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Straddling the gaps between wild places and civilization, you feel equally comfortable in both an inn and a forest. Your frequent use of bow and arrow to procure food has given you a hunter's cunning, stealth, and speed, but has not allowed you to devote time to learn to command magic nor to following any particular diety. You're also a bit terse and straightforward, which is generally offputting to the wealthier folks in town, but most commoners don't seem to mind. You're no stranger to goblin raids, and have defended your hauls from them on many occasions.

The ranger is selectable by players as their class. It has the following modifications to stat distribution:

Stat Modifications

Str Dex Con Int Wis Pow Cha Net +/- 1)
+1 +2 -1 +2 0 -4 -1 0

Stat Maximums

Class selection does not affect stat maximums


  • None


Starting Equipment

  • hunter's bow & arrows, dagger, leather armour

See Also

  • None
1) Charisma not included in Net calculation.
classes/rangers.txt · Last modified: 2020/12/27 02:09 by leaf