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diseases

Diseases

Diseases are, well, diseases. They can be contracted in a number of ways, and they vary greatly in their symptoms and dangerous-ness. Diseases can be contagious to everything or just to specific races. Characters should be careful casting diseases they are able to catch. When cast as a spell, part of a trap, or, an ailment caught from a monster, the source of the infection creates the level of the disease. A 30th level cold is a LOT more severe than a level 2 cold.

Some diseases have a lifespan, and, if the monster or character that caught it survives naturally, they are immune to that disease forever, provided subsequent instances of the disease are equal or of a lower level than the source of the immunity. For example, you get a case of the flu cast by yourself at level 15. When you get over it, you're immune to any flu of level less than 16. When you become level 16 and cast the flu again, you are NOT immune. Spells such as “cure disease” or “restoration” will remove a disease, but will not grant immunity.

A diseases damage caused each round varies between 0 and the maximum listed resulting in the possibility of creating a MILD case of ebola, which would NOT kill a monster, or a severe one capable of killing it. Some diseases get weaker over time.

Undead are NEVER affected by any disease, with one major exception: The Cause White Death disease (ie: Pneumonic Plague or Tuberculosis/TB), which is noted as “not currently available in the game” is actually available, but only to specific high level monsters, and never to players. No players, regardless of race, even if they are a follower of Devourers or are a wraith, are immune to its effects, and cannot ever develop an immunity from surviving it without using cure disease or restoration.

The “Cause White Death” prayer is often used as a “template” spell when designing maps. For example, as a level/map designer, you may want a disease-like spell for your level 110 boss monster to use on any possible player: a matter-dissolving bacteria, for example, that periodically displays a message like “Mystic germs from another dimension start teleporting away pieces of your flesh”. For some neat examples of such a disease (spoiler), consider looking in to map-specific monsters, such as the Blood Golem or Advocate of Gorokh. So, best to always keep a keybinding to invoke restoration or apply rod of restoration; use_skill use magic item; apply rod of restoration; handy.

Any priest player who is not PATH_DENIED_WOUNDING may learn and cast: cold, flu, typhoid, anthrax, leprosy

Properties of Diseases

Property Definition
Attack effects Attacktype of the disease. Most diseases hit with GODPOWER.
Infectiousness How well the plague spreads person-to-person
Range How far the infection will spread from the source
Disability What stats are reduced by the disease (str con…)
Persistence How long the disease can last OUTSIDE the host.
Damage How much damage it does, while diseases can hit with basic damage, some diseases remove a percentage of their hosts health.
Duration How long before the disease is naturally cured.
Speed How often the disease moves between hosts.
Lethargy How much speed a host loses while infected.
Mana deplete Saps mana.
Progressiveness How the diseases increases in severity.
Deplete food saps food if negative.
GrantImmunity Some diseases may NOT grant immunity after naturally curing.
experience some diseases grant experience when cured.
ReduceRegen reduces hp regeneration of disease-bearer
ReduceSpRegen reduces spellpoint regeneration
those affected species/race the plague strikes (* = everything)
Plague Level General description of the plague's deadliness
Attenuation reduction in infectiousness per generation of disease. This makes some diseases 'burn out'.

Types of Diseases

Mostly harmless diseases:

Athlete's Foot

Symptom: Your feet itch, burn.
Result: Dex -1
Affects: anyone
Contracted by: diseased needle only, or close contact (next square) with someone infected
Cured in: 10 disease rounds.
Contagious Range: 1 square
Contagiousness: very, very low

Egg Laying Disease

Symptom: You lay an egg.
Result:
Affects: anyone
Contracted by: diseased needle only
Cured in: 5 disease rounds
Contagious Range:
Contagiousness:

Flaming Fart Disease

Symptom: You blow a great fart, which ignites and stinks.
Result:
Affects: anyone
Contracted by: diseased needle only
Cured in: 10 disease rounds
Contagious Range:
Contagiousness:

Incontinence

Symptom: “you have a messy accident”, a stinking puddle of urine
Result:
Affects: anyone
Contracted by: diseased needle only
Cured in: 10 disease rounds.
Contagious Range:
Contagiousness:

Scurvy

Symptom: tooth falls out along with a message about vitamin C
Result: Con -1
Affects: anyone
Contracted by: diseased needle only
Cured in: 15 disease rounds
Contagious Range:
Contagiousness:

Diarrhea

Symptom: “you can't control your sphincter”, a stinking puddle of diarrhea
Result:
Affects: anyone
Contracted by: diseased needle only
Cured in: 10 disease rounds
Contagious Range:
Contagiousness:

Tapeworms

Symptom: “You feel more hungry than usual. You also feel an urge to refer to yourself in the plural.”
Result: food use is increased
Affects: anyone
Contracted by: diseased needle, close contact with infected host
Cured in: Requires “cure disease”. No immunity.
Contagious Range: 1
Contagiousness: very, very low

Warts

Symptom: “You have warts. They are ugly and annoying.”
Result: Cha -1
Affects: anyone
Contracted by: diseased needle, close contact with infected host
Cured in: 50 disease rounds
Contagious Range: 1
Contagiousness: very, very low

Nasty diseases that players can cause:

Cold

Symptom: You develop a sniffle
Result: Con -1, Cha -1, one hp of damage, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 50%
Attacktype: Godpower
Affects: anyone
Contracted by: infliction by player, proximity to something infected or a region where something infected died.
Cured in: 6 disease rounds
Contagious Range: 3
Contagiousness: High

Flu

Symptom: You have aches and fever, and you feel nauseous.
Result: Con -1, Cha -1, Str -1, Dex -1, Wis -1, Int -1, one hp of damage, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 50%
Attacktype: Godpower
Affects: anyone
Contracted by: infliction by player, proximity to something infected or a region where something infected died.
Cured in: 6 disease rounds
Contagious Range: 3
Contagiousness: High

Leprosy

Symptom: Splotches are spreading around your body. You feel disgusted with yourself. A piece of skin flakes off and falls to the ground.
Result: Con -1, Cha -2, Str -1, Dex -1, one hp of damage, reduce hp regen by 1, reduce sp regen by 1.
Attacktype: Godpower
Affects: anyone
Contracted by: Touch of a lich or spell infliction
Cured in: This disease progresses in severity until cure or death. Cured by cure disease only
Contagious Range: by touch or infliction by player only
Contagiousness: Touch or spell only

Anthrax

Symptom: You feel feverish. Your muscles spasm oddly…. Breathing is difficult.
Result: Con -4, Str -3, Dex -3, up to 5% of a creatures hitpoints each disease move, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 50%
Attacktype: Godpower
Affects: animals only
Contracted by: spell, or close contact with contaminated ground or diseased
Cured in: 23 disease rounds (i.e., if the animal doesn't regen, it'll die.)
Contagious Range: 1 square
Contagiousness: very low

Red Death (Ebola)

Symptom: Blood leaks out of your eyes and your pores!
Result: Str -3, Con -4, Dex -2, Wis -2, Int -4, Cha -7, up to 10% of a creatures hitpoints each disease move, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 50%
Attacktype: Godpower
Affects: anything
Contracted by: spell, or close contact with contaminated ground or diseased victim
Cured in: 15 disease rounds (i.e., if the animal doesn't regen, it'll die.)
Contagious Range: 1 square
Contagiousness: fairly high (30), however, each generation is less contageous

Black Death (Plague)

Symptom: You have aches and fever, and you feel nauseous.
Result: Str -3, Con -4, Dex -3, Cha -4, up to 11% of a creatures hitpoints each disease move, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 50%
Attacktype: Godpower
Affects: human, goblin, giant, troll, animal, insect
Contracted by: spell, or close contact with contaminated ground or diseased victim
Cured in: 10 disease rounds (i.e., if the victim doesn't regen, it'll die.)
Contagious Range: 1 square
Contagiousness: Medium (10)

White Death (Pneumonic Plague)

Note: Not currently available in game
Symptom: You cough up some nasty green phlegm.
Result: Str -3, Con -4, Dex -3, Cha -4, up to 11% of a creatures hitpoints each disease move, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 50%
Attacktype: Godpower
Affects: anyone
Contracted by: spell, or close contact with contaminated ground or diseased victim
Cured in: 15 disease rounds (i.e., if the victim doesn't regen, it'll die.)
Contagious Range: 4 square
Contagiousness: fairly high (25)

Rabies

Symptom: You notice everyone is looking at you with evil intent. You must kill them! You begin to salivate.
Result: Str -2, Cha -10, Dex -2, 2 hp of damage, reduce hp regen by 1, reduce sp regen by 1
Attacktype: Godpower
Affects: anyone
Contracted by: spell, or close contact with contaminated ground or diseased victim
Cured in: This disease progresses in severity until cure or death. Cured by cure disease only
Contagious Range: 1 square (level dependent)
Contagiousness: Medium (10)
Persistence outside host: 3 disease rounds
Persistence inside host: 3 disease rounds

Smallpox

Symptom: You have a nasty rash all over you. Are those pustules?
Result: Str -1, Con -4, Dex -1, up to 10% of a creatures hitpoints each disease move, reduce hp regen by 1, reduce sp regen by 1
Attacktype: Godpower
Affects: human, dwarf, goblin, giant, troll
Contracted by: spell, or close contact with contaminated ground or diseased victim
Cured in: 12 disease rounds (i.e., if the victim doesn't regen, it'll die.)
Contagious Range: 3 square (not level dependent)
Contagiousness: fairly high (20)

typhoid

Symptom: You feel feverish. Your muscles spasm oddly…. Breathing is difficult.
Result: Str -3, Con -4, Dex -3, up to 7% of a creatures hitpoints each disease move, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 30%
Attacktype: Godpower
Affects: human, dwarf, goblin, giant, troll
Contracted by: spell, or close contact with contaminated ground or diseased victim
Cured in: 16 disease rounds (i.e., if the victim doesn't regen, it'll die.)
Contagious Range: 3 square
Contagiousness: fairly high (25)

Other diseases:

Arthritis

Symptom: “Your joints are swollen. You feel less dextrous and weaker.”
Result: Str -1, Dex -2
Attacktype: stat depletion only
Affects: anyone
Contracted by: physical attack of a spectre only
Cured in: THIS DISEASE WILL PROGRESS IF NOT CURED. I.e., Str -2, Dex -4…. cured by spell only
Contagious Range:
Contagiousness:

Insanity

Symptom: “You start gibbering incoherently. You forget where you are and what you were doing.”
Result: Wis -1, Int -1, 1 hp damage
Attacktype: confusion. The victim may suffer a bout of madness every time symptoms recur
Affects: anyone
Contracted by: physical attack of a demilich only
Cured in: cured ONLY by spell
Contagious Range:
Contagiousness:
diseases.txt · Last modified: 2015/11/15 13:24 by dogbertius