land/port_e, pup_land/terminal,
pup_land/terminal_u1,
santo_dominion/guilds/drunken_barbarian/bigchest,
santo_dominion/guilds/drunken_barbarian/ground,
santo_dominion/guilds/drunken_barbarian/storage_room,
santo_dominion/guilds/drunken_barbarian/upper,
scorn/guilds/mailed_fist/bigchest,
scorn/guilds/mailed_fist/ground,
scorn/guilds/mailed_fist/storage_room,
scorn/guilds/mailed_fist/upper,
wolfsburg/guilds/damned_heretics/bigchest,
wolfsburg/guilds/damned_heretics/ground,
wolfsburg/guilds/damned_heretics/storage_room,
wolfsburg/guilds/damned_heretics/upper, world/world_100_123,
world/world_100_124, world/world_100_125, world/world_100_126,
world/world_100_127, world/world_100_128, world/world_100_129,
world/world_101_123, world/world_101_124, world/world_101_125,
world/world_101_126, world/world_101_127, world/world_101_128,
world/world_101_129, world/world_102_123, world/world_102_124,
world/world_102_125, world/world_102_126, world/world_102_128,
world/world_102_129, world/world_103_123, world/world_103_124,
world/world_103_125, world/world_103_126, world/world_103_128,
world/world_103_129, world/world_104_123, world/world_104_124,
world/world_104_125, world/world_104_126, world/world_104_127,
world/world_104_128, world/world_104_129, world/world_105_123,
world/world_105_124, world/world_105_125, world/world_105_126,
world/world_105_127, world/world_105_128, world/world_105_129,
world/world_106_123, world/world_106_124, world/world_106_125,
world/world_106_126, world/world_106_127, world/world_106_128,
world/world_106_129, world/world_107_124, world/world_107_125,
world/world_107_126, world/world_107_127, world/world_107_129,
world/world_108_123, world/world_108_124, world/world_108_125,
world/world_108_127, world/world_108_128, world/world_108_129,
world/world_109_123, world/world_109_124, world/world_109_125,
world/world_109_127, world/world_109_128, world/world_109_129,
world/world_110_123, world/world_110_124, world/world_110_125,
world/world_110_126, world/world_110_127, world/world_110_128,
world/world_110_129, world/world_111_123, world/world_111_124,
world/world_111_125, world/world_111_126, world/world_111_127,
world/world_111_128, world/world_111_129, world/world_112_123,
world/world_112_124, world/world_112_125, world/world_112_126,
world/world_112_127, world/world_112_128, world/world_112_129,
world/world_113_123, world/world_113_124, world/world_113_125,
world/world_113_126, world/world_113_127, world/world_113_128,
world/world_113_129, world/world_114_123, world/world_114_124,
world/world_114_125, world/world_114_126, world/world_114_127,
world/world_114_128, world/world_114_129, world/world_115_123,
world/world_115_124, world/world_115_125, world/world_115_126,
world/world_115_127, world/world_115_128, world/world_115_129,
world/world_116_123, world/world_116_124, world/world_116_125,
world/world_116_126, world/world_116_127, world/world_116_128,
world/world_116_129, world/world_117_123, world/world_117_124,
world/world_117_125, world/world_117_126, world/world_117_127,
world/world_117_128, world/world_117_129, world/world_118_123,
world/world_118_124, world/world_118_125, world/world_118_126,
world/world_118_127, world/world_118_128, world/world_118_129,
world/world_119_123, world/world_119_124, world/world_119_125,
world/world_119_126, world/world_119_127, world/world_119_128,
world/world_119_129, world/world_120_123, world/world_120_124,
world/world_120_125, world/world_120_126, world/world_120_127,
world/world_120_128, world/world_120_129, world/world_121_123,
world/world_121_124, world/world_121_125, world/world_121_126,
world/world_121_127, world/world_121_128, world/world_121_129,
world/world_122_123, world/world_122_124, world/world_122_125,
world/world_122_126, world/world_122_127, world/world_122_128,
world/world_122_129, world/world_123_123, world/world_123_124,
world/world_123_125, world/world_123_126, world/world_123_127,
world/world_123_128, world/world_123_129, world/world_124_123,
world/world_124_125, world/world_124_126, world/world_124_127,
world/world_124_128, world/world_124_129, world/world_125_123,
world/world_125_124, world/world_125_125, world/world_125_126,
world/world_125_127, world/world_125_128, world/world_125_129,
world/world_126_123, world/world_126_124, world/world_126_125,
world/world_126_126, world/world_126_127, world/world_126_128,
world/world_126_129, world/world_127_123, world/world_127_124,
world/world_127_126, world/world_127_127, world/world_127_129,
world/world_128_123, world/world_128_124, world/world_128_125,
world/world_128_126, world/world_128_127, world/world_128_128,
world/world_128_129, world/world_129_123, world/world_129_124,
world/world_129_125, world/world_129_126, world/world_129_127,
world/world_129_128, world/world_129_129: Changes due to map
editor reformatting.

2007-09-09 04:08 rjtanner

* world/world_100_116, world/world_100_117, world/world_100_118,
world/world_100_119, world/world_100_120, world/world_100_121,
world/world_100_122, world/world_101_116, world/world_101_117,
world/world_101_118, world/world_101_119, world/world_101_120,
world/world_101_121, world/world_101_122, world/world_102_116,
world/world_102_117, world/world_102_118, world/world_102_119,
world/world_102_120, world/world_102_121, world/world_102_122,
world/world_103_116, world/world_103_117, world/world_103_118,
world/world_103_119, world/world_103_120, world/world_103_121,
world/world_103_122, world/world_104_117, world/world_104_118,
world/world_104_119, world/world_104_120, world/world_104_121,
world/world_104_122, world/world_105_117, world/world_105_118,
world/world_105_119, world/world_105_120, world/world_105_121,
world/world_105_122, world/world_106_116, world/world_106_117,
world/world_106_118, world/world_106_119, world/world_106_120,
world/world_106_121, world/world_106_122, world/world_107_116,
world/world_107_117, world/world_107_118, world/world_107_119,
world/world_107_120, world/world_107_121, world/world_107_122,
world/world_108_116, world/world_108_117, world/world_108_118,
world/world_108_119, world/world_108_120, world/world_108_121,
world/world_108_122, world/world_109_116, world/world_109_117,
world/world_109_118, world/world_109_119, world/world_109_120,
world/world_109_121, world/world_109_122, world/world_110_116,
world/world_110_117, world/world_110_118, world/world_110_119,
world/world_110_120, world/world_110_121, world/world_110_122,
world/world_111_116, world/world_111_117, world/world_111_118,
world/world_111_119, world/world_111_120, world/world_111_121,
world/world_111_122, world/world_112_116, world/world_112_117,
world/world_112_118, world/world_112_119, world/world_112_120,
world/world_112_121, world/world_112_122, world/world_113_116,
world/world_113_117, world/world_113_118, world/world_113_119,
world/world_113_120, world/world_113_121, world/world_113_122,
world/world_114_116, world/world_114_117, world/world_114_118,
world/world_114_119, world/world_114_120, world/world_114_121,
world/world_114_122, world/world_115_116, world/world_115_117,
world/world_115_118, world/world_115_119, world/world_115_120,
world/world_115_121, world/world_115_122, world/world_116_116,
world/world_116_117, world/world_116_118, world/world_116_119,
world/world_116_120, world/world_116_121, world/world_116_122,
world/world_117_116, world/world_117_117, world/world_117_118,
world/world_117_119, world/world_117_120, world/world_117_121,
world/world_117_122, world/world_118_116, world/world_118_117,
world/world_118_118, world/world_118_119, world/world_118_120,
world/world_118_121, world/world_118_122, world/world_119_117,
world/world_119_118, world/world_119_119, world/world_119_120,
world/world_119_121, world/world_119_122, world/world_120_117,
world/world_120_118, world/world_120_119, world/world_120_120,
world/world_120_121, world/world_120_122, world/world_121_118,
world/world_121_119, world/world_121_120, world/world_121_121,
world/world_121_122, world/world_122_118, world/world_122_119,
world/world_122_120, world/world_122_121, world/world_122_122,
world/world_123_117, world/world_123_118, world/world_123_119,
world/world_123_120, world/world_123_121, world/world_123_122,
world/world_124_116, world/world_124_117, world/world_124_118,
world/world_124_119, world/world_124_120, world/world_124_121,
world/world_124_122, world/world_125_116, world/world_125_117,
world/world_125_118, world/world_125_119, world/world_125_120,
world/world_125_121, world/world_125_122, world/world_126_116,
world/world_126_117, world/world_126_118, world/world_126_119,
world/world_126_120, world/world_126_121, world/world_126_122,
world/world_127_116, world/world_127_117, world/world_127_118,
world/world_127_119, world/world_127_120, world/world_127_121,
world/world_127_122, world/world_128_116, world/world_128_117,
world/world_128_118, world/world_128_119, world/world_128_120,
world/world_128_121, world/world_128_122, world/world_129_117,
world/world_129_118, world/world_129_119, world/world_129_120,
world/world_129_121, world/world_129_122: Changes due to map
editor reformatting.

2007-09-09 01:39 rjtanner

* world/world_100_100, world/world_100_101, world/world_100_102,
world/world_100_103, world/world_100_104, world/world_100_105,
world/world_100_106, world/world_100_107, world/world_100_108,
world/world_100_109, world/world_100_110, world/world_100_111,
world/world_100_112, world/world_100_113, world/world_100_114,
world/world_100_115, world/world_101_100, world/world_101_101,
world/world_101_102, world/world_101_103, world/world_101_104,
world/world_101_105, world/world_101_106, world/world_101_107,
world/world_101_108, world/world_101_109, world/world_101_110,
world/world_101_111, world/world_101_112, world/world_101_113,
world/world_101_115, world/world_102_100, world/world_102_101,
world/world_102_102, world/world_102_103, world/world_102_104,
world/world_102_105, world/world_102_106, world/world_102_107,
world/world_102_109, world/world_102_110, world/world_102_111,
world/world_102_112, world/world_102_113, world/world_102_114,
world/world_102_115, world/world_103_100, world/world_103_101,
world/world_103_102, world/world_103_103, world/world_103_104,
world/world_103_105, world/world_103_106, world/world_103_107,
world/world_103_108, world/world_103_109, world/world_103_110,
world/world_103_111, world/world_103_112, world/world_103_113,
world/world_103_114, world/world_103_115, world/world_104_100,
world/world_104_101, world/world_104_102, world/world_104_103,
world/world_104_104, world/world_104_105, world/world_104_106,
world/world_104_107, world/world_104_108, world/world_104_109,
world/world_104_110, world/world_104_111, world/world_104_112,
world/world_104_113, world/world_104_114, world/world_105_100,
world/world_105_101, world/world_105_102, world/world_105_103,
world/world_105_104, world/world_105_105, world/world_105_106,
world/world_105_107, world/world_105_108, world/world_105_109,
world/world_105_110, world/world_105_111, world/world_105_112,
world/world_105_113, world/world_105_114, world/world_106_100,
world/world_106_101, world/world_106_102, world/world_106_103,
world/world_106_104, world/world_106_105, world/world_106_106,
world/world_106_107, world/world_106_108, world/world_106_109,
world/world_106_110, world/world_106_111, world/world_106_112,
world/world_106_113, world/world_106_114, world/world_106_115,
world/world_107_100, world/world_107_101, world/world_107_102,
world/world_107_103, world/world_107_104, world/world_107_105,
world/world_107_106, world/world_107_107, world/world_107_108,
world/world_107_109, world/world_107_110, world/world_107_111,
world/world_107_112, world/world_107_113, world/world_107_115,
world/world_108_100, world/world_108_101, world/world_108_102,
world/world_108_103, world/world_108_104, world/world_108_105,
world/world_108_106, world/world_108_107, world/world_108_108,
world/world_108_109, world/world_108_110, world/world_108_111,
world/world_108_112, world/world_108_113, world/world_108_114,
world/world_108_115, world/world_109_100, world/world_109_101,
world/world_109_102, world/world_109_103, world/world_109_104,
world/world_109_105, world/world_109_106, world/world_109_107,
world/world_109_108, world/world_109_109, world/world_109_110,
world/world_109_111, world/world_109_112, world/world_109_113,
world/world_109_114, world/world_109_115, world/world_110_100,
world/world_110_101, world/world_110_102, world/world_110_103,
world/world_110_104, world/world_110_105, world/world_110_106,
world/world_110_107, world/world_110_108, world/world_110_109,
world/world_110_110, world/world_110_111, world/world_110_112,
world/world_110_113, world/world_110_114, world/world_110_115,
world/world_111_100, world/world_111_101, world/world_111_102,
world/world_111_103, world/world_111_104, world/world_111_105,
world/world_111_106, world/world_111_107, world/world_111_108,
world/world_111_109, world/world_111_110, world/world_111_111,
world/world_111_112, world/world_111_113, world/world_111_114,
world/world_111_115, world/world_112_100, world/world_112_101,
world/world_112_102, world/world_112_103, world/world_112_104,
world/world_112_105, world/world_112_106, world/world_112_107,
world/world_112_108, world/world_112_109, world/world_112_110,
world/world_112_111, world/world_112_112, world/world_112_113,
world/world_112_114, world/world_112_115, world/world_113_100,
world/world_113_101, world/world_113_102, world/world_113_103,
world/world_113_104, world/world_113_105, world/world_113_106,
world/world_113_107, world/world_113_108, world/world_113_109,
world/world_113_110, world/world_113_111, world/world_113_112,
world/world_113_113, world/world_113_114, world/world_113_115,
world/world_114_100, world/world_114_101, world/world_114_102,
world/world_114_103, world/world_114_104, world/world_114_105,
world/world_114_106, world/world_114_107, world/world_114_108,
world/world_114_109, world/world_114_110, world/world_114_111,
world/world_114_112, world/world_114_113, world/world_114_114,
world/world_114_115, world/world_115_100, world/world_115_101,
world/world_115_102, world/world_115_103, world/world_115_104,
world/world_115_105, world/world_115_106, world/world_115_107,
world/world_115_108, world/world_115_109, world/world_115_110,
world/world_115_111, world/world_115_112, world/world_115_113,
world/world_115_114, world/world_115_115, world/world_116_100,
world/world_116_101, world/world_116_103, world/world_116_104,
world/world_116_105, world/world_116_106, world/world_116_107,
world/world_116_108, world/world_116_109, world/world_116_110,
world/world_116_111, world/world_116_112, world/world_116_113,
world/world_116_114, world/world_116_115, world/world_117_100,
world/world_117_101, world/world_117_102, world/world_117_103,
world/world_117_104, world/world_117_105, world/world_117_106,
world/world_117_107, world/world_117_108, world/world_117_109,
world/world_117_110, world/world_117_111, world/world_117_112,
world/world_117_113, world/world_117_114, world/world_117_115,
world/world_118_100, world/world_118_101, world/world_118_102,
world/world_118_103, world/world_118_104, world/world_118_105,
world/world_118_106, world/world_118_107, world/world_118_108,
world/world_118_109, world/world_118_110, world/world_118_111,
world/world_118_112, world/world_118_113, world/world_118_114,
world/world_118_115, world/world_119_100, world/world_119_101,
world/world_119_102, world/world_119_103, world/world_119_104,
world/world_119_105, world/world_119_106, world/world_119_107,
world/world_119_108, world/world_119_109, world/world_119_110,
world/world_119_111, world/world_119_112, world/world_119_113,
world/world_119_114, world/world_119_115, world/world_120_100,
world/world_120_101, world/world_120_102, world/world_120_103,
world/world_120_105, world/world_120_106, world/world_120_107,
world/world_120_108, world/world_120_109, world/world_120_110,
world/world_120_111, world/world_120_112, world/world_120_113,
world/world_120_114, world/world_120_115, world/world_121_100,
world/world_121_101, world/world_121_102, world/world_121_103,
world/world_121_104, world/world_121_105, world/world_121_106,
world/world_121_107, world/world_121_108, world/world_121_109,
world/world_121_110, world/world_121_111, world/world_121_112,
world/world_121_113, world/world_121_114, world/world_121_115,
world/world_122_100, world/world_122_101, world/world_122_102,
world/world_122_103, world/world_122_104, world/world_122_105,
world/world_122_106, world/world_122_107, world/world_122_108,
world/world_122_109, world/world_122_110, world/world_122_111,
world/world_122_112, world/world_122_113, world/world_122_114,
world/world_122_115, world/world_123_100, world/world_123_101,
world/world_123_102, world/world_123_103, world/world_123_104,
world/world_123_105, world/world_123_106, world/world_123_107,
world/world_123_108, world/world_123_109, world/world_123_110,
world/world_123_111, world/world_123_112, world/world_123_113,
world/world_123_114, world/world_123_115, world/world_124_100,
world/world_124_101, world/world_124_102, world/world_124_103,
world/world_124_104, world/world_124_105, world/world_124_106,
world/world_124_107, world/world_124_108, world/world_124_109,
world/world_124_110, world/world_124_111, world/world_124_112,
world/world_124_113, world/world_124_114, world/world_124_115,
world/world_125_100, world/world_125_101, world/world_125_102,
world/world_125_103, world/world_125_104, world/world_125_105,
world/world_125_106, world/world_125_107, world/world_125_108,
world/world_125_109, world/world_125_110, world/world_125_111,
world/world_125_112, world/world_125_113, world/world_125_114,
world/world_125_115, world/world_126_100, world/world_126_101,
world/world_126_102, world/world_126_103, world/world_126_105,
world/world_126_106, world/world_126_107, world/world_126_108,
world/world_126_109, world/world_126_110, world/world_126_111,
world/world_126_112, world/world_126_113, world/world_126_114,
world/world_126_115, world/world_127_101, world/world_127_102,
world/world_127_103, world/world_127_104, world/world_127_105,
world/world_127_106, world/world_127_107, world/world_127_108,
world/world_127_109, world/world_127_110, world/world_127_111,
world/world_127_112, world/world_127_113, world/world_127_114,
world/world_127_115, world/world_128_101, world/world_128_102,
world/world_128_103, world/world_128_104, world/world_128_105,
world/world_128_106, world/world_128_107, world/world_128_110,
world/world_128_111, world/world_128_112, world/world_128_113,
world/world_128_114, world/world_128_115, world/world_129_100,
world/world_129_101, world/world_129_102, world/world_129_103,
world/world_129_104, world/world_129_105, world/world_129_106,
world/world_129_107, world/world_129_108, world/world_129_109,
world/world_129_110, world/world_129_111, world/world_129_112,
world/world_129_113, world/world_129_114, world/world_129_115,
world/world_129_116: Changes due to map editor reformatting.

2007-09-08 23:54 rjtanner

* azumauindo/minatomachi/buildings/guildkeybuilding1,
azumauindo/minatomachi/buildings/guildkeybuildingB1,
azumauindo/misc/cave1, azumauindo/misc/shrineb1,
azumauindo/ranbounagisatoshi/shops/tradecenter,
azumauindo/suno-yamatoshi/buildings/tatemonoA1,
azumauindo/suno-yamatoshi/shops/bank1,
azumauindo/suno-yamatoshi/shops/bank2,
azumauindo/suno-yamatoshi/temples/ruggilli2,
azumauindo/suno-yamatoshi/towers/tou1,
azumauindo/suno-yamatoshi/towers/tou2,
mlab/citydeclouds/IPO_citydeclouds,
mlab/citydeclouds/castle/cwdccastleb1,
mlab/citydeclouds/castle/cwdccastleb2,
mlab/citydeclouds/castle/cwdccastleb3,
mlab/citydeclouds/castle/cwdccastleb4,
mlab/citydeclouds/castle/cwdccastleb5,
mlab/citydeclouds/castle/cwdccastleb6,
mlab/citydeclouds/castle/cwdccastlechoswld1,
mlab/citydeclouds/castle/cwdccastlef1,
mlab/citydeclouds/castle/cwdccastlef2,
mlab/citydeclouds/castle/cwdccastlef3,
mlab/citydeclouds/castle/cwdccastlef4,
mlab/citydeclouds/castle/cwdccastlef5,
mlab/citydeclouds/castle/cwdccastleofmarquis1,
mlab/citydeclouds/castle/cwdccastleofmarquis2,
mlab/citydeclouds/cdcapart1,
mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
mlab/citydeclouds/cdccourthsuplvl1, mlab/citydeclouds/cdcgatea2,
mlab/citydeclouds/cdcnrkpdevtmp1,
mlab/citydeclouds/cdcnwgateuprlv1,
mlab/citydeclouds/cdcspire/cdcspireexit1,
mlab/citydeclouds/citydeclouds2B,
mlab/citydeclouds/citydecloudsB, mlab/citydeclouds/citydecloudsC,
mlab/citydeclouds/cloudworlddecity,
mlab/citydeclouds/cwdcguestofmarquis1,
mlab/citydeclouds/shops/cwdcpotionshop1,
mlab/citydeclouds/temples/valriel,
mlab/citydeclouds/villa/citydecloudsvillaC1,
mlab/citydeclouds/villa/citydecloudsvillab2, mlab/mlabscrntrd2,
world/world_102_108, world/world_102_127, world/world_121_117,
world/world_122_116, world/world_122_117: Changes due to map
editor reformatting.

2007-09-08 21:36 rjtanner

* HallOfSelection, scorn/cannery/ware1, scorn/houses/angrygiant,
scorn/houses/barracks, scorn/houses/bowyer,
scorn/houses/breezy_acres, scorn/houses/breezy_under,
scorn/houses/breezy_under2, scorn/houses/cornerbrook,
scorn/houses/cornerbrook_under, scorn/houses/easy_house.1.a,
scorn/houses/easy_house.1.b, scorn/houses/easy_house.1.c,
scorn/houses/farmhouse, scorn/houses/house.haunted2,
scorn/houses/house1, scorn/houses/house2,
scorn/houses/house3.1st, scorn/houses/house3.bas2,
scorn/houses/jeweler, scorn/houses/kitchen, scorn/houses/maze1,
scorn/houses/messhall, scorn/houses/newhouse1,
scorn/houses/resir, scorn/houses/riverside_manor,
scorn/houses/riverside_under, scorn/houses/smithery,
scorn/houses/tannery, scorn/houses/wizardw,
scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
scorn/houses/wizz.lev1.pass1, scorn/kar/gorks3,
scorn/kar/somehouse3, scorn/mansion/garden,
scorn/mansion/stronghold, scorn/misc/HallOfQuests,
scorn/misc/PowerHouse, scorn/misc/castle2,
scorn/misc/dragon_guild, scorn/misc/gatehouse,
scorn/misc/kboldtemp1b4, scorn/misc/prison,
scorn/misc/templelyth, scorn/misc/testing_area, scorn/misc/zoo,
scorn/misc/zoo2, scorn/oldcity/oldcity13,
scorn/oldcity/oldcity14, scorn/oldcity/oldcity15,
scorn/oldcity/oldcity2, scorn/oldcity/oldcity3,
scorn/oldcity/oldcity54, scorn/oldcity/oldcity7,
scorn/shops/BasicSpells, scorn/shops/bowshop,
scorn/shops/scorn.sale1, scorn/taverns/goths,
scorn/temples/gnarg, sisters/compound1, sisters/compound2,
sisters/shrine0, sisters/small_manor2, sisters/tower2,
sisters/tower3, start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon,
start/HallsOfSelection/wraith_player, start/Nexus,
whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
whalingoutpost/misc/polarbearcave2,
whalingoutpost/misc/polarbearcave3,
whalingoutpost/misc/trollcave1,
whalingoutpost/taverns/fishershallb1,
whalingoutpost/underwaterdungeon/level3,
wolfsburg/dungeons/church.4b, wolfsburg/dungeons/church.4d,
wolfsburg/dungeons/piratedung, wolfsburg/dungeons/ship,
wolfsburg/eeur/tower1.2, wolfsburg/eeur/tower1.3,
wolfsburg/eeur/tower1.4, wolfsburg/lursendis,
wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
wolfsburg/magara/cellar1/hcellar_1,
wolfsburg/magara/cellar1/hcellar_2,
wolfsburg/magara/cellar1/hole, wolfsburg/magara/cellar_1,
wolfsburg/magara/tower1/entrance,
wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2,
wolfsburg/prison, wolfsburg/slave_pit1, wolfsburg/slave_pit2,
wolfsburg/slave_pit3, wolfsburg/snakepit,
wolfsburg/temple/enterance, wolfsburg/temple/temp_dung1,
wolfsburg/volcano/volcano, wolfsburg/volcano/vvmansion,
world/world_104_116, world/world_105_116: Changes due to map
editor reformatting.

2007-09-08 06:18 rjtanner

* quests/mak/chaos/down4, quests/mak/chaos/fallen,
quests/mak/chaos/monsters.pick, quests/mak/chaos/up4,
quests/mak/dragons/chaos, quests/mak/dragons/elec,
quests/mak/dragons/fire, quests/mak/dragons/ice,
quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
quests/mak/giant/thirdfloor, quests/mak/troll_cave/Guards,
quests/mak/troll_cave/cave.2, quests/mak/undead/catacombs,
quests/mak/undead/graveyard, quests/mak/unnatural/unnat,
quests/mcz/castle_low1, quests/mcz/castle_low2,
quests/peterm/CTower/Dungeon, quests/peterm/Demonology/AirMaster,
quests/peterm/Demonology/AirStudy,
quests/peterm/Demonology/Demon2, quests/peterm/Demonology/Demon3,
quests/peterm/Demonology/EarthStudy,
quests/peterm/Demonology/FireStudy,
quests/peterm/Demonology/GroundLevel,
quests/peterm/Demonology/HighTower2,
quests/peterm/Demonology/JourneymanLevel,
quests/peterm/Demonology/MasterLevel,
quests/peterm/Demonology/WaterStudy,
quests/peterm/DragonQuest/ElectricAnte,
quests/peterm/DragonQuest/ElectricLord,
quests/peterm/DragonQuest/Entrance,
quests/peterm/DragonQuest/FireAnte,
quests/peterm/DragonQuest/FireHatchery,
quests/peterm/DragonQuest/FireLord,
quests/peterm/DragonQuest/IceAnte,
quests/peterm/DragonQuest/IceLord,
quests/peterm/DragonQuest/WyvernNest,
quests/peterm/FireTemple/FifthFloor,
quests/peterm/FireTemple/Fire2, quests/peterm/FireTemple/Fire3,
quests/peterm/FireTemple/Fire4,
quests/peterm/FireTemple/FirstFloor,
quests/peterm/FireTemple/FourthFloor,
quests/peterm/FireTemple/HotMines,
quests/peterm/FireTemple/LavaChamber,
quests/peterm/FireTemple/Mezannine1,
quests/peterm/FireTemple/ThirdFloor,
quests/peterm/Nethack_in_crossfire_Yendor,
quests/peterm/quests/TitanGate,
quests/peterm/quests/dragonquest2,
quests/peterm/quests/titan_quest,
quests/peterm/quests/wyvern_quest,
quests/peterm/temple/AnteChamber,
quests/peterm/temple/InnerTemple, quests/peterm/temple/Temple,
quests/skud/maze, quests/skud/west_1, quests/todd/aljwaf/hall2,
santo_dominion/basement, santo_dominion/crossfire,
santo_dominion/eeur/hut.1, santo_dominion/espen/espen2,
santo_dominion/just_preliminary,
santo_dominion/magara/hut/floor_2,
santo_dominion/magara/hut/floor_3,
santo_dominion/magara/north_lighthouse/floor_2,
santo_dominion/magara/north_lighthouse/floor_4,
santo_dominion/magara/opera,
santo_dominion/magara/south_lighthouse/floor_1,
santo_dominion/magara/south_lighthouse/floor_3,
santo_dominion/magara/south_lighthouse/floor_4,
santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
santo_dominion/magara/well/treasure,
santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.3,
santo_dominion/noble_rest, santo_dominion/north_farm,
santo_dominion/peacock, santo_dominion/south_barn,
santo_dominion/tavern.2ndfloor,
santo_dominion/temple_naive/templenaive.1,
santo_dominion/temple_naive/templenaive.2, scorn/anthony/prison:
Changes due to map editor reformatting.

2007-09-08 02:09 rjtanner

* navar_city/apartments/apartment,
navar_city/apartments/apartment_attic,
navar_city/apartments/apartment_basement,
navar_city/apartments/apartment_upstairs,
navar_city/casino_infernal/casino_infernal1,
navar_city/collosium, navar_city/dragon_hangar/hangar,
navar_city/illusion/illexit, navar_city/illusion/illtow1,
navar_city/light/light4, navar_city/magara/houses/family_house,
navar_city/magara/houses/kaisas_place,
navar_city/magara/houses/large_house, navar_city/misc/aliscave,
navar_city/misc/city1armour, navar_city/misc/dragon_guild,
navar_city/misc/theaterb1, navar_city/misc/theaterb2,
navar_city/misc/theaterb3, navar_city/mlab/tadobebuild2,
navar_city/mlab/tadobebuild3, navar_city/mlab/tavern,
navar_city/mlab/tavern2, navar_city/mlab/tavernb1,
navar_city/mlab/tavernb4, navar_city/mlab/ttower21,
navar_city/mlab/ttower26, navar_city/mlab/ttower27,
navar_city/mlab/ttower32, navar_city/mlab/ttower35,
navar_city/mlab/ttowerchoswld1,
navar_city/slums/Iggys_house_upper, navar_city/slums/rockgardens,
navar_city/smugglers_cove/sc_warehouse2,
navar_city/smugglers_cove/sc_warehouse3,
navar_city/smugglers_cove/smugglercamp, navar_city/spyhouse,
navar_city/temples/gaea, navar_city/temples/gorokh2,
navar_city/temples/ixalovh2, navar_city/tower/magetower3,
navar_city/tower/magetower_low,
navar_city/troll_canyon/troll_canyon.0,
navar_city/troll_canyon/troll_canyon.1,
navar_city/troll_canyon/troll_canyon.12,
navar_city/troll_canyon/troll_canyon.4,
navar_city/troll_canyon/troll_canyon.5,
navar_city/troll_canyon/troll_canyon.6,
navar_city/troll_canyon/troll_canyon.7,
navar_city/troll_canyon/troll_canyon.8,
navar_city/troll_canyon/troll_canyon.9, navar_city/warehouse5,
navar_city/warehouse7, planes/greenway1, planes/greenway2,
planes/greenway3, planes/greenway4, planes/greenway5,
planes/greenway6, planes/greenway7, planes/greenway8,
planes/greenway9, planes/harcanna_wood, port_joseph/goblin/caves,
port_joseph/goblin/dungeon1, port_joseph/goblin/dungeon2,
port_joseph/goblin/dungeon3, port_joseph/pirates/fortvsship,
port_joseph/pirates/mooglyprize, port_joseph/town/tomassos_house,
port_joseph/town/underground_tavern, quests/cd/cd.castle.750,
quests/hendel/acid_room, quests/hendel/pre_acid,
quests/mak/MainFloor: Changes due to map editor reformatting.

2007-09-07 09:47 akirschbaum

* darcap/darcap/gshop, darcap/forgotten_town/shops/general,
darcap/forgotten_town/shops/general2: Fix shopitems field: 'light
source' does not exist anymore; use 'lamp' instead.

2007-09-07 05:38 rjtanner

* lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
lake_country/Mwizard/Mwizard2, lake_country/Mwizard/Mwizard3,
lake_country/Mwizard/Mwizard4, lake_country/Mwizard/Mwizard6,
lake_country/Mwizard/MwizardD, lake_country/Mwizard/MwizardG,
lake_country/Mwizard/MwizardT, lake_country/RETower/tower2,
lake_country/RETower/tower4, lake_country/RETower/tower5,
lake_country/Sunset_Lake/fortress, lake_country/marsh/marsh1_1,
lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_2,
lake_country/shops/Mopoon_wshop,
lake_country/small_buildings/LC_inn1,
lake_country/small_buildings/hut_Galmorus,
lake_country/snake_pit/Chaos_lair1,
lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Takuse_lair,
lake_country/snake_pit/snakepit_1,
lake_country/snake_pit/snakepit_2, marksel/keep: Changes due to
map editor reformatting.

2007-09-07 05:01 rjtanner

* brest/pshops/pshop21/floor1: Fixed a coordinate problem with the
exit/entrance to the top floor map in pshop21 - now the stairs
line up properly and no longer trap a player on the other side of
the fence. Thanks to Meflin for pointing this out.

2007-09-07 04:56 rjtanner

* brest/pshops/pshop21/floor2, templates/guild/basement: Map editor
reformatting, attemtping to track down a problem with the
exit/entrance on the top floor.

2007-09-07 02:35 rjtanner

* brest/jes.admini, brest/jes.admini.1, brest/ludo1, brest/ludo2,
brest/nasty_house, brest/pantheon, brest/sport.jess,
brest/underground, brest/underground2, darcap/castle/castle2.0,
darcap/castle/castle2.1, darcap/cave/level2, darcap/cave/level3,
darcap/cave/level4, darcap/darcap/circus/bigtop,
darcap/darcap/circus/circus, darcap/darcap/circus/double,
darcap/darcap/circus/ghost, darcap/darcap/circus/illusions,
darcap/darcap/circus/shooting, darcap/darcap/circus/strength,
darcap/darcap/circus/wurfbude, darcap/darcap/pirates.1,
darcap/darcap/shop_g, darcap/darcap/tavern, darcap/darcap/temple,
darcap/forgotten_town/city, darcap/forgotten_town/enter,
darcap/forgotten_town/ft_dragonslib,
darcap/forgotten_town/ft_funhouse, darcap/forgotten_town/inn,
darcap/forgotten_town/quests/ft_quest_1,
darcap/forgotten_town/quests/ft_quest_2,
darcap/forgotten_town/quests/ft_quest_40,
darcap/forgotten_town/shops/armour,
darcap/forgotten_town/shops/general2,
darcap/forgotten_town/shops/magic,
darcap/forgotten_town/shops/potion,
darcap/forgotten_town/shops/weapon, darcap/quest/fire,
darcap/quest/water, darcap/temple_justice/temple_justice.11,
darcap/temple_justice/temple_justice.12,
darcap/temple_justice/temple_justice.13,
darcap/temple_justice/temple_justice.5,
darcap/temple_justice/temple_justice.6,
darcap/temple_justice/temple_justice.8,
darcap/temple_justice/temple_justice.9, darcap/town2/shop_f,
darcap/town2/tower2, darcap/town2/towers, darcap/village1,
dragonisland/advguild, dragonisland/advguild2,
dragonisland/advshop4, dragonisland/advshop5,
dragonisland/bloodwell, dragonisland/dragonmountain0,
dragonisland/hangar, dragonisland/hangar2, dragonisland/hangar3,
dragonisland/house5, dragonisland/house7, dragonisland/intwell,
dungeons/barad_dur, dungeons/castle_aaaarg,
dungeons/grukks/grukks.4, dungeons/monkey_temple/m_temple2,
dungeons/train/demon_train, dungeons/train/dragon_train,
dungeons/train/gobl_zomb_train, dungeons/train/goblin,
dungeons/train/humanoid_train, dungeons/train/ogre,
dungeons/train/ogre_skel_train, dungeons/train/skeleton,
dungeons/train/train-old, dungeons/train/undead_train,
dungeons/train/zombie, dungeons/trollbridge,
dungeons/xyzzy-mines, euthville/demon_quest,
euthville/devil.church2, euthville/devil.church3,
euthville/devil.church4, euthville/wiz1, euthville/wiz5,
euthville/wiz6, euthville/wiz7, inn_and_outpost/hermes_inn,
inn_and_outpost/nirlas_house, inn_and_outpost/pypers_treehouse,
inn_and_outpost/treehouse_df1, inn_and_outpost/treehouse_df2,
inn_and_outpost/treehouse_df3, inn_and_outpost/treehouse_df4,
inn_and_outpost/treehouse_df5, inn_and_outpost/treehouse_df6,
lake_country/Butakis/B_gshop, lake_country/Butakis/Butakis0,
lake_country/Butakis/arena, lake_country/Butakis/church-1,
lake_country/Butakis/church0,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Sams_house, lake_country/Butakis/inn,
lake_country/Butakis/luck1, lake_country/Butakis/luck2,
lake_country/Butakis/luck3, lake_country/Butakis/prison-1,
lake_country/Butakis/prison_n, lake_country/Butakis/prison_w,
lake_country/dragon_hangar/hangar, lake_country/ebony/entrance1,
lake_country/ebony/masterlev,
lake_country/elven_moon/elvenmoon.1,
lake_country/elven_moon/elvenmoon.7,
lake_country/elven_moon/elvenmoon.8: Changes due to map editor
reformatting.

2007-09-06 08:09 gros

* start/Nexus: Added proper enter_x;enter_y coordinates in the
Nexus.

2007-09-06 05:10 rjtanner

* brest/zorn/castle.basement0, brest/zorn/castle.mainfloor,
brest/zorn/castle.upper.floor.one,
brest/zorn/castle.upper.floor.three,
brest/zorn/castle.upper.floor.two: Cosmetic updates in regards to
swall and cwall sections. Floor tile stacking re-arrangement.
Added missing floor tiles in spots where floor tiles were
missing. Update map names. Other changes are due to map editor
reformatting.

2007-09-05 18:31 akirschbaum

* brest/zorn/castle.upper.floor.two: Replace obsolete fields
fly_on/walk_on with move_on.

2007-09-05 05:58 rjtanner

* quests/greyshield/Doors, quests/greyshield/Finish,
quests/greyshield/Fortress, quests/greyshield/GreyMaster,
quests/greyshield/Greysword, quests/greyshield/Sphinx: Cosmetic
updates in regards to swall and cwall sections. Floor tile
stacking re-arrangement. Added missing floor tiles in spots where
floor tiles were missing. Other changes are due to map editor
reformatting.

2007-08-31 04:23 rjtanner

* templates/guild/basement, templates/guild/bigchest,
templates/guild/guildman_lounge,
templates/guild/guildmaster_lounge,
templates/guild/hallofjoining, templates/guild/journeyman_lounge,
templates/guild/masters_lounge, templates/guild/novice_lounge:
Map editor reformatting on the python based guild maps
(templates)

2007-08-31 01:42 rjtanner

* brest/info.2.zoon, brest/info_first: Map name correction. Other
changes are due to map editor reformatting.

2007-08-31 01:22 rjtanner

* brest/brest.cvt: Cosmetic changes to improve the blending between
swall_ and regular walls. Changes merged from trunk back in to
branch.

2007-08-31 01:11 rjtanner

* brest/amphis, brest/brest.armour, brest/brest.cvt,
brest/brest.food, brest/brest.inn, brest/brest.magic,
brest/brest.scrolls, brest/brest.scrolls.right,
brest/brest.scrolls.upper.1, brest/brest.scrolls.upper.2,
brest/brest.weapon, brest/info.2.zoon: Floor tile stacking tweaks
and minor corrections to map names. Other changes are due to map
editor reformatting.

2007-08-30 02:15 rjtanner

* brest/brittany/enigme.5: Corrected map name typo, should be
Enigme instead of E[M]igme

2007-08-30 02:01 rjtanner

* brest/zorn/castle.upper.floor.two: Map editor reformatting

2007-08-29 05:30 rjtanner

* brest/pshops/pshops_main, brest/pshops/pshopsinc,
brest/pshops/pshopsinc2, brest/shops/a_small_shop,
brest/shops/buildshop, brest/shops/buildshop2, brest/sow/sow,
brest/sow/sow.1, brest/zorn/castle.basement0,
brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
brest/zorn/castle.upper.floor.three,
brest/zorn/castle.upper.floor.two: Minor cosmetic changes with
walls and floor tiles, re-arranged the stacking order of floor
tiles. Other updates are from map editor reformatting.

2007-08-27 05:01 rjtanner

* brest/Castle/DragonRoom, brest/Castle/Finale,
brest/Castle/LargeRoom, brest/Castle/castle,
brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
brest/brittany/enigme.1, brest/brittany/enigme.2,
brest/brittany/enigme.3, brest/brittany/enigme.4,
brest/brittany/enigme.5, brest/brittany/enigme.6,
brest/brittany/hole, brest/brittany/jessy.1,
brest/brittany/khazad.1: Removed extra floor tiles, updates map
names where necessary, minor cosmetic changes with walls and
floor tiles. Other updates are from map editor reformatting.

2007-08-27 01:56 kbulgrien

* scorn/houses/map.fr.ruin: - Smoothing fix to correct the badly
rendered ake shore.

2007-08-26 07:10 rjtanner

* brest/apartments/brest_town_house, brest/asyvan/gate2,
brest/asyvan/gate3, brest/asyvan/gate4, brest/asyvan/gate5,
brest/asyvan/gate6, brest/asyvan/gate7, brest/asyvan/gate8,
brest/asyvan/gate9, brest/asyvan/palace1, brest/asyvan/palace2,
brest/asyvan/palace3, brest/brittany/jessy.2,
brest/brittany/jessy.3, brest/brittany/khazad.1,
brest/brittany/khazad.2, brest/brittany/khazad.3,
brest/brittany/khazad.4, brest/brittany/khazad.5,
brest/brittany/tower_ofzoon: Removed extra floor tiles, updates
map names where necessary, minor cosmetic changes. Other updates
are from map editor reformatting.

2007-08-23 19:36 akirschbaum

* azumauindo/minatomachi/ketsueki_itsuryuu/ground,
azumauindo/minatomachi/ketsueki_itsuryuu/upper,
azumauindo/suno-yamatoshi/apartments/lapartment1,
azumauindo/suno-yamatoshi/nenshou_youso/ground,
azumauindo/suno-yamatoshi/nenshou_youso/upper,
azumauindo/zaseki_dzuki_ryoku/ground,
azumauindo/zaseki_dzuki_ryoku/upper,
brest/apartments/brest_town_house, brest/black_shield/ground,
brest/black_shield/upper, brest/brest.scrolls,
brest/brest.scrolls.right, brest/pshops/pshop1/basement,
brest/pshops/pshop1/floor1, brest/pshops/pshop1/floor2,
brest/pshops/pshop1/gfloor, brest/pshops/pshop10/basement,
brest/pshops/pshop10/floor1, brest/pshops/pshop10/floor2,
brest/pshops/pshop10/gfloor, brest/pshops/pshop11/basement,
brest/pshops/pshop11/floor1, brest/pshops/pshop11/floor2,
brest/pshops/pshop11/gfloor, brest/pshops/pshop12/basement,
brest/pshops/pshop12/floor1, brest/pshops/pshop12/floor2,
brest/pshops/pshop12/gfloor, brest/pshops/pshop13/basement,
brest/pshops/pshop13/floor1, brest/pshops/pshop13/floor2,
brest/pshops/pshop13/gfloor, brest/pshops/pshop14/basement,
brest/pshops/pshop14/floor1, brest/pshops/pshop14/floor2,
brest/pshops/pshop14/gfloor, brest/pshops/pshop15/basement,
brest/pshops/pshop15/floor1, brest/pshops/pshop15/floor2,
brest/pshops/pshop15/gfloor, brest/pshops/pshop16/basement,
brest/pshops/pshop16/floor1, brest/pshops/pshop16/floor2,
brest/pshops/pshop16/gfloor, brest/pshops/pshop17/basement,
brest/pshops/pshop17/floor1, brest/pshops/pshop17/floor2,
brest/pshops/pshop17/gfloor, brest/pshops/pshop18/basement,
brest/pshops/pshop18/floor1, brest/pshops/pshop18/floor2,
brest/pshops/pshop18/gfloor, brest/pshops/pshop19/basement,
brest/pshops/pshop19/floor1, brest/pshops/pshop19/floor2,
brest/pshops/pshop19/gfloor, brest/pshops/pshop2/basement,
brest/pshops/pshop2/floor1, brest/pshops/pshop2/floor2,
brest/pshops/pshop2/gfloor, brest/pshops/pshop20/basement,
brest/pshops/pshop20/floor1, brest/pshops/pshop20/floor2,
brest/pshops/pshop20/gfloor, brest/pshops/pshop21/basement,
brest/pshops/pshop21/floor1, brest/pshops/pshop21/floor2,
brest/pshops/pshop21/gfloor, brest/pshops/pshop22/basement,
brest/pshops/pshop22/floor1, brest/pshops/pshop22/floor2,
brest/pshops/pshop22/gfloor, brest/pshops/pshop23/basement,
brest/pshops/pshop23/floor1, brest/pshops/pshop23/floor2,
brest/pshops/pshop23/gfloor, brest/pshops/pshop24/basement,
brest/pshops/pshop24/floor1, brest/pshops/pshop24/floor2,
brest/pshops/pshop24/gfloor, brest/pshops/pshop25/basement,
brest/pshops/pshop25/floor1, brest/pshops/pshop25/floor2,
brest/pshops/pshop25/gfloor, brest/pshops/pshop26/basement,
brest/pshops/pshop26/floor1, brest/pshops/pshop26/floor2,
brest/pshops/pshop26/gfloor, brest/pshops/pshop27/basement,
brest/pshops/pshop27/floor1, brest/pshops/pshop27/floor2,
brest/pshops/pshop27/gfloor, brest/pshops/pshop3/basement,
brest/pshops/pshop3/floor1, brest/pshops/pshop3/floor2,
brest/pshops/pshop3/gfloor, brest/pshops/pshop4/basement,
brest/pshops/pshop4/floor1, brest/pshops/pshop4/floor2,
brest/pshops/pshop4/gfloor, brest/pshops/pshop5/basement,
brest/pshops/pshop5/floor1, brest/pshops/pshop5/floor2,
brest/pshops/pshop5/gfloor, brest/pshops/pshop6/basement,
brest/pshops/pshop6/floor1, brest/pshops/pshop6/floor2,
brest/pshops/pshop6/gfloor, brest/pshops/pshop7/basement,
brest/pshops/pshop7/floor1, brest/pshops/pshop7/floor2,
brest/pshops/pshop7/gfloor, brest/pshops/pshop8/basement,
brest/pshops/pshop8/floor1, brest/pshops/pshop8/floor2,
brest/pshops/pshop8/gfloor, brest/pshops/pshop9/basement,
brest/pshops/pshop9/floor1, brest/pshops/pshop9/floor2,
brest/pshops/pshop9/gfloor, brest/pshops/pshops_changelog,
brest/pshops/pshopsinc, brest/pshops/pshopsinc2,
brest/zorn/castle.upper.floor.one,
brest/zorn/castle.upper.floor.two, darcap/darcap/circus/shooting,
darcap/darcap/circus/wurfbude,
darcap/darcap/guilds/poisoned_dagger/ground,
darcap/darcap/guilds/poisoned_dagger/upper,
darcap/darcap/guilds/smoking_cauldron/ground,
darcap/darcap/guilds/smoking_cauldron/upper, darcap/darcap/inn,
darcap/forgotten_town/city, darcap/forgotten_town/enter,
darcap/forgotten_town/palace,
darcap/forgotten_town/quests/ft_quest_1, darcap/town2/towers,
dungeons/monkey_temple/m_temple1,
dungeons/monkey_temple/m_temple2, dungeons/train/demon_train,
dungeons/train/dragon_train, dungeons/train/humanoid_train,
dungeons/train/undead_train, euthville/hallofbones,
inn_and_outpost/hermes_inn2, inn_and_outpost/nirlas_house,
inn_and_outpost/pypers_treehouse, inn_and_outpost/treehouse_df1,
inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
inn_and_outpost/treehouse_df6, lake_country/Butakis/luck3,
lake_country/Mwizard/MwizardG, navar_city/city1houses3,
navar_city/dreaming_sage/ground, navar_city/dreaming_sage/upper,
navar_city/misc/city1mermaid, navar_city/misc/library,
navar_city/smugglers_cove/sc_warehouse,
navar_city/temples/gorokh, navar_city/temples/ruggilli,
navar_city/temples/ruggilli2, navar_city/temples/sorig,
pup_land/ancient/castle/castle.2,
pup_land/ancient/castle/castle.3,
pup_land/ancient/castle/castle.4,
pup_land/ancient/castle/castle.6,
pup_land/ancient/castle/gothwolte.2, pup_land/ancient/kurte/shop,
pup_land/ancient/mountain/tower.1,
pup_land/ancient/mountain/tower.2,
pup_land/ancient/mountain/tower.3,
pup_land/ancient/mountain/tower.4,
pup_land/ancient/mountain/tower.b1,
pup_land/ancient/volcano/guardians,
pup_land/ancient/volcano/volcano.3, pup_land/castle_eureca/chest,
pup_land/cave_weapon/cave5,
pup_land/guilds/laughing_skull/ground,
pup_land/guilds/laughing_skull/upper,
pup_land/guilds/purple_butterfly/ground,
pup_land/guilds/purple_butterfly/upper, pup_land/kurte/to_past,
pup_land/lone_town/apartment/groundfloor,
pup_land/lone_town/pupuly, pup_land/nurnberg/reception/fire5,
pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3,
pup_land/ruin_barbarian/hole1, pup_land/terminal,
quests/mak/MainFloor, quests/mak/chaos/down3,
quests/mak/chaos/fallen, quests/mak/dragons/elec,
quests/mak/mansion/floor2, quests/todd/aljwaf/crypt,
quests/todd/aljwaf/hall1, quests/todd/aljwaf/hall2,
quests/todd/aljwaf/ruins,
santo_dominion/guilds/drunken_barbarian/ground,
santo_dominion/guilds/drunken_barbarian/upper,
santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
santo_dominion/magara/well/treasure,
santo_dominion/mudman/mudman.3, santo_dominion/shops/erash,
santo_dominion/tavern, santo_dominion/tavern.2ndfloor,
santo_dominion/temple_naive/templenaive.2,
scorn/apartment/apartments, scorn/guilds/mailed_fist/ground,
scorn/guilds/mailed_fist/upper, scorn/houses/breezy_under,
scorn/houses/breezy_under2, scorn/houses/cornerbrook,
scorn/houses/cornerbrook_under, scorn/houses/farmhouse,
scorn/houses/house3.1st, scorn/mansion/str-tunnel,
scorn/misc/battle_arena/entrance, scorn/misc/castle,
scorn/misc/library, scorn/shops/coffeeshop,
scorn/shops/scorn.sale1, scorn/shops/scorn.sale2,
sisters/shrine0, start/Nexus, start/newbieshouse,
styles/misc/obscure_exits, teamarena/teamwar,
teamarena/twregister, templates/guild/basement,
templates/guild/mainfloor, templates/guild/secondfloor,
test/connected_bug, test/traps,
wolfsburg/guilds/damned_heretics/ground,
wolfsburg/guilds/damned_heretics/upper, world/world_104_114,
world/world_110_117, world/world_110_128, world/world_115_101:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with
move_on/move_off.

2007-08-15 10:36 ryo_saeba

* scorn/oldcity/oldcity8: Fix bug #1772128: Incorrect map layer for
object. Also fix monster with initial hp > maxhp.

2007-08-05 21:11 ryo_saeba

* start/newbieshouse: Fix bug #1767351: NPC in newbie maps can be
aggressive. Make doorman friendly/standstill.

2007-07-26 05:12 kbulgrien

* pup_land/pplant/pplant_ud2: - Biglake arches replaced with new
sea equivalents to make water consistent.
- Merge no_pass → move_block changes from trunk to branch.
- Smoothing fixes to improve shoreline rendering.
- Removed unnecessary msg line break.

2007-07-26 04:41 kbulgrien

* pup_land/lone_town/pupuly: - Remove redundant match strings and
unnecessary match expressions.
- Merge some minor changes from trunk to branch.
- Clean up line breaks in message text.
- Minor conversation adjustments.

2007-07-26 02:53 kbulgrien

* scorn/mansion/entrance: - Smoothing fix. The lake rendering was
terrible, and Filur's Cave was all
but invisible.
- Partial biglake arches replaced by new and more appropriate sea
arches.
- Trunk difficulty and name settings merged back down to branch.

2007-07-17 21:25 eracc

* dungeons/gorokh/gorokh_final: Update Gorokh Temple random map to
discourage camping for experience.

2007-07-16 22:15 ryo_saeba

* python/IPO/say.py: Improve IPO help, give prices and max weight.
Clean code some.

2007-07-16 21:16 ryo_saeba

* world/world_109_126: Remove obsolete and invalid flag.

2007-06-30 21:58 ryo_saeba

* python/items/weapon_occidental_mages.py: Fix damage getting
really big, more fun effects.

2007-06-20 20:05 ryo_saeba

* quests/todd/aljwaf/ruins: Detectors now find players, thus
reversing previous fix.

2007-06-16 09:00 ryo_saeba

* quests/todd/aljwaf/ruins: Fix bug #1738226: detectors not
detecting player.

2007-06-11 20:46 ryo_saeba

* pup_land/nurnberg/reception/water5: Fix bug #1735280: Feather
Crown is displayed atop player

2007-06-09 08:59 ryo_saeba

* test/quest: Remove quest test, as quest support will be removed.

2007-06-04 18:38 ryo_saeba

* python/items/experience_rewarder.py: Experience rewarder script.

2007-06-03 16:02 ryo_saeba

* python/items/banquet.py, python/monsters/farnass.py,
python/monsters/lursendis.py, scorn/misc/castle_kitchen,
wolfsburg/lursendis: Final steps and scripts for the Lursendis
quest.

2007-05-29 21:18 ryo_saeba

* python/CFMove.py, python/monsters/combat_chicken.py: Create
utility library for movement.

2007-05-28 21:13 ryo_saeba

* python/monsters/combat_chicken.py: Wrong name ordering.

2007-05-27 15:20 ryo_saeba

* quests/greyshield/Finish: Fix animation's typo after archetype
change.

2007-05-27 15:02 ryo_saeba

* quests/greyshield/Finish: Fix broken animation.

2007-05-27 10:13 ryo_saeba

* scorn/houses/scorn_trappers, scorn/houses/woodhouse,
world/world_105_115: Scorn's Trappers, hidden in Scorn's port.

2007-05-26 20:05 ryo_saeba

* lake_country/small_buildings/sentrio_house, world/world_109_126:
Sentrio's house.

2007-05-26 20:04 ryo_saeba

* port_joseph/town/house, port_joseph/town/underground_tavern,
world/world_101_114: House and underground tavern.

2007-05-26 20:03 ryo_saeba

* wolfsburg/lursendis: Alter text, moved to Port Joseph's inn.

2007-05-26 20:03 ryo_saeba

* scorn/misc/castle, scorn/misc/castle_kitchen,
world/world_104_115: Castle kitchen, password info when using
correct name.

2007-05-26 20:02 ryo_saeba

* scorn/towers/tower.mad3: Hint on Farnass.

2007-05-26 19:54 ryo_saeba

* lake_country/sentrio_farmhouse: Some hints.

2007-05-25 17:58 ryo_saeba

* scorn/misc/HouseofHealing: Fix potions of life level.

2007-05-24 18:51 ryo_saeba

* python/monsters/combat_chicken.py: Typo.

2007-05-24 18:19 ryo_saeba

* lake_country/sentrio_farmhouse, python/monsters,
python/monsters/combat_chicken.py, world/world_108_126: Small
farm, with special chicken - don't bother'em.

2007-05-23 20:52 ryo_saeba

* port_joseph/town/ruined_home, world/world_101_114: Small empty
house.

2007-05-23 20:19 ryo_saeba

* wolfsburg/lursendis, world/world_128_109: Small house.

2007-05-13 22:15 ryo_saeba

* world/world_119_116, world/world_128_109: Remove obsolete
walk_o[n|ff] attribute.

2007-05-13 21:37 ryo_saeba

* dragonisland/dragonmountain1: Fix wrong attributes after
conversion.

2007-05-13 14:52 ryo_saeba

* darcap/darcap/circus/wurfbude, dragonisland/hangar2,
dragonisland/hangar3, navar_city/misc/city1armour,
pup_land/ancient/ruin/house2: Remove obsolete field.

2007-05-13 14:49 ryo_saeba

* dragonisland/dragonmountain0, pup_land/ancient/ruin/path,
pup_land/lone_town/church_ud, pup_land/nurnberg/nf_bar,
quests/mak/chaos/fallen, scorn/houses/wizz.entry,
scorn/mansion/stronghold, scorn/misc/battle_arena/entrance:
Remove obsolete field.

2007-05-13 14:06 ryo_saeba

* quests/cd/cd.tower1.754, quests/cd/cd.tower2.755: Remove obsolete
fields. Other changes due to editor reformatting.

2007-05-13 13:54 ryo_saeba

* dragonisland/dragonmountain1, lake_country/Butakis/inn,
navar_city/illusion/illtow1, quests/mak/chaos/monsters.pick,
quests/mcz/castle1, santo_dominion/mudman/mudman.3,
sisters/compound2, sisters/shrine0_east, sisters/tower2,
sisters/tower3, test/anthony/raffles_cascade: Remove obsolete
armour field.

2007-05-13 13:49 ryo_saeba

* pup_land/ancient/castle/castle.1,
pup_land/ancient/village/siegfried/siegfried.B3,
pup_land/castle_eureca/castle_eureca2,
pup_land/castle_eureca/castle_eurecaB2,
pup_land/castle_eureca/cave_pass, pup_land/cave_weapon/cave1,
pup_land/cave_weapon/cave2, pup_land/cave_weapon/cave3,
pup_land/cave_weapon/cave4, pup_land/jk/gs_house,
pup_land/lone_town/cave/b3, pup_land/lone_town/heinrich,
pup_land/s_f/floor2, pup_land/s_f/st7, pup_land/s_f/to-jyo:
Remove obsolete armour field.

2007-05-13 13:34 ryo_saeba

* test/anthony/raffles_cascade, test/faceofdeath, test/python.py,
unlinked/Greyshield/Finish, unlinked/Greyshield/GreyMaster,
unlinked/Greyshield/Greysword: Remove obsolete fields. Other
changes due to editor reformatting.

2007-05-13 13:30 ryo_saeba

* brest/asyvan/palace2, brest/brittany/enigme.3,
brest/brittany/khazad.5, brest/elec.jes: Remove obsolete fields.
Other changes due to editor reformatting.

2007-05-13 13:25 ryo_saeba

* darcap/darcap/apartment, darcap/darcap/circus/chess,
darcap/forgotten_town/palace: Remove obsolete fields. Other
changes due to editor reformatting.

2007-05-13 13:21 ryo_saeba

* dragonisland/advguild3: Remove obsolete fields. Other changes due
to editor reformatting.

2007-05-13 13:18 ryo_saeba

* lake_country/Butakis/Wist_study, lake_country/Butakis/inn,
lake_country/Butakis/prison_e, lake_country/Mwizard/Mwizard5,
lake_country/ebony/entrance2, lake_country/shops/Olds_jewel,
lake_country/small_buildings/burial_ground,
lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4,
lake_country/snake_pit/snakepit_3,
lake_country/snake_pit/snakepit_5: Remove obsolete fields. Other
changes due to editor reformatting.

2007-05-13 11:34 ryo_saeba

* navar_city/illusion/illtow5, navar_city/illusion/illtow7,
navar_city/tower/magetowfinal, navar_city/warehouse5: Remove
obsolete fields. Other changes due to editor reformatting.

2007-05-13 11:28 ryo_saeba

* pup_land/ancient/castle/castle.1,
pup_land/ancient/castle/castle.4,
pup_land/ancient/castle/castle.5,
pup_land/ancient/castle/gothwolte.3, pup_land/ancient/kurte/shop,
pup_land/ancient/mountain/cave.b3,
pup_land/ancient/mountain/mountain.b3,
pup_land/ancient/mountain/tower.1,
pup_land/ancient/mountain/tower.2,
pup_land/ancient/mountain/tower.3,
pup_land/ancient/mountain/tower.4,
pup_land/ancient/mountain/tower.b1,
pup_land/ancient/village/hut3,
pup_land/ancient/village/siegfried/siegfried.B4,
pup_land/ancient/volcano/guardians,
pup_land/ancient/volcano/volcano.1,
pup_land/ancient/volcano/volcano.2, pup_land/begin/adv,
pup_land/castle_eureca/castle_eureca2,
pup_land/castle_eureca/castle_eureca8,
pup_land/castle_eureca/castle_eurecaB2,
pup_land/castle_eureca/cave_pass,
pup_land/castle_eureca/cave_pass2, pup_land/cave_weapon/cave2,
pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave5,
pup_land/cave_weapon/cave51, pup_land/jk/gs_house,
pup_land/kurte/hut1: Remove obsolete fields. Other changes due to
editor reformatting.

2007-05-13 11:27 ryo_saeba

* pup_land/ancient/world: Fix broken tower. Other changes due to
editor reformatting.

2007-05-12 22:47 ryo_saeba

* pup_land/lone_town/cave/b3, pup_land/lone_town/church,
pup_land/lone_town/dress3, pup_land/lone_town/gshop_ud,
pup_land/lone_town/guild_law, pup_land/lone_town/mshop_ud,
pup_land/lone_town/pupuly, pup_land/lone_town/thief_market,
pup_land/lone_town/training, pup_land/lone_town/training2: Remove
obsolete fields. Other changes due to editor reformatting.

2007-05-12 22:46 akirschbaum

* Info/README, Info/combine.pl, Info/land.c, Info/map_sed.pl,
Info/mapguide, Info/update_apart.pl, Info/update_exits.pl,
azumauindo/minatomachi/ketsueki_itsuryuu/ground,
azumauindo/suno-yamatoshi/apartments/lapartment1,
azumauindo/suno-yamatoshi/nenshou_youso/ground,
azumauindo/zaseki_dzuki_ryoku/ground, brest/amphis,
brest/black_shield/ground, brest/brest.inn, brest/underground,
darcap/README, darcap/darcap/circus/bigtop,
darcap/darcap/circus/chess, darcap/darcap/circus/double,
darcap/darcap/circus/ghost, darcap/darcap/circus/illusions,
darcap/darcap/circus/roller1, darcap/darcap/circus/shooting,
darcap/darcap/circus/strength, darcap/darcap/circus/wheel,
darcap/darcap/guilds/poisoned_dagger/ground,
darcap/darcap/guilds/smoking_cauldron/ground,
darcap/darcap/tavern, darcap/forgotten_town/city,
darcap/forgotten_town/quests/ft_quest_40,
darcap/forgotten_town/shops/potion,
darcap/forgotten_town/shops/weapon, darcap/town2/shop_b,
dragonisland/advguild, dragonisland/keysale,
lake_country/Butakis/Rlib2, lake_country/Butakis/gate_outer,
lake_country/Butakis/luck2, lake_country/Butakis/luck3,
lake_country/Butakis/prison1, lake_country/RETower/tower0,
lake_country/elven_moon/elvenmoon.1, lake_country/marsh/marsh1_1,
lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_1,
lake_country/marsh/marsh2_2, lake_country/shops/Mopoon_wshop,
lake_country/shops/Olds_jewel,
lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4,
mlab/citydeclouds/IPO_citydeclouds, mlab/citydeclouds/bank/bank2,
mlab/citydeclouds/castle/cwdccastleb2,
mlab/citydeclouds/castle/cwdccastlef4,
mlab/citydeclouds/cdcapart1,
mlab/citydeclouds/cdcspire/cdcspireexit1,
mlab/citydeclouds/citydeclouds2B,
mlab/citydeclouds/citydeclouds2C,
mlab/citydeclouds/citydeclouds2I,
mlab/citydeclouds/cloudworlddecity,
mlab/citydeclouds/cwdcguestofmarquis1,
mlab/citydeclouds/misc/cwdcchessarenaa2,
navar_city/apartments/apartment, navar_city/city1houses3,
navar_city/dreaming_sage/ground, navar_city/illusion/illtow7,
navar_city/mlab/tavern2, navar_city/mlab/tavern3,
navar_city/mlab/tavern4, navar_city/mlab/ttower24,
navar_city/mlab/ttower32, navar_city/spyhouse,
navar_city/temples/ruggilli2, navar_city/tower/magetower4,
port_joseph/goblin/fort2, port_joseph/pirates/madvillage,
port_joseph/pirates/torthole, pup_land/ancient/kurte/house,
pup_land/ancient/mountain/cave.b3, pup_land/ancient/village/hut2,
pup_land/guilds/laughing_skull/ground,
pup_land/guilds/purple_butterfly/ground, pup_land/hq,
pup_land/kurte/eureca_road3, pup_land/kurte/house,
pup_land/kurte/jungle, pup_land/lone_town/church,
pup_land/nurnberg/agito, pup_land/nurnberg/apartment/main,
pup_land/nurnberg/castle, pup_land/nurnberg/city,
pup_land/nurnberg/nf_bar, pup_land/pplant/pplant1,
pup_land/pplant/pplant3, pup_land/s_f/st3, python/CFGuilds.py,
python/guilds/README.txt, quests/mak/MainFloor,
quests/mak/chaos/monsters.pick, quests/mak/chaos/tritemples,
quests/peterm/CTower/Barracks,
quests/peterm/Demonology/ApprenticeLevel,
quests/peterm/Demonology/Demon3,
quests/peterm/FireTemple/ThirdFloor, santo_dominion/espen/palace,
santo_dominion/guilds/drunken_barbarian/ground,
santo_dominion/temple_naive/templenaive.1,
scorn/guilds/mailed_fist/ground, scorn/houses/chess_club,
scorn/misc/HouseofHealing, scorn/misc/PowerHouse,
scorn/misc/mercenaries, scorn/shops/scorn.sale2,
scorn/temples/ruggilli2, start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon,
start/HallsOfSelection/wraith_player, teamarena/teamwar,
templates/bungalo/bungalo2.tpl, templates/guild/mainfloor,
templates/keep/keep1.tpl, test/anthony/README,
test/anthony/cascades, test/anthony/connected_objects,
test/anthony/conveyor, test/anthony/raffles_cascade,
test/anthony/roller_cades, under_world/README,
unlinked/kandora/circus/mp_s, unlinked/kandora/circus/mp_start,
unlinked/kandora/circus/mp_world, unlinked/kandora/dd_alchemy3,
unlinked/kandora/dd_baron, unlinked/kandora/dm_tavern,
unlinked/kandora/dun_marksel,
unlinked/kandora/elcyon/elcyon_start,
unlinked/kandora/elcyon/fall, unlinked/kandora/elcyon/temple,
unlinked/tutorial1, whalingoutpost/misc/castle1,
whalingoutpost/misc/polarbearcave2,
whalingoutpost/taverns/storehouse1, wolfsburg/dungeons/church.2,
wolfsburg/dungeons/stronghold,
wolfsburg/guilds/damned_heretics/ground,
wolfsburg/volcano/vvhuts, wolfsburg/ware1, world/world_115_117,
world/world_123_123, world/world_124_124, world/world_126_124:
Spelling corrections.

2007-05-12 22:27 ryo_saeba

* pup_land/nurnberg/apartment/main,
pup_land/nurnberg/apartment/to_past, pup_land/nurnberg/castle,
pup_land/nurnberg/castle_bauer/castle2,
pup_land/nurnberg/castle_bauer/castle3,
pup_land/nurnberg/castle_ud, pup_land/nurnberg/dick/bomb1,
pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
pup_land/nurnberg/hotel: Remove obsolete fields. Other changes
due to editor.

2007-05-12 21:41 ryo_saeba

* pup_land/nurnberg/reception/electricity3,
pup_land/nurnberg/reception/electricity5,
pup_land/nurnberg/reception/electricity6,
pup_land/nurnberg/reception/electricity7,
pup_land/nurnberg/reception/fire2,
pup_land/nurnberg/reception/fire6,
pup_land/nurnberg/reception/fire7,
pup_land/nurnberg/reception/reception,
pup_land/nurnberg/reception/water6,
pup_land/nurnberg/reception/wind6,
pup_land/nurnberg/reception/wind7: Remove obsolete fields. Other
changes due to editor.

2007-05-12 21:16 ryo_saeba

* pup_land/rainbow/Lv1/cage, pup_land/rainbow/Lv1/cd_room,
pup_land/rainbow/Lv1/e_hall, pup_land/rainbow/Lv1/f_a,
pup_land/rainbow/Lv1/n_gate, pup_land/rainbow/Lv1/orc_f,
pup_land/rainbow/entrance1, pup_land/rainbow/station,
pup_land/rainbow/w-tower: Remove obsolete fields. Other changes
due to editor.

2007-05-12 21:04 ryo_saeba

* pup_land/ruin_barbarian/hole2: Remove obsolete fields. Other
changes due to editor.

2007-05-12 21:00 ryo_saeba

* pup_land/s_f/floor1, pup_land/s_f/ki, pup_land/s_f/ki2,
pup_land/s_f/ruin_ug, pup_land/s_f/st1, pup_land/s_f/st2,
pup_land/s_f/st3, pup_land/s_f/st6, pup_land/s_f/to-jyo: Remove
obsolete fields. Other changes due to editor.

2007-05-12 20:47 ryo_saeba

* pup_land/barrier, pup_land/hq, pup_land/hq_ud,
pup_land/port_e_house, pup_land/port_w, pup_land/world: Remove
obsolete fields. Other changes due to editor.

2007-05-12 20:35 ryo_saeba

* quests/greyshield/Finish, quests/greyshield/GreyMaster,
quests/greyshield/Greysword, quests/mak/chaos/monsters.pick,
quests/peterm/CTower/Chamber, quests/peterm/Demonology/AirTower2,
quests/peterm/Demonology/EarthMaster,
quests/peterm/Demonology/EarthTower2,
quests/peterm/Demonology/FireMaster,
quests/peterm/Demonology/FireTower2,
quests/peterm/Demonology/WaterMaster,
quests/peterm/Demonology/WaterTower2: Remove obsolete fields.
Other changes due to editor.

2007-05-12 18:52 ryo_saeba

* santo_dominion/espen/palace, santo_dominion/magara/opera,
santo_dominion/map.and.sale, santo_dominion/mudman/mudman.2,
santo_dominion/mudman/mudman.3, santo_dominion/north_barn,
santo_dominion/sdomino_appartment, santo_dominion/shops/rings,
santo_dominion/tavern, santo_dominion/tavern.downstairs,
santo_dominion/tobias, santo_dominion/tollpost: Remove obsolete
fields. Other changes due to editor.

2007-05-12 17:26 ryo_saeba

* scorn/houses/chess_club, scorn/misc/battle_arena/arena,
scorn/shops/scorn.sale2: Remove obsolete attributes. Other
changes due to editor.

2007-05-12 16:41 ryo_saeba

* sisters/compound2, sisters/entrance, sisters/necro_entrance,
sisters/necro_ruin1, sisters/shrine1, sisters/shrine_entrance,
sisters/tower0, sisters/tower1, sisters/tower3: Remove obsolete
attributes. Other changes due to editor.

2007-05-12 08:42 ryo_saeba

* styles/monsterstyles/chaos/chaos_1,
styles/monsterstyles/chaos/chaos_2: Remove obsolete
immune/vulnerable/protected

2007-05-09 20:57 ryo_saeba

* navar_city/misc/midane: Use nicer table.

2007-05-08 10:21 ryo_saeba

* darcap/darcap/park, world/world_116_102: Small park.

2007-05-08 10:01 gros

* python/CFDialog.py: Added dialog utility classes, to help
creating scripted dialogs.

2007-05-08 09:16 ryo_saeba

* darcap/darcap/houses: Typo.

2007-05-07 18:25 ryo_saeba

* python/CFBank.py: Force sync so file is valid.

2007-05-06 19:32 rjtanner

* port_joseph/town/dshark: Replace pier_ with bench_ archetypes to
make up the bar, this partially addresses bug 1657715 with a
movement allow issue, the bench looks somewhat better and
prevents players and monsters from walking over the bar

2007-05-05 16:56 ryo_saeba

* python/items/smoking_pipe.py: Smoking pipe script.

2007-04-30 21:58 ryo_saeba

* quests/greyshield, quests/greyshield/Archery,
quests/greyshield/Arena, quests/greyshield/Castle,
quests/greyshield/Cave, quests/greyshield/Cavern,
quests/greyshield/Cavern2, quests/greyshield/Chamber,
quests/greyshield/Doors, quests/greyshield/Dungeon,
quests/greyshield/Elements, quests/greyshield/Factory,
quests/greyshield/Finish, quests/greyshield/Fortress,
quests/greyshield/GreyMaster, quests/greyshield/Greysword,
quests/greyshield/Sphinx, unlinked/Greyshield/README,
world/world_103_127, world/world_107_128: Add Greyshield quest to
bigworld.

2007-04-30 21:17 ryo_saeba

* unlinked/Greyshield/Archery, unlinked/Greyshield/Arena,
unlinked/Greyshield/Castle, unlinked/Greyshield/Cave,
unlinked/Greyshield/Cavern, unlinked/Greyshield/Cavern2,
unlinked/Greyshield/Chamber, unlinked/Greyshield/Doors,
unlinked/Greyshield/Dungeon, unlinked/Greyshield/Elements,
unlinked/Greyshield/Factory, unlinked/Greyshield/Finish,
unlinked/Greyshield/Fortress, unlinked/Greyshield/GreyMaster,
unlinked/Greyshield/Greysword, unlinked/Greyshield/Island,
unlinked/Greyshield/Ruins, unlinked/Greyshield/Sphinx: Add
missing floors. Fix spells, and stuff like that.

2007-04-29 16:21 ryo_saeba

* python/items/roll-o-matic.py, world/world_105_115: Wagon that
should facilitate player's moving between towns.

2007-04-28 12:58 akirschbaum

* Info/README, Info/ann_map.gif, Info/el_map.gif,
Info/terrain_map.gif, Info/world.gif, Info/worldmap.png: Remove
broken .gif files; update worldmap image.

2007-04-21 22:44 ryo_saeba

* python/items/ring_occidental_mages.py,
python/items/weapon_occidental_mages.py: Adapt scripts to latest
Python plugin.

2007-04-21 10:59 ryo_saeba

* start/newbieshouse: Fix broken marking message.

2007-04-18 20:46 ryo_saeba

* navar_city/misc/midane, python/maps,
python/maps/navar-midane_apply.py,
python/maps/navar-midane_attack.py,
python/maps/navar-midane_pickup.py,
python/maps/navar-midane_time.py, world/world_121_116: Scripted
house (in Navar), first version.

2007-04-17 22:03 ryo_saeba

* test/python.py: Some more tests.

2007-04-14 18:54 ryo_saeba

* test/python, test/python.py: Python tests.

2007-04-14 03:24 qal21

* ChangeLog, scorn/anthony/passoffice, scorn/anthony/portgate:
Revamp Scorn Pass Office. Use creators, plus asthetics changes.

2007-04-14 02:13 qal21

* ChangeLog, pup_land/lone_town/cordish, pup_land/lone_town/dress3,
pup_land/lone_town/guild_freedom, pup_land/lone_town/guild_law,
pup_land/lone_town/heinrich, pup_land/lone_town/pupuly,
pup_land/lone_town/shops/transport.shoppe,
pup_land/lone_town/tavern, pup_land/lone_town/town,
pup_land/lone_town/training: Un-linewrap msgs and fix gramatical
errors in lone town. Other changes due to map editor

2007-04-12 22:11 ryo_saeba

* quests/peterm/FireTemple/Fire1: Remove obsolete immune attribute.
Other changes due to map editor.

2007-04-12 22:06 ryo_saeba

* quests/skud/north_1: Remove obsolete immune. Other changes due to
map editor.

2007-04-12 21:47 ryo_saeba

* quests/skud/east_1: Remove obsolete immune. Other changes due to
map editor.

2007-04-12 00:50 rjtanner

* pup_land/s_f/st7: Fix for bug# 1694503 - Bug in Shing Tower,
re-arranged the stacking order so that the altar appears when
show invis is used, the other issue with the invis door was fixed
in an earlier commit. Other changes are due to map editor
reformatting.

2007-04-09 21:58 eracc

* navar_city/magara/houses/earth_house: Fix the dragon generator to
generate drakes since the area is too small to fit
the wyverns that would normally be generated.

2007-04-09 21:39 eracc

* pup_land/ancient/to_future, pup_land/kurte/to_past: Fix broken
pentagrams in trunk only. Branches still use old multi-tile
images
at this point.

2007-04-09 21:32 eracc

* quests/mak/chaos/down5, quests/mak/chaos/up5: Fix broken
pentagram in trunk only. Branches still use old pentagram arch
with
multiple images.

2007-04-08 18:59 rjtanner

* pup_land/lone_town/shops/transport.shoppe: Map name update for
the Transport Shoppe of Lone Town, other changes are due to map
editor re-formatting

2007-04-08 05:28 rjtanner

* ChangeLog: ChangeLog updates

2007-04-08 04:47 rjtanner

* templates/guild/guild_alchemy, templates/guild/secondfloor: Made
the alchemy room a stand alone map. This should improve the
chances of the map actually resetting to remove any broken or
cursed cauldron if they should appear during normal player use.

2007-04-08 04:26 eracc

* brest/brest.scrolls, brest/brest.scrolls.right,
brest/brest.scrolls.upper.1, brest/brest.scrolls.upper.2: As
these shops are in almost constant use I put a fixed reset on
them.

2007-04-08 04:11 rjtanner

* wolfsburg/magara/castle/floor_1: Cosmetic update - improve
appearance of how swall_ merges with nearby walls

2007-04-08 03:57 eracc

* pup_land/lone_town/shops/transport.shoppe: Fix an error with
pricing.

2007-04-08 03:48 eracc

* pup_land/lone_town/shops/transport.shoppe: Fix error where
players get trapped behind the shop door.

2007-04-08 03:14 eracc

* pup_land/lone_town/shops/transport.shoppe,
pup_land/lone_town/town, world/world_107_123: Add some light at
the Brest transport point.
Create new shop. A shop with transporters in Lone Town. This is
the initial
version and will be modified as needed based on feedback.

2007-04-07 18:46 eracc

* brest/brest.inn, brest/taverns/brest.seaside.tavern: Add dialogue
to the sage in the Brest Inn regarding the Zorn family.
Fix the Brest Seaside Tavern to block dimension door getting past
the exits.

2007-04-06 22:54 eracc

* brest/zorn/castle.upper.floor.two, scorn/misc/battle_arena/arena,
scorn/misc/battle_arena/entrance,
scorn/misc/battle_arena/first-aide,
scorn/misc/battle_arena/snack: Try a new tactic with the “alarm
system” on brest/zorn/castle.upper.floor.two
and made cosmetic changes to the map.

Put in a fixed reset (30 minutes) for the Scorn Battle Arena maps
(exception
is the underground map which is not changed).

2007-04-06 21:03 ryo_saeba

* dungeons/gorokh/gorokh_final: Add greeting message to Advocate of
Gorokh.

2007-04-06 20:32 ryo_saeba

* python/misc/greet_message.py: Make script more robust if enemy
changes, only process players.

2007-04-06 19:58 ryo_saeba

* python/misc/greet_message.py: Script: greeting message to enemy.

2007-04-05 21:37 akirschbaum

* HallOfSelection, azumauindo/minatomachi/ketsueki_itsuryuu/ground,
azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
azumauindo/minatomachi/ketsueki_itsuryuu/upper,
azumauindo/minatomachi/stores/diamondex1,
azumauindo/minatomachi/temples/templeruggilli2,
azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
azumauindo/ranbounagisatoshi/temples/rruggilli2,
azumauindo/ranbounagisatoshi/towers/tou1,
azumauindo/ranbounagisatoshi/towers/tou4,
azumauindo/ranbounagisatoshi/towers/tou5,
azumauindo/suno-yamatoshi/buildings/dojoA1,
azumauindo/suno-yamatoshi/buildings/dojoA2,
azumauindo/suno-yamatoshi/buildings/dojoB1,
azumauindo/suno-yamatoshi/buildings/tatemonoA2,
azumauindo/suno-yamatoshi/nenshou_youso/ground,
azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
azumauindo/suno-yamatoshi/nenshou_youso/upper,
azumauindo/suno-yamatoshi/temples/ruggilli2,
azumauindo/suno-yamatoshi/tou/tou1,
azumauindo/suno-yamatoshi/tou/tou4,
azumauindo/suno-yamatoshi/tou/tou5,
azumauindo/suno-yamatoshi/towers/tou1,
azumauindo/suno-yamatoshi/towers/tou4,
azumauindo/suno-yamatoshi/towers/tou5,
azumauindo/zaseki_dzuki_ryoku/ground,
azumauindo/zaseki_dzuki_ryoku/storage_room,
azumauindo/zaseki_dzuki_ryoku/upper, brest/black_shield/ground,
brest/black_shield/storage_room, brest/black_shield/upper,
brest/brest.IPO, brest/brest.inn, brest/brest.scrolls,
brest/brest.scrolls.right, brest/brest.trademarket,
brest/nasty_house, brest/pshops/pshop1/basement,
brest/pshops/pshop1/floor1, brest/pshops/pshop1/floor2,
brest/pshops/pshop1/gfloor, brest/pshops/pshop10/basement,
brest/pshops/pshop10/floor1, brest/pshops/pshop10/floor2,
brest/pshops/pshop10/gfloor, brest/pshops/pshop11/basement,
brest/pshops/pshop11/floor1, brest/pshops/pshop11/floor2,
brest/pshops/pshop11/gfloor, brest/pshops/pshop12/basement,
brest/pshops/pshop12/floor1, brest/pshops/pshop12/floor2,
brest/pshops/pshop12/gfloor, brest/pshops/pshop13/basement,
brest/pshops/pshop13/floor1, brest/pshops/pshop13/floor2,
brest/pshops/pshop13/gfloor, brest/pshops/pshop14/basement,
brest/pshops/pshop14/floor1, brest/pshops/pshop14/floor2,
brest/pshops/pshop14/gfloor, brest/pshops/pshop15/basement,
brest/pshops/pshop15/floor1, brest/pshops/pshop15/floor2,
brest/pshops/pshop15/gfloor, brest/pshops/pshop16/basement,
brest/pshops/pshop16/floor1, brest/pshops/pshop16/floor2,
brest/pshops/pshop16/gfloor, brest/pshops/pshop17/basement,
brest/pshops/pshop17/floor1, brest/pshops/pshop17/floor2,
brest/pshops/pshop17/gfloor, brest/pshops/pshop18/basement,
brest/pshops/pshop18/floor1, brest/pshops/pshop18/floor2,
brest/pshops/pshop18/gfloor, brest/pshops/pshop19/basement,
brest/pshops/pshop19/floor1, brest/pshops/pshop19/floor2,
brest/pshops/pshop19/gfloor, brest/pshops/pshop2/basement,
brest/pshops/pshop2/floor1, brest/pshops/pshop2/floor2,
brest/pshops/pshop2/gfloor, brest/pshops/pshop20/basement,
brest/pshops/pshop20/floor1, brest/pshops/pshop20/floor2,
brest/pshops/pshop20/gfloor, brest/pshops/pshop21/basement,
brest/pshops/pshop21/floor1, brest/pshops/pshop21/floor2,
brest/pshops/pshop21/gfloor, brest/pshops/pshop22/basement,
brest/pshops/pshop22/floor1, brest/pshops/pshop22/floor2,
brest/pshops/pshop22/gfloor, brest/pshops/pshop23/basement,
brest/pshops/pshop23/floor1, brest/pshops/pshop23/floor2,
brest/pshops/pshop23/gfloor, brest/pshops/pshop24/basement,
brest/pshops/pshop24/floor1, brest/pshops/pshop24/floor2,
brest/pshops/pshop24/gfloor, brest/pshops/pshop25/basement,
brest/pshops/pshop25/floor1, brest/pshops/pshop25/floor2,
brest/pshops/pshop25/gfloor, brest/pshops/pshop26/basement,
brest/pshops/pshop26/floor1, brest/pshops/pshop26/floor2,
brest/pshops/pshop26/gfloor, brest/pshops/pshop27/basement,
brest/pshops/pshop27/floor1, brest/pshops/pshop27/floor2,
brest/pshops/pshop27/gfloor, brest/pshops/pshop3/basement,
brest/pshops/pshop3/floor1, brest/pshops/pshop3/floor2,
brest/pshops/pshop3/gfloor, brest/pshops/pshop4/basement,
brest/pshops/pshop4/floor1, brest/pshops/pshop4/floor2,
brest/pshops/pshop4/gfloor, brest/pshops/pshop5/basement,
brest/pshops/pshop5/floor1, brest/pshops/pshop5/floor2,
brest/pshops/pshop5/gfloor, brest/pshops/pshop6/basement,
brest/pshops/pshop6/floor1, brest/pshops/pshop6/floor2,
brest/pshops/pshop6/gfloor, brest/pshops/pshop7/basement,
brest/pshops/pshop7/floor1, brest/pshops/pshop7/floor2,
brest/pshops/pshop7/gfloor, brest/pshops/pshop8/basement,
brest/pshops/pshop8/floor1, brest/pshops/pshop8/floor2,
brest/pshops/pshop8/gfloor, brest/pshops/pshop9/basement,
brest/pshops/pshop9/floor1, brest/pshops/pshop9/floor2,
brest/pshops/pshop9/gfloor, brest/pshops/pshops_main,
brest/pshops/pshopsinc, brest/pshops/pshopsinc2,
brest/pshops/ugriver1, brest/shops/a_small_shop,
brest/taverns/brest.seaside.tavern, brest/zorn/castle.basement0,
brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
brest/zorn/castle.upper.floor.three,
brest/zorn/castle.upper.floor.two, darcap/darcap/circus/circus,
darcap/darcap/circus/illusions, darcap/darcap/circus/roller1,
darcap/darcap/circus/strength,
darcap/darcap/guilds/poisoned_dagger/ground,
darcap/darcap/guilds/poisoned_dagger/storage_room,
darcap/darcap/guilds/poisoned_dagger/upper,
darcap/darcap/guilds/smoking_cauldron/ground,
darcap/darcap/guilds/smoking_cauldron/storage_room,
darcap/darcap/guilds/smoking_cauldron/upper, darcap/darcap/inn,
darcap/darcap/maze, darcap/darcap/tavern,
darcap/forgotten_town/city, darcap/forgotten_town/enter,
darcap/forgotten_town/inn,
darcap/forgotten_town/quests/ft_quest_2,
darcap/forgotten_town/shops/weapon, darcap/quest/water,
darcap/town2/shop_b, dragonisland/advguild,
dragonisland/advguild2, dragonisland/hangar, dragonisland/house8,
dragonisland/housebrxzl, dragonisland/luxhouse,
dungeons/monkey_temple/m_temple1, dungeons/train/dragon_train,
dungeons/train/humanoid_train, dungeons/train/undead_train,
editor/picks/lakes, euthville/wiz3, inn_and_outpost/hermes_inn,
inn_and_outpost/hermes_inn2, inn_and_outpost/sweets_inn,
inn_and_outpost/sweets_inn2, lake_country/Butakis/Wist_study,
lake_country/Butakis/gate_inner,
lake_country/Butakis/houses/Bobs_house,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Sams_house,
lake_country/Butakis/houses/Seans_house,
lake_country/Butakis/inn, lake_country/Butakis/prison_e,
lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardG,
lake_country/Mwizard/MwizardT, lake_country/RETower/tower0,
lake_country/RETower/tower2, lake_country/RETower/tower3,
lake_country/Sunset_Lake/inn, lake_country/dragon_hangar/hangar,
lake_country/ebony/entrance1, lake_country/ebony/entrance2,
lake_country/ebony/masterlev, lake_country/shops/Mopoon_wshop,
lake_country/small_buildings/LC_inn1,
lake_country/small_buildings/hut_Galmorus,
lake_country/snake_pit/Chaos_lair1,
lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4,
lake_country/snake_pit/Takuse_lair,
lake_country/snake_pit/snakepit_1,
lake_country/snake_pit/snakepit_2,
lake_country/snake_pit/snakepit_3,
lake_country/snake_pit/snakepit_4, marksel/grumms_inn,
mlab/citydeclouds/IPO_citydeclouds,
mlab/citydeclouds/apartment/cwdctownhaus1lvl1,
mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
mlab/citydeclouds/bank/bank1,
mlab/citydeclouds/castle/cwdccastleb1,
mlab/citydeclouds/castle/cwdccastleb2,
mlab/citydeclouds/castle/cwdccastleb3,
mlab/citydeclouds/castle/cwdccastleb4,
mlab/citydeclouds/castle/cwdccastleb5,
mlab/citydeclouds/castle/cwdccastleb6,
mlab/citydeclouds/castle/cwdccastleb7,
mlab/citydeclouds/castle/cwdccastleb8,
mlab/citydeclouds/castle/cwdccastlechoswld1,
mlab/citydeclouds/castle/cwdccastlef1,
mlab/citydeclouds/castle/cwdccastlef2,
mlab/citydeclouds/castle/cwdccastlef3,
mlab/citydeclouds/castle/cwdccastlef4,
mlab/citydeclouds/castle/cwdccastlef5,
mlab/citydeclouds/castle/cwdccastleofmarquis1,
mlab/citydeclouds/castle/cwdccastleofmarquis2,
mlab/citydeclouds/castle/cwdccastleofmarquis3,
mlab/citydeclouds/cdcapart1, mlab/citydeclouds/cdcapart2,
mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
mlab/citydeclouds/cdccloudre1,
mlab/citydeclouds/cdccourthsuplvl1, mlab/citydeclouds/cdcgatea2,
mlab/citydeclouds/cdcnwgateuprlv1, mlab/citydeclouds/cdcwgrotto1,
mlab/citydeclouds/citydeclouds2A,
mlab/citydeclouds/citydeclouds2B,
mlab/citydeclouds/citydeclouds2C,
mlab/citydeclouds/citydeclouds2D,
mlab/citydeclouds/citydeclouds2E,
mlab/citydeclouds/citydeclouds2F,
mlab/citydeclouds/citydeclouds2G,
mlab/citydeclouds/citydeclouds2H,
mlab/citydeclouds/citydeclouds2I,
mlab/citydeclouds/citydecloudsA, mlab/citydeclouds/citydecloudsB,
mlab/citydeclouds/citydecloudsC,
mlab/citydeclouds/cwdcguestofmarquis1,
mlab/citydeclouds/keep/cwdcrandkeep1,
mlab/citydeclouds/misc/cwdcchessarenaa1,
mlab/citydeclouds/shops/cdcwcafe1,
mlab/citydeclouds/shops/cwdcgenshop1,
mlab/citydeclouds/shops/cwdckitchen,
mlab/citydeclouds/shops/cwdcpotionshop1,
mlab/citydeclouds/shops/cwdctrademarket,
mlab/citydeclouds/temples/valriel,
mlab/citydeclouds/villa/citydecloudsvillaC1,
mlab/citydeclouds/villa/citydecloudsvillaC2,
mlab/citydeclouds/villa/citydecloudsvillaC3,
mlab/citydeclouds/villa/citydecloudsvillab1,
mlab/citydeclouds/villa/citydecloudsvillab2,
mlab/citydeclouds/villa/citydecloudsvillab3, mlab/mlabscrntrd1,
mlab/mlabscrntrd2, navar_city/casino_infernal/casino_infernal1,
navar_city/city1court, navar_city/city1enter,
navar_city/city1houses2, navar_city/city1houses3,
navar_city/collosium, navar_city/dragon_hangar/hangar,
navar_city/dreaming_sage/ground,
navar_city/dreaming_sage/storage_room,
navar_city/dreaming_sage/upper, navar_city/illusion/illtow3,
navar_city/illusion/illtow4, navar_city/illusion/illtow6,
navar_city/jail/jail, navar_city/light/smugship,
navar_city/misc/city1gen, navar_city/misc/city1mermaid,
navar_city/misc/dragon_guild, navar_city/misc/kitchen,
navar_city/misc/library, navar_city/misc/market2,
navar_city/misc/theater, navar_city/misc/theater2,
navar_city/misc/theater3, navar_city/misc/theater4,
navar_city/misc/theaterb3, navar_city/mlab/dream,
navar_city/mlab/tadobebuild2, navar_city/mlab/tadobebuild3,
navar_city/mlab/tavern, navar_city/mlab/tavern2,
navar_city/mlab/tavern3, navar_city/mlab/tavern4,
navar_city/mlab/tavern5, navar_city/mlab/tavern6,
navar_city/mlab/tavern7, navar_city/mlab/tavernb1,
navar_city/mlab/tavernb4, navar_city/mlab/ttower10,
navar_city/mlab/ttower11, navar_city/mlab/ttower12,
navar_city/mlab/ttower13, navar_city/mlab/ttower14,
navar_city/mlab/ttower15, navar_city/mlab/ttower16,
navar_city/mlab/ttower17, navar_city/mlab/ttower18,
navar_city/mlab/ttower19, navar_city/mlab/ttower20,
navar_city/mlab/ttower21, navar_city/mlab/ttower22,
navar_city/mlab/ttower23, navar_city/mlab/ttower24,
navar_city/mlab/ttower25, navar_city/mlab/ttower26,
navar_city/mlab/ttower27, navar_city/mlab/ttower28,
navar_city/mlab/ttower29, navar_city/mlab/ttower30,
navar_city/mlab/ttower31, navar_city/mlab/ttower32,
navar_city/mlab/ttower33, navar_city/mlab/ttower34,
navar_city/mlab/ttower35, navar_city/mlab/ttower36,
navar_city/mlab/ttower37, navar_city/mlab/ttower38,
navar_city/mlab/ttower39, navar_city/mlab/ttower40,
navar_city/mlab/ttower41, navar_city/mlab/ttower42,
navar_city/mlab/ttower43, navar_city/mlab/ttower44,
navar_city/mlab/ttower45, navar_city/mlab/ttower8,
navar_city/mlab/ttower9, navar_city/mlab/ttowerchoswld1,
navar_city/mlab/zealothouse2, navar_city/mouse_house,
navar_city/smugglers_cove/sc_warehouse,
navar_city/smugglers_cove/smugglercamp, navar_city/spyhouse,
navar_city/temples/gaea, navar_city/temples/gorokh,
navar_city/temples/ruggilli2, navar_city/warehouse3,
navar_city/warehouse6, planes/harcanna_wood,
port_joseph/goblin/dungeon1, port_joseph/goblin/dungeon2,
port_joseph/goblin/dungeon3, port_joseph/goblin/fort2,
port_joseph/goblin/netower, port_joseph/town/church,
port_joseph/town/dshark, port_joseph/town/tomassos_house,
pup_land/ancient/castle/castle.1,
pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
pup_land/ancient/kurte/house, pup_land/ancient/mountain/atelir1,
pup_land/ancient/mountain/atelir2,
pup_land/ancient/mountain/cave.b1,
pup_land/ancient/mountain/mountain.a1,
pup_land/ancient/mountain/mountain.a2,
pup_land/ancient/mountain/mountain.a3,
pup_land/ancient/mountain/mountain.b1,
pup_land/ancient/mountain/mountain.b2,
pup_land/ancient/mountain/mountain.b3,
pup_land/ancient/mountain/tower.3, pup_land/ancient/ruin/house1,
pup_land/ancient/ruin/house3, pup_land/ancient/ruin/house4,
pup_land/ancient/ruin/path, pup_land/ancient/village/hut1,
pup_land/ancient/village/hut2, pup_land/ancient/village/hut3,
pup_land/ancient/village/hut4, pup_land/ancient/village/hut5,
pup_land/ancient/village/hut6, pup_land/ancient/village/inn,
pup_land/ancient/village/shop,
pup_land/ancient/village/siegfried/lever,
pup_land/ancient/village/siegfried/siegfried.B4,
pup_land/ancient/village/siegfried/siegfried.B5,
pup_land/ancient/village/tavern,
pup_land/ancient/village/tavern1,
pup_land/ancient/volcano/guardians,
pup_land/ancient/volcano/treasure,
pup_land/ancient/volcano/volcano.2,
pup_land/ancient/volcano/volcano.3, pup_land/ancient/world,
pup_land/begin/p1, pup_land/begin/p2, pup_land/begin/p3,
pup_land/castle_eureca/castle_eureca2,
pup_land/castle_eureca/castle_eureca3,
pup_land/castle_eureca/castle_eureca4,
pup_land/castle_eureca/castle_eureca5,
pup_land/castle_eureca/cave_pass4, pup_land/cave_weapon/cave1,
pup_land/cave_weapon/cave2,
pup_land/guilds/laughing_skull/ground,
pup_land/guilds/laughing_skull/storage_room,
pup_land/guilds/laughing_skull/upper,
pup_land/guilds/purple_butterfly/ground,
pup_land/guilds/purple_butterfly/storage_room,
pup_land/guilds/purple_butterfly/upper, pup_land/hq,
pup_land/hq_ud, pup_land/jk/gs_house, pup_land/kurte/hut1,
pup_land/kurte/hut2, pup_land/kurte/jungle, pup_land/kurte/penta,
pup_land/lone_town/apartment/groundfloor,
pup_land/lone_town/apartment/sharedcourtyard,
pup_land/lone_town/apartment/upper1, pup_land/lone_town/bank,
pup_land/lone_town/cave/b2, pup_land/lone_town/cave/b3,
pup_land/lone_town/cordish,
pup_land/lone_town/dragonhangar/hangar,
pup_land/lone_town/dress1, pup_land/lone_town/gshop_ud,
pup_land/lone_town/guild_freedom, pup_land/lone_town/guild_law,
pup_land/lone_town/heinrich, pup_land/lone_town/inn,
pup_land/lone_town/magic, pup_land/lone_town/nf_bar,
pup_land/lone_town/shops/buildshop, pup_land/lone_town/tavern,
pup_land/lone_town/thief_market, pup_land/lone_town/town,
pup_land/lone_town/town_ud1, pup_land/nurnberg/IPO_nurnberg,
pup_land/nurnberg/alshop, pup_land/nurnberg/apartment/to_past,
pup_land/nurnberg/aqueduct, pup_land/nurnberg/ashop,
pup_land/nurnberg/bank, pup_land/nurnberg/bshop,
pup_land/nurnberg/castle, pup_land/nurnberg/castle_bauer/castle3,
pup_land/nurnberg/castle_bauer/castle4,
pup_land/nurnberg/castle_ud, pup_land/nurnberg/church,
pup_land/nurnberg/city, pup_land/nurnberg/dick/bomb,
pup_land/nurnberg/dick/bomb1, pup_land/nurnberg/dick/heaven,
pup_land/nurnberg/dick/hell, pup_land/nurnberg/dick/house,
pup_land/nurnberg/dick/house2, pup_land/nurnberg/dick/showinv,
pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/fshop,
pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
pup_land/nurnberg/hotel, pup_land/nurnberg/jshop,
pup_land/nurnberg/nf_bar, pup_land/nurnberg/paslab,
pup_land/nurnberg/pshop, pup_land/nurnberg/reception/fire5,
pup_land/nurnberg/reception/reception,
pup_land/nurnberg/reception/water2,
pup_land/nurnberg/reception/water3,
pup_land/nurnberg/reception/water4,
pup_land/nurnberg/reception/water5,
pup_land/nurnberg/reception/water6,
pup_land/nurnberg/reception/water7,
pup_land/nurnberg/reception/wind7, pup_land/nurnberg/washop,
pup_land/nurnberg/wshop, pup_land/ordeal/tower_ordeal2,
pup_land/ordeal/tower_ordeal5, pup_land/ordeal/tower_ordealB2,
pup_land/ordeal/tower_ordealB3, pup_land/port_e,
pup_land/port_e_house, pup_land/port_w, pup_land/pplant/pplant3,
pup_land/pplant/pplant_ud1, pup_land/pplant/pplant_ud2,
pup_land/raffle/raffle1, pup_land/raffle/raffle2,
pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u4,
pup_land/raffle/raffle3, pup_land/raffle/raffle3_u2,
pup_land/rainbow/Lv1/cage, pup_land/rainbow/Lv1/e_hall,
pup_land/rainbow/Lv1/f_a, pup_land/rainbow/Lv1/g_road,
pup_land/rainbow/Lv1/orc_f, pup_land/rainbow/Lv2/b_inner,
pup_land/rainbow/Lv2/maze, pup_land/rainbow/Lv3/hidden,
pup_land/rainbow/Lv3/name, pup_land/rainbow/Lv3/prison,
pup_land/rainbow/Lv4/alter2, pup_land/rainbow/entrance1,
pup_land/rainbow/islands, pup_land/rainbow/l_hB,
pup_land/rainbow/red_town/shop, pup_land/rainbow/red_town/town,
pup_land/rainbow/river, pup_land/rainbow/roof,
pup_land/rainbow/shore, pup_land/rainbow/w-tower,
pup_land/ruin_barbarian/hole1, pup_land/ruin_barbarian/hole2,
pup_land/s_f/Kira, pup_land/s_f/cave1, pup_land/s_f/ki2,
pup_land/s_f/ruin, pup_land/s_f/st3, pup_land/s_f/st5,
pup_land/s_f/st7, pup_land/terminal, pup_land/terminal_u1,
quests/hendel/mountain_pass, quests/mak/MainFloor,
quests/mak/chaos/down4, quests/mak/chaos/down5,
quests/mak/chaos/fallen, quests/mak/chaos/tritemples,
quests/mak/chaos/up1, quests/mak/chaos/up5,
quests/mak/dragons/chaos, quests/mak/undead/catacombs,
quests/mak/undead/mausoleum,
quests/peterm/DragonQuest/ElectricHatchery,
quests/peterm/DragonQuest/Entrance,
quests/peterm/DragonQuest/FireHatchery,
quests/peterm/DragonQuest/IceHatchery,
quests/peterm/DragonQuest/WyvernNest,
quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
quests/peterm/FireTemple/FirstFloor,
quests/peterm/quests/goblin_chief,
quests/peterm/quests/ogre_chief,
quests/peterm/quests/titan_quest, quests/peterm/temple/Temple,
quests/skud/north_1, quests/todd/aljwaf/crypt4,
quests/todd/aljwaf/ruins, quests/todd/aljwaf/tomb,
quests/todd/aljwaf/tower3, santo_dominion/city_hall,
santo_dominion/guilds/drunken_barbarian/ground,
santo_dominion/guilds/drunken_barbarian/storage_room,
santo_dominion/guilds/drunken_barbarian/upper,
santo_dominion/magara/opera, santo_dominion/magara/well/top,
santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
santo_dominion/mudman/mudman.3, santo_dominion/noble_rest,
santo_dominion/shops/erash, santo_dominion/tavern,
santo_dominion/tavern.2ndfloor,
santo_dominion/temple_naive/templenaive.2,
scorn/apartment/apartments, scorn/dtabb/cave,
scorn/guilds/mailed_fist/ground,
scorn/guilds/mailed_fist/storage_room,
scorn/guilds/mailed_fist/upper, scorn/houses/bowyer,
scorn/houses/breezy_under, scorn/houses/cornerbrook,
scorn/houses/farmhouse, scorn/houses/house.haunted,
scorn/houses/house1, scorn/houses/house2,
scorn/houses/house3.1st, scorn/houses/house3.bas1,
scorn/houses/house3.bas2, scorn/houses/jeweler,
scorn/houses/kitchen, scorn/houses/messhall,
scorn/houses/riverside_manor, scorn/houses/tannery,
scorn/kar/creepy.house, scorn/kar/creepy.house2,
scorn/misc/HallOfQuests, scorn/misc/HouseofHealing,
scorn/misc/PowerHouse, scorn/misc/battle_arena/arena,
scorn/misc/battle_arena/entrance,
scorn/misc/battle_arena/first-aide,
scorn/misc/battle_arena/snack, scorn/misc/church,
scorn/misc/cityhall, scorn/misc/dragon_guild,
scorn/misc/gatehouse, scorn/misc/jail, scorn/misc/jail_upper,
scorn/misc/library, scorn/misc/mercenaries,
scorn/peterm/undead_quest, scorn/shops/IPO_scorn,
scorn/shops/bank, scorn/shops/bowshop, scorn/shops/coffeeshop,
scorn/shops/foodshop, scorn/shops/oleds_cafe,
scorn/shops/potionshop, scorn/shops/scorn.sale1,
scorn/shops/scorn.sale2, scorn/taverns/barking_mule,
scorn/taverns/goths, scorn/taverns/inn, scorn/taverns/inn2,
sisters/compound1, sisters/compound2, sisters/necro_ruin1,
sisters/shrine0, sisters/shrine0_east, sisters/shrine1,
sisters/small_manor2, sisters/tower3, start/newbieshouse,
styles/doorstyles/special/forest,
styles/specialmaps/mini_jewlery, styles/specialmaps/mini_tanner,
styles/specialmaps/mini_workbench, styles/specialmaps/minialch,
styles/specialmaps/turret, styles/specialmaps/turret2,
styles/specialmaps/turretswarm, styles/specialmaps/turrettrap,
styles/wallstyles/hedge, styles/wallstyles/trees,
teamarena/teamwar, teamarena/twregister,
templates/bungalo/bungalo1.tpl, templates/bungalo/bungalo_b.tpl,
templates/guild/basement, templates/guild/guild_bbq,
templates/guild/hallofjoining, templates/guild/mainfloor,
templates/guild/secondfloor, templates/keep/grounds.tpl,
templates/keep/keep1.tpl, templates/keep/keep_b.tpl,
templates/keep/keep_roof.tpl, test/barrel, test/reaper,
test/traps, unlinked/Fogs, unlinked/Greyshield/Greysword,
unlinked/Greyshield/Island1, unlinked/academy.crap/MainFloor,
unlinked/casino/casino_infernal, unlinked/kandora/cave/cave1,
unlinked/kandora/circus/mp_church, unlinked/kandora/kandora,
unlinked/zornstuff/zornstuff.NOT.a.map,
whalingoutpost/houses/fishershouse1,
whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
whalingoutpost/lighthouse6, whalingoutpost/lightkeepershouse1,
whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
whalingoutpost/misc/castle2, whalingoutpost/misc/castle4,
whalingoutpost/misc/castleb1, whalingoutpost/misc/castleb1keep,
whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
whalingoutpost/misc/icehole1,
whalingoutpost/taverns/fishershall1,
whalingoutpost/taverns/storehouse1,
wolfsburg/dungeons/ship_deck2, wolfsburg/dungeons/underworld,
wolfsburg/guilds/damned_heretics/ground,
wolfsburg/guilds/damned_heretics/storage_room,
wolfsburg/guilds/damned_heretics/upper, wolfsburg/inns,
wolfsburg/magara/castle/floor_3, wolfsburg/slave_pit2,
wolfsburg/slave_pit3, wolfsburg/volcano/vvmansion,
wolfsburg/ware1, wolfsburg/whorehouse, world/world_100_114,
world/world_100_116, world/world_102_107, world/world_102_108,
world/world_104_115, world/world_104_116, world/world_105_115,
world/world_106_122, world/world_107_128, world/world_108_125,
world/world_109_124, world/world_109_125, world/world_109_126,
world/world_119_101, world/world_119_115, world/world_119_116,
world/world_120_116, world/world_121_114, world/world_121_115,
world/world_121_116, world/world_121_117, world/world_122_116,
world/world_122_117, world/world_123_123, world/world_124_113,
world/world_124_124, world/world_125_124, world/world_126_104,
world/world_126_124, world/world_127_101, world/world_127_125,
world/world_128_101, world/world_128_109, world/world_128_128,
world/world_129_101, world/world_129_109: Replace “no_pass” with
“move_block”.

2007-04-02 20:01 ryo_saeba

* dungeons/gorokh/gorokh_final, dungeons/valriel/valriel_final: Add
death messages to big bosses. Other changes due to editor
reformat.

2007-04-02 20:00 ryo_saeba

* python/misc/death_message.py: Script to have critters say things
when they die.

2007-04-01 12:53 ryo_saeba

* quests/peterm/DragonQuest/IceHatchery: Remove obsolete attribute.
Generators are now cold-immune, non fire immune (it's a *cold*
dragons map :p)

2007-04-01 12:51 ryo_saeba

* quests/peterm/DragonQuest/ElectricHatchery: Remove obsolete
attribute.

2007-03-31 20:20 ryo_saeba

* test/python.py: Misc tests (map-related).

2007-03-25 16:00 ryo_saeba

* test/python.py: More tests.

2007-03-25 10:54 akirschbaum

* lake_country/Butakis/luck3,
lake_country/small_buildings/burial_ground,
lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4,
lake_country/snake_pit/snakepit_2,
lake_country/snake_pit/snakepit_3,
lake_country/snake_pit/snakepit_5,
mlab/citydeclouds/castle/cwdccastlef1,
pup_land/ancient/castle/gothwolte.2,
pup_land/castle_eureca/castle_eureca5,
pup_land/cave_weapon/cave2, pup_land/nurnberg/apartment/to_past,
pup_land/nurnberg/reception/water5, pup_land/pplant/pplant_ud3,
pup_land/raffle/raffle2_u3, pup_land/raffle/raffle3_u1,
pup_land/rainbow/roof, quests/peterm/FireTemple/Fire3,
quests/todd/aljwaf/crypt, quests/todd/aljwaf/hall2,
santo_dominion/mudman/mudman.3, scorn/misc/zoo2,
scorn/taverns/barking_mule,
unlinked/zornstuff/zornstuff.NOT.a.map: Convert obsolete 'flying'
attribute to 'move_type' attributes.

2007-03-25 03:59 rjtanner

* euthville/wiz1: Cosmetic changes in how swall_ merges with nearby
wall sections

2007-03-25 01:24 rjtanner

* ChangeLog: ChangeLog updates

2007-03-25 00:43 rjtanner

* euthville/boulder_inferno, euthville/demon_quest,
euthville/devil.church1, euthville/devil.church2,
euthville/devil.church3, euthville/devil.church4,
euthville/devil.church5, euthville/hallofbones,
euthville/map.fr.0, euthville/map.fr.1, euthville/map.fr.2,
euthville/map.fr.3, euthville/wiz1, euthville/wiz2,
euthville/wiz3, euthville/wiz4, euthville/wiz5, euthville/wiz6,
euthville/wiz7, regions: Implemented a new region for an existing
area, Ruins of Euthville

2007-03-24 14:31 akirschbaum

* azumauindo/ranbounagisatoshi/shops/tradecenter,
azumauindo/suno-yamatoshi/shops/bank1,
azumauindo/suno-yamatoshi/shops/bank2, darcap/darcap/tavern,
dragonisland/advguild, dragonisland/advguild2,
editor/picks/monsters2, editor/picks/monsters3,
lake_country/Butakis/Wist_study, lake_country/Butakis/church0,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/Sams_house, lake_country/Butakis/inn,
lake_country/Butakis/luck1, lake_country/Butakis/luck3,
lake_country/Butakis/prison_e, lake_country/Mwizard/Mwizard0,
lake_country/Mwizard/Mwizard2, lake_country/RETower/tower4,
lake_country/ebony/entrance1, lake_country/ebony/entrance2,
lake_country/ebony/masterlev,
lake_country/small_buildings/hut_Galmorus, marksel/keep,
mlab/citydeclouds/citydecloudsC,
mlab/citydeclouds/shops/cwdcpotionshop1,
mlab/citydeclouds/temples/valriel, navar_city/mlab/tavern,
navar_city/mlab/tavernb1, navar_city/mlab/tavernb4,
navar_city/spyhouse, pup_land/ancient/castle/castle.ud1,
pup_land/ancient/castle/gothwolte.2,
pup_land/ancient/kurte/house, pup_land/ancient/ruin/underground,
pup_land/ancient/village/inn, pup_land/ancient/village/tavern,
pup_land/ancient/village/tavern1, pup_land/barrier,
pup_land/castle_eureca/castle_eureca1,
pup_land/castle_eureca/castle_eurecaB1,
pup_land/castle_eureca/castle_eurecaB2,
pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
pup_land/hq, pup_land/hq_ud, pup_land/kurte/eureca_road3,
pup_land/kurte/eureca_road31, pup_land/kurte/kurte,
pup_land/lone_town/church_ud, pup_land/lone_town/dress1,
pup_land/lone_town/dress2, pup_land/lone_town/dress3,
pup_land/lone_town/guild_freedom, pup_land/lone_town/guild_law,
pup_land/lone_town/nf_bar, pup_land/lone_town/tavern,
pup_land/lone_town/thief_market, pup_land/lone_town/training,
pup_land/nurnberg/agito, pup_land/nurnberg/alshop,
pup_land/nurnberg/apartment/to_past, pup_land/nurnberg/castle,
pup_land/nurnberg/castle_bauer/castle2,
pup_land/nurnberg/castle_ud, pup_land/nurnberg/dick/house,
pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
pup_land/nurnberg/hq_training, pup_land/nurnberg/nf_bar,
pup_land/nurnberg/pshop, pup_land/port_e,
pup_land/raffle/raffle2_u3, pup_land/raffle/raffle3_u1,
pup_land/rainbow/Keira, pup_land/rainbow/Lv4/alter,
pup_land/rainbow/Lv4/e-hall, pup_land/rainbow/Lv4/key,
pup_land/rainbow/Lv4/path7, pup_land/rainbow/station,
pup_land/ruin_barbarian/hole1, pup_land/s_f/st2,
quests/peterm/Demonology/AirMaster,
quests/peterm/Demonology/EarthMaster,
quests/peterm/Demonology/FireMaster,
quests/peterm/Demonology/JourneymanLevel,
quests/peterm/Demonology/MasterLevel,
quests/peterm/Demonology/WaterMaster, santo_dominion/tavern,
scorn/misc/battle_arena/arena, scorn/misc/castle2,
scorn/shops/bowshop, scorn/taverns/goths, sisters/tower2,
styles/monsterstyles/nethack/nethack_4,
styles/monsterstyles/nethack/nethack_5,
styles/monsterstyles/nethack/nethack_6,
styles/monsterstyles/nethack/nethack_7,
styles/specialmaps/minichapel_gaea, unlinked/Greyshield/Castle,
unlinked/kandora/cave/cave2, unlinked/kandora/dd_alchemy,
unlinked/kandora/dd_alchemy3, unlinked/kandora/dd_court,
unlinked/kandora/dm_keep, unlinked/kandora/signal,
unlinked/kandora/signal2, unlinked/kandora/signal3: Add explicit
'move_type walk' to all monsters.

2007-03-24 13:15 akirschbaum

* ChangeLog, Info/combine.pl, Info/land.c, Info/map_sed.pl,
Info/mapguide, Info/mlab-tilemapinfo.txt, Info/rewrite_exits.pl,
Info/rewrite_styles.pl, Info/update_apart.pl,
Info/update_exits.pl, brest/brittany/hole,
brest/brittany/jessy.2, brest/brittany/khazad.5,
brest/pshops/README, brest/pshops/pshop_copier,
darcap/forgotten_town/quests/ft_quest_40,
darcap/forgotten_town/shops/general2, dragonisland/advguild2,
dragonisland/advguild3, dragonisland/house5, dragonisland/house6,
dragonisland/intwell, editor/picks/outdoors,
euthville/devil.church1, euthville/devil.church2,
euthville/devil.church3, euthville/hallofbones, euthville/wiz1,
euthville/wiz2, euthville/wiz3, euthville/wiz4, euthville/wiz5,
euthville/wiz6, euthville/wiz7, inn_and_outpost/sweets_inn2,
inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df5,
inn_and_outpost/treehouse_df6, navar_city/city1prison,
navar_city/illusion/illtow1, navar_city/illusion/illtow2,
navar_city/illusion/illtow3, navar_city/illusion/illtow4,
navar_city/illusion/illtow5, navar_city/illusion/illtow6,
navar_city/illusion/illtow7, navar_city/light/light1,
navar_city/light/light3, navar_city/misc/city1armour,
navar_city/misc/city1magic, navar_city/misc/city1weapon,
navar_city/tower/magetower1, navar_city/tower/magetower2,
navar_city/tower/magetower3, navar_city/tower/magetower4,
navar_city/tower/magetower5, navar_city/tower/magetower_low,
navar_city/tower/magetowfinal, navar_city/warehouse1,
navar_city/warehouse2, navar_city/warehouse3,
navar_city/warehouse4, navar_city/warehouse5,
navar_city/warehouse6, navar_city/warehouse7,
navar_city/warehouse8, port_joseph/README,
port_joseph/town/generalstore, port_joseph/town/portia2,
pup_land/ancient/castle/castle.1,
pup_land/ancient/castle/gothwolte.2,
pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
pup_land/ancient/kurte/house, pup_land/ancient/mountain/atelir2,
pup_land/ancient/mountain/tower.3, pup_land/ancient/ruin/house2,
pup_land/ancient/ruin/path, pup_land/ancient/ruin/underground,
pup_land/ancient/ruin/village, pup_land/ancient/village/hut1,
pup_land/ancient/village/hut4, pup_land/ancient/village/inn,
pup_land/ancient/village/library, pup_land/ancient/village/shop,
pup_land/ancient/village/siegfried/siegfried.1,
pup_land/ancient/village/siegfried/siegfried.3,
pup_land/ancient/village/siegfried/siegfried.B1,
pup_land/ancient/village/tavern,
pup_land/ancient/village/tavern1,
pup_land/ancient/volcano/volcano.3, pup_land/barrier,
pup_land/castle_eureca/castle_eureca2,
pup_land/castle_eureca/castle_eureca9,
pup_land/castle_eureca/cave_pass, pup_land/cave_weapon/cave3,
pup_land/cave_weapon/cave4, pup_land/hall_of_fame, pup_land/hq,
pup_land/hq_ud, pup_land/kurte/eureca_road1,
pup_land/kurte/eureca_road3, pup_land/kurte/eureca_road31,
pup_land/kurte/kurte, pup_land/lone_town/church_ud,
pup_land/lone_town/cordish, pup_land/lone_town/cordish2,
pup_land/lone_town/gemshop, pup_land/lone_town/magic,
pup_land/lone_town/pupuly, pup_land/lone_town/tavern,
pup_land/lone_town/training, pup_land/nurnberg/agito,
pup_land/nurnberg/alshop, pup_land/nurnberg/ashop,
pup_land/nurnberg/castle, pup_land/nurnberg/castle_ud,
pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/bomb1,
pup_land/nurnberg/dick/click, pup_land/nurnberg/dick/heaven,
pup_land/nurnberg/dick/hell, pup_land/nurnberg/dick/house,
pup_land/nurnberg/dick/showinv, pup_land/nurnberg/fshop,
pup_land/nurnberg/pshop,
pup_land/nurnberg/reception/electricity4,
pup_land/nurnberg/reception/electricity6,
pup_land/nurnberg/reception/fire4,
pup_land/nurnberg/reception/water3,
pup_land/nurnberg/reception/water4,
pup_land/nurnberg/reception/water7,
pup_land/nurnberg/reception/wind4, pup_land/rainbow/Lv1/e_hall,
pup_land/rainbow/Lv1/hut1, pup_land/rainbow/Lv1/hut4,
pup_land/rainbow/Lv1/t_room, pup_land/rainbow/Lv2/Kum,
pup_land/rainbow/Lv2/b_inner, pup_land/rainbow/Lv2/b_m,
pup_land/rainbow/Lv2/maze, pup_land/rainbow/Lv3/Rufto,
pup_land/rainbow/Lv3/prison, pup_land/rainbow/Lv4/path9,
pup_land/s_f/cave1, python/CFWorld.py, python/README,
python/guilds/README.txt, python/items/rhyzian_amulet.py,
quests/hendel/acid_room, quests/mak/chaos/monsters.pick,
quests/mcz/castle_air, quests/mcz/castle_earth,
quests/mcz/castle_low1, quests/mcz/castle_low2,
quests/mcz/castle_water, quests/skud/court, quests/skud/east_1,
quests/skud/north_1, regions, scorn/cannery/ware1,
scorn/houses/house.haunted, scorn/houses/map.fr.ruin,
scorn/houses/messhall, scorn/houses/wizz.lev1,
scorn/misc/port_arena, scorn/oldcity/oldcity5,
scorn/shops/armourshop, scorn/shops/foodshop,
scorn/shops/gemshop, scorn/shops/weaponshop,
scorn/taverns/goths2, scorn/taverns/inn2, scorn/towers/tower.mad,
sisters/README, templates/README, test/anthony/cascades,
test/anthony/connected_objects, test/anthony/raffles_cascade,
test/anthony/roller_cades, test/anthony/special_objects,
test/connected_bug, under_world/README,
unlinked/Greyshield/Castle, unlinked/Greyshield/Doors,
unlinked/Greyshield/Fortress, unlinked/Greyshield/GreyMaster,
unlinked/Greyshield/Greysword, unlinked/Greyshield/Sphinx,
unlinked/academy.crap/Fighter.3, unlinked/academy.crap/MainFloor,
unlinked/casino/casino_infernal, unlinked/kandora/circus/mp_s,
unlinked/kandora/circus/mp_start,
unlinked/kandora/circus/mp_tavern,
unlinked/kandora/circus/mp_world, unlinked/kandora/dd_tavern,
unlinked/kandora/dm_tavern, unlinked/kandora/dun_marksel,
unlinked/kandora/ship_home, unlinked/tutorial1,
wolfsburg/dungeons/ship_deck2, wolfsburg/dungeons/stronghold,
wolfsburg/snakepit, wolfsburg/temple/enterance: Remove trailing
whitespace.

2007-03-23 18:51 eracc

* HallOfDMs: Update some of the exits to go to more places from
HallOfDMs. Brest, Darcap,
Scorn Jail and Navar Jail.

2007-03-23 18:16 eracc

* brest/zorn/castle.upper.floor.one: Add yet another warning on
castle.upper.floor.one about the danger on
castle.upper.floor.two of the Zorn Castle. If this is not enough
warning I do
not know what would be enough.

2007-03-23 17:57 akirschbaum

* lake_country/shops/Mopoon_wshop: Fix teleporter destination
coordinates.

2007-03-23 17:49 eracc

* brest/zorn/castle.upper.floor.two: Forgot to add a magic mouth
under the Plaque. Cosmetic cleanup.

2007-03-23 17:37 eracc

* brest/zorn/castle.upper.floor.two: Move the “alarm system” inside
the castle. Pseudo-randomize when the alarm will
go off.

2007-03-22 00:02 ryo_saeba

* test/python.py: A few tests.

2007-03-21 10:43 akirschbaum

* brest/zorn/castle.upper.floor.one, navar_city/misc/city1magic,
planes/greenway4, planes/greenway5, planes/greenway6,
planes/greenway8, quests/peterm/Demonology/JourneymanLevel,
scorn/apartment/apartments, scorn/houses/wizz.lev1,
styles/monsterstyles/nethack/nethack_12, test/diagonal,
unlinked/Greyshield/Castle, wolfsburg/volcano/vvmansion,
world/world_100_104, world/world_100_116, world/world_101_107,
world/world_101_108, world/world_102_104, world/world_102_109,
world/world_102_114, world/world_102_115, world/world_102_127,
world/world_103_109, world/world_103_114, world/world_103_115,
world/world_104_109, world/world_104_114, world/world_104_116,
world/world_104_117, world/world_105_106, world/world_105_109,
world/world_105_114, world/world_105_117, world/world_105_118,
world/world_105_122, world/world_105_123, world/world_105_124,
world/world_106_109, world/world_106_116, world/world_106_117,
world/world_106_118, world/world_106_119, world/world_106_120,
world/world_106_121, world/world_106_122, world/world_106_123,
world/world_106_124, world/world_106_125, world/world_107_115,
world/world_107_118, world/world_107_119, world/world_107_120,
world/world_107_122, world/world_107_124, world/world_107_125,
world/world_107_128, world/world_108_115, world/world_108_117,
world/world_108_118, world/world_108_119, world/world_108_120,
world/world_108_121, world/world_108_122, world/world_108_123,
world/world_108_124, world/world_108_125, world/world_108_126,
world/world_108_127, world/world_108_128, world/world_109_108,
world/world_109_109, world/world_109_110, world/world_109_111,
world/world_109_112, world/world_109_113, world/world_109_114,
world/world_109_115, world/world_109_116, world/world_109_117,
world/world_109_118, world/world_109_119, world/world_109_120,
world/world_109_121, world/world_109_122, world/world_109_123,
world/world_109_124, world/world_109_125, world/world_110_108,
world/world_110_109, world/world_110_113, world/world_110_115,
world/world_110_116, world/world_110_117, world/world_110_118,
world/world_110_119, world/world_110_120, world/world_110_121,
world/world_110_122, world/world_110_123, world/world_110_124,
world/world_110_125, world/world_110_128, world/world_111_113,
world/world_111_114, world/world_111_115, world/world_111_117,
world/world_111_118, world/world_111_119, world/world_111_120,
world/world_111_121, world/world_111_122, world/world_112_116,
world/world_112_117, world/world_112_118, world/world_112_119,
world/world_112_120, world/world_112_121, world/world_113_116,
world/world_114_101, world/world_114_102, world/world_114_116,
world/world_115_101, world/world_115_102, world/world_115_115,
world/world_115_116, world/world_116_101, world/world_116_116,
world/world_116_117, world/world_117_101, world/world_117_117,
world/world_118_101, world/world_118_103, world/world_118_104,
world/world_118_117, world/world_119_101, world/world_119_102,
world/world_119_103, world/world_119_104, world/world_119_105,
world/world_119_106, world/world_119_115, world/world_119_116,
world/world_119_117, world/world_119_118, world/world_120_101,
world/world_120_102, world/world_120_106, world/world_120_107,
world/world_120_108, world/world_120_110, world/world_121_110,
world/world_121_111, world/world_121_112, world/world_121_113,
world/world_121_114, world/world_121_115, world/world_122_111,
world/world_122_114, world/world_122_125, world/world_123_113,
world/world_123_114, world/world_123_120, world/world_124_113,
world/world_125_124, world/world_126_116, world/world_127_108,
world/world_127_114, world/world_128_107, world/world_129_107:
Remove empty msg..endmsg values.

2007-03-21 10:18 akirschbaum

* darcap/forgotten_town/shops/general2, pup_land/hq,
pup_land/ordeal/tower_ordeal1, pup_land/pplant/pplant_ud2,
pup_land/pplant/pplant_ud3, pup_land/raffle/raffle2_u1,
scorn/houses/wizz.entry, test/anthony/roller_cades,
world/world_102_110, world/world_103_110, world/world_104_110,
world/world_104_111, world/world_104_112, world/world_104_113,
world/world_105_112: Remove redundant empty msg..endmsg values.

2007-03-21 10:08 akirschbaum

* editor/picks/other, editor/walls/caves2,
lake_country/Mwizard/MwizardD,
mlab/citydeclouds/castle/cwdccastleb1, pup_land/begin/adv,
pup_land/jk/heads, pup_land/raffle/raffle2_u3a,
pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
pup_land/rainbow/Lv3/Garan, pup_land/rainbow/Lv3/Goraon,
pup_land/rainbow/Lv3/Ring, pup_land/rainbow/Lv3/Rufto,
pup_land/rainbow/Lv3/e-path, pup_land/rainbow/Lv3/n-gate,
pup_land/rainbow/Lv3/prison, pup_land/rainbow/Lv3/sec-p,
pup_land/rainbow/Lv3/w-path, pup_land/s_f/cave1,
pup_land/s_f/cave2, pup_land/s_f/secret, pup_land/s_f/st3,
pup_land/s_f/st5, pup_land/s_f/st6, pup_land/s_f/st7,
unlinked/Greyshield/Cave, unlinked/Greyshield/Cavern,
unlinked/Greyshield/Cavern2, unlinked/kandora/cave/entrance,
unlinked/kandora/circus/mp_cave: Remove empty msg..endmsg values
from 'blocked' objects.

2007-03-21 04:51 rjtanner

* ChangeLog: ChangeLog updates

2007-03-20 20:59 eracc

* brest/amphis: Remove extra space in some monster names. Fix all
walls to look consistent.

2007-03-20 05:01 rjtanner

* templates/guild/guild_bbq, templates/guild/guild_jeweler,
templates/guild/guild_thaum, templates/guild/guild_toolshed,
templates/guild/secondfloor: Made the Jeweler and Thaumaturgy
areas a stand alone map. This should improve the chances of the
map actually resetting to remove any broken or cursed workbenches
or desks if they should appear during normal player use. Also
made the decoration items sitting on tables for each map
no_pickup.

2007-03-19 23:39 eracc

* pup_land/lone_town/bank: Update the Lone Town bank with a
slightly more bank-like look and new jade and
amberium conversion tables.

2007-03-19 17:15 eracc

* brest/shops/a_small_shop: It appears the mana charging crystal
would *always* cause one's head to explode
in a fireball. This is not intended. Reduced the number of
transferrence walls
to try to control this effect.

2007-03-18 21:58 eracc

* brest/zorn/castle.upper.floor.two: Trying to fix my “earth to
dust” bullet wall that triggers when the alarm goes.

2007-03-18 19:17 eracc

* brest/zorn/castle.upper.floor.two, dungeons/gorokh/gorokh_final,
dungeons/valriel/valriel_final: Reduced the level of banish to
not instantly kill devourers.

2007-03-18 18:51 eracc

* brest/zorn/castle.upper.floor.two, dungeons/gorokh/gorokh_final,
dungeons/valriel/valriel_final: Devourer players have it too easy
with no monsters attacking them with banish.
This update should make the devourer life more … interesting on
these maps.

2007-03-18 00:08 ryo_saeba

* test/python, test/python.py, test/python_exit.py: More Python
tests.

2007-03-17 07:33 rjtanner

* templates/guild/guild_toolshed, templates/guild/mainfloor: Made
the Guild Tool Shed a stand alone map. This should improve the
chances of the map actually resetting to remove any broken or
cursed forges or workbenches if they should appear during normal
player use. Also had to update the Guild Main Floor map to link
to the new Tool Shed map.

2007-03-17 07:22 rjtanner

* euthville/magic.shop: Cosmetic update in how the fence (swall)
merges with nearby walls - essentially the small gap is removed

2007-03-17 07:18 rjtanner

* templates/guild/guild_bbq: Updating the map header to take credit
(or blame) for this map

2007-03-16 06:07 rjtanner

* ChangeLog: ChangeLog updates

2007-03-16 03:09 rjtanner

* templates/guild/guild_bbq, templates/guild/mainfloor: Cosmetic
updates to the guild template main floor (swall surrounding the
bbq area). Change in functionality with the guild bbq - now a
stand alone map. This should improve the chances of the bbq map
actually resetting to remove any broken or cursed stoves if they
should appear during normal player use.

2007-03-16 02:08 rjtanner

* brest/pshops/pshop21/basement, brest/pshops/pshop21/floor1,
brest/pshops/pshop21/floor2, brest/pshops/pshop21/gfloor,
brest/pshops/pshop22/basement, brest/pshops/pshop22/floor1,
brest/pshops/pshop22/floor2, brest/pshops/pshop22/gfloor,
brest/pshops/pshop23/basement, brest/pshops/pshop23/floor1,
brest/pshops/pshop23/floor2, brest/pshops/pshop23/gfloor,
brest/pshops/pshop24/basement, brest/pshops/pshop24/floor1,
brest/pshops/pshop24/floor2, brest/pshops/pshop24/gfloor,
brest/pshops/pshop25/basement, brest/pshops/pshop25/floor1,
brest/pshops/pshop25/floor2, brest/pshops/pshop25/gfloor,
brest/pshops/pshop26/basement, brest/pshops/pshop26/floor1,
brest/pshops/pshop26/floor2, brest/pshops/pshop26/gfloor,
brest/pshops/pshop27/basement, brest/pshops/pshop27/floor1,
brest/pshops/pshop27/floor2, brest/pshops/pshop27/gfloor: Map
Editor reformatting and stack order reorganization - moving magic
mouth below floor tiles so it's not visible with the see invis
spell

2007-03-15 23:30 eracc

* world/world_107_123: Fix the spot where guild portals send one
near brest. Now contains a
“landing pad” there with a road.

2007-03-15 19:42 eracc

* scorn/temples/mostrai2, styles/monsterstyles/dwarf/dwarf01,
styles/monsterstyles/dwarf/dwarf02,
styles/monsterstyles/dwarf/dwarf03,
styles/monsterstyles/dwarf/dwarf04,
styles/monsterstyles/dwarf/dwarf05,
styles/monsterstyles/dwarf/dwarf06,
styles/monsterstyles/dwarf/dwarf07,
styles/monsterstyles/dwarf/dwarf08,
styles/monsterstyles/dwarf/dwarf09,
styles/monsterstyles/dwarf/dwarf10,
styles/monsterstyles/dwarf/dwarf11,
styles/monsterstyles/dwarf/dwarf12,
styles/monsterstyles/dwarf/dwarf13,
styles/monsterstyles/dwarf/dwarf14,
styles/monsterstyles/dwarf/dwarf15,
styles/monsterstyles/dwarf/dwarf16,
styles/monsterstyles/dwarf/dwarf17,
styles/monsterstyles/dwarf/dwarf18,
styles/monsterstyles/dwarf/dwarf19,
styles/monsterstyles/dwarf/dwarf20,
styles/monsterstyles/dwarf/dwarf21,
styles/monsterstyles/dwarf/dwarf22,
styles/monsterstyles/dwarf/dwarf23,
styles/monsterstyles/dwarf/dwarf24,
styles/monsterstyles/dwarf/dwarf25: Cosmetic and monster
aggressiveness changes to Mostrai random.

2007-03-15 17:44 eracc

* brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
brest/zorn/castle.upper.floor.two: More tweaks to Zorn Castle. If
the generator abuse on floor two does not stop
with this fix I will (reluctantly) remove the generators.

2007-03-15 05:21 rjtanner

* brest/pshops/pshop1/basement, brest/pshops/pshop1/floor1,
brest/pshops/pshop1/floor2, brest/pshops/pshop1/gfloor,
brest/pshops/pshop10/basement, brest/pshops/pshop10/floor1,
brest/pshops/pshop10/floor2, brest/pshops/pshop10/gfloor,
brest/pshops/pshop11/basement, brest/pshops/pshop11/floor1,
brest/pshops/pshop11/floor2, brest/pshops/pshop11/gfloor,
brest/pshops/pshop12/basement, brest/pshops/pshop12/floor1,
brest/pshops/pshop12/floor2, brest/pshops/pshop12/gfloor,
brest/pshops/pshop13/basement, brest/pshops/pshop13/floor1,
brest/pshops/pshop13/floor2, brest/pshops/pshop13/gfloor,
brest/pshops/pshop14/basement, brest/pshops/pshop14/floor1,
brest/pshops/pshop14/floor2, brest/pshops/pshop14/gfloor,
brest/pshops/pshop15/basement, brest/pshops/pshop15/floor1,
brest/pshops/pshop15/floor2, brest/pshops/pshop15/gfloor,
brest/pshops/pshop16/basement, brest/pshops/pshop16/floor1,
brest/pshops/pshop16/floor2, brest/pshops/pshop16/gfloor,
brest/pshops/pshop17/basement, brest/pshops/pshop17/floor1,
brest/pshops/pshop17/floor2, brest/pshops/pshop17/gfloor,
brest/pshops/pshop18/basement, brest/pshops/pshop18/floor1,
brest/pshops/pshop18/floor2, brest/pshops/pshop18/gfloor,
brest/pshops/pshop19/basement, brest/pshops/pshop19/floor1,
brest/pshops/pshop19/floor2, brest/pshops/pshop19/gfloor,
brest/pshops/pshop20/basement, brest/pshops/pshop20/floor1,
brest/pshops/pshop20/floor2, brest/pshops/pshop20/gfloor,
brest/pshops/pshops_main, brest/pshops/pshopsinc,
brest/pshops/pshopsinc2, brest/pshops/ugriver1: Map Editor
reformatting and map name updates. Cosmetic updates with how
'swall' merges with adjacent walls on the second floor in the
playershop purchase area. I still have the other half of the maps
to finish up on.

2007-03-15 02:06 eracc

* brest/zorn/castle.upper.floor.two: Fixing my errors, as usual.

2007-03-15 01:57 eracc

* brest/zorn/castle.upper.floor.two: More changes to the alarm
system. More things disappear now, more things appear
now.

2007-03-14 14:22 eracc

* brest/zorn/castle.upper.floor.two: Fix the magic mouths that warn
the players on certain events to only activate
on push and not on release.

2007-03-14 01:52 eracc

* brest/zorn/castle.upper.floor.two: Repairing more mistakes.

2007-03-14 01:41 eracc

* brest/zorn/castle.upper.floor.two: Fixing a design error with the
security gates.

2007-03-14 01:35 eracc

* brest/zorn/castle.upper.floor.two: A suggestion was made to
protect unwary players that may wander onto the map
after the alarm was triggered. This was done. Also cosmetic
changes.

2007-03-14 00:27 eracc

* brest/zorn/castle.upper.floor.two: Fixing an error that doubled
the number of guards wanted. Also the gates did
not wark as intended. Fixed.

2007-03-14 00:14 eracc

* brest/zorn/castle.upper.floor.two: Some people just don't take
hints about hanging around in Zorn Castle. So, the
Zorn family has installed an alarm system and security guards for
those that
overstay their welcome.

2007-03-13 01:11 eracc

* scorn/temples/mostrai: Added a message about the draven “mines”
to one of the temple NPCs.

2007-03-13 01:06 eracc

* scorn/temples/mostrai2: Changes to the Mostrai random dungeon in
Scorn. Attempt to fix the increase
in difficulty.

2007-03-13 00:46 rjtanner

* mlab/citydeclouds/castle/cwdccastlef1,
mlab/citydeclouds/cloudworlddecity,
mlab/citydeclouds/shops/cwdctrademarket: Merge in, hopefully the
last, of the missing maps for this region. Correct map paths for
other maps.

2007-03-12 23:02 eracc

* scorn/temples/mostrai2, styles/monsterstyles/dwarf,
styles/monsterstyles/dwarf/dwarf01,
styles/monsterstyles/dwarf/dwarf02,
styles/monsterstyles/dwarf/dwarf03,
styles/monsterstyles/dwarf/dwarf04,
styles/monsterstyles/dwarf/dwarf05,
styles/monsterstyles/dwarf/dwarf06,
styles/monsterstyles/dwarf/dwarf07,
styles/monsterstyles/dwarf/dwarf08,
styles/monsterstyles/dwarf/dwarf09,
styles/monsterstyles/dwarf/dwarf10,
styles/monsterstyles/dwarf/dwarf11,
styles/monsterstyles/dwarf/dwarf12,
styles/monsterstyles/dwarf/dwarf13,
styles/monsterstyles/dwarf/dwarf14,
styles/monsterstyles/dwarf/dwarf15,
styles/monsterstyles/dwarf/dwarf16,
styles/monsterstyles/dwarf/dwarf17,
styles/monsterstyles/dwarf/dwarf18,
styles/monsterstyles/dwarf/dwarf19,
styles/monsterstyles/dwarf/dwarf20,
styles/monsterstyles/dwarf/dwarf21,
styles/monsterstyles/dwarf/dwarf22,
styles/monsterstyles/dwarf/dwarf23,
styles/monsterstyles/dwarf/dwarf24,
styles/monsterstyles/dwarf/dwarf25: Add a new random dungeon to
the Mostrai temple in Scorn.
A place to harvest mithril crystals. :-)

2007-03-12 04:52 rjtanner

* mlab/citydeclouds/cloudworlddecity: Removed road tiles that lead
to 'nowhere' and placed fences to close off the area, which now
looks like just another stop vs an unfinished map section

2007-03-12 04:37 rjtanner

* mlab/citydeclouds/apartment,
mlab/citydeclouds/apartment/cwdctownhaus1lvl1,
mlab/citydeclouds/apartment/cwdctownhaus1lvl2,
mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
mlab/citydeclouds/apartment/cwdctownhaus2lvl2,
mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
mlab/citydeclouds/apartment/cwdctownhaus3lvl2,
mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
mlab/citydeclouds/apartment/cwdctownhaus4lvl2,
mlab/citydeclouds/cloudworlddecity, mlab/citydeclouds/keep,
mlab/citydeclouds/keep/cwdcrandkeep1: Merge in missing maps
(personal apartments) and updating the map paths in the city map
that contains them

2007-03-12 02:57 eracc

* brest/shops/a_small_shop: Bumped up the spell level to 300. High
level players still not able to use the
booth well.

2007-03-12 02:49 eracc

* brest/shops/a_small_shop: Bump up the level of the cancellation
spell for high level players.

2007-03-12 01:43 eracc

* brest/shops/a_small_shop, world/world_107_123: Fixed the shop
entrance coordinates and removed the wall blocking the spell
casting walls.

2007-03-11 23:01 eracc

* brest/shops/a_small_shop, brest/zorn/castle.upper.floor.one,
brest/zorn/castle.upper.floor.three,
brest/zorn/castle.upper.floor.two, world/world_107_123: More
fixes to Zorn Castle.
Add a new shop to Brest that has a “cancellation booth” and “mana
crystal”
booths (to recharge mana crystals.

2007-03-11 09:19 rjtanner

* mlab/citydeclouds/cwdcguestofmarquis1: Merge in missing map,
Guest House of the Marquis

2007-03-11 09:13 rjtanner

* mlab/citydeclouds/castle, mlab/citydeclouds/castle/cwdccastleb1,
mlab/citydeclouds/castle/cwdccastleb10,
mlab/citydeclouds/castle/cwdccastleb11,
mlab/citydeclouds/castle/cwdccastleb12,
mlab/citydeclouds/castle/cwdccastleb13,
mlab/citydeclouds/castle/cwdccastleb14,
mlab/citydeclouds/castle/cwdccastleb15,
mlab/citydeclouds/castle/cwdccastleb16,
mlab/citydeclouds/castle/cwdccastleb17,
mlab/citydeclouds/castle/cwdccastleb18,
mlab/citydeclouds/castle/cwdccastleb19,
mlab/citydeclouds/castle/cwdccastleb2,
mlab/citydeclouds/castle/cwdccastleb20,
mlab/citydeclouds/castle/cwdccastleb21,
mlab/citydeclouds/castle/cwdccastleb3,
mlab/citydeclouds/castle/cwdccastleb4,
mlab/citydeclouds/castle/cwdccastleb5,
mlab/citydeclouds/castle/cwdccastleb6,
mlab/citydeclouds/castle/cwdccastleb7,
mlab/citydeclouds/castle/cwdccastleb8,
mlab/citydeclouds/castle/cwdccastleb9,
mlab/citydeclouds/castle/cwdccastlechoswld1,
mlab/citydeclouds/castle/cwdccastlef1,
mlab/citydeclouds/castle/cwdccastlef2,
mlab/citydeclouds/castle/cwdccastlef3,
mlab/citydeclouds/castle/cwdccastlef4,
mlab/citydeclouds/castle/cwdccastlef5,
mlab/citydeclouds/castle/cwdccastleofmarquis1,
mlab/citydeclouds/castle/cwdccastleofmarquis2,
mlab/citydeclouds/castle/cwdccastleofmarquis3,
mlab/citydeclouds/castle/cwdccastleofmarquis4,
mlab/citydeclouds/castle/cwdccastleofmarquis5,
mlab/citydeclouds/castle/cwdccastleofmarquisb1,
mlab/citydeclouds/cloudworlddecity: Merge in missing maps, update
exit (entrance) map paths, maps renamed for better consistency

2007-03-11 07:27 rjtanner

* ChangeLog: ChangeLog updates

2007-03-11 07:16 rjtanner

* mlab/citydeclouds/cloudworlddecity, mlab/citydeclouds/misc,
mlab/citydeclouds/misc/cwdcchessarenaa1,
mlab/citydeclouds/misc/cwdcchessarenaa2,
mlab/citydeclouds/misc/cwdcchessarenab2: Merge in missing maps,
Chess Collesium

2007-03-11 06:42 rjtanner

* mlab/citydeclouds/citydeclouds2I,
mlab/citydeclouds/cloudworlddecity, mlab/citydeclouds/temples,
mlab/citydeclouds/temples/valriel: Updates and corrections to map
paths to fix broken exits (entrances)

2007-03-11 06:41 rjtanner

* mlab/citydeclouds/shops, mlab/citydeclouds/shops/cdcwcafe1,
mlab/citydeclouds/shops/cwdcgenshop1,
mlab/citydeclouds/shops/cwdckitchen,
mlab/citydeclouds/shops/cwdcpotionshop1: Merge in missing shop
mops - kitchen, cafe, general store and potion store

2007-03-11 06:36 eracc

* brest/zorn/castle.upper.floor.two: Still a bit too much
experience gain. Removed some of the generators. Added a
desk and chair for each sergeant.

2007-03-11 05:35 eracc

* brest/zorn/castle.upper.floor.two: It was discovered that the
beds generating Fearless personal guards so fast
could (and would) be abused by devourer players and red death.
The generation
was slowed down considerably with this commit.

2007-03-10 03:36 rjtanner

* mlab/citydeclouds/cdcnwgateuprlv1: Merging in a missing map.

2007-03-10 03:25 rjtanner

* mlab/citydeclouds/citydeclouds2A: Map path correction for an exit
(entrance).

2007-03-10 03:21 rjtanner

* mlab/citydeclouds/cdccloudre1: Merged in real estate map which is
necessary for purchasing town homes elsewhere in this region.

2007-03-10 03:03 rjtanner

* mlab/citydeclouds/cdcmesshluper1: Merge in missing map with minor
cosmetic updates (changes with swall_ merging) and Map Editor
reformatting.

2007-03-10 02:59 rjtanner

* mlab/citydeclouds/cdcapart1, mlab/citydeclouds/citydeclouds2E:
Removed exits to unmerged (unused) maps.

2007-03-10 02:58 rjtanner

* mlab/citydeclouds/cdcgatea2, mlab/citydeclouds/cdcscasino: Merged
in missing maps, with some corrections and cosmetic udpates.

2007-03-10 02:57 rjtanner

* mlab/citydeclouds/cdccourthsuplvl1: Corrected brokem map path in
the teleporters, cosmetic updates on the where 'swall_' merges
with adjacent walls.

2007-03-09 03:56 rjtanner

* mlab/citydeclouds/citydeclouds2E,
mlab/citydeclouds/citydeclouds2H: Map exit (entrance)
corrections.

2007-03-09 03:49 rjtanner

* mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
mlab/citydeclouds/cdccastlekeepb1: Removed duplicate copy of a
map, map exit (entrance) correction.

2007-03-09 03:44 rjtanner

* mlab/citydeclouds/citydeclouds2G: Map name and destination
coordinate correction.

2007-03-09 02:39 rjtanner

* mlab/citydeclouds/cdcwgrotto1, mlab/citydeclouds/citydeclouds2F,
mlab/citydeclouds/citydeclouds2H,
mlab/citydeclouds/citydeclouds2I,
mlab/citydeclouds/villa/citydecloudsvillab1: Corrected map paths
for broken exits, merged in missing map.

2007-03-08 23:13 eracc

* start/Nexus: Update the Nexus to block access to Navar without
knowing some information. To
keep true novices on the safer paths. Also set the map to “fixed”
reset“ with
a 15 second timeout.

2007-03-08 21:50 eracc

* navar_city/mouse_house: Goofed in the placement of the
generators. Fixed.

2007-03-08 21:34 eracc

* navar_city/mouse_house, world/world_121_117: Create and add
another low level house for beginners starting in Navar.

2007-03-08 19:43 eracc

* dungeons/gorokh/gorokh_final: The Demonspawn shield of Gorokh was
damned and apparently this caused it to
burn when it fell on the “eternal lake of fire”. Removed the
damnation from
the shield.

The Avatars (created by the generators) were a little too fast
still. Slowed
them some. They are also now “race Divine” instead of “race
demon” to stop
“rod of banishment” abuse.

2007-03-08 02:30 eracc

* brest/zorn/castle.upper.floor.three: Forgot to make the treasure
doors block the view. Fixed.

2007-03-08 01:55 eracc

* brest/zorn/castle.upper.floor.three,
brest/zorn/castle.upper.floor.two: Minor tweaks to fix some
things.
New treasure on brest/zorn/castle.upper.floor.three added.

2007-03-07 03:06 rjtanner

* mlab/citydeclouds/cdccastlekeepb1,
mlab/citydeclouds/citydeclouds2C,
mlab/citydeclouds/citydeclouds2E,
mlab/citydeclouds/citydeclouds2F,
mlab/citydeclouds/citydeclouds2G,
mlab/citydeclouds/cloudworlddecity, mlab/mlabscrntrd2,
navar_city/mlab/tadobebuild3, navar_city/mlab/tavernb3,
navar_city/mlab/ttowerchoswld1: Merged in missing maps, updated
exits and map paths.

2007-03-06 23:44 aaron_baugher

* start/tutorial1, unlinked/tutorial1: Moving new unlinked map to
appropriate location

2007-03-06 19:23 eracc

* brest/zorn/castle.upper.floor.three: More monster tweaks based on
player feedback.
Added another surprise treasure. :-)

2007-03-06 19:19 aaron_baugher

* start/tutorial1: New tutorial map available for newbie use

2007-03-06 08:21 eracc

* brest/zorn/castle.upper.floor.three,
brest/zorn/castle.upper.floor.two: Made some changes to the
monsters based on player input.
They should now be a little more challenging.

2007-03-06 07:47 eracc

* brest/zorn/castle.upper.floor.three: Apparently putting invisible
items on a level 95 map makes it impossible to
make the item appear even with level 110 show invisible. Removed
the invisible
attribute from the item.

2007-03-06 07:11 eracc

* brest/zorn/castle.upper.floor.three: As usual forgot to make some
changes I meant to make before committing. Fixed the names of
some of the creatures.

2007-03-06 06:02 rjtanner

* ChangeLog: ChangeLog updates

2007-03-06 05:50 rjtanner

* mlab/citydeclouds/IPO_citydeclouds,
mlab/citydeclouds/cdccastlekeepb1,
mlab/citydeclouds/cdccourthsuplvl1,
mlab/citydeclouds/cdcnrkpdevtmp1,
mlab/citydeclouds/citydeclouds2I: Merged in missing maps and
updated links where necessary. Removed links to unused maps.
Other changes are due to map editor reformatting.

2007-03-06 05:33 rjtanner

* mlab/citydeclouds/citydeclouds2B: Map link update

2007-03-06 03:45 eracc

* brest/zorn/castle.upper.floor.three,
brest/zorn/castle.upper.floor.two, pup_land/lone_town/town: Fix
the Lone Town town map where inconsiderate players cannot cast
town portal on top of buildings. Add a new floor to Zorn Castle
along with new custom monsters and treasure.

2007-03-05 10:12 kbulgrien

* ChangeLog, pup_land/rainbow/roof: Bug-fix for smoothing
regression introduced in revision 5502 (biglake arch
replacement): smoothlevel adjusted throughout the map.

2007-03-05 08:31 kbulgrien

* ChangeLog, pup_land/rainbow/shore: Bug-fix for regression
introduced in revision 5502 (biglake arch replacement):
no_pass 0 placed on sea arch tiles.

2007-03-05 06:32 rjtanner

* mlab/citydeclouds/cdcapart1, mlab/citydeclouds/cdcapart2,
mlab/citydeclouds/citydeclouds2G,
mlab/citydeclouds/citydeclouds2H, mlab/citydeclouds/villa,
mlab/citydeclouds/villa/citydecloudsvillaC1,
mlab/citydeclouds/villa/citydecloudsvillaC2,
mlab/citydeclouds/villa/citydecloudsvillaC3,
mlab/citydeclouds/villa/citydecloudsvillab1,
mlab/citydeclouds/villa/citydecloudsvillab2,
mlab/citydeclouds/villa/citydecloudsvillab3: Import missing maps
and updated map paths for exits and entrances. Cosmetic changes
in regards to how 'swall' merged with adjacent walls. Removed
missing or unused archetypes. Other changes are due to map editor
reformatting.

2007-03-05 06:30 rjtanner

* navar_city/mlab/ttower34: Map had to exits or entrances stacked
on top of each other, removed the invisible exit/entrance and
gave the magical portal the destinatin coordinates and map path
instead.

2007-03-04 10:49 ryo_saeba

* test/python, test/python.py, test/python_pickup.py: Pickup event
test.

2007-03-03 01:55 rjtanner

* world/world_120_109: Removed link to non-existant map, Morok Dun
mines.

2007-03-03 01:53 rjtanner

* world/world_127_102: Map had a double entrance (or exit) on it,
to a map that did not exist. Removed this reference as an
invisible exit (or entrance) sends the player to the guard house
map. Added a missing terrain tile beneath one of the buildings,
too.

2007-03-03 01:47 rjtanner

* world/world_111_116: Removed link to non-existant map,
downthewell. Other changes are due to Map Editor reformatting.

2007-03-03 01:42 rjtanner

* world/world_105_116, world/world_121_117: Removed links to
non-existant maps, Rolando's house and Yolanda's House in SE
Scorn.

2007-03-03 01:37 rjtanner

* santo_dominion/magara/well/treasure: Removed no longer used
features on the torches.

2007-03-02 04:33 rjtanner

* ChangeLog: ChangeLog update

2007-03-02 04:27 rjtanner

* lake_country/Butakis/houses/Sams_house: Cosmetic updates to Sam's
House - updated wall sections so the appear nicer next to
doorways. Replaced Sam's ability_coldspell with icestorm. Other
changes are due to map editor reformatting.

2007-03-02 04:16 rjtanner

* lake_country/Butakis/B_wshop, lake_country/Butakis/luck1,
lake_country/Butakis/luck2, lake_country/Butakis/luck3: Changed
the syntax of how these maps were named. Map Editor removed
non-existant archetypes from monsters (ability_foo). Other
changes are due to Map Editor reformatting.

2007-03-02 04:08 rjtanner

* world/world_128_101: Map had a double entrance (or exit) on it,
to a map that did not exist. Removed this reference as an
invisible exit (or entrance) sends the player to the guard house
map.

2007-03-02 04:04 rjtanner

* santo_dominion/espen/espen2: Added missing floor tiles beneath a
section of walls. Cosment change in regards to how 'swall' map
sections merge with adjacent walls. Mapper shows a log error on
this map, Couldn't find archetype none - I was unable to find
this which monster had this missing archetype though.

2007-03-02 03:49 rjtanner

* euthville/demon_quest: Updated the Demon Quest map name that is
found in Euthville. Map editor also removed unknown archetype
abilities (archetype ability_fire). Other changes are due to Map
Editor reformatting.

2007-03-02 03:46 rjtanner

* world/world_124_119: Missed this in the last commit. Removed a
link in world map to missing map - Smugglers Ship outside of
Navar.

2007-03-02 03:45 rjtanner

* world/world_121_117, world/world_124_119, world/world_128_109:
Update world map reference to Adobe House in Navar. Remove links
in world maps to missing maps - Lonely Hut in Wolfsburg,
Smugglers Lair and Smugglers Ship outside of Navar. Other changes
are due to Map Editor reformatting.

2007-03-02 03:36 rjtanner

* navar_city/mlab/tadobebuild2, navar_city/mlab/tadobebuild3,
navar_city/mlab/zealothouse2, navar_city/mlab/zealothouseb1:
Merge in missing maps, Zealot House and Adbobe Building, to the
Navar Western Tavern.

2007-03-02 02:59 rjtanner

* whalingoutpost/misc/castle1: Cosmetic change as to how 'swall'
sections merged with adjacent wall sections

2007-03-02 02:56 rjtanner

* wolfsburg/temple/temple: Map update to remove 0 destination
coordinates warnings from server log files

2007-03-02 01:12 rjtanner

* ChangeLog: ChangeLog updates for recent commit and updates

2007-03-02 01:01 rjtanner

* azumauindo/minatomachi/buildings/guildkeybuilding1,
azumauindo/minatomachi/buildings/guildkeybuildingB1,
azumauindo/minatomachi/buildings/guildkeybuildingB2a,
azumauindo/minatomachi/buildings/guildkeybuildingB2b,
azumauindo/minatomachi/buildings/guildkeybuildingB2c,
azumauindo/minatomachi/gates/gate1,
azumauindo/minatomachi/gates/gate2,
azumauindo/minatomachi/ketsueki_itsuryuu/bigchest,
azumauindo/minatomachi/ketsueki_itsuryuu/ground,
azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
azumauindo/minatomachi/ketsueki_itsuryuu/upper,
azumauindo/minatomachi/stores/buildshop,
azumauindo/minatomachi/stores/diamondex1,
azumauindo/minatomachi/stores/generalstore,
azumauindo/minatomachi/stores/postoffice,
azumauindo/minatomachi/temples/templeruggilli1,
azumauindo/minatomachi/temples/templeruggilli2,
azumauindo/misc/cave1, azumauindo/misc/entrance1,
azumauindo/misc/shrine1, azumauindo/misc/shrine2,
azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
azumauindo/ranbounagisatoshi/apartments/sapartment,
azumauindo/ranbounagisatoshi/gates/gate1,
azumauindo/ranbounagisatoshi/gates/gate2,
azumauindo/ranbounagisatoshi/shops/groupshop,
azumauindo/ranbounagisatoshi/shops/groupshop2,
azumauindo/ranbounagisatoshi/shops/groupshopb1,
azumauindo/ranbounagisatoshi/shops/groupshopb2,
azumauindo/ranbounagisatoshi/shops/potionshop1,
azumauindo/ranbounagisatoshi/shops/tradecenter,
azumauindo/ranbounagisatoshi/temples/rruggilli1,
azumauindo/ranbounagisatoshi/temples/rruggilli2,
azumauindo/ranbounagisatoshi/towers/tou1,
azumauindo/ranbounagisatoshi/towers/tou2,
azumauindo/ranbounagisatoshi/towers/tou3,
azumauindo/ranbounagisatoshi/towers/tou4,
azumauindo/ranbounagisatoshi/towers/tou5,
azumauindo/suno-yamatoshi/apartments/lapartment1,
azumauindo/suno-yamatoshi/buildings/dojoA1,
azumauindo/suno-yamatoshi/buildings/dojoA2,
azumauindo/suno-yamatoshi/buildings/dojoB1,
azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
azumauindo/suno-yamatoshi/buildings/ninjadojoA1,
azumauindo/suno-yamatoshi/buildings/tatemonoA1,
azumauindo/suno-yamatoshi/buildings/tatemonoA2,
azumauindo/suno-yamatoshi/gates/gate1,
azumauindo/suno-yamatoshi/gates/gate2,
azumauindo/suno-yamatoshi/gates/gate3,
azumauindo/suno-yamatoshi/nenshou_youso/bigchest,
azumauindo/suno-yamatoshi/nenshou_youso/ground,
azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
azumauindo/suno-yamatoshi/nenshou_youso/upper,
azumauindo/suno-yamatoshi/shops/armourshop1,
azumauindo/suno-yamatoshi/shops/bank1,
azumauindo/suno-yamatoshi/shops/bank2,
azumauindo/suno-yamatoshi/shops/magicshop1,
azumauindo/suno-yamatoshi/shops/magicshop2,
azumauindo/suno-yamatoshi/shops/pawn1,
azumauindo/suno-yamatoshi/shops/weaponshop1,
azumauindo/suno-yamatoshi/temples/ruggilli1,
azumauindo/suno-yamatoshi/temples/ruggilli2,
azumauindo/suno-yamatoshi/tou/tou1,
azumauindo/suno-yamatoshi/tou/tou2,
azumauindo/suno-yamatoshi/tou/tou3,
azumauindo/suno-yamatoshi/tou/tou4,
azumauindo/suno-yamatoshi/tou/tou5,
azumauindo/suno-yamatoshi/towers/tou1,
azumauindo/suno-yamatoshi/towers/tou2,
azumauindo/suno-yamatoshi/towers/tou3,
azumauindo/suno-yamatoshi/towers/tou4,
azumauindo/suno-yamatoshi/towers/tou5,
azumauindo/zaseki_dzuki_ryoku/ground,
azumauindo/zaseki_dzuki_ryoku/storage_room,
azumauindo/zaseki_dzuki_ryoku/upper,
mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
mlab/citydeclouds/bank/bank5, mlab/citydeclouds/bank/vaulta1,
mlab/citydeclouds/bank/vaultb2, mlab/citydeclouds/bank/vaultc3,
mlab/citydeclouds/bank/vaultd4, mlab/citydeclouds/bank/vaulte5,
mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1,
mlab/citydeclouds/cdcspire/cdcspire1,
mlab/citydeclouds/cdcspire/cdcspireexit1,
mlab/citydeclouds/cdcspire/cdcspireexit2,
mlab/citydeclouds/citydeclouds2A,
mlab/citydeclouds/citydeclouds2B,
mlab/citydeclouds/citydeclouds2C,
mlab/citydeclouds/citydeclouds2D,
mlab/citydeclouds/citydeclouds2E,
mlab/citydeclouds/citydeclouds2F,
mlab/citydeclouds/citydeclouds2G,
mlab/citydeclouds/citydeclouds2H,
mlab/citydeclouds/citydeclouds2I,
mlab/citydeclouds/citydecloudsA, mlab/citydeclouds/citydecloudsB,
mlab/citydeclouds/citydecloudsC, world/world_127_101,
world/world_127_102, world/world_128_101, world/world_129_101:
Updated maps that were using 'unnamed' as their name. Cosmetic
changes on how 'swall' sections merged with adjacent wall
sections. Updated the translation book with new words I used for
buildings (weapon, armour, et al). Reset darkness level per the
map editor warning. Other changes are due to Map Editor
reformatting.

2007-03-01 05:57 rjtanner

* ChangeLog: Accidently overwrote Changelog in previous commit,
correct my mistake with this commit. Also, updating the Changelog
with the latest updates.

2007-03-01 05:52 rjtanner

* ChangeLog, mlab/mlabscrntrd1, mlab/mlabscrntrd2,
mlab/mlabscrntrdb1, mlab/mlabscrntrdb2, mlab/mlabscrntrdb3,
navar_city/mlab/tavernb1, navar_city/mlab/tavernb2,
navar_city/mlab/tavernb3, navar_city/mlab/tavernb4,
navar_city/mlab/thehole, navar_city/mlab/ttower10,
navar_city/mlab/ttower11, navar_city/mlab/ttower12,
navar_city/mlab/ttower13, navar_city/mlab/ttower14,
navar_city/mlab/ttower15, navar_city/mlab/ttower16,
navar_city/mlab/ttower17, navar_city/mlab/ttower18,
navar_city/mlab/ttower19, navar_city/mlab/ttower20,
navar_city/mlab/ttower21, navar_city/mlab/ttower22,
navar_city/mlab/ttower23, navar_city/mlab/ttower24,
navar_city/mlab/ttower25, navar_city/mlab/ttower26,
navar_city/mlab/ttower27, navar_city/mlab/ttower28,
navar_city/mlab/ttower29, navar_city/mlab/ttower30,
navar_city/mlab/ttower31, navar_city/mlab/ttower32,
navar_city/mlab/ttower33, navar_city/mlab/ttower34,
navar_city/mlab/ttower35, navar_city/mlab/ttower36,
navar_city/mlab/ttower37, navar_city/mlab/ttower38,
navar_city/mlab/ttower39, navar_city/mlab/ttower40,
navar_city/mlab/ttower41, navar_city/mlab/ttower42,
navar_city/mlab/ttower43, navar_city/mlab/ttower44,
navar_city/mlab/ttower45, navar_city/mlab/ttower8,
navar_city/mlab/ttower9, navar_city/mlab/ttowerchoswld1: Updated
maps that were using 'unnamed' as their name. Cosmetic changes on
how 'swall' sections merged with adjacent wall sections. Reset
darkness levels that were greater then 5. Other changes are due
to Map Editor reformatting.

2007-03-01 03:59 kbulgrien

* pup_land/world: - Whole → All of
- Headquater → Headquarters

2007-03-01 03:49 kbulgrien

* pup_land/lone_town/town: - smiple → simple
- Minor msg text adjustments.
- Some arch name fields added.
- Arch name capitalization adjustments

2007-03-01 03:13 kbulgrien

* world/world_104_115: - Controling → Controlling
- Linebreak removed from msg text.

2007-03-01 02:50 rjtanner

* navar_city/mlab/dream, navar_city/mlab/tavern,
navar_city/mlab/tavern2, navar_city/mlab/tavern3,
navar_city/mlab/tavern4, navar_city/mlab/tavern5,
navar_city/mlab/tavern6, navar_city/mlab/tavern7,
navar_city/mlab/tavernb1: Updated maps that were using 'unnamed'
as their name. Cosmetic changes on how 'swall' sections merged
with adjacent wall sections. Other changes are due to Map Editor
reformatting.

2007-02-28 03:04 rjtanner

* santo_dominion/basement, santo_dominion/city_hall,
santo_dominion/shaft/undeadshaft.1,
santo_dominion/shaft/undeadshaft.2,
santo_dominion/shaft/undeadshaft.3,
santo_dominion/shaft/undeadshaft.4: Renamed maps (which used the
actual file name). Replaced walls that were using the wrong
sections next an opening. Removed a unneeded floor tile. Other
changes are due to Map Editor reformatting.

2007-02-28 02:57 rjtanner

* brest/sow/sow, brest/sow/sow.1,
darcap/temple_justice/temple_justice.1,
darcap/temple_justice/temple_justice.10,
darcap/temple_justice/temple_justice.11,
darcap/temple_justice/temple_justice.12,
darcap/temple_justice/temple_justice.13,
darcap/temple_justice/temple_justice.14,
darcap/temple_justice/temple_justice.2,
darcap/temple_justice/temple_justice.3,
darcap/temple_justice/temple_justice.4,
darcap/temple_justice/temple_justice.5,
darcap/temple_justice/temple_justice.6,
darcap/temple_justice/temple_justice.7,
darcap/temple_justice/temple_justice.8,
darcap/temple_justice/temple_justice.9,
lake_country/elven_moon/elvenmoon.1,
lake_country/elven_moon/elvenmoon.2,
lake_country/elven_moon/elvenmoon.3,
lake_country/elven_moon/elvenmoon.4,
lake_country/elven_moon/elvenmoon.5,
lake_country/elven_moon/elvenmoon.6,
lake_country/elven_moon/elvenmoon.7,
lake_country/elven_moon/elvenmoon.8,
lake_country/elven_moon/elvenmoon.9, quests/mak/MainFloor,
quests/mak/chaos/down1, quests/mak/chaos/down2,
quests/mak/chaos/down3, quests/mak/chaos/down4,
quests/mak/chaos/down5, quests/mak/chaos/fallen,
quests/mak/chaos/tritemples, quests/mak/chaos/up1,
quests/mak/chaos/up2, quests/mak/chaos/up3, quests/mak/chaos/up4,
quests/mak/chaos/up5, quests/mak/dragons/chaos,
quests/mak/dragons/elec, quests/mak/dragons/fire,
quests/mak/dragons/ice, quests/mak/giant/mainfloor,
quests/mak/giant/secondfloor, quests/mak/giant/thirdfloor,
quests/mak/mansion/basement, quests/mak/mansion/floor1,
quests/mak/mansion/floor2, quests/mak/troll_cave/Guards,
quests/mak/troll_cave/cave.1, quests/mak/troll_cave/cave.2,
quests/mak/troll_cave/cave.3, quests/mak/undead/catacombs,
quests/mak/undead/graveyard, quests/mak/undead/mausoleum,
quests/mak/unnatural/unnat, quests/mcz/castle1,
quests/mcz/castle_air, quests/mcz/castle_fire,
quests/mcz/castle_water, quests/peterm/temple/AnteChamber,
quests/peterm/temple/GemTunnel, quests/peterm/temple/InnerTemple,
quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple,
quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
quests/todd/aljwaf/crypt5, quests/todd/aljwaf/crypt6,
quests/todd/aljwaf/hall1, quests/todd/aljwaf/hall2,
quests/todd/aljwaf/ruins, quests/todd/aljwaf/tomb,
quests/todd/aljwaf/tower1, quests/todd/aljwaf/tower2,
quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4,
santo_dominion/temple_naive/templenaive.1,
santo_dominion/temple_naive/templenaive.2, world/world_104_104:
Renamed maps (which used the actual file name or tweaked their
spelling and capitilization). Replaced walls that were using the
wrong sections next doors. Added missing floor tiles beneath a
wall section. Other changes are due to Map Editor reformatting.

2007-02-27 06:40 rjtanner

* ChangeLog: ChangeLog update with latest changes

2007-02-27 04:04 rjtanner

* quests/peterm/Nethack_in_crossfire_Yendor,
quests/peterm/Nethack_in_crossfire_entrance,
quests/peterm/quests/TitanGate,
quests/peterm/quests/dragon_quest,
quests/peterm/quests/dragonquest2,
quests/peterm/quests/goblin_chief,
quests/peterm/quests/mushroom_quest,
quests/peterm/quests/ogre_chief,
quests/peterm/quests/titan_quest,
quests/peterm/quests/wyvern_quest: Renamed maps (which used the
actual file name or tweaked their spelling and capitilization).
Widened some of the doorways in the quests/wyvern_quest map.
Other changes are due to Map Editor reformatting.

2007-02-27 03:50 rjtanner

* quests/peterm/FireTemple/Entrance,
quests/peterm/FireTemple/FifthFloor,
quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
quests/peterm/FireTemple/FirstFloor,
quests/peterm/FireTemple/FourthFloor,
quests/peterm/FireTemple/HotMines,
quests/peterm/FireTemple/LavaChamber,
quests/peterm/FireTemple/Mezannine1,
quests/peterm/FireTemple/Passageway,
quests/peterm/FireTemple/SecondFloor,
quests/peterm/FireTemple/ThirdFloor: Renamed maps (which used the
actual file name or tweaked their spelling and capitilization).
Added missing floor tiles. Reset the darkness to level 5 on some
of the maps (editor claimed that the range had to be 0-5 and the
map was using 6.) Other changes are due to Map Editor
reformatting.

2007-02-27 03:35 rjtanner

* quests/peterm/DragonQuest/ElectricAnte,
quests/peterm/DragonQuest/ElectricHatchery,
quests/peterm/DragonQuest/ElectricLord,
quests/peterm/DragonQuest/Entrance,
quests/peterm/DragonQuest/FireAnte,
quests/peterm/DragonQuest/FireHatchery,
quests/peterm/DragonQuest/FireLord,
quests/peterm/DragonQuest/IceAnte,
quests/peterm/DragonQuest/IceHatchery,
quests/peterm/DragonQuest/IceLord,
quests/peterm/DragonQuest/WyvernNest: Renamed maps (which used
the actual file name or tweaked their spelling and
capitilization). Other changes are due to Map Editor
reformatting.

2007-02-27 03:22 rjtanner

* quests/peterm/Demonology/AirMaster,
quests/peterm/Demonology/AirStudy,
quests/peterm/Demonology/AirTower1,
quests/peterm/Demonology/AirTower2,
quests/peterm/Demonology/ApprenticeLevel,
quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
quests/peterm/Demonology/Demon3,
quests/peterm/Demonology/EarthMaster,
quests/peterm/Demonology/EarthStudy,
quests/peterm/Demonology/EarthTower1,
quests/peterm/Demonology/EarthTower2,
quests/peterm/Demonology/FireMaster,
quests/peterm/Demonology/FireStudy,
quests/peterm/Demonology/FireTower1,
quests/peterm/Demonology/FireTower2,
quests/peterm/Demonology/GroundLevel,
quests/peterm/Demonology/HighTower1,
quests/peterm/Demonology/HighTower2,
quests/peterm/Demonology/HighTowerTop,
quests/peterm/Demonology/JourneymanLevel,
quests/peterm/Demonology/MasterLevel,
quests/peterm/Demonology/WaterMaster,
quests/peterm/Demonology/WaterStudy,
quests/peterm/Demonology/WaterTower1,
quests/peterm/Demonology/WaterTower2: Renamed maps (which used
the actual file name or tweaked their spelling and
capitilization). Replaced walls that were using the wrong
sections next to doors. Other changes are due to Map Editor
reformatting.

2007-02-26 05:47 rjtanner

* quests/peterm/CTower/Barracks, quests/peterm/CTower/Chamber,
quests/peterm/CTower/Dungeon, quests/peterm/CTower/GroundLevel,
quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop:
Renamed maps (which were either unnamed or used the actual file
name). Minor cosmetic updates to maps - wrong wall sections at
corners or missing walls. Added missing floor tiles beneath
walls. Other changes are due to Map Editor reformatting.

2007-02-25 23:12 ryo_saeba

* templates/guild/GuildList: Shouldn't have committed that test
guild :)

2007-02-25 23:09 ryo_saeba

* templates/guild/GuildList, templates/guild/mainfloor: Guild's
name should be GUILD_TEMPLATE to be conform to README.TXT in
scripts directory.

2007-02-25 07:48 rjtanner

* navar_city/casino_infernal/casino_infernal1,
navar_city/casino_infernal/casino_infernal2,
navar_city/city1church1, navar_city/city1court,
navar_city/city1enter, navar_city/city1houses,
navar_city/city1houses2, navar_city/city1houses3,
navar_city/city1prison, navar_city/collosium,
navar_city/dragon_hangar/hangar, navar_city/illusion/illexit,
navar_city/illusion/illtow1, navar_city/illusion/illtow2,
navar_city/illusion/illtow3, navar_city/illusion/illtow4,
navar_city/illusion/illtow5, navar_city/illusion/illtow6,
navar_city/illusion/illtow7, navar_city/jail/jail,
navar_city/jail/jail2, navar_city/jail/jail3,
navar_city/light/light0, navar_city/light/light1,
navar_city/light/light2, navar_city/light/light3,
navar_city/light/smugship, navar_city/light/smugship1,
navar_city/magara/houses/earth_house,
navar_city/magara/houses/family_house,
navar_city/magara/houses/kaisas_place,
navar_city/magara/houses/large_house,
navar_city/magara/houses/museum, navar_city/misc/IPO_navar,
navar_city/misc/aliscave, navar_city/misc/aliswell,
navar_city/misc/bowyer, navar_city/misc/buildshop,
navar_city/misc/city1armour, navar_city/misc/city1bank,
navar_city/misc/city1gen, navar_city/misc/city1magic,
navar_city/misc/city1mermaid, navar_city/misc/city1smith,
navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
navar_city/misc/jeweler, navar_city/misc/kitchen,
navar_city/misc/library, navar_city/misc/market1,
navar_city/misc/market2, navar_city/misc/navarwiz,
navar_city/misc/tannery, navar_city/misc/thamshop,
navar_city/misc/theater, navar_city/misc/theater2,
navar_city/misc/theater3, navar_city/misc/theater4,
navar_city/misc/theaterb1, navar_city/misc/theaterb2,
navar_city/misc/theaterb3, navar_city/misc/theaterb4,
navar_city/slums/Iggys_house, navar_city/slums/Iggys_house_lower,
navar_city/slums/Iggys_house_upper, navar_city/slums/rockgardens,
navar_city/smugglers_cove/sc_warehouse,
navar_city/smugglers_cove/sc_warehouse2,
navar_city/smugglers_cove/sc_warehouse3,
navar_city/smugglers_cove/smugglercamp, navar_city/spyhouse,
navar_city/temples/gaea, navar_city/temples/gorokh,
navar_city/temples/gorokh2, navar_city/temples/ixalovh,
navar_city/temples/ixalovh2, navar_city/temples/ruggilli,
navar_city/temples/ruggilli2, navar_city/temples/sorig,
navar_city/temples/templelyth, navar_city/temples/valriel,
navar_city/tower/magetower1, navar_city/tower/magetower2,
navar_city/tower/magetower3, navar_city/tower/magetower4,
navar_city/tower/magetower5, navar_city/tower/magetower_low,
navar_city/tower/magetowfinal,
navar_city/troll_canyon/troll_canyon.0,
navar_city/troll_canyon/troll_canyon.1,
navar_city/troll_canyon/troll_canyon.10,
navar_city/troll_canyon/troll_canyon.11,
navar_city/troll_canyon/troll_canyon.12,
navar_city/troll_canyon/troll_canyon.2,
navar_city/troll_canyon/troll_canyon.3,
navar_city/troll_canyon/troll_canyon.4,
navar_city/troll_canyon/troll_canyon.5,
navar_city/troll_canyon/troll_canyon.6,
navar_city/troll_canyon/troll_canyon.7,
navar_city/troll_canyon/troll_canyon.8,
navar_city/troll_canyon/troll_canyon.9, navar_city/warehouse1,
navar_city/warehouse2, navar_city/warehouse3,
navar_city/warehouse4, navar_city/warehouse5,
navar_city/warehouse6, navar_city/warehouse7,
navar_city/warehouse8, world/world_121_116, world/world_121_117,
world/world_122_116, world/world_122_117: Cosmetic changes to
many of the maps - gave them the 'navar look' (westcwall).
Renamed maps (which were either unnamed, used the actual file
name or tweaked their spelling and capitilization.) Renamed maps
with a generic name to something more specific. Other changes are
due to Map Editor reformatting.

2007-02-25 01:56 rjtanner

* ChangeLog: ChangeLog updates for latest changes

2007-02-25 01:49 rjtanner

* whalingoutpost/houses/fishershouse1,
whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
whalingoutpost/lightkeepershouse1,
whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
whalingoutpost/misc/polarbearcave2,
whalingoutpost/misc/polarbearcave3,
whalingoutpost/misc/trollcave1,
whalingoutpost/taverns/fishershall1,
whalingoutpost/taverns/fishershallb1,
whalingoutpost/taverns/storehouse1,
whalingoutpost/underwaterdungeon/level1,
whalingoutpost/underwaterdungeon/level2,
whalingoutpost/underwaterdungeon/level3,
wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon,
wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
wolfsburg/temple/enterance, wolfsburg/temple/ixalovh,
wolfsburg/temple/temp_dung1, wolfsburg/temple/temple,
wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
wolfsburg/tt/ttb2, wolfsburg/volcano/volcano,
wolfsburg/volcano/vvhuts, world/world_123_123,
world/world_126_124, world/world_128_109, world/world_128_128,
world/world_128_129: Renamed maps (which were either unnamed,
used the actual file name or tweaked their spelling and
capitilization). Renamed maps with a generic name to something
more specific. Other changes are due to Map Editor reformatting.

2007-02-24 11:08 ryo_saeba

* python/CFDataFile.py: Windows requires binary mode to work
correctly (newline issues).

2007-02-24 09:10 kbulgrien

* ChangeLog: - Update ChangeLog to record edits in several recent
commits.

2007-02-24 09:08 kbulgrien

* pup_land/s_f/ki: - Multi-line message linebreaks removed. a few
places to improve map
appearance; minor npc msg text changes; and changes introduced by
CFJavaEditor.

2007-02-24 09:00 kbulgrien

* pup_land/s_f/ki2: - Add blocksview 0 on lightning walls in a few
places to improve map
appearance; and other CFJavaEditor changes.

2007-02-24 08:58 kbulgrien

* pup_land/s_f/to-jyo: - Multi-line message linebreaks removed;
redundant match strings removed (only
lowercase is required); minor npc msg text changes; and edits
introduced by
CFJavaEditor.

2007-02-24 08:57 kbulgrien

* pup_land/rainbow/station: - Multi-line message linebreaks
removed; red town → Red Town; and changes
introduced by CFJavaEditor.

2007-02-24 08:56 kbulgrien

* pup_land/rainbow/bed_room: - Multi-line message linebreaks
removed and other changes introduced by
CFJavaEditor.

2007-02-24 08:56 kbulgrien

* pup_land/rainbow/shore: - Multi-line message linebreaks removed.

2007-02-24 08:53 kbulgrien

* pup_land/rainbow/islands: - red town → Red Town and other
changes introduced by CFJavaEditor.

2007-02-24 08:50 kbulgrien

* pup_land/rainbow/red_town/town: - biglake_new arch replaced with
sea_new to make the color of water under
galleon consistent with color of sea tiles. Other changes
introduced by
CFJavaEditor.

2007-02-24 08:43 rjtanner

* ChangeLog: Updating the ChangeLog with recent changes

2007-02-24 08:10 kbulgrien

* ChangeLog, pup_land/lone_town/heinrich: - lake arch replaced by
sea_nsew to remove grass from water perimeter inside
house. Gave name of Bath to the tile. Other changes due to
CFJavaEditor.

2007-02-24 08:00 rjtanner

* wolfsburg/dungeons/church.2, wolfsburg/dungeons/church.3,
wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4c,
wolfsburg/dungeons/hut, wolfsburg/dungeons/piratedung,
wolfsburg/dungeons/pirateenter, wolfsburg/dungeons/ship,
wolfsburg/dungeons/ship_deck2, wolfsburg/dungeons/stronghold,
wolfsburg/dungeons/treas_room, wolfsburg/dungeons/underworld,
wolfsburg/eeur/tower1.1, wolfsburg/eeur/tower1.2,
wolfsburg/eeur/tower1.3, wolfsburg/eeur/tower1.4,
world/world_127_109, world/world_128_109, world/world_129_109:
Renamed maps (which were either unnamed, used the actual file
name or tweaked their spelling and capitilization). Corrected
wall sections there were 'incorrect' and obvious when next to
doorways or similar openings - basically using the wrong wall
sections. Minor cosmetic updates to maps as well. Added missing
floor tiles beneath walls. Renamed maps with a generic name to
something more specific. Other changes are due to Map Editor
reformatting.

2007-02-23 03:48 rjtanner

* wolfsburg/etern_rew, wolfsburg/inns, wolfsburg/piratechurch,
wolfsburg/prison, wolfsburg/slave_pit1, wolfsburg/slave_pit2,
wolfsburg/slave_pit3, wolfsburg/snakepit, wolfsburg/ware1,
wolfsburg/whorehouse, world/world_128_109: Renamed maps (which
were either unnamed, used the actual file name or tweaked their
spelling and capitilization). Corrected wall sections there were
'incorrect' and obvious when next to doorways or similar openings
- basically using the wrong wall sections. Minor cosmetic updates
to maps as well. Other changes are from Map Editor reformatting.

2007-02-23 03:21 rjtanner

* scorn/anthony/passoffice, scorn/anthony/portgate,
scorn/anthony/prison, scorn/apartment/Apartments1,
scorn/apartment/Apartments2, scorn/apartment/Apartments3,
scorn/apartment/Apartments4, scorn/apartment/Apartments5,
scorn/apartment/apartments, scorn/cannery/ware1,
scorn/crow/train/train, scorn/dtabb/cave, scorn/dtabb/cave2,
scorn/dtabb/cave3, scorn/guilds/guildhousesinc,
scorn/kar/creepy.house, scorn/kar/creepy.house2, scorn/kar/drink,
scorn/kar/gorks1, scorn/kar/gorks2, scorn/kar/gorks3,
scorn/kar/somehouse, scorn/kar/somehouse2, scorn/kar/somehouse3,
scorn/magara/porter_house, scorn/mansion/entrance,
scorn/mansion/garden, scorn/mansion/muriskunes,
scorn/mansion/str-tunnel, scorn/mansion/stronghold,
scorn/oldcity/end, scorn/oldcity/oldcity1,
scorn/oldcity/oldcity10, scorn/oldcity/oldcity11,
scorn/oldcity/oldcity12, scorn/oldcity/oldcity13,
scorn/oldcity/oldcity14, scorn/oldcity/oldcity15,
scorn/oldcity/oldcity15e, scorn/oldcity/oldcity2,
scorn/oldcity/oldcity3, scorn/oldcity/oldcity4,
scorn/oldcity/oldcity5, scorn/oldcity/oldcity6,
scorn/oldcity/oldcity7, scorn/oldcity/oldcity8,
scorn/oldcity/oldcity9, world/world_104_115, world/world_105_115,
world/world_105_116: Renamed maps (which were either unnamed,
used the actual file name or tweaked their spelling and
capitilization). Corrected wall sections there were 'incorrect'
and obvious when next to doorways or similar openings - basically
using the wrong wall sections. Minor cosmetic updates to maps as
well. Renamed the cannery map to Animal Quarantine because that
is how it's referred in the world map. Renamed the dtabb/cave
outside of Scorn to Gnolls Grotto - since it's often confused as
part of the goblin chief / royalty quest map. Renamed dtabb/cave3
to Goblin Den. Other changes are due to Map Editor reformatting.

2007-02-22 22:03 akirschbaum

* azumauindo/minatomachi/ketsueki_itsuryuu/ground: Remove stray
text message.

2007-02-22 04:17 rjtanner

* ChangeLog: Used svn2cl to regenerate the ChangeLog file for Trunk
map changes to include a full and thorough history of the
changes.

2007-02-21 03:31 rjtanner

* brest/sport.jess: Cosmetic changes to the Sport Center - added
missing floor tiles under the trapdoors where monsters are
generated. Re-linked the levers to the trap doors. This map will
have to be watched closely for balance issues *and* for possible
map camping or similar abuse - it's design is very similar to the
old Training Centers. Some cleanup remains as many of the
trapdoors are using old(?) connection references.

2007-02-21 02:10 rjtanner

* world/world_107_123: Fixed the broken path error for the Sport
Center, it's now accessible again.

2007-02-20 01:35 rjtanner

* world/world_109_126: Updated the entrance coordinates from Lake
Country world map to Mopoon's Weapon shop, as my earlier fix
'dropped' the player at the wrong location in the shop.

2007-02-20 01:02 rjtanner

* scorn/houses/jones: Reduced the damage of the shocking rune from
40 down to 15 as this trap was very deadly for low level players.
Renamed the map to accurately reflect the world map name. Other
changes are due to Map Editor reformatting.

2007-02-20 00:54 rjtanner

* scorn/shops/BasicSpells: Inventory sign does not list items in
bookshelves. Removing the sign from the shop.

2007-02-20 00:53 rjtanner

* scorn/misc/beginners2: Corrected error with the zombie generator
- it was still generating skeletons. I missed updating the 'breed
monster' field.

2007-02-19 05:44 rjtanner

* brest/Castle/AcidChamber, brest/Castle/DragonRoom,
brest/Castle/Finale, brest/Castle/LargeRoom, brest/Castle/castle,
brest/amphis, brest/asyvan/gate1, brest/asyvan/gate2,
brest/asyvan/gate3, brest/asyvan/gate4, brest/asyvan/gate5,
brest/asyvan/gate6, brest/asyvan/gate7, brest/asyvan/gate8,
brest/asyvan/gate9, brest/asyvan/palace1, brest/asyvan/palace2,
brest/asyvan/palace3, brest/brest.IPO, brest/brest.armour,
brest/brest.cvt, brest/brest.food, brest/brest.inn,
brest/brest.magic, brest/brest.trademarket, brest/brest.weapon,
brest/elec.jes, brest/info.2.zoon, brest/info_first,
brest/jes.admini, brest/jes.admini.1, brest/ludo1, brest/ludo2,
brest/nasty_house, brest/pantheon, brest/shops/buildshop,
brest/shops/buildshop2, brest/underground, brest/underground2,
brest/zorn/castle.upper.floor.one, darcap/cave/level1,
darcap/cave/level2, darcap/cave/level3, darcap/cave/level4,
darcap/darcap/apartment, darcap/darcap/church,
darcap/darcap/circus/bigtop, darcap/darcap/circus/chess,
darcap/darcap/circus/circus, darcap/darcap/circus/double,
darcap/darcap/circus/ghost, darcap/darcap/circus/illusions,
darcap/darcap/circus/movers, darcap/darcap/circus/roller1,
darcap/darcap/circus/roller2, darcap/darcap/circus/roller3,
darcap/darcap/circus/shooting, darcap/darcap/circus/strength,
darcap/darcap/circus/walls, darcap/darcap/circus/wheel,
darcap/darcap/circus/wurfbude, darcap/darcap/gshop,
darcap/darcap/houses, darcap/darcap/inn, darcap/darcap/maze,
darcap/darcap/potionshop, darcap/darcap/quest,
darcap/darcap/shop_a, darcap/darcap/shop_g, darcap/darcap/shop_m,
darcap/darcap/shop_w, darcap/darcap/tavern, darcap/darcap/temple,
darcap/house1, darcap/lynn/castle1.0, darcap/lynn/castle1.1,
darcap/lynn/castle1.2, darcap/lynn/castle1.3, darcap/quest/fire,
darcap/quest/water, darcap/town2/shop_b, darcap/town2/shop_f,
darcap/town2/tower1, darcap/town2/tower2, darcap/town2/tower3,
darcap/town2/tower4, darcap/town2/towers, darcap/undead/undead.1,
darcap/undead/undead.2, darcap/undead/undead.3, darcap/village1,
dragonisland/advguild, dragonisland/advguild2,
dragonisland/advguild3, dragonisland/advshop0,
dragonisland/advshop1, dragonisland/advshop2,
dragonisland/advshop3, dragonisland/advshop4,
dragonisland/advshop5, dragonisland/advshop6,
dragonisland/apartment2, dragonisland/apartment3,
dragonisland/bloodwell, dragonisland/damarishouse0,
dragonisland/damarishouse1, dragonisland/damarishouse2,
dragonisland/dragonmountain0, dragonisland/dragonmountain1,
dragonisland/drowmansion, dragonisland/hangar,
dragonisland/hangar2, dragonisland/hangar3, dragonisland/house1,
dragonisland/house4, dragonisland/house5, dragonisland/house6,
dragonisland/house7, dragonisland/house8, dragonisland/house9,
dragonisland/housebrxzl, dragonisland/intwell,
dragonisland/keysale, dragonisland/luxhouse, dragonisland/tavern,
dragonisland/thievesden, dungeons/barad_dur,
dungeons/castle_aaaarg, dungeons/grukks/grukks.1,
dungeons/grukks/grukks.2, dungeons/grukks/grukks.3,
dungeons/grukks/grukks.4, dungeons/hole,
dungeons/hut/ancient_hut, dungeons/hut/kjerring,
dungeons/hut/watertunnel, dungeons/monkey_temple/m_temple1,
dungeons/monkey_temple/m_temple2, dungeons/ruins,
dungeons/trollbridge, dungeons/xyzzy-mines,
euthville/boulder_inferno, euthville/devil.church1,
euthville/devil.church2, euthville/devil.church3,
euthville/devil.church4, euthville/devil.church5,
euthville/hallofbones, euthville/magic.shop, euthville/map.fr.0,
euthville/map.fr.1, euthville/map.fr.2, euthville/map.fr.3,
euthville/wiz1, euthville/wiz2, euthville/wiz3, euthville/wiz4,
euthville/wiz5, euthville/wiz6, euthville/wiz7,
inn_and_outpost/README, inn_and_outpost/hermes_inn,
inn_and_outpost/hermes_inn2, inn_and_outpost/nirlas_house,
inn_and_outpost/outpost_aranor1,
inn_and_outpost/pypers_treehouse, inn_and_outpost/sweets_inn,
inn_and_outpost/sweets_inn2, inn_and_outpost/treehouse_df1,
inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
inn_and_outpost/treehouse_df6, lake_country/Butakis/B_gshop,
lake_country/Butakis/B_wshop, lake_country/Butakis/Butakis0,
lake_country/Butakis/Rlib1, lake_country/Butakis/Rlib2,
lake_country/Butakis/Wist_portal,
lake_country/Butakis/Wist_study, lake_country/Butakis/alchemist,
lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
lake_country/Butakis/church-1, lake_country/Butakis/church0,
lake_country/Butakis/church1, lake_country/Butakis/gate_inner,
lake_country/Butakis/gate_outer,
lake_country/Butakis/houses/Bobs_house,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Seans_house,
lake_country/Butakis/inn, lake_country/Butakis/luck2,
lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
lake_country/Butakis/prison_w, lake_country/DA,
lake_country/RETower/tower0, lake_country/RETower/tower1,
lake_country/RETower/tower2, lake_country/RETower/tower3,
lake_country/RETower/tower4, lake_country/RETower/tower5,
lake_country/Sunset_Lake/fortress,
lake_country/Sunset_Lake/gatehouse, lake_country/Sunset_Lake/inn,
lake_country/dragon_hangar/hangar, lake_country/ebony/entrance1,
lake_country/ebony/entrance2, lake_country/ebony/masterlev,
lake_country/marsh/marsh1_1, lake_country/marsh/marsh1_2,
lake_country/marsh/marsh2_1, lake_country/marsh/marsh2_2,
lake_country/shops/Olds_jewel, lake_country/shops/clems_archery,
lake_country/shops/klondors_wands,
lake_country/small_buildings/LC_inn1,
lake_country/small_buildings/burial_ground,
lake_country/small_buildings/hut_Galmorus,
lake_country/small_buildings/oak_twak1,
lake_country/small_buildings/portal,
lake_country/snake_pit/Chaos_lair1,
lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4,
lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit,
lake_country/snake_pit/snakepit_1,
lake_country/snake_pit/snakepit_2,
lake_country/snake_pit/snakepit_3,
lake_country/snake_pit/snakepit_4,
lake_country/snake_pit/snakepit_5, marksel/cellar,
marksel/church, marksel/grumms_inn, marksel/grumms_inn2,
marksel/keep, marksel/mines, marksel/shop, marksel/wizard,
planes/IPO_storage, planes/greenway1, planes/greenway2,
planes/greenway3, planes/greenway4, planes/greenway5,
planes/greenway6, planes/greenway7, planes/greenway8,
planes/greenway9, planes/harcanna_wood, planes/sorrow_ruin,
port_joseph/goblin/caves, port_joseph/goblin/dungeon1,
port_joseph/goblin/dungeon2, port_joseph/goblin/dungeon3,
port_joseph/goblin/fort2, port_joseph/goblin/fortress,
port_joseph/goblin/hole, port_joseph/goblin/hut,
port_joseph/goblin/netower, port_joseph/goblin/nwtower,
port_joseph/goblin/setower, port_joseph/goblin/swtower,
port_joseph/pirates/fortvsship, port_joseph/pirates/madvillage,
port_joseph/pirates/mbgrave, port_joseph/pirates/mbgrave2,
port_joseph/pirates/mooglyprize,
port_joseph/pirates/mooglypuzzle, port_joseph/pirates/tortcave,
port_joseph/pirates/torthole, port_joseph/pirates/tortship,
port_joseph/pirates/tortship2, port_joseph/pirates/tortship3,
port_joseph/pirates/torttemple, port_joseph/town/church,
port_joseph/town/churchcrypt, port_joseph/town/churchtower,
port_joseph/town/dshark, port_joseph/town/generalstore,
port_joseph/town/inn, port_joseph/town/ixalovh_shrine,
port_joseph/town/portia, port_joseph/town/portia2,
port_joseph/town/tomassos_house, quests/cd/cd.castle.750,
quests/cd/cd.cellar1.757, quests/cd/cd.inn.752,
quests/cd/cd.store.753, quests/cd/cd.tower1.754,
quests/cd/cd.tower2.755, quests/cd/cd.tunnel.751,
quests/hendel/acid_room, quests/hendel/mountain_pass,
quests/hendel/pre_acid, quests/mcz/castle1,
quests/mcz/castle_air, quests/mcz/castle_earth,
quests/mcz/castle_fire, quests/mcz/castle_low1,
quests/mcz/castle_low2, quests/mcz/castle_water,
quests/skud/court, quests/skud/east_1, quests/skud/entrance,
quests/skud/north_1, quests/skud/west_1, santo_dominion/basement,
santo_dominion/crossfire, santo_dominion/den,
santo_dominion/eeur/hut.1, santo_dominion/eeur/hut.2,
santo_dominion/espen/espen1, santo_dominion/espen/espen2,
santo_dominion/espen/palace, santo_dominion/house_of_hell,
santo_dominion/houses/house1, santo_dominion/just_preliminary,
santo_dominion/lord_byron/1st_floor,
santo_dominion/lord_byron/2nd_floor,
santo_dominion/lord_byron/dungeon,
santo_dominion/lord_byron/main,
santo_dominion/magara/hut/floor_1,
santo_dominion/magara/hut/floor_2,
santo_dominion/magara/hut/floor_3,
santo_dominion/magara/north_lighthouse/floor_1,
santo_dominion/magara/north_lighthouse/floor_2,
santo_dominion/magara/north_lighthouse/floor_3,
santo_dominion/magara/north_lighthouse/floor_4,
santo_dominion/magara/opera,
santo_dominion/magara/south_lighthouse/floor_1,
santo_dominion/magara/south_lighthouse/floor_2,
santo_dominion/magara/south_lighthouse/floor_3,
santo_dominion/magara/south_lighthouse/floor_4,
santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
santo_dominion/magara/well/treasure, santo_dominion/map.and.sale,
santo_dominion/map.stigkr.1, santo_dominion/map.stigkr.2,
santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
santo_dominion/mudman/mudman.3, santo_dominion/noble_rest,
santo_dominion/north_barn, santo_dominion/peacock,
santo_dominion/sdomino_appartment,
santo_dominion/shaft/undeadshaft.4, santo_dominion/shops/armour,
santo_dominion/shops/eliks, santo_dominion/shops/erash,
santo_dominion/shops/nosferatu, santo_dominion/shops/rings,
santo_dominion/south_barn, santo_dominion/tavern,
santo_dominion/tavern.2ndfloor, santo_dominion/tobias,
santo_dominion/tobias.top, santo_dominion/tollpost,
scorn/misc/HallOfQuests, scorn/misc/HospitalityRoom,
scorn/misc/HouseofHealing, scorn/misc/PowerHouse,
scorn/misc/battle_arena/arena, scorn/misc/battle_arena/arena_ud,
scorn/misc/battle_arena/entrance,
scorn/misc/battle_arena/first-aide,
scorn/misc/battle_arena/snack, scorn/misc/beginners,
scorn/misc/castle, scorn/misc/castle2, scorn/misc/church,
scorn/misc/cityhall, scorn/misc/devourlower,
scorn/misc/dragon_guild, scorn/misc/drywell,
scorn/misc/gatehouse, scorn/misc/jail, scorn/misc/jail_upper,
scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
scorn/misc/kboldtemp1b2, scorn/misc/kboldtemp1b3,
scorn/misc/kboldtemp1b4, scorn/misc/library,
scorn/misc/map.esben.2, scorn/misc/mercenaries,
scorn/misc/port_arena, scorn/misc/prison,
scorn/misc/puddings.place, scorn/misc/templedevour,
scorn/misc/wizhide, scorn/misc/zoo, scorn/misc/zoo2,
scorn/peterm/undead_quest, scorn/shops/IPO_scorn,
scorn/shops/alclass, scorn/shops/armourshop, scorn/shops/bank,
scorn/shops/bowshop, scorn/shops/buildshop,
scorn/shops/coffeeshop, scorn/shops/foodshop,
scorn/shops/gemshop, scorn/shops/generalshop,
scorn/shops/light_shop, scorn/shops/magicshop,
scorn/shops/oleds_cafe, scorn/shops/potionshop,
scorn/shops/scorn.sale1, scorn/shops/scorn.sale2,
scorn/shops/weaponshop, scorn/taverns/apartments,
scorn/taverns/barking_mule, scorn/taverns/goths,
scorn/taverns/goths0, scorn/taverns/goths2, scorn/taverns/inn,
scorn/taverns/inn2, scorn/temples/gaea, scorn/temples/gnarg,
scorn/temples/gorokh, scorn/temples/ixalovh,
scorn/temples/mostrai, scorn/temples/mostrai2,
scorn/temples/ruggilli1, scorn/temples/ruggilli2,
scorn/temples/sorig, scorn/temples/sorig2, scorn/temples/valriel,
scorn/temples/valriel2, scorn/temples/valriel3,
scorn/towers/tower, scorn/towers/tower.mad,
scorn/towers/tower.mad1, scorn/towers/tower.mad2,
scorn/towers/tower.mad3, sisters/compound1, sisters/compound2,
sisters/compound3, sisters/entrance, sisters/granary,
sisters/necro_entrance, sisters/necro_hole1,
sisters/necro_ruin1a, sisters/shrine0, sisters/shrine0_east,
sisters/shrine0_west, sisters/shrine1, sisters/shrine_entrance,
sisters/small_manor0, sisters/small_manor1, sisters/tower0,
sisters/tower1, sisters/tower2, sisters/tower3,
start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon,
start/HallsOfSelection/wraith_player, start/Nexus,
start/newbieshouse, teamarena/teamwar, teamarena/twregister,
under_world/uworld_120_109, world/world_100_114,
world/world_101_114, world/world_102_107, world/world_102_108,
world/world_103_127, world/world_104_115, world/world_105_113,
world/world_105_115, world/world_105_116, world/world_107_114,
world/world_109_126, world/world_110_110, world/world_110_114,
world/world_115_110, world/world_115_117, world/world_116_102,
world/world_116_103, world/world_116_104, world/world_117_103,
world/world_120_104, world/world_120_109, world/world_120_117:
Massive checkin. Went through many, many maps and updated their
names (which were either unnamed, used the actual file name or
tweaked their spelling and capitilization). Corrected wall
sections there were 'incorrect' and obvious when next to doorways
or similar openings - basically using the wrong wall sections.
Minor cosmetic updates to maps as well. Other changes are due to
Map Editor reformatting.

2007-02-19 05:21 rjtanner

* scorn/misc/beginners2: Replaced the skeleton generator with a
zombie generator as it apears skeletons are too difficult for
players under level 5 or 6. Added some windows to the inner wall
sections for easier visability of monsters for new players. The
centipede is another source that is the cause of frequent deaths
- but is still available for now. Other changes are due to Map
Editor reformatting.

2007-02-19 05:18 rjtanner

* scorn/shops/BasicSpells: Significant cosmetic changes to this map
in order to make it match more closely the appearance on the
outside. Also added an inventory inside the shop entrance.
Renamed the map from BasicSpells to Moseleys Magic Books.

2007-02-19 05:15 rjtanner

* lake_country/shops/Mopoon_wshop: Significant cosmetic changes to
this map - added cave walls and similar sections to the map to
give it an 'underground appearance' instead of portions of the
map appearing to be blocked by nothing but darkness. Other
changes are Map Editor reformatting.

2007-02-19 05:12 rjtanner

* world/world_120_116: Skud Tower was surrounded my mountain tiles
that were impossible to pass by any means available to players,
made a small change (made a mountain tile 'passable') so people
can once again access this map. Other changes are Map Editor
reformatting.

2007-02-19 05:11 rjtanner

* darcap/castle/castle2.0, darcap/castle/castle2.1,
darcap/castle/castle2.2, darcap/castle/castle2.3: Added missing
floor tiles to the Castle Zaah maps. Cosmetic touchups for
sections of walls next to doors - wrong wall sections are used.
Other changes are Map Editor reformatting.

2007-02-19 05:08 rjtanner

* brest/sport.jess, world/world_107_123: Made the Sport Center
available again in Brest. Also updated maps files in Brest to
better match the actual map name (vs unnamed or the file name.)
Other changes are Map Editor reformatting.

2007-02-15 23:28 eracc

* brest/brest.scrolls.right, brest/zorn/castle.basement0,
quests/peterm/quests/wyvern_quest: Minor cosmetic changes to
brest/zorn/castle.basement0
Fix “emergency exit”.
Move a wall.

Make Irritable Zorn a bit more difficult
brest/brest.scrolls.right
Someone bragged that he was easy for a level 1 character.
Maybe not now. :-)

Fix a problem with an invalid archetype on
quests/peterm/quests/wyvern_quest

2007-02-15 20:16 ryo_saeba

* ChangeLog, test/python.py: Test file, add keys routines.

2007-02-15 20:15 ryo_saeba

* python/casino/diamondslots.py, python/casino/goldslots.py,
python/casino/imperialslots.py, python/casino/platinumslots.py,
python/casino/silverslots.py: Fix slot machines.

2007-02-15 02:04 rjtanner

* darcap/forgotten_town/shops/general: Updated maps to remove 0
destination coordinates warnings from server log files. Other
changes are due to Map Editor reformatting. RJT, Feb-14-2007

2007-02-15 02:01 rjtanner

* darcap/forgotten_town/city: Updated maps to remove 0 destination
coordinates warnings from server log files. RJT, Feb-14-2007

2007-02-13 03:24 rjtanner

* scorn/misc/kboldtemp1b4: Change the reconsecrate level of the
alter from 100 to 120 so other players can't convert the altar on
unsuspecting worshippers. RJT, Feb-12-2007

2007-02-13 02:56 rjtanner

* templates/guild/guild_HQ: Final touches on the Guild_HQ map so
that the tokens can be traded in for additional guild features:
craft benches. RJT, Feb-12-2007

2007-02-13 02:27 rjtanner

* lake_country/dragon_hangar/hangar: Corrected a file path error
with the Lake Country Dragon Hangar. It was causing players to
get drapped in a void-like map. Other changes are due to Map
Editor reformatting. RJT, Feb-11-2007

2007-02-13 02:24 rjtanner

* darcap/darcap/quest: Reverted back to using the redundant floor
tiles in this map - they are used for extra visual effects with
smoothing. My mistake. Earlier changes to the exit coordinates
still in place. RJT, Feb-12-2007

2007-02-13 02:13 rjtanner

* templates/guild/guild_HQ, templates/guild/secondfloor: Second
attempt at updating the python based guild template maps – fixed
many of the altars, exits and other features. Updated the README
(see earlier commit) file to summarize these changes. RJT,
Feb-12-2007

2007-02-13 02:03 rjtanner

* python/guilds/README.txt: Major updates to the guild (map)
templates - fixed many of the altars, exits and other features.
Updated the README file to summarize these changes. RJT,
Feb-12-2007

2007-02-13 01:36 rjtanner

* darcap/darcap/quest, templates/guild/mainfloor: Updated map to
remove 0 destination coordinates warnings from server log files.
Also removed unnecessary floor tiles. Other changes are from Map
Editor reformatting. RJT, Feb-12-2007

2007-02-12 22:39 ryo_saeba

* ChangeLog, python/guilds/guildjoin.py,
python/guilds/guildoracle.py: Fix joining script. Non members
can't use the guild oracle.

2007-02-12 22:20 ryo_saeba

* ChangeLog, python/CFGuilds.py, python/guilds/README.txt,
python/guilds/guild_dues.py, python/guilds/guild_entry.py,
python/guilds/guildbuy.py, python/guilds/guildoracle.py: Fixed
typos, it's now possible to buy guilds, and manage through the
Oracle.

2007-02-12 04:08 kbulgrien

* scorn/houses/house.haunted: - Spelling: Cobwep –> Cobweb
- Fixed stair path: /kar/creepy.hous –> /scorn/kar/creepy.house
- Minor message reformat. Extra spaces and line breaks removed.

2007-02-12 03:52 kbulgrien

* scorn/kar/gorks1: - Capitalization on Gork's name, remove line
break from sign message.

2007-02-12 03:50 kbulgrien

* scorn/houses/house3.1st: - Minor improvements to conversational
texts.
- Remove redundant match strings (only lowercase is necessary and
plural
is not needed because extra characters don't stop the match).
- While in the file, reformat the conversation texts to remove
the line
breaks where appropriate.

2007-02-12 03:30 kbulgrien

* scorn/houses/riverside_manor: - Remove redundant match strings
(only lowercase is necessary).
- Add a hint shown if you ask Amy “where”. It's not a giveaway,
but could help since Mark is in a room with scad's of people.
- Minor line break change in text.

2007-02-12 03:20 kbulgrien

* pup_land/lone_town/magic: - Primary reason for edit is to add
map_layer item to book of illusions
so it renders on top of the table instead of under it.
- Reformatted various conversation texts to remove spurious line
breaks.
- Remove redundant match strings (mixed case match strings not
needed).
- Spelling fix: sailsman –> salesman

2007-02-11 21:54 kbulgrien

* pup_land/rainbow/roof: - Fix bug introduced when replacing big
lake tiles with sea tiles. The dragon
was blocked. Set no_pass 0 on affected tiles.
- Add arch blocked (w/ no_pass 0) to prevent seeing artifacts of
the moving
dragon transport if the client view is set larger than the size
of the map.

2007-02-11 21:31 kbulgrien

* pup_land/lone_town/town: - Fixed minor glitch in river where
junction pieces were used but there was
no actual junction.

2007-02-11 21:25 kbulgrien

* pup_land/rainbow/w-tower: - Reformat T.K.'s @match strings to
remove line breaks.
- Minor fix to T.K's conversation “In deep underground” –> “Deep
underground”
- Changes caused by saving with CFJavaEditor including removal of
“Str 1” and
“immune 8388607” from T.K.

2007-02-11 19:42 kbulgrien

* pup_land/kurte/hut1, pup_land/kurte/hut2, pup_land/port_e_house,
pup_land/rainbow/roof, pup_land/rainbow/shore: - Primarily
changed “arch biglake*” to “arch sea*” so that water tiles are
consistent colors on various pup_land maps when using the base
tile set.
Please note: These changes require arch collection and install on
the
server. The sea.arc file has applicable edits to enable
transparency.
- Appropriate shore floor tiles placed under sea tiles with
transparency.
- Various non-functional changes result from re-saving map in
cfjavaeditor.
- Some scolar –> scholar spelling fixes (pup_land/kurte/hut1 and
hut2

2007-02-11 09:02 rjtanner

* pup_land/lone_town/dragonhangar/hangar: Corrected a file path
error with the Lone Town Dragon Hangar. It was causing players to
get drapped in a void-like map. RJT, Feb-11-2007

2007-02-11 08:29 mwedel

* lake_country/RETower/tower5: Remove 'dam 127' line from demon
gate - this has it use a non existant
spell, which eventually results in the server crashing.
MSW 2007-02-11

2007-02-11 07:48 rjtanner

* navar_city/dragon_hangar/hangar,
pup_land/nurnberg/dragonhangar/hangar: Corrected a file path
error with the Navar and Nurnberg Dragon Hangars. It was causing
players to get drapped in a void-like map. RJT, Feb-11-2007

2007-02-11 06:53 rjtanner

* darcap/forgotten_town/city, darcap/forgotten_town/ft_dragonslib,
dungeons/grukks/grukks.1, dungeons/grukks/grukks.2,
dungeons/grukks/grukks.3, dungeons/grukks/grukks.4,
euthville/map.fr.0, euthville/map.fr.1, euthville/map.fr.2,
pup_land/rainbow/Lv3/e_hall, santo_dominion/lord_byron/main,
scorn/dtabb/cave, scorn/houses/house.haunted,
scorn/towers/tower.mad2, wolfsburg/dungeons/hut,
wolfsburg/dungeons/underworld, wolfsburg/temple/enterance,
wolfsburg/temple/temple, world/world_102_107,
world/world_105_113, world/world_107_123, world/world_116_102,
world/world_122_117, world/world_128_108, world/world_128_109,
world/world_129_108: Updated maps to remove 0 destination
coordinates warnings from server log files. Other changes are
from Map Editor reformatting. RJT, Feb-11-2007

2007-02-11 03:56 aaron_baugher

* ChangeLog, python/IPO/say.py: New package arch and image for IPO

2007-02-11 03:30 rjtanner

* pup_land/lone_town/town, scorn/anthony/portgate,
scorn/misc/gatehouse, scorn/towers/tower.mad,
scorn/towers/tower.mad1, world/world_105_115,
world/world_105_116, world/world_116_102, world/world_122_117,
world/world_128_109: Updated maps to remove 0 destination
coordinates warnings from server log files. RJT, Feb-10-2007

2007-02-09 19:16 ryo_saeba

* test/python.py: Test for save-bed functions.

2007-02-09 01:11 aaron_baugher

* ChangeLog, python/IPO/say.py: New carton arch and images for IPO

2007-02-09 00:18 aaron_baugher

* ChangeLog, python/IPO/say.py: Improved look of IPO package system

2007-02-08 10:41 kbulgrien

* pup_land/rainbow/w-tower: - Add map_layer item to statue so that
it renders above the note
that is beneath it.

2007-02-08 03:17 kbulgrien

* pup_land/rainbow/roof: - Replace corner big lake tiles with
corner sea tiles so that the
corner water matches the color or the non-corner sea tiles.

2007-02-07 20:18 eracc

* brest/zorn/castle.upper.floor.two: Players could become trapped
behind the guard gates. Fixed by adding levers.

2007-02-07 20:07 eracc

* darcap/town2/shop_b, dungeons/gorokh/gorokh_final,
dungeons/gorokh/gorokh_treasure,
dungeons/valriel/valriel_treasure: Make sure items dropped by
Advocate of Gorokh do not burn. Move “asteroid” spell from Gorokh
treasure to Valriel treasure. Make new amulet of Gorokh for
Gorokh treasure. Fix large bookstore “darcap/town2/shop_b” so
players will not be trapped and make cosmetic changes to the map.

2007-02-05 03:27 rjtanner

* world/world_102_108: Updated this map (Santo Dominion) so that
many of the linked maps no longer generate '0 destination
coordinates' warnings in the server log. RJT, Feb-04-2007

2007-02-05 02:19 rjtanner

* dragonisland/advguild: Implementing more jade and amberium
conversion tables to different banks, per feature request
#1580069 'Bank in Navar missing exchange for jade.' Added
conversion tables to Dragon Island (Stoneville) Adventurers Guild
map. RJT, Feb-04-2007

2007-02-05 01:47 rjtanner

* navar_city/misc/city1bank: Implemented feature request #1580069
'Bank in Navar missing exchange for jade' by adding the same
currency conversion tables that the Scorn bank has (plat to jade,
jade to plat, jade to amber, amber to jade.) RJT, Feb-04-2007

2007-02-04 09:45 rjtanner

* port_joseph/goblin/swtower: Fix for bug # 1475095 - player trap
in goblin island tower. Workaround by moving the stairs out of
the corner (to the right) making it less likely for a barrel to
now block the stairway. RJT, Feb-04-2007

2007-02-04 09:08 rjtanner

* scorn/apartment/apartments: Partial fix for bug #1555485
'Duplicate floor tile in /scorn/apartment/apartments' - removed
extra floor tiles except the ones at 0,8 since they are somehow
or appear related to removing the Extended wall

2007-02-04 07:30 rjtanner

* lake_country/elven_moon/elvenmoon.3: Fix for bug #1651549, gate
was connected to 100 and should be 104 - other fixes are from
editor reformatting. RJT, Feb-04-2007

2007-02-03 07:14 rjtanner

* world/world_104_115: Missed including world_104_115 (shop area of
Scorn) in previous commit. RJT, Feb-03-2007

2007-02-03 07:12 rjtanner

* scorn/shops/BasicSpells: Fixed '0 destination coordinates' error
with Mosely's Magic Books, which also required destination (shop
entrance) updates to world_104_115 (shop area of Scorn). Cosmetic
updates for the book store as well. Be sure to remove
world_104_115 from the unique-file directory when updating. RJT,
Feb-03-2007

2007-02-03 05:38 rjtanner

* HallOfSelection, start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon,
start/HallsOfSelection/wraith_player: Removed exits from the
HallofSelection maps, which allowed players to skip the Class
Selection step, since beginner players no longer return there
upon death - they go to the Nexus instead. This also prevents new
players from skipping the Class Selection step and ending up with
a character with minimum skills and abilities. RJT, Feb-02-2007

2007-02-03 04:35 rjtanner

* brest/sow, brest/sow/sow, brest/sow/sow.1, darcap/temple_justice,
darcap/temple_justice/temple_justice.1,
darcap/temple_justice/temple_justice.10,
darcap/temple_justice/temple_justice.11,
darcap/temple_justice/temple_justice.12,
darcap/temple_justice/temple_justice.13,
darcap/temple_justice/temple_justice.14,
darcap/temple_justice/temple_justice.2,
darcap/temple_justice/temple_justice.3,
darcap/temple_justice/temple_justice.4,
darcap/temple_justice/temple_justice.5,
darcap/temple_justice/temple_justice.6,
darcap/temple_justice/temple_justice.7,
darcap/temple_justice/temple_justice.8,
darcap/temple_justice/temple_justice.9, lake_country/elven_moon,
lake_country/elven_moon/elvenmoon.1,
lake_country/elven_moon/elvenmoon.2,
lake_country/elven_moon/elvenmoon.3,
lake_country/elven_moon/elvenmoon.4,
lake_country/elven_moon/elvenmoon.5,
lake_country/elven_moon/elvenmoon.6,
lake_country/elven_moon/elvenmoon.7,
lake_country/elven_moon/elvenmoon.8,
lake_country/elven_moon/elvenmoon.9, navar_city/troll_canyon,
navar_city/troll_canyon/troll_canyon.0,
navar_city/troll_canyon/troll_canyon.1,
navar_city/troll_canyon/troll_canyon.10,
navar_city/troll_canyon/troll_canyon.11,
navar_city/troll_canyon/troll_canyon.12,
navar_city/troll_canyon/troll_canyon.2,
navar_city/troll_canyon/troll_canyon.3,
navar_city/troll_canyon/troll_canyon.4,
navar_city/troll_canyon/troll_canyon.5,
navar_city/troll_canyon/troll_canyon.6,
navar_city/troll_canyon/troll_canyon.7,
navar_city/troll_canyon/troll_canyon.8,
navar_city/troll_canyon/troll_canyon.9,
santo_dominion/temple_naive,
santo_dominion/temple_naive/templenaive.1,
santo_dominion/temple_naive/templenaive.2, world/world_101_107,
world/world_107_123, world/world_111_124, world/world_114_102,
world/world_119_119: New quest maps, Strange Old Wizard, courtesy
of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007

2007-01-02 15:32 eracc

* pup_land/lone_town/apartment/groundfloor: Attempt to fix the
check_inv tile to the front door of the Lone Town apartment.

2007-01-02 06:58 eracc

* HallOfDMs: Minor change to a couple of the tiles.

2007-01-01 22:40 ryo_saeba

* azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
darcap/darcap/pirates.1: Fix for bug #1590857: rods are glichted

2007-01-01 02:23 eracc

* HallOfDMs: Add altars for all cults and two 'test' altars to
HallOfDMs … because DMs might need to pray too.

Since HallOfDMs has unique tiles the unique file will need to be
removed for this update to apply correctly. Be sure to move any
stuff off the map that needs to be kept before removing the
unique file.

2007-01-01 00:27 eracc

* brest/zorn/castle.upper.floor.one,
brest/zorn/castle.upper.floor.two: Fixup the NPCs a bit to make
them not so difficult after some server code changes. Add doors
to the next levels above floor two. Minor tweaks.

Happy 19th wedding anniversary to my wife Annie (December 31st
1987 was one of my best days, love).

Happy New Year all crossfire fans.

2006-12-26 22:49 ryo_saeba

* test/python.py: Misc tests.

2006-12-23 16:26 eracc

* brest/brest.scrolls.right, dungeons/gorokh/gorokh_final,
dungeons/valriel/valriel_final: Fix the hard customized monsters
to make them a bit more vulnerable to specific intended attacks.
Recent server code upgrades made them almost impossible to kill.

2006-12-20 23:27 eracc

* brest/zorn/castle.upper.floor.two: Fix the map to prevent players
from becoming trapped inside the gates.

2006-12-20 21:02 eracc

* brest/zorn/castle.upper.floor.two: Dang you Rednaxela! Dang you
to heck! :-)

Let's try this commit again after having to update the entire map
tree thanks to Rednaxela.

Update to Zorn Castle floor two. New modified monsters and some
generators added. Also mods to the floor plan. The exits to the
towers and to the top floor do not yet work. This floor is
basically “finished” and playable.

2006-12-17 05:15 qal21

* HallOfDMs, HallOfSelection,
azumauindo/minatomachi/buildings/guildkeybuilding1,
azumauindo/minatomachi/buildings/guildkeybuildingB1,
azumauindo/minatomachi/buildings/guildkeybuildingB2a,
azumauindo/minatomachi/buildings/guildkeybuildingB2b,
azumauindo/minatomachi/buildings/guildkeybuildingB2c,
azumauindo/minatomachi/gates/gate1,
azumauindo/minatomachi/gates/gate2,
azumauindo/minatomachi/ketsueki_itsuryuu/bigchest,
azumauindo/minatomachi/ketsueki_itsuryuu/ground,
azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
azumauindo/minatomachi/ketsueki_itsuryuu/upper,
azumauindo/minatomachi/stores/buildshop,
azumauindo/minatomachi/stores/diamondex1,
azumauindo/minatomachi/stores/generalstore,
azumauindo/minatomachi/stores/postoffice,
azumauindo/minatomachi/temples/templeruggilli1,
azumauindo/minatomachi/temples/templeruggilli2,
azumauindo/misc/cave1, azumauindo/misc/entrance1,
azumauindo/misc/shrine1, azumauindo/misc/shrine2,
azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
azumauindo/ranbounagisatoshi/apartments/sapartment,
azumauindo/ranbounagisatoshi/gates/gate1,
azumauindo/ranbounagisatoshi/gates/gate2,
azumauindo/ranbounagisatoshi/shops/groupshop,
azumauindo/ranbounagisatoshi/shops/groupshop2,
azumauindo/ranbounagisatoshi/shops/groupshopb1,
azumauindo/ranbounagisatoshi/shops/groupshopb2,
azumauindo/ranbounagisatoshi/shops/potionshop1,
azumauindo/ranbounagisatoshi/shops/tradecenter,
azumauindo/ranbounagisatoshi/temples/rruggilli1,
azumauindo/ranbounagisatoshi/temples/rruggilli2,
azumauindo/ranbounagisatoshi/towers/tou1,
azumauindo/ranbounagisatoshi/towers/tou2,
azumauindo/ranbounagisatoshi/towers/tou3,
azumauindo/ranbounagisatoshi/towers/tou4,
azumauindo/ranbounagisatoshi/towers/tou5,
azumauindo/suno-yamatoshi/apartments/lapartment1,
azumauindo/suno-yamatoshi/buildings/dojoA1,
azumauindo/suno-yamatoshi/buildings/dojoA2,
azumauindo/suno-yamatoshi/buildings/dojoB1,
azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
azumauindo/suno-yamatoshi/buildings/ninjadojoA1,
azumauindo/suno-yamatoshi/buildings/tatemonoA1,
azumauindo/suno-yamatoshi/buildings/tatemonoA2,
azumauindo/suno-yamatoshi/gates/gate1,
azumauindo/suno-yamatoshi/gates/gate2,
azumauindo/suno-yamatoshi/gates/gate3,
azumauindo/suno-yamatoshi/nenshou_youso/bigchest,
azumauindo/suno-yamatoshi/nenshou_youso/ground,
azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
azumauindo/suno-yamatoshi/nenshou_youso/upper,
azumauindo/suno-yamatoshi/shops/armourshop1,
azumauindo/suno-yamatoshi/shops/bank1,
azumauindo/suno-yamatoshi/shops/bank2,
azumauindo/suno-yamatoshi/shops/magicshop1,
azumauindo/suno-yamatoshi/shops/magicshop2,
azumauindo/suno-yamatoshi/shops/pawn1,
azumauindo/suno-yamatoshi/shops/weaponshop1,
azumauindo/suno-yamatoshi/temples/ruggilli1,
azumauindo/suno-yamatoshi/temples/ruggilli2,
azumauindo/suno-yamatoshi/tou/tou1,
azumauindo/suno-yamatoshi/tou/tou2,
azumauindo/suno-yamatoshi/tou/tou3,
azumauindo/suno-yamatoshi/tou/tou4,
azumauindo/suno-yamatoshi/tou/tou5,
azumauindo/suno-yamatoshi/towers/tou1,
azumauindo/suno-yamatoshi/towers/tou2,
azumauindo/suno-yamatoshi/towers/tou3,
azumauindo/suno-yamatoshi/towers/tou4,
azumauindo/suno-yamatoshi/towers/tou5,
azumauindo/zaseki_dzuki_ryoku/bigchest,
azumauindo/zaseki_dzuki_ryoku/ground,
azumauindo/zaseki_dzuki_ryoku/storage_room,
azumauindo/zaseki_dzuki_ryoku/upper, brest/Castle/AcidChamber,
brest/Castle/DragonRoom, brest/Castle/Finale,
brest/Castle/LargeRoom, brest/Castle/castle, brest/amphis,
brest/apartments/brest_town_house, brest/asyvan/gate1,
brest/asyvan/gate2, brest/asyvan/gate3, brest/asyvan/gate4,
brest/asyvan/gate5, brest/asyvan/gate6, brest/asyvan/gate7,
brest/asyvan/gate8, brest/asyvan/gate9, brest/asyvan/palace1,
brest/asyvan/palace2, brest/asyvan/palace3,
brest/black_shield/bigchest, brest/black_shield/ground,
brest/black_shield/storage_room, brest/black_shield/upper,
brest/brest.IPO, brest/brest.armour, brest/brest.cvt,
brest/brest.food, brest/brest.inn, brest/brest.magic,
brest/brest.scrolls, brest/brest.scrolls.right,
brest/brest.scrolls.upper.1, brest/brest.scrolls.upper.2,
brest/brest.trademarket, brest/brest.weapon,
brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
brest/brittany/enigme.1, brest/brittany/enigme.2,
brest/brittany/enigme.3, brest/brittany/enigme.4,
brest/brittany/enigme.5, brest/brittany/enigme.6,
brest/brittany/hole, brest/brittany/jessy.1,
brest/brittany/jessy.2, brest/brittany/jessy.3,
brest/brittany/khazad.1, brest/brittany/khazad.2,
brest/brittany/khazad.3, brest/brittany/khazad.4,
brest/brittany/khazad.5, brest/brittany/tower_of
zoon,
brest/elec.jes, brest/info.2.zoon, brest/info_first,
brest/jes.admini, brest/jes.admini.1, brest/ludo1, brest/ludo2,
brest/nasty_house, brest/pantheon, brest/pshops/pshop1/basement,
brest/pshops/pshop1/floor1, brest/pshops/pshop1/floor2,
brest/pshops/pshop1/gfloor, brest/pshops/pshop10/basement,
brest/pshops/pshop10/floor1, brest/pshops/pshop10/floor2,
brest/pshops/pshop10/gfloor, brest/pshops/pshop11/basement,
brest/pshops/pshop11/floor1, brest/pshops/pshop11/floor2,
brest/pshops/pshop11/gfloor, brest/pshops/pshop12/basement,
brest/pshops/pshop12/floor1, brest/pshops/pshop12/floor2,
brest/pshops/pshop12/gfloor, brest/pshops/pshop13/basement,
brest/pshops/pshop13/floor1, brest/pshops/pshop13/floor2,
brest/pshops/pshop13/gfloor, brest/pshops/pshop14/basement,
brest/pshops/pshop14/floor1, brest/pshops/pshop14/floor2,
brest/pshops/pshop14/gfloor, brest/pshops/pshop15/basement,
brest/pshops/pshop15/floor1, brest/pshops/pshop15/floor2,
brest/pshops/pshop15/gfloor, brest/pshops/pshop16/basement,
brest/pshops/pshop16/floor1, brest/pshops/pshop16/floor2,
brest/pshops/pshop16/gfloor, brest/pshops/pshop17/basement,
brest/pshops/pshop17/floor1, brest/pshops/pshop17/floor2,
brest/pshops/pshop17/gfloor, brest/pshops/pshop18/basement,
brest/pshops/pshop18/floor1, brest/pshops/pshop18/floor2,
brest/pshops/pshop18/gfloor, brest/pshops/pshop19/basement,
brest/pshops/pshop19/floor1, brest/pshops/pshop19/floor2,
brest/pshops/pshop19/gfloor, brest/pshops/pshop2/basement,
brest/pshops/pshop2/floor1, brest/pshops/pshop2/floor2,
brest/pshops/pshop2/gfloor, brest/pshops/pshop20/basement,
brest/pshops/pshop20/floor1, brest/pshops/pshop20/floor2,
brest/pshops/pshop20/gfloor, brest/pshops/pshop21/basement,
brest/pshops/pshop21/floor1, brest/pshops/pshop21/floor2,
brest/pshops/pshop21/gfloor, brest/pshops/pshop22/basement,
brest/pshops/pshop22/floor1, brest/pshops/pshop22/floor2,
brest/pshops/pshop22/gfloor, brest/pshops/pshop23/basement,
brest/pshops/pshop23/floor1, brest/pshops/pshop23/floor2,
brest/pshops/pshop23/gfloor, brest/pshops/pshop24/basement,
brest/pshops/pshop24/floor1, brest/pshops/pshop24/floor2,
brest/pshops/pshop24/gfloor, brest/pshops/pshop25/basement,
brest/pshops/pshop25/floor1, brest/pshops/pshop25/floor2,
brest/pshops/pshop25/gfloor, brest/pshops/pshop26/basement,
brest/pshops/pshop26/floor1, brest/pshops/pshop26/floor2,
brest/pshops/pshop26/gfloor, brest/pshops/pshop27/basement,
brest/pshops/pshop27/floor1, brest/pshops/pshop27/floor2,
brest/pshops/pshop27/gfloor, brest/pshops/pshop3/basement,
brest/pshops/pshop3/floor1, brest/pshops/pshop3/floor2,
brest/pshops/pshop3/gfloor, brest/pshops/pshop4/basement,
brest/pshops/pshop4/floor1, brest/pshops/pshop4/floor2,
brest/pshops/pshop4/gfloor, brest/pshops/pshop5/basement,
brest/pshops/pshop5/floor1, brest/pshops/pshop5/floor2,
brest/pshops/pshop5/gfloor, brest/pshops/pshop6/basement,
brest/pshops/pshop6/floor1, brest/pshops/pshop6/floor2,
brest/pshops/pshop6/gfloor, brest/pshops/pshop7/basement,
brest/pshops/pshop7/floor1, brest/pshops/pshop7/floor2,
brest/pshops/pshop7/gfloor, brest/pshops/pshop8/basement,
brest/pshops/pshop8/floor1, brest/pshops/pshop8/floor2,
brest/pshops/pshop8/gfloor, brest/pshops/pshop9/basement,
brest/pshops/pshop9/floor1, brest/pshops/pshop9/floor2,
brest/pshops/pshop9/gfloor, brest/pshops/pshops_main,
brest/pshops/pshopsinc, brest/pshops/pshopsinc2,
brest/pshops/ugriver1, brest/shops/buildshop,
brest/shops/buildshop2, brest/sport.jess,
brest/taverns/brest.seaside.tavern, brest/underground,
brest/underground2, brest/zorn/castle.basement0,
brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
brest/zorn/castle.upper.floor.two, darcap/castle/castle2.0,
darcap/castle/castle2.1, darcap/castle/castle2.2,
darcap/castle/castle2.3, darcap/cave/level1, darcap/cave/level2,
darcap/cave/level3, darcap/cave/level4, darcap/darcap/apartment,
darcap/darcap/church, darcap/darcap/circus/bigtop,
darcap/darcap/circus/chess, darcap/darcap/circus/circus,
darcap/darcap/circus/double, darcap/darcap/circus/ghost,
darcap/darcap/circus/illusions, darcap/darcap/circus/movers,
darcap/darcap/circus/roller1, darcap/darcap/circus/roller2,
darcap/darcap/circus/roller3, darcap/darcap/circus/shooting,
darcap/darcap/circus/strength, darcap/darcap/circus/walls,
darcap/darcap/circus/wheel, darcap/darcap/circus/wurfbude,
darcap/darcap/gshop,
darcap/darcap/guilds/poisoned_dagger/bigchest,
darcap/darcap/guilds/poisoned_dagger/ground,
darcap/darcap/guilds/poisoned_dagger/storage_room,
darcap/darcap/guilds/poisoned_dagger/upper,
darcap/darcap/guilds/smoking_cauldron/bigchest,
darcap/darcap/guilds/smoking_cauldron/ground,
darcap/darcap/guilds/smoking_cauldron/storage_room,
darcap/darcap/guilds/smoking_cauldron/upper,
darcap/darcap/houses, darcap/darcap/inn, darcap/darcap/maze,
darcap/darcap/pirates.1, darcap/darcap/potionshop,
darcap/darcap/quest, darcap/darcap/shop_a, darcap/darcap/shop_g,
darcap/darcap/shop_m, darcap/darcap/shop_w, darcap/darcap/tavern,
darcap/darcap/temple, darcap/forgotten_town/city,
darcap/forgotten_town/enter, darcap/forgotten_town/ft_dragonslib,
darcap/forgotten_town/ft_funhouse, darcap/forgotten_town/inn,
darcap/forgotten_town/palace,
darcap/forgotten_town/quests/ft_quest_1,
darcap/forgotten_town/quests/ft_quest_2,
darcap/forgotten_town/quests/ft_quest_40,
darcap/forgotten_town/shops/armour,
darcap/forgotten_town/shops/general,
darcap/forgotten_town/shops/general2,
darcap/forgotten_town/shops/magic,
darcap/forgotten_town/shops/potion,
darcap/forgotten_town/shops/weapon, darcap/house1,
darcap/lynn/castle1.0, darcap/lynn/castle1.1,
darcap/lynn/castle1.2, darcap/lynn/castle1.3, darcap/quest/fire,
darcap/quest/water, darcap/town2/shop_b, darcap/town2/shop_f,
darcap/town2/tower1, darcap/town2/tower2, darcap/town2/tower3,
darcap/town2/tower4, darcap/town2/towers, darcap/undead/undead.1,
darcap/undead/undead.2, darcap/undead/undead.3, darcap/village1,
dragonisland/advguild, dragonisland/advguild2,
dragonisland/advguild3, dragonisland/advshop0,
dragonisland/advshop1, dragonisland/advshop2,
dragonisland/advshop3, dragonisland/advshop4,
dragonisland/advshop5, dragonisland/advshop6,
dragonisland/apartment2, dragonisland/apartment3,
dragonisland/bloodwell, dragonisland/damarishouse0,
dragonisland/damarishouse1, dragonisland/damarishouse2,
dragonisland/dragonmountain0, dragonisland/dragonmountain1,
dragonisland/drowmansion, dragonisland/hangar,
dragonisland/hangar2, dragonisland/hangar3, dragonisland/house1,
dragonisland/house4, dragonisland/house5, dragonisland/house6,
dragonisland/house7, dragonisland/house8, dragonisland/house9,
dragonisland/housebrxzl, dragonisland/intwell,
dragonisland/keysale, dragonisland/luxhouse, dragonisland/tavern,
dragonisland/thievesden, dungeons/barad_dur,
dungeons/castle_aaaarg, dungeons/gorokh/gorokh_final,
dungeons/gorokh/gorokh_treasure, dungeons/grukks/grukks.1,
dungeons/grukks/grukks.2, dungeons/grukks/grukks.3,
dungeons/grukks/grukks.4, dungeons/hole,
dungeons/hut/ancient_hut, dungeons/hut/kjerring,
dungeons/hut/watertunnel, dungeons/monkey_temple/m_temple1,
dungeons/monkey_temple/m_temple2, dungeons/ruins,
dungeons/train/demon_train, dungeons/train/dragon_train,
dungeons/train/gobl_zomb_train, dungeons/train/goblin,
dungeons/train/humanoid_train, dungeons/train/ogre,
dungeons/train/ogre_skel_train, dungeons/train/skeleton,
dungeons/train/train-old, dungeons/train/undead_train,
dungeons/train/zombie, dungeons/trollbridge,
dungeons/valriel/valriel_final,
dungeons/valriel/valriel_treasure, dungeons/xyzzy-mines,
editor/picks/TownStaff, editor/picks/alchemy,
editor/picks/alltown, editor/picks/artifacts,
editor/picks/background, editor/picks/classes,
editor/picks/equipment, editor/picks/exits,
editor/picks/food-bparts, editor/picks/indoors,
editor/picks/items, editor/picks/lakes, editor/picks/monsters,
editor/picks/monsters2, editor/picks/monsters3,
editor/picks/other, editor/picks/outdoors,
editor/picks/readables, editor/picks/rivers, editor/picks/runes,
editor/picks/shops, editor/picks/special, editor/picks/town,
editor/walls/caves, editor/walls/caves2, editor/walls/misc,
editor/walls/wall, editor/walls/wall-special,
euthville/boulder_inferno, euthville/demon_quest,
euthville/devil.church1, euthville/devil.church2,
euthville/devil.church3, euthville/devil.church4,
euthville/devil.church5, euthville/hallofbones,
euthville/magic.shop, euthville/map.fr.0, euthville/map.fr.1,
euthville/map.fr.2, euthville/map.fr.3, euthville/wiz1,
euthville/wiz2, euthville/wiz3, euthville/wiz4, euthville/wiz5,
euthville/wiz6, euthville/wiz7, inn_and_outpost/hermes_inn,
inn_and_outpost/hermes_inn2, inn_and_outpost/nirlas_house,
inn_and_outpost/outpost_aranor1,
inn_and_outpost/pypers_treehouse, inn_and_outpost/sweets_inn,
inn_and_outpost/sweets_inn2, inn_and_outpost/treehouse_df1,
inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
inn_and_outpost/treehouse_df6, lake_country/Butakis/B_gshop,
lake_country/Butakis/B_wshop, lake_country/Butakis/Butakis0,
lake_country/Butakis/Rlib1, lake_country/Butakis/Rlib2,
lake_country/Butakis/Wist_portal,
lake_country/Butakis/Wist_study, lake_country/Butakis/alchemist,
lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
lake_country/Butakis/church-1, lake_country/Butakis/church0,
lake_country/Butakis/church1, lake_country/Butakis/gate_inner,
lake_country/Butakis/gate_outer,
lake_country/Butakis/houses/Bobs_house,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Sams_house,
lake_country/Butakis/houses/Seans_house,
lake_country/Butakis/inn, lake_country/Butakis/luck1,
lake_country/Butakis/luck2, lake_country/Butakis/luck3,
lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
lake_country/Butakis/prison_w, lake_country/DA,
lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
lake_country/Mwizard/Mwizard2, lake_country/Mwizard/Mwizard3,
lake_country/Mwizard/Mwizard4, lake_country/Mwizard/Mwizard5,
lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardD,
lake_country/Mwizard/MwizardG, lake_country/Mwizard/MwizardT,
lake_country/RETower/tower0, lake_country/RETower/tower1,
lake_country/RETower/tower2, lake_country/RETower/tower3,
lake_country/RETower/tower4, lake_country/RETower/tower5,
lake_country/Sunset_Lake/fortress,
lake_country/Sunset_Lake/gatehouse, lake_country/Sunset_Lake/inn,
lake_country/dragon_hangar/hangar, lake_country/ebony/entrance1,
lake_country/ebony/entrance2, lake_country/ebony/masterlev,
lake_country/marsh/marsh1_1, lake_country/marsh/marsh1_2,
lake_country/marsh/marsh2_1, lake_country/marsh/marsh2_2,
lake_country/shops/Mopoon_wshop, lake_country/shops/Olds_jewel,
lake_country/shops/clems_archery,
lake_country/shops/klondors_wands,
lake_country/small_buildings/LC_inn1,
lake_country/small_buildings/burial_ground,
lake_country/small_buildings/hut_Galmorus,
lake_country/small_buildings/oak_twak1,
lake_country/small_buildings/portal,
lake_country/snake_pit/Chaos_lair1,
lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4,
lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit,
lake_country/snake_pit/snakepit_1,
lake_country/snake_pit/snakepit_2,
lake_country/snake_pit/snakepit_3,
lake_country/snake_pit/snakepit_4,
lake_country/snake_pit/snakepit_5, marksel/cellar,
marksel/church, marksel/grumms_inn, marksel/grumms_inn2,
marksel/keep, marksel/mines, marksel/shop, marksel/wizard,
mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
mlab/citydeclouds/bank/bank5, mlab/citydeclouds/bank/vaulta1,
mlab/citydeclouds/bank/vaultb2, mlab/citydeclouds/bank/vaultc3,
mlab/citydeclouds/bank/vaultd4, mlab/citydeclouds/bank/vaulte5,
mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1,
mlab/citydeclouds/cdcspire/cdcspire1,
mlab/citydeclouds/cdcspire/cdcspireexit1,
mlab/citydeclouds/cdcspire/cdcspireexit2,
mlab/citydeclouds/citydeclouds2A,
mlab/citydeclouds/citydeclouds2B,
mlab/citydeclouds/citydeclouds2C,
mlab/citydeclouds/citydeclouds2D,
mlab/citydeclouds/citydeclouds2E,
mlab/citydeclouds/citydeclouds2F,
mlab/citydeclouds/citydeclouds2G,
mlab/citydeclouds/citydeclouds2H,
mlab/citydeclouds/citydeclouds2I,
mlab/citydeclouds/citydecloudsA, mlab/citydeclouds/citydecloudsB,
mlab/citydeclouds/citydecloudsC, mlab/mlabscrntrd1,
mlab/mlabscrntrd2, mlab/mlabscrntrdb1, mlab/mlabscrntrdb2,
mlab/mlabscrntrdb3, navar_city/apartments/apartment,
navar_city/apartments/apartment_attic,
navar_city/apartments/apartment_basement,
navar_city/apartments/apartment_upstairs,
navar_city/casino_infernal/casino_infernal1,
navar_city/casino_infernal/casino_infernal2,
navar_city/city1church1, navar_city/city1court,
navar_city/city1enter, navar_city/city1houses,
navar_city/city1houses2, navar_city/city1houses3,
navar_city/city1prison, navar_city/collosium,
navar_city/dragon_hangar/hangar,
navar_city/dreaming_sage/bigchest,
navar_city/dreaming_sage/ground,
navar_city/dreaming_sage/storage_room,
navar_city/dreaming_sage/upper, navar_city/illusion/illexit,
navar_city/illusion/illtow1, navar_city/illusion/illtow2,
navar_city/illusion/illtow3, navar_city/illusion/illtow4,
navar_city/illusion/illtow5, navar_city/illusion/illtow6,
navar_city/illusion/illtow7, navar_city/jail/jail,
navar_city/jail/jail2, navar_city/jail/jail3,
navar_city/light/light0, navar_city/light/light1,
navar_city/light/light2, navar_city/light/light3,
navar_city/light/light4, navar_city/light/smugship,
navar_city/light/smugship1, navar_city/magara/houses/earth_house,
navar_city/magara/houses/family_house,
navar_city/magara/houses/kaisas_place,
navar_city/magara/houses/large_house,
navar_city/magara/houses/museum, navar_city/misc/IPO_navar,
navar_city/misc/aliscave, navar_city/misc/aliswell,
navar_city/misc/bowyer, navar_city/misc/buildshop,
navar_city/misc/city1armour, navar_city/misc/city1bank,
navar_city/misc/city1gen, navar_city/misc/city1magic,
navar_city/misc/city1mermaid, navar_city/misc/city1smith,
navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
navar_city/misc/jeweler, navar_city/misc/kitchen,
navar_city/misc/library, navar_city/misc/market1,
navar_city/misc/market2, navar_city/misc/navarwiz,
navar_city/misc/tannery, navar_city/misc/thamshop,
navar_city/misc/theater, navar_city/misc/theater2,
navar_city/misc/theater3, navar_city/misc/theater4,
navar_city/misc/theaterb1, navar_city/misc/theaterb2,
navar_city/misc/theaterb3, navar_city/misc/theaterb4,
navar_city/mlab/dream, navar_city/mlab/tavern,
navar_city/mlab/tavern2, navar_city/mlab/tavern3,
navar_city/mlab/tavern4, navar_city/mlab/tavern5,
navar_city/mlab/tavern6, navar_city/mlab/tavern7,
navar_city/mlab/tavernb1, navar_city/mlab/tavernb2,
navar_city/mlab/tavernb3, navar_city/mlab/tavernb4,
navar_city/mlab/thehole, navar_city/mlab/ttower10,
navar_city/mlab/ttower11, navar_city/mlab/ttower12,
navar_city/mlab/ttower13, navar_city/mlab/ttower14,
navar_city/mlab/ttower15, navar_city/mlab/ttower16,
navar_city/mlab/ttower17, navar_city/mlab/ttower18,
navar_city/mlab/ttower19, navar_city/mlab/ttower20,
navar_city/mlab/ttower21, navar_city/mlab/ttower22,
navar_city/mlab/ttower23, navar_city/mlab/ttower24,
navar_city/mlab/ttower25, navar_city/mlab/ttower26,
navar_city/mlab/ttower27, navar_city/mlab/ttower28,
navar_city/mlab/ttower29, navar_city/mlab/ttower30,
navar_city/mlab/ttower31, navar_city/mlab/ttower32,
navar_city/mlab/ttower33, navar_city/mlab/ttower34,
navar_city/mlab/ttower35, navar_city/mlab/ttower36,
navar_city/mlab/ttower37, navar_city/mlab/ttower38,
navar_city/mlab/ttower39, navar_city/mlab/ttower40,
navar_city/mlab/ttower41, navar_city/mlab/ttower42,
navar_city/mlab/ttower43, navar_city/mlab/ttower44,
navar_city/mlab/ttower45, navar_city/mlab/ttower8,
navar_city/mlab/ttower9, navar_city/mlab/ttowerchoswld1,
navar_city/slums/Iggys_house, navar_city/slums/Iggys_house_lower,
navar_city/slums/Iggys_house_upper, navar_city/slums/rockgardens,
navar_city/smugglers_cove/sc_warehouse,
navar_city/smugglers_cove/sc_warehouse2,
navar_city/smugglers_cove/sc_warehouse3,
navar_city/smugglers_cove/smugglercamp, navar_city/spyhouse,
navar_city/temples/gaea, navar_city/temples/gorokh,
navar_city/temples/gorokh2, navar_city/temples/ixalovh,
navar_city/temples/ixalovh2, navar_city/temples/ruggilli,
navar_city/temples/ruggilli2, navar_city/temples/sorig,
navar_city/temples/templelyth, navar_city/temples/valriel,
navar_city/tower/magetower1, navar_city/tower/magetower2,
navar_city/tower/magetower3, navar_city/tower/magetower4,
navar_city/tower/magetower5, navar_city/tower/magetower_low,
navar_city/tower/magetowfinal, navar_city/warehouse1,
navar_city/warehouse2, navar_city/warehouse3,
navar_city/warehouse4, navar_city/warehouse5,
navar_city/warehouse6, navar_city/warehouse7,
navar_city/warehouse8, planes/IPO_storage, planes/greenway1,
planes/greenway2, planes/greenway3, planes/greenway4,
planes/greenway5, planes/greenway6, planes/greenway7,
planes/greenway8, planes/greenway9, planes/harcanna_wood,
planes/sorrow_ruin, port_joseph/goblin/caves,
port_joseph/goblin/dungeon1, port_joseph/goblin/dungeon2,
port_joseph/goblin/dungeon3, port_joseph/goblin/fort2,
port_joseph/goblin/fortress, port_joseph/goblin/hole,
port_joseph/goblin/hut, port_joseph/goblin/netower,
port_joseph/goblin/nwtower, port_joseph/goblin/setower,
port_joseph/goblin/swtower, port_joseph/pirates/fortvsship,
port_joseph/pirates/madvillage, port_joseph/pirates/mbgrave,
port_joseph/pirates/mbgrave2, port_joseph/pirates/mooglyprize,
port_joseph/pirates/mooglypuzzle, port_joseph/pirates/tortcave,
port_joseph/pirates/torthole, port_joseph/pirates/tortship,
port_joseph/pirates/tortship2, port_joseph/pirates/tortship3,
port_joseph/pirates/torttemple, port_joseph/town/church,
port_joseph/town/churchcrypt, port_joseph/town/churchtower,
port_joseph/town/dshark, port_joseph/town/generalstore,
port_joseph/town/inn, port_joseph/town/ixalovh_shrine,
port_joseph/town/portia, port_joseph/town/portia2,
port_joseph/town/tomassos_house,
pup_land/ancient/castle/castle.1,
pup_land/ancient/castle/castle.2,
pup_land/ancient/castle/castle.3,
pup_land/ancient/castle/castle.4,
pup_land/ancient/castle/castle.5,
pup_land/ancient/castle/castle.6,
pup_land/ancient/castle/castle.ud1,
pup_land/ancient/castle/ghoswolte,
pup_land/ancient/castle/gothwolte.1,
pup_land/ancient/castle/gothwolte.2,
pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
pup_land/ancient/kurte/house, pup_land/ancient/kurte/kurte,
pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir1,
pup_land/ancient/mountain/atelir2,
pup_land/ancient/mountain/cave.b1,
pup_land/ancient/mountain/cave.b2,
pup_land/ancient/mountain/cave.b3,
pup_land/ancient/mountain/mountain.a1,
pup_land/ancient/mountain/mountain.a2,
pup_land/ancient/mountain/mountain.a3,
pup_land/ancient/mountain/mountain.b1,
pup_land/ancient/mountain/mountain.b2,
pup_land/ancient/mountain/mountain.b3,
pup_land/ancient/mountain/tower.1,
pup_land/ancient/mountain/tower.2,
pup_land/ancient/mountain/tower.3,
pup_land/ancient/mountain/tower.4,
pup_land/ancient/mountain/tower.b1, pup_land/ancient/ruin/house1,
pup_land/ancient/ruin/house2, pup_land/ancient/ruin/house3,
pup_land/ancient/ruin/house4, pup_land/ancient/ruin/house5,
pup_land/ancient/ruin/path, pup_land/ancient/ruin/shop,
pup_land/ancient/ruin/tower, pup_land/ancient/ruin/underground,
pup_land/ancient/ruin/village, pup_land/ancient/to_future,
pup_land/ancient/village/graveyard,
pup_land/ancient/village/hole/hole.B1,
pup_land/ancient/village/hole/hole.B2,
pup_land/ancient/village/hole/hole.B3,
pup_land/ancient/village/hole/hole.B4,
pup_land/ancient/village/hole/hole.B5,
pup_land/ancient/village/hole/hole.B6,
pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
pup_land/ancient/village/inn, pup_land/ancient/village/library,
pup_land/ancient/village/shop,
pup_land/ancient/village/siegfried/lever,
pup_land/ancient/village/siegfried/siegfried.1,
pup_land/ancient/village/siegfried/siegfried.2,
pup_land/ancient/village/siegfried/siegfried.3,
pup_land/ancient/village/siegfried/siegfried.B1,
pup_land/ancient/village/siegfried/siegfried.B2,
pup_land/ancient/village/siegfried/siegfried.B3,
pup_land/ancient/village/siegfried/siegfried.B4,
pup_land/ancient/village/siegfried/siegfried.B5,
pup_land/ancient/village/siegfried/siegfried.B5a,
pup_land/ancient/village/siegfried/siegfried.B5b,
pup_land/ancient/village/siegfried/siegfried.B5c,
pup_land/ancient/village/tavern,
pup_land/ancient/village/tavern1,
pup_land/ancient/village/village,
pup_land/ancient/volcano/guardians,
pup_land/ancient/volcano/treasure,
pup_land/ancient/volcano/volcano.1,
pup_land/ancient/volcano/volcano.2,
pup_land/ancient/volcano/volcano.3, pup_land/ancient/world,
pup_land/barrier, pup_land/begin/adv, pup_land/begin/p1,
pup_land/begin/p2, pup_land/begin/p3,
pup_land/castle_eureca/castle_eureca1,
pup_land/castle_eureca/castle_eureca2,
pup_land/castle_eureca/castle_eureca3,
pup_land/castle_eureca/castle_eureca4,
pup_land/castle_eureca/castle_eureca5,
pup_land/castle_eureca/castle_eureca6,
pup_land/castle_eureca/castle_eureca7,
pup_land/castle_eureca/castle_eureca8,
pup_land/castle_eureca/castle_eureca9,
pup_land/castle_eureca/castle_eurecaB1,
pup_land/castle_eureca/castle_eurecaB2,
pup_land/castle_eureca/cave_pass,
pup_land/castle_eureca/cave_pass2,
pup_land/castle_eureca/cave_pass3,
pup_land/castle_eureca/cave_pass4, pup_land/castle_eureca/chest,
pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
pup_land/cave_weapon/cave5, pup_land/cave_weapon/cave51,
pup_land/guilds/laughing_skull/bigchest,
pup_land/guilds/laughing_skull/ground,
pup_land/guilds/laughing_skull/storage_room,
pup_land/guilds/laughing_skull/upper,
pup_land/guilds/purple_butterfly/bigchest,
pup_land/guilds/purple_butterfly/ground,
pup_land/guilds/purple_butterfly/storage_room,
pup_land/guilds/purple_butterfly/upper, pup_land/hall2,
pup_land/hall_of_fame, pup_land/hq, pup_land/hq_ud,
pup_land/jk/gs_house, pup_land/jk/heads,
pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
pup_land/kurte/eureca_road3, pup_land/kurte/eureca_road31,
pup_land/kurte/house, pup_land/kurte/hut1, pup_land/kurte/hut2,
pup_land/kurte/jungle, pup_land/kurte/kurte,
pup_land/kurte/penta, pup_land/kurte/to_past,
pup_land/lone_town/apartment/basement,
pup_land/lone_town/apartment/groundfloor,
pup_land/lone_town/apartment/sharedcourtyard,
pup_land/lone_town/apartment/upper1, pup_land/lone_town/bank,
pup_land/lone_town/cave/b1, pup_land/lone_town/cave/b2,
pup_land/lone_town/cave/b3, pup_land/lone_town/church,
pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
pup_land/lone_town/cordish2,
pup_land/lone_town/dragonhangar/hangar,
pup_land/lone_town/dress1, pup_land/lone_town/dress2,
pup_land/lone_town/dress3, pup_land/lone_town/gemshop,
pup_land/lone_town/gemshop_ud, pup_land/lone_town/gshop,
pup_land/lone_town/gshop_ud, pup_land/lone_town/guild_freedom,
pup_land/lone_town/guild_freedom_ud,
pup_land/lone_town/guild_law, pup_land/lone_town/guild_law_ud,
pup_land/lone_town/heinrich, pup_land/lone_town/inn,
pup_land/lone_town/magic, pup_land/lone_town/mshop,
pup_land/lone_town/mshop_ud, pup_land/lone_town/nf_bar,
pup_land/lone_town/pupuly, pup_land/lone_town/shops/buildshop,
pup_land/lone_town/tavern, pup_land/lone_town/tavern_ud,
pup_land/lone_town/thief_market, pup_land/lone_town/town,
pup_land/lone_town/town_ud1, pup_land/lone_town/town_ud2,
pup_land/lone_town/training, pup_land/lone_town/training2,
pup_land/nurnberg/IPO_nurnberg, pup_land/nurnberg/agito,
pup_land/nurnberg/alshop, pup_land/nurnberg/apartment/cave,
pup_land/nurnberg/apartment/main,
pup_land/nurnberg/apartment/to_past,
pup_land/nurnberg/apartment/upstairs, pup_land/nurnberg/aqueduct,
pup_land/nurnberg/ashop, pup_land/nurnberg/bank,
pup_land/nurnberg/bshop, pup_land/nurnberg/castle,
pup_land/nurnberg/castle_bauer/castle2,
pup_land/nurnberg/castle_bauer/castle3,
pup_land/nurnberg/castle_bauer/castle4,
pup_land/nurnberg/castle_ud, pup_land/nurnberg/church,
pup_land/nurnberg/city, pup_land/nurnberg/dick/bomb,
pup_land/nurnberg/dick/bomb1, pup_land/nurnberg/dick/click,
pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell,
pup_land/nurnberg/dick/house, pup_land/nurnberg/dick/house2,
pup_land/nurnberg/dick/maze, pup_land/nurnberg/dick/showinv,
pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/fshop,
pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
pup_land/nurnberg/hotel, pup_land/nurnberg/hq,
pup_land/nurnberg/hq_training, pup_land/nurnberg/jshop,
pup_land/nurnberg/nf_bar, pup_land/nurnberg/paslab,
pup_land/nurnberg/pshop,
pup_land/nurnberg/reception/electricity2,
pup_land/nurnberg/reception/electricity3,
pup_land/nurnberg/reception/electricity4,
pup_land/nurnberg/reception/electricity5,
pup_land/nurnberg/reception/electricity6,
pup_land/nurnberg/reception/electricity7,
pup_land/nurnberg/reception/fire2,
pup_land/nurnberg/reception/fire3,
pup_land/nurnberg/reception/fire4,
pup_land/nurnberg/reception/fire5,
pup_land/nurnberg/reception/fire6,
pup_land/nurnberg/reception/fire7,
pup_land/nurnberg/reception/reception,
pup_land/nurnberg/reception/water2,
pup_land/nurnberg/reception/water3,
pup_land/nurnberg/reception/water4,
pup_land/nurnberg/reception/water5,
pup_land/nurnberg/reception/water6,
pup_land/nurnberg/reception/water7,
pup_land/nurnberg/reception/wind2,
pup_land/nurnberg/reception/wind3,
pup_land/nurnberg/reception/wind4,
pup_land/nurnberg/reception/wind5,
pup_land/nurnberg/reception/wind6,
pup_land/nurnberg/reception/wind7, pup_land/nurnberg/storehouse,
pup_land/nurnberg/storehouse2, pup_land/nurnberg/washop,
pup_land/nurnberg/wshop, pup_land/ordeal/tower_ordeal1,
pup_land/ordeal/tower_ordeal2, pup_land/ordeal/tower_ordeal3,
pup_land/ordeal/tower_ordeal4, pup_land/ordeal/tower_ordeal5,
pup_land/ordeal/tower_ordeal6, pup_land/ordeal/tower_ordealB1,
pup_land/ordeal/tower_ordealB2, pup_land/ordeal/tower_ordealB3,
pup_land/port_e, pup_land/port_e_house, pup_land/port_w,
pup_land/pplant/pplant1, pup_land/pplant/pplant2,
pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3,
pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
pup_land/raffle/raffle2, pup_land/raffle/raffle2_u1,
pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u3a,
pup_land/raffle/raffle2_u4, pup_land/raffle/raffle3,
pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
pup_land/raffle/raffle3_u2a, pup_land/rainbow/Keira,
pup_land/rainbow/Lv1/Bizuzu, pup_land/rainbow/Lv1/b_pass,
pup_land/rainbow/Lv1/cage, pup_land/rainbow/Lv1/cd_room,
pup_land/rainbow/Lv1/d_pass, pup_land/rainbow/Lv1/e_hall,
pup_land/rainbow/Lv1/f_a, pup_land/rainbow/Lv1/g_boss,
pup_land/rainbow/Lv1/g_road, pup_land/rainbow/Lv1/hut1,
pup_land/rainbow/Lv1/hut2, pup_land/rainbow/Lv1/hut3,
pup_land/rainbow/Lv1/hut4, pup_land/rainbow/Lv1/n_gate,
pup_land/rainbow/Lv1/orc_f, pup_land/rainbow/Lv1/prison,
pup_land/rainbow/Lv1/t_room, pup_land/rainbow/Lv2/Kum,
pup_land/rainbow/Lv2/b_inner, pup_land/rainbow/Lv2/b_m,
pup_land/rainbow/Lv2/b_m2, pup_land/rainbow/Lv2/d_cage,
pup_land/rainbow/Lv2/e_hall, pup_land/rainbow/Lv2/h_pass,
pup_land/rainbow/Lv2/holes, pup_land/rainbow/Lv2/maze,
pup_land/rainbow/Lv2/n_gate, pup_land/rainbow/Lv2/sticky,
pup_land/rainbow/Lv2/tray, pup_land/rainbow/Lv3/Garan,
pup_land/rainbow/Lv3/Goraon, pup_land/rainbow/Lv3/Ring,
pup_land/rainbow/Lv3/Rufto, pup_land/rainbow/Lv3/Wips,
pup_land/rainbow/Lv3/c-road, pup_land/rainbow/Lv3/e-path,
pup_land/rainbow/Lv3/e_hall, pup_land/rainbow/Lv3/hidden,
pup_land/rainbow/Lv3/maze, pup_land/rainbow/Lv3/n-gate,
pup_land/rainbow/Lv3/name, pup_land/rainbow/Lv3/prison,
pup_land/rainbow/Lv3/sec-p, pup_land/rainbow/Lv3/w-path,
pup_land/rainbow/Lv4/alter, pup_land/rainbow/Lv4/alter2,
pup_land/rainbow/Lv4/bot, pup_land/rainbow/Lv4/curve,
pup_land/rainbow/Lv4/demi, pup_land/rainbow/Lv4/e-hall,
pup_land/rainbow/Lv4/hidden, pup_land/rainbow/Lv4/junk,
pup_land/rainbow/Lv4/key, pup_land/rainbow/Lv4/mf,
pup_land/rainbow/Lv4/n-gate, pup_land/rainbow/Lv4/path4,
pup_land/rainbow/Lv4/path7, pup_land/rainbow/Lv4/path8,
pup_land/rainbow/Lv4/path9, pup_land/rainbow/Lv4/statue,
pup_land/rainbow/Lv5/cross, pup_land/rainbow/Lv5/e-hall,
pup_land/rainbow/Lv5/n-gate, pup_land/rainbow/Lv5/romm88,
pup_land/rainbow/Lv5/room2, pup_land/rainbow/Lv5/room22,
pup_land/rainbow/Lv5/room4, pup_land/rainbow/Lv5/room44,
pup_land/rainbow/Lv5/room6, pup_land/rainbow/Lv5/room66,
pup_land/rainbow/Lv5/room8, pup_land/rainbow/Lv5/room88,
pup_land/rainbow/Lv6/big-hall, pup_land/rainbow/Lv6/e-hall,
pup_land/rainbow/Lv6/n-gate, pup_land/rainbow/Lv6/order,
pup_land/rainbow/Lv7/back, pup_land/rainbow/Lv7/e-hall,
pup_land/rainbow/Lv7/grave, pup_land/rainbow/bed_room,
pup_land/rainbow/entrance1, pup_land/rainbow/islands,
pup_land/rainbow/l_h1, pup_land/rainbow/l_h2,
pup_land/rainbow/l_hB, pup_land/rainbow/red_town/shop,
pup_land/rainbow/red_town/town, pup_land/rainbow/river,
pup_land/rainbow/roof, pup_land/rainbow/shore,
pup_land/rainbow/station, pup_land/rainbow/w-tower,
pup_land/rainbow/well, pup_land/rainbow/woods,
pup_land/ruin_barbarian/hole1, pup_land/ruin_barbarian/hole2,
pup_land/ruin_barbarian/jungle, pup_land/s_f/Kira,
pup_land/s_f/cave1, pup_land/s_f/cave2, pup_land/s_f/floor1,
pup_land/s_f/floor2, pup_land/s_f/ki, pup_land/s_f/ki2,
pup_land/s_f/ruin, pup_land/s_f/ruin_ug, pup_land/s_f/secret,
pup_land/s_f/special, pup_land/s_f/st1, pup_land/s_f/st2,
pup_land/s_f/st3, pup_land/s_f/st5, pup_land/s_f/st6,
pup_land/s_f/st7, pup_land/s_f/to-jyo, pup_land/terminal,
pup_land/terminal_u1, pup_land/world, quests/cd/cd.castle.750,
quests/cd/cd.cellar1.757, quests/cd/cd.inn.752,
quests/cd/cd.store.753, quests/cd/cd.tower1.754,
quests/cd/cd.tower2.755, quests/cd/cd.tunnel.751,
quests/hendel/acid_room, quests/hendel/mountain_pass,
quests/hendel/pre_acid, quests/mak/MainFloor,
quests/mak/chaos/down1, quests/mak/chaos/down2,
quests/mak/chaos/down3, quests/mak/chaos/down4,
quests/mak/chaos/down5, quests/mak/chaos/fallen,
quests/mak/chaos/monsters.pick, quests/mak/chaos/tritemples,
quests/mak/chaos/up1, quests/mak/chaos/up2, quests/mak/chaos/up3,
quests/mak/chaos/up4, quests/mak/chaos/up5,
quests/mak/dragons/chaos, quests/mak/dragons/elec,
quests/mak/dragons/fire, quests/mak/dragons/ice,
quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
quests/mak/giant/thirdfloor, quests/mak/mansion/basement,
quests/mak/mansion/floor1, quests/mak/mansion/floor2,
quests/mak/troll_cave/Guards, quests/mak/troll_cave/cave.1,
quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
quests/mak/undead/catacombs, quests/mak/undead/graveyard,
quests/mak/undead/mausoleum, quests/mak/unnatural/unnat,
quests/mcz/castle1, quests/mcz/castle_air,
quests/mcz/castle_earth, quests/mcz/castle_fire,
quests/mcz/castle_low1, quests/mcz/castle_low2,
quests/mcz/castle_water, quests/peterm/CTower/Barracks,
quests/peterm/CTower/Chamber, quests/peterm/CTower/Dungeon,
quests/peterm/CTower/GroundLevel,
quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop,
quests/peterm/Demonology/AirMaster,
quests/peterm/Demonology/AirStudy,
quests/peterm/Demonology/AirTower1,
quests/peterm/Demonology/AirTower2,
quests/peterm/Demonology/ApprenticeLevel,
quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
quests/peterm/Demonology/Demon3,
quests/peterm/Demonology/EarthMaster,
quests/peterm/Demonology/EarthStudy,
quests/peterm/Demonology/EarthTower1,
quests/peterm/Demonology/EarthTower2,
quests/peterm/Demonology/FireMaster,
quests/peterm/Demonology/FireStudy,
quests/peterm/Demonology/FireTower1,
quests/peterm/Demonology/FireTower2,
quests/peterm/Demonology/GroundLevel,
quests/peterm/Demonology/HighTower1,
quests/peterm/Demonology/HighTower2,
quests/peterm/Demonology/HighTowerTop,
quests/peterm/Demonology/JourneymanLevel,
quests/peterm/Demonology/MasterLevel,
quests/peterm/Demonology/WaterMaster,
quests/peterm/Demonology/WaterStudy,
quests/peterm/Demonology/WaterTower1,
quests/peterm/Demonology/WaterTower2,
quests/peterm/DragonQuest/ElectricAnte,
quests/peterm/DragonQuest/ElectricHatchery,
quests/peterm/DragonQuest/ElectricLord,
quests/peterm/DragonQuest/Entrance,
quests/peterm/DragonQuest/FireAnte,
quests/peterm/DragonQuest/FireHatchery,
quests/peterm/DragonQuest/FireLord,
quests/peterm/DragonQuest/IceAnte,
quests/peterm/DragonQuest/IceHatchery,
quests/peterm/DragonQuest/IceLord,
quests/peterm/DragonQuest/WyvernNest,
quests/peterm/FireTemple/Entrance,
quests/peterm/FireTemple/FifthFloor,
quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
quests/peterm/FireTemple/FirstFloor,
quests/peterm/FireTemple/FourthFloor,
quests/peterm/FireTemple/HotMines,
quests/peterm/FireTemple/LavaChamber,
quests/peterm/FireTemple/Mezannine1,
quests/peterm/FireTemple/Passageway,
quests/peterm/FireTemple/SecondFloor,
quests/peterm/FireTemple/ThirdFloor,
quests/peterm/Nethack_in_crossfire_Yendor,
quests/peterm/Nethack_in_crossfire_entrance,
quests/peterm/quests/TitanGate,
quests/peterm/quests/dragon_quest,
quests/peterm/quests/dragonquest2,
quests/peterm/quests/goblin_chief,
quests/peterm/quests/mushroom_quest,
quests/peterm/quests/ogre_chief,
quests/peterm/quests/titan_quest,
quests/peterm/quests/wyvern_quest,
quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
quests/peterm/temple/InnerTemple,
quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple,
quests/skud/court, quests/skud/east_1, quests/skud/entrance,
quests/skud/maze, quests/skud/north_1, quests/skud/west_1,
quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
quests/todd/aljwaf/crypt5, quests/todd/aljwaf/crypt6,
quests/todd/aljwaf/hall1, quests/todd/aljwaf/hall2,
quests/todd/aljwaf/ruins, quests/todd/aljwaf/tomb,
quests/todd/aljwaf/tower1, quests/todd/aljwaf/tower2,
quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4,
santo_dominion/basement, santo_dominion/city_hall,
santo_dominion/crossfire, santo_dominion/den,
santo_dominion/eeur/hut.1, santo_dominion/eeur/hut.2,
santo_dominion/espen/espen1, santo_dominion/espen/espen2,
santo_dominion/espen/palace,
santo_dominion/guilds/drunken_barbarian/bigchest,
santo_dominion/guilds/drunken_barbarian/ground,
santo_dominion/guilds/drunken_barbarian/storage_room,
santo_dominion/guilds/drunken_barbarian/upper,
santo_dominion/house_of_hell, santo_dominion/houses/house1,
santo_dominion/just_preliminary,
santo_dominion/lord_byron/1st_floor,
santo_dominion/lord_byron/2nd_floor,
santo_dominion/lord_byron/dungeon,
santo_dominion/lord_byron/main,
santo_dominion/magara/hut/floor_1,
santo_dominion/magara/hut/floor_2,
santo_dominion/magara/hut/floor_3,
santo_dominion/magara/north_lighthouse/floor_1,
santo_dominion/magara/north_lighthouse/floor_2,
santo_dominion/magara/north_lighthouse/floor_3,
santo_dominion/magara/north_lighthouse/floor_4,
santo_dominion/magara/opera,
santo_dominion/magara/south_lighthouse/floor_1,
santo_dominion/magara/south_lighthouse/floor_2,
santo_dominion/magara/south_lighthouse/floor_3,
santo_dominion/magara/south_lighthouse/floor_4,
santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
santo_dominion/magara/well/treasure, santo_dominion/map.and.sale,
santo_dominion/map.stigkr.1, santo_dominion/map.stigkr.2,
santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
santo_dominion/mudman/mudman.3, santo_dominion/noble_rest,
santo_dominion/north_barn, santo_dominion/north_farm,
santo_dominion/peacock, santo_dominion/sdomino_appartment,
santo_dominion/shaft/undeadshaft.1,
santo_dominion/shaft/undeadshaft.2,
santo_dominion/shaft/undeadshaft.3,
santo_dominion/shaft/undeadshaft.4, santo_dominion/shops/armour,
santo_dominion/shops/eliks, santo_dominion/shops/erash,
santo_dominion/shops/nosferatu, santo_dominion/shops/rings,
santo_dominion/south_barn, santo_dominion/tavern,
santo_dominion/tavern.2ndfloor, santo_dominion/tavern.downstairs,
santo_dominion/tobias, santo_dominion/tobias.top,
santo_dominion/tollpost, scorn/anthony/passoffice,
scorn/anthony/portgate, scorn/anthony/prison,
scorn/apartment/Apartments1, scorn/apartment/Apartments2,
scorn/apartment/Apartments3, scorn/apartment/Apartments4,
scorn/apartment/Apartments5, scorn/apartment/apartments,
scorn/cannery/ware1, scorn/crow/train/train, scorn/dtabb/cave,
scorn/dtabb/cave2, scorn/dtabb/cave3,
scorn/guilds/guildhousesinc, scorn/guilds/mailed_fist/bigchest,
scorn/guilds/mailed_fist/ground,
scorn/guilds/mailed_fist/storage_room,
scorn/guilds/mailed_fist/upper, scorn/houses/angrygiant,
scorn/houses/barracks, scorn/houses/bowyer,
scorn/houses/breezy_acres, scorn/houses/breezy_under,
scorn/houses/breezy_under2, scorn/houses/chess_club,
scorn/houses/cornerbrook, scorn/houses/cornerbrook_under,
scorn/houses/easy_house.1.a, scorn/houses/easy_house.1.b,
scorn/houses/easy_house.1.c, scorn/houses/farmhouse,
scorn/houses/house.haunted, scorn/houses/house.haunted2,
scorn/houses/house1, scorn/houses/house2,
scorn/houses/house3.1st, scorn/houses/house3.2nd,
scorn/houses/house3.bas1, scorn/houses/house3.bas2,
scorn/houses/jeweler, scorn/houses/jones, scorn/houses/kitchen,
scorn/houses/map.fr.ruin, scorn/houses/maze1,
scorn/houses/messhall, scorn/houses/newhouse1,
scorn/houses/resir, scorn/houses/riverside_manor,
scorn/houses/riverside_under, scorn/houses/smithery,
scorn/houses/tannery, scorn/houses/wizardw,
scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
scorn/houses/wizz.lev1.pass1, scorn/kar/creepy.house,
scorn/kar/creepy.house2, scorn/kar/drink, scorn/kar/gorks1,
scorn/kar/gorks2, scorn/kar/gorks3, scorn/kar/somehouse,
scorn/kar/somehouse2, scorn/kar/somehouse3,
scorn/magara/porter_house, scorn/mansion/entrance,
scorn/mansion/garden, scorn/mansion/muriskunes,
scorn/mansion/str-tunnel, scorn/mansion/stronghold,
scorn/misc/HallOfQuests, scorn/misc/HospitalityRoom,
scorn/misc/HouseofHealing, scorn/misc/PowerHouse,
scorn/misc/battle_arena/arena, scorn/misc/battle_arena/arena_ud,
scorn/misc/battle_arena/entrance,
scorn/misc/battle_arena/first-aide,
scorn/misc/battle_arena/snack, scorn/misc/beginners,
scorn/misc/beginners2, scorn/misc/castle, scorn/misc/castle2,
scorn/misc/church, scorn/misc/cityhall, scorn/misc/devourlower,
scorn/misc/dragon_guild, scorn/misc/drywell,
scorn/misc/gatehouse, scorn/misc/jail, scorn/misc/jail_upper,
scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
scorn/misc/kboldtemp1b2, scorn/misc/kboldtemp1b3,
scorn/misc/kboldtemp1b4, scorn/misc/library,
scorn/misc/map.esben.2, scorn/misc/mercenaries,
scorn/misc/port_arena, scorn/misc/prison,
scorn/misc/puddings.place, scorn/misc/templedevour,
scorn/misc/templelyth, scorn/misc/testing_area,
scorn/misc/wizhide, scorn/misc/zoo, scorn/misc/zoo2,
scorn/oldcity/end, scorn/oldcity/oldcity1,
scorn/oldcity/oldcity10, scorn/oldcity/oldcity11,
scorn/oldcity/oldcity12, scorn/oldcity/oldcity13,
scorn/oldcity/oldcity14, scorn/oldcity/oldcity15,
scorn/oldcity/oldcity15e, scorn/oldcity/oldcity2,
scorn/oldcity/oldcity3, scorn/oldcity/oldcity4,
scorn/oldcity/oldcity5, scorn/oldcity/oldcity54,
scorn/oldcity/oldcity6, scorn/oldcity/oldcity7,
scorn/oldcity/oldcity8, scorn/oldcity/oldcity9,
scorn/peterm/undead_quest, scorn/shops/BasicSpells,
scorn/shops/IPO_scorn, scorn/shops/alclass,
scorn/shops/armourshop, scorn/shops/bank, scorn/shops/bowshop,
scorn/shops/buildshop, scorn/shops/coffeeshop,
scorn/shops/foodshop, scorn/shops/gemshop,
scorn/shops/generalshop, scorn/shops/light_shop,
scorn/shops/magicshop, scorn/shops/oleds_cafe,
scorn/shops/potionshop, scorn/shops/scorn.sale1,
scorn/shops/scorn.sale2, scorn/shops/weaponshop,
scorn/taverns/apartments, scorn/taverns/barking_mule,
scorn/taverns/goths, scorn/taverns/goths0, scorn/taverns/goths2,
scorn/taverns/inn, scorn/taverns/inn2, scorn/temples/gaea,
scorn/temples/gnarg, scorn/temples/gorokh, scorn/temples/ixalovh,
scorn/temples/mostrai, scorn/temples/mostrai2,
scorn/temples/ruggilli1, scorn/temples/ruggilli2,
scorn/temples/sorig, scorn/temples/sorig2, scorn/temples/valriel,
scorn/temples/valriel2, scorn/temples/valriel3,
scorn/towers/tower, scorn/towers/tower.mad,
scorn/towers/tower.mad1, scorn/towers/tower.mad2,
scorn/towers/tower.mad3, sisters/compound1, sisters/compound2,
sisters/compound3, sisters/entrance, sisters/granary,
sisters/necro_entrance, sisters/necro_hole1, sisters/necro_ruin1,
sisters/necro_ruin1a, sisters/shrine0, sisters/shrine0_east,
sisters/shrine0_west, sisters/shrine1, sisters/shrine_entrance,
sisters/small_manor0, sisters/small_manor1, sisters/small_manor2,
sisters/tower0, sisters/tower1, sisters/tower2, sisters/tower3,
start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon,
start/HallsOfSelection/wraith_player, start/Nexus,
start/newbieshouse, styles/decorstyles/alchemy,
styles/decorstyles/craters, styles/decorstyles/creepy,
styles/decorstyles/easternsimple,
styles/decorstyles/fireproof-gems,
styles/decorstyles/food-bparts, styles/decorstyles/furniture,
styles/decorstyles/goblinjunk, styles/decorstyles/minerals,
styles/decorstyles/minerals2, styles/decorstyles/monuments,
styles/decorstyles/nethack, styles/decorstyles/outdoor_blasted,
styles/decorstyles/outdoor_lush, styles/decorstyles/readables,
styles/decorstyles/religious_devourers,
styles/decorstyles/religious_gaea,
styles/decorstyles/religious_generic,
styles/decorstyles/religious_gnarg,
styles/decorstyles/religious_gorokh,
styles/decorstyles/religious_lythander,
styles/decorstyles/religious_mostrai,
styles/decorstyles/religious_ruggilli,
styles/decorstyles/religious_sorig,
styles/decorstyles/religious_valriel, styles/decorstyles/rugged,
styles/decorstyles/runes, styles/decorstyles/wealth,
styles/decorstyles/wealth2, styles/doorstyles/hdoors/door,
styles/doorstyles/hdoors/door_look,
styles/doorstyles/secret_hdoors/awall,
styles/doorstyles/secret_hdoors/bwall,
styles/doorstyles/secret_hdoors/cwall,
styles/doorstyles/secret_hdoors/dwall,
styles/doorstyles/secret_vdoors/awall,
styles/doorstyles/secret_vdoors/bwall,
styles/doorstyles/secret_vdoors/cwall,
styles/doorstyles/secret_vdoors/dwall,
styles/doorstyles/special/forest,
styles/doorstyles/special/stone, styles/doorstyles/special/webs,
styles/doorstyles/vdoors/door,
styles/doorstyles/vdoors/door_look, styles/exitstyles/down/all,
styles/exitstyles/down/cstair, styles/exitstyles/down/door,
styles/exitstyles/down/fog, styles/exitstyles/down/gscstair,
styles/exitstyles/down/hole, styles/exitstyles/down/ladder,
styles/exitstyles/down/sstair, styles/exitstyles/down/teleporter,
styles/exitstyles/down/whirl, styles/exitstyles/generic/all,
styles/exitstyles/generic/archway,
styles/exitstyles/generic/darkforest,
styles/exitstyles/generic/door, styles/exitstyles/generic/fog,
styles/exitstyles/generic/hole,
styles/exitstyles/generic/teleporter,
styles/exitstyles/generic/tree, styles/exitstyles/generic/whirl,
styles/exitstyles/generic/whirlwind, styles/exitstyles/up/all,
styles/exitstyles/up/cstair, styles/exitstyles/up/door,
styles/exitstyles/up/fog, styles/exitstyles/up/ladder,
styles/exitstyles/up/sstair, styles/exitstyles/up/teleporter,
styles/exitstyles/up/whirl, styles/exitstyles/up/yscstair,
styles/floorstyles/cobbles, styles/floorstyles/darkwood,
styles/floorstyles/dirt, styles/floorstyles/indoor,
styles/floorstyles/lava, styles/floorstyles/lightdirt,
styles/floorstyles/lightwood, styles/floorstyles/oil,
styles/floorstyles/outdoor, styles/floorstyles/outdoor_lush,
styles/floorstyles/stones2, styles/floorstyles/woodfloor,
styles/floorstyles/woodfloor1, styles/misc/fountains,
styles/misc/obscure_exits, styles/monsterstyles/angel/angel_1,
styles/monsterstyles/angel/angel_10,
styles/monsterstyles/angel/angel_11,
styles/monsterstyles/angel/angel_12,
styles/monsterstyles/angel/angel_13,
styles/monsterstyles/angel/angel_14,
styles/monsterstyles/angel/angel_15,
styles/monsterstyles/angel/angel_16,
styles/monsterstyles/angel/angel_17,
styles/monsterstyles/angel/angel_18,
styles/monsterstyles/angel/angel_19,
styles/monsterstyles/angel/angel_2,
styles/monsterstyles/angel/angel_20,
styles/monsterstyles/angel/angel_21,
styles/monsterstyles/angel/angel_22,
styles/monsterstyles/angel/angel_23,
styles/monsterstyles/angel/angel_24,
styles/monsterstyles/angel/angel_25,
styles/monsterstyles/angel/angel_26,
styles/monsterstyles/angel/angel_27,
styles/monsterstyles/angel/angel_28,
styles/monsterstyles/angel/angel_29,
styles/monsterstyles/angel/angel_3,
styles/monsterstyles/angel/angel_4,
styles/monsterstyles/angel/angel_5,
styles/monsterstyles/angel/angel_6,
styles/monsterstyles/angel/angel_7,
styles/monsterstyles/angel/angel_8,
styles/monsterstyles/angel/angel_9,
styles/monsterstyles/animal/animal_1,
styles/monsterstyles/animal/animal_10,
styles/monsterstyles/animal/animal_11,
styles/monsterstyles/animal/animal_12,
styles/monsterstyles/animal/animal_13,
styles/monsterstyles/animal/animal_14,
styles/monsterstyles/animal/animal_2,
styles/monsterstyles/animal/animal_3,
styles/monsterstyles/animal/animal_4,
styles/monsterstyles/animal/animal_5,
styles/monsterstyles/animal/animal_6,
styles/monsterstyles/animal/animal_7,
styles/monsterstyles/animal/animal_8,
styles/monsterstyles/animal/animal_9,
styles/monsterstyles/chaos/chaos_1,
styles/monsterstyles/chaos/chaos_10,
styles/monsterstyles/chaos/chaos_2,
styles/monsterstyles/chaos/chaos_3,
styles/monsterstyles/chaos/chaos_4,
styles/monsterstyles/chaos/chaos_5,
styles/monsterstyles/chaos/chaos_6,
styles/monsterstyles/chaos/chaos_7,
styles/monsterstyles/chaos/chaos_8,
styles/monsterstyles/chaos/chaos_9,
styles/monsterstyles/city/city_1,
styles/monsterstyles/demon/demon_1,
styles/monsterstyles/demon/demon_10,
styles/monsterstyles/demon/demon_11,
styles/monsterstyles/demon/demon_12,
styles/monsterstyles/demon/demon_13,
styles/monsterstyles/demon/demon_14,
styles/monsterstyles/demon/demon_2,
styles/monsterstyles/demon/demon_3,
styles/monsterstyles/demon/demon_4,
styles/monsterstyles/demon/demon_5,
styles/monsterstyles/demon/demon_6,
styles/monsterstyles/demon/demon_7,
styles/monsterstyles/demon/demon_8,
styles/monsterstyles/demon/demon_9,
styles/monsterstyles/dragon/dragon_1,
styles/monsterstyles/dragon/dragon_10,
styles/monsterstyles/dragon/dragon_11,
styles/monsterstyles/dragon/dragon_12,
styles/monsterstyles/dragon/dragon_13,
styles/monsterstyles/dragon/dragon_14,
styles/monsterstyles/dragon/dragon_15,
styles/monsterstyles/dragon/dragon_16,
styles/monsterstyles/dragon/dragon_2,
styles/monsterstyles/dragon/dragon_3,
styles/monsterstyles/dragon/dragon_4,
styles/monsterstyles/dragon/dragon_5,
styles/monsterstyles/dragon/dragon_6,
styles/monsterstyles/dragon/dragon_7,
styles/monsterstyles/dragon/dragon_8,
styles/monsterstyles/dragon/dragon_9,
styles/monsterstyles/humanoid/humanoid_1,
styles/monsterstyles/humanoid/humanoid_10,
styles/monsterstyles/humanoid/humanoid_11,
styles/monsterstyles/humanoid/humanoid_12,
styles/monsterstyles/humanoid/humanoid_13,
styles/monsterstyles/humanoid/humanoid_14,
styles/monsterstyles/humanoid/humanoid_15,
styles/monsterstyles/humanoid/humanoid_16,
styles/monsterstyles/humanoid/humanoid_17,
styles/monsterstyles/humanoid/humanoid_18,
styles/monsterstyles/humanoid/humanoid_19,
styles/monsterstyles/humanoid/humanoid_2,
styles/monsterstyles/humanoid/humanoid_3,
styles/monsterstyles/humanoid/humanoid_4,
styles/monsterstyles/humanoid/humanoid_5,
styles/monsterstyles/humanoid/humanoid_6,
styles/monsterstyles/humanoid/humanoid_7,
styles/monsterstyles/humanoid/humanoid_8,
styles/monsterstyles/humanoid/humanoid_9,
styles/monsterstyles/imp/imp_1,
styles/monsterstyles/insect/insect_1,
styles/monsterstyles/insect/insect_10,
styles/monsterstyles/insect/insect_11,
styles/monsterstyles/insect/insect_12,
styles/monsterstyles/insect/insect_13,
styles/monsterstyles/insect/insect_2,
styles/monsterstyles/insect/insect_3,
styles/monsterstyles/insect/insect_4,
styles/monsterstyles/insect/insect_5,
styles/monsterstyles/insect/insect_6,
styles/monsterstyles/insect/insect_7,
styles/monsterstyles/insect/insect_8,
styles/monsterstyles/insect/insect_9,
styles/monsterstyles/nethack/nethack_1,
styles/monsterstyles/nethack/nethack_10,
styles/monsterstyles/nethack/nethack_11,
styles/monsterstyles/nethack/nethack_12,
styles/monsterstyles/nethack/nethack_13,
styles/monsterstyles/nethack/nethack_14,
styles/monsterstyles/nethack/nethack_15,
styles/monsterstyles/nethack/nethack_16,
styles/monsterstyles/nethack/nethack_17,
styles/monsterstyles/nethack/nethack_18,
styles/monsterstyles/nethack/nethack_19,
styles/monsterstyles/nethack/nethack_2,
styles/monsterstyles/nethack/nethack_20,
styles/monsterstyles/nethack/nethack_21,
styles/monsterstyles/nethack/nethack_3,
styles/monsterstyles/nethack/nethack_4,
styles/monsterstyles/nethack/nethack_5,
styles/monsterstyles/nethack/nethack_6,
styles/monsterstyles/nethack/nethack_7,
styles/monsterstyles/nethack/nethack_8,
styles/monsterstyles/nethack/nethack_9,
styles/monsterstyles/orc/orc_1,
styles/monsterstyles/subterranean/subterranean_1,
styles/monsterstyles/subterranean/subterranean_10,
styles/monsterstyles/subterranean/subterranean_2,
styles/monsterstyles/subterranean/subterranean_3,
styles/monsterstyles/subterranean/subterranean_4,
styles/monsterstyles/subterranean/subterranean_5,
styles/monsterstyles/subterranean/subterranean_6,
styles/monsterstyles/subterranean/subterranean_7,
styles/monsterstyles/subterranean/subterranean_8,
styles/monsterstyles/subterranean/subterranean_9,
styles/monsterstyles/sylvan/sylvan_1,
styles/monsterstyles/sylvan/sylvan_10,
styles/monsterstyles/sylvan/sylvan_2,
styles/monsterstyles/sylvan/sylvan_3,
styles/monsterstyles/sylvan/sylvan_4,
styles/monsterstyles/sylvan/sylvan_5,
styles/monsterstyles/sylvan/sylvan_6,
styles/monsterstyles/sylvan/sylvan_7,
styles/monsterstyles/sylvan/sylvan_8,
styles/monsterstyles/sylvan/sylvan_9,
styles/monsterstyles/undead/undead_1,
styles/monsterstyles/undead/undead_10,
styles/monsterstyles/undead/undead_11,
styles/monsterstyles/undead/undead_12,
styles/monsterstyles/undead/undead_13,
styles/monsterstyles/undead/undead_14,
styles/monsterstyles/undead/undead_15,
styles/monsterstyles/undead/undead_16,
styles/monsterstyles/undead/undead_17,
styles/monsterstyles/undead/undead_18,
styles/monsterstyles/undead/undead_19,
styles/monsterstyles/undead/undead_2,
styles/monsterstyles/undead/undead_20,
styles/monsterstyles/undead/undead_3,
styles/monsterstyles/undead/undead_4,
styles/monsterstyles/undead/undead_5,
styles/monsterstyles/undead/undead_6,
styles/monsterstyles/undead/undead_7,
styles/monsterstyles/undead/undead_8,
styles/monsterstyles/undead/undead_9,
styles/monsterstyles/undead_quest/undead_quest_1,
styles/monsterstyles/undead_quest/undead_quest_10,
styles/monsterstyles/undead_quest/undead_quest_11,
styles/monsterstyles/undead_quest/undead_quest_12,
styles/monsterstyles/undead_quest/undead_quest_13,
styles/monsterstyles/undead_quest/undead_quest_14,
styles/monsterstyles/undead_quest/undead_quest_15,
styles/monsterstyles/undead_quest/undead_quest_16,
styles/monsterstyles/undead_quest/undead_quest_17,
styles/monsterstyles/undead_quest/undead_quest_18,
styles/monsterstyles/undead_quest/undead_quest_19,
styles/monsterstyles/undead_quest/undead_quest_2,
styles/monsterstyles/undead_quest/undead_quest_20,
styles/monsterstyles/undead_quest/undead_quest_21,
styles/monsterstyles/undead_quest/undead_quest_3,
styles/monsterstyles/undead_quest/undead_quest_4,
styles/monsterstyles/undead_quest/undead_quest_5,
styles/monsterstyles/undead_quest/undead_quest_6,
styles/monsterstyles/undead_quest/undead_quest_7,
styles/monsterstyles/undead_quest/undead_quest_8,
styles/monsterstyles/undead_quest/undead_quest_9,
styles/monsterstyles/vegetable/vegetable_1,
styles/monsterstyles/vegetable/vegetable_2,
styles/monsterstyles/vegetable/vegetable_3,
styles/monsterstyles/vegetable/vegetable_4,
styles/monsterstyles/vegetable/vegetable_5,
styles/monsterstyles/vegetable/vegetable_6,
styles/monsterstyles/vegetable/vegetable_7,
styles/monsterstyles/vegetable/vegetable_8,
styles/monsterstyles/wyvern/wyvern_1,
styles/monsterstyles/wyvern/wyvern_2,
styles/monsterstyles/wyvern/wyvern_3,
styles/monsterstyles/wyvern/wyvern_4,
styles/monsterstyles/wyvern/wyvern_5,
styles/monsterstyles/wyvern/wyvern_6,
styles/monsterstyles/wyvern/wyvern_7,
styles/specialmaps/abattoir, styles/specialmaps/doorhome,
styles/specialmaps/fake_heal_post, styles/specialmaps/haven,
styles/specialmaps/healing_post, styles/specialmaps/mini_forge,
styles/specialmaps/mini_jewlery, styles/specialmaps/mini_kitchen,
styles/specialmaps/mini_tanner, styles/specialmaps/mini_thaum,
styles/specialmaps/mini_workbench, styles/specialmaps/minialch,
styles/specialmaps/miniarmory,
styles/specialmaps/minichapel_demon,
styles/specialmaps/minichapel_devourers,
styles/specialmaps/minichapel_gaea,
styles/specialmaps/minichapel_rugguli,
styles/specialmaps/minilarder, styles/specialmaps/ministudy,
styles/specialmaps/minitrade, styles/specialmaps/powerroom,
styles/specialmaps/study, styles/specialmaps/tinytrade,
styles/specialmaps/tradingpost, styles/specialmaps/turret,
styles/specialmaps/turret2, styles/specialmaps/turretswarm,
styles/specialmaps/turrettrap, styles/trapstyles/runes,
styles/trapstyles/traps, styles/treasurestyles/gold_and_gems,
styles/wallstyles/burningwall, styles/wallstyles/castle,
styles/wallstyles/cave, styles/wallstyles/cave2,
styles/wallstyles/cave3, styles/wallstyles/dungeon,
styles/wallstyles/dungeon2, styles/wallstyles/earthen,
styles/wallstyles/eastern, styles/wallstyles/garden,
styles/wallstyles/hedge, styles/wallstyles/trees,
styles/wallstyles/water, styles/wallstyles/wharf,
styles/wallstyles/wooden, teamarena/teamwar,
teamarena/twregister, templates/bungalo/bungalo1.tpl,
templates/bungalo/bungalo2.tpl, templates/bungalo/bungalo3.tpl,
templates/bungalo/bungalo_b.tpl, templates/guild/basement,
templates/guild/bigchest, templates/guild/guild_HQ,
templates/guild/guildman_lounge,
templates/guild/guildmaster_lounge,
templates/guild/hallofjoining, templates/guild/journeyman_lounge,
templates/guild/mainfloor, templates/guild/masters_lounge,
templates/guild/novice_lounge, templates/guild/secondfloor,
templates/keep/grounds.tpl, templates/keep/keep1.tpl,
templates/keep/keep2.tpl, templates/keep/keep3.tpl,
templates/keep/keep_b.tpl, templates/keep/keep_roof.tpl,
test/anthony/cascades, test/anthony/connected_objects,
test/anthony/conveyor, test/anthony/raffles_cascade,
test/anthony/roller_cades, test/anthony/special_objects,
test/barrel, test/bigmonpit, test/connected_bug, test/cyclops,
test/diagonal, test/faceofdeath, test/gen_test, test/insert_bug,
test/lighting, test/multisquare, test/paralyze, test/pit,
test/playermover, test/python, test/quest, test/randomtreasure,
test/reaper, test/remote_altar, test/templatetest, test/throw,
test/tile1, test/tile2, test/tile3, test/trapdoor, test/traps,
test/treasurelist, test/trigger, under_world/uworld_120_109,
unlinked/Fogs, unlinked/Greyshield/Archery,
unlinked/Greyshield/Arena, unlinked/Greyshield/Castle,
unlinked/Greyshield/Cave, unlinked/Greyshield/Cavern,
unlinked/Greyshield/Cavern2, unlinked/Greyshield/Chamber,
unlinked/Greyshield/Doors, unlinked/Greyshield/Dungeon,
unlinked/Greyshield/Elements, unlinked/Greyshield/Factory,
unlinked/Greyshield/Finish, unlinked/Greyshield/Fortress,
unlinked/Greyshield/GreyMaster, unlinked/Greyshield/Greysword,
unlinked/Greyshield/Island, unlinked/Greyshield/Island1,
unlinked/Greyshield/Ruins, unlinked/Greyshield/Sphinx,
unlinked/academy.crap/Entrance, unlinked/academy.crap/Fighter.2,
unlinked/academy.crap/Fighter.3, unlinked/academy.crap/Fighter.4,
unlinked/academy.crap/Fighter.5,
unlinked/academy.crap/Fighter.5_2,
unlinked/academy.crap/MainFloor, unlinked/casino/casino_infernal,
unlinked/kandora/ambush1, unlinked/kandora/cave/a_mine,
unlinked/kandora/cave/a_mine2, unlinked/kandora/cave/cave1,
unlinked/kandora/cave/cave2, unlinked/kandora/cave/cave3,
unlinked/kandora/cave/entrance, unlinked/kandora/cave/m_inn,
unlinked/kandora/cave/m_inn2, unlinked/kandora/cave/m_temple,
unlinked/kandora/cave/mithril, unlinked/kandora/circus/mp_castle,
unlinked/kandora/circus/mp_cave,
unlinked/kandora/circus/mp_church, unlinked/kandora/circus/mp_s,
unlinked/kandora/circus/mp_start,
unlinked/kandora/circus/mp_tavern,
unlinked/kandora/circus/mp_world,
unlinked/kandora/circus/petshop, unlinked/kandora/dd_alchemy,
unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_alchemy3,
unlinked/kandora/dd_baron, unlinked/kandora/dd_baron2,
unlinked/kandora/dd_chaos, unlinked/kandora/dd_church,
unlinked/kandora/dd_court, unlinked/kandora/dd_inn,
unlinked/kandora/dd_keep, unlinked/kandora/dd_market,
unlinked/kandora/dd_shop, unlinked/kandora/dd_tavern,
unlinked/kandora/denray, unlinked/kandora/dm_cellar,
unlinked/kandora/dm_church, unlinked/kandora/dm_inn,
unlinked/kandora/dm_keep, unlinked/kandora/dm_shop,
unlinked/kandora/dm_tavern, unlinked/kandora/dm_wizard,
unlinked/kandora/dun_marksel,
unlinked/kandora/elcyon/elcyon_start,
unlinked/kandora/elcyon/elf_grove, unlinked/kandora/elcyon/fall,
unlinked/kandora/elcyon/g_store,
unlinked/kandora/elcyon/gnome_hut,
unlinked/kandora/elcyon/merchant,
unlinked/kandora/elcyon/old_temple,
unlinked/kandora/elcyon/palace, unlinked/kandora/elcyon/plaza,
unlinked/kandora/elcyon/seacity,
unlinked/kandora/elcyon/seacity_west,
unlinked/kandora/elcyon/temple,
unlinked/kandora/elcyon/witch_house, unlinked/kandora/kandora,
unlinked/kandora/ship_city, unlinked/kandora/ship_dog,
unlinked/kandora/ship_home, unlinked/kandora/ship_treasure,
unlinked/kandora/signal, unlinked/kandora/signal2,
unlinked/kandora/signal3, unlinked/lefttower2,
unlinked/vol_vill_shops, unlinked/zornstuff/zornstuff.NOT.a.map,
whalingoutpost/houses/fishershouse1,
whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
whalingoutpost/lightkeepershouse1,
whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
whalingoutpost/misc/polarbearcave2,
whalingoutpost/misc/polarbearcave3,
whalingoutpost/misc/trollcave1,
whalingoutpost/taverns/fishershall1,
whalingoutpost/taverns/fishershallb1,
whalingoutpost/taverns/storehouse1,
whalingoutpost/underwaterdungeon/level1,
whalingoutpost/underwaterdungeon/level2,
whalingoutpost/underwaterdungeon/level3,
wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon,
wolfsburg/dungeons/church.2, wolfsburg/dungeons/church.3,
wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4b,
wolfsburg/dungeons/church.4c, wolfsburg/dungeons/church.4d,
wolfsburg/dungeons/hut, wolfsburg/dungeons/piratedung,
wolfsburg/dungeons/pirateenter, wolfsburg/dungeons/ship,
wolfsburg/dungeons/ship_deck2, wolfsburg/dungeons/stronghold,
wolfsburg/dungeons/treas_room, wolfsburg/dungeons/underworld,
wolfsburg/eeur/tower1.1, wolfsburg/eeur/tower1.2,
wolfsburg/eeur/tower1.3, wolfsburg/eeur/tower1.4,
wolfsburg/etern_rew, wolfsburg/guilds/damned_heretics/bigchest,
wolfsburg/guilds/damned_heretics/ground,
wolfsburg/guilds/damned_heretics/storage_room,
wolfsburg/guilds/damned_heretics/upper, wolfsburg/inns,
wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
wolfsburg/magara/cellar1/hcellar_1,
wolfsburg/magara/cellar1/hcellar_2,
wolfsburg/magara/cellar1/hole, wolfsburg/magara/cellar_1,
wolfsburg/magara/tower1/entrance,
wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2,
wolfsburg/piratechurch, wolfsburg/prison, wolfsburg/slave_pit1,
wolfsburg/slave_pit2, wolfsburg/slave_pit3, wolfsburg/snakepit,
wolfsburg/temple/enterance, wolfsburg/temple/ixalovh,
wolfsburg/temple/temp_dung1, wolfsburg/temple/temple,
wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
wolfsburg/tt/ttb2, wolfsburg/volcano/volcano,
wolfsburg/volcano/vvhuts, wolfsburg/volcano/vvmansion,
wolfsburg/ware1, wolfsburg/whorehouse, world/world_100_100,
world/world_100_101, world/world_100_102, world/world_100_103,
world/world_100_104, world/world_100_105, world/world_100_106,
world/world_100_107, world/world_100_108, world/world_100_109,
world/world_100_110, world/world_100_111, world/world_100_112,
world/world_100_113, world/world_100_114, world/world_100_115,
world/world_100_116, world/world_100_117, world/world_100_118,
world/world_100_119, world/world_100_120, world/world_100_121,
world/world_100_122, world/world_100_123, world/world_100_124,
world/world_100_125, world/world_100_126, world/world_100_127,
world/world_100_128, world/world_100_129, world/world_101_100,
world/world_101_101, world/world_101_102, world/world_101_103,
world/world_101_104, world/world_101_105, world/world_101_106,
world/world_101_107, world/world_101_108, world/world_101_109,
world/world_101_110, world/world_101_111, world/world_101_112,
world/world_101_113, world/world_101_114, world/world_101_115,
world/world_101_116, world/world_101_117, world/world_101_118,
world/world_101_119, world/world_101_120, world/world_101_121,
world/world_101_122, world/world_101_123, world/world_101_124,
world/world_101_125, world/world_101_126, world/world_101_127,
world/world_101_128, world/world_101_129, world/world_102_100,
world/world_102_101, world/world_102_102, world/world_102_103,
world/world_102_104, world/world_102_105, world/world_102_106,
world/world_102_107, world/world_102_108, world/world_102_109,
world/world_102_110, world/world_102_111, world/world_102_112,
world/world_102_113, world/world_102_114, world/world_102_115,
world/world_102_116, world/world_102_117, world/world_102_118,
world/world_102_119, world/world_102_120, world/world_102_121,
world/world_102_122, world/world_102_123, world/world_102_124,
world/world_102_125, world/world_102_126, world/world_102_127,
world/world_102_128, world/world_102_129, world/world_103_100,
world/world_103_101, world/world_103_102, world/world_103_103,
world/world_103_104, world/world_103_105, world/world_103_106,
world/world_103_107, world/world_103_108, world/world_103_109,
world/world_103_110, world/world_103_111, world/world_103_112,
world/world_103_113, world/world_103_114, world/world_103_115,
world/world_103_116, world/world_103_117, world/world_103_118,
world/world_103_119, world/world_103_120, world/world_103_121,
world/world_103_122, world/world_103_123, world/world_103_124,
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world/world_128_110, world/world_128_111, world/world_128_112,
world/world_128_113, world/world_128_114, world/world_128_115,
world/world_128_116, world/world_128_117, world/world_128_118,
world/world_128_119, world/world_128_120, world/world_128_121,
world/world_128_122, world/world_128_123, world/world_128_124,
world/world_128_125, world/world_128_126, world/world_128_127,
world/world_128_128, world/world_128_129, world/world_129_100,
world/world_129_101, world/world_129_102, world/world_129_103,
world/world_129_104, world/world_129_105, world/world_129_106,
world/world_129_107, world/world_129_108, world/world_129_109,
world/world_129_110, world/world_129_111, world/world_129_112,
world/world_129_113, world/world_129_114, world/world_129_115,
world/world_129_116, world/world_129_117, world/world_129_118,
world/world_129_119, world/world_129_120, world/world_129_121,
world/world_129_122, world/world_129_123, world/world_129_124,
world/world_129_125, world/world_129_126, world/world_129_127,
world/world_129_128, world/world_129_129: Set svn:eol-style to LF
for all map files in trunk.

2006-12-13 01:27 qal21

* .emergency, HallOfDMs, HallOfSelection, Info/ann_map.gif,
Info/el_map.gif, Info/terrain_map.gif, Info/world.gif,
azumauindo/minatomachi/buildings/guildkeybuilding1,
azumauindo/minatomachi/buildings/guildkeybuildingB1,
azumauindo/minatomachi/buildings/guildkeybuildingB2a,
azumauindo/minatomachi/buildings/guildkeybuildingB2b,
azumauindo/minatomachi/buildings/guildkeybuildingB2c,
azumauindo/minatomachi/gates/gate1,
azumauindo/minatomachi/gates/gate2,
azumauindo/minatomachi/ketsueki_itsuryuu/bigchest,
azumauindo/minatomachi/ketsueki_itsuryuu/ground,
azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
azumauindo/minatomachi/ketsueki_itsuryuu/upper,
azumauindo/minatomachi/stores/buildshop,
azumauindo/minatomachi/stores/diamondex1,
azumauindo/minatomachi/stores/generalstore,
azumauindo/minatomachi/stores/postoffice,
azumauindo/minatomachi/temples/templeruggilli1,
azumauindo/minatomachi/temples/templeruggilli2,
azumauindo/misc/cave1, azumauindo/misc/entrance1,
azumauindo/misc/shrine1, azumauindo/misc/shrine2,
azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
azumauindo/ranbounagisatoshi/apartments/sapartment,
azumauindo/ranbounagisatoshi/gates/gate1,
azumauindo/ranbounagisatoshi/gates/gate2,
azumauindo/ranbounagisatoshi/shops/groupshop,
azumauindo/ranbounagisatoshi/shops/groupshop2,
azumauindo/ranbounagisatoshi/shops/groupshopb1,
azumauindo/ranbounagisatoshi/shops/groupshopb2,
azumauindo/ranbounagisatoshi/shops/potionshop1,
azumauindo/ranbounagisatoshi/shops/tradecenter,
azumauindo/ranbounagisatoshi/temples/rruggilli1,
azumauindo/ranbounagisatoshi/temples/rruggilli2,
azumauindo/ranbounagisatoshi/towers/tou1,
azumauindo/ranbounagisatoshi/towers/tou2,
azumauindo/ranbounagisatoshi/towers/tou3,
azumauindo/ranbounagisatoshi/towers/tou4,
azumauindo/ranbounagisatoshi/towers/tou5,
azumauindo/suno-yamatoshi/apartments/lapartment1,
azumauindo/suno-yamatoshi/buildings/dojoA1,
azumauindo/suno-yamatoshi/buildings/dojoA2,
azumauindo/suno-yamatoshi/buildings/dojoB1,
azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
azumauindo/suno-yamatoshi/buildings/ninjadojoA1,
azumauindo/suno-yamatoshi/buildings/tatemonoA1,
azumauindo/suno-yamatoshi/buildings/tatemonoA2,
azumauindo/suno-yamatoshi/gates/gate1,
azumauindo/suno-yamatoshi/gates/gate2,
azumauindo/suno-yamatoshi/gates/gate3,
azumauindo/suno-yamatoshi/nenshou_youso/bigchest,
azumauindo/suno-yamatoshi/nenshou_youso/ground,
azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
azumauindo/suno-yamatoshi/nenshou_youso/upper,
azumauindo/suno-yamatoshi/shops/armourshop1,
azumauindo/suno-yamatoshi/shops/bank1,
azumauindo/suno-yamatoshi/shops/bank2,
azumauindo/suno-yamatoshi/shops/magicshop1,
azumauindo/suno-yamatoshi/shops/magicshop2,
azumauindo/suno-yamatoshi/shops/pawn1,
azumauindo/suno-yamatoshi/shops/weaponshop1,
azumauindo/suno-yamatoshi/temples/ruggilli1,
azumauindo/suno-yamatoshi/temples/ruggilli2,
azumauindo/suno-yamatoshi/tou/tou1,
azumauindo/suno-yamatoshi/tou/tou2,
azumauindo/suno-yamatoshi/tou/tou3,
azumauindo/suno-yamatoshi/tou/tou4,
azumauindo/suno-yamatoshi/tou/tou5,
azumauindo/suno-yamatoshi/towers/tou1,
azumauindo/suno-yamatoshi/towers/tou2,
azumauindo/suno-yamatoshi/towers/tou3,
azumauindo/suno-yamatoshi/towers/tou4,
azumauindo/suno-yamatoshi/towers/tou5,
azumauindo/zaseki_dzuki_ryoku/bigchest,
azumauindo/zaseki_dzuki_ryoku/ground,
azumauindo/zaseki_dzuki_ryoku/storage_room,
azumauindo/zaseki_dzuki_ryoku/upper, brest/Castle/AcidChamber,
brest/Castle/DragonRoom, brest/Castle/Finale,
brest/Castle/LargeRoom, brest/Castle/castle, brest/amphis,
brest/apartments/brest_town_house, brest/asyvan/gate1,
brest/asyvan/gate2, brest/asyvan/gate3, brest/asyvan/gate4,
brest/asyvan/gate5, brest/asyvan/gate6, brest/asyvan/gate7,
brest/asyvan/gate8, brest/asyvan/gate9, brest/asyvan/palace1,
brest/asyvan/palace2, brest/asyvan/palace3,
brest/black_shield/bigchest, brest/black_shield/ground,
brest/black_shield/storage_room, brest/black_shield/upper,
brest/brest.IPO, brest/brest.armour, brest/brest.cvt,
brest/brest.food, brest/brest.inn, brest/brest.magic,
brest/brest.scrolls, brest/brest.scrolls.right,
brest/brest.scrolls.upper.1, brest/brest.scrolls.upper.2,
brest/brest.trademarket, brest/brest.weapon,
brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
brest/brittany/enigme.1, brest/brittany/enigme.2,
brest/brittany/enigme.3, brest/brittany/enigme.4,
brest/brittany/enigme.5, brest/brittany/enigme.6,
brest/brittany/hole, brest/brittany/jessy.1,
brest/brittany/jessy.2, brest/brittany/jessy.3,
brest/brittany/khazad.1, brest/brittany/khazad.2,
brest/brittany/khazad.3, brest/brittany/khazad.4,
brest/brittany/khazad.5, brest/brittany/tower_of__zoon,
brest/elec.jes, brest/info.2.zoon, brest/info_first,
brest/jes.admini, brest/jes.admini.1, brest/ludo1, brest/ludo2,
brest/nasty_house, brest/pantheon, brest/pshops/README,
brest/pshops/pshop1/basement, brest/pshops/pshop1/floor1,
brest/pshops/pshop1/floor2, brest/pshops/pshop1/gfloor,
brest/pshops/pshop10/basement, brest/pshops/pshop10/floor1,
brest/pshops/pshop10/floor2, brest/pshops/pshop10/gfloor,
brest/pshops/pshop11/basement, brest/pshops/pshop11/floor1,
brest/pshops/pshop11/floor2, brest/pshops/pshop11/gfloor,
brest/pshops/pshop12/basement, brest/pshops/pshop12/floor1,
brest/pshops/pshop12/floor2, brest/pshops/pshop12/gfloor,
brest/pshops/pshop13/basement, brest/pshops/pshop13/floor1,
brest/pshops/pshop13/floor2, brest/pshops/pshop13/gfloor,
brest/pshops/pshop14/basement, brest/pshops/pshop14/floor1,
brest/pshops/pshop14/floor2, brest/pshops/pshop14/gfloor,
brest/pshops/pshop15/basement, brest/pshops/pshop15/floor1,
brest/pshops/pshop15/floor2, brest/pshops/pshop15/gfloor,
brest/pshops/pshop16/basement, brest/pshops/pshop16/floor1,
brest/pshops/pshop16/floor2, brest/pshops/pshop16/gfloor,
brest/pshops/pshop17/basement, brest/pshops/pshop17/floor1,
brest/pshops/pshop17/floor2, brest/pshops/pshop17/gfloor,
brest/pshops/pshop18/basement, brest/pshops/pshop18/floor1,
brest/pshops/pshop18/floor2, brest/pshops/pshop18/gfloor,
brest/pshops/pshop19/basement, brest/pshops/pshop19/floor1,
brest/pshops/pshop19/floor2, brest/pshops/pshop19/gfloor,
brest/pshops/pshop2/basement, brest/pshops/pshop2/floor1,
brest/pshops/pshop2/floor2, brest/pshops/pshop2/gfloor,
brest/pshops/pshop20/basement, brest/pshops/pshop20/floor1,
brest/pshops/pshop20/floor2, brest/pshops/pshop20/gfloor,
brest/pshops/pshop21/basement, brest/pshops/pshop21/floor1,
brest/pshops/pshop21/floor2, brest/pshops/pshop21/gfloor,
brest/pshops/pshop22/basement, brest/pshops/pshop22/floor1,
brest/pshops/pshop22/floor2, brest/pshops/pshop22/gfloor,
brest/pshops/pshop23/basement, brest/pshops/pshop23/floor1,
brest/pshops/pshop23/floor2, brest/pshops/pshop23/gfloor,
brest/pshops/pshop24/basement, brest/pshops/pshop24/floor1,
brest/pshops/pshop24/floor2, brest/pshops/pshop24/gfloor,
brest/pshops/pshop25/basement, brest/pshops/pshop25/floor1,
brest/pshops/pshop25/floor2, brest/pshops/pshop25/gfloor,
brest/pshops/pshop26/basement, brest/pshops/pshop26/floor1,
brest/pshops/pshop26/floor2, brest/pshops/pshop26/gfloor,
brest/pshops/pshop27/basement, brest/pshops/pshop27/floor1,
brest/pshops/pshop27/floor2, brest/pshops/pshop27/gfloor,
brest/pshops/pshop3/basement, brest/pshops/pshop3/floor1,
brest/pshops/pshop3/floor2, brest/pshops/pshop3/gfloor,
brest/pshops/pshop4/basement, brest/pshops/pshop4/floor1,
brest/pshops/pshop4/floor2, brest/pshops/pshop4/gfloor,
brest/pshops/pshop5/basement, brest/pshops/pshop5/floor1,
brest/pshops/pshop5/floor2, brest/pshops/pshop5/gfloor,
brest/pshops/pshop6/basement, brest/pshops/pshop6/floor1,
brest/pshops/pshop6/floor2, brest/pshops/pshop6/gfloor,
brest/pshops/pshop7/basement, brest/pshops/pshop7/floor1,
brest/pshops/pshop7/floor2, brest/pshops/pshop7/gfloor,
brest/pshops/pshop8/basement, brest/pshops/pshop8/floor1,
brest/pshops/pshop8/floor2, brest/pshops/pshop8/gfloor,
brest/pshops/pshop9/basement, brest/pshops/pshop9/floor1,
brest/pshops/pshop9/floor2, brest/pshops/pshop9/gfloor,
brest/pshops/pshop_copier, brest/pshops/pshops_changelog,
brest/pshops/pshops_main, brest/pshops/pshopsinc,
brest/pshops/pshopsinc2, brest/pshops/ugriver1,
brest/shops/buildshop, brest/shops/buildshop2, brest/sport.jess,
brest/taverns/brest.seaside.tavern, brest/underground,
brest/underground2, brest/zorn/castle.basement0,
brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
darcap/README, darcap/castle/castle2.0, darcap/castle/castle2.1,
darcap/castle/castle2.2, darcap/castle/castle2.3,
darcap/cave/level1, darcap/cave/level2, darcap/cave/level3,
darcap/cave/level4, darcap/darcap/apartment,
darcap/darcap/church, darcap/darcap/circus/bigtop,
darcap/darcap/circus/chess, darcap/darcap/circus/circus,
darcap/darcap/circus/double, darcap/darcap/circus/ghost,
darcap/darcap/circus/illusions, darcap/darcap/circus/movers,
darcap/darcap/circus/roller1, darcap/darcap/circus/roller2,
darcap/darcap/circus/roller3, darcap/darcap/circus/shooting,
darcap/darcap/circus/strength, darcap/darcap/circus/walls,
darcap/darcap/circus/wheel, darcap/darcap/circus/wurfbude,
darcap/darcap/gshop,
darcap/darcap/guilds/poisoned_dagger/bigchest,
darcap/darcap/guilds/poisoned_dagger/ground,
darcap/darcap/guilds/poisoned_dagger/storage_room,
darcap/darcap/guilds/poisoned_dagger/upper,
darcap/darcap/guilds/smoking_cauldron/bigchest,
darcap/darcap/guilds/smoking_cauldron/ground,
darcap/darcap/guilds/smoking_cauldron/storage_room,
darcap/darcap/guilds/smoking_cauldron/upper,
darcap/darcap/houses, darcap/darcap/inn, darcap/darcap/maze,
darcap/darcap/potionshop, darcap/darcap/quest,
darcap/darcap/shop_a, darcap/darcap/shop_g, darcap/darcap/shop_m,
darcap/darcap/shop_w, darcap/darcap/tavern, darcap/darcap/temple,
darcap/forgotten_town/city, darcap/forgotten_town/enter,
darcap/forgotten_town/ft_dragonslib,
darcap/forgotten_town/ft_funhouse, darcap/forgotten_town/inn,
darcap/forgotten_town/palace,
darcap/forgotten_town/quests/ft_quest_1,
darcap/forgotten_town/quests/ft_quest_2,
darcap/forgotten_town/quests/ft_quest_40,
darcap/forgotten_town/shops/armour,
darcap/forgotten_town/shops/general,
darcap/forgotten_town/shops/general2,
darcap/forgotten_town/shops/magic,
darcap/forgotten_town/shops/potion,
darcap/forgotten_town/shops/weapon, darcap/house1,
darcap/lynn/castle1.0, darcap/lynn/castle1.1,
darcap/lynn/castle1.2, darcap/lynn/castle1.3, darcap/quest/fire,
darcap/quest/water, darcap/town2/shop_b, darcap/town2/shop_f,
darcap/town2/tower1, darcap/town2/tower2, darcap/town2/tower3,
darcap/town2/tower4, darcap/town2/towers, darcap/undead/undead.1,
darcap/undead/undead.2, darcap/undead/undead.3, darcap/village1,
dragonisland/advguild, dragonisland/advguild2,
dragonisland/advguild3, dragonisland/advshop0,
dragonisland/advshop1, dragonisland/advshop2,
dragonisland/advshop3, dragonisland/advshop4,
dragonisland/advshop5, dragonisland/advshop6,
dragonisland/apartment2, dragonisland/apartment3,
dragonisland/bloodwell, dragonisland/damarishouse0,
dragonisland/damarishouse1, dragonisland/damarishouse2,
dragonisland/dragonmountain0, dragonisland/dragonmountain1,
dragonisland/drowmansion, dragonisland/hangar,
dragonisland/hangar2, dragonisland/hangar3, dragonisland/house1,
dragonisland/house4, dragonisland/house5, dragonisland/house6,
dragonisland/house7, dragonisland/house8, dragonisland/house9,
dragonisland/housebrxzl, dragonisland/intwell,
dragonisland/keysale, dragonisland/luxhouse, dragonisland/tavern,
dragonisland/thievesden, dungeons/barad_dur,
dungeons/castle_aaaarg, dungeons/grukks/grukks.1,
dungeons/grukks/grukks.2, dungeons/grukks/grukks.3,
dungeons/grukks/grukks.4, dungeons/hole,
dungeons/hut/ancient_hut, dungeons/hut/kjerring,
dungeons/hut/watertunnel, dungeons/monkey_temple/m_temple1,
dungeons/monkey_temple/m_temple2, dungeons/ruins,
dungeons/train/demon_train, dungeons/train/dragon_train,
dungeons/train/gobl_zomb_train, dungeons/train/goblin,
dungeons/train/humanoid_train, dungeons/train/ogre,
dungeons/train/ogre_skel_train, dungeons/train/skeleton,
dungeons/train/train-old, dungeons/train/undead_train,
dungeons/train/zombie, dungeons/trollbridge,
dungeons/xyzzy-mines, editor/picks/TownStaff,
editor/picks/alchemy, editor/picks/alltown,
editor/picks/artifacts, editor/picks/background,
editor/picks/classes, editor/picks/equipment, editor/picks/exits,
editor/picks/food-bparts, editor/picks/indoors,
editor/picks/items, editor/picks/lakes, editor/picks/monsters,
editor/picks/monsters2, editor/picks/monsters3,
editor/picks/other, editor/picks/outdoors,
editor/picks/readables, editor/picks/rivers, editor/picks/runes,
editor/picks/shops, editor/picks/special, editor/picks/town,
editor/walls/caves, editor/walls/caves2, editor/walls/misc,
editor/walls/wall, editor/walls/wall-special,
euthville/boulder_inferno, euthville/demon_quest,
euthville/devil.church1, euthville/devil.church2,
euthville/devil.church3, euthville/devil.church4,
euthville/devil.church5, euthville/hallofbones,
euthville/magic.shop, euthville/map.fr.0, euthville/map.fr.1,
euthville/map.fr.2, euthville/map.fr.3, euthville/wiz1,
euthville/wiz2, euthville/wiz3, euthville/wiz4, euthville/wiz5,
euthville/wiz6, euthville/wiz7, inn_and_outpost/README,
inn_and_outpost/hermes_inn, inn_and_outpost/hermes_inn2,
inn_and_outpost/nirlas_house, inn_and_outpost/outpost_aranor1,
inn_and_outpost/pypers_treehouse, inn_and_outpost/sweets_inn,
inn_and_outpost/sweets_inn2, inn_and_outpost/treehouse_df1,
inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
inn_and_outpost/treehouse_df6, lake_country/Butakis/B_gshop,
lake_country/Butakis/B_wshop, lake_country/Butakis/Butakis0,
lake_country/Butakis/Rlib1, lake_country/Butakis/Rlib2,
lake_country/Butakis/Wist_portal,
lake_country/Butakis/Wist_study, lake_country/Butakis/alchemist,
lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
lake_country/Butakis/church-1, lake_country/Butakis/church0,
lake_country/Butakis/church1, lake_country/Butakis/gate_inner,
lake_country/Butakis/gate_outer,
lake_country/Butakis/houses/Bobs_house,
lake_country/Butakis/houses/Jacks_house,
lake_country/Butakis/houses/Jacobs_house,
lake_country/Butakis/houses/James_house,
lake_country/Butakis/houses/Sams_house,
lake_country/Butakis/houses/Seans_house,
lake_country/Butakis/inn, lake_country/Butakis/luck1,
lake_country/Butakis/luck2, lake_country/Butakis/luck3,
lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
lake_country/Butakis/prison_w, lake_country/DA,
lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
lake_country/Mwizard/Mwizard2, lake_country/Mwizard/Mwizard3,
lake_country/Mwizard/Mwizard4, lake_country/Mwizard/Mwizard5,
lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardD,
lake_country/Mwizard/MwizardG, lake_country/Mwizard/MwizardT,
lake_country/RETower/tower0, lake_country/RETower/tower1,
lake_country/RETower/tower2, lake_country/RETower/tower3,
lake_country/RETower/tower4, lake_country/RETower/tower5,
lake_country/Sunset_Lake/fortress,
lake_country/Sunset_Lake/gatehouse, lake_country/Sunset_Lake/inn,
lake_country/dragon_hangar/hangar, lake_country/ebony/entrance1,
lake_country/ebony/entrance2, lake_country/ebony/masterlev,
lake_country/marsh/marsh1_1, lake_country/marsh/marsh1_2,
lake_country/marsh/marsh2_1, lake_country/marsh/marsh2_2,
lake_country/shops/Mopoon_wshop, lake_country/shops/Olds_jewel,
lake_country/shops/clems_archery,
lake_country/shops/klondors_wands,
lake_country/small_buildings/LC_inn1,
lake_country/small_buildings/burial_ground,
lake_country/small_buildings/hut_Galmorus,
lake_country/small_buildings/oak_twak1,
lake_country/small_buildings/portal,
lake_country/snake_pit/Chaos_lair1,
lake_country/snake_pit/Chaos_lair2,
lake_country/snake_pit/Chaos_lair3,
lake_country/snake_pit/Chaos_lair4,
lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit,
lake_country/snake_pit/snakepit_1,
lake_country/snake_pit/snakepit_2,
lake_country/snake_pit/snakepit_3,
lake_country/snake_pit/snakepit_4,
lake_country/snake_pit/snakepit_5, marksel/cellar,
marksel/church, marksel/grumms_inn, marksel/grumms_inn2,
marksel/keep, marksel/mines, marksel/shop, marksel/wizard,
mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
mlab/citydeclouds/bank/bank5, mlab/citydeclouds/bank/vaulta1,
mlab/citydeclouds/bank/vaultb2, mlab/citydeclouds/bank/vaultc3,
mlab/citydeclouds/bank/vaultd4, mlab/citydeclouds/bank/vaulte5,
mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1,
mlab/citydeclouds/cdcspire/cdcspire1,
mlab/citydeclouds/cdcspire/cdcspireexit1,
mlab/citydeclouds/cdcspire/cdcspireexit2,
mlab/citydeclouds/citydeclouds2A,
mlab/citydeclouds/citydeclouds2B,
mlab/citydeclouds/citydeclouds2C,
mlab/citydeclouds/citydeclouds2D,
mlab/citydeclouds/citydeclouds2E,
mlab/citydeclouds/citydeclouds2F,
mlab/citydeclouds/citydeclouds2G,
mlab/citydeclouds/citydeclouds2H,
mlab/citydeclouds/citydeclouds2I,
mlab/citydeclouds/citydecloudsA, mlab/citydeclouds/citydecloudsB,
mlab/citydeclouds/citydecloudsC, mlab/mlabscrntrd1,
mlab/mlabscrntrd2, mlab/mlabscrntrdb1, mlab/mlabscrntrdb2,
mlab/mlabscrntrdb3, navar_city/apartments/apartment,
navar_city/apartments/apartment_attic,
navar_city/apartments/apartment_basement,
navar_city/apartments/apartment_upstairs,
navar_city/casino_infernal/casino_infernal1,
navar_city/casino_infernal/casino_infernal2,
navar_city/city1church1, navar_city/city1court,
navar_city/city1enter, navar_city/city1houses,
navar_city/city1houses2, navar_city/city1houses3,
navar_city/city1prison, navar_city/collosium,
navar_city/dragon_hangar/hangar,
navar_city/dreaming_sage/bigchest,
navar_city/dreaming_sage/ground,
navar_city/dreaming_sage/storage_room,
navar_city/dreaming_sage/upper, navar_city/illusion/illexit,
navar_city/illusion/illtow1, navar_city/illusion/illtow2,
navar_city/illusion/illtow3, navar_city/illusion/illtow4,
navar_city/illusion/illtow5, navar_city/illusion/illtow6,
navar_city/illusion/illtow7, navar_city/jail/jail,
navar_city/jail/jail2, navar_city/jail/jail3,
navar_city/light/light0, navar_city/light/light1,
navar_city/light/light2, navar_city/light/light3,
navar_city/light/light4, navar_city/light/smugship,
navar_city/light/smugship1, navar_city/magara/houses/earth_house,
navar_city/magara/houses/family_house,
navar_city/magara/houses/kaisas_place,
navar_city/magara/houses/large_house,
navar_city/magara/houses/museum, navar_city/misc/IPO_navar,
navar_city/misc/aliscave, navar_city/misc/aliswell,
navar_city/misc/bowyer, navar_city/misc/buildshop,
navar_city/misc/city1armour, navar_city/misc/city1bank,
navar_city/misc/city1gen, navar_city/misc/city1magic,
navar_city/misc/city1mermaid, navar_city/misc/city1smith,
navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
navar_city/misc/jeweler, navar_city/misc/kitchen,
navar_city/misc/library, navar_city/misc/market1,
navar_city/misc/market2, navar_city/misc/tannery,
navar_city/misc/thamshop, navar_city/misc/theater,
navar_city/misc/theater2, navar_city/misc/theater3,
navar_city/misc/theater4, navar_city/misc/theaterb1,
navar_city/misc/theaterb2, navar_city/misc/theaterb3,
navar_city/misc/theaterb4, navar_city/mlab/dream,
navar_city/mlab/tavern, navar_city/mlab/tavern2,
navar_city/mlab/tavern3, navar_city/mlab/tavern4,
navar_city/mlab/tavern5, navar_city/mlab/tavern6,
navar_city/mlab/tavern7, navar_city/mlab/tavernb1,
navar_city/mlab/tavernb2, navar_city/mlab/tavernb3,
navar_city/mlab/tavernb4, navar_city/mlab/thehole,
navar_city/mlab/ttower10, navar_city/mlab/ttower11,
navar_city/mlab/ttower12, navar_city/mlab/ttower13,
navar_city/mlab/ttower14, navar_city/mlab/ttower15,
navar_city/mlab/ttower16, navar_city/mlab/ttower17,
navar_city/mlab/ttower18, navar_city/mlab/ttower19,
navar_city/mlab/ttower20, navar_city/mlab/ttower21,
navar_city/mlab/ttower22, navar_city/mlab/ttower23,
navar_city/mlab/ttower24, navar_city/mlab/ttower25,
navar_city/mlab/ttower26, navar_city/mlab/ttower27,
navar_city/mlab/ttower28, navar_city/mlab/ttower29,
navar_city/mlab/ttower30, navar_city/mlab/ttower31,
navar_city/mlab/ttower32, navar_city/mlab/ttower33,
navar_city/mlab/ttower34, navar_city/mlab/ttower35,
navar_city/mlab/ttower36, navar_city/mlab/ttower37,
navar_city/mlab/ttower38, navar_city/mlab/ttower39,
navar_city/mlab/ttower40, navar_city/mlab/ttower41,
navar_city/mlab/ttower42, navar_city/mlab/ttower43,
navar_city/mlab/ttower44, navar_city/mlab/ttower45,
navar_city/mlab/ttower8, navar_city/mlab/ttower9,
navar_city/mlab/ttowerchoswld1, navar_city/slums/Iggys_house,
navar_city/slums/Iggys_house_lower,
navar_city/slums/Iggys_house_upper, navar_city/slums/rockgardens,
navar_city/smugglers_cove/sc_warehouse,
navar_city/smugglers_cove/sc_warehouse2,
navar_city/smugglers_cove/sc_warehouse3,
navar_city/smugglers_cove/smugglercamp, navar_city/spyhouse,
navar_city/temples/gaea, navar_city/temples/gorokh,
navar_city/temples/gorokh2, navar_city/temples/ixalovh,
navar_city/temples/ixalovh2, navar_city/temples/ruggilli,
navar_city/temples/ruggilli2, navar_city/temples/sorig,
navar_city/temples/templelyth, navar_city/temples/valriel,
navar_city/tower/magetower1, navar_city/tower/magetower2,
navar_city/tower/magetower3, navar_city/tower/magetower4,
navar_city/tower/magetower5, navar_city/tower/magetower_low,
navar_city/tower/magetowfinal, navar_city/warehouse1,
navar_city/warehouse2, navar_city/warehouse3,
navar_city/warehouse4, navar_city/warehouse5,
navar_city/warehouse6, navar_city/warehouse7,
navar_city/warehouse8, planes/IPO_storage, planes/README,
planes/greenway1, planes/greenway2, planes/greenway3,
planes/greenway4, planes/greenway5, planes/greenway6,
planes/greenway7, planes/greenway8, planes/greenway9,
planes/harcanna_wood, planes/sorrow_ruin, port_joseph/README,
port_joseph/goblin/caves, port_joseph/goblin/dungeon1,
port_joseph/goblin/dungeon2, port_joseph/goblin/dungeon3,
port_joseph/goblin/fort2, port_joseph/goblin/fortress,
port_joseph/goblin/hole, port_joseph/goblin/hut,
port_joseph/goblin/netower, port_joseph/goblin/nwtower,
port_joseph/goblin/setower, port_joseph/goblin/swtower,
port_joseph/pirates/fortvsship, port_joseph/pirates/madvillage,
port_joseph/pirates/mbgrave, port_joseph/pirates/mbgrave2,
port_joseph/pirates/mooglyprize,
port_joseph/pirates/mooglypuzzle, port_joseph/pirates/tortcave,
port_joseph/pirates/torthole, port_joseph/pirates/tortship,
port_joseph/pirates/tortship2, port_joseph/pirates/tortship3,
port_joseph/pirates/torttemple, port_joseph/town/church,
port_joseph/town/churchcrypt, port_joseph/town/churchtower,
port_joseph/town/dshark, port_joseph/town/generalstore,
port_joseph/town/inn, port_joseph/town/ixalovh_shrine,
port_joseph/town/portia, port_joseph/town/portia2,
port_joseph/town/tomassos_house,
pup_land/ancient/castle/castle.1,
pup_land/ancient/castle/castle.2,
pup_land/ancient/castle/castle.3,
pup_land/ancient/castle/castle.4,
pup_land/ancient/castle/castle.5,
pup_land/ancient/castle/castle.6,
pup_land/ancient/castle/castle.ud1,
pup_land/ancient/castle/ghoswolte,
pup_land/ancient/castle/gothwolte.1,
pup_land/ancient/castle/gothwolte.2,
pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
pup_land/ancient/kurte/house, pup_land/ancient/kurte/kurte,
pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir1,
pup_land/ancient/mountain/atelir2,
pup_land/ancient/mountain/cave.b1,
pup_land/ancient/mountain/cave.b2,
pup_land/ancient/mountain/cave.b3,
pup_land/ancient/mountain/mountain.a1,
pup_land/ancient/mountain/mountain.a2,
pup_land/ancient/mountain/mountain.a3,
pup_land/ancient/mountain/mountain.b1,
pup_land/ancient/mountain/mountain.b2,
pup_land/ancient/mountain/mountain.b3,
pup_land/ancient/mountain/tower.1,
pup_land/ancient/mountain/tower.2,
pup_land/ancient/mountain/tower.3,
pup_land/ancient/mountain/tower.4,
pup_land/ancient/mountain/tower.b1, pup_land/ancient/ruin/house1,
pup_land/ancient/ruin/house2, pup_land/ancient/ruin/house3,
pup_land/ancient/ruin/house4, pup_land/ancient/ruin/house5,
pup_land/ancient/ruin/path, pup_land/ancient/ruin/shop,
pup_land/ancient/ruin/tower, pup_land/ancient/ruin/underground,
pup_land/ancient/ruin/village, pup_land/ancient/to_future,
pup_land/ancient/village/graveyard,
pup_land/ancient/village/hole/hole.B1,
pup_land/ancient/village/hole/hole.B2,
pup_land/ancient/village/hole/hole.B3,
pup_land/ancient/village/hole/hole.B4,
pup_land/ancient/village/hole/hole.B5,
pup_land/ancient/village/hole/hole.B6,
pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
pup_land/ancient/village/inn, pup_land/ancient/village/library,
pup_land/ancient/village/shop,
pup_land/ancient/village/siegfried/lever,
pup_land/ancient/village/siegfried/siegfried.1,
pup_land/ancient/village/siegfried/siegfried.2,
pup_land/ancient/village/siegfried/siegfried.3,
pup_land/ancient/village/siegfried/siegfried.B1,
pup_land/ancient/village/siegfried/siegfried.B2,
pup_land/ancient/village/siegfried/siegfried.B3,
pup_land/ancient/village/siegfried/siegfried.B4,
pup_land/ancient/village/siegfried/siegfried.B5,
pup_land/ancient/village/siegfried/siegfried.B5a,
pup_land/ancient/village/siegfried/siegfried.B5b,
pup_land/ancient/village/siegfried/siegfried.B5c,
pup_land/ancient/village/tavern,
pup_land/ancient/village/tavern1,
pup_land/ancient/village/village,
pup_land/ancient/volcano/guardians,
pup_land/ancient/volcano/treasure,
pup_land/ancient/volcano/volcano.1,
pup_land/ancient/volcano/volcano.2,
pup_land/ancient/volcano/volcano.3, pup_land/ancient/world,
pup_land/barrier, pup_land/begin/adv, pup_land/begin/p1,
pup_land/begin/p2, pup_land/begin/p3,
pup_land/castle_eureca/castle_eureca1,
pup_land/castle_eureca/castle_eureca2,
pup_land/castle_eureca/castle_eureca3,
pup_land/castle_eureca/castle_eureca4,
pup_land/castle_eureca/castle_eureca5,
pup_land/castle_eureca/castle_eureca6,
pup_land/castle_eureca/castle_eureca7,
pup_land/castle_eureca/castle_eureca8,
pup_land/castle_eureca/castle_eureca9,
pup_land/castle_eureca/castle_eurecaB1,
pup_land/castle_eureca/castle_eurecaB2,
pup_land/castle_eureca/cave_pass,
pup_land/castle_eureca/cave_pass2,
pup_land/castle_eureca/cave_pass3,
pup_land/castle_eureca/cave_pass4, pup_land/castle_eureca/chest,
pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
pup_land/cave_weapon/cave5, pup_land/cave_weapon/cave51,
pup_land/guilds/laughing_skull/bigchest,
pup_land/guilds/laughing_skull/ground,
pup_land/guilds/laughing_skull/storage_room,
pup_land/guilds/laughing_skull/upper,
pup_land/guilds/purple_butterfly/bigchest,
pup_land/guilds/purple_butterfly/ground,
pup_land/guilds/purple_butterfly/storage_room,
pup_land/guilds/purple_butterfly/upper, pup_land/hall2,
pup_land/hall_of_fame, pup_land/hq, pup_land/hq_ud,
pup_land/jk/gs_house, pup_land/jk/heads,
pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
pup_land/kurte/eureca_road3, pup_land/kurte/eureca_road31,
pup_land/kurte/house, pup_land/kurte/hut1, pup_land/kurte/hut2,
pup_land/kurte/jungle, pup_land/kurte/kurte,
pup_land/kurte/penta, pup_land/kurte/to_past,
pup_land/lone_town/apartment/basement,
pup_land/lone_town/apartment/groundfloor,
pup_land/lone_town/apartment/sharedcourtyard,
pup_land/lone_town/apartment/upper1, pup_land/lone_town/bank,
pup_land/lone_town/cave/b1, pup_land/lone_town/cave/b2,
pup_land/lone_town/cave/b3, pup_land/lone_town/church,
pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
pup_land/lone_town/cordish2,
pup_land/lone_town/dragonhangar/hangar,
pup_land/lone_town/dress1, pup_land/lone_town/dress2,
pup_land/lone_town/dress3, pup_land/lone_town/gemshop,
pup_land/lone_town/gemshop_ud, pup_land/lone_town/gshop,
pup_land/lone_town/gshop_ud, pup_land/lone_town/guild_freedom,
pup_land/lone_town/guild_freedom_ud,
pup_land/lone_town/guild_law, pup_land/lone_town/guild_law_ud,
pup_land/lone_town/heinrich, pup_land/lone_town/inn,
pup_land/lone_town/magic, pup_land/lone_town/mshop,
pup_land/lone_town/mshop_ud, pup_land/lone_town/nf_bar,
pup_land/lone_town/pupuly, pup_land/lone_town/shops/buildshop,
pup_land/lone_town/tavern, pup_land/lone_town/tavern_ud,
pup_land/lone_town/thief_market, pup_land/lone_town/town,
pup_land/lone_town/town_ud1, pup_land/lone_town/town_ud2,
pup_land/lone_town/training, pup_land/lone_town/training2,
pup_land/nurnberg/IPO_nurnberg, pup_land/nurnberg/agito,
pup_land/nurnberg/alshop, pup_land/nurnberg/apartment/cave,
pup_land/nurnberg/apartment/main,
pup_land/nurnberg/apartment/to_past,
pup_land/nurnberg/apartment/upstairs, pup_land/nurnberg/aqueduct,
pup_land/nurnberg/ashop, pup_land/nurnberg/bank,
pup_land/nurnberg/bshop, pup_land/nurnberg/castle,
pup_land/nurnberg/castle_bauer/castle2,
pup_land/nurnberg/castle_bauer/castle3,
pup_land/nurnberg/castle_bauer/castle4,
pup_land/nurnberg/castle_ud, pup_land/nurnberg/church,
pup_land/nurnberg/city, pup_land/nurnberg/dick/bomb,
pup_land/nurnberg/dick/bomb1, pup_land/nurnberg/dick/click,
pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell,
pup_land/nurnberg/dick/house, pup_land/nurnberg/dick/house2,
pup_land/nurnberg/dick/maze, pup_land/nurnberg/dick/showinv,
pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/fshop,
pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
pup_land/nurnberg/hotel, pup_land/nurnberg/hq,
pup_land/nurnberg/hq_training, pup_land/nurnberg/jshop,
pup_land/nurnberg/nf_bar, pup_land/nurnberg/paslab,
pup_land/nurnberg/pshop,
pup_land/nurnberg/reception/electricity2,
pup_land/nurnberg/reception/electricity3,
pup_land/nurnberg/reception/electricity4,
pup_land/nurnberg/reception/electricity5,
pup_land/nurnberg/reception/electricity6,
pup_land/nurnberg/reception/electricity7,
pup_land/nurnberg/reception/fire2,
pup_land/nurnberg/reception/fire3,
pup_land/nurnberg/reception/fire4,
pup_land/nurnberg/reception/fire5,
pup_land/nurnberg/reception/fire6,
pup_land/nurnberg/reception/fire7,
pup_land/nurnberg/reception/reception,
pup_land/nurnberg/reception/water2,
pup_land/nurnberg/reception/water3,
pup_land/nurnberg/reception/water4,
pup_land/nurnberg/reception/water5,
pup_land/nurnberg/reception/water6,
pup_land/nurnberg/reception/water7,
pup_land/nurnberg/reception/wind2,
pup_land/nurnberg/reception/wind3,
pup_land/nurnberg/reception/wind4,
pup_land/nurnberg/reception/wind5,
pup_land/nurnberg/reception/wind6,
pup_land/nurnberg/reception/wind7, pup_land/nurnberg/storehouse,
pup_land/nurnberg/storehouse2, pup_land/nurnberg/washop,
pup_land/nurnberg/wshop, pup_land/ordeal/tower_ordeal1,
pup_land/ordeal/tower_ordeal2, pup_land/ordeal/tower_ordeal3,
pup_land/ordeal/tower_ordeal4, pup_land/ordeal/tower_ordeal5,
pup_land/ordeal/tower_ordeal6, pup_land/ordeal/tower_ordealB1,
pup_land/ordeal/tower_ordealB2, pup_land/ordeal/tower_ordealB3,
pup_land/port_e, pup_land/port_e_house, pup_land/port_w,
pup_land/pplant/pplant1, pup_land/pplant/pplant2,
pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3,
pup_land/pplant/pup_land-1.0-README, pup_land/raffle/raffle1,
pup_land/raffle/raffle1_u1, pup_land/raffle/raffle1_u2,
pup_land/raffle/raffle1_u3, pup_land/raffle/raffle2,
pup_land/raffle/raffle2_u1, pup_land/raffle/raffle2_u2_a,
pup_land/raffle/raffle2_u2_b, pup_land/raffle/raffle2_u3,
pup_land/raffle/raffle2_u3a, pup_land/raffle/raffle2_u4,
pup_land/raffle/raffle3, pup_land/raffle/raffle3_u1,
pup_land/raffle/raffle3_u2, pup_land/raffle/raffle3_u2a,
pup_land/rainbow/Keira, pup_land/rainbow/Lv1/Bizuzu,
pup_land/rainbow/Lv1/b_pass, pup_land/rainbow/Lv1/cage,
pup_land/rainbow/Lv1/cd_room, pup_land/rainbow/Lv1/d_pass,
pup_land/rainbow/Lv1/e_hall, pup_land/rainbow/Lv1/f_a,
pup_land/rainbow/Lv1/g_boss, pup_land/rainbow/Lv1/g_road,
pup_land/rainbow/Lv1/hut1, pup_land/rainbow/Lv1/hut2,
pup_land/rainbow/Lv1/hut3, pup_land/rainbow/Lv1/hut4,
pup_land/rainbow/Lv1/n_gate, pup_land/rainbow/Lv1/orc_f,
pup_land/rainbow/Lv1/prison, pup_land/rainbow/Lv1/t_room,
pup_land/rainbow/Lv2/Kum, pup_land/rainbow/Lv2/b_inner,
pup_land/rainbow/Lv2/b_m, pup_land/rainbow/Lv2/b_m2,
pup_land/rainbow/Lv2/d_cage, pup_land/rainbow/Lv2/e_hall,
pup_land/rainbow/Lv2/h_pass, pup_land/rainbow/Lv2/holes,
pup_land/rainbow/Lv2/maze, pup_land/rainbow/Lv2/n_gate,
pup_land/rainbow/Lv2/sticky, pup_land/rainbow/Lv2/tray,
pup_land/rainbow/Lv3/Garan, pup_land/rainbow/Lv3/Goraon,
pup_land/rainbow/Lv3/Ring, pup_land/rainbow/Lv3/Rufto,
pup_land/rainbow/Lv3/Wips, pup_land/rainbow/Lv3/c-road,
pup_land/rainbow/Lv3/e-path, pup_land/rainbow/Lv3/e_hall,
pup_land/rainbow/Lv3/hidden, pup_land/rainbow/Lv3/maze,
pup_land/rainbow/Lv3/n-gate, pup_land/rainbow/Lv3/name,
pup_land/rainbow/Lv3/prison, pup_land/rainbow/Lv3/sec-p,
pup_land/rainbow/Lv3/w-path, pup_land/rainbow/Lv4/alter,
pup_land/rainbow/Lv4/alter2, pup_land/rainbow/Lv4/bot,
pup_land/rainbow/Lv4/curve, pup_land/rainbow/Lv4/demi,
pup_land/rainbow/Lv4/e-hall, pup_land/rainbow/Lv4/hidden,
pup_land/rainbow/Lv4/junk, pup_land/rainbow/Lv4/key,
pup_land/rainbow/Lv4/mf, pup_land/rainbow/Lv4/n-gate,
pup_land/rainbow/Lv4/path4, pup_land/rainbow/Lv4/path7,
pup_land/rainbow/Lv4/path8, pup_land/rainbow/Lv4/path9,
pup_land/rainbow/Lv4/statue, pup_land/rainbow/Lv5/cross,
pup_land/rainbow/Lv5/e-hall, pup_land/rainbow/Lv5/n-gate,
pup_land/rainbow/Lv5/romm88, pup_land/rainbow/Lv5/room2,
pup_land/rainbow/Lv5/room22, pup_land/rainbow/Lv5/room4,
pup_land/rainbow/Lv5/room44, pup_land/rainbow/Lv5/room6,
pup_land/rainbow/Lv5/room66, pup_land/rainbow/Lv5/room8,
pup_land/rainbow/Lv5/room88, pup_land/rainbow/Lv6/big-hall,
pup_land/rainbow/Lv6/e-hall, pup_land/rainbow/Lv6/n-gate,
pup_land/rainbow/Lv6/order, pup_land/rainbow/Lv7/back,
pup_land/rainbow/Lv7/e-hall, pup_land/rainbow/Lv7/grave,
pup_land/rainbow/bed_room, pup_land/rainbow/entrance1,
pup_land/rainbow/islands, pup_land/rainbow/l_h1,
pup_land/rainbow/l_h2, pup_land/rainbow/l_hB,
pup_land/rainbow/red_town/shop, pup_land/rainbow/red_town/town,
pup_land/rainbow/river, pup_land/rainbow/roof,
pup_land/rainbow/shore, pup_land/rainbow/station,
pup_land/rainbow/w-tower, pup_land/rainbow/well,
pup_land/rainbow/woods, pup_land/ruin_barbarian/hole1,
pup_land/ruin_barbarian/hole2, pup_land/ruin_barbarian/jungle,
pup_land/s_f/Kira, pup_land/s_f/cave1, pup_land/s_f/cave2,
pup_land/s_f/floor1, pup_land/s_f/floor2, pup_land/s_f/ki,
pup_land/s_f/ki2, pup_land/s_f/ruin, pup_land/s_f/ruin_ug,
pup_land/s_f/secret, pup_land/s_f/special, pup_land/s_f/st1,
pup_land/s_f/st2, pup_land/s_f/st3, pup_land/s_f/st5,
pup_land/s_f/st6, pup_land/s_f/st7, pup_land/s_f/to-jyo,
pup_land/terminal, pup_land/terminal_u1, pup_land/world,
python/.cvsignore, python/CFBank.py, python/CFBoard.py,
python/CFCampfire.py, python/CFDataFile.py, python/CFGamble.py,
python/CFGuilds.py, python/CFItemBroker.py, python/CFLog.py,
python/CFMail.py, python/IPO/README, python/IPO/banksay.py,
python/IPO/board.py, python/IPO/receive.py, python/IPO/say.py,
python/IPO/seen.py, python/IPO/send.py, python/README,
python/casino/diamondslots.py, python/casino/goldslots.py,
python/casino/imperialslots.py, python/casino/platinumslots.py,
python/casino/silverslots.py, python/events/README,
python/events/born/log_born.py, python/events/init/guild_init.py,
python/events/kick/log_kick.py, python/events/login/log_login.py,
python/events/login/mail_login.py,
python/events/muzzle/log_muzzle.py,
python/events/python_event.py, python/events/python_init.py,
python/events/remove/bank_remove.py,
python/events/remove/guild_remove.py,
python/events/remove/log_remove.py,
python/gods/altar_valkyrie.py, python/guilds/README.txt,
python/guilds/guild_dues.py, python/guilds/guild_entry.py,
python/guilds/guild_questpoints_apply.py,
python/guilds/guildboard.py, python/guilds/guildbuy.py,
python/guilds/guildjoin.py, python/guilds/guildoracle.py,
python/items/campfire_say.py, python/items/campfire_timer.py,
python/items/positioning_system.py,
python/items/ring_occidental_mages.py,
python/items/weapon_occidental_mages.py,
python/misc/CFInsulter.py, python/misc/CFweardisguise.py,
quests/cd/cd.castle.750, quests/cd/cd.cellar1.757,
quests/cd/cd.inn.752, quests/cd/cd.store.753,
quests/cd/cd.tower1.754, quests/cd/cd.tower2.755,
quests/cd/cd.tunnel.751, quests/hendel/acid_room,
quests/hendel/mountain_pass, quests/hendel/pre_acid,
quests/mak/MainFloor, quests/mak/chaos/down1,
quests/mak/chaos/down2, quests/mak/chaos/down3,
quests/mak/chaos/down4, quests/mak/chaos/down5,
quests/mak/chaos/fallen, quests/mak/chaos/monsters.pick,
quests/mak/chaos/tritemples, quests/mak/chaos/up1,
quests/mak/chaos/up2, quests/mak/chaos/up3, quests/mak/chaos/up4,
quests/mak/chaos/up5, quests/mak/dragons/chaos,
quests/mak/dragons/elec, quests/mak/dragons/fire,
quests/mak/dragons/ice, quests/mak/giant/mainfloor,
quests/mak/giant/secondfloor, quests/mak/giant/thirdfloor,
quests/mak/mansion/basement, quests/mak/mansion/floor1,
quests/mak/mansion/floor2, quests/mak/troll_cave/Guards,
quests/mak/troll_cave/cave.1, quests/mak/troll_cave/cave.2,
quests/mak/troll_cave/cave.3, quests/mak/undead/catacombs,
quests/mak/undead/graveyard, quests/mak/undead/mausoleum,
quests/mak/unnatural/unnat, quests/mcz/castle1,
quests/mcz/castle_air, quests/mcz/castle_earth,
quests/mcz/castle_fire, quests/mcz/castle_low1,
quests/mcz/castle_low2, quests/mcz/castle_water,
quests/peterm/CTower/Barracks, quests/peterm/CTower/Chamber,
quests/peterm/CTower/Dungeon, quests/peterm/CTower/GroundLevel,
quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop,
quests/peterm/Demonology/AirMaster,
quests/peterm/Demonology/AirStudy,
quests/peterm/Demonology/AirTower1,
quests/peterm/Demonology/AirTower2,
quests/peterm/Demonology/ApprenticeLevel,
quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
quests/peterm/Demonology/Demon3,
quests/peterm/Demonology/EarthMaster,
quests/peterm/Demonology/EarthStudy,
quests/peterm/Demonology/EarthTower1,
quests/peterm/Demonology/EarthTower2,
quests/peterm/Demonology/FireMaster,
quests/peterm/Demonology/FireStudy,
quests/peterm/Demonology/FireTower1,
quests/peterm/Demonology/FireTower2,
quests/peterm/Demonology/GroundLevel,
quests/peterm/Demonology/HighTower1,
quests/peterm/Demonology/HighTower2,
quests/peterm/Demonology/HighTowerTop,
quests/peterm/Demonology/JourneymanLevel,
quests/peterm/Demonology/MasterLevel,
quests/peterm/Demonology/WaterMaster,
quests/peterm/Demonology/WaterStudy,
quests/peterm/Demonology/WaterTower1,
quests/peterm/Demonology/WaterTower2,
quests/peterm/DragonQuest/ElectricAnte,
quests/peterm/DragonQuest/ElectricHatchery,
quests/peterm/DragonQuest/ElectricLord,
quests/peterm/DragonQuest/Entrance,
quests/peterm/DragonQuest/FireAnte,
quests/peterm/DragonQuest/FireHatchery,
quests/peterm/DragonQuest/FireLord,
quests/peterm/DragonQuest/IceAnte,
quests/peterm/DragonQuest/IceHatchery,
quests/peterm/DragonQuest/IceLord,
quests/peterm/DragonQuest/WyvernNest,
quests/peterm/FireTemple/Entrance,
quests/peterm/FireTemple/FifthFloor,
quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
quests/peterm/FireTemple/FirstFloor,
quests/peterm/FireTemple/FourthFloor,
quests/peterm/FireTemple/HotMines,
quests/peterm/FireTemple/LavaChamber,
quests/peterm/FireTemple/Mezannine1,
quests/peterm/FireTemple/Passageway,
quests/peterm/FireTemple/SecondFloor,
quests/peterm/FireTemple/ThirdFloor,
quests/peterm/Nethack_in_crossfire_Yendor,
quests/peterm/Nethack_in_crossfire_entrance,
quests/peterm/quests/TitanGate,
quests/peterm/quests/dragon_quest,
quests/peterm/quests/dragonquest2,
quests/peterm/quests/goblin_chief,
quests/peterm/quests/mushroom_quest,
quests/peterm/quests/ogre_chief,
quests/peterm/quests/titan_quest,
quests/peterm/quests/wyvern_quest,
quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
quests/peterm/temple/InnerTemple,
quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple,
quests/skud/court, quests/skud/east_1, quests/skud/entrance,
quests/skud/maze, quests/skud/north_1, quests/skud/west_1,
quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
quests/todd/aljwaf/crypt5, quests/todd/aljwaf/crypt6,
quests/todd/aljwaf/hall1, quests/todd/aljwaf/hall2,
quests/todd/aljwaf/ruins, quests/todd/aljwaf/tomb,
quests/todd/aljwaf/tower1, quests/todd/aljwaf/tower2,
quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4, regions,
santo_dominion/basement, santo_dominion/city_hall,
santo_dominion/crossfire, santo_dominion/den,
santo_dominion/eeur/hut.1, santo_dominion/eeur/hut.2,
santo_dominion/espen/espen1, santo_dominion/espen/espen2,
santo_dominion/espen/palace,
santo_dominion/guilds/drunken_barbarian/bigchest,
santo_dominion/guilds/drunken_barbarian/ground,
santo_dominion/guilds/drunken_barbarian/storage_room,
santo_dominion/guilds/drunken_barbarian/upper,
santo_dominion/house_of_hell, santo_dominion/houses/house1,
santo_dominion/just_preliminary,
santo_dominion/lord_byron/1st_floor,
santo_dominion/lord_byron/2nd_floor,
santo_dominion/lord_byron/dungeon,
santo_dominion/lord_byron/main,
santo_dominion/magara/hut/floor_1,
santo_dominion/magara/hut/floor_2,
santo_dominion/magara/hut/floor_3,
santo_dominion/magara/north_lighthouse/floor_1,
santo_dominion/magara/north_lighthouse/floor_2,
santo_dominion/magara/north_lighthouse/floor_3,
santo_dominion/magara/north_lighthouse/floor_4,
santo_dominion/magara/opera,
santo_dominion/magara/south_lighthouse/floor_1,
santo_dominion/magara/south_lighthouse/floor_2,
santo_dominion/magara/south_lighthouse/floor_3,
santo_dominion/magara/south_lighthouse/floor_4,
santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
santo_dominion/magara/well/treasure, santo_dominion/map.and.sale,
santo_dominion/map.stigkr.1, santo_dominion/map.stigkr.2,
santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
santo_dominion/mudman/mudman.3, santo_dominion/noble_rest,
santo_dominion/north_barn, santo_dominion/north_farm,
santo_dominion/peacock, santo_dominion/sdomino_appartment,
santo_dominion/shops/armour, santo_dominion/shops/eliks,
santo_dominion/shops/erash, santo_dominion/shops/nosferatu,
santo_dominion/shops/rings, santo_dominion/south_barn,
santo_dominion/tavern, santo_dominion/tavern.2ndfloor,
santo_dominion/tavern.downstairs, santo_dominion/tobias,
santo_dominion/tobias.top, santo_dominion/tollpost, scorn/README,
scorn/anthony/passoffice, scorn/anthony/portgate,
scorn/anthony/prison, scorn/apartment/Apartments1,
scorn/apartment/Apartments2, scorn/apartment/Apartments3,
scorn/apartment/Apartments4, scorn/apartment/Apartments5,
scorn/apartment/apartments, scorn/cannery/ware1,
scorn/crow/train/train, scorn/dtabb/cave, scorn/dtabb/cave2,
scorn/dtabb/cave3, scorn/guilds/guildhousesinc,
scorn/guilds/mailed_fist/bigchest,
scorn/guilds/mailed_fist/ground,
scorn/guilds/mailed_fist/storage_room,
scorn/guilds/mailed_fist/upper, scorn/houses/angrygiant,
scorn/houses/barracks, scorn/houses/bowyer,
scorn/houses/breezy_acres, scorn/houses/breezy_under,
scorn/houses/breezy_under2, scorn/houses/chess_club,
scorn/houses/cornerbrook, scorn/houses/cornerbrook_under,
scorn/houses/easy_house.1.a, scorn/houses/easy_house.1.b,
scorn/houses/easy_house.1.c, scorn/houses/farmhouse,
scorn/houses/house.haunted, scorn/houses/house.haunted2,
scorn/houses/house1, scorn/houses/house2,
scorn/houses/house3.1st, scorn/houses/house3.2nd,
scorn/houses/house3.bas1, scorn/houses/house3.bas2,
scorn/houses/jeweler, scorn/houses/jones, scorn/houses/kitchen,
scorn/houses/map.fr.ruin, scorn/houses/maze1,
scorn/houses/messhall, scorn/houses/newhouse1,
scorn/houses/resir, scorn/houses/riverside_manor,
scorn/houses/riverside_under, scorn/houses/smithery,
scorn/houses/tannery, scorn/houses/wizardw,
scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
scorn/houses/wizz.lev1.pass1, scorn/kar/creepy.house,
scorn/kar/creepy.house2, scorn/kar/drink, scorn/kar/gorks1,
scorn/kar/gorks2, scorn/kar/gorks3, scorn/kar/somehouse,
scorn/kar/somehouse2, scorn/kar/somehouse3,
scorn/magara/porter_house, scorn/mansion/entrance,
scorn/mansion/garden, scorn/mansion/muriskunes,
scorn/mansion/str-tunnel, scorn/mansion/stronghold,
scorn/misc/HallOfQuests, scorn/misc/HospitalityRoom,
scorn/misc/HouseofHealing, scorn/misc/PowerHouse,
scorn/misc/battle_arena/arena, scorn/misc/battle_arena/arena_ud,
scorn/misc/battle_arena/entrance,
scorn/misc/battle_arena/first-aide,
scorn/misc/battle_arena/snack, scorn/misc/beginners,
scorn/misc/beginners2, scorn/misc/castle, scorn/misc/castle2,
scorn/misc/church, scorn/misc/cityhall, scorn/misc/devourlower,
scorn/misc/dragon_guild, scorn/misc/drywell,
scorn/misc/gatehouse, scorn/misc/jail, scorn/misc/jail_upper,
scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
scorn/misc/kboldtemp1b2, scorn/misc/kboldtemp1b3,
scorn/misc/kboldtemp1b4, scorn/misc/library,
scorn/misc/map.esben.2, scorn/misc/mercenaries,
scorn/misc/port_arena, scorn/misc/prison,
scorn/misc/puddings.place, scorn/misc/templedevour,
scorn/misc/templelyth, scorn/misc/testing_area, scorn/misc/zoo,
scorn/misc/zoo2, scorn/oldcity/end, scorn/oldcity/oldcity1,
scorn/oldcity/oldcity10, scorn/oldcity/oldcity11,
scorn/oldcity/oldcity12, scorn/oldcity/oldcity13,
scorn/oldcity/oldcity14, scorn/oldcity/oldcity15,
scorn/oldcity/oldcity15e, scorn/oldcity/oldcity2,
scorn/oldcity/oldcity3, scorn/oldcity/oldcity4,
scorn/oldcity/oldcity5, scorn/oldcity/oldcity54,
scorn/oldcity/oldcity6, scorn/oldcity/oldcity7,
scorn/oldcity/oldcity8, scorn/oldcity/oldcity9,
scorn/peterm/undead_quest, scorn/shops/BasicSpells,
scorn/shops/IPO_scorn, scorn/shops/alclass,
scorn/shops/armourshop, scorn/shops/bank, scorn/shops/bowshop,
scorn/shops/buildshop, scorn/shops/coffeeshop,
scorn/shops/foodshop, scorn/shops/gemshop,
scorn/shops/generalshop, scorn/shops/light_shop,
scorn/shops/magicshop, scorn/shops/oleds_cafe,
scorn/shops/potionshop, scorn/shops/scorn.sale1,
scorn/shops/scorn.sale2, scorn/shops/weaponshop,
scorn/taverns/apartments, scorn/taverns/barking_mule,
scorn/taverns/goths, scorn/taverns/goths0, scorn/taverns/goths2,
scorn/taverns/inn, scorn/taverns/inn2, scorn/temples/gaea,
scorn/temples/gnarg, scorn/temples/gorokh, scorn/temples/ixalovh,
scorn/temples/mostrai, scorn/temples/mostrai2,
scorn/temples/ruggilli1, scorn/temples/ruggilli2,
scorn/temples/sorig, scorn/temples/sorig2, scorn/temples/valriel,
scorn/temples/valriel2, scorn/temples/valriel3,
scorn/towers/tower, scorn/towers/tower.mad,
scorn/towers/tower.mad1, scorn/towers/tower.mad2,
scorn/towers/tower.mad3, sisters/README, sisters/compound1,
sisters/compound2, sisters/compound3, sisters/entrance,
sisters/granary, sisters/necro_entrance, sisters/necro_hole1,
sisters/necro_ruin1, sisters/necro_ruin1a, sisters/shrine0,
sisters/shrine0_east, sisters/shrine0_west, sisters/shrine1,
sisters/shrine_entrance, sisters/small_manor0,
sisters/small_manor1, sisters/small_manor2, sisters/tower0,
sisters/tower1, sisters/tower2, sisters/tower3,
start/HallsOfSelection/fireborn_player,
start/HallsOfSelection/pl_dragon,
start/HallsOfSelection/wraith_player, start/Nexus,
start/newbieshouse, styles/decorstyles/alchemy,
styles/decorstyles/craters, styles/decorstyles/creepy,
styles/decorstyles/easternsimple,
styles/decorstyles/fireproof-gems,
styles/decorstyles/food-bparts, styles/decorstyles/furniture,
styles/decorstyles/goblinjunk, styles/decorstyles/minerals,
styles/decorstyles/minerals2, styles/decorstyles/monuments,
styles/decorstyles/nethack, styles/decorstyles/outdoor_blasted,
styles/decorstyles/outdoor_lush, styles/decorstyles/readables,
styles/decorstyles/religious_devourers,
styles/decorstyles/religious_gaea,
styles/decorstyles/religious_generic,
styles/decorstyles/religious_gnarg,
styles/decorstyles/religious_gorokh,
styles/decorstyles/religious_lythander,
styles/decorstyles/religious_mostrai,
styles/decorstyles/religious_ruggilli,
styles/decorstyles/religious_sorig,
styles/decorstyles/religious_valriel, styles/decorstyles/rugged,
styles/decorstyles/runes, styles/decorstyles/wealth,
styles/decorstyles/wealth2, styles/doorstyles/hdoors/door,
styles/doorstyles/hdoors/door_look,
styles/doorstyles/secret_hdoors/awall,
styles/doorstyles/secret_hdoors/bwall,
styles/doorstyles/secret_hdoors/cwall,
styles/doorstyles/secret_hdoors/dwall,
styles/doorstyles/secret_vdoors/awall,
styles/doorstyles/secret_vdoors/bwall,
styles/doorstyles/secret_vdoors/cwall,
styles/doorstyles/secret_vdoors/dwall,
styles/doorstyles/special/forest,
styles/doorstyles/special/stone, styles/doorstyles/special/webs,
styles/doorstyles/vdoors/door,
styles/doorstyles/vdoors/door_look, styles/exitstyles/down/all,
styles/exitstyles/down/cstair, styles/exitstyles/down/door,
styles/exitstyles/down/fog, styles/exitstyles/down/gscstair,
styles/exitstyles/down/hole, styles/exitstyles/down/ladder,
styles/exitstyles/down/sstair, styles/exitstyles/down/teleporter,
styles/exitstyles/down/whirl, styles/exitstyles/generic/all,
styles/exitstyles/generic/archway,
styles/exitstyles/generic/darkforest,
styles/exitstyles/generic/door, styles/exitstyles/generic/fog,
styles/exitstyles/generic/hole,
styles/exitstyles/generic/teleporter,
styles/exitstyles/generic/tree, styles/exitstyles/generic/whirl,
styles/exitstyles/generic/whirlwind, styles/exitstyles/up/all,
styles/exitstyles/up/cstair, styles/exitstyles/up/door,
styles/exitstyles/up/fog, styles/exitstyles/up/ladder,
styles/exitstyles/up/sstair, styles/exitstyles/up/teleporter,
styles/exitstyles/up/whirl, styles/exitstyles/up/yscstair,
styles/floorstyles/cobbles, styles/floorstyles/darkwood,
styles/floorstyles/dirt, styles/floorstyles/indoor,
styles/floorstyles/lava, styles/floorstyles/lightdirt,
styles/floorstyles/lightwood, styles/floorstyles/oil,
styles/floorstyles/outdoor, styles/floorstyles/outdoor_lush,
styles/floorstyles/stones2, styles/floorstyles/woodfloor,
styles/floorstyles/woodfloor1, styles/misc/fountains,
styles/misc/obscure_exits, styles/monsterstyles/angel/angel_1,
styles/monsterstyles/angel/angel_10,
styles/monsterstyles/angel/angel_11,
styles/monsterstyles/angel/angel_12,
styles/monsterstyles/angel/angel_13,
styles/monsterstyles/angel/angel_14,
styles/monsterstyles/angel/angel_15,
styles/monsterstyles/angel/angel_16,
styles/monsterstyles/angel/angel_17,
styles/monsterstyles/angel/angel_18,
styles/monsterstyles/angel/angel_19,
styles/monsterstyles/angel/angel_2,
styles/monsterstyles/angel/angel_20,
styles/monsterstyles/angel/angel_21,
styles/monsterstyles/angel/angel_22,
styles/monsterstyles/angel/angel_23,
styles/monsterstyles/angel/angel_24,
styles/monsterstyles/angel/angel_25,
styles/monsterstyles/angel/angel_26,
styles/monsterstyles/angel/angel_27,
styles/monsterstyles/angel/angel_28,
styles/monsterstyles/angel/angel_29,
styles/monsterstyles/angel/angel_3,
styles/monsterstyles/angel/angel_4,
styles/monsterstyles/angel/angel_5,
styles/monsterstyles/angel/angel_6,
styles/monsterstyles/angel/angel_7,
styles/monsterstyles/angel/angel_8,
styles/monsterstyles/angel/angel_9,
styles/monsterstyles/animal/animal_1,
styles/monsterstyles/animal/animal_10,
styles/monsterstyles/animal/animal_11,
styles/monsterstyles/animal/animal_12,
styles/monsterstyles/animal/animal_13,
styles/monsterstyles/animal/animal_14,
styles/monsterstyles/animal/animal_2,
styles/monsterstyles/animal/animal_3,
styles/monsterstyles/animal/animal_4,
styles/monsterstyles/animal/animal_5,
styles/monsterstyles/animal/animal_6,
styles/monsterstyles/animal/animal_7,
styles/monsterstyles/animal/animal_8,
styles/monsterstyles/animal/animal_9,
styles/monsterstyles/chaos/chaos_1,
styles/monsterstyles/chaos/chaos_10,
styles/monsterstyles/chaos/chaos_2,
styles/monsterstyles/chaos/chaos_3,
styles/monsterstyles/chaos/chaos_4,
styles/monsterstyles/chaos/chaos_5,
styles/monsterstyles/chaos/chaos_6,
styles/monsterstyles/chaos/chaos_7,
styles/monsterstyles/chaos/chaos_8,
styles/monsterstyles/chaos/chaos_9,
styles/monsterstyles/city/city_1,
styles/monsterstyles/demon/demon_1,
styles/monsterstyles/demon/demon_10,
styles/monsterstyles/demon/demon_11,
styles/monsterstyles/demon/demon_12,
styles/monsterstyles/demon/demon_13,
styles/monsterstyles/demon/demon_14,
styles/monsterstyles/demon/demon_2,
styles/monsterstyles/demon/demon_3,
styles/monsterstyles/demon/demon_4,
styles/monsterstyles/demon/demon_5,
styles/monsterstyles/demon/demon_6,
styles/monsterstyles/demon/demon_7,
styles/monsterstyles/demon/demon_8,
styles/monsterstyles/demon/demon_9,
styles/monsterstyles/dragon/dragon_1,
styles/monsterstyles/dragon/dragon_10,
styles/monsterstyles/dragon/dragon_11,
styles/monsterstyles/dragon/dragon_12,
styles/monsterstyles/dragon/dragon_13,
styles/monsterstyles/dragon/dragon_14,
styles/monsterstyles/dragon/dragon_15,
styles/monsterstyles/dragon/dragon_16,
styles/monsterstyles/dragon/dragon_2,
styles/monsterstyles/dragon/dragon_3,
styles/monsterstyles/dragon/dragon_4,
styles/monsterstyles/dragon/dragon_5,
styles/monsterstyles/dragon/dragon_6,
styles/monsterstyles/dragon/dragon_7,
styles/monsterstyles/dragon/dragon_8,
styles/monsterstyles/dragon/dragon_9,
styles/monsterstyles/humanoid/humanoid_1,
styles/monsterstyles/humanoid/humanoid_10,
styles/monsterstyles/humanoid/humanoid_11,
styles/monsterstyles/humanoid/humanoid_12,
styles/monsterstyles/humanoid/humanoid_13,
styles/monsterstyles/humanoid/humanoid_14,
styles/monsterstyles/humanoid/humanoid_15,
styles/monsterstyles/humanoid/humanoid_16,
styles/monsterstyles/humanoid/humanoid_17,
styles/monsterstyles/humanoid/humanoid_18,
styles/monsterstyles/humanoid/humanoid_19,
styles/monsterstyles/humanoid/humanoid_2,
styles/monsterstyles/humanoid/humanoid_3,
styles/monsterstyles/humanoid/humanoid_4,
styles/monsterstyles/humanoid/humanoid_5,
styles/monsterstyles/humanoid/humanoid_6,
styles/monsterstyles/humanoid/humanoid_7,
styles/monsterstyles/humanoid/humanoid_8,
styles/monsterstyles/humanoid/humanoid_9,
styles/monsterstyles/imp/imp_1,
styles/monsterstyles/insect/insect_1,
styles/monsterstyles/insect/insect_10,
styles/monsterstyles/insect/insect_11,
styles/monsterstyles/insect/insect_12,
styles/monsterstyles/insect/insect_13,
styles/monsterstyles/insect/insect_2,
styles/monsterstyles/insect/insect_3,
styles/monsterstyles/insect/insect_4,
styles/monsterstyles/insect/insect_5,
styles/monsterstyles/insect/insect_6,
styles/monsterstyles/insect/insect_7,
styles/monsterstyles/insect/insect_8,
styles/monsterstyles/insect/insect_9,
styles/monsterstyles/nethack/nethack_1,
styles/monsterstyles/nethack/nethack_10,
styles/monsterstyles/nethack/nethack_11,
styles/monsterstyles/nethack/nethack_12,
styles/monsterstyles/nethack/nethack_13,
styles/monsterstyles/nethack/nethack_14,
styles/monsterstyles/nethack/nethack_15,
styles/monsterstyles/nethack/nethack_16,
styles/monsterstyles/nethack/nethack_17,
styles/monsterstyles/nethack/nethack_18,
styles/monsterstyles/nethack/nethack_19,
styles/monsterstyles/nethack/nethack_2,
styles/monsterstyles/nethack/nethack_20,
styles/monsterstyles/nethack/nethack_21,
styles/monsterstyles/nethack/nethack_3,
styles/monsterstyles/nethack/nethack_4,
styles/monsterstyles/nethack/nethack_5,
styles/monsterstyles/nethack/nethack_6,
styles/monsterstyles/nethack/nethack_7,
styles/monsterstyles/nethack/nethack_8,
styles/monsterstyles/nethack/nethack_9,
styles/monsterstyles/orc/orc_1,
styles/monsterstyles/subterranean/subterranean_1,
styles/monsterstyles/subterranean/subterranean_10,
styles/monsterstyles/subterranean/subterranean_2,
styles/monsterstyles/subterranean/subterranean_3,
styles/monsterstyles/subterranean/subterranean_4,
styles/monsterstyles/subterranean/subterranean_5,
styles/monsterstyles/subterranean/subterranean_6,
styles/monsterstyles/subterranean/subterranean_7,
styles/monsterstyles/subterranean/subterranean_8,
styles/monsterstyles/subterranean/subterranean_9,
styles/monsterstyles/sylvan/sylvan_1,
styles/monsterstyles/sylvan/sylvan_10,
styles/monsterstyles/sylvan/sylvan_2,
styles/monsterstyles/sylvan/sylvan_3,
styles/monsterstyles/sylvan/sylvan_4,
styles/monsterstyles/sylvan/sylvan_5,
styles/monsterstyles/sylvan/sylvan_6,
styles/monsterstyles/sylvan/sylvan_7,
styles/monsterstyles/sylvan/sylvan_8,
styles/monsterstyles/sylvan/sylvan_9,
styles/monsterstyles/undead/undead_1,
styles/monsterstyles/undead/undead_10,
styles/monsterstyles/undead/undead_11,
styles/monsterstyles/undead/undead_12,
styles/monsterstyles/undead/undead_13,
styles/monsterstyles/undead/undead_14,
styles/monsterstyles/undead/undead_15,
styles/monsterstyles/undead/undead_16,
styles/monsterstyles/undead/undead_17,
styles/monsterstyles/undead/undead_18,
styles/monsterstyles/undead/undead_19,
styles/monsterstyles/undead/undead_2,
styles/monsterstyles/undead/undead_20,
styles/monsterstyles/undead/undead_3,
styles/monsterstyles/undead/undead_4,
styles/monsterstyles/undead/undead_5,
styles/monsterstyles/undead/undead_6,
styles/monsterstyles/undead/undead_7,
styles/monsterstyles/undead/undead_8,
styles/monsterstyles/undead/undead_9,
styles/monsterstyles/undead_quest/undead_quest_1,
styles/monsterstyles/undead_quest/undead_quest_10,
styles/monsterstyles/undead_quest/undead_quest_11,
styles/monsterstyles/undead_quest/undead_quest_12,
styles/monsterstyles/undead_quest/undead_quest_13,
styles/monsterstyles/undead_quest/undead_quest_14,
styles/monsterstyles/undead_quest/undead_quest_15,
styles/monsterstyles/undead_quest/undead_quest_16,
styles/monsterstyles/undead_quest/undead_quest_17,
styles/monsterstyles/undead_quest/undead_quest_18,
styles/monsterstyles/undead_quest/undead_quest_19,
styles/monsterstyles/undead_quest/undead_quest_2,
styles/monsterstyles/undead_quest/undead_quest_20,
styles/monsterstyles/undead_quest/undead_quest_21,
styles/monsterstyles/undead_quest/undead_quest_3,
styles/monsterstyles/undead_quest/undead_quest_4,
styles/monsterstyles/undead_quest/undead_quest_5,
styles/monsterstyles/undead_quest/undead_quest_6,
styles/monsterstyles/undead_quest/undead_quest_7,
styles/monsterstyles/undead_quest/undead_quest_8,
styles/monsterstyles/undead_quest/undead_quest_9,
styles/monsterstyles/vegetable/vegetable_1,
styles/monsterstyles/vegetable/vegetable_2,
styles/monsterstyles/vegetable/vegetable_3,
styles/monsterstyles/vegetable/vegetable_4,
styles/monsterstyles/vegetable/vegetable_5,
styles/monsterstyles/vegetable/vegetable_6,
styles/monsterstyles/vegetable/vegetable_7,
styles/monsterstyles/vegetable/vegetable_8,
styles/monsterstyles/wyvern/wyvern_1,
styles/monsterstyles/wyvern/wyvern_2,
styles/monsterstyles/wyvern/wyvern_3,
styles/monsterstyles/wyvern/wyvern_4,
styles/monsterstyles/wyvern/wyvern_5,
styles/monsterstyles/wyvern/wyvern_6,
styles/monsterstyles/wyvern/wyvern_7,
styles/specialmaps/abattoir, styles/specialmaps/doorhome,
styles/specialmaps/fake_heal_post, styles/specialmaps/haven,
styles/specialmaps/healing_post, styles/specialmaps/mini_forge,
styles/specialmaps/mini_jewlery, styles/specialmaps/mini_kitchen,
styles/specialmaps/mini_tanner, styles/specialmaps/mini_thaum,
styles/specialmaps/mini_workbench, styles/specialmaps/minialch,
styles/specialmaps/miniarmory,
styles/specialmaps/minichapel_demon,
styles/specialmaps/minichapel_devourers,
styles/specialmaps/minichapel_gaea,
styles/specialmaps/minichapel_rugguli,
styles/specialmaps/minilarder, styles/specialmaps/ministudy,
styles/specialmaps/minitrade, styles/specialmaps/powerroom,
styles/specialmaps/study, styles/specialmaps/tinytrade,
styles/specialmaps/tradingpost, styles/specialmaps/turret,
styles/specialmaps/turret2, styles/specialmaps/turretswarm,
styles/specialmaps/turrettrap, styles/trapstyles/runes,
styles/trapstyles/traps, styles/treasurestyles/gold_and_gems,
styles/wallstyles/burningwall, styles/wallstyles/castle,
styles/wallstyles/cave, styles/wallstyles/cave2,
styles/wallstyles/cave3, styles/wallstyles/dungeon,
styles/wallstyles/dungeon2, styles/wallstyles/earthen,
styles/wallstyles/eastern, styles/wallstyles/garden,
styles/wallstyles/hedge, styles/wallstyles/trees,
styles/wallstyles/water, styles/wallstyles/wharf,
styles/wallstyles/wooden, teamarena/teamwar,
teamarena/twregister, templates/README,
templates/bungalo/bungalo1.tpl, templates/bungalo/bungalo2.tpl,
templates/bungalo/bungalo3.tpl, templates/bungalo/bungalo_b.tpl,
templates/guild/GuildList, templates/guild/README.txt,
templates/guild/basement, templates/guild/bigchest,
templates/guild/guild_HQ, templates/guild/guildman_lounge,
templates/guild/guildmaster_lounge,
templates/guild/hallofjoining, templates/guild/journeyman_lounge,
templates/guild/mainfloor, templates/guild/masters_lounge,
templates/guild/novice_lounge, templates/guild/secondfloor,
templates/keep/grounds.tpl, templates/keep/keep1.tpl,
templates/keep/keep2.tpl, templates/keep/keep3.tpl,
templates/keep/keep_b.tpl, templates/keep/keep_roof.tpl,
test/README, test/anthony/README, test/anthony/cascades,
test/anthony/connected_objects, test/anthony/conveyor,
test/anthony/raffles_cascade, test/anthony/roller_cades,
test/anthony/special_objects, test/barrel, test/bigmonpit,
test/connected_bug, test/cyclops, test/diagonal,
test/faceofdeath, test/gen_test, test/insert_bug, test/lighting,
test/multisquare, test/paralyze, test/pit, test/playermover,
test/python, test/python.py, test/python_timer.py, test/quest,
test/randomtreasure, test/reaper, test/remote_altar,
test/templatetest, test/throw, test/tile1, test/tile2,
test/tile3, test/trapdoor, test/traps, test/treasurelist,
test/trigger, under_world/README, under_world/uworld_120_109,
unlinked/Fogs, unlinked/Greyshield/Archery,
unlinked/Greyshield/Arena, unlinked/Greyshield/Castle,
unlinked/Greyshield/Cave, unlinked/Greyshield/Cavern,
unlinked/Greyshield/Cavern2, unlinked/Greyshield/Chamber,
unlinked/Greyshield/Doors, unlinked/Greyshield/Dungeon,
unlinked/Greyshield/Elements, unlinked/Greyshield/Factory,
unlinked/Greyshield/Finish, unlinked/Greyshield/Fortress,
unlinked/Greyshield/GreyMaster, unlinked/Greyshield/Greysword,
unlinked/Greyshield/Island, unlinked/Greyshield/Island1,
unlinked/Greyshield/Ruins, unlinked/Greyshield/Sphinx,
unlinked/academy.crap/Entrance, unlinked/academy.crap/Fighter.2,
unlinked/academy.crap/Fighter.3, unlinked/academy.crap/Fighter.4,
unlinked/academy.crap/Fighter.5,
unlinked/academy.crap/Fighter.5_2,
unlinked/academy.crap/MainFloor, unlinked/academy.crap/README,
unlinked/casino/README, unlinked/casino/casino_infernal,
unlinked/kandora/ambush1, unlinked/kandora/cave/a_mine,
unlinked/kandora/cave/a_mine2, unlinked/kandora/cave/cave1,
unlinked/kandora/cave/cave2, unlinked/kandora/cave/cave3,
unlinked/kandora/cave/entrance, unlinked/kandora/cave/m_inn,
unlinked/kandora/cave/m_inn2, unlinked/kandora/cave/m_temple,
unlinked/kandora/cave/mithril, unlinked/kandora/circus/mp_castle,
unlinked/kandora/circus/mp_cave,
unlinked/kandora/circus/mp_church, unlinked/kandora/circus/mp_s,
unlinked/kandora/circus/mp_start,
unlinked/kandora/circus/mp_tavern,
unlinked/kandora/circus/mp_world,
unlinked/kandora/circus/petshop, unlinked/kandora/dd_alchemy,
unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_alchemy3,
unlinked/kandora/dd_baron, unlinked/kandora/dd_baron2,
unlinked/kandora/dd_chaos, unlinked/kandora/dd_church,
unlinked/kandora/dd_court, unlinked/kandora/dd_inn,
unlinked/kandora/dd_keep, unlinked/kandora/dd_market,
unlinked/kandora/dd_shop, unlinked/kandora/dd_tavern,
unlinked/kandora/denray, unlinked/kandora/dm_cellar,
unlinked/kandora/dm_church, unlinked/kandora/dm_inn,
unlinked/kandora/dm_keep, unlinked/kandora/dm_shop,
unlinked/kandora/dm_tavern, unlinked/kandora/dm_wizard,
unlinked/kandora/dun_marksel,
unlinked/kandora/elcyon/elcyon_start,
unlinked/kandora/elcyon/elf_grove, unlinked/kandora/elcyon/fall,
unlinked/kandora/elcyon/g_store,
unlinked/kandora/elcyon/gnome_hut,
unlinked/kandora/elcyon/merchant,
unlinked/kandora/elcyon/old_temple,
unlinked/kandora/elcyon/palace, unlinked/kandora/elcyon/plaza,
unlinked/kandora/elcyon/seacity,
unlinked/kandora/elcyon/seacity_west,
unlinked/kandora/elcyon/temple,
unlinked/kandora/elcyon/witch_house, unlinked/kandora/kandora,
unlinked/kandora/ship_city, unlinked/kandora/ship_dog,
unlinked/kandora/ship_home, unlinked/kandora/ship_treasure,
unlinked/kandora/signal, unlinked/kandora/signal2,
unlinked/kandora/signal3, unlinked/lefttower2,
unlinked/vol_vill_shops, unlinked/zornstuff/zornstuff.NOT.a.map,
whalingoutpost/houses/fishershouse1,
whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
whalingoutpost/lightkeepershouse1,
whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
whalingoutpost/misc/polarbearcave2,
whalingoutpost/misc/polarbearcave3,
whalingoutpost/misc/trollcave1,
whalingoutpost/taverns/fishershall1,
whalingoutpost/taverns/fishershallb1,
whalingoutpost/taverns/storehouse1,
whalingoutpost/underwaterdungeon/level1,
whalingoutpost/underwaterdungeon/level2,
whalingoutpost/underwaterdungeon/level3,
wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon,
wolfsburg/dungeons/church.2, wolfsburg/dungeons/church.3,
wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4b,
wolfsburg/dungeons/church.4c, wolfsburg/dungeons/church.4d,
wolfsburg/dungeons/hut, wolfsburg/dungeons/piratedung,
wolfsburg/dungeons/pirateenter, wolfsburg/dungeons/ship,
wolfsburg/dungeons/ship_deck2, wolfsburg/dungeons/stronghold,
wolfsburg/dungeons/treas_room, wolfsburg/dungeons/underworld,
wolfsburg/eeur/tower1.1, wolfsburg/eeur/tower1.2,
wolfsburg/eeur/tower1.3, wolfsburg/eeur/tower1.4,
wolfsburg/etern_rew, wolfsburg/guilds/damned_heretics/bigchest,
wolfsburg/guilds/damned_heretics/ground,
wolfsburg/guilds/damned_heretics/storage_room,
wolfsburg/guilds/damned_heretics/upper, wolfsburg/inns,
wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
wolfsburg/magara/cellar1/hcellar_1,
wolfsburg/magara/cellar1/hcellar_2,
wolfsburg/magara/cellar1/hole, wolfsburg/magara/cellar_1,
wolfsburg/magara/tower1/entrance,
wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2,
wolfsburg/piratechurch, wolfsburg/prison, wolfsburg/slave_pit1,
wolfsburg/slave_pit2, wolfsburg/slave_pit3, wolfsburg/snakepit,
wolfsburg/temple/enterance, wolfsburg/temple/ixalovh,
wolfsburg/temple/temp_dung1, wolfsburg/temple/temple,
wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
wolfsburg/tt/ttb2, wolfsburg/volcano/volcano,
wolfsburg/volcano/vvhuts, wolfsburg/volcano/vvmansion,
wolfsburg/ware1, wolfsburg/whorehouse, world/world_100_100,
world/world_100_101, world/world_100_102, world/world_100_103,
world/world_100_104, world/world_100_105, world/world_100_106,
world/world_100_107, world/world_100_108, world/world_100_109,
world/world_100_110, world/world_100_111, world/world_100_112,
world/world_100_113, world/world_100_114, world/world_100_115,
world/world_100_116, world/world_100_117, world/world_100_118,
world/world_100_119, world/world_100_120, world/world_100_121,
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world/world_100_125, world/world_100_126, world/world_100_127,
world/world_100_128, world/world_100_129, world/world_101_100,
world/world_101_101, world/world_101_102, world/world_101_103,
world/world_101_104, world/world_101_105, world/world_101_106,
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world/world_101_128, world/world_101_129, world/world_102_100,
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world/world_111_113, world/world_111_114, world/world_111_115,
world/world_111_116, world/world_111_117, world/world_111_118,
world/world_111_119, world/world_111_120, world/world_111_121,
world/world_111_122, world/world_111_123, world/world_111_124,
world/world_111_125, world/world_111_126, world/world_111_127,
world/world_111_128, world/world_111_129, world/world_112_100,
world/world_112_101, world/world_112_102, world/world_112_103,
world/world_112_104, world/world_112_105, world/world_112_106,
world/world_112_107, world/world_112_108, world/world_112_109,
world/world_112_110, world/world_112_111, world/world_112_112,
world/world_112_113, world/world_112_114, world/world_112_115,
world/world_112_116, world/world_112_117, world/world_112_118,
world/world_112_119, world/world_112_120, world/world_112_121,
world/world_112_122, world/world_112_123, world/world_112_124,
world/world_112_125, world/world_112_126, world/world_112_127,
world/world_112_128, world/world_112_129, world/world_113_100,
world/world_113_101, world/world_113_102, world/world_113_103,
world/world_113_104, world/world_113_105, world/world_113_106,
world/world_113_107, world/world_113_108, world/world_113_109,
world/world_113_110, world/world_113_111, world/world_113_112,
world/world_113_113, world/world_113_114, world/world_113_115,
world/world_113_116, world/world_113_117, world/world_113_118,
world/world_113_119, world/world_113_120, world/world_113_121,
world/world_113_122, world/world_113_123, world/world_113_124,
world/world_113_125, world/world_113_126, world/world_113_127,
world/world_113_128, world/world_113_129, world/world_114_100,
world/world_114_101, world/world_114_102, world/world_114_103,
world/world_114_104, world/world_114_105, world/world_114_106,
world/world_114_107, world/world_114_108, world/world_114_109,
world/world_114_110, world/world_114_111, world/world_114_112,
world/world_114_113, world/world_114_114, world/world_114_115,
world/world_114_116, world/world_114_117, world/world_114_118,
world/world_114_119, world/world_114_120, world/world_114_121,
world/world_114_122, world/world_114_123, world/world_114_124,
world/world_114_125, world/world_114_126, world/world_114_127,
world/world_114_128, world/world_114_129, world/world_115_100,
world/world_115_101, world/world_115_102, world/world_115_103,
world/world_115_104, world/world_115_105, world/world_115_106,
world/world_115_107, world/world_115_108, world/world_115_109,
world/world_115_110, world/world_115_111, world/world_115_112,
world/world_115_113, world/world_115_114, world/world_115_115,
world/world_115_116, world/world_115_117, world/world_115_118,
world/world_115_119, world/world_115_120, world/world_115_121,
world/world_115_122, world/world_115_123, world/world_115_124,
world/world_115_125, world/world_115_126, world/world_115_127,
world/world_115_128, world/world_115_129, world/world_116_100,
world/world_116_101, world/world_116_102, world/world_116_103,
world/world_116_104, world/world_116_105, world/world_116_106,
world/world_116_107, world/world_116_108, world/world_116_109,
world/world_116_110, world/world_116_111, world/world_116_112,
world/world_116_113, world/world_116_114, world/world_116_115,
world/world_116_116, world/world_116_117, world/world_116_118,
world/world_116_119, world/world_116_120, world/world_116_121,
world/world_116_122, world/world_116_123, world/world_116_124,
world/world_116_125, world/world_116_126, world/world_116_127,
world/world_116_128, world/world_116_129, world/world_117_100,
world/world_117_101, world/world_117_102, world/world_117_103,
world/world_117_104, world/world_117_105, world/world_117_106,
world/world_117_107, world/world_117_108, world/world_117_109,
world/world_117_110, world/world_117_111, world/world_117_112,
world/world_117_113, world/world_117_114, world/world_117_115,
world/world_117_116, world/world_117_117, world/world_117_118,
world/world_117_119, world/world_117_120, world/world_117_121,
world/world_117_122, world/world_117_123, world/world_117_124,
world/world_117_125, world/world_117_126, world/world_117_127,
world/world_117_128, world/world_117_129, world/world_118_100,
world/world_118_101, world/world_118_102, world/world_118_103,
world/world_118_104, world/world_118_105, world/world_118_106,
world/world_118_107, world/world_118_108, world/world_118_109,
world/world_118_110, world/world_118_111, world/world_118_112,
world/world_118_113, world/world_118_114, world/world_118_115,
world/world_118_116, world/world_118_117, world/world_118_118,
world/world_118_119, world/world_118_120, world/world_118_121,
world/world_118_122, world/world_118_123, world/world_118_124,
world/world_118_125, world/world_118_126, world/world_118_127,
world/world_118_128, world/world_118_129, world/world_119_100,
world/world_119_101, world/world_119_102, world/world_119_103,
world/world_119_104, world/world_119_105, world/world_119_106,
world/world_119_107, world/world_119_108, world/world_119_109,
world/world_119_110, world/world_119_111, world/world_119_112,
world/world_119_113, world/world_119_114, world/world_119_115,
world/world_119_116, world/world_119_117, world/world_119_118,
world/world_119_119, world/world_119_120, world/world_119_121,
world/world_119_122, world/world_119_123, world/world_119_124,
world/world_119_125, world/world_119_126, world/world_119_127,
world/world_119_128, world/world_119_129, world/world_120_100,
world/world_120_101, world/world_120_102, world/world_120_103,
world/world_120_104, world/world_120_105, world/world_120_106,
world/world_120_107, world/world_120_108, world/world_120_109,
world/world_120_110, world/world_120_111, world/world_120_112,
world/world_120_113, world/world_120_114, world/world_120_115,
world/world_120_116, world/world_120_117, world/world_120_118,
world/world_120_119, world/world_120_120, world/world_120_121,
world/world_120_122, world/world_120_123, world/world_120_124,
world/world_120_125, world/world_120_126, world/world_120_127,
world/world_120_128, world/world_120_129, world/world_121_100,
world/world_121_101, world/world_121_102, world/world_121_103,
world/world_121_104, world/world_121_105, world/world_121_106,
world/world_121_107, world/world_121_108, world/world_121_109,
world/world_121_110, world/world_121_111, world/world_121_112,
world/world_121_113, world/world_121_114, world/world_121_115,
world/world_121_116, world/world_121_117, world/world_121_118,
world/world_121_119, world/world_121_120, world/world_121_121,
world/world_121_122, world/world_121_123, world/world_121_124,
world/world_121_125, world/world_121_126, world/world_121_127,
world/world_121_128, world/world_121_129, world/world_122_100,
world/world_122_101, world/world_122_102, world/world_122_103,
world/world_122_104, world/world_122_105, world/world_122_106,
world/world_122_107, world/world_122_108, world/world_122_109,
world/world_122_110, world/world_122_111, world/world_122_112,
world/world_122_113, world/world_122_114, world/world_122_115,
world/world_122_116, world/world_122_117, world/world_122_118,
world/world_122_119, world/world_122_120, world/world_122_121,
world/world_122_122, world/world_122_123, world/world_122_124,
world/world_122_125, world/world_122_126, world/world_122_127,
world/world_122_128, world/world_122_129, world/world_123_100,
world/world_123_101, world/world_123_102, world/world_123_103,
world/world_123_104, world/world_123_105, world/world_123_106,
world/world_123_107, world/world_123_108, world/world_123_109,
world/world_123_110, world/world_123_111, world/world_123_112,
world/world_123_113, world/world_123_114, world/world_123_115,
world/world_123_116, world/world_123_117, world/world_123_118,
world/world_123_119, world/world_123_120, world/world_123_121,
world/world_123_122, world/world_123_123, world/world_123_124,
world/world_123_125, world/world_123_126, world/world_123_127,
world/world_123_128, world/world_123_129, world/world_124_100,
world/world_124_101, world/world_124_102, world/world_124_103,
world/world_124_104, world/world_124_105, world/world_124_106,
world/world_124_107, world/world_124_108, world/world_124_109,
world/world_124_110, world/world_124_111, world/world_124_112,
world/world_124_113, world/world_124_114, world/world_124_115,
world/world_124_116, world/world_124_117, world/world_124_118,
world/world_124_119, world/world_124_120, world/world_124_121,
world/world_124_122, world/world_124_123, world/world_124_124,
world/world_124_125, world/world_124_126, world/world_124_127,
world/world_124_128, world/world_124_129, world/world_125_100,
world/world_125_101, world/world_125_102, world/world_125_103,
world/world_125_104, world/world_125_105, world/world_125_106,
world/world_125_107, world/world_125_108, world/world_125_109,
world/world_125_110, world/world_125_111, world/world_125_112,
world/world_125_113, world/world_125_114, world/world_125_115,
world/world_125_116, world/world_125_117, world/world_125_118,
world/world_125_119, world/world_125_120, world/world_125_121,
world/world_125_122, world/world_125_123, world/world_125_124,
world/world_125_125, world/world_125_126, world/world_125_127,
world/world_125_128, world/world_125_129, world/world_126_100,
world/world_126_101, world/world_126_102, world/world_126_103,
world/world_126_104, world/world_126_105, world/world_126_106,
world/world_126_107, world/world_126_108, world/world_126_109,
world/world_126_110, world/world_126_111, world/world_126_112,
world/world_126_113, world/world_126_114, world/world_126_115,
world/world_126_116, world/world_126_117, world/world_126_118,
world/world_126_119, world/world_126_120, world/world_126_121,
world/world_126_122, world/world_126_123, world/world_126_124,
world/world_126_125, world/world_126_126, world/world_126_127,
world/world_126_128, world/world_126_129, world/world_127_100,
world/world_127_101, world/world_127_102, world/world_127_103,
world/world_127_104, world/world_127_105, world/world_127_106,
world/world_127_107, world/world_127_108, world/world_127_109,
world/world_127_110, world/world_127_111, world/world_127_112,
world/world_127_113, world/world_127_114, world/world_127_115,
world/world_127_116, world/world_127_117, world/world_127_118,
world/world_127_119, world/world_127_120, world/world_127_121,
world/world_127_122, world/world_127_123, world/world_127_124,
world/world_127_125, world/world_127_126, world/world_127_127,
world/world_127_128, world/world_127_129, world/world_128_100,
world/world_128_101, world/world_128_102, world/world_128_103,
world/world_128_104, world/world_128_105, world/world_128_106,
world/world_128_107, world/world_128_108, world/world_128_109,
world/world_128_110, world/world_128_111, world/world_128_112,
world/world_128_113, world/world_128_114, world/world_128_115,
world/world_128_116, world/world_128_117, world/world_128_118,
world/world_128_119, world/world_128_120, world/world_128_121,
world/world_128_122, world/world_128_123, world/world_128_124,
world/world_128_125, world/world_128_126, world/world_128_127,
world/world_128_128, world/world_128_129, world/world_129_100,
world/world_129_101, world/world_129_102, world/world_129_103,
world/world_129_104, world/world_129_105, world/world_129_106,
world/world_129_107, world/world_129_108, world/world_129_109,
world/world_129_110, world/world_129_111, world/world_129_112,
world/world_129_113, world/world_129_114, world/world_129_115,
world/world_129_116, world/world_129_117, world/world_129_118,
world/world_129_119, world/world_129_120, world/world_129_121,
world/world_129_122, world/world_129_123, world/world_129_124,
world/world_129_125, world/world_129_126, world/world_129_127,
world/world_129_128, world/world_129_129: propdel svn:eol-style
on all map tree files except actual text. Fixes broken win32
checkouts of maps.

2006-12-12 23:08 eracc

* brest/zorn/castle.upper.floor.one: Made an error on the Chaos
shoes. Fixed with this commit.

2006-12-12 23:03 eracc

* dungeons/gorokh/gorokh_treasure: Made an error with ring of
Gorokh. Fixed in this commit.

2006-12-12 05:45 eracc

* dungeons/gorokh/gorokh_treasure: Ok, so the spell I picked for
Gorokh's rod in the treasure room was a bad idea. I picked a new
one and here is the updated maps.

2006-12-12 03:56 eracc

* dungeons/gorokh/gorokh_final, dungeons/gorokh/gorokh_treasure:
Added one more item dropped by Advocate of Gorokh and built the
treasure room. Paths added to and from the treasure room. Made
the entrance to the final map a bit safer for the initial visit.

2006-12-12 00:26 eracc

* dungeons/gorokh/gorokh_final: Fix the monsters from the
generators. They were too hard and too fast.

2006-12-11 22:49 eracc

* dungeons/gorokh/gorokh_final: Fix a problem with the monster
generators.

2006-12-11 22:18 eracc

* dungeons/gorokh/gorokh_final: Replace wasteland tiles with
modified mountain tiles. Wasteland tiles were blocking the
generators unfortunately.

2006-12-11 21:45 eracc

* dungeons/gorokh/gorokh_final: Of course the look was not exactly
what I wanted, so I changed it. New look and other map
modifications for gorokh_final with this commit.

2006-12-10 21:41 eracc

* dungeons/gorokh/gorokh_final: Forgot to set the difficulty level
on the gorokh_final map. Fixed.

2006-12-10 21:35 eracc

* scorn/temples/gorokh: Update the Gorokh temple in Scorn to add
the new final map.

2006-12-10 21:28 eracc

* dungeons/gorokh, dungeons/gorokh/gorokh_final: You knew it was
coming. A final map for Gorokh random starting from the temple in
Scorn. This part is pretty much finished. The treasure room has
yet to be created but is coming soon.

2006-12-04 21:29 akirschbaum

* quests/todd/aljwaf/crypt6: Add handle to allow players to escape
without word of recall.

2006-12-04 21:26 akirschbaum

* quests/todd/aljwaf/crypt6: No changes – just reordered fields.

2006-12-02 17:29 ryo_saeba

* lake_country/snake_pit/snakepit_1: Fix bug #1603935: Locked boxes
can be opened, by making boxes indestructible.

2006-11-20 18:35 eracc

* pup_land/lone_town/apartment/sharedcourtyard: Update the LTAp
shared courtyard with a few “invisible” lights since it is now an
outdoor map. Would be nice to be able to make specific tiles
outdoor tiles …

2006-11-14 16:36 eracc

* pup_land/lone_town/apartment/sharedcourtyard: Make the shared
courtyard an outdoor map … since it is supposed to be outdoors.

2006-11-13 23:48 eracc

* dungeons/valriel/valriel_final: Modify Ascended Vicar of Valriel
to try to get the stupid monster to CAST a prayer without using a
rod. (grumble)

2006-11-13 22:40 eracc

* dungeons/valriel/valriel_treasure: Remove the scroll of snares
(set traps) because the skill is unimplemented at this time. Will
put it back if the skill becomes useful.

2006-11-12 21:00 eracc

* dungeons/valriel/valriel_treasure: Fix amount of max spellpoints
in Valriel's Holy Scepter. Was likely too low to ever cast the
spell.

2006-11-12 19:42 eracc

* dungeons/valriel/valriel_final,
dungeons/valriel/valriel_treasure: Per suggestions by various
people there is now a treasure room for Valriel random. It is
accessible with a key after defeating the hard to kill Ascended
Vicar of Valriel who drops said key.

2006-11-11 17:10 eracc

* dungeons/valriel/valriel_final: Tweak the boss monster a bit to
make it possible for a high level dragon attack. Also add another
item to be dropped by the boss.

2006-11-11 04:12 eracc

* dungeons/valriel/valriel_final: Adjust the High Retributioners
with a High Angel treasure list so they will drop good dragon
food (per Leaf's suggestion)

2006-11-11 04:07 eracc

* dungeons/valriel/valriel_final: Adjust the item_power on the Holy
Avenger of Valriel to make it a bit more reasonable for the power
of the sword.

2006-11-11 03:31 eracc

* dungeons/valriel, dungeons/valriel/valriel_final,
scorn/temples/valriel3: Add a final map to the random Valriel
dungeon to give a reward and make it more interesting.

2006-11-11 01:41 eracc

* brest/zorn/castle.upper.floor.one,
brest/zorn/castle.upper.floor.two: Add the entrance code to get
to castle.upper.floor.two from castle.upper.floor.one and begin
creation of castle.upper.floor.two for the continuation of the
Zorn Scrolls Quest.

2006-11-10 03:27 eracc

* brest/zorn/castle.upper.floor.one: Add youngest Zorn daughter and
her treasure.

2006-11-09 23:10 eracc

* brest/zorn/castle.upper.floor.one: Minor change to one of the
NPCs in the map.

2006-11-09 19:48 akirschbaum

* pup_land/s_f/st3: Move invisible door above floor tile; this
allows 'show invisible' to discover it.

2006-11-09 19:39 akirschbaum

* wolfsburg/eeur/tower1.4: Hide diamonds below earthwalls.

2006-11-09 19:30 akirschbaum

* scorn/houses/newhouse1: Hide Gate Pass below earthwall.

2006-11-08 23:17 eracc

* brest/zorn/castle.upper.floor.one: The Room Attendants were set
to “stand still” which made them a little too easy in my opinion.
This is changed with this version of the map. Did the same for
the Senior Room Attendants. Also rearranged the NPCs to be
between braziers when possible to make it harder to simply run
through them.

2006-11-05 02:57 eracc

* brest/zorn/castle.upper.floor.one: Add another cute little
critter in Zorn castle.

2006-11-05 02:40 eracc

* brest/zorn/castle.upper.floor.one: Traps in this map were still
not working the way I expected. Trying something different.

2006-11-04 21:56 eracc

* brest/zorn/castle.upper.floor.one: Xandra Zorn did not have some
of her equipment applied. Fixed.

2006-11-04 21:07 eracc

* brest/zorn/castle.upper.floor.one: Another update to Zorn castle.
Modify castle.upper.floor.one to add Xandra Zorn (middle
daughter) and her related items.

2006-11-04 19:34 eracc

* brest/zorn/castle.upper.floor.one: Several updates to Zorn
castle.upper.floor.one to fix traps and fix some items carried by
NPCs. Also reduce the number of Zerina's Sea Trunks and add a
Zerina's Sea Chest. Added traps for both.

2006-11-03 15:04 eracc

* brest/zorn/castle.upper.floor.one: Make a few more changes to
Zorn castle first upper floor. Change some of the traps and
modify Yolanda, Zerina and the personal guards to make them
faster and more dangerous.

2006-11-03 00:48 eracc

* brest/zorn/castle.upper.floor.one: Made an error with Zerina's
dagger. One of the attack types is supposed to be cold, not
confusion. Fixed.

2006-11-02 19:21 eracc

* brest/brest.scrolls, brest/brest.scrolls.right: Minor
modifications to allow possessors of Zorn's key to get into the
back area through a garden gate. IIRC I did not actually change
brest.scrolls.right but since it showed up as changed in “trunk”
when I first started to commit I went ahead and copied it to
“1.x” just in case I did change it and can't remember.

2006-11-02 18:50 eracc

* pup_land/lone_town/apartment/sharedcourtyard: Add a check_inv
tile to block players that do not have the ltaprtmnt force to get
into the Lone Town apartment.

2006-11-02 14:54 eracc

* brest/zorn/castle.upper.floor.one: Added personal bookshelves for
the younger Zorn daughters in Zorn castle.

2006-10-31 00:42 eracc

* brest/zorn/castle.upper.floor.one: Create Zerina Zorn (eldest
Zorn daughter) and add her to Zorn castle. More to come …

2006-10-29 18:26 akirschbaum

* brest/Castle/castle: Prevent players from being trapped.

2006-10-29 05:10 kbulgrien

* scorn/houses/jones: - Move save bed from under wall to nearby
location.
- CFJavaEditor save reordered several map entries, but no other
functional
changes were made.

2006-10-29 03:04 kbulgrien

* scorn/houses/map.fr.ruin: - Change lake corner pieces to use the
same style of water as the main body of
the lake.

2006-10-24 17:35 akirschbaum

* lake_country/Butakis/prison_e: Remove level 0 wands.

2006-10-22 19:59 akirschbaum

* dragonisland/advguild3, lake_country/Mwizard/MwizardT,
navar_city/misc/theaterb3: Remove level 0 rods.

2006-10-21 22:49 ryo_saeba

* dragonisland/advguild: Fix for bug #1573136 (Defect Altar / Wrong
slaying)

2006-10-19 05:27 kbulgrien

* scorn/taverns/goths: - Tags reordered due to reordering caused by
save in CFJavaEditor.
- Furniture and characters moved throughout map so that standing
by
one NPC and talking only gets a response from the NPC closest to
the player. Previously several NPCs answered when they were not
the closest NPC to the player.
- Character msg/endmsg text changes: redundant match strings
removed;
line wrapping removed. Minor formatting/spelling/grammar changes.
- Dilek: msg/endmsg refers to empty booze bottle on table, but
none
was there. Added an empty booze bottle to Dilek's table.
- BRAGH O'LEARY: Add match strings job and name to make it more
likely
that someone can eke conversation out of him. By default he was
so
standoffish you might not keep trying to chat with him. His booze
is fixed to now render on top of, instead of under, the table.
- West-wall wizard in red garb: One of his hints relates to the
Pirate
Den that moved to Wolfsburg. Adjusted the “easy” magic ear
message
to mention Wolfsburg in that part of the text. Also added name
and
job match strings.
- Wizard with an aura of great power: Added match string message
for
job and name.
- Slot machines had “slaying” without a target value.
CFJavaEditor
removed the lines.
- Bingo room table/altar on same coordinates were split up to put
the
table back in the middle line of tables.
- Dwarf lumberjack: Now has a “name”.
- Mark, 1st Tier warrior, dwarf miner, beholder, dwarf
lumberjack,
wounded fighter, pirate, pupland elves, conjurer, emissary: Added
name and/or job matches.
- Reworked pupland elf's conversation a bit.
- Brum talked about the Black Ice mountains, but there are no
other
references to them by that name, so now he tells you where they
are.

2006-10-16 04:38 kbulgrien

* scorn/temples/gaea: - Minor grammatical tweak; add another
message; remove redundant match strings.

2006-10-16 04:09 kbulgrien

* pup_land/raffle/raffle1: - Fix spelling. While at it, undo line
wrapping in msg/endmsg.

2006-10-10 02:46 qal21

* HallOfSelection: Revert revision 5021 and 5022, mistakes that
Leaf and I made. For real this time.

2006-10-10 02:32 qal21

* HallOfSelection: Revert Leaf's accidental commit (rev 5021)

2006-10-09 14:24 qal21

* world/world_105_113: Rename 'jesus weeping' to 'Valriel weeping'
in world_105_113.

2006-10-08 02:41 kbulgrien

* scorn/kar/gorks3: - Gork conversation adjustments. Match strings
are now regular expressions.
Reduce redundant use of keyword. Spelling/punctuation tweaks.

2006-10-08 02:21 kbulgrien

* scorn/kar/somehouse2: - Minor punctuation and case adjustment.

2006-10-08 02:19 kbulgrien

* scorn/kar/somehouse3: - Minor punctuation and case tweaks.
- Mork match strings updated to regular expressions.

2006-10-07 19:24 qal21

* scorn/misc/jail: Add 'ledges' beside the jail teleporters, to
prevent players brought there by the 'arrest' command from
stepping off of the teleporter. Update the instructions sign to
mention the 'arrest' command.

2006-10-07 14:47 k_ahlers

* quests/peterm/quests/wyvern_quest: Fixed Bug #1552319

\\

Not the best solution but now the chapel is usable.

2006-10-07 14:27 k_ahlers

* lake_country/Mwizard/Mwizard5: Solved Bug #1530018

\\

I removed the runes and added “dungeon-magic” to the tiles
below the door. This should prevent players casting some-
thing through the door.

2006-10-07 14:20 k_ahlers

* lake_country/Butakis/gate_outer: Fixed Bug #1539223

2006-10-07 02:42 kbulgrien

* scorn/misc/church: - Spelling adjustments only.

2006-10-06 19:44 qal21

* darcap/darcap/pirates.1, santo_dominion/shaft,
santo_dominion/shaft/undeadshaft.1,
santo_dominion/shaft/undeadshaft.2,
santo_dominion/shaft/undeadshaft.3,
santo_dominion/shaft/undeadshaft.4, world/world_104_109,
world/world_116_102: Add undead shaft and pirate mansion maps to
svn. Created by Brad Reilly.

2006-10-06 18:44 qal21

* python/CFWorld.py: Spelling correction in comment in CFWorld.py

2006-10-06 18:40 qal21

* navar_city/misc/city1mermaid, navar_city/misc/navarwiz,
python/CFWorld.py, python/items/rhyzian_amulet.py,
scorn/misc/gatehouse, scorn/misc/wizhide: Add Rhyzian amulet
quest.

2006-10-06 12:23 k_ahlers

* darcap/darcap/inn: Bugfix to bug #1571256

2006-10-06 04:07 kbulgrien

* scorn/houses/kitchen: - Add map_layer item to food items and
townsman3 so that they
are rendered on top of the tables/chair instead of under
them.

2006-10-03 03:29 kbulgrien

* test/anthony/special_objects: - Miscellaneous spelling and
grammatical adjustments.

2006-09-28 07:27 akirschbaum

* editor/picks/shops: Fix typo. (#1566639)

2006-09-26 03:45 eracc

* pup_land/lone_town/apartment/sharedcourtyard: Update to take into
account larger client viewing areas.

2006-09-24 15:38 qal21

* python/IPO/banksay.py: Remove tabs from multi-line string in
python/IPO/banksay.py. Fixes bug #1551381.

2006-09-22 02:54 kbulgrien

* azumauindo/minatomachi/stores/postoffice, brest/brest.IPO,
navar_city/misc/IPO_navar, pup_land/nurnberg/IPO_nurnberg,
santo_dominion/city_hall: - Fixes to Scorn IPO distributed
throughout the Empire.
- Correct the mailbox instructions in various towns to
tell the reader to ask the correct person for help
instead of Colette in Scorn.
- A few minor tweaks also made in some other IPOs.

2006-09-21 03:58 kbulgrien

* scorn/shops/IPO_scorn: - Tweak spelling/grammar in IPO

2006-09-20 16:06 eracc

* brest/zorn/castle.upper.floor.one: Testing commit access with
update to Zorn castle. More nasty surprises for the unwary. :-)

2006-09-20 06:23 kbulgrien

* darcap/forgotten_town/ft_funhouse, darcap/forgotten_town/palace,
scorn/houses/resir, scorn/shops/gemshop, scorn/taverns/inn2,
wolfsburg/volcano/vvmansion: - Various spelling and grammar
fixes.

2006-09-20 06:02 kbulgrien

* scorn/oldcity/oldcity5: - Oldcity skeleton riddle spelling fix
(then –> than).

2006-09-20 05:41 kbulgrien

* scorn/houses/newhouse1: - Fix spelling of Alfalfa's name.

2006-09-19 07:18 mwedel

* .: move some files about.

2006-09-17 15:15 akirschbaum

* Add missing floor tile below destroyable earthwall.

2006-09-16 04:07 qal21

* Minor cleanup of slot code. Seperated payout values from logic.
Still need to clean code up further and eliminate duplicated
code.

2006-09-16 03:29 qal21

* Fix minor win jackpots on plat, imperial, and diamond slot
machines. Courtesy of the anonymous submitter of tracker item
#1559643.

2006-09-10 06:58 qal21

* Add floor under statues. Fixes bug #1555583.

2006-09-09 22:43 eracc

* Copied Yolanda Zorn with her fixed Ice robe to the castle map.

2006-09-09 22:41 eracc

* Fix a problem with Yolanda's Ice Robe.

2006-09-09 21:30 eracc

* Fix design problem with wall hidden under one of the shop tiles.

2006-09-09 20:43 eracc

* Several new modifications to the creatures in the store and to
the first
upper floor of Zorn castle. More to come later.

2006-09-09 20:42 eracc

* Committing for backup the new stuff I did today.

2006-09-09 19:00 eracc

* A file containing customized things for the Zorn quest. Putting
this on CVS
mainly for backup purposes.

2006-09-09 16:59 lalo

* changing the altar of Valkyrie to use flesh exp if available

2006-09-09 01:24 qal21

* Remove pirate's den from scorn sign. Patch courtsey of Kevin R.
Bulgrien.

2006-09-06 22:32 eracc

* Fix an error with the converters.

2006-09-06 22:08 eracc

* Add amberium to jade and jade to platinum converters in the Scorn
bank.
Also make the darn thing look more like a bank.

2006-09-06 20:56 lalo

* new god: Valkyrie, of warriors, scourge of magic

2006-09-03 10:06 akirschbaum

* Add more exits to prevent players from being trapped.

2006-09-02 14:26 ryo_saeba

* Patch #1550744 (Python scripts should not hardcode timezones)
courtesy Mark Kidder

2006-08-31 18:26 eracc

* Cosmetic changes to the maps. Some modification of the creatures.
Add a
warning when entering the shop.

2006-08-27 15:01 ryo_saeba

* New small tests.

2006-08-26 22:30 eracc

* Cosmetic changes to the Scorn portgate map and make the Exits for
the port
match the new look of the porgate from the world map update.

2006-08-26 22:28 eracc

* Cosmetic changes to Scorn portgate to make it look like the East
gate.

2006-08-26 03:20 qal21

* Fix container to have limited capacity.

2006-08-21 23:05 eracc

* Fix a minor error with a bottle of wine in brest.inn
Fix an inventory error with Zorn's Pet in brest.scrolls
Fix the lighting, block dimdoor and fix an interaction error in
the tavern

2006-08-21 21:49 akirschbaum

* Fix syntax error in shopitems header.

2006-08-21 21:48 ryo_saeba

* Talking fireplace scripts.

2006-08-20 16:28 eracc

* Edit the entrance of each shop to make them less claustrophobia
inducing
and to give them a consistent look.

2006-08-20 16:26 eracc

* Add shop names to the shop icons for the shops in Brest. They
were all
originally just called “shop”.

2006-08-20 11:48 akirschbaum

* Make the way to exit this map more obvious.

2006-08-20 10:03 ryo_saeba

* Timer tests.

2006-08-19 23:10 eracc

* Fix bug reported in Tracker: Undead TC traps player (#1539115)

2006-08-19 22:58 eracc

* World map updated to add tavern where players can get information
about
Irritable Zorn.

2006-08-19 22:57 eracc

* Adding a tavern where players can find information about
Irritable Zorn.

2006-08-19 20:43 bbotbuilder

* Fix for bug #1475095 (Private area where player can get stuck).
Set “can_roll” to 0 on the concrete blocks, so they
can't be pushed onto the stairs.

2006-08-19 19:26 eracc

* It was pointed out to me that the Awful Rats and Irritable Zorn
did not
give experience commensurate with their difficulty. Fixed in this
commit.
Also some modifications to Zorn and cosmetic modifications to the
shop on
brest.scrolls.right side.

2006-08-19 00:34 quinet

* Fix for bug #1542479 “Gems from fire temple don't stack”: change
the
title of these gems that are immune to fire so that they appear
as
”<gem> of Lava“. This is not a perfect solution, but at least it
explains why these gems cannot be grouped with the normal ones. I
also
increased their value by 20% because they are special now.

2006-08-15 14:08 ryo_saeba

* Time test

2006-08-14 19:45 eracc

* Missed a few skills that should be in the Grand Titan inventory.
Added with
this commit.

2006-08-14 19:15 eracc

* Changes to Grand Titan to make sure it has Smasher equipped.
Removed the
Titan treasure list to avoid Grand Titans also having
Bonecrusher. Added
new inventory to try to compensate for this.

2006-08-13 19:03 lalo

* reverting last commit, which was supposed to happen on the branch

2006-08-13 18:59 lalo

* making a ship in port pupland go to “new” pupland, for testing
purposes

2006-08-13 18:47 lalo

* some minor fixes to land.c that I needed to run it for pupland

2006-08-13 03:25 eracc

* Changes to the main floor of Zorn castle. Some cosmetic, some to
add exits
to the first upper floor. Created the first upper floor and began
adding
critters and the main layout. The upper floors will have items
required
for the quest dungeons below the castle.

2006-08-12 19:13 qal21

* Make guild portals to ancient pupland use the 'time travel' map.
Impliments feature request #1539206

2006-08-12 19:00 gros

* Fixed the Burial Ground so the clues cannot be destroyed or
removed.
Added a couple of details on the gravestones to make them a
little more,
hum, alive :). Fixed a mistake in the code of examine that didn't
properly
detect the @match directives.
This is a fix for bug #1539227 - may it Rest In Peace.
gros, 2006-08-12

2006-08-11 21:36 eracc

* Added Ancient Dragon (Ice - Chinese) and Ancient Blue Dragon
(Electric) to
these styles for the highest levels of random maps using the
monsterstyle
of dragon.

2006-08-10 03:40 qal21

* Fix bug #1537410. Monsters now teleport back when you pull the
lever again.

2006-08-10 02:35 qal21

* Regions file moved to map tree.

2006-08-07 18:16 k_ahlers

* Added modified patch #1073461

2006-08-07 08:22 k_ahlers

* Bug #1535788

2006-08-07 07:32 k_ahlers

* Fixed bug #1528016 sf.net-tracker

2006-08-07 07:29 ryo_saeba

* Add jade/amber converters, part of patch #1389033 (large-value
coins) courtesy Lalo Martins

2006-08-06 21:03 eracc

* Oops! The stove in the kitchen did not work and could be picked
up. This is
fixed with this commit.

2006-08-06 11:16 akirschbaum

* Fix syntax error in shopitems header.

2006-08-05 10:39 lalo

* Adding some Halls of Selection, courtsy of Pippijn van Steenhoven

2006-08-03 08:25 akirschbaum

* Restrict dimension door to reach the key; this prevents players
from skipping the Jessy.

2006-08-02 16:07 k_ahlers

* Fixed bugs in mapdesign

2006-08-02 15:37 k_ahlers

* Added a no-way-back-warning

2006-08-02 14:33 k_ahlers

* Added the 40th part of the FT-Quest

\\

ATTENTION: This questpart is not linked! Do NOT add a link!

2006-08-02 11:16 k_ahlers

* Fixed designerror in a fence

2006-08-02 08:38 k_ahlers

* Added some hints for lower level players

2006-08-01 19:20 k_ahlers

* Corrected a designerror in a wall

2006-08-01 16:29 k_ahlers

* Added a permanent portal to the portal-Area

2006-08-01 10:13 k_ahlers

* Added patch #1531289 from the sf.net-Patchtracker

2006-07-31 22:14 ryo_saeba

* Needed to avoid polluting

2006-07-30 08:44 ryo_saeba

* Fix spellings courtesy Kevin R. Bulgrien - kbulgrien (bug
#1531072)

2006-07-29 10:19 ryo_saeba

* Patch #1518307 courtesy Kevin R. Bulgrien - kbulgrien

2006-07-28 18:29 k_ahlers

* Corrected Name of the Quest2-Castle

2006-07-28 17:54 k_ahlers

* Added the second part of the Forgotten Town Quest

2006-07-28 14:28 k_ahlers

* Moved a listening ear under the floor to hide it.

2006-07-28 14:21 k_ahlers

* Added a hint to the Forgotten Town

2006-07-27 15:02 k_ahlers

* Corrected floortile On Position 1/15
PatchTracker #1518289

2006-07-25 20:41 akirschbaum

* Fix typos in message.

2006-07-25 19:12 akirschbaum

* Fix typo in shopitems header name; the shop now pays a little
more than before.

2006-07-22 22:23 akirschbaum

* Extend the battleground to the treasure compartment and to the
exit stairs; this removes the possibility for players to die for
real in the arena.

2006-07-16 22:18 akirschbaum

* Add proper plural name to Necomancer's ring.

2006-07-08 21:03 akirschbaum

* Fix one way gate bug.

2006-07-06 22:03 akirschbaum

* Fix typo in region “portjoseph”; bug #1518392 by Kevin R.
Bulgrien.

2006-06-29 06:26 mwedel

* copying of the newbiehouse map used to test out some traps.
MSW 2006-06-28

2006-06-29 06:24 mwedel

* add license to maps directory.
MSW 2006-06-28

2006-06-27 07:11 mwedel

* commit missing file.
MSW 2006-06-26

2006-06-25 06:48 mwedel

* Add new easy house maps.
MSW 2006-06-24

2006-06-06 10:02 k_ahlers

* * Added the first Quest to the forgotten Town

2006-06-05 20:03 k_ahlers

* * Added Shop Inventory Sign

2006-06-05 18:27 k_ahlers

* * Added a Library with integrated Shop to the Forgotten Town

2006-06-05 14:47 k_ahlers

* Fixed Enter-Bug

2006-06-05 14:44 k_ahlers

* * Fixed X-Ray Bug

2006-06-05 14:37 k_ahlers

* * Addet a Funhouse in the Forgotten Town

2006-06-05 13:27 k_ahlers

* Deleted 9 Rows to make the City a bit more little.

2006-06-03 22:01 ryo_saeba

* Add random map's name

2006-05-22 20:56 akirschbaum

* Remove skill scroll_set_traps since it is a
disabled/unimplemented skill in the server.

2006-04-05 19:28 akirschbaum

* Add additional handles to prevent players from being trapped.

2006-02-24 23:32 eracc

* Andrew Fuchs caught a problem with the booths on scorn.sale2 that
allows
players to drop items then pick them up unpaid, move to
scorn.sale1 and
Word of Recall out. This edit removes that problem while leaving
the
ability to use spells in the back of scorn.sale1 as intended.

2006-02-24 03:58 eracc

* One is /supposed/ to be able to cast spells in the back of the
shop. I
designed it that way on purpose in the last edit I made. The mats
already prevent one from using Word of Recall to remove unpaid
items.
I am changing it back.

2006-02-24 02:47 bbotbuilder

* Block spells in back, so WoR can't be used to remove unpaid
items.

2006-02-19 18:42 akirschbaum

* Move top map of light house to cellar level: part of the map has
a cave border which does not make sense at the top of a light
house.

2006-02-19 17:38 akirschbaum

* Add new style map to make greater hellhounds appear.

2006-02-19 16:55 akirschbaum

* Remove stray map header line.

2006-02-19 16:52 akirschbaum

* Prevent the treasure room from being reachable via dimension
door.

2006-02-19 11:22 akirschbaum

* Fix typo in map header.

2006-02-14 22:35 ryo_saeba

* A few more tests.

2006-02-14 21:34 ryo_saeba

* Archetype is a property, not a method.

2006-02-12 14:05 akirschbaum

* Change face of statues to grey_drag.172 to make them visible
again (as suggested by Maurice Massar).

2006-02-10 02:56 eracc

* Move map naming/directory information from README to mapguide and
update.

2006-02-07 08:03 mwedel

* Add a couple TRANSPORT boats for people to sail around with.
MSW 2006-02-06

2006-02-05 22:58 mwedel

* Remove last commit - improper commit.
MSW 2006-02-05

2006-02-04 06:49 mikeeusa

* go fuck yourselves lauwren and errac, here is the rest of my
beautiful world, if the islamic jihadists can remove from the
world men and women that deny their fellow man good obedient and
young wives may they be victorious 23\:33 \< eracc\> Speaking of
mikeeee. Katia mentioned on private DM messages for metalforge
that mikeeee said he had maps in the game in CVS that are
anti-woman and one place where one gets a “reward” of a 14 year
old girl in his maps. Anyone else know about this? \<
lauwenmark\> eracc\: I think that if such a thing is in CVS, then
it needs to be corrected - and the offender banned. That's pretty
much the kind of insulting stuff that's disgusting me

2006-02-04 05:51 mikeeusa

* go fuck yourselves lauwren and errac, here is the rest of my
beautiful world, if the islamic jihadists can remove from the
world men and women that deny their fellow man good obedient and
young wives may they be victorious 23:33 < eracc> Speaking of
mikeeee. Katia mentioned on private DM messages for metalforge
that mikeeee said he had maps in the game in CVS that are
anti-woman and one place where one gets a reward of a 14 year old
girl in his maps. Anyone else know about this? < lauwenmark>
eracc: I think that if such a thing is in CVS, then it needs to
be corrected - and the offender banned. That's pretty much the
kind of insulting stuff that's disgusting me

2006-02-01 14:47 cavesomething

* change the scale on world maps to one chain per tile

2006-01-20 02:29 cavesomething

* fix typo

2006-01-15 14:56 ryo_saeba

* Remove obsolete files

2006-01-11 03:21 eracc

* Cosmetic changes to the buildshop and the town map.

2006-01-08 22:20 eracc

* Modify the General Store in Lone Town so an IPO mailbox could be
included.

2006-01-08 20:55 mikeeusa

* applying new weap east shop floor to azumauindo suno-yamatoshi
weap shop

2006-01-08 20:54 mikeeusa

* applying navar barn to navar

2006-01-08 10:21 ryo_saeba

* Check if path exists to not display an error message

2006-01-08 09:31 ryo_saeba

* Remove obsolete files

2006-01-08 06:38 mikeeusa

* applying barn2_northwest to darcap

2006-01-07 23:44 ryo_saeba

* Split event files, make subdirs.

2006-01-07 17:25 ryo_saeba

* Python test map/script

2006-01-07 14:19 akirschbaum

* Make the 'FT-Access Pass' work again.

2006-01-06 02:15 eracc

* Forgot to block dimension door to the East dragon. Fixed.

2006-01-06 02:11 eracc

* Make the east dragon go to Nurnberg. Entrance gained only if one
has a
Regular Army Passport.

2006-01-06 02:10 eracc

* Add a dragon hangar to Nurnberg.

2006-01-05 21:44 eracc

* Move magic_ear under floor to hide from “show invisible”.

2006-01-05 18:27 qal21

* Template maps: update test map

2006-01-05 02:11 cavesomething

* use the proper name for the shopheader, shopitems not shopitem

2006-01-05 00:43 eracc

* Repair shop headers. Change “race human” to “shoprace human”.

2006-01-04 23:04 eracc

* Fix error in shop header. Change “race human” to “shoprace
human”.

2006-01-04 03:10 mikeeusa

* Jail for navar

2006-01-02 03:37 eracc

* Oops, missed a couple of problems that showed up in local
testing. Fixed.

2006-01-02 03:22 eracc

* Finish (mostly) the first basement level of Zorn's castle. Add
slaying
fields in castle.mainfloor to link to castle.basement0 and
vice-versa. The
first basement level is a”maze“ing if I do say so myself. :-)

2005-12-31 21:11 mikeeusa

* Adding nice doors to brest shops

2005-12-31 20:58 mikeeusa

* door fix

2005-12-31 19:12 mikeeusa

* Style to darcap

2005-12-31 19:05 mikeeusa

* New door to brest inn, matches outside

2005-12-28 14:40 ryo_saeba

* Fix wrong slaying field for check_inv

2005-12-27 21:21 eracc

* Fixed the silly looking firebolt that was in place of a campfire
with an
actual campfire tile. Copied the exit tile across the bottom of
the map and
covered all the exits with ground tiles. Modified the ground to
make it
less uniform looking where all the yellow stones are.

2005-12-27 06:59 mikeeusa

* azamuindo quest working on

2005-12-27 02:07 mikeeusa

* Setting the face of 'a blue crystal' to blue_crystal.111

2005-12-27 02:02 mikeeusa

* Setting the face of 'a blue crystal' to blue_crystal.111

2005-12-26 16:59 mikeeusa

* working on the azumauindo quest

2005-12-26 06:39 mikeeusa

* Working on the quest which starts in azamuindo

2005-12-25 08:52 eracc

* Found more problems relating to locations in /pup_land/… Fixed.

2005-12-25 07:35 eracc

* Problem with transport to Lone Town. Fixed.

2005-12-25 06:12 mikeeusa

* working on azamuindo quest

2005-12-24 22:53 mikeeusa

* working on azamuindo quest

2005-12-24 22:03 mikeeusa

* working on azamuindo quest

2005-12-24 21:05 eracc

* Fix magic mouth so it only prints its' message once to the player
on the
map. No reason to have it repeat and spam the player message
list.

2005-12-24 06:08 mikeeusa

* Working on quest, starts in azumauindo

2005-12-24 04:41 eracc

* Lone Town dragon hangar - remove magic mouth for Lone Town
dragon. Since
the thing is Closed anyway, being in Lone Town already and all
that.

2005-12-24 04:38 eracc

* Remove 2 of the shop mats. Was a bad idea to have 4 close
together. Also
extended the entry area a bit.

2005-12-23 23:36 eracc

* Missed a no_pass tile that was blocking access to the new dragon
hangar.
Fixed that and made another “port” entry into the city near the
hangar.

2005-12-23 21:09 eracc

* Fix region header on dragon hangar to be in lonetown. Add build
shop to
Lone Town.

2005-12-23 07:38 mikeeusa

* working on the quest

2005-12-23 03:58 eracc

* Add a dragon tranport hangar building to Lone Town. More
temptation to get
a new apartment away from Scorn in Lone Town. :-)

\\

To add this map from CVS one will need to reset
/pup_land/lone_town/town
then remove pup_land@lone_town@town.v00 from
var/crossfire/unique-items.

2005-12-23 00:31 mikeeusa

* Working on antartic castle, part of a larger quest I'm working on
that will start in azamuindo

2005-12-23 00:17 mikeeusa

* Working on antartic castle, part of a larger quest I'm working on
that will start in azamuindo

2005-12-22 23:56 mikeeusa

* Working on antartic castle, part of a larger quest I'm working on
that will start in azamuindo

2005-12-21 07:09 mikeeusa

* Added foodshop to scorn

2005-12-21 07:02 mikeeusa

* Added foodshop to scorn

2005-12-21 06:37 mikeeusa

* some work on the navar theater quest

2005-12-21 06:35 mikeeusa

* some work on the antartic castle

2005-12-21 06:25 eracc

* Changed the altar in the Undead Church (Scorn) to one that can be
consecrated. Saw no reason to have a payment altar in there.

2005-12-21 06:17 eracc

* Fix entrance to add a message stating /which/ shield is desired
for the
entrance fee.

2005-12-20 16:50 mikeeusa

* Applying the new fant inn archtype to brest

2005-12-18 16:04 mikeeusa

* Starting work on a castle in antartica

2005-12-17 07:57 mikeeusa

* Starting work on a castle in antartica

2005-12-16 21:57 akirschbaum

* Prevent a 'random_wealth' object from dropping on the floor.

2005-12-16 21:04 mikeeusa

* Trying to fix a bug in this map

2005-12-16 20:35 mikeeusa

* Trying to fix a bug in this map

2005-12-16 20:19 mikeeusa

* Trying to fix a bug in this map

2005-12-16 19:27 mikeeusa

* Adding navarish capitalhold to navar

2005-12-16 19:22 mikeeusa

* Adding navarish capitalhold to navar

2005-12-16 19:16 mikeeusa

* Adding navarish capitalhold to navar

2005-12-16 19:01 mikeeusa

* Adding navarish capitalhold to navar

2005-12-16 05:38 mikeeusa

* Applying new navarish bank arch to world map

2005-12-15 05:19 mikeeusa

* Maps: making tower of illusion exit consistent with the world
again

2005-12-15 04:59 mikeeusa

* Maps: making tower of illusion exit consistent with the world
again

2005-12-15 04:46 mikeeusa

* Maps: Added a new guild to azumauindo called Zaseki Dzuki Ryoku,
which means Seat To Power, for you anime fans … now you know!
(what ryoku means, yes they named some female anime char 'power'
and then put said char in a retarded love triangle with a man who
couldnt choose to have both of them but, rather, fell into their
trap of 'you must only choose one'… on another note both of
said ficticious females were centuries old at least… yeah they
haven't been around the block a few…)

2005-12-15 03:40 mikeeusa

* Removing the now unneeded dept_store in lieu of the uber recent
additions of dept_store_ASTERIK eceterah ah

2005-12-15 03:38 mikeeusa

* MapZ: Applying cave's shop header patch for wolfsburg dept store
to the Consumer Value Store on the interwebnet (CVS)

2005-12-15 03:38 mikeeusa

* MapZ: Applying cave's shop header patch for wolfsburg dept store
to the Consumer Value Store on the interwebnet (CVS)

2005-12-15 03:30 mikeeusa

* Adding header to a japan area shop

2005-12-11 17:28 mikeeusa

* Maps: more theather in navar stuff

2005-12-11 10:01 akirschbaum

* Convert absolute map tiling paths to relative paths.

2005-12-11 05:33 mikeeusa

* navar theater stuff

2005-12-11 05:23 mikeeusa

* theater stuff

2005-12-10 18:42 akirschbaum

* Add missing exits to prevent players from experiencing a cut off
world.

2005-12-10 18:22 akirschbaum

* Fix incorrectly set blocking/nonblocking sea tiles; one of them
did allow to cast spells.

2005-12-08 18:02 akirschbaum

* Remove '' from path names.

2005-12-08 01:37 mikeeusa

* putting ultra viscious oil floor in oil floor style so is
nonblocking

2005-12-07 19:33 mikeeusa

* Navar area: added some mysterious rand maps

2005-12-07 19:20 mikeeusa

* Navar area: added some mysterious rand maps

2005-12-07 18:46 mikeeusa

* adding some usefull styles, will use shortly in navar area

2005-12-04 20:38 akirschbaum

* Prevent Great Wyrm from being blocked after he appears. Now he
attacks players again.

2005-12-04 17:42 cavesomething

* various shop header typo, etc fixes

2005-12-04 14:03 ryo_saeba

* Fix Navar and Brest teleporters

2005-12-04 13:53 ryo_saeba

* Fix Navar and Brest teleporters

2005-12-04 11:20 ryo_saeba

* Force binary mode to avoid newline madness

2005-12-03 21:11 mikeeusa

* More theater stuff for navar

2005-12-02 22:16 akirschbaum

* Add 'move_type 1' to icecube to make map work again; it does not
change map behavior.

2005-11-30 16:29 mikeeusa

* maps Changing antartica's light house to use keteche's new snowy
lighthouse arch

2005-11-28 21:17 akirschbaum

* Make pushable objects work again. This patch fixes a problem
introduced by a recent server change; it does not change map
behavior.

2005-11-28 21:12 akirschbaum

* Properly set plural names of delivered objects.

2005-11-28 20:16 akirschbaum

* Fix Zorn's inventory: spell inside spell does not make sense.

2005-11-26 23:58 mikeeusa

* More theater stuff for navar

2005-11-26 19:59 mikeeusa

* Build shop in azumauindo

2005-11-26 19:52 mikeeusa

* Build shop in azumauindo

2005-11-26 18:31 mikeeusa

* More theater stuff for navar

2005-11-26 02:51 mikeeusa

* azamuindo edits

2005-11-25 22:07 mikeeusa

* Maps-BIGWORLD\(1\!OMG\!1\): added civic the-ar-ter\!1one to Navar

2005-11-25 21:55 mikeeusa

* Maps-BIGWORLD\(1\!OMG\!1\): added civic the-ar-ter\!1one to Navar

2005-11-21 19:24 eracc

* Move magic mouths under stairs going up to third floor.

2005-11-19 23:57 eracc

* Attempt to fix shop headers in the files to have sane values when
buying
scrolls. Contact me (poof@eracc.com) if you test this and the
scroll
purchase values still seem outrageous.

2005-11-13 22:44 mikeeusa

* CVS: maps-bigworld: made navar thamshop, jeweler, and IPO walls
adobe(yellowearthwall) as outer arch suggests

2005-11-13 22:38 mikeeusa

* CVS: maps-bigworld: made buildshop's walls brown as the outside
arch suggests

2005-11-11 07:14 akirschbaum

* Fix syntax error in script.

2005-11-10 22:20 akirschbaum

* Make it work with with new Python plugin; remove debug output;
make source-code formatting consistent.

2005-11-10 21:41 akirschbaum

* Bug fixes: make it work with with new Python plugin, do not make
it talk to itself, prevent abuse with out of range amounts; make
source-code formatting consistent.

2005-11-10 20:16 akirschbaum

* Bug fixes: make it work with with new Python plugin, add 'yes'
for help message, do not make it talk to itself.

2005-11-10 19:28 akirschbaum

* Lots of bug fixes: make it work with new Python plugin, fix
truncated help message, set plural names of created objects,
reword messages, prevent re-use of already sent packets, add
safeguards for array-access; make source-code formatting
consistent.

2005-11-10 19:21 akirschbaum

* Disallow player name '#' since this key is used for the file head
line.

2005-11-10 19:17 akirschbaum

* Fix spelling errors.

2005-11-10 04:57 eracc

* Did not know about dimdoor working through windows. Fixed map to
stop that.

2005-11-09 16:18 mikeeusa

* maps: added some no_spell so you can dd into the brest town house

2005-11-09 15:53 mikeeusa

* maps: made the townhouse in brest use redcwall

2005-11-09 15:44 mikeeusa

* maps: made the townhouse in brest use the _fant arch

2005-11-09 15:28 mikeeusa

* CVS: maps: regexed shop_building to shop_building_fant for
brest's build shop

2005-11-09 15:26 mikeeusa

* CVS: maps: regexed shop_building to shop_building_west for
navar's build shop

2005-11-09 06:11 eracc

* Change the Lone Town town map to reflect the new path on the
apartment.
People updating from CVS maps that have already gotten recent CVS
maps will
need to delete the unique-items file pup_land@lone_town@town.v00
for this
change to work.

2005-11-09 06:09 eracc

* Files for permanent apartment in Lone Town.

2005-11-07 16:06 cavesomething

* stop using *:100 in a shop header.

2005-11-06 20:45 akirschbaum

* Fix misnamed method names; fix looping over inventories.

2005-11-06 19:57 eracc

* Add a 2nd floor to the Brest build shop.

2005-11-06 19:35 eracc

* Repair problems with the walls in the buildable areas of the town
house in
Brest. Should be usable now and ready for download … Leaf. :-)

2005-11-05 23:51 eracc

* Add shop inventory sign to buildshop in Brest.

2005-11-05 21:10 eracc

* Add 'item builder' to shop header for building shop.

2005-11-05 20:16 cavesomething

* add item builders to shop headers for building shops

2005-11-05 19:30 eracc

* Add Acme Inc. build shop on world map in Brest.

2005-11-05 19:26 eracc

* Build shop for Brest.

2005-11-05 15:27 mikeeusa

* CVS: maps-bigworld: set the golden axe face to axe_3_golden.111

2005-11-05 10:40 ryo_saeba

* Fix case

2005-11-05 03:30 eracc

* Fix check_inv tile to only trigger magic mouth when walked on not
when
walking off.

2005-11-05 03:14 eracc

* Adding Brest Town House to world map.

2005-11-05 03:13 eracc

* Permanent living for Brest. (buildable)

2005-11-03 00:47 eracc

* Fix Bragh to give hints of what keywords to use.

2005-10-27 19:24 akirschbaum

* Add weak wall to prevent trapped players.

2005-10-26 16:25 cavesomething

* shop headers for lake country, stoneville, nurnberg, red town,
euthville and port joesph

2005-10-25 19:33 akirschbaum

* Add levers inside the compartments to prevent trapped players.

2005-10-23 21:36 eracc

* People are whining about “too easy to get good dragon food” so I
removed
the treasure list for the basilisks and all but one of the Awful
rats. Let
me know if this is a wildly unpopular edit and I will put them
back.

2005-10-21 00:39 cavesomething

* make free skill scrolls require purchasing, set shop headers and
remove value hacks

2005-10-20 01:19 eracc

* Adding Lake Country dragon hangar to world map.

2005-10-20 01:18 eracc

* Fix an error with Navar dragon hangar.

2005-10-20 01:17 eracc

* Adding dragon hangar for Lake Country.

2005-10-19 20:51 eracc

* Modify the TC entrances to add better terrain look and to make
the sign
speak about cowardly running about when walked or flown over.

2005-10-19 20:45 bbotbuilder

* Prevent more warnings

2005-10-19 20:12 bbotbuilder

* Adding to prevent the server from giving a warning about it being
missing, which was resulting in lots of spam to the console.

2005-10-19 19:56 eracc

* Modify map mainly to add to sign explaining that cowardly running
around in
the TC entrance is frowned upon. Also added different grasses and
stones to
improve the “look” of the map. Will likely do the same with the
other TC
entrance maps.

2005-10-18 21:03 eracc

* Fix region in navar hangar to be navar.

2005-10-18 18:53 gros

* Update of the Global Events scripts to the new 2.0 CFPython.
Update of the Guild-related scripts to the new 2.0 CFPython.
Update of the remaining scripts to the new 2.0 CFPython.
Gros - 18/10/2005

2005-10-18 18:45 gros

* Adapted the casino-related scripts to CFPython 2.0.
Gros - 18/10/2005

2005-10-18 18:13 gros

* Update of the maps for CFPython version 2.0.
Update of the IPO-related scripts.
Gros - 18/10/2005

2005-10-18 07:21 qal21

* Template maps: Update example to reflect new features.

2005-10-18 00:47 eracc

* Added ticket booth for Stoneville in place of the Navar ticket
booth in the
Navar dragon hangar.

2005-10-17 22:34 eracc

* Update world map to add road and dragon hangar building.

2005-10-17 22:33 eracc

* Adding those dragon hangars I keep threatening to add. This one
is hear
Navar.

2005-10-17 20:32 eracc

* Missed a spot where there should have been a “No Spells” tile.
Fixed.

2005-10-16 22:54 qal21

* Add small test map for random template maps.

2005-10-14 21:20 mikeeusa

* world_104_115

2005-10-14 21:20 mikeeusa

* CVS: maps-bigworld: added an abandoned temple which hosts
kolbolds to scorn

2005-10-14 17:36 eracc

* Add buttons to stop players getting trapped behind the iron gate
that leads
to the basement of Goths. The buttons are on the inside of the
area behind
the gate and one under the gate. Still have to pay booze from the
tavern
side to get in.

2005-10-13 00:45 eracc

* Fix “graveyard manager”. See tracker:
http://sourceforge.net/tracker/index.php?func=detail&aid=1114821&group_id=13833&atid=113833

2005-10-11 20:45 bbotbuilder

* Set “Guild Houses Inc.”'s exit coords, so that the server won't
give a
warning about it.

2005-10-10 23:15 eracc

* Change one exit going back to world_105_115.

2005-10-09 10:05 ryo_saeba

* Fix bug #1277774 by making summoner stand still

2005-10-08 09:47 ryo_saeba

* GPS script

2005-10-07 05:54 mikeeusa

* CVS: maps-bigworld: added IPO and tradecenter to brest (small
loghouses next to inn)

2005-10-07 05:49 mikeeusa

* CVS: maps-bigworld: added IPO and tradecenter to brest (small
loghouses next to inn)

2005-10-07 05:01 mikeeusa

* CVS: maps-bigworld: brest.magic regexed wall to redcwall to match
the outer building (made the walls red like the building
representing it)

2005-10-07 04:55 mikeeusa

* CVS: maps-bigworld: brest.food regexed wall to redcwall to match
the outer building (made the walls red like the building
representing it)

2005-10-07 04:52 mikeeusa

* CVS: maps-bigworld: amphis: regexed cwall to redcwall to match
the outer building (made the walls red like the building
representing it)

2005-10-07 02:49 cavesomething

* shop headers for brest

2005-10-06 20:40 akirschbaum

* Fix incorrect exit coordinates.

2005-10-06 17:00 cavesomething

* shop headers for darcap

2005-10-05 21:55 akirschbaum

* Disallow the Avatar of the Fire God from wearing cloaks/mithril
chainmail to prevent him loosing his custom resistances.

2005-10-05 04:44 mikeeusa

* CVS: maps-bigworld: added shop headers to azumauindo shops

2005-10-05 01:18 eracc

* Begin work on Zorn castle basement first level.

2005-10-05 01:17 eracc

* Add connection to the first basement level of Zorn castle.

2005-10-04 01:48 cavesomething

* remove value hacks from some shops

2005-10-04 00:13 cavesomething

* add rod and horn to scorn magic shop specialisations

2005-10-03 23:38 akirschbaum

* Fix exit coordinates for slave_pit2 to not drop players into a
void.

2005-10-03 17:53 cavesomething

* shop headers for santo dominion

2005-10-03 17:21 cavesomething

* patch #1311200 by sacq to fix typos, grammos, formatting oddness,
etc in the Hall of Selection

2005-10-03 16:33 cavesomething

* shop headers for navar

2005-10-03 15:02 cavesomething

* fix header typo

2005-10-03 03:05 cavesomething

* add shop headers to scorn

2005-10-02 19:48 akirschbaum

* Change out of range hp of monsters to 32000; these monsters used
to flood the server log with error messages.

2005-10-02 07:02 eracc

* Added ballroom to Zorn castle. More guards. Move some things
around a bit.
Created and added fearless zorn guard sergeant.

2005-10-01 20:48 temitchell

* Keep template (unfinished example of a larger map template for
building)

2005-10-01 20:39 temitchell

* Bungalo template (an unfinished example map template)

2005-10-01 04:24 qal21

* Removing mlab from unlinked. (again, Mikee is having lock file
issues) Mikee thinks it's best that it's removed until a solution
(i.e. another cvs module) is found.

2005-10-01 03:40 qal21

* Removing mlab tarball from unlinked. (Mikee tried to remove, but
was having weird lock file issues.)

2005-10-01 00:33 eracc

* Added more zorn guards and a dining hall to Zorn castle.

2005-09-30 20:00 ryo_saeba

* Improved post office, can now send/receive items

2005-09-30 19:10 ryo_saeba

* Storage room for items sent via post

2005-09-30 05:43 eracc

* Modify “pipeweed” for “race tobacco” and modify “tobacco pouch”
to hold
“race tobacco”. Hopefully this works as planned. The modified
pouch should
now only hold “tobacco” (modified pipeweed).

2005-09-29 12:56 mikeeusa

* CVS: maps-bigworld: unlinked updating mlab

2005-09-29 12:31 qal21

* Clean up accidential extra commit by mikee.

2005-09-29 12:19 mikeeusa

* CVS: map-bigworld: ug, was tired, uploaded the tar to mlab-devel
(can someone del that tar in mlab-devel?)

2005-09-29 06:23 eracc

* More fleshing out of Zorn castle's main floor. Added library with
more
guards and trophy room with more guards. The library will create
many
random reading in the bookshelves on load. The trophy room is
just for
looks at this point.

2005-09-29 04:24 mikeeusa

* CVS: maps-bigworld: unlinked: mlab: fixed bug in maquis quest,
improved casino

2005-09-29 04:17 mikeeusa

* CVS: maps-bigworld: unlinked: mlab: fixed bug in maquis quest,
improved casino

2005-09-29 04:15 mikeeusa

* CVS: maps-bigworld: unlinked: mlab: fixed bug in maquis quest,
improved casino

2005-09-29 02:29 mikeeusa

* CVS: maps-bigworld: added the scorn trade center so it isn't
taken for an empty lot again :P the trade center has recently
been under abit of development so I'm putting it in the top level
mlab dir for now (and so all the exits work) the region is set to
scorn thus who will display properly etc, feel free to move it to
an mlab dir under scorn (perhapse shops/mlab/ ? )

2005-09-29 02:19 mikeeusa

* CVS: maps-bigworld: moved reiser's house from reserved spot for
the trade center over to behind the city hall, i'll upload the
trade center after this, it's region is set to scorn so will
appear properly on who

2005-09-29 02:12 mikeeusa

* CVS: maps-bigworld: moved reiser's house from reserved spot for
the trade center over to behind the city hall, i'll upload the
trade center after this, it's region is set to scorn so will
appear properly on who

2005-09-28 07:03 eracc

* A bit of adjustment to the guards and a slight rearrangement of
items and
guards in zorn/castle.mainfloor. Next update should add furniture
and other
items needed to make the place look like a lived-in castle. Have
fun with
the guards in the meantime.

2005-09-28 06:00 eracc

* Fleshed out /brest/zorn/castle.mainfloor a bit and added fearless
zorn
guards. Yeah, these should be fun guys with which to party. (heh
heh heh)

2005-09-28 00:58 mikeeusa

* CVS: maps-bigworld: added another underground area to antartica

2005-09-28 00:54 mikeeusa

* CVS: maps-bigworld: enhanced CDC quests

2005-09-28 00:43 mikeeusa

* CVS: maps-bigworld: added another underground area to antartica

2005-09-27 06:55 eracc

* Modified the castle to add the link to
/brest/zorn/castle.mainfloor

2005-09-27 06:54 eracc

* Main floor of Zorn's castle, unfinished. Beginning map for Zorn
scrolls
quest. I scrapped a bunch of what I did and started over. I will
upload the
quest parts as I go along to get critiques and suggestions. I
intend for
this to be a high level quest for players over level 70 or so.

2005-09-26 07:08 mikeeusa

* CVS: big-world: unlinked: added some more duengon to the
prisondemadness and added more quest hints to the NPCs in city de
clouds as to the dark elf lord quest there

2005-09-26 07:01 mikeeusa

* CVS: big-world: unlinked: added some more duengon to the
prisondemadness and added more quest hints to the NPCs in city de
clouds as to the dark elf lord quest there

2005-09-26 01:45 mikeeusa

* added a potion shop to azumauindo

2005-09-25 18:22 ryo_saeba

* Basic quest test map.

2005-09-24 18:32 eracc

* Added a gaggle of wyvern's near dragon TC entrance.

2005-09-24 18:24 eracc

* Added two bands of wandering ogre's and ogre hero's near humanoid
TC
entrance.

2005-09-24 18:15 eracc

* Added a band of marauding demons and fiends near demon TC
entrance.

2005-09-24 17:47 eracc

* Added two bands of maurauding skeletal crews near the undead TC
entrance.

2005-09-24 09:37 ryo_saeba

* Patches #1255825 #1257252 #1260045 - alchemy classroom in Scorn

2005-09-22 02:19 mikeeusa

* CVS: maps-bigworld: azumauindo: added small apartment to
ranbounagisatoshi

2005-09-21 09:16 akirschbaum

* Fix default entry coodinates. Previously the preceeding random
map ended in a wall.

2005-09-21 06:47 mikeeusa

* CVS: maps-bigworld azumauindo: added a trade center to
ranbounagisatoshi and updated dictionary in the private apartment
in suno-

2005-09-21 06:43 mikeeusa

* CVS: maps-bigworld azumauindo: added a trade center to
ranbounagisatoshi

2005-09-21 06:01 mikeeusa

* CVS: maps-bigworld azumauindo: added groupshop maps

2005-09-21 05:15 mikeeusa

* CVS: maps-bigworld azumauindo: name_pl of guild keys fixed -
error found by cavesomething

2005-09-20 21:42 mikeeusa

* CVS: maps-bigworld azumauindo: added groupshop maps

2005-09-20 06:06 mikeeusa

* CVS: maps-bigworld azumauindo: added groupshop maps

2005-09-20 02:14 eracc

* Fix funky looking lake in ancient pupland mountain.b1 and add
ferns around
the edges. Cosmetic change only.

2005-09-20 00:21 mikeeusa

* Moving 'antartica' more southerly so it never thaws as previous

2005-09-19 02:08 mikeeusa

* CVS: unlinked maps: mlab: some City de Clouds shop fixes

2005-09-17 20:26 qal21

* Fix more missing things in commit of mlab-devel in unlinked

2005-09-17 20:23 qal21

* Fixed things that were missing

2005-09-17 19:46 qal21

* Fixed commit of untarred mlab in unlinked.

2005-09-17 15:02 qal21

* Adding untarrred mlab.

2005-09-17 12:10 akirschbaum

* Fix destination coordinates of stairs going up/down. One did end
in a wall, the other was off by one.

2005-09-17 06:23 mikeeusa

* CVS commit: maps-bigworld: mlab-devel.tar.gz update

2005-09-16 22:39 mikeeusa

* CVS maps-bigworld commit, whalingpost and antartica maps

2005-09-16 22:12 mikeeusa

* CVS maps-bigworld commit, stone stairway exit style

2005-09-16 21:28 eracc

* New style file, dragon_16, to add a few chaos wyverns in high
level random
dragon style dungeons. Should be fun.

2005-09-16 04:27 mikeeusa

* The mlab development tarball: I uploaded this so that those who
would wish to check out, install, or CVSify mlab would have the
maps at their fingertips.

2005-09-15 22:28 akirschbaum

* Fix plural names of altars.

2005-09-15 22:14 akirschbaum

* Dragon Emissary now demands exactly emeralds of great value.

2005-09-15 22:01 akirschbaum

* Fix tiling.

2005-09-15 21:54 akirschbaum

* Hide magic mouths below floor to prevent detection by show
invisible.

2005-09-15 21:46 akirschbaum

* Hide invisible exits and magic mouths below floor to prevent
detection by show invisible.

2005-09-15 21:34 akirschbaum

* Hide invisible exits below floor to prevent detection by show
invisible.

2005-09-15 21:27 akirschbaum

* Hide magic mouths and invisible exits below floor to prevent
detection by show invisible.

2005-09-15 20:13 akirschbaum

* Hide magic mouths and invisible exits below floor to prevent
detection by show invisible.

2005-09-15 19:52 akirschbaum

* Hide magic mouths below floor to prevent detection by show
invisible.

2005-09-15 18:47 eracc

* It was pointed out that the random_potion was too easy to get.
Fixed.

2005-09-15 18:19 akirschbaum

* Hide invibisle exits, magic mouths, and buttons below floor to
prevent detection by show invisible.

2005-09-12 17:57 akirschbaum

* Hide magic mouths below floor to prevent detection by show
invisible.

2005-09-11 19:36 akirschbaum

* Hide invisible exits and magic mouths below floor to prevent
detection by show invisible.

2005-09-11 19:24 akirschbaum

* Fix enter_x/y coordinates.

2005-09-11 19:24 akirschbaum

* Hide invisible exits and magic mouths below floor to prevent
detection by show invisible.

2005-09-11 19:09 akirschbaum

* Fix enter_x/y coordinates.

2005-09-11 18:11 akirschbaum

* Hide magic mouths below floor to prevent detection by show
invisible.

2005-09-11 16:54 akirschbaum

* Hide magic mouths below floor to prevent detection by show
invisible.

2005-09-11 16:42 akirschbaum

* Hide magic mouths and invisible exits below floor to prevent
detection by show invisible.

2005-09-11 16:01 akirschbaum

* Hide magic mouths and invisible exits below floor to prevent
detection by show invisible.

2005-09-11 15:45 akirschbaum

* Hide magic mouths below floor to prevent detection by show
invisible.

2005-09-11 15:35 akirschbaum

* Hide magic mouths below floor to prevent detection by show
invisible.

2005-09-11 13:57 akirschbaum

* Hide magic mouths and invisible exits below floor to prevent
detection by show invisible.

2005-09-11 12:51 akirschbaum

* Hide magic mouths, buttons, and invisible exits below floor to
prevent detection by show invisible.

2005-09-11 09:56 akirschbaum

* Remove useless 'invisible 1' from random_wealth objects.

2005-09-10 19:01 akirschbaum

* Fix spelling errors.

2005-09-10 17:52 akirschbaum

* Remove magic mouth without message.

2005-09-07 21:41 akirschbaum

* Fix map name.

2005-09-07 21:33 akirschbaum

* Make the dresser working.

2005-09-07 21:29 akirschbaum

* Make library key work.

2005-09-07 21:26 akirschbaum

* Fix messages.

2005-09-07 21:25 akirschbaum

* Fix magic mouth for right altar.

2005-09-07 21:18 akirschbaum

* Fix layout of ascii image in nautical map.

2005-09-07 20:28 akirschbaum

* Hide magic mouths and invisible exits below floor to prevent
detection by show invisible.

2005-09-06 20:10 akirschbaum

* Hide magic mouths, invisible exits, teleporters, and buttons
below floor to prevent detection by show invisible.

2005-09-05 20:11 akirschbaum

* Move magic mouths, invisible exits, and buttons below floor to
prevent detection by show invisible.

2005-09-05 20:06 akirschbaum

* Remove magic mouth with no message.

2005-09-04 19:43 eracc

* Following the lead of akirschbaum and hiding beneath the terrain
invisible
tiles that are supposed to remain unseen.

2005-09-04 18:24 akirschbaum

* Move magic mouths and invisible exits below floor to prevent
detection by show invisible.

2005-09-03 21:07 tchize

* Fixed for RFE 947871 and fixed the altar.
Shop now contains new skill scrolls
Shop now require exactly exceptional beauty diamonds to enter.

2005-09-01 23:24 akirschbaum

* Move magic mouths, buttons, and invisible exits below floor to
prevent detection by show invisible.

2005-08-30 20:26 akirschbaum

* Move magic mouths and buttons below floor to prevent detection by
show invisible.

2005-08-30 20:21 akirschbaum

* Move magic mouths and invisible exits below floor to prevent
detection by show invisible.

2005-08-30 19:50 akirschbaum

* Move magic mouths and invisible exits below floor to prevent
detection by show invisible.

2005-08-28 22:43 akirschbaum

* Move magic mouths, invisible exits, and teleporters below floor
to prevent detection by show invisible.

2005-08-28 16:45 akirschbaum

* Move magic mouths and invisible exits below floor to prevent
detection by show invisible.

2005-08-19 19:29 qal21

* Update in-game documentation of building to include recent
changes/additions.

2005-08-13 05:57 qal21

* Fix several bugs with the arena death teleporter.

2005-08-11 16:10 bbotbuilder

* Fixed issue where players can get stuck.

2005-08-11 15:55 bbotbuilder

* Fixed issue where players can get “locked out” of their guild's
storage
rooms. Caused because the inventory checker didn't fall on a
unique
floor.

2005-08-10 08:12 ryo_saeba

* Add more battleground as players were getting killed later on
(RFE 1222304)

2005-08-10 05:17 qal21

* Fix spelling error in the region.

2005-07-31 08:34 k_ahlers

* Corrected Bugs in King/Princess/Guards

2005-07-22 19:32 ryo_saeba

* Log, then check mail - if mail fails, log is still written.

2005-07-22 08:16 k_ahlers

* shops/*: added shop inventory signs
city: corrected entrance to the palace

2005-07-21 21:51 k_ahlers

* city: link to inn added
inn: inserted and designed

2005-07-21 18:20 k_ahlers

* redesigned, houses inserted

2005-07-21 12:29 k_ahlers

* general, general2: redesigned; map splitted in two files; part of
a little quest inserted
magic: built in; other part of the little quest inserted

2005-07-21 08:10 k_ahlers

* armour, potion, weapon: all nomagic-tiles removed, selling works
now
city: redesign, addet transportarea, magic now allowed
palace: redesign, more guards, stronger guards, magic now allowed

2005-07-20 09:35 k_ahlers

* general: New Shop added
potion: New Shop added
city: Link to shops/general and shops/potion set

2005-07-19 10:06 k_ahlers

* palace: changed design, added npcs

2005-07-19 07:44 k_ahlers

* city: Link to palace set
enter: automatic teleport when the pass is availible
palace: added

2005-07-19 05:45 k_ahlers

* shops/armour: Armourshop added
city: Armourshop linked
ALL: Region set to 'Forgotten Town'

2005-07-19 05:25 k_ahlers

* weapon: Changed Exitlocation in the city-map
city: linked weaponshop to shops/weapon

2005-07-18 21:45 akirschbaum

* Remove undefined field 'splaying'.

2005-07-18 18:19 k_ahlers

* city: automatic doorcloser added
enter: bug with the monstermovers deleted

2005-07-18 16:02 k_ahlers

* Added the weaponshop and the questpart-area

2005-07-18 15:51 k_ahlers

* Made the Vampires weaker (physical+50)

2005-07-18 15:39 k_ahlers

* map for the forgotten_town weaponshop added; entermap corrected:
the sign for the exit was corrected and monstermovers were build
in because of blocking the teleporters

2005-07-18 00:47 cavesomething

* quest-ise the newbie house

2005-07-17 22:43 k_ahlers

* k_ahlers: Changed building in Darcap to castle and linked it with
the forgotten-town maps

2005-07-17 22:37 k_ahlers

* k_ahlers: Added maps for the forgotten_town quest; city -
Maincity; entry - Test for enter the Maintown

2005-07-17 17:30 ryo_saeba

* Map on tracker, #1239566 by Knut Ahlers

2005-07-10 14:43 temitchell

* replace instances of s_bridge with stonebridge arches

2005-07-07 20:39 akirschbaum

* Fix spelling of slaying field for payment altar.

2005-06-25 07:52 mwedel

* Clean up some of the signs - instead of 'warez' english, make it
proper
english (U→You). Remove a sign that makes too bloody obvious in
a dead
end area.
MSW 2005-06-25

2005-06-25 06:57 mwedel

* Minor map changes:
enigme: State what clues are needed at start of dungeon - as it
was, since
the clues weren't until long after you killed the monster, the
only real
way to solve the clues is to do the dungeon at least twice, which
IMO
is not right. Also, fix spelling errors on the sign and on the
actual
application area of levers, make it clear what row does what.
khazad.1: Make it clear what item is needed on the altar.
MSW 2005-06-24

2005-06-16 16:28 eracc

* Fix area around Lord Ludo tower to stop ddoor.

2005-06-16 16:27 eracc

* Fix areas that might allow ddoor to bypass payment.

2005-06-14 21:28 eracc

* Apparently in an edit I removed the “damned” attribute from the
new floor.
Fixed in this edit by adding a no_spells tile over the section of
floor in
the store where unsold items will be.

2005-06-14 03:46 eracc

* Major overhaul. New look. Made the area around the entrance mat
No Sale so
lazy dinks would quit dropping crap there.

2005-06-10 20:01 eracc

* Fix problem with 2 of the payment altars. Cosmetic changes.

2005-06-09 04:09 eracc

* Changed entrance to brest.inn for cosmetic reasons. Removed the
odd, and
totally incongruous, invisible light sources and added “Street
Lamps”.
Modified the payment altar for “Lord Ludo” tower.

2005-06-09 04:06 eracc

* Major overhaul to the Inn. Some things were apparently left in
from move to
bigworld from smallworld. They no longer made sense so I removed
them. Also
made many cosmetic changes.

2005-06-08 22:05 eracc

* Fix problem with inablility to walk on the dock and get to Zorn's
fishing
boat.

2005-06-08 22:03 eracc

* Change wording on magic mouth on ground floor to reflect changes
on the
upper.1 floor.
Remove bullet walls on upper.1 (they “felt” artificial) and added
some new
“guards” in their place. Added a bit of light near the entrance
and exit on
upper.1 as well.

2005-06-08 21:03 eracc

* Fix the “sea” area near the SW corner of the map. Hoping I missed
nothing
else this time.

2005-06-08 21:01 eracc

* Fix the “sea” area in the NW corner of the map.

2005-06-08 20:59 eracc

* Fix the odd little pond in the middle of the inn.

2005-06-08 20:54 eracc

* Add NPC with information about one of the TC roads.

2005-06-08 20:44 eracc

* Added a road to another high level TC.

2005-06-08 07:32 eracc

* Fix spelling error.

2005-06-08 05:48 eracc

* Added sign and road to one of the high level TCs.

2005-06-08 05:47 eracc

* Added NPC with information about Training Center move.

2005-06-06 21:11 eracc

* Added sign and road to TC.

2005-06-06 21:10 eracc

* Added NPC with information on TC move.

2005-06-06 03:27 eracc

* Add NPC character with information about Training Centers.

2005-06-06 03:14 eracc

* Added more information to Bragh about the TC move.

2005-06-06 03:04 eracc

* Added a road to one of the high level training centers.

2005-06-04 15:31 temitchell

* edits to greenway maps
- add new entry points
- edit entrances (making random maps less deep but more
dangerous)

2005-06-03 19:51 eracc

* Added a randomized 2 in 8 chance of getting figurine of xan based
on chance
of one of the other buttons being pushed.

2005-06-02 02:28 eracc

* Leaf pointed out that the firewalls were killing the CPU on
metalforge.
Reduced the number of firewalls to 2.
Replaced 2nd altar with a timer altar that opens the gates for a
few
seconds to destroy the generators then closes the gates.
Added spikes connected to the first timer altar to attempt to
resolve a
random problem where the food would drop the wrong way if the
moving
spikes happened to be down at the moment the first timer altar
reset.

2005-06-01 21:11 eracc

* Update for TC road.

2005-06-01 21:07 eracc

* Map fixes.

2005-06-01 21:05 eracc

* Fixed timer.

2005-06-01 04:48 eracc

* Oops. Used actual steaks for the altar examples and of course
they were edible. Replaced with walls that have the face changed
to look like a steak and renamed to the type of steak needed for
each altar. Also renamed the altars.

2005-06-01 03:47 eracc

* Fixed some errors I made that prevented players from reaching the
TC.

2005-06-01 03:00 eracc

* Timer didn't work. Trying a new method with this commit.

2005-06-01 02:58 eracc

* Forgot to use ”@match“ in the NPC dialog for the TC info. Fixed.

2005-05-31 04:37 eracc

* Part of the Training Center move.

2005-05-31 03:58 eracc

* Part of the Training Center move.

2005-05-31 01:07 eracc

* Part of the Training Center move.

2005-05-31 01:06 eracc

* Fixed region and made map an outdoor map.

2005-05-30 23:23 eracc

* Noticed an error with one of the payment altars. Fixed with this
version.

2005-05-30 23:15 eracc

* Add a new NPC with information on the TC move.

2005-05-30 23:14 eracc

* Tweak the map to add a bit of fun and some information on the TC
move.

2005-05-30 23:13 eracc

* Part of the Training Center move.

2005-05-29 01:18 temitchell

* - added cdc bank (simplified names)
- removed all imperial converters - imperial notes should always
be
exchanged using IPO bank or the service charge cannot be applied
and you get problems. Imperial notes should not be convertable to
other portable wealth.

2005-05-28 23:07 akirschbaum

* Add plural name to item.

2005-05-28 23:04 akirschbaum

* Add plural name to items.

2005-05-28 22:57 akirschbaum

* Add plural name to items.

2005-05-28 20:11 temitchell

* - add more citydecloud maps, spire, bigstore
- MANY fixes to the shops to prevent players walking off with
unpaid
items.
-paired down number of items for sale (including 'rezoning' two
stores
to 'adventure' areas)

2005-05-28 03:14 eracc

* Entrance to part of low level TC moved to this map.

2005-05-28 03:13 eracc

* Closed the TC in Scorn. Map modified to reflect status.

2005-05-28 03:10 eracc

* Part of the Training Center move.

2005-05-28 03:07 eracc

* Recommit. Previous gave errors.

2005-05-28 03:02 eracc

* Commit again. Previous gave errors.

2005-05-28 02:56 eracc

* New directory and maps for the Training Center move. Low level
maps are in this commit along with the old TC for reference.

2005-05-27 22:22 akirschbaum

* Fix money exploit for converters.

2005-05-27 21:23 akirschbaum

* Add proper names to buildings.

2005-05-27 21:17 akirschbaum

* Add plural name for Essence of Flame; change description to match
it the other Essence of Flame.

2005-05-27 21:08 akirschbaum

* Remove trailing white space from text.

2005-05-27 21:06 akirschbaum

* Fix spelling errors.

2005-05-27 20:58 akirschbaum

* Fix spelling errors.

2005-05-27 20:46 akirschbaum

* Fix spelling error.

2005-05-27 20:44 akirschbaum

* Fix spelling errors.

2005-05-27 20:39 akirschbaum

* Fix spelling errors.

2005-05-27 20:35 akirschbaum

* Fix spelling error.

2005-05-27 18:26 eracc

* Yet another try to commit this map. CVS is irritating me …

2005-05-27 18:24 eracc

* Recommit because of errors in the last commit attempt. Crossing
fingers …

2005-05-27 18:21 eracc

* Missed updating these altars in the previous fit of editing.
Perhaps the ones in scorn/misc should be moved to scorn/temples
… but another day.

2005-05-26 02:59 eracc

* Fixed ground floor to be an outdoor map. Try #4 to get
brest.scrolls.upper.2 to commit.

2005-05-26 02:56 eracc

* Try #3 to commit these maps …

2005-05-26 02:55 eracc

* Try #2 to commit these files …

2005-05-26 02:52 eracc

* Adding Brest Scroll Shop

2005-05-26 01:20 eracc

* Fix name field on tables in thamshop. Still trying to get fixed
valriel temple in.

2005-05-26 01:16 eracc

* Fixing region in lone_town/town, hoping valriel temple gets in
this time.

2005-05-26 01:06 eracc

* Several maps updated and never committed.

2005-05-26 01:02 eracc

* Recommit of these maps with fixed altars due to receiving an
error with the last commit attempt. eracc

2005-05-26 00:55 eracc

* Fixes to permanent temple altars in Navar to prevent
reconsecration.

2005-05-25 23:24 eracc

* Fixed thaumaturgy shop to remove money exploit.

2005-05-25 23:15 eracc

* Updated Scorn temples to level 120 so high level players cannot
reconsecrate them and cause DM headaches.

2005-05-21 23:35 temitchell

* - add castle keep maps to citydeclouds

2005-05-21 23:01 temitchell

* - add citydecloud maps (now split into 50×50 maps)
- fix exit from ttower
- note still have some things to fix up in cloud city (shops I
suspect
need to be redone)

2005-05-21 22:50 temitchell

* - sell healing potions at grumm's

2005-05-21 22:47 temitchell

* - change price on healing potions to match value

2005-05-21 22:15 temitchell

* - update potion shop now that creator potions work again.

2005-05-21 18:17 bbotbuilder

* Add a hint for the “fareast” maps.

2005-05-21 16:56 bbotbuilder

* Removing one of mikee's comments…

2005-05-21 12:14 akirschbaum

* Add plural names to items; allow guildmaster's key to merge with
other keys.

2005-05-20 20:42 bbotbuilder

* Commit of mikeeusa's “fareast” patch to add a “japan-like” area.

2005-05-03 18:36 ryo_saeba

* Removed unused file, marked as 'don't use' since august

2005-04-28 14:53 cavesomething

* some region definition updates

2005-04-21 06:56 mwedel

* Update directions to Castle Aaarg - with old directions, no one
would
ever find it, since it isn't anywhere near a swamp. At least with
the
new directions, players have a chance.
MSW 2005-04-20

2005-04-20 20:32 bbotbuilder

* “Fix” for bug #1084056: A. Pupland potion selling tablets nuts

2005-04-14 07:24 mwedel

* Add some background in mlab map tiling.
Add some useful script (rewrite_..) which are generally handy,
but
will mostly be used to get the mlab maps into some sort of sane
layout.
update README to note these files.

MSW 2005-04-13

2005-04-14 07:02 mwedel

* Add difficulty_increase 0.5 to mushroom quest - this puts it more
in line with the difficulty of the final map and where it is in
the
sceme of all the scorn knighthood quests.
MSW 2005-04-13

2005-04-09 13:29 akirschbaum

* Remove tailing spaces from @match lines.

2005-04-09 12:00 akirschbaum

* Fix spelling errors.

2005-04-09 08:26 akirschbaum

* Fix spelling error.

2005-04-09 08:20 akirschbaum

* Fix spelling error.

2005-04-09 07:57 akirschbaum

* Fix spelling error.

2005-04-04 00:26 temitchell

* - update illusion

2005-04-04 00:24 temitchell

* Add mlab tavern and tower to Navar.
- added some walls to tavernb3 and some floors to tavern3

2005-04-03 23:30 temitchell

* Add new Scorn quest by huhanhi. Sourceforge tracker #1175030.

2005-03-30 19:22 akirschbaum

* Make the test for admission to the guild work again.

2005-03-24 21:53 majorwoo

* Increased length of time marker lasts for teams in teamwar

2005-03-23 21:02 cavesomething

* region updates for some maps in navar and brest

2005-03-22 21:02 majorwoo

* Updates to the teamwar map, moved team registration to a new map,
added spectator area

2005-03-21 05:59 majorwoo

* Moved to a real map, instead of a DM only after final testing.

2005-03-21 05:49 majorwoo

* Correct teleport on teamwar map.

2005-03-21 02:59 majorwoo

* New Brest look from mikeeusa

2005-03-20 22:35 majorwoo

* This is the new teamwar map, and modified world map with the
entrance

2005-03-17 18:20 akirschbaum

* Fix exit destination.

2005-03-16 21:39 akirschbaum

* Fix spelling errors.

2005-03-15 21:44 ryo_saeba

* Applied patch #1145089 (cavesomething) to add region support

2005-03-14 19:17 akirschbaum

* Add missing floor tile.

2005-03-14 19:07 akirschbaum

* Add missing floor tiles.

2005-03-14 05:24 temitchell

* removing mlab from scorn (upstream has moved to Navar)

2005-03-14 01:20 temitchell

* - oops make apartment unique exit

2005-03-14 01:15 temitchell

* - add perm apartment for Navar (thanks to techolous)

2005-03-13 22:32 temitchell

* add private apartment exit to Navar maps (but not apartment maps
yet)
move exits for two dungeons
add buildshop
Change requires updated arches as of 2005/03/13

2005-03-13 16:02 akirschbaum

* Fix exit destination.

2005-03-13 03:58 temitchell

* Patch in elevation from origiunal bigworld maps - fix mountains
(wasteland → mountain5)

2005-03-12 09:50 temitchell

* Move Pirate Den to Wolfsburg

2005-03-10 00:10 akirschbaum

* Fix exit destinations back into world map.

2005-03-09 22:24 akirschbaum

* Fix deposit option.

2005-03-09 22:16 akirschbaum

* Fix spelling error; remove surplus @match from messages.

2005-03-09 21:50 akirschbaum

* Fix spelling error.

2005-03-09 21:44 akirschbaum

* Fix exit destination back into world map.

2005-03-09 21:36 akirschbaum

* Use correct name in book.

2005-03-09 21:17 akirschbaum

* Fix spelling error.

2005-03-09 20:42 akirschbaum

* Remove surplus dot from end of key name.

2005-03-09 20:39 akirschbaum

* Fix spelling errors.

2005-03-09 20:23 akirschbaum

* Remove shop tile atop wall.

2005-03-09 20:20 akirschbaum

* Fix spelling error.

2005-03-09 20:12 akirschbaum

* Fix spelling error.

2005-03-07 21:52 ryo_saeba

* Commit changes by Mikeeusa

2005-03-06 21:42 akirschbaum

* Fix spelling error.

2005-03-06 21:39 akirschbaum

* Fix spelling errors.

2005-03-06 21:29 akirschbaum

* Fix spelling error.

2005-03-06 21:21 akirschbaum

* Add missing msg/endmsg tags.

2005-02-28 05:55 temitchell

* -modify Navar maps to use new style walls and buildings (thanks
to
Mitch Obrian).
-move ship to Wolfsburg from Scorn to Navar

-remember to update your arches…

2005-02-22 12:12 salathar

* Apply patch 1136551 courtesy Techolous.
- Add a mention of 'chat command

2005-02-13 00:26 temitchell

* - fix typos on troll bridge, add mid level random map.

2005-02-11 16:39 temitchell

* Add README doc for python scripts

2005-02-08 14:56 salathar

* Apply patch 1114803 courtesy Mithzi
- Fix player being teleported into wall
- Fix typo to read “treasure chamber”
- “Joseph” is called “Jacob” from now on to be consistend with
the storyline
- Fix typo to read “Shining tower”

2005-02-02 13:31 salathar

* Fix a typo

2005-01-24 08:21 mwedel

* test map I used for treasurelist testing - might as well put it
into CVS.
MSW 2005-01-23

2005-01-24 08:19 mwedel

* Commit a couple patches:
1) Fixes quest spellbooks so that randomitems is set to none, so
that
spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24

2005-01-22 21:18 temitchell

* Add a few random low level 'sporting' caves near Navar.

2005-01-07 21:33 ryo_saeba

* Patch #1061034 courtesy majorwoo: passoffice fix to prevent DD

2004-12-12 23:22 crowbert

* set short timeout because some players have reported glitches

2004-12-12 23:19 crowbert

* block dimension door to force use of altars for high-level random
maps

2004-12-12 22:51 crowbert

* copied from smallworld

2004-12-10 15:41 majorwoo

* Fixed pshops basement map to prevent map reset from removing
check_inv - oops

2004-12-06 05:59 temitchell

* - add README (and prototype warning) to guild templates

2004-12-06 05:47 temitchell

* - add (brief) readme for python guilds.

2004-12-06 04:48 temitchell

* - remove item scripts long ago moved into items
- update scripts to remove path (init script does it for us)

2004-12-06 04:45 temitchell

* - updates to datafile for guild scripts

2004-12-06 04:42 temitchell

* - remove python path bootstrapping - init script not appends
module path
for us.
- add guild functions to init and remove scripts

2004-12-06 04:02 temitchell

* Adding Python Guild framework.
Initial (and not usable as yet) commit of guild templates and
guild
scripts for new more automated guild system. - requires Python
2.1 or
better.
TODO - guild maps need finishing, lots more work and much
debuging.
Guild points system needs some work (a good formula).

2004-11-28 07:38 salathar

* Fix giant oak tree teleporting players on top of water

2004-11-28 07:02 salathar

* Fix portal teleporting players on top of water

2004-11-12 16:21 salathar

* -Add magic mouths to southern waiting cells

2004-11-11 22:56 salathar

* Update map to have more waiting cells. Minor cleanups.

2004-11-09 23:21 salathar

* -Add second floor to Scorn jail

2004-11-09 00:46 salathar

* - Commit several patches:
1055076 Takuse lair map exit teleports player into wall
1055091 MwizardG locks out players
1055870 MwizardT added an exit to the map
1056891 Updated NPC quest location hint for Valley of the three
sisters
- Add a new hut to Wolfsburg worldmap

2004-11-07 09:44 salathar

* Fix spellcasting in Scorn, patch 1054375

2004-10-24 21:42 majorwoo

* Fixed guild storage rooms no_pass 1 so only guild members can
enter

2004-10-23 20:57 majorwoo

* pshops 1.4.3 - fixed some monkey business in the basement maps

2004-10-23 06:44 majorwoo

* pshops 1.4.2

2004-10-23 05:28 majorwoo

* pshops 1.4.1 - fix the monkies! :-)

2004-10-22 21:07 majorwoo

* Added pshops basement maps & underground river

2004-10-21 23:27 majorwoo

* Removed a duplicate file

2004-10-21 22:28 majorwoo

* pshops v1.3 updates

2004-10-21 18:57 akirschbaum

* Add script for bootstrapping code. The script runs right after
the python plugin is loaded.

2004-10-21 01:33 majorwoo

* Individual pshops maps for Brest

2004-10-21 01:14 majorwoo

* * empty log message *

2004-10-21 01:05 majorwoo

* Added new phops maps (brest/pshops/). Player museum of sorts.

2004-10-17 23:21 temitchell

* - remove/replace arches which no longer exist with ones that do.

2004-10-09 17:08 temitchell

* - Rockgardens is a new tenement building in Navar.

2004-10-07 03:46 temitchell

* - add little adventure for Navar

2004-10-04 03:35 temitchell

* - fix coastline wolfsburg, add a temple for Ixalovh

2004-10-03 15:49 temitchell

* - minor fixes to these maps

2004-09-27 05:02 temitchell

* - oops small fix so folks don't get stranded.

2004-09-27 04:41 temitchell

* a small branch on a big tree.

2004-09-19 05:56 temitchell

* - fix help message - add info command which dumps the record.

2004-09-08 01:26 temitchell

* - add another branch to the dark forest

2004-09-01 03:08 temitchell

* - fix tiny bug where player logging in has no record gets a
record
made.

2004-09-01 02:03 temitchell

* - add new CF module - classes CFDataFile and CFData
- replace crossfirelog shelf with plain text datafile (less
efficient
but more accessable) - add logging for kick and muzzle
- add more dm commands for seen (chicken oracle, guy in goths…)
- make sure you make a datafiles dir in var/crossfire or have
make
install do it for you.

2004-08-29 18:50 temitchell

* - add ixalovh shrine and tomassos house to port joseph

2004-08-29 18:22 temitchell

* - add ixalovh temple to scorn port, add curse detector to
generalstore

2004-08-28 00:57 temitchell

* - move arch item scripts to their own folder

2004-08-28 00:19 temitchell

* - change path finding to use os.path - hopefully this will fix
these
scripts for the (new) windows server
- CFgetPaths is now dead and will be removed - change your
scripts if
you use it.

2004-08-16 01:57 temitchell

* - commit multipart notaiton fixes for editor and euthville
(almost done
these now…anyone see any bugs yet)

2004-08-16 01:51 temitchell

* - commit multipart notation fixes
- make modifications to small (LC_nn)
- add floors to more maps and fix access to sunset lake fortress
(it's
mostly empty hint hint)

2004-08-15 19:26 temitchell

* add inn and house to elf village north of Scorn, touchup guard
posts

2004-08-10 03:52 temitchell

* - added a *whole* lot of flooring and fixed some broken spell
archs in
inventories. Fixed problem with exit getting covered in
wist_study by removing the walls. Multipart notation fixes I
believe as
well.

2004-08-09 03:23 temitchell

* - minor updates

2004-08-09 03:11 temitchell

* - fix more floors, fix shop item outside shop, pinned down the
brat
in the fountain

2004-08-08 04:00 temitchell

* - minor fixes to maps including adjusting a swearing dwarf, some
flooring in marksel and some portals into sylvan realms

2004-08-08 03:47 temitchell

* - commit multipart monster notation changes to the quests folder

2004-08-08 03:39 temitchell

* - commit multipart notation fixes to brest

2004-08-03 02:02 temitchell

* - oops fix long stnading error preventing bank accounts being
deleted
when player quits.. (blush)

2004-08-02 23:38 temitchell

* - move event scripts into their own directory
- add README
- add disguise script (warning usage still subject to bug 878949)

2004-07-29 01:02 temitchell

* - fix shop (proper flooring)

2004-07-11 19:47 temitchell

* - remove old sale.shop file

2004-07-11 16:55 temitchell

* add IPO and bank facilities to Santo Dominion and Nurnberg
add slots to Night Flower bar

2004-07-10 03:21 temitchell

* - dark forest updates - linking more treehouse guard stations

2004-07-10 00:41 temitchell

* - add no_magic walls to protect our fine postal workers from
miscreants

2004-07-07 04:08 temitchell

* - fix emergency exit,remove some unique tiles on sale1

2004-07-07 03:48 temitchell

* - fix scorn pawn shop (was a way to smuggle items out)
- put in booths to allow selling for free but paid access to pawn
items.

2004-07-04 21:59 temitchell

* - multipart image notation fix

2004-07-04 21:48 temitchell

* - pupland changes for multipart object notation

2004-07-04 21:26 temitchell

* - add missed map for greenway

2004-07-04 21:21 temitchell

* -map updates for greenway

2004-07-04 21:11 temitchell

* -update world maps for greenway

2004-07-04 15:48 temitchell

* - minor fix so the magic-ear is more reliable - BUG 977265

2004-07-01 19:54 temitchell

* - expand ixalovh temple

2004-07-01 17:59 temitchell

* - update scorn sale shop - make into two levels and add a 300gp
day pass
mechanism for pawn area
map remaned to make it cleaner to update unique-items (move items
from scorn.sale and delete from unique-items - will remove from
CVS
soon)

2004-06-14 00:57 temitchell

* - apply same type of fix to Navar as was applied to gatehouse in
Scorn
to prevent spells propagating into the city (add a wall
basically)

2004-06-14 00:14 temitchell

* - fix issue with Hero of Scorn expiration. If this was the
intentional
behaviour for the marker to expire, will the maker please inform
me to
change it back.

2004-06-14 00:12 temitchell

* - fix for player casting spells through the gatehouse and killing
people

2004-06-13 22:42 temitchell

* - fix exit target errors.

2004-06-11 20:37 ryo_saeba

* Fixed exploit letting get much money

2004-06-11 20:36 ryo_saeba

* Fixed entryway

2004-06-09 04:56 temitchell

* - add scorn sale shop, move build store to port area, move
generalstore
to southern scorn and make it more general storish.

2004-06-09 02:12 avogl

* Re-balancing and bugfixing for the volcano mapset:
- The comet gargoyle statues have been toned down in
power and the spells got a smaller range.
- Spell objects have been inserted and adjusted.
- The white statues work again (casting cause serious wounds)
- The cancellation walls are going to work again after next
arch collect.
- Slightly reduced duration of ball lightnings.
- Added an additional line to the warning sign to mention
the high risk of death in a clear way.

–AndreasV

2004-06-07 03:29 temitchell

* - apply fix by Jacek Konieczny.

2004-06-07 03:06 temitchell

* - apply multipart notation fix to santo_dominion

2004-06-07 03:01 temitchell

* - apply multipart notation cleanup to these maps

2004-06-07 02:56 temitchell

* apply patch from Jacek Konieczny to fix bat room trap.

2004-06-07 02:48 temitchell

* - commit fix made by Jacek Konieczny. Remove warning message as
the map
appears to work properly again.

2004-06-07 02:33 temitchell

* - fix coffee tables

2004-06-06 16:24 temitchell

* - fix the difficulty and level depth on these random maps.

2004-05-28 05:51 temitchell

* - experimental temple for Ixalovh

2004-05-28 05:48 temitchell

* - map updates - casino has free access to silver slots now and a
lower
cover charge

2004-05-28 05:20 temitchell

* - some improvements to hall of DMs to make the boards less
annoying and
provide space for some exits

2004-05-25 04:08 temitchell

* - add some dark forest magic and little elf settlement to this
map

2004-05-25 03:49 temitchell

* - link gaea temple map to the Greenway

2004-05-25 03:43 temitchell

* - add new map folder for non localized locations

2004-05-25 01:45 temitchell

* - add some new arch type exits to the styles also make special
style for
darkforest (used for the Greenway)

2004-05-24 23:34 temitchell

* - remove horn generator to address potential economic abuse

2004-05-24 18:52 temitchell

* - fix DM boards to - apparently the java editor does not copy
script
paramaters when copying objects

2004-05-24 18:14 temitchell

* - adding DM petition boards to Scorn cityhall and Navar
courthouse
these are linked to the message board in the HallOfDMs for easy
access

2004-05-09 00:57 temitchell

* -changes to clean up old multipart notation

2004-05-09 00:50 temitchell

* - fix old multipart map notation.

2004-04-21 06:18 mwedel

* fix up abilities on this map.
MSW 2004-04-20

2004-04-18 07:29 mwedel

* Patch by Brian Angeletti to replace wyverns on map with proper
chaos
wyvern archetypes. Note the changes appear much larger due to
difference
in how the java editor writes out the map vs the old crossedit
program.
Applied by MSW, 2004-04-17

2004-04-18 06:50 mwedel

* commit modified ring of occidental mages, which reduces the
stats.
This should balance the item - much harder to get it to have 30
stats
now.
Updated version by Lalo Martins, applied by Mark Wedel
2004-04-17

2004-04-18 06:09 mwedel

* Fix image for book on map.
MSW 2004-04-17

2004-04-15 03:08 temitchell

* - fix water under galleon to allow passage

2004-04-12 06:39 temitchell

* - fix water under the pier

2004-04-11 01:33 temitchell

* - add special map for DMs to use with mailbox, an Oracle and some
messageboards (one for inter DM messages, one for players to
petition
DMs). Map has unique floors and five areas for
creating/testing/storing
stuff.

2004-04-11 00:33 temitchell

* - fix maps with old image notation (storing more than head).

2004-04-03 13:49 ryo_saeba

* Guild for Damned Heretics

2004-04-03 13:39 ryo_saeba

* Guild for Dreaming Sage

2004-04-03 13:24 ryo_saeba

* Guild for Drunken Barbarian

2004-04-03 10:58 ryo_saeba

* Storage rooms for PurpleButterfly & LaughingSkull

2004-04-03 10:38 ryo_saeba

* Made instructions non-destructible.

2004-04-03 10:37 ryo_saeba

* Readded Acme Inc. building shop.

2004-04-03 07:52 ryo_saeba

* Fixed broken default entry coordinates pointing outside real map
area.

2004-04-02 17:05 ryo_saeba

* Restored version 1.9 due to some corruption from me.

2004-03-23 05:07 temitchell

* - change map title

2004-03-23 05:03 temitchell

* -add special skill rooms to random maps

2004-03-23 03:17 temitchell

* - changes to fix up old multipart arch notation
- fixes to demon styles 10,11,12,13 which would not load in
editor for
some reason, and arch overlaps
- some minor changes (added to city, some newer monsters added to
styles)

2004-03-15 22:40 ryo_saeba

* Storage room for BlackShield

2004-03-15 22:31 ryo_saeba

* Storage rooms for guilds in Darcap

2004-03-15 22:24 ryo_saeba

* Fixed exit coordinates

2004-03-15 22:15 ryo_saeba

* Fixed exit coordinates

2004-03-15 22:11 ryo_saeba

* Wrong slaying value…

2004-03-15 21:46 ryo_saeba

* Added storage room for MailedFist

2004-03-15 20:59 ryo_saeba

* Added building shop

2004-02-29 04:27 temitchell

* - fix a problem with new players getting crushed by doors -
(turned it
into a lesson…)

2004-02-29 04:12 temitchell

* - fix stairs (as reported by Katia)

2004-02-22 19:56 temitchell

* - updating some worldmaps with some changes (mostly
shoreline and beaches - some mountains)

2004-02-22 19:37 temitchell

* - add entrances to new navar shops (also new temple coming soon)

2004-02-22 19:32 temitchell

* - add three more workshops fix workshops to stop people sneaking
in so
easily

2004-02-22 19:30 temitchell

* - fix workshops to prevent magical access and sneaking folks in

2004-02-21 15:41 temitchell

* - add two workshop buildings to Navar, change exit for Gunther's

2004-02-21 15:39 temitchell

* - add smith facilities to Gunthers, add kitchen and jewler
workshops for
Navar

2004-02-21 15:36 temitchell

* - minor cosmetic changes to workshops

2004-01-17 20:58 temitchell

* - fix corpse to not display msg field when examined (turn into
magic ear
- make him more annoying)

2004-01-06 02:26 temitchell

* committing bug fix for guilds as reported by RYO
fix gates to trigger properly (walls fire south, increase speed
to -0.2)

2003-12-28 20:18 temitchell

* - change exits to moved maps

2003-12-28 20:17 temitchell

* - adding a misc folder for building in Navar

2003-12-28 20:16 temitchell

* - moving these to a subfolder

2003-12-23 05:33 temitchell

* - put blocking between houses, added some triggers so that the
home
owners react if you seem to be looting their treasure. Added a
man with
a problem - soon to have a solution.

2003-12-23 05:30 temitchell

* - Added Mr White's house. Fixed broken dressers.

2003-12-14 23:25 temitchell

* - Add temple for gorokh in Navar (right beside the casino
infernal - how
handy…)

2003-12-14 02:44 temitchell

* - touch up these maps mainly to use new windows now available

2003-12-14 01:35 temitchell

* - fix stupid error with pass name

2003-12-14 01:28 temitchell

* - harder quest made for ruggilli temple in Navar
- pass is compatible with scorn temple

2003-11-30 03:37 onefang

* Removed bat generator. DVS 2003-11-30

2003-11-24 09:23 onefang

* Moved Dark Forest. DVS 2003-11-24

2003-11-24 09:20 onefang

* Moved Dark Forest, and added external critters. DVS 2003-11-24

2003-11-24 08:36 onefang

* Allowed access to sea from Navar DVS 2003-11-24

2003-11-14 07:45 mwedel

* Fix up all the maps related to abilities of monsters on the maps,
as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13

2003-11-04 01:02 onefang

* Fixed some trees in the large forest I forgot to put grass under
last time.
DVS 4-11-2003

2003-11-03 00:34 mwedel

* Fix spellbooks in shop so they work with new spell system.
MSW 2003-11-02

2003-11-02 08:02 temitchell

* - fix some patern maching on newbieshouse map
- added in door and chest tutorial as well
———————————————————————-

2003-11-01 23:30 temitchell

* add gaea shrine to Navar

2003-11-01 23:27 temitchell

* - add whirlwind exit to random exits

2003-11-01 21:48 temitchell

* - add links to new temples - add no magic to city streets

2003-11-01 21:36 temitchell

* - add some temples to Navar - some minor changes to scorn temples
hopefully these can be rounded out a bit soon

2003-10-30 00:50 onefang

* world/world_*: Added large forest between the roads near Scorn
and Brest.

2003-10-27 06:41 temitchell

* - change the inns to use a marker good for 5040 seconds (~one
game day
AFAIK)

2003-10-27 06:22 temitchell

* - change the marker time for access to approximate a game day
(5040
seconds or 1.4
hours by my poor estimation).

2003-10-27 04:35 temitchell

* - change these to use trigger_markers to insert a time expiring
force -
this allows personal access to the caldrons for an hour (360 food
= ~1hour) for 200 platinum
coins - after which time you have to pay again.

2003-10-27 03:22 temitchell

* - oops fix the gate at the end so it closes. I am thinking this
might
make a good unique map perhaps (then you could add some doors and
stuff).
- add the creator's name to the map info :)

2003-10-27 02:58 temitchell

* - moved to start directory

2003-10-27 02:58 temitchell

* - add newbie house to starting map
- move Nexus to start folder
- fix Nexus floor (was shop floor creating unpaid items!)

2003-10-26 22:06 crowbert

* fix connection

2003-10-25 02:53 temitchell

* - touch up the casino now that plugin option support is working

2003-10-25 02:20 temitchell

* - fixed issue with slotmachines where items created reset number
of
existing items in the same space.
(using itemborker to set number of items add or remove as a safer
way to
manage this.)
- touched up bank dialogue (and incorporated itembroker code)

2003-10-21 03:00 temitchell

* - fix message board names now that python plugin option is
working

2003-10-20 17:57 temitchell

* fix monkey_temple WARNING SPOILER!

- add some magic mouth for antioc appearing…
- add the listener for the secret exit (local copy of map was not
updated in initial commit :( )

2003-10-20 17:44 temitchell

* - a couple more slight touchups to the aljwaf maps

2003-10-20 07:50 temitchell

* - modifications to the special door (rocks, webs …) to remove
door
treasures

2003-10-20 07:42 temitchell

* - the proverbial ruined temple filled with monkeys and traps

2003-10-20 05:30 temitchell

* - changes to maps to fix broken spell stuff (spell walls and
monster
inventories)
- some cosmetics too.

2003-10-18 06:14 temitchell

* - fixes to these maps - grumms inn needed some connect fixes and
the
stairs were accessable without payment. The bridge over the
estuary was
not passable (water was no_pass - now passable)

2003-10-12 01:43 temitchell

* - change hall of selection to drop players on the Nexus

2003-10-12 01:41 temitchell

* - add new adventure near Navar, add Nexus for choosing your
starting
position when making new player, add maps for the market area of
Navar

2003-10-09 04:28 temitchell

* - oops forgot the decimal that made the serbice charges work.

2003-10-07 19:11 crowbert

* move /crow/train to /scorn/crow/train

2003-10-06 03:49 temitchell

* - add link to casino infernal in Navar

2003-10-06 03:45 temitchell

* - add casino infernal - gamblers paradise and money pit

2003-10-06 03:41 temitchell

* -fix banksay.py (was a small issue with a missing =)
-add reusable script for adding/removing items
-add two new slotmachines
-add an insult generator

2003-10-06 03:14 mwedel

* Fix bug in Mork's speech - he should be asking about Gork,
not himself.
MSW 2003-10-05

2003-10-04 23:17 crowbert

* add new training center to a barn in the Scorn port area

2003-10-04 21:57 crowbert

* remove quest-only monster from generic undead style

2003-10-04 21:55 crowbert

* switch pirateisland quest monsterstyle to undead_quest

2003-10-04 21:26 crowbert

* create undead_quest style; copied from undead style

2003-10-04 13:22 temitchell

* - drop the value on gramp's horn and hide it a bit better.

2003-10-03 03:55 temitchell

* - slight fix based on observations from our friendly
neighbourhood playtester Leaf.

2003-10-01 02:46 temitchell

* - replace some princesses with some women

2003-09-28 22:13 temitchell

* - fixed this stupid mistake (added quotes around bank DB name)

2003-09-28 21:49 temitchell

* - minor change to allow multiple bank databases
(not advising that happen, but the bank class should be as
modular as possible IMHO) and so I did it.
Added README from unlinked with changes

2003-09-28 21:12 temitchell

* - remove these from unlinked - moving the READMe to the python
IPO
folder

2003-09-28 21:07 temitchell

* - Add the IPO maps to Scorn and Navar

2003-09-28 20:50 temitchell

* - add Imperial post office outlets to Navar and Scorn maps
- repair some of the elevation damage around scorn due to map
changes

2003-09-28 17:18 temitchell

* - add tellers to these banks hooked to python banking scripts

2003-09-28 16:49 temitchell

* - touchups for banking system
Bank now uses imperials (1000 gold) for withdrawls and can do
enchanges
of currency to platinum. Added a cleanup routine in the
python_remove script to delete account when players quit.
A transaction fee was implemented for deposits (default 5%)
requires use of new arch “imperial” (bank notes with no
intrinsic value)

2003-09-21 07:03 temitchell

* - changes to the sylvan styles and minor changes to the wall
styles that
are not 'autojoining' type. For some reason these walls do not
retain
some of their properties (e.g. blocks view). The code should
probably
also be tweeked to handle single arch wall objects better (or at
least
for simple walls - escape the wall joining routine and not to
send out
all those log errors for non-existant arches).
Walls for random maps should not have smoothing either…

2003-09-21 01:49 temitchell

* - the java editor keeps tricking me and turnig these back to
walls -
hopefully this is the final time

2003-09-20 22:44 temitchell

* - modify these to work like doors, add stones and webs as special
door
styles. (modifications to the random door code is required to
work this
- patch forthcoming)

2003-09-20 19:27 temitchell

* - add a couple things to the styles like special doors for sylvan
maps
and a wall file for making hedge mazes

tweek some existing styles

2003-09-14 10:50 temitchell

* - adding a bridge with (no trolls under it)
removing some excess elevation entries

2003-09-14 05:47 temitchell

* - add in a few random maps south of scorn, add an orchard
backport elevation from old maps and assign some elevations based
on
ground type (groan).

2003-09-14 05:24 temitchell

* - add adventure lead, rework the pink elephants

2003-09-14 00:06 temitchell

* - I've long wanted to fix up the entry to this shop
- Hopefully there will be less bumping and more room now.

2003-09-01 00:28 temitchell

* - added no-magic to floors to prevent portal exploits
- extended map to make some room for a couple new classes in
future

2003-08-01 02:24 temitchell

* - add in DM check so that seen script gives DM the last IP used
by the
player they are asking about.

2003-07-25 05:51 temitchell

* - another npc linked to the seen.py script

2003-07-25 05:45 temitchell

* - Another person has seen you around…

2003-07-25 05:28 temitchell

* - hook the fellow at the front door into the seen.py script -
he's
likely to have seen lots of people.

2003-07-25 05:27 temitchell

* - breaking out seen into it's own script, the bank stuff into
it's own
script and removing the part if the seen command that hands out
players
IP addresses to other players.

2003-07-21 01:01 temitchell

* - fix palace references

2003-07-16 03:49 temitchell

* - some beaches

2003-07-16 03:10 temitchell

* - remove some evidence

2003-06-18 04:43 temitchell

* - change wasteland to impassable mountains, 12001-16000 ft
mountain4,
16001+ mountain5

2003-06-11 18:06 gros

* Opened a channel between the Sea of Navar and the Outer Ocean

2003-06-09 03:50 temitchell

* - small fix to make the slots deal with plurality

2003-06-03 12:46 gros

* Corrected one of the exits of House of Porters leading to a wrong
worldmap.
- Gros 03/06/03

2003-05-26 17:13 jbontje

* Move cathedral
mids 2003-05-26

2003-05-26 17:08 jbontje

* Change exit to Navar
mids 2003-05-26

2003-05-24 16:28 temitchell

* - adding new creatures to the style maps

2003-05-24 11:58 avogl

* Used new ancient red dragon arch where the ancient
dragons are. Also added one to the last dragon
randommap style.
–AV

2003-05-21 06:16 temitchell

* - two tiny quests - a bit of atmosphere at the tavern, couple
small fixes.

2003-05-20 04:36 temitchell

* - minor fix makes the contraption work smoother, also removed
spider
generator and put in a warning.

2003-05-19 05:38 temitchell

* - added a level 2-4 map, moved esmeralda a touch

2003-05-18 21:47 temitchell

* Generating new elevation information for maps in
/kameria/CVS/work/
…this may take a minute
map file: /kameria/CVS/work/world_105_122, 15 elevations
assigned.
map file: /kameria/CVS/work/world_105_123, 481 elevations
assigned.
map file: /kameria/CVS/work/world_105_124, 345 elevations
assigned.
map file: /kameria/CVS/work/world_106_120, 8 elevations assigned.
map file: /kameria/CVS/work/world_106_121, 8 elevations assigned.
map file: /kameria/CVS/work/world_106_122, 1100 elevations
assigned.
map file: /kameria/CVS/work/world_106_123, 857 elevations
assigned.
map file: /kameria/CVS/work/world_106_124, 715 elevations
assigned.
map file: /kameria/CVS/work/world_106_125, 517 elevations
assigned.
map file: /kameria/CVS/work/world_107_120, 8 elevations assigned.
map file: /kameria/CVS/work/world_107_121, 167 elevations
assigned.
map file: /kameria/CVS/work/world_107_122, 2366 elevations
assigned.
map file: /kameria/CVS/work/world_107_123, 2293 elevations
assigned.
map file: /kameria/CVS/work/world_107_124, 273 elevations
assigned.
map file: /kameria/CVS/work/world_107_125, 347 elevations
assigned.
/kameria/CVS/work/world_108_121, no changes
map file: /kameria/CVS/work/world_108_122, 1173 elevations
assigned.
map file: /kameria/CVS/work/world_108_123, 764 elevations
assigned.
map file: /kameria/CVS/work/world_108_124, 484 elevations
assigned.
map file: /kameria/CVS/work/world_108_125, 556 elevations
assigned.
/kameria/CVS/work/world_109_121, no changes
map file: /kameria/CVS/work/world_109_122, 157 elevations
assigned.
map file: /kameria/CVS/work/world_109_123, 578 elevations
assigned.
map file: /kameria/CVS/work/world_109_124, 715 elevations
assigned.
map file: /kameria/CVS/work/world_109_125, 699 elevations
assigned.
/kameria/CVS/work/world_110_122, no changes
/kameria/CVS/work/world_110_123, no changes
map file: /kameria/CVS/work/world_110_124, 31 elevations
assigned.
map file: /kameria/CVS/work/world_110_125, 50 elevations
assigned.

2003-05-18 19:31 avogl

* These are the new Brittany worldmaps, as announced on cf-maps
mailing list:
Brittany is now enclosed by a ring of no-pass mountains.
There are two passages where the road leads over the mountains.
Players need to fight and survive the mountain tops in order
to enter Brittany.

Additionally I added a direct road to Lake Country.
I have also replaced all wastelands inside Brittany by
snowy mountains.

–AndreasV

2003-05-18 04:56 mwedel

* Fix by Bernd Edler to clarify process of alchemy.
MSW 2003-05-17

2003-05-08 05:11 temitchell

* - more done on the 'bring back the big forest' project. The
forest to
the east of scorn should be noticably more wooded. Also some
rivers and a few little lakes.

2003-05-05 06:39 temitchell

* - missed this one…

2003-05-05 06:38 temitchell

* -new low level quest to fill out newbie area in scorn. Added
farmhouse
by H.S. Teoh

2003-04-29 01:52 temitchell

* - forgot to remove Beginners2 from here whe it was moved to Scorn

2003-04-29 01:25 temitchell

* - Update dialogue for Al, maybe update her picture soon too poor
girl.

2003-04-29 01:17 temitchell

* - oops, elevation in map header from script slipped by me.

2003-04-28 06:57 temitchell

* - making newbie annex in scorn. New players will now appear on
worlds_105_116 4 4. Moved some lower level maps and the free inn
to
accommodate. A couple new maps heavy on the training would be
good
here. This area is not entirely for low levels (the new river way
looks good for a sewer
adventure) but should cater to new players. Scorn central square
has
been made more snappy too.
There may be some loose ends to tie up (the signage should be
redone a
bit) and I'll get on that post haste.

2003-04-10 01:18 temitchell

* - deleted extra altar under the floor left over from moving the
drunk
guy.

2003-04-10 01:06 temitchell

* - fixed the scorn portal in the guilds and dropped a couple slot
machines in goths tavern to drum up some customers.

2003-04-06 19:36 jbontje

* IPO moved to unlinked/ImperialPost/
mids 2003-04-06

2003-04-06 19:16 jbontje

* Remove Python files. They are in python/ and python/IPO now.
mids 2003-04-06

2003-04-02 03:22 temitchell

* - greening project - fixing my old mistakes

2003-03-24 19:11 jbontje

* fixed download url
mids 2003-03-24

2003-03-21 08:13 mwedel

* bring forward some typos that were made in the small world maps
to the big
world maps (library & beginners).
remove some excess floors from the tinytrade map.
MSW 2003-03-20

2003-02-25 07:29 mwedel

* Update update_apart to update scorn apartments.
Update peterm maps so that players can't as easily avoid the
draining runes.
Add some test maps I have used.
MSW 2003-02-24

2003-02-03 23:05 temitchell

* - made the big forest a bit bigger

2003-02-02 20:49 temitchell

* - touch up IPO changes and update the README

2003-02-02 20:05 temitchell

* - move the ImperialPost python files to the python directory,
unclude system pathfinding from CFPython

2003-02-02 20:03 temitchell

* -IPO conversion

2003-02-02 07:50 temitchell

* - using new directory getting functions in the Plugin, makes
python more better
- converted the slots over, now easier to install
- added a script that returns the directories for easy use

2003-01-30 15:12 crowbert

* redo oldcity to use tiling

2003-01-30 06:40 garbled

* Move the messhall over and link the big tower/tavern thingie

2003-01-30 06:38 garbled

* Add the tavern and tower maps from mikeeusa@caethaver2.ath.cx
that was
posted to the mailing list awhile ago. This is a very nice
mapset, with
some fun areas in it. Its also quite huge.

2003-01-30 02:36 garbled

* Port AV's changes to the bigmap versions..

2003-01-28 08:08 mwedel

* Fix floor tiles in map - was using floor tiles before, which
wasn't
really the right thing to do.

MSW 2003-01-27

2003-01-27 07:14 mwedel

* Fix a few bugs in this file - oakdoor was outside the map, bad
match for the shopkeeper, oakdoor also had bad exit coords.
MSW 2003-01-27

2003-01-19 21:40 temitchell

* -adding casino scripts (Python)

2003-01-17 07:34 garbled

* Change the difficulty of all the shops. Make some shops more
likely to
generate better stuff, based on area.

2003-01-13 08:12 mwedel

* Fix exit coordinates for rowboat - was dropping players in the
middle
of the ocean.
MSW 2003-01-13

2003-01-13 05:33 temitchell

* - monsters for random sylvan areas

2003-01-07 19:02 garbled

* Oops.. add a handle so you can escape!

2003-01-07 06:45 garbled

* Add the township of Marksel. These maps are redesigned kandora
maps,
that were either fixed, or created newly by Joel South. Part of
this was
to move the grumms_inn to the marksel town directory. Watch this
space
for more of kandora to be ressurected.

2003-01-07 06:33 garbled

* Add floors to kandora.. (why did I bother?)
Add the new maps for the alchemy shops to the bigworld.

2002-12-09 04:58 garbled

* I twiddled these a bit.. Cleaning them up… trying to address a
few of
the problems on these. Someone should take a look at them now,
and
consider linking them somwhere.

2002-12-04 08:08 mwedel

* Fix final_map path for goblin chief. Also, set difficulty 2 -
hopefully this won't be too hard, as it now adds some monsters to
the
maps leading up to the final map.
MSW 2002-12-03

2002-12-03 09:18 garbled

* Change any exits that were directly on the floor to have a floor
arch
underneath them.

2002-12-01 07:02 mwedel

* Fix exit for wyvern quest - was missing the slaying /! portion.
MSW 2002-11-30

2002-12-01 06:40 mwedel

* Fix exit path for this map - was dumping players out to wrong
map,
leaving them in the middle of the ocean.
MSW 2002-11-30

2002-11-30 07:57 mwedel

* Add 'update_apart.pl' script which will update unique maps -
both per player and global. The script should do it all - update
the
exits on the map, as well as rename it if appropriate. Update
README
to document the existence of this file.
MSW 2002-11-29

2002-11-09 22:56 temitchell

* added some lighting to lake country area (very little), Santo D.,
Darcap, stoneville

2002-11-04 04:20 temitchell

* Forgot about this- fixed added in lights and made this a outside
map Now the illusion is complete

2002-11-03 23:11 temitchell

* modified inn lighting (removed redundant lights)
added streetlights to Navar
fixed map tiling info for Navar and Scorn
finished up the river in Navar

2002-11-03 07:05 temitchell

* Added streetlights to Scorn

2002-11-03 07:04 temitchell

* Added lighting to the scorn gatehouses

2002-10-30 05:52 mwedel

* Fix goblin head quest (final map was wrong).
Add new image (Info/world.gif) - this is a representation of what
the
world looks like. Add script (Info/combine.pl) that I used to
make
this image.
Add a bunch of unlinked maps. As of this commit, everything in
the 'small'
world directory is now here.
MSW 2002-10-29

2002-10-30 05:35 garbled

* These maps were actually missing spaces, causing some big fun.

2002-10-29 05:55 temitchell

* Added new inn, linked it on world map - fixed A.V's change I
clobbered on world_101_114

2002-10-28 07:05 temitchell

* Made the main road wider (except the mountain underpass to
darcap).
added folder inn_and_outpost for standalone buildings on the
worldmap
added Hermes Inn between Navar and Scorn
added some buildings (unlinked as yet) along the road (and a
small mining town near the mountain underpass to darcap)
Most worldmaps have not been changed, but are showing up on this
list because I swapped mountain2 for mountain4 then back again
and this seems to be showing up as a change.

2002-10-27 16:59 avogl

* Corrections for teleporter problem due to
missing “activate_on_push/release” flags. Same changes
as to the standard map set, including a fix for
reception tower map-bug.

–AndreasV

2002-10-27 04:09 temitchell

* Added to Aljwaf quest and moved the ruins to the wolrd map -
changed old map link to this quest

2002-10-16 05:36 mwedel

* Add a bunch more maps to the bigworld.
MSW 2002-10-15

2002-10-15 07:13 mwedel

* Add a bunch of new maps to the bigworld maps. Update many maps
they sit on. Update HallOfQuests with update information for
where
some of these maps are.
MSW 2002-10-14

2002-09-27 06:40 mwedel

* Sync up these files with changes AV made to the oldworld files
(MSW, 2002/09/26):
Used the new activate_on_release flags to make
the ancient epigraphs in ancient castle work correctly.
–AndreasV

2002-09-22 06:24 mwedel

* Add langley (port_joseph) maps. Other locations updated as they
have links going to these set of maps.
MSW 2002-09-21

2002-09-20 07:25 mwedel

* More maps added to the bigworld distribution. Also some fixes
of existing maps.
MSW 2002-09-20

2002-09-19 07:09 mwedel

* Add wolfsburg to maps-bigworld. Other updated maps most likely
because
they had exits pointing to wolfsburg which now point to the new
locaton.
MSW 2002-09-18

2002-09-16 05:44 mwedel

* Add dtabb (darcap) maps.
Update world maps to add a road to darcap from navar_city.
Update some signs. Add some low level maps from dtabb to be
around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now
leads
someplace.
Add an underworld directory.
MSW 2002-09-15

2002-09-12 07:02 mwedel

* Fix a few broken exits.
Move the Fogs map to to the unlinked directory.
MSW 2002-09-11

2002-09-09 07:20 mwedel

* Add dragonisland (stoneville) maps to bigworld distribution.
Other maps outside that directory were updated because they have
exits leading to stoneville.
MSW 2002-09-08

2002-09-05 06:59 mwedel

* Update maps-bigworld to keep in sync with maps (old).

2002-09-04 06:49 mwedel

* Various updates -
scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps. Used for random
maps.

2002-07-26 05:15 mwedel

* Add floors to map.
MSW 2002-07-25

2002-07-24 06:14 mwedel

* Re-add outdoor flag to maps in which the value got stripped.
MSW 2002-07-23

2002-07-23 07:07 mwedel

* Add unlinked map directory - started with file from lake_county -
seems
to be missing lefftower1 and lefttower3, so as is, map isn't of
any real
use.
MSW 2002-7-22

2002-07-23 07:04 mwedel

* Add lake_county (kundi_area) maps to world southeast of brest.

Update world maps road connects to this city. Also, fix up some
typos/
incorrect map path names.

Add dreaming_sage guild to navar city.
MSW 2002-07-22

2002-06-15 07:51 mwedel

* scorn/scorn: Removed, city is world map - keeping that one around
will
likely result in confusion.
.emergency: New file, contains emergency map information to use
for
this distribution.
world/world_105_115: Fix gatehouse to city to work properly -
remove
exits from it, and put invisible exits under the relevant
portions so that players get transported to the correct place
inside
the gatehouse.
HallOfSelection: Fix problem with monks be teleported to wrong
location
within the city.
MSW 2002-06-15

2002-06-05 07:31 mwedel

* Fix a bunch of broken exits.

Add some of the peterm maps that are linked to maps already
added.
MSW 2002-06-04

2002-06-03 07:27 mwedel

* Add navar_city maps.

Update background picks to include shallow sea, deep sea.

MSW 2002-06-02

2002-06-03 07:24 mwedel

* Add navar_city to maps, with road connecting to scorn.

Fix some broken exits in brest.

MSW 2002-06-02

2002-06-01 08:13 mwedel

* Add brest/brittany maps.

Update the scorn map so that there are some light sources, so
even at night
you can still find your way around.

Other world maps updated to add roads that link brest and scorn.

MSW 2002-05-30

2002-05-31 07:00 mwedel

* Add sign to Euthville town square.
MSW 2002-05-30

2002-05-31 06:27 mwedel

* Fix some exits in santo_dominion which didn't lead back to the
map
properly.

Add euthville (kar) maps.

MSW 2002-05-30

2002-05-29 07:03 mwedel

* Properly add mailed_fist entries to the maps-bigworld.
Previously,
they weren't properly re-parented and corrupted the main entries.
MSW 2002-05-28

2002-05-22 07:23 mwedel

* Some maps that didn't make it in the last commit.
Add pupland to maps-bigworld. Maps are basically unchanged.
MSW 2002-05-21

2002-05-22 07:19 mwedel

* Add pup_land maps to maps-bigworld. Other than the return exits
being
updated and locating the guilds within pupland within this
directory,
no changes to the maps.
MSW 2002-05-21

2002-05-22 06:47 mwedel

* README: Add notes to describe process of moving unique maps to
maps-bigworld system.

update_exits.pl: Modified to include any number of source and
destination values, so the script can be used to update any
number
of exits at once.
MSW 2002-05-21

2002-05-20 06:07 mwedel

* Add some files that didn't get in the last commit for addition
of Santo Dominion. MSW 2002-05-19

2002-05-20 03:46 mwedel

* Update scorn maps with changes that have been made in the main
map
distribution.

Add santo_dominion maps, as well as road connecting scorn and
santo dominion.
MSW 2002-05-19

2001-12-18 07:10 mwedel

* Add some missing files.
MSW 2001-12-17

2001-12-18 07:09 mwedel

* commit of editor picks. These are just copied from the main
distribution,
but are useful so the editor can find something when editing the
maps.
MSW 2001-12-17

2001-12-18 07:04 mwedel

* Commit of scorn city. It has been updated via update_exits.pl
to point to the new world maps. Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17

2001-12-18 06:44 mwedel

* Initial import of new world. See the Info/README for more
information.
This import is largely as generated by the program, but I have
placed scorn onto it.
MSW 2001-12-17

2001-12-18 04:42 mwedel
—- ==== Initial Import== * Initial import of new world along with scorn and editor picks.
Info directory contains some utils (like the program made to make
the map), information, images of the map, and a script to update
the exits.
MSW 2001-12-17

maps/changelog_1_70_0.txt · Last modified: 2018/04/07 08:40 by karl