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dev:levels

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Description of various parameters per level.

General rule: for a player to level up from level n to level n+1, she must kill ~100 monsters of level n. Monsters of level n-5 don't give much xp (attenuation factor).

Missing:

  • hp, sp and gr regeneration rates
  • weapon and natural speeds
  • spell learning order
Level HP SP GR Main skill level Spells Armor Attack Resistances
10 80 20 10 10 4 or 5 30 30 a few points
20 180 50 50 18 8 or 10 70 70
30 250 100 80 25 15 150 150
40 350 150 90 35 20 200 200 almost immune to 1 type
50 400 180 100 45 25 300 300
60 600 200 110 57 40 450 450 almost immune to 4 types
70 700 250 120 65 60 600 600
80 780 300 140 75 almost all 800 800
90 850 350 150 85 almost all 900 900
100 1000 500 250 90 all 1500 2000 high resistances in almost all

Level 10

  • ~80 hp
  • 20 sp
  • 10 gr
  • level 10 in main skill
  • 4 or 5 spells (?)
  • armor: 30
  • attack: 30
  • a few resist points around

Level 20

  • ~180 hp
  • 50 sp
  • 50 gr
  • level 18 in main skill
  • 8 or 10 spells, including zone ones
  • armor: 70
  • attack: 70

Level 30

  • ~250 hp
  • 100 sp
  • 80 gr
  • level 25 in main skill
  • 15 spells?
  • armor: 150
  • attack: 150

Level 40

  • ~350 hp
  • 150 sp
  • 90 gr
  • level 35 in main skill
  • 20 spells?
  • armor: 200
  • attack: 200

Level 50

  • ~400 hp
  • 180 sp
  • 100 gr
  • level 45 in main skill
  • 25 spells
  • armor: 300
  • attack: 300

Level 60

  • ~600 hp
  • 200 sp
  • 110 gr
  • level 57 in main skill
  • ~40 spells
  • armor: 450
  • attack: 450

Level 70

  • ~700 hp
  • 250 sp
  • 120 gr
  • level 65 in main skill
  • ~60 spells in various categories
  • armor: 600
  • attack: 600

Level 80

  • ~780 hp
  • 300 sp
  • 140 gr
  • level 75 in main skill
  • major spells
  • armor: 800
  • attack: 800

Level 90

  • ~850 hp
  • 350 sp
  • 150 gr
  • level 85 in main skill
  • almost all spells
  • armor: 900
  • attack: 900

Level 100

  • ~1000 hp
  • 500 sp
  • 250 gr
  • level 90 in main skill
  • all spells
  • armor: 1500
  • attack: 2000
  • high resistances in almost all attacktypes

Special spells

Roughly sorted by decreasing importance

  • word of recall
  • town portal
  • elemental resistances
  • healing and curing spells
  • x-ray
  • dimension door
  • statistic improvement
  • create stuff

Combat spells:

  • attack (zone and target)
  • summoning
dev/levels.1274634221.txt.gz · Last modified: 2023/04/03 16:24 (external edit)