Whenever there is found something like attacktype 1024 (AT_POISON) in an archetype.arc file:
#define AT_PHYSICAL 0x00000001 /* 1 */ #define AT_MAGIC 0x00000002 /* 2 */ #define AT_FIRE 0x00000004 /* 4 */ #define AT_ELECTRICITY 0x00000008 /* 8 */ #define AT_COLD 0x00000010 /* 16 */ #define AT_CONFUSION 0x00000020 /* 32 The spell will use this one */ #define AT_ACID 0x00000040 /* 64 Things might corrode when hit */ #define AT_DRAIN 0x00000080 /* 128 */ #define AT_WEAPONMAGIC 0x00000100 /* 256 Very special, use with care */ #define AT_GHOSTHIT 0x00000200 /* 512 Attacker dissolves */ #define AT_POISON 0x00000400 /* 1024 */ #define AT_SLOW 0x00000800 /* 2048 */ #define AT_PARALYZE 0x00001000 /* 4096 */ #define AT_TURN_UNDEAD 0x00002000 /* 8192 */ #define AT_FEAR 0x00004000 /* 16384 */ #define AT_CANCELLATION 0x00008000 /* 32768 ylitalo@student.docs.uu.se */ #define AT_DEPLETE 0x00010000 /* 65536 vick@bern.docs.uu.se */ #define AT_DEATH 0x00020000 /* 131072 peterm@soda.berkeley.edu */ #define AT_CHAOS 0x00040000 /* 262144 peterm@soda.berkeley.edu*/ #define AT_COUNTERSPELL 0x00080000 /* 524288 peterm@soda.berkeley.edu*/ #define AT_GODPOWER 0x00100000 /* 1048576 peterm@soda.berkeley.edu */ #define AT_HOLYWORD 0x00200000 /* 2097152 race selective attack thomas@astro.psu.edu */ #define AT_BLIND 0x00400000 /* 4194304 thomas@astro.psu.edu */ #define AT_INTERNAL 0x00800000 /* Only used for internal calculations */ #define AT_LIFE_STEALING 0x01000000 /* 16777216 for hp drain */ #define AT_DISEASE 0x02000000 /* 33554432 disease attacktypes */
Whenever there is found something like path_attuned 1024 (PATH_MIND) in an archetype.arc file:
#define PATH_NULL 0x00000000 /* 0 */ #define PATH_PROT 0x00000001 /* 1 */ #define PATH_FIRE 0x00000002 /* 2 */ #define PATH_FROST 0x00000004 /* 4 */ #define PATH_ELEC 0x00000008 /* 8 */ #define PATH_MISSILE 0x00000010 /* 16 */ #define PATH_SELF 0x00000020 /* 32 */ #define PATH_SUMMON 0x00000040 /* 64 */ #define PATH_ABJURE 0x00000080 /* 128 */ #define PATH_RESTORE 0x00000100 /* 256 */ #define PATH_DETONATE 0x00000200 /* 512 */ #define PATH_MIND 0x00000400 /* 1024 */ #define PATH_CREATE 0x00000800 /* 2048 */ #define PATH_TELE 0x00001000 /* 4096 */ #define PATH_INFO 0x00002000 /* 8192 */ #define PATH_TRANSMUTE 0x00004000 /* 16384 */ #define PATH_TRANSFER 0x00008000 /* 32768 */ #define PATH_TURNING 0x00010000 /* 65536 */ #define PATH_WOUNDING 0x00020000 /* 131072 */ #define PATH_DEATH 0x00040000 /* 262144 */ #define PATH_LIGHT 0x00080000 /* 524288 */ #define PATH_SP_MULT(op,spell) (((op->path_attuned & spell->path_attuned) ? 0.8 : 1) * \ ((op->path_repelled & spell->path_attuned) ? 1.25 : 1))