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player_commands [2022/05/07 02:36]
leaf Update use_skill summary
player_commands [2024/03/29 00:23] (current)
leaf [follow] Summary update for accessing apartments
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   You are no longer AFK   You are no longer AFK
  
-The AFK status affects the output of the 'who command. ​ For example:+The AFK status affects the output of the 'who command. For example:
  
   Total Players in The World. (2) -- WIZ(0) AFK(1) BOT(0)   Total Players in The World. (2) -- WIZ(0) AFK(1) BOT(0)
Line 150: Line 150:
 You also only get 20% of the normal experience for killing creatures, and incur a 4-point wc (to hit) penalty.  ​ You also only get 20% of the normal experience for killing creatures, and incur a 4-point wc (to hit) penalty.  ​
  
-See also [[:​characters:​braced]] ​.+See also [[:​characters:​braced]] 
 ==== cast ==== ==== cast ====
  
Line 165: Line 166:
 It is helpful to bind strings like 'cast burning hands' to keys.  It is helpful to bind strings like 'cast burning hands' to keys. 
  
-See Also: [[player_commands#​bind]] +See Also: [[player_commands#​bind]]\\ 
-See Also: [[player_commands#​range]]+See Also: [[player_commands#​range]]\\
 See Also: [[player_commands#​invoke]] See Also: [[player_commands#​invoke]]
  
Line 175: Line 176:
 NOTE: Dialog with NPCs, they will only use and respond to the say command, so make sure to reference that when interacting with them. NOTE: Dialog with NPCs, they will only use and respond to the say command, so make sure to reference that when interacting with them.
  
-See Also: [[player_commands#​say]] +See Also: [[player_commands#​say]]\\ 
-See Also: [[player_commands#​tell]]+See Also: [[player_commands#​tell]]\\
 See Also: [[player_commands#​shout]] See Also: [[player_commands#​shout]]
 +
 ==== clearinfo ==== ==== clearinfo ====
  
Line 229: Line 231:
  
 See also: [[player_commands#​quit|quit]] See also: [[player_commands#​quit|quit]]
 +
 ==== dip ==== ==== dip ====
  
Line 368: Line 371:
  
 face <​direction>​ changes the direction you are facing without taking any other action. face <​direction>​ changes the direction you are facing without taking any other action.
 +
 ==== fire ==== ==== fire ====
  
Line 381: Line 385:
  
 See Also: [[player_commands#​fire_stop|fire_stop]] See Also: [[player_commands#​fire_stop|fire_stop]]
 +
 ==== fire_stop ==== ==== fire_stop ====
  
Line 392: Line 397:
  
 See Also: [[player_commands#​fire|fire]] See Also: [[player_commands#​fire|fire]]
 +
 ==== fix_me ==== ==== fix_me ====
  
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 Follow another player, including through exits and into permanent apartments. The player you are following must be in the same party as you. You can only start following another player if they are adjacent to you. To stop following, type '​follow'​ without any arguments. Follow another player, including through exits and into permanent apartments. The player you are following must be in the same party as you. You can only start following another player if they are adjacent to you. To stop following, type '​follow'​ without any arguments.
 +
 +The '​follow'​ command can be used with a willing party member to visit their permanent apartments. To prevent party members from following you, you must leave the party.
  
 ==== forget_spell ==== ==== forget_spell ====
  
-Syntax: ​forget_spell ​<spell name>+The forget_spell ​command will cause your currently logged-in character to permanently lose knowledge of the specified ​spell.
  
-This will cause you to permanently ​lose knowledge of a spell.+Usage: 
 +  forget_spell <spell name> 
 + 
 +Example: 
 +  forget_spell light 
 + 
 +  You lose knowledge of light. 
 +  ​
 ==== get ==== ==== get ====
  
Line 420: Line 435:
   get all   get all
   ​   ​
-See Also: [[player_commands#​take|take]]+See Also: [[player_commands#​take|take]]\\
 See Also: [[player_commands#​pickup|pickup]] See Also: [[player_commands#​pickup|pickup]]
  
Line 458: Line 473:
 See Also: [[player_commands#​cast|cast]] See Also: [[player_commands#​cast|cast]]
  
-==== keys ==== 
  
-These are the basic movement keys: 
- 
-    yku 
-    h l 
-    bjn 
- 
-Running is done by holding the control key down, keeping it held down, and tapping a direction key once. Release the control key to stop running. Running is recommended - especially when attacking. 
- 
-Firing a ranged attack ('help range) such as a bow, crossbow, wand, staff, rod, throwing weapon, or spellcasting ('help cast) is done by holding down the shift key, keeping it held down, and tapping a direction key once to fire in that direction. 
- 
-'help mouse for help on what the mouse buttons do. 
- 
-'help melee for advice on how to fight 
- 
-'help traps for help with finding and disarming traps 
- 
-See Also: [[player_commands#​range|range]] 
-See Also: [[player_commands#​mouse|mouse]] 
-See Also: [[player_commands#​melee|melee]] 
-See Also: [[player_commands#​traps|traps]] 
-See Also: [[player_commands#​cast|cast]] 
 ==== killpets ==== ==== killpets ====
  
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 With "​knowledge attempt <​number>",​ attempts to do alchemy or equivalent based on that recipe. With "​knowledge attempt <​number>",​ attempts to do alchemy or equivalent based on that recipe.
 +
 ==== language ==== ==== language ====
  
Line 532: Line 526:
  
 Listen, sets the level of messages you will hear. Listen, sets the level of messages you will hear.
 +
 +Adjust the listening level to determine the messages visible to the player. Set it to 1 for only important messages, like when a player shouts, or choose 15 for verbose mode, displaying every message.
  
 If no parameters are set, the current listen level is shown: If no parameters are set, the current listen level is shown:
Line 546: Line 542:
  
 ==== lock ==== ==== lock ====
- 
     ​     ​
 Toggle the lock status of an item inventory. Locked items cannot be accidentally dropped. Toggle the lock status of an item inventory. Locked items cannot be accidentally dropped.
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   IM = in memory   IM = in memory
   TO = timeout until the map is saved to disk   TO = timeout until the map is saved to disk
 +  ​
 ==== mark ==== ==== mark ====
  
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     'help invoke     'help invoke
     ​     ​
-See Also: [[player_commands#​spells|spells]] +See Also: [[player_commands#​spells|spells]]\\ 
-See Also: [[player_commands#​range|range]] +See Also: [[player_commands#​range|range]]\\ 
-See Also: [[player_commands#​cast|cast]]+See Also: [[player_commands#​cast|cast]]\\
 See Also: [[player_commands#​invoke|invoke]] See Also: [[player_commands#​invoke|invoke]]
  
Line 669: Line 665:
   * petmode - adjusts how your pets behave   * petmode - adjusts how your pets behave
  
-See Also: [[player_commands#​applymode|applymode]] +See Also: [[player_commands#​applymode|applymode]]\\ 
-See Also: [[player_commands#​bowmode|bowmode]] +See Also: [[player_commands#​bowmode|bowmode]]\\ 
-See Also: [[player_commands#​peaceful|peaceful]]+See Also: [[player_commands#​peaceful|peaceful]]\\
 See Also: [[player_commands#​petmode|petmode]] See Also: [[player_commands#​petmode|petmode]]
  
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 The command motd displays the server'​s Message Of The Day file The command motd displays the server'​s Message Of The Day file
  
-=== mouse ====+==== mouse ====
  
 The mouse is one possible way to move your character. But is primarily used to interface with objects and items in the game.  The mouse is one possible way to move your character. But is primarily used to interface with objects and items in the game. 
Line 690: Line 686:
 Also, the mouse has the following inventory uses: Also, the mouse has the following inventory uses:
   * Left button: identify or examine the item   * Left button: identify or examine the item
-  * Middle button on item: apply or equip or consume the item+  * Middle button on item: apply or equip or consume the item (i.e., eat food item, read a scroll or book or spellbook)
   * Right button: drop the item(s) from your inventory to the ground or places the item(s) in an open or active container (i.e., pouch or chest or sack)   * Right button: drop the item(s) from your inventory to the ground or places the item(s) in an open or active container (i.e., pouch or chest or sack)
 +
 +The mouse command can use use keyboard commands for special applications in the Inventory window:
 +  * Left button + shift key: lock or unlock a clicked inventory item, see lock
 +  * Middle button + shift key: mark a clicked item (i.e., mark a torch & then apply flint and steel to light the torch), see mark
  
 The mouse has the following uses of items in the You see window: The mouse has the following uses of items in the You see window:
Line 698: Line 698:
   * Right button: picks up the item(s) and adds it to your inventory   * Right button: picks up the item(s) and adds it to your inventory
  
-FIXME - Expand the summary and uses such as middle click on a scroll +See Also[[player_commands#​lock|lock]]\\ 
- +See Also: [[player_commands#​mark|mark]]\\ 
-==== move ==== +See Also: [[player_commands#​apply|apply]]\\ 
- +See Also: [[player_commands#​drop|drop]]\\ 
-These are the basic movement keys: +See Also: [[player_commands#​get|get]]\\ 
- +See Also: [[player_commands#​take|take]]
-    yku +
-    h l +
-    bjn +
- +
-It is also possible to use the arrows keys to move, but that does not conveniently allow you to move diagonally (i.e., northwest, northeast, southwest, southeast) +
- +
-Numeric keypad: +
- +
-  7 - northwest +
-  8 - north +
-  9 - northeast +
-  4 - west +
-  5 - not used +
-  6 - east +
-  1 - southwest +
-  2 - south +
-  3 - southeast +
- +
-Important Note: certain clients in combination with certain operating systems may require you to enable or disable NumLock in order to actively use the numeric keypad for movement. +
- +
-Generally, one direction key press is one step in that direction. This is good for slow and careful movement. But this does NOT work well for combat and for that you should use the run key. +
- +
-Running is done by holding the control (ctrl) key down, keeping it held down, and tapping a direction key once. Release the control key to stop running. Running is recommended - especially when attacking. +
- +
-Firing a ranged attack ('help range) such as a bow, crossbow, wand, staff, rod, throwing weapon, or spellcasting ('help cast) is done by holding down the shift key, keeping it held down, and tapping a direction key once to fire in that direction. +
- +
-'help mouse for help on what the mouse buttons do +
- +
-'help melee for advice on how to fight +
- +
-'help traps for help with finding and disarming traps +
- +
-See Also: [[player_commands#​range|range]] +
-See Also: [[player_commands#​mouse|mouse]] +
-See Also: [[player_commands#​melee|melee]] +
-See Also: [[player_commands#​traps|traps]] +
-See Also: [[player_commands#​cast|cast]]+
  
 ==== news ==== ==== news ====
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 The news command will display the server news file. The news command will display the server news file.
  
-See Also: [[player_commands#​motd|motd]]+See Also: [[player_commands#​motd|motd]]\\
 See Also: [[player_commands#​rules|rules]] See Also: [[player_commands#​rules|rules]]
  
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 This is just like the down arrow under most command-line interfaces (CLI). This is just like the down arrow under most command-line interfaces (CLI).
  
-See Also: [[player_commands#​prevkey|prevkey]] +Special note for GTKV2, one has to use the bind command (i.e., 'bind nextkey) as the the keybinding GUI does not work with this command.
- +
- +
- +
  
 +See Also: [[player_commands#​prevkey|prevkey]]\\
 +See Also: [[player_commands#​bind|bind]]
  
 ==== output ==== ==== output ====
Line 833: Line 794:
  
 Takes you out of the current party. Takes you out of the current party.
 +
 ==== party_rejoin ==== ==== party_rejoin ====
  
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 Leaving any of these prompts blank cancels the password change operation. Leaving any of these prompts blank cancels the password change operation.
 +
 ==== peaceful ==== ==== peaceful ====
  
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 FIXME - Add a help file for hostile? It is not an actual command, but is often referenced so might be a good idea to have an explanation on that command? FIXME - Add a help file for hostile? It is not an actual command, but is often referenced so might be a good idea to have an explanation on that command?
 +
 ==== petmode ==== ==== petmode ====
  
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 FIXME - improve summary of petmode normal FIXME - improve summary of petmode normal
 +
 ==== pickup ==== ==== pickup ====
  
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   - key   - key
   - missile   - missile
-  - allweapon+  - melee
   - magical   - magical
   - potion   - potion
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   - jewels   - jewels
   - flesh   - flesh
 +  - container
   - cursed   - cursed
  
 Three options are possible for the first character: + will make you pick the item type, - will make you stop picking the item type and ! will toggle the pick mode. Three options are possible for the first character: + will make you pick the item type, - will make you stop picking the item type and ! will toggle the pick mode.
  
-See Also: [[player_commands#​get|get]]+See Also: [[player_commands#​get|get]]\\
 See Also: [[player_commands#​take|take]] See Also: [[player_commands#​take|take]]
 +
 ==== prepare ==== ==== prepare ====
  
Line 968: Line 935:
 It is helpful to bind strings like '​prepare burning hands' to keys.  It is helpful to bind strings like '​prepare burning hands' to keys. 
  
-See Also: [[player_commands#​cast|cast]] +See Also: [[player_commands#​cast|cast]]\\ 
-See Also: [[player_commands#​bind]] +See Also: [[player_commands#​bind]]\\ 
-See Also: [[player_commands#​range]]+See Also: [[player_commands#​range]]\\
 See Also: [[player_commands#​invoke]] See Also: [[player_commands#​invoke]]
- 
  
 ==== prevkey ==== ==== prevkey ====
Line 984: Line 950:
 This is just like the up arrow under most command-line interfaces (CLI). This is just like the up arrow under most command-line interfaces (CLI).
  
-See Also: [[player_commands#​nextkey|nextkey]]+Special note for GTKV2, one has to use the bind command (i.e., 'bind prevkey) as the the keybinding GUI does not work with this command. 
 + 
 +See Also: [[player_commands#​nextkey|nextkey]]\\ 
 +See Also: [[player_commands#​bind|bind]] 
 ==== printlos ==== ==== printlos ====
  
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 The character is standing at row 10, column 8. The character is standing at row 10, column 8.
 +
 ==== quest ==== ==== quest ====
  
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 Find a bed (probably in a building close to where you entered the game), place your character so they are "​standing"​ on top of it, and apply the bed using the apply command or hitting the '​a"​ (for apply) key. Find a bed (probably in a building close to where you entered the game), place your character so they are "​standing"​ on top of it, and apply the bed using the apply command or hitting the '​a"​ (for apply) key.
  
-See Also: [[player_commands#​apply|apply]]+See Also: [[player_commands#​apply|apply]]\\
 See Also: [[player_commands#​delete|delete]] See Also: [[player_commands#​delete|delete]]
  
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 Your range weapon is fired when you press SHIFT+direction and will be fired in that direction. Your range weapon is fired when you press SHIFT+direction and will be fired in that direction.
  
-See Also: [[player_commands#​keys|keys]] +See Also: [[player_commands#​keys|keys]]\\ 
-See Also: [[player_commands#​move|move]] +See Also: [[player_commands#​move|move]]\\ 
-See also: [[player_commands#​cast|cast]]+See also: [[player_commands#​cast|cast]]\\ 
 ==== ready_skill ==== ==== ready_skill ====
  
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 The result depends on the skill selected and what items are around you. The result depends on the skill selected and what items are around you.
  
-See Also: [[player_commands#​skills|skills]]+See Also: [[player_commands#​skills|skills]]\\
 See Also: [[player_commands#​use_skill|use_skill]] See Also: [[player_commands#​use_skill|use_skill]]
  
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 If the command is not enabled, you will see: If the command is not enabled, you will see:
   '​report'​ is not a valid command.   '​report'​ is not a valid command.
 +  ​
 ==== rotateshoottype ==== ==== rotateshoottype ====
  
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 The rules command will display the server rules file. The rules command will display the server rules file.
  
-See Also: [[player_commands#​news|news]]+See Also: [[player_commands#​news|news]]\\
 See Also: [[player_commands#​motd|motd]] See Also: [[player_commands#​motd|motd]]
 +
 ==== run ==== ==== run ====
  
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 At the time of writing the JX Client seems to stop running when the run key is released but the GTK client does not. At the time of writing the JX Client seems to stop running when the run key is released but the GTK client does not.
  
-See Also: [[player_commands#​bind|bind]]+See Also: [[player_commands#​bind|bind]]\\
 See Also: [[player_commands#​run_stop|run_stop]] See Also: [[player_commands#​run_stop|run_stop]]
  
 ==== run_stop ==== ==== run_stop ====
 +
 The run_stop command will make your character stop running when using the run command. The run_stop command will make your character stop running when using the run command.
  
-See Also: [[player_commands#​run|run]]+See Also: [[player_commands#​run|run]]\\
 See Also: [[player_commands#​bind|bind]] See Also: [[player_commands#​bind|bind]]
 +
 ==== save ==== ==== save ====
  
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 Doing 'save and then quitting the client or using the [[player_commands#​quit|quit]] command (see warnings about using the [[player_commands#​quit|quit]] command!) may very well result in lost experience, levels, items, and/or other character accomplishments and improvements. Still, see the warning about the [[player_commands#​quit|quit]] command on older versions of the game. Doing 'save and then quitting the client or using the [[player_commands#​quit|quit]] command (see warnings about using the [[player_commands#​quit|quit]] command!) may very well result in lost experience, levels, items, and/or other character accomplishments and improvements. Still, see the warning about the [[player_commands#​quit|quit]] command on older versions of the game.
  
-See Also: [[player_commands#​apply|apply]]+See Also: [[player_commands#​apply|apply]]\\
 See Also: [[player_commands#​quit|quit]] See Also: [[player_commands#​quit|quit]]
  
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 Searches for traps and other hidden objects in the tiles immediately surrounding the character and under the character. The odds of finding hidden traps are dependent upon the player'​s find traps skill. Searches for traps and other hidden objects in the tiles immediately surrounding the character and under the character. The odds of finding hidden traps are dependent upon the player'​s find traps skill.
  
-See Also: [[player_commands#​skills|skills]]+See Also: [[player_commands#​skills|skills]]\\
 See Also: [[player_commands#​disarm|disarm]] See Also: [[player_commands#​disarm|disarm]]
  
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 Using this is a fast way to grab specific wanted items from large piles of junk, but it reduces movement speed significantly when active. Using this is a fast way to grab specific wanted items from large piles of junk, but it reduces movement speed significantly when active.
 +
 ==== showpets ==== ==== showpets ====
  
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   wc 2  damage 35 ac -11   wc 2  damage 35 ac -11
  
 +==== show ====
  
- 
- 
- 
-==== show ==== 
 The show command toggles through the various inventory windows or activates a specific inventory tab. The show command toggles through the various inventory windows or activates a specific inventory tab.
  
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   * icons - Quick icon view   * icons - Quick icon view
  
-See Also: [[player_commands#​apply|apply]]+See Also: [[player_commands#​apply|apply]]\\
 See Also: [[player_commands#​lock|lock]] See Also: [[player_commands#​lock|lock]]
  
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   disarm traps        lvl: 15 (xp:​3300556/​4100000) ​    perm lvl: 12 (xp:​1650278/​2000000)   disarm traps        lvl: 15 (xp:​3300556/​4100000) ​    perm lvl: 12 (xp:​1650278/​2000000)
   find traps          lvl: 15 (xp:​3300934/​4100000) ​    perm lvl: 12 (xp:​1650467/​2000000)   find traps          lvl: 15 (xp:​3300934/​4100000) ​    perm lvl: 12 (xp:​1650467/​2000000)
 +
 ==== sort_inventory ==== ==== sort_inventory ====
  
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 FIXME - Is this command still valid?\\ FIXME - Is this command still valid?\\
 Looks like the sort_inventory command, added in v0.92.6, is no longer a valid command. Both GTKv2 and JX Client show: '​sort_inventory'​ is not a valid command. Looks like the sort_inventory command, added in v0.92.6, is no longer a valid command. Both GTKv2 and JX Client show: '​sort_inventory'​ is not a valid command.
 +
 ==== sound ==== ==== sound ====
  
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 To cast a spell, you can either use the cast or invoke commands. To cast a spell, you can either use the cast or invoke commands.
  
-See Also: [[player_commands#​apply|apply]] +See Also: [[player_commands#​apply|apply]]\\ 
-See Also: [[player_commands#​cast|cast]] +See Also: [[player_commands#​cast|cast]]\\ 
-See Also: [[player_commands#​invoke|invoke]]+See Also: [[player_commands#​invoke|invoke]]\\
 See Also: [[player_commands#​skills|skills]] See Also: [[player_commands#​skills|skills]]
  
Line 1466: Line 1442:
  
 See Also: [[player_commands#​peaceful|peaceful]] See Also: [[player_commands#​peaceful|peaceful]]
 +
 ==== take ==== ==== take ====
  
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 A parameter can be given to take.  In this case, all object that have names that match the parameter will be picked up.  Thus, if there is a 'sword of WOE', and 'sword +1' and a 'sword -3' on the ground, 'take sword' will pick all of them up. A parameter can be given to take.  In this case, all object that have names that match the parameter will be picked up.  Thus, if there is a 'sword of WOE', and 'sword +1' and a 'sword -3' on the ground, 'take sword' will pick all of them up.
  
-By default, take is bound to the comma key, with no parameters. ​ To change this, look at the [[#bind]] command.+By default, take is bound to the comma key, with no parameters. To change this, look at the [[#bind]] command. 
 + 
 +See Also: [[player_commands#​bind|bind]]
  
 ==== throw ==== ==== throw ====
Line 1486: Line 1465:
  
 FIXME - clarify on how to find throwing items and identify them. Does the mark command apply? What about quivers for throwing items? FIXME - clarify on how to find throwing items and identify them. Does the mark command apply? What about quivers for throwing items?
 +
 ==== title ==== ==== title ====
  
Line 1578: Line 1558:
   ​   ​
 This will turn a whole apple into two apple halves This will turn a whole apple into two apple halves
 +
 +Example:
 +  use file with silver bar
 +
 +This will turn the silver bar into 1000 silver filings  ​
  
 FIXME - More details needed or wanted for the use command? FIXME - More details needed or wanted for the use command?
Line 1595: Line 1580:
 This command is best used with keybindings (see help bind), as it does not set the designated skill as your active skill (see help ready_skill). This command is best used with keybindings (see help bind), as it does not set the designated skill as your active skill (see help ready_skill).
  
-See Also: [[player_commands#​bind|bind]] +See Also: [[player_commands#​bind|bind]]\\ 
-See Also: [[player_commands#​skills|skills]]+See Also: [[player_commands#​skills|skills]]\\
 See Also: [[player_commands#​ready_skill|ready_skill]] See Also: [[player_commands#​ready_skill|ready_skill]]
  
Line 1620: Line 1605:
  
 Only active containers are used - keys will not jump out of closed containers, but hints will be given if you have keys in closed containers. Only active containers are used - keys will not jump out of closed containers, but hints will be given if you have keys in closed containers.
 +
 +==== version ====
 +
 +The version command displays the current version of the Crossfire server in use. 
 +
 +Usage:
 +  version
 +
 +This consists of the name and the version number of the server.
 +
 +Example:
 +
 +  Crossfire v1.75.0
 +
 +If the server is built from the Git repository, it will include a revision number in the version output.
 +
 +Example:
 +
 +  Crossfire v1.75.0-ga725943
 +
 +A summary of that output:
 +
 +  The first set of digits relates to the tagged release (i.e., 1.75.0)
 +  The middle number of information (i.e. 1316) includes a commit number. That way the versions can still be sorted in chronological order.
 +  The last string of text indicates a git commit (i.e., ge19bd3e61)
 +
 +==== whereabouts ====
 +
 +The whereabouts command gives a summary of the regions in which players are currently occupying.
 +
 +Usage:
 +  whereabouts
 +
 +Example:
 +  In the world currently there are:
 +  3 players in The Kingdom of Scorn
 +  4 players in The Sultanate of Darcap
 +
 ==== wimpy ==== ==== wimpy ====
  
-wimpy is a (?percentage/​number?​) ​of hitpoints left.  When hitpoits ​drop below this level the character will blindly run away automatically.+The wimpy command ​is a percentage of hitpoints left. When hitpoints ​drop below this level the character will blindly run away automatically. 
 + 
 +Usage: 
 +  wimpy 
 +  wimpy <#>
  
 wimpy without an argument shows the current setting. wimpy without an argument shows the current setting.
  
 +Example:
   Your current wimpy level is 0.   Your current wimpy level is 0.
  
 If a numeric argument is specified, the wimpy level is set and shown: If a numeric argument is specified, the wimpy level is set and shown:
- + 
 +Example: 
 +  wimpy 10
   Your new wimpy level is 10.   Your new wimpy level is 10.
  
-FIXME - Clarify documentation here and in the server help.  Server help says it is percentage, but numbers greater than 100 are accepted.+Your character will flee in a random direction when hit points fall to 10% total or lower
  
 ===== Debug ===== ===== Debug =====
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 ==== stay ==== ==== stay ====
  
-A direction command ​that indicates the space that the character is standing on.  For example, to fire a rod of heal on the character:+A direction command ​which indicates the space that the character is standing on. 
 + 
 +Usage: 
 +  stay 
 + 
 +For example, to fire a rod of heal on the character:
  
   apply -a rod of heal   apply -a rod of heal
-    ​Readied skill: use magic item. +  ​Readied skill: use magic item. 
-    You ready rod of heal (lvl 60) * (readied).+  You ready rod of heal (lvl 60) * (readied). 
   stay fire   stay fire
-    You are already fully healed. 
  
-FIXME - Add documentation in the server help.+  You are already fully healed.
  
 ===== Information ===== ===== Information =====
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 'help commands for help to list available commands. ​ 'help commands for help to list available commands. ​
  
-=== help keys === +===keys ====
-=== help move ===+
  
 These are the basic movement keys: These are the basic movement keys:
  
-    ​yku +    ​y k u 
-    h l +    h   ​
-    ​bjn+    ​b j n
  
-Running is done by holding control and move Running is recommended.+Running is done by holding ​the control ​key down, keeping it held down, and tapping a direction key once. Release the control key to stop running. Running is recommended ​- especially when attacking.
  
-Firing ​the range weapon (help range) is done by holding shift and move.+Firing ​a ranged attack ('​help ​range) such as a bow, crossbow, wand, staff, rod, throwing ​weapon, or spellcasting ​('help cast) is done by holding ​down the shift key, keeping it held down, and tapping a direction key once to fire in that direction.
  
-  * '​help ​[[player_commands#​mouse]] for help on what the mouse buttons do. +'help mouse for help on what the mouse buttons do. 
-  ​* ​'​help ​[[player_commands#​melee]] for advice on how to fight + 
-  ​* ​'help [[player_commands#​traps]] for help with finding and disarming traps+'help melee for advice on how to fight 
 + 
 +'​help ​traps for help with finding and disarming traps 
 + 
 +See Also: [[player_commands#​range|range]]\\ 
 +See Also: [[player_commands#​mouse|mouse]]\\ 
 +See Also: [[player_commands#​melee|melee]]\\ 
 +See Also: [[player_commands#​traps|traps]]\\ 
 +See Also: [[player_commands#​cast|cast]] 
 + 
 + 
 +==== move ==== 
 + 
 +These are the basic movement keys: 
 + 
 +    y k u 
 +    h   l 
 +    b j n 
 + 
 +It is also possible to use the arrows keys to move, but that does not conveniently allow you to move diagonally (i.e., northwest, northeast, southwest, southeast) 
 + 
 +Numeric keypad: 
 + 
 +  7 - northwest 
 +  8 - north 
 +  9 - northeast 
 +  4 - west 
 +  5 - not used 
 +  6 - east 
 +  1 - southwest 
 +  2 - south 
 +  3 - southeast 
 + 
 +Important Note: certain clients in combination with certain operating systems may require you to enable or disable NumLock in order to actively use the numeric keypad for movement. 
 + 
 +Generally, one direction key press is one step in that direction. This is good for slow and careful movement. But this does NOT work well for combat and for that you should use the run key. 
 + 
 +Running is done by holding the control (ctrl) key down, keeping it held down, and tapping a direction key once. Release the control key to stop running. Running is recommended - especially when attacking. 
 + 
 +Firing a ranged attack ('help range) such as a bow, crossbow, wand, staff, rod, throwing weapon, or spellcasting ('help cast) is done by holding down the shift key, keeping it held down, and tapping a direction key once to fire in that direction. 
 + 
 +'help mouse for help on what the mouse buttons do 
 + 
 +'help melee for advice on how to fight 
 + 
 +'help traps for help with finding and disarming traps 
 + 
 +See Also: [[player_commands#​range|range]]\\ 
 +See Also: [[player_commands#​mouse|mouse]]\\ 
 +See Also: [[player_commands#​melee|melee]]\\ 
 +See Also: [[player_commands#​traps|traps]]\\ 
 +See Also: [[player_commands#​cast|cast]]
  
 === help mouse === === help mouse ===
  
-The mouse isn't a great way to move your character. ​ It'll work, but you'll be handicapped unless you use the keyboard for this.  However, the mouse has the following inventory uses:+The mouse isn't a great way to move your character. It'll work, but you'll be handicapped unless you use the keyboard for this. However, the mouse has the following inventory uses:
  
   * Middle button on item:  apply or equip an inventory item, or use an item on the ground.   * Middle button on item:  apply or equip an inventory item, or use an item on the ground.
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 The hiscore command shows the top fifty scores on the server. The hiscore command shows the top fifty scores on the server.
  
-Usage: +Usage:\\ 
- ​hiscore + ​hiscore\\ 
- ​hiscore <player name> + ​hiscore <player name>\\ 
- ​hiscore <​title>​+ ​hiscore <title>\\ 
 + ​hiscore -s\\ 
 + ​hiscore -s:<​skill_name>
    
  
Line 1745: Line 1832:
    ​3 ​       246 Moh the human was last seen on map Hall of Dungeon Masters <​43><​1><​32>​.    ​3 ​       246 Moh the human was last seen on map Hall of Dungeon Masters <​43><​1><​32>​.
    ​5 ​       135 Hahn the human quit the game on map Wanderer Inn <​42><​38><​33>​.    ​5 ​       135 Hahn the human quit the game on map Wanderer Inn <​42><​38><​33>​.
 +
 +Another option is to get a hiscore list by skill name by adding -s to the command
 +
 +Example:
 +
 +  hiscore -s
 +
 +Will display:
 +
 +  High scores for the skill literacy:
 +  Rank     Score Who <max hp><​max sp><​max grace>.
 +    1      10461 Jose the human left the game on map Wanderer Inn <​49><​1><​1>​.
 +  High scores for the skill one handed weapons:
 +  Rank     Score Who <max hp><​max sp><​max grace>
 +    1        555 Jose the human left the game on map Wanderer Inn <​49><​1><​1>​.
 +
 +It is also possible to get a hiscore list by skill category, but adding the skill name to the hiscore skill search, hiscore -s:<​skill_name>​
 +
 +Example:
 +
 +  hiscore -s:literacy
 +
 +Will display:
 +
 +  High scores for the skill literacy:
 +  Rank     Score Who <max hp><​max sp><​max grace>
 +    1      10461 Jose the human left the game on map Wanderer Inn <​49><​1><​1>​.
 +
 +Note: for multiple word skills (i.e., one handed weapons, missile weapons, et al.), you just use the first word with the hiscore -s:<​skill_name>​ command
 +
 +Example:
 +
 +  hiscore -s:one
 +
 +That will show:
 +
 +  High scores for the skill one handed weapons:
 +  Rank     Score Who <max hp><​max sp><​max grace>
 +    1        555 Jose the human left the game on map Wanderer Inn <​49><​1><​1>​.
 +
 ==== inv ==== ==== inv ====
  
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 ==== skills ==== ==== skills ====
 +
 Use the skills command to learn your experience and level of your skills. Use the skills command to learn your experience and level of your skills.
  
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 ==== gsay ==== ==== gsay ====
  
-gsay sends a message to all members of your current ​[[player_commands#​party]].+gsay 
 + 
 +This command requires that a party has been formed and you are a member of that party. 
 + 
 +The gsay command can be used in place of the command, party say <​message>​. 
 + 
 +gsay sends a message to all members of your current party.
  
 gsay usage: gsay usage:
-  * 'gsay [Message that you want all party members to see]+ 
 +    ​'gsay [Message that you want all party members to see] 
 + 
 +Example: 
 + 
 +  gsay hello 
 + 
 +Will display: 
 + 
 +  <​party_name>​ You say: hello
  
 FIXME - In the "help commands"​ output, the command is listed as a regular command and not a communication command. ​ The chat command appears in the communication command section. ​ Should only the emotes should be in the communication section? ​ If not at least the commands should be shown consistently in the help. FIXME - In the "help commands"​ output, the command is listed as a regular command and not a communication command. ​ The chat command appears in the communication command section. ​ Should only the emotes should be in the communication section? ​ If not at least the commands should be shown consistently in the help.
player_commands.1651908969.txt.gz · Last modified: 2022/05/07 02:36 by leaf