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Combat Skills

Combat skills include all methods of attack that do not rely on the divine and mystic. All player characters, NPCs and monsters have the ability to attack however some choose a more passive approach. weapons are required to use skills such as Single-Handed Weapons, Two-Handed Weapons and Missile Weapons however there are hand-to-hand skills that require no weapons. Some combat skills can be learnt however some require specific types of bodies.

These skills can be split into; Melee Skills, the skills that require a practitioner to move into melee (tile adjacent) distance and Missile Skills, those that can attack from a distance.

Melee Skills

Missile Skills


For information about how combat works visit: combat

Technical information

For information on development and technical aspects of spells: dev:combat

skills/combat.txt · Last modified: 2013/10/27 04:14 (external edit)