===== Spells ===== ==== Spell categories ==== Spells fall into two main skill categories: Wizardry spells and Prayers. \\ [[:spells:wizardry|Casting wizardry spells]] requires [[:characters:sp|spell points]] and the [[:skills:wizardry|applicable skill]] for each spell. \\ [[:spells:praying|Casting prayers]] requires [[:characters:grace]] from a [[:gods|god]] and the [[:skills:praying|praying skill]] . ==== Spell paths ==== Most spells also belong to a [[:spells:Path]] ; \\ and players may be [[:characters:attunement|attuned, repelled, or denied]] a particular path \\ by their [[:races|race]] , [[:classes|class]] , or [[:gods|god]] . ^ Spell Paths ||||| | Abjuration | Creation | Death | Detonation | Electricity | | Fire | Frost | Information | Light | Mind | | Missiles | Protection | Restoration | Self | Summoning | | Teleportation | Transference | Transmutation | Turning | Wounding | Spell details and more information about the skills needed are at the following links. * Wizardry spells * [[:spells:evocation]] * [[:spells:pyromancy]] * [[:spells:sorcery]] * [[:spells:summoning]] * [[:spells:praying|Prayers]] * [[:spells:Index]] of all spells * [[:spells:non_player|Spells]] that are not used by players but by devices ==== Learning Spells ==== To learn spells, players must posses both the applicable skill - being at least same skill level as the spell, \\ and the [[skills:literacy|literacy skill]] . \\ A characters skill level in literacy must be no less than 10 levels lower than the desired spell \\ (e.g. a level 20 spell requires at least level 10 literacy to learn). \\ Blessed spellbooks can be learnt 5 levels earlier than regular books. \\ Cursed books remove spell points or grace and unlucky players can actually forget a spell. Characters aren't guaranteed success in learning a spell, rather a character's chance to learn a spell is: % chance to learn = (base chance + (2 * level))/1.5 Base chance is based on your [[:characters:int|Intelligence]] (INT) for [[:skills:wizardry]] and [[:characters:wis|Wisdom]] (WIS) for [[:skills:praying]] . \\ Each stat point has the following impact on the base learn chance: ^ # Stat Points ^ % Base Learn Chance ^ | <3 | 0% | | 3 | 1% | | 4 | 2% | | 5 | 4% | | 6 | 8% | | 7 | 12% | | 8 | 16% | | 9 | 25% | | 10 | 36% | | 11 | 45% | | 12 | 55% | | 13 | 65% | | 14 | 70% | | 15 | 75% | | 16 | 80% | | 17 | 85% | | 18 | 90% | | 19 | 95% | | >19 | 100% | ==Exceptions== - While being blinded, learning a spell will always fail, except for a [[:dm_commands|DM]] . \\ - While being confused, learning a spell will always fail, even for a DM. \\ - Spellbooks received by [[:guides:Character Creation]] as starting equipment \\ will not fail to be learnt but will not give [[:characters:exp]] points. ==Developers== Functions: * Old: //apply_spellbook()// in //server/server/apply.c// * New: //spellbook_type_apply()// in //server/types/spellbook/spellbook.c// ===== Credits ===== * All information retrieved from the archetype files in the [[http://crossfire.real-time.com/svn/index.html|SVN repository]], or from the [[http://crossfire.real-time.com/spoiler/spells/index.html|Spells]] section of the main Crossfire site.