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Description of various parameters per level.
General rule: for a player to level up from level n to level n+1, she must kill ~100 monsters of level n. Monsters of level n-5 don't give much xp (attenuation factor).
Missing:
Level | HP | SP | GR | Main skill level | Spells | Armor | Attack | Resistances |
---|---|---|---|---|---|---|---|---|
10 | 80 | 20 | 10 | 10 | 4 or 5 | 30 | 30 | a few points |
20 | 180 | 50 | 50 | 18 | 8 or 10 | 70 | 70 | |
30 | 250 | 100 | 80 | 25 | 15 | 150 | 150 | |
40 | 350 | 150 | 90 | 35 | 20 | 200 | 200 | almost immune to 1 type |
50 | 400 | 180 | 100 | 45 | 25 | 300 | 300 | |
60 | 600 | 200 | 110 | 57 | 40 | 450 | 450 | almost immune to 4 types |
70 | 700 | 250 | 120 | 65 | 60 | 600 | 600 | |
80 | 780 | 300 | 140 | 75 | almost all | 800 | 800 | |
90 | 850 | 350 | 150 | 85 | almost all | 900 | 900 | |
100 | 1000 | 500 | 250 | 90 | all | 1500 | 2000 | high resistances in almost all |
Roughly sorted by decreasing importance
Combat spells: