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player_commands [2024/03/01 17:09]
leaf [use] Add another example, use file with silver bar
player_commands [2024/04/16 00:15] (current)
leaf [use] Add another example, use slicing knife with leather
Line 16: Line 16:
   You are no longer AFK   You are no longer AFK
  
-The AFK status affects the output of the 'who command. ​ For example:+The AFK status affects the output of the 'who command. For example:
  
   Total Players in The World. (2) -- WIZ(0) AFK(1) BOT(0)   Total Players in The World. (2) -- WIZ(0) AFK(1) BOT(0)
Line 150: Line 150:
 You also only get 20% of the normal experience for killing creatures, and incur a 4-point wc (to hit) penalty.  ​ You also only get 20% of the normal experience for killing creatures, and incur a 4-point wc (to hit) penalty.  ​
  
-See also [[:​characters:​braced]] ​.+See also [[:​characters:​braced]] 
 ==== cast ==== ==== cast ====
  
Line 165: Line 166:
 It is helpful to bind strings like 'cast burning hands' to keys.  It is helpful to bind strings like 'cast burning hands' to keys. 
  
-See Also: [[player_commands#​bind]] +See Also: [[player_commands#​bind]]\\ 
-See Also: [[player_commands#​range]]+See Also: [[player_commands#​range]]\\
 See Also: [[player_commands#​invoke]] See Also: [[player_commands#​invoke]]
  
Line 175: Line 176:
 NOTE: Dialog with NPCs, they will only use and respond to the say command, so make sure to reference that when interacting with them. NOTE: Dialog with NPCs, they will only use and respond to the say command, so make sure to reference that when interacting with them.
  
-See Also: [[player_commands#​say]] +See Also: [[player_commands#​say]]\\ 
-See Also: [[player_commands#​tell]]+See Also: [[player_commands#​tell]]\\
 See Also: [[player_commands#​shout]] See Also: [[player_commands#​shout]]
 +
 ==== clearinfo ==== ==== clearinfo ====
  
Line 229: Line 231:
  
 See also: [[player_commands#​quit|quit]] See also: [[player_commands#​quit|quit]]
 +
 ==== dip ==== ==== dip ====
  
Line 368: Line 371:
  
 face <​direction>​ changes the direction you are facing without taking any other action. face <​direction>​ changes the direction you are facing without taking any other action.
 +
 ==== fire ==== ==== fire ====
  
Line 381: Line 385:
  
 See Also: [[player_commands#​fire_stop|fire_stop]] See Also: [[player_commands#​fire_stop|fire_stop]]
 +
 ==== fire_stop ==== ==== fire_stop ====
  
Line 392: Line 397:
  
 See Also: [[player_commands#​fire|fire]] See Also: [[player_commands#​fire|fire]]
 +
 ==== fix_me ==== ==== fix_me ====
  
Line 404: Line 410:
  
 Follow another player, including through exits and into permanent apartments. The player you are following must be in the same party as you. You can only start following another player if they are adjacent to you. To stop following, type '​follow'​ without any arguments. Follow another player, including through exits and into permanent apartments. The player you are following must be in the same party as you. You can only start following another player if they are adjacent to you. To stop following, type '​follow'​ without any arguments.
 +
 +The '​follow'​ command can be used with a willing party member to visit their permanent apartments. To prevent party members from following you, you must leave the party.
  
 ==== forget_spell ==== ==== forget_spell ====
Line 416: Line 424:
  
   You lose knowledge of light.   You lose knowledge of light.
 +  ​
 ==== get ==== ==== get ====
  
Line 426: Line 435:
   get all   get all
   ​   ​
-See Also: [[player_commands#​take|take]]+See Also: [[player_commands#​take|take]]\\
 See Also: [[player_commands#​pickup|pickup]] See Also: [[player_commands#​pickup|pickup]]
  
Line 493: Line 502:
  
 With "​knowledge attempt <​number>",​ attempts to do alchemy or equivalent based on that recipe. With "​knowledge attempt <​number>",​ attempts to do alchemy or equivalent based on that recipe.
 +
 ==== language ==== ==== language ====
  
Line 532: Line 542:
  
 ==== lock ==== ==== lock ====
- 
     ​     ​
 Toggle the lock status of an item inventory. Locked items cannot be accidentally dropped. Toggle the lock status of an item inventory. Locked items cannot be accidentally dropped.
Line 607: Line 616:
   IM = in memory   IM = in memory
   TO = timeout until the map is saved to disk   TO = timeout until the map is saved to disk
 +  ​
 ==== mark ==== ==== mark ====
  
Line 641: Line 651:
     'help invoke     'help invoke
     ​     ​
-See Also: [[player_commands#​spells|spells]] +See Also: [[player_commands#​spells|spells]]\\ 
-See Also: [[player_commands#​range|range]] +See Also: [[player_commands#​range|range]]\\ 
-See Also: [[player_commands#​cast|cast]]+See Also: [[player_commands#​cast|cast]]\\
 See Also: [[player_commands#​invoke|invoke]] See Also: [[player_commands#​invoke|invoke]]
  
Line 655: Line 665:
   * petmode - adjusts how your pets behave   * petmode - adjusts how your pets behave
  
-See Also: [[player_commands#​applymode|applymode]] +See Also: [[player_commands#​applymode|applymode]]\\ 
-See Also: [[player_commands#​bowmode|bowmode]] +See Also: [[player_commands#​bowmode|bowmode]]\\ 
-See Also: [[player_commands#​peaceful|peaceful]]+See Also: [[player_commands#​peaceful|peaceful]]\\
 See Also: [[player_commands#​petmode|petmode]] See Also: [[player_commands#​petmode|petmode]]
  
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   * Right button: picks up the item(s) and adds it to your inventory   * Right button: picks up the item(s) and adds it to your inventory
  
-See Also: [[player_commands#​lock|lock]] +See Also: [[player_commands#​lock|lock]]\\ 
-See Also: [[player_commands#​mark|mark]] +See Also: [[player_commands#​mark|mark]]\\ 
-See Also: [[player_commands#​apply|apply]] +See Also: [[player_commands#​apply|apply]]\\ 
-See Also: [[player_commands#​drop|drop]] +See Also: [[player_commands#​drop|drop]]\\ 
-See Also: [[player_commands#​get|get]]+See Also: [[player_commands#​get|get]]\\
 See Also: [[player_commands#​take|take]] See Also: [[player_commands#​take|take]]
- 
- 
  
 ==== news ==== ==== news ====
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 The news command will display the server news file. The news command will display the server news file.
  
-See Also: [[player_commands#​motd|motd]]+See Also: [[player_commands#​motd|motd]]\\
 See Also: [[player_commands#​rules|rules]] See Also: [[player_commands#​rules|rules]]
  
Line 714: Line 722:
 Special note for GTKV2, one has to use the bind command (i.e., 'bind nextkey) as the the keybinding GUI does not work with this command. Special note for GTKV2, one has to use the bind command (i.e., 'bind nextkey) as the the keybinding GUI does not work with this command.
  
-See Also: [[player_commands#​prevkey|prevkey]]+See Also: [[player_commands#​prevkey|prevkey]]\\
 See Also: [[player_commands#​bind|bind]] See Also: [[player_commands#​bind|bind]]
- 
- 
- 
- 
  
 ==== output ==== ==== output ====
Line 790: Line 794:
  
 Takes you out of the current party. Takes you out of the current party.
 +
 ==== party_rejoin ==== ==== party_rejoin ====
  
Line 811: Line 816:
  
 Leaving any of these prompts blank cancels the password change operation. Leaving any of these prompts blank cancels the password change operation.
 +
 ==== peaceful ==== ==== peaceful ====
  
Line 831: Line 837:
  
 FIXME - Add a help file for hostile? It is not an actual command, but is often referenced so might be a good idea to have an explanation on that command? FIXME - Add a help file for hostile? It is not an actual command, but is often referenced so might be a good idea to have an explanation on that command?
 +
 ==== petmode ==== ==== petmode ====
  
Line 849: Line 856:
  
 FIXME - improve summary of petmode normal FIXME - improve summary of petmode normal
 +
 ==== pickup ==== ==== pickup ====
  
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   - key   - key
   - missile   - missile
-  - allweapon+  - melee
   - magical   - magical
   - potion   - potion
Line 903: Line 911:
   - jewels   - jewels
   - flesh   - flesh
 +  - container
   - cursed   - cursed
  
 Three options are possible for the first character: + will make you pick the item type, - will make you stop picking the item type and ! will toggle the pick mode. Three options are possible for the first character: + will make you pick the item type, - will make you stop picking the item type and ! will toggle the pick mode.
  
-See Also: [[player_commands#​get|get]]+See Also: [[player_commands#​get|get]]\\
 See Also: [[player_commands#​take|take]] See Also: [[player_commands#​take|take]]
 +
 ==== prepare ==== ==== prepare ====
  
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 It is helpful to bind strings like '​prepare burning hands' to keys.  It is helpful to bind strings like '​prepare burning hands' to keys. 
  
-See Also: [[player_commands#​cast|cast]] +See Also: [[player_commands#​cast|cast]]\\ 
-See Also: [[player_commands#​bind]] +See Also: [[player_commands#​bind]]\\ 
-See Also: [[player_commands#​range]]+See Also: [[player_commands#​range]]\\
 See Also: [[player_commands#​invoke]] See Also: [[player_commands#​invoke]]
- 
  
 ==== prevkey ==== ==== prevkey ====
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 Special note for GTKV2, one has to use the bind command (i.e., 'bind prevkey) as the the keybinding GUI does not work with this command. Special note for GTKV2, one has to use the bind command (i.e., 'bind prevkey) as the the keybinding GUI does not work with this command.
  
-See Also: [[player_commands#​nextkey|nextkey]]+See Also: [[player_commands#​nextkey|nextkey]]\\
 See Also: [[player_commands#​bind|bind]] See Also: [[player_commands#​bind|bind]]
 +
 ==== printlos ==== ==== printlos ====
  
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 The character is standing at row 10, column 8. The character is standing at row 10, column 8.
 +
 ==== quest ==== ==== quest ====
  
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 Find a bed (probably in a building close to where you entered the game), place your character so they are "​standing"​ on top of it, and apply the bed using the apply command or hitting the '​a"​ (for apply) key. Find a bed (probably in a building close to where you entered the game), place your character so they are "​standing"​ on top of it, and apply the bed using the apply command or hitting the '​a"​ (for apply) key.
  
-See Also: [[player_commands#​apply|apply]]+See Also: [[player_commands#​apply|apply]]\\
 See Also: [[player_commands#​delete|delete]] See Also: [[player_commands#​delete|delete]]
  
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 Your range weapon is fired when you press SHIFT+direction and will be fired in that direction. Your range weapon is fired when you press SHIFT+direction and will be fired in that direction.
  
-See Also: [[player_commands#​keys|keys]] +See Also: [[player_commands#​keys|keys]]\\ 
-See Also: [[player_commands#​move|move]] +See Also: [[player_commands#​move|move]]\\ 
-See also: [[player_commands#​cast|cast]]+See also: [[player_commands#​cast|cast]]\\ 
 ==== ready_skill ==== ==== ready_skill ====
  
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 The result depends on the skill selected and what items are around you. The result depends on the skill selected and what items are around you.
  
-See Also: [[player_commands#​skills|skills]]+See Also: [[player_commands#​skills|skills]]\\
 See Also: [[player_commands#​use_skill|use_skill]] See Also: [[player_commands#​use_skill|use_skill]]
  
Line 1079: Line 1091:
 If the command is not enabled, you will see: If the command is not enabled, you will see:
   '​report'​ is not a valid command.   '​report'​ is not a valid command.
 +  ​
 ==== rotateshoottype ==== ==== rotateshoottype ====
  
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 The rules command will display the server rules file. The rules command will display the server rules file.
  
-See Also: [[player_commands#​news|news]]+See Also: [[player_commands#​news|news]]\\
 See Also: [[player_commands#​motd|motd]] See Also: [[player_commands#​motd|motd]]
 +
 ==== run ==== ==== run ====
  
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 At the time of writing the JX Client seems to stop running when the run key is released but the GTK client does not. At the time of writing the JX Client seems to stop running when the run key is released but the GTK client does not.
  
-See Also: [[player_commands#​bind|bind]]+See Also: [[player_commands#​bind|bind]]\\
 See Also: [[player_commands#​run_stop|run_stop]] See Also: [[player_commands#​run_stop|run_stop]]
  
 ==== run_stop ==== ==== run_stop ====
 +
 The run_stop command will make your character stop running when using the run command. The run_stop command will make your character stop running when using the run command.
  
-See Also: [[player_commands#​run|run]]+See Also: [[player_commands#​run|run]]\\
 See Also: [[player_commands#​bind|bind]] See Also: [[player_commands#​bind|bind]]
 +
 ==== save ==== ==== save ====
  
Line 1186: Line 1202:
 Doing 'save and then quitting the client or using the [[player_commands#​quit|quit]] command (see warnings about using the [[player_commands#​quit|quit]] command!) may very well result in lost experience, levels, items, and/or other character accomplishments and improvements. Still, see the warning about the [[player_commands#​quit|quit]] command on older versions of the game. Doing 'save and then quitting the client or using the [[player_commands#​quit|quit]] command (see warnings about using the [[player_commands#​quit|quit]] command!) may very well result in lost experience, levels, items, and/or other character accomplishments and improvements. Still, see the warning about the [[player_commands#​quit|quit]] command on older versions of the game.
  
-See Also: [[player_commands#​apply|apply]]+See Also: [[player_commands#​apply|apply]]\\
 See Also: [[player_commands#​quit|quit]] See Also: [[player_commands#​quit|quit]]
  
Line 1195: Line 1211:
 Searches for traps and other hidden objects in the tiles immediately surrounding the character and under the character. The odds of finding hidden traps are dependent upon the player'​s find traps skill. Searches for traps and other hidden objects in the tiles immediately surrounding the character and under the character. The odds of finding hidden traps are dependent upon the player'​s find traps skill.
  
-See Also: [[player_commands#​skills|skills]]+See Also: [[player_commands#​skills|skills]]\\
 See Also: [[player_commands#​disarm|disarm]] See Also: [[player_commands#​disarm|disarm]]
  
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 Using this is a fast way to grab specific wanted items from large piles of junk, but it reduces movement speed significantly when active. Using this is a fast way to grab specific wanted items from large piles of junk, but it reduces movement speed significantly when active.
 +
 ==== showpets ==== ==== showpets ====
  
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   wc 2  damage 35 ac -11   wc 2  damage 35 ac -11
  
 +==== show ====
  
- 
- 
- 
-==== show ==== 
 The show command toggles through the various inventory windows or activates a specific inventory tab. The show command toggles through the various inventory windows or activates a specific inventory tab.
  
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   * icons - Quick icon view   * icons - Quick icon view
  
-See Also: [[player_commands#​apply|apply]]+See Also: [[player_commands#​apply|apply]]\\
 See Also: [[player_commands#​lock|lock]] See Also: [[player_commands#​lock|lock]]
  
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   disarm traps        lvl: 15 (xp:​3300556/​4100000) ​    perm lvl: 12 (xp:​1650278/​2000000)   disarm traps        lvl: 15 (xp:​3300556/​4100000) ​    perm lvl: 12 (xp:​1650278/​2000000)
   find traps          lvl: 15 (xp:​3300934/​4100000) ​    perm lvl: 12 (xp:​1650467/​2000000)   find traps          lvl: 15 (xp:​3300934/​4100000) ​    perm lvl: 12 (xp:​1650467/​2000000)
 +
 ==== sort_inventory ==== ==== sort_inventory ====
  
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 FIXME - Is this command still valid?\\ FIXME - Is this command still valid?\\
 Looks like the sort_inventory command, added in v0.92.6, is no longer a valid command. Both GTKv2 and JX Client show: '​sort_inventory'​ is not a valid command. Looks like the sort_inventory command, added in v0.92.6, is no longer a valid command. Both GTKv2 and JX Client show: '​sort_inventory'​ is not a valid command.
 +
 ==== sound ==== ==== sound ====
  
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 To cast a spell, you can either use the cast or invoke commands. To cast a spell, you can either use the cast or invoke commands.
  
-See Also: [[player_commands#​apply|apply]] +See Also: [[player_commands#​apply|apply]]\\ 
-See Also: [[player_commands#​cast|cast]] +See Also: [[player_commands#​cast|cast]]\\ 
-See Also: [[player_commands#​invoke|invoke]]+See Also: [[player_commands#​invoke|invoke]]\\
 See Also: [[player_commands#​skills|skills]] See Also: [[player_commands#​skills|skills]]
  
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 See Also: [[player_commands#​peaceful|peaceful]] See Also: [[player_commands#​peaceful|peaceful]]
 +
 ==== take ==== ==== take ====
  
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 A parameter can be given to take.  In this case, all object that have names that match the parameter will be picked up.  Thus, if there is a 'sword of WOE', and 'sword +1' and a 'sword -3' on the ground, 'take sword' will pick all of them up. A parameter can be given to take.  In this case, all object that have names that match the parameter will be picked up.  Thus, if there is a 'sword of WOE', and 'sword +1' and a 'sword -3' on the ground, 'take sword' will pick all of them up.
  
-By default, take is bound to the comma key, with no parameters. ​ To change this, look at the [[#bind]] command.+By default, take is bound to the comma key, with no parameters. To change this, look at the [[#bind]] command. 
 + 
 +See Also: [[player_commands#​bind|bind]]
  
 ==== throw ==== ==== throw ====
Line 1446: Line 1465:
  
 FIXME - clarify on how to find throwing items and identify them. Does the mark command apply? What about quivers for throwing items? FIXME - clarify on how to find throwing items and identify them. Does the mark command apply? What about quivers for throwing items?
 +
 ==== title ==== ==== title ====
  
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   use file with silver bar   use file with silver bar
  
-This will turn the silver bar into 1000 silver filings  ​+This will turn the silver bar into 1000 silver filings 
 + 
 +Example: 
 +  use slicing knife with leather 
 + 
 +This will turn a crafted leather hide in to 50 leather strips ​ 
  
 FIXME - More details needed or wanted for the use command? FIXME - More details needed or wanted for the use command?
Line 1560: Line 1585:
 This command is best used with keybindings (see help bind), as it does not set the designated skill as your active skill (see help ready_skill). This command is best used with keybindings (see help bind), as it does not set the designated skill as your active skill (see help ready_skill).
  
-See Also: [[player_commands#​bind|bind]] +See Also: [[player_commands#​bind|bind]]\\ 
-See Also: [[player_commands#​skills|skills]]+See Also: [[player_commands#​skills|skills]]\\
 See Also: [[player_commands#​ready_skill|ready_skill]] See Also: [[player_commands#​ready_skill|ready_skill]]
  
Line 1585: Line 1610:
  
 Only active containers are used - keys will not jump out of closed containers, but hints will be given if you have keys in closed containers. Only active containers are used - keys will not jump out of closed containers, but hints will be given if you have keys in closed containers.
 +
 ==== version ==== ==== version ====
  
Line 1603: Line 1629:
  
   Crossfire v1.75.0-ga725943   Crossfire v1.75.0-ga725943
 +
 +A summary of that output:
 +
 +  The first set of digits relates to the tagged release (i.e., 1.75.0)
 +  The middle number of information (i.e. 1316) includes a commit number. That way the versions can still be sorted in chronological order.
 +  The last string of text indicates a git commit (i.e., ge19bd3e61)
  
 ==== whereabouts ==== ==== whereabouts ====
Line 1615: Line 1647:
   3 players in The Kingdom of Scorn   3 players in The Kingdom of Scorn
   4 players in The Sultanate of Darcap   4 players in The Sultanate of Darcap
 +
 ==== wimpy ==== ==== wimpy ====
  
Line 1698: Line 1731:
 'help traps for help with finding and disarming traps 'help traps for help with finding and disarming traps
  
-See Also: [[player_commands#​range|range]] +See Also: [[player_commands#​range|range]]\\ 
-See Also: [[player_commands#​mouse|mouse]] +See Also: [[player_commands#​mouse|mouse]]\\ 
-See Also: [[player_commands#​melee|melee]] +See Also: [[player_commands#​melee|melee]]\\ 
-See Also: [[player_commands#​traps|traps]]+See Also: [[player_commands#​traps|traps]]\\
 See Also: [[player_commands#​cast|cast]] See Also: [[player_commands#​cast|cast]]
  
Line 1741: Line 1774:
 'help traps for help with finding and disarming traps 'help traps for help with finding and disarming traps
  
-See Also: [[player_commands#​range|range]] +See Also: [[player_commands#​range|range]]\\ 
-See Also: [[player_commands#​mouse|mouse]] +See Also: [[player_commands#​mouse|mouse]]\\ 
-See Also: [[player_commands#​melee|melee]] +See Also: [[player_commands#​melee|melee]]\\ 
-See Also: [[player_commands#​traps|traps]]+See Also: [[player_commands#​traps|traps]]\\
 See Also: [[player_commands#​cast|cast]] See Also: [[player_commands#​cast|cast]]
  
 === help mouse === === help mouse ===
  
-The mouse isn't a great way to move your character. ​ It'll work, but you'll be handicapped unless you use the keyboard for this.  However, the mouse has the following inventory uses:+The mouse isn't a great way to move your character. It'll work, but you'll be handicapped unless you use the keyboard for this. However, the mouse has the following inventory uses:
  
   * Middle button on item:  apply or equip an inventory item, or use an item on the ground.   * Middle button on item:  apply or equip an inventory item, or use an item on the ground.
Line 1761: Line 1794:
 The hiscore command shows the top fifty scores on the server. The hiscore command shows the top fifty scores on the server.
  
-Usage: +Usage:\\ 
- ​hiscore + ​hiscore\\ 
- ​hiscore <player name> + ​hiscore <player name>\\ 
- ​hiscore <​title>​+ ​hiscore <title>\\ 
 + ​hiscore -s\\ 
 + ​hiscore -s:<​skill_name>
    
  
Line 1802: Line 1837:
    ​3 ​       246 Moh the human was last seen on map Hall of Dungeon Masters <​43><​1><​32>​.    ​3 ​       246 Moh the human was last seen on map Hall of Dungeon Masters <​43><​1><​32>​.
    ​5 ​       135 Hahn the human quit the game on map Wanderer Inn <​42><​38><​33>​.    ​5 ​       135 Hahn the human quit the game on map Wanderer Inn <​42><​38><​33>​.
 +
 +Another option is to get a hiscore list by skill name by adding -s to the command
 +
 +Example:
 +
 +  hiscore -s
 +
 +Will display:
 +
 +  High scores for the skill literacy:
 +  Rank     Score Who <max hp><​max sp><​max grace>.
 +    1      10461 Jose the human left the game on map Wanderer Inn <​49><​1><​1>​.
 +  High scores for the skill one handed weapons:
 +  Rank     Score Who <max hp><​max sp><​max grace>
 +    1        555 Jose the human left the game on map Wanderer Inn <​49><​1><​1>​.
 +
 +It is also possible to get a hiscore list by skill category, but adding the skill name to the hiscore skill search, hiscore -s:<​skill_name>​
 +
 +Example:
 +
 +  hiscore -s:literacy
 +
 +Will display:
 +
 +  High scores for the skill literacy:
 +  Rank     Score Who <max hp><​max sp><​max grace>
 +    1      10461 Jose the human left the game on map Wanderer Inn <​49><​1><​1>​.
 +
 +Note: for multiple word skills (i.e., one handed weapons, missile weapons, et al.), you just use the first word with the hiscore -s:<​skill_name>​ command
 +
 +Example:
 +
 +  hiscore -s:one
 +
 +That will show:
 +
 +  High scores for the skill one handed weapons:
 +  Rank     Score Who <max hp><​max sp><​max grace>
 +    1        555 Jose the human left the game on map Wanderer Inn <​49><​1><​1>​.
 +
 ==== inv ==== ==== inv ====
  
Line 1929: Line 2004:
  
 ==== skills ==== ==== skills ====
 +
 Use the skills command to learn your experience and level of your skills. Use the skills command to learn your experience and level of your skills.
  
Line 2047: Line 2123:
 ==== gsay ==== ==== gsay ====
  
-gsay sends a message to all members of your current ​[[player_commands#​party]].+gsay 
 + 
 +This command requires that a party has been formed and you are a member of that party. 
 + 
 +The gsay command can be used in place of the command, party say <​message>​. 
 + 
 +gsay sends a message to all members of your current party.
  
 gsay usage: gsay usage:
-  * 'gsay [Message that you want all party members to see]+ 
 +    ​'gsay [Message that you want all party members to see] 
 + 
 +Example: 
 + 
 +  gsay hello 
 + 
 +Will display: 
 + 
 +  <​party_name>​ You say: hello
  
 FIXME - In the "help commands"​ output, the command is listed as a regular command and not a communication command. ​ The chat command appears in the communication command section. ​ Should only the emotes should be in the communication section? ​ If not at least the commands should be shown consistently in the help. FIXME - In the "help commands"​ output, the command is listed as a regular command and not a communication command. ​ The chat command appears in the communication command section. ​ Should only the emotes should be in the communication section? ​ If not at least the commands should be shown consistently in the help.
player_commands.1709334556.txt.gz · Last modified: 2024/03/01 17:09 by leaf