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spells [2017/08/07 04:21]
saru
spells [2018/03/31 06:37] (current)
karl [Spell paths] Formatting, sorting of paths
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 ===== Spells ===== ===== Spells =====
 ==== Spell categories ==== ==== Spell categories ====
-Spells fall into two main categories: ​wizardry ​spells and prayers ​Casting ​[[spells:​wizardry|wizardry spells]] requires spell points and the applicable skill for each spell. ​ ​Casting ​[[spells:​praying|prayers]] requires [[:​characters:​grace]] from a [[gods|god]] and the [[:​skills:​praying|praying skill]].  ​+Spells fall into two main skill categories: ​Wizardry ​spells and Prayers\\ 
 +[[:spells:​wizardry|Casting ​wizardry spells]] requires ​[[:​characters:​sp|spell points]] and the [[:​skills:​wizardry|applicable skill]] for each spell. ​\\ 
 +[[:spells:​praying|Casting ​prayers]] requires [[:​characters:​grace]] from a [[:gods|god]] and the [[:​skills:​praying|praying skill]] .  ​
  
 ==== Spell paths ==== ==== Spell paths ====
-Most spells also belong to a Path; and players may be [[:​characters:​attunement|attuned,​ repelled, or denied]] a particular path by their [[:​races|race]],​ [[:​classes|class]],​ or [[:​gods|god]].+Most spells also belong to a [[:spells:Path]] \\ 
 + and players may be [[:​characters:​attunement|attuned,​ repelled, or denied]] a particular path \\ 
 +by their [[:​races|race]] , [[:​classes|class]] , or [[:​gods|god]] .
  
 ^  Spell Paths  ||||| ^  Spell Paths  |||||
-|Mind |Creation |Teleportation ​|Information ​|Transmutation ​+Abjuration ​| Creation | Death Detonation ​Electricity ​
-|Protection ​|Fire |Frost |Electricity ​|Missiles ​+| Fire | Frost | Information ​Light | Mind 
-|Self |Summoning |Abjuration ​|Restoration |Detonation ​+Missiles ​Protection ​| Restoration | Self | Summoning ​|  
-|Transference |Turning |Wounding ​|Death |Light ​|+| Teleportation ​| Transference ​| Transmutation ​| Turning | Wounding |
  
 Spell details and more information about the skills needed are at the following links. Spell details and more information about the skills needed are at the following links.
  
   * Wizardry spells   * Wizardry spells
-    * [[spells:​evocation]] +    * [[:spells:​evocation]] 
-    * [[spells:​pyromancy]] +    * [[:spells:​pyromancy]] 
-    * [[spells:​sorcery]] +    * [[:spells:​sorcery]] 
-    * [[spells:​summoning]] +    * [[:spells:​summoning]] 
-  * [[spells:​praying|Prayers]] +  * [[:spells:​praying|Prayers]] 
-  * [[spells:index|Index]] of all spells +  * [[:spells:​Index]] of all spells 
-  * [[spells:​non_player|Spells]] that are not used by players+  * [[:spells:​non_player|Spells]] that are not used by players ​but by devices
  
 ==== Learning Spells ==== ==== Learning Spells ====
-To learn spells, players must posses both the applicable skill and the [[skills:​literacy|literacy skill]]. A characters skill level in  literacy must be no less than 10 levels lower than the desired spell (e.g. a level 20 spell requires at least level 10 literacy to learn).+To learn spells, players must posses both the applicable skill - being at least same skill level as the spell, \\  
 +and the [[skills:​literacy|literacy skill]] . \\  
 +A characters skill level in literacy must be no less than 10 levels lower than the desired spell \\  
 +(e.g. a level 20 spell requires at least level 10 literacy to learn). \\ 
 +Blessed spellbooks can be learnt 5 levels earlier than regular books. \\ 
 +Cursed books remove spell points or grace and unlucky players can actually forget a spell.
  
-Characters aren'​t ​guaraunteed ​success in learning a spell, rather a character'​s chance to learn a spell is: +Characters aren'​t ​guaranteed ​success in learning a spell, rather a character'​s chance to learn a spell is: 
  
   % chance to learn = (base chance + (2 * level))/1.5   % chance to learn = (base chance + (2 * level))/1.5
  
-Base chance is based on your [[characters:​int|Intelligence (INT)]] for [[skills:​wizardry]] and [[characters:​wis|Wisdom (WIS)]] for [[skills:​praying]]. Each stat point has the following impact on base chance: +Base chance is based on your [[:characters:​int|Intelligence]] (INT) for [[:skills:​wizardry]] and [[:characters:​wis|Wisdom]] (WIS) for [[:skills:​praying]] . \\ 
-^ # stat points ​^ % Base Learn Chance ^+Each stat point has the following impact on the base learn chance: 
 +^ # Stat Points ​^ % Base Learn Chance ^
 | <3 | 0% |  | <3 | 0% | 
 | 3 | 1% |  | 3 | 1% | 
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 | >19 | 100% |  ​ | >19 | 100% |  ​
  
 +==Exceptions==
 +- While being blinded, learning a spell will always fail, except for a [[:​dm_commands|DM]] . \\
 +- While being confused, learning a spell will always fail, even for a DM. \\
 +- Spellbooks received by [[:​guides:​Character Creation]] as starting equipment \\
 +will not fail to be learnt but will not give [[:​characters:​exp]] points.
 +
 +==Developers==
 +Functions: ​
 +  * Old: //​apply_spellbook()//​ in //​server/​server/​apply.c// ​
 +  * New: //​spellbook_type_apply()//​ in //​server/​types/​spellbook/​spellbook.c//​
 ===== Credits ===== ===== Credits =====
  
   * All information retrieved from the archetype files in the [[http://​crossfire.real-time.com/​svn/​index.html|SVN repository]],​ or from the [[http://​crossfire.real-time.com/​spoiler/​spells/​index.html|Spells]] section of the main Crossfire site.   * All information retrieved from the archetype files in the [[http://​crossfire.real-time.com/​svn/​index.html|SVN repository]],​ or from the [[http://​crossfire.real-time.com/​spoiler/​spells/​index.html|Spells]] section of the main Crossfire site.
spells.1502097700.txt.gz · Last modified: 2017/08/07 04:21 by saru