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player_commands [2022/05/10 00:49]
leaf Move keys section to Information
player_commands [2024/03/25 17:57] (current)
leaf White space format and content updates
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   You are no longer AFK   You are no longer AFK
  
-The AFK status affects the output of the 'who command. ​ For example:+The AFK status affects the output of the 'who command. For example:
  
   Total Players in The World. (2) -- WIZ(0) AFK(1) BOT(0)   Total Players in The World. (2) -- WIZ(0) AFK(1) BOT(0)
Line 150: Line 150:
 You also only get 20% of the normal experience for killing creatures, and incur a 4-point wc (to hit) penalty.  ​ You also only get 20% of the normal experience for killing creatures, and incur a 4-point wc (to hit) penalty.  ​
  
-See also [[:​characters:​braced]] ​.+See also [[:​characters:​braced]] 
 ==== cast ==== ==== cast ====
  
Line 165: Line 166:
 It is helpful to bind strings like 'cast burning hands' to keys.  It is helpful to bind strings like 'cast burning hands' to keys. 
  
-See Also: [[player_commands#​bind]] +See Also: [[player_commands#​bind]]\\ 
-See Also: [[player_commands#​range]]+See Also: [[player_commands#​range]]\\
 See Also: [[player_commands#​invoke]] See Also: [[player_commands#​invoke]]
  
Line 175: Line 176:
 NOTE: Dialog with NPCs, they will only use and respond to the say command, so make sure to reference that when interacting with them. NOTE: Dialog with NPCs, they will only use and respond to the say command, so make sure to reference that when interacting with them.
  
-See Also: [[player_commands#​say]] +See Also: [[player_commands#​say]]\\ 
-See Also: [[player_commands#​tell]]+See Also: [[player_commands#​tell]]\\
 See Also: [[player_commands#​shout]] See Also: [[player_commands#​shout]]
 +
 ==== clearinfo ==== ==== clearinfo ====
  
Line 229: Line 231:
  
 See also: [[player_commands#​quit|quit]] See also: [[player_commands#​quit|quit]]
 +
 ==== dip ==== ==== dip ====
  
Line 368: Line 371:
  
 face <​direction>​ changes the direction you are facing without taking any other action. face <​direction>​ changes the direction you are facing without taking any other action.
 +
 ==== fire ==== ==== fire ====
  
Line 381: Line 385:
  
 See Also: [[player_commands#​fire_stop|fire_stop]] See Also: [[player_commands#​fire_stop|fire_stop]]
 +
 ==== fire_stop ==== ==== fire_stop ====
  
Line 392: Line 397:
  
 See Also: [[player_commands#​fire|fire]] See Also: [[player_commands#​fire|fire]]
 +
 ==== fix_me ==== ==== fix_me ====
  
Line 407: Line 413:
 ==== forget_spell ==== ==== forget_spell ====
  
-Syntax: ​forget_spell ​<spell name>+The forget_spell ​command will cause your currently logged-in character to permanently lose knowledge of the specified ​spell.
  
-This will cause you to permanently ​lose knowledge of a spell.+Usage: 
 +  forget_spell <spell name> 
 + 
 +Example: 
 +  forget_spell light 
 + 
 +  You lose knowledge of light. 
 +  ​
 ==== get ==== ==== get ====
  
Line 420: Line 433:
   get all   get all
   ​   ​
-See Also: [[player_commands#​take|take]]+See Also: [[player_commands#​take|take]]\\
 See Also: [[player_commands#​pickup|pickup]] See Also: [[player_commands#​pickup|pickup]]
  
Line 487: Line 500:
  
 With "​knowledge attempt <​number>",​ attempts to do alchemy or equivalent based on that recipe. With "​knowledge attempt <​number>",​ attempts to do alchemy or equivalent based on that recipe.
 +
 ==== language ==== ==== language ====
  
Line 510: Line 524:
  
 Listen, sets the level of messages you will hear. Listen, sets the level of messages you will hear.
 +
 +Adjust the listening level to determine the messages visible to the player. Set it to 1 for only important messages, like when a player shouts, or choose 15 for verbose mode, displaying every message.
  
 If no parameters are set, the current listen level is shown: If no parameters are set, the current listen level is shown:
Line 524: Line 540:
  
 ==== lock ==== ==== lock ====
- 
     ​     ​
 Toggle the lock status of an item inventory. Locked items cannot be accidentally dropped. Toggle the lock status of an item inventory. Locked items cannot be accidentally dropped.
Line 599: Line 614:
   IM = in memory   IM = in memory
   TO = timeout until the map is saved to disk   TO = timeout until the map is saved to disk
 +  ​
 ==== mark ==== ==== mark ====
  
Line 633: Line 649:
     'help invoke     'help invoke
     ​     ​
-See Also: [[player_commands#​spells|spells]] +See Also: [[player_commands#​spells|spells]]\\ 
-See Also: [[player_commands#​range|range]] +See Also: [[player_commands#​range|range]]\\ 
-See Also: [[player_commands#​cast|cast]]+See Also: [[player_commands#​cast|cast]]\\
 See Also: [[player_commands#​invoke|invoke]] See Also: [[player_commands#​invoke|invoke]]
  
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   * petmode - adjusts how your pets behave   * petmode - adjusts how your pets behave
  
-See Also: [[player_commands#​applymode|applymode]] +See Also: [[player_commands#​applymode|applymode]]\\ 
-See Also: [[player_commands#​bowmode|bowmode]] +See Also: [[player_commands#​bowmode|bowmode]]\\ 
-See Also: [[player_commands#​peaceful|peaceful]]+See Also: [[player_commands#​peaceful|peaceful]]\\
 See Also: [[player_commands#​petmode|petmode]] See Also: [[player_commands#​petmode|petmode]]
  
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 The command motd displays the server'​s Message Of The Day file The command motd displays the server'​s Message Of The Day file
  
-=== mouse ====+==== mouse ====
  
 The mouse is one possible way to move your character. But is primarily used to interface with objects and items in the game.  The mouse is one possible way to move your character. But is primarily used to interface with objects and items in the game. 
Line 668: Line 684:
 Also, the mouse has the following inventory uses: Also, the mouse has the following inventory uses:
   * Left button: identify or examine the item   * Left button: identify or examine the item
-  * Middle button on item: apply or equip or consume the item+  * Middle button on item: apply or equip or consume the item (i.e., eat food item, read a scroll or book or spellbook)
   * Right button: drop the item(s) from your inventory to the ground or places the item(s) in an open or active container (i.e., pouch or chest or sack)   * Right button: drop the item(s) from your inventory to the ground or places the item(s) in an open or active container (i.e., pouch or chest or sack)
 +
 +The mouse command can use use keyboard commands for special applications in the Inventory window:
 +  * Left button + shift key: lock or unlock a clicked inventory item, see lock
 +  * Middle button + shift key: mark a clicked item (i.e., mark a torch & then apply flint and steel to light the torch), see mark
  
 The mouse has the following uses of items in the You see window: The mouse has the following uses of items in the You see window:
Line 676: Line 696:
   * Right button: picks up the item(s) and adds it to your inventory   * Right button: picks up the item(s) and adds it to your inventory
  
-FIXME - Expand the summary and uses such as middle click on a scroll +See Also: [[player_commands#​lock|lock]]\\ 
- +See Also: [[player_commands#​mark|mark]]\\ 
 +See Also: [[player_commands#​apply|apply]]\\ 
 +See Also: [[player_commands#​drop|drop]]\\ 
 +See Also: [[player_commands#​get|get]]\\ 
 +See Also: [[player_commands#​take|take]]
  
 ==== news ==== ==== news ====
Line 684: Line 707:
 The news command will display the server news file. The news command will display the server news file.
  
-See Also: [[player_commands#​motd|motd]]+See Also: [[player_commands#​motd|motd]]\\
 See Also: [[player_commands#​rules|rules]] See Also: [[player_commands#​rules|rules]]
  
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 This is just like the down arrow under most command-line interfaces (CLI). This is just like the down arrow under most command-line interfaces (CLI).
  
-See Also: [[player_commands#​prevkey|prevkey]] +Special note for GTKV2, one has to use the bind command (i.e., 'bind nextkey) as the the keybinding GUI does not work with this command.
- +
- +
- +
  
 +See Also: [[player_commands#​prevkey|prevkey]]\\
 +See Also: [[player_commands#​bind|bind]]
  
 ==== output ==== ==== output ====
Line 771: Line 792:
  
 Takes you out of the current party. Takes you out of the current party.
 +
 ==== party_rejoin ==== ==== party_rejoin ====
  
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 Leaving any of these prompts blank cancels the password change operation. Leaving any of these prompts blank cancels the password change operation.
 +
 ==== peaceful ==== ==== peaceful ====
  
Line 812: Line 835:
  
 FIXME - Add a help file for hostile? It is not an actual command, but is often referenced so might be a good idea to have an explanation on that command? FIXME - Add a help file for hostile? It is not an actual command, but is often referenced so might be a good idea to have an explanation on that command?
 +
 ==== petmode ==== ==== petmode ====
  
Line 830: Line 854:
  
 FIXME - improve summary of petmode normal FIXME - improve summary of petmode normal
 +
 ==== pickup ==== ==== pickup ====
  
Line 874: Line 899:
   - key   - key
   - missile   - missile
-  - allweapon+  - melee
   - magical   - magical
   - potion   - potion
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   - jewels   - jewels
   - flesh   - flesh
 +  - container
   - cursed   - cursed
  
 Three options are possible for the first character: + will make you pick the item type, - will make you stop picking the item type and ! will toggle the pick mode. Three options are possible for the first character: + will make you pick the item type, - will make you stop picking the item type and ! will toggle the pick mode.
  
-See Also: [[player_commands#​get|get]]+See Also: [[player_commands#​get|get]]\\
 See Also: [[player_commands#​take|take]] See Also: [[player_commands#​take|take]]
 +
 ==== prepare ==== ==== prepare ====
  
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 It is helpful to bind strings like '​prepare burning hands' to keys.  It is helpful to bind strings like '​prepare burning hands' to keys. 
  
-See Also: [[player_commands#​cast|cast]] +See Also: [[player_commands#​cast|cast]]\\ 
-See Also: [[player_commands#​bind]] +See Also: [[player_commands#​bind]]\\ 
-See Also: [[player_commands#​range]]+See Also: [[player_commands#​range]]\\
 See Also: [[player_commands#​invoke]] See Also: [[player_commands#​invoke]]
- 
  
 ==== prevkey ==== ==== prevkey ====
Line 922: Line 948:
 This is just like the up arrow under most command-line interfaces (CLI). This is just like the up arrow under most command-line interfaces (CLI).
  
-See Also: [[player_commands#​nextkey|nextkey]]+Special note for GTKV2, one has to use the bind command (i.e., 'bind prevkey) as the the keybinding GUI does not work with this command. 
 + 
 +See Also: [[player_commands#​nextkey|nextkey]]\\ 
 +See Also: [[player_commands#​bind|bind]] 
 ==== printlos ==== ==== printlos ====
  
Line 952: Line 982:
  
 The character is standing at row 10, column 8. The character is standing at row 10, column 8.
 +
 ==== quest ==== ==== quest ====
  
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 Find a bed (probably in a building close to where you entered the game), place your character so they are "​standing"​ on top of it, and apply the bed using the apply command or hitting the '​a"​ (for apply) key. Find a bed (probably in a building close to where you entered the game), place your character so they are "​standing"​ on top of it, and apply the bed using the apply command or hitting the '​a"​ (for apply) key.
  
-See Also: [[player_commands#​apply|apply]]+See Also: [[player_commands#​apply|apply]]\\
 See Also: [[player_commands#​delete|delete]] See Also: [[player_commands#​delete|delete]]
  
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 Your range weapon is fired when you press SHIFT+direction and will be fired in that direction. Your range weapon is fired when you press SHIFT+direction and will be fired in that direction.
  
-See Also: [[player_commands#​keys|keys]] +See Also: [[player_commands#​keys|keys]]\\ 
-See Also: [[player_commands#​move|move]] +See Also: [[player_commands#​move|move]]\\ 
-See also: [[player_commands#​cast|cast]]+See also: [[player_commands#​cast|cast]]\\ 
 ==== ready_skill ==== ==== ready_skill ====
  
Line 1012: Line 1044:
 The result depends on the skill selected and what items are around you. The result depends on the skill selected and what items are around you.
  
-See Also: [[player_commands#​skills|skills]]+See Also: [[player_commands#​skills|skills]]\\
 See Also: [[player_commands#​use_skill|use_skill]] See Also: [[player_commands#​use_skill|use_skill]]
  
Line 1057: Line 1089:
 If the command is not enabled, you will see: If the command is not enabled, you will see:
   '​report'​ is not a valid command.   '​report'​ is not a valid command.
 +  ​
 ==== rotateshoottype ==== ==== rotateshoottype ====
  
Line 1113: Line 1146:
 The rules command will display the server rules file. The rules command will display the server rules file.
  
-See Also: [[player_commands#​news|news]]+See Also: [[player_commands#​news|news]]\\
 See Also: [[player_commands#​motd|motd]] See Also: [[player_commands#​motd|motd]]
 +
 ==== run ==== ==== run ====
  
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 At the time of writing the JX Client seems to stop running when the run key is released but the GTK client does not. At the time of writing the JX Client seems to stop running when the run key is released but the GTK client does not.
  
-See Also: [[player_commands#​bind|bind]]+See Also: [[player_commands#​bind|bind]]\\
 See Also: [[player_commands#​run_stop|run_stop]] See Also: [[player_commands#​run_stop|run_stop]]
  
 ==== run_stop ==== ==== run_stop ====
 +
 The run_stop command will make your character stop running when using the run command. The run_stop command will make your character stop running when using the run command.
  
-See Also: [[player_commands#​run|run]]+See Also: [[player_commands#​run|run]]\\
 See Also: [[player_commands#​bind|bind]] See Also: [[player_commands#​bind|bind]]
 +
 ==== save ==== ==== save ====
  
Line 1164: Line 1200:
 Doing 'save and then quitting the client or using the [[player_commands#​quit|quit]] command (see warnings about using the [[player_commands#​quit|quit]] command!) may very well result in lost experience, levels, items, and/or other character accomplishments and improvements. Still, see the warning about the [[player_commands#​quit|quit]] command on older versions of the game. Doing 'save and then quitting the client or using the [[player_commands#​quit|quit]] command (see warnings about using the [[player_commands#​quit|quit]] command!) may very well result in lost experience, levels, items, and/or other character accomplishments and improvements. Still, see the warning about the [[player_commands#​quit|quit]] command on older versions of the game.
  
-See Also: [[player_commands#​apply|apply]]+See Also: [[player_commands#​apply|apply]]\\
 See Also: [[player_commands#​quit|quit]] See Also: [[player_commands#​quit|quit]]
  
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 Searches for traps and other hidden objects in the tiles immediately surrounding the character and under the character. The odds of finding hidden traps are dependent upon the player'​s find traps skill. Searches for traps and other hidden objects in the tiles immediately surrounding the character and under the character. The odds of finding hidden traps are dependent upon the player'​s find traps skill.
  
-See Also: [[player_commands#​skills|skills]]+See Also: [[player_commands#​skills|skills]]\\
 See Also: [[player_commands#​disarm|disarm]] See Also: [[player_commands#​disarm|disarm]]
  
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 Using this is a fast way to grab specific wanted items from large piles of junk, but it reduces movement speed significantly when active. Using this is a fast way to grab specific wanted items from large piles of junk, but it reduces movement speed significantly when active.
 +
 ==== showpets ==== ==== showpets ====
  
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   wc 2  damage 35 ac -11   wc 2  damage 35 ac -11
  
 +==== show ====
  
- 
- 
- 
-==== show ==== 
 The show command toggles through the various inventory windows or activates a specific inventory tab. The show command toggles through the various inventory windows or activates a specific inventory tab.
  
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   * icons - Quick icon view   * icons - Quick icon view
  
-See Also: [[player_commands#​apply|apply]]+See Also: [[player_commands#​apply|apply]]\\
 See Also: [[player_commands#​lock|lock]] See Also: [[player_commands#​lock|lock]]
  
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   disarm traps        lvl: 15 (xp:​3300556/​4100000) ​    perm lvl: 12 (xp:​1650278/​2000000)   disarm traps        lvl: 15 (xp:​3300556/​4100000) ​    perm lvl: 12 (xp:​1650278/​2000000)
   find traps          lvl: 15 (xp:​3300934/​4100000) ​    perm lvl: 12 (xp:​1650467/​2000000)   find traps          lvl: 15 (xp:​3300934/​4100000) ​    perm lvl: 12 (xp:​1650467/​2000000)
 +
 ==== sort_inventory ==== ==== sort_inventory ====
  
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 FIXME - Is this command still valid?\\ FIXME - Is this command still valid?\\
 Looks like the sort_inventory command, added in v0.92.6, is no longer a valid command. Both GTKv2 and JX Client show: '​sort_inventory'​ is not a valid command. Looks like the sort_inventory command, added in v0.92.6, is no longer a valid command. Both GTKv2 and JX Client show: '​sort_inventory'​ is not a valid command.
 +
 ==== sound ==== ==== sound ====
  
Line 1359: Line 1395:
 To cast a spell, you can either use the cast or invoke commands. To cast a spell, you can either use the cast or invoke commands.
  
-See Also: [[player_commands#​apply|apply]] +See Also: [[player_commands#​apply|apply]]\\ 
-See Also: [[player_commands#​cast|cast]] +See Also: [[player_commands#​cast|cast]]\\ 
-See Also: [[player_commands#​invoke|invoke]]+See Also: [[player_commands#​invoke|invoke]]\\
 See Also: [[player_commands#​skills|skills]] See Also: [[player_commands#​skills|skills]]
  
Line 1404: Line 1440:
  
 See Also: [[player_commands#​peaceful|peaceful]] See Also: [[player_commands#​peaceful|peaceful]]
 +
 ==== take ==== ==== take ====
  
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 A parameter can be given to take.  In this case, all object that have names that match the parameter will be picked up.  Thus, if there is a 'sword of WOE', and 'sword +1' and a 'sword -3' on the ground, 'take sword' will pick all of them up. A parameter can be given to take.  In this case, all object that have names that match the parameter will be picked up.  Thus, if there is a 'sword of WOE', and 'sword +1' and a 'sword -3' on the ground, 'take sword' will pick all of them up.
  
-By default, take is bound to the comma key, with no parameters. ​ To change this, look at the [[#bind]] command.+By default, take is bound to the comma key, with no parameters. To change this, look at the [[#bind]] command. 
 + 
 +See Also: [[player_commands#​bind|bind]]
  
 ==== throw ==== ==== throw ====
Line 1424: Line 1463:
  
 FIXME - clarify on how to find throwing items and identify them. Does the mark command apply? What about quivers for throwing items? FIXME - clarify on how to find throwing items and identify them. Does the mark command apply? What about quivers for throwing items?
 +
 ==== title ==== ==== title ====
  
Line 1516: Line 1556:
   ​   ​
 This will turn a whole apple into two apple halves This will turn a whole apple into two apple halves
 +
 +Example:
 +  use file with silver bar
 +
 +This will turn the silver bar into 1000 silver filings  ​
  
 FIXME - More details needed or wanted for the use command? FIXME - More details needed or wanted for the use command?
Line 1533: Line 1578:
 This command is best used with keybindings (see help bind), as it does not set the designated skill as your active skill (see help ready_skill). This command is best used with keybindings (see help bind), as it does not set the designated skill as your active skill (see help ready_skill).
  
-See Also: [[player_commands#​bind|bind]] +See Also: [[player_commands#​bind|bind]]\\ 
-See Also: [[player_commands#​skills|skills]]+See Also: [[player_commands#​skills|skills]]\\
 See Also: [[player_commands#​ready_skill|ready_skill]] See Also: [[player_commands#​ready_skill|ready_skill]]
  
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 Only active containers are used - keys will not jump out of closed containers, but hints will be given if you have keys in closed containers. Only active containers are used - keys will not jump out of closed containers, but hints will be given if you have keys in closed containers.
 +
 ==== version ==== ==== version ====
  
Line 1576: Line 1622:
  
   Crossfire v1.75.0-ga725943   Crossfire v1.75.0-ga725943
 +
 +A summary of that output:
 +
 +  The first set of digits relates to the tagged release (i.e., 1.75.0)
 +  The middle number of information (i.e. 1316) includes a commit number. That way the versions can still be sorted in chronological order.
 +  The last string of text indicates a git commit (i.e., ge19bd3e61)
  
 ==== whereabouts ==== ==== whereabouts ====
Line 1588: Line 1640:
   3 players in The Kingdom of Scorn   3 players in The Kingdom of Scorn
   4 players in The Sultanate of Darcap   4 players in The Sultanate of Darcap
 +
 ==== wimpy ==== ==== wimpy ====
  
Line 1671: Line 1724:
 'help traps for help with finding and disarming traps 'help traps for help with finding and disarming traps
  
-See Also: [[player_commands#​range|range]] +See Also: [[player_commands#​range|range]]\\ 
-See Also: [[player_commands#​mouse|mouse]] +See Also: [[player_commands#​mouse|mouse]]\\ 
-See Also: [[player_commands#​melee|melee]] +See Also: [[player_commands#​melee|melee]]\\ 
-See Also: [[player_commands#​traps|traps]]+See Also: [[player_commands#​traps|traps]]\\
 See Also: [[player_commands#​cast|cast]] See Also: [[player_commands#​cast|cast]]
  
Line 1714: Line 1767:
 'help traps for help with finding and disarming traps 'help traps for help with finding and disarming traps
  
-See Also: [[player_commands#​range|range]] +See Also: [[player_commands#​range|range]]\\ 
-See Also: [[player_commands#​mouse|mouse]] +See Also: [[player_commands#​mouse|mouse]]\\ 
-See Also: [[player_commands#​melee|melee]] +See Also: [[player_commands#​melee|melee]]\\ 
-See Also: [[player_commands#​traps|traps]]+See Also: [[player_commands#​traps|traps]]\\
 See Also: [[player_commands#​cast|cast]] See Also: [[player_commands#​cast|cast]]
  
 === help mouse === === help mouse ===
  
-The mouse isn't a great way to move your character. ​ It'll work, but you'll be handicapped unless you use the keyboard for this.  However, the mouse has the following inventory uses:+The mouse isn't a great way to move your character. It'll work, but you'll be handicapped unless you use the keyboard for this. However, the mouse has the following inventory uses:
  
   * Middle button on item:  apply or equip an inventory item, or use an item on the ground.   * Middle button on item:  apply or equip an inventory item, or use an item on the ground.
Line 1734: Line 1787:
 The hiscore command shows the top fifty scores on the server. The hiscore command shows the top fifty scores on the server.
  
-Usage: +Usage:\\ 
- ​hiscore + ​hiscore\\ 
- ​hiscore <player name> + ​hiscore <player name>\\ 
- ​hiscore <​title>​+ ​hiscore <title>\\ 
 + ​hiscore -s\\ 
 + ​hiscore -s:<​skill_name>
    
  
Line 1775: Line 1830:
    ​3 ​       246 Moh the human was last seen on map Hall of Dungeon Masters <​43><​1><​32>​.    ​3 ​       246 Moh the human was last seen on map Hall of Dungeon Masters <​43><​1><​32>​.
    ​5 ​       135 Hahn the human quit the game on map Wanderer Inn <​42><​38><​33>​.    ​5 ​       135 Hahn the human quit the game on map Wanderer Inn <​42><​38><​33>​.
 +
 +Another option is to get a hiscore list by skill name by adding -s to the command
 +
 +Example:
 +
 +  hiscore -s
 +
 +Will display:
 +
 +  High scores for the skill literacy:
 +  Rank     Score Who <max hp><​max sp><​max grace>.
 +    1      10461 Jose the human left the game on map Wanderer Inn <​49><​1><​1>​.
 +  High scores for the skill one handed weapons:
 +  Rank     Score Who <max hp><​max sp><​max grace>
 +    1        555 Jose the human left the game on map Wanderer Inn <​49><​1><​1>​.
 +
 +It is also possible to get a hiscore list by skill category, but adding the skill name to the hiscore skill search, hiscore -s:<​skill_name>​
 +
 +Example:
 +
 +  hiscore -s:literacy
 +
 +Will display:
 +
 +  High scores for the skill literacy:
 +  Rank     Score Who <max hp><​max sp><​max grace>
 +    1      10461 Jose the human left the game on map Wanderer Inn <​49><​1><​1>​.
 +
 +Note: for multiple word skills (i.e., one handed weapons, missile weapons, et al.), you just use the first word with the hiscore -s:<​skill_name>​ command
 +
 +Example:
 +
 +  hiscore -s:one
 +
 +That will show:
 +
 +  High scores for the skill one handed weapons:
 +  Rank     Score Who <max hp><​max sp><​max grace>
 +    1        555 Jose the human left the game on map Wanderer Inn <​49><​1><​1>​.
 +
 ==== inv ==== ==== inv ====
  
Line 1902: Line 1997:
  
 ==== skills ==== ==== skills ====
 +
 Use the skills command to learn your experience and level of your skills. Use the skills command to learn your experience and level of your skills.
  
Line 2020: Line 2116:
 ==== gsay ==== ==== gsay ====
  
-gsay sends a message to all members of your current ​[[player_commands#​party]].+gsay 
 + 
 +This command requires that a party has been formed and you are a member of that party. 
 + 
 +The gsay command can be used in place of the command, party say <​message>​. 
 + 
 +gsay sends a message to all members of your current party.
  
 gsay usage: gsay usage:
-  * 'gsay [Message that you want all party members to see]+ 
 +    ​'gsay [Message that you want all party members to see] 
 + 
 +Example: 
 + 
 +  gsay hello 
 + 
 +Will display: 
 + 
 +  <​party_name>​ You say: hello
  
 FIXME - In the "help commands"​ output, the command is listed as a regular command and not a communication command. ​ The chat command appears in the communication command section. ​ Should only the emotes should be in the communication section? ​ If not at least the commands should be shown consistently in the help. FIXME - In the "help commands"​ output, the command is listed as a regular command and not a communication command. ​ The chat command appears in the communication command section. ​ Should only the emotes should be in the communication section? ​ If not at least the commands should be shown consistently in the help.
player_commands.1652161766.txt.gz · Last modified: 2022/05/10 00:49 by leaf