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user:cavesomething:tutorial_syllabus

Tutorial Syllabus

This page lists the topics that a map building tutorial needs to cover in order.

Each topic is intended to take place on one map which can be viewed and understood within 5 minutes.

  1. Tiles, Floor tiles.
  2. Walls, Auto-joining walls.
  3. Game objects, changing the properties of an object.
  4. Movement, Move blocking and slowing movement.
  5. Smoothing
  6. Doors + Exits
  7. Monsters & Generators
  8. Attack Types and Resistances
  9. Treasure & Creators
  10. Connected Values, connecting parts of a map together
  11. Altars, detectors, CheckInvs.
  12. Events, triggering events.
  13. Floors(2) - No magic, furious floor, etc
  14. Lighting
  15. Archetypes, creating new archetypes compared to modifying an object.
user/cavesomething/tutorial_syllabus.txt · Last modified: 2010/06/08 17:54 (external edit)