Wraiths

A Wraith is the spirit of a person who has made an evil bargain in order to persist after natural death, or has been forced involuntarily into its current undead state. This transformation frees them of the limits of a natural lifespan, and grants them immunity to diseases, poison, and loss of lifeforce. Wraiths also need feel little fear of cold, and they can see well in the dark. A Wraith’s corporeal form has terrible vulnerabilities: fire and most godpower are dangerous to Wraiths. Their tenuous form makes them quick and somewhat hard to hit, but also weaker and less hardy.

Wraiths have a strong affinity to magic, especially cold spells, and are very strong spellcasters. However, they cannot use fire spells for fear of self-destruction.

Player Race

The wraith is selectable by players as their race. It has the following modifications:

Stat Modifications

Str Dex Con Int Wis Pow Cha Net +/- 1)
-3 +4 -3 +2 -3 +3 -4 0

Stat Maximums

Str Dex Con Int Wis Pow Cha
17 24 17 22 17 23 16

Resistances

Immunities Protection Vulnerable
drain
ghosthit
poison
+30 cold -25 fire

Limitations

  • Denied fire path magic
  • Undead status (vulnerable to godpower attacks)

Traits

  • High sustenance
  • Can see in dark
  • Attuned to cold path magic
  • Cold and physical attack
1) Charisma not included in Net calculation.
 
races/wraiths.txt · Last modified: 2007/01/01 18:11 by mhoram
 
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