Proposal for changes: [[dev:levels]]. The aim of those tables is to list, in the current implementation, the various values statistics can have, based on existing equipment and such things. ====== Reminders ======= * to hit: roll (with modifiers) >= 20 or target ac >= attack wc - roll (with modifiers) * roll modifiers: darkness, layer difference, confused, ..., from -23 to +2 (theorically) * roll: the higher the better * ac: the lower the better * wc: the lower the better * dam: the higher the better ====== Natural statistics, without equipment ====== This doesn't take into account base values from the race or class. ^ Statistics ^ Players ^^^ Monsters ^^ ^ ^ Modifiers ^ Min ^ Max ^ Min ^ Max ^ | armor class | Dex ; for players who can't use armours, base ac - level/3 capped to -10 | ? | 7 | -120 | 30 | | weapon class | weapons, combat skill level, Str | level 0: 0 ; low Str: -2 ; total: 2 | level 115: 29; max Str: 5; total: -34 | -100 | 25 | | damage | combat skill level | 1 | 29 | ? | ? | | HP | con value gives half -6 to 50 on 10 levels so -30 to 250 ; 2 points per level above 10 ; min 1 per level ; player hp modifiers for the 10 first levels | ? | ? | ? | ? | | SP | pow and int bonuses ; 2 per level above 10 | ? | ? | ? | ? | | GR | pow and wis bonuses ; 2 per level above 10 | ? | ? | ? | ? | | speed | ====== Weapon statistics ====== ^ Weapon ^ Min ^ Max ^ ^ damage | ^ speed | ^ weapon class | ^ ac | ====== Protection statistics ====== ^ Protection type ^ Min ac ^ Max ac ^ Min wc ^ Max wc ^ Min dam ^ Max dam ^ ^ shield | ^ ring | ^ amulet | ^ girdle | ^ helmet | ^ boots | ^ gloves | ^ cloak | ====== Race base values ====== ^ Race ^ ac ^ wc ^ hp ^ sp ^ gr ^ | dwarf | 10 | 21 | 30 | 30 | 30 | | elf | 10 | 21 | 30 | 30 | 30 | | fenx | 10 | 21 | 30 | 30 | 30 | | fireborn | 0 | 21 | 30 | 30 | 30 | | gnome | 10 | 21 | 30 | 30 | 30 | | halfling | 10 | 21 | 30 | 30 | 30 | | human | 10 | 21 | 30 | 30 | 30 | | northman | 10 | 21 | 30 | 30 | 30 | | fire hatchling | 5 | 21 | 30 | 30 | 30 | | orc | 10 | 21 | 30 | 30 | 30 | | quetzalcoatls | 5 | 21 | 30 | 30 | 30 | | serpentman | 10 | 21 | 30 | 30 | 30 | | troll | 10 | 21 | 30 | 30 | 30 | | wraith | 6 | 21 | 30 | 30 | 30 | ====== Armor statistics ====== Only one of those will affect ac and wc ^ Armor type ^ Min wc ^ Max wc ^ Min ac ^ Max ac ^ Min speed ^ Max speed ^ ^ armour | ^ bracers | ^ force | ====== Player versus monster simulations ====== See [[http://nicolas.weeger.org/monsters-hth.html|this page]] for some results. Notes: basic player equipment, low stats, don't take that at face value!