Removed forced line breaks in NPC and sign message text to all maps in Quests, Dark Forest, Castle Saromok, Skud Tower, Aljwaf Crypt, Santo Dominion, Scorn, Valley of the Three Sisters, Team Arena, Whaling Outpost, Wolfsburg, Azumauindo, Brest, Darcap and some of the Dragon Island (Stoneville) maps
Quest information added to Darcap in regards to Temple of Justice (r16409)
Quest information added to Navar in regards to Grukk’s Tower (r16414)
Corrected destination coordinates from Guild Hall maps to Brest (r16416)
Cosmetic changes to Dragon Quest, Fire Temple, UndeadShaft maps; cave walls corners update for smoother merging
Nethack in Crossfire Entrance now contains anvils convert all dragon scale to dragon mail and shields (r16443)
New item, Quiver of Throwing of Holding (r16446)
AC changes (reduced) for monsters in Strange Old Wizard, Brest Scroll Shop and Brest Seaside Tavern maps (r16501 - r16503)
AC changes (reduced) for monsters in Zorn Castle (r16504)
AC changes (reduced) for monsters in Pygmy Forest, Adventurers Guild in DragonIsland, Humanoid Training Grounds and Burial Ground in Lake Country (r16508 - r16511)
AC changes (reduced) for monsters in Chaos Lair maps in Lake Country and Valriel Final (r16512 - r16513)
AC changes (reduced) for monsters in Castle Saromok (r16519)
Map name updates, Harry’s Place and Harry’s Place, Basement (instead of Haunted House) in Scorn (r16540)
Map name update, Eric’s house is now Harry’s Place in Scorn (r16544)
Punctuation and spelling corrections to Scorn, Valley of the Three Sisters, Whaling Outpost, Wolfsburg, Azumauindo, Brest, Darcap and some of the Dragon Island (Stoneville) maps
Map name update: Haunted House, Dungeon Level 2 is now Creepy House, Dungeon Level 2 in Scorn (r16559)
JXClient now supports in game lore and knowledge menu (r16606 - r16630, r16632 - r16637)
New graphics for figurines (r16677)
Modified graphics for potions (r16679)
New graphics for talismans (r16680)
Cosmetic overhaul to Scorn’s Acme Inc. Building Shop (r16687)
New graphics for the following spells: asteroid, small bullet (r16758)
New graphics for the following spells: lesser golem, firetrap, glyph, pentagram, sigil (r16759)
Implemented random chance to make monsters immune to mode change spells (ie, Charm Monster) (r16769)
New faces for magical arrows such as fire, frost, lightning, poison (r16787)
Game now logs who makes it to the top of Valriel’s Church (r16789) and Gorokh’s Church (r16791)
Exit destination updated for Frost Cavern in Whaling Outpost (r16794)
Artifacts and other items show a generic face when they are unidentified, but will revert to a known graphic when identified (r16870)
Spell balance change to Summon Golem (damage, wc and duration reduced) (r16876)