====== Skill Stealing ====== Not much known about it ... ===== Description ===== It is believed to attempt to steal some [[:items:items]] some [[:gameplay:npc]] or [[:monsters]] are carrying. ==== Use Skill ==== Should immediately attempt to steal in the direction the player is facing.\\ Syntax : ''use_skill stealing'' ==== Ready Skill ==== Readies the skill to be fired by the (default) keyboard key combination Shift+Arrow . \\ Should set the [[:attack_types:range attack]] into the foreground. See also the [[:player commands#rotateshoottype]] command . \\ Syntax : ''ready_skill stealing'' ===== Technical ===== There are three functions in the [[:server]]/server/skills.c code for stealing : - static int adj_stealchance (object *op, object *victim, int roll) - static int attempt_steal(object* op, object* who, object *skill) - int steal(object* op, int dir, object *skill) ==== Message Strings are : ==== - looks very shifty - you feel itchy fingers getting at your pack. - Your pack feels strangely lighter. - Your %s is missing! - notices your attempted pilfering! - has nothing you can steal! - You can't steal from other players! - You can't steal from the dungeon master! - Your attempt is prevented! - But you have no free hands to steal with!